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HackMaster and Kingdoms of Kalamar are registered trademarks of Kenzer and Company. Aces & Eights, the Aces & Eights logo, Shattered Frontier, Shot Clock, HackMaster Basic, the HackMaster logo and the HackMaster Association logo are trademarks of Kenzer and Company. Copyright 2001, 2007, 2010 Kenzer and Company, Inc. All rights reserved.
Please note: Funds generated by HMA memberships are not intended to make Kenzer and Company money, but instead to reduce their costs of providing services for the HackMaster Association (publishing the HackJournal, HMA Volunteer shirts for conventions, etc.)
HMA Organization
Local Groups
Local groups lie at the very heart of the HackMaster Association. They are the backbone of HackMaster and Aces & Eights gaming and it is from their exploits that sagas are written! Such legendary groups as the Knights of the Dinner Table, the Black Hands Gaming Society, the Logan Square Assembly, Hack University, and the Unholy Alliance, have permanently left their footprints upon the road of high adventure. Can you too take up the flag of valor and the banner of honor and march alongside them? ...or are you just a little wuss-monkey who brings low-fat potato chips to the gaming table? In order to qualify as a local group: At least two members of the HMA in good standing; the group comprising a GM and one or more players. The group may include non-HMA members, but it may never have more non-members than members. Local groups must submit a minimum of one home game report, via the HMA website, each month. After six months of inactivity the group will be removed from the HMA database, and will forfeit their group name.
HMA members may join any number of local groups, playing HackMaster and/or Aces & Eights. To form a local group, the GameMaster must register the group on the HMA website. Character Registration A member may have up to three HMA-registered player characters in each local group of which they are a member. A member may register new characters at any time on the HMA website. Newly registered player characters begin with a standard amount of starting equipment and money as defined in the HackMaster Basic or Aces & Eights: Shattered Frontier book as appropriate, and HackMaster player characters must begin at 1st level. Online Play Although there is simply no substitute for sitting around a table to sling dice with your gaming group, the HackMaster Association recognizes that the modern age brings modern changes to our hobby. A local group does not need to be located in the same geographic area; HMA members can register as a local group and play exclusively online, perhaps only ever getting together in person at larger conventions.
Regional Chapters
Regional chapters are responsible for organizing HMA activities for their local gaming groups. By electing officers and maintaining a treasury (the HMA recommends a high tech, electronically guarded vault with cybernetic attack dogs and laser weapons to guard all chapter funds), chapters have the means to sponsor activities. These activities primarily include coordinating HackMaster and Aces & Eights Events, promoting and recruiting for the HMA within their region. In areas where gaming groups are few and far between, a chapter may encompass multiple states, or an entire nation. Where gamers are more concentrated, multiple chapters may be present in the same city. The coverage area of existing chapters may be altered in order to respond to newly formed chapters. To remain in good standing each regional chapter must: Maintain a membership of at least three Silver HMA members, and nine other members. Elect three of their number as chapter officers (who must each maintain a minimum Silver level of HMA membership) and must be willing to provide their first and last name, and at least one e-mail address, for public information. These positions can be pro tempore (officers for a time) no longer than 90 days, and all new chapters must have regular officers installed within 90 days of formation. Maintain an accurate database of all its members (along with their HMA numbers), and submit a full list to HMA HQ between December 1st and December 31st of each year. Current chapter officers must be named and listed with their full titles and HMA numbers. Run at least four HackMaster and/or Aces & Eights Events each year. HMA HQ can waive this rule on a caseby-case basis for extenuating circumstances. Organize their areas HackMaster Regional Tournament each year (in collaboration with neighboring chapters where appropriate). Promote and recruit for the HackMaster Association.
Forming a Chapter If you are interested in forming a regional chapter of the HackMaster Association, please contact HMA HQ with the following information: proposed chapter name, primary jurisdiction and public e-mail address (and website if you have one prepared), names and HMA membership numbers of founding chapter officers, together with their titles and roles. Online Play Online chapters promote interaction between geographically-challenged players and groups, and members can even participate in online HMA Events.
HMA HQ
The headquarters of the HMA is at an undisclosed, secret location far below a dormant volcano. All of our mail can be sent to Kenzer and Company and will be diligently forwarded to us. We are responsible for making sure that all HackMaster GMs are hacking through player characters and those players are toppling over their GMs most clever dungeons. We are the ornery stranger spittin in your Aces & Eights characters whiskey and daring him to slap leather! We track the activities of all members of the HMA, including new memberships, HackMaster and Aces & Eights Events, character registration, regional chapter and local group formation, and even home games. We are always watching. The buck stops here. We are the ultimate authority for all HMA Events. We may or may not have our hands in other, non-gaming matters of political intrigue and world domination but that is far beyond the scope of this document. The War College Central to the operation of HMA HQ is the War College. This is a working group made up of experienced HMA members who have volunteered to take an active leadership role in the HMA. It is not a secret society, an Elite HMA Members Club, a group of HMA Insiders or an honorary position. The War College has work to do and deadlines to meet, and members only remain with the War College as long as they are able and willing to contribute. Contact Details HMA HQ can be reached through our minions at Kenzer and Company: HackMaster Association Kenzer and Company 511 W. Greenwood Ave Waukegan, IL 60087 E-mail address for general HackMaster Association inquiries: hma@kenzerco.com E-mail address for HackMaster and Aces & Eights Events inquiries: hmaevents@kenzerco.com E-mail address for adventure module submissions and requests: hmalibrary@kenzerco.com
Fighter (Player)
You will earn HMA EP towards the Fighter class by playing HackMaster and/or Aces & Eights, and for membership. Player Activity Playing in a local group home game Teaching a new player how to play Playing in an HMA Event Year of active Copper HMA membership Year of active Silver HMA membership Year of active Gold HMA membership HMA EP Award 100 300 500 500 1000 1500
Mage (GameMaster)
You will earn HMA EP towards the Mage class by running HackMaster and/or Aces & Eights. GameMaster Activity GMing for a local group home game Coaching a new GM to take up the screen (per game for that new GMs first 25 games) Presiding over a grudge match GMing in an HMA Event HMA EP Award 100 100 300 500
Thief (Demonstrator/Playtester)
You will earn HMA EP towards the Thief class by demonstrating and/or playtesting HackMaster and/or Aces & Eights. Demonstrator/Playtester Activity Demonstrating a new Kenzer and Company product at a home game Playtesting a new game/adventure/product Creating a fan-based website (one time award) Getting a new player to join in an event (home game or tournament) (per player) Assisting a demonstration with more than 5 participants Running a public demonstration of HackMaster and/or Aces & Eights Getting a new member to join the HMA (Silver level membership or better) HMA EP Award 100 100 100 200 200 500 500
Cleric (Organizer/Writer)
You will earn HMA EP towards the Cleric class by organizing and/or writing for HackMaster and/or Aces & Eights. Organizer/Writer Activity Organizing a local HMA Event at a public place Organizing a regional HMA Event at a public place Organizing a national HMA Event at a public place Organizing a fundraising activity Assisting a fundraising activity Per year served as a Chapter officer Per year served as an HMA official (Errata editor, list keeper, etc.) Writing an article published in Knights of the Dinner Table Magazine Writing an article published in a non-Kenzer and Company publication Writing an article published in the HackJournal Editing a HackJournal issue Writing an scenario for a home game that is donated and approved for the HMA Library Editing a home game scenario for use by the HMA Library Writing an HMA Event adventure module Editing an HMA Event adventure module (only one editor of record per scenario) HMA EP Award 100 500 1000 500 100 500 500-1000 100 50-250 100-500 100 100-500 100 500-1000 250-500