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Animated Adventures
A Teaching Resource
Herbert Art Gallery & Museum. Coventry www.theherbert.org/learning
Herbert Learning
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Visiting: Independent - Animated Adventures Curriculum connections and Learning Outcomes Resources Teachers Notes Image Bank Supporting Documents Zoetrope Make Your Own Zoetrope Thaumatrope Make Your Own Thaumatrope Storyboard Skills Glossary Useful links
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Herbert Learning
Learning Outcomes
Increased ability to ask questions and collect information relevant to the focus of enquiry. Opportunities to collect visual and other information to further develop ideas. Higher knowledge of the roles and purposes of artists, craftspeople, designers and animators. Developed exploration of a range of starting points for practical work. Improved speaking and listening through group discussion and interaction. Higher ability for giving shape and organisation to written work. Development of planning and drafting in preparation for final layouts of work.
Herbert Learning
Opportunity to prepare a neat, correct and clear final copy of written work.
Put all of the storyboards together to make one big sequence - how will this work? Can the frames from each storyboard be mixed together to make a story that has a start, middle and an ending?
Create new illustrations for the thaumatrope and zoetrope templates. Make the storyboard into a comic book.
Using the storyboard from the visit to The Herbert, turn it into a full length, written story.
Literacy
Using plasticine or modelling clay, create characters for the storyboard activities.
Increased knowledge of historical objects and an increased ability to make links between these objects with present day.
Zoetropes and thaumatropes were highly popular in Victorian times as toys and entertainment - what other toys were popular in the Victorian period? Do they still exist today? Have they been adapted or replaced with something else?
Animated Adventures
History Drama
Act out scenes from the storyboard developed at The Herbert. What equipment would be needed to make a stop-motion film? - Make a film using models from the storyboard
Explore new ways to make zoetropes and thaumatropes move - what tools and methods could be used?
Higher ability for using characters, actions and narrative for conveying stories, themes, emotions and ideas.
Improved skills for working independently and collaborating with other on projects in two and three dimensions.
An increased understanding of tools and materials, how they are used and what they are used for.
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Types of Animation
Tradional Animation: This type of animation refers to the oldest and historically the most popular and well known form of animation, where animations are drawn by hand, frame by frame. We refer to these animations more commonly as cartoons, with famous examples of tradtional animations being Cinderella, Tom and Jerry and The Simpsons. Stop Motion: Stop motion animation is when real objects are moved slightly for each frame for the sequence and then filmed or photgraphed, paused and the process is then repeated. Well known animations that use the stop motion technique are Wallace and Gromit, Coraline, Pingu and Bob the Builder. These still frames are then rapidly shown, one after the other, to make a moving picture.
Herbert Learning
Herbert Learning
Herbert Learning
Herbert Learning
Herbert Learning
Step 4: Stick the template into the bottom half of the cylinder, below the viewing gaps, print side up.
Step 5: Attach the cylinder to the paper plate using sticky tape. This can be reinforced using card tabs.
Step 2: Cut strips into the top half of the black paper, (where the dash lines appear on the image below) evenly spaced and 0.5cm wide. This is where pupils will look through their zoetrope.
Step 7: Your pupils zoetrope is now complete and it is time for them to spin them around and see their very own Victorian style animation.
Herbert Learning
Herbert Learning
Herbert Learning
Step 2: When the two sides are glued together, pupils should use a hole punch or a sharp pencil to create the holes at the side. They then thread a piece of string through each hole that is around 12cm long. Step 3: Now your pupils can turn the string between their fingers to spin the thaumatrope and see the two images combine. Extension:
String Scissors Hole punch or Sharp Pencil Glue Colouring Pencils (optional)
Step 1: Get the pupils to cut around their chosen template and glue them together. If the pupils are using the blank template it is important to note that the images drawn should be opposite ways around, as in the ready-made templates. This is because when the thaumatrope is spun it is going up and down, rather that flip over from side-to-side.
Using ICT skills, looking through books and exploring The Herberts History Gallery, discover different designs that have been used on thaumatropes. Can your pupils find any other toys that were popular in the Victorian period?
Herbert Learning
Herbert Learning
Herbert Learning
Herbert Learning
Herbert Learning
Three-dimensional: When an animation appears to come out of the page or television screen. Carefully applied shading and perspective gives the animation depth. Illusion: When they eye sees something but percieves it as something else. In animation, although we are actually looking at a series of still images, we think they are moving. Frame: Each still image from an animation sequence is called a frame. Persistence of Vision: This is what creates the illusion of movement when we watch an animation. Our mind holds onto the still image of one frame from the animation, but before we have time to register it as a still image we are shown another image. This repeats rapidly, meaning our mind does not have time to think of every image as still. Instead it appears the images are moving. Herbert Art Gallery & Museum. Coventry www.theherbert.org/learning
(c) TM Aardman Animations Ltd.
Herbert Learning
Websites:
Wallace and Gromit http://www.wallaceandgromit.com/ Learning about Animation (interactive website) http://www.kidzdom.com/tutorials/ Information about Clay Animation http://www.clayanimator.com/english/menu.html
Books:
Cracking Animation: The Aardman Book of 3-D Animation by Peter Lord and Brian Sibley Drawing Cartoons by Anna Milbourne