Beruflich Dokumente
Kultur Dokumente
Hacker
CHARACTER NAME
FIRST CLASS/LEVEL
Brainy
TALENT
Zippy
CODE NAME
Geek
SECOND CLASS/LEVEL
SPECIALTY
Cravix
PLAYER NAME
30
THIRD CLASS/LEVEL
ATTRIBUTE
NAME
ATTRIBUTE
SCORE MODIFIER
STR
DEX
TEMP
MODIFIER
TOTAL CURRENT
VITALITY
-1
WOUNDS
14
CON
TEMP
SCORE
BASE SPEED
THRESHOLD CURRENT
10
SUBDUAL
DAMAGE
10
STRESS
DAMAGE
KNOWLEDGE
CHECK BONUS
10
REQUEST
CHECK BONUS
INT
18
= 10+
13
TOTAL
WIS
12
CHA
10
TOTAL
INITIATIVE
TOTAL
BONUS
SAVING THROWS
BASE
SAVE
ATTRIBUTE
MOD
MISC
MOD
FORTITUDE
REFLEX
WILL
+ 0
TOTAL
BONUS
BASE ATTACKS
BASE
ATTACK
ATTRIBUTE
MOD
+ -1 + 0
MELEE
+ -1 +
RANGED
CLASS
DEX
SIZE
CLASS
DEX
MISC
PRIMARY WEAPON
AMMO TYPE
MISC
GEAR
CHECK BONUS
ATK
KEY
RESULT SKILL
ATTRIBUTES CAP
BONUS
ACROBATICS
ANALYSIS
ATHLETICS
BLEND
BLUFF
BUREAUCRACY
COMPUTERS
CULTURES
DRIVE
ELECTRONICS
FALSIFY
IMPRESS
INTIMIDATE
INVESTIGATION
MANIPULATE
STR/DEX
INT/WIS
STR/CON
DEX/CHA
CHA
CHA
INT
INT
DEX
INT/WIS
INT/WIS
CHA
STR/WIS
WIS/CHA
WIS/CHA
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
-1 /____
2
____
1
4 /____
____
-1 /____
0
____
2 /____
0
____
0 /____
____
0 /____
____
12
____ /____
4 /____
____
8 /____
____
12
9
____ /____
10
7
____ /____
0 /____
____
-1 /____
1
____
1 /____
0
____
1 /____
0
____
AMMO TYPE
DMG
E/T
SHOTS
RANGE
AMMO TYPE
RECOIL
DMG
AMMO SPECIAL
MISC
WIS
MOD
MISC
d4
SZ/HAND
WEIGHT
AMMO SPECIAL
E/T
ARMOR AND
PROTECTIVE GEAR
DR
SHOTS
RANGE
RESIST
AMMO TYPE
DEFENSE
PENALTY
RANKS
=
=
=
=
=
=
=
=
=
=
=
=
=
=
=
DIE
TYPE
SZ/HAND
0
SPENT
QUALITIES
SHOTS
WEIGHT
ACP
AMMO SPECIAL
SPEED
PENALTY
NOTICE/
SEARCH DC
QUALITIES
_______
_______
_______
_______
_______
_______
6
_______
_______
6
_______
6
_______
6.0
_______
_______
_______
_______
_______
SHOTS
WEIGHT
SPECIAL
MAX
RANKS
6.0
SKILLS
CLASS SKILL
SKILL NAME
TOTAL
ACTION DICE
RECOIL
AMMO SPECIAL
4
CHA
MOD
ARMOR
ATK
SECONDARY WEAPON
MISC
MISC
MOD
UNARMED
CAREER
LEVEL
TOTAL
DEFENSE
INT
MOD
CAREER
LEVEL
TOTAL
12
10
CAREER
LEVEL
TOTAL
ATTRIBUTE MISC
MOD
MOD
-1 /____
2
____
4 /____
1
____
0
-1 /____
____
0
2 /____
____
0 /____
____
0 /____
____
4 /____
____
4 /____
____
2 /____
____
4 /____
1
____
4 /____
1
____
0 /____
____
-1 /____
1
____
1 /____
0
____
1 /____
0
____
_______
_______
_______
_______
_______
_______
2
_______
_______
_______
2
_______
_______
_______
_______
_______
_______
ERROR THREAT
RANGE RANGE
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
CLASS
SKILL
SKILL
NAME
KEY
RESULT SKILL
ATTRIBUTES CAP
BONUS
MECHANICS
MEDICINE
NETWORKING
NOTICE
PROFESSION
RESOLVE
SCIENCE
SEARCH
SECURITY
SENSE MOTIVE
SLEIGHT OF HAND
SNEAK
STREETWISE
SURVIVAL
TACTICS
INT/WIS
INT/WIS
WIS/CHA
WIS
CHA
CON/WIS
INT
INT
INT
WIS/CHA
DEX
DEX/CHA
WIS/CHA
WIS/CHA
WIS/CHA
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
_______
10
7 =
____ /____
4 /____
1 =
____
1 /____
0 =
____
7 /____ =
____
6 /____ =
____
6 /____
7 =
____
11
____ /____ =
4 /____ =
____
11
____ /____ =
1 /____
0 =
____
8 /____ =
____
8 /____
6 =
____
7 /____
6 =
____
1 /____
0 =
____
1 /____
0 =
____
RANKS
6.0
_______
_______
_______
6.0
_______
6.0
_______
6.0
_______
6.0
_______
_______
6.0
_______
_______
6.0
_______
6.0
_______
6.0
_______
_______
_______
ATTRIBUTE MISC
MOD
MOD
4 /____
1
____
4 /____
1
____
1 /____
0
____
1 /____
____
0 /____
____
0 /____
1
____
4 /____
____
4 /____
____
4 /____
____
1 /____
0
____
2 /____
____
2 /____
0
____
1 /____
0
____
1 /____
0
____
1 /____
0
____
_______
_______
_______
_______
_______
_______
1
_______
_______
1
_______
_______
_______
_______
_______
_______
_______
ERROR THREAT
RANGE RANGE
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
1
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
20
_______
FORTE
DRIVE
FOCUS
KNOWN
CENTRAL AMERICA
PROFESSION
FORTE
CONDITIONS
FOCUS
PERSONAL GROUND VEHICLES
STANDARD GROUND VEHICLES
HEAVY GROUND VEHICLES
MOUNTS AND ANIMAL-DRAWN VEHICLES
PERSONAL AIRCRAFT
PERFORMANCE AIRCRAFT
SERVICE AIRCRAFT
ROTARY-WING AIRCRAFT
PERSONAL WATERCRAFT
STANDARD WATERCRAFT
SHIPS
SUBMARINES
KNOWN
FOCUS
Network Engeneer
____________________________________________________
Video Game Developer
____________________________________________________
____________________________________________________
____________________________________________________
____________________________________________________
____________________________________________________
FORTE
FOCUS
CHEMISTRY
ECONOMY
ENGINEERING
FABRICATION
GENETICS
MATHEMATICS
PHARMACOLOGY
PROGRAMMING
SUPER-SCIENCE
SCIENCE
KNOWN
FORTE
PROFICIENCIES
FACTION/FREELANCE
PROFICIENT
GENDER
AGE
HEIGHT
CAMPAIGN
WEIGHT
EYES
FORTE
PROFICIENT
HAIR
CAMPAIGN QUALITIES
XP GAINED
REPUTATION/NET WORTH
XP NEEDED
INTERESTS
FORTE
UNARMED
BLUNT
EXOTIC (BLUNT)
EDGED
EXOTIC (EDGED)
EXPLOSIVES
GUIDED
HANDGUN
SUBPLOTS
HURLED
EXOTIC (HURLED)
INDIRECT FIRE
RIFLE
SHOTGUN
SUBMACHINE GUN
TACTICAL
VEHICLE WEAPON
CLASS ABILITIES
COMPLETED
COMPLETED
NAME
EFFECT
CONTACTS
CONTACT #1
NAME
ACQUAINTANCE
ASSOCIATE
FEAT ABILITIES
CONFEDERATE
NAME
PARTNER
EFFECT
Explosive Basics
CONTACT #2
Attention to Detail
NAME
ACQUAINTANCE
ASSOCIATE
CONFEDERATE
PARTNER
CONTACT #3
NAME
ACQUAINTANCE
WEALTH
ASSOCIATE
TOTAL
CONFEDERATE
SPENDING
POSSESSIONS
CASH
APPEARANCE MOD
LIFESTYLE
SPENDING CASH
PARTNER
LIFESTYLE
MISSION GEAR
GEAR PICKS
RESERVE PICKS
POSSESSIONS
VEHICLE
DEF/SAVE
SIZE
CARGO
OCC
A/T
MPH
QUALITIES
RNG/FUEL
CARRYING CAPACITY
LIGHT LOAD
MEDIUM LOAD
HEAVY LOAD
EXTREME LOAD
OVERLOADED
PUSH OR DRAG
VEHICLE WEAPON
AMMO TYPE
AMMO SPECIAL
ATK
DMG
SHOTS
E/T
AMMO TYPE
RANGE
SZ/HAND
AMMO SPECIAL
BLAST
SHOTS