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2013 Trends
January 2013
This will be the year of The Drop. We will drop social from social media as all media is social; we will drop digital and mobile from digital & mobile marketing as all marketing is digital and mobile we are entering an era of integration and simplication as people want coherence, impact, joy, and help from people running brands - Jim Stengel
The Evolution of Social Screens Everywhere Mobile and Mobility Location: the new Context Virtual blends with Actual
Social - Evolution
A move from static content to video interaction, text to picture, desktop to mobile and ever increasing scale offers new opportunities for consumers and marketers
Although no one is looking for the next big social network, people are willing to join smaller, more specialized, interest-based networks
Social - Personalization
Facebooks EdgeRank algorithm prioritizes content on each users wall and shows them the most relevant content to them.
People taking control of what they want to see and who sees their personal details
An emerging practice of self-tracking using social media and technology as a tool of personal and social enlightenment and sharing.
Social - Pictures
Social media and increasingly pervasive HD drives a culture of Perfect Beauty. Innovations that enable a camera ready image are entering the market
With the growth in photo sharing (and some potentially negative consequences), special apps are being created so that your risque photo will not be preserved for prosperity!
Social - Gamication
Gamication - the use of game mechanics and game design techniques in non-game contexts - is an engaging ways to immerse consumers in brands.
New touch screen and gesture technology make it possible to shop and interact even when the store is closed.
Tablets have grown 49.5% in 2012 and by 2015, 1 in 3 of all computers shipped will be a Tablet (Source: Gartner).
Tablets can make a traditional passive media like TV interactive, social and transactional
From pay-for-ownership of physical assets in a xed location, to on-demand, instant access anywhere paid for by advertising or subscription.
New High-Denition screens can give print-like quality with the added benet of backlighting, motion, interactivity and transaction
In 2013, mobile phones will overtake PCs as the most common Web access device worldwide
$95
$70 Smartphone penetration is not only growing rapidly but lower-cost devices are proliferating
Increasingly many aspects of peoples virtual and physical lives can be controlled by specialized mobile phone apps effectively becoming a remote control for life
Screen-shifting and parallel consumption are making formerly passive entertainment interactive enabled by internet enabled mobile devices and custom apps
Mobile payment will no longer require typing or swiping, just a bump or a gesture
Pre-digested or curated content helps navigate the boiling sea of information in a mobilefriendly format
Built-in Apps like Recognizr offer Minority Report-style opportunities for brads to offer personalized offers to consumers
Like QR Codes on steroids. Easy ways for brands to provide downloadable information and transaction opportunities.
Location
The biggest shift in consumer behavior is guided by smart phones and all they enable be it social, local or mobile. Time and location based media are growing.
Not just what media is being consumed, but where the consumer is and what real world activity they are undertaking
With the mobile phone becoming the new default for nding your way, it is also becoming the default for nding places, products, services and people near you now.
Location - Apps
Foursquare
Google Places
Nike+
Where
An array of (often free) apps are available to leverage digital maps and social recommendations to real world locale
Location - Geofencing
Geofencing presents huge targeting opportunities and a new ability to interact with consumer near or at point of purchase.
Mobile is increasingly being used by shoppers for in-store reviews and price-checks. Marketers can deliver incentives in real time to affect the key moment of purchase.
Virtual to Actual
With the advent of always-on and ubiquitous internet access, and ever-increasing digitization our actual and virtual lives are starting to blend in to one.
Real world hybrids combine digital functionality with the palette of the physical world. Augmented reality is one facet of this.
Technologies like RFID seamlessly combine with social media, empowering consumers to Like real world objects as well as digital or virtual ones.
Formerly dumb devices will be controllable by and offering feedback to Smart devices
Voice and gesture control means our technology will adapt to us rather than us adapting to it. Our digital experiences will be more intuitive and tech will take on a human persona
Brands are creating physical products to enhance or embody the virtual digital lifestyle so consumers can enjoy a tactile, tangible object as part of their digital consumption
Closing Thoughts
Give Social a chance to touch every part of your business
Explore niche communities/ content
Explore ways of adding geo-relevance
Make every communication interactive via mobile
Engage and reward our always-connected consumers
Thank You
francis.anderson@savannah-strategies.com