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Analyzing and Evaluating Films as Works of Art

Analyzing vs. reviewing Analyzing a film is much more time-consuming than writing a review. A reviewer aims to tell potential viewers whether a film's worth seeing. At minimum, he should give the plot-theme or premise of the story - a brief statement of the main characters and conflict. (See myChronicles of Narnia review). If the film has noteworthy acting, special effects, music, and so on, the reviewer should mention them. His one inviolable rule must be never to ruin a potential movie-goer's enjoyment by revealing the ending. Most reviewers see a movie only once, and that's usually adequate. Analysis, on the other hand, is the study of how all the elements in a film combine to reveal the theme. You can't analyze a film without discussing the ending, because the ending is a crucial part of the plot, and the plot is what reveals the theme. Analysis requires that you watch a film several times: once for first impressions of the plot, mood and theme, and at least once more to study the means by which the theme was conveyed. First content, then style; first the what, then the how.

Analysis: structure Without a system for analysis, you risk ignoring subtle but important elements. On the other hand, if the system is too complicated you won't be able to remember and apply it. The method outlined in this column is based on the stages of making a film: Pre-production, including script and production design Production, including acting and camera work Post-production, including editing and audio As in all analysis (be it of sculptures, stocks or computer failures), the most difficult task is not finding the answers but finding the right questions. I hope to delve into this more deeply in a future essay. For this column I've chosen instead to compare a short exchange from two film versions of the same story, in order to show how minor details can change a viewer's interpretation. (By my count, I've looked at each of these

scenes nine times over the past two weeks. For most of us non-professionals, only crucial scenes in our most beloved films merit this kind of attention.)

Pre-production: before the camera rolls 1. The script2. Production design (Art design) 3. Acting4. Camera work5. Editing6. Audio

The script is the most fundamental element of a film. By rights it should have the longest discussion in this column. However, a script is a subcategory of literature, and can be analyzed according to the same principles: theme, plot, characterization, style. (See Ayn Rand, "Basic Principles of Literature," The Romantic Manifesto.) The bottom line is that in a film, as in a well-constructed novel, every scene and every line of dialogue must advance the plot (hence show the theme) either by action or by revealing motivation. Let's see how that's accomplished in two versions of one brief exchange in Cyrano de Bergerac, in the films starring Jose Ferrer (1950) and Gerard Depardieu (1990). The 1990 version is in French with subtitles. The 1950 version uses Brian Hooker's accurate and evocative translation. In Rostand's 1897 play, this 36-line exchange in Act V, scene 4 is a turning point. Cyrano reads aloud a farewell letter he wrote to his beloved Roxane fourteen years ago, on behalf of handsome but empty-headed Christian, whom Roxane believed she loved. Roxane found the letter in the pocket of the dying Christian and treasures it as Christian's final words. When Cyrano reads the letter, Roxane finally realizes that it was Cyrano's words and soul she fell in love with years ago. Cyrano attempts to deny that he loves Roxane and that he once spoke and wrote for Christian. When he finally admits it, he justifies his silence after Christian's death on the grounds that although the tears on the letter were his own, the blood was Christian's. At this point Cyrano's friend LeBret rushes in to tell Roxane that Cyrano is mortally wounded. In the 1950 and 1990 film versions, this exchange takes about 2.5 minutes. What did the screenwriters do to Rostand's original? Script of the 1950 version

The 1950 script includes all but one of Rostand's lines, as translated by Hooker. Missing is Roxane's "How many things have died and are newborn!" Elsewhere only half a dozen minor alterations are made - so slight that they might merely be chance variations by the actors. Script of the 1990 version The 1990 script cuts two lines in which Roxane expresses amazement that Cyrano has pretended to be merely a friend for fourteen years. It adds a poignant three words just after Roxane asks Cyrano how he can be reading the letter, since "Il fait nuit" ("Night is falling"). Cyrano repeats, "Il fait nuit," which has a much deeper significance for us than for Roxane, since we know Cyrano is dying. The use of Rostand's original lines is a major asset in the 1990 version - like all great poetry, the original is infinitely better than any translation. Alas, most Americans don't understand French, and the English subtitles are rather clunky. They're not wrong, but they lack the beauty and nuances of Rostand's original or even Hooker's translation. Rostand's Cyrano says, "Roxane, adieu, je vais mourir!" ("Roxane, adieu, I'm going to die" - i.e., "I'm in the process of dying"). Hooker's translation is "Farewell, Roxane, because today I die," which makes the time more specific than Rostand did. The subtitle on the 1990 version says flatly, "Roxane, farewell, for I must die" - which almost implies that Cyrano intends his death, rather than that it will just happen today. Another nuance vanishes when Roxane, enlightened, says "Les lettres, c'tait vous," translated by Hooker as "The letters - That was you." The 1990 subtitles say, "The letters were yours" - much less personal and immediate.

2. Production design (Art design) Production design sets the visual style of the movie. (See Lumet, Making Movies chapter 6.) It can include: A color palette, which may shift over the course of the film. In Chronicles of Narnia, for example, the colors in Narnia change from icy white and blue at the opening to rich greens and browns as the White Witch's power weakens and winter turns to spring. Even when you don't consciously notice the colors, they affect your mood throughout the film.

Costumes. Their colors should work with the palette of the film, and their style should add to your knowledge of the character who wears them. Imagine the Matrix heroes in tweed jackets, and the Pevensie children wandering through Narnia in black leather trench coats. Scenery, whether on location, in a studio or computer-generated. The colors should coordinate with the overall palette of the film. The scenery should not only create a place where the characters can act as the plot requires, but should add to the mood. Special effects. Although these are created by a completely separate team of professionals, their colors and style ought to work with the film's palette, costumes and scenery. Production design in the 1950 Cyrano Since the 1950 version is in black and white, there's no color palette. In our exchange, Roxane's high-necked gray dress has a white collar that recalls a type of clergyman's collar - very severe, suitable for convent wear and mourning. Her hair, elaborately curled, is half-covered by a lace scarf. Cyrano is in black, relieved only by a white collar and the white plume on his hat. Significantly, the Hooker translation ends with Cyrano claiming that he dies with one thing untouched: his "white plume." In the translation this harks back to Act IV, scene 4, when Cyrano reminds De Guiche (who, to avoid capture, tossed away the scarf indicating his rank) that Henri of Navarre, even when outnumbered, never flung away his "white plume." Until he falls dead to the ground, Ferrer's Cyrano resolutely keeps his grip on his plumed hat. The background to this exchange is very low-key. Cyrano and Roxane act against man-made tree trunks with a faint, unobtrusive texture. Production design in the 1990 Cyrano Roxane wears head-to-toe black, but her dress is rather low-cut and her veil is lace. Not a curl escapes from beneath her veil. Even dressed so severely, Roxane remains strikingly attractive. Seeing her, we are reminded that black is the color of deepest mourning. In contrast, the 1950 Roxane, gray-garbed and elaborately coiffed, seems less grief-stricken. Cyrano's hair is heavily streaked with gray; he looks much older and more fatigued than when we first saw him. He, too, wears black, right down to the feather in his hat.

Only a white neck scarf relieves the somber outfit. I thought this might be meant to recall the scarf De Guiche lost at Arras in Act IV, scene 4, but Le Bret and Ragueneau soon enter wearing precisely the same sort of neck-scarf. Why doesn't the 1990 Cyrano have a white plume? In Rostand's original and in the dialogue of the 1990 film, De Guiche threw away "une echarpe blanche" ("a white scarf," worn as a sash or belt across the chest, signifying rank). Cyrano reminds De Guiche that Henri of Navarre never let fall his "panache blanc." A "panache" was originally a very noticeable group of feathers on a headdress or helmet; by extension, it came to mean flamboyant confidence. At the end of Rostand's play and the 1990 film, Cyrano says he is dying with his "panache" untouched. There's no plume on Depardieu's costume, then, because his Cyrano is not talking about a plume. In the 1990 version, the exchange is set in a sunny garden full of bright greens. After Roxane approaches Cyrano to tell him it's too dark to read, the background colors fade from vivid green to greenish-gray and gray (see Camera work below), and the mood becomes somber.

Production: capturing it on camera 3. Acting The goal of the actors should be to portray characters who are consistent and well motivated, via their dialogue, gestures and actions. Acting in the 1950 Cyrano Ferrer's interpretation of Cyrano in this exchange is very restrained. As he reads the letter, he gazes into the distance rather than at Roxane. We watch him struggle for control, and sense that only by not meeting her eyes can he continue to deny his feelings - especially when he exclaims, "No, no, my own dear love, I love you not!" In fact, once he has taken the letter from her, he doesn't meet her eyes again until 70 lines later, when Le Bret and Ragueneau are present to provide an emotional buffer. Roxane, meanwhile, progresses from startled (as Cyrano begins to read), to agitated, to almost happy as she realizes her beloved is still alive. Acting in the 1990 Cyrano

Roxane in this version stands motionless, thinking intently, during the first part of the scene. Then she starts to smile, and ends up kneeling by Cyrano, pulling his arm insistently as she tries to make him admit he loves her. Depardieu's Cyrano (like Ferrer's) is very restrained, keeping his face down, avoiding eye contact, struggling for control. I love what he does with the added line (see Script, above): "Il fait nuit" ("Night is falling"), which has a double meaning for those who know he's mortally wounded. Depardieu delivers the line while looking up slowly, sadly, away from Roxane. Then he returns to the conversation, continuing the pretense that nothing's wrong. He does look at Roxane, kneeling beside him, when he delivers the line, "Non, non, non, mon cher amour, je ne vous aimais pas!" (Hooker's "No, no, my own dear love, I love you not!"). The only quibble I have with Depardieu's Cyrano in this exchange is that I find it difficult to believe he could look into Roxane's eyes and deliver that lie. Ferrer's refusal to look at Roxane seems more believable.

4. Camera work Like good production design, good camera work makes its point without drawing attention to itself. Consider: Framing. Who's in the shot, how are they positioned, and what does that imply about their relationship? Camera movement. Does it hold still or move? If it moves, does it do so in long slow motions, short jerky ones, or something in between? Is the camera above or below the actors, or at their eye level? What mood or point of view does the camera's movement create or emphasize? Lighting. What do the light and shadow emphasize, and what mood do they set? Are parts of the film lit differently: flashbacks, dream sequences, different locations? What does their lighting suggest? Focus. Which parts of the shot are in focus, which are blurred? What's the effect? Does the scene look "normal" or is it distorted, as, for example, in an extreme close-up or a wide-angle lens that makes objects at the sides of the frame change shape? What's the effect? Camera work in the 1950 Cyrano

At the beginning we see Cyrano and Roxane in alternating shots, close-up or at medium range. The lighting is particularly strong on Roxane's face as she realizes that Cyrano wrote the letter - the light is dawning, literally as well as figuratively. Her face is still strongly lit even when she tells him it has become too dark to read. After Roxane approaches Cyrano to ask, "How can you read now?," the two of them remain in the frame together. Cyrano, however, is closer to us, so we tend to focus on him although we can also watch Roxane's reactions to his words, and observe her face when she speaks. The camera stays still from then until Le Bret enters, not zooming in or out, focusing our attention on the characters' faces. Camera work in the 1990 Cyrano In this version the camera shifts much more frequently, zooming in for close-ups and tracking Roxane's agitated movements. When Cyrano begins to read, the camera shows only Roxane, as she listens to his voice and speaks to herself. Since it was his voice rather than his face that gave Cyrano away, showing only Roxane works very well. After she turns to speak to Cyrano, the camera alternates between the two, until they both appear in the frame as she kneels beside him to pull at his arm. At the beginning of the exchange, sunlight pours down on trees and grass behind Roxane. When she turns to Cyrano, the lighting changes. The camera zooms in and turns away from the sun, so that only dappled semi-darkness appears behind the two, and the mood turns somber.

Post-production: after the shooting's over 5. Editing "Only three people know how good or bad the editing was," writes Lumet; "the editor, the director, and the cameraman. They're the only ones who know everything that was shot in the first place." (Making Movies, p. 155) As a non-professional, I focus on what's visible in the completed film: the rhythm of the cuts (when one camera angle shifts to another) and the images that are juxtaposed before and after the cuts. Editing in the 1950 Cyrano In the 2.5-minute exchange, this version has six cuts. All occur in the first half, and involve switching from Cyrano to Roxane and back. After that Cyrano and Roxane are in the frame together.

Editing in the 1990 Cyrano In 2.5 minutes, this version has no less than thirteen cuts. For the first third, the camera is on Roxane as she listens to Cyrano. In the second third the shots alternate between Cyrano and Roxane, roughly as each speaks. In the final third the two are together in one shot until the camera follows Roxane as she rises abruptly and moves away, while asking Cyrano why he has been silent for fourteen years. The abrupt movement of the camera echoes Roxane's sudden shift of mood.

6. Audio Like every other aspect of a film, if the audio is done well you'll barely notice it. Audio falls into several categories: Sound effects. Sounds are added that were not picked up in the original shooting, but help convey action or set a mood: footsteps, heavy breathing, the scrape of a chair. Musical score. Music may be continuous or used for a few minutes here and there to set a mood or identify a character. The music may follow the rhythm of the editing, or may change before or after a cut to help the transition from one scene to another. Mixing. The dialogue and other sounds recorded with the filming, the sound effects, and the musical score must be combined with exquisite balance. One of the blackest sins in a film with a decent plot is to mix the audio so the sound effects and music overpower the dialogue. Audio in the 1950 Cyrano Cyrano's letter-reading is backed by violins overlaid with faint chanting - melancholy music suited to Cyrano's statement that today he'll die. When Roxane approaches Cyrano to tell him it's too dark to read, the music livens and a flute creeps in: Roxane is hopeful. At the point where she insists that he must be in love with her, the violins come back and the tempo slows, preparing us for Cyrano's explanation of why he didn't proclaim his love, and for Le Bret's arrival with the news that Cyrano is mortally wounded. The music stops dead when Le Bret arrives.

I have little tolerance for "music" without melody, so it was instructive for me to note that the film score in this exchange has no melody. It's there to set a mood, not to carry on by itself, although it's so loud I find it impossible to ignore it. Audio in the 1990 Cyrano When Cyrano begins reading the letter there's a melancholy thread of music, so faint I had to strain to hear it. It fades away by the time Roxane realizes she's heard Cyrano's voice before, and the rest of the scene runs without musical accompaniment. The dialogue is so moving that I didn't even notice the lack of music.

Evaluating a film esthetically Now, finally, we return to the question of how to evaluate a film. The minimum requirement for a film that's good esthetically is that it have a theme which is presented clearly via every cinematic means available: script, production design, acting, camera work, editing, audio. A viewer should be able to look at the film scene by scene, even frame by frame, and know exactly what purpose any element serves, and how it contributes to the film's theme. Is the 1950 Cyrano esthetically better than the 1990 version? Since I haven't analyzed the two films in detail (except for the one exchange discussed above), I won't venture to say. For my own edification, I looked at the 1950 and 1990 films act by act, and saw many excellent aspects of both, and many instances where one or the other was definitely superior. Suppose we narrow our focus from the entire 1950 and 1990 Cyrano productions to the two scenes I looked at in detail. Is one of them notably better, in esthetic terms? The way the exchange is framed in the 1950 version, with Roxane and Cyrano together in the second half, is very effective. On the other hand, the use of Rostand's original lines in the 1990 version is a definite plus - assuming you can understand spoken French. So is the lack of music - by contrast, the music in the 1950 version seemed loud and cloying. Yet the fact that Depardieu's Cyrano looks into Roxane's eyes while he vehemently denies that he loves her strikes a very false chord. The ultimate test of each exchange is how it fits into the context of the whole film. Is the characterization consistent? Is the rest of the film structured so that this scene and its every detail seem inevitable - but only after you've seen them?

Other types of evaluation As I said at the end of my column on the Academy Award for Best Picture, the fact that we can't numerically quantify the various aspects of a film doesn't mean we can't objectively evaluate them. It's not a quick or easy process, but we can sort out which aspects do their job superlatively well, and which might have been improved. Studying the details of a film systematically also makes it easier to discuss other types of evaluation. If you yearn to discuss the political or moral content, you'll be more adept at identifying the scenes where it's expounded or implied. If you want to discuss your emotional reaction, you'll be able to state precisely what you're reacting to, rather than just stating what you kind of think you feel. In other words: analysis is a starting point, not an end.

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A Checklist for Analyzing Movies When we watch movies we tend to concentrate on the actors and the story. It is useful to make a list of the film "arts" and consider the role each plays in the film we are considering. Credits and mise-en-scene: what are the first images in the film (often while the credits are rolling), and what do they tell you. Where and when is the film set and how do you know this? Do you know yet how the film will end? mise-en-scene [n] arrangement of scenery and properties to represent the place where a play or movie is enacted Cinematography and visual style: color, space, focus, depth of field, camera angles, POV, composition, movement, aspect ratios, light and lighting, atmosphere. Is there a "style"? What is the overall look and feel of the film? Editing: continuity, cutting, continuity; montage, pace, graphic relations, rhythmic relations, spatial relations, temporal relations, ellipsis, and hyperbole. Production design, costumes, and fx: color, light, set design. "Realism" or "Fantasy"? Narrative: dialogue; story, plot, and screen time; narrative structure (flashbacks and flash-forwards) Acting, dialogue, and movement: styles of acting, dancing, etc. Sound and music: diegetic and non-diegetic sound; leitmotifs; fx Diegetic sound Sound whose source is visible on the screen or whose source is implied to be present by the action of the film: voices of characters sounds made by objects in the story

music represented as coming from instruments in the story space ( = source music) Diegetic sound is any sound presented as originated from source within the film's world Digetic sound can be either on screen or off screen depending on whatever its source is within the frame or outside the frame. Another term for diegetic sound is actual sound Diegesis is a Greek word for "recounted story" The film's diegesis is the total world of the story action Non-diegetic sound Sound whose source is neither visible on the screen nor has been implied to be present in the action: narrator's commentary sound effects which is added for the dramatic effect mood music Non-diegetic sound is represented as coming from the a source outside story space. The distinction between diegetic or non-diegetic sound depends on our understanding of the conventions of film viewing and listening. We know of that certain sounds are represented as coming from the story world, while others are represented as coming from outside the space of the story events. A play with diegetic and non-diegetic conventions can be used to create ambiguity (horror), or to surprise the audience (comedy). Another term for non-diegetic sound is commentary sound. Genre: what "kind" of movie is it, and how do you know? Intertextuality: what other films, music, works of art, or "texts" are referred to in the film and why? "Critical" aspects of film: historical, moral, social, gender, and economic issues. Opinions: is the film "good" or "bad"? Justify your opinions.

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