I.E.S. FERNANDO III EL SANTO / PROYECTO BILINGE A.N.L.: ART& DRAWING
1 ART & DRAWING
UNIT 5: CINEMA.
UNIT 3: CINEMA
OUTLINE
ASPECTOS LINGSTICOS VOCABULARY
1. CINEMA 2. PERCEPTION OF MOTION 3. ORIGINS: PREHISTORIC PAINTINGS EGYPTIAN PAINTINGS THE SHADOWPLAYS OPTICAL TOYS: THE MAGIC LANTERN, THE FLICBOOK, THE MAGIC DISK, PHENAKISTISCOPE, ZOETROPE, ETC 4. UNITS AT THE CINEMA SHOT TAKE SECUENCE SCENE TYPES OF SHOTS
PASADO SIMPLE. VERBOS REGULARES E IRREGULARES. CAN/ CANT.
PHOETICS /a aa a:/ /a aa a / /u:/ /u/ /s ss s:/ / /
INGLS: LA PRONUNCIACIN DE LOS PASADOS REGULARES.
1. CINEMA
Is the manipulation of reality through image and sound Alain Resnais There is no better art in giving us the contemporary worlds dynamism. Charles Chaplin
Cinema is a mass media. It is a way of expression and communication that combines images, movement and sound. It was born from the human aspiration to find the expressive synthesis between space and time. Cinema includes all ways of art: painting, sculpture, music, literature, poetry, photography, theatre and dance.
Carmen Castillo I.E.S. FERNANDO III EL SANTO / PROYECTO BILINGE A.N.L.: ART& DRAWING 2 ART & DRAWING
UNIT 5: CINEMA.
2. ABOUT THE PERCEPTION OF MOTION
The persistence of vision is a theory by Plateau that states that the human eye always retains images for a fraction of second (around 0.04 second) which means that everything we see is a subtle blend of what is happening now and what happened a fraction of a second ago.
This phenomenon allows a rapid series of pictures to portray motion, which is the basis of animation and cinema. This phenomenon is believed to account for our ability to perceive a sequence of frames as a continuous moving picture. Others consider the persistence of the vision as myth (scientists among them) and defend that the illusion of continuous motion is caused by unrelated phenomena such as beta movement (the brain assuming movement between two static images when shown in quick succession). Those believing the theory of the persistence of vision affirm that human perception of motion is brain centred but not eye centred.
3.ORIGINS OF CINEMA
Prehistoric paintins From Prehistoric times man has attempted to portray the motion of human and animal beings. Motion has always been depicted in early cave art. There is an excellent example of that: An eight-legged boar discovered in Altamiras cave is proof of the existence of motion portrayal but also considered a very early attempt by the artist to portray that he does not understand why he is seeing more legs than the animal has. Persistence of vision and the blurring effect of after-images will not be understood for several millennia.
Eight-legged boar from Altamiras cave http://www.precinemahistory.net/900.htm
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Egyptian paintings
This Egyptian painting (below) shows an example of Middle to New Kingdom vitality in its attempt to portray wrestlers in successive phases of movement during a practice session.
Modern animation has its roots in this form of artwork as well as in the spiral friezes of ancient Rome, the Bayeux Tapestry or any of the Oriental Scrolls of China and Japan.
What makes the Column of Trajan a spectacular artifact in the history of cinematography is the magnificent imagination the Romans had for story-telling.The memorial appears as if a strip of celluloid has been wrapped around the column.
Egyptian wrestlers from a tomb. http://www.precinemahistory.net/900.htm
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We know that the Bayeux Tapestry is not a film in the true sense of the word. However, as mankind has always attempted to tell a story through pictures, this very Tapestry of the 11th century is as fine an example as one can find of an attempt to imitate movement through the use of images in succession. The Bayeux Tapestry tells the story of William of Normandy's invasion of England.
The Trajan column. http://www.google.es/imgres?imgurl=http://www.ecblogue r.com/letrasanonimas/wp- content/uploads/2008/10/relief_kolumna_trajana.jpg Detail http://www.google.es/imgres?imgurl=http://www.ecbloguer .com/letrasanonimas/wp-content/uploads/2008/10/columna- trajana-amp.jpg Detail from the Bayeux tapestry. http://www.google.es/imgres?imgurl=http://www.ctv.es/USERS/sagastibelza/berenguela/tapiz_bayeux_1.jpg
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The shadowplays
These are images produced by hands or shaped pieces of paper that allow movement, although some puppets are actually meant for direct viewing and then all are cast upon a wall or behind thin screens. They are one of the most primitive ways to mimic animals or people in motion. Shades were found in many cultures including China, Turkey and Greece.
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The magic lantern
The magic lantern is another optical toy. Invented by Kirchner this device was supposed to project drawings. The magic lantern has a concave mirror behind a light source that gathers light and projects it through a slide with an image painted onto it. The light rays cross an aperture (which is an opening at the front of the apparatus), and hits a lens. The lens throws an enlarged picture of the original image from the slide onto a screen. The main light sources used during the time it was invented in the late 17th century were candles or oil lamps. These light sources were quite inefficient and produced weak projections. The evolution of light systems improved the projected image of the magic lantern. It was also an important invention for the motion picture and 35mm projector because of its ability to screen moving images. To achieve this, mechanical slides were used to make the images move. This was done using two glass slides, one with the part of the picture that would remain stationary and one with the part of the picture that would move on a disc. The glass slides were placed one on top of the other and a hand-operate pulley wheel was used to turn the movable disc.
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The flickbook
A flick book is a book with a series of pictures that vary gradually from one page to the next, so that when the pages are turned rapidly, the pictures appear to animate by simulating motion. Flip books are often used as illustrated books for children, but may also be geared towards adults and employ a series of photographs rather than drawings. Flip books are not always separate books, but may appear as an added feature in ordinary books or magazines, often in the page corners. Software packages and web sites are also available that convert digital video files into custom- made flip books. Flip books are essentially a primitive form of animation. Like motion pictures they rely on persistence of vision to create the illusion that continuous motion is being seen rather than a series of discontinuous images being exchanged in succession.
The magic disc The magic disk or the Thaumatrope is a simple illusionary toy meant to imitate motion. It consists of a circular disk made of paper, which has an image on each side. When twirled by connected string, the images combine to give an animated effect. A popular theme is the bird-in-a-cage.
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The phenakistiscopio Joseph Antoine Ferdinand Plateau Plateau constructs what he called a Phenakistoscope The apparatus consisted of a series of drawings or painted pictures of figures in steps of motion. It had two disks with the inner disk holding the pictures in order on the rim, and the outer disk is what the viewers looked through one a time. The outer disks had blackened slits to ensure a constant clear frame and to shield unwanted light off the picture. Both disks turned on the identical axis. When turned together the impression of motion was achieved.
The zoetrope This 'drum' style optical illusion displayed successive images on a length of paper which was placed within the drum facing inside. It was then viewed through the slits as it spun.
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The praxinoscope by Renaud This was similar in principle to the Zoetrope except that it had rectangular mirrors instead of slots. The mirrors were set around an inner drum to reflect the circling images. The praxinoscope was an optical toy used for the purpose of imitating movement. It utilized drawings and paintings initially done by Reynaud initially. The pictures faced inward on the outer drum with mirrors placed facing outward on the inner drum. One looked into the mirrors as the outer drum rotated, and saw what appeared to be natural sequential movement. The Praxinoscope of Charles-Emile Reynaud was placed within the Praxinoscope Theatre. The Theatre was a box, which opened like a suitcase. The viewer of the Praxinoscope Theatre then looked through a rectangular hole in the top to see a background printed with what looked like a stage. Through the image of this stage on the background, was another hole where it would appear as if the curtains had been drawn back. Within this opening you would see the Praxinoscope's images as if they were moving. Subject matter would be circus acts, horse races etc.
The zoopraxiscope
Muybridge uses a battery of 24 cameras to photograph a race horse. The resulting 24 pictures taken as the trotting horse raced past, was the beginning of what would become known as stop- action series photography. Muybridge would continue the study of motion and the theory of locomotion using animals, and later, humans. Muybridge's investigations into the gate of a horse at the Sacramento racetrack were inconclusive. He could demonstrate how horses legs were off the ground when trotting. http://3.bp.blogspot.com/_9Hnz1oJro0c/Swb6Ao Dg40I/AAAAAAAAADg/yzMiIOB8fuI/s1600/praxinoscopio.jpg
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The Zoopraxiscope, a moving picture projector, is designed and introduced by Muybridge. The Zoopraxiscope operated by projecting images drawn from photographs (by Faber and Eakins), rapidly and in succession onto the screen. The photographs were painted onto a glass disc which rotated, thereby producing the illusion of motion. The disk was rotated between light and lens and thereby provided a sense of motion. Cine-photography had become a reality.
The fusil photographique by Marey
Marey designed and built what was to become the world's first portable motion picture camera. He designed and built a camera in the shape of a 'rifle' which is used to take 12 frames of birds in flight. Marey called his "rifle" a Fusil Photographique.
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The cinematographe
The Lumieres also pioneered the investigations into colour photography and colour films. The Lumieres second major invention was the first commercially successful celluloid- film motion picture camera proyector. It was known as the cinematographe.
Units at Cinema
A shot In film, a shot is a continuous strip of motion picture film, created as a series of frames, that runs for an uninterrupted period of time. Shots are generally filmed with a single camera and can be of any duration. A shot in production, defined by the beginning and end of a capturing process, is equivalent to a clip in editing, defined as the continuous footage between two edits. Frames, shots, clips, scenes, and sequences form a hierarchy of units fundamental to many tasks in the creation of moving-image works.
A take In cinematography, a take refers to each filmed "version" of a particular shot or "setup". Takes of each shot are generally numbered starting with "take one" and the number of each successive take is increased (with the director calling for "take two" or "take eighteen") until the filming of the shot is completed. A one-take occurs when the entire scene is shot satisfactorily the first time. Film takes are often designated with the aid of a clapperboard. It is also referred to as the slate. http://www.precinemahistory.net/1800.htm
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A secuence
Is the group of elements (shots) arranged into a story line. (lnea argumental). The sequence means the narration of all units of the work.
A scene
In TV and movies, a scene is generally thought of as the action in a single location and continuous time. Due to the ability to edit recorded visual works, it is typically much shorter than a stage play scene.
Tipes of shots
The field size defines how much of the subject and its surrounding area is visible within the camera's field of view.
By fieldsize:
-An extreme shot -A long shot -An American shot -A full shot -A medium shot -A close up -A very close up
By camera placement: shots referring to camera placement and angle rather than field size, include:
-Aerial shot -Birds eye shot (crane shot) -Low angle shot -Over the shoulder shot -Point of view shot Hay ms
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