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Ability Benchmarks, Damage by Weapon & Object Toughness Ability Score 1 2-3 4-5 6-7 8-9 10-11 12-13

14-15 16-17 18-19 20-21 Required Sup-Str 1 1 2 2 Stone Object Toughness

Modifier -5 -4 -3 -2 -1 +0 +1 +2 +3 +4 +5

Description Disabled/Inept Weak (Infant) Younger Child Child, Elderly, Impaired Below Average (Teenager) Adult (Average) Adult (Above Average) Adult (Well Above Average) Adult (Gifted) Adult (Highly Gifted) Adult (Best in a Nation)

Damage by Weapon

Paper, Soil Glass, Ice, Rope

Wood

22-23 24-25 26-27 28-29 30-31 32-33 34-35 36-37 38-39 40-41 42-43 44-45 46-47 48-49 50-51 52-53 54-55 56-57 58-59 60-61 62-63 64-65 66-67 68-69 70-71 72-73 74-75 76-77 78-79 80-81 82-83 84-85 86-87 88-89 90-91

+6 +7 +8 +9 +10 +11 +12 +13 +14 +15 +16 +17 +18 +19 +20 +21 +22 +23 +24 +25 +26 +27 +28 +29 +30 +31 +32 +33 +34 +35 +36 +37 +38 +39 +40

Adult (Best in the World) Adult (Peak Human) Enhanced Human (Average) Enhanced Human (Above Average) Enhanced Human (Well Above Average) Enhanced Human (Gifted) Enhanced Human (Highly Gifted) Enhanced Human (Peak) Superhuman (Average) Superhuman (Above Average) Superhuman (Well Above Average) Superhuman (Gifted) Superhuman (Highly Gifted) Superhuman (Peak) Metahuman (Average) Metahuman (Above Average) Metahuman (Well Above Average) Metahuman (Gifted) Metahuman (Highly Gifted) Metahuman (Peak) Godlike (Average) Godlike (Above Average) Godlike (Well Above Average) Godlike (Gifted) Godlike (Highly Gifted) Godlike (Peak) Cosmic (Average) Cosmic (Above Average) Cosmic (Well Above Average) Cosmic (Gifted) Cosmic (Highly Gifted) Cosmic (Peak)

3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 11 11 12 12 13 13 14 14 15 15 16 16 17 17 18 18 19 19 20

Iron Steel

Whip. Brass Knuckles, Knife, Shuriken, Tonfa. Boomerang, Chain, Club, Holdout Pistol, Javelin, Nunchaku, Quarterstaff. Battleaxe, Bow/Crossbox, Light/Machine Pistol, Spear, Sword, Warhammer. Bolas (Snar), Flashbang (Dazzle), Heavy Pistol, Submachine Gun, Tear Gas (Dazzle, Nauseate). Anti-Personnel Landmine, Assault/Sniper Rifle, Blaster Pistol, Dynamite, Grenade, High Explosive, Light Machine Gun, Shotgun, Taser (Stun). Chainsaw, Flamethrower, Medium Machine Gun. Heavy Machine Gun. Blaster Rifle. Anti-Tank Landmine (M-Kill), Plastic Explosive, Rocket Launcher.

Titanium

Super-Alloys

Anti-Tank Landmine (K-Kill), Nuclear Warhead.

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