Beruflich Dokumente
Kultur Dokumente
Virtual Reality
Episode 1 - Context and Introductions - 1/29/08
cory ondrejka - cory.ondrejka@gmail.com
before we get started
who are you?
yes, you
who i am
now, on with our program...
Faculty Seminar on
Virtual Reality
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Reality ?
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Reality
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Reality Worlds
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Worlds
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Communities
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Virtual Communities
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Online Virtual Communities
Episode 1 - Context and Introductions - 1/29/08
Faculty Seminar on
Online Communities
Episode 1 - Context and Introductions - 1/29/08
online versus virtual
community versus world
online versus virtual
online versus virtual
community versus world
community versus world
not false dichotomies
not false dichotomies
!=
not false dichotomies
nota bene
it is an assertion of
difference
the difference between reading
and doing
or
1-to-1, sequential
1-to-1, simultaneous
many-to-many, blended
so, while history matters
focus on the edge
realtime
spatialized
collaboration
realtime
realtime
realtime
realtime
spatialized
spatialized
spatialized
collaboration
particularly media
consumption
and creation
and creation...
so, we’ll be calling it...
Faculty Seminar on
Virtual Worlds
Episode 1 - Context and Introductions - 1/29/08
why think about virtual worlds?
some reasons
millions of reasons
Online Game Online Communities Online Worlds
crapload
many
lots
a few
“crapload” is a term of art
membership hard to measure
some rules of thumb for
world-wide numbers:
41% female
amateur
and then
you may want to avert your eyes
the experts arrive
the experts arrive
expert
amateur
with their expertness
65.00
48.75
32.50
16.25
0
except...
Web Wikipedia Sims Open Source
Mainstream Media Second Life
65.00
48.75
32.50
16.25
0
why is that?
so, over the next several months
history
so, not really history
capabilities
impacts
untested assumptions
applications
virtual worlds
and probably
online worlds and
online communities, too
plus mobile
whatever people are doing
because
virtual worlds today
are like the web 10 years ago
so the next 10 years should be
very interesting...
stop talking now
cory.ondrejka@gmail.com
http://ondrejka.net