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10/10/06
10:36:35
CITY BUILDINGS
COMMON BUILDINGS
CASTLE BUILDINGS
MAX 1
MAX 1
MAX 3
MAX 3
MAX 3
MAX 1
MAX 1
MAX 1
MAX 6
MAX 6
MAX 6
MAX 6
ATTK 3
ATTK 4 DEF 4
ATTK 3
ATTK 4 DEF 4
ATTK 1
ATTK 4
ATTK 5 DEF 5
ATTK 5 DEF 5
ATTK 5
ATTK 7 DEF 8
ATTK 5 DEF 8
ATTK 5 DEF 8
DEF 3
DEF 3
DEF 3
DEF 2
Earls Stables
DEF 8
Italian Militia
MAX 1 MAX 1
Mounted Sergeants
MAX 1
Jinetes
English Knights
MAX 6
Chivalric Knights
MAX 6
Imperial Knights
MAX 6
Men At Arms
MAX 3
ATTK 4
ATTK 5 DEF 5
ATTK 5 DEF 5
ATTK 5
ATTK 5 DEF 4
ATTK 5 DEF 2
ATTK 2
ATTK 5
ATTK 7
ATTK 6 DEF 9
ATTK 5 DEF 3
DEF 2
DEF 2
DEF 3
Wooden Castle
DEF 6
DEF 10
Mounted Sergeants
MAX 3 MAX 4
Jinetes
Voulge Militia
MAX 4
Halberd Militia
Mailed Knights
MAX 3 MAX 3
Gothic Knights
MAX 6
Stradiots
ATTK 8
ATTK 5 DEF 7
ATTK 7 DEF 6
ATTK 3
ATTK 5
ATTK 8 DEF 8
ATTK 2
DEF 7
DEF 3
Fortress
DEF 7
Bowyer
DEF 1
Broken Lances
MAX 4 MAX 4
Swordsmen Militia
MAX 4
Feudal Knights
MAX 3 MAX 3
Peasant Archers
MAX 6 MAX 6
ATTK 3
ATTK 4 DEF 4
ATTK 6
ATTK 4 DEF 1
ATTK 4
ATTK 7
ATTK 5 DEF 8
ATTK 7 DEF 8
ATTK 5 DEF 8
ATTK 3
ATTK 2 DEF 1
DEF 3
DEF 6
Gunsmith Bombard
DEF 3
Citadel
DEF 9
Practice Range
DEF 2
Italian Militia
MAX 4 MAX 4
Pike Militia
MAX 1
Noble Knights
MAX 3 MAX 3 MAX 3 MAX 4 MAX 1
Imperial Knights
MAX 1
Chivalric Knights
MAX 1
Men At Arms
MAX 1
Longbowmen
MAX 6
Peasant Crossbowmen
MAX 6 MAX 6
ATTK 6
ATTK 7 DEF 6
ATTK 3
ATTK 5 DEF 6
ATTK 5
ATTK 5 DEF 3
ATTK 1 DEF 3
ATTK 9 DEF 7
ATTK 9 DEF 7
ATTK 4 DEF 8
ATTK 8 DEF 9
ATTK 7 DEF 8
ATTK 4
ATTK 3 DEF 3
ATTK 3 DEF 4
DEF 4
Merchants Guild
DEF 6
DEF 3
Archery Range
DEF 3
Cavalry Militia
MAX 4
Grand Bombard
MAX 3 MAX 3
Ribault
MAX 3
Yeoman Archers
MAX 6
Crossbowmen
Pavise Crossbowmen
ATTK 2
ATTK 2 DEF 1
ATTK 3 DEF 4
ATTK 7
ATTK 5 DEF 6
ATTK 5 DEF 2
ATTK 7
ATTK 8 DEF 3
ATTK 1 DEF 3
ATTK 2
ATTK 7 DEF 5
DEF 1
Military Academy
DEF 5
DEF 3
DEF 1
Venetian Archers
MAX 6 MAX 6 MAX 6 MAX 6 MAX 6
Crossbow Militia
MAX 6 MAX 6
Demi Lancers
MAX 6
Tercio Pikemen
Cannon
MAX 3 MAX 3
Serpentine
MAX 4
MAX 6
ATTK 5
ATTK 5 DEF 4
ATTK 5 DEF 2
ATTK 5
ATTK 10
ATTK 1 DEF 3
ATTK 8 DEF 6
ATTK 6
ATTK 7 DEF 5
ATTK 3 DEF 2
ATTK 7
ATTK 7 DEF 6
ATTK 4 DEF 4
DEF 2
DEF 9
DEF 3
Garrison Quarters
DEF 4
Marksmans Range
DEF 5
Voulge Militia
MAX 6 MAX 6
Halberd Militia
Monster Ribault
MAX 3
Reiters
Levy Spearmen
MAX 6
Sergeant Spearmen
MAX 6
Javelinmen
MAX 6
Retinue Longbowmen
MAX 1
Aventurier
Mounted Crossbowmen
MAX 4
ATTK 7 DEF 6
ATTK 5 DEF 6
ATTK 5
ATTK 7
ATTK 6
ATTK 7 DEF 7
ATTK 6 DEF 4
ATTK 10
DEF 5
Templars Headquarters
DEF 8
DEF 2
DEF 3
Swordsmen Militia
MAX 6
Cavalry Militia
MAX 6
Knights Templar
MAX 3 MAX 3 MAX 3
Armoured Sergeants
MAX 6 MAX 6
Almughavars
Sherwood Archers
KEY
MAX: Maximum number of units available for recruiting from this building ATTK: Approximation of unit attack value DEF: Approximation of unit defence value
MAX 6
ATTK 6
ATTK 4 DEF 1
ATTK 7 DEF 5
ATTK 1
ATTK 2 DEF 2
ATTK 7
ATTK 8
ATTK 7 DEF 8
Militia Barracks
DEF 6
Port Cog
DEF 2
St Johns Headquarters
DEF 7
Barracks
DEF 9
Pike Militia
MAX 6
Hand Gunner
Galley
MAX 3 MAX 3
Knights Hospitaller
MAX 3
ATTK 6
ATTK 5 DEF 1
ATTK 2
ATTK 3 DEF 3
ATTK 6
ATTK 6
ATTK 5 DEF 5
ATTK 7 DEF 6
BATTLE TIPS
Dont engage with all your units. The best way to defeat an enemy unit is to engage it from multiple sides. Learn the controls. Make sure you know how to access all your different units quickly, either with grouping, or hotkeys that select the units you need to give orders to. Experience matters. Experience makes all the difference in battle, so use your more experienced units to overcome foes that would otherwise be an even match for them.
DEF 1
Shipwright Holk
DEF 3
DEF 8
Armoury
DEF 6
Pikemen
MAX 6
War Galley
MAX 3 MAX 3 MAX 3
Teutonic Knights
MAX 3
Heavy Billmen
MAX 6
Voulgier
Zwei hander
ATTK 8
ATTK 4
ATTK 5 DEF 5
ATTK 4 DEF 4
DEF 1
DEF 4
ATTK 7 DEF 7
ATTK 8 DEF 7
Lanternas
MAX 3
Caravel
Knights of Santiago
MAX 1
Protect your missile units. If you can ensure that your missile units are able to keep wearing down the enemy without having to move, theyll cause more casualties. Let the enemy make the mistakes. Most moves on the battlefield take time to execute, and theres usually time to counter them. Avoid engaging with weak units. Units that are likely to face superior foes are often a routing unit waiting to happen. Make sure you only use units like peasants and town militia as support units to more capable infantry whenever possible. Have cavalry ready to strike. Once you have enemy units engaged with your infantry, look for opportunities to hit their foes hard from the side with cavalry. Also be ready to send the cavalry running out of battle just after they engage if staying in a melee will prove too costly. Use the run key. Having your troops move into a desirable position quickly is usually worth the effort of running. Better to be a little tired in a strong position than fresh in a weak one. Dont waste ammunition. If your missile units arent in a good position to fire, or the enemy has cover, dont waste your ammunition to cause minimal damage.
ATTK 9
ATTK 7 DEF 5
ATTK 4
ATTK 5 DEF 5
ATTK 5 DEF 5
Council Chambers
DEF 7
Carroccio Standard
MAX 3
Galleass
MAX 3 MAX 3
UNIT PLANNER
Stables Hobilars
DEF 2
Mounted Sergeants
MAX 6
Jinetes
ATTK 8
ATTK 8
ATTK 10 DEF 10
ATTK 5
Mayors Palace
DEF 7
DEF 8
Knights Stables
DEF 6
Forlorn Hope
Grande Carrack
Mailed Knights
MAX 6
ATTK 5
TM TM
Barons Stables
DEF 7
Feudal Knights
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