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1 2 Specify an area on your screen to draw the template. On the command line, enter ZOOM and then enter C for the Center option, click anywhere in the drawing to specify the center point, and then enter 20 for the Magnification. Turn off any running object snaps. Type OSNAP at the command line to display the Object Snap tab of the Drafting Settings dialog box, and then clear the Object Snap On check box and click OK. Use the following steps to draw the top surface of the template, beginning at the roadway centerline, drawing to the left (negative direction), and then straight down, and then to the right (positive direction) back to the centerline. On the Cross Sections menu, select Draw Template, and then select a point near the middle of your screen for the starting point of the template. Enter G for the Grade option, enter -2 for the grade percentage, and then enter -4.25 m for the Change in offset. Enter R for the Relative option, enter 0 (zero) m for the Change in offset, and then enter -0.15 m for the Change in elevation. Enter G for the Grade option, enter 2 for the grade percentage, and then enter 4.25 m for the change in offset. Press ENTER twice. The Draw Template command takes into account the vertical drawing scale and exaggerates the drawn template componts accordingly.
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7 Enter 0 m for the Change in offset, and then enter -0.3 m for the Change in elevation. 8 Enter G from the Grade option, enter 2 for the Grade percentage, and then enter 4.85 m for the Change in offset. 9 Press ENTER twice.
Press ENTER. Click here to see an illustration of the grass buffer slope surface. This completes the drawing of all of the template components. This concludes the template drawing lesson. In the next lesson, you'll learn about defining templates. LESSON 26: Defining Templates Define templates by assigning materials to each template component, and then specifying the reference point, connection points out, and datum. To work through this lesson follow these steps 1 Start Autodesk Land Desktop if you have not already done so. 2 On the File menu, click Open to display the Open Drawing: Project Based dialog box. The default location folder for project files is c:\Land Projects 2007. If you opted to install these files in another location instead, specify the appropriate project path. 3 From the Project Name list, select TUTORIAL3, from the Select Project Drawing list, select Lesson-26.dwg, and then click OK. 4 Display the Civil Design menus by selecting Civil Design from the Workspaces toolbar. If the Workspaces toolbar is not displayed, click Projects Workspaces. Working through these lessons will result in alteration of the project files. Backup copies of these project files can be found in the c:\Program Files\ Autodesk Land Desktop 2007\Landtut folder. If this lesson has been previously run, copy these unaltered project files to the \Land Projects 2007 folder when starting a new tutorial session to ensure that the sequence outlined in each lesson can be followed properly.
Specifying the Template Storage Path for Editing Templates Specify the template storage path.
1 On the Cross Sections menu, select Set Template Path to display the Template Path dialog box. 2 Verify that the User Preferences Cross Section Templates root path check box is selected, and then verify that the Root path is C:\Documents and Settings\All Users\Application Data\Autodesk\Autodesk Land Desktop 2007\R17.0\Data\tplates. 3 Enter Tutorial for the Path, and then click OK to continue.
Define an symmetrical urban template for existing template entities. The urban template is the top template in the current drawing view.
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On the Cross Sections menu, click Templates Define Template. Use an Endpoint Osnap to select the upper-right end of the top surface at the roadway centerline for the reference point. 3 Press ENTER to accept the default, Yes, for a symmetrical template. 4 Use a crossing selection set to select all of the template surfaces, and then press ENTER. Use the following steps to define the template curb, buffer slope, asphalt, and granular base surfaces. 5 Press ENTER to accept the default, Normal, for the first surface highlighted, the top surface. 6 As the Surface Material Names dialog box is displayed, select Asphalt, and then click OK. 7 Press ENTER to accept the default, Normal, for the second surface highlighted, the curb. 8 As the Surface Material Names dialog box is displayed, select Curb, and then click OK. 9 Press ENTER to accept the default, Normal, for the third surface highlighted, the granular base. 10 As the Surface Material Names dialog box is displayed, select Granular Base, and then click OK. 11 Press ENTER to accept the default, Normal, for the fourth surface highlighted, the grass buffer slope. 12 As the Surface Material Names dialog box is displayed, select Buffer Slope, and then click OK. Use the following steps to define the connection point out and datum points along the bottom of the template. 13 Use an Endpoint Osnap to select the upper-left end of the buffer slope for the connection point out. 14 Press ENTER to accept the default, 1, for the Datum number. 15 Use an Endpoint Osnap to select the upper-left end of the buffer slope for the first datum point. 16 Use Endpoint Osnaps to continue selecting points, tracing a line around the bottom of the template towards the roadway centerline, and then finishing at the lower-right end of the subgrade surface. 17 Press ENTER to finish selecting datum points and display the Attach Subassemblies dialog box, and then click OK to continue. 18 Press ENTER to accept the default, Yes, for saving the template, and then enter Template1 for Template name. 19 Enter No when prompted to define another template. The completes the urban template definition process. Importing Templates Import the rural template into the drawing. 1 On the View menu, click Named Views to display the View dialog box. Under Name, select 3, click Set Current, and then click OK. 2 On the Cross Sections menu, click Templates Import Template to display the Template Librarian dialog box. 3 From the Selection list, select Template2, and then click OK. 4 Specify an insertion point for the template, and then press ENTER to accept the default, Fill, for the Shoulder display. The subgrade surfaces are drawn with temporary vectors.
Click here to see an illustration of the rural template. This concludes the template definition lesson. In the next lesson, you'll learn about point codes and template editing. Viewing Template Connection Points and Point Codes On the command line, enter ZOOM and then enter C for the Center option, click near the middle of the current drawing view to specify the center point, and then enter 15 for the magnification. 2 On the Cross Sections menu, click Templates Edit Template to display the Template Librarian dialog box. 3 From the Selection list, select T1a, and then click OK. 4 Specify an insertion point for the template in the center of the viewing area, enter D for the Display option, and then enter C for the Connection points option. 1
Click here to see an illustration of the connection points. 5 Enter R for the Redraw option, and then enter P for the Points option
The connection points out and the roadway centerline reference point have been automatically assigned point codes which are displayed with Xs and numbers drawn with temporary vectors. Adding Point Codes to the Template In order to identify additional critical points on the template, add point codes to the edge of pavement and bottom of the subgrade surface on both sides.
1 Press ENTER to accept the default, Exit, to return to the main Edit Template menu. 2 Enter E for the Edit surface option, enter P for the Points option, and then enter A for the Add points option. Use the following steps to select both edge of pavement points and create a new point code for them. 3 4 5 6 7 8 9 Use an Endpoint Osnap to select the upper-left end of the asphalt surface. As the Template Points Codes dialog box is displayed, confirm that client_a.pcd is the current point code table name. In the Point Codes section, click New to display the New Point Code dialog box. Enter 25 for the Point code and EOP for the Description. Click OK to return to the Template Points Codes dialog box, and then click OK.
Use an Endpoint Osnap to select the upper-right end of the asphalt surface. As the Template Points Codes dialog box is displayed, from the Point Codes list, select 25 EOP, and then click OK. Use the following steps to select both bottom-of-subgrade points and create a new point code for them. 10 11 12 13 14 Use an Endpoint Osnap to select the lower-left end of the subgrade surface. As the Template Points Codes dialog box is displayed, from the Point Codes section, click New to display the New Point Code dialog box. Enter 26 for the Point code and BOS for the Description. Click OK to return to the Template Points Codes dialog box, and then click OK. Use an Endpoint Osnap to select the lower-right end of the subgrade surface.
15 As the Template Points Codes dialog box is displayed, in the point codes list, select 26 BOS, and then click OK. Click here to see an illustration of the assigned edge of pavement and subgrade point codes.
Viewing Cross Sections Sections to display the first cross section in the station range. Cross sections are drawn on your screen with temporary vectors. You cannot use AutoCAD commands to zoom, pan, or snap to points. Use the dedicated View/Edit Sections commands to view and edit cross sections. Click
here to see an illustration of the cross section at station 0+00. 2 3 Enter V for the View option to display the Template View Settings Editor dialog box. In the Toggles section, select the Point codes and Grid text check boxes, and then clear the Top surface and ROW check boxes. 4 In the Miscellaneous Values section, enter 2 for the Vertical factor, and then click OK. 5 Press ENTER to accept the default, Next, to advance to the next cross section. Information for each cross section, including the current station, is displayed on the command line. Click here
to see an illustration of the cross section at station 0+22.16. 6 Enter P for the Previous option to return to the previous cross section. 7 Enter Z for the Zoom option, and then press ENTER to accept the default, In, to zoom in on the cross section. Next, use the Window option to view the right side of the template. 8 Enter W for the Window option, and then select the first and second points to specify the lower-left and upper-right limits of the zoom window. Click here
to see an illustration of the cross section window view. 9 Enter A for the All option to view the entire cross section and automatically exit the Zoom option. Next, take a look at the actual design parameters for the slopes, ditches, catch points, and volumes applied to the cross section at this particular station. 10 Enter A for the Actual option to view the Actual Control Parameters dialog box. 11 When you have finished reviewing the actual control parameters, click OK.
to see an illustration of the edited cross section at station 0+60. Use the following steps to edit the cross section at station 3+75 by changing the slope to match the existing ground more smoothly. 8 Press ENTER to accept the default, Exit, to exit the Edit option. 9 Enter S for the Station option, and then enter 375 to advance to that cross section. 10 Enter Z for the Zoom option, and then press ENTER twice to accept the default, In, to zoom in on the cross section. 11 Enter X to for the Exit option to exit from the Zoom option. 12 Enter E for the Edit option, enter D for the Ditch option, and then enter M for the Match slope option. 13 Select a point at the upper-left corner of the template (control point 2) for the First Match Slope Point, and then select a point where the existing ground crosses the 16 meter offset grid line for the Second Match Slope Point. The resulting slope value is displayed on the command line. Next, specify a new slope value. 14 Enter 4.2 for the Slope value, and then press ENTER. The slope is adjusted only on this cross section.
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to 15 16 17 see an illustration of the edited cross section at station 3+75. Press ENTER to accept the default, Exit, to exit the Ditch option. Press ENTER to accept the default, Exit, to exit the Edit option. Enter X for the Exit option to end the command. This concludes the cross section viewing and editing lesson. In the next lesson, you'll learn about calculating cross section volume
t o see an illustration of the cross section at station 157+20. 3 Press ENTER to accept the default, Next, until you reach station 158+85.21. The roadway reaches its maximum superelevation at station 158+85.21. You have the option of modifying superelevation parameters on a per cross section basis. Next, specify a new rollover value and a different subgrade superelevation method for this cross section. 4 Enter E for the Edit option, and then enter C for the Control option to display the Control Editor dialog box. 5 Click Template Control to display the Template Control dialog box, and then in the Superelevation Rollover section, enter 0 (zero) for the Rollover value. 6 In the Subgrade Superelevation section, from the Subgrade Superelevation Method list, select Parallel. 7 Click OK to return to the Control Editor dialog box, and then click OK to continue. The upper shoulder and subgrade surface are now parallel to the asphalt surface.
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t 8 9 10 o see an illustration of the cross section with parallel subgrade surfaces. Enter U for the Undo option to return the cross section to its original appearance. Press ENTER to accept the default, Exit, to exit the Control option. Enter X for the Exit option to exit the command.
existing roadway. Click here for an illustration of the project. Your first objective is to create points around the perimeter of the parking lot for building a surface. Before doing so, however, you need to set some parameters for new points. 1 2 On the Points menu, click Point Settings to display the Point Settings dialog box. Click the Insert tab. In the Insertion Elevation section, select the Actual Elevation option. This ensures that points are inserted in 3D, using the actual elevation of the points stored in the point database. 3 Click the Marker tab. In the Custom Marker section, select the plus symbol (+) as the point marker. 4 Click the Text tab. In the Color and Visibility section, clear the check box for the Number component. In the Text Rotation box, type 45 as the rotation angle for point text. Click OK to close the Point Settings dialog box. 5 On the Terrain menu, click Set Current Surface to display the Select Surface dialog box. Select the surface named ExistingGround and click OK. You can now zoom in on the driveway area to begin creating points.
On the View menu, click Named Views to display the View dialog box. Under Name, select
Driveway, and click Set Current. Click close-up view of the driveway area.
OK to display a
Four points have already been created where the driveway ties into the existing roadway, as well as along the easterly edge of the parking lot. The two points labeled PI1 and PI2 represent where the driveway edge would theoretically intersect the roadway edge. (PI is a commonly used abbreviation for point of intersection.) Click here to see an illustration of the four created points. You can now create additional points around the perimeter of the parking lot. The initial design concept for this project is to place the driveway entrance on an upward grade of 2% and use downward grades along each edge of the parking lot, creating a low point at the northwest corner (upper-left on the screen) of the parking lot. 7 8 On the Points menu, select Create Points - Slope Slope/Grade - Distance. Using the Node Osnap, select a beginning point at PI1 (the point created at the intersection of the westerly driveway edge and the roadway edge). When prompted for a direction, select the intersection at PI3 (the intersection of the parking lot and westerly driveway edge). 9 Type G and press ENTER to use grades instead of slopes. Type 2.00 and press ENTER to use a grade of 2%. 10 Accept the default values for distance, number of intermediate points, offset, and ending point by pressing ENTER at each prompt. When prompted for a description, type Perimeter and press ENTER . A point with an elevation of 1006.75 is created. Press ENTER twice to terminate point creation along this line. 11 On the View menu, click Named Views to display the View dialog box. Under Name, select Parking Lot, and click Set Current. Click OK to display the entire parking lot. 12 13 14 On the Points menu, select Create Points - Slope Slope/Grade - Distance. Using the Node Osnap, select a beginning point at PI3. When prompted for a direction, select the southwest corner of the parking lot (lower left on the screen) using the End Osnap. Change the grade to -1.4% and press ENTER. Accept the default values for distance, number of intermediate points, offset, ending point, and description by pressing ENTER at each prompt. A point with an elevation of 1004.06 is created. Press ENTER to terminate point creation along this line.
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Using the Node Osnap, select a beginning point at the southwest corner of the parking lot (the point you just created). When prompted for a direction, select the northwest corner of the parking lot using the End Osnap. 16 Change the grade to -0.9% and press ENTER. Accept the default value for distance by pressing ENTER once. 17 Enter 2 for the number of intermediate points. Accept the default values for offset, description, and ending point by pressing ENTER at each prompt. A point with an elevation of 1000.98 is created at the northwest corner, along with two intermediate points along the westerly edge. Press ENTER twice to terminate point creation along this line. Points have already been created along the easterly edge of the parking lot. Now that you have created grading points around the perimeter of the parking lot, you can build a model of the proposed surface and create a grading object. Creating a Grading Object with the Grading Wizard creating a grading object from this polyline, you can assign elevations along the grading object based on the proposed surface (Parking1) you created previously. 1 On the Grading menu, select Slope Grading Grading Wizard.
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Select the polyline that represents the parking lot footprint. When prompted to pick a side, click anywhere outside of the parking lot. The Footprint page of the Grading Wizard is displayed, with numerous vertices listed that define the parking lot footprint. In the Grading Scheme Name box, enter Parking Lot Footprint. In the Footprint Coordinates section, click Assign Elevations. With the Set Elevations from Selected Surface option selected, select the Actual Elevations option and select Parking1 as the surface. Click OK Click Next to display the Targets page. In the Grading Target section, select the Surface option and select ExistingGround as the surface. Click Next to display the Slopes page. In the Fill Slope section, change the Slope value to 4.00. This corresponds to a 4:1 (horizontal:vertical) slope ratio. Leave the cut slope at 3.00 (3:1) and click Next to display the Corners page. Accept the defaults for Corner Treatment (Miter Projection) by clicking Next. Accept the defaults for Accuracy by clicking Next. On the Appearance page, verify that the colors for Cut Projections and Cut Daylight are red, and the colors for Fill Projections and Fill Daylight are blue. Accept the Appearance values by clicking Finish. Press ENTER to accept the default (No) for deleting the old entity. A grading object is created and displayed on the screen. Areas of fill are shown in blue, and areas of cut are shown in red.
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10 page. 11 On the Accuracy page, change the Increment Along Arc Segments setting to 1.0. Click Next to display the Appearance page. 12 Accept the defaults for Appearance by clicking Finish. 13 Type Y and press ENTER to delete the old entity. A grading object is created and displayed on the screen. A red daylight line is shown parallel with the curb line.
Click here for an illustration of the curb island grading objects. This concludes the grading object creation lesson. In the next lesson, you'll learn about modifying grading objects. Creating Contours Now that you have created a surface and added breaklines to it, you can create contours for the proposed surface. First you need to rebuild the surface to reflect the new breaklines. 1 On the View menu, click Named Views to display the View dialog box. Under Name, select Parking Lot, and click Set Current. Click OK to display the parking lot. 2 On the Terrain menu, click Terrain Model Explorer 3 In the Terrain Model Explorer, right-click Proposed Surface and select Build to display the Build Proposed Surface dialog box. 4 In the Build Proposed Surface dialog box, select Use breakline data and Convert proximity breaklines to standard. Also select Apply Boundaries. Clear all other check boxes, and click OK. 5 When the surface has been built, click OK to close the message box alerting you that the process is complete. 6 In the Terrain Model Explorer, right-click Proposed Surface and select Surface Display Quick View . The triangles of the Triangulated Irregular Network (TIN) are displayed. Minimize the Terrain Model Explorer so you can see the TIN lines.
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At the command prompt, type Redraw and press ENTER to remove the TIN from the display. On the Terrain menu, click Create Contours to display the Create Contours dialog box. In the Surface box, make sure Proposed Surface is displayed. In the Intervals section, change the names of the minor and major contours to PROPCONT-MNR and PROPCONT-MJR, respectively. Set the Minor Interval to 1 and the Major Interval to 5. Click OK to close the dialog box. When prompted to delete the old contours, press ENTER to accept the default (Yes). At the command prompt, type Layer and press ENTER to display the Layer Manager. Change the color of the PROPCONT-MNR layer to red, and change the color of the PROPCONT-MJR contour to magenta. Click OK. On the Terrain menu, select Contour Labels Interior. When prompted to select a contour, pick one of the purple-colored major contours. Pick a label point somewhere near the middle of the contour. Press ENTER to exit the labeling routine.
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The preceding steps showed you how to create contours based on a surface. You can also create contours directly from a grading object (on the Grading menu, select Slope Grading Create Contours), but the contours will only be created within the limits of the grading object. Since this project contains multiple grading objects and breaklines, contours were created using a named surface. In addition to including breaklines when creating surfaces, you may also want to include other data such as additional points. You can add points from an external file or points from a point group such as the one created in Lesson 33 to provide additional surface data, but these have been omitted for simplicity here. This concludes the grading object surface modeling lesson. In the next lesson, you'll learn about analyzing and adjusting grading designs.
5 Press ENTER to accept the default of erasing old water drops. 6 Press ENTER to accept the default of placing tick marks at the beginning of each path. 7 Select several points in the parking lot area to create water drop paths. Press ENTER when you are finished.
At the command prompt, type Layer and press ENTER to display the Layer Manager. Change the color of the RAN-TRAIL layer to cyan, and click OK.
Click here for an illustration of the water drop paths. Note that a low point occurs near the northeasterly corner of the building, where water would be trapped by the two intersecting curb lines. This would require either a curb opening to allow the water to pass through on the surface, or a drainage inlet to collect this water and convey it to an underground storm sewer. Using the Object Viewer You can use the Object Viewer to display a perspective view of the surface. To provide a color-coded display of the surface, you can display the surface as banded 3D faces. 1 On the Terrain menu, select Surface Display Banding - 3D Faces to display the Surface Elevation Shading Settings dialog box. 2 In the Number of Ranges box, enter 5, and click Auto Range. Click OK twice to accept the values for range limits and range definitions, and return to the Surface Elevation Shading Settings dialog box. 3 Click OK to close the Surface Elevation Shading Settings dialog box. 4 Press ENTER to accept the default of erasing the old range view. The Range Statistics dialog box is displayed. 5 6 7 8 n n n n n n n n n 9 Click OK to close the Range Statistics dialog box. At the command prompt, type Layer and press ENTER to display the Layer Manager. Set GRADINGOBJS as the current layer. Freeze all layers except the following: 0 (zero) GRADINGOBJS SRF-FLT SRF-RNG1 SRF-RNG2 SRF-RNG3 SRF-RNG3 SRF-RNG4 SRF-RNG5 Click OK to continue.
Click here for an illustration of the surface in plan view. With color-coded banding now displayed, you can use the Object Viewer to change the perspective.
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On the Utilities menu, click Object Viewer. Using a window selection mode, select all of the objects in the parking lot vicinity, and press ENTER. The Object Viewer is displayed. In the list box near the top of the Object Viewer, click the down arrow and select SW Isometric view. The surface is displayed from a 3D perspective. Using the controls of the Object Viewer, adjust the perspective to obtain different views of the surface. (For more information on using the Object Viewer, refer to the online help.)
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Because the grading object for this project also includes the area where the driveway ties into the existing roadway, this area was also lowered 0.3 feet and no longer matches the roadway. You can manually adjust the two affected vertices of the grading object. 1 On the View menu, click Named Views to display the View dialog box. Under Name, select Driveway, and click Set Current. Click OK to display the driveway. 2 Select the perimeter grading object and right-click to display the shortcut menu. 3 Select Edit Vertex. 4 Select the westerly point where the driveway ties into the existing roadway (circled in the following illustration).
5 In the Edit Vertex dialog box, change the elevation to reflect its previous value, 1005.92 and click OK. 6 Select the perimeter grading object and right-click to display the shortcut menu. 7 Select Edit Vertex. 8 Select the easterly point where the driveway ties into the existing roadway (circled in the following illustration). 9 In the Edit Vertex dialog box, change the elevation to reflect its previous value, 1006.32 and click OK. The points created along the perimeter (in Lesson 33) are not associated with the grading object, and have not been lowered. You need to also adjust these elevations accordingly. 10 On the Points menu, select Edit Points Datum. 11 When prompted for a change in elevation, type -0.3 and press ENTER. 12 Type D for Dialog to display the Points dialog box. 13 Click the Reset button at the lower-left of the dialog box to clear any previous point selection. 14 Verify that Enable Filtering is selected, and that the Case Sensitive Matching check box is cleared. 15 Click the Include tab. 16 Select the With Full Desc Matching check box. In the adjacent text box, type Perimeter. 17 Click Build List to find all points with this description and update the Point List. The Point List should contain points 1-2, 5-13. Note If you did not complete Lesson 33 in this tutorial, then the Point List should contain points 1-2, 5-8. To edit all of the perimeter points, use the Check Points Modify Project command on the Points menu to add all perimeter points in the drawing to the project database. Points numbered 14-18 in the Lesson36.dwg file represent the perimeter points created in Lesson 33. You don't want to edit the two driveway points that match into the existing road, so use the following step to exclude those two points from the selection. 18 Click the Exclude tab. 19 Select the With Number Matching check box, and then click the Selection Set in Drawing button. 20 Select the two driveway points that match into the existing roadway and then press ENTER to return to the Points dialog box. 21 Verify that points 1 and 2 are listed in the With Number Matching edit box, and then click Build List. The Point List should contain points 5-13 only (these numbers will be different if you did not complete Lesson 33).
22Click OK to close the dialog box. Now that you have made the necessary adjustments to the surface, you can recreate the proposed surface and contours using the steps described in Lesson 35. You can also recalculate earthwork using the procedures described earlier in Lesson 36.
Click here for an illustration of the revised contours. This concludes the Autodesk Civil Design tutorial. For more information about Civil Design features, see the online help.