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Simulation 30 guidelines

Table of contents
SIMULATION 30 HIGHLIGHTS .....................................................................................................2 BASIC GARMENT CREATION GUIDELINES .................................................................2 GRID ...........................................................................................................................................2 CLUSTERS ...................................................................................................................................2 3D WINDOW ................................................................................................................................2 IMPROVED FABRIC TESTING...........................................................................................3 IMPROVED FABRIC TESTING PROCEDURES ..................................................................................3 OPENING HELP ............................................................................................................................3 SIMULATION 30 AUTOMATIC COLLISION MECHANISM ........................................4 COLLARS ANGLES ...............................................................................................................5 UPDATING EXISTING GARMENTS TO SIMULATION 30 ...........................................5 UPDATING TO SIMULATION 30 OR UP .........................................................................................6 NEW FABRIC PROPERTIES AND THE REFERENCE MANAGEMENT ....................7

Simulation 30 Highlights
Higher realism More detailed and accurate prediction of garments Better draping & Simulation in poses. Goes all the way. For example, a skirt that is too big (or not zipped) will fall all the way to the floor (fast) during the standard simulation time. Much improved collision. One collision type only. Better and more robust fabric testing parameters.

Basic garment creation guidelines


Grid
Default grid is now 1.5. In many cases, smaller grid may be used. Simulation 30 can handle smaller grids as far as 0.2.

Clusters
Initial placement matters. Choose the best possible pre simulation position. As a rule, move clusters closer to the body. If needed, uncheck the Constrained Area check box to move clusters even closer. Its OK if shapes or stitches go inside the avatar body whenever appropriate. Check the help for Cluster dialog box to learn about all cluster placement options.

3D window
In certain cases simulation 30 may be slower than before. Especially when using very small grid on large garments. The simulation may be stopped and resumed at any time. This may be done in the following situations: When the simulation goes on but no significant change is taking place. To check specific issues at any stage of the simulation. Stopping the simulation K to stop and finalize the simulation at any stage 1. During any stage of the simulation, click inside the 3D window and than press and hold the K button on the keyboard. 2. Keep it pressed until the hourglass appears. The progress bar disappears and the
simulation stops and finalizes.

Resuming the simulation The simulation may be resumed and completed or stopped again. 2

Control + K to resume a simulation previously stopped 1. Click inside the 3D window and than press Control + K on the keyboard. The garment changes back to simulation grid.

2. Now press the Simulate button. The progress bar appears at the same stage it was stopped and the simulation continues. Pausing the simulation The simulation may be paused at any stage. Z to pause the simulation at any stage During any stage of the simulation, click inside the 3D window and than press the Z button on the keyboard. The simulation pauses.

Improved fabric testing


Improved fabric testing procedures
From simulation 30 onward the fabric parameters have been changed to standard physical units. This enables the use of standard data from industry sources. The testing methods have also been improved, especially the Stretch test which has been united with the Shear and with a new feature: Elastic bands testing Note: Check the relevant help topic Fabric Physical Properties and testing methods for details.

Opening Help
Help Center to open the online help

On the menu bar click Help > Help Center the VStitcher Online Help dialog box opens.

Simulation 30 automatic collision mechanism


A new and significantly better collision system has been added with Simulation 30. The new collision system is also much easier & user friendly. Automatic collision Simulation 30 has an automatic collision mechanism. All shapes come with default collision assigned with a layer number of 0. This includes self collision which deals with folds of the same shape as well as collision between layers. When necessary, the layer number may be updated by the user. Simplified options The large variety of collision options has now been reduced to only two simple ones: 1. Default for most shapes. 2. Left over right (or right over left) for self overlapped shapes such as collar base, or cuffs).

Example: simulation 30 blouse collision settings

Lower front: Defealt # 0 Top front: Defealt # 1 Collar base : Right over Left # 0 (or the same as the lower front) Collar: Defealt # 1 (or the same as the top front) Note: for older simulation versions, the old simulation & options prevail

Collars angles
Different collar fold angles should be applied based on the type collar used. Please refer to the help and look for: Setting fold properties

Updating existing garments to simulation 30


Old garments may be updated to simulation 30 if required. Updating to simulation 30 is irreversible and cannot be undone. This is mainly because the fabric physical properties are updated automatically. Therefore it is recommended to save a new version of the garment for the update. This can be done during the update process itself. Note: The fabric physical properties automatic update is only an estimate. It is most recommended to apply newly tested fabrics or use new generic fabrics from the database. Since the dramatic change in simulation 30, the update process needs some action from the user, mainly grid settings, collision, and cluster positioning. Grid: Old grid values higher than 1.5 should be manually changed. Collision: The new system will be reset all collision to the default. In many cases the new automatic collision will take care of all collision issues, but whenever needed, collision layer numbers should be assigned. Clusters: Cluster placement should also be adapted to the new simulation, mainly to get them closer to the body. Apply also the new cluster functions that have not existed before, like cluster symmetry and centralization.

Note: Regardless of simulation 30, with old garments, some attention should also be diverted to the following issues (depending how old the garment is) 1. Old shapes symmetry: if necessary, re-symmetrize. 2. Old fold lines: recreate old fold lines if necessary

Updating to simulation 30 or up
Simulation Props to update to simulation 30 1. On the menu bar select View > Simulation Props. The Simulation Properties dialog box opens.

2. Click update. A confirmation massage appears:

3. Click yes to continue. The save as recommendation message appears:

4. Click Yes or No. a. If yes, the save as dialog box opens. Proceed to save as a new garment. b. If No, the current garment is irreversibly updated. 6

New fabric properties and the reference management


New bank of generic fabrics Vstitcher Version 4.0 comes with a basic bank of generic fabrics that were tested using the new procedure. Use these fabrics, unless testing actual new fabrics. Recommended: test all fabrics using the new method It is highly recommended for users to test all their own fabrics using the new methods and to update the reference management with this info. Old fabric properties compatibility The old fabrics remain as they were, for backward compatibility. All old fabrics compositions remain as read only and cannot be edited. If needed an old fabric composition may be copied to be edited, in which case it will be reset to zero. Using old fabrics from the database (not recommended) When insisting on using old fabrics from the reference management, the fabrics will be automatically upgraded using an estimated calculation. This is not recommended. Its best to use new tested fabrics.