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ArchiCAD 16 Help

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ArchiCAD 16 Help

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ArchiCAD 16 Help
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ArchiCAD 16 Help

ArchiCAD

Contents

Contents
Getting Help on ArchiCAD 16 _____________________________________ 33 ArchiCAD 16 New Features Guide _________________________________ 39
Design Freedom - Morph Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Design Unique Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 Transform Existing Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Graphical Editing for Full Design Freedom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Integrated Energy Evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Building Energy Analysis on Projects of Any Size . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Produce Quick Energy Evaluation Report . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Use Evaluation Feedback to Optimize Building Design . . . . . . . . . . . . . . . . . . . . . . 52 Productivity Enhancements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Easier Access to More Library Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .54 Improved Custom Creation of Library Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Improved 3D Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Easy-to-Use Rotate Command . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Better Project Location/Project North Definition . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 Expanded Project Info Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Expanded Teamwork Backup Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 Assign Thermal Properties to ArchiCAD Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Faster Hotlink Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Library Enhancements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Integrate with Engineering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81 IFC Improvements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Smarter DXF/DWG Data Exchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91

Migration Guide for ArchiCAD 16 _________________________________ 93


Migrating from ArchiCAD 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Migrating from ArchiCAD 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 95 Migrating from ArchiCAD 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Migrating from ArchiCAD 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 Migrating from ArchiCAD 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 Migrating from ArchiCAD 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Migrating from ArchiCAD 8.1 or 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Migrating Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Migrating EcoDesigner Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 Minor Interface Changes in ArchiCAD 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Door and Window Migration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 Migrating Roofs and Skylights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 Migrating Libraries to ArchiCAD 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112 3 ArchiCAD 16 Help

Contents

Changed Renovation Features . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . VR Scenes and VR Objects No Longer Supported . . . . . . . . . . . . . . . . . . . . . . . . . Phase-out of Images in QuickTime Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Migration of Exported Options Files (.xml, .aat, .prf) . . . . . . . . . . . . . . . . . . . . . . Migrating the BIM Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16 . . . . . . . . . . . . Minimal Space Extended to Doors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . No Automatic Home Story Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Review Object-Type Element Criteria in Interactive Schedule . . . . . . . . . . . . . . . Open Older (pre-13) Teamwork Files in ArchiCAD 16 . . . . . . . . . . . . . . . . . . . . Lost Criteria Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Migrate Projects Containing Hotlinks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Doors and Windows in Partial Structure Display . . . . . . . . . . . . . . . . . . . . . . . . . Adjust Section/Elevation Marker Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DXF/DWG Translator Changes in Converting ArchiCAD Fills . . . . . . . . . . . . . . IFC Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Review New Model View Options for Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Migrating PlotMaker Layout Books to ArchiCAD 16 . . . . . . . . . . . . . . . . . . . . . . Start ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create New Solo Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open a Solo Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Close a Solo Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving from ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . File Compression . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Template Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Backup Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Archive Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Problem Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . License Borrowing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Opening Projects through a Network . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Add-Ons and Goodies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Location and Project North . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Quick Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4

115 116 117 119 120 122 126 127 128 129 130 131 136 137 138 139 140 141 154 158 160 162 163 164 165 167 168 170 173 175 176 178 179 184 185 189 191 192 195

Configuration __________________________________________________ 153

ArchiCAD 16 Help

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Layer Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Use Layers to Prevent Wall/Column/Beam Intersections . . . . . . . . . . . . . . . . . . . . 204 Use Separate Layer Settings for the Layout Book . . . . . . . . . . . . . . . . . . . . . . . . . . 206 Place All Elements on a Single Active Layer (Simulate AutoCAD Work Methods) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .207 Line Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 208 Fill Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .210 Composite Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Assign a Composite Structure to a Wall, Slab, Roof or Shell . . . . . . . . . . . . . . . . .212 Define a Custom Composite Structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213 Components of Composite Structures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 Pens & Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 216 Pen Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217 Apply a Pen Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 Redefine a Pen Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 Transfer a Pen Set to Another Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 Automatic Pen Color Visibility Adjustment for Model Views . . . . . . . . . . . . . . . . . 223 Predefined Pen Sets for Specific Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 224 Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .225 About Materials . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 226 Assign a Material to a Construction Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 228 Display of Materials and Textures in 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . 229 Align 3D Texture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 230 Display of Materials in Section/Elevation/IE Window . . . . . . . . . . . . . . . . . . . . . . 233 Display of Materials in the 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234 Display of Materials in Renderings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 235 Attribute Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .237 Missing Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 240 Find and Select Elements with Missing Attributes . . . . . . . . . . . . . . . . . . . . . . . . . 241 Custom Attributes of GDL Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244 Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 About Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246 Library Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .247 Recommendations for Using Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249 Embedded Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .250 Add Objects to Embedded Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 Manage Embedded Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 257 Linked Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258 BIM Server Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 261 Add BIM Server Library . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262 Manage BIM Server Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .264
ArchiCAD 16 Help

Contents

Reload/Refresh Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Remove Library from Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Troubleshooting Library Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Library Container File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Library Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Favorite Settings as Default . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Save Favorite Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Customize Favorite Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Apply Favorite to Placed Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Favorites Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The ArchiCAD User Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Toolbox . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Info Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Toolbars . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pet Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Customizing your Work Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Work Environment Schemes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving Your Customized Work Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . How to Use Your Personalized Work Environment Settings on Another Computer . . . Navigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . How to Navigate Among ArchiCAD Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zoom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Oriented View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fit in Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigator Preview (2D) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigation in the 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Accessing 3D Navigation Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explore Model (3D Navigation) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Orbit (3D Navigation) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigator Preview (3D) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D connexion Enabler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

267 268 269 280 281 282 283 284 286 288 289 291 292 294 296 297 298 299 301 302 306 308 310 312 314 316 318 319 320 324 333 334 335 338 339 340 343 344 348

Interaction ____________________________________________________ 317

ArchiCAD 16 Help

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Navigator Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 349 About the Navigator Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 How to Display the Navigator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 352 Using the Navigator to Open Project Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . 354 Project Workflow in the Navigator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 355 Organizer Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 356 Navigator Color Codes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 Navigator Project Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 Navigator View Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 363 Clone a Folder in the View Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 365 Setting up a View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 368 Saving a View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 370 Modifying View Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 371 Quick Options Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 372 Navigator Layout Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 373 Navigator Publisher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 External Projects in the Navigator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 376 Origins . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 378 About Origins in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379 Reposition User Origin . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 380 User Origin in the 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 382 About Elevation of Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 383 Elevation Values in the Tracker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 Reference Levels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 386 Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 387 Selecting Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .388 Quick Selection of Surface Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 Select Multiple Elements Using a Selection Rectangle/Polygon . . . . . . . . . . . . . . . 391 Selection of Overlapping Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394 Selection Feedback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 Selection Dots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 396 Selection Highlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 399 Element Information Highlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 Element Information Pop-up (Info Tags) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 402 Deselecting Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 403 Find and Select Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 404 Zoom to Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .411 Edit Selection Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 412 Store and Access Selection Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414
ArchiCAD 16 Help

Contents

Marquee Area . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Marquee Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Marquee Area Definition: Single Story or All Stories . . . . . . . . . . . . . . . . . . . . . . Place Marquee (Geometry Methods) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Select All Elements in a Marquee . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . View Marquee Area in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Removing a Marquee . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving the Marquee Area as PDF or DWG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Copy/Paste Marquee Area from Project Window . . . . . . . . . . . . . . . . . . . . . . . . . Copy Cropped Image File with Marquee Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . Use Marquee in Find & Select . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Other Editing Operations within the Marquee . . . . . . . . . . . . . . . . . . . . . . . . . . . On-Screen Input Aids . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The Intelligent Cursor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About the Tracker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parameters Shown in Tracker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Defining Tracker Coordinates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Coordinate Input in Tracker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Coordinate Input Logic: Expert Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ruler . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Measure Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grid System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grid Snap Function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guide Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with Guide Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guide Line Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Plane in 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gravity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mouse Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Using Mouse Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projection of Cursor with Mouse Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . Coordinate Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relative Construction Methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parallel and Perpendicular Constraints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Angle Bisector Constraint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Offset and Multiple Offset Constraints (Relative Construction Methods) . . . . . . . Aligning Elements to a Surface in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Snapping to Existing Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Snap Points . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Snap Points on Temporary Vector . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

416 417 419 420 422 423 424 425 426 428 429 430 431 432 437 438 439 440 442 444 445 446 448 451 453 454 466 467 478 479 480 482 483 484 485 486 488 489 491 493 496

ArchiCAD 16 Help

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Cursor Snap Range . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 498 Editing Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 499 Basic Editing Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 500 Cancel Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .503 Pet Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .504 Move Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .505 Nudging Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 506 Dragging Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 507 Rotating Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 510 Mirroring Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 512 Elevating Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 514 Offset Selected Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 516 Intersect Two Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518 Align Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 519 About the Align function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 520 How to Align Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 521 Special Align . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 524 Distribute Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 526 Special Distribute . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 530 Modify Element Sizes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 531 Overview of Modifying Element Size . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 532 Stretching Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 533 Modifying Slanted Walls and Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 536 Modifying Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 539 Modifying Complex Profile Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 541 Reshaping Polygons and Chained Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 542 Stretching with the Marquee Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 546 Stretch Height . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 548 Resize (Enlarge or Reduce) Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 549 Splitting Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551 Adjusting Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 554 Create a Fillet or Chamfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 556 Trimming Elements to Intersection Point(s) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 559 Adding Element Nodes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 560 Move Nodes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .561 Curve/Straighten Element Edge . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 564 Explode into Current View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 566 Create Element Duplicates . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 568 Drag, Rotate, Mirror Element Copies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 569 Multiply Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 571
ArchiCAD 16 Help

Contents

Drag & Drop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 Parameter Transfer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 577 Group Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 581 Lock/Unlock Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 584 Display Order . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 585 Magic Wand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588 About the Magic Wand . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 589 How to Create an Element with the Magic Wand . . . . . . . . . . . . . . . . . . . . . . . . . 590 Using the Magic Wand in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592 Using the Magic Wand to Add/Subtract Polygon Shapes . . . . . . . . . . . . . . . . . . . 593 Magic Wand Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 594 Virtual Trace: Using References to Edit and Compare Model Views and Drawings . . . . . . . 595 About Trace References . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 596 Choosing a Trace Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 599 Show/Hide Trace Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 604 Set Display/Element Visibility Options for Trace Reference . . . . . . . . . . . . . . . . . . . . . 605 Move Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 606 Switch Reference with Active: How to Access Elements within the Reference for Editing or Copying . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 607 Activate Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 608 Rebuild Trace Reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 609 Compare Reference with Active . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 610 Consolidate Lines and Fills in Drawing Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 615 Why Consolidate? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 616 Linework Consolidation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 617 Fill Consolidation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 619

Virtual Building ________________________________________________ 621


ArchiCAD Model Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Model Views in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floor Plan Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigate Among Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Defining Story Display in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Defining Story Display in Section/Elevation/IE . . . . . . . . . . . . . . . . . . . . . . . . . . Create or Delete Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Story Level Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floor Plan Cut Plane (Global Setting) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . How to Display Individual Elements on the Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . Set Home Story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Show On Stories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 622 623 625 626 627 628 629 630 631 634 638 640 641 644

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Define Elements Floor Plan Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 647 Define Range of Elements Projected Display (Show Projection) . . . . . . . . . . . . . 649 Examples of Floor Plan Display Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 651 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 655 Show All in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 657 Show Selection in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 658 Show Stored Selection in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 660 Show Marquee Area in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 661 Default Display in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 663 Filter Elements in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 664 Save Contents of 3D Window as a View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 666 3D Engines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .667 3D View Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 670 3D Projections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 671 3D Navigation Extras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 673 3D Cutaway Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 674 Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 675 About Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 676 Create a Section Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 678 Define Horizontal/Vertical Range of Section Viewpoint . . . . . . . . . . . . . . . . . . . . . 680 Define Marker Reference for Source Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 682 Assign Section Status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 684 Model Display in the Section Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 685 Open a Section Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 692 Place a Linked Section Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 693 Define Marker Reference for Linked Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 695 Place an Unlinked Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 696 Create an Independent Section Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 697 Updating Sections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 698 Summary of Rebuild Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .700 Display of Section Lines and Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 701 Adjusting or Breaking Section Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 702 Elevations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .703 Interior Elevations (IE) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 705 About Interior Elevations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 706 Create Single Interior Elevation Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 708 Create Multiple IE Viewpoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 709 Interior Elevation IDs and Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 712 Editing Interior Elevation Viewpoints . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 715 Editing the Interior Elevation Limit Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 717 Vertical and Horizontal Range of the Interior Elevation . . . . . . . . . . . . . . . . . . . . 718
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Interior Elevations and Zone Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Display of Elements in Interior Elevation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About the 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create a 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The 3D Document and its 3D Window Source . . . . . . . . . . . . . . . . . . . . . . . . . . . Redefine the 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model Display of the 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Details . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create a Detail Drawing Viewpoint with Model Source . . . . . . . . . . . . . . . . . . . . Contents of the Detail Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place a Linked Detail Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create an Independent Detail Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Display of Detail/Worksheet Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Update Detail/Worksheet Marker Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Updating the Detail Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Worksheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Worksheets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Worksheet vs. Detail . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create a Worksheet Drawing with Model Source . . . . . . . . . . . . . . . . . . . . . . . . . Contents of the Worksheet Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing in the Worksheet Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create an Independent Worksheet Viewpoint . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place a Linked Worksheet Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Managing Markers in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Display of Marker Range Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Source Marker Highlight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Changing Marker Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transfer Marker Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Copying a Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigation Using Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Find Linked Markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Check Markers Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Deleting a Viewpoint/View/Drawing with a Marker . . . . . . . . . . . . . . . . . . . . . . . Deleting a Marker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interactive Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open and View a Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Show Schedule Data for Selected Floor Plan Items . . . . . . . . . . . . . . . . . . . . . . . 12

721 722 723 724 726 728 729 736 737 738 739 741 742 743 745 746 747 748 749 750 751 752 754 755 756 757 758 759 760 761 762 763 764 765 767 769 770 771 772 775 777

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Editing and Updating Schedule Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 778 Define a Schedule Using Scheme Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 779 Element Listing Parameters in the Interactive Schedule . . . . . . . . . . . . . . . . . . . .789 Format a Schedule . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 888 Schedule Headers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 889 Add Annotations to Schedule Previews . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 890 Restructure Schedule to Fit Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 893 Split Schedule into Multiple Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 895 Project Indexes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 899 About Project Indexes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 900 Index of Published Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 903 Construction Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .904 How to Place a Construction Element in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . 905 Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 907 About Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .908 Create a Straight Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 911 Create a Curved Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 912 Create a Chain of Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 915 Create a Rectangle of Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 917 Create a Trapezoid Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 918 Create a Composite Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 920 Create a Polygon Wall (PolyWall) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 921 Create a Slanted or Double-Slanted Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 924 Create a Log Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 925 Wall-Wall Intersections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 926 Modify Wall Geometry/Wall Extras (Add-On) . . . . . . . . . . . . . . . . . . . . . . . . . . . . 933 Walls and Other Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 935 Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 936 Creating Columns . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 937 Create a Slanted Column . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 939 Column Display on Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 940 Column Display in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 943 Columns and Other Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 945 Beams . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 946 Beam Reference Axis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 947 Beam Display on the Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 948 Create a Beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 949 Create a Hole in a Beam . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 951 How to Change Angle of Beam End Faces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 953 Beams and Other Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 954
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Place a Wall/Column/Beam with a Complex Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . 956 About Complex Profile Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 957 Creating or Editing a Complex Profile Element . . . . . . . . . . . . . . . . . . . . . . . . . . 959 Create Complex Profile from Parallel Elements . . . . . . . . . . . . . . . . . . . . . . . . . . 963 Use Standard Steel Column or Beam Profile . . . . . . . . . . . . . . . . . . . . . . . . . . . . 965 Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 969 About Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 970 Create a Single-plane Roof on the Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . . . 973 Create a Single-plane Roof in the 3D Window . . . . . . . . . . . . . . . . . . . . . . . . . . . 976 Create a Multi-plane Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 978 Examples of Multi-plane Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 980 Editing Roofs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 999 Crop Elements to Single-plane Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1024 Create Special Roof Objects with RoofMaker . . . . . . . . . . . . . . . . . . . . . . . . . . . 1031 Trim Elements to Roof or Shell . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1037 Define Trimming Bodies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1038 Trim Multiple Selected Elements: Automatic Trim . . . . . . . . . . . . . . . . . . . . . . . 1040 Trim Particular Elements: Manual Trim . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1047 Merge Trimming Bodies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1051 Managing Element Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1053 Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1057 About Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1058 Extruded Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1061 Revolved Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1069 Ruled Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1076 Define Shell Base Height in 3D . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1081 Sample Workflows for Shell Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1082 Graphical Editing of Shells . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1098 Create Hole in Shell . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1113 Edit Shell Hole . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1115 Define Shell Contour . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1120 Edit Shell Contour Polygon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1121 Customize Edge of Shell or Edge of Shell Hole . . . . . . . . . . . . . . . . . . . . . . . . . . 1124 Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1127 About Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1128 Creating Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1129 Placing Holes in Slabs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1131 Set Custom Slab Edge Angle and Material . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1132 Meshes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1134 About Meshes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1135 Display of Meshes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1136 14
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Create a Mesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1137 Edit Elevation of a Mesh Point . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1139 Add New Points to the Mesh . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1140 Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1143 Zone Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1144 2D Display of Zone Backgrounds . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1145 Zone Stamps . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1148 3D Display of Zone Spaces . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1150 Creating Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1151 Crop Zone to Another Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1155 Calculating Zone Area and Zone Volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1157 Updating Zones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1160 Curtain Wall: A System Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1162 About Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1163 Working with Curtain Walls: Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1165 Curtain Wall Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1167 Create a Curtain Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1172 System-Level Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1205 Graphical Editing of Curtain Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1207 Curtain Wall Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1209 Curtain Wall Edit Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1210 Edit Grid . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1218 Edit Curtain Wall Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1223 Edit Curtain Wall Boundary in Section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1226 Add Additional Curtain Wall Boundary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1229 Edit Curtain Wall Reference Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1232 Curtain Wall Frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1235 Curtain Wall Panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1244 Curtain Wall Junctions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1250 Curtain Wall Accessories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1255 Curtain Walls and Other Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1258 Free-Rotate Curtain Wall . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1269 Attach Labels to Curtain Wall Members . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1270 Morphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1271 About Morphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1272 Morph Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1274 Create a 2D Morph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1277 Create a Box Morph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1279 Create a Revolved Morph . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1280 Create Morph from Existing Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1284 Basic Morph Editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1286
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Useful Commands for Transforming Morphs . . . . . . . . . . . . . . . . . . . . . . . . . . . Edge Type: Hard, Hidden, Soft . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Boolean Operations with Morphs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Morph Texture Mapping and Alignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fix Modeling Errors: Check and Solidify Morphs . . . . . . . . . . . . . . . . . . . . . . . Model Element Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parametric Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Parametric Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Where to Find Objects for Use in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Components Portal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search for Library Part . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing an Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2D and 3D Representation of Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selecting a Placed Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stretching Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parameter Transfer Between Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Graphical Editing Using Editable Hotspots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Patch Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About GDL Object Subtypes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Graphic Creation of Custom Library Parts and Components . . . . . . . . . . . . . . . . . . . . Saving 2D Symbols as Library Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving 3D Elements as Library Parts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving 3D Model Elements as Rectangular Doors and Windows . . . . . . . . . . . . Saving Custom-Shape Doors or Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating Custom Components for Doors, Windows, Curtain Walls . . . . . . . . . . Editing Custom Library Parts and Components . . . . . . . . . . . . . . . . . . . . . . . . . Editing the Script of a GDL Object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Script of Objects Placed from a BIM Server Library . . . . . . . . . . . . . . . Scripting Custom Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Further Resources on GDL Object Creation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dedicated Object Tools: Doors, Windows, Skylights, Wall Ends, Stairs . . . . . . . . . . . . . . . Doors/Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Doors or Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floor Plan Display of Doors/Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Setting the Window/Door Plane in Slanted or Complex Walls . . . . . . . . . . . . . . Anchoring Sill or Header Heights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating an Empty Opening . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Moving Wall Openings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corner Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skylights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing and Moving a Skylight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

1306 1318 1321 1324 1328 1330 1331 1332 1333 1335 1336 1348 1350 1352 1353 1355 1357 1358 1359 1361 1362 1363 1368 1371 1374 1382 1383 1384 1386 1388 1389 1390 1392 1394 1396 1398 1401 1403 1407 1409 1411

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Skylight Constraint Relative to Roof . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1414 Wall Ends . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1415 Stairs (Predefined Stair Objects) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1416 Displaying Stairs on the Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1417 Custom Stairs with StairMaker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1421 StairMaker Add-On . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1422 Custom Stair Based on a Standard Stair Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1423 Geometry and Flight Settings (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1426 Structure and Landing (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1436 Tread Settings (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1441 Railings (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1442 Symbol Settings (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1447 Listing Settings (StairMaker) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1450 Check and Save Stair . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1451 Custom Stair Based on Manually Drawn Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1452 Element Extras: TrussMaker, Solid Element Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1456 TrussMaker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1457 Creating Trusses in the Floor Plan . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1458 Editing Trusses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1460 Creating Trusses in Section/Elevation/IE Windows . . . . . . . . . . . . . . . . . . . . . . . 1461 Solid Element Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1463 About Solid Element Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1464 Solid Operation Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1467 Solid Operations: Element Display and Calculation . . . . . . . . . . . . . . . . . . . . . . 1468 Solid Operation Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1469 Managing Solid Element Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1475 Model View Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1476 Set Model View Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1477 Model View Options Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1478 On-Screen View Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1481 Partial Structure Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1483 Applying Partial Structure Settings to Model Windows . . . . . . . . . . . . . . . . . . . .1486 Save Partial Structure Settings by View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1487 How to Define Components as Core or Finish . . . . . . . . . . . . . . . . . . . . . . 1489 Visualizing the Entire Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1491 Partial Structure Display Settings: Effect on Elements . . . . . . . . . . . . . . . . . . . . 1493 Partial Structure Display Settings in Windows Based on a Source Marker . . . . . 1496 Renovation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1498 Assign Renovation Status to Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1501 Renovation Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1504 About Renovation Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1505
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Apply Renovation Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Show an Element in a Single Renovation Filter Only . . . . . . . . . . . . . . . . . . . . . Renovation Filter Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Examples of Renovation Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Renovation Override Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Examples of Override Styles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Openings in Renovation Status . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Practices for Creating Renovation Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Workflows for Tricky Renovation Situations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Adding Insulation to Walls: Renovation Workflow . . . . . . . . . . . . . . . . . . . . . . . Adding New Door Panel to Existing Door Frame: Renovation Workflow . . . . . Zone Stamps for Renovated Rooms: Renovation Workflow . . . . . . . . . . . . . . . . Listing Material Quantities for Renovation Projects . . . . . . . . . . . . . . . . . . . . . Energy Evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Evaluation Workflow: Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Building Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Automatic Model Geometry Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Building Energy Model Visualization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Additional Data Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structure Property Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Opening Property Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Environment Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Climate Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operation Profiles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Building Systems . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Start Energy Simulation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Performance Evaluation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . VIP-Core Dynamic Simulation Engine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Function Buttons of the Evaluation Report . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PDF Energy Performance Report . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . XLS Energy Performance Report . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drafting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assign a Cut Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assign a Cover Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Draw a Drafting Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18

1507 1508 1511 1516 1520 1521 1523 1525 1526 1527 1528 1530 1531 1532 1534 1535 1540 1542 1548 1554 1558 1560 1567 1571 1573 1580 1585 1596 1597 1600 1601 1603 1609 1614 1615 1616 1620 1622 1625

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Adding Area Text to a Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1626 Available Fill Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1627 Fill Categories . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1629 Fill Display Mode: Vectorial vs. Bitmap . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1631 Display of Vectorial Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1632 Set Orientation of Vectorial or Symbol Fill Patterns . . . . . . . . . . . . . . . . . . . . . . 1634 Model View Options: Global Settings for Fill Display . . . . . . . . . . . . . . . . . . . . . 1641 Create New Solid Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1642 Create or Edit Symbol Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1643 Using Gradient Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1645 Create or Edit Image Fill . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1647 Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1651 Line Categories in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1652 Drawing a Single Straight Line Segment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1653 Stretching or Shrinking Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1654 Drawing Circular Arcs and Full Circles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1655 Stretching Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1657 Editing an Arc Using its Tangent . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1659 Drawing Elliptical Arcs and Full Ellipses . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1660 Convert Ellipse to Circle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1662 Drawing Splines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1663 Editing Splines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1665 Drawing Freehand Curves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1667 Drawing Polylines and Chained Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1668 Decompose a Polyline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1670 Unify Drafting Elements into Polyline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1671 Hotspots . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1672 Figures . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1674 Drawings in Model Views . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1675 Annotation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1677 Dimensioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1678 Dimensioning Standards . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1680 Placing Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1682 Glossary of Dimensioning Terms . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1683 Static Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1684 Linear Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1685 Linear Dimensions in the 3D Document Window . . . . . . . . . . . . . . . . . . . . . . . . . 1691 Dimensioning Overlapping Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1694 Elevation Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1695 Dimensioning Wall Thickness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1697 Radial Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1698
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Level Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Angle Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing a Dimension Chain . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modify the Witness Line . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Content of Dimension Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dimension Text Type and Font . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Change Position of Dimension Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Associative Dimensions in Sections/Elevations/IE and 3D Document . . . . . . . . Secondary Dimensions (Add-On) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Automatic Exterior Dimensioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Automatic Interior Dimensioning . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The Grid Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About the Grid Tool . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Components of a Grid Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Visibility of a Grid Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Straight Grid Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Creating a Curved Grid Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing a Grid Element . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Grids in Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place a Grid System . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Text Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Text Blocks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Formatting Text Blocks As a Whole . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Resizing Text Graphically . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Applying Favorite Text Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Formatting Individual Components of Text Blocks . . . . . . . . . . . . . . . . . . . . . . . Autotext . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . How to Insert Autotext . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autotext Reference Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Independent Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Associative Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search for Elements by Label Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool-Specific Default Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Placing Member Labels on Curtain Walls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Define Default Text Content of Text Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Symbol Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Find and Select Text Blocks/Labels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Text Editing in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search and Replace Text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

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Spell Checker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1773 Editing Commands in Text-Type Windows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1774 The Layout Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1776 Work Environment for the Layout Phase . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1777 Layout Book Components . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1778 About the Layout Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1779 Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1782 Master Layouts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1785 Subsets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1788 Drawings in the Layout Book . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1789 Placing Drawings Onto the Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1790 Arranging Multiple Drawings on the Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1796 Importing PDF Files As Drawings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1797 Modifying Drawings on the Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1798 Drawing Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1799 Managing and Updating Placed Drawings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1803 Deleting a Drawing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1807 Layout and Drawing IDs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1808 Simple Layout Numbering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1809 Automatic Layout ID Assignment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1810 Custom Layout/Subset IDs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1812 Drawing IDs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1814 Layout Workflow Schemes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1816 Layout Workflow: Smaller Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1817 Layout Workflow: Larger Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1818 Publishing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1821 Print . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1822 Plot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1824 Publisher Function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1826 The Publisher Map . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1827 Defining a Publisher Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1830 Defining Output Method . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1835 Defining Output Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1836 Viewing and Redlining DWF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1840 Publishing Process . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1841 Calculation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1843 Calculation Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1844 List Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1845 Displaying Lists . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1849 Element Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1852 ID Management . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1855
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Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Setup/Preparation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modular BIM Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Start GRAPHISOFT BIM Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Configuration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Control Center . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open BIM Server Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Teamwork Project on BIM Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Export Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Delete Teamwork Project from Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manage Users on the BIM Server . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Administrator Rights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Manager: Roles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . List of Access Rights . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Manager: Review Libraries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . BIM Server Manager: Custom Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitoring BIM Server Performance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Server Activities . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Complete BIM Server Backup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Share a Teamwork Project in ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teamwork Project Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . General Project Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Log . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assign Users and Roles to Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor User Activity by Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Customize User Roles for a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Backup Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Restoring Project Data Using Backups . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saving Design Variations of Teamwork Projects: Suggested Workflow . . . . . . . Force User to Leave a Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Join or Leave a Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Close Teamwork Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Save Local Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Send/Receive Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manage Local Teamwork Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 1862 1864 1866 1867 1873 1874 1878 1884 1885 1887 1889 1891 1892 1901 1903 1912 1916 1917 1923 1924 1930 1933 1934 1944 1947 1949 1952 1954 1955 1958 1966 1970 1971 1973 1975 1978 1980 1981 1982

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What is Local Data? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1983 Get Feedback on Local Project/Library Data . . . . . . . . . . . . . . . . . . . . . . . . . . . 1984 Move Local Teamwork Data to a Different Folder . . . . . . . . . . . . . . . . . . . . . . . . 1988 Move Local Data to a Different Computer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1989 Delete Local Teamwork Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1990 Schedule Data Cleanup Reminder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1991 Working Online/Offline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1992 Working in Detached Mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1993 Remote Access to Teamwork Projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1994 Accessing the BIM Server Over the Internet . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1995 Travel Pack: Move Your Project and Libraries to a Different Computer . . . . . . 1999 Working from Home and the Office: Suggested Workflow . . . . . . . . . . . . . . . . . . 2011 Avoid Conflicting Work Sessions in Teamwork Projects . . . . . . . . . . . . . . . . . . . 2012 Teamwork Interface . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2013 Reserving Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2015 Overview of Teamwork Reservation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2016 Reserve Elements by Selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2017 Reserve Elements by Criteria . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2019 Save Custom Criteria Set . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2025 Reserve Library Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2029 Feedback on Element Ownership . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2030 Reservation Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2037 Reserving Project Data (Non-Elements) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2040 List of Reservable Project Data (Non-Elements) . . . . . . . . . . . . . . . . . . . . . . . . . 2042 Feedback on Ownership of Project Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2043 Reservation in Attribute Manager; Reserve All Attributes . . . . . . . . . . . . . . . . . . 2044 Reserve Individual Views and View Map Folders . . . . . . . . . . . . . . . . . . . . . . . . . 2046 Reserve Settings of Layout Book Items . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2049 Reserve Publisher Sets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2051 Reserve and Delete Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2053 Reserve Find and Select Criteria . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2054 Reservation in Interactive Schedules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2056 Reserve List Scheme Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2061 Reserve Mark-up Entry . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2062 Reserve All Elements and Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2063 Review Your Workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2065 Creating and Sending Project Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2066 Assign Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2068 Request Elements or Project Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2070 Release Elements or Project Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2073
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Messaging . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Request Messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create a New Message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Receive and Open Message . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ask for Review . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Add Comment to Log . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Libraries in Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . External Files Linked to Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hotlinked Modules and XREFs in Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . External Drawings in Teamwork . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hotlinked Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Hotlinked Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Module . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place Module . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place Module from Multistory File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Editing Module Content . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Hotlink Source in Separate ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Module: Break Link, Edit Elements, Replace Hotlink . . . . . . . . . . . . . . . . . Display Order of Hotlinked Module Elements . . . . . . . . . . . . . . . . . . . . . . . . . . Managing Hotlinks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Modules: Multiplatform Issues . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Reviewer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Reviewer Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Mark-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . About Project Mark-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Mark-Up: Basic Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Publishing and Retrieving Mark-Up Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Version Management with Mark-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teamwork and Project Mark-Up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cameras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PhotoRendering . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Basic LightWorks Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Expert LightWorks Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exterior LightWorks Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interior LightWorks Example . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Visualization Extras . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fly-Through . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sun Study . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Align View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24

2075 2078 2079 2082 2083 2084 2086 2088 2089 2091 2092 2093 2098 2101 2104 2105 2106 2107 2111 2112 2120 2121 2122 2130 2131 2132 2136 2137 2138 2142 2144 2146 2149 2155 2161 2164 2165 2167 2170

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GRAPHISOFT BIM Explorer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2176 BIMx Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2179 BIM Explorer: Notes on Model Size, Textures and Shadows . . . . . . . . . . . . . . . . 2183

Interoperability _______________________________________________ 2185


Multidisciplinary Data Exchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2186 Typical Workflows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2187 Typical Architectural-Structural Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2188 Typical Architectural-MEP Workflow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2192 Typical Architectural-Energy Analysis Workflow . . . . . . . . . . . . . . . . . . . . . . . . . 2193 Export Data from ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2194 Prepare Architectural Model for Export . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2195 Recommended Export Formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2206 Import Data to ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2211 Merge vs. Link vs. Open . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2212 Visualization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2214 Imported Properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2217 Managing Changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2221 Collision Detection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2224 Detailed Workflows . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2225 Detailed Workflow: Architectural-Structural . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2226 Detailed Workflow: Architectural - MEP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2243 Detailed Workflow: Architectural - Energy Analysis . . . . . . . . . . . . . . . . . . . . . . 2250 File Handling and Exchange . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2254 File Types Opened by ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2255 File Types Saved by ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2263 Merging Files to ArchiCAD . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2275 Working with PDF Documents . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2277 Create PDF Output Using the Publisher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2278 Save Document in PDF Format . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2281 3D Content in PDF (WIN only) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2283 Working with DWG/DXF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2287 Opening DWG/DXF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2288 Saving DWG/DXF Files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2292 Merge a DXF/DWG File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2295 XREFs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2298 Working with IFC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2305 Model View Definitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2306 File Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2308 IFC Data Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2309 IFC Element Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2315
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IFC-Related Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working with IFC Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Export Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Import Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Change Detection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . IFC Translators . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model Filter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Navigator Palette Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Chooser . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Map Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . View Map Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Layout Book Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Publisher Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Organizer Palette Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Publisher Set Properties Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The 2D Navigator Preview Palette Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . The 3D Navigator Preview Palette Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Control Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Coordinates Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search and Replace Text Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Formatting Palette and Text Editor Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trace & Reference Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Renovation Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teamwork Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Info . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Preview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Session Report Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Targets and Operators Palette (Solid Element Operations) . . . . . . . . . . . . . . . . . . Classic 3D Navigation Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Work Environment Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Profile Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scheme Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dialog Boxes and Palettes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Selection and Element Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tracker and Coordinate Input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mouse Constraints and Methods Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . 26

2322 2324 2357 2361 2367 2373 2389 2392 2393 2394 2395 2396 2397 2399 2401 2403 2405 2406 2409 2413 2415 2417 2420 2424 2426 2431 2433 2434 2435 2436 2439 2441 2444 2445 2448 2451 2454 2456 2458

User Interface Reference _______________________________________ 2391

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Guide Line Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2459 Imaging and Calculation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2460 Publisher . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2462 More Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2463 Advanced Redraw Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2465 On-Screen Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2468 Data Safety & Integrity . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2471 Network And Update Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2473 Special Folders . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2475 Shortcut Customization Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2477 Toolbox Customization Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2481 Tool Settings Dialog Box Customization . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2483 Info Box Customization Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2484 Toolbar Customization Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2486 Menu Customization Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2489 Working Units . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2492 Project Preferences Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2494 Dimensions Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2495 Calculation Units and Rules Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2499 Zones Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2506 Construction Elements Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2508 Reference Levels Preferences . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2510 Layer Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2513 Line Types Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2517 Fill Types Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2520 Fill Availability and Screen-Only Pattern Panel . . . . . . . . . . . . . . . . . . . . . . . . . 2522 Fill Thermal Properties Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2523 Fill Edit Vectorial Pattern Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2525 Fill Appearance Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2526 Fill Edit Symbol Pattern Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2527 Fill Texture Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2529 Composite Structures Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2530 Pens & Colors Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2535 Material Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2538 Material Exposure to Light Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2540 Material Vectorial Hatching Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2542 Material Texture Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2543 LightWorks Shader Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2547 Zone Categories Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2551 Profile Manager Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2552
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Add-On Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Story Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Edit Elements by Stories Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create New Story Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floor Plan Cut Plane Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Copy Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grids & Background Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Linework Consolidation Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fill Consolidation Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model View Options Combinations Panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model View Options for Construction Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model View Options Override Fill Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Model View Options for GDL Objects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Document Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Filter Elements in 3D Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Window Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open GL Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Cutting Planes Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3D Projection Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parallel Projection Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Perspective Projection Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sun . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RoofMaker Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TrussMaker Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grid System Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GDL (Geometric Description Language) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . GDL Object Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Text Editing Commands in GDL Script Windows . . . . . . . . . . . . . . . . . . . . . . . . Subtype Hierarchy Dialog Box (GDL Master Window) . . . . . . . . . . . . . . . . . . . Scheme Settings Dialog Box (Interactive Schedule) . . . . . . . . . . . . . . . . . . . . . . . . . . Format Options (Interactive Schedule) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Index Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . View Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Book Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subset Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Layout Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Import Views from ArchiCAD Project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Master Layout Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drawing Manager . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pasting Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28

2557 2559 2561 2563 2564 2566 2568 2571 2573 2575 2576 2578 2580 2583 2588 2590 2593 2594 2596 2597 2601 2603 2605 2615 2617 2621 2622 2639 2641 2642 2645 2650 2652 2655 2656 2658 2659 2661 2665 2667

ArchiCAD 16 Help

Contents

Paste Options Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2668 Print 2D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2669 Print 3D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2672 Print Picture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2673 Print Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2674 Header/Footer Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2676 Plot Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2677 Plot 2D Document . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2679 Plot Layout . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2680 Printer/Plotter Settings for MacOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2681 Creating PDF Output in MacOS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2682 Print Dialog Box (MacOS) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2683 Page Setup Dialog (MacOS) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2684 Plot Setup Dialog (MacOS) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2685 PhotoRendering Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2686 LightWorks Rendering Engine (Add-On) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2687 Internal Rendering Engine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2690 Z-Buffer Rendering Engine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2694 Sketch Rendering Engine . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2695 GRAPHISOFT BIMx Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2698 BIMx Menu Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2699 BIMx Navigation Tools and Shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2708 Modules . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2710 Hotlink Manager Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2711 Place Module Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2715 Module Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2717 XREF Management Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2718 Attach XREF Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2721 DXF/DWG Translation Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2724 Drawing Unit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2727 Open Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2728 Save Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2731 Attributes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2735 Layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2737 Pens & Colors . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2741 Line Types . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2744 Fills . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2745 Font-Style Conversion . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2747 Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2748 Custom Functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2749
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Contents

Merge DXF-DWG . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Merge DXF-DWG Model Space Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . Import Options for Elements on Paper Space . . . . . . . . . . . . . . . . . . . . . . . . . . . Smart Merge Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mark-Up Tools Palette . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mark-Up Styles Dialog Box . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Project Reviewer Environment . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool Settings Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Working in Tool Settings Dialog Boxes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wall Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Roof Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shell Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Beam Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Column Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slab Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mesh Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings: System Page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings: Scheme Page . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom) . . . . . . . . . Curtain Wall Settings: Panel Settings (Main, Distinct) . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings: Junctions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Curtain Wall Settings: Accessory Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Place Curtain Wall Dialog Box: Floor Plan and 3D Window . . . . . . . . . . . . . . Place Curtain Wall Dialog Box: Section Window . . . . . . . . . . . . . . . . . . . . . . . . Morph Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Settings of Library Part Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Object/Lamp Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Door/Window Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structure of the Door/Window Settings Dialog Box . . . . . . . . . . . . . . . . . . . . . . Door/Window Preview and Positioning Panel . . . . . . . . . . . . . . . . . . . . . . . . . . Where to Set Door/Window Parameters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Floor Plan Display of Door/Window: Symbolic vs. Projected . . . . . . . . . . . . . . Define Floor Plan Attributes of Doors/Windows . . . . . . . . . . . . . . . . . . . . . . . . Other Panels in Door/Window Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Graphical Interface Panel for a Door . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Nominal Sizes and Tolerance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Frame Style and Dimensions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30

2750 2751 2753 2755 2759 2763 2764 2767 2769 2773 2779 2788 2796 2800 2806 2810 2814 2821 2822 2829 2833 2836 2838 2839 2840 2842 2844 2850 2853 2861 2862 2864 2869 2872 2874 2880 2882 2884 2887 2891 2892

ArchiCAD 16 Help

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Leaf, Sash and Opening Direction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2894 Door Leaf Type and Handle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2895 Sidelight and Transom Sash Type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2897 Opening Type and Angle . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2899 Opening Lines - Door . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2900 Opening Lines - Sidelight and Transom . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2901 Reveal Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2902 Wall Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2903 Threshold Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2907 Casing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2908 Sill Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2909 Board Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2910 Sunshade Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2912 Tolerances . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2914 Masonry Arch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2915 Minimal Space . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2917 Graphical Interface Panel for a Window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2918 Nominal Sizes and Tolerance . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2920 General Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2922 Shape . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2925 Frame and Sash . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2926 Frame Widths . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2928 Sash Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2929 Opening . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2931 Opening Lines . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2932 Reveal Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2933 Wall Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2934 Custom Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2937 Custom Corner . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2939 Casing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2940 Sill Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2942 Board Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2944 Wall Inset . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2946 Sunshade Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2948 Masonry Arch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2950 Wall Closure Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2952 Plaster Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2953 Insulation Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2956 Finish Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2961 Air Space Closure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2964
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Contents

Skylight Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stair Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . StairMaker Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dimension Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Linear Dimension Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Elevation Dimensioning Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Radial Dimension Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Angle Dimension Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Dimension Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dimension Text Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Convert Dimensions Dialog Box (Add-On) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Text Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Label Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drawing Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fill Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Line Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Arc/Circle Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Polyline Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Section Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Elevation Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interior Elevation (IE) Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Worksheet Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detail Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Grid Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wall End Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spline Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hotspot Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Figure Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Camera Tool Settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Create Fly-Through . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

2965 2971 2979 2991 2992 2995 2997 2999 3002 3004 3006 3007 3010 3015 3025 3028 3030 3031 3032 3042 3049 3055 3057 3059 3063 3064 3065 3066 3068 3071

Index ________________________________________________________ 3073

32

ArchiCAD 16 Help

Getting Help on ArchiCAD 16

Getting Help on ArchiCAD 16


Context-Sensitive Help Finding a Help Topic Navigating in Help For More Information Context-Sensitive Help
ArchiCAD is equipped with a context-sensitive Help system. To launch the Help: Press F1 Or right-click on any particular ArchiCAD user interface element and choose the Whats this command The Help will open to a topic relevant to the ArchiCAD interface item you have clicked. (In some cases, the Help will open to the ArchiCAD main page.) You can also select Help from the ArchiCAD Help menu to bring up the Help main page.

Finding a Help Topic


From the Help main page, you have several ways of navigating to the topic you need:

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Use the Contents tab page in the left pane to browse the hierarchical list of topics. You can extend the tree-view by clicking on a topic to see sub-topics. Click on your topic of choice to open it in the right-hand pane. Click the book icon to close an open topic.

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Click the Index tab, then click the first letter of the topic you are interested in. The list of matching topics will be instantly displayed. Select from the list to access the topic you wish to open.

Click the Search tab, then enter your search term in the field. - Use the * key (asterisk) as a wildcard to denote any string of characters in the search. - Use the parentheses (...)to search for a particular phrase. Hit Enter or click the Go button to bring up search results. Click on a selected topic to display it in the right panel.

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Navigating in Help
Use the buttons at the top of the Help page to navigate.

Go to the next page in the Help

Click the right-arrow button to move forward to the next topic in the hierarchy.

Go to the previous page in the Help

Click the left-arrow button to move backwards to the previous topic in the hierarchy. 36
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Go back to the Help page you were before


Use the Back button of your Internet browser application. (This button may vary depending on your browser.)

Locate the current Help topic in the Table of Contents

Click the circling arrows button to highlight the location of the currently open topic in the Contents hierarchy.

Print out the current Help topic

Click the print button to open the print dialog box to print the current topic from ArchiCAD Help. (Make sure you click with the cursor in the opened Help topic which you want to print.)

Access Drop-Down text


Some Help topics include drop-down subheadings: to display the text under the subheading, click the arrow.

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Print PDF

Click the PDF icon to display the Help pages in PDF format and to access Adobes commands for printing the pages using PDF format. To return to viewing it in HTML format again, click anywhere in the Helps Table of Contents.

For More Information


To access additional sources of information about using ArchiCAD: See the links in the ArchiCAD Help menu. See the Getting Started booklet.

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ArchiCAD 16 New Features Guide


Design Freedom - Morph Tool Integrated Energy Evaluation Productivity Enhancements Integrate with Engineering

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Design Freedom - Morph Tool


Create freeform elements directly in ArchiCAD - so you dont have to import special shapes from other programs. The Morph has no geometric limitations: every edge and every surface can be moved and shaped in any direction, so you can create exactly the element you need to fit project-specific situations. Graphical interface uses familiar methods and interactions: select any edge, grab any point or surface, or any combination of their sub-elements, to modify the Morph with the help of the pet palette and real-time feedback. The Morph is a full-fledged ArchiCAD element that appears in all ArchiCAD views and lists, and can be classified for export to structural programs.

Design Unique Elements Transform Existing Elements Graphical Editing for Full Design Freedom
For more information, see Morphs.

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Design Unique Elements


Dedicated tool for creative geometries: model whatever you like from scratch, without an overload of parameters Create a solid body or surface by extruding one or more points, edges and/or surfaces along any path in space or revolving around an axis Transcend the limits of library parts: form object-like elements with curved and sloped surfaces to fit your specific space, without having to learn GDL programming

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Fine-tune texture display for any Morph surface

Unique furniture

Built-in furniture

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Conceptual modeling

Specialized railing

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Quick modeling of project environment

Model load-bearing elements and consoles in detail

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Transform Existing Elements


No need to create a brand-new Morph: Select one or more existing elements, and transform them into a Morph Using graphical editing, create unique geometric variations that are not supported by element parameters

Transform Wall to Morph, Change Edge Angle

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Graphical Editing for Full Design Freedom


Extrude, stretch, fillet from any point or surface Draw a polygon on element faces, then push to create a hole Use geometrical smoothing to achieve soft surfaces Use permanent Boolean operations to transform the Morph or any of its sub-elements

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Integrated Energy Evaluation


ArchiCADs new Energy Evaluation tool is an easy way to produce a reliable, quick snapshot of your buildings energy efficiency level. This native ArchiCAD function is specifically designed for use at an early design phase - when cost-saving design strategies can still be effectively compared and implemented. Energy Evaluation is designed for architects: no specific sustainable design training is needed.

Building Energy Analysis on Projects of Any Size Produce Quick Energy Evaluation Report Use Evaluation Feedback to Optimize Building Design
For more information, see Energy Evaluation.

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Building Energy Analysis on Projects of Any Size


Design the basic building envelope and internal spaces, then put the Energy Evaluation tool to work:
ArchiCAD 16 turns the architectural building model directly into a building energy model, utilizing the state-of-the-art automatic model geometry analysis function - a new benchmark for accuracy in energy simulation geometry data. Automatic model analysis turns the architectural building model into a single Thermal Block energy model Opaque and transparent elements of the building envelope and internal structures are automatically listed with their relevant properties A single ArchiCAD element is automatically split into several parts depending on its position (e.g. underground vs. above-ground parts) if necessary, in order to generate precise energy calculation input Multiple energy model visualization options Possibility to communicate the ArchiCAD buildings simplified geometry to third-party, locally compliant, stationary energy calculation tools in Excel format Possibility to export the ArchiCAD buildings second-level space boundary geometry data to external energy simulation software via IFC

Building energy model - Structures view

Space boundary category

Assign Additional Data to the Building Energy Model from Extensive Built-in Lists- No Specialized Knowledge of the Topics Below is Required:
Physical properties of structures and openings Levels of self-shading and different shading devices Environmental settings: soil type, surrounding surfaces, wind protection, external shading conditions Operation profile (e.g. day-to-day building usage) with at-a-glance visualization MEP systems: basic heating, cooling, hot water generation and ventilation methods Green systems: solar collectors, air-to-air energy recovery and heat pumps Primary energy and CO2 emission factors 49

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Local prices of energy source

Operation Profile dialog box

Climate Data Access and Visualization


Import analytic weather data files Obtain gridded climate information from the online weather server

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Produce Quick Energy Evaluation Report


Certified VIPCore engine calculates hourly building energy balance for a one-year period, in next to no time Advanced dynamic energy simulation technology (e.g. surface-based calculation of heat flow through underground structures) Energy Evaluation Report displays detailed graphical and numerical feedback on energyrelated structural performance, yearly energy consumption, carbon footprint and monthly energy balance

Energy Performance Evaluation Report

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Use Evaluation Feedback to Optimize Building Design


Use Report data to optimize design parameters (e.g. building area/orientation, fenestration, shading, composites, glazing ratio, green strategies) in order to minimize energy consumption and carbon footprint

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Productivity Enhancements
Easier Access to More Library Parts Improved Custom Creation of Library Parts Improved 3D Editing Easy-to-Use Rotate Command Better Project Location/Project North Definition Expanded Project Info Dialog Box Expanded Teamwork Backup Options Assign Thermal Properties to ArchiCAD Fills Faster Hotlink Updates Library Enhancements

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Easier Access to More Library Parts


Access to GRAPHISOFTs new web-based BIM Components Portal (BIMcomponents.com), plus an improved search function, ensures that you can quickly find and use the exact object your project requires.

Improved Search Function: Find Library Parts Faster


More intuitive Search function (in Settings dialog box of Object-type tools) finds library parts in all your projects active libraries - including linked, embedded and BIM Server Libraries Engine searches not just among library part names, but also their parameter names and descriptive texts The same Search function also finds library parts on the Internet, through the BIM Components Portal

For more information, see Search for Library Part.

New BIM Components Portal for Direct Access to GDL Objects


Search on BIMcomponents.com directly from ArchiCAD to access thousands of GDL objects - including international, country-specific objects not included in the ArchiCAD library of your own language version See a preview and view instant information on the found library parts One-click Download and Embed command brings the object from the web straight into your project library Join the BIMcomponents.com community to evaluate and recommend objects Optionally share your own custom objects on the BIMcomponents.com

For more information, see BIM Components Portal.

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Improved Custom Creation of Library Parts


In ArchiCAD, you can save construction elements as custom GDL objects - like windows, doors, and their components (such as a customized door knob). Now in ArchiCAD 16, custom creation of library parts is simpler and more logical: All model-based library parts can be saved from the Floor Plan as well the 3D window Library parts saved from the 3D window can now use any 3D projection, instead of only dedicated directions All of these functions are conveniently grouped under a single menu: File > Libraries and Objects > Save Selection as. Define the new library parts default Materials, Fills and Pens. After placing the library part, you can further fine-tune these attributes in Object Settings. (In previous versions, custom objects included only the attributes of their source elements with no possibility to change them in element settings.)

For more information, see Graphic Creation of Custom Library Parts and Components.

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Improved 3D Editing
These handy improvements take the guesswork out of 3D input.

Input Elements Anywhere in 3D Space


Even before you start the input: You can offset the Editing Plane and thereby reset the default element elevation - with every construction tool Projection line to the Editing Plane is shown immediately

Place new Objects not just at their default elevation, but at any clicked point: such as a surface (e.g. wall, tabletop), or other snap point

Snap to Surface in 3D Window


As of ArchiCAD 16, your cursor will snap to any surface (as well as edges and points) in the 3D window - for easy input among elements in space.

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Move and Elevate in One Step


Use the Drag command to move a selected element to any point in space (not just on the XY plane)

The Z-direction Guide Line is available to constrain the move to be perpendicular to the Editing Plane Lock input to Editing Plane (use Shift or the Lock to Plane command)

Better Editing Plane Controls


Easier access to plane-switching buttons New Next Plane option lets you cycle through context-specific planes Zoom-sensitive gridlines: as you zoom in, additional automatic gridlines appear on the Editing Plane

New Smart Cursor Variants


These new variations for the familiar ArchiCAD smart cursor help make precise input even easier: Surface Edge meets a surface Edge meets a surface at a 90 degree angle Two surfaces meet Two surfaces meet at a 90 degree angle

Improved 3D Feedback for Split Command


Red cutting plane in 3D shows where the element will be split

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For Morphs, use a cutting plane at any angle (not just vertical)

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Easy-to-Use Rotate Command


Now all elements use the same, single Rotate command, with new fun feedback that looks like a protractor

Shells, Curtain Walls and Morphs can be rotated around any axis in the 3D window space (known as the separate Free Rotate command in earlier versions) - to do this in ArchiCAD 16, just use the plain Rotate command

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Better Project Location/Project North Definition


Define the projects geographical coordinates more accurately in the new Project Location dialog box. Use the Project Location dialog box (instead of the Cities dialog box) to set the exact project location with a precise latitude and longitude; click built-in link Google Maps to get coordinates and see your location You can still set an approximate project location by applying a predefined City (also available from the Project Location dialog box) Define Project North here, either numerically or by turning the arrow graphic Define a Project Altitude relative to Project North; optionally use the Altitude value as a fixed Reference Level in Project Preferences, available in all dialogues that refer to a Reference Level Save all location data in an xml file for easy import/export to other projects Use Project Location dialog for easy access to Project Info data (Project Name, Site Address)

Define Project North Within the Building Model


A new function makes it a snap to define Project North right in the project. In either Floor Plan or the 3D window, use the Options > Project Preferences > Set Project North command

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Click in the project, then drag the cursor to define Project North

For more information, see Project Location and Project North.

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Expanded Project Info Dialog Box


Project Info contains many new data types - like the new Full Address fields, for Site, Architect and Client alike, whose data entry interface has all the room you need List of data types has been reorganized into three transparent categories for easier management

For more information, see Project Info.

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Expanded Teamwork Backup Options


Two backup formats - the new PLN backups plus the familiar BIM Project Backups - are now available, so you can keep working in case of emergency, even if your BIM Server stops working for any reason (e.g. hardware problem, power outage). Combine the BIM Project backups and PLN backups to find the right balance for the backup strategy in your office.

Use BIM Project Backups to Quickly Restore BIM Server Data


BIM Project Backups also contain all BIM Server-related information (such as user data and roles); users can resume working as soon as the backup file is restored to any BIM Server, without the need to re-add users or re-define roles BIM Project Backups are created and managed by the server - no user interaction needed By default, a new BIM Project Backup is created every hour - re-set the schedule to fit your companys needs

Use PLN Backups to Restore Data in ArchiCAD


A PLN-format backup of your Teamwork project contains your model data only If your server stops for any reason, yet you need to keep working while the server is restored, open this PLN file as a solo project, using any current or future version of ArchiCAD The PLN Backup process, which utilizes a clients computer, is quick and fully automatic, apart from the need for the client confirmation By default, PLN backups are created daily - re-set the schedule to fit your companys needs

Easy Recovery of Both Backup Formats


Both types of Teamwork backups are listed in Project Settings. Restore BIM Project backup file: Use Rollback to restore the file on the same BIM Server, then keep working Download the BIM Project backup file to any location, then restore it to a different BIM Server Use Server Manager to import or export the BIM Project backup file to any other BIM Server Restore PLN Backup file: Download the file, then open it in any current or future ArchiCAD client version Re-share the file from ArchiCAD once the server is running again

Automatic Backups of Additional Server Data


Backups of Teamwork User/Role data are created automatically by the BIM Server whenever data are modified For more information, see Backup Teamwork Project.

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Assign Thermal Properties to ArchiCAD Fills


For defining Cut Fill types, the Fill Types dialog box now has a new tab page for Thermal Properties These properties are used in the new Energy Evaluation function While all the Cut Fills provided in ArchiCAD have predefined properties, you can still define any other Cut Fill and assign thermal properties to it as needed, so you dont have to open and edit an XML file Access the comprehensive Material catalog from Fill Types Click to choose the desired material and assign its thermal properties

For more information, see Fill Thermal Properties Panel.

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Faster Hotlink Updates


Hotlink updates are faster in the following situations: Single-story hotlinks updated from the same source file Update of modules in Teamwork, whose source file is also a Teamwork project

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Library Enhancements
General Library Developments Furniture Lamps Plumbing Fixtures Building Structures Other objects Streamlined Label Options Story Sensitive Display of Library Parts New Door/Window Folder Structures and Names Rationalization of Door and Window Objects Window Improvements Door Improvements

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General Library Developments


Descriptions
All library parts are accompanied by a short text description to aid in searching and identification.

New Preview Pictures


All objects in the following folders have new rendered previews: Beds, Chairs, Couches and Sofas, Tables, Cabinets and Shelves, Kitchen Cabinets.

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Furniture
New and Improved Objects Support Office Design
Three new library parts support the efficient design of large office workspaces in 3D: Office Workstation Solo Office Layout Island Office Layout Linear The following library parts were enhanced for the same purpose: Office Desk L1 / L2 / Rect Office Cabinet 01-02

Options of the new Office Layout Island 16 library part

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Lamps
New and merged lamp types accommodate a better graphical interface and a wider range of geometry options: more shapes and shade types to choose from, more options for lighting setup. Pendant Lamp: Incorporates former Hanging Lamps 01 through 04 Ceiling Lamp: Incorporates former Mushroom Fixture Lamp

New shade types of the Ceiling Lamp 16 library part Wall Lamp: Incorporates former Wall Lamps 02 through 05 Fluorescent Lamp: Incorporates all former Fluorescent Lamps except Fluorescent Wall lamp) Spotlight Kit: - The old library part of the same name has been replaced by a new, modular, configurable lamp - The old geometry is available as one option in the series of selectable new geometries Wall Spotlight: The old Wall Lamp 01 object is extended by functionality similar to that of the Spotlight Kit object

Some mount types of the Spotlight Kit 16 library part

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Plumbing Fixtures
WC - A single, flexible object, the WC 16 library part incorporates all the options of eleven separate WC variations from the ArchiCAD 15 library. Moreover, the choice of types is now even wider: - New floor-mounted and wall-hung bowl types were added - New cistern types and in-wall carrier were added

New bowl types of the WC 16 library part WC Corner - This library part involves the following old objects: WC High Seat Corner, WC LT Corner - This WC object also includes new cistern types

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Building Structures
Metal Web Joist: New library part

The dimension settings of the new Metal Web Joist 16 library part Profiled Sheet: This library part, which includes new profiles, merges the following old objects: Corrugated Sheet Inc, Corrugated Sheet Vert, Profiled Sheet Inc, Profiled Sheet Vert

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Other objects
Railings and Fences
All railings and fences have a new and improved interface for easy parameter assignment.

The new Dimension settings UI tab page of the railing library parts

People 2D Symbols
All 2D people symbols now have a 3D version, mainly for use in sections/elevations.

Bollard
New bollard shapes are available as part of the Parking Place object, as well as the Parking Stall and Parking Places Polyline (USA library only).

Simplified Taps
New simple styles were introduced to decrease 3D model size.

Electrical symbols: ganged switches, duplex and quad receptacles


USA Library only. Revised, corrected and improved 3D for US electrical symbols.

Coordinate Object
The library part displays the x,y,z coordinates of its insertion point; coordinates are also available for listing.

Zone Stamp 2
New, advanced zone stamp with scale sensitivity.

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Streamlined Label Options


The old tool-specific labels have been merged into just two library parts: Structure Label: involves the features of the old Wall, Roof, Slab and Shell Labels Dimension Label: involves the features of the old Object, Beam and Column Labels

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Story Sensitive Display of Library Parts


The following library parts, which typically can appear on more than one story, now have the option for different displays by story. These are the following: Steel Frames Downspouts Ladders Hoods Escalator Moving Walkway (New object)

The story sensitive display of the ladder objects

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New Door/Window Folder Structures and Names


Doors and Windows are now organized in new folder structures that reflect the operation type, shape and functionality of the openings All doors and windows have new, clear names without abbreviations

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Rationalization of Door and Window Objects


To reduce the number of library parts, many openings having the same or similar functionality (operation type) were merged and in many cases improved, without any loss in features The eliminated library parts are seamlessly migrated to their AC16 successors For a complete list of changes, see Door and Window Migration.

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Window Improvements
Improvements for Special Windows
Multiple opening types are now available for special windows (where needed) Special windows now have the same user interface tabs introduced earlier for basic windows: Shape, Sash Options, Opening, Frame and Sash

New Opening Types for Basic Windows


All basic windows (except for double sash windows) have the following new opening types: Double Sash, Sliding, Sliding Mirrored, Double Sliding, Double Sliding Mirrored, Single Hung, Double Hung.

Variable Frame Widths


All windows (where needed) can now use a different frame width on each side.

The frame width settings of the Double Window

New Sash Type


Fixed Sash is available for all windows.

Reveal Improvements
The bottom reveal type can be set separately from the reveal on other sides of the window. Available bottom reveal types: No Reveal, Reveal, Negative Reveal, Slanted Reveal, Historic Reveal, Custom Reveal.

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Door Improvements
New Doors
Arch Sliding Door with Transom 16 Sliding Door with Transom 16

The new Sliding Door with Transom 16 library part Double Egress Door - US only. New door with double egress opening type and special frame profile

The frame settings tab page of the new Double Egress Metal 16 door

New Sash Types for Sidelights


New sash types are available for sidelights: Divided and Panel.

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New Opening Types for Sidelight and Transom Sashes


The following new opening types are available for all sidelight and transom sashes: Fixed Sash, Double Sash, Pivot, Sliding (horizontal), Single Hung.

Double door with reversible sidelight and bottom hung transom sash

Handle types
Handle type selection was revised for all doors. New handle types are available in most doors, and certain unnecessary handle types were eliminated, where applicable.

Pocket Frame
Frame can be selected for the pocket (in-wall) part of the door, and displayed in 2D windows and schedules.

Storefronts
Storefront doors were updated to achieve the same functions as other doors: Nominal Sizes and Tolerance options were added, enabling the same dimensioning methods as other doors User Interface is now similar to other doors The parameter Door/Window belongs to the Zone into which it opens was added for scheduling purposes

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Casing with Rolling Shutter


A Rolling shutter placed behind the faade can now use inside and outside casing, on both sides of the frame

Rolling shutter with casing Set Shutter Width for Decorative Shutter Decorative shutters width can be set separately from the window width

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Integrate with Engineering


IFC Improvements Smarter DXF/DWG Data Exchange

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IFC Improvements
Usability Improvements for Easier IFC Property Management Support for Multiple IFC Standards Extended IFC Database Improved Site Geometry Import Better IFC Performance

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Usability Improvements for Easier IFC Property Management


IFC properties can be very numerous - including custom parameters, built-in parameters, and those you have imported into your project from another program. Though the IFC database in ArchiCAD is becoming more sophisticated, now its easier to manage it all:

Use Find & Select on all IFC Properties


Search for any IFC property, just like ArchiCAD properties

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List IFC properties in the Interactive Schedule

View Only the Data You Need

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can edit the IFC properties of each model separately within the IFC Manager - you dont have to sift through all the data at once.

Save Custom Property Schemes for Easy Transfer Between Projects


Once you are done defining custom IFC properties in one project, you dont have to start over again in a new project. Save all custom properties as a Scheme in an .xml file Export and merge custom properties file between ArchiCAD projects: all the custom-defined properties (without their values) are recreated in the new project, without overwriting any data

One-Click Custom Property Assignment to All Elements


Save time and trouble with the option to assign a custom property to all elements of a given type, or to all elements in the project.

Quick Property Editing


Rename or delete custom properties one by one.

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Support for Multiple IFC Standards


ArchiCAD supports IFC 2x3 Coordination View. This built-in and default standard is the most widely used IFC standard (Model View Definition). In addition, you can export IFC data to comply with other IFC standards. Define Custom Properties and other definitions (e.g. Classification Reference, Space Occupant and Actor) using formats which comply with: U.S. GSA standards such as OmniClass and UniFormat Norways Statsbygg Finlands Senate Properties Japans buildingSMART and others

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Extended IFC Database


To allow your exported data to comply with these additional standards, the IFC interface in ArchiCAD includes the following new data types:

New Assignments: Space Occupant and Actor


New ways to group elements in IFC Manager: the Space Occupant and Actor assignments (alongside the existing Group and Zones) allow for more detailed definition of individual zones, buildings, stories, and building elements Required for compliance with many IFC standards

Classification Reference for Elements and Zones

Optionally add a Classification Reference to all ArchiCAD elements and Zones, so that your exported IFC data complies with standards such as GSA Assign Classification Reference in either element Settings dialog boxes or the IFC Manager

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Built-in Data Rules for Automated, Standard-Specific Definition

When defining a Classification Reference, choose among the built-in, predefined rules, depending on the standard you have to use. Just click on a rule - the required data fields are added automatically You can also custom-define Classification rules in XML format. Use these rules to automatically classify or define properties for selected project elements

Access to IFC Data


IFC properties and attributes can now be queried through the ODBC interface 3rd party developers can also extract, create and modify IFC properties and attributes on the ArchiCAD API interface

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Improved Site Geometry Import


Filter Imported Sites to Limit File Size
If data contains multiple sites, choose to import just the site(s) you need. Or you can choose to import no site at all.

Smarter Import of Site Geometry

IFC Sites are now imported to ArchiCAD as Morphs, rather than GDL objects. The result: More accurate geometry: editable Morph with perfect site geometry can be converted from all type of geometry representations of IFC Site (BREP, Surface Model, Geometric Set) More flexibility: the resulting Morph element is freely editable in graphical form

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Better IFC Performance


The possibility to import sites as Morphs (rather than objects) improves performance, since Morph generation is faster. This means: Faster IFC import (about 20%) Faster IFC model handling

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Smarter DXF/DWG Data Exchange


These developments improve roundtrip data exchange using DWG/DXF file formats:

Preserve Original Data


If you import DWG blocks to ArchiCAD and then re-export them without editing, you can check the option to store the original blocks, so that unmodified DWG blocks remain intact. This way, consultants working in ArchiCAD can edit parts of the imported DXF/DWG file, then export it back without overwriting the unchanged blocks. (In earlier versions, new DWG blocks were created at the end of a roundtrip, even if those parts of the project had not been modified.)

Preserve Original Block Positions


The original insertion points of blocks in the ACAD model are preserved even after a roundtrip with ArchiCAD: the revised blocks will be inserted in the same position as their original startingpoint.

Smarter Handling of Zone Data


Zones exported from ArchiCAD are interpreted more intelligently in the DXF/DWG file As GDL objects, the zone stamps are now converted to blocks separately from other parts of the zone This way, identically structured zone stamps will constitute a single block, resulting in fewer total blocks created in the DXF/DWG file; smaller file size; and more efficient editing of the zone stamp blocks

Smart DWG Export of Rotated Views


When you export a Layout that contains a Drawing originating from a rotated ArchiCAD view, the model will appear in DWG Model Space in its unrotated form; but the DWG PaperSpace viewpoint will show the model in its rotated form.

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Migration Guide for ArchiCAD 16

Migration Guide for ArchiCAD 16


You can open older-version files (ArchiCAD 8.1 and up) in ArchiCAD 16. Since ArchiCAD features are developed and improved in each succeeding version, your olderversion project will, in some respects, work differently after you migrate it to ArchiCAD 16. This Migration Guide calls your attention to these changes. To use the Migration Guide, click on the link below that corresponds to the project version you wish to migrate. This will take you to a checklist of migration issues you should consider.

Migrating from ArchiCAD 15 Migrating from ArchiCAD 14 Migrating from ArchiCAD 13 Migrating from ArchiCAD 12 Migrating from ArchiCAD 11 Migrating from ArchiCAD 10 Migrating from ArchiCAD 8.1 or 9 Minor Interface Changes in ArchiCAD 16

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Migrating from ArchiCAD 15


Migrating Labels Migrating EcoDesigner Data Migrating Libraries to ArchiCAD 16 Door and Window Migration Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16 Migrating the BIM Server Minor Interface Changes in ArchiCAD 16

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Migrating from ArchiCAD 14


Migrating Roofs and Skylights Migrating Libraries to ArchiCAD 16 Migrating Labels Migrating EcoDesigner Data Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) Migrating the BIM Server Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16

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Migrating from ArchiCAD 13


Migrating Labels Migrating EcoDesigner Data Migrating Roofs and Skylights Migrating Libraries to ArchiCAD 16 Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) Migrating the BIM Server Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16 Minimal Space Extended to Doors

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Migrating from ArchiCAD 12


Migrating Labels Migrating Roofs and Skylights Migrating Libraries to ArchiCAD 16 Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) No Automatic Home Story Settings Review Object-Type Element Criteria in Interactive Schedule Open Older (pre-13) Teamwork Files in ArchiCAD 16 Lost Criteria Sets

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Migrating from ArchiCAD 11


Migrating Labels Migrating Roofs and Skylights Migrating Libraries to ArchiCAD 16 Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) No Automatic Home Story Settings Review Object-Type Element Criteria in Interactive Schedule Open Older (pre-13) Teamwork Files in ArchiCAD 16 Lost Criteria Sets Migrate Projects Containing Hotlinks Doors and Windows in Partial Structure Display Adjust Section/Elevation Marker Display DXF/DWG Translator Changes in Converting ArchiCAD Fills IFC Data Review New Model View Options for Fills

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Migrating from ArchiCAD 10


Migrating Labels Migrating Roofs and Skylights Migrating Libraries to ArchiCAD 16 Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) No Automatic Home Story Settings Review Object-Type Element Criteria in Interactive Schedule Open Older (pre-13) Teamwork Files in ArchiCAD 16 Lost Criteria Sets Migrate Projects Containing Hotlinks Doors and Windows in Partial Structure Display Adjust Section/Elevation Marker Display DXF/DWG Translator Changes in Converting ArchiCAD Fills IFC Data Review New Model View Options for Fills

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Migrating from ArchiCAD 8.1 or 9


Migrating Labels Migrating Roofs and Skylights Migrating Libraries and Objects from ArchiCAD 12 and Earlier Changed Renovation Features VR Scenes and VR Objects No Longer Supported Phase-out of Images in QuickTime Formats Migration of Exported Options Files (.xml, .aat, .prf) Open Older (pre-13) Teamwork Files in ArchiCAD 16 Lost Criteria Sets Migrate Projects Containing Hotlinks Doors and Windows in Partial Structure Display Adjust Section/Elevation Marker Display DXF/DWG Translator Changes in Converting ArchiCAD Fills IFC Data Review New Model View Options for Fills Migrating PlotMaker Layout Books to ArchiCAD 16

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Migrating Labels
When you open an older-version ArchiCAD project in ArchiCAD 16, all labels from the old version will be retained as-is, in appearance and function. The label options in ArchiCAD 16 have been streamlined, with some new functionality: to take advantage of this, you must replace your old labels with the new ones in ArchiCAD 16.

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Migrating EcoDesigner Data


If you used the EcoDesigner add-on with an older-version ArchiCAD project, some EcoDesignerspecific settings were saved with that project. If you open that project in ArchiCAD 16 and start the Energy Evaluation function, you will find that some of your settings are retained, if the same options are also available in Energy Evaluation: Climate and Location settings are replicated in Energy Evaluation Data from EcoDesigners MEP Systems and Energy and Green Energy tab pages are retained as-is in Energy Evaluation. Thermal properties, defined in EcoDesigner in the old Model Review palette, are retained in Energy Evaluation (available in the new Thermal Properties panel of the Fill Types dialog box) The Activities data from EcoDesigner is interpreted in Energy Evaluation as an Operation Profile

Zone-Based Model Analysis in Energy Evaluation


Energy Evaluations model analysis, based on zones and the creation of differentiated space boundaries, is fundamentally different from EcoDesigner, which was element-based. Consequently, your results in Energy Evaluation will likely be different (and more accurate) than when using EcoDesigner, depending on how you modeled the building. Important: When migrating a project to ArchiCAD 16, the correct Energy Evaluation result depends on the accurate use of zones throughout the model. Review and correct your zones as necessary.

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Minor Interface Changes in ArchiCAD 16


Changed Installation Default (Work Environment migration)
As part of the installation process for ArchiCAD 16, customized Work Environment profiles from earlier versions are NOT imported by default. If the installer detects an earlier version of ArchiCAD on your machine, you still have the option of importing customized Work Environment Profiles from versions ArchiCAD 9 through 15. This installer option is now set to No by default: your customized Work Environments will not be imported. The reason is that if you import an older-version Work Environment profile to a newly installed ArchiCAD, and if you apply this imported profile, the new features of the latest version will not be visible in your interface, and you will have to customize all your menus and toolbars to include the new commands.

New Project Location Dialog Box


Use the Options > Project Preferences > Project Location dialog box (instead of the Sun dialog box) to set the exact project location with a precise latitude and longitude, and associate this position with any custom-defined project name and site address. Click to see your location in Google Maps. You can still set an approximate project location by applying a predefined City attribute formerly accessible through the Sun dialog box, now through the Project Location dialog box.

Project North Control in New Location


The Project North control has been moved from its former home in Project Preferences: Levels & Project North to the new Project Location dialog box (at Options > Project Preferences). Accordingly, Levels and Project North Preferences is now called Reference Levels.

Changed Construction Elements Preference


Enhanced Wall Connections pop-up replaces Wall & Beam Connections radio buttons.

All Antialiasing Options in Work Environment


The Antialiasing options, for both 2D and 3D windows, are now in one place on the Work Environments Advanced Redraw Options page.

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In earlier versions, the checkbox for Antialiasing with Open GL was located in the Open GL Options dialog box (accessed from 3D Window Settings if your 3D Engine is Open GL.)

New Renovation Filter Options for Demolished Elements


Renovation Filter Options now include two additional filter options for elements set To be Demolished: Solid Cut Fill Transparent Fill

Changes in GDL Object Editor


When you open this dialog box (use the Open Object command on a selected library part), the default page is now called Details. This page contains the Subtype controls as well as Object Information fields (e.g. Author, Description) for use with the new BIM Components Portal. The Details page also contains the Compatibility Options (formerly Details button). The former Comment page has been eliminated, its function replaced by the Description field located in the Details page.

Drawing Unit Definition for DXF/DWG File Exchange


The Drawing Unit options on the DXF/DWG Translator Settings page (File > File Special > DXF-DWG Translator Setup) now include a new checkbox (marked by default): Prefer Drawing Unit definition in DXF/DWG file. This means that ArchiCAD will use the Drawing Unit definition as set in the original imported DXF-DWG file. You still have the option to define or reset the drawing unit in the Translator, as before.

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Changed Controls in Library Part Settings


In addition to the new Search interface in the Settings dialog boxes of all object-type tools, other controls in Library Part Settings have been added, eliminated or relocated: The Empty Opening button (Door/Window Settings) has been moved to the bottom left of the dialog box. The pop-up containing Show in Library and Copy name options has been eliminated from the Preview and Positioning panel. The library part name can now be copied directly from the name field. The Show in Library command has been replaced by the Show in Folder View/Show in Subtype view commands, available from the context menu of any library part that has been found in a search. New library-related command buttons are available from the bottom left of Library Part Settings: Library Manager; Load Object; Go to BIM Components Portal; Share Object. The Info Box of Library Parts now has a pop-up button enabling you to navigate to the Library Manager, the Load Object dialog box, and the BIM Components Portal.

New Thermal Properties Tab Page in Fill Settings


For defining Cut Fill types (Options > Element Attributes > Fill Types), the Fill Types dialog box now has a new tab page for Thermal Properties. (These properties are used in the new Energy Evaluation function.)

Changed Rotate Commands


The Free Rotate command and functionality (available in earlier versions for the Shell and the Curtain Wall) has been merged into a single, generalized Rotate command. Shells, Curtain Walls and Morphs can be rotated around any axis in the 3D window space - to do this, use the plain Rotate command that is available for all elements.

Changed Pet Palette Command in 3D Window


When editing a construction element in the 3D Window, the Elevate command is no longer available from the pet palette. This is because new free move (or Drag) option enables you to graphically move and elevate the element anywhere in space in one step. You can still use the Edit > Move > Elevate command (and optionally re-set the Home Story) to move the element vertically.

New Cover Fill Display Option for Shell (and Morph)


In the Floor Plan and Section panel of Shell Tool Settings, there is a new display option for displaying the elements Cover Fill: it is the 3D Projection checkbox. (This is checked by default. In this case, the other Cover Fill Orientation options are not available.)

Changed Guide Line Options in 3D Window


You can no longer create a Guide Line along the edges of the 3D Editing Plane (as you could in ArchiCAD 15.) 105

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Changed IFC Export Option Name


The export option standard formerly known as Simplified view (BREP only) is now called Coordination View (Surface Geometry).

Different Default for Roof Trimming Body


The Trimming Body option for Roofs (Roof Settings Model Panel) is now set to Contours down by default (rather than Pivot Lines down, as in the previous version).

New Icon in Layer Settings


The new Filter icon in Layer Settings changes depending on whether it is set to Show All, or is using a filter:

Better Preview in Interactive Schedule: Footer Settings


Realistic preview replaces text-only preview of Interactive Footer, in Footer settings:

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Reorganized Design Menu


Several commands are located in new sub-menus of the Design menu. The commands of the Modify Wall add-on are now grouped in the new Design > Wall Extras sub-menu. The commands related to roof design (Crop to Single-Plane Roof, Crop Zone, Create Roof Level Lines, RoofMaker) are now grouped in the new Design > Roof Extras sub-menu.

Menu Renamed
The former Grid Options menu (under the View menu) is now called Grid & Editing Plane Options.

Show/Hide Editing Plane


The toggle command to show/hide the 3D Editing Plane is: View > Editing Plane Display.

Open Option in New Location in DXF-DWG Translator


A new checkbox is found on the Open Options page of DXF-DWG Translator Settings. The Convert 3D Solids, Regions and Bodies into GDL objects option is the same one formerly on the Custom Functions page of Translator Settings.

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Door and Window Migration


The doors and windows from version 15 and before will automatically be replaced by their equivalents in version 16. Note the following: The windows and door sidelight sashes hotspots (e.g. Sash hotspots) will not be migrated accurately. Similarly, the transom/mullion hotspots may not retain their original positions; and if the user has placed dimensions on a custom window grid, those dimensions will not retain their original positions after migration.

Backward Migration of Doors and Windows


You can backward-migrate version 16 doors and windows that have equivalents in the version 15 library. Note the following: You cannot backward-migrate doors with new sidelight/transom sash or opening types. You cannot backward-migrate window with new opening types.

Merged Windows and Doors


To reduce the number of library parts, many doors and windows of similar functionality (operation type) were merged and in many cases improved, with no loss in features. The following are lists of the resulting new Door/Window library parts in ArchiCAD 16. Rectangular Windows W1 Tilt-Turn --> Window 16 W2 Tilt-Turn --> Double Sash Window 16 W Pivot Hung --> Window 16 W Direct Glazed --> Window 16 W Awning --> Window 16 W Bottom Hung --> Window 16 W M Bottom Hung --> Window 16 W M Direct Glazed --> Window 16 W M Double Sash --> Double Sash Window 16 W M Reversible --> Window 16 W M Side Hung --> Window 16 W M Top Hung --> Window 16 W Emergency Escape --> 2-Sash Sliding Window 16 Special (Non-Rectangular) Windows W Arched Cas Transom --> Arch Top Window 16 W Arched Cas --> Arch Top Window 16 W Arched Fix --> Arch Top Window 16 108
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W Multiside Fix --> Multiside Window 16 W Multiside Piv --> Multiside Window 16 W Octogonal Fix --> Multiside Window 16 W Octogonal Piv --> Multiside Window 16 W Oval Fix --> Oval Window 16 W Oval Piv --> Oval Window 16 W Round Fix --> Round Window 16 W Round Piv --> Round Window 16 W1 Trapezoid Fix --> Trapezoid Window 16 W2 Trapezoid --> Double Sash Trapezoid Window 16 W M Curved --> Curved Window 16 W Emergency Escape --> 2-Sash Sliding Window 16 Doors D1 Double Acting 15 -> Door 16 D2 Double Acting 15 -> Double Door 16 D2 Double Egress 15 -> Double Door 16 D1 Entrance 15 -> Door 16 D1 Entrance side1 15 -> Door with Sidelight 16 D1 Entrance side2 15 -> Door with 2 Sidelights 16 D Sliding 1Sidelight Raised 15 -> Sliding Door with Sidelight 16 or Sliding Door, Sidelight, Transom 16 (depending on whether transom was enabled in AC15) D Sliding 2Sidelight Raised 15 -> Sliding Door with 2 Sidelights 16 or Sliding Door, 2 Sidelights, Transom 16 (depending on whether transom was enabled in AC15) D1 1Sidelight Raised 15 -> Door with Sidelight 16 or Door with Sidelight and Transom 16 (depending on whether transom was enabled in AC15) D2 1Sidelight Raised 15 -> Double Door with Sidelight 16 or Double Door with Sidelight, Transom 16 (depending on whether transom was enabled in AC15) D1 2Sidelight Raised 15 -> Door with 2 Sidelights16 or Door with 2 Sidelights and Transom 16 (depending on whether transom was enabled in AC15) D2 2Sidelight Raised 15 -> Double Door with 2 Sidelights 16 or Double Door with 2 Sidelights, Transom 16 (depending on whether transom was enabled in AC15) D2 Sliding 15 -> Sliding Door 16 D3 Sliding 15 -> Sliding Door 16 D4 Sliding 15 -> Sliding Door 16 D1 Folding 15 -> Sliding Folding Multipanel Door 16 D2 Folding 15 -> Sliding Folding Multipanel Bifold Door 16

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Migrating Roofs and Skylights


Roofs
Single-plane Roofs All Roofs, including dome and vaulted Roofs, will be turned into a set of Single-plane Roofs in ArchiCAD 16. In outward appearance, your Roofs will not change. Display Preference for Single-plane Roof/Skylight By default, all newly placed Roofs and Skylights in ArchiCAD 16 will be displayed on the Floor Plan showing all visible contours, as if projected from a 3D view - this is a new display mode in ArchiCAD 16. If you prefer to display Single-plane Roofs (and any Skylights they contain) in ArchiCAD 16 as they were in ArchiCAD 14 and earlier - that is, their top surface only - you can switch this as a Project Preference: go to Options > Project Preferences > Construction Elements, and choose Symbolic (as in ArchiCAD 14 and before), as your preferred display mode.

Show on Stories Options for Migrated Roofs

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Skylights
Skylights Placed using the Skylight Tool If you migrate an older-version project containing Skylights placed with the Skylight tool, they will be automatically converted into ArchiCAD 16 Skylights, with all their parameters preserved, and capable of all Skylight functionality that is available in ArchiCAD 16. However, their display on the Floor Plan will, by default, remain symbolic, as it was in the earlier project version. In outward appearance, your Skylights will not change, and their Floor Plan display parameters will be retained, although these are not available for Skylights in ArchiCAD 16. The Floor Plan display of new Skylights placed in ArchiCAD 16 is based on a 3D projection, rather than symbolic. If you want to use this new display mode for your migrated Skylights, you can switch this as a project preference: Go to Options > Project Preferences > Construction Elements, and choose True 3D projection as your preferred display mode. Skylights Placed using the Object Tool Skylights that were placed using the Object tool will remain objects, and will lack the full functionality of ArchiCAD 16 Skylights.

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Migrating Libraries to ArchiCAD 16


The new version of ArchiCAD will work perfectly well with any older-version ArchiCAD libraries. However, if you stay with your older libraries, you will not get the full benefit of library improvements and fixes in ArchiCAD 16. We recommend that when you migrate a project to ArchiCAD 16, you also switch to the ArchiCAD 16 Library. The best way to do this is to go to Library Manager and add the ArchiCAD 16 Library; then use the Consolidate function described in the next section. Note: The consolidation process and Migration Libraries are available only for migrated projects that use ArchiCAD Libraries 10 and later.

Migrate to ArchiCAD 16 Library Automatically: Consolidate Libraries


Any time you add an additional ArchiCAD library to a project that already has one, ArchiCAD will recognize the presence of older-version ArchiCAD libraries (versions 10 and later). In this case, the yellow Consolidate button appears in Library Manager. Note: The Consolidate button appears in Library Manager any time that at least one outdated ArchiCAD Library - that is, a Library which is not the latest one - has been added to the project.

Consolidating ArchiCAD libraries is recommended, because it replaces the old ArchiCAD libraries with the latest library, but also loads the requisite Migration Libraries so that you still have access any now-obsolete library parts you may be using. Migration Libraries are much smaller than the full ArchiCAD libraries, so this consolidation process will save your project from a great many superfluous objects. The automatic consolidation process will load the new ArchiCAD library load all the relevant migration libraries you need. (These migration libraries will have already been installed on your computer, as part of ArchiCAD installation.) 112
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remove ArchiCAD libraries with lower version numbers automatically replace placed objects from the older libraries (versions 13-15) with their latest compatible version in the ArchiCAD 16 library For example, if you are migrating an ArchiCAD 10 project to ArchiCAD 16, issuing the Consolidate command will automatically locate and load the Migration Libraries 10, 11, 12, 13, 14 and 15. Note: If you want to use your ArchiCAD Libraries from the BIM Server (rather than as linked libraries), ArchiCAD will not be able to locate the migration libraries automatically. In this case, you must upload the migration libraries from your hard drive to the BIM Server. The ArchiCAD Library migration is now complete.

Migrating Libraries in a Teamwork Project


To migrate a Teamwork project, use the Migrate Project process described here: Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16. During this process, make sure that the Migrate ArchiCAD Libraries checkbox is checked. This will ensure smooth migration of your ArchiCAD Libraries together with the Teamwork project. Note, however, that some objects in your migrated Teamwork project may be listed as Temporarily Missing in the Library Manager or in the Library Loading Report. As soon as other users do a Send and Receive, this problem will be solved automatically.

What is a Migration Library?


Each new version of the ArchiCAD Library contains many objects that have been updated since the previous version. For the most part, these updated objects are compatible with placed older versions of the same object, and will automatically replace the older versions. Some objects from older ArchiCAD libraries, however, have no counterpart in the new ArchiCAD 16 library (typically, these are discontinued objects deemed obsolete). But if your project uses such objects, you want them available even if after migrating to ArchiCAD 16. ArchiCAD Migration Libraries (generally available for versions 10 and up) serve this purpose: they contain only those objects from an earlier-version ArchiCAD Library that do not have counterparts in the latest-version ArchiCAD Library. A Migration Library is much smaller than full-version ArchiCAD Library. If you do not use the Migration Library, then some of your placed objects from older-version projects may not have a compatible corresponding object in ArchiCAD 16. In this case: those incompatible older objects will be Missing Objects in ArchiCAD 16 if you have removed your old libraries. In this case, you must replace these missing objects with new ones from the ArchiCAD 16 library, and reset their parameters as needed. Keeping your old libraries alongside your new libraries is not recommended, because a great many of the loaded objects will be duplicates and/or superfluous, and increase library loading time. The recommended solution, if you have placed objects from multiple ArchiCAD libraries and have loaded all the libraries, is to Consolidate your libraries. See Migrate to ArchiCAD 16 Library Automatically: Consolidate Libraries.
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Where to Find Migration Libraries


Migration libraries (generally available for ArchiCAD versions 10 and up) are installed on your machine when you install ArchiCAD 16. If you want to use your ArchiCAD libraries as Linked Libraries, then the automatic migration process and the Consolidate Libraries functions described above will locate and load the necessary migration libraries automatically; you do not need to find them. If your ArchiCAD Libraries are BIM Server Libraries (for example, for a Teamwork project) and you want to consolidate them, ArchiCAD will not be able to locate the migration libraries automatically. In this case, you must upload the migration libraries from your hard drive to the BIM Server. In this case, you should use the migration library corresponding to the version of the migrated project, plus every other available migration library upwards. For example, if you are migrating an ArchiCAD 10 project to ArchiCAD 16, you should use Migration Libraries 10, 11, 12, 13, 14 and 15. You can also download Migration Libraries from the GRAPHISOFT website. Note: Available migration libraries may vary, depending on your localized version.

Migrating Libraries and Objects from ArchiCAD 12 and Earlier


Note the additional Library-related changes when migrating projects from ArchiCAD 12 and earlier: Active Libraries - Linked Libraries The active libraries of older-version projects will be loaded in ArchiCAD 16 as linked libraries. (They will be listed in the Linked Libraries folder of the Library Manager.) Other Objects - Embedded Objects Other Objects items in the older ArchiCAD projects will appear in the Embedded Objects folder of ArchiCAD 16. Other Objects in Hotlinked Modules If you place a hotlinked module from ArchiCAD 12, any objects placed from the source files Other Objects folder will be missing in ArchiCAD 16. The solution is to embed these objects in your host ArchiCAD 16 project, using Library Manager, or to place those objects in a library on the BIM Server, and add that library to the project. Missing Libraries - Unavailable Libraries Any library missing in the Library Manager of the older version will be listed as unavailable in the Library Manager of ArchiCAD 16. Locate these libraries and add them as linked libraries, using the Library Managers Add command. Missing Objects Missing objects in the older-version project are also listed as missing in ArchiCAD 16, both in the Library Manager as well as the Library Loading Report. To solve the problem, locate the source files of these missing objects and add them to the project, using Library Manager.

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Changed Renovation Features


The Renovation feature (available since ArchiCAD 15) enables you to set a Renovation Status for each element, plus project-level Renovation Filters that show or hide elements by status.

Migrating Older-Version Renovation Projects


Older versions of ArchiCAD (pre-15) did not include a Renovation feature as such. If your olderversion project used a layer system to differentiate elements in the renovation process, but you want to use the Renovation function in ArchiCAD 16 instead, you should: 1. Make needed changes to the model: e.g. eliminate the unnecessary, renovation-specific layers and model duplicates 2. Use the new ArchiCAD Renovation feature to define the Renovation Status for each element as needed Note: When you first open a project ArchiCAD 16, all elements Renovation Statuses are set to existing by default, and the default Renovation Filter is set so that all existing elements are shown. Thus, even if you do not use any of the Renovation functions in ArchiCAD 16, all your elements will behave and be displayed as usual.

Changed Demolition Options for Door/Window Objects (GERMAN or NORWEGIAN library only)
Your project from ArchiCAD 14 or earlier may use Door/Window objects that you flagged for demolition. (For example, doors/windows to be demolished are marked on the Floor Plan with an X, or are otherwise distinguished.) However, since ArchiCAD 16 provides dedicated options for displaying all elements by their Renovation status, these demolition options in Door/Window Settings are no longer necessary in the AC 16 Library and have been eliminated. After migrating your project to ArchiCAD 16, you should use the Renovation feature to select and assign a To Be Demolished Renovation status to the doors/windows in question. Note that you can then choose to display your To Be Demolished elements the same way as in earlier ArchiCAD, by choosing the Override Styles that correspond to your local standards.

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VR Scenes and VR Objects No Longer Supported


VR Scenes and VR Objects are not supported as of ArchiCAD 15. Any VR Scenes and VR Objects in earlier-version projects will disappear when you migrate these projects to ArchiCAD 16.

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Phase-out of Images in QuickTime Formats


Image file formats created with QuickTime are being phased out, to ensure long-term compatibility for image files on both Windows and MacOS. ArchiCAD 16 will still read all Quick Time formats, but later versions may not. The image formats to be supported are: JPEG, PNG, GIF, TIFF and BMP. Starting with ArchiCAD 15, you can save image files only to these formats. If you migrate an older-format ArchiCAD project that contains figures or drawings in a different file format than these: 1. Figures and embedded drawings: converted automatically. Any images placed with the Figure tool and any embedded drawings that are in QuickTime based formats are converted automatically into a supported image file format (e.g. png); no action is needed. 2. Linked Drawings: you can convert and re-link them. Any linked drawings that are in QuickTime based formats are still supported in ArchiCAD 16. However, to avoid problems in future versions of ArchiCAD, you can convert these images to other file formats. If you have such linked drawings in your migrated project, a warning appears when you open the project in ArchiCAD 16. You can manually convert these linked drawings into a supported image file format. To do this, go to Drawing Manager: these drawings icons are shown in red. It is recommended to convert these images to a supported file format (e.g. PNG or JPG), then re-link them.

Note: If you do not convert your linked QuickTime-format drawings, they will still work in ArchiCAD 16. However, if you should open the project in a later version of ArchiCAD, those image files will not be read.
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Recommendation
It is recommended to convert your QuickTime-format drawings to either PNG or JPG format. If you convert a drawing to PNG format, you will not lose any data from the drawing. If you convert a drawing to JPG, you will lose some data during the file compression process, but the file size will be smaller.

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Migration of Exported Options Files (.xml, .aat, .prf)


You can export many types of customized project data from ArchiCAD in XML or other special file formats, and then re-use these data in other projects. These exportable data types include: Project Info Model View Options Combination Interactive Schedule (Scheme Settings) Project Index (Index Settings) Work Environment (Profile, Schemes) Attributes (.aat) Favorites (.prf) Find and Select Criteria Set (can be imported from ArchiCAD 13 or 14 only) DWG/DXF Translator In ArchiCAD 16, you can use these customized project data files even if they were created in an older-version project. To ensure that the project data is transferred smoothly, it is recommended that you open the older file (e.g. the ArchiCAD 13 project) in ArchiCAD 16, and save its project data using ArchiCAD 16. Then import those data files to the ArchiCAD 16 project you are working on. For example, if you have named and stored custom Find & Select Criteria Sets in an ArchiCAD 13 project and want to re-use them in an ArchiCAD 16 project, you should: 1. Open the AC 13 project in ArchiCAD 16. 2. Save the customized Criteria Sets to a file (Use the Export command from the pop-up in the Find & Select dialog box). 3. Open the ArchiCAD 16 project you want to work on. 4. Import the newly saved Criteria Sets (Use the Import command from the pop-up in the Find & Select dialog box).

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Migrating the BIM Server


Migrating the BIM Server: Version 13-15 to Version 16
Note: If you are migrating BIM Server 13: You must run the latest available hotfix for BIM Server 13 before you begin the migration process. On the server machine that contains BIM Server 13-15 begin the installation of BIM Server version 16. The installer will recognize the presence of a previous BIM Server, and will upgrade your server to version 16. Once the installation process is complete, you will be running BIM Server version 16, which encompasses Module 16 and any modules installed earlier (e.g. Module 13, 14 and/or 15). See also Modular BIM Server. In essence, this means that your BIM Server can now run Teamwork projects in ArchiCAD 16, as well as your old Teamwork Projects in ArchiCAD 13-15. The Users, Roles, Custom Properties and Library databases of all installed server modules are handled uniformly and are always in sync. No other server migration steps are necessary.

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The BIM Server Control Center lists all the installed modules on the server. Click on the info button to see additional data on each module. This information is view-only.

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Migrating a Teamwork Project (v. 13, 14, or 15) to ArchiCAD 16


To migrate a Teamwork Project from ArchiCAD 13, 14 or 15 (henceforth 13-15 in this document) to ArchiCAD 16, you will need: 1. Both ArchiCAD 13-15 and ArchiCAD 16 installed on your client machine. 2. Access to BIM Server version 13-15 and BIM Server version 16. This can take one of two forms: Either You have a BIM Server version 16 that also includes BIM Server version 13-15 as module(s). See Migrating the BIM Server. This setup - migrating the project from one server module to another - is the simplest way to migrate. Or You have BIM Server 13-15 on one machine and BIM Server 16 on another machine. This setup - migrating the project from one server machine to another - is the more labor-intensive method.

Important
Keep in mind that if you link a hotlinked module or a drawing from a Teamwork project, that source Teamwork project must have the same version number as the host project. This means that if you migrate a project (either solo or Teamwork) from ArchiCAD 13-15 to ArchiCAD 16, any Teamwork files that are linked to it (via hotlinked modules or drawings) must also be migrated.

Topics in this section: Migrate Project from one Server Module to Another Migrate Project from one Server Machine to Another Migrate Project from one Server Module to Another
In this scenario, you have a single BIM Server that has modules 13-15 and 16 installed. This migration process entails two phases: Prepare Project for Migration (you do this in ArchiCAD 13-15); and Migrate Prepared Project (you do this in ArchiCAD 16). Prepare Project for Migration 1. Start ArchiCAD 13-15. 2. Open your ArchiCAD 13-15 Teamwork project. 3. Make sure that all other users send in their changes and leave the project. (If they do not, they will lose any unsent changes.)

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4. Issue the Prepare for Migration command at Teamwork > Project > Migrate Project > Prepare for Migration.

5. The Migrate Project dialog appears. Click Prepare.

6. The project is prepared for migration. 7. You now have two choices: If you do not want to prepare any more projects now, choose Finish Preparation from the next dialog box, then Close.

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To migrate another project, choose Open and Prepare another Project. This is the recommended choice if you have several Teamwork projects to migrate. This way, you prepare all of them in ArchiCAD 13-15 before changing to ArchiCAD 16 and completing their migration there, instead of switching back and forth between ArchiCADs for each project. 8. Once you have prepared all the projects you need, move on to the next phase: Migrate Prepared Project 1. Start ArchiCAD 16. 2. Choose Teamwork > Project > Migrate Project > Migrate Prepared Projects.

3. The dialog box lists all the prepared projects: select one to migrate it. If the listed project is shown in grey, it means you cannot complete that projects migration now - for example, because the server is offline. If you have not prepared any projects, you are prompted to do so.

Optionally, check the Migrate ArchiCAD Libraries box: this will replace the projects currently used ArchiCAD libraries with ArchiCAD Library 16, plus the necessary migration libraries. (These libraries will be uploaded to the BIM Server if they are not there already.) If you do not check this box, you will continue using the migrated project with its current ArchiCAD libraries. 4. Click Migrate.

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5. The project content will be uploaded to the BIM Server. Users and their roles on this project will be unchanged. Note: The Project Log, Comments, messages and any reservations will be deleted during project migration. 6. Now that the original project is migrated, you can manually delete it from the old BIM Server module. 7. At this point, you can continue in one of three ways: Migrate another project Join the migrated project Leave the migration process 8. If the migrated project contains any hotlinked modules or drawings linked from AC 13-15 Teamwork projects, you must also migrate each of those Teamwork projects from ArchiCAD 13-15 to ArchiCAD 16, following the steps above. If those hotlink/drawing source projects were on the same BIM Server as the migrated host project, then the host project will automatically locate and link the source projects, once they are all migrated. If those hotlink/drawing source projects were on a different BIM Server than the migrated host project, you must re-link the hotlinked modules and drawings manually, once the source projects are all migrated.

Migrate Project from one Server Machine to Another


In this scenario, you have BIM Server 13-15 running on one server, and BIM Server 16 on another server. 1. Open your ArchiCAD 13-15 Teamwork project. 2. Make sure that all other users send in their changes and leave the project. (If they do not, they will lose any unsent changes.) Just in case, it is advisable to lock the project on the server to prevent other users from modifying it. 3. Save the project as a solo (.pln) ArchiCAD 13-15 project. 4. Start ArchiCAD 16. 5. Open the.pln file and share it as an ArchiCAD 16 Teamwork project to BIM Server 16. 6. You must also migrate any ArchiCAD 13-15 Teamwork projects that are the source projects for hotlinked modules or drawings in the migrated project. Each of these source projects must be saved as.pln in ArchiCAD 13-15, then opened in ArchiCAD 16 and shared to the BIM Server 16. 7. All hotlinks and drawings linked to Teamwork source projects must be re-linked manually, once those source projects are all migrated. 8. Once the original projects are all migrated, they can be manually deleted from the old BIM Server.

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Minimal Space Extended to Doors


If your ArchiCAD 13 project used the Model View Option to Show Minimal Space for furnishings, then the same project in ArchiCAD 16 will also show the Minimal Space parameter for all your doors (provided that you have loaded the ArchiCAD 16 Library). This is because the Model View Option (Document > Set Model View) is now extended to doors too:

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No Automatic Home Story Settings


There is no Automatic Home Story setting in ArchiCAD 16. Elements from older projects (older than AC13) whose Home Story was set to Automatic will now be assigned Home Stories that correspond to the story they were placed on. In ArchiCAD 16, during editing operations that affect the elements elevation (e.g. elevate, multiply with vertical displacement), you have the option to automatically re-assign those elements home stories accordingly.

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Review Object-Type Element Criteria in Interactive Schedule


Interactive Schedule criteria from earlier versions (pre-15) may create unexpected results in ArchiCAD 16 if you are listing Object-type elements: The Object value in earlier versions listed objects from all Object subtypes. The Object value in ArchiCAD 16 lists only those objects that are placed using the Object tool. All other object subtypes are listed only if you add those subtypes as separate Element Type criteria.

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Open Older (pre-13) Teamwork Files in ArchiCAD 16


1. Open the Teamwork project in its original, older-version ArchiCAD. 2. After all changes have been sent, all users should sign out (except the Administrator). Then save the .plp file. 3. In ArchiCAD 16, go to File > Open > Open. 4. In the appearing file directory dialog box, select the .plp file you saved in Step 2. Click Open. 5. Share the project to a BIM Server. (Teamwork > Share). As part of the Share process: Project-specific libraries from earlier ArchiCAD versions will be transformed into Embedded Libraries in ArchiCAD 16. You should upload the Linked Libraries to the BIM Server. See Upload a Library to BIM Server. Important: All users and workspaces will be lost! Users and roles must be created and assigned for this project on the BIM Server, using the GRAPHISOFT BIM Server Manager. If the older Teamwork project contained Hotlinks and Drawings referring to external content, these will function without any problems in ArchiCAD 16. However, if the older Teamwork project was created in ArchiCAD 11 or earlier, these Hotlinks and linked Drawings cannot be updated from their original sources. In this case, follow the migration procedure described here: Migrate Projects Containing Hotlinks. If the older Teamwork project is the source project of Hotlinks and Drawings placed into other projects, then those links will be broken when the older Teamwork project is opened in ArchiCAD 16. Thus, these hotlinks and drawings must be relinked manually to the host project. (In the host projects, use the relink commands in the Hotlink Manager and Drawing Manager.)

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Lost Criteria Sets


Find & Select criteria sets from earlier (pre-13) versions will be lost when you open the olderversion projects in ArchiCAD 16.

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Migrate Projects Containing Hotlinks


Note: This process is applicable when migrating older-version projects (11 or earlier) to ArchiCAD 16. When you open a project in ArchiCAD 16 which contains hotlinks to source files saved in versions 11 or earlier, you will see the following warning:

Open Hotlink Manager to View Hierarchy of Projects Hotlink Sources


To get a list of all the files that are hotlinked to the current project, open the project in ArchiCAD 16. Go to Hotlink Manager (File > External Content > Hotlink Manager). The Hotlinked Modules list (in the top half of the dialog box) displays the hierarchy of modules

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hotlinked into the current project. The Hotlink Sources list displays the sources of the hotlinked module files together with their status.

For a more comprehensive and printable display of the hotlinked source files, click the Show hierarchy in browser button. This will open your default internet browser in a separate

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window, showing the hotlinked source files in a hierarchical format, together with file locations that are hyperlinked.

Conversion of a project with Hotlink Source files available in their original location
In this workflow, you will open the hotlinked source files one by one and save them in ArchiCAD 16. Suppose you have the following hotlinks linked into Project A:

1. Open the project (A.pln) 2. In the warning dialog which appears, choose the Open Hotlink Manager option.

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3. The Hotlink Manager contains a list of Source files.

4. For each Source file shown as Legacy or Missing - B.pln, C.pln and D.pln in our example you must open the file in ArchiCAD 16, using the Open in Separate ArchiCAD button. Then save the opened file (File > Save.) We recommend that you save the files in this order: go through the hierarchy file by file from bottom to top in the hierarchy. (In our example, start with D.pln.) Note: It is possible that the opened source files contain other hotlinks that are not used in A.pln. (for example, if the module is placed on a story that is not shown in A.pln, or if B.pln contains nested modules, yet the Hotlink Manager for A.pln has checked the Skip Nested Modules box). If these nested modules are in legacy format, ArchiCAD will display a warning when they are opened. In this case, you should continue the conversion process, treating B.pln as a separate project that contains legacy hotlinks: you must save those hotlink sources in ArchiCAD 16 as described in this document - by resaving the files, locating missing sources, resaving nested legacy source files, etc. 5. In the Hotlink Manager, click the Refresh Status button. If you have successfully re-saved all the Legacy files from the Source list (as described in Step 4), then the Source list should not show any files in Legacy status. 134
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6. Click Update.

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Doors and Windows in Partial Structure Display


Beginning with ArchiCAD 12, Door/Window objects have been reprogrammed to display correctly in light of the partial structure display feature. Doors and Windows migrated from older-version projects (version 11 and earlier) into ArchiCAD 16 will not be displayed properly if you use Partial Structure Display. These Door/ Window objects are incompatible for the purposes of Partial Structure Display. To address the issue of incompatible library parts, see Migrating Libraries and Objects from ArchiCAD 12 and Earlier.

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Adjust Section/Elevation Marker Display


For both Section and Elevation Markers, the Marker appearance is set in the Tool Settings Dialog Box for each individual Section and Elevation. (Place Marker at either or both ends of the S/E line, or place one Marker in the middle.) The Section/Elevation Marker display option is no longer a Model View Option, so a given S/E Markers appearance will be uniform throughout the project, regardless of which view it is saved in. When migrating an older-version file in which you used any Section/Elevation Marker Model View Option other than As in Settings, you should adjust individual Markers as needed.

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DXF/DWG Translator Changes in Converting ArchiCAD Fills


When saving an ArchiCAD 16 file to AutoCAD-compatible format, the results may vary from earlier version conversions (ArchiCAD 11 or earlier). You should check these converted files and make any changes necessary. Possible Differences in Fill Conversion within ArchiCAD 16: When converting ArchiCAD fills, a new option in the DXF/DWG Translator enables you to manually set up a custom Fill Conversion table. Also, Fill types in ArchiCAD 16 are converted by default as follows: - Image: converted to a solid fill (technically a background-color hatch) - Gradient: converted to a solid fill (technically a foreground-color hatch) - Symbol: if you chose Convert all fills as Solid, symbol fills are converted into Blocks. If you chose Convert Fill Backgrounds as Additional Solid Hatches, they are converted into Blocks plus a Background-color Solid fill.

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IFC Data
IFC data in ArchiCAD projects in versions 8.1 through 11 will be lost when you migrate the projects to ArchiCAD 16.

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Review New Model View Options for Fills


The Model View Options panel, formerly called Options for Fills and Zones, is now called Override Fill Display. As in earlier versions (ArchiCAD 11 or earlier), this panel is used to globally define the Fill Backgrounds, the display of Cut, Cover, and Drafting Fills, and the display of Zone Fills in the project. The various options have changed somewhat, but when you migrate an older-version file to ArchiCAD 16, the program will assign corresponding Model View Options to ensure that fills are displayed correctly in ArchiCAD 16. However, you should double-check the fill display in ArchiCAD 16 and make any adjustments necessary.

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Migrating PlotMaker Layout Books to ArchiCAD 16


This chapter contains detailed information about how to migrate your ArchiCAD 8.1 or ArchiCAD 9 project files and PlotMaker 8.1 or PlotMaker 9 Layout Books into ArchiCAD 16. Note: In this description, version 9 should be understood as either version 8.1 or version 9. In version 9, the Project Model is always located in a PLN file, and the layouts in an LBK (Layout Book) file. ArchiCAD 16 (and every ArchiCAD version from 10 up) contains both Model Views and Layouts in an integrated environment in a single file. Since ArchiCAD 16 Projects can be divided among multiple ArchiCAD PLN files, there are two basic ways to migrate your ArchiCAD 9 Projects and PlotMaker 9 Layout Books to ArchiCAD 16: 1. Create Two Separate Files in ArchiCAD 16: The ArchiCAD 9 Project file should be placed into its own Project File in ArchiCAD 16 (this file would contain only Model Views, plus the default Layout Book), and the PlotMaker 9 Layout Book should be placed into a second, separate Project File in ArchiCAD 16 (this file would contain all Layouts with no Model information). 2. Create a Single File in ArchiCAD 16: If the Project is small enough, both the ArchiCAD 9 Project File (PLN) and the PlotMaker 9 Layout Book (LBK) can be merged into a single file in ArchiCAD 16. The following sections outline how to carry out both options.

Option 1: Create Two Separate Files in ArchiCAD 16


1. To migrate the ArchiCAD 9 Project File, simply open the PLN file in ArchiCAD 16 and save it. Although there are several settings which can affect how elements are displayed on the Floor Plan, these are all automatically set during the conversion so that the same look is preserved in ArchiCAD as far as possible. Because of new settings in ArchiCAD 16, it is possible that some elements will look slightly different than they did in ArchiCAD 9. For detailed information, see Converting Model Views to AC16: Floor Plan Display Issues for a detailed list.

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2. To migrate the PlotMaker 9 Layout Book, use the File > Open command. In the Dialog, select PlotMaker Layout Book (*.lbk) as File Type and select the desired LBK file. Click the Open button to start opening it.

3. Since Title Types of PlotMaker 9 have become GDL Objects in ArchiCAD 16, the program will convert all Title Types defined in the Layout Book File into Library Objects (GSM Files). ArchiCAD will place these created Library Parts into its Embedded Library; they will be listed in the Library Manager. Please note that these generated Title Types have become non-parametric GDL Objects in ArchiCAD 16, displaying the same information as the source Title Type in PlotMaker 9. However, if you used default Title Types in PlotMaker 9, you will find the counterparts of these in the ArchiCAD 16 Library and you may change the generated Title Types into parametric ones shipped with ArchiCAD 16. 4. When ArchiCAD is finished converting the Layout Book data, an Information Dialog will alert you to data that could not be converted because of essential differences between the features of ArchiCAD 16 and PlotMaker 9. For more detailed information, press Show

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Detailed Report in Browser to launch your default web browser containing a fuller explanation of what could not be converted and why, plus what you can do about it.

For example, in PlotMaker 9, you could define custom line weights for each individual drawing element (e.g. Lines, Fills, etc.). In ArchiCAD 16, you can define line weights only for Pens, and all elements using a certain Pen will be drawn using the line weight defined for that Pen. Because of this difference, specific line weights defined in PlotMaker 9 will be converted back to their line weights as specified in the Pens & Colors Dialog of ArchiCAD 16. Please see Conversion Warnings for a detailed list of conversion warnings. 5. Now your new ArchiCAD 16 Documentation Project File (a file containing only Layout Book information) is ready for use. One Story will be created as default, but no model data will exist in any Model Views. All Layouts will be displayed in the Navigators Layout Book.

Option 2: Create Single File in ArchiCAD 16


Use this option for relatively small projects, to merge both the Layout Book from PlotMaker and Project File from ArchiCAD 9 into a single project file in ArchiCAD 16. When creating a single PLN file in ArchiCAD 16, you will merge Layout Data into a Project File. In ArchiCAD 16, every Project File must contain both Model Views and a Layout Book as default. This means that the PLN file into which Layout Book data is merged will already contain one or more Layouts, with their own attributes and settings. For this reason, the procedure follows the usual rules of merging, which means that if a particular setting already exists in the receiving file, existing data are used, and are not overwritten by merged data. Therefore, when merging Layout Book data into a PLN file, the following settings of the Layout Book are not merged: Book settings
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Project Info Grid settings Default Master Layout setting Also, Layout-specific settings in the Work Environment of ArchiCAD 16 will not be modified by data of the imported Layout Book. The program will compare the names of the Attributes and Master Layouts of the merged file and the host ArchiCAD 16 file. Please note that the program compares only the names (but not content or definition) when checking for matching Attributes/Master Layouts. If the Attribute or Master Layout names in both files are identical, they will be considered identical by the program, and the existing files in ArchiCAD 16, along with their settings, will be kept. The structure of the merged Layout Book (its Layouts, Subsets, Master Layouts and placed Drawings) is inserted into the existing Layout Book structure of the ArchiCAD 16 PLN file.

Follow these steps:


1. Open the PlotMaker 9 LBK file in ArchiCAD 16 and save it as an AC 16 PLN file. 2. Open the ArchiCAD 9 PLN file in ArchiCAD 16 and save it as another AC 16 PLN file. You now have two new ArchiCAD 16 files; these two must now be merged. 3. In the latter active Project File (the one containing model data), use the File > File Special > Merge command to merge data from the other saved ArchiCAD 16 file (the one containing Layout Book data). In the appearing dialog box, choose Layout Book to merge Layout Book data of the file into your active Project File. Click the Merge button.

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If you open the Organizer from the Navigator, you will see that all Layout Book data has now been merged into the Project File.

Note: You should follow the route specified in this guide, that is, merge the PLN File containing Layout Book data into the PLN File containing Model data, and not the other way around. This is because of the rules of merging, and because Views and certain other data would not come through if you merged the Model data into the file containing Layout Book data. In case you do not wish to merge the Layout Book in its entirety, only some of its Layouts, do the following: 1. Open the ArchiCAD 16 PLN File containing the Model data. 2. Open the ArchiCAD 16 PLN File containing the Layout Book data.

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3. In the PLN file containing Model data, open the Organizer in such a way that you see the Layout Book of both files. In the illustration below, the PLN File containing the Model data is on the right.

4. Using drag-and-drop, move the desired Layouts from the Layout Book PLN file (on the left) into the Model PLN file (on the right). If you have Drawings placed into the Layout Book PLN which point to the Model PLN as their source, then the Drawing references will automatically switch from external file references to internal references after the Layouts are merged. Note: Such drawing links will not be redefined as internal references if the name of the source project file has changed since the drawings were placed. In this case, you should select all such drawings in the Drawing Manager and use the Link To button to re-link these Drawings to their source PLN (the renamed project file).

Conversion Warnings
When you migrate a PlotMaker 9 Layout Book file, ArchiCAD 16 may warn you of some project elements that will not be reproduced in ArchiCAD 16, due to changed feature sets. The following is a list of all warnings that may be displayed by the program during conversion. The warnings displayed always apply to the file currently being converted. 1. Printing/Plotting Publisher sets should be reviewed Some Print/Plot Options in PlotMaker 9 have no equivalent in ArchiCAD, so these settings need reviewing before Printing/Plotting them.

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2. Original output color of Elements drawn or pasted into Layouts has been restored In PlotMaker 9, in the Book Settings Dialog box, output color of elements on Layouts may be set to grayscale or black. This option has no equivalent in ArchiCAD, so elements will appear in their original color. 3. Fill-related display and output options could not be converted In PlotMaker 9 you may apply global settings to Fills. These options have no equivalent in ArchiCAD, so they cannot be converted. Therefore, all fills are displayed as defined in the Fill Settings Dialog Box. 4. OLE Drawings could not be converted ArchiCAD does not support OLE technology, so OLE drawings within the LBK file cannot be converted properly. (If the OLE drawing was embedded in the LBK file, with no live link to the source application, you will see the drawing, but you cannot update it.) You can identify OLE drawings using the Drawing Manager palette: look for the OLE icon in the Type column. It is recommended to replace these OLE Drawings with PDF files in ArchiCAD 16. 5. Edited drawing Layers are restored In PlotMaker you could modify the show/hide status of Drawing Layers. This option does not exist in ArchiCAD, so these drawing Layers will be displayed according to their original show/hide status. 6. Text and Markers size changes In PlotMaker, you could set the size of Texts and Markers to retain their original size even after the Output Scale was modified. (You checked the Fix Size option for Text and Markers in the Drawing Settings dialog box.) This option does not exist in ArchiCAD, so Text and Markers will be resized according to the scale change, just like any other element in the drawing. 7. Custom line weight is restored to pen line weight In PlotMaker you could assign a custom line weight to lines, circles and splines. In this case the color of the line came from the assigned pen, but the weight was custom set in the elements settings dialog box. This option does not exist in ArchiCAD, so the line weights of lines, circles or splines will be set to values specified in the Pens & Colors Dialog.

Conversion of Other Attributes/Settings


Layers, Pens, Fills: The ArchiCAD 16 PLN file will inherit the Layers of the LBK Layout Book. The PlotMaker Layer will be renamed to ArchiCAD Layer. Pens and Fills come through unaltered. Autotext items: All Autotext entries are converted. The name of some of these items will change. The following Autotext items (located in PlotMaker 9s Book Info Dialog) are now found in the Project Info Dialog of ArchiCAD 16: Client Project Name Street City State/Country Postal Code
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Company Project Number Architect Draftsman (CAD Technician in ArchiCAD 16) Project Status Date of Issue Custom1 Custom2 Custom3 The following Autotext items are also converted. They are available in ArchiCAD 16 while editing a Text Block in either a Model View or on a Layout. Some names have changed. Some no longer apply, so these are converted into their closest match: Layout Name Layout Number (Layout ID in ArchiCAD 16) Subset Name Subset Number (Subset ID in ArchiCAD 16) Page Number (Layout Number in ArchiCAD 16) Number of Pages (Number of Layouts in ArchiCAD 16) Book Name (File Name in ArchiCAD 16) Book Path (File Path in ArchiCAD 16) Drawing Name Drawing Name with Extension (Drawing Name in ArchiCAD 16) Drawing Number (Drawing ID in ArchiCAD 16) Drawing Path (File Path in ArchiCAD 16) Drawing Scale (Original Scale in ArchiCAD 16) Output Scale (Drawing Scale in ArchiCAD 16) AC File Name (File Name in ArchiCAD 16) AC File Path (File Path in ArchiCAD 16) Last saved at Last saved by Long Date Short Date Time Master Layout: Layout size is defined differently in ArchiCAD 16. In PlotMaker 9 and earlier versions, the size of the Layout means the printable area of the page (the full size of the paper minus margins on all four sides). In ArchiCAD 16, the size of a Layout means the full size of the paper. This change does not affect either the full size of the Layout (printable area + Margins on all four sides) or the sizes of the printable area or any of the Margins. They will be the same as in previous versions; only the names have changed to better approximate real-world practice, where a Layout is the whole paper used for printing/plotting. So Master Layout sizes are converted

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accordingly. The Grid for Drawing Numbering and Master Layout default come through unaltered. Layout settings: comes through unaltered. Subset settings: comes through unaltered. Book settings: comes through unaltered, except Output Color settings, which does not come through (no equivalent in ArchiCAD 16 - see Warning 2 above). Drawing settings: all settings come through (Title is converted into GDL Object), except for Attributes Update Rules, which have no equivalent in ArchiCAD 16. Layer changes are not carried through (see Warning 5 above). If the Text and Markers option in PlotMaker has been set to Fix Size, Warning 6 above is displayed. If a placed Drawing had its own Pen Set, the same Pen Set will be created in ArchiCAD 16 and the Drawing will continue using it. The Output Scale setting will be converted into Drawing Scale. Note: In ArchiCAD 16, Drawing Scale is the scale of the Drawing on the Layout, which will be output, while Original Scale is that of the Drawings source view. If several Drawings in PlotMaker 9 used the same Pen Set, ArchiCAD 16 will create only one Pen Set for all the Drawings. This Pen Set will have the same name as the first converted Drawing which uses this Pen Set, but all the converted Drawings which used it in PlotMaker 9 will use it in ArchiCAD 16. Grids: come through unaltered. Project Preferences: Working Units, Mouse Constraints, Publisher preferences, Uniform Pens and Colors setting, Miscellaneous settings come through. (Since there is no Uniform Pens and Color settings checkbox in ArchiCAD 16, this means in effect that all Drawings will refer to the same Pen Set). If cache data was stored in the Layout File in PlotMaker 9 (the option is in Preferences > Cache Folder), the Drawings will be stored in the Project File in ArchiCAD 16 (see Drawings placed on Layout below). Custom line weights do not come through (no equivalent in ArchiCAD 16 - see Warning 7 above). Drawings placed on Layouts: In PlotMaker 9, Project links are saved with the Layout Book File (Preferences > Cache Folder > Include Cache in Layout Book). By default, external links (e.g. PMK files, bitmap files) are not saved with the Layout Book File. If a Drawing was saved with the Layout in PlotMaker 9 (Include all linked files checkbox of the Save as Dialog in PlotMaker 9 is checked), the Drawing generated from it in ArchiCAD 16 will be set to be a manual-update Drawing, and will be saved with the ArchiCAD 16 Project File (the Store Drawing in the Project file checkbox will be checked in the Drawing Settings Dialog). If a Drawing was not saved with the Layout in PlotMaker 9 (Include all linked files checkbox of the Save as Dialog in PlotMaker 9 is not checked), the Drawing generated from it in ArchiCAD 16 will be set to be an auto-update Drawing, and will not be saved with the ArchiCAD 16 Project File (the Store Drawing in the Project file checkbox will not be checked in the Drawing Settings Dialog).

Drawing Status
It is recommended that you perform an update of all placed Drawings after opening or merging a PlotMaker 9 LBK file in ArchiCAD 16.
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Background: The modification status checking of Drawings is significantly enhanced in ArchiCAD 16, compared to PlotMaker 9. In PlotMaker 9, the program monitored the last modification date of the Drawings source files. If the last modification date of the file had changed, the program assumed that all Drawings coming from that file would need updating. In contrast, ArchiCAD 16 can monitor the modification status of each Drawing with a PLN source separately. When opening a PlotMaker 9 LBK file in ArchiCAD 16, a transitional state exists: the LBK file does not contain all information necessary for ArchiCAD 16 to decide the modification status of Drawings in the Layout Book file. (This transition state can cause Drawings with OK status in PlotMaker to have Modified status in ArchiCAD.) In this case, the status checking will be performed according to the old method (which assumes all drawings from a modified PLN source require updating). Only after the first update performed in ArchiCAD 16 will the status checking mechanism run on the drawing level instead of the file level.

Drawing Name and Drawing ID


Not all Drawing Names and Drawing IDs coming from a PlotMaker 9 LBK file will have their exact equivalent when opened in ArchiCAD 16. Therefore it is recommended to review Drawing Names and Drawing IDs to make sure everything came through correctly. For checking Drawing Names/IDs and updating Drawings, it is highly recommended to use the Drawing Manager of ArchiCAD 16, which has many customizable columns listing information about Drawings. Background: In PlotMaker 9, the Drawing Name was always the same as the name of the View from which it was created. In ArchiCAD 16, a View Name consists of two parts: View Name and View ID. For this reason, Drawing Name can be either View Name or View Name + View ID (or Custom). In PlotMaker 9, the value of Drawing ID (which was called Drawing Number in PlotMaker 9), could come from the Layout or from the ArchiCAD Viewpoint, or it could be set to a custom value. In ArchiCAD 16, the ArchiCAD Viewpoint option is not available. Instead, the View ID value is used.

Library Objects
When merging an LBK file into ArchiCAD 16, all elements placed on Layouts, including library parts, are merged. However, the libraries used by the merged project are not automatically loaded into the ArchiCAD 16 project. Thus, if after a merge you find that any library parts (such as Drawing Titles) are missing, you should load any missing libraries to resolve the problem.

Converting Model Views to AC16: Floor Plan Display Issues


ArchiCAD 16 offers more sophisticated Display Options for elements than ArchiCAD 9, but predefined settings will ensure that files migrated from ArchiCAD 9 will have compatible displays in ArchiCAD 16.

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Migration Guide for ArchiCAD 16

While display options have changed since ArchiCAD 9 (they are now called Model View Options), the following information should help you recreate the same display in ArchiCAD 16 for migrated projects. In ArchiCAD 16, options for Doors and Windows are set separately in Document > Set Model View > Model View Options, Options for Construction Elements Panel, giving you more flexibility in applying model views: If you choose the Show On Plans radio button, but leave the with Markers checkbox unchecked, it will achieve the same result as the Show on Plans option in ArchiCAD 9. If you choose the Show On Plans radio button, and check the with Markers checkbox, it will achieve the same result as the Show with Dim. option in ArchiCAD 9. If you choose the Show Opening Only radio button, but leave the with Contours checkbox unchecked, it will achieve the same result as the Hide on Plan options in ArchiCAD 9. If you choose the Show Opening Only radio button, and check the with Contours checkbox, it will achieve the same result as the Reflected Ceiling options in ArchiCAD 9. The Hide on Floor Plan radio button is a new choice: it means that Doors/Windows will not be shown on the Floor Plan at all, just as if there were no Doors/Windows in Walls. In Section, Elevation, and Interior Elevation, the Door/Window hole will be visible. Regarding the display of Cut Fills (Document > Set Model Display > Model View Options > Override Fill Display), you will notice that there is no option to set Bitmap Patterns. A bitmap display is available for on-screen display only: Bitmap or Vectorial is set globally using the Vectorial Hatching option of On-Screen View Options.

When you check Override Cut Fills and the Show Skin Separator Lines box, you will achieve the same result as the Separators Only option in ArchiCAD 9. If you check Override Cut Fills and click Solid Foreground, it will achieve the same result as the Solid w/o Separation Lines option in ArchiCAD 9.

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Also, the Show Skin Separator Lines checkbox is enabled. Check this to achieve the same result as the Solid option in ArchiCAD 9. The next area in the lower left corner is for Drafting Fills. If you check Override Drafting Fills and click the Solid Foreground option, you will achieve the same result as the Solid option in ArchiCAD 9. The next area in the upper right corner is for Cover Fills. To adjust Cover Fill display, check the Override Cover Fills box and choose one of the following options: Solid Foreground: This replicates the Solid option in ArchiCAD 9. Solid Background: A new option; this creates a cover fill over the element, displayed in the background color defined for the elements cover fill. No Fill: A new option; this draws no fills at all, and displays only the contour if any. The last area is for Zone Fills and Zone Stamps. The options in this area achieve the same as the Zone Polygons Display Options and Zone Stamps fields achieved in ArchiCAD 9. Zone Stamp: Check Hide Zone Stamp to hide it. If you leave the Override Zone Fills box unchecked, this corresponds to the Cover Fill Display Option for Zone Polygons from ArchiCAD 9. To adjust Zone Fill display, check the Override Zone Fills box and choose one of the following options: No Fill: This replicates the None option in ArchiCAD 9. Solid Category: This replicates the Category Color option in ArchiCAD 9. Solid Background: This replicates the Solid Background Colored Fill option in ArchiCAD 9. Category Background: This replicates the Fill Pattern on Category option in ArchiCAD 9. Hide Background: This replicates the Fill Pattern Only option in ArchiCAD 9.

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Configuration
Start ArchiCAD Create New Solo Project Open a Solo Project Close a Solo Project Saving from ArchiCAD File Compression Template Files Backup Files Archive Files License Borrowing Opening Projects through a Network Add-Ons and Goodies Working Units Project Location and Project North Project Preferences Troubleshooting Problem Files Scale Attributes Libraries Favorites The ArchiCAD User Interface Customizing your Work Environment

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Start ArchiCAD
Double-click on the ArchiCAD icon in your program folder to start the program. The Start ArchiCAD dialog box appears.

In the top section, What would you like to do?, choose either:

Create a New Project


or

Open a Project Create a New Project


Creates a new blank project in ArchiCAD. If you choose this option, the Set up Project Settings section below offers two choices for the new Projects settings.

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1. Use a Template: Click the pop-up to choose a template.

At the top of the list is the default template shipped together with the current version of ArchiCAD. (It is saved to the Defaults folder when you install ArchiCAD.) Defaults folder locations: On PC: C:\Program Files\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD On MacOS: \Applications\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD Note: A template is a read-only project file, which contains all preferences settings, placed construction and drawing elements and tool default settings of the project. (When starting a new project based on a template, you are in fact opening a copy of this template file as Untitled). The next section contains any additional template files saved to the Templates folder, located here: On PC: Documents and Settings\user\Graphisoft\ArchiCAD Templates. On MacOS: Library\Application Support\Graphisoft\ArchiCAD Templates. In the next section of the pop-up list, you will find up to three of the last template files chosen. Or select Browse Template to choose a template file from any other location. 2. Use Latest Project Settings Choosing this means that you will continue working with all the project-specific options, and a few general preferences, that were in effect when you last quit ArchiCAD. Note: This can be the perfect solution for you, if you always work with the same standard definitions. However, if you last opened and worked on a project that was created by another person, you may find that your preferred settings are off. If you do not wish to return to the programs default settings, open a project that you are familiar with, then close it and start the new project again: this time, Latest Project Settings will mean the settings you are familiar with.

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Open a Project
If you choose Open a Project, the You can section below gives you three choices:

1. Browse for a Solo Project. Choose this button, then click the Browse button at bottom left to bring up a file directory dialog box. 2. Browse for a Teamwork Project See Join or Leave a Teamwork Project. Note: If you want to open a Teamwork project from ArchiCAD 12 or earlier (file extension .plp, .bpn, .plc), you must first open it as a solo project. Thus, use the first radio button above, Browse for a Solo Project, for if you are opening an older Teamwork Project. See the Migration Guide for more information on converting older Teamwork projects.

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3. Select a Recent Project. Choose this button, then select a recent project from the list below and click the Open button at bottom left to open it. Note: Another way to open a recent project is by selecting from the list at the bottom of the File > Open submenu.

Set up Work Environment


Use this option to choose a profile to use as the Work Environment for the project you are creating or opening. Last Profile Used: This option will apply the profile that was in effect when you last closed ArchiCAD, including any unnamed Custom schemes and undefined schemes. Default Profile: This is either the factory-shipped default profile, or else the profile you have manually set to be the default using the controls of the Work Environment Dialog Box. For more information, see Default Profiles in ArchiCAD and Customizing your Work Environment.

Do not Display this Dialog Next Time


If you dont want to see the Start ArchiCAD dialog box every time you start the program, disable it by checking this box. To enable it again, use the File > New & Reset All command.

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Create New Solo Project


Use File > New > New to create a new solo project (file extension.pln).

Note: If you press Alt (Opt) key when choosing the New command, its name changes to New and Reset All, and ArchiCAD will automatically use the default project settings. The New Project dialog box appears. Click either Use a Template, or Use Latest Project Settings.

Use a Template
Click the pop-up to choose a template. At the top of the list is the default template shipped together with the current version of ArchiCAD. (It is saved to the Defaults folder when you install ArchiCAD.) Defaults folder locations: On PC: C:\Program Files\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD On MacOS: \Applications\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD Note: A template is a read-only project file, which contains all preferences settings, placed construction and drawing elements and tool default settings of the project. (When starting a new project based on a template, you are in fact opening a copy of this template file as Untitled).

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The next section contains any additional template files saved to the Templates folder, located here: On PC: Documents and Settings\user\Graphisoft\ArchiCAD Templates. On MacOS: Library\Application Support\Graphisoft\ArchiCAD Templates. In the next section of the pop-up list, you will find up to three of the last template files chosen. Or select Browse Template to choose a template file from any other location.

Use Latest Project Settings


Choosing this means that you will continue working with all the project-specific options, and a few general preferences, that were in effect when you last quit ArchiCAD. Note: This can be the perfect solution for you, if you always work with the same standard definitions. However, if you last opened and worked on a project that was created by another person, you may find that your preferred settings are off. If you do not wish to return to the programs default settings, open a project that you are familiar with, then close it and start the new project again: this time, Latest Project Settings will mean the settings you are familiar with.

Launch a new instance of ArchiCAD


Use File > New to create a new project. From the New Project dialog box, check the Launch a new instance box if you want to open an additional ArchiCAD in addition to the currently running program, if any.

Setup Work Environment


Use this option to choose a profile to use as the Work Environment for the project you are creating or opening. Last Profile Used: This option will apply the profile that was in effect when you last closed ArchiCAD, including any unnamed Custom schemes and undefined schemes. Default Profile: This is either the factory-shipped default profile, or else the profile you have manually set to be the default using the controls of the Work Environment Dialog Box. For more information, see Default Profiles in ArchiCAD and Customizing your Work Environment.

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Open a Solo Project


Use File > Open > Open... to open a solo project.

This command is not available if the active window belongs to an open GDL Object. See also File Types Opened by ArchiCAD. The Open file directory dialog box appears. Browse for the project you need.

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To open a recent project, select from the list at the bottom of the File > Open command.

Join or Leave a Teamwork Project

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Close a Solo Project


If you use File > Close to close the Floor Plan, you close the entire Project. You will be prompted to save recent changes, if any. External files (GDL Object windows, pictures) will remain open. When you save and close a project with many windows open simultaneously, ArchiCAD will reopen these windows the next time you open the project. Re-opening all these windows may take time, especially if they must be rebuilt. If the number of windows to be re-opened exceeds 20 (not including PhotoRendering windows, which are not saved with the project), then ArchiCAD will show a warning dialog in which you can opt to re-open just the frontmost window (plus the Floor Plan), instead of all of the previously open windows.

Close Teamwork Project

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Saving from ArchiCAD


Use File > Save to save your project. Choosing File > Save as allows you to save the Project under a new name, archive it or save the current windows contents in a variety of file formats. Some of the available options may depend on the set of currently loaded Add-Ons. Some file formats are 2D-only or 3D-only formats. See File Types Saved by ArchiCAD.

Saving From a List Window


Basic Element, Component and Zone Lists can be saved as Plain Text, Tabulated Text, HTML tables or PDF. Click either radio button to include the files Used Column only or All Columns in the file. Formatted lists including graphic information can be saved in.rtf (Rich Text Format), ArchiCAD Project format, or PDF.

Saving from a Schedule Window (Interactive Schedule)


Schedules can be saved in the following formats: Tabbed text, DWF, .xls and PDF. From a PC, with MS Office, you can also save in.doc format.

File Types Saved by ArchiCAD Close a Solo Project Close Teamwork Project

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File Compression
When saving certain file types from ArchiCAD (.pln, .tpl, .pla, .mod), the Options button in the Save dialog box presents you with the option to Compress file. This option is enabled by default, and is recommended in most cases, since file compression reduces file size considerably (by 60-70%). Using this option also increases download speed if you are working from a slow network, because the files are smaller. However, note that using the Compress file option means increased file saving time (about 30% longer), as a consequence of increased calculation needs. If the saving procedure takes too long, try turning this option off. Note: If you are using a computer with dual processors, file saving time should increase by only 5-10%.

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Template Files
A template is a read-only project file with extension tpl. It contains all project preferences settings, placed elements and tool default settings of the project. ArchiCAD 16 is shipped with a default template file together with the default library. Upon installation, the default template is located in the Defaults folder. Defaults folder locations: On PC: C:\Program Files\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD On MacOS: \Applications\Graphisoft\ArchiCAD 16\Defaults\ArchiCAD When you create a new project in ArchiCAD using a template file, this default template is at the top of the pop-up list when you choose a template:

See also Create New Solo Project.

To create a customized template:


1. Open a new empty project file. 2. Edit your project preferences, set up the project structure and/or place elements. 3. Save this project file as a template: use File > Save as, and choose ArchiCAD Project Template (*.tpl) as the file type. These files are saved to the Templates folder, located here: On PC: Documents and Settings\user\Graphisoft\ArchiCAD Templates. On MacOS: Library\Application Support\Graphisoft\ArchiCAD Templates.

To open a template:
1. Choose the File > New command 2. Select the Use a Template option
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3. Select the desired template file. When starting a new project based on a template, you are in fact opening a copy of this template file as Untitled. Note: Settings of the Work Environment Profile used to open your project will override Template file settings.

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Backup Files
Opening a Backup Project file (.bpn) allows you to recover the latest backup copy of a damaged project file, provided that the Make Backup Copy checkbox is active in Options > Work Environment > Data Safety & Integrity.

Data Safety & Integrity Backup Options

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Archive Files
Documents saved as Archives are stored together with their Library Parts (in a Library Container File, with extension.lcf), and properties contained in and defined with the Project. The Archive format is recommended if you want all files referenced in the Project to be included, as when: Moving a Project to another computer Storing a completed Project

To save a Project in the Archive format:


1. Use the File > Save as command. 2. From the appearing Save dialog box, choose ArchiCAD Archive Project (*.pla) from the Save as type drop-down. 3. Click the Options button to access the Archive Options dialog box to choose which library parts to include in the Archive file.

Include All Drawings: This will include all drawings placed on layouts, even those which are NOT marked as Store Drawing in the Project file in its Drawing Settings dialog box.

Important Notes about Archive Files:


If any Library Parts are missing from your Project at the time you save the Project as an Archive, these missing parts will not be included in the Archive document either. If you add a.pla file to your Linked Libraries folder using Library Manager, make sure you add the explicit.pla file itself, not a folder that contains the.pla. Otherwise the parts located within the.pla will not be read. See Library Manager. Because of the larger volume of information it stores, an Archive file size is somewhat larger than the corresponding Project document. Archives store the font information used in the project, but not the fonts themselves. This means that if you wish to display textual information the same way as it appears in the original environment, you have to install the appropriate fonts.

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Archive files do not store Add-Ons. Therefore, if your project contains elements affected by Add-Ons, these elements may lose certain features or behavior if these Add-Ons are not present.

To Open a File in Archive format:


When you open an Archive type document, the Open Archive Project dialog box appears.

Choose one of the three options: Read elements directly from archive: this means that the library parts will not be extracted from the archive file. You can place Objects referring to the elements in the Archive file, but you cannot edit the Library parts themselves (unlike the elements in an.lcf file). This also applies to list schemes used in calculations. This method saves a lot of disk space, but limits the modification possibilities. Extract elements to a new folder: the external library parts required for the project will be extracted from the archive and placed in a new folder that you can name. This solution is recommended if you need to actually work on the project objects. (You cannot extract objects to the Embedded Library.) Select a library: instead of extracting the library parts saved with the project, you can indicate a folder that houses the required elements. This solution is recommended if you wish to update the Projects objects with their latest versions.

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Troubleshooting Problem Files


If you encounter an error in a project that requires technical support, the problem can be resolved much more efficiently if the support personnel can view the problematic project files. The relevant files might be located on a BIM Server as well as on client machines, in various folders. The Support Package function is a utility that automatically gathers the necessary data and stores it in a single file (.support for solo projects or.twsupport for Teamwork projects) that you can easily send to GRAPHISOFT for troubleshooting. In the case of Teamwork projects, certain problems - errors during Send, Receive, or Saving the local copy - will automatically bring up the Support Package interface. (At this point, you can proceed or cancel as you prefer.) To create a Support Package: 1. From the ArchiCAD Help menu, select Create Support Package.

2. You are prompted to close any open projects. (You will also be prompted to Save or Send and Receive changes, where applicable.)

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3. The Create Support Package dialog box appears:

Choose either Solo Project or Teamwork Project. Your most recently closed project is shown in the Project field. To choose a different project, click the Browse (...) button. For a Teamwork project: You must select a BIM Server, then select the Teamwork Project whose files you want to send. If you are not a Project Administrator, you are prompted to provide a Project Administrators user name and password in order to access the projects on the server. (This account will not be stored on your computer.) 4. Select the package content to be sent. Default content is recommended. For a solo project, the Default content includes log files and crash info files. For a Teamwork project, the Default content includes log files, crash info files, and your local copy of the project. To include other items as well, choose Custom, then Package Content. In the appearing dialog box, check the boxes of the items to include. (The Default content is included automatically; here, choose any additional items to include in the package.)

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The optional content differs for solo and for Teamwork projects:

5. Enter any comments that could be helpful to support staff. For example, describe what happened; list the last few actions you took. 6. Click OK to return to the Create Support Package dialog box. 7. Click Create. 8. Select a destination folder for the Support Package file.

9. Click OK to start the file creation process. 10. Send the file to your local GRAPHISOFT Technical Support.

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License Borrowing
If your firm has multiple (network) licenses to use ArchiCAD or other GRAPHISOFT programs, the License Borrowing feature allows individual users to borrow a license key temporarily if they will be going offsite, to enable use of the software even without being connected to the network. License borrowing is available if your firm uses the CodeMeter network protection. To access this feature, ArchiCAD 16 must be running on your machine with a network license. Do one of the following: Click on Help > License Information From the Help > About ArchiCAD Dialog, click on License Information In the License Information dialog box, the Available Products section lists the relevant installed GRAPHISOFT products, by Product Name and License.

Note: It is possible that you have installed MEP Modeler on your machine without a license key. (This means that you can view MEP elements correctly in ArchiCAD, but you cannot create or modify them.) In this case, the License Information dialog box lists MEP Modeler

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product as Disabled. You can click Enable Product here to start using a license for MEP Modeler: this way, you will have full access to MEP functions.

Below, the Product Information section displays language version and other license information, including expiration date if you have borrowed a license. In any case, borrowing is available only if the selected products License is Network (CodeMeter). Click Borrow to borrow a license for that product.

If the process is successful, the program lets you know that you have borrowed a license for the product, with a particular expiration date. In the License Information dialog box: The selected products License information is listed as either Borrowed (CodeMeter Stick) or Borrowed (License file), depending on the form of protection used. (This can vary by country.) The selected product is now shown with a Return button: click here when you are ready to return the license. The expiration date of the borrowed license is shown in the Product Information section. If your license expires before you return it, the program will automatically return it for you, even if you are not online.

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Opening Projects through a Network


If the file that you wish to open is already in use by someone else on the local network, ArchiCAD will warn you about this and let you know the name of the user, that is, the name defined in the Sharing Setup Control Panel (MacOS) or as the User Name (Windows).

You have the following choices: Open the file as read-only Open the file with exclusive access Cancel opening the file If you choose to open the file as read-only, you can see and modify the whole file, but you can only save it under a different name or into another location. If you try to overwrite the original file, you will again be notified that it is in use and that you cannot replace it with your modified Project. You can also choose to open the file with exclusive access. However, you should be very careful about using this option. There are a number of reasons why ArchiCAD may state that a file is in use although it actually is not: The person who last used the file did not properly open and close the file in ArchiCAD, e.g., because of a system crash. You have made a copy of a file that was in use at the moment, and the copy of the file also includes the name of the person who was using it during the copying operation. Note: If you do open a file with full access while another person is using it, you will both overwrite each others work without getting any further warning message from ArchiCAD. Therefore, be extremely careful when opening a file with exclusive access in any situation other than the emergencies mentioned above.

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Add-Ons and Goodies


Add-Ons are small applications that extend ArchiCADs core functionality. Many add-ons are integrated as ArchiCAD menu commands. Goodies are other Add-Ons that are not integrated into ArchiCADs default interface. See Goodies.

Managing Add-Ons
Open the Add-On Manager using Options > Add-On Manager command.

See Add-On Manager. Use the Add-On Manager to Load Add-Ons from any location. They will be loaded after the next startup of ArchiCAD Permanently remove Add-Ons while ArchiCAD is running 176
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Control which Add-Ons should load automatically when ArchiCAD is started Show information about the loaded Add-Ons

Menu Location of Add-On Functions


You can freely customize visibility and the menu and toolbar location of these integrated add-ons in the settings dialogs of Options > Work Environment > Menus/Toolbars. The location of these additional add-ons in the menu structure depends on where the Add-On Anchor Point is located for that menu. You can move this Add-On Anchor Point to any menu location, again using the controls in Options > Work Environment > Menus and Toolbars.

If the Add-On Anchor Point is not part of your customized menu structure, then the additionally loaded Add-Ons will not be displayed in the menu either.

Goodies
Goodies are another source of ArchiCAD Add-Ons. They are not integrated into ArchiCADs default interface. To access them, go to ArchiCADs Help menu and choose the ArchiCAD 16 Downloads command, from which you can access a web page containing information on available add-ons and how to install them. Once you have installed a Goody into the program, you can then customize the location of the associated menu commands as described above, and manage it with the Add-On Manager. See Add-On Manager.

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Working Units
To set working units for the current project, use the dialog box at Options > Project Preferences > Working Units.

If you open a Teamwork project from the server, its Working Units will have default values based on the template used to create the Teamwork project. However, you are free to change these Working Units while you work on the Teamwork project. Your Working Units preferences specific to each user, and are not saved to the server when you Send or Receive changes. For details on each of these controls, see:

Working Units

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Project Location and Project North


Use the Project Location dialog box to identify the geographical location of your project. Location Settings are significant for: Running the Energy Evaluation function Calculating Sun position for 3D views, camera views, photorenderings, and Sun Studies ArchiCAD Library parts which refer to the Project North value you set here. See Project North. The Google Earth Connection add-on, which considers the Altitude

The Project Location dialog box is available: from Options > Project Preferences > Project Location from the context menu of the Project Name in the Navigator

from the Sun dialog box See Sun.

Project Name and Address


The data for Project Name and Site Address are taken from the Project Info dialog box.
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See Project Info. Click Edit to modify these data by opening the Project Info dialog box.

Enter Location Data


Enter the Latitude and Longitude of the Project Location. For maximum accuracy (e.g. for Energy Evaluation purposes), you should identify and fill in precise latitude/longitude data for the location of your project. Click the pop-ups to switch between Latitude North and South, and Longitude East and West. Choose your preferred unit of measure from the fly-out menu.

Altitude: Enter the altitude of the project location in the desired units. (Altitude data is used by the Google Earth Connection add-on.) Time Zone: Enter the time zone at the Project Location, expressed as a positive or negative offset from UTC (Coordinated Universal Time).

Use Predefined City as Location Data


As a quick way to enter Location data, you can choose a predefined city: click Cities at the right side of the Project Location dialog box. Note: To edit the list of predefined cities and associated data, go to Options > Element Attributes > Attribute Manager. See Attribute Manager.

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Choosing a predefined city will fill out the Latitude, Longitude and Time Zone fields. Note: However, for maximum accuracy, you should prefer precise latitude/longitude data for the location of your project, rather than a predefined city.

Use Google Maps to View and Query Location Data


Provided you have an internet connection: click on Show in Google Maps to view the project location as defined by your latitude/longitude data. To query precise data using Google Maps, zoom in to the desired location. Right-click to bring up the context menu, then choose Whats Here? to view (and copy, as needed) latitude/longitude data.

Project North
Enter an Azimuth (compass) angle value here to orient the Project North direction in the Floor Plan window, or drag the compass pointer to orient the Project North Azimuth graphically.

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From the pop-up, choose the display unit for Project North.

Note that the accuracy of these units depends on the accuracy set for Angle Unit in Options > Working Units. Another way to set Project North is graphically, right in the project: Click Options > Project Preferences > Set Project North, or Use the same command from the context menu of the Project Name in the Navigator (provided that the Floor Plan or 3D Window is open).

In either Floor Plan or the 3D window, move the pointer to match the projects North orientation.

The Project North value affects the following: The calculations of the Energy Evaluation function. Some Interior Elevation Markers include text which display the Project North value. The North Symbol object (in the ArchiCAD Library), when placed in the project, reflects the Project North value. (You must check the Follow Project North box in the objects Settings.) When using surveyors units (Options > Project Preferences > Working Units), the North of the Coordinates Palette and the Tracker will be the same as the one set here. The Sun azimuth will be calculated with respect to Project North (where East is at 0.00 degrees). See details on sun position at Sun.

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Manage Location Data in XML File


Use the Import and Export buttons to manage location data by saving it to an xml file (Export), then re-using it in another ArchiCAD project (Import). Location data includes: Latitude Longitude Altitude Time Zone Project North

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Project Preferences
The Options > Project Preferences menu contains the Project Preferences tab pages where you set standards and working methods specific to the project you are working on, and which are saved along with the project. Note: Working Units and Teamwork Project Settings are separate dialog boxes, also opened from the Options > Project Preferences menu. If another user opens the Project on his or her own computer, the same settings will be applied. In Teamwork, you must have access rights and must reserve the Project Preference dialog box in order to change these preferences. The Project Preferences dialog box contains a pop-up menu at top left listing each preference category (which you can also access directly from Options > Project Preferences). Clicking the Next and Previous buttons allows you to go from one screen to the other

For details on each of these controls, see:

Dimensions Preferences Calculation Units and Rules Preferences Zones Preferences Construction Elements Preferences Reference Levels Preferences Related Topics: Working Units Teamwork Project Settings

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Scale
To set the scale of the currently active window, choose the Document > Floor Plan Scale command. (The name of the command varies depending on which window is active.) You can have a separate scale in effect for each window.

Select either a standard scale from the pop-up list or type a nonstandard scale into the input field. The name of the given window is displayed in the caption of the dialog box.

Standard scales are shown according to either metric or US standards, depending on the Length Unit setting made in the Working Units dialog box. See Working Units.

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You can also use the Scale pop-up from the Quick Options Palette to reset the scale of the current window. See Quick Options Palette. After setting a scale, what you see is a preview of the Project if it were printed or plotted at that scale. To make a zoomed view match the view at the currently set scale, choose View > Zoom > Actual Size (or click the zoom button) after setting the scale.

Actual Size is the equivalent of the 100% scale value. The 2D Symbol of some GDL Objects (see the parameter) can be set to be sensitive to the current scale: the symbol varies depending on the current scale. See 2D Detail Level.

Model Size vs. Paper Size Elements


Model Size elements are rescaled along with the model whenever you change the project scale. Model size elements include all construction elements such as walls, objects, slabs etc. Paper Size elements are printed or displayed on the screen at the size you specify, regardless of the scale selected for the Project. For elements that do not have any real size, such as dimensions and arrowheads, you can specify a fixed size defined in either points or millimeters. Either Model Size or Paper Size: The following elements may be either model size (scaled with the plan) or paper size (scale independent): Text Blocks created with the Text tool: Choose Model or Paper size. See Text Tool Settings. Dashed and symbol line types: Choose Model or Paper size. See Line Types Dialog Box. Vectorial, symbol and image fill types: Choose Model or Paper size. See Fill Types Dialog Box.

Set a Different Scale for Each View


As you save views of your project, the scale is saved along with the view. Naturally, you will vary the scale as your project develops and you save multiple views at different scales for different purposes, using the Scale option. See View Settings.

Set a Separate Printing Scale for 2D Document


The Scale options in the Print 2D Document and Plot 2D Document dialog boxes allow you to specify a Custom printing scale each time you print or plot your work from a Floor Plan or other 2D window. See Print 2D Document and Plot 2D Document.

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The Text and Markers options enable you to reduce/enlarge text and markers as the printing scale is changed, or keep them at a fixed (paper) size.

Drawing Scale
Drawings based on an ArchiCAD view have a Drawing Scale. By default, this Drawing Scale is the same as the Original Scale (the scale of the Drawings source view), but you can customize the Drawing Scale in Drawing Settings. See Drawing Settings.

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Customizing the Drawing scale has no effect on the scale of objects within the drawing; it is equivalent to a graphical resizing of the Drawing, like the effect of magnifying a document with a copy machine.

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Attributes
ArchiCAD Attributes are groups of defined settings available to your project. For example, Line Types and Materials are Attributes which you can apply to many project elements as you create them. You will access these attributes in the appropriate dialog boxes: for example, when assigning Wall Settings, you will choose from the projects Fill set and Line Type set, using the appropriate pop-up menus in the Wall Settings dialog box. What you see in these pop-up menus are defined in Options > Element Attributes.

ArchiCAD comes with a default set of Attributes. For most users, these default attribute sets are amply suited to their design needs. Note: If you have installed MEP Modeler, the MEP Systems attributes are also available. See the MEP Modeler User Guide for more information on this add-on. If you wish, you can customize Attributes or create new ones. For example, you can draw a new fill type, or customize a default material to give it a new look. Attributes are saved with your project, so if you open the project on a different computer, your customized Attributes are available. See also Missing Attributes. To open and (if needed) edit Attribute sets, use the commands from Options > Element Attributes. Each attribute type is described in detail here:

Layers Line Types Fill Types Composite Structures Pens & Colors
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Materials Zone Categories Mark-Up Styles Dialog Box Profile Manager Dialog Box Renovation Override Styles Operation Profiles Attribute Manager Custom Attributes of GDL Objects Attributes of XREF Files

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Layers
About Layers Layer Settings Dialog Box Quick Layers Layer Combinations Use Layers to Prevent Wall/Column/Beam Intersections Use Separate Layer Settings for the Layout Book Place All Elements on a Single Active Layer (Simulate AutoCAD Work Methods) Show/Hide Layers of Imported DWG/DXF/DWF Files Attributes of XREF Files

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About Layers
Layers are used to separate elements logically. Related groups of elements, such as dimensions, furniture, electrical symbols and so on, are placed on common Layers. An element can only belong to a single layer. For each layer, you can define the following settings: lock/unlock show/hide 3D view mode layer intersection group ArchiCAD comes with a predefined set of layers. Each tool has a default Layer assignment, so if you place an element using that tool, the new element is automatically placed on the corresponding layer (e.g. External Wall, Column, Beam). Note: Doors, Windows, Wall Ends and Corner Windows do not have separate layers; they are handled together with the layers of the wall into which they are placed. Cameras do not have layers. Layers can be deleted; in this case, you will delete all the elements on it. However, the ArchiCAD Layer is a special layer that cannot be deleted, hidden or locked, since an ArchiCAD project must always contain at least one layer. In case of a file error, any elements that may have lost their layer definitions will be placed on the ArchiCAD layer. Each ArchiCAD project has a single layer set, managed in the Layer Settings Dialog Box, which is accessible from: Options > Element Attributes > Layer Settings Document > Layers > Layer Settings (shortcut: Ctrl+L) Layer Settings icon in the Info Box of any ArchiCAD tool

See Layer Settings Dialog Box. The Quick Layers palette contains shortcuts for changing layer states for multiple layers quickly and easily. See Quick Layers. Layers are global, which means that the same layers are available on all stories and in all windows. However, layers used in the Layout book can have different settings than those used in Model views. (The title bar of the Layer Settings dialog box reflects which type of window is active in ArchiCAD - a Model View or the Layout Book.)

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See Use Separate Layer Settings for the Layout Book.

Use Layers to Lock Elements to Prevent Editing


Go to the Layer Settings Dialog Box. Click the lock icon to toggle between locked/unlocked status for the selected layer.

If a layer status is locked, then elements on that layer cannot be edited - this is useful if you want to prevent unintended changes.

Use Layers to Show/Hide Elements


Go to the Layer Settings Dialog Box. To show/hide a layer, toggle the eye icon open or shut for the selected layer.

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If a layer is in hidden status, elements on that layer are not displayed on your plan.

Note: If you hide an elements layer, any associated label is also hidden - even if the label is located on a different layer.

Use Layers to Show 3D Elements in Wireframe Mode

Go to the Layer Settings Dialog Box. Click the shaded/wireframe icon for the selected layer to toggle between these display mode options for 3D. This setting is independent of the current 3D mode set in the View > 3D View Options menu. See 3D View Options.

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Quick Layers
The Quick Layers palette lets you quickly change the state of the Layers in your Project without having to open the Layer Settings dialog box. To display this palette, choose the Window > Palettes > Quick Layers command. Select the element(s) whose layers you wish to manage. (You can select elements using both explicit selection and Marquee areas.) The toggle buttons, from left to right:

Show/Hide Toggle: inverts the visibility of all layers. Lock/Unlock Toggle: inverts the state of all protected and unprotected layers. Hide Selections Layer: Hides the layer of the selected elements. Lock Selections Layers: Locks layer of the selected elements. Unlock Selections Layers: Unlocks layer of the selected elements. Hide Others Layers: Hides the layer of the elements that are not selected. (If nothing is selected, all project layers will be hidden.) Lock Others Layers: Locks the layer of the elements that are not selected. (If nothing is selected, all project layers will be locked.) The Undo Quick Layer Actions command undoes the last Quick Layer action (up to 10 actions). The Redo Quick Layer Actions command redoes the last undone QuickLayer action (up to 10 actions).

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Quick Layers Example


Suppose you want to edit this roof in the Floor Plan:

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You dont need the Section and Elevation markers; to temporarily hide them, select all the Section/Elevation markers...

... then click the Hide Selections Layers command.

Now the unneeded markers and lines are hidden.

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Once you are done working on the roof and want to show the hidden layers again, click the Undo Quick Layers button.

All Section and Elevation markers are now shown again.

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Layer Combinations
Layer Combinations are named sets of Layer settings. For example, you can set up a Show All, Lock 3D Elements Layer Combination, in which all the layers are visible, yet all Layers assigned to 3D model elements are locked, making those elements uneditable. You might use this Layer Combination when working with 2D only functions, such as dimensioning, to prevent inadvertent modifications to the building elements. Each view can have a different Layer Combination, set in View Settings. See View Settings Dialog Box. ArchiCAD comes with a default set of Layer Combinations. Layer Combinations are listed on the left panel of the Layer Settings Dialog Box; individual Layers are listed on the right. The currently active Layer Combination is shown as selected.

Apply a Layer Combination


To apply a Layer Combination to the project, do one of the following: Open the Layer Settings Dialog Box. Select a Layer Combination from the list in the left panel, then click OK to close the dialog box. Use the Layer Combination pop-up control in the Quick Options Palette.

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See Quick Options Palette.

Go to Document > Layers and click on any of the Layer Combinations listed there.

Create New Layer Combination


To create a new Layer Combination: 1. Open the Layer Settings Dialog Box. 2. As needed, set the state (locked/unlocked, shown/hidden, solid/wireframe) of the individual layers, listed on the right. Use the sorting and selection controls to set the state of several layer at the same time. See Layer Settings Dialog Box for details on these controls. 3. Click the New button (below the list of Layer Combinations) and give the new set a unique name in the appearing dialog box.

Modify Layer Combination


To modify an existing layer combination: 1. Select the Layer Combination from the list on the left 2. Make the necessary adjustments to individual layers on the right

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3. Click the Update button.

Modify Layers Status in Multiple Layer Combinations


By selecting an individual Layer from the Layer list (on the right side of the Layer Settings dialog box), you can modify its state in the various defined Layer Combinations (on the left).

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For example, below we selected the Foundation Layer on the right. In the left, you can now see the layer states for the Foundation Layer as defined for each Layer Combination.

On the Layer Combination side, you can directly change the Foundation layers state (e.g. from Show to Hide) in any or all Layer Combinations: just go down the list of Layer Combinations one after the other, and click the Foundation Layers status icons as necessary. The Layer Combinations are now redefined accordingly. (You dont have to click Update.)

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Find and Select Elements based on Layer Combination


The Find and Select function (Edit > Find and Select) enables you to set up criteria by which to find and select elements in the project. See Find and Select Elements. One such criterion you may use is Layer Combination. In the Find and Select dialog box, add the criterion Layer Combination and then choose one of the defined Layer Combinations of your project. This means the program will find and select the elements which are visible according to the Layer Combination you have chosen.

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Use Layers to Prevent Wall/Column/Beam Intersections


You can work with Layer states to control Wall/Column/Beam intersection display in 2D. To do this, you can vary their Layer Intersection Group numbers. Intersecting elements that belong to the same Layer Intersection Group will be joined to each other, provided they are drawn correctly. Elements on different Layer Intersection Groups will not be joined.

The numbers under the intersection icon in the Layers panel (Document > Layers > Layer Settings) indicate the number of the intersection group the elements on that layer belong to.

Only elements on the same intersection group will connect to each other. By default, every layer is set to Group 1, so all intersecting elements will be joined according to the regular intersection rules for ArchiCAD. You may want to prevent this intersection - for example, to show the details of composite walls that have not been joined. In this case, place the intersecting walls on different layers, and then give one of these a layers a different Layer Intersection Group number.

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Wall Layers Have Identical Intersection Group Numbers:

Wall Layers Have Different Intersection Group Numbers:

Note on Intersection with Hidden Layer: Elements having identical intersection groups will intersect even if one of the layers is hidden. This may result in missing lines, indicating an intersection with an element on a hidden layer. To avoid this, go to Layer Settings, select one of the layers, and assign it any different intersection group. Exception for Level 0: Elements which are both on intersection group 0 (whether on the same or different layers) will NOT intersect.

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Use Separate Layer Settings for the Layout Book


While each ArchiCAD project has only one Layer set, the settings of any particular layer (for example its show/hide or locked/unlocked status) can be different in the Layout Book and in Model Views. The settings variation you see in the Layer Settings Dialog Box (either Layout Book or Model Views) depends on which window is active when you open Layer Settings. Both the Layer Settings command and the dialog box are labeled accordingly.

See Layer Settings Dialog Box. Important: Layer settings for the Layout Book serve to show/hide elements directly placed on layouts, such as lines, texts and drawings as a whole. Layout Book layers do not affect the drawing content, which is determined by the layers of its associated view.

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Place All Elements on a Single Active Layer (Simulate AutoCAD Work Methods)
If you wish to simulate AutoCAD work methods, the Active Layer command is an easy way of assigning a single default layer to all tools, instead of than using ArchiCADs default layer set-up. Choose Document > Layers > Layer Extras > Active Layer from the menu and choose the One Active Layer for all Element Types option from the appearing palette.

This will set the default layer of all element types to the layer of the currently active tool (regardless of any selection). All Tool Settings dialog boxes will now use the same default Layer definition and successive elements will all be placed on that layer, regardless of type. You can override this setting manually for selected elements. If you wish to return to the previous layer state, choose the Individually Set Layers option. The last set of manually defined layers will be used.

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Line Types
Line types are assigned to each ArchiCAD construction element in its own Tool Settings dialog box, depending on the element type. For example, when defining how a Column should be displayed in a 2D window, you will apply different line types for its core outline, for its overhead display and for its crossing symbol.

The line types available in the element Settings dialog boxes are defined and managed as the projects Line Type attributes, in Options > Element Attributes > Line Types. Use the Line Types Dialog Box to modify the standard line types (solid, dotted, dashed, etc.) and define customized line types.

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See Line Types Dialog Box.

Line Weight Display


By default, all lines will be displayed at Hairline width, at one pixel wide. In addition, you can enable Bold Cut Lines (View > On-Screen View Options); this will show all Cut lines as bold (two pixels wide, regardless of the lines true pen weight). All other lines will be shown at Hairline width. The alternative to Hairline weight is display each pens True Line Weight: enable Line True Weight in View > On-Screen View Options. Each lines pen weight (depending on its pen weight value as defined in the Pens and Colors dialog box) will be displayed accurately. See On-Screen View Options.

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Fill Types
ArchiCAD includes a predefined set of default fill patterns, or fill types. You can access them from the Options > Element Attributes > Fill Types where you can define, edit, duplicate, rename or delete them. Fill types are assigned to ArchiCAD construction elements in their own Settings dialog boxes.

Related Topics: Fill Types Dialog Box Fills

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Composite Structures
Walls, Slabs, Roofs and Shells can be defined as composite structures.

Related topics: Assign a Composite Structure to a Wall, Slab, Roof or Shell Define a Custom Composite Structure Components of Composite Structures Composite Structures Dialog Box

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Assign a Composite Structure to a Wall, Slab, Roof or Shell


1. Select the element, or open the Default Settings dialog box for the element type. 2. In the Floor Plan & Section panel, open the Structure pop-up list, and click on Cut Fills. The Structures Cut Fills pop-up list of Wall, Slab, Roof and Shell Settings includes a number of predefined Composite Structures (in addition to the uniform structures).

Note: Composite Structures are defined for specific element types: Wall, Slab, Roof, and/or Shell, by the Use With control, in the Options > Element Attributes > Composites. Therefore, a composite element available from the Walls Structure - Cut Fills pop-up may not be available in the Roof Settings Structure - Cut Fills pop-up. See Composite Structures Dialog Box. 3. Choose the desired composite structure. This composite structure will be applied to the currently selected or created element.

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Define a Custom Composite Structure


Customize any composite structure, or create a new one, using the Options > Element Attributes > Composites. See Composite Structures Dialog Box.

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Components of Composite Structures


The layers of the composite element are called skins; a composite structure can have up to 48 skins. The skins are separated by separator lines; and the outline of the composite is the contour line. All composite elements include structural skins called Core, which play an important role when connecting Walls and Columns. See Wrapped Columns on the Floor Plan. The skins you define as Core or Finish will also affect views in Partial Structure Display. See Partial Structure Display. Assign these definitions in the Options > Element Attributes > Composites.

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See Composite Structures Dialog Box.

Note: A Wall skins Core or Finish status has no relation to its 2D intersection priority (which is set separately in Wall Settings).

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Pens & Colors


Each Pen has a specific color and line weight. You assign pens to ArchiCAD elements in their own tool settings dialog box. Note: Your current On-Screen View Options (Bold Cut Lines, True Line Weight) may affect the on-screen display of your lines. See On-Screen View Options. To assign a pen to an element, open the pencolor pop-up (in the element settings dialog box or in the Info Box of a selected element) and choose the desired pen for the element or one of its components - such as the cut line pen assigned to the slab in the following image:

The available pens in these pop-ups are derived from the Pen Set currently applied for this project. See Pen Sets.

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Pen Sets
ArchiCAD comes with several predefined Pen Sets. These are listed and managed Options > Element Attributes > Pens & Colors or Document > Pen Sets > Pens & Colors. See Predefined Pen Sets for Specific Functions for an overview of the logic behind predefined pen sets. You can just use the default pen set, or you can apply a different Pen Set for your project, depending on the purpose of the current output.

Apply a Pen Set Redefine a Pen Set Transfer a Pen Set to Another Project Automatic Pen Color Visibility Adjustment for Model Views Predefined Pen Sets for Specific Functions Pens & Colors Dialog Box

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Apply a Pen Set


To choose and apply a pen set, use: Options > Element Attributes > Pens & Colors or Document > Pen Sets > Pens & Colors. Both commands open the identical dialog box: See Pens & Colors Dialog Box.

Select a pen set from the Available Pen Set list and click OK. For a quick way to change the pen set of your model view, use the Pen Set pop-up in the Quick Options Palette. See Quick Options Palette.

Apply a Separate Pen Set for the Layout Book


You can use a separate pen set for your Model Views and your Layout Book: the name of the dialog box includes either Model Views or Layout Book, depending on which type of window is active.

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The Pens & Colors (Layout Book) settings are applied only to items placed onto the Layout (such as Autotext and Master Layout items), but not to the content of placed Drawings.

Apply a Pen Set to a Drawing


When you place a view onto a Layout, it becomes a Drawing. By default, the Drawing placed in the Layout Book uses its own pen set (the one saved in the source views View Settings - by default, the pen set defined for the projects Model Views). However, you can override this pen set in the Drawing Properties Panel of Drawing Settings. Click the Pen Set drop-down menu and choose a different pen set, for this drawing only.

See Drawing Properties Panel. Drawings that have their source in external files - such as DWG/DXF/PDF files placed using ArchiCADs Drawing tool - can be assigned pen sets the same way: click the Pen Set drop-down menu and choose a different pen set, for this drawing only. Alternatively, you can change the source views pen set: go to its View Settings Dialog Box and choose a different Pen Set from the pop-up.

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See View Settings Dialog Box.

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Redefine a Pen Set


The predefined Pen Sets shipped with ArchiCAD are based on common workflows. See Predefined Pen Sets for Specific Functions for an overview of the logic behind predefined pen sets. However, you can use the Pens & Colors Dialog Box to redefine or rename any pen set together with its description redefine any pens line weight or color, using the Edit Color control

See Pens & Colors Dialog Box. Pen numbers remain constant even if you change pen sets. After redefining a color or changing the Pen Set, the ArchiCAD construction elements immediately change to the new colors on the Floor Plan. The 3D window, 3D Document and Section/Elevation/IE/Worksheet windows may require that you rebuild the view.

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Transfer a Pen Set to Another Project


Pen Sets are attributes, and can be transferred among different ArchiCAD projects using the Pen Sets tab page of the Attribute Manager (Options > Element Attributes > Attribute Manager). Similarly, each pen sets individual definitions can be copied among projects in the Attribute Manager (Pens and Colors tab page).

See Attribute Manager.

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Automatic Pen Color Visibility Adjustment for Model Views


When the luminance value of a particular background color falls below a threshold value - that is, if your background is sufficiently dark - black pens will be shown as white on your ArchiCAD screen. (This is useful if you use a dark or black background to imitate AutoCAD methods.)

However, when printed, pen colors will print according to their actual settings in the pen set. Non-black pens that would be difficult to see against a particular background will automatically shift to a similar, but more easily visible color. On a white background, elements in white pens are adjusted to a light gray to enhance visibility. Again, when printed, pen colors will print according to their actual settings in the pen set. To disable this automatic color adjustment, uncheck the Automatic Pen Color Visibility Adjustment checkbox in Options > Work Environment > On-Screen Options. See On-Screen Options.

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Predefined Pen Sets for Specific Functions


Architects often wish to output the same model in several versions, using different pen colors or pen weights each time to meet different requirements for scale, color or emphasis. To aid users in this effort, ArchiCAD comes with several predefined Pen Sets. This way, you can switch pen sets for the entire project with a single click: you might prefer to use the architectural plans pen set when outputting plans for approval, then switch to the electrical pen set to output layouts for a subcontractor. When you change the pen set of a given project, the pen index numbers assigned to individual elements remain the same, but the colors and line weights associated with those pen indexes may change in accordance with the definitions in the new pen set, and your display and output will get a whole different look. When you assign a pen to an element, you are assigning a pen index number to that element. ArchiCADs default pen indexes assigned to element parameters correspond to the element function. For example, slabs are assigned a default cut line pen with index 29, which corresponds to the function Slabs - Cut Structural. Note: Depending on your localized version of ArchiCAD, your default pen sets and pen index assignments may vary. See also Pen Sets. For more information on pen sets in ArchiCAD, see http://www.archicadwiki.com/Pen_Sets. Since each pen index number has a distinct function definition, it is worth paying attention to the pen function when assigning a pen to an element. (Or you can simply use the default element pens that are shipped with ArchiCAD.) If you assign pen index numbers consistent with the function of the element, then switching from one pen set to the other will ensure a consistent display that is in line with the purpose of your output.

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Materials
About Materials Display of Materials and Textures in 3D Window Display of Materials in Section/Elevation/IE Window Display of Materials in the 3D Document Display of Materials in Renderings Material Settings Dialog Box LightWorks Shader Settings

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About Materials
To display your plan realistically, you can apply materials to your elements. Materials contain color, texture and light effects. Materials can be displayed in the 3D Window, Section/Elevation/ IE and 3D Document windows, and in PhotoRenderings.

Materials can be created or modified in the Material Settings Dialog Box (Options > Element Attributes > Materials). Materials defined here can then be assigned to elements in their Element settings dialog boxes (Model panel). See Material Settings Dialog Box.

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Some materials have vectorial hatching and/or textures as part of their definition, as indicated by icons. This material, for example, can display either a vectorial hatching or a texture:

Important: Vectorial Hatching is only displayed when using the Internal 3D engine. Textures are displayed only when using the OpenGL 3D engine. To switch between 3D Engines, use the commands in View > 3D View Options. See 3D Engines.

Assign a Vectorial Hatching to a Material


Vectorial Hatching is a vectorial fill pattern used with a Material. In the Vectorial Hatching panel, choose a vectorial hatching from one of the projects defined vectorial fill types. See Material Vectorial Hatching Panel. Note: When assigning a 3D Vectorial Hatching in the Materials dialog box, you can access only fills defined as Cover Fills.

Assign a Texture to a Material


Textures are image files that can be assigned to materials to give them a more realistic look and feel. They are displayed in PhotoRenderings, and in the 3D window using the OpenGL 3D engine. By default, many ArchiCAD materials have textures assigned to them (such materials will have a texture icon next to their name.) You can load additional textures from the ArchiCAD library, or load other custom images. Textures are assigned and edited in the Texture Panel of Material Settings. See Material Texture Panel.

Suggested Workflow for Using Materials


1. Edit the default set of materials and/or create new materials. (This step is optional and recommended for advanced users.) 2. Choose a material for each construction element, using the material pop-up in the Model panel of the elements Settings dialog box. (For Wall Ends, materials are set in the 3D Representation section of the Parameters panel.) 3. In the PhotoRendering Settings dialog box, choose a Rendering Engine, then adjust the relevant settings (transparency, effects, background, etc.) to define how the materials will be displayed in the final rendering. See PhotoRendering Settings.
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Assign a Material to a Construction Element


1. Select a placed element, or open the Default Settings dialog box for the element type. 2. Use the Model panel to access the available materials for the elements top, bottom and side surfaces in the 3D window. 3. Choose the desired materials to apply them to the current element. (Apply a single material to all surfaces using the Chain icon, or apply separate materials, as needed.) Note: Wall geometry and the direction of its reference line affect the assignment of materials to each surface of the Wall. For more information, see Wall Model Panel.

Note: Clicking the Chain icon (Link Materials) in this or other element settings dialog boxes means that the group of materials next to the chain icon are linked: each of the linked surfaces will use a single material; changing the material for one surface will change the material for all surfaces. To set a separate material for each surface, unlink them by clicking the chain again.

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Display of Materials and Textures in 3D Window


The 3D Window displays the materials colors, vectorial hatching and applied textures, if any. To display vectorial hatchings, the Vectorial 3D Hatching control in 3D Window Settings (View > 3D View Options) must be On. See 3D Window Settings. Vectorial Hatching is only displayed when using the Internal 3D engine. 3D Textures are visible only when using the OpenGL 3D engine, and if the Textures box is checked in OpenGL options as in the image below:

To switch between 3D Engines, use the commands in View > 3D View Options. See 3D Engines. You can customize the orientation and origin of textures in 3D views. See Align 3D Texture.

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Align 3D Texture
Use the commands at Design > Align 3D Texture to set the orientation and origin of construction element textures in 3D views. These commands are only available in the 3D Window on selected construction elements whose Material attribute includes a Texture assignment (Options > Element Attributes > Materials). For extra texture editing options on Morph faces, see Morph Texture Mapping and Alignment.

Set Texture Origin


Use Set Origin, the first command in the Design > Align 3D Texture menu, to define the origin of the Texture applied on the surface of a construction element. 1. Select one or several elements. 2. Enter a 3D location by clicking on an element hotspots, or typing coordinates into the Tracker. In this example, the brick wall texture originally looks like this:

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To reset the texture origin to the corner of the wall - so that the brick pattern starts from the corner - select the wall; then use Design > Align 3D Texture > Set Origin. Click on the corner and view the result.

The texture origin will affect all of the elements surfaces. You cannot, for example, use a different origin for the inside and outside surfaces of a wall.

Set Texture Direction


Use Set Direction, the second command in the Design > Align 3D Texture menu, to change the orientation of the Texture applied on the surface of a construction element. 1. Select one or several elements. 2. Use Design > Align 3D Texture > Set Direction. 3. Click on a surface of a selected element. You must click a surface. (Clicking a Wall, Slab or Roof edge will cancel the action.) 4. In the dialog box that opens, choose to either define the textures angle graphically or numerically. Then click OK.

5. If you chose to define the angle graphically, draw the desired vector for the texture orientation. You can snap to element hotspots.

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6. If you define the angle numerically, it will be applied relative to the default orientation of the Texture and measured counterclockwise.

Reset Texture
To return to the default Texture settings, select the element, open its Settings dialog box and go to the Model panel. The Custom Texture information text is active. Click the Reset Texture button to discard the customization. You can also select several elements and choose the Reset command in the Design > Align 3D Texture hierarchical menu. To remove all customization of the elements of the 3D Window, do not select any of them and choose Reset All.

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Display of Materials in Section/Elevation/IE Window


The Section/Elevation/IE window can display an elements materials colors and/or vectorial hatching on the elements uncut portion. To display material colors: 1. Open the Model Display panel of the Section/Elevation/IE Settings dialog box. 2. Choose Fill Uncut Surfaces and activate one of these two options. Elements Own Material Colors (Shaded): Surfaces will display the elements own material colors. The display colors will reflect shading effects, as in the image below.

Elements Own Material Colors (Non-Shaded): Surfaces will display the elements own material colors. The display colors will not reflect any shading effects; each material color will be uniform over the whole surface.

3. Check Vectorial 3D Hatching to display the materials vectorial hatching, if any. Material colors and vectorial hatching can be displayed only on uncut surfaces of elements in the Section/Elevation/IE windows.

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Display of Materials in the 3D Document


A 3D Document has its own Settings dialog box. Use the Model Display Panel to define how materials will be displayed. See 3D Document Model Display Panel. Unlike for a Section-type window, the 3D Documents Model Display settings enable you to choose materials, element-specific fills and shaded or non-shaded colors to display cut surfaces, for the current 3D Document only.

The Vectorial Hatching in 3D and Transparency options for the 3D Document are specific to the 3D Document, and are not connected to the same options set for the 3D Window.

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Display of Materials in Renderings


Different Rendering Engines have different capabilities for displaying materials. Thus, when editing a Material in the Material Settings dialog box, some of the available controls may not have any effect on the materials rendered appearance. To streamline the process, choose your intended Rendering Engine as the Preview Engine in the Material Settings dialog box and check the Disable unrelated Controls box. See Material Settings Dialog Box.

This way, only those controls will be available in Material Settings that will actually affect the final rendered appearance. If you intend to render with LightWorks, choose the LightWorks Rendering Engine in Material Settings, and check Disable unrelated controls. The LightWorks Shader Settings panel is now the only one you need to edit in Material Settings. See LightWorks Shader Settings.

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Renderings display all material characteristics except vectorial hatching. The general appearance of your renderings is defined in the PhotoRendering Settings dialog box, whose settings apply to all materials in the rendering. See PhotoRendering Settings.

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Attribute Manager
Open the Attribute Manager from Options > Element Attributes > Attribute Manager. Displaying the dialog box might take some time, since it has to list all the attributes of the project. This dialog box allows you to copy (append, overwrite) attributes (Layers, Layer Combinations, Pens & Colors, Pen Sets, Line Types, Fill Types, Composite Structures, Materials, Profiles, Zone Categories and Cities) between two opened files. It can also duplicate or delete attributes in either of the two files. Note: If you have installed MEP Modeler, the MEP Systems tab page appears too. On top of the dialog box, the attribute types icons represent tab pages that display one type of attribute at a time. The last tab shows all types of attributes in a single list. On the left, the attributes of the currently opened ArchiCAD file are shown by their index number and name. Note: Be aware that ArchiCAD stores attributes by their index numbers and not by their names. This rule has to be considered when you import or export attributes between two files. You have to be extremely cautious when you want to overwrite attributes with similar names but different indexes. On the right you can either open a second ArchiCAD file (Project, Archive or Module) or create a new one in a special format that belongs to Attribute Manager. (Use the Open command at the bottom right of the dialog box.)

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Here, the Fill attributes of two projects are shown. For the current project (whose attributes are listed on the left side), a checkmark means that the attribute is used in the project.

The buttons between the two parts of the dialog box: Allow you to copy attributes in either direction, and delete, append or overwrite them - Appending an attribute will add it to the list of the other file under a new index. - Overwriting an attribute will replace it with another attribute from the other file that has the same index number. You can select any single attribute from the right-hand list and save it as a separate file to any location, using the Print to File... button. On the Pen Set page of Attribute Manager: Use the Save as CTB button to save any single selected pen set in the format of AutoCAD Plot Style Table (*.ctb). The Plot Style Table is used by AutoCAD to map each color in your drawing to line widths on printed/plotted output. At the bottom of the dialog box a number of buttons allow you to perform different operations on the files: Purge Unused: You have the option of purging the unused attributes from your project: click Purge Unused from the bottom of the current projects attribute list. Note, however, that an attribute shown here as unused (it is listed without a checkmark) may in fact be referred by the GDL script of a placed object. The Revert button restores the attributes to their previous state. (The Cancel button has the same effect, but also closes the dialog box.) 238
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The Apply button applies the changes you have made without closing the dialog box. To sort an attribute list by a particular criterion, click the top of the desired column. For example, you can display pens by line width or cities by latitude. In the row below the list of the current project attributes, you can edit individual attribute names and some of their properties. For example, for fill attributes you can define its type as Drafting, Cover and/or a Cut Fill. See Fill Categories. Layers: You can modify the visibility and locking state as well as the name of the selected layer. Layer Combinations: You can rename the selected layer combination. Pen Tables: You can copy, delete, append or overwrite pen tables among the selected projects. Pens & Colors: You can modify the color, the RGB components and the line width of the selected pen. Line Types: You can modify the name and the scale factor of the selected line type. Fill Types: You can modify the name of the selected item as well as its availability for the various fill categories. Composite Structures: You can modify the name of the selected item as well as its availability for different element types. Profiles: You can modify the name of the selected profile as well as its availability for different element types. Materials: You can modify the color, name and texture assignment of the selected material. Zone Categories: You can modify the code, color, name and zone stamp assignment of the selected item. Cities: You can modify the name, latitude and longitude values and time zone settings of the selected location. MEP Systems: These attributes are available only if you have installed the MEP Modeler program. See the MEP Modeler User Guide for information. Operation Profiles: These attributes are created with the Energy Evaluation function. All: You can display all the attribute types of the current project and sort them by types, numbers and names, or edit the attribute that is selected in the list. For Teamwork users: see also Reservation in Attribute Manager; Reserve All Attributes. See also Missing Attributes.

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Missing Attributes
Although attributes are saved with the project, it can still happen that your project contains elements which refer to missing attributes. You will notice this in the elements Settings dialog box, as in the case of the missing line type referenced by this door:

Missing attributes may occur: if you have copy-pasted elements from a different project using a different set of attributes if you have placed objects whose GDL script refers to attributes missing from your project if you have removed used attributes from your project via Attribute Manager To locate elements referring to missing attributes, use Find and Select. See Find and Select Elements with Missing Attributes.

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Find and Select Elements with Missing Attributes


Although attributes are saved with the project, it can still happen that your project contains elements which refer to missing attributes. See also Missing Attributes. To locate such elements easily, use Find and Select. See also Find and Select Elements. 1. In the Criteria field of the Find and Select dialog box, choose a specific element type, or All Types. 2. Add Attributes as the next criterion, and set its value to Missing.

3. Click the Plus button to select all the elements that fit these criteria.

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In this example, a slab has been identified and selected as using one or more missing attributes. In that Slabs Settings dialog box, it becomes clear that the missing attribute is a cover fill.

The easiest solution is to assign a different cover fill, from the fills that are available to the project, by clicking the Cover Fill attribute pop-up. Here we have chosen to use the Carpet fill.

Alternatively, if you know the location of the missing attribute you need (e.g. if it is part of another ArchiCAD project), you can use Attribute Manager to transfer the needed attribute from the other project to the current one. 242

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See Attribute Manager.

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Custom Attributes of GDL Objects


Some GDL object scripts include custom attributes. These attributes may be defined either as part of their individual object scripts or defined in the MASTER_GDL script. When you load such objects into a project, their custom attributes are automatically merged into the projects attribute set as follows: If the Attribute definition is contained in the MASTER_GDL script, then once the library containing the MASTER_GDL script is loaded, the attributes are merged into the ArchiCAD project attributes. Attributes with the same names are not replaced. If the Attribute definition is contained in the individual library part scripts, then - Fills and Line types are merged into the ArchiCAD project. - Material and Texture attributes are not merged into the ArchiCAD project attributes.

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Libraries
About Libraries Library Manager Recommendations for Using Libraries Embedded Library Linked Libraries BIM Server Libraries Reload/Refresh Libraries Remove Library from Project Troubleshooting Library Issues Missing Objects and the Library Loading Report Library Container File Library Updates

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About Libraries
Libraries contain the external or embedded files of geometric library parts, or Parametric Objects. Each version of ArchiCAD is shipped with a standard object library containing hundreds of preconfigured, editable objects (also known as GDL objects or Library parts). For the most part, you will use ArchiCAD tools to place objects from this standard library. Each subsequent version of ArchiCAD comes with an updated ArchiCAD Library. See Migration Guide for ArchiCAD 16 for recommendations on migration issues. See also Parametric Objects. When creating a new project, ArchiCAD will load the library contained in the template used for the new project. Your project can use additional, specialized Libraries for different applications (e.g., residential Projects and industrial building design). There are different Libraries corresponding to different national standards. In addition to objects, a Library can also contain files of different formats that are referred to by ArchiCAD elements: Listing Templates are plain text files that are used to customize the content and the look of quantity calculations. Textures are picture files that can be attached to Materials to provide added realism in rendered views, and in the 3D Window when using the OpenGL engine. Background images are additional picture files used to provide the 3D model with a lifelike environment. Macros, Zone stamps, Property Objects View and manage your projects libraries in the Library Manager (File > Libraries and Objects > Library Manager). See Library Manager.

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Library Manager
The Library Manager displays the projects libraries and objects.

Open Library Manager


Do one of the following: Use the File > Libraries and Objects > Library Manager command Go to Library Manager from the Info Box pop-up of any Library Part

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Use the Library Manager icon at the bottom of any Library Part Settings dialog box

Note for Teamwork users


In Teamwork, you cannot reserve the Library Manager as a whole, only certain of its listed items (such as Embedded Objects and all BIM Server Libraries). If you click on a reservable item in Library Manager, the control lights appear.

Topics in this Section:


For any selected item in Library Manager, view the Properties tab for specific information on the item. Additional information is available for some items by clicking on the blue Info icon. For details on each type of item listed in Library Manager, see the links below:

Embedded Library Linked Libraries BIM Server Libraries Missing Objects and the Library Loading Report Libraries with Duplicate Objects Substituted Objects Troubleshooting Library Issues

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Recommendations for Using Libraries


It is recommended to organize your libraries as follows: The Embedded Library should serve as your project library, containing project-specific objects that are always available and editable, and saved with the project. Any project-specific object that you modify frequently should be placed in the Embedded Library. Only embed those objects that are project-specific. Try to keep the Embedded Library small. Company Libraries and other standard libraries should be located on a dedicated BIM Server, to enable one-step updates which are then available to all users, including solo and Teamwork project users. When you archive a project, use the PLA file format. It is NOT recommended to save all objects in the Embedded Library. See also Troubleshooting Library Issues.

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Embedded Library
The Embedded Library stores custom, project-specific objects in the project itself (rather than in your file system), to ensure that they are always available and editable.

The Embedded Library may contain: Object files you create and save yourself (e.g. Patch, Stair, Trusses, Custom Object, Custom Door/Window components) Image files loaded for use as Material textures or other purposes Any object file that you browse for, choose and add to this library, including Web Objects downloaded through GDL Web Control Loaded.txt files that function as macros Note: List Schemes (from the Calculation function) will function in Teamwork projects only if you save them to the Embedded Library. If you want to use a custom object in several projects, it is better to place it into a Company Library stored on a BIM Server that is accessible to all users, rather than save it to an Embedded Library.

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Embedded objects exist only in that particular project and can be used only in that project. (In contrast, objects of a linked library can exist in several projects.) If you delete an object from the Embedded Library, it is gone. If you edit the script of an embedded object, that modification will occur right there, in the Embedded Library of that particular project. See Editing the Script of a GDL Object. For any selected object listed in the Embedded Library, you can view its properties below. If the object also exists in a linked library, that information is also shown.

Related Topics: Add Objects to Embedded Library Manage Embedded Objects Embedded Objects in Teamwork

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Add Objects to Embedded Library


From Library Manager: Embed Placed Objects from a Library By creating a custom Object: By loading an object file: By Creating a Hotlinked Module: From Library Manager:
To add any object file to your Embedded Library, go to Library Manager and do one of the following: Click Add. Browse for the desired object file, select it, then click Choose. (To view and choose items within a folder while browsing the directory dialog box in Windows, you must double-click the folder.) The chosen object file will now appear in the Embedded Library in Library Manager. Click Browse for Embedded Objects from the Add buttons pop-up list.

Use Drag and Drop. From any location on your computer, drag and drop the file into the Embedded Objects folder of Library Manager. When you are finished, click Reload to reload project libraries and close the Library Manager.

Embed Placed Objects from a Library


Use this feature to embed all the objects placed from a linked library or BIM Server Library into the project. (In Teamwork, only objects that are in your current local copy of the project will be embedded.) This function is useful to ensure that the objects you need will always be available in this project, because they will be embedded. Note: Embedding an object will also automatically load any needed macros along with it.

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If you use this command, the original linked library or BIM Server Library will be removed from the project. Important: Embedding a library does not embed the entire contents of the library; it will only embed those objects which have been placed into the project. If you are in Teamwork: It is possible that other users have placed objects from a BIM Server library that you want to embed. If the other users have not yet sent these changes to the server, those placed objects will not be embedded, because they are not available to your local copy of the project. But since the source library will be removed as part of the embed process, those objects will consequently be shown as Missing. To avoid this situation, ensure that all users have sent in their changes before you embed a BIM Server Library of a Teamwork Project. To embed a librarys placed objects into your project: 1. Select the library folder from the Library Manager. 2. Click the Embed icon. (If no objects from the selected library have been placed, this icon is grey, since there is nothing to embed.)

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3. The appearing dialog box gives you two options associated with the embedding process:

Also embed materials, zone stamps and property objects. This is usually relevant only if you are trying to embed objects from an ArchiCAD library. Materials, zone stamps and property objects are accessory GDL library parts that have been written into certain objects. Check this box to embed these parts as well. Note: It is usually unnecessary to embed objects from an ArchiCAD library; the Consolidate function is a better technique for streamlining your ArchiCAD libraries.

See Consolidate ArchiCAD Libraries. Do Not Embed Duplicates: Click this to avoid duplicates when embedding objects. Any objects that already exist in other linked libraries will not be embedded. 4. Click Embed. In this example, your project is using 24 objects from the COL-ITG-LIB.lcf library container file. Here, the Embed command will: Embed those 24 objects into your Embedded Library Remove the library container file from your project

By creating a custom Object:


Most objects created by you (e.g. using StairMaker, TrussMaker, RoofMaker) will be added to your projects Embedded library automatically. For example, if you create a custom Stair with

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StairMaker and click OK to place it, the Save Library Part dialog box appears automatically and prompts you to save the new stair to the Embedded Library:

Similarly, objects saved with the Save Selection as GDL Object will save the resulting files as embedded objects. With custom-created objects drawn by you and saved from the 3D window, you can either save the object to the Embedded library or to a folder of your choice.

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By loading an object file:


Individual objects not part of the project libraries can be used in your projects via the Load Other Object commands in the corresponding tool settings dialog boxes. Such objects are automatically stored as Embedded Objects.

By Creating a Hotlinked Module:


Placing a module will add the source files entire Embedded library to your host files embedded library. The newly added Embedded library can be seen in your Library Manager, inside the automatically created Hotlinks folder of your Embedded library. See Embedded Library Parts under Source File Data Interpretation.

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Manage Embedded Objects


Select any object file from the Embedded Library folder of Library Manager.

Use the icons to: Duplicate the object. The new object, with a new name and assigned a separate GUID, appears alongside the original object in the Embedded Library folder. Export the object. Browse a folder location on your machine to which to save the object. Add new folder to the Embedded Library folder. Delete the object. Important: Deleting an object from the Embedded Library folder deletes that object file for good; you cannot retrieve it unless you earlier saved it to another location (in that case, you can Add it again to the Embedded Library). Deleting an object from the Embedded Library means that all placed instances of that object file will disappear from your project and be replaced by an orange-colored dot.

The Properties panel, shown at the bottom of the Library Manager if an Embedded object is selected, gives you feedback on the file name, the object type, file size, and number of placed instances. If desired, change the file name by typing into the Name field.

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Linked Libraries
Linked Libraries include the standard ArchiCAD library loaded by default, as well as any other libraries you add. In contrast to the objects of the Embedded Library, these libraries are linked folders, or.lcf or.pla files. In Teamwork mode, there are no linked libraries - only an Embedded Library and BIM Server Libraries.

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Add a Linked Library


To add a linked library to your solo ArchiCAD project, go to Library Manager and do one of the following: Click Add. Browse for the desired library file or folder, select it, then click Choose. (To view and choose items within a folder while browsing the directory dialog box in Windows, you must double-click the folder.) Click Link Library from the Add buttons pop-up list, to narrow the available files to Library files. Library files include.pla, .lcf, and any folder. Note: If you add a folder containing a.pla file to your Linked Libraries folder, be aware that the library parts in the.pla file at the top of the hierarchy will be read. However, if the folder contains additional.pla files at a deeper level of the hierarchy, those.pla files will not be read. The solution is to add these .pla file to your project as separate files, rather than adding the folder that contains them. Use Drag and Drop. From any location on your computer, drag and drop the library file into the Linked Libraries folder of Library Manager. The chosen library file or folder will now appear in the Linked Libraries folder of the Library Manager. When you are finished, click OK to reload project libraries and close the Library Manager. Alternatively, you can reload libraries without closing Library manager: from the green Refresh/ Reload icon in Library Manager, choose Reload libraries and apply all changes.

The Properties panel, shown at the bottom of the Library Manager if a Linked Library (file or folder) is selected, gives you feedback on items Path and (in case it is a file) its Last Modified date. This panel also displays the number of placed objects from this library, with the number of placed instances of each, as well as any libraries that contain duplicate objects. If the selected linked library is unavailable, the number of the projects missing objects and instances which originate from this unavailable library are also listed.

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See also Unavailable Libraries.

See also Embed Placed Objects from a Library.

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BIM Server Libraries


BIM Server Libraries are libraries located on a server, but added to your project. You can add a BIM Server Library to any project, either solo or Teamwork (provided that you can access the BIM Server). The advantage of using server libraries over linked libraries is that whenever a company library is updated and refreshed on the BIM Server, this library is updated for all users, both solo (after reloading the library) and Teamwork (after doing a Send and Receive). In Teamwork, the BIM Server Libraries ensure that all users have access to libraries, even when they are working remotely over the internet. To use a BIM Server Library in either a Teamwork project or a solo project, the library must first be uploaded to a BIM Server; and then it must be added to the project using ArchiCADs Library Manager.

Related Topics: Add BIM Server Library Manage BIM Server Libraries Upload a Library to BIM Server Upload Individual Objects to BIM Server Embed Placed Objects from a Library Libraries in Teamwork

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Add BIM Server Library


Once it has been uploaded to a BIM Server, a library can be added to any ArchiCAD project, whether solo or Teamwork. For information on uploading to the server, see Upload a Library to BIM Server. You can access libraries on BIM Servers even if you are currently working on a solo project, as long as you have a valid user name and password enabling access to the server. Note: In a Teamwork project, you must also have the access right of Libraries - Add/ Remove in order to add or remove BIM Server Libraries from the project. To add a BIM Server Library to your project, do the following: 1. Open Library Manager (File > Libraries and Objects > Library Manager). 2. Select BIM Server Libraries (either this item or any of the loaded BIM server libraries) from the hierarchy. In a Teamwork project, the control lights appear. Click Reserve. 3. From the pop-up alongside the Add button, choose Use BIM Server Library. Note: If you are in a Teamwork project, this command appears only after you click Reserve, as directed above. 4. Choose a BIM Server (enter user name and password as necessary). The list of libraries uploaded to that server appears. 5. The Choose BIM Server Libraries dialog box appears.

6. Choose a library and click Add. The chosen library will now appear in the BIM Server Libraries folder of the Library Manager. 7. When you are finished, click OK to reload project libraries and close the Library Manager.

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Alternatively, you can reload libraries without closing Library Manager: from the green Refresh/ Reload icon in Library Manager, choose Reload libraries and apply all changes.

Synchronizing with the Server Library


When you add a library to the BIM Server Libraries folder, a local copy of the library will be created on your machine (regardless of whether you are working in solo or Teamwork mode). If you are working in Teamwork mode, this copy is synchronized with the server data every time you Send or Receive changes. If you are working in solo mode, this copy is refreshed every time you click Reload libraries and apply all changes in the Library Manager. This reloading also occurs if you have made modifications in the Library Manager, then click OK to close the Library Manager. Note: The operating system has a limit of 256 on the number of characters that the library path name can contain. Consequently, you may encounter a warning that the program is unable to save a local copy of the BIM server library, because the library path is too long. For details, see Library Path Too Long. See also Libraries in Teamwork.

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Manage BIM Server Libraries


To use a BIM Server Library in a project (either solo or Teamwork), that library must first be uploaded to the BIM Server, using the Manage BIM Server Libraries dialog box. Use this dialog box to view, upload and otherwise manage the libraries on any BIM Server. Note: In a Teamwork project, you must be an Administrator (either Project or Server Administrator) to use this dialog box.

Manage BIM Server Libraries Dialog Box


This dialog box is available: from File > Libraries and Objects > Manage BIM Server Libraries from the Library Manager: open the Add buttons pop-up list; click Use BIM Server Libraries to open the Choose BIM Server Libraries dialog box; click Manage BIM Server Libraries

Click Upload to add another library to this server (see details below) or Remove to remove it.

Source Libraries
Whenever you upload a library to the BIM Server, a link to its Source Library is established. Click Relocate to link a selected library on the BIM Server to a new source library path location.

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You cannot edit the contents of a library via the BIM Server management controls. However, if changes are made in a Source library (e.g. new parts added to the Company Library), click Refresh to ensure that these changes are also made on this server. Extract will extract the contents of the selected library to the location of your choice. This can be useful if the source library has for some reason become unavailable, or if you do not have the access right needed to edit the content of the Source library, yet you need a copy of the Source library. Tip: It is recommended to upload all your companys libraries to a dedicated GRAPHISOFT BIM Server.

Upload a Library to BIM Server


Note: In a Teamwork Project, only a Server Administrator or Project Administrator can upload libraries to a BIM Server. 1. Go to File > Libraries and Objects > Manage Server Libraries. 2. Choose the BIM Server to which you want to upload a library. 3. Click Upload. 4. Browse for the Source library you need. Uploaded libraries can include PLA or LCF files, or any folders. You cannot upload individual gsm files, just lcf, pla, and regular folders. For each selected library in the list, information is displayed on its source path, the date of upload and the last time it was refreshed from its Source library. 5. Click Choose. The library is uploaded and a link to its Source library is established. See Source Libraries, above. 6. Close the dialog box. Once libraries are uploaded, individual users can add these BIM Server Libraries to projects, either solo or Teamwork. See also Add BIM Server Library.

Upload Individual Objects to BIM Server


To upload individual objects to the BIM Server, first place them into a folder, then upload the folder.

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BIM Server Library Management Workflow:

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Reload/Refresh Libraries
Reload Libraries
Changes made via Library Manager will take place when you click OK to close the Library Manager. For example, if you add a library to the project, clicking OK will reload your libraries (and load the newly added one) and close the Library Manager. You can also reload libraries without closing Library Manager: from the green Refresh/Reload icon in Library Manager, choose Reload libraries and apply all changes. All libraries will be reloaded, provided that you have made modifications that necessitate a library reload.

Refresh Status of Placed Objects


From the green Refresh/Reload icon in Library Manager, choose Refresh status of placed objects: this will refresh the list of missing and substituted objects in the Library Manager tree structure.

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Remove Library from Project


Select any Linked Library or BIM Server Library from the Library Manager. (File > Libraries and Objects > Library Manager). Click the Remove icon to remove the library.

If you place objects into the project from a library, and then remove the library, then the placed objects will be listed in the Missing Objects folder of Library Manager. In the project model, they will be represented by fuzzy dots.

Removed libraries can be re-linked to your project at any time; then the missing objects will be found. Note: The number of missing objects is minimized in the following situation: if both ArchiCAD Libraries 15 and 16 are loaded, and ArchiCAD Library 15 is then removed, then the ArchiCAD 16 Library will automatically replace the missing placed objects from the AC Library 15 with their updated counterparts from AC Library 16. If you subsequently re-link AC Library 15, the placed instances which were automatically replaced with AC 16 counterparts will remain as-is.

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Troubleshooting Library Issues


Missing Objects and the Library Loading Report Find and Select Missing Library Parts Unavailable Libraries Libraries with Duplicate Objects Substituted Objects Consolidate ArchiCAD Libraries Delete Unused Linked Libraries Library Path Too Long Missing Objects and the Library Loading Report
Items in the Missing Objects folder of the Library Manager are missing from the project either because they were embedded objects, and have been deleted (you cannot retrieve them, since they no longer exist) or because they were located in libraries that have been deleted from the project or moved to a different location (to retrieve these objects, re-Add the unavailable libraries to Library Manager, then click refresh. See Refresh Status of Placed Objects.

Missing objects are listed in the Library Manager together with: the name of the source library if any, with its last known location, from which the missing objects originate. number of missing object, plus the number of placed instances of each missing object. For each missing object, the number of its placed instances is shown in parentheses.

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Objects listed under Missing from unknown library are missing objects about which no other information is available - their source library (or libraries) are not known.

The Library Loading Report appears if the project is missing any objects or if objects are duplicated in different libraries. In the Library Loading Report, the red folder at the top shows the

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total number of missing objects, followed by the total number of their placed instances in parentheses.

The Library Loading Report gives you an overview of problematic libraries (those containing duplicates) and problematic objects (those that are missing or which have several possible substitutes), with the number placed instances of each shown in parentheses.

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In both the Library Manager and the Library Loading Report, click on any library about which you need more information, then click the Info button.

The appearing Information dialog summarizes all available data about the selected library: the total number of objects contained in the library; the list of placed or missing objects; the number of placed instances; lists of placed duplicates. The missing items cannot be displayed on the plan. (The place of missing library parts is indicated by fuzzy dots.)

Objects Temporarily Missing


In a Teamwork project, you may encounter a category in the Library Manager or Library Loading Report entitled Temporarily Missing. This may occur when a user makes changes in a BIM Server Library that result in placed objects being updated in some way. If those objects are reserved by any user, then all users joined in to the project will encounter the Temporarily Missing category. This will be resolved as soon as the user(s) who have reserved the objects do a Send & Receive; then the objects will no longer be missing.

Find and Select Missing Library Parts


To find and select missing library parts in the active window, use the Find & Select function. See also Find and Select Elements. 272
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1. In the first Criteria row in the Find and Select dialog box, choose a GDL object type element. 2. In the next row, for the next criterion, choose Library Part. 3. As the value, select Is Missing. Note: You can also choose Is Not Missing as the value; this will select all instances of the defined GDL Object types, except for the ones whose library object is missing.

4. Click the Plus button to execute the Find & Select function.

Note: You may wish to zoom to the selection: right-click in the window, then choose Zoom to Selection from the context menu.

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Unavailable Libraries
If you have modified the name of a library folder, or changed its location in the file hierarchy, then the next time you open ArchiCAD, the library folder listed in the Library Manager dialog box will be shown as Unavailable. (An unavailable source library and its last known path is listed only if it was available to the project at an earlier time.) Placed objects from unavailable libraries are listed in the Missing Objects folder; in the project model, they are represented by fuzzy green dots.

The solution is to click Link Library from the Add buttons pop-up list, and browse for the library file under its new name or location.

Libraries with Duplicate Objects


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Select any library pair and click the Info icon for more information.

In the Information box, click the black arrow to choose the list format you need: List placed duplicates List all duplicates List all placeable duplicates List all non-placeable duplicates The problem with having a lot of duplicate objects in your projects is twofold: every time you load your libraries, you will be loading many superfluous objects and/or libraries, causing unnecessary slowdowns; and the presence of duplicates can lead to further ambiguities if you should modify a duplicate library object or save it under a new name. See Substituted Objects. There are several possible strategies to resolve the issue of duplicates: If the Libraries with Duplicate Objects are ArchiCAD Libraries, it is best to Consolidate. See Consolidate ArchiCAD Libraries. If all the placed objects from one of the libraries are duplicates (i.e. these objects also exist in the other library), you can remove the first library altogether. If the duplicated libraries are not ArchiCAD libraries, you might consider comparing the two libraries contents manually (open the library folder at its source and view the objects), and then delete the duplicates from one of the libraries. If the duplicate placed objects are project-specific, you should embed them into the project. This will also eliminate the library from the project. See Embed Placed Objects from a Library.

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Substituted Objects
An object in this category has been placed in the project, but several possible substitutes for this object (that is, objects with the same ID as the placed object, though they may be named differently) exist in at least two linked libraries. ArchiCAD randomly uses one or the other source for the objects placed instances.

To avoid this situation, you should manually replace the instances of the substituted object with a single one of its possible duplicates from the loaded libraries. (To do this, you can use Find & Select to locate the placed instances of the substituted object. Then choose a specific library object from the loaded libraries to replace it.)

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Consolidate ArchiCAD Libraries


The yellow Consolidate Libraries icon in the Library Manager should be used if you have loaded multiple ArchiCAD libraries, or if the loaded ArchiCAD library is not the latest version.

Consolidating ArchiCAD libraries is recommended, because it replaces the old ArchiCAD libraries with the latest library, but also loads the requisite Migration Libraries to make sure that older library parts will be compatible and available. Migration Libraries are much smaller than the full ArchiCAD libraries, so this consolidation process will save you from a great many superfluous objects. Click the Consolidate icon to bring up the following dialog box:

Clicking the Consolidate command will: load the newest-version ArchiCAD library, if it is not yet loaded remove ArchiCAD libraries with lower version numbers load the relevant migration libraries (These migration libraries will have already been installed on the computer, as part of ArchiCAD installation.) automatically replace placed objects from the older libraries (13-15 only) with their latest compatible version in the ArchiCAD 16 library See also Migrating Libraries to ArchiCAD 16.

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Delete Unused Linked Libraries


Library Manager tells you whether you have actually placed any objects from your linked libraries. If not, you dont need that library and you can remove it from the project. In this example, there are no objects placed from the ArchiCAD 10 library; you can remove it.

To remove a library folder, select it from Library Manager and click the blue X Remove icon.

Library Path Too Long


The Windows operating system has a limit of 256 on the number of characters that the library path name can contain. Consequently, you may encounter a warning that the program is unable to save a local copy of the BIM Server library, because the library path is too long. To resolve this problem, try one of these solutions: Simplify the librarys file structure at its source. This solution requires that you have Server Administrator rights. Go to the source file of the BIM Server Library, and do one of the following: - Create a container file (.lcf) out of the library folder, using File > Libraries and Objects > Create Container. Next, go to Manage Server Libraries (File > Libraries 278

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and Objects) and use the Relocate command to browse the location of server librarys new.lcf source file. - Alternatively, create a different, simplified folder structure for the library (e.g. move the library folder to a higher position in the folder hierarchy so that the file path becomes shorter). Next, go to Manage Server Libraries (File > Libraries and Objects) and use the Refresh command to update the server library with its newly restructured source. Modify the destination of the local library copy. Go to Options > Work Environment > Special Folders, and enter a different location for your Teamwork Local Data folder, which is the destination of your local copies of BIM Server libraries. The new location should be at a higher level of the folder hierarchy, thus making the path shorter.

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Library Container File


The extension.lcf identifies a Library Container file. The default ArchiCAD 16 Library is stored in an.lcf, but you can also create your own Library Container file, or extract its contents, using the File > Libraries and Objects > Create/Extract a Container command. Since the Library Container file is a single file, yet contains all the objects used in your project, it lets you keep all the objects used in your projects in one place, while keeping hierarchies intact within the.lcf.

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Library Updates
GRAPHISOFT updates its standard library parts on a regular basis. To check for the latest library updates, you should enable the Check for Updates option in Options > Work Environment > Network and Update Options. This means you will be notified, upon starting ArchiCAD, if a new library version matching your ArchiCAD language version is available, which you can then choose to download if needed. See Network And Update Options.

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Favorites
The Favorites feature allows you to save sets of configured tool settings by name. Load these Favorite settings as the current default for the active tool to recreate a specific element at any time. Favorites are saved with your Project file. A Favorites stored settings include: The elements attributes, including the line type, fill pattern and pen color, as well as surface material choices In the case of Library Parts, the name of the Library Part All of the elements dimensions that can be entered in the settings dialog boxes for the element, e.g., wall thickness and height (but not length) If the Favorites refer to attributes that do not exist in the target Project, those attributes will be missing. If the Favorites refer to attributes that do exist in the target project but are different from those of the original project, they will take on the attributes of the target project.

Load Favorite Settings as Default Save Favorite Settings Customize Favorite Parameters Apply Favorite to Placed Element Favorites Palette

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Load Favorite Settings as Default


1. Open the Favorites Palette (Window > Palettes > Favorites). The Favorites Palette lists the Favorites for the active tool only, as for the Column tool shown here:

Note: If you want the Favorites Palette to list the Favorite Settings of all the tools, go to Favorite Preferences from the Favorite palettes pop-up menu.

Uncheck the Show Favorites of active Tool only checkbox. 2. Double-click the Favorite name to load its settings as default tool settings. The Default Settings now shown in the Info Box are those of the Favorite you just loaded. Note: You can opt to exclude certain Favorite parameters from being loaded. See Customize Favorite Parameters.

Favorites Save Favorite Settings Customize Favorite Parameters Apply Favorite to Placed Element Favorites Palette
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Save Favorite Settings


Save Favorite Settings by using either the Favorites Palette, or the Tool Settings dialog boxes.

Save Favorite Settings using the Favorites Palette:


1. 2. 3. 4. 5. Activate the Tool for which you wish to create Favorite Settings. Use the Info Box to configure the Default Settings as needed. Optionally, place element(s) in the project using these settings. Open the Favorites Palette (Window > Palettes > Favorites). Click the Favorite Options pop-up from the top right of the Favorites Palette.

6. Choose Save Current Default Settings to store these settings as a Favorite. (Alternatively, select the placed element and choose the Save Last Selections command from this pop-up.) 7. Enter a name in the New Favorite dialog box that appears. Your new Favorite is now listed in the Favorites Palette. See also Favorites Palette.

Save Favorite Settings using the Tool Settings dialog box:


1. Activate the Tool for which you wish to create Favorite Settings. 2. Use the Tool Settings Dialog Box to configure the Default Settings as needed.

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3. Click the Favorites button, at the top of the Settings dialog box, to open the Apply Favorites dialog box.

4. Click the Save Current Settings as Favorite button. 5. Enter a name in the New Favorite dialog box that appears. Your new Favorite is now listed in the Favorites Palette.

Related Topics: Favorites Load Favorite Settings as Default Customize Favorite Parameters Apply Favorite to Placed Element Favorites Palette

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Customize Favorite Parameters


Use the Favorites Preferences dialog box to if you want to ignore certain parameters when loading Favorite Settings. The Favorites Preferences dialog box controls which of the different element types parameters are NOT to be saved with Favorites. 1. Choose Favorite Preferences from the Favorite palettes pop-up menu.

2. Use the Parameter Exclusion list (in the bottom half of the dialog box) to check the names of the parameters that you DO NOT want to apply with Favorites.

For example, if you check the Height parameter for Walls in the Parameter Exclusion list, then every time you load a Wall Favorite as the default settings, the saved Height of the Favorite Wall will be disregarded, and the default Wall Height will remain unaffected, even after you load the Favorite Settings.

Related Topics: Favorites

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Load Favorite Settings as Default Save Favorite Settings Apply Favorite to Placed Element Favorites Palette

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Apply Favorite to Placed Element


To apply Favorite settings to a placed element: 1. Select the element. 2. Open its Settings dialog box. 3. Click the Favorites button to display the Apply Favorites dialog box.

4. Choose the Favorite you need, then click Apply. 5. Click OK to close the Settings dialog box and apply the Favorite settings.

Related Topics: Favorites Load Favorite Settings as Default Save Favorite Settings Customize Favorite Parameters Favorites Palette

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Favorites Palette
Access this palette from Window > Palettes > Favorites. The Favorites Palette lists the favorites for the active tool only, by default. (If the Arrow or Marquee tool is active, then all favorites are listed.) If you want the Favorites Palette to list the Favorite Settings of all the tools, go to Favorite Preferences from the Favorite palettes pop-up menu.

Uncheck the Show Favorites of active Tool only checkbox. Sort Favorites by Name or Type: Click the corresponding caption to sort the list of favorites. To save and manage Favorites, click the Favorite Options pop-up from the top right of the Favorites Palette.

Delete the selected Favorite (one at a time). Rename the selected Favorite (enter a new name in the appearing Rename Favorite dialog box). Save Current Default Settings: Saves the currently loaded default settings as a Favorite (regardless of the currently selected Favorite in the Favorites Palette). This command is inactive if the Arrow, Marquee or Camera tool is selected in the Toolbox. Save Last Selection: Stores the settings of the last selected elements current settings as a new Favorite. If nothing is selected, this command is inactive. Redefine with current Default: Changes the selected Favorites definition to the default settings of that tool. This item is inactive if the Arrow, Marquee or Camera tool is selected in the Toolbox. 289

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Redefine with Last Selection: Changes the selected Favorites definition to the settings of the last selected element. Save Favorites: Exports the whole set of Favorites in a separate file. The file will be saved with the *.prf extension. Load Favorites: Load or merge a saved Favorites file. You can either merge it, or replace the current Favorites list.

When merging the two sets, if any Favorites have identical names, you will be prompted to skip or overwrite the original definition. Favorites Preferences. Use this dialog box to define the exclusion of parameters. See Customize Favorite Parameters.

Related Topics: Favorites Load Favorite Settings as Default Save Favorite Settings Apply Favorite to Placed Element Customize Favorite Parameters

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The ArchiCAD User Interface


This section introduces the main customizable palettes and menus in ArchiCAD.

Toolbox Info Box Menus Toolbars Shortcuts Palettes Pet Palettes

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Toolbox
The Toolbox shows a variety of tools for selection, 3D construction, 2D drawing and visualization. By default, the Toolbox is divided into Tool Groups -Select, Design, Document and More - to make it easier to locate the tool you need. Besides the standard set of tools, additional tools can appear in the Toolbox depending on the installation and the available Add-Ons.

Display the Toolbox


If the Toolbox is not visible on screen, activate the Windows > Palettes > Toolbox command.

Customizing the Toolbox


Use the controls of the Options > Work Environment > Toolbox page to customize the contents and arrangement of your toolbox. See Toolbox Customization Dialog Box. An easy way to access this dialog box is to open the Toolbox context menu by right-clicking anywhere in the Toolbox, then click the icon representing the Toolbox customization page.

. Specifically, you can customize your toolbox by organizing the tools into groups. Then store your customized Toolbox settings as part of a Tool Scheme in your Work Environment. (A Tool Scheme includes your work environment settings for the Toolbox, Info Box and Tool Settings dialog boxes.) See Saving Your Customized Work Environment.

How to Open and Close Tool Groups Within the Toolbox


By default, the Toolbox shows all tools in all Tool Groups simultaneously. If the Toolbox becomes too unwieldy, use the open/close arrows at the top of each Tool Group to temporarily open and close these groups as needed. If the open/close arrows are not displayed, go to Options > Work Environment > Toolbox.

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Click on Tool Group Options, then uncheck the Always Keep Tool Groups Open option.

Now you will be able to open or close each Tool Group in the Toolbox separately.

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Info Box
An Info Box is available for each tool in the toolbox. When you activate a tool or select a placed element, its Info Box palette will display current settings for that tool/element. If several elements are selected, the Info Box displays the controls for the last selected element. The Info Box contains a condensed collection of input and parameter controls that are specific to the selected tool/element. While some of these controls are also available in the Tool Settings dialog box, the Info Box is a quicker way to access these controls, because it stays on screen while you work. By default, the Info Box is docked at the top of your workspace in a horizontal position. To show it vertically, dock it at either side of your screen. Let your cursor hover over an Info Box item to provide a Tool Tip if you are not sure what the icon represents.

You can use a scroll-mouse or the scrollbar to scroll through the contents of your Info Box. Selected/Editable: The current Info Box gives you feedback on the number of Selected Elements, as well as how many of those are Editable. Changes made to Info Box settings will affect the Editable elements. On the Floor Plan below, all Walls are selected; four of them have been locked for editing, as reflected in the Info Box:

Default Settings. If there is no selection, the Info Box displays the active tools Default Settings.

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Displaying the Info Box


If the Info Box is not visible on screen, activate the Windows > Palettes > Info Box command. The Info Box will show controls specific to the active tool or the selected element.

Customizing the Info Box


You can customize the order and visibility of panels in each Tools Info Box: go to Options > Work Environment and open the Info Box Customization Dialog Box. An easy way to access this dialog box is to open the Info Box context menu by right-clicking anywhere in the Info Box, then click the icon representing the Info Box customization page:

Also available from this Info Box context menu: click a display preference for the Info Box Header location: at the left edge of the palette, or on top. See Info Box Customization Dialog Box.

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Menus
About Menus Menu Customization Dialog Box

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About Menus
When starting ArchiCAD 16 with default settings, you will load the Standard Profile, which along with other Work Environment settings - defines the default menu structure.

See Default Profiles in ArchiCAD. However, there are some commands and menus in ArchiCAD which are not displayed as part of this standard profile. Use the settings in the Options > Work Environment > Menus dialog box to customize the content of your menus.

Customizing Menus
Use the Menu Customization dialog box to customize any ArchiCAD menu. Any command or menu can be placed into or removed from any menu; the order of the commands within any menu is entirely customizable. Exception: Context menus are not customizable. You can store your customized menu command settings as part of a Command Layout Scheme in your Work Environment. For details, see Saving Your Customized Work Environment and Menu Customization Dialog Box.

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Toolbars
About Toolbars Toolbar Customization Dialog Box

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About Toolbars
A toolbar is a collection of commands and/or menus displayed in icon or text form and grouped by topic.

Displaying Toolbars
To display a toolbar, choose its name from Window > Toolbars; or right-click the title bar of any toolbar on screen to display the list of defined toolbars. Click any toolbar in the list to display it.

Creating or Customizing Toolbars


Use the Toolbar Customization dialog box, accessed from Options > Work Environment > Toolbars, to create a new toolbar, or customize any of the available ones. You can also set whether a given command is represented on a toolbar by its name, its icon, or both. See Toolbar Customization Dialog Box.

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An easy way to access this dialog box is to open any Toolbars context menu by right-clicking anywhere on the Toolbar, then click on Toolbars...:

You can store your customized toolbars as part of a Command Layout Scheme in your Work Environment. For details, see Saving Your Customized Work Environment. The content of named toolbars are saved as part of a Command Layout Scheme. The on-screen display of toolbars is saved in a Palette Scheme.

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Shortcuts
ArchiCAD is shipped with several predefined shortcut schemes. To view or print out a list of the shortcuts of the Work Environment, go to Options > Work Environment > Keyboard Shortcuts, and click the Show Shortcut List in Browser button at the bottom of the Keyboard Shortcut Preview Panel.

To customize a shortcut command, use the Options > Work Environment > Keyboard Shortcuts: choose a command from the list on the left, then enter the desired shortcut combination in the field at the right, then click Assign. For details, see Shortcut Customization Dialog Box. Apart from a few non-customizable shortcuts (listed at the bottom of the Show Shortcut list), all shortcuts in any scheme are customizable. Changes to the selected Shortcut scheme are applied when you press OK and close the dialog box. You can store your customized Shortcut settings as part of a Shortcut Scheme in your Work Environment. For details, see Saving Your Customized Work Environment.

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Palettes
ArchiCADs palettes help you construct, modify and locate elements. Each palette can be shown or hidden separately using the Window > Palettes command. The main palettes (Toolbox, Info Box, Quick Options and Navigator) can be enabled all at once, using the Window > Palettes > Show Main Palettes Only command. Each of these palettes is described in detail in the ArchiCAD documentation:

Toolbox Info Box Quick Options Palette Navigator Palette Control Box Coordinates Palette
Two of these palettes - the Control Box and Coordinates - may be familiar from earlier versions of ArchiCAD. They are not displayed by default, because their commands are available from other parts of the interface. To display either of these palettes, go to Window > Palettes and choose the desired palette(s).

Customizing Palette Schemes


To customize your palette scheme (a saved configuration of palettes), set up your palettes manually in the ArchiCAD workspace by doing any or all of the following: Show or hide palettes as needed (click its name on or off from Window > Palettes) Show or hide toolbars as needed (click its name on or off from Window > Toolbars) Change the shape of a palette by choosing a shape option from its context menu. The Info Box, Coordinates Palette and Control Box palettes have shape options - for example, extended or compact - that you can set using the context menu opened by right-clicking the palette on screen.

Change the position and size of a palette by dragging the palettes to a desired position. Dock palettes as needed (Windows only) Use the Scheme Options page of Palette Schemes to manage (Store, Rename, Delete, Redefine, Export, Import) and apply Palette Schemes: go to Options > Work Environment > Palette Schemes. 302
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See Scheme Options. Palette Schemes differ from the rest of the Work Environment schemes: the settings they contain are defined not in the Work Environment dialog box; instead, Palette Schemes settings reflect the way you manually set up your palettes in your workspace. Note: While the show/hide status of a toolbar is saved in a palette scheme, its content is defined as part of a Command Layout Scheme.

Docking Palettes (Windows Only)


Palettes can float over your workspace, and if a floating palette is in the way, you can either close it or drag it away. However, many ArchiCAD palettes can also be docked (in Windows only) at an edge of the workspace. A docked palette is fixed at the edge of your screen, with no workspace underneath it: this way, if you maximize the active window, the entire workspace is visible. A docked palette can be made to float again at any time. To dock a palette, click on its title bar (the drag symbol will appear) and drag it to one side or the top or bottom of the screen until the drag symbol hits either the side or the top/bottom limit.

Release the cursor to dock the palette. Note: When dragging a palette in Windows, its anchor point is the drag symbol (not a palette edge).

How to Un-Dock a Palette


To pop a palette out of its dock and into a free-floating position, just click and drag on its header. Alternatively, double-click the palette; double-click it again to re-dock.

Docking Groups of Palettes


You can dock several palettes at either side of the screen and snap them to each other, forming a palette group. Click and drag to dock the first palette. To insert a second palette above the first, click and drag the second palette onto the title bar of the first. To insert a second palette below the first, click and drag the second palette to the line at the bottom of the first one. You can also place two (or more) palettes side by side, sitting atop a single palette (or vice versa), as part of the same group. If you resize any palette that is part of a palette group, the rest of the palettes in the group will be resized automatically.

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The width of all palettes in the group are resized simultaneously (by dragging the edge to the right or left).

To set how much of each palette should be visible on screen, drag the splitter bars up or down, for palettes stacked on top of each other, or right/left, for palettes grouped next to each other. (The splitter bars are the lines which divide each palette from the others.)

Limitations on Docking Palettes


Not every palette can be docked to all sides of the screen. The following palettes/dialog boxes cannot be docked: Mark-Up Tools; Selections; Library Loading Report; Pet Palettes; Element Information; Find and Select; RoofMaker; Solid Element Operations; Sign in; Text Formatting; Profile Manager; Quick Layers.

Suspend Docking Function


To suspend the docking function while dragging a palette, press Ctrl (Windows).

Snapping Palettes (MacOS Only)


On a MacOS, you can snap ArchiCAD floating palettes to each other, to the edge of the screen. Palettes will snap to each other if you pull them within a given range of each other. The palette edge (not the cursor) is the docking anchor. If a palette is snapped to the bottom or to the right of another, then both palettes can be dragged as a single object. If a palette is snapped onto the top or to the left of another palette, then they will not stick together when you move them.

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Suspend Snapping Function


To suspend the snapping function while dragging a palette, press Cmd (MacOS).

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Pet Palettes
A pet palette is a collection of icons (representing commands and relevant options) which pops up during graphical input and editing operations. In some cases, the pet palette appears during input (as when inputting a polyline), but in most cases the pet palette appears after you have placed an element, then selected the element for further editing. To access the pet palette, place your cursor on an editable edge, node, or surface, and left-click. The contents of the pet palette depends on the following: The selected element The part of the element you choose to act on (edge, node or surface) The active window Move your cursor over the icons to read the tool tip for each one, and click on the icon for the function you need. Use the shortcuts F and Shift+F (Opt+F) to move to the next/previous icon in the current pet palette.

You cannot customize the contents of a pet palette. You can change your mind and choose a different function from the pet palette as long as you have not completed the editing operation. The pet palette automatically disappears when the operation is finished. The pet palette will either follow your cursor around on screen as you work (like a pet on a leash), or be placed in a preferred spot (and told to stay), depending on which pet palette movement option you specify. To set these preferences, use the Pet Palette movement controls at Options > Work Environment > Dialog Boxes and Palettes.

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See Dialog Boxes and Palettes.

You can store these Pet Palette settings as part of a User Preference Scheme in your Work Environment.

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Customizing your Work Environment


As you get used to working with ArchiCAD, you will develop personal preferences for using the programs features and arranging the various palettes, toolbars and menus on screen. You will set most of these options using the Options > Work Environment dialog box. For a brief description of every available setting in the Work Environment Dialog Box, see Work Environment Dialog Box.

You can customize any of these settings while you work: just open the Work Environment dialog box, change the setting you need, and press OK. The setting will take effect.

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Use the splitter bars within each page to display the text as needed.

Work Environment settings are saved not as part of the project, but in a local folder on your computer.

Work Environment Schemes Saving Your Customized Work Environment Profiles How to Use Your Personalized Work Environment Settings on Another Computer

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Work Environment Schemes


Work Environment settings (Options > Work Environment) are divided into six self-contained schemes. Each scheme is a thematic collection of settings.

1. User Preference Schemes. These include a wide variety of your preferences for functions such as Guide Line functions, coordinate input, and how certain dialog boxes should appear. 2. Company Standard Schemes. These settings are typically standardized within a firm. See details at: Data Safety & Integrity Network And Update Options Special Folders See also Creating a Custom Install Package in Getting Started, accessible from ArchiCADs Help menu. 3. Shortcut Schemes For more information, see Shortcuts. 4. Tool Schemes. A tool scheme includes settings for the Toolbox, the Info Box and the Tool Settings dialog boxes. 5. Palette Schemes. These settings are defined outside the Work Environment dialog box; a palette scheme saves the current on-screen status of your Palettes. See Palettes. 310
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6. Command Layout Schemes. Command Layout Schemes include settings for your Toolbars and Menus. See Toolbars and Menus. Click on the name of the settings you wish to alter (for example, Selection and Element Information). As soon as you make a change to any Work Environment setting, the scheme name at the top of the settings page changes to Custom:

When you finish making changes, press OK to close the dialog box and apply current settings. The latest Custom settings will remain intact even after you close and restart ArchiCAD. However, every new settings change redefines the Custom scheme according to your latest change. If you want to keep your modifications saved on the long term, it is advisable to store the settings of your Custom scheme in a named scheme. For more information, see Saving Your Customized Work Environment.

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Saving Your Customized Work Environment


If you have customized a number of settings in Options > Work Environment, you may wish to save them for future use in other projects, so that your personalized Work Environment is ready for you when you start to work. Individual settings are organized into six Schemes; saving your settings occurs at the Scheme level. Unlike Project settings, which are saved with the project file, Work Environment Schemes are saved in a local folder on your computer. The Scheme Options screen appears in the Work Environment dialog box if you have selected one of the six scheme sets from the tree structure at the left side of the dialog box. There is one Scheme Options page for each of the six schemes.

See Scheme Options. You can store any or all of the schemes by name; you can also combine any of the schemes into a Profile, and store the Profile under its own name. Using the ArchiCAD interface (Options > Work Environment > Work Environment Profiles), you can export and import Schemes and Profiles: this enables you to transport your favorite settings to other computers, or to keep them after installing a new version of ArchiCAD. See Profiles for more information. It is entirely possible to use ArchiCAD successfully without saving schemes and profiles; you can just adjust settings as you work. However, the option to save settings according to named schemes, and then to combine schemes into profiles, is useful for CAD managers, for offices working in teams, and for individual users who might want to alternate among several different sets of customized settings.

Store a Customized Scheme


To store the settings of a Scheme, choose the scheme set whose settings you want to store, using the left-hand tree structure of the Work Environment Dialog Box. (For example, if you have 312

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changed shortcuts and want to save them, click on Shortcut Schemes.) This brings up Scheme Options, where you can store, rename, delete, redefine, export, or import schemes. See Scheme Options.

Apply a Scheme
To apply a stored scheme, choose the desired scheme from the Apply Scheme pop-up at the top of any of Work Environments settings pages.

You can also apply a scheme using the Scheme Options page of Work Environment: choose one of the defined schemes, then either double-click it, or click the Apply Scheme button.

Once you apply the scheme and press OK to close the Work Environment dialog box, your ArchiCAD program will adjust itself to reflect the settings you have stored in that scheme.

Creating an Office-Standard Work Environment


The ability to save and rename any combination of Work Environment Settings can be useful not only for the individual user, but also for encouraging consistency among multiple users on a particular project. CAD managers can create office-standard Work Environment Profiles and install them as defaults when installing the ArchiCAD program at multiple workstations. For more information, see the Getting Started booklet, available from the ArchiCAD Help menu.

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Profiles
If you have customized and saved multiple schemes, you may want to store and apply them together: in this case, combine any of the schemes into a Profile, and store the Profile under its own name. Using the ArchiCAD interface, you can export and import Profiles to use on other computers. For details on configuring and applying profiles, see Profile Options. Notes about Profiles: Profiles themselves do not contain settings; they are just a collection of schemes. A profile does not have to contain all six scheme possibilities. Once you start working, you dont have to apply entire profiles at once; you can apply schemes one by one. You can save a Custom scheme as part of a profile, but the Custom scheme will be given a name when the profile is created. Schemes named Custom cannot be exported.

Define and Store a New Profile


To assemble any combination of schemes into a profile, go to Options > Work Environment and click Work Environment Profiles (the top item in the list at the left.) This opens the Profile Options dialog page. See Profile Options for details.

Apply a Profile
1. Go to Options > Work Environment and click Work Environment Profiles (the top item in the list at the left.) This opens the Profile Options dialog page.

2. From the list of Stored Profiles, choose the desired Profile. Double-click to apply the profile, or click the Apply Schemes of Profile button. 3. Click OK to close the Work Environment dialog box.

Default Profiles in ArchiCAD


ArchiCAD is shipped with three default Profiles: Standard, Visualization and Layouting. When you first start ArchiCAD, the default Work Environment Profile is set to Standard. 314
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These predefined profiles are designed to get you up and running with ArchiCAD. Naturally, you or your office CAD manager can reconfigure these profiles as needed. The Standard profile is designed to reflect the workflow in common architectural practice. Menus, commands, palette layout, and toolbar visibility are optimized to give you easy access to the tools and functions you need to build up your Virtual Building. The Standard toolbar and Mini-Navigator toolbar (for easy switching between windows) are visible, and your Toolbox displays each tool individually. The Layouting Profile places commonly used layout-related and publishing commands within reach. The Layout Book menu now appears, the Toolbox is minimized to show only the Documenting tools, and the Navigator/Organizer is located at the left edge of the screen. Two specialized toolbars are now visible: Layouts & Drawings, and Standard for Layouting. The Visualization Profile is useful when you reach the stage of setting up and creating output from 3D images, such as Fly-Throughs and PhotoRenderings. The 3D Visualization menu now appears, so that all commands related to the 3D window, 3D navigation and 3D output are collected in a single menu. The 3D Visualization toolbar provides quick access to many of these same commands. In this profile, the Navigator is not displayed, and the Toolbox displays only Selection and Design tools.

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Configuration

How to Use Your Personalized Work Environment Settings on Another Computer


To make your schemes or profiles available to a network or other users, or to transfer them to another computer, you can export them. Use Options > Work Environment > Work Environment Profiles to export and import profiles to/from folders of your choice. In this operation, profiles are.xml files which refer to the schemes (also.xml files) contained within them. For details, see Profile Options. Use Options > Work Environment > Scheme Options to export and import schemes (as.xml files) to/from folders of your choice. See Scheme Options.

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Navigation Origins Elevation Selection On-Screen Input Aids Editing Elements Virtual Trace: Using References to Edit and Compare Model Views and Drawings Consolidate Lines and Fills in Drawing Windows

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Navigation
How to Navigate Among ArchiCAD Windows Zoom Oriented View Fit in Window Pan Navigator Preview (2D) Navigation in the 3D Window Navigator Palette Organizer Palette

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How to Navigate Among ArchiCAD Windows


1. The easiest way to switch among the different windows is to use the maps in the Navigator Palette. Just double-click on the item you want to see. See Navigator Palette. 2. The predefined Mini-Navigator toolbar (available from Windows > Toolbars) is another way to quickly switch windows

3. Or use the View > Navigate hierarchical menu.

Navigation Shortcuts
You can also use keyboard shortcuts to navigate among windows: go to Floor Plan Window: F2 go to 3D Window: F3 go to 3D Window (Perspective): Shift+F3 go to 3D Window (Axonometry): Ctrl+F3 go to last Section window: F6 go to last opened Layout: F7

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Zoom
In 2D and 3D windows, you can zoom in on details, or use zoom out to display more elements. The Zoom control on the bottom scrollbar gives you feedback on the current zoom.

To return to Actual Size (zoom at 100%), double-click the Zoom button. When you save the current contents of the screen as a view, you can opt to save either the current Zoom value in View Settings, or else the Fit in Window zoom level. (A views saved Zoom value includes the Pan and the Oriented View, if any.) For more information, see: View Settings, Pan, Oriented View. There are several techniques you can use to achieve Zoom effects:

Zoom with Mouse Scroll Button


If you have a mouse with a scrolling button, use it for zooming in on (or out of) the area where the cursor is located. If you dont have a scrolling button on your mouse, you can still emulate its operation: First click the Scroll-Zoom button on the bottom scrollbar.

Then click anywhere in the window; move the cursor upwards to zoom in, downwards to zoom out. The greater distance you move the cursor, the greater the scope of the zoom. Click again to activate the zoom.

Zoom with Keyboard


You can use numeric keypad shortcuts to achieve the scrolling zoom effect: press the + key for zooming in and the - key for zooming out.

Zoom In/Out with Scrollbar Buttons


Click the Zoom In or Zoom Out button on the bottom scrollbar of the active window to activate the corresponding shortcut.

Draw a rectangle around the detail you want to enlarge with the Zoom In cursor. The area enclosed by the rectangle is enlarged to the size of the current window. With Zoom Out, the entire current view is squeezed into the rectangle that you have defined. The operation is optimized so that no distortion will result. To rotate the current view in addition to zooming in/out, click Ctrl + Zoom In or Ctrl + Zoom Out. Draw a rotated rectangle at the desired angle. When you click again to complete the rectangle, the program will not only zoom in/out according to this rectangle, but will also rotate the view to reflect the rectangles rotation angle. 320
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See also Oriented View. Note: To double the current magnification or reduction level, double-click the appropriate icon.

Zoom with Menu Commands


Choose View > Zoom > Zoom In or Zoom Out. Note: If these commands are not available in the View menu, you can use Options > Work Environment > Menus to add them. For more information, see Customizing Menus. Zoom to Selection: Use this command (View > Zoom > Zoom to Selection) to move in on only selected elements. (This is also available from the context menu, if you right-click in an empty space on the screen.) Previous/Next Zoom: If you wish to move one step back from your previous Zoom In, Zoom Out, Pan, Home Zoom or Fit in Window operations, you can click its shortcut button in the bottom scrollbar of the active window.

Up to 20 previous steps are stored. To go to the next zoom, use the Next Zoom command or shortcut button.

Home Zoom
If you need to return frequently to a part of your project, you can define it as the home zoom by choosing the View > Zoom > Set Home Zoom command. You can return easily to this view by choosing the View > Zoom > Home Zoom command. This home zoom is saved with the project.

Predefined Zooms
Click the arrow pop-up button in the bottom scrollbar of the active window, then choose one of the predefined zoom values.

The pop-up menu commands allows you to save, access, rename and delete predefined zooms. Home Zooms are not included in the list of saved zooms.

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See Home Zoom.

Save Zooms
You can save different zooms for future use: Click the arrow pop-up button in the bottom scrollbar of the active window, then choose Save Current Zoom.

In the appearing dialog box, give the saved zoom a name.

By default, this zoom will be available only for the current story (here, 1. Story). To have this zoom available in all stories, click Across All Stories. (A views saved Zoom value includes the Pan and the Oriented View, if any.) See: Pan and Oriented View. Custom-saved zooms you name here can be applied to any view, from the Zooming pop-up list in the 2D/3D Documents Panel of View Settings.

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See View Settings 2D/3D Documents Panel.

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Oriented View
Use the Oriented View function to rotate the entire view on your screen to a preferred position. For example, if you are working on the wing of a building that is at an angle to another one, you can orient the view so that the wing you are working on lines up with your screen, rather than at an angle.

Orienting the view does not rotate the project as such; the project coordinates remain unchanged. It just turns the window contents so that they are displayed at a more convenient angle on your monitor. (You get the same effect if you rotate your monitor.) 324
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Oriented View (Rotation) in View Settings


Rotation is included in a views Zoom data. Thus, when saving View Settings, you save its zoom, including its rotation. There is a checkbox in View Settings: Ignore zoom when opening this view. If this is checked, then the displayed view will not use the saved zoom value, but rather the windows last-used zoom value. Consequently, the rotation will not be seen either. Uncheck the box if you wish to see the saved zoom value in the window, together with the rotation. (Views placed on layouts will always display their saved zoom/rotation.)

How to Rotate Window Contents Rotate Window Contents by Selected Edge to Orthogonal Position Zoom and Rotate Grids in Oriented View Text in Oriented View How to Rotate Window Contents
1. Click the Rotate Orientation icon at the bottom of your screen.

2. On screen, draw a rotation vector with two clicks.

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3. Drag your mouse to rotate the screen contents to the desired angle, or enter a numerical rotation angle into the Tracker. Click a third time to complete. See also Tracker.

4. The degree of rotation is shown on the Reset Orientation button at the bottom of your screen, next to the Rotate Orientation control. To reset the rotation degree to zero, click this button.

The pair of arrows in the lower left corner also indicates the rotation.

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In the Navigator Preview, only the frame representing the monitor rotates; the preview itself does not.

Oriented View is available in the Floor Plan, Worksheet, Detail and 3D Document windows. The rotated orientation value is saved as part of the Zoom value of every saved view, and on the published output created from that view.

Rotate Window Contents by Selected Edge to Orthogonal Position


1. Click the Rotate Orientation icon at the bottom of your screen.

2. Move the cursor to the edge of a project element, such as a slab, which you want to rotate to an orthogonal (horizontal or vertical) position on the screen. (The cursor will change to a Mercedes to indicate you have located the edge.) 3. Ctrl+click on the edge. 4. The window contents will rotate so that the clicked edge moves to either at 0 degrees or 90 degrees, whichever is nearer.

Zoom and Rotate


To rotate the view and zoom in or out at the same time: 1. Click the Zoom In or Zoom Out button from the bottom of your screen. See also Zoom In/Out with Scrollbar Buttons. 2. Press Ctrl.

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3. Using three clicks, draw the zooming rectangle on screen at the desired angle.

When you complete the rectangle with the third click, the view will zoom in/out and be rotated simultaneously.

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Grids in Oriented View


The on-screen Grid, if it was orthogonal to begin with, remains orthogonal after the rotation. If it was a rotated Grid, that Grid will rotate along with the view, its project coordinates remaining unchanged after the rotation.

Text in Oriented View Text blocks


The way a Text Block behaves in a rotated view is set in Text Tool Settings in the Text Block Formatting Panel. (pictured below) or with the corresponding controls in the Text Tool Info Box.

See Text Block Formatting Panel. If you place a Text Block at an angle, the Fixed Angle option means that the Text Block will retain this angle relative to the screen even if the view is rotated. The Always Readable option (on by default) means that the program will automatically flip the text to make it legible on screen (as opposed to upside down) regardless of the views orientation. This automatic flip occurs if the text is at an angle between 90 and 270 degrees.

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Text Labels
The Label Settings Text Panel (for a Text-type Label) also contains the Fixed Angle option:

This means that the Label will retain this angle relative to the screen even if the view is rotated. If Fixed Angle is checked in the Text Label panel, you can also check Optimize Position. This means that ArchiCAD will reposition the Labels arrow if it ends up in an awkward position after the view is rotated: Not optimized Label, after rotation:

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Optimized Label, after rotation:

Dimension text
Dimension text is automatically adjusted to ensure that it will remain easily legible regardless of the views orientation. (If you set a custom angle for dimension text, however, that angle will prevail.) For dimensions whose text is set to Horizontal in Dimension Tool Settings, the text will remain horizontal with respect to the screen regardless of any rotation of the view.

See Dimension Tool Settings.

Fill Area text


Will always be displayed horizontally on screen, regardless of the views orientation. See Adding Area Text to a Fill. (If you set a custom angle for fill area text, however, that angle will prevail.)

Text of GDL Objects in Rotated View


GDL Object-type elements may contain text that is affected by a rotated orientation. Many such objects have new parameters. For example, options for Text Orientation on Symbol include: Readable: As the view is rotated, the object text rotates too, but is flipped as necessary to ensure text readability. Align with Symbol: Text rotates together with the symbol, with no other adjustments.
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Always Horizontal: Text remains fixed in a horizontal position on screen, regardless of the views orientation.

Marker Text in Section/Elevation/Detail/Worksheet


The relevant parameter is entitled Marker Text Rotation and may include the following values, depending on the marker type: Always Horizontal and Always Vertical values will display text horizontally/vertically on screen, regardless of the views orientation. Align with Section Line will keep the text lined up with the Section line, following any view rotation, and will flip the text if necessary to ensure readability. Align with Section Line - No Flip will keep the text lined up with the Section line, following any view rotation, without any flip adjustment for readability.

Text of Door/Window Markers


The relevant parameter is entitled Marker Text Rotation and may include the following values, depending on the marker type: Standard: Text is always parallel to the wall, and is automatically readable (that is, flipped if necessary after rotation of the view). Align with Marker Line: Text remains fixed in line with the marker line and is automatically readable. Horizontal/Vertical: Width/Height/Sill/Fire Rating/Acoustic Rating texts are automatically readable.

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Fit in Window
You can resize your view to accommodate all elements placed in the project. This provides a good way to check whether you have placed something in the far corners of your window by mistake during numeric input or a multiply operation. Choose the View > Fit in Window command or click the corresponding shortcut button on the bottom scrollbar of the active window.

If the current view has been rotated, the rotation remains intact. See Oriented View. Another shortcut: Double-click the middle mouse button to Fit in Window. If you wish, you can save a windows Fit in Window setting as part of any views View Settings: choose Fit in Window from the Zooming pop-up in the 2D/3D Documents Panel of View Settings. See View Settings 2D/3D Documents Panel.

Listing windows have an additional shortcut in their bottom scrollbar allowing you to Fit the Width of the generated list to the current window size.

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Pan
Use the Pan function to scan the project as a whole, usually to see elements that do not currently fit on the screen. Enable the Pan function, then move the cursor to move the view around in the window along with the cursor. With Pan Button: Click the Pan button on the bottom scrollbar of the active window. Click into the active window and pan it by moving the Hand cursor with your mouse. The whole on-screen area will move, while the current zoom level is preserved.

If you have a three-button mouse, you can use it for panning by pressing down the middle button while moving the Hand cursor in the window. With Mouse Scrolling Button: If you have a mouse with a scrolling button, you can use it for panning by pressing the scrolling button continuously while moving the Hand cursor over the window. With the numeric keypad (Windows only): Press the following keys: 4 (left), 2 (downwards), 6 (right), 8 (upwards). (Make sure Numbers Lock is off.) The up/down and left/ right keys achieve the same result. With the Navigator Preview Palette. See Navigator Preview (2D).

What to Do if Panning Produces Jumpy Screen Effect


When panning a large and complex project in a 2D window, you may experience fits and starts in model display. To remedy this, try switching among the choices in Options > Work Environment > Advanced Redraw Options: Model Display in 2D Navigation.

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Navigator Preview (2D)


The Navigator Preview Palette makes it easier to locate and zoom in on certain parts of your project, especially when working on larger projects. For details on these controls, see The 2D Navigator Preview Palette Controls. To display the Navigator Preview Palette, click the shortcut button in the bottom scrollbar of any window; or use Window > Palettes > Navigator Preview.

For 2D Windows, the Preview Palette displays a miniature copy of the entire contents of the current view. The frame inside the Preview Palette represents the active window at its current zoom. Use this frame to zoom and pan within the Preview Palette; this has the same effect as zooming and panning in the active window, while simultaneously giving you an overview of the entire window contents. If the current zoom of the active window includes a rotated orientation, the preview shows the project in its original view, but the frame is rotated to match the angle of orientation. See Oriented View.

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(The two heavier arrows of the frame indicate the bottom left corner of the screen.)

When previewing a 2D window in the Navigator Preview, you have the following zooming and panning options: To change the location of the frame, drag its enclosed area with the Hand Cursor (this lets you pan in the active window).

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To change the size of the frame, drag its sides or corners (this has the effect of zooming in and out within the active window).

At the bottom of the palette, the plus and minus buttons and a sliding switch are additional zooming techniques: they allow you to zoom the current view in and out. Clicking the buttons increases the zoom level in about 10% increments.

At the bottom right corner, a pop-up menu contains three options for controlling the zooming techniques of the Navigator Preview. The default is Real-time zoom: as you move the cursor, the zoom is adjusted. Auto zoom will adjust the zoom after you finish moving the cursor. Double-click to zoom means you must double-click or press the Go button at top right to execute the chosen zoom.

Use Redraw Preview if you have made changes in the current window that are not yet reflected in the Navigator Preview.

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Navigation in the 3D Window


Note: For general information on accessing the 3D window, and how to set up Perspective and Axonometric (Parallel) views, see 3D Window. The 3D window can be navigated using most of the basic 2D navigation methods. The keyboard, mouse scroll button, Fit in Window, Pan, Zoom, and command-based techniques all work the same way as in 2D. See: Fit in Window, Pan, Zoom. The 3D window also contains unique navigation possibilities for exploring the model and orbiting around in it. These are described in the following sections.

Accessing 3D Navigation Commands Explore Model (3D Navigation) Orbit (3D Navigation) Navigator Preview (3D) 3D connexion Enabler

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Accessing 3D Navigation Commands


Special commands for navigating in 3D are displayed in the 3D Visualization and the Simple 3D toolbar, and can be assigned shortcuts. Choose Window > Toolbars > 3D Visualization or Simple 3D to display these toolbars as needed. If the 3D window is active, its bottom scrollbar contains icon shortcuts to 3D Navigation commands.

Note: The 3D Navigation controls familiar from earlier versions of ArchiCAD can be accessed by choosing Window > Toolbars > Classic 3D Navigation toolbar. The 3D Navigation commands are available only in the 3D Window.

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Explore Model (3D Navigation)


In Perspective views only, you can explore the model either by choosing the View > Explore Model or access the same command from a toolbar, or from the bottom scrollbar of the 3D window.

In Explore mode, use the mouse and the arrow keys of the keyboard for navigation (as when playing a video game on a PC.) When in this mode, you cannot edit the model or use any of the commands. The Fly option and speed slider also appear at the bottom of the screen as long as you are in Explore mode.

To exit Explore mode, click with the left mouse button or use the Esc key. Note: Exploring the model is optimized for the OpenGL engine. When choosing the Explore Model command, an informational dialog box opens to give you a visual prompt on what you can expect from your various actions with the mouse and the keyboard. Note: If you dont need to see this information every time you enter Explore mode, check Do not show this information next time at the bottom of the dialog box. To enable this or any

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other dialog box you have marked as do not show, use the Enable all informational messages command at Options > Work Environment (bottom of menu).

Rotate camera in Explore mode


Moving the mouse around will rotate the camera in the directions indicated by the arrows next to the camera on the picture above.

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Walk forward and backward in Explore mode


Pressing the arrow keys, or the W-A-S-D keys, will walk you forward/backward and laterally in the directions indicated by the arrows in the picture above. Note that the Up arrow brings the model closer to you while the Down arrow moves it further away.

Fly around the model


In Explore mode, click F for Fly mode. Again, use the arrow keys or the W-A-S-D keys to move around, but this time the Fly mode combines the lifting effect with the rotating and lateral movements to simulate a walking movement on a horizontal plane or in space.

Lift the model up and down


Use the PageUp (shortcut: spacebar) and PageDown (shortcut: C) keys to simulate a lifting effect.

Speed Up/Slow Down in Explore Mode


Click the Plus and Minus keys on your numeric keypad to change the speed in which you explore the model. For a temporary speed increase, press Shift, then release it to return to your basic speed.

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Orbit (3D Navigation)


For Orbit mode, choose View > Orbit, or access the same command from a toolbar or from the bottom scrollbar of the 3D window.

Once you enter Orbit mode, press the left button and drag the mouse to turn the model around its centerpoint (axonometry) or target point (perspective). If you are in Orbit mode, you cannot edit the model. Click ESC to exit Orbit mode and return to editing mode.

Temporary Orbit Effects While in Editing Mode


While in editing mode (not in Orbit mode), you can temporarily simulate Orbit mode by pressing Shift together with the mouse scrolling button to orbit the model. Release the keys to stop orbiting. This type of temporary Orbit requires the model to be redrawn and can result in slowed-down navigation.

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Navigator Preview (3D)


To display the Navigator Preview Palette, click the shortcut button in the bottom scrollbar of any window; or use Window > Palettes > Navigator Preview.

This palette allows you a quick way to modify your 3D Projections, whether perspective or parallel (axonometric). See 3D Projections. The options of the Navigator Preview depend on whether you are looking at a Perspective or Axonometric view. For Perspective 3D views, edit the camera and target positions directly by clicking them in the Preview window and dragging them to a new location. Note: Make sure that Show from Top is chosen from the pop-up menu in the Previews lower right corner.

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In the image below, we turn the building around simply by clicking and dragging the camera represented in the Navigator Preview Window.

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If you choose Show from Side view from the Preview options pop-up, you can easily re-set the camera height relative to the stories of the project: just click in the Navigator Preview and move the camera up or down.

Or you can change the view cone, using the sliding switch or the small icons at its ends, in 5 degree increments For Axonometric (parallel) projections, the 3D Navigator Preview has two pop-up menus at the bottom right. From the left button, choose one of the 12 predefined projections to quickly switch to that view.

(These are the same predefined axonometries available from 3D Projection Settings).

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To customize the projection, use the right-side pop-up button, then move the small camera icon inside the Preview window to set up a custom view.

For detailed information, see The 3D Navigator Preview Palette Controls and 3D Projections.

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3D connexion Enabler
The 3D connexion Enabler is an add-on functionality that allows you to use your 3Dconnexion device for navigating in ArchiCADs 3D window. If you are using a 3Dconnexion device, use one of the two options at View > 3D Navigation Extras > 3Dconnexion: Camera mode: Move the device to navigate in the model by moving the camera position. Object mode: As you move the device, the model is moved accordingly. The camera viewpoint is fixed, while the model moves.

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Navigator Palette

About the Navigator Palette How to Display the Navigator Using the Navigator to Open Project Windows Project Workflow in the Navigator Organizer Palette Navigator Color Codes Navigator Project Map
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Navigator View Map Clone a Folder in the View Map Setting up a View Saving a View Modifying View Settings Quick Options Palette Navigator Layout Book Navigator Publisher External Projects in the Navigator

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About the Navigator Palette


The Navigator Palette (Navigator) is a tree structure that lets you build up the entire logical structure of your project and navigate within it. You can create folders, then copy, drag and drop views and other project items depending on their particular purpose. The Navigator also lets you access views and layouts from external ArchiCAD files and place them into the Layout Book of your current project. Finally, you can configure the outputs for publication using Navigator controls. The Navigator displays the whole projects tree structure in four different maps. The Project Map provides a tree structure of the components (viewpoints) of your Virtual Building Model. The View Map includes all the predefined and custom-created Views of the Project File. The Layout Book contains the layouts defined for the entire architectural project. The Publisher Sets map is a tree structure in which you define sets of views for various output purposes (printing, plotting, or saving to a local disk). To switch from one map to another, click among the four buttons at the top of the Navigator. The palettes title bar indicates which map is currently displayed.

The Navigator item currently open in the window is shown in bold. The Navigator has a special double-tree view, called the Organizer, which makes it easier to move items from one map to the other. Important: Operations involving Navigator/Organizer items (such as drag and drop between Navigator maps, deleting items from a map, or adding items to the Publisher set) are not added to the undo queue, and are not undoable.

Related Topics: Navigator Palette Controls Organizer Palette Controls Organizer Palette

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How to Display the Navigator


The Navigator is displayed by default.

If it is hidden, choose Window > Palettes > Navigator, or click the Navigator icon from the horizontal scrollbar at the bottom of the ArchiCAD screen.

Auto-Hide the Navigator


Both Navigator and Organizer Palettes have an Auto-Hide feature: if you turn this on, you can use the Navigator/Organizer as usual, but once you click outside the palette, it will disappear.

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The Auto-Hide command is found in the Navigator/Organizer palettes context menu (right-click in the gray area at the top of either palette.)

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Using the Navigator to Open Project Windows


Double-click the desired item from any map of the Navigator. By default, ArchiCAD will open the item in existing windows, replacing the previous view in that window. To open a new view in a new window instead, use the context menu command from the Navigator item to be opened.

If you would rather open a new window by default each time you open an additional view or layout (from a menu or by double-clicking in the Navigator), change the window-opening default preference in Options > Work Environment > More Options.

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Project Workflow in the Navigator


A Viewpoint represents a window onto a particular part of your project, but its settings have not been saved yet. Viewpoints are listed in the Project Map of the Navigator Palette. See Navigator Palette. A View is a stored version of a Viewpoint; each view is defined by its adjustable View Settings that you configure for a particular purpose as you construct your Virtual Building. Every saved view is listed in the View Map. The Layout Book contains the layouts defined for the entire architectural project, and can contain Drawings originating from multiple ArchiCAD project files and other source files. A view placed on a Layout is called a Drawing. Use the Publisher to set up the items you want to publish, and set the publishing method and format. Each Publisher item refers directly to a View or to a Layout (in effect, the Publisher item is a shortcut to the View/Layout). The following diagram summarizes the project workflow as reflected in the maps of the Navigator:

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Organizer Palette
The Organizer is related to the Navigator and is opened from the Navigator. It houses essentially the same controls, but has a double-tree structure to make it easier to move and copy views and files from one map to the other. See also Navigator Palette.

Display the Organizer


To display the Organizer, choose Window > Palettes > Organizer, or the Show Organizer command from the Project Chooser at top left of the Navigator.

Auto-Hide Organizer
Both Navigator and Organizer Palettes have an Auto-Hide feature: if you turn this on, you can use the Navigator/Organizer as usual, but once you click outside the palette, it will disappear. The Auto-Hide command is found in the Navigator/Organizer palettes context menu (right-click in the gray area at the top of either palette.)

Organizer Modes
Click the desired map icons on both sides of the Organizer to bring up one of the three modes of the Organizer:

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View Editor mode (Project Map on the left, View Map on the right): Save views by selecting a viewpoint from the Project Map and clicking Save view, or drag and drop it into the View Map.

Layout Editor mode (Layout Map on the right): Place Drawings onto Layouts in the Layout Book by selecting a view from the Project or View Map (on the left), then clicking Place Drawing, or drag and drop it onto a Layout (on the right). Publisher (Publisher on the Right): To add a view or layout (on the left) to a Publisher set (on the right), select a view or layout and click Add Shortcut. If you select a Subset in the Layout Map, the Add Shortcut button will create a folder in the Publisher Set which corresponds to that Subset: if you change or add items in the original subset, the Publisher Set folder will reflect these changes automatically. However, if you drag and drop a Subset into the Publishing Set, a folder is created, but this folder is not linked to any subsequent modifications to the Subset. Note that the Project Map is available only on the left side. Certain combinations are not possible, and ArchiCAD will always adjust to one of the three possible Organizer modes. (For example, if you choose the Publisher on the right, then the left side will switch from Project Map to View Map, because you cannot place items directly from the Project Map to the Publisher.) It is possible to have the same map open on both sides of the Organizer; this enables you to make copies of items within a single map. When you click any item in the Navigator/Organizer, its preview is displayed in the Navigator Preview palette (if applicable). Double-clicking the item activates the corresponding window.

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Related Topics: Navigator Palette Controls Organizer Palette Controls

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Navigator Color Codes


A color-coding system makes it easier for you to identify items in the Navigator palette. Items of the Project Map are colored orange.

See Navigator Project Map. Items of the View Map are colored yellow.

See Navigator View Map. Items of the Layout Book are colored white.

See Navigator Layout Book. See also Navigator Icons in the Teamwork Section of ArchiCAD Help.

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Navigator Project Map


The Project Map provides a tree structure of the components (viewpoints) of your Virtual Building Model. See also Project Map Controls.

. A Viewpoint represents a window onto a particular part of your project, but its settings have not been saved yet. The Project Map Viewpoints are: Stories Sections Elevations Interior Elevations Worksheets 360
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Detail Drawings 3D Documents 3D Schedules Project Indexes Lists Info Help Double-click a viewpoint to open it in the project. Once you save a viewpoints settings, it becomes a view (listed in your View Map) and can then be placed onto a Layout for editing. At the top level of the project map hierarchy, the house icon represents the project and is followed by the project name. (The project gets a name once you save the project file, but if you assign a Project Name in File > Info > Project Info, that is the name that will be shown in the Navigator.) Below, folders store the available viewpoints of the project (one folder named for each type of viewpoint). Project Map folders are a fixed list of item types; you cannot add or delete folders here. You can display the contents of each folder by clicking the plus sign in front of it (in Windows) or the little arrow (in MacOS). In Windows, double-clicking the folder icon or name also opens the folder. The Stories folder contains all the Stories defined for the project. When you first start a new project, your Stories folder contains three items, whose names will vary depending on the local version of ArchiCAD being used. The Sections, Elevations, Interior Elevations, Worksheets, Details and 3D Documents folders contain the list of corresponding windows. If there is no plus sign in front of a folder, this means that no such viewpoint has been created yet in the project. See ArchiCAD Model Views for information about each of these viewpoint types. The 3D folder contains elements for the various projection and camera types. By default, two items are present on starting the project: Generic Perspective and Generic Axonometry. When you place Cameras in the Project, their names appear in the 3D folder of the Project Map, grouped under the Path. The Path can be renamed in Camera Tool Settings, and more Paths can be added. All these additions and changes are updated in the Project Map. See Camera Tool Settings. The Schedules folder contains the interactive schedules (Elements and Components) created as part of the project documentation. The Interactive Schedule serves as a basis for ordering doors, windows, and other construction elements from the manufacturers and for checking the consistency of elements based on a set of criteria. See Interactive Schedule. The Project Indexes folder contains three sets of table of contents type items. Project indexes include view list indexes, layout sheet indexes and drawing list indexes based on a set of filtering criteria. See Project Indexes.
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The Lists folder contains three items: Elements, Components and Zones. When opened, all three show the list of predefined list schemes available for the project. All these items also appear in the Document > Schedules and Lists menu. For more information, see Calculation. The Info folder contains two items: Project Notes and Report Window. They represent the corresponding windows also available from the Window menu. For more information, see Project Notes and Session Report Window. If you click an item with the right mouse button, a set of relevant commands appear in a context menu (for example story-related commands for Stories or 3D-related commands for Perspectives).

Double-clicking any of the items of the Project Map activates the corresponding window and shows its contents with its last used zoom and display settings. (These zoom and display settings can be checked in the Quick Options Palette.) See also Quick Options Palette. Remember, a viewpoints settings change along with edits in the window. When you have set up the viewpoint settings as desired, you can save it as a view. You can make this process automatic - saving Project Map viewpoints as views with specific settings - using the Clone Folder function.

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Navigator View Map


With the second button in the Navigator Palette, you will display the Navigator View Map: the list of saved Views available in your project file.

See also View Map Controls. A View is a stored version of a Viewpoint; each view is defined by its adjustable View Settings that you configure for a particular purpose as you construct your Virtual Building. Every saved view is listed in the Navigator Palettes View Map. The Properties section at the bottom of the View Map provides feedback on the settings of the selected view. To modify view settings, select the view and click Settings at the bottom of the View Map to access View Settings. Views can be created within the active project or imported from other ArchiCAD projects. For more information, see Saving a View. In the View Map, several view folders are predefined; you can rename or delete these, and add new folders as needed. To gain an overview of View Map items or to sort them by criteria, use the Project Indexes function. See Project Indexes. 363

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Even if the project content changes, the settings of your saved views - will remain unchanged unless you expressly modify them. Note: You can create a dynamic connection between project viewpoints and views if you clone a folder.

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Clone a Folder in the View Map


Cloning a folder means that you recreate a Project Map folder inside the View Map. Consequently, for each new viewpoint you create in the Project Map, a counterpart new view will be created in its cloned folder in the View Map. For example, if you have cloned the Project Maps Stories folder, then the cloned folder in View Map will always show all Stories of the Project, even new ones added after the creation of the clone folder. Moreover, every view in the cloned folder will have identical View Settings - the settings you define when creating the cloned folder.

How to Clone a Folder


Click the Clone Folder at the bottom of the View Map. This opens the Clone a Folder dialog box.

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The top of the Clone a Folder dialog box lists all the folders of the Project Map; choose the folder whose clone you want to create in the View Map. The rest of the controls are identical to those of View Settings. The settings you define here will be applied to every view in the cloned folder. Click Clone to create the cloned folder. The resulting cloned folder in the View Map will be identified by a special clone folder icon, rather than a regular folder icon.

Another way to create a clone is to drag the folder from the Project Map to the View Map, using Ctrl+Shift (Windows) or Opt+Cmd (MacOS) within the Organizers View Editor. The following two diagrams illustrate the difference between views in regular folders in the View Map (which are not affected by changes in the Project Map structure), and views in cloned folders in the View Map (whose contents change in tandem with changes in the Project Map viewpoints.)

Views in regular View Map folders:

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Views in Cloned View Map folders:

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Setting up a View
To set up a new view, open the project in the appropriate window (Floor Plan, Section/Elevation/ IE, 3D Document, Detail, Worksheet, 3D, Interactive Schedule, or List) and adjust any or all of its settings as needed. For example, you can change the scale and layer combination to fit your output needs, in one of the following ways: in the active window, using the usual editing commands changing the options of the Quick Options Palette, which always show the settings of the currently active (frontmost) window See also Quick Options Palette. in the Organizer, using the View Settings and Storing Options at the bottom of the Project Map

View Settings
The View Settings are stored with each view. See View Settings Dialog Box.

Once you save the view, it will store the combination of the following settings: Layer Combinations Scale 368
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Partial Structure Display Pen Set Model View Options Combinations Renovation Filter See Renovation. Floor Plan Cut Plane See Floor Plan Cut Plane (Global Setting). Dimensions See Dimensioning. Zooming (including the Zoom value, the Pan, and the Oriented View) See Zoom, Pan, and Oriented View. Image Settings (for 3D Window views): these include 3D projection settings (including zooming), filtered elements in 3D, 3D window settings, 3D cutting planes, 3D Cutaway and PhotoRendering Settings. Existing selection (3D only)

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Saving a View
To save the view, do one of the following: Use the Organizer to drag and drop the viewpoint from the Project Map into the View Map. The current settings are saved as view settings. Click the Save Current view button at the bottom of the View Map. (The View Settings Dialog Box appears, allowing you to modify the settings before saving the view.)

Select the Viewpoint in the Project map, then right-click and execute the Save Current View command. (The View Settings Dialog Box appears, allowing you to modify the settings before saving the view.) Drag and drop the viewpoint from the Project Map into the Layout Book. The current settings are saved as view settings. The new view will appear both in the View Map and in the Layout Book. Use the Save View and Place on Layout command, available in the active windows context menu, the items context menu in the Navigator/Organizer, and as a command in the Document menu. The current settings are saved as view settings. The new view will appear both in the View Map and in the Layout Book.

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Modifying View Settings


To change the settings of an already saved view, do one of the following: Open the View Settings Dialog Box and make any changes needed Click Get Current Windows Settings to overwrite the original view settings with the current viewpoint settings (i.e. those of the active window).

If you have opened a saved view from the View Map, and if, while working in the active window, you have changed any of its View Settings, a triangular yellow warning icon will appear at the bottom of the Navigator, next to the changed settings, alerting you that The settings in the frontmost window no longer correspond to the original view settings. For example, the image below indicates that the current windows zoom and layer settings are different than in the saved view.

If you wish, you can save the current window settings as a view: Click Settings to open the View Settings dialog box, then click Get Current Windows Settings.

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Quick Options Palette


The Quick Options Palette displays the current settings of the active (frontmost) window. The Quick Options Palette is displayed by default at the lower right corner of your screen. (You may have to drag the palette to a new position or stretch it to see all six of the Quick Options.) To hide/show this palette, use Windows > Palettes > Quick Options Palette or the corresponding button in the bottom scrollbar of the model window.

The current window settings as reflected in Quick Options are the currently effective project settings, but they have not necessarily been saved as part of any view; they merely provide feedback on what you are currently seeing in the active window, and offer a quick way to apply changes among these settings.

. Use these six sets of pop-up controls as a quick way to change the settings of the project or of the currently active (frontmost) window: Layer Combination: Changing this setting applies a new Layer Combination to the whole project. See Layer Combinations. Scale: Changing this setting applies a new scale to the currently active window. See Scale. Partial Structure Display: Changing this setting applies a new Partial Structure Setting to the currently active window. Pen Set: Changing this setting applies a new pen set to the model. (Not available in the Layout window.) See Pens & Colors. Model View Options Combination: Changing this setting applies a new Model View Options Combination to the whole project. See Model View Options Combinations. Renovation Filter: Choose a Renovation Filter to assign to the view. See Renovation. Dimensions: Changing this setting applies a new Dimensioning standard to the whole project. (Not available in the 3D window) See Dimensions Preferences. 372
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Navigator Layout Book


The Layout Book is a tree view of the Layouts defined for the entire project, plus the Drawings on the Layouts. Drawings in the Layout Book can originate from multiple ArchiCAD project files and other source files. A view placed on a Layout is called a Drawing. You can view the Layout Book in two formats: Tree by Subset or Tree by Master. Click the popup button above the tree to choose a format.

Tree by Subset (the default display) lists layouts according to the Subsets you have created - a freely defined logic. (The primary function of Subsets is to enable you to assign a customized numbering system.) See Subsets. Tree by Master lists the Layouts in categories according to their Master Layouts. At the bottom of the Layout Book, the Properties section displays the settings of the current Layout, some of which are editable directly. See also The Layout Book and Layout Book Controls. To access the Settings of the selected Layout or the selected Drawing, click the Settings button at the bottom of the Layout Book.

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Drawings are accompanied by icons that correspond to their file type. Views imported from ArchiCAD project files retain their icons (for example, floor plan or detail) but are shown in white.

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Navigator Publisher
Use this map of the Navigator/Organizer to set up the items you want to publish, and set the publishing method and format. Access the Publisher in one of these locations: the Navigator the Organizer the Document > Publisher > Publish menu command.

. For detailed information, see: Publisher Function and Publisher Controls.

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External Projects in the Navigator


By default, the Navigator and the left side of the Organizer display the tree structure of the active ArchiCAD project which you are working on. You may wish to place views or Layouts from another ArchiCAD project into the Layout Book of your active project. To do this, you will use the Project Chooser, accessed by clicking the icon at the top left corner of the Navigator or Organizer. See also Project Chooser.

To place Layouts or views from an external ArchiCAD projects onto a Layout of the active project, do the following: Open the Organizer of the active project. Click the Browse Project or Browse Teamwork Project command in the Project Chooser.

Choose an ArchiCAD project whose content you want to use in the active project. Note: If you choose Browse Teamwork Project, you will be prompted to choose a server on which the Teamwork Project is found. Important: To access the server and its projects, your user name must be present on the Teamwork projects User list. See Manage Users on the BIM Server. Click Open.

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The external project is now displayed on the left side in the Organizer tree structure, and the active projects Layout Book on the right:

The external project name is now also listed in the Project Chooser. (If this project is also open, it is shown as Running.)

Drag the desired item into the Layout Book of the active project, shown on the right side of the Organizer. Once your active projects Layout Book contains views/layouts from an external project, the Project Chooser will list this project as linked. Note: You can access external projects the same way by using the Project Chooser with just the Navigator open (without the Organizer). In this case, once you have browsed the desired external project and see its tree structure, add any of its views or layouts to the active project by dragging and dropping it directly onto the Layout in the active window. To open the external project in a separate ArchiCAD, double-click any of its items in the Navigator.

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Origins
About Origins in ArchiCAD Reposition User Origin User Origin in the 3D Window

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About Origins in ArchiCAD


In ArchiCAD, as in any coordinate system, all measurements are made in reference to an origin. The location of the origin is always interpreted as (0, 0). ArchiCAD defines three coordinate system origins:

Project Origin
The Project Origin is a constant location which remains fixed for the life of your Project. The Project Origin of the coordinate system, marked with an X, is close to the lower left corner of the Floor Plan window, when using the default view of the default template. (The Coordinates Palette shows the coordinates as (0, 0). In Floor Plan and other 2D views, the origin is always marked by a bold X.

In 3D Views, the origins and their X, Y and Z axes are displayed with bold black lines.

User Origin
The User Origin is the place at which element input begins. By default, the User Origin is located at the Project Origin. However, the User Origin can be moved to any location, allowing you to reset the zero point to any location. This is often helpful when you need to draw elements with respect to existing walls, slabs or other components. For details, see Reposition User Origin.

Edit Origin
The Edit Origin is also temporary; it appears only during drafting and editing operations and is used to display the distance and angle of a rubber band line from the starting point of a drawing operation.

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Reposition User Origin


The User Origin is the place at which element input begins. By default, the User Origin is located at the Project Origin. There are two ways to move the User Origin: At any node by using the keyboard. Hold down both the Alt and Shift keys (MacOS: Opt + Shift) and move the cursor to the construction node where you want the origin located. At any location by using the User Origin button from the Standard toolbar (or the Coordinates palette, if it is displayed).

Click the User Origin button, then click at any point in the window. The origin is instantly relocated there.

Now your new element input will begin at this newly set User Origin. See also Editing Plane in 3D Window. To return the User Origin to the Project Origin, double-click the User Origin button in the Standard Toolbar.

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User Origin in the 3D Window


When placing a new element in the 3D window, its default elevation depends on what is defined in its Default Settings. Use the Tool Settings dialog box to enter the default elevation (or Base Height) for placement, relative to the User Origin or its Home Story. In the 3D Window, the default editing plane will be displaced to the given elevation for each tool. See also Editing Plane in 3D Window.

Exception: When placing a Shell or Morph in the 3D window relative to another element, you define the base elevation graphically, by simply clicking at the desired elevation on an existing element node; or by redefining the editing plane. Note: If you are using Gravity, a newly placed element will gravitate onto the Roof/Shell/ Slab/Mesh below it - and it will be placed at that elevation. See Gravity.

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Elevation
About Elevation of Elements Elevation Values in the Tracker Reference Levels

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About Elevation of Elements


ArchiCAD offers several ways to determine the elevation of elements and to set the height at which new elements should be created. When placing a new element in a 2D model window, its elevation value can be set in the Tool Settings dialog box or the Info Box. This elevation can be measured in several ways: from the level of the current story (Story 0, in the image below):

from the elements Home Story. See Set Home Story. When placing a new element in the 3D window, its elevation, defined in the Tool Settings dialog box, can be measured either from the Home Story, or from the User Origin.

. Exception: When placing a Shell or Morph in the 3D window relative to another element, you define the base elevation graphically, by simply clicking at the desired elevation on an existing element node, or by redefining the editing plane. For more information, see User Origin in the 3D Window.

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You can reset the User Origin to any elevation, then place a new element whose elevation is measured from this level. Note: The elevation of wall openings is strictly determined by the current values in Door/ Window Settings. See also Elevating Elements.

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Elevation Values in the Tracker


During input, refer to the Trackers Z field to check the elevation of the newly created element. You must activate Show Z in Tracker from the Trackers drop-down menu in the Standard toolbar. (This command is available during editing/input.).

If you are inputting a Wall, Column, Beam or Object using the Gravity function, the Z value will reflect the elevation of the underlying Slab/Shell/Roof/Mesh. See Gravity. If you switch the Show Tracker control to Always in Options > Work Environment > Tracker and Coordinate Input, then the Trackers Z field will display elevation values even if input is not yet underway; just move the cursor to get feedback. The Tracker can display elevation values in one of three different forms depending on your choice: from the Project Zero from the current Story (or in 3D, the User Origin) or one of the two optional Reference Levels defined in Options > Project Preferences > Reference Levels. See Reference Levels. To determine which reference level the Trackers elevation (Z) feedback should use: 1. Open the drop-down menu of the Tracker icon from the Standard toolbar. 2. Go to the Elevation Value Origin sub-menu.

3. Choose the desired reference level.

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Reference Levels
You can define optional Reference Levels that will help you position elements when using the Tracker. See Elevation Values in the Tracker. Define Reference Levels at Options > Project Preferences > Reference Levels. See Reference Levels Preferences.

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Selection
Selecting Elements Selection Feedback Element Information Highlight Element Information Pop-up (Info Tags) The Intelligent Cursor Deselecting Elements Find and Select Elements Zoom to Selection Edit Selection Set Store and Access Selection Sets Marquee Area

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Selecting Elements
With the Arrow tool active: Point at the desired element and click; or drag the mouse to draw a shaded rectangle around the element you want to select. With any other tool active: Press Shift, then point at the desired element and click; or drag the mouse to draw a rectangle around the element you want to select. For more information on cursor shapes, see The Intelligent Cursor.

Select All Elements (in Window or in Marquee)


To select all elements on screen (either in the entire window or inside a previously defined Marquee area) with the Arrow or Marquee Tool active, use the Ctrl/Cmd+A shortcut or the Edit > Select All command. Note: Select All will only select elements on the currently displayed story. See also Marquee Area.

Select All Elements of a Single Type


To select all elements of a single type (for example, all Walls, or all Windows), activate the corresponding tool, then use the Ctrl+A shortcut. To learn about additional Arrow tool selection options, see Select Multiple Elements Using a Selection Rectangle/Polygon. To learn how to highlight an element before selecting it, see Element Information Highlight.

Select Elements Based on Multiple Criteria


Use the Find & Select function to select elements defined by a wide variety of criteria. See Find and Select Elements.

Add/Remove Elements to/from Selection


You can add elements to the selection by shift-clicking them. Shift-clicking an already selected element will deselect it.

Select Morph Sub-Elements


If you are editing Morphs, you may wish to select only Morph sub-elements (faces and edges) by default, rather than the entire Morph. To do this, activate the Sub-Element selection method for the Arrow tool. This only works for Morph selection.

See Morph Selection.

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Other topics in this section: Quick Selection of Surface Areas Select Multiple Elements Using a Selection Rectangle/Polygon Selection of Overlapping Elements

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Quick Selection of Surface Areas


Quick Selection is the easiest way to select single elements which have a surface area (such as slabs and roofs). To activate Quick Selection as the default working mode, turn on the Quick Selection icon in the Arrow tools Info Box.

Now, to use Quick Selection, either the Arrow tool must be active, or you must press the Shift key. Move the cursor over any surface of the element you want to select. You will note that every time the cursor hovers over a selectable element, it will change shape. Click to select.

As shown in this image, you need only move the cursor over any part of the roof area; (if the Arrow tool is not active, press Shift to change to the Quick Select cursor), and click to select the roof.

Quick Selection works on all construction and text elements, fills and objects. To temporarily suspend the Quick Selection method while the icon is activated, press the Spacebar with the Arrow Tool active, or Shift-spacebar if any other tool is active. Quick Selection is active by default, but it can be deactivated in the Arrow tools Info Box by releasing the button. To use Quick Selection on a temporary basis (while the Quick Selection icon is deactivated in the Arrow Tools Info Box), press Spacebar with the Arrow Tool active (or Shift+Spacebar with any other Tool).

Click and Drag with Quick Selection


With the Arrow Tool and Quick Selection active, you can drag any element by clicking on it and holding down the button while you drag it, without having to use the Drag command. (With any other tool active, press Shift, then click and drag.) Note: All selected elements will be dragged simultaneously. 390
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Select Multiple Elements Using a Selection Rectangle/ Polygon


A useful method for selecting multiple elements is by drawing a selection polygon or rectangle around the items. These will be explicitly selected items, displaying selection dots. Note: To select an area instead of explicitly selecting elements, use the Marquee tool. See Marquee Area. 1. Activate the Arrow tool 2. Choose a selection method from the Arrow Tool Info Box - this defines the logic by which elements enclosed by the selection rectangle/polygon will be selected. See Selection Methods for Selection Rectangle/Polygon, below. 3. Choose a Geometry method from the Arrow Tool Info Box - this defines your drawing method. See Geometry Methods for Selection Rectangle/Polygon, below. 4. Click on the screen and draw the selection rectangle/polygon. Note: If you want to use a selection rectangle or polygon within a quick-selectable area, press the spacebar to temporarily suspend Quick Selection, then draw the selection polygon keeping the spacebar pressed. Note: If you use the Polygon geometry method, then double-click while drawing the polygon to automatically close it, if at least two segments have already been defined manually. The double-clicked point becomes the last apex of the polygon. See Geometry Methods for Selection Rectangle/Polygon.

This will select all the elements inside the area (either partially or entirely, depending on the selection method used), and deselect all other currently selected elements. If you keep the Shift key pressed, enclosed elements will be added to the selection while already selected ones will be subtracted from it.

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Selection Methods for Selection Rectangle/Polygon


The Arrow tools Info Box offers three selection methods when using a rectangular or polygonal shape.

With the first (default) Selection Method, any element that has at least one of its nodes, edges or curves in the selection polygon or rectangle will become selected.

With the second method, only elements with all nodes inside the selection polygon or rectangle will become selected. With the third, direction-dependent selection method, the selection logic will depend on the direction in which you draw the rectangle.

- If you draw the selection rectangle from right to left, then the first selection method is in effect: that is, any element with at least one node inside the rectangle will be selected. - If you draw the selection rectangle from left to right, then the second selection method is in effect: that is, any element with all nodes inside the rectangle will be selected.

Geometry Methods for Selection Rectangle/Polygon


In the Arrow tools Info Box, you can choose among three selection area shapes.

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The options are Polygonal, Rectangular and Rotated Rectangular.

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Selection of Overlapping Elements


When the nodes of several elements overlap at a single point, the Info Highlight indicates which element will be selected, and the Info Tag shows its type and main properties. See Element Information Highlight and Element Information Pop-up (Info Tags). Note: The element information highlight pops up if the cursor is over any element (with Arrow Tool active). If any other tool is active, press Shift to see the element information highlight. To cycle the highlight among multiple elements which overlap or join, press Tab until the desired target element is highlighted. When you are satisfied that the appropriate element will be selected, click with the cursor.

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Selection Feedback
Selection Dots Selection Highlight

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Selection Dots
Explicitly selected elements display selection dots (or reference points). Selection dots represent the points of the element by which you can modify the element. Note: Elements selected by Marquee do not display selection dots. The location of the selection dots depends on the type and the geometry of the element.

In the case of GDL Object type elements, the number of selection dots depends on the number of hotspots defined in the object.

Some GDL objects have special hotspots that enable you to graphically edit the object. See Graphical Editing Using Editable Hotspots.

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Selection Dot Variations


Single elements have small solid selection dots which are black by default.

To change the color of selection dots, use the color chooser in Options > Work Environment > Selection and Element Information. Editable selection dots are diamond-shaped and appear on GDL objects whose parameters can be edited graphically.

For more information, see Graphical Editing Using Editable Hotspots. Grouped elements display larger circles, whose color is automatically assigned.

Elements that belong to a Hotlinked Module or an XREF are shown with hollow squares, whose color is automatically defined.

Locked elements selection dots appear in faded form.

Elements are locked (and display locked selection dots) in four cases: The element is placed on a locked Layer. The element has been explicitly locked with the Edit > Locking > Lock command.
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The elements belong to a Hotlinked Module or an XREF. In all cases, locked elements can be selected, but they cannot be edited. (You will be informed of this if you try to edit a locked element.) You can open the settings dialog boxes of these elements, but you cannot edit their parameters.

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Selection Highlight
Selected elements will be shown with a distinguishing highlight, in addition to selection dots. Selection highlight color (for both element surfaces and their contours) are configurable in Options > Work Environment > Selection and Element Information, or you can turn off selection highlights altogether. See Selection and Element Information.

Even if you leave the Selection Highlight function on, you may want to disable it temporarily - for example, if you want to see the actual display colors of lines and fills. To suspend Selection highlight, use the Ctrl/Alt + spacebar shortcut. Note: Surface highlights in 3D are available only when using the OpenGL 3D engine.

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Element Information Highlight


ArchiCAD helps you identify elements by highlighting them before you select them (also known as element detection). Just place the cursor on an element node or edge, then press Shift. Note: If the Arrow tool is active, the highlight appears on its own, without your having to press Shift.

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When working in 3D, you will notice that the informational highlight acts on the entire outline of the element, that is, even hidden lines of its contour are shown. Grouped elements are highlighted individually. Element information highlights can be configured, or even turned off entirely, in the Options > Work Environment > Selection and Element Information. See Selection and Element Information. Element Information highlights also work when clicking to dimension an element, and with the Parameter transfer functions (Pick Up Parameters and Inject Parameters commands): the information highlight appears along with the eyedropper/syringe cursors right before you complete the parameter transfer. You do not need to press Shift to see the element detection highlight when using the Parameter Transfer function. See Parameter Transfer. Note: These highlights (identifying related elements for Parameter Transfer and Dimensioning functions) will appear if the Highlight contours of related element(s) checkbox is active in Options > Work Environment > Selection and Element Information. For these highlights, you need not press Shift.

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Element Information Pop-up (Info Tags)


If you move the cursor over an element and press Shift, an element information pop-up appears. Note: If the Arrow tool is active, the element information pop-up appears on its own (along with the highlight), without your having to press Shift. The Element Information Pop-up displays the following information:

The elements type The elements basic properties (structural fill for Walls, name for Objects, thickness for Slabs, type for Lines, and so on) The elements elevation (for 3D shapes only) The elements Layer In 3D and Section/Elevation/IE and 3D Document windows, the Story the element belongs to. In Teamwork, the reservation status of the element (e.g., Editable, Free for Reservation, Reserved by). Some additional information is displayed in the bottom section of the pop-up: If more than one element has a selectable part at the given location (node, edge, or surface if Quick Selection is active), the caption Multiple Elements (TAB) is shown in the Info Tag to inform you that you can cycle through selected and selectable elements by hitting the TAB key as many times as needed. See also Selection of Overlapping Elements. If the element is selected, the mention (Selected) appears in brackets. Element information highlights, including the time interval before it appears on screen, can be configured in the Options > Work Environment > Selection and Element Information.

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Deselecting Elements
To deselect one or more selected elements, do one of the following: Press Esc. Click with any tool (including the Arrow) on an empty part of the project to deselect all the selected elements at once. Click a selected element while holding down the Shift key. With the Arrow tool active, hold down the Shift key, and click or draw a selection rectangle around the elements you want to deselect.

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Find and Select Elements


Use the Find & Select Palette to select and deselect elements based on defined criteria. Open this palette from Edit > Find & Select; or click the Find & Select shortcut from the Standard Toolbar:

The Find & Select palette can remain open as long as you wish on top of all windows. Elements will be selected on the visible layers of the currently active window. The Selected and Editable values at bottom left give you feedback on the currently selected elements in the project. Note: The controls of this dialog box are similar to those in the Reserve Elements dialog box used in Teamwork. See Reserve Elements by Criteria.

Find and Select by Element Type


To find and select elements by element type, follow these steps: 1. In the Criteria list, the first line is always Element Type, since the Find & Select function finds only elements.

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2. Select this first line, then click the black arrow at the end of the row to choose a value for this criterion from the pop-up (that is, the element type you want to find).

3. Click the Add pop-up, then the Add command to define additional elements (such as Columns) to search for simultaneously.

Note: To add IFC Properties as search criteria, click the arrow at the right side of the Add button. From the appearing dialog box, choose the properties you want use as search criteria. 4. Click the Plus button to find and select all elements that fit your defined criteria. Note: The two Criteria (Element is Wall, Element is Column) are joined as an or statement, so that when you click the Plus sign, ArchiCAD will Find and Select every element that is either a Wall or a Column.

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Find and Select by Additional Criteria


To narrow the scope of your search, add more criteria. 1. Click the Add button at the bottom of the dialog box.

2. Select the new line, then click the black arrow at the end of the row to choose the desired criterion from the pop-up.

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The list of criteria depends on the element(s) defined in the row(s) above. For example, if you have chosen to find the element type Label, then the available criteria are those which can pertain to Label (such as Text Pen and Arrow Pen.)

Note: Defining a Layer or Layer Combination as a criterion means that the program will find and select the elements which are visible according to the given Layer Combination. Note: If the element type is Text or Label, you can further specify whether all or part of the text or label text should match the criteria - usually, the text style. (e.g., find all text blocks that are entirely in bold, or find all text blocks that are at least partially in bold).

See also Find and Select Text Blocks/Labels. See also Search for Elements by Label Text. See also Find and Select Missing Library Parts. See also Find and Select Elements with Missing Attributes. See also Find and Select Elements by IFC Data.

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3. When you are done setting up the criteria, click the Plus button to select all the elements that fit these criteria. Note: Different criteria types (e.g. Element Type, Layer) are joined to each other by and statements.

Deselect Elements
Click the Minus button to deselect all the elements that fit the current criteria in the Find & Select Palette.

Use Predefined Criteria Sets


The Find & Select Palette (Edit > Find & Select) has several built-in Criteria Sets.

If you choose one of these, you dont have to define any criteria yourself. Just choose the desired Criteria Set from the Criteria Set Name pop-up list, then click the Plus button. Predefined Criteria Sets cannot be modified.

Define and Store Your Own Criteria Sets


In many cases, you will define simple Find & Select criteria for one-time use. However, it is possible to store these criteria sets for later use, if you will need to select the same set of elements repeatedly, or in other projects. Note: Your stored Criteria Sets can be made available in Teamwork projects, both to Find & Select elements and to reserve elements by criteria. See Define Reservation Criteria in the Teamwork section of ArchiCAD Help. To store a Criteria Set: 1. Set up the criteria as desired. The Criteria Set name is now Custom.

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2. Next to the Criteria Set Name field, click the pop-up button to access the relevant commands. Click Store as.

3. In the appearing dialog box, give a name to the Criteria Set and click Store.

Your customized Criteria Sets are now stored in the Criteria Set pop-up, under My Criteria Sets.

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Use the commands from the pop-up to manage your Criteria Sets: Rename, Delete, Export or Import them (as.xml files).

Pick Up Settings from Selected Elements


Use this feature if you have added a number of criteria (e.g. Element Type, Layer, Material) in the Find and Select dialog box and want to define their values based on an existing element. This is a quick way to define a Find & Select criteria set. 1. In the Find & Select dialog box, define the criteria you want to search by (e.g. Element Type, Layer). 2. Click the Pick up Settings button to activate it.

3. In the project, Alt+click an element whose settings you want to load. 4. The Element Type and Layer values of the clicked element are now loaded in the Find & Select dialog box.

Copy Settings
If any elements are selected, the second button - Copy Settings - becomes active. Click the button to load the settings of the last selected element into the Find & Select dialog box.

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Zoom to Selection
Use this command (View > Zoom > Zoom to Selection) to move in on only selected elements. This command is also available from the context menu, if you right-click in an empty space on the screen.

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Edit Selection Set


The Edit Selection Set dialog box from Edit > Element Settings > Edit Selection Set makes it possible to edit specific attributes (layers, pencolors, and classifications) for a collection of dissimilar element types simultaneously, without affecting any other settings of these elements. Every element in ArchiCAD shares two basic attributes with all others: a Layer assignment and one or several Pencolors. In addition, elements can be assigned classifications (Element Classification, Position, Structural Function, and/or element-level Renovation settings) which is useful for mapping settings if you export your ArchiCAD model to other applications. See Classification. If you explicitly change any of these attributes in the Edit Selection Set dialog box, all the selected elements will take on the new values. Note: The pen setting affects all cut pens of the selected elements (cut fill pens, cut line pen).

Modify Associated Window & Door Color: Check this box to also modify the Pencolor/ Penweight of Window and Doors contained in any selected Walls. Note: If not checked, the openings will retain their individual Pencolors/Penweights. Modify Auto-Labels Layer & Color: Check this box to also modify the Pencolor/ Penweight of Auto-Labels (i.e. associative labels assigned in the elements Tool Settings Dialog Box Listing & Labeling Panel) assigned to any selected elements. For information on associative labels, see Listing and Labeling Panels. Note: If not checked, the labels will retain their individual attributes.

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The pencolors of GDL Object-type elements can only be changed if the object is not set to be displayed with its own Symbol Pens (defined in the 2D symbol of the GDL Object). When editing the object, the standard Pen Color radio button will be preset to the edited Pen Color. All components of composite elements, such as Walls, Dimension chains or Markers made up of lines, Arrowheads and Text, are modified together. If you change the Classification settings, the new settings will be applied to all selected elements. If you do not change them, every element retains its current settings. Selected/Editable: This area displays the number of elements of each type currently selected on the Floor Plan and in 3D. The bottom of the dialog box shows the type of selected elements and whether they are currently editable (that is, not locked).

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Store and Access Selection Sets


Use the Window > Palettes > Selections palette to recall previously saved, frequently accessed sets of selections that are stored with the Project. The controls of the Selections Palette allow you to save any selection made on the Floor Plan, in a Section/Elevation/IE window, or a Detail/Worksheet drawing. You can delete a selection or sort saved selections by name or by window of origin, using the pop-up menu at top right of the dialog box.

Use the commands in the pop-out menu at top right to manage sets of selected items. If you have selected items in the project, use Add Selection to save this selection (you will be prompted to name it.) The same pop-up contains commands to let you Rename or Delete any of these saved Selection Sets. Sort by Name: Choose this option to sort the items by their name. Sort by Original Window: Choose this option to sort the items by the windows they originate in The bottom part of the palette displays the contents of the selection set, broken down by element type.

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The three operation signs (x, -, +) affect the current, on-screen selection status of the stored selection set you have highlighted in the Palette (e.g., in the image below, NW Living):

The X function means that only the highlighted selection set will be selected on screen. Any other element which is not part of this selection set is deselected. The - function means that the elements of the highlighted selection set will be deselected. The + function will select all the elements of the highlighted selection set. The operation is always performed on the currently active window.

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Marquee Area
About Marquee Areas Select All Elements in a Marquee Marquee Area Definition: Single Story or All Stories Place Marquee (Geometry Methods) View Marquee Area in 3D Removing a Marquee Saving the Marquee Area as PDF or DWG Copy/Paste Marquee Area from Project Window Copy Cropped Image File with Marquee Tool Stretching with the Marquee Tool Use Marquee in Find & Select Other Editing Operations within the Marquee

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About Marquee Areas


The Marquee tool is used to define areas for selection, editing and visualization purposes.

The capabilities of the Marquee tool complement those of the Arrow tool, and are particularly useful in selecting and moving groups of ArchiCAD elements. A Marquee area does not display selection dots on the included elements; the marqueed area is shown by a dashed line of marching ants. The color of the Marquee is the same as that of Selection dots: set this color at Options > Work Environment > Selection and Element Information > Selection Dots and Marquee color.

. Marquee selection is often used when: You wish to define a smaller area in which to select all of the elements of a given type. You want to visualize a particular part of the design in 3D. You need to move or resize a number of elements of different types at the same time: for example, you can stretch all polygonal and linear elements of a building simultaneously. You want to save only part of the view in PDF or DWG format. The Marquee tool is available in the Floor Plan, the 3D Window, Section/Elevation/Interior Elevation windows, 3D Document, Detail and Worksheet windows, Layout windows, and the 2D Symbol window of GDL Objects. In image-type windows (PhotoRendering or picture windows) or the GDL Objects 3D view, the only operation available for a marquee selection is Copy. To use the Marquee tool for selection and editing, you must first define a rectangular or polygonal Marquee area. All construction aids are available.

If you inadvertently start to draw the Marquee area at an unintended point, press Esc (or the Cancel button in the Control Box). If you click a node or an edge inside the Marquee area, with the Marquee tool active, the cursor will assume the Checkmark or Mercedes shape. If you then move the cursor, the Marquee area will be moved with all the nodes or edges included in it. 417

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All polygonal or linear elements with a node included in the Marquee area can be stretched simultaneously. For a detailed description, see Stretching with the Marquee Tool. If you click inside the Marquee area without touching a node or an edge, the cursor will assume the Trident shape.

In this case, moving the cursor will only move the marquee, leaving all enclosed elements unchanged.

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Marquee Area Definition: Single Story or All Stories


The Marquee tool has two definition methods available in the Info Box.

With the thin dashed line contour representing the Single Story method, you can select elements on the current Story.

With the thick dashed line contour representing the All Stories method, you can select elements on all the Stories of the Project.

Note: These controls are dimmed when not viewing the Floor Plan.

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Place Marquee (Geometry Methods)


To place a Marquee, select the Marquee tool from the Toolbox. Choose one of the Geometry Methods from the Info Box. (If you are working in the 3D Window, four options are available; otherwise there are three options).

The Polygonal method defines a Marquee area consisting of any number of segments. Completing a segment automatically begins the next one. Close the Marquee by doubleclicking the last endpoint, by clicking OK in the context menu to close the polygon, or by drawing the last endpoint on top of the first one and clicking when the Hammer cursor appears. At least two segments must be defined manually, since the area must have a minimum of three sides. Only straight segments are possible.

The Rectangle method defines a Marquee rectangle at right angles to the window. After the first click, a rubber band line rectangle will follow the cursor, allowing you to see the area. After the second click at the diagonally opposed corner, the Marquee rectangle will appear. The Rotated Rectangle method defines a Marquee rectangle placed at any angle. You first draw one side of the rectangle with two clicks, and then, with a third click, you define the length of the perpendicular sides.

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The first three methods available in the 3D Window are extensions of the Polygonal, Rectangle and Rotated Rectangle methods. First the base of the marquee area is defined with the same steps as on the Floor Plan. (In perspective view, the marquee base must be underneath the horizon.) Then you define the height of the selected space. The coordinate axes are continuously present on screen to help you.

The fourth option (3D window only) allows you to draw a 2D marquee in order to copy elements from the 3D Window in the form of pictures.

For more information, see Copy/Paste Marquee Area from Project Window.

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Select All Elements in a Marquee


To select all elements inside a previously defined Marquee area with the Marquee Tool active, use the Ctrl/Cmd+A shortcut or the Edit > Select All in Marquee command.

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View Marquee Area in 3D


You can use the Marquee to view a selected area of your project in the 3D window. Define the Marquee area, then use the View > Elements in 3D View > Show Selection/Marquee in 3D command; or select the same command from the context menu. Any part of an element that falls inside the Marquee area will be included in the 3D view, even if there is no selection node or hotspot on this part of the element. Note: If your plan includes both explicitly selected elements and a marquee selection, this command will disregard the marquee and show only the explicitly selected elements. To further define how Marqueed elements are shown in 3D, use the Marquee Effects controls of the View > Elements in 3D View > Filter Elements in 3D dialog box. For more information, see Show Marquee Area in 3D.

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Removing a Marquee
To remove a drawn Marquee area, do one of the following: Press Esc. Click with the right mouse button or Ctrl-click (MacOS), and choose the Remove Marquee command in the appearing context menu. Begin drawing a new Marquee. Double-click in the window outside the marquee area with the Marquee tool selected. If you have explicitly selected further elements within the Marquee, pressing Esc will deselect these elements in reverse order, and finally remove the Marquee. If you choose another tool, the Marquee area will not be removed, in order to save the recent Marquee area for further use.

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Saving the Marquee Area as PDF or DWG


When saving a project view in PDF or DWG format, you may use the Marquee to delimit the part you wish to save. After placing the Marquee, use the Save As... PDF or Save As... DWG command as usual. Only the Marquee area will be saved to the file, rather than the entire window contents.

Save Document in PDF Format Saving DWG/DXF Files

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Copy/Paste Marquee Area from Project Window


You can use the Marquee tool to copy and paste an area of the 3D Window, a Section/Elevation/ IE or 3D Document window, or a Model Picture Window. 1. Generate the view you need. 2. Use the Marquee tool to select the area you wish to copy (if you are selecting from the 3D window, make sure that the 2D Marquee option is active).

3. Choose Edit > Copy. If you are copying from the 3D window using the OpenGL engine, all images will be pasted in pixel format. If you are copying from the 3D window using the Internal Engine, a dialog box appears during the Copy operation giving you options for how the image will be displayed on the screen.

For more information, see Copy Dialog Box. Note: If you are copy-pasting construction elements, they will be placed as 2D elements (points, lines and fills.) You may find that the exploded 2D elements generated from the model often contain superfluous elements (extra line segments, overlapping or superfluous fills) that make such editing difficult. To make editing easier, use the Linework and Fill Consolidation functions on selected items in the window. For more information, see Consolidate Lines and Fills in Drawing Windows.

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4. Move to the Floor Plan and choose Edit > Paste. Note: You can paste into other 2D model windows, but the pasted elements will behave as 2D drawing elements only, not model elements. 5. Position the image on your Floor Plan using the Trident cursor. 6. Click outside the selection rectangle to complete the operation. Elevations are pasted to the Floor Plan as full-sized 2D elements. Parts of Model Pictures are pasted as screenshots.

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Copy Cropped Image File with Marquee Tool


You can insert a cropped part of any image file into your ArchiCAD plan. With your ArchiCAD project file open, open any image format file. Click and drag (only the Marquee tool is available) to select the desired image area, then copy it to the clipboard. Close the image file, then paste the clipboard contents into the open project. You can modify it like any other figure. For more information, see Figures.

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Use Marquee in Find & Select


If you have placed a Marquee, then the Find & Select includes the Marquee criterion automatically. You can then opt to search either inside or outside the Marquee. See Find and Select Elements.

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Other Editing Operations within the Marquee


If you wish to Cut, Copy, Clear, Drag, Mirror, Rotate, Elevate or Duplicate elements, they must have at least one node inside the Marquee area in order to be selected. The edit operations will act on the whole element. To use Edit commands on a placed Drawing, include at least one node of the Drawing (i.e. one of the Drawings corners) inside the Marquee. Note: In Section/Elevation/IE, 3D Document, Detail and Worksheet windows, some editing commands are available only for 2D drawing elements. See also Stretching with the Marquee Tool.

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On-Screen Input Aids


The Intelligent Cursor Selection Feedback Tracker Ruler Measure Tool Grid System Grid Snap Function Guide Lines Editing Plane in 3D Window Gravity Mouse Constraints Coordinate Constraints Relative Construction Methods Snapping to Existing Elements Special Snap Points Cursor Snap Range

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The Intelligent Cursor


The following section describes the various shapes of the intelligent cursor in different locations and situations in the project. The ArchiCAD cursor takes on the following shapes when drafting or editing elements, with any tool except the Arrow tool active: Crosshair in an empty area in the window.

Heavy Checkmark at a wall node on its reference line or a beam node at its reference axis.

Light Checkmark at any other node/hotspot of any element.

Heavy Mercedes on the reference line of a wall or the reference axis of a beam.

Light Mercedes at any other edge of any element.

Intersection at an intersection of edges.

When you click to start drawing an element whose definition requires more than a single spot, the cursors shape changes to an empty pencil. It then changes its shape again depending on whether it encounters other elements. The possibilities are as follows: White pencil in an empty space or over any element where there is no hotspot or edge

Striped pencil with black top at a walls reference line or a beams reference axis.

Striped pencil at any other edge.

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Filled pencil at a node on a walls reference line or on a beams reference axis.

Filled pencil with white top at any other node or hotspot.

Pencil point with intersection at an intersection of edges.

Pencil point with perpendicular sign at a perpendicular edge.

Pencil point with tangent sign at a tangential edge.

When using the Arrow tool, the following shapes are available: Arrow at empty area in the window.

Quick Selection (Magnet) appears whenever you move the cursor onto a quick-selectable item.

Arrow with Heavy Checkmark snaps to nodes on reference lines of Walls and reference axes of Beams.

Arrow with Light Checkmark snaps to Hotspots and nodes other than the ones on reference lines of Walls and reference axes of Beams.

Arrow with Heavy Mercedes snaps to reference lines of Walls and reference axes of Beams.

Arrow with Light Mercedes snaps to edges other than reference lines of Walls and reference axes of Beams.

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Arrow with Intersection snaps to an intersection of edges.

Arrow with Perpendicular sign snaps perpendicularly to an edge or arc while dragging an element

Arrow with Tangent sign snaps tangentially to an arc while dragging an element.

Some cursor shapes only appear in special situations: Cloud indicates empty space over the horizon in perspective views.

Magic Wand used for tracing the contours of existing elements for creating new elements with the active tool. It has three different shapes for identifying nodes, edges and empty space (including surfaces).

Scissors trims elements (hold down the Ctrl/Cmd key while clicking on an element). The Black Scissors appear on top of element edges, while the White Scissors indicate empty space.

Eyeball defines the direction of Roofs pitch, the side that remains selected when splitting elements, the depth of Limited Sections and the orientation of Doors/Windows. It is also used to set the position of curved walls and Curtain Walls placed with the tangential method, when more than one placement possibility exists.

Double Eyeball locates position of edge-placed Door/Window.

Sun appears during Curtain Wall input to define the outside part of the Curtain Wall.

Eyedropper appears when picking up parameters from an element as part of Parameter Transfer shortcut.

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The Eyedropper is: Full, when snapping to a Reference Line or axis node;

Half full, when snapping to Hotspots, general nodes or selectable area;

Part full, part striped when snapping to a reference line;

Striped, on top of a normal edge;

Empty, when the cursor is in an empty workspace area (visual feedback only).

Syringe appears when transferring parameters of one element to another as part of Parameter Transfer shortcut.

Plus when dragging, rotating or mirroring a copy of an element.

Double-Plus when dragging or rotating multiple copies of an element.

Fill Handle prompts you to draw a vector orientation after a fill is placed.

Hammer places Dimension chains, Angular Dimensions, the Elevation Dimension array, Zone Stamps and Fill areas; it also appears when closing polygons.

Trident moves Marquee area or the Clipboard contents after pasting.

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During a dimensioning operation: Magnet plus dimension-line icon: In a 3D Document, after clicking the points to be dimensioned, this cursor allows you to choose the plane in which to dimension the clicked elements.

Mercedes plus parallel dimension icon: During a linear dimensioning operation using Any Direction, allows you to choose a line or edge. The dimension will be created parallel to this clicked line/edge.

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Tracker
About the Tracker Parameters Shown in Tracker Defining Tracker Coordinates Coordinate Input in Tracker Coordinate Input Logic: Expert Options

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About the Tracker


Coordinate values are displayed in the Tracker, which follows your mouse movements and is available in any editable window type. See Coordinates Palette for another method of coordinate input. The Tracker gives you a dynamic and constant feedback on such values as edited lengths, angles, and hotspot values for GDL Object editing. To use the Tracker, you must activate the Tracker toggle button on the Standard toolbar

or activate the Show Tracker checkbox in Options > Work Environment > Tracker and Coordinate Input.

By default, the Tracker only appears On -demand: that is, during coordinate input and editing operations. Another way to show the Tracker if you have not yet begun element input: use the n shortcut. The Tracker will pop up and display the cursor position. Alternatively, choose the Always option to display the Tracker continuously. This means that the Tracker will follow your cursor even if you are not inputting anything, providing feedback on the cursor position. To deactivate the Tracker, deactivate the Tracker toggle icon on the Standard toolbar, or hit the n shortcut. Tracker options (including colors, contents and behavior) can be set in Options > Work Environment > Tracker and Coordinate Input. Some Tracker options are commands accessible from the pop-up arrow next to the Standard toolbars Tracker toggle.

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Parameters Shown in Tracker


The parameters appearing in the Tracker vary depending on the type of editing action that is underway. For example, if you select a straight segment and choose the Curve edge command from the pet palette, then the Tracker shows the Arc Radius parameter.

The Tracker always shows one of its parameters in bold; this is the default parameter. Depending on your choices in the Tracker pop-up menu in the Standard Toolbar, the Tracker will display only the XY or the DA (distance/angle) coordinate pair (switch from one to the other by clicking Prefer XY Coordinates/Prefer Polar Coordinates during editing/input), and will show or hide the names of the coordinates (Show/Hide Parameter Tags).

Hint: To switch between DA and XY coordinates on the fly, use the / (slash character) shortcut. As a rule, the parameters in the Tracker will be listed in order of relevance, with D/A coordinates followed by X, Y and Z coordinates. By default, the coordinate values are Relative values. (If you prefer Absolute values, deselect the Relative Coordinates in Tracker toggle command; this command is enabled by default, except during editing/input.) If you have activated the Expand Tracker Automatically option from the drop-down Tracker menu, then all the parameters will be shown as soon as you enter the Tracker (by entering a value or by pressing Tab). Note: The same option, Expand Tracker automatically during numeric input, is also available as a checkbox in Options > Work Environment > Tracker and Coordinate Input. Otherwise, if you want to expand the Tracker, enter the Tracker by pressing Tab, then click the arrow at the bottom of the Tracker to expand it.

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Defining Tracker Coordinates


You can enter numeric coordinates directly from the keyboard or use a combination of mouse and keyboard. The horizontal and vertical values correspond to the X and Y coordinates (also called Cartesian coordinates), while the radial and angular values are called polar coordinates. Coordinates can take on absolute and relative values. By default, they are shown as relative values in the Tracker. Use the Tracker menu from the Standard Toolbar to toggle the Relative Coordinates in Tracker preference on or off.

Relative values are measured from the Edit Origin, that is, they display horizontal (X), vertical (Y), distance (D) and angular (A) distance or position of the cursor from the last edited point in the window.

Absolute values are measured from the User Origin. This means that they always display the horizontal (X), vertical (Y), distance (D) and angular (A) distance or position of the cursor from the User Origin. See Origins. A temporary dashed line is drawn between the origin and the cursor to indicate that you are using absolute coordinates.

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For information on Elevation values, see Elevation Values in the Tracker.

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Coordinate Input in Tracker


As long as the Tracker is shown during input, just type a number for the default parameter (the one shown in bold.) The cursor will automatically jump to the Tracker and enter the value. Note: This input method works if the Enable direct input into Tracker fields box is checked in Options > Work Environment > Tracker and Coordinate Input. This is the default setting. Another way to enter the Tracker is to press Tab. The cursor jumps to the default field of the Tracker (the one shown in bold). Click Tab as many times as needed to activate the required Tracker field. Type in the desired number.

You can also activate fields by clicking them or typing the shortcut of the corresponding field. If the Tracker is displayed in its compact form, typing the shortcut for a hidden parameter will display it. To enter numeric coordinates, type the shortcut of the desired coordinate (X, Y, Z or D/R or A) immediately followed by the value you intend to assign to it, for example X3 or Y-4. The + prefix is optional for positive values. You can type coordinate values in any order. Note: This input method works if the Coordinate Shortcuts prefer Tracker box is checked in Options > Work Environment > Tracker and Coordinate Input. This is the default setting. The other way to enter coordinates is through the Coordinates Box (enable it using Window > Palettes > Coordinates). The selected value is highlighted. At this point, you have several options: To enter another coordinate value, type another shortcut for the desired coordinate, then enter a value. To complete the element you are drawing, press Enter or click the checkmark icon in the Tracker. To fix the value of a coordinate, click the crosshair icon in the Tracker. The edited element will then jump into this position and, if Guide Lines are active, this will also display Guide Lines of the currently available type at this location to help you continue the input. To cancel the last operation, press Esc. Return to graphic input by typing the name of the edited coordinate again or by mouseclicking anywhere in the window.

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You can also perform additions or subtractions from the current value by typing a + or sign after the value. For example, typing x3+ will add 3 to the x value shown in the Tracker box. Notes for users of U.S. dimensions: Two dashes are required for subtraction of whole feet because the first dash is interpreted as an indication that inches are to follow. When 3 is entered, ArchiCAD assumes you mean three feet. Typing 36, 36, or 3-6 will enter three feet, six inches. Coordinates can be copied and pasted using the clipboard. The Cut, Copy and Paste menu items are inactive during numeric input, so you must use the standard shortcuts or the context menu. It is possible to enter a whole series of coordinates one after the other in the Tracker when drawing chains of elements (Walls, Beams, Lines, etc.). As soon as you have finished drawing the first element, the Edit Origin is immediately transferred to this endpoint, which becomes the starting point of the second element and is therefore given the x=0, y=0 value when working with relative coordinates.

You can combine coordinate input by fixing the value of a field and then editing the value of another one.

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Coordinate Input Logic: Expert Options


Special Tracker options are available to let you further customize the Tracker function, using the Coordinate Input Logic checkboxes in Options > Work Environment > Tracker and Coordinate Input.

Show X-Y Coordinates relative to User origin in Tracker: If you check this box, the XY coordinates will always be shown as Absolute Cartesian values, even if you have activated the Relative Coordinates toggle button. This means that X-Y coordinates are shown as absolute values, and the RA or DA values are shown as relative values. Use relative angle measures: If you check this box, angle measures in the Tracker will be shown either: relative to the previous input segment, in case of polygon input, or relative to the grid, with the horizontal grid line as the zero value, and angle values shown relative to this line, up to 180 degrees. If this box is unchecked, angle values are shown from 0 to 360 degrees. Use angle relative to the active Guide Line: If you check this box, angle values in the Tracker will be shown relative to the active Guide Line. (You must first activate a Guide Line for this to work.) For information on all these options, see Tracker and Coordinate Input.

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Ruler
The Ruler is an editing aid available at the top and left side of the screen in every ArchiCAD window, except the 3D Window and Schedules. Use the Ruler as an aid in navigation: it lets you know where you are in the project, at the current zoom. To show/hide the Ruler, do one of the following: use the View > Ruler toggle command use the Ruler toggle in the Standard toolbar You can also hide a ruler by right-clicking it and clicking the Ruler toggle. As you move the cursor on screen, feedback on the ruler shows you the vertical and horizontal position of the cursor relative to the User Origin (or, if no User Origin has been created, relative to the Project Origin). See Origins. Every time you create a new User Origin, the measurements shown on the Ruler change accordingly. The measurement units are the Model Units you set in Options > Project Preferences > Working Units.

Place Orthogonal Guide Line Parallel to Ruler


At any time, click on the Ruler, then drag your cursor to anywhere in the window: a Guide Line parallel to the Ruler will be created. See Guide Lines.

Ruler Commands
The Rulers context menu (right-click anywhere on the Ruler) gives you a quick way to access related commands:

Click the Ruler toggle to hide the Ruler Click Cursor Projection toggle to include projection lines from the Ruler to the cursor position. (This will also turn on Cursor Projection in the 3D window.) Click Options > Project Preferences > Working Units to access this dialog box, where the Model Unit option determines the Rulers measurement units.

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Measure Tool
The Measure tool, located in the Standard toolbar, allows you to measure distances and areas in the project.

It is a temporary, on-screen function for quick feedback. To use the Measure Tool, activate its icon in the Standard Toolbar, or use the M shortcut. Click on a starting point (the top left corner of the rectangular wall, in the image below) and start to trace the wall. The Tracker displays the horizontal, vertical and radial distance measured from the starting point, as well as the angle.

You can Measure any number of segments in sequence: each click represents a new starting-point from which the next distance will be measured. After two or more clicks, the Tracker also shows a cumulative distance and the area (shown by a temporary gray area on screen). The image below shows the Measure tool feedback after three clicks, as you approach the last corner of the rectangular wall.

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You can also use the Measure tool while creating elements. When you start drawing a Wall, for example, you can activate the Measure tool on the fly, measure (or even edit) a value with the fields it displays and then hit Enter to transfer this value into the appropriate field of the Tracker.

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Grid System
Two grid systems are provided to help you make drafting easier: the Construction Grid and the Snap Grid. You can set these up in View > Grids and Editing Plane > Grids and Background. For more information, see Grids & Background Dialog Box. As a shortcut, many of these controls are available in the Standard toolbar and the Coordinates palette. Grids can be defined separately for the Floor Plan and any individual Section/Elevation/IE, 3D Document, Detail/Worksheet, or Layout window. Note that, in Floor Plan window, the same Grid settings will be used for all Stories. Grids are not available in the 3D Window. Note: You can also create, place and use custom local structural grids of different sizes and shapes using the Grid Tool. See The Grid Tool.

Construction Grid
The Construction Grid is used to reflect any characteristic spacing of your Project. The Construction Grid can also be used to define the foundation footings or the column grid of a building. Like the printed grids on traditional graph paper, the Construction Grid adds a visual orientation and sense of scale to the Floor Plan and the Section/Elevation/IE, 3D Document, and Detail/ Worksheet windows. The Construction Grid is normally visible on the Floor Plan, but you can turn it off with the Grid Display toggle command in the View > Grids and Editing Plane hierarchical menu or in the Standard Toolbars Grid pop-up menu.

Snapping to the Construction Grid


Construction Grid Snap is useful for inputting elements (e.g. Walls) that coincide with the Construction Grid. If Grid Snap is enabled (Alt+S), the cursor will snap to the nodes of either your Construction Grid or your Snap Grid, depending on what you set as your preferred option. See Grid Snap Function. If you alternate between using the Snap Grid and the Construction Grid, an easy way to toggle the Grid Snap function is to use the Shift+S shortcut. 448
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This shortcut toggles between: No snap; Snap to Construction Grid; and Snap to Snap Grid.

Rotated Construction Grid


Depending on your projects layout, a rotated version of the construction grid may be more helpful than the default orthogonal one. Define the Rotation Angle in the View > Grids and Editing Plane > Grids and Background dialog box.

You can also define a rotated grid by hand: first, choose Set Rotated Grid from the Standard Toolbar, then draw a vector on screen or click on an existing straight segment: this vector will represent the rotated grid angle relative to the horizontal axis.

To display the rotated version of your Construction Grid, click the Rotated Grid button in the Standard Toolbar grid menu or the Coordinates Palette.

Auxiliary Construction Grid


The Construction Grid can be optionally enhanced with an Auxiliary Grid, which is also visible on the screen and is defined in View > Grids and Editing Plane > Grids and Background. The

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Auxiliary Grid is often used to indicate the thickness of concrete walls or foundation footings, and can be used to create periodic or stepped grids.

Snap Grid
The Snap Grid is an invisible grid that you can use optionally to make input easier, by having the cursor snap to a predefined distances. When defining your Snap Grid in the Grids and Background dialog box, you will usually enter the smallest unit of measurement relevant to your Project. You can set different horizontal and vertical Snap Grid increments, allowing you to reflect the unique geometry of your Project. If Grid Snap is enabled (Alt+S), the cursor will snap to the nodes of either your Construction Grid or your Snap Grid, depending on what you set as your preferred option. See Grid Snap Function. Note: The Snap increments you define here can also be used for the Nudge shortcut - to easily move any element by a small defined factor, using a keyboard shortcut. See Nudging Elements. If you alternate between using the Snap Grid and the Construction Grid, an easy way to toggle the Grid Snap function is to use the Shift+S shortcut. This shortcut toggles between: No snap; Snap to Construction Grid; and Snap to Snap Grid.

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Grid Snap Function


The Grid Snap function allows precise graphic alignment of elements at consistent lengths and distances. When the Grid Snap function is active, you can only draw from one grid intersection to another; the grid pulls the cursor and makes it snap to the grid nodes. This allows you to position the cursor accurately, even at low zoom levels. When grid snap is active, it restricts the movement of the cursor to the nodes of either the Construction Grid or the Snap Grid. A small dot jumping from grid-point to grid-point indicates the current cursor position. The parameters of all grids are defined at View > Grids and Editing Plane > Grids and Background. See also Grid System. To disable this feature (for example, to position a piece of furniture at a non-grid location), you can suspend or activate the grid snap feature by pressing Alt+S key.

Activate Grid Snap


To activate the Grid Snap function, do one of the following: Use the Alt+S Shortcut. Select Snap Grid or Construction Grid from View > Grid Snap Options. Use the View > Grid Snap menu command. The Snap function will use the last grid type used, either Construction or Snap grid. Select the Snap Grid or Construction Grid from the grid menu in the Standard Toolbar, or from the Coordinates Box.

Select one of the Snap On buttons (either Construction Grid or Snap Grid) in the Grids and Background dialog box.

Deactivate Grid Snap


To deactivate the Grid Snap function: Use the Alt+S shortcut key Use the View > Grid Snap menu command (deactivate the toggle).

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Grid Snap Toggle: Construction Grid vs. Snap Grid


If you alternate between using the Snap Grid and the Construction Grid, an easy way to toggle the Grid Snap function is to use the Shift+S shortcut. This shortcut toggles between: No snap; Snap to Construction Grid; and Snap to Snap Grid.

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Guide Lines
Guide Lines are drafting aids which help you find special points and projections, to ensure precise input in both 2D and 3D windows. Guide Lines are based on the cursors relationship to the input plane and to existing elements. Once you find the Guide Line you need, press Shift during input to constrain your cursor to that Guide Line.

Turn Guide Lines on or off


Do one of the following: Use the toggle button in the Standard toolbar

Use the Q key as a shortcut (toggle Guide Lines on and off) Use the View > Guide Lines toggle command

Constrain Cursor to Guide Lines


To constrain the cursor to the nearest Guide Line, press Shift during input. Note: This works if the Instant Guide Lines box and/or Lasting Guide Lines box is checked in Options > Work Environment > Mouse Constraints and Methods. (They are checked by default.)

Topics in this Section: Working with Guide Lines Guide Line Options

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Working with Guide Lines


Instant Guide Lines During Input Display a Guide Line Along a Particular Edge Display a Guide Line at a Point Change Input Vector into a Guide Line Place an Orthogonal Guide Line using Ruler Make a Guide Line Active Drag/Offset Guide Lines Remove Guide Lines Show Guide Lines at Main (X, Y, Z) Directions Show Relative Guide Lines (Tangent, Parallel, Perpendicular, Angle Bisector, Circle Center) Guide Line Shortcut: Force Guide Line Display Instant Guide Lines During Input
Begin your input and see the Guide Lines appear. (These are called Instant Guide Lines.) For example, begin drawing a wall and move the cursor around to view the available Guide Lines.

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You will see Guide Lines appear at fixed angle intervals, as well as Guide Lines along the X and Y coordinates.

To assist your input, constrain the cursor to the Guide Line you need by pressing Shift.

Note: This works if the Nearest Instant Guide Line box is checked in Options > Work Environment > Mouse Constraints and Methods.

Display a Guide Line Along a Particular Edge


During input, you can display a Guide Line on the edge of an existing element to help you when placing a new element. (This will be a Lasting Guide Line.) To do this: 1. Move your cursor to an element edge. 2. The Guide Line handle (the orange dot) appears. 3. Click on the handle: an active Guide Line appears on that edge.

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See also Guide Line Shortcut: Force Guide Line Display.

4. This Guide Line will stay in place until you complete your next input, or until you remove it manually. For example, you want to draw a wall that aligns exactly with an existing wall. 1. Move your cursor to the edge of the existing wall and wait for the handle (the orange dot) to appear. 2. Click on the handle to activate the Guide Line.

3. Now that the Guide Line is in place and active, you can draw a Wall along it.

Display a Guide Line at a Point


During input, you can display a preferred Guide Line at the status point of an existing element. To do this: 1. Move your cursor to the point at which you want to display a Guide Line. (You are temporarily interrupting your element input.) 456

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2. Press and hold the mouse button to see the available Guide Lines (these are Multi-choice Guide Lines that only appear until you choose one of them). (The cursor turns into a fist.) See also Guide Line Shortcut: Force Guide Line Display. 3. When the needed Guide Line appears, choose it by letting go of the mouse button. (It is now a Lasting Guide Line.) 4. Then continue input where you left off, using the Guide Line to constrain your cursor as needed. For example, suppose you are drawing this wall, and want it to extend it just far enough so that its endpoint is aligned with the vertical extension of the slabs upper corner.

Move your cursor to the corner of the slab, then press the mouse button down to see the potential Guide Lines. (The cursor changes to a fist; your wall input is temporarily interrupted.) You want the Guide Line that is aligned with the slab edge: when it is shown, let go of the mouse button.

Now the Guide Line is active where you need it.

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Finish your wall input up to the Guide Line.

Place Guide Line between Two Points


Suppose you want to place a Guide Line between the endpoints of these two Walls:

1. Draw a vector to one of the endpoints. 2. Press the mouse button down to get the multi-choice Guide Lines (the cursor changes to a fist).

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3. Move the cursor to the other endpoint. The cursor changes to a checkmark.

4. Release the mouse button: a Guide Line is placed between the two points.

Change Input Vector into a Guide Line


Independent of your default Guide Line definitions, you can place a Guide Line (or Guide Circle) at any time during input using the Place Guide Line/Guide Circle command from the context menu. After clicking on screen to begin input, choose the Place Guide Line (Circle) command from the context menu. A lasting Guide Line (or circle) will appear.

Similarly, you can use the Convert to Guide Line Segment command from the context menu. The current vector will be transformed into a Guide Line. In this case, the length of the Guide Line is limited to the length of the vector you drew and will not run across the whole screen.

Place an Orthogonal Guide Line using Ruler


At any time, click on the Ruler at the top or left edge of the screen, and then drag your cursor to anywhere in the window: a Guide Line parallel to the Ruler is created. See Ruler.
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Make a Guide Line Active


If you click on a Guide Line handle (the orange dot), that Guide Line becomes active. The active Guide Line is relevant for constraining the input vector in a particular direction relative to this active Guide Line (e.g. parallel, perpendicular, tangential) defining additional relative Guide Lines: these are relative to this active Guide Line. One Guide Line at a time can be made active. See Show Relative Guide Lines (Tangent, Parallel, Perpendicular, Angle Bisector, Circle Center).

Drag/Offset Guide Lines


To move an existing Guide Line to a more useful location, move the cursor to the Guide Line. Click on its handle (the orange dot), then move the Guide Line. (Or use the Tracker to define its new location numerically.) See also Guide Line Shortcut: Force Guide Line Display.

In the 3D Window, the edges of the editing plane have an edges status (the Mercedes cursor is shown when your cursor hovers on the edge). Consequently, a Guide Line is available there, too. Click its handle to offset it to any useful position in the 3D Window.

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Remove Guide Lines


To get rid of all visible Guide Lines at once: Right-click anywhere in the window to activate the context menu and choose Remove all Guide Lines.

To remove a specific Guide Line, do one of the following: Place the cursor on it, activate the context menu and choose Remove Guide Line command.

Place the cursor on it. Move the cursor over the handle (the orange dot) and press Esc.

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Show Guide Lines at Main (X, Y, Z) Directions


Automatic yellow highlights on the Guide Lines alert you to the main X and Y axes of the Editing Plane. In the 3D window, the Z-direction (perpendicular to the current Editing Plane) is also available during Move operations that can take place in any plane. Note: This works if the Main-Direction Guide lines option is turned on in Guide Lines Options.

Show Relative Guide Lines (Tangent, Parallel, Perpendicular, Angle Bisector, Circle Center)
During input, certain Guide Lines will pop up which are relative to the active Guide Line. Note: This works if the Relative-direction Guide lines option is turned on in Guide Lines Options. The active Guide Line is shown in yellow; the relative Guide Line is marked with an icon to indicate that it is Tangent Parallel Perpendicular to the yellow Guide Line. 462

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Two other relative Guide Lines are available: Angle Bisector (if you begin your input at the intersection of two existing Guide Lines) Circle centerline (if you intersect an active Guide Circle) (In the case of an angle bisector, you should begin your input at the intersection of two existing Guide Lines, which do not need to be active.) For example, a Guide Line along this curved element is currently active. As you input a Wall, a relative Guide Line, tangent to the active Guide Line, appears automatically; the yellow feedback indicates that this Guide Line is tangent to the active one. Snap to the tangent Guide Line to ensure precise Wall input.

Parallel and Perpendicular Guide Lines:

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Angle Bisector Guide Line:

Circle Center Guide Line:

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Guide Line Shortcut: Force Guide Line Display


Force Guide Line Display is a keyboard shortcut that makes using Guide Lines even smoother. The predefined Shortcut for this command is the key, but may vary depending on your localized version of ArchiCAD. Click this shortcut: to make multi-choice Guide Lines appear during element input, when your cursor rests on any point, without having to press the mouse button to create or activate a Guide Line along an edge, without having to click the Guide Line handle with your cursor over a Guide Line handle (the orange dot), to grab the Guide Line and move it, without having to click the Guide Line handle

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Guide Line Options


Guide Line options are available at: View > Guide Line Options

and from the Guide Lines toggle command in the Standard Toolbar.

Use Guide Lines Options to activate/deactivate three categories of Guide Lines (they are all activated by default): Main-direction Guide Lines. Activate this to have Guide Lines appear on the X and Y coordinate axes. Relative-direction Guide Lines. Activate this to have Guide Lines appear at defined directions (tangential, parallel, perpendicular) to the active Guide Line. Also, an angle-bisector Guide Line will appear during input begun at the intersection of two existing Guide Lines. Incremental Angles. Activate this to have Guide Lines appear at the increments defined in Guide Line Settings.

Guide Line Angles and Colors


Use Guide Lines Settings in the Work Environment to define your preferred angle increments and to set default Guide Line colors: go to Options > Work Environment > Guide Lines. For more information, see Guide Line Settings.

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Editing Plane in 3D Window


When you open the 3D window, an editing plane automatically appears to assist you in placing and moving elements. In each situation, the editing plane has a default position, but you can reposition it manually.

Editing Plane Display Editing Plane for Element Input Editing Plane during Editing Operations Reset Editing Plane Position Set Editing Plane Orientation Offset Editing Plane Projection onto Editing Plane Surface Snap in 3D Editing Plane Display
The Editing Plane is shown by default in the 3D window. To hide it, use the toggle at View > Editing Plane Display. Note: Regardless of the state of this toggle, the Editing Plane will be temporarily displayed whenever they are necessary: for example, after you choose a plane for Ruled Shell input. Show Editing Plane During Editing Operations Only If the Editing Plane Display toggle is on (View > Editing Plane Display) - and it is on by default - you can still limit its appearance using this checkbox, at Options > Work Environment > OnScreen Options. If you check this box, the Editing Plane will appear only during the time you are actively editing in the 3D window (provided that the Editing Plane Display toggle is turned on.) When you are done with the operation, the Editing Plane disappears.

3D Editing Plane: Color and Grid


The 3D Editing Plane has a grid system that is the same as the one on the Floor Plan, and reflects the X-Y coordinate plane, so you can use the Tracker to numerically input element geometry. As with the 2D grid, use Grid Options and the Grids and Background dialog box to set up your grid and color preferences (the 3D window must be active to set these options). As in the 2D window, you can rotate the grid, and use Grid Snap and Guide Lines to aid in element placement. As you zoom in within the 3D Window, you will notice that the Editing Planes additional automatic gridlines appear on the Editing Plane. You cannot snap to these, but they can help achieve accurate input.

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Editing Plane for Element Input


By default, the editing plane is located at the base elevation for the currently selected tool in the 3D window, as defined in its Tool Settings Dialog box. See About Elevation of Elements. Here, we activate the Wall tool and input the Wall on its default plane.

Now we switch to the Shell tool. In this project, the Shells default base elevation is 1200 mm above that of the Wall base, so the editing plane jumps up to reflect this. Your Shell input will begin on this plane.

If you change the User Origin (Alt + Shift on an element node), the editing plane shifts accordingly. See User Origin in the 3D Window.

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Editing Plane during Editing Operations


The default editing plane changes as you edit particular elements. For example, as you drag this roof ridge, the editing plane automatically becomes the vertical plane on which you drag the cursor.

Reset Editing Plane Position


You can easily reach the commands for resetting the editing plane from one of the following places: Before input: Click the square-shaped editing plane Grip to access the default possibilities for Editing Plane position.

After you begin input: Begin element input, then right-click to bring up a Context menu, then choose Editing Plane.

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Begin element input, then click the square-shaped editing plane Grip to access icons to the most commonly used Editing Plane commands, plus an arrow to access all the commands:

Access the commands from the Drafting Aids Toolbar.

Access the commands from View > Grids and Editing Plane > Editing Plane.

Set Editing Plane Orientation


You may prefer the editing plane in a different location than the default. You can change the editing plane either before you begin input, or during input. 1. Right-click to bring up a context menu and choose Editing Plane; or click the grip.

2. Choose one of the options for your preferred editing plane orientation (the available options vary depending on the orientation of the current editing plane): Next Plane: Click this to switch to the next editing plane that makes sense in the editing context. Pick Plane. See Pick Plane. Horizontal: Rotates the editing plane to a horizontal position. 470
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Vertical: Rotates the editing plane to a vertical position. Offset. See Offset Editing Plane. Look to Perpendicular: Sets up the 3D window so that it is perpendicular to the Editing Plane. Projection to Editing Plane. See Projection onto Editing Plane. Lock to Plane.

Pick Plane
Once you click this command, the grey rectangle plane chooser feedback appears.

Do one of the following to pick the desired plane for the editing plane: Move the cursor onto any plane of an existing element. A rectangle will help you see the plane.

Click on any three points in space (such as three element hotspots) to define a plane. Click on an element edge plus another point (in either order) to define a plane.

Editing Plane Example


For example, say you need to cut a hole in slanted roof plane. The hole in the Roof must be a projection of a 2x2 meter square as measured on a horizontal plane.

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When you select the Roof and the Subtract from Polygon command, the editing plane automatically corresponds to the Roof plane.

Here, however, the horizontal plane at the story level would a more useful editing plane, because that is where you want to measure the hole dimensions. 1. From the context menu, choose Editing Plane, then Pick Plane. (Or access this command from the editing plane grip.)

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2. Move your cursor until the grey rectangle plane chooser icon indicates the plane atop the slab. Click to pick that plane as the editing plane.

3. Continue the editing operation by defining the shape of the hole numerically on the Floor Plan. Note that your editing is projected onto the Roof.

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Offset Editing Plane


You may wish to move the editing plane by offsetting it - for example, if you need to create intersection points between existing elements and the editing plane, at a different location than the current editing plane. To offset the editing plane: 1. Right-click to bring up a context menu and choose Editing Plane, or click the grip. 2. Choose Offset. 3. Use the cursor to drag the editing plane to the desired position, or define the offset distance numerically.

Offset Editing Plane Example


For example, you wish to edit the Slab shown below by dragging its cornerpoint to a new position. You want to drag it so that the Slab corner will be vertically aligned to the Wall above it, at the place where the Wall is one meter high. The solution is to offset the editing plane (currently the same plane as the top of the slab) by 1 meter and find the place where the plane intersects the Wall.

1. From the Editing Plane grip or context menu, choose Offset. 2. Start moving your cursor upwards, and enter the one-meter distance into the Tracker.

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3. The editing plane jumps to the required position.

4. While dragging the Slab cornerpoint, find the intersection of the Wall with the editing plane at its new location. Click to place the Slab point.

Projection onto Editing Plane


By default, as you perform graphical editing, your cursor is moving on the editing plane. If needed, you can redefine the direction of this cursor projection. To change the cursor projection with respect to the editing plane: 1. Begin the editing operation. 2. From the context menu, select Editing Plane Projection. Alternatively, click on the Editing Plane Grip to bring up the same commands.

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3. Choose one of the projection options:

Vertical Horizontal Perpendicular to Editing Plane Perpendicular to Result Plane

Editing Plane Projection Example


For example, here you want to cut a hole in the Roof so the hole is vertically above the four points of the Slab. 1. Select the Roof and choose Subtract from Polygon from the pet palette. 2. Click on a corner of the Slab. 3. Notice that the projection line is perpendicular to the editing plane, which is not what you need.

4. Change the projection to Vertical: From the context menu, select Editing Plane Projection. Alternatively, click on the blue Editing Plane Grip to bring up the same commands.

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Choose Vertical.

5. The editing is now projected vertically toward the editing plane. 6. Draw the hole in the Roof as desired, by clicking on the four corners of the slab to project its geometry vertically onto the Roof above.

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Gravity
When placing a new Wall, Column, Beam or Object-type element, the Gravity function lets you place it directly on top of an existing Slab, Roof, Shell or Mesh, thus taking on the elevation of the element it is placed on. If Gravity is on (activate Gravity icon), newly created elements will be placed on top of (i.e., gravitate to) the Roof, Shell, Slab or Mesh beneath them, depending on which Gravity option you choose. Level Dimensions placed with Gravity On on top of Slabs, Roofs, Shells or Meshes are associated to them. To choose an option, use the Gravity controls in the Standard toolbar or the icons of the Coordinates palette.

Note: Gravity only affects newly created elements and cannot be used for editing existing ones. If you are using Gravity to place a Wall, Column, Beam or any Object-type element onto a Slab, Roof, Shell or Mesh surface, you can monitor the changes in elevation (Z) values in the Tracker (or the Coordinates Palette). When several Slabs, Roofs, Shells or Meshes overlap, the highest elevation value is displayed. See Tracker. In this image, a Wall (with Gravity on) is being placed on top of a Slab whose elevation is 400; the Walls Z-coordinate in the Tracker, accordingly, is shown as 400.

If the Gravity function is on (activate Gravity icon) while you are placing a new element, but there is no underlying Slab, Roof, Shell or Mesh, then the new element will be placed at the current storys zero level.

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Mouse Constraints
ArchiCADs Mouse Constraints are like having a computerized T-square and triangle available while drafting in the Floor Plan. They are editing aids that can be used as an alternative to Guide Lines, although most users will prefer to use Guide Lines in 2D windows. See Guide Lines. The angle pairs they define can be used to lock the cursor at a particular drawing angle, by pressing Shift during input. The mechanism can only be engaged while drawing or editing an element, as indicated by the thick rubber band line shown in the Floor Plan or the ghosted element contour shown in the 3D Window. It temporarily locks the cursors polar angle value in the Coordinates Palette using one of the angle pairs defined in the Options > Work Environment > Mouse Constraints and Methods. See Mouse Constraints and Methods Dialog Box. Three orthogonal angles/angle pairs can be specified: The horizontal-vertical set aligned to the main grid The horizontal-vertical set aligned to the rotated grid The fixed angle set The fixed angle set can be set relative to the rotated grid or the main grid. A practical use for the fixed angle orthogonal set would be aligning multiple elements with a roadway. In addition, you can check one or both Guide Line constraint options: Nearest Instant Guide Line Lasting Guide Lines

Using Mouse Constraints Projection of Cursor with Mouse Constraints

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Using Mouse Constraints


Constraining the drawing direction helps you precisely align or connect new elements. To use the orthogonal direction sets for drawing a new element: 1. Make sure the Grid Snap Function is disabled. See Grid Snap Function. 2. Click to start drawing an element.

3. Move the cursor from this starting point and hold down the Shift key. ArchiCAD will search for the closest enabled constraint direction.

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4. If the constrained direction is not what you had in mind, release the Shift key and move the cursor to a position closer to the desired direction, then hold down the Shift key.

5. When you have chosen the appropriate constraint direction, click the cursor again to place the endpoint of the element. Since the direction remains locked, you can align this endpoint with other elements using the projection mode of the cursor.

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Projection of Cursor with Mouse Constraints


When the drawing direction is constrained by pressing Shift, a dotted line connects the unfinished element with the location of the cursor.

In the Control Box, you can vary the display of this dotted line among three possible settings (Cursor Snap Variants): Perpendicular to the constrained direction Horizontal from the constrained direction Vertical from the constrained direction These options allow you to best align the element under construction with other already existing elements. To switch among these options: 1. Display the Control Box. (Window > Palettes > Control Box) 2. Draw an input vector on screen. 3. Press Shift to enable a constraint. The Cursor Snap Variants pop-up is now active in the Control Box. Move your cursor to this popup and choose the cursor snap variant you need. See Control Box.

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Coordinate Constraints
You can lock a cursor coordinate and thereby restrict the movement of the cursor by pressing Alt (Windows) or Opt (MacOS) and either X, Y, A, or R/D on the keyboard. If Guide Lines are active: Alt/Opt + X produces a vertical Guide Line.

Alt/Opt + Y produces a horizontal Guide Line. Alt/Opt + A (having defined the Angle value numerically or drawing in a sample direction) produces a corresponding Guide Line. Alt/Opt + R produces a Guide Circle whose radius is determined numerically or graphically. To unlock the constraint, just press the same key combination (e.g. Alt/Opt + X) again. If Guide Lines are inactive, the locking function works the same way, but you will not see the Guide Lines. Another way to lock a coordinate during input is to choose the Lock to Guide Line command from the context menu, if you have already snapped to a Guide Line.

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Relative Construction Methods


In addition to the Guide Lines feature, the relative construction methods also constrain the element construction direction to a constant angle or offset. They are accessible from the Drafting Aids toolbar:

They can also be accessed from the third button of the Control Box.

Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. See Control Box for more information.

These Relative Construction Methods are described here: Parallel and Perpendicular Constraints Angle Bisector Constraint Offset and Multiple Offset Constraints (Relative Construction Methods) Aligning Elements to a Surface in 3D Special Snap Points on Temporary Vector

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Parallel and Perpendicular Constraints


Use these commands to draw new elements that are either parallel to or perpendicular to a reference line or existing element edge. The Parallel and Perpendicular constraint commands are accessible from the Drafting Aids toolbar:

They are also accessible from the Control Box. Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. See Control Box for more information. 1. Make sure that the Grid Snap Function is inactive. See Grid Snap Function. 2. Choose the Perpendicular or Parallel icon and click it to make it active.

3. Select a line or an element edge as a reference by clicking it (the Mercedes feedback will indicate an edge), or draw a temporary reference line using the cursor. The cursor icon will indicate which method (parallel or perpendicular) is active. Note: The reference edge/line will not be shown as selected; a newly drawn reference line will not remain visible on-screen. 4. Draw the new element. The new element you draw will be perpendicular or parallel to the reference line (depending on the method selected).

Note: You can also select the Perpendicular or Parallel method after you have started drawing an element. In this case, the drawing operation is frozen until you have either drawn or selected a reference line or edge.

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Angle Bisector Constraint


Using the Angle Bisector relative construction method, you can draw elements bisecting the angle formed by other elements or temporary reference vectors.

This command is accessible from the Drafting Aids toolbar:

It is also accessible from the Control Box.

Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. See Control Box for more information. You can either start drawing the new element before activating the Angle Bisector method and defining the reference vectors, or the other way round. Before using Angle Bisector constraint, make sure that Grid Snap is disabled. Click the Angle Bisector icon, then define the reference vectors by either clicking on two existing element edges or lines, or drawing two temporary lines. While you are clicking or drawing the reference lines, the cursor icon will show that you have activated the angle bisector constraint.

(The reference edges/lines will not be shown as selected; the temporary lines will not remain visible on-screen.)

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The mouse is constrained to the bisecting angle between the two reference lines. Before you actually draw the element, the cursor is already constrained, and you can see a small black dot move along the line that would be drawn at that angle.

As for any other constraint, you can use remote cursor snap to define the other endpoint of the drawn line.

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Offset and Multiple Offset Constraints (Relative Construction Methods)


The Offset Constraint and Multiple Offset Constraint methods help you create elements that are at a given offset from a reference line, using any tool that has a linear or polygonal input method.

To draw an offset segment or offset polygonal element: 1. Activate the tool with which you want to draw the new element. 2. Choose or activate the Offset command using one of the following methods: the drop-down menu of the Drafting Aids toolbar

the Control Box See Control Box.

3. Draw a reference line or an open or closed reference polyline. The cursor displays the offset or multiple offset icon. Note: You can, if you wish, create this polyline using the Magic Wand. See Magic Wand. 4. Double-click to complete the reference line/polyline. 5. A rubber band outline appears; drag the cursor to the final location of the new element. 6. If you are using the regular Offset command: Click once to place the element. 7. If you are using Multiple Offset: drag and click as many times as the number of elements you wish to place; double-click, or click Cancel in the Control Box, to place the final element.

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Aligning Elements to a Surface in 3D


The Align to Surface relative construction method is only active when working in the 3D Window. It enables you to fit elements onto non-horizontal planes when working in 3D views.

This method automatically identifies the intersection of a selected plane and the working plane of the cursor. The working plane is often horizontal. However, in special cases, for example when moving a hole in a roof plane, the cursors working plane is angled. It is also possible to align to curved surfaces, for example when fitting an object to a curved wall. The limitation here is that if the cursor is moving in an angled plane, it is not possible to fit to a curved surface, only the tangential plane of the surface.

Using the Constraint when Creating New Elements


1. 2. 3. 4. To use the constraint, first open the 3D Window. Choose the tool for the element you wish to add. Adjust your User Origin if necessary. Choose and activate the Align to Surface Relative Construction method in the Control Box.

5. Click on any surface in the 3D view you want to align your new element to. 6. A black dot will appear on the selected plane at the height of the current User Origin. The dot will follow the cursor constrained to the intersection line of your reference plane and the User Origin plane.

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7. Click where you want to start drawing your new element. The element will be constrained to the intersection line. Finish drawing the element in the usual way.

Using Align to Surface with Existing Elements


1. Activate the 3D Window. 2. Adjust the User Origin if necessary. For more information, see Origins. 3. Select the element you wish to edit. 4. Choose the Edit command you wish to execute, e.g., stretch an edge of a slab to the intersection of a roof and the User Origin. 5. Click a reference point or edge to start editing. 6. Select the Align to Surface icon from the Drafting Aids toolbar or the Control box, and activate the constraint as described above. 7. Choose your reference plane. 8. Finish editing the element.

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Snapping to Existing Elements


Element Snap
ArchiCAD helps you to move or reshape elements by snapping them to existing ones as part of a move operation. The Element Snap function can be enabled and disabled using the Options > Element Snap toggle command. (This command is also available on the Standard Toolbar.)

Element Snap can be toggled on and off while you work using the E shortcut. Note: Element Snap can only be used when Grid Snap is disabled. If you select an element and then start moving it with Element Snap active, you will see that its special points change to small squares.

These special points include: The selection dot points of the element including anchor points The division points of the element (if Special Snap Points are enabled.) See Special Snap Points. The tip of the cursor When one of these selection dots encounters a node, anchor point or edge of another element where the cursor changes its shape to indicate a special relation, that selection dot becomes larger

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showing that the element is attracted to the sensitive point. You can then click to join the two elements without having to place the cursor at the actual joining point.

If more than one snapping point touches an eligible point on the other element, you will see that these turn black. You can use the spacebar to cycle through possible points. Click when the one you need is displayed with the larger empty square.

Surface Snap in 3D
Your cursor will snap to any surface (as well as edges and points) in the 3D window - for easy input among elements in space. Surface Snap is enabled by default. This function can be enabled and disabled using the Options > Surface Snap toggle command.

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Special Snap Points


Special Snap Points on Temporary Vector
Special Snap Points are temporary hotspots that appear at particular intervals (defined by you) on elements, to help you place and draw new elements more accurately.

To activate Special Snap Points:


1. Click the Special Snap Point toggle on the Standard toolbar, or in the View menu. 2. Hover your cursor over the element on which you want to see the Special Snap Points. 3. The Snap Points appear. Their number and position depend on the options set by you. See Define Special Snap Points, below. 4. The Snap Points act as a temporary hotspot - you can snap to them with your cursor. You can start drawing new elements from these points or use them for editing other elements in relation to them. 5. Special Snap Points will disappear after about 5 seconds. Note: Although Special Snap Points will disappear on their own after a set interval by default, you can opt to have the snap points remain visible until you either place an element or change to another view or story: disable the Autohide Special Snap points checkbox in Options > Work Environment > On-Screen Options.

Define Special Snap Points


To define division points and custom distances: 1. Click the Special Snap Values drop-down menu from the Standard Toolbar. (The same commands are available from View > Special Snap Options > Set Special Snap Values menu command.)

These controls are also available as commands in the Control Box. Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. See Control Box. 2. Choose the intervals at which to place your special snap points: 493

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Half: Divides an edge into two equal parts. Division: Divides an edge into the set number of segments. (Range: 3-20) Percentage: Divides an edge into two parts according to the set percentage. Distance: Divides an edge into segments that are the set distance apart. Distances and percentages are always calculated from the endpoint that is closest to the cursor. 3. Define the values for your divisions, percentage, and/or distance by clicking the Set Special Snap Values command from this drop-down menu.

Disable Special Snap Points


In the Standard Toolbar or the View menu, toggle the Special Snap Points command to Off.

Special Snap Point Color


To customize the color of your Special Snap Points, use the control in Options > Work Environment > On-Screen Options.

Special Snap Points Options


From the Special Snap Points menu in the Standard Toolbar (or the View menu), choose one of two options for setting your Special Snap Points:

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Along Entire Element (snap points appear at the defined intervals along the whole element, even if it is intersected by other elements)

Between Intersection Points (snap points are placed on the chosen element only from one intersection point to the next.

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Special Snap Points on Temporary Vector


In addition, you can display Special Snap Points on a temporary vector used while drawing elements. The method can be activated with the Special Snap icon among the relative construction icons in the Control Box.

See Control Box. In the following example, you will draw a Wall that starts at one- fourth of the gap between two endpoints of two other Walls. 1. Start by choosing the Divisions option in Special Snap Point Settings, then type 4 as the number of Divisions.

2. Make sure that Grid Snap is inactive. Activate the Wall tool, then choose and activate the Special Snap Point icon in the Control Box.

3. Start drawing the reference vector from the endpoint of one of the Walls.

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4. A dashed line is drawn indicating the reference vector, with small black dots at the locations of the special snap points. Click the endpoint of the other Wall to terminate the definition of the reference vector.

The Edit Origin is relocated to the place of the generated special snap point.

You can start drawing the new Wall.

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Cursor Snap Range


To help locate hotspots on the screen, the cursor gravitates toward edges and nodes. The attraction of the cursor by elements is defined in pixels in the bottom section of the Options > Work Environment > Mouse Constraints & Methods dialog box.

Cursor Snap Range can be set between 1 and 9 pixels. 3-4 pixels is a comfortable setting, but at small zoom levels you may hit hotspots that you did not wish to snap to. If you have good pointing skills, use 1 pixel and you will not be forced to zoom in. Cursor Snap Range will also help you to automatically snap to special points including the section points of existing lines or edges, perpendicular projections from the Edit Origin to existing lines or edges, and tangential points of the rubber band line along existing arcs, splines, curved edges, etc. The cursors shape informs you about the type of special point ArchiCAD has found.

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Editing Elements
Basic Editing Operations Edit Selection Set Cancel Operations Pet Palettes Move Elements Offset Selected Element Intersect Two Elements Align Elements Distribute Elements Modify Element Sizes Explode into Current View Create Element Duplicates Drag & Drop Parameter Transfer Group Elements Lock/Unlock Elements Display Order Magic Wand Consolidate Lines and Fills in Drawing Windows

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Basic Editing Operations


Topics in this section: Cut Copy Paste Copy/Paste Elements Between Stories Copy/Paste Elements Between Projects Delete Undo/Redo Cut
The Edit > Cut command removes selected elements from a Project and places them on the Clipboard for future use via the Paste command. It can also be used for dialog box or Coordinates Palette numeric field contents. Note: The Cut command is not available in the 3D Window. The selection can be made with either the Arrow or the Marquee tool, or by Shift+clicking. If you cut a construction element from a Model-type Section/Elevation/IE window or a 3D Document, the element is also cut from the Floor Plan. In Text type windows, you can use the Cut command as in any word processor.

Copy
The Edit > Copy command puts the selected construction or text elements on the Clipboard, but the selected elements are not removed from the original document. The selection can be made with either the Arrow or the Marquee tool, or by Shift+clicking. You cannot create new construction elements in Section/Elevation/IE or 3D Document windows using Copy/Paste. (The only exception is if you use the Drag a copy command to move a Door/Window, in a model-type Section window.) In the 3D window, the Copy command is only available with the Marquee tool. See Copy Cropped Image File with Marquee Tool.

Paste
Use Edit > Paste command to insert the contents of the Clipboard onto the current Project or a text Window. When pasting cut elements into a Section/Elevation/IE, 3D Document or Detail/Worksheet window, the elements are pasted as drawing primitives (points, lines and fills). 500
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You cannot create new construction elements in Section/Elevation/IE or 3D Document windows using either Cut/Paste or Copy/Paste. The Paste command is not available in the 3D window. When you are pasting with a multiple story marquee, an alert appears asking you to identify the copied story to merge to the current one.

See also Copy-Paste Dimension Text. If you Cut/Copy and then Paste a selection between stories at the same zoom level with no Panning operations in between, the contents of the Clipboard are pasted into the same position they were originally cut or copied from. If there are several possible options for locating the pasted Clipboard contents, the Paste Options dialog box appears. (The dialog box appears if the pasted elements cannot appear in their entirety in the Window at the current zoom level, or if it is possible to locate the pasted elements relative to either the Active view or a Reference view.) See also Paste Options Dialog Box.

Copy/Paste Elements Between Stories


The Edit Elements by Stories Dialog Box provides a quick way to copy elements from one story to another without having to redraw them for each story.

Copy/Paste Elements Between Projects


When pasting elements to another project, remember that element attributes are identified by name.
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If the pasted elements refer to attributes that do not exist in the target Project, the necessary attributes will be appended. If the elements refer to attributes that do exist in the target project but are different from those of the original project, they will take on the attributes of the target project. The Clipboard can be used not only to hold ArchiCAD elements for pasting, but also to import bitmap graphics and other types of information. You can paste multi-line texts from wordprocessing applications into ArchiCAD. If you have copied items from an external application, you have several options - depending on the type of copied item - for pasting them into ArchiCAD. For more information, see Pasting Dialog Box.

Delete
The Edit > Delete command removes selected items from Project or text Windows. The deleted elements are not preserved on the Clipboard. They are easily retrieved by Undo. The keyboard equivalent of Delete is hitting the Backspace or Delete key. Deleting construction elements in any model window (Floor Plan, 3D, model-type Section/Elevation/IE, or 3D Document) will also clear these elements from all the other windows. Note: Deleting any additional (i.e. manually added) elements from a model-type Section/ Elevation/IE window or a 3D Document, or any elements from a drawing-type Section/ Elevation/IE window will leave all other windows unchanged.

Undo/Redo
The Undo and Redo commands allow you to undo (revert to a previous step) and redo a large number of construction operations. The name of the command to be undone is displayed in the menu along with the Undo or Redo command. This capability also allows you to test tentative solutions by trying them out until you arrive at the desired result. The number of steps that can be undone and redone (from 1 to 99) is set using in the Options > Work Environment > Data Safety & Integrity dialog box (Undo Limit). The default value is 20. After redoing a series of steps, Undo will only be available when you complete a new undoable action. All model and drafting operations can be undone step by step, chronologically, regardless of the model or drawing view they were performed in. In text type windows, only the last editing step can be undone/redone. (Text-type windows include all Listing windows created with the Calculation function, GDL script windows, Project Notes, and Report windows.) Important: Operations involving Navigator/Organizer items (such as drag and drop between Navigator maps, deleting items from a map, or adding items to the Publisher set) are not added to the undo queue, and are not undoable. Note: Each time you save the Project, your previously available Undo steps will be cleared. In case of a crash, Autosave will save your Project. Autosave does not clear the undoable steps.

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Cancel Operations
By successively pressing the Esc key, you will achieve the following actions: 1. Cancel current operation entirely (during input) 2. Deselect selected item(s), if any 3. Remove Marquee selection, if any 4. If nothing is selected: Switch to Arrow tool During input, pressing the Backspace key will cancel the operation. Warning: Pressing Backspace with any items selected will delete those items!

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Pet Palettes
A pet palette with relevant commands appears with most on-screen editing operations. The contents of the pet palette depends on the following factors: The selected element The part of the element you choose to act on (edge or node) The active window Move your cursor over the icons to read the tool tip for each one, and click on the icon for the function you need.

You can change your mind and choose a different function from the pet palette as long as you have not completed the editing operation with a second mouse click. The pet palette automatically disappears when the operation is finished. For more information on customizing pet palette functions, see Dialog Boxes and Palettes.

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Move Elements
You can move elements individually or collectively. You can nudge them in increments; you can drag, rotate or mirror them along a horizontal plane and through vertical displacement, that is, by changing their elevation values. To move elements, you can: Select them and choose the corresponding menu command from the Edit > Move menu (with any tool active in the Toolbox) or the Move commands in the context menu of a selected element- as with the selected column in this image:

With any tool active, click on a node and then choose the desired shortcut in the appearing pet palette.

Nudging Elements Dragging Elements Rotating Elements Mirroring Elements Elevating Elements

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Nudging Elements
A quick way to move elements on the screen is to use the Nudge feature: select one or more elements, then use Shift + an arrow key to move the element left, right, up or down. The Nudge factor - the increment by which you will move the element - is the same as the distance entered for your Snap Grid in View > Grids & Editing Plane > Grids & Background. See Grid System.

In the 3D window, Nudge will move the element left, right, forward or backward on a horizontal plane. To Nudge a selected element in larger increments, use Shift + Alt/Opt + an arrow key. This will move the selected elements by the distance entered for your Construction Grid in View > Grids & Editing Plane > Grids & Background.

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Dragging Elements
To drag an element, do one of the following: With Quick Selection: click on the elements surface and drag it to its new position. See Quick Selection of Surface Areas. Select the Element; select the Edit > Move > Drag command, and draw a temporary vector anywhere in the active window: the element will be dragged to its new location according to this vectors length and direction. Select the element, select the Drag icon from the pet palette, then drag the element.

Select the element, then access the drag command with the context menu or using the Drag command shortcut (Ctrl+D).

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To move a wall, select it, then take hold of it anywhere on its surface and drag it with the cursor to its new location. (The accompanying pet palette shows the Drag command activated.)

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All selected elements are moved to a new location. Single elements are accompanied by a ghost outline or boundary as you move them. Selections containing grouped elements appear as a grayed bounding box as you move them.

These functions will also work when several elements have been simultaneously selected. All of the selected elements will be dragged along the same vector. In the image below, we select a wall, table and chair, and drag them all at the same time to their new position.

Note: In 3D, dragging can also change the elevation of the selected elements. To constrain the movement of the elements to the horizontal plane, activate the horizontal-vertical angle pair in Options > Work Environment > Mouse Constraints and Methods, make sure the Drag Horizontally icon is active in the appearing pet palette, and keep the Shift key pressed while dragging the elements.

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Rotating Elements
To rotate an element: Select the Element.

Select the Edit > Move > Rotate command (or Move > Rotate from the selected elements context menu). Alternatively, click again on a node or edge of the selected element to bring up the pet palette, then choose the Rotate command.

Or use the Ctrl (Cmd) + E shortcut. Click to define the center of rotation of the selected elements. Click to define the starting point of the rotation arc and its radius.

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Move the cursor and click to complete the rotation arc.

You can rotate selected elements in the Floor Plan or in the 3D Window, and drawing elements only in Section/Elevation/IE, 3D Document, and Detail/Worksheet windows. Even in the 3D Window, rotation is always performed across a horizontal plane.

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Mirroring Elements
Mirroring creates a mirror image of selected elements on the Floor Plan or in the 3D Window. To Mirror an element: Select the Element(s) you want to mirror. Here, we want to place the table and chairs in the facing direction, at the other side of the room.

Select the Edit > Move > Mirror command, or choose the Mirror command from the context menu or the pet palette.

Define the mirroring axis with two clicks, as if you were drawing a Line.

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The mirrored elements will be placed after the second click.

Notes: Any number of Doors and Windows can be mirrored at a time. The mirrored Door/Window will always be in line with the wall that contains the original. Select the Door/Window; click once. This click is the axis of the mirroring action. Text, Line arrowheads and Dimensions will not be mirrored, only their bounding box. Mirrored Text blocks, Labels, Dimensions and Fill polygon area labels are always readable from the bottom and the left side of the drawing. Zone stamps cannot be mirrored.

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Elevating Elements
The Elevate command allows you to move selected elements vertically along the Z axis.

In the Floor Plan and Section/Elevation/IE windows:


1. Select the element. 2. Choose the Edit > Move > Elevate command, or the Elevate command from the pet palette.

This brings up the Elevate dialog box.

3. Type the value by which you wish to raise or lower all selected elements 4. To allow the elements Home Story to be automatically reset to reflect its new elevation, check Set Home Story by Elevation; or (in a 2D window) choose By Elevation in the Tracker. 5. Click OK. This command is well-suited to changing the elevations of large numbers of similar elements (i.e., walls, landscaping objects, floor tiles, and lighting fixtures). It is the best way to preserve the vertical relationships between objects while moving them. Note: In the Section/Elevation/IE window, you can also elevate elements simply by clicking and dragging. See Set Home Story by Elevation.

In the 3D Window (Using Drag):


1. Select the element. 2. Choose the Drag command from the pet palette. This lets you move the element in any direction on the editing plane.

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3. Change the editing plane as needed (to elevate in the Z direction, switch to a vertical editing plane).

4. Drag the element to its new position.

In the 3D Window (Using Elevate command):


1. Choose the Edit > Move > Elevate command. This brings up the Elevate dialog box.

2. Type the value by which you wish to raise or lower all selected elements 3. To allow the elements Home Story to be automatically reset to reflect its new elevation, check Set Home Story by Elevation; or (in a 2D window) choose By Elevation in the Tracker. 4. Click OK.

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Offset Selected Element


Use the Edit > Reshape > Offset command to offset an existing element. This function works on all elements that are polygonal, linear or arc-shaped - including zone and roof polygons. 1. Select the element(s) you wish to offset. 2. Choose the Offset command in one of the following ways: the offset icon from the Pet Palette (click a node, an edge, or a reference line endpoint of the selected element); from the Edit > Reshape menu;

from the Edit Elements toolbar; Note: If you want to offset multiple elements simultaneously, you must use the menu or toolbar command instead of the Pet Palette.

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3. A ghost contour of the proportionally increased or reduced element follows the movements of the cursor. Click when you are satisfied with the new element size.

Use Offset to Create One or More Element Copies


1. As described above, select the original element and activate the Offset command. 2. Click the Ctrl key (MacOS: Opt) and drag the cursor to the offset location. To create multiple copies: Click the Ctrl+Alt keys (MacOS: Cmd+Opt), then drag the cursor. 3. Click to place the new element(s).

Offset Constraint
See Offset and Multiple Offset Constraints (Relative Construction Methods).

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Intersect Two Elements


You can intersect two selected elements with each other by having them meet at their endpoints nearest point. This command works on Lines, Arcs, Walls, and Beams. 1. Select the two elements. 2. Choose the Edit > Reshape > Intersect command.

Note: This command can work only if the two elements are visible on the same story. They do not have to have the same Home Story, but they must be at least visible on the same story. (If the elements have different Home Stories, and their visibility is set to Home Story Only, this command will not work.)

Related Topics: Intersect Single-plane Roofs

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Align Elements
About the Align function How to Align Elements Special Align

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About the Align function


Use this menu (Edit > Align) to align selected elements with each other, or to a custom-drawn target line, using a variety of criteria: Align elements right or left; Align elements to the top or bottom; Center elements vertically or horizontally; Special-align elements to any point on an existing element, or to a temporary line/arc drawn by you. The Align commands are only active if you have selected at least two elements. When using the Align commands, the expression right refers to the rightmost element on the xaxis in the window you are looking at (e.g. Floor Plan, Section, 3D). The expression left refers to the left-hand direction on the x-axis. Similarly, top means the element with the highest y-coordinate in the current window, and bottom is the element with the lowest y-coordinate. ArchiCAD identifies an elements right/left/top/bottom/center point according to an (invisible) bounding box around the element. For example, suppose you want to align the following Corner Table object with other furniture:

ArchiCAD will use the centerpoint of the tables bounding box (here, illustrated in red):

Note: If you want to use a different anchor point of the elements you are aligning, use the Special Align options (Edit > Align > Special Align).

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How to Align Elements


1. Select the elements you wish to align. 2. Go to Edit > Align and choose one of the following operations:

Left: If you choose Edit > Align > Left, all selected elements will be aligned to the leftmost bounding-box point of the element that is located farthest to the left. In this example, we want to align the three windows shown in Section view.

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Select all three windows and use Edit > Align Left.

Right: If you choose Edit > Align > Right, all selected elements will be aligned to the rightmost bounding-box point of the element located farthest to the right. In the illustration below, the arc wall is the rightmost element; the rest of the walls (their rightmost points) are aligned to the rightmost point on the arc walls bounding box.

Top/Bottom: If you choose Edit > Align > Top or Bottom, all selected elements will be aligned to the topmost (or bottommost) point on the element that is the top (or bottom) element of the selected group. In the example below, we want to move up the window on the left, so that it lines up with other two windows.

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To achieve this, we select all the windows, then use Edit > Align > Top to obtain the desired result.

Center Horizontally: If you choose Edit > Align > Center Horizontally, ArchiCAD will determine the selected elements top and bottom y-coordinates, and then align all the elements horizontally (using each elements centerpoint), along a horizontal line halfway between the top and bottom elements. Center Vertically: If you choose Edit > Align > Center Vertically, ArchiCAD will determine the selected elements leftmost and rightmost x-coordinates, and then align all the elements vertically, along a vertical line halfway between them. For example, in the following Floor Plan, we will center the selected furniture vertically.

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Special Align
The options in Edit > Align > Special Align give you great flexibility in lining up selected elements. You can choose which point to align, and you can choose what to align the elements to: a temporary line/arc drawn by you, or any existing line/edge.

In this example, we wish to align the selected tree objects to the edge of the garden path.

Go to Edit > Align > Special Align and choose the Nearest Point option: each tree will line up along the path using each trees bounding box point that falls closest to the path. Choose the Click an existing line or element edge option.

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Click OK to close the dialog box, then click the edge of the path (here, the edge of the mesh). The trees line up along the path.

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Distribute Elements
Use this menu (Edit > Distribute) to evenly distribute selected elements using a variety of criteria:

The Distribute commands are only active if you have selected at least two elements. ArchiCAD identifies an elements right/left/top/bottom/center point according to an (invisible) bounding box around the element. For example, suppose you want to distribute elements that include the following Corner Table object:

ArchiCAD will use the centerpoint of the tables bounding box (here, illustrated in red):

Note: If you want to use a different anchor point of the elements you are distributing, use the Special Distribute options (Edit > Distribute > Special Distribute). Along X: The two selected elements at either end will remain in place; the rest will be evenly distributed between them. For example, suppose you have three windows distributed evenly along a wall.

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As a result of a design change, the wall is lengthened and you add two more windows.

To ensure they are all distributed evenly, select all the windows and use Edit > Distribute > Along X.

Along Y: The two selected elements at either end (vertically) will remain in place; the rest will be evenly distributed between them. For example, suppose you want to distribute chairs evenly against the back wall of the room. Select them, then use Edit > Distribute > Along Y.

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Along XY: The two selected elements at either end (at top left and bottom right) will remain in place, and the rest will be distributed evenly along an XY diagonal. For example, you have nine desks in the classroom placed roughly in a V formation.

To distribute the desks precisely, select a group of 5 desks and use Edit > Distribute > Along XY. First group:

Repeat with a second group of five chairs. 528


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Final result:

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Special Distribute
The options in Edit > Distribute > Special Distribute let you choose which point to distribute and along what to distribute the elements: a temporary line/arc drawn by you, or any existing line/edge.

Suppose you want to distribute potted plants in a circle around a hexagonal soil holder object:

Use Edit > Distribute > Special Distribute. Choose the Draw a line or arc option, then click OK to close the dialog box. Click to start drawing and choose the Arc by centerpoint pet palette option. You will create a temporary circle around the hexagonal object. As you complete the circle, the potted plants will be distributed around it.

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Modify Element Sizes


Overview of Modifying Element Size Stretching Walls Modifying Slanted Walls and Columns Modifying Beams Modifying Complex Profile Elements Trimming Elements to Intersection Point(s) Reshaping Polygons and Chained Elements Stretching with the Marquee Tool Stretch Height Resize (Enlarge or Reduce) Elements Offset Selected Element Splitting Elements Adjusting Elements Intersect Two Elements Create a Fillet or Chamfer Trimming Elements to Intersection Point(s) Adding Element Nodes Move Nodes Curve/Straighten Element Edge

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Overview of Modifying Element Size


Different element types have different characteristic dimensions: length, width, height, thickness, opening angle, etc. Some of these are easiest to modify numerically, by selecting the given element, opening its settings dialog box and adjusting the relevant values. Some dimensions, however, cannot be modified numerically (for example, the length of linear elements or edges), while some others need to be fitted exactly to other elements (walls to roofs, for example) which may make numeric adjustment a tedious calculation task. You may also need to change the overall dimensions of several elements at the same time while keeping their relative proportions. In such cases, ArchiCAD allows you to modify element sizes using splitting, stretching and trimming operations. Most of the operations can be performed in three ways: Edit menu command Keyboard Shortcuts Commands from Pet Palettes In some cases, only the pet palette is available. Some general considerations: You cannot stretch Hotspots, Cameras or Detail Markers. Some GDL Object type elements are programmed to allow only specific sizes, or include smart editing hotspots to edit their shape graphically. Stretch is available for most types of selected elements in both the Floor Plan and the 3D Window. Only drawing elements can be stretched in the Section/Elevation/IE, 3D Document and Detail/Worksheet windows. The Stretch command cannot be used on polygonal elements, but you can stretch their edges or displace any of their nodes graphically.

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Stretching Walls
To stretch/shrink the length of straight Walls with the menu command: 1. Select a wall. 2. Choose the Edit > Reshape > Stretch menu command, or the Stretch command from the pet palette. 3. Click the reference line endpoint and move it. 4. Click again to either define the new endpoint as an extension (or reduction) of the previous length or define an entire different new location. The wall is stretched or shrunk and, if needed, rotated according to the new endpoint. The other endpoint will remain at its original position. Note: Multiple Walls, Lines and Arcs with overlapping endpoints can all be stretched at the same time with the Stretch menu command, or by using the Marquee. For more information, see Stretching with the Marquee Tool. When using the pet palette: 1. Select a wall.

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2. Click one of the walls reference line endpoints. The pet palette appears. Choose the stretch icon.

Click to define the new endpoint. 3. You can stretch a curved wall by using a special angular or radial stretch commands. See Stretching Curves.

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To stretch a Trapezoid wall, you can use the special Stretch Trapezoid Wall command from the pet palette: this will increase/decrease the width of the wall proportionally as you stretch it from either end.

See also Stretching or Shrinking Lines; Stretching Objects.

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Modifying Slanted Walls and Columns


Slanted walls and columns can be stretched and/or their slant angle can be modified with pet palette commands in 3D and Section views. (Columns can also be modified in Floor Plan views.) In 3D, you can: Slant a wall/column or change the inclination angle of a slanted wall/column by selecting a corner point (for a wall) or the center of the top plane of the column, and dragging it along the horizontal plane. (Use Modify Angle in the pet palette) Note: You cannot slant a wall whose reference line is centered. Stretch a slanted wall/column by moving its top or bottom edge up or down along the wall plane (Use Stretch slanted height for walls, or Stretch height with fixed angle for columns, in the pet palette.) Stretch a slanted wall/column vertically. (Use Stretch height in the pet palette.) As you change the wall height, the wall thickness remains the same but its slant angle is adjusted accordingly.

In Section view, you can use the same functions. (Modify Slant Angle is possible only if the walls reference line is perpendicular to the section line.) In Section view, the Trackers Distance field provides a way to edit the wall inclination using its offset (e.g. Distance) value.)

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In addition, you can edit double slanted walls: If you elevate the top or bottom surface of the double slanted wall, the angles of both lateral surfaces will change If you elevate the height of one side of the wall, both lateral surface angles remain unchanged (and the top surface may be reduced to zero thickness)

The next two methods work on double-slanted walls in Section view only if the Section line is perpendicular to the wall. If you move the top surface horizontally, both lateral surface angles will change while the top thickness remains constant

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If you move one of the top nodes of the double slanted wall horizontally, the angle of the surface on that side of the wall will change as will the top thickness, while the opposite surface angle will remain unchanged

You can modify the slant angle of Columns graphically on the Floor Plan as well as in 3D.

Related Topics: Create a Slanted or Double-Slanted Wall Create a Slanted Column

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Modifying Beams
To stretch/shrink Beams using the pet palette: 1. Select a beam on the Floor Plan or in 3D. Note: Beams can also be stretched/shrunk in Section view, if the Beam reference line is perpendicular to the Section line. 2. Click one of the beams endpoints. The pet palette appears. Choose the appropriate stretch (or stretch length) icon:

3. Click to define the new endpoint. To stretch/shrink beams with the menu command: 1. Select a beam. 2. Choose the Edit > Reshape > Stretch command. 3. Click the reference line endpoint of the beam and move it. 4. Click again to either define the new endpoint as an extension (or reduction) of the previous length or define an entire different new location. The beam is stretched or shrunk and, if needed, rotated according to the new endpoint. The other endpoint will remain at its original position. To modify the inclination (slant) angle of an inclined beam, select it on the Floor Plan or in the 3D Window. 1. Choose the Modify Angle command from the Pet Palette.

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2. Drag the beam graphically to the desired inclination angle.

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Modifying Complex Profile Elements


Profile Walls, Columns and Beams have special stretch and rotate commands in the pet palette.

Related Topics: Place a Wall/Column/Beam with a Complex Profile

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Reshaping Polygons and Chained Elements


Move Polygon Node
To move a node of a selected polygon (including a polygonal wall), click the node and use the pet palettes Move node option.

The two neighboring edges will follow the stretching movement and the shape of the polygon will change accordingly.

Offset Polygon Edge


To apply an offset on a whole side of a selected polygon, click an edge and use the pet palettes Offset edge option. This will stretch the neighboring edges. This offset feature is available for chained elements as well as polygons. Selected elements will be treated temporarily as a polygon, and all polygon reshaping pet palette options will be available.

In the example below, the chained Wall on the right needs to be moved a bit further away while keeping its connection to the two horizontal Walls. Select all three Walls, click anywhere on the

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edge of the Wall on the right and choose the appropriate icon from the pet palette. Click when you are satisfied with the new distance.

When you offset a segment of a polygon perpendicularly, new segments are correspondingly created. This can be useful, for example, when tracing a terrace.

Offset All Polygon Edges


See Offset Selected Element.

Adding and Subtracting Polygonal Shapes


You can use the pet palette to add to the shape of a polygonal element, or subtract new polygons from it. To add a new polygon to the existing one:

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Select the polygon and click it either on an edge or a node. From the pet palette, choose the icon with the + sign (Add to Polygon).

Draw the new polygon shape. It must intersect with the selected one or at least they should have a common edge.

Click to finish drawing the new shape, which will be automatically added to the original one.

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The process is the same for subtracting a shape from a polygon, but you will choose the icon with the - sign (Subtract from Polygon).

You can also use the Magic Wand for adding/subtracting a polygon shape. See Using the Magic Wand to Add/Subtract Polygon Shapes.

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Stretching with the Marquee Tool


You can stretch multiple polygons or linear elements along a particular vector by using the Marquee tool. To stretch elements inside a Marquee area: Draw a Marquee so that the nodes or endpoints you want to stretch fall inside the Marquee. Any nodes you want to keep intact should be outside the Marquee. Define a stretch vector: with the Marquee tool active, click on a node or endpoint inside the Marquee area, then click on a second point. Alternatively, choose the Edit > Reshape > Stretch command, and then define the stretch vector by clicking any two different points. The shape of all linear elements that have one of their endpoints inside the Marquee area, and polygonal elements that have nodes inside the marquee area, will be stretched along this vector. Note: If you dont want to stretch an element whose node is inside the Marquee, lock the element (select it, then use Edit > Locking > Lock; or lock the elements layer.).

If all the nodes of a polygon are inside the Marquee area, the polygon will be dragged instead of stretched. Stretching nodes in a Marquee area is not available in the 3D Window. Columns, Objects and Lamps cannot be stretched with the Marquee. If any of their hotspots fall inside the Marquee area, the whole object/column will be dragged along when the Marquee area is repositioned.
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When stretching Arcs or curved Walls with the Marquee, their central angle (i.e. the arc/chord ratio) will remain unchanged.

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Stretch Height
In the 3D, Section/Elevation and IE windows, you can modify the height of selected elements graphically with Stretch height command of the pet palette.

Click a node of a selected element and choose the vertical stretch icon in the pet palette. A ghost contour of the element follows the cursor. Click to set the new height of the element.

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Resize (Enlarge or Reduce) Elements


The Edit > Reshape > Resize command lets you enlarge or reduce selected elements using numeric or graphical input. This feature is available only in the Floor Plan and 3D windows, and - for 2D drawing elements only - in the Section/Elevation, 3D Document and Detail/Worksheet windows. The Resize dialog box offers additional options for resizing the thickness of Walls/Columns, GDL Objects, text elements, arrowheads and markers. 1. Select the elements you wish to transform and choose Resize.

2. In the appearing dialog box, enter a value into any one of the resize ratio fields. (Make sure the Define graphically checkbox is unchecked.)

Resize ratio: Use any one of the three ways to define the resize ratio you want. (If you enter a value in one field, the other two will be filled in automatically.) Resize wall, column thickness: For walls, columns and beams, the thickness will be resized as well as the length/height. Resize library parts: Any selected library parts will be resized. 549

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3. 4.

Resize all text entities: All texts and labels are resized. Resize all arrows and markers: The size of all arrows/markers are modified. Click OK. Click in the window to define which point or edge of the elements should remain in its original location. The transformation will be executed.

To perform the operation graphically: 1. Open the Resize dialog box. 2. Check the Define Graphically checkbox. 3. Draw a transformation vector to define both the resizing ratio and the location of the resized elements. Note: Resizing does not affect grouped elements. To resize grouped elements, ungroup them first or choose Suspend Groups. See Group Elements for more information.

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Splitting Elements
You can split many selected elements (Walls, Beams, Lines, Slabs, Roofs, Meshes, Fill and Zone Polygons, Lines, Arcs, Polylines and Splines) along a line segment, arc or element edge. The Split command is available in the Floor Plan and 3D Window, and - for drawing elements only - in Section/Elevation/IE and 3D Document windows, and Details and Worksheets. Note: You cannot split a polygon - such as a Roof element - with an arc. Note: You can split a Curtain Wall with another Curtain Wall, but you must use the Split Curtain Wall command. See Split Intersecting Curtain Walls. The splitting plane is always perpendicular to the Floor Plan. Exception: If you are splitting a Morph, you have more freedom: the splitting plane can be set perpendicular to the current editing plane. 1. Select the elements you wish to split. 2. Choose the Edit > Reshape > Split command, or the hatchet icon from the Info Box.

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3. Draw a temporary splitting line, or click on an existing Line, Arc, Wall or polygon edge. In the 3D window, a red splitting plane is shown as feedback.

4. Click on either side of the splitting line/arc/edge with the Eyeball cursor. Note: When splitting walls, the split takes place at the point where the splitting line intersects with the reference line(s) of the selected elements. 5. Elements on the clicked side will remain selected, while elements on the other side will be deselected. The selected group of elements can be edited in the usual ways. If the selected element is intersected by an element in several locations, the Split command will split the selected element at every intersection point.

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Splitting is also available in the 3D Window. You can split the selected element with a vertical plane into two segments. This feature works the same way as on the Floor Plan. The splitting line is drawn in the plane of the User Origin. Note: When no elements are selected, the Split command will let you split a wall at the clicked location along any of its sides or reference line.

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Adjusting Elements
Use the Adjust command to extend or trim the endpoints of selected Walls, Beams, Arcs and Lines to a Line, Arc segment or element edge. Note: It is also possible to adjust Roof planes to each other or to other elements. See Intersect Single-plane Roofs and Cropping with a Remote Roof. 1. Select the elements you wish to adjust. 2. Choose the Edit > Reshape > Adjust command. 3. Draw a line segment, or click an existing line, wall, polygon edge or arc/circle. The endpoints of the selected walls and lines will be adjusted (lengthened or shortened) to meet the drawn or clicked line or curve. Only those elements will be affected that intersect (or would intersect) with the chosen line/arc/edge.

The Adjust command is available in the Floor Plan and 3D Window, and - for drawing elements only - in Section/Elevation/IE and 3D Document windows, and Details and Worksheets. In 3D view, you can adjust the selected Wall or Beam to a vertical plane.

Split and Adjust Shortcut


A simple shortcut lets you adjust short elements and split long ones by the same edge.

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1. Select all the elements that you wish to split or adjust. The active tool must be one of those that created the selected elements.

2. Press the Ctrl (Windows) or Cmd (MacOS) key and click the edge you wish to use for splitting/adjusting.

3. The operation is immediately performed. All transformed elements will remain selected.

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Create a Fillet or Chamfer


Use the Edit > Reshape > Fillet/Chamfer command to fillet or chamfer the intersection of two straight lines or walls, or the corner(s) of a polygon element. For special fillet/chamfer options available with Morphs, seeFillet/Chamfer a Morph. To open the Fillet/Chamfer dialog box: Select the two lines, or the polygon element. Choose the Edit > Reshape > Fillet/Chamfer command, or if the selected element is a polygon, choose the Fillet/Chamfer icon from the pet palette.

Choose either Fillet or Chamfer: Fillet joins the endpoints of two straight segments endpoints with an Arc.

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Chamfer joins the endpoints of two straight segments with a straight segment, cutting off corners.

Enter a radius for the fillet/chamfer. (The chamfer does not have a radius, but it will be drawn as the chord of arcs of the specified radius.) Note: If filleting the arc with the current radius would extend any of the neighboring vertices, the radius will be limited automatically so that the filleting arc contains the closer neighboring vertex. Click OK. Note: The Fillet, Chamfer and Intersect commands are not effective on grouped elements, unless Suspend Groups is on. See Suspend Groups. Lines are adjusted depending on whether or not they intersect; if they do not, a new length is determined in order to make an intersection or to meet the fillet or chamfer.

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Apply to All Corners


To apply the Fillet or Chamfer to all corners of the selected polygon, check the Apply to All Corners checkbox. Note: This checkbox is applicable only if the selected element is a polygon. It is not available if you have selected two separate elements. If you have selected a polygon and then the Edit > Reshape > Fillet/Chamfer command, the checkbox is selected by default and uneditable; the fillet/chamfer will apply to all nodes. To apply the Fillet/Chamfer to a single node of the polygon, click on that node and use the pet palette command to open the Fillet/Chamfer dialog box.

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Trimming Elements to Intersection Point(s)


You can trim an element by simply removing the part extending beyond its intersection point with another element, or even cut out a part of the element between two intersection points. Trimmable elements are: Walls, Beams, Lines, Circles, Arcs, Polyline and Splines. To trim an element take the following steps: Choose the Edit > Reshape > Trim command, or press the Ctrl (Windows) or Cmd (MacOS) key. The Scissors cursor appears. Move it to a trimmable element and click the segment you want to trim. Note: In the 3D window, you can also click on a Wall or Beam surface for trimming. The clicked part of the element between the two nearest intersection points will be deleted. For example, here we will trim part of the beam - the part that falls between the first two walls on the left.

Trim Elements to Roof or Shell Cropping with a Remote Roof


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Adding Element Nodes


You can add new nodes to elements using the pet palette. Adding a node to a straight linear element creates an additional element. Adding a node to a polygon-type element increases the number of its edges. In the 3D Window, you can add nodes only to polygonal elements. To add a node to an element: 1. Select the element. 2. Click an edge of the element to bring up the pet palette. 3. Choose the Insert new node icon.

4. Click to define the location of the new node.

To insert a new node without moving it, double-click on a polygon edge. (The Insert node option must be active in the pet palette.) Note: You cannot add a new node to a curved element or segment; if you click Insert new node on a curved element, the curved element will be straightened out.

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Move Nodes
With the Move node icon of the pet palette, you can reposition the node of a polygon type element.

The connected edges will follow. Also, the Move Node command is used to stretch objects, doors and windows. See Stretching Objects. You can eliminate a node by merging it into one of its neighbors.

If you merge a node to a remote node (that is, not a neighboring one), the smaller part of the polygon will be deleted.

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If repositioning a node eliminates one of the connecting edges, the other node of that edge will also be deleted, together with the corresponding part of its own other connecting edge.

If you reposition a node so that the polygon edges intersect each other (but no connecting edge is eliminated), the polygon will be split.

When repositioning a bent edges endpoint, the arc segment will be stretched in a way that its central angle (the arc-chord ratio) remains the same.

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With the Fillet function (use the Fillet/Chamfer pet palette icon), you can replace a polygon node by a tangential arc whose radius can be set in the Fillet/Chamfer Radius dialog box.

For a detailed description, see Create a Fillet or Chamfer.

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Curve/Straighten Element Edge


With the pet palettes Curve edge function, you can curve a segment of a straight element - such as a wall - by dragging its edge or reference line.

The resulting arc will cross the two endpoints of the clicked edge and the point that has been dragged.

Note: If the bent segment of a polygon intersects any of the other polygon edges, ArchiCAD will regularize the polygons shape, which may result in cutting the polygon into several parts.

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To straighten a curved element edge, select the curved element, then select the Insert New Node command from the pet palette.

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Explode into Current View


Choosing Edit > Reshape > Explode into Current View will turn selected elements (Floor Plan and other 2D windows only) into 2D drawing primitives (Lines without arrowheads, Circles, Arcs, Elliptic arcs, Splines, unframed Fills, single-line Texts). You have the option to delete or keep original elements.

Note: The Explode command will not affect grouped or locked elements. Turn on Suspend Groups before exploding grouped elements. Note that exploding a construction element with the first option (Keep drawing primitives only) means that it no longer exists as a construction element. Consequently, it will disappear from other model views (model-type Sections, Elevations, IEs, 3D Documents).

Keep Drawing primitives on elements original layers


This third option (a checkbox) appears if the exploded Drawing contains layers (that is, if it is a DWG file or if it is derived from an ArchiCAD view):

(Original layers are the same layer as the Drawings layer). If you uncheck this box, you may avoid creating large numbers of unneeded layers in ArchiCAD. After an Explode function, you may wish to fine-tune the view before final output. You will find, however, that the exploded lines and fills often contain superfluous elements (extra line segments, overlapping or superfluous fills) that make such editing difficult. To make editing easier, first use the Linework and Fill Consolidation functions on selected items in the window. For more information, see Consolidate Lines and Fills in Drawing Windows.

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Some examples:
Slabs, Roofs and Meshes are decomposed into lines. Walls and Columns are decomposed into Lines and Fills (Doors and Windows inserted into Walls are also exploded). Doors and Windows (if selected without the Wall they are placed into) are decomposed like GDL Objects into 2D elements and are replaced by empty hole type openings. Dimensions are decomposed into Lines, Texts and the basic elements of arrowheads (Lines, Circles, Arcs, Fills). Polylines are decomposed into Lines and Arcs. GDL Objects are decomposed into basic 2D drawing elements. Explode has no effect in the following cases: In Section/Elevation/IE and 3D Document windows, cut construction elements cannot be exploded. Section/Elevation/IE lines and Cameras. Basic 2D elements.

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Create Element Duplicates


You will often need to create exact duplicates of a particular element. Often, the simplest way to duplicate is to use Copy/Paste. See Basic Editing Operations.

Copy/Paste Elements Between Stories


The Story Settings dialog box provides a quick way to copy elements from one story to another without having to redraw them for each story. See Story Settings Dialog Box. It is also easy to use graphical editing to drag, rotate, or mirror one or more copies of a selected element, or to use the multiply function. These are described in the following sections:

Drag, Rotate, Mirror Element Copies Multiply Elements Offset Selected Element

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Drag, Rotate, Mirror Element Copies


You can also create exact duplicates of an element inside the same project by dragging one or several copies of the selected element. The selection can be made with either the Arrow tool or the Marquee tool. To Drag, Rotate, or Mirror one copy of an element, select the element and choose the desired command from the Edit > Move menu or the context menu.

Another way is to choose the plain Drag/Rotate/Mirror command from the pet palette, then press Ctrl (Windows) or Alt/Opt (MacOS). (This adds a small + sign to the cursor; press Ctrl again to undo the Copy feature). A copy of the selected element will be dragged, rotated or mirrored. Click to place the copy, which will now be selected instead of the original.

To Drag or Rotate multiple copies of an element, select the element, choose the desired command from the Edit > Move menu or the context menu (or use Ctrl + Alt (Windows) or Cmd + Opt/Alt (MacOS) as a shortcut). You will see a ++ sign appear. Click the element to

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drag or rotate its copy to its new position. You can place any number of copies. Double-click to finish placing copies.

Note: When rotating copies, they will all be placed along the same rotation axis. This feature works in both the Floor Plan and the 3D Window. In Section/Elevation/IE windows, the feature works on added drawing elements and Doors and Windows (dragging only). In Detail Drawings, you can use it on any drawing elements. In the 3D Window, Drag/Rotate/Mirror is available only for added Drawing elements. To create one or more copies of an element that are offset from (rather than exact duplicates of) the original: See Offset Selected Element.

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Multiply Elements
If you need to create a number of identical elements inside the same project following a definite pattern, for example at equal distances from each other, use the Edit > Move > Multiply command, or the Multiply command from the pet palette. (In Section-type windows, you cannot create new construction elements, so the Multiply command is available only for 2D elements such as lines.) Multiply creates any number of exact copies of selected elements on the current story, using one the following methods: Drag multiplies the copies along a straight path defined by the reference line. Rotate multiplies the copies along an arc, using the angle specified in the reference arc. Elevate stacks the copies with a vertical displacement. Note that this option is grayed when working in a Section/Elevation/IE, 3D Document or Detail/Worksheet window. Matrix will place the copies of the selected element(s) to a matrix defined by two perpendicular reference lines. When choosing the Matrix option, you need to define the number of copies for both the first and the second stroke of the matrix. Two parameters for the vertical displacement can also be set.

In the lower half of the dialog box, set the following options: Number of copies: Enter the number of copies in the multiply operation.

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Vertical displacement: If you are multiplying an element in a 2D window, use this field to enter a value (if any) that is added to the elevation of each subsequent copy of the multiplied object, even during dragging, rotating or arraying the copies. If you want such a vertical displacement when multiplying the element(s) in the 3D window, click the Vertical Displacement: On radio button.

When you close the Multiply dialog box and then carry out the Multiply operation, you will define the vertical displacement vector graphically, as shown with this multiplied and rotated wall:

If you are using a vertical displacement (in either a 2D or 3D window) as part of the Multiply operation, the Set Home Story by Elevation checkbox appears: if you check it, newly created elements will be assigned a Home Story based on their respective story locations. If you uncheck it, new elements will have the same Home Story as the original element you are multiplying.

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See Set Home Story by Elevation.

Increment spaces the copies by an incremental distance equal to the length of the reference line or reference arc. Distribute spaces the copies evenly between the start and endpoints of the reference line or reference arc. Distribute-1 will also space the copies evenly between the starting point and the endpoint of the reference line or arc, but the distance is divided by the Number of copies + 1 and no copy will be placed at the endpoint. Spread will place the copies of the multiplied element to equal distance from each other along the reference line or arc all the way until the reference is drawn. In this case, instead of defining the number of copies, you set the spacing in length or in degrees between two neighboring copies.

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When you have defined your choices, click OK in the Multiply dialog box and perform the operation by dragging the cursor to the desired location.

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Drag & Drop


The Drag & Drop technique is familiar to both MacOS and Windows users as a shortcut for opening files or for copying and pasting elements of different types into Windows of the same application or between applications. Since ArchiCAD has many different Window types, the smart implementation of Drag & Drop allows you to copy elements from Windows by pasting data in the receiving Window. You can also drag & drop GDL Objects (Library Parts) from GDL Object Web Plug-in enabled web pages directly into ArchiCAD Projects, the Object Settings dialog box or to the Embedded Objects list of the Library Manager dialog box. Data can only be dropped into a Window if the receiving Window can accommodate the dragged data type.

Dragging and Dropping Text


The following possibilities exist for transferring text: From any ArchiCAD Text Window or from a Text Window of any other Drag & Drop-capable application to any other ArchiCAD Text Window From any Text Window to any 2D Window (Floor Plan, Section/Elevation/IE, 3D Document, Detail/Worksheet, Library Part 2D Symbol) with the default parameters Moving or copying text within the same Text Window Creating text type clipping files in the File Manager Pasting clipping files into a text type Window Dropping plain text files into a text type Window (with some restrictions)

Dragging and Dropping Drawings


The easiest way to add a Drawing from an external ArchiCAD file is to open the external project structure in the Navigator, select a View or Drawing in the Navigator, and drag it onto the Layout in the Layout Window of the current project. For more information, see Placing Drawings Onto the Layout.

Dragging and Dropping Pictures


The following possibilities exist for transferring picture type data: Dropping a picture file into a GDL Object Preview Window Dropping a picture file into the Floor Plan to paste it as a Figure Creating picture type clipping files in the MacOS Finder Pasting clipping files into the GDL Object Preview Window

Dragging and Dropping GDL Object Files


You can drag and drop GDL Object files from the MacOS Finder or the file manager directly into ArchiCAD Projects, the Object Settings dialog box or the Embedded Objects folder of the Library Manager. Dropping an Object into the Floor Plan activates the corresponding tool in the Toolbox and the newly placed element becomes the default element for the given Object type.
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It is possible to place several GDL Objects at the same time using Drag & Drop. Windows and Doors can only be dropped into a Wall.

Dragging and Dropping Floor Plan Elements


If there is a selection on the Floor Plan defined either with a marquee area or through individual selection with the Arrow, pressing the mouse button and dragging the cursor out of the ArchiCAD Floor Plan Window will initiate a Drag & Drop operation. The following can be copied: Floor Plan elements (in module format) Selected elements on the Floor Plan in picture format (for example, into the Project Preview Window) See Project Preview. The 2D and/or the 3D script of the selected elements in text format 3D GDL script is only generated if the drop is made into the 3D Script window. The 2D script of the selected element can be dropped into any other text type window.

Dragging and Dropping DWG/DXF Objects


Drag & Drop is available as a way to download DWG/DXF objects from the web. A special idrop technique is also available for Windows only. For more information, see Opening with i-Drop (Windows Only).

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Parameter Transfer
Parameter Transfer is available: on the Floor Plan and in the 3D Document and 3D windows for most element types In Section/Elevation/IE and Detail/Worksheet windows, for drawing elements only

Topics in this section:


Parameter Transfer Commands Transfer Parameters From One Element To Another Pick Up Elements Parameters to Use as Default Inject Default Settings to Placed Element Pick Up and Inject Morph Parameters You can also use a form of Parameter transfer between two library parts of the same subtype. See Parameter Transfer Between Objects.

Parameter Transfer Commands


Use the parameter transfer shortcuts: Pick Up Parameters: Alt Inject Parameters: Ctrl+Alt (Alt/Opt-Cmd on MacOS) Parameter Transfer commands are also available in the Standard Toolbar and at Edit > Element Settings > Pick Up Parameters and Inject Parameters.

Transfer Parameters From One Element To Another


Move your cursor over the element whose parameters you wish to transfer. (The Element Information Highlight tells you which element you are focusing on.) 1. Press Alt. The cursor changes to the Pick Up Parameters (eyedropper) icon. Note: It makes no difference whether the eyedropper icon is full or half-full, as long as it is not empty.

2. Click the element. 3. Now move your cursor to the element to which you want to transfer these parameters.

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4. Press Ctrl+Alt (Alt/Opt-Cmd on MacOS). The cursor changes to the Inject Parameters (syringe) cursor.

5. Click to transfer the parameters.

Notes: The transferred attributes will also be loaded into the Find & Select Palettes corresponding fields, provided that the Find & Select Palette is open during the parameter transfer. See Find and Select Elements. The transferred parameters will be the default choices when opening any of the corresponding Attributes dialog boxes (Line Types, Pens & Colors, Fill Types, Materials, Composites, Zone Categories).

Pick Up Elements Parameters to Use as Default


1. Move your cursor over the element whose parameters you wish to pick up. (The Element Information Highlight tells you which element you are focusing on.) 2. Press Alt. The cursor changes to the Pick Up Parameters (eyedropper) icon. The clicked elements parameters are now the Tools default settings. The next such element you place will use these settings.

Inject Default Settings to Placed Element


1. Move your cursor over the element whose parameters you wish to change to the default settings. (The Element Information Highlight tells you which element you are focusing on.)

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2. Press CTRL+Alt (Alt/Opt-Cmd on MacOS). The cursor changes to the Inject Parameters (syringe) icon.

3. Click the element. Its parameters now change to the elements Default Settings.

Pick Up and Inject Morph Parameters


To pick up Morph Face parameters: Alt-click a face. (The eyedropper is accompanied by a Morph Face icon.)

To pick up Morph Default parameters: Alt-click a Morph edge or point. (The eyedropper is accompanied by a regular Morph icon.)

Custom Morph Edge parameters cannot be transferred using parameter transfer. Inject Morph Parameters to a particular Morph Face:

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Ctrl+Alt+click on a Morph face. (The eyedropper is accompanied by a Morph Face icon.)

Inject Morph Parameters to the Entire Morph: Ctrl+Alt+click on a Morph edge or point. (The eyedropper is accompanied by a regular Morph icon.)

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Group Elements
To create a Group, select elements and do one of the following: Use the Edit > Grouping > Group command Use the shortcut: Ctrl/Cmd + G Click the Group command from the Arrange Elements toolbar.

Several groups can, in turn, be grouped together into a single higher-level group. Grouped elements can then be selected and modified as a group, (unless you temporarily suspend the group to allow editing of individual elements). See Suspend Groups. Grouped elements are distinguished by their large, empty selection dots. If you select several groups simultaneously, each groups selection dots will have a different color.

The following element types cannot be grouped: any of the Dimension types, Zones, Labels, Section/Elevation/IE lines, Cameras. Doors and Windows can only be grouped along with the Wall they are placed into.

Suspend Groups
You may need to perform an operation on only one particular element in a group. In this case, ungrouping them all is burdensome, since you will have to select all the elements again to recreate the group after you have finished the operation. The solution is to temporarily suspend groups by choosing the Suspend Group toggle icon in the Standard Toolbar, or at Edit > Grouping > Suspend Groups (shortcut: Alt/Opt+G).

(The Suspend Groups icon is also available in the Control Box.)


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By activating Suspend Groups, you can select and modify grouped elements separately. Activating Suspend Groups means that ALL groups are temporarily rendered inactive: single elements can be selected and edited individually, even if they are part of a complex group hierarchy. To re-activate the Group function, just toggle Suspend Groups to OFF again. Note: To change the settings of a single element in a group without using Suspend Groups, use Parameter Transfer. See Inject Default Settings to Placed Element. This parameter transfer will affect only the clicked element, and not the rest of the elements in the group.

Ungroup
To make all elements constituting a group independent again, choose Edit > Grouping > Ungroup (shortcut: Ctrl/Cmd+Shift+G). Ungroup is also available from the Arrange Elements toolbar.) Clicking Ungroup with the Suspend Groups toggle ON will detach any selected elements from their groups and break down all groups into single independent elements, no matter how complex the nested grouping is. Clicking Ungroup with the Suspend Groups toggle OFF, for a selection consisting of lowerlevel groups, the selected group will first be divided into the sub-groups it comprises. Thus, you may need to repeat the Edit > Grouping> Ungroup command several times before an element can be selected and edited individually.

Autogroup
Edit > Grouping > Autogroup, a toggle command (shortcut: Alt+G), lets you group elements at the same time you create them (instead of creating elements first and then grouping them). The Autogroup toggle command is also available in the Standard Toolbar and in the Arrange Elements toolbar. If the Autogroup command is on, chained polygonal and rectangular elements will automatically be created as a group. Components of exploded elements will also be grouped. Autogroup is activated by default.

Operations on Grouped Elements


The following operations can be performed simultaneously on all the elements constituting the group: Selection The following Edit menu functions: Drag, Rotate, Mirror, Multiply Delete Note: If any elements in the selected group are on a hidden layer, they will also be deleted! Other operations (such as Unify and Fillet/Chamfer) can be performed on individual elements only, after the elements are ungrouped or the group is suspended.

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Groups and Layers


Grouping elements does not change their attribute assignments, which means that each element remains on its own Layer. If some elements of a Group are on a hidden Layer: Elements on the hidden Layer will be invisible. When editing the group (by drag, rotate, mirror, multiply, delete), elements on hidden layers will also change their position - or will be deleted - along with the rest of the group.

If some elements of a Group are in a locked Layer, see Lock/Unlock Elements. Elements on the locked Layer will be visible on the Floor Plan, but they will cause the entire group to be locked. The group will not be affected by drag, rotate, mirror and multiply. When selecting the group, all of its elements will be selected, but with grey dots. Use the Suspend Groups command to edit those grouped items that are not in a locked layer.

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Lock/Unlock Elements
The Edit > Locking > Lock command locks the selected items to prevent them from being accidentally modified. Locked elements can still be selected and used for relative construction; Guide Lines are still available; and you can pick up their settings through parameter transfer. See Parameter Transfer Between Objects. Note: Locking a layer will have the same effect - it locks all elements which are located on that layer. The Edit > Locking > Unlock command unlocks the selected item(s). With the Unlock All command, you can unlock all locked elements, even if they are not selected. You can also use the relevant buttons of the Arrange Elements toolbar for these actions.

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Display Order
When drawing a Project with ArchiCAD, overlapping elements will be drawn according to a specified stacking order. By default, elements are stacked in an order typically used in architectural drawings. By default, stacking order is determined by element classes, of which there are six. Regardless of the sequence in which elements are placed, those in the first class will be placed in the foreground, second class in the level behind it, and so on.

The element classes are in descending order of class: 1. Annotation (Text, Labels, all Dimension types, Zone Stamps) 2. 2D artwork (Lines, Circles, Splines, Hotspots) 3. Library Parts (Objects, Lamps, Stairs) 4. 3D structures (Walls, Beams, Slabs, Doors, Windows, Columns, Roofs, Meshes) 5. 2D polygons (Fills, Zone Polygons) 6. Figures

Display Order of Overlapping Elements


Overlapping within the same class depends on the order in which you place the elements, although walls with the same fills will display clean intersections. When selecting overlapping elements within the same class, you can select them in sequence using Tab. See Selection of Overlapping Elements.

Custom Stacking Order


ArchiCADs default stacking order is appropriate in most cases, but you may wish to place elements in a different overlapping position. For instance, for a Fill to overlap a 2D element or an Object, a set of commands in Edit > Display Order hierarchical menu or the relevant buttons of the Arrange Elements toolbar let you override the default stacking order element by element.

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On newly placed elements, the commands work as follows: Bring Forward: On this command, selected element(s) will overlap all the unchanged elements of their own and any lower classes, but will still stay below the elements of higher classes. Bring to Front: On this command, selected element(s) will overlap all other existing elements. Send Backward: On this command, selected element(s) will be overlapped by (sent behind) all the unchanged elements of their own and higher classes, but will overlap the elements of lower classes. Send to Back: On this command, selected element(s) will become overlapped by all other existing elements. Reset Default Order: This command restores the default overlapping order described previously.

Mechanism of the Stacking Order


Both the default stacking order and the customization commands are based on two ordering mechanisms: classes and stack levels. ArchiCAD places elements in 14 stack levels. Each level can contain any of the element types. The final stacking order you see on screen and on printouts is based on stack level and element class. All elements on a level will overlap elements on lower stack levels, regardless of class. New elements are always placed into the preferred stack level of their own class. Stack level preference is as follows: 1-4: Void by default 5: Annotation 6: 2D Artwork 7: Library Parts 8: 3D Structures 9: 2D Polygons 10: Figures 11-14: Void by default By default, the upper and lower 4 stack levels are empty. You can bring or send elements of any type into these stack levels with the Edit > Display Order commands detailed above. For example, bringing a Fill forward from level 9 to level 8, which is the default level of structures, means that the Fill will overlap all the unchanged fills remaining on level 9, but will still be overlapped by all the unchanged structures on level 8.

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If you bring it forward again, it will overlap all the remaining structures. However, it will still stay below all of the unchanged Library Parts on level 7. This way, you can move it forward until it overlaps the higher levels.

Of course you can bring other elements forward as well, which will again overlap the changed Fill.

The Bring to Front and Send to Back commands move the selected elements until they overlap (or are overlapped by) all of the existing elements. This is not necessarily the 1st or the 14th level, which means that in most cases it will still be possible to place other elements above or below them. Text or Dimensions brought up to the top stack level cannot be overlapped. For example, if you want a Fill to overlap them, you will have to send the Text one level backwards. If you attempt to move elements forward that are already placed on the top level, or to move elements backward from the bottom of the stack, you will be alerted. When moving several elements placed at different stack levels forward or backward, each element will only move one level. When bringing to front or sending to back elements of different types, they will overlap (or be overlapped by) all existing elements, and will retain their stacking order in relation to each other. Zones and Fills are compound elements consisting of components of two different classes (Zone Polygons and Zone Stamps, Fills and their area texts). These two components always keep their order according to their classes, for instance area texts always overlap their fills. Although you can change their overlapping order separately, Fills and Zone Fills can never overlap their own area texts and zone stamps and vice versa, forcing the other component to move with them if necessary. The stacking order will be preserved on printer or raster plotter output. In DXF/DWG output, all elements will be transparent, meaning that hidden or partially overlapped elements will be entirely visible.

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Magic Wand
About the Magic Wand How to Create an Element with the Magic Wand Using the Magic Wand in 3D Using the Magic Wand to Add/Subtract Polygon Shapes Magic Wand Settings

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About the Magic Wand


The Magic Wand saves you work by finding and tracing a linear or polygon shape from among existing elements, and then generating a new element based on the polygon. The Magic Wand lets you create special shapes that are not available for that particular tool type or would be tedious to construct segment by segment. Since it creates polygonal shapes by nature, the Magic Wand will ignore geometry method settings (such as Rotated Rectangle) for the current tool. When creating curved Walls and polygon-type elements based on Arcs, Circles and Splines, the approximation is defined in Magic Wand Settings. The Magic Wand works in both the 2D and 3D Windows and recognizes the following element types: Wall, Beam, Slab, Roof, Curtain Wall, Morph, Fill, Mesh, Line, Arc, Polyline, and Spline. (In Section/Elevation/IE and 3D Document windows, the Magic Wand recognizes only 2D drawing-type elements). The Magic Wand recognizes elements that are locked, displayed from remote stories or a Trace Reference, reserved by others or outside your workspace.

Related Topics: How to Create an Element with the Magic Wand Using the Magic Wand in 3D Using the Magic Wand to Add/Subtract Polygon Shapes Magic Wand Settings

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How to Create an Element with the Magic Wand


1. From the Toolbox, select the type of the new element you want to create. 2. Activate the Magic Wand by doing one of the following: Press the Spacebar Click the Magic Wand icon in the Control Box Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. Choose Design > Outline Polygon with Magic Wand The Magic Wand has three different shapes for identifying: nodes

edges

empty space and surfaces

3. Click with the Magic Wand active. It will automatically find and trace a polygon shape. If you click on an edge or node, the Magic Wand creates a polygon by tracing that element and/or finding an element chain: it runs along that edge and traces the element chains whose endpoints fall within that edge. For example, activate the Roof tool (Multi-plane method) and click with the Magic Wand on the edge of the Wall to instantly create a Roof that matches the Wall polygon.

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If you click in empty space or on a surface, the Magic Wand searches for and traces the closed geometric area formed by the nearest elements (whether chained together or merely intersecting), and generates the resulting polygon. For example, activate the Fill tool, then click with the Magic Wand inside the empty area denoted by the curved line, to create a Fill of that shape.

You can refine the Magic Wand function by selecting one or more elements. In this case, the Magic Wand will only take the selected elements into account when searching for chained elements or a bounded area. 4. The new elements are generated. The new elements are not linked to the originals and can be manipulated independently. If the original shapes are superfluous, you can delete them. If Offset or Multi-Offset has been activated, you can complete the offset function after the Magic Wand has created the new polygon. If you are creating a single Roof, you must first draw a pivot line and define the pitch before creating the polygon with the Magic Wand. If you are creating a Fill with a custom origin, you will first generate the polygon with the Magic Wand, then draw the fill orientation vector. All of the characteristics of the new elements are determined by the current default settings of the corresponding tool. You should always check that these are correct either before or after using the Magic Wand, especially if the elements are intended to have a specific relationship to each other, such as a roof resting on a Wall.

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Using the Magic Wand in 3D


In 3D, the Magic Wand feature works as in the Floor Plan, but instead of using only the top view of the elements, each element is considered the way it lies in space. When searching for the contours of the new element, ArchiCAD will only look at the elements that are actually intersected by the clicked plane. The clicked plane is always the horizontal plane through the clicked surface point or through the User Origin (e.g., when clicking inside polygon walls or beams into space).

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Using the Magic Wand to Add/Subtract Polygon Shapes


Instead of defining a new polygon, you can use the Magic Wand to add or subtract the shape of an existing polygon (of the same or a different element type). 1. Select the polygon from which you wish to subtract another shape. In this example we want to subtract a complex polygonal shape from a slab. 2. Choose the Subtract from Polygon icon in the pet palette. 3. Move the cursor onto the polygon that you want to subtract and activate the Magic Wand (press the spacebar). 4. Click to complete.

Verify that the operation has been performed by deleting or dragging away the other polygon or viewing the shape in 3D. Or select the polygon and note the contour around its hole.

Note: Drawing a polygon hole by clicking inside the selected elements boundary with its tool active is similar to subtraction, but it lets you temporarily create a self-intersecting shape. Subtraction always creates a valid shape. For more information, see Magic Wand Settings.

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Magic Wand Settings


Use the Options > Magic Wand Settings command to open this dialog box. When creating curved Walls and polygon-type elements based on Arcs, Circles and Splines, the approximation is based on the state of the Magic Wand Settings dialog box. With the two radio buttons on the right, you can choose between two tracing methods. Best Match: Curved segments (when applicable) will follow as best as possible the natural form of Circles, Arcs and Splines. Prefer Linear Segments: Only linear segments are used. The four radio buttons on the left allow you to choose from a set of options to approximate curves with linear segments. Deviation from Curves: Enter a value to define the maximum deviation of the polygon from the original curved element. Segments Along Arcs: Define the number of segments along an Arc. Segments Along Circles: Define the number of segments along a Circle. In this case, arcs will be transformed into a number of segments corresponding to the part of the circle they represent. Segment Length: Enter a value to define the segment length for transformations resulting in segments of uniform length. Note: If you choose the Best Match method and real curves cannot be created, ArchiCAD will try to approximate curves in the hierarchical order represented in this dialog box.

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Virtual Trace: Using References to Edit and Compare Model Views and Drawings
About Trace References Choosing a Trace Reference Show/Hide Trace Reference Set Display/Element Visibility Options for Trace Reference Move Reference Switch Reference with Active: How to Access Elements within the Reference for Editing or Copying Activate Reference Rebuild Trace Reference Compare Reference with Active Trace & Reference Palette

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About Trace References


In ArchiCAD, you can opt to display two different views concurrently in any model or layout window: the Active Content - the actual model or drawing you are currently working on (Active) the Trace Reference (Reference), optionally placed alongside, on top of or underneath the currently Active content. This acts as a kind of underlay, making it easy to compare multiple model views/drawings on the same screen. The Trace Reference is essentially a temporary editing aid that is tied to the currently active window. The chosen Reference appears in a predefined default position (appropriate to the type of the Active Content and the Reference item). Three item types can be chosen as a Reference: 1. Viewpoints. Any item in the Navigators Project Map (except 3D window items and list-type items) can be set as a Reference. The Reference Viewpoint will always reflect the current settings of the active window. 2. Views. Any view in the Navigators View Map (except 3D window items and list-type items) can be set as a Reference. The References view settings are independent of the active window. For example, if you change the layer combination in the active window, the Reference wont change. If a view is deleted from the view map, its Reference is no longer available. 3. Layouts (and their drawings). Typically, in Model Windows, you will use any of the following as a Reference: Floor Plan Section, Elevation, Interior Elevation, 3D Document Detail, Worksheet And in the Layout Window: Layout, Master Layout

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For example, you can draw a roof detail in a Detail window (the Active Content) while seeing the relevant wall section as a Reference.

Any given window can display only one Reference at a time. However, as you navigate among your project windows, you can display a different Reference in each: The Floor Plan window has a single current Reference for all stories Each Section, Elevation, Interior Elevation, 3D Document, Worksheet, Detail, Layout and Master Layout can have its own unique Reference. Reference settings are saved along with the window (for example, each Section in your project can have a Reference of a different color and filter different elements).

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References are also saved with the project file. All user-defined Reference-related parameters, such as the list of recent References and recently chosen Reference colors, are saved together with the project file. When using the Print command to output a model window or a Layout, you can opt to print the currently visible Reference as well. When you place a Drawing onto a Layout, the Drawing content will not include the Reference. The user can offset and rotate the Reference as needed, though logical default Reference settings for each combination of Active/Reference views will usually align them correctly for the particular context. On-Screen View Options (View menu) affect the Reference just as they affect the Active. The cursor is sensitive to elements in the Reference. Consequently: You can use the Pick Up Parameters command (Alt +C) on Reference elements, then transfer the parameters to an element in the Active. You can use the Trim command, the Magic Wand, and snap points with elements in the Reference to edit Active elements.

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Choosing a Trace Reference


Use one of the following methods to activate and choose a Trace Reference.

Topics in this section: Show Navigator Item as Trace Reference Browse for Trace Reference Choose Trace Reference from Menu Choose Reference from Trace & Reference Palette The Choose Reference List Show Navigator Item as Trace Reference
1. Select the item from the Navigator and right-click to bring up its context menu. 2. Choose Show as Trace Reference.

Browse for Trace Reference


Click the Browse for Trace Reference sub-command from one of these locations: View > Trace Options > Choose Reference > Browse for Trace Reference. The Choose Reference command in the Trace Reference drop-down menu of the Standard Toolbar.

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The chooser button at the top of the Trace & Reference Palette.

The Choose Trace Reference dialog box appears. This is a Navigator-like structure, with only those items available which are eligible to use as a Trace. (In the View Map, View Properties are also displayed.) Choose the desired Trace Reference and click OK to display it as a Trace.

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Choose Trace Reference from Menu


1. Activate the Trace Reference function in the Standard Toolbar by clicking the Trace button.

2. Click the drop-down Trace Reference menu from the Standard Toolbar, then choose an item from the Choose Reference list. See also The Choose Reference List.

The same commands are available from the View menu: 1. Activate the Trace toggle in the View menu. (Click the menus Trace icon to activate it.) 2. Access the Choose Reference list from View > Trace Options. See also The Choose Reference List. The same commands are available by right-clicking in the window to access the Trace commands:

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Choose Reference from Trace & Reference Palette


Click the button atop the Trace & Reference Palette to access a list of possible Reference items. Click the one you need to show it as a Trace Reference.

See also The Choose Reference List.

The Choose Reference List


The Choose Reference list is dynamic - the appearing choices depend on the content of the active window: 1. Browse for Trace Reference...: This command is at the top of the list. Use this if the Trace you need is not shown in the list. The Choose Trace dialog box appears, showing the eligible Navigator items. Click the one you need, then click OK to show it as a Trace Reference. 2. Recent References are listed next. 3. Other relevant References, if any, follow. If the active window is a Floor Plan: the Choose Reference list includes three possibilities that are relative to the current story, so that the Reference will change as you navigate among stories: Above or Below Current Story will always show the story above (or below) the current story as a Reference. Previous Story will always show the last story you were on as a Reference. If the active window is a Model-type Section/Elevation: the Choose Reference list includes the stories which fall into its vertical range (except if the range is unlimited). If the active window is a Drawing-type Section/Elevation: the Choose Reference list includes the relevant Model Section/Elevation. If the active window is an Interior Elevation: the Choose Reference list includes all viewpoints of the IE group (if any), plus the stories which fall into its vertical range (except if the range is unlimited).

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If the active window is a Detail or Worksheet: the Choose Reference list includes their source viewpoints. Note: Independent viewpoints (e.g. an independent Section, Elevation, Detail or Worksheet) have no model source; their Choose Reference list shows the viewpoint itself. If the active window is a Layout: the Choose Reference list includes the source view (if available) of the placed Drawings. 4. Entire Model Display: This option will display the current view/viewpoint as a Trace Reference in Entire Model Display form. 5. Next in the Choose Reference list: any Layouts containing drawings that originated with the current viewpoint. If you choose a recent Reference, it will include any manual transformations (drag, rotate) which the user applied the last time he/she showed this Reference.

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Show/Hide Trace Reference


Click the Trace toggle button to show or hide the Trace Reference in the current window. The Trace toggle button is available: in the Standard Toolbar

in the context menu of any window - right-click in an empty space in the View menu in the Trace & Reference Palette See Trace & Reference Palette.

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Set Display/Element Visibility Options for Trace Reference


To set the color of the Reference and the visibility of elements on the Reference, first open the Trace & Reference Palette. (Use Window > Palettes > Trace & Reference, or choose Trace & Reference from the list of Trace Reference commands.)

Use the controls in the top half of this palette to set the References color and element visibility options. See also Trace & Reference Palette. Change you make here apply to the Reference of the current window only. However, to apply the settings in this pop-up to all References in the project, click the Apply Settings to All References button.

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Move Reference
These commands are accessible from the list of Reference commands; or from the Trace & Reference palette. See also Trace & Reference Palette. Use this icon to drag the Reference to another location.

Use this icon to rotate the Reference.

Use this icon if you want to reset the Reference to its original default position after you have moved it.

Note: The same commands are available from the context menu by right-clicking into any window showing a Reference; and from the Standard Toolbars pop-up list of Reference commands. In the image below, a Section viewpoint is displayed as a Reference and rotated alongside the Floor Plan that contains the Section marker:

Drag/Rotate commands applied to the Reference will be reflected in the Trackers coordinate data (coordinate data are calculated according to the Actives coordinate system, not the References.) 606

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Switch Reference with Active: How to Access Elements within the Reference for Editing or Copying
Elements on the Reference cannot be selected or edited. However, by switching the Reference and Active views temporarily, you can select and edit elements in the Reference. For example, you can use the Switch Reference with Active command if you need to paste certain Reference elements into the Active view: First, use the Switch Reference with Active command (from the list of Trace Reference commands, or the Trace & Reference palette.) See Trace & Reference Palette.

This changes the Reference into the Active (now you can edit its elements), and the Active into a Reference. Note: This command is not available if a Drawing Section is active and its own Model-based Section is the Reference. 6. Select, edit and/or copy the required elements. 7. Once again, use the Switch Reference with Active command and return to the original Active content. 8. If you copied elements to the clipboard, now you can paste these into the Active. This workflow can be used, for example, if you are working in a Worksheet window, while the Floor Plan model has changed. To update your Worksheet, display the Floor Plan as the Reference, identify the differences, switch Reference with Active, copy the updated parts you need, switch Reference and Active (again), and paste into the Worksheet window. Note: When pasting into a drawing-type window (such as a Worksheet), construction elements will be exploded into their 2D components.

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Activate Reference
The Activate Reference command is available from View > Trace Options, and from the list of Trace Reference commands (accessible from the Standard Toolbar, the View menu or the context menu of an ArchiCAD window.) Activate Reference will change the active window to the Viewpoint that is currently the source of the Trace Reference. This active window, in turn, will use the same Trace Reference definition that was previously set, IF it applies and makes sense. For example: Ground Floor is active and Floor Above (First Floor) is set to be the Trace Reference. If you activate the Reference, then the First Floor will be the active, and Second Floor will be shown as Trace Reference. If the current Reference definition has no meaning in the activated viewpoint, then no Reference will be shown. For example: The South Elevation is shown as Trace Reference under the Ground Floor Plan. If you use the Activate Reference command, the program will switch to the South Elevation Viewpoint and no Reference will be shown.

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Rebuild Trace Reference


Use the Rebuild command (available from the Trace & Reference Palette or among the Trace Reference commands) to rebuild the Reference to reflect any changes in the source view.

See Trace & Reference Palette. In some cases, the Reference will be rebuilt automatically as a result of certain other user actions, such as navigating to another window and panning inside a window. However, editing a model view will not necessarily rebuild the Reference; you must use the Rebuild Reference button. Note the following: If the Reference is an Auto-Rebuild Model, it is possible that you make changes in the Active, yet these are not reflected in the Reference, even after you navigate or pan, because to avoid slowing down the program - you have unchecked Update Autorebuild Model Viewpoints continuously in Options > Work Environment > More Options. Use the Rebuild Reference button when needed. If the Reference contains an Auto-update Drawing, such a Reference will not be continuously rebuilt, to avoid slowing down the program. Use the Rebuild Reference button when needed.

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Compare Reference with Active


ArchiCAD provides several functions to help you identify and understand differences between the Reference and the Active content, especially when the Reference is on top of the Active content, or vice versa, and you need additional help to see the differences clearly. The best way to compare the two will depend on your particular task. You can use several of these functions at the same time to get the most accurate information. All the Compare functions can be used on the fly while editing your Active content. They are on-screen only functions, with no effect on output. To access these functions, use the Trace & Reference Palette, from Window > Palettes > Trace & Reference.

For details on each control, see Trace & Reference Palette. Each of the techniques below can be useful in visually comparing the Reference with the Active. Try them out to see which works best.

Tip 1: Use Separate Colors for Active and Reference


You can set separate display colors for the Reference and the Active content: a custom color for each, or else retain the original colors. You may want to set two sharply different, custom colors for each of the views - say, red and blue - to make it easy to distinguish one from the other.

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To set the colors, use the pop-up icons (one each for Reference and Active) in the middle of the Palette.

Note: Even if youve set separate colors, the background fills of one view may obscure the underlying elements in the other view.

Tip 2: Make Fills and Zones Transparent


Note the Make Fills and Zones Transparent toggle at the bottom of the Trace & Reference Palette: activate this to make fills and zones transparent in both the Reference and Active views. This way you will uncover information that otherwise might have been covered up by a fill in the top view. This switch has only a temporary effect and does not affect the settings of the model elements.

Tip 3: Reverse Display Order of Reference and Active


When comparing the Reference to the Active, it may help to switch their display order.

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Click the Reference on Top button at the bottom of the Trace & Reference Palette.

If your Reference was previously underneath the Active, this command will change them around, placing the Reference on top of the Active.

Tip 4: Optimize Intensity of Reference vs. Active


A simple way to make an initial visual comparison is to use the Intensity sliders of the Reference and Active. Note: This method works best if the Active is shown in its original colors, and the Reference in a different color.

Pull the Reference intensity slider back and forth. On screen, the effect will be to flash the Reference on and off, allowing you to identify places on screen where there are differences from the Active View. Then you can zoom in on these locations and analyze the differences.

Tip 5: Use the Splitter Bar to Turn the Page


This function is useful for identifying differences between the Reference and Active when they overlap. You will drag a Splitter bar across the window, with the Reference on one side and the Active on the other. The effect is like turning the page of an overlay to see what is beneath.

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To activate the Splitter function, click the Splitter icon from the Trace & Reference Palette.

Four splitter handles appear, one on each edge of the screen. Choose any one of them and move it in a perpendicular direction, to create either a horizontal or vertical splitter bar.

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As you drag it, the content on either side of the splitter changes dynamically.

Once you let go of the mouse button, the splitter bar returns to its original position.

Tip 6: Move the Reference Over Temporarily (Displace Reference)


Use this function when you have zoomed in to an area where the two views are different, and you want to quickly check what is on the view underneath. Click the Temporarily Displace Reference button in the Trace & Reference Palette.

Click in the window. The cursor changes to the familiar hand shape, allowing the user to nudge the Reference temporarily (i.e. to move it out of the way). Click again, and the Reference jumps back to its original position. 614
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Consolidate Lines and Fills in Drawing Windows


Why Consolidate? Linework Consolidation Fill Consolidation

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Why Consolidate?
Several ArchiCAD features involve the creation of exploded elements. Model-based Details, Worksheets and Drawing Sections create 2D elements (lines, fills) out of the model construction elements. Also, imported DWG drawings appear in ArchiCAD in 2D form, as a large collection of lines and fills. In these Drawing-type windows, you may wish to fine-tune the view before final output. You will find, however, that the exploded lines and fills often contain superfluous elements (extra line segments, overlapping or superfluous fills) that make such editing difficult. To make editing easier, first use the Linework and Fill Consolidation functions on selected items in the window. Line and Fill Consolidation are separate functions and are executed independently of each other. Select the elements, then execute either the Linework Consolidation or the Fill Consolidation command. (Edit > Reshape > Linework/Fill Consolidation).

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Linework Consolidation
In the window, select at least two line-type elements you wish to include in the Linework Consolidation process. Line-type elements are straight-lines, polylines, arcs and circles. Note: Linework Consolidation does not affect any line-type element having an arrowhead. The Linework Consolidation command (Edit > Reshape > Linework Consolidation) brings up the Linework Consolidation Wizard. This command is also available from the Edit Elements toolbar.

Now page through the wizard (click Next at the bottom of every screen) and check the boxes of every Line Consolidation option that you wish to execute as part of the consolidation process. For details, see Linework Consolidation Settings. On the last screen, click Consolidate to execute Linework Consolidation. Following the linework consolidation, a report appears, listing the number of elements (if any) that have been deleted or merged for each type of line consolidation. At the bottom of this page, a checkbox gives you the option of using the simplified Linework Consolidations Settings (rather than the Wizard) the next time you issue the command.

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Linework Consolidation Settings contains the same options as the Wizard, but all options are accessible in a single dialog box.

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Fill Consolidation
In the current window, select at least two fills that you wish to include in the Fill Consolidation process. The Fill Consolidation command (Edit > Reshape > Fill Consolidation) brings up Fill Consolidation Settings. See details at Fill Consolidation Settings.

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Virtual Building
ArchiCAD Model Views Construction Elements Parametric Objects Dedicated Object Tools: Doors, Windows, Skylights, Wall Ends, Stairs Custom Stairs with StairMaker Element Extras: TrussMaker, Solid Element Operations Model View Options On-Screen View Options Partial Structure Display Renovation Energy Evaluation

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ArchiCAD Model Views


About Model Views in ArchiCAD Floor Plan Window Stories Floor Plan Cut Plane (Global Setting) How to Display Individual Elements on the Floor Plan 3D Window Sections Elevations Interior Elevations (IE) 3D Document Details Worksheets Managing Markers in ArchiCAD Interactive Schedule Project Indexes

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About Model Views in ArchiCAD


You can approach the Virtual Building model from several different model views. Model views have two main uses. First, you will work in model views to modify the Virtual Building. Second, saved model views are the basis for creating architectural drawings (placed onto Layouts) for the final documentation of the Virtual Building. As you will see, each model view shows a very different aspect of the same Virtual Building. In 3D perspective, you see the Virtual Building as it will look when actually constructed. In Floor Plan, the Virtual Building is shown as a two-dimensional blueprint. In the Section/Elevation/Interior Elevation (IE) windows, elements are generated from the 3D model; you cannot create new model elements here, but you can view and modify them. The 3D Document window is generated from the 3D window, but is a 2D-type document that allows for annotations and dimensions, and can display the sections of composite elements in their 3D aspect. In the model window known as the Interactive Schedule, the Virtual Building is expressed in lists and figures - here, too, your input will modify the Virtual Building and can be output as documentation. When you work on each of these aspects of the model, you are working on a viewpoint. You can navigate among them, and save them as views. For more information, see Project Workflow in the Navigator. The available commands and functions vary depending on the window that is active. Every time you activate a window, its contents are rebuilt to reflect any modifications you made to the plan. The View > Refresh > Rebuild command is available in all construction windows. It rebuilds the model in the currently active window. For more information, see Summary of Rebuild Commands. You can have only one Floor Plan and one 3D window open at a time. While it is possible to keep several windows open for other types of viewpoints(e.g. several Section/Elevation/IE windows), by default ArchiCAD will open subsequent viewpoints in existing windows, replacing the

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previous one. To open a new viewpoint in a new window instead, use the context menu command from the Navigator item to be opened.

If you would rather open a new window each time you open an additional view or layout (from a menu or by double-clicking in the Navigator), change the window-opening default preference in Options > Work Environment > More Options:

You can pan and zoom the window within the full drawing space to obtain the best view of the work you are currently doing, by using the shortcut icons next to the bottom scrollbar or the commands of the View > Zoom menu. For more information, see Navigation. To maximize working space, use the Window > Full Screen command to have your active window, including palettes, occupy the entire workspace on your monitor. The Window > Full Screen & Hide All Palettes does the same, without showing any palettes.

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Floor Plan Window


The Floor Plan Window is the basic construction area where most editing operations take place. It shows a representation of the current project as a traditional architectural drawing. When you start ArchiCAD, the first window you see is the Floor Plan. Each story of the Virtual Building has its own Floor Plan. ArchiCAD gives you the freedom to replicate 3D-like aspects of construction elements in the Floor Plan window, using Cut Plane settings and element-level display and projection options. These options let you visualize parts of multi-story elements that are located on a different floor plan, or to project parts of the element that are above or below the cut plane. See the sections below for how these options work. Note, however, that these Floor Plan projections are not true 3D projections, but rather symbolic depictions. Consequently, the display and, especially, automatic intersection of complex or multi-story elements (on the Floor Plan only) may have some limitations in replicating the true model. The visibility and accessibility of elements on the Floor Plan depends on: chosen options in the elements Tool Settings dialog box, including multi-story display and projection settings;

The Floor Plan Cut Plane. Layer Settings (elements on invisible layers will not be displayed; elements on locked layers cannot be edited). Modifications to the model in the Floor Plan window will be updated accordingly in the 3D, Detail/Worksheet and Section/Elevation/IE and 3D Document windows. The converse is also true: changes made in other windows are automatically displayed on the Floor Plan when activated. The updates can take place either manually or automatically depending on the Detail or Section/Elevation/IE update settings you choose. For more information, see Updating Sections and Updating the Detail Window.
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Stories
About Stories Set Home Story Show On Stories Navigate Among Stories Defining Story Display in 3D Defining Story Display in Section/Elevation/IE Create or Delete Stories Story Settings Dialog Box Story Level Lines

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About Stories
Stories in ArchiCAD, just as in real buildings, serve to divide space vertically and replicate the story structure of your real building. Stories are typically used for drawing each Floor Plan of multistory structures separately. Each story in the project is displayed, by name and number, in the Navigators Project Map. Double-click on the story name to display it in the Floor Plan window. The current Story name appears in the title bar of the Floor Plan Window.

The elevation (or relative base height) of construction elements placed in 2D windows are calculated relative to a chosen Story: either the elements defined Home Story, or the current story. See the Base Height setting in the Settings dialog box of construction elements, as in the following image.

For more information, see Set Home Story.

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Navigate Among Stories


To navigate among stories, do one of the following: In the Navigator Project Map, double-click the Story you wish to open. Activate a story from the Story Settings dialog box (Design > Story Settings, or right-click any story from the Project Map): click on its name, then click OK to close the dialog box and display the selected story on the Floor Plan. Use predefined keyboard shortcuts to jump among stories Use the Mini-Navigator

Story Shortcuts in Mini-Navigator


Use the story shortcuts located in the predefined Mini-Navigator toolbar.

Go Up a Story activates the Story above the current one on the Floor Plan. Go Down a Story takes you to the Story below the current one. If you attempt to go to a story that does not exist, the Create New Story dialog box appears.

The Go To Story command in the Mini-Navigator toolbar opens a dialog box allowing you to jump directly to an existing Story and provides you with a range indicator of how many Stories currently exist. If you enter a Story number outside the existing range, the field will revert to the top or bottom Story of the valid range.

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Defining Story Display in 3D


In the 3D window, all Stories are projected by default, but you can limit the projection using the Stories to Show in 3D controls at View > Elements in 3D View > Filter Elements in 3D. Choose the range of stories you wish to display in 3D.

The 3D Window always displays the range of Stories defined in View > Elements in 3D View > Filter Elements in 3D, and there is no visual clue as to which elements belong to which story. The Trim Elements to Story checkbox (in the same dialog box) means that the model will be clipped at the story range boundaries. If this box is not checked, the model will not be clipped, and all elements that fall at least partially inside the story range will be displayed. The story display in the 3D window, as set in the Filter Elements dialog box, will naturally affect the 3D Documents created from this 3D source. For more information, see Filter Elements in 3D.

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Defining Story Display in Section/Elevation/IE


In Section/Elevation/IE views, you define a vertical range that can include entire Stories or only parts of them. Also, Story Level Lines can be optionally displayed in these views.

Define Horizontal/Vertical Range of Section Viewpoint Show/Hide Story Level Lines in Section/Elevation/IE

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Create or Delete Stories


Use Story Settings (Design > Story Settings) to create and delete stories. Story Settings and story-related commands are also available: from the context menu if you have selected a Story in the Navigators Project Map or View Map.

from the Mini-Navigator. See Story Shortcuts in Mini-Navigator.

Create a New Story


1. Go to Design > Story Settings.

2. Click Insert Above or Insert Below to insert a new story above or below the story name selected in the dialog box list. Alternatively: 1. Select a Story in the Navigators Project Map.

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2. Use the context menus Create New Story command.

3. In the appearing dialog box, type a name for the new story. 4. Click an option for where the new story should be placed in the project structure: Insert Above: The story will be inserted above the currently selected story (in Story Settings or the Navigator). Insert Below: The story will be inserted below the currently selected story (in Story Settings or the Navigator). 5. Click OK. The new story appears above or below the selected story. The numbering is automatically updated. There is no limit to the number of stories. See also Story Settings Dialog Box.

Create New Story from the Mini-Navigator Toolbar


If you choose the Mini-Navigator toolbars Go up a Story/Go Down a Story command, and that story does not exist, the Create New Story dialog box appears, where you can add Name, Elevation and Height to Next values for the new story. See also Create New Story Dialog Box.

Copy/Move Elements Between Stories


When creating a new Story, you may wish to copy elements onto it which already exist on another Story. Go to Design > Edit Elements by Stories, or right-click a Story in the Navigator Project Map. (If this command is not available, use the Work Environment Menu Customization controls to add the command to any menu.)

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In the appearing dialog box, use the commands to Cut, Copy, and/or Paste all elements or selected element types from one story to another.

For more information, see Edit Elements by Stories Dialog Box.

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Story Level Lines


Story Level Lines indicate the vertical location of stories in Sections, Elevations and Interior Elevations. Story Levels can be set to appear in Section/Elevation/IE views. In this case, each story level line included in the Section/Elevation/IE range will appear in the window. The story line markers are library parts. The Story Marker parameters and position can be edited in Section/Elevation/IE Settings dialog boxes. For more information, see Section Story Levels Panel.

Show/Hide Story Level Lines in Section/Elevation/IE


For each individual Section/Elevation/Interior Elevation, you can hide, show and/or output Story Level Lines. To set these options, open the Section/Elevation/IE Settings Dialog box, go to the Story Levels panel, and use the Show Story Levels pop-up.

Note: It is possible to turn off story level line display on a story-by-story basis. Go to Design > Story Settings, and for any selected story, uncheck the Story Level Line box. This storys level line will henceforth not appear in any model window in the project.

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Edit Story Levels

You can edit the elevation of any given story or set of stories using Story Editing Mode: 1. Choose the Design > Edit Story Levels command, or the same command from the context menu that appears by right-clicking inside the Section window.

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2. The Story Editing Mode palette appears. As long as the palette remains open on screen, you are in Story Editing mode and can move the story level lines.

3. 4.

Choose a mode from this palette by clicking one of the four buttons: Adjust only the selected story Adjust the selected story and all stories below Adjust the selected story and all stories above Adjust all stories Move the cursor onto the Story Level Line you wish to move. The cursor will assume the Mercedes shape. (Make sure you move the cursor onto the line itself, not the markers at either end.) Click and drag the story level line to edit its elevation. 5. Click OK to apply changes and exit Story Editing Mode.

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The elements that are on the given stories will retain their elevation respective to their home story, as you will see when the view is updated after you click OK.

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Floor Plan Cut Plane (Global Setting)


3D construction elements on the Floor Plan (Walls, Curtain Walls, Columns, Beams and Roofs) are displayed as if they were cut horizontally along a theoretical plane; this is the Floor Plan Cut Plane. The default height of the Cut Plane, measured from the base of the current story, depends on local architectural conventions, but you can set any Floor Plan Cut Plane for the current window using the Floor Plan Cut Plane dialog box. To set the Cut Plane, go to Document > Floor Plan Cut Plane See also Floor Plan Cut Plane Settings Dialog Box.

Note: The Cut Plane does not affect the display of Mesh, Slab or Object elements, including Stairs. However, Stairs and other GDL Objects can be programmed to display themselves according to the Floor Plan Cut Plane Settings. Enter a value for Cut Plane Height to Current Story. If you wish to display all construction elements in their entirety, on all stories (the default settings for construction elements), the rest of the settings in the Floor Plan Cut Plane dialog box are not relevant. The Relative Floor Plan Range and Absolute Display Limit - the other Floor Plan Cut Plane Settings - are only relevant if any of your construction elements are defined as having a limited projection. The Floor Plan Cut Plane settings are global; the current settings apply to all the stories of the project. Once you set the global Floor Plan Cut Plane, you can further fine-tune the Floor Plan display of individual construction elements (Walls, Columns, Beams and Roofs only) in their element Settings dialog boxes. For more information, see How to Display Individual Elements on the Floor Plan.

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Set Separate Floor Plan Cut Planes in Different Views


For every view, you can define a unique Floor Plan Cut Plane, if required, using the Floor Plan Cut Plane controls accessible from View Settings.

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How to Display Individual Elements on the Floor Plan


While the current Floor Plan Cut Plane settings are applied globally to the whole project, you can set a separate display preference for each individual construction element. The settings described below (Home Story, Show on, Floor Plan Display and Show Projection) are found in the elements Tool Settings Dialog Box.

Set Home Story Show On Stories Define Elements Floor Plan Display Define Range of Elements Projected Display (Show Projection) Examples of Floor Plan Display Settings

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Set Home Story


Each construction element and object-type element has a Home Story. In the Geometry and Positioning Panel of the elements Tool Settings, or the Info Box, you can define its Home Story. Once you place the element, it will be linked to this home story. Most often, an elements Home Story is the story on which it is located. An element is located on a story if its reference line, reference plane or other characteristic point is located on that story, as follows: Wall: location of the reference line (at its lowest vertical point) Roof: pivot line Curtain Wall: location of the reference line (at its lowest vertical point) Beam: location of the reference line (at its lowest vertical point) Column: lowest point of its axis Slab: top surface of the slab Object/Stair: vertical location of its insertion point Mesh: location of its Mesh Reference Plane. See Mesh Geometry and Positioning Panel. The Home Story setting acts as a point of reference for: defining which parts of an element will be displayed (as defined with the Show on Stories control) defining listing criteria expressing an elements Relative Base Height (in the Relative Base Height field in Tool Settings) For example, you may have placed the base of a multistory wall on the subfloor, slightly below the current story level. Yet you want to measure its elevation from the current story, not the subfloor. In this case, you can define the current story to be the Home Story of this wall, rather than the story on which the walls reference line is located.

Home Story Controls


In each elements Tool Default Settings dialog box, or its Info Box, choose a home story setting for elements placed with this tool.

Current: The placed elements Home Story will be the current Story.

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Select Story: Use this option if you want to tie the element to a particular story. Click Select Story to bring up a list of stories in the current project.

Choose a home story to which to link the element when you place it. The Home Story dialog always shows the home story defined in terms of the Current story, as in the image below.

Note: The Current story in a tools Default Settings will vary, of course, depending on the story you are currently working on. Note: In some instances, a new elements home story doesnt exist in the project. For example, you define the default home story as Current + 2 in a 3-story project; then you go up a story before input. Now, the Current + 2 story doesnt exist. In this case, ArchiCAD redefines the elements home story as the topmost story.

Set Home Story by Elevation


In a 2D window, if you change a placed elements elevation so that it is now located on a different story, controls in the Tracker allow you to either lock it to a particular home story regardless of the elements elevation (as in the first image below)...

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... or else let the home story change to match the elements new elevation, by setting the Trackers Home Story control to By Elevation, as in this image:

Similarly, you can automatically reset an elements Home Story as its elevation changes if you use the Elevate or Multiply commands, by checking the Set Home Story by Elevation box:

See also Elevating Elements and Multiply Elements. If you leave the box unchecked, the elements Home Story as set in the Tool Settings (Info Box) will remain in effect regardless of the elevation change.

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Show On Stories
Use the Show on Stories pop-up in the Floor Plan and Section Panel of Tool Settings to control the display of construction elements by story. Choose whether to show the element on every story it intersects, or only on selected stories. The available Show on Stories options differ depending on the construction element, as discussed below.

Wall, Curtain Wall, Column, Shell:

All Relevant Stories: The element will be shown and editable on all stories which it physically intersects. When available, this will be your preferred option most of the time. Home Story Only: The element will be shown only on its home story.

Roof, Morph

Home Story Only: The Roof will be shown only on its home story. (If the element is drawn so that it does not physically intersect its home story, then the only way the element will be shown on the Floor Plan is if you set its Floor Plan Display to one of the symbolic options: Symbolic Cut, Outlines only, Overhead all.) Home & One Story Up and/or Down: The Roof will be shown on its Home Story, plus one story up and/or down. All Stories: The Roofs outline - regardless of its actual location - will be shown on every story of the project. All Relevant Stories: The Roof will be shown and editable on all stories which it physically intersects. Custom: Choose this option if you wish to set separate display combinations for the Roofs outline and fill. The Show on Stories: Custom Settings dialog box appears, where you can
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set separate story display options for the Roofs outline and its fill. (Once you set these Custom Settings, use the Edit Custom option to edit them.)

Slab, Mesh
For a Slab or Mesh, the following options are available. (There is no All Relevant Stories option, since there are no multi-story versions of these elements):

Home Story Only: The Slab or Mesh will be shown only on its home story. Home story plus one story up and/or down All Stories: The outline of the entire Slab or Mesh will be displayed on every story of the project. See also Line Types of Construction Elements Displayed Across Stories. Custom: Choose this option if you wish to set separate display combinations for the Slab/ Mesh outline and fill. The Show on Stories: Custom Settings dialog box appears, where you can set separate story display options for the roofs outline and its fill. (Once you set these Custom Settings, use the Edit Custom option to edit them.)

Beam
For Beams, the following options are available:

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Object/Stair
Objects and Stairs have a unique display option: One Story up and One Story Down. This way, you can opt to not display these elements on their Home Story at all.

Line Types of Construction Elements Displayed Across Stories


For Slabs, Meshes, certain Library Parts and Stairs: The elements outline on remote stories will be displayed using the line type chosen in Options > Project Preferences > Construction Elements.

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Define Elements Floor Plan Display


Use the Floor Plan Display pop-up to display Walls, Curtain Walls, Beams, Columns and Roofs, and Windows and Doors, in one of several representations. This pop-up control is located on the Floor Plan & Section panel of the elements Tool Settings dialog box. For specifics on Door/Window display, see Floor Plan Display of Doors/Windows.

1. Projected with Overhead: shows cut part of elements 3D model (e.g., as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane, plus its uncut (downward) part. Note: Projected with Overhead is the default display setting for slanted or complex columns and walls, and for all roofs and beams. 2. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. If you choose either of these projected options (Projected with Overhead or Projected), you can then further define the extent of the projection, using the Show Projection options. For more information, see Define Range of Elements Projected Display (Show Projection). 3. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. (Available for construction elements; not available for windows or doors.) Some additional abstract display options are available: 4. Symbolic Cut: (Available only for non-slanted and non-complex walls and for vertical or complex columns.) The whole floor plan projection of non-slanted, non-complex walls or vertical (simple or complex) columns will be displayed as cut, using their cut line and cut fill attributes, regardless of the elements vertical position. This option is available only for simple straight walls or columns, or for complex columns, and only if the Show on Story control is set to Home Story only. The Floor Plan Cut Plane settings do not affect the display of these elements. 5. Symbolic 6. Symbolic with Overhead: This display option is available for Curtain Walls only. See Curtain Wall Settings: System Page: Floor Plan and Section Panel.

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7. Outlines Only: the entire elements outline is shown using its uncut attributes. (Uncut attributes are set for each element using the Outline controls of the Floor Plan and Section panel of its Settings dialog box.)

8. Overhead All: the entire elements outline is shown using its overhead attributes. (Overhead attributes are set for each element using the Outline controls of the Floor Plan and Section panel of its Settings dialog box.) Note: When opening projects from an earlier format of ArchiCAD, the Floor Plan display of construction elements will automatically be set to predefined Floor Plan Display settings which correspond to traditional architectural standards for these elements. You can reset any elements Floor Plan Display setting as needed.

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Define Range of Elements Projected Display (Show Projection)


The Show Projection pop-up provides options for setting the range within which a multi-story element (Wall, Curtain Wall, Column, Beam, Roof) should be displayed. This control is therefore only available if the elements Floor Plan Display is set (using the Floor Plan Display pop-up) to either Projected or Projected with Overhead.

Entire Element (default setting): The element will be displayed on all relevant stories. However, you may prefer not to show the entire element. In this case, you have two other ways to set its display in the Show Projection pop-up: 1. By Relative Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it, and an optional offset.) If you choose this option, this element will be shown on the stories defined as the Relative Floor Plan Range (i.e. the number of stories on which to show this element in either direction) in Document > Floor Plan Cut Plane. In certain situations, the current Floor Plan Cut Plane and Relative Floor Plan Range settings may conflict: The Cut Plane level may be outside the current Floor Plan Range (e.g. an extremely small story height as compared to the default Cut Plane level). In this case, the Cut Plane will be automatically relocated to the upper limit of the Floor Plan Range (or to its lower limit, if the Cut Plane would fall below the lower limit). The lower Floor Plan Range limit may be higher than the upper limit. In this case, the lower limit will be considered as both the lower and upper limit of the Floor Plan Range (which will also equals the Cut Plane level, as described in (1) above.)

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2. By Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. The Absolute Display Limit option enables you to ensure that the Floor Plan will never display any part of the model that falls below the level you define here in absolute terms (independent of story levels). For example, you can enter the level of the terrain or the water level, so that anything below this level is not shown on the Floor Plan. Or, if you want to show a rooftop terrace without displaying the garage below it, enter the terrace level as the Absolute Display Limit. If you choose this option, then the Absolute Display Limit set in Floor Plan Cut Plane Settings determines this elements lower display limit.

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Examples of Floor Plan Display Settings


Suppose your settings are as follows: Show on Story: Automatic This means that each multi-story construction element will be displayed on each relevant story of the Floor Plan. Floor Plan Display: Projected with Overhead This means that each construction element will be displayed in its entirety, its cut portion, its overhead portion, and its uncut portion, with the line types and pen colors you set in the dialog box for each of these parameters Show Projection: Entire Element This means that the displayed projection is not limited by either an absolute display limit or by a defined vertical range. Consider the following building with slanted walls:

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As you view the building on its various stories, its Floor Plan appearance changes accordingly: although the entire wall is indicated on every story, the cut and overhead segments are different on every story.

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Non-Standard Projections for Construction Elements


In the example below, the structure is shown on 3 stories: the Curtain Wall is set to Projected with Overhead and Entire Element the mullions - made of columns - are Cut Only

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the round structural columns are set to Projected with Overhead and Floor Plan Range (on each story, only their relevant section is displayed)

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3D Window
The 3D window displays your model in real perspective or axonometry: this gives the best overall view of what the final building will really look like, inside and out. In the 3D window, you can directly edit your model, and create new construction elements, in either perspective or parallel view, using any of the construction tools. The 3D window is directly linked to the Floor Plan and to the Section/Elevation/IE windows: any changes made on the Floor Plan or in a Section/Elevation/IE window will be visible in the 3D window and vice versa. All 3D Documents are derived from a 3D Window source. If you change the projection, the cutting planes, the zoom level or the selected/marqueed/filtered items of the 3D source window, you can redefine the 3D Document accordingly. Special navigation techniques in the 3D Window let you explore the model much more freely than in other windows. For more information, see Navigation in the 3D Window. The 3D display of individual construction elements is controlled by the options of the Model panel in their Settings Dialog box. General settings affecting the parameters for displaying the 3D window are in 3D Window Settings. See 3D Window Settings. The commands that affect the set of elements displayed in 3D are in the View > Elements in 3D View and the View > 3D View Options hierarchical menus. These commands are also accessible in the 3D Visualization toolbar.

Open the 3D Window


To open or activate the 3D window, do one of the following: press the F3 key use the Window > 3D Window command press the 3D window control on the 3D Visualization toolbar or the Mini-Navigator toolbar

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use context menu commands from right-clicking on blank space in the current window:

The following sections provide details on working with the 3D window.

Show All in 3D Show Selection in 3D Show Marquee Area in 3D Default Display in 3D Filter Elements in 3D Save Contents of 3D Window as a View 3D Engines 3D View Options 3D Projections Navigation in the 3D Window 3D Navigation Extras 3D Cutaway Sections Editing Plane in 3D Window

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Show All in 3D
To show the entire model in 3D, regardless of any current selection, use the View > Elements in 3D View > Show All option; or use the same command from the context menu. This commands shortcut is Ctrl + F5. The full model display resulting from the Show All command may be limited by filtering criteria in the Filter Elements in 3D dialog box. See Filter Elements in 3D.

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Show Selection in 3D
For a 3D display of only the explicitly selected items, use the View > Elements in 3D View > Show Selection/Marquee in 3D command from any type of editable window. (Or use the 3D Visualization toolbar control for this command.)

If your plan includes both explicitly selected elements and a marquee selection, this command will disregard the marquee and show only the explicitly selected elements. Show Selection/Marquee in 3D also works if you are already in the 3D Window and make an explicit selection there, then execute the Show Selection command. The caption of the 3D

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Window will include the Selection mention and the name of the home story of the selected element(s). If the 3D Windows content is based on explicit selection and you add elements to it, these will be preserved in the 3D Window as long as you continue to work in it.

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Show Stored Selection in 3D


This command, also in the View > Elements in 3D View submenu, will display the last 3D view generated by the Show Selection/Marquee command.

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Show Marquee Area in 3D


To show only the marqueed element(s) in 3D, use the View > Elements in 3D View > Show Selection/Marquee in 3D command. The caption of the 3D Window will include the Marquee mention. For more information on defining a marquee area, see Marquee Area. If your plan includes both explicitly selected elements and a marquee selection, this command will disregard the marquee and show only the explicitly selected elements.

Marquee Effect: By default, the elements inside the Marquee will be displayed and they will be cropped to the marquee area. However, you can adjust the Marquee effect to show the elements outside the marquee instead of those inside: use the Marquee Effect controls in View > Elements in 3D View > Filter Elements in 3D, and choose the Outside Marquee radio button.

See Filter Elements in 3D Dialog Box. To show the entirety of elements that fall partly inside the marquee - without cropping them uncheck the Trim Elements to Marquee checkbox (also under Marquee Effect, in View > Elements in 3D View > Filter Elements in 3D).

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Elements in a Marqueed 3D Window


If you create an element in the 3D Window which is delimited by a marquee, the new element will only appear in the 3D Window if you draw it inside the marquee area. If you place a new element outside the boundaries of a Marquee-based 3D view, or drag an existing element outside the Marquee boundaries, that element will disappear immediately from the 3D Window. When you go to the Floor Plan, however, you will see the elements. Change your marquee area (or remove it) and return to the 3D Window to check it. If you select one or more elements in a trimmed 3D view, resulting from either a Marquee area or a 3D Cutaway, some elements will be only partially visible, but selection dots of the whole element will be displayed and all the nodes and edges can be found with the cursor.

If edited, a temporary ghosted image of the whole element will be visible.

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Default Display in 3D
If you simply switch to the 3D window, without using any specific 3D display command, the 3D window will display the contents last shown in the 3D window, irrespective of what might be selected in any other window.

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Filter Elements in 3D
Go to View > Elements in 3D View > Filter Elements in 3D to open this dialog box. Activate or deactivate the checkboxes of the different elements: only those elements whose checkbox is active will be displayed in the 3D window. See also Filter Elements in 3D Dialog Box. If you are displaying a Marquee area in 3D, the Marquee Effect part of this dialog box provides options on what to include in the 3D window. The Stories to Show in 3D part of this dialog box lets you define a range of stories for display.

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Note: You may wish to display 3D Zones as solid bodies in shading mode, and all other elements types in wireframe mode. To achieve this effect (a default setting in earlier ArchiCAD versions), apply the predefined Show 3D Zones as Solid Layer Combination.

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Save Contents of 3D Window as a View


If you save the contents of your 3D window as a view, the 3D Only panel of its View Settings dialog box will provide feedback on whether that view is a result of a filter or a marquee selection. See Saving a View. 3D view settings include: 3D projection settings (including zooming), filter elements in 3D, 3D window settings, 3D cutting planes, 3D cutaway and photo rendering settings. You can redefine a 3D view by changing these settings in the 3D window, then use the 3D Only panel of View Settings to redefine the view accordingly.

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3D Engines
3D Engines are built-in configurations which control the generation of the 3D model in ArchiCAD. By default, two engines are offered: Internal 3D Engine OpenGL Engine To choose an engine, go to: View > 3D View Options > 3D Window Settings and use the 3D Engine pop-up, or use the Engine commands at the bottom of the View > 3D View Options menu. 1. Internal 3D engine The internal 3D engine is most useful for working in the 3D window: views generated by the internal engine show vectorial patterns and are easy to print. It produces a simple, clean, navigable 3D view, without textures. The internal engine is optimized for simple, nonphotorealistic architectural representation, and for direct output from the 3D window without using photorendering. The internal engine features more visualization effects than OpenGL, but usually results in slower navigation and access to the model on most machines.

2. OpenGL engine The OpenGL engine for 3D is recommended if you have a high-performance OpenGL display card. Some effects, such as vectorial 3D hatching and saving the contents of the 3D window as

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a vectorial 2D drawing, are not available with OpenGL. Additional options for OpenGL can be accessed by clicking the Options button from 3D Window Settings.

OpenGL is a bitmap-based technology. Consequently, 3D views created using the OpenGL engine will be placed as image files.

Important: Open GL is optimized for fast, smooth navigation during model development. It displays textures correctly, but features fewer model effects; it can be considered an interactive preview of the rendering. OpenGLs output capability is more limited than that of the internal engine, since it is based on bitmap technology. OpenGL will produce significantly faster on-screen navigation on most machines, provided that the supporting hardware is available. For more information, see Open GL Options.

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The following image uses OpenGL with the Transparency effect enabled in View > 3D View Options > 3D Window Settings:

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3D View Options
When using ArchiCADs Internal 3D engine, three 3D viewing modes are offered: Wireframe, Hidden Line, and Shading. They can be chosen from the View > 3D View Options > 3D Window Settings dialog box or using the commands of the View > 3D View Options menu. Note: When using the OpenGL engine, only the Wireframe and Shading modes are available. The icons of the 3D Modes are also accessible if you display the predefined Window > Toolbars > Simple 3D toolbar.

Choosing Wireframe mode creates a view showing all the edges and lines of your Project. Note that if you have many elements one behind the other, this type of view can be hard to interpret. In Hidden Line mode, those lines which are blocked from view by solid objects are removed. This type of view is the best choice for easy interpretation, if you do not want a shaded view. It is also suitable for hard copy output on a printer. Hidden Lines can be saved in many file formats, either as 2D or 3D files. Choosing the Shading method causes your 3D model to appear with all of its visible surfaces shaded according to the light direction set in the 3D Projection Settings dialog box. The colors of the surfaces are determined by the material attributes of the construction elements (regardless of the color of light set in the Sun dialog box). See also Sun dialog box. Shading is recommended for: Fast on-screen feedback Easy checking of surface colors Any presentation for which photorealistic quality is not a requirement

3D Projection Settings Materials


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3D Projections
ArchiCAD can display parallel (axonometric) projections and perspectives. Axonometric projections automatically show the entire model in the center of your view. Perspectives are defined by a viewpoint and a specific target. When the 3D window is active, the 3D Navigator Preview Palette contains a miniature representation of the entire project view. This allows you a quick way to modify your 3D Projection Settings, whether perspective or parallel (axonometric); you can adjust the view cone or change the axonometry while retaining an overview of the whole project. See Navigator Preview (3D).

3D Projection Settings
Go to View > 3D View Options > 3D Projection Settings, or open this dialog box from the Mini-Navigators pop-up menu. The name and contents of the dialog box depend on the projection type: Parallel Projection Settings or Perspective Projection Settings. You can easily switch from one settings dialog to the other with the button at the top right corner.

The projections you define here remain valid only until the next time you open the dialog box and modify them.

How to Switch Between Axonometric and Perspective Views


You can switch between the 3D Windows Perspective and Axonometry views by using the: Predefined shortcuts: Ctrl+F3 = Axonometry Shift+F3 = Perspective Commands available from View > 3D View Options:

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3D Visualization toolbar:

Mini-Navigator toolbar:

Navigator Palette:

How to Store a 3D Projection


To store projections that you set up in the 3D Window, you can: Use the Save Current View command from the context menu of the Navigator palette. This will create a view (perspective or axonometric) based on the currently set up projection in the 3D window. The new view will be added to your Navigator View Map. Add the current perspective to your Project Map, using the View > 3D Navigation Extras > Place a Camera into the path command. A camera capturing the current perspective will also appear on the Floor Plan. Add the current axonometric (parallel) projection to the series of Pre-Set views, using the View > 3D Navigation Extras > Add Current Projection command.

Related Topics: Parallel Projection Settings Perspective Projection Settings Cameras Pre-Set Projections 3D Navigation Extras

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3D Navigation Extras
Other controls useful in modifying the 3D view are available from the View > 3D Navigation Extras (or a toolbar containing 3D window commands). These controls allow you to: Interactively set the target point for the perspective (Look to). Switch to a view perpendicular to a given point (Look to Perpendicular of Clicked Surface). Reset the roll angle to zero to rapidly return from a bizarre view obtained during navigation (Reset Roll Angle). Return with a single command to a horizontal view of the model (Horizontal View). Edit pre-set projections and Add current projection: These commands are available if you are viewing an axonometric (parallel) projection. Put a camera into the path (for perspectives). This command adds the current perspective to the Project Map, if no camera is selected on the Floor Plan. If you have cameras on the Floor Plan already that define an animation path, the new camera will be added after the active camera in the active path, which is marked by its view cone on the Floor Plan. If you are in perspective view, with a camera selected, the following commands are also available from View > 3D Navigation Extras: Note: As you use these commands to change the camera selection, the selected item in the Navigator Project Map also changes accordingly. Go to the previous/Go to the next: Use these commands to navigate to the perspective views of the previous and next cameras in the active path, and to select the camera. Modify the selected: The selected camera will be updated to reflect the perspective view that you currently see in the 3D window. Use this when you have changed the view in the 3D window. Revert view to the selected: Discards all changes you made manually and shows the 3D model as the selected camera sees it. Insert a new camera after the selected one: A new camera is added to the path to define the current perspective view, and will be selected.

Related Topics: Navigation in the 3D Window Cameras Pre-Set Projections

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3D Cutaway Sections
3D Cutaway is an imaging mode in ArchiCAD. With 3D Cutaway active, you can produce either ordinary cross sections or special sections to visualize the project in new ways. 3D Cutaway can be useful for special 3D visualizations allowing an insight into building spaces. The 3D section cuts you define are stored within the project document and can be recreated after opening the Project in a future session. Once the sectional 3D model has been created, you can save it in a variety of formats for additional work. 3D Cutaway settings will also take effect in the 3D Document. Separate Model Display Settings for the 3D Document allow you to define materials for the surfaces cut by 3D Cutaway.

How to Create a 3D Cutaway


3D Cutaway works by applying cutting planes to the 3D model. These cutting planes are defined at View > Elements in 3D View > 3D Cutting Planes. See 3D Cutting Planes Dialog Box. After defining 3D Cutting Planes, activate View > Elements in 3D View > 3D Cutaway. (To deactivate 3D Cutaway, press the command again.) If the View > Elements in 3D View > 3D Cutaway command is active, these cutting planes are applied to the model every time it is rebuilt.

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Sections
About Sections Create a Section Viewpoint Define Horizontal/Vertical Range of Section Viewpoint Define Marker Reference for Source Marker Assign Section Status Model Display in the Section Window Open a Section Viewpoint Place a Linked Section Marker Define Marker Reference for Linked Marker Place an Unlinked Marker Create an Independent Section Viewpoint Updating Sections Summary of Rebuild Commands Display of Section Lines and Markers Adjusting or Breaking Section Lines

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About Sections
The Section tool is used to place a Section marker. The Section marker can take one of three different forms: 1. a source marker, which generates a section viewpoint 2. a linked marker, which does not generate a section viewpoint, but acts as a reference to any other view, viewpoint or drawing. 3. an unlinked marker containing custom text Note: An easy way to distinguish between source-type and linked/unlinked markers is to use the Highlight Source Markers option, which is activated by default at View > On-Screen View Options. See also Source Marker Highlight. Note: It is possible to create an Independent Section (with or without a marker), without using the Section tool. See Create an Independent Section Viewpoint. To generate a Section, you draw a Section line on the Floor Plan and place a Section source marker, which generates a new viewpoint in ArchiCAD. You can set this marker to display a variety of reference information - such as the first drawing that is created out of this Section viewpoint - for easy navigation and identification. Each newly created Section viewpoint is listed in the Navigator Project Map, in the Sections part. Elements in the Section viewpoint depend on the Section Status, defined in Section Settings. A Model Section contains editable construction elements linked and updated with their counterparts on the Floor Plan, as well as any 2D elements. A Drawing Section contains drawing primitives, which are not linked to the Floor Plan and do not reflect its changes. In the Section window, you can view and modify elements but you cannot create new construction elements. (The only exception is if you use the Drag a copy command to move a Door/Window, in a model-type Section window.) If you paste an element into a Section window, it will be reproduced as drawing primitives (points, lines, fills). Objects can be placed in a Section window, but they are considered as graphic symbols only. (No corresponding 3D model element is generated.) Sections can be saved as Views and placed on a Layout as Drawings; the contents of a Section window can also be published directly. To place a linked or unlinked Section marker, use the Section tool in any of the following windows: Floor Plan, Section, Elevation, Interior Elevation, Detail, Worksheet. Such a marker is a linked marker, and you can use it to link it to any viewpoint, view or drawing in the project. A linked marker is for reference purposes only. See an example at Place a Linked Section Marker. You can choose and format the Section Line and Marker object in Section Settings. 676
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An unlinked marker can be useful in your published documentation, for example, if you want to refer (with a page number) to the location of an external drawing that is not integrated into the ArchiCAD project. See Place an Unlinked Marker.

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Create a Section Viewpoint


Note: The creation process is identical for Elevations. To create a section with its source in the model, you must place a section marker on the Floor Plan. (This is a source section marker.) Note: Another type of Section viewpoint is the Independent Section, having no model source. See Create an Independent Section Viewpoint. 1. Activate the Section tool. 2. In the Info Box or Section Default Settings, make sure that Create new section viewpoint is selected.

3. Choose an input method (either Straight Line or Staggered Line) from the Info Box and draw a Section line on the Floor Plan.

Straight line: click twice to define each end of the line. Staggered line: click as many times as needed to define each segment of the Section line. Double-click to complete the input line. The Eyeball cursor appears.

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4. With the eyeball cursor, click on either side of the line to set the orientation of the Section. The place where you click also defines the Sections limit line, if you have chosen a Limited horizontal range in Section Tool Settings.

5. The Marker is automatically placed after the section line is completed. (If you are placing a Section of limited horizontal range, the limit line is also placed automatically.) Note: Source markers are distinguished on screen by an optional semi-transparent fill. (Use View > On-screen View Options > Highlight Source Markers to enable or disable this distinguishing fill for all source markers. The color of this fill can be set in Options > Work Environment > On-Screen Options.) 6. A new Section viewpoint is created and listed in the Navigator Project Map. Other information about the new Section viewpoint - its Markers and Reference information, Model Display, and Story Lines - can be defined in Section Settings. See Section Tool Settings.

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Define Horizontal/Vertical Range of Section Viewpoint


Note: This process is identical for Elevations. Use the controls in the General Panel of Section Settings to define the Section geometry.

Horizontal Range
An infinite Horizontal Range shows the full extent of the visible model from the Section line. A limited Horizontal range shows the model between the Section line and its limit, which is placed automatically. Once it is placed, you can select the limit line and move it, if necessary. A zero-depth range shows only the parts of the model cut by the Section line, at the cut location only. (For Elevations, there is no zero depth option.) For more information, see Horizontal Range (for Source Section markers only).

Vertical Range
A Section with an infinite Vertical Range shows all stories of the model. If you choose limited Vertical Range, enter the elevation values corresponding to the vertical range of the model you wish to include in the Section.

Editing a Sections Horizontal Range and Distant Area Limit


You can change the depth (horizontal range) of a selected section by moving the limit line: make sure that the Section tool is active, then move the line by clicking it and dragging to the desired position. You can also move the Distant Area limit line, if such a limit has been defined in Section Settings. Note: An optional distant area of your Section viewpoint, with separate colors/effects, is created if you check the Marked Distant Area box in the Model Display panel of Section Settings. The Distant Area limit line is then displayed as part of your Section. See Section Model Display Panel.

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Both the Section limit line and the secondary distant line are on-screen-only elements. To show or hide the Section limit line (horizontal range) and the Distant Area limit line on the Floor Plan, use the toggle control in View > On-Screen View Options > Marker Range. To change these line types/colors, use the control in Options > Work Environment > OnScreen Options. For more information, see Display of Marker Range Lines.

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Define Marker Reference for Source Marker


Follow these steps to define reference information for source-type Section, Elevation, Interior Elevation, Detail and Worksheet markers. When placing a new source marker on the Floor Plan to create a viewpoint, the tools Default Settings gives you two choices for defining the Marker Reference:

the viewpoint, or the first placed drawing of the viewpoint In other words, the marker will display information pertaining either to the viewpoint you are currently creating, or to the first drawing created from this new viewpoint. (First means the topmost eligible drawing in the Navigator Layout Book.) For example, the following Section has been defined to display the information of the first placed drawing created out of this viewpoint.

If you choose first placed drawing, and no drawing has been placed yet, the marker will display autotext (such as #DrgID), and once the drawing is placed, this autotext will be replaced by the relevant information. If you select an already placed source marker and open the tools Selection Settings or Info box, you have two additional choices, because the viewpoint may already have multiple drawings or views created out of it:

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the selected drawing the first placed drawing of the selected view Choosing either of these two options will bring up a directory dialog box showing the Navigator Layout Book or the Navigator View Map. Eligible drawings/views are available for selection (i.e., those which have been created from the selected Section viewpoint); other items are grayed and cannot be selected.

Note: The option to refer to a view is available in case the desired Drawing is located in a different projects Layout Book (and is therefore not listed in the Define Marker Reference dialog box). See Import View(s) from External ArchiCAD Project (Solo or Teamwork). Since you cannot refer to the actual drawing, you can refer to the View (in the current project) from which the Drawing was created (in the other project). The marker will display the drawing data of the first drawing created out of this view as autotext (e.g. #Drawing Name, #DrgID). Once the Layout Book that contains the reference drawing is opened alongside the project containing the marker, the marker will fill in the correct drawing data. The link information that will appear in the marker is previewed in the Reference to text field, as long as the referred item (such as a drawing) already exists in the project. Note: The same marker information is shown in the Marker Panel in the Section Settings dialog box.

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Assign Section Status


Note: The process for assigning a status is identical for Sections, Elevations and Interior Elevations. 3D Document status can be either Auto-rebuild or Manual Rebuild, but not Drawing. When creating each new Section, you assign it a status in the General panel of Section Settings. A Section can have one of three statuses: Auto-rebuild Model, Manual-rebuild Model, and Drawing.

Each Sections status defines the link between the Section and the model on the Floor Plan, and its rebuild method. In the two Model statuses (Auto-rebuild and Manual-rebuild), the window consists of construction elements; any changes made in a Model Section window can be updated in the Floor Plan window, as well as in the 3D window and in other Section windows, and vice versa. In a Section of Drawing status, construction elements are decomposed into 2D fills, arcs and lines. Changes made in this kind of window are not updated in other windows. You can, however, update the drawing to reflect recent changes made to the model. Construction elements are editable in both Autorebuild and Manual-rebuild Model status windows, but no new construction elements can be created within them, with the exception of duplicating existing Doors and Windows. Even by copying construction elements and pasting them back you can only obtain plain, additional drawing elements. Warning: Clearing a construction element from a Section Window of model status (either Autorebuild or Manual-rebuild) will also clear it from both the Floor Plan and the 3D model. Regardless of a sections status, you can add 2D graphics, annotation and dimensioning. For more information, see Updating Sections.

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Model Display in the Section Window


Note: The controls for the display of elements is nearly identical for Elevations and Interior Elevations. Controls of the Model Display panel in Section Settings define the appearance (fills, contours, materials) of: Cut Elements Uncut Elements Sun and Shadows Marked Distant Area Boundary Contours in the Section window. The following are brief descriptions of these display features. All related controls are described individually in the Model Display Panel of Section Settings.

Related Topics: Section Model Display Panel Story Level Lines

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Cut Elements
By default, cut elements are shown using their element-level line and pen definitions. You can customize the appearance of cut elements in a Section window by checking the Uniform Pen for Cut Elements checkbox in the Model Display Panel of Section Settings, then assigning the lines and colors, for the display of cut elements in this Section only.

Uncut Elements
These options in the Model Display Panel of Section Settings enable you to apply materials (shaded or unshaded) to the uncut elements shown in the Section window:

Sun and Shadows


The following section window is displayed with Vectorial Hatching on (as shown by the roof tiles) and with Sun Shadow on (as shown by the shadow cast by the roof overhang.)

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Another effect is to display the materials of uncut surfaces in shaded mode - that is, to reflect rounded contours:

You can combine the two effects (cast shadows and shaded effect) in a single Section display:

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Marked Distant Area


Consider the following Section line on the Floor Plan:

Note that this Section includes the west face of the building, close to the section line, as well as parts of the far end of the building that extends northward. In this Section view, the close and distant areas are displayed identically, so you cannot tell which is which:

To differentiate the close from the distance elements, reconfigure the section so that it contains a Marked Distant area. To do this, check the Marked Distant Area box in the in the

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Model Display Panel of Section Settings and specify a different color for the contours of the distant elements.

Return to the Floor Plan and notice that a new line segment representing the Distant Area has appeared. Select this line and drag it as shown (select the section marker, then choose the icon shown in the pet palette to make sure you drag the Distant Area line, not the Section line):

Note: The Distant Area line is a Marker Range Line. See also Display of Marker Range Lines.

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Now re-open the Section. The distant elements are distinguished from the closer ones.

Boundary Contours
Boundary Contours refer to elements shown in the Section, Elevation or Interior Elevation window which extend beyond the horizontal limits of the Section (in other words, the entire element does not fit in the section window). Use Boundary Contours in the in the Model Display Panel of Section Settings to define the display of this boundary. Here, the left edge of the wall on the left does not fall within the section, and the displayed parts are shown as unfinished, without contours.

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However, you can choose to display boundary contours - that is, to draw a line at the elements boundary as it is shown in the section, even though the element does not really end there. At Boundary Display, choose Uncut Contours to display these contours using the uncut pen chosen for these elements in their own Settings dialog boxes; or Override Contours to use a pen of your choice, like the blue dashed line in this example:

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Open a Section Viewpoint


To open a Section viewpoint, double-click its name in the Navigator, or use a menu command. (View > Navigate > Sections > Open Section). Another way to open the viewpoint is to select the Section line on the Floor Plan and use the Open Section command from the context menu.

By default, each Section is opened in a single window, replacing the previous opened Section. To open multiple Section windows at a time, open each new Section from the Navigator, using the Open in new window context menu command.

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Place a Linked Section Marker


Note: This process is identical for Elevations, Details and Worksheets. Linked section markers have no model source and do not generate a new viewpoint. Instead, they are placed in the project, then linked by the user to an existing viewpoint, view or drawing whose information is displayed in the marker. You can place a linked Section marker in any of the following windows: Floor Plan; Section; Elevation; Interior Elevation; 3D Document; Worksheet; Detail. For example, you might create a Wall Section that functions like a Detail: First, place a source Detail marker in the Section window;

then place a linked Wall Section marker on the Floor Plan which is linked to this Detail.

This linked Section marker points you to the Detail of this walls Section. To place a linked section marker: 1. Activate the Section tool.

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2. In the Info Box or Section Default Settings, make sure that Place Linked Marker is selected.

3. Define the Marker Reference using the appearing dialog box. See Define Marker Reference for Linked Marker. 4. Choose an input method (either Straight Line or Staggered Line) from the Info Box and draw a Section line on the plan.

Straight line: click twice to define each end of the line. Staggered line: click as many times as needed to define each segment of the Section line. Double-click to complete the input line. Note: The Staggered line option is not available for Elevations.

The Eyeball cursor appears. 5. With the eyeball cursor, click on either side of the line to set the orientation of the linked Section marker. 6. The Marker is automatically placed after the section line is completed.

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Define Marker Reference for Linked Marker


Follow these steps to define reference information for linked Section, Elevation, Detail and Worksheet markers. For a new linked marker, or to redefine an already placed selected marker, you have these choices:

the selected viewpoint (i.e., the viewpoint you select from the directory list after choosing Browse) the selected drawing (i.e., the drawing you select from the directory list after choosing Browse) the first placed drawing of the selected viewpoint (i.e., the first drawing created from the viewpoint you select from the directory list after choosing Browse.). First means the topmost eligible drawing in the Navigator Layout Book. the first placed drawing of the selected view (i.e., the first drawing created from the view you select from the directory list after choosing Browse.). First means the topmost eligible drawing in the Navigator Layout Book. Choosing any of these reference options will bring up a directory dialog box showing the relevant view of the Navigator (Project Map, View Map, or Layout Book). Choose the desired viewpoint, view or drawing. The chosen items information will be displayed in the linked marker. Thus, a linked marker can refer to any viewpoint, view or drawing in the project. If you are redefining a selected marker, click the Browse button to bring up the Define Marker Reference directory, and choose the item whose information you wish the marker to refer to.

Note: The option to refer to a view is available in case the desired Drawing is located in a different projects Layout Book (and is therefore not listed in the Define Marker Reference dialog box). Since you cannot refer to the actual drawing, you can refer to the View (in the current project) from which the Drawing was created (in the other project). The marker will display the drawing data of the first drawing created out of this view as autotext (e.g. #Drawing Name, #DrgID). Once the Layout Book that contains the reference drawing is opened alongside the project containing the marker, the marker will fill in the correct drawing data. See Import View(s) from External ArchiCAD Project (Solo or Teamwork). After the marker is placed, you can still go back and change its marker information at any time.
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Place an Unlinked Marker


Follow these steps to place an unlinked marker with the Section, Elevation, Detail or Worksheet tool. 1. In Default Settings or the Info Box, choose Placed Unlinked Marker. Such a marker displays no linked information. 2. Define any custom text for the marker using the Custom text fields in the parameter list in the Marker Panel of the Settings dialog box.

3. Draw a line or boundary (depending on the tool) and place a marker in any of the following windows: Floor Plan; Section; Elevation; Interior Elevation; Worksheet; Detail; 3D Document.

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Create an Independent Section Viewpoint


Note: This process is identical for Independent Elevation Viewpoints. Independent sections, with or without a marker, can be created in some windows. These viewpoints have no model source; they are listed as Independent viewpoints in the Navigator. In an independent section, you can use 2D tools to create or add new content. Use copy-paste to transfer selected items from a Trace Reference into the drawing window in 2D form for further editing. To create an independent Section without a marker, use the Create New Independent Section command. This creates an empty viewpoint without a marker, but listed in the Navigator. This command is accessible: from the Section part of the Navigator Project Map. Right-click on this folder and choose the New Independent Section command from the context menu

or from the Document > Documenting Tools submenu or by clicking the New Viewpoint folder at the bottom of the Navigator Project Map; the selected Project Map item (in this case, a Section) determines which kind of new viewpoint will be created.

If you wish this independent Section viewpoint to be linked to a marker, place a linked Section marker into the project and link it (Marker Reference to) to the existing independent Section.

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Updating Sections
Note: The updating process is identical for Sections, Elevations, Interior Elevations and 3D Documents. Each Sections status defines the link (and rebuild method) between the Section and the model on the Floor Plan. For further information, see Assign Section Status.

Updating an Autorebuild Model Section


An Autorebuild Model Section is linked to the Floor Plan model and can be edited interactively. If the Floor Plan has changed, a Section in Autorebuild Model status will be automatically rebuilt every time it is opened or brought to the front of the screen. Changes to existing construction elements in the Section window (including associative dimensions) will automatically be updated in the Floor Plan Window, and, when activated, in any other Section Window and the 3D Window. The update process works on construction elements only; 2D elements added to either the Floor Plan or Section window will not be reflected in the other window. If you are in Autorebuild status and you are editing elements inside the Section window, the rebuild function is continuous and immediate within this window. However, in large plans, continuous auto-rebuild can cause slowdowns. If you prefer that your Section window be rebuilt only when it is opened or brought to the front of the screen (the way it worked in ArchiCAD 9), go to the Options >Work Environment > More Options tab page and uncheck the Update Auto-rebuild Model... checkbox. If you nevertheless need to Rebuild manually, the View > Refresh > Rebuild from Model command is available. (The plain View > Refresh > Rebuild command, used to refresh 2D drawing elements, is not available for Autorebuild Model windows.) Note: Some complex changes to the plan (e.g., modifying a Library Part) do not appear automatically in Model Section Windows. For a Manual-rebuild section, use the View > Refresh > Rebuild command; for an Autorebuild section, use View > Refresh > Rebuild from Model to see these changes reflected properly.

Updating a Manual-Rebuild Section


A Section having Manual-Rebuild Model status is not rebuilt automatically. It can be rebuilt from the model only by using the View > Refresh > Rebuild from Model command in the menu. In this case, any additional drawing elements you have added to the Section window will remain unchanged.

Updating a Drawing Section


Not applicable for 3D Documents, which are either Autorebuild or Manual-Rebuild type documents. To rebuild a Drawing-status Section, use View > Refresh > Rebuild. These commands refresh the view as a 2D drawing, fixing any potential temporary display errors. 698
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For a complete refreshing of a Drawing-status Section window, choose View > Refresh > Rebuild from Model. This will refresh the contents of these windows to fully reflect the current state of the Virtual Building model. In the process, all 2D elements originating from the model will be removed and an up-to-date view will be generated. This means that any previous manual editing of this artwork will be lost. 2D artwork added to the drawing manually will be kept intact.

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Summary of Rebuild Commands


The View > Refresh > Rebuild command is available in all construction windows. It rebuilds the model in the currently active window. Additional Rebuild commands in the View > Refresh menu are available if the active window is a Section/Elevation/IE, 3D Document, or a Detail or a Worksheet. Rebuild from Model: Use this command to rebuild the active window; this will refresh the window information to reflect modifications in the Floor Plan. Rebuild from Source View: This command is available only in the Detail and Worksheet windows. The following commands might not be visible in the View > Refresh menu by default. You can customize your menu (Options > Work Environment > Menus) to include these commands if needed. See Customizing Menus. Also, these commands are available from the context menu of the folders in the Navigator Project Map and View Map.

Rebuild All from Model: Use this command to rebuild all Section/Elevation/IE windows in your project. Rebuild All Model Sections from Model: Use this command to rebuild all the Section windows of Model status (either Autorebuild Model or Manual-Rebuild Model). Rebuild All Drawing Sections from Model: Use this command to rebuild all Drawing-status Section windows.

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Display of Section Lines and Markers


Note: This information also applies to Elevations. To customize the attributes of a Sections line marker, use the controls in the Marker and Marker Head panels of Section Settings. See Section Marker Panel and Section Marker Head Panel.

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Adjusting or Breaking Section Lines


Note: This process is identical for Elevations. However, Elevation lines cannot be segmented. To manipulate a selected Section line as a whole, you can use the Arrow tool, the Marquee tool, or Edit menu commands, as well as their counterpart commands from the pet palette. To change the length of a Section line, select it, then click the pet palettes stretch icon to stretch the line at either of its endpoints.

To break a Section line or line segment: Select the lines midpoint. Choose the Break Section/Elevation Line icon from the pet palette.

Click to break the segment in half, then move the newly created half-segment to a new position. Click to place. To move a segment of a Section line, select the Section Marker, then use the pet palettes Move Section line segment icon to move it.

To eliminate a break in a staggered Section line, select the Section line, then pull the break line (perpendicular to the Section line) out of the section range.

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Elevations
ArchiCAD has a separate tool for creating Elevation viewpoints and linked or unlinked Elevation markers. In contrast to Sections: Elevations generally do not slice through the structure, but rather create a cross-section view of the structure from a distant point. There is no zero depth option for the Elevations horizontal range. Elevation markers are conventionally different from Section markers; consequently, the Marker options in Elevation Settings vary from their counterparts in Section Settings. Unlike the Section Line, the Elevation line is an on-screen-only Marker item, and is not shown on the Layout. See Display of Marker Range Lines. In all other respects, the Elevation Tool works the same way as the Section Tool. To create an Elevation viewpoint, you must place a source-type Elevation marker on the Floor Plan. The resulting Elevation viewpoint has a Status (Model or Drawing) which determines its update process. The Elevation Settings Model Display Panel defines the display of the Elevation viewpoint, while the Marker and Marker Head panels determine the content and display of the Elevation marker. A linked-type Elevation marker, containing reference information only (without creating a viewpoint), can be placed in the Floor Plan, Section, Elevation, Interior Elevation, 3D Document, Detail or Worksheet Window. Unlinked Elevation markers can also be placed.

For more information, see the following topics:


Create a Section Viewpoint Define Horizontal/Vertical Range of Section Viewpoint Assign Section Status Model Display in the Section Window Define Marker Reference for Source Marker Place a Linked Section Marker Define Marker Reference for Linked Marker Place an Unlinked Marker Create an Independent Section Viewpoint Updating Sections Display of Section Lines and Markers
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Adjusting or Breaking Section Lines

Moving an Elevation Marker


This option is available only for Elevation and Interior Elevation markers.

Select the Elevation line; the marker will be selected and will display a node. Click on this node and choose the Move Elevation Marker command from the pet palette, then drag the marker to the desired position. The marker will retain this position even if the elevation is dragged or rotated to a new position.

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Interior Elevations (IE)


About Interior Elevations Create Single Interior Elevation Viewpoint Create Multiple IE Viewpoints Interior Elevation IDs and Names Editing Interior Elevation Viewpoints Editing the Interior Elevation Limit Line Vertical and Horizontal Range of the Interior Elevation Interior Elevations and Zone Shape Display of Elements in Interior Elevation

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About Interior Elevations


ArchiCAD has a dedicated tool that is optimized for creating interior elevations of interior spaces.

Interior Elevations (IEs) work similarly to Sections and regular Elevations: choose an input method; define the view and its limits graphically; and place a marker with custom-defined marker reference information. Each Interior Elevation is a separate viewpoint in the Navigator Project Map. Edits made on an Interior Elevation can be reflected in the Model, and vice-versa: model changes can be reflected in the Interior Elevation following an update. Dimensions are associative.

Unlike the Section and Elevation tools, the Interior Elevation tool is used to create new viewpoints only; you cannot place a linked, reference-only IE marker. Note: As source markers, IE markers are distinguished on screen by an optional semitransparent fill. (Use View > On-screen View Options > Highlight Source Markers to enable or disable this distinguishing fill for all source markers. The color of this fill can be set in Options > Work Environment > On-Screen Options.)

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An IE created using one of the polyline or rectangle input methods will have a separate IE view for each segment of the line; each view is created perpendicular to the segment.

Since Interior Elevations are typically created in groups (e.g. four IEs created by placing a foursegment polyline around a single room), IEs are handled as a group for purposes of numbering, display, Trace functions, and placement on a layout. (Typically, you will use the Master Layouts Auto Arrange Setup options - in Master Layout Settings - to fine-tune the appearance of IE views on the Layout.) For more information, see Arranging Multiple Drawings on the Layout. These IE groups are automatically listed together in their own subsets in the Project Map. Each new IE viewpoint is assigned to an IE Group, even if there is only one viewpoint in the Group. You cannot move individual IE viewpoints from one Group to another.

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Create Single Interior Elevation Viewpoint


Draw the IE limit line using the single line method to create a single IE viewpoint.

1. 2. 3. 4.

Note: In contrast to Sections/Elevations, when creating an Interior Elevation you start by defining the limit of the view (e.g. the wall you want to see), then click to define view line (the place from which you view the wall). Click once to begin the limit line. Click a second time to complete the line. Move the cursor to the desired view position. Click a third time to place the IE marker.

To define the Marker style and position, use the controls in the Marker Panel of Interior Elevation Settings. See Interior Elevation Marker Panel. 5. A new IE viewpoint is created and listed in the Project Map. It is assigned its own IE Group, even if there is only one viewpoint in the Group. Many other aspects of Interior Elevation viewpoints - status, display, marker reference, and updating - work the same as in Section viewpoints.

For more information, see the following topics:


Assign Section Status Model Display in the Section Window Define Marker Reference for Source Marker Updating Sections 708
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Create Multiple IE Viewpoints


Use the polyline or one of the rectangle methods to create multiple viewpoints in a single IE Group.

The resulting Interior Elevation group contains the same number of viewpoints as the number of segments on the polyline/rectangle. 1. Click to begin drawing the limit line. With the polyline method, click once for each segment of the polyline; double-click to complete the polyline.

With the rectangular method, click a second time to define the opposing corners. With the rotated rectangular method, click to define the rotation vector; click again to define the length of the rectangle. The resulting line/polyline/rectangle represents the limit line of the Interior Elevation group.

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2. Move the cursor to the desired view position.

3. Click once more to place the IE marker(s).

Interior elevations use a dedicated IE marker, a GDL object with editable parameters. IE marker(s) are placed at the middle of each segment of the IE line or at the center of the room. To define the Marker style and Position, use the controls in the Marker Panel of Interior Elevation Settings. For any or all of the viewpoints, you can opt not to show a marker, by choosing the No Marker option in this panel. See Interior Elevation Marker Panel. 4. The new group of viewpoints is created and listed in the Project Map. 5. The Interior Elevation Group has its own Clone folder in the Navigator View Map.

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The viewpoints within a single IE group share certain settings (such as Show on Stories and Layer settings) which can be applied only to the group as a whole. However, the settings of any single segment are accessible individually. See Editing Interior Elevation Viewpoints. Many other aspects of Interior Elevation viewpoints - status, display, marker reference, and updating - work the same as in Section viewpoints.

For more information, see the following topics:


Assign Section Status Model Display in the Section Window Define Marker Reference for Source Marker Updating Sections

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Interior Elevation IDs and Names


To assign IDs and names to IE Groups and their viewpoints, use the General Panel of Interior Elevation Settings. The options in the General Panel vary depending on whether you are defining Settings for an IE Group:

or for an individual IE viewpoint:

Each new IE viewpoint is automatically assigned to an IE Group (even if there is only one viewpoint in the group). The IE Group is assigned a default ID of IE-01. Subsequent IE Groups receive their IDs accordingly. (IE-02, IE-03...)

In each individual viewpoints IE settings, the Reference ID and Name fields are set to By IE Group by default.

This means that each IE viewpoint will have the same ID and Name as its parent IE Group. ArchiCADs default IE Settings further define the ID and Name of each IE viewpoint to include Autotexts.

Use Autotext to Create Meaningful IDs/Names for Interior Elevation Group


You can define a logical naming convention for your IE Groups by including an Autotext in the parent IE Groups ID and Name. This way, each individual Interior Elevation contained in the group will display a logical Autotext value that can vary for each elevation. 712
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By default, ArchiCADs IE Group ID adds an Autotext of <Number> to the ID of each viewpoint in the IE group. In the image below, each viewpoint ID includes the Group ID (IE-01) plus an automatically assigned number (01, 02, 03...). Also, the default IE Group Name adds an Autotext of <Orientation> to each viewpoint Name. Consequently, each viewpoint name consists of its specific orientation, which automatically assigned using Autotext (North, South, East, West...).

Use the General Panel of IE Settings to define any other Autotext to include in the IE viewpoints name and/or ID. For example, you can set the Interior Elevation Groups ID to be the Zone Number: 1. Click the Autotext button next to the ID field in General Settings and choose Zone Number from the list.

2. In the Navigator, note that the ID of the Group is now equivalent to the number of the zone (007, in this case) contained in the Interior Elevation.

This ID is inherited by all of the viewpoints in the Group. (Naturally, assigning a Zone Number autotext works only if the Interior Elevation includes a zone.)

Customize IDs and Names


You can give a customized ID and/or Name to any IE Group or individual viewpoint: Select the IE limit line. Open Interior Elevation Settings.

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If it is an individual IE Viewpoint, make sure the pop-up is set to Custom.

Enter the desired ID and/or Name. You can also change IDs and Names for any IE Group or viewpoint in the Navigator.

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Editing Interior Elevation Viewpoints


Each viewpoint of an Interior Elevation group can be edited separately. First, select the viewpoint: Select any individual Interior Elevation marker, or Select any individual line segment of the Interior Elevation line.

The pet palette and context menu commands opened from this segment affect that viewpoint only. To edit the selected viewpoint: Open Interior Elevation Settings. (Use the context menu or the Info Box). Any changes you make here will apply only to the selected viewpoint. Note that certain options in IE Settings are grayed if you are editing a single viewpoint rather than an IE group. Use the pet palettes options to manipulate the selected IE segment or its marker.

Delete/Restore IE Viewpoint
If you have selected an individual IE viewpoint, you can delete that single viewpoint using the context menus Delete command.

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You can restore this viewpoint even after deleting it: select the IE group to which it belongs (select any part of the IE Limit Line) and use the Restore all Interior Elevations in Group command from the context menu.

Note: This command regenerates the IE viewpoint, but any 2D edits you made in this viewpoint before deleting it have been lost.

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Editing the Interior Elevation Limit Line


Selecting any segment of the IE limit polyline selects the entire IE group. If the IE group uses a single, common marker, then selecting the marker also selects the entire IE group.

As when editing other polylines in ArchiCAD, use the pet palettes line editing options.

Inserting a node will create a new IE viewpoint in the IE group.

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Vertical and Horizontal Range of the Interior Elevation


Vertical Range
An IE viewpoints vertical range is set manually by the user in the General Panel of Interior Elevation Settings, or the Info Box. See Interior Elevation (IE) Tool Settings.

Each IE view (i.e. each segment of the IE limit polyline) can have a separate, custom vertical range value, if desired: choose the Limited option as the Vertical Range and enter the desired elevation limits. Use the pop-up to define whether this vertical range should be measured from Project Zero, or from the Interior Elevations Home Story (the story onto which it was placed).

Horizontal Range
By default, the IE limit line represents the horizontal range of the resulting IE view. The Horizontal Range option of Interior Elevation Settings (see the General Panel) is set to By Limit Lines by default.

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To adjust the horizontal range, select the limit line and stretch or shrink it using the commands of the pet palette. (Stretch/shrink modifications to this segment will affect the neighboring line segments accordingly, as when editing any polyline.)

To include connected enclosed areas in the Interior Elevation viewpoint, choose Add bounded areas the Horizontal Range option in IE Settings.

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This way, if the room contains an odd-shaped alcove, the IE viewpoint will include structures that fall beyond the Limit Line, but still fall inside the room, as in this image:

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Interior Elevations and Zone Shape


If you want the Interior Elevation to correspond to a zone, choose the Detect and Fit to Zones Vertical Range option from the General Panel of Interior Elevation Settings.

If a zone is detected, its height will be used as the vertical range of the selected Interior Elevation viewpoint. Note: The zones height is the difference between its Level value and its Height value as set in Zone Settings):

Zones edited by Solid Element Operations are also calculated accurately, provided that you also check the Consider Solid Operations box. For example, a single zone trimmed to a slanted roof will have several different zone heights. These are accurately reflected in each viewpoint of the Interior Elevation group.

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Display of Elements in Interior Elevation


Use the Model Display controls in Interior Elevation Settings to define the appearance of cut and uncut elements in the view. See Interior Elevation Model Display Panel. These options are largely identical to those in the Model Display panel of Section Settings. See also Model Display in the Section Window. Interior Elevations do not have a Marked Distant Area display option. Two special display options are available for the display of cut elements in Interior Elevations: Exclude View Blocking Walls: If this option is checked, any intervening walls which block the view in the Interior Elevation will not be displayed. Hide Cut Elements: If this option is checked, elements that are cut by the Interior Elevation Line will not be displayed.

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3D Document
About the 3D Document Create a 3D Document The 3D Document and its 3D Window Source Redefine the 3D Document Model Display of the 3D Document

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About the 3D Document


The 3D Document allows you to use the 3D view of the model as the basis for creating a document, to which you can add dimensions, labels and additional 2D drawing elements. For example, you can convert a 3D view of a building into a document that shows detailed structural information in 3D - such as intersection of composite walls in space. This is possible because the 3D Document can display cut surfaces in a 3D model structure, optionally using the cut fill and line attributes defined at the element level. To add dimensions, just use ArchiCADs dimensioning tools, plus certain dimensioning functions that are available only for 3D Documents.

The 3D Document is a viewpoint which appears in the Navigator Project Map. In many respects, the 3D Document is analogous to the Section viewpoint: it is an integral part of the ArchiCAD model, and its model elements are rebuilt automatically or manually, depending on its status. In the 3D Document, you can select model elements and access their settings dialog boxes to make changes in the model, but you cannot edit them graphically or create new model elements. The 3D Document has its source in the 3D window. Specific parameters and options affecting 3D window display (such as projection and filtering/selection of elements) will affect 3D Document display; you can redefine the 3D Document after adjusting these 3D window settings. However, like other model views, the 3D Document has its own 3D Document Settings dialog box, where you can set parameters that are specific to the 3D Document: these include fill/pen display of element surfaces (including cut composite elements) and contours, transparency, 3D hatching, shading, shadow and sun effects. Note: The display of composite elements in the 3D Document window also depends on the Partial Structure Display settings. 724
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See also Partial Structure Display. In particular, you can display the materials of cut surfaces in a 3D-like display to graphically communicate composite structures:

Related Topics: 3D Document Settings Model Display of the 3D Document Linear Dimensions in the 3D Document Window The 3D Document and its 3D Window Source

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Create a 3D Document
1. In the 3D window, set up a 3D view of the model: the view you want to see in your 3D Document: Set up the perspective or projected 3D view; use 3D Cutting Planes; filter or select elements; use Marquee as needed, or perform solid element operations. 2. Create a new 3D Document by doing one of the following: With 3D window open: Use New 3D Document... command from the context menu of the Navigators 3D Document folder.

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Use Capture Window for 3D Document command from the context menu of the 3D window (with nothing selected).

Use a menu command (Document > 3D Document > Create New 3D Document; or Document > Documenting Tools > Create 3D Document). 3. The New 3D Document dialog box appears.

Enter a Reference ID and Name for the new 3D Document; click Create. 4. The 3D Document is created and opened in its own window. 5. The 3D Document is listed in the 3D Document folder in the Project Map of the Navigator.

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The 3D Document and its 3D Window Source


The contents of the 3D Document are defined out of the 3D Window; that 3D window is the source of your 3D Document. Although there is only one current 3D window at any given time (you cannot open multiple 3D windows simultaneously), each 3D Document can have its own 3D window source. In other words: each 3D Document stores the settings (projection, filtering, cutting planes etc.) of its own 3D window source. You can, at any time, edit certain settings of this 3D Window source, and then Redefine the 3D Document to reflect these edits. Redefine refers to specific settings of the 3D window that affect how the 3D Document appears in the window. These settings are: The current 3D projection, including zoom Filter Elements to Show in 3D (View > Elements in 3D View) Selection/Marquee limitations Cutting Planes Note the difference between Redefine and Rebuild. Rebuild refers to the model elements: their size, shape and relation to the rest of the model elements. Rebuild for a 3D Document works the same as for other model views (e.g. Section). Your 3D Document, if set to AutoRebuild, is rebuilt every time you open it. If it is Manual-Update, it is rebuilt only upon command. (View > Rebuild > Rebuild from Model). There is no Drawing-type 3D Document. For more information, see Assign Section Status.

Related Topics: 3D Projections Filter Elements in 3D Show Marquee Area in 3D Show Selection in 3D 3D Cutaway Sections

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Redefine the 3D Document


There are three ways to redefine a 3D Document after you have created it. Each method is described below:

Redefine 3D Document: Open and Edit 3D Source Redefine 3D Document Based on Current 3D Window Command Redefine Using 3D Document Settings Redefine 3D Document: Open and Edit 3D Source
If the 3D Document window is in front: use the Open 3D Source command from the context menu to open the source 3D window.

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Or: right-click the 3D Document viewpoint or view from the Navigator, then click the Open Source View command:

Make your changes in the 3D window: Edit elements Adjust the projection Change element visibility using Selection/Marquee Change the Filter Elements settings. Then use the Redefine command:

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Select the 3D Document from the Navigator Project Map and right-click to access the Redefine 3D Document based on current 3D command.

Alternatively, with the 3D window in front and nothing selected, use the Redefine 3D Document command.

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This brings up the Redefine 3D Document dialog box.

Choose the 3D Document which you want to redefine based on the current 3D window. A warning reminds you that this Redefine operation is not undoable.

Click Redefine Anyway to proceed.

Redefine 3D Document Based on Current 3D Window Command


This command will redefine your 3D Document based on the status of the latest instance of the 3D window (the one currently open, or the one that was last open). You do not need to open the 3D window. Note: The current 3D window is not necessarily the same as the original source of your 3D Document. Your 3D Document will be redefined according to the following settings of the current 3D window: The current 3D projection, including zoom Filter Elements to Show in 3D (View > Elements in 3D View) Selection/Marquee limitations Cutting Planes

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With the 3D Document in front, use the Redefine based on the Current 3D command from the context menu with nothing selected:

Another way to get the same result: In the Navigator Project Map, right-click the 3D document which you want to define and use Redefine 3D Document based on current 3D window.

Redefine Using 3D Document Settings


If you want to redefine an existing 3D Document without having to open the source 3D window, an easy way to do it is to use its 3D Document Settings.

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Open 3D Document Settings (select the 3D Document in the Navigator Project Map; or click Settings at the bottom of the Navigator or from the context menu; or from the Document > 3D Document menu).

The controls in the General panel allow you to access dialog boxes to modify the 3D Document and its 3D window source, without having to open the 3D window itself:

Make any or all of the following changes: 734


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Click Redefine 3D Projections to bring up the Perspective or Parallel Settings dialog box which reflects the 3D Documents source 3D window. Make any adjustments needed, and click OK to leave the projections dialog box. This is where you can redefine Sun settings for your 3D Document: click Redefine 3D Projections, then More Sun to adjust the sun position. Click Redefine Filter Elements to access the Filter Elements in 3D dialog box. Make any adjustments needed, and click OK to leave the dialog box. Check the box to redefine the projection, cutting planes, and visible elements of the 3D Document based on the current 3D window. Changes in your 3D Document will take effect when you click OK to leave 3D Document Settings. For details on these controls, see 3D Document General Panel.

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Model Display of the 3D Document


While the 3D Document derives many of its settings from its 3D window source, several important settings for the 3D Documents model appearance are derived from 3D Document Settings. See 3D Document Model Display Panel. In particular, you can display the materials of cut surfaces in a 3D-like display to graphically communicate composite structures. Use the 3D Document Settings Model Panel to set: Fills and pens for element surfaces and contours, and for cut elements Transparency Vectorial 3D hatching Shaded materials Sun and Shadow effects Important: These settings apply to the 3D Document and are independent of its 3D source window.

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Details
About Details Create a Detail Drawing Viewpoint with Model Source Contents of the Detail Viewpoint Place a Linked Detail Marker Place an Unlinked Marker Create an Independent Detail Viewpoint Display of Detail/Worksheet Boundary Update Detail/Worksheet Marker Boundary Updating the Detail Window

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About Details
The Detail tool is used to generate a Detail drawing viewpoint from the model by placing a Detail marker in any of the following windows: Floor Plan; Section; Elevation; Interior Elevation; 3D Document; Worksheet; Detail window. It is also used to place linked Detail markers, as a reference to any viewpoint, view or drawing. The Detail Marker (a GDL object) is displayed according to the settings you made in the Detail Settings dialog box. You can also create an independent Detail drawing, with or without a marker. Detail viewpoints are displayed in a dedicated Detail Drawing Window and listed in the Details part of the Navigator Project Map. Detail viewpoints generated from existing elements in the project are 2D-only copies of these elements. The viewpoints can be updated to reflect changes in the plan. You can add additional 2D elements, text, labels and objects to a Detail Drawing. You may wish to fine-tune the Detail Drawing before final output. You will find, however, that the exploded 2D elements generated from the model often contain superfluous elements (extra line segments, overlapping or superfluous fills) that make such editing difficult. To make editing easier, first use the Linework and Fill Consolidation functions on selected items in the window. For more information, see Consolidate Lines and Fills in Drawing Windows. To open the Detail Drawing in its own window, double-click the detail view name in the Navigator.

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Create a Detail Drawing Viewpoint with Model Source


To create a Detail with its source in the model, place an area-based Detail marker in any of the following windows: Floor Plan, Section/Elevation/Interior Elevation, 3D Document, Worksheet or Detail. 1. Activate the Detail tool. 2. In the Info Box or Detail Default Settings, make sure that Create new detail viewpoint is selected.

3. Choose an area-based geometry method from the Info Box: Polygonal, Rectangular, or Rotated Rectangular. (The first, No Boundary geometry method, creates a marker linked to an independent viewpoint having no model source.)

4. Draw the Detail boundary and click to complete. 5. After drawing the detail boundary, click with the hammer cursor to place the Detail Marker. The X represents the Details origin.

Note: Source-type Detail markers are distinguished on screen by an optional semi-transparent fill. (Use View > On-screen View Options > Highlight Source Markers to enable or disable this distinguishing fill for all source markers. The color of this highlight can be set in Options > Work Environment > On-Screen Options.)
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6. A new Detail Drawing viewpoint is created and listed in the Navigator Project Map. To define the reference information displayed in a source-type Detail marker: See Define Marker Reference for Source Marker. Other information about the new Detail viewpoint - its Markers and Reference information - can be defined in Detail Settings. See Detail Tool Settings.

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Contents of the Detail Viewpoint


The source-based detail drawing consists of only 2D lines/fills, including the 2D exploded representations of all construction elements inside the detail boundary. By default, only construction elements are transferred; annotations and dimensions are not transferred to the Detail viewpoint. (You can change this setting using a checkbox in the General Panel of Detail Settings.)

For information on what happens to annotation elements cut by the Detail boundary, see Annotations, Dimensions and Markers Cut by the Boundary. Only 2D tools are available in the Detail window. All types of 2D information can be added to the Detail Drawing: Lines, Fills, Hotspots, Text, Figures, Dimensions and 2D Symbols of Objects. The Detail Drawing will include a line representing the Detail Boundary you drew on the plan. See Display of Detail/Worksheet Boundary. Section Details (Detail viewpoints created from a Section) reveal the elevation of the original construction, which means that Elevation Dimensioning placed on Detail viewpoints shows correct elevation values, unless you displace drawing elements vertically. (The same is true for Elevation Dimensions in Details generated from Elevations and Interior Elevations.)

Related Topics: Worksheet vs. Detail

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Place a Linked Detail Marker


To place a linked detail marker without creating a viewpoint: 1. Activate the Detail tool. 2. In the Info Box or Detail Default Settings, make sure that Place Linked Marker is selected.

3. Define the Marker Reference using the appearing dialog box. See Define Marker Reference for Linked Marker. 4. Choose any of the Detail geometry methods to place the marker.

If you use the No Boundary geometry method: click once to place the marker If you use any of the area-based methods: draw a Detail boundary, then click with the hammer cursor to place the marker. Such a marker has no model source and does not generate a new viewpoint. To define the reference information displayed in a linked Detail marker: See Define Marker Reference for Linked Marker.

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Create an Independent Detail Viewpoint


An Independent Detail drawing is one whose content you create yourself, starting with an empty detail viewpoint. You can then use 2D drawing tools or paste an object or existing drawing. An Independent Detail drawing is not generated from existing project elements and so is unlinked to any modifications that take place in your plan. You may wish to create an Independent Detail for your documentation which depicts something that does not otherwise exist in the model - for example, detail of a fence. These independent Detail Drawings always appear in the Navigator tree structure. They can be marked or unmarked: Independent marked details have a corresponding detail marker on the plan. Independent unmarked details do not have a detail marker on the plan, but they exist as viewpoints which you can open from the Navigator.

Create an Independent Detail viewpoint with a marker


1. In Detail Settings or the Info Box, choose Create New Detail Viewpoint. 2. Define the Marker Reference: the viewpoint, or the first placed drawing of the viewpoint The link information of the chosen viewpoint/drawing will appear in the Reference to text field. After the marker is placed and the new Detail is created, you can still go back and change its marker information at any time. 3. Choose the single-click geometry method (the first icon among the Info Box geometry methods) and click to place a detail marker on the plan.

4. A new, empty Detail viewpoint is created (independent marked detail) and listed in the navigator. This viewpoint has no model source. To open the independent Detail viewpoint, double-click its name in the Navigator or access it with the Open Detail Drawing in the markers context menu. Use the available 2D drawing tools, place objects, text, labels, or paste an existing drawing into the detail drawing window.

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Create an Independent Detail viewpoint without a marker


Use the Document > Documenting Tools > Create Independent Detail command. You can also access this command from the Detail folder context menu in the Project Map of the Navigator;

or by clicking the New Viewpoint folder at the bottom of the Navigator Project Map, if a Detail or the Detail folder is selected. Independent unmarked details are listed in the Navigator, though they have no associated marker. Later, if needed, you can attach a Independent Detail viewpoint to a marker: place a linked marker and point the marker to your Detail viewpoint.

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Display of Detail/Worksheet Boundary


When you create a new Detail or Worksheet viewpoint using a polygon input method, the resulting drawing will show the Boundary as a dashed line. If you do not want this boundary included in the Drawing window, disable the relevant checkbox in Options > Work Environment > More Options.

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Update Detail/Worksheet Marker Boundary


If you redraw the boundary of a source detail or worksheet marker, any markers linked to this markers viewpoint will not be updated until you issue the Update Linked Markers Boundaries command from the Detail/Worksheet viewpoint items Navigator context menu.

This command affects the shape of marker boundaries only, not any associated model content.

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Updating the Detail Window


If the source view of a Detail viewpoint has been modified, update its contents with the Rebuild from Source View command (from context menu of the detail drawing listed in the Navigator, or from the View > Refresh sub-menu).

For more information, see Summary of Rebuild Commands.

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Worksheets
About Worksheets Worksheet vs. Detail Create a Worksheet Drawing with Model Source Contents of the Worksheet Window Editing in the Worksheet Window Create an Independent Worksheet Viewpoint Place a Linked Worksheet Marker Place an Unlinked Marker

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About Worksheets
The Worksheet window provides a dedicated environment for 2D model-based drawings, such as partial floor plans and partial sections, and for drawings created entirely in 2D. Worksheets can be used as a dedicated environment for finishing drawings using 2D tools, and for working with consultants limited to 2D methods. You might want use a Worksheet to add a diagram or organizational chart, which is totally independent of your model, yet useful for your documentation. As in the Detail window, elements on the Worksheet consist of 2D-only duplicates of any construction elements in exploded form (e.g. 2D lines and fills). Only 2D tools are available in the Worksheet window. You may find that the exploded 2D elements generated from the model often contain superfluous elements (extra line segments, overlapping or superfluous fills) that make such editing difficult. To make editing easier, first use the Linework and Fill Consolidation functions on selected items in the window. For more information, see Consolidate Lines and Fills in Drawing Windows. The user can link any type of marker to the Worksheet. You can place a Section marker onto a Worksheet to create a Drawing-type section. You can also place a Detail marker onto a Worksheet to create a Drawing-type Detail. Such Drawing Sections and Drawing Details cannot be refreshed based on the content of the Worksheet window. The Worksheet tool is active in any window. It has marker and linking options similar to those of the other ArchiCAD marker tools (Section, Detail). To open a Worksheet window, double-click its name in the Navigator. Use the available 2D drawing tools, place objects, text, labels, or paste an existing drawing into the drawing window.

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Worksheet vs. Detail


While creating a Worksheet based on the source model is similar to creating a model-based Detail, the Worksheet is optimized for creating partial floor plans and partial sections. Unlike the Detail tool, the Worksheet tool has a single-click capture geometry method which reproduces the entire contents of the current window as 2D elements in the Worksheet viewpoint. Consequently, when transferring all or part of a source model view to a Worksheet window: Annotation elements and dimensions will, by default, appear in the resulting Worksheet, in addition to construction elements exploded into 2D components. (In contrast, a Detail viewpoint created from the model will - by default - contain the 2D-only copies of construction elements only, without the source models annotation/dimension elements.) The resulting Worksheet will have the same scale as the source. (In contrast, a Detail is created, by default, at half the scale of the original.)

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Create a Worksheet Drawing with Model Source


To create a Worksheet with its source in the model, place a Worksheet marker in any of the following windows: Floor Plan, Section/Elevation/Interior Elevation, Worksheet or Detail. 1. Activate the Worksheet tool. 2. In the Info Box or Default Settings, make sure that Create new Worksheet viewpoint is selected. 3. Choose any of the geometry methods from the Info Box.

Capture Screen input method: Use the single-click method: the first input method in the Worksheet info box. Choose this icon, then click anywhere in the active project window. You will create a Worksheet based on the entire contents of the window. Area-based input method: Use one of the polygonal or rectangular/rotated rectangle geometry methods to define the Worksheet area. 4. Draw the Worksheet boundary and click to complete. 5. After drawing the Worksheet boundary, click with the hammer cursor to place the Worksheet Marker. Note: Source-type Worksheet markers are distinguished on screen by an optional semitransparent fill. (Use View > On-screen View Options > Highlight Source Markers to enable or disable this distinguishing fill for all source markers. The color of this highlight can be set in Options > Work Environment > On-Screen Options.) 6. A new Worksheet viewpoint is created and listed in the Navigator Project Map. To define the reference information displayed in a source-type Worksheet marker. See Define Marker Reference for Source Marker. Other information about the new Worksheet viewpoint - its Markers and Reference information are defined in Worksheet Settings. See Worksheet Tool Settings.

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Contents of the Worksheet Window


A project-based Worksheet only contains drawing primitives, that is, lines and fills. These originate from the construction elements on the Floor Plan or Section/Elevation/IE, or 3D Document. Section/ Elevation and Detail/Worksheet markers within the Worksheet boundary are live markers: they continue to function as markers. When transferring all or part of a model view to a Worksheet window, annotation elements and dimensions will, by default, also appear in the resulting Worksheet. To copy construction elements only, without annotations/dimensions, check the Copy construction elements only box in Worksheet Settings. The resulting Worksheet will have the same scale as the source, if any. (If the source has no scale, the Worksheet will be shown at a default scale value.) If the Worksheet boundary intersects annotation elements, dimensions or marker-type elements (Section/Elevation markers; Detail/Worksheet markers), then these will be transferred to the Worksheet window if they meet the relevant criteria, as follows. Note: The following also apply to Detail drawings. (However, by default, Detail drawings do not include annotations or dimensions at all, unless you uncheck Copy Construction elements only in Detail Settings.) Figures and Drawings: if at least one reference point is inside the worksheet boundary, the entire Figure or Drawing will be included in the Worksheet. Labels: Arrowhead must be inside the boundary. Dimensions: The relevant reference point(s) or the dimensions endpoints must be inside the boundary. Dimensions with two endpoints must have both endpoints inside. Dimension chains will be transferred by segment: if both endpoints of any segment are within the boundary, that segment is included in the Worksheet. Door/Window markers: If any part of the Wall falls within the boundary, then all Doors, Windows, and Door/Window markers in that Wall are also included in the Worksheet. Detail markers: If a detail viewpoints origin (the X) or endpoint of a marker falls within the boundary, the entire marker is included in the Worksheet. Section and Elevation Markers: If any part of a Section or Elevation line is included in the boundary, the Section/Elevation marker (a GDL object) will be included in the Worksheet, although the lines geometry may be different (the line may be shorter) if the boundary includes only part of the Section/Elevation line. Note: Interior Elevation markers, unlike Section/Elevation markers, are cut by the boundary and appear in the Worksheet as exploded line/fill components.

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Annotations, Dimensions and Markers Cut by the Boundary


If the Worksheet boundary intersects annotation elements, dimensions or marker-type elements (Section/Elevation markers; Detail/Worksheet markers), then these will be transferred to the Worksheet window if they meet the relevant criteria, as follows. Note: The following also apply to Detail drawings. (However, by default, Detail drawings do not include annotations or dimensions at all, unless you uncheck Copy Construction elements only in Detail Settings.) Figures and Drawings: if at least one reference point is inside the worksheet boundary, the entire Figure or Drawing will be included in the Worksheet. Labels: Arrowhead must be inside the boundary. Dimensions: The relevant reference point(s) or the dimensions endpoints must be inside the boundary. Dimensions with two endpoints must have both endpoints inside. Dimension chains will be transferred by segment: if both endpoints of any segment are within the boundary, that segment is included in the Worksheet. If any part of the Wall falls within the boundary, then all Doors, Windows, and Door/Window markers in that Wall are also included in the Worksheet. Detail markers: If a detail viewpoints origin (the X) or endpoint of a marker falls within the boundary, the entire marker is included in the Worksheet. Section and Elevation Markers: If any part of a Section or Elevation line is included in the boundary, the Section/Elevation marker (a GDL object) will be included in the Worksheet, although the lines geometry may be different (the line may be shorter) if the boundary includes only part of the Section/Elevation line. Note: Interior Elevation markers, unlike Section/Elevation markers, are cut by the boundary and appear in the Worksheet as exploded line/fill components.

Related Topics: Display of Detail/Worksheet Boundary Update Detail/Worksheet Marker Boundary

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Editing in the Worksheet Window


Only 2D tools are available when the Worksheet window is active. All types of 2D information can be added to the Worksheet: Lines, Fills, Hotspots, Text, Figures, Drawings, Dimensions and 2D Symbols of Objects. You can add content to your Worksheet window in several ways: Select any element(s) from any window and paste them into the Worksheet window. All elements, including construction elements, will be pasted in 2D form. To transfer elements from a Trace Reference, first switch the Reference with the active window, then copy-paste from there into the Worksheet (in exploded form) Draw all new 2D elements into the Worksheet window.

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Create an Independent Worksheet Viewpoint


An independent worksheet is one which you create yourself, starting with an empty worksheet viewpoint. You can then use 2D drawing tools or paste an object or existing drawing. An independent worksheet is not generated from existing project elements and so is unlinked to any modifications that take place in your plan. These independent Worksheets always appear in the Navigator tree structure. They can either have a marker, or not. Independent worksheets without a marker in the project exist as viewpoints which you can open from the Navigator. To create an independent Worksheet without a marker, use the Document > Documenting Tools > Create Independent Worksheet command. You can also access this command from the Worksheet folder context menu in the Project Map of the Navigator; or by clicking the New Viewpoint folder at the bottom of the Navigator Project Map, if a Worksheet or the Worksheet folder is selected. Independent Worksheets without a marker are also listed in the Navigator. However, you can subsequently link a marker to such a Worksheet as needed.

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Place a Linked Worksheet Marker


To place a linked Worksheet marker without creating a viewpoint: 1. Activate the Worksheet tool. 2. In the Info Box or Default Settings, make sure that Place Linked Marker is selected. 3. Choose any of the Worksheet geometry methods to place the marker. Such a marker has no model source and does not generate a new viewpoint. To define the reference information displayed in a linked Worksheet marker: See Define Marker Reference for Linked Marker.

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Managing Markers in ArchiCAD


About Markers Display of Marker Range Lines Source Marker Highlight Changing Marker Type Transfer Marker Parameters Copying a Marker Navigation Using Markers Find Linked Markers Check Markers Palette Deleting a Viewpoint/View/Drawing with a Marker Deleting a Marker

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About Markers
Markers can be placed using any of the following tools: Sections Elevations Interior Elevations (IE) Worksheets Details With any of the Marker tools, you can opt to place a source marker. A source marker creates a new viewpoint (e.g. a Section, Elevation, Worksheet, Detail) involving the model as their source. Any of the Markers - except Interior Elevation - can optionally be defined as a linked marker. Such markers have no model source and do not generate a new viewpoint. Instead, they are placed in the project, then linked by the user to an existing viewpoint, view or drawing. This information is displayed in the marker, which can be used to navigate to the referred item. An unlinked marker has no model source and displays no linked information. You cannot use it to navigate among markers, but you can define any custom text for it.

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Display of Marker Range Lines


After you draw an input line or polygon with the any of the marker-type tools, these input lines will remain displayed on screen when you place the Marker. Marker Range items include: Elevation, Interior Elevation Line Section/Elevation Limit Line (for Sections and Elevations of limited depth) Distant line (for Sections and Elevations with a Marked Distant Area) Interior Elevation Limit lines Polygons defining area-based Details and Worksheets These Marker Range items are on-screen elements only; and never present on printouts. You can choose to show or hide Marker range items of all types using the View > On-Screen View Options > Marker Range toggle. To customize the line type/color of these Marker Range lines, use the controls in Options > Work Environment > On-Screen Options.

Related Topics: Display of Detail/Worksheet Boundary Update Detail/Worksheet Marker Boundary

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Source Marker Highlight


Source markers are distinguished on screen by an optional semi-transparent fill. This option makes it easy to tell at a glance which of your markers on screen are source markers. To toggle this highlight on or off for all source markers, use the View > On-Screen View Options > Highlight Source Markers command. To change the color of the source marker highlight, use the color chooser in Options > Work Environment > On-Screen Options.

Related Topics: Display of Detail/Worksheet Boundary Update Detail/Worksheet Marker Boundary

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Changing Marker Type


You can change the type of an already placed marker, so long as all the Marker references point to items that originate with a Marker tool.

To change a linked marker to a source marker:


Select the marker.

Use the Set as Source Marker command from its context menu; or Open the markers Settings dialog box and choose the Source Marker option The linked marker becomes the source marker, while the original source marker becomes a linked marker. This function is available for: Linked markers which are linked to a viewpoint/view/drawing that is located within the current project. The linked marker must have been placed using the same tool as the item to which it was linked (e.g. a Section marker linked to a Section viewpoint). Note: A viewpoints cut/model attributes are defined by its source marker. If a linked marker becomes the source of a section, that markers cut/model attributes are now applied to the viewpoint. Note: If you change a linked detail marker into a source detail marker, the viewpoints defining polygon will change to reflect the new source detail markers polygon. Linked markers linked to an independent viewpoint of the same type. The independent viewpoint is deleted and replaced by a source viewpoint. (If the original linked marker had no boundary, the source will take on a default boundary value.) Markers linked to an external drawing cannot be changed to a source marker.

To change a source marker to a linked marker:


Select the marker. Use the Set as Linked Marker command from its context menu; or Open the markers Settings dialog box and choose the Linked Marker option The original source marker becomes a linked marker containing the same reference information as before.
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Transfer Marker Parameters


You can use the Pick Up Parameters and Inject Parameters commands between markers. If you Pick Up Parameters from a source marker and inject them into another marker, the second marker will take on all of the first markers parameters except its link information, and except for its geometry (e.g. the range of a section marker.) If you Pick Up Parameters from a linked marker and inject them into another marker, the second marker will become identical to the first: a second linked marker with the same parameters, and containing the identical reference information, as the first. See also Parameter Transfer.

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Copying a Marker
Any interaction (Copy/Paste, Drag/Rotate/Mirror Copy/Copies) that results in creating a new copy of a marker will have the following results: Copying a source marker (Section/Elevation/IE or Worksheet) results in a second source marker, which creates a new viewpoint having the same parameters as the viewpoint associated with the original marker. The new viewpoints name, however, will be different. Moreover, the Marker Link information is not copied. Copying a source Detail marker will create a new linked Detail marker, which is linked to the original detail viewpoint.

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Navigation Using Markers


To navigate using a marker, select the marker and open the context menu.

Use the Open command to go to the referred item. If the marker is linked to a Drawing, use the context menu (Go to Drawing) to open the layout containing the referred drawing.

From the same context menu, the Open/Open in new window commands will open the source viewpoint/view of the linked drawing. The linked detail marker in the image below refers to the first placed drawing of a selected Interior Elevation view. Its context menu allows you to Go to the Drawing Open the Interior Elevation view in the current or in a new window

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Find Linked Markers


To find all the markers linked to a particular viewpoint/view/drawing, select the item from the Navigator. Use the Find Linked Markers command from the items context menu.

For Drawings placed on Layouts, the Find Linked Markers command is also available if you select the Drawing itself, then open the context menu.

The Find Linked markers dialog box lists all the linked markers: 765

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By marker subtype (shown as an icon) Placed to: ID and name of the viewpoint in which the marker is placed. (If it is a source marker, the viewpoint name is underlined.) Clicking either column header will sort the list accordingly. Click Marker Settings to open the Tool Settings dialog box of the selected marker. Click Go to Selected to zoom to the selected marker. (The button is disabled if multiple markers are selected.)

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Check Markers Palette


The Check Markers function lists which marker-referred items are missing from the project. The Check Markers Palette is available from Window > Palettes > Check Markers. To list undefined marker references, click the Check Markers button at the top of the palette.

The palette lists all the markers in the project which the user has automatically or manually linked a viewpoint, drawing or view, but whose referred viewpoint/drawing/view has since been deleted from this project. (In this case, the marker will display Autotext in place of the missing data.) If no such marker exists, the Palette will display this message: No undefined marker references in this project. Markers are listed, and can be sorted, according to the following: Marker subtype: Section/Elevation/Detail/Worksheet/Interior Elevation (shown as icon) Placed to: ID and Project Map path of the viewpoint in which the marker is placed Selected item: Name and ID of the markers referenced item (i.e. the viewpoint/view/drawing one you chose when defining the marker reference). If this referenced item has been deleted from the project, this column will show N/A. Approve: Editable checkbox for each marker. You can sort items by any of these properties by clicking on its column header. You can then perform a secondary sorting function: clicking a second column header will further sort within the hierarchy obtained by the first sorting. An icon at the bottom of the palette allows the user to zoom to the selected marker. (The zoom button is disabled if multiple markers are selected.) For each problematic marker listed (or multiple selected markers), the user can click Marker Settings to re-link the marker(s) or otherwise modify them. The user may decide that the marker is OK the way it is (even though it continues to display undefined Autotext). In this case, the Approve checkbox can be used as a sorting criterion; check the box for these markers. (For example, if you know that the undefined Autotext refers to an external project that has not yet been loaded.)

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If you dont want the palette to re-list these approved markers as problems the next time you click the Check Markers button, use the Hide Approved Markers option from the pop-up at top right of the dialog box.

Otherwise, use the List all items option.

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Deleting a Viewpoint/View/Drawing with a Marker


If you delete a viewpoint, the program will first check whether its source/linked markers are located on a locked layer or in a different Teammates workspace, or whether the marker elements themselves have been locked. These markers include: The viewpoints source marker Markers linked to the viewpoint Markers linked to views created out of the viewpoint. If none of these markers is locked or reserved, then the program displays a Warning dialog box informing you that proceeding with the Delete procedure will delete all of the following: The viewpoint (even if its source marker displays the data of a different viewpoint) Any views created out of the viewpoint All the source/linked markers listed above

If you delete a view, any markers linked to that view will remain in place. However, they will no longer display any linked information, just an undefined Autotext. These markers will be listed as problematic the next time you run the Check Markers function. Markers linked to the deleted drawing with first drawing from viewpoint will henceforth be linked to the next drawing created out of the same viewpoint. If you delete a drawing, any markers linked to that drawing will remain in place. However, they will no longer display any linked information, just an undefined Autotext. Markers linked to the deleted drawing with first drawing from view/viewpoint will henceforth be linked to the next drawing created out of the same viewpoint.

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Deleting a Marker
If you delete a source marker, a dialog box appears informing you that deleting a source marker will also delete the viewpoint and any markers linked to it. However, the same dialog box gives you a different option: delete the source marker, but keep the viewpoint as an independent viewpoint with no model source. Deleting a linked marker has no effect on any other element.

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Interactive Schedule
About Schedules Open and View a Schedule Show Schedule Data for Selected Floor Plan Items Editing and Updating Schedule Items Define a Schedule Using Scheme Settings Element Listing Parameters in the Interactive Schedule Format a Schedule Schedule Headers Add Annotations to Schedule Previews Restructure Schedule to Fit Layout Split Schedule into Multiple Layouts

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About Schedules
ArchiCADs Interactive Schedule function allows you to automatically generate schedules. Unlike simple lists created with the commands of the Document > Schedules and Lists menu, the Interactive Schedule not only displays quantities and other parameters - you can actually edit it. This makes it possible to notice and correct inconsistencies resulting from a data entry error or from the merging of the work of several people on different parts of the same project. For example, the schedule may allow you to detect that all but one of the thirty or forty doors placed in your building have the same height and width. You can then select this door directly from the schedule and check whether there is a reason for this inconsistency. If you find that this was a mistake, then you can correct the setting in the schedule and automatically update the door in all views. Similarly, its easy to double-check how many of the doors open to the right or the left. You can access Schedules from either the Navigator palette or the Document > Schedules and Lists > Schedules submenu. Click the name of a defined Schedule to open the Interactive Schedule window and update its contents. Schedules are viewpoints, which you can save as views and output as drawings on a Layout, or save in various other file formats. See Saving from a Schedule Window (Interactive Schedule). A formatted schedule can be placed into any 2D window (typically a Worksheet), by using Copy/ Paste. The contents of the schedule, after pasting, will consist of lines and text, which you can freely edit, but will no longer be associative to the model.

Types of Interactive Schedules


There are two categories of Interactive Schedules: Element Lists show characteristics of simple construction elements

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Component Lists are optimized to list information about each component of composite elements (composite walls, slabs, roofs and/or multi-component profile elements

Content of Interactive Schedules


The content of the Schedule is based on Schedule Scheme Settings. To adjust these, you can directly access this dialog box by clicking the Scheme Settings button at top right. For more information on defining schedule content, see Define a Schedule Using Scheme Settings.

Units in Interactive Schedules


The units of the listed values are set as follows: As a rule, the units shown in the Interactive Schedule are the same as in all other model views. That is, an editable value (such as wall height) is shown on the Interactive Schedule in the units defined in Project Preferences. See Dimensions Preferences. While you are editing this value, the units displayed are those of set in Working Units. See Working Units.
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A calculated value (such as wall volume) is listed in the Interactive Schedule using the units defined in Calculation Units. See Calculation Units and Rules Preferences.

For Teamwork Users:


See Reservation in Interactive Schedules.

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Open and View a Schedule


See also Navigating in the Interactive Schedule Window. ArchiCAD comes with predefined Schedules, such as Door List; Wall List; Window List. To open any of these schedules to list the elements in the current project, double-click the Schedule name in the Navigator.

. (You can also access Schedules through the Go command of the Mini-Navigator Toolbar, or from the Window menu.) The Schedule window opens, showing the schedule, along with formatting options in the left column. To display the schedule only, without the formatting panel, click the black arrow on the dividing line.

For information on formatting the schedule, see Format Options (Interactive Schedule).
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The Interactive Schedule window, like other Listing windows, has an additional shortcut in their bottom scrollbar allowing you to Fit the Width of the generated list to the current window size.

To adjust individual row or column heights, manually drag the tabs on the top and left side of the schedule. Double-click any tab to fit the cell to its contents.

If your Schedule includes 3D Front View as a field, remember that the display of this preview is affected by the Model View Options. Note: To display previews using lines only (no shaded materials), make sure you click the appropriate Override Fill checkbox in the Override Fill Display panel of Model View Options (Document > Set Model View > Model View Options).

Navigating in the Interactive Schedule Window


To navigate among fields in the Interactive Schedule window, use familiar keyboard shortcuts: Move right or left: Enter, Shift+Enter Move down or up: Tab, Shift+Tab 776
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Show Schedule Data for Selected Floor Plan Items


You may wish to view an Element Schedule for only certain items on the Floor Plan, for the purpose of interactively editing these elements. Select the desired elements (on the Floor Plan only), then find the desired Element Schedule in the Navigator Project Map or View Map. Right-click the schedule name and choose List Floor Plan Selection Only to view schedule data for the selected items only (as opposed to the items defined in the Schedule Scheme criteria).

This is a quick way to filter elements for editing as a group, by taking advantage of the Interactive Schedule capabilities. You cannot save a view out of the displayed data.

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Editing and Updating Schedule Items


To work on an item of the Interactive Element Schedule, click its column (or row). You will see that some of the cells of this column become editable, while others cannot be modified. In the example below, you can see that while the Library Part Name field is locked, it is possible to overwrite the width and height fields.

Any changes you make in these fields of the Schedule are automatically and instantly reflected in the Floor Plan and in other views, when activated. Conversely, all changes made on these elements in the Floor Plan or another editable view are updated in the Schedule when you return to it. If you have selected an item in the Schedule Window, use the Select on Floor Plan icon to go to the Floor Plan window and view the selected item.

The icon to its right, Select in 3D, takes you to the 3D Window and zooms onto the selected item.

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Define a Schedule Using Scheme Settings


The contents of your Interactive Schedule are defined in the Scheme Settings dialog box. Here, you define (1) the criteria for selecting the items to be listed in the Schedule; and (2) the fields (i.e. the particular information about the chosen items) to be listed in the Schedule. Choose the Document > Schedules and Lists > Schedules > Scheme Settings command from the menu; or the Scheme Settings button from the opened Schedule window.

. In the top Schemes Panel, choose the scheme you want to edit, or use the buttons at the right to create, rename, delete, import and export schemes. For details, see Scheme Settings Dialog Box (Interactive Schedule).

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If you choose Create New, you must define whether the new Schedule will be an Element Schedule or a Component Schedule.

Related topics:

Define Schedule Criteria Define Schedule Fields

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Define Schedule Criteria


In the Criteria panel of the Interactive Schedule Scheme Settings, select the first line, then choose a criterion for the items you wish to include in the Schedule. For simple Element lists, choose Element type.

In the Value column, select the desired element. For example, to create a Door List we have chosen Element Type is Door as the only criterion.

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Add New Criteria


To add a new criterion, click the Add button.

If the Element Type is an object-type element, the Add Object Parameters option is available from the Add pop-up. From the appearing dialog box, choose the desired parameters to add as criteria. To add IFC Properties as criteria, choose Add IFC Properties from the Add pop-up. From the appearing dialog box, choose the desired properties to add as criteria. You can now choose a second Element Type criterion, such as Window. The and/or field in the first row (Element Type is Door) is now editable: in this case, choose or.

The two values (Door, Window) are joined as an or statement, so that the resulting schedule will include every element that is either a Window or a Door. To narrow the scope of a schedule, add additional criteria. For example, if you want a schedule of only those doors and windows which are on Story 2 and above, add a new criterion by clicking the Add button at the bottom of the dialog box.

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Then choose Story from the Criteria list, and complete the row with the desired Story value (>=2).

In this example, the schedule will list all elements that fit either of the Element Type Criteria, and also fit the Story criterion: to be on the list, the element must be either a window or a door, and it must be located with the defined Story range. Add as many criteria as needed to define the Interactive Schedule. For example, you can narrow the elements listed according to their Structural Function Classification (e.g. Load-Bearing or Non-Load-Bearing.)

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Additional Object Parameters and IFC Properties


Use the black arrow at the right end of the Add button to access additional parameters and properties to use as criteria: Add Object Parameters: If you have chosen an object-type Element as an Element Type, and you want to use one of its particular parameters as an additional criterion, click this command. In the appearing dialog box, browse the loaded libraries to find the library part whose parameters you need. Choose the parameter, then click Add. This parameter will then be listed in your Criteria list. Add IFC Properties: If you want to use IFC properties as criteria for the schedule, click this command. The appearing Select IFC Properties dialog box lists all IFC properties defined for all elements in the project. Only those properties are listed which are checked in the element Settings dialog box (and which will therefore be exported if the project is saved in IFC format). Note: Use the controls at the top of the Select IFC Properties dialog box to filter the properties listed here: Choose a particular IFC Element Type; and/or Filter the list by any text string in the property sets and property names Click on the listed properties that you want to use as search criteria in the Select IFC Properties dialog box. Use Ctrl+click to multi-select. Click Add as Criteria to return to the Scheme Settings box. The IFC properties you selected are now added as schedule criteria.

Complex Criteria Definition


If needed, use the Open Parentheses and Close Parentheses columns of Scheme Settings to set up nested criteria for more complex schemes: in any selected row, click on the pop-up under the parentheses column to choose a parenthesis, or no parenthesis.

Each open must have a corresponding close in order for the scheme to be logical. If there is a mistake in your parentheses logic, the Criteria invalid! warning appears at the bottom of the panel.

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Define Schedule Fields


In the Fields Panel of Schedule Scheme Settings, you will choose which fields should be displayed in your schedule. From the list of Available Parameters on the left, choose the desired items, and click Add at the bottom of the dialog box to add them to the Schedule Fields on the right. For example, in the Wall List scheme pictured here, we want the Wall Layer to be included in the schedule. Choose Layer from the Available Parameter, then click Add to add it to the Schedule Fields on the right.

An illustrated list of the parameters, divided by element type, is available here: See Element Listing Parameters in the Interactive Schedule.

Sort Schedule Fields


To change the order in which fields are listed in the schedule, use the up/down arrows at the left edge of each row to move the field up or down.

See also Schemes Fields Panel. You can further set the order in which items are listed within each field, by using the three buttons at the right:

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Click the first button to sort walls in this field in ascending/descending order. (You can also leave this field blank, for None. None means that this field will not be taken into consideration when sorting.) In the example below, walls will be listed by Wall Type (the name of the schedule column that lists walls by Cut Fill type, the first schedule field); inasmuch as several walls are of the same type - such as Masonry Block- the walls will be listed in order of their volume.

Click the second button to add a schedule cell which displays the sum of the items in the selected field. Here, we will have the schedule add a sum to the schedules Volume column.

The second button contains an icon for a second option: to list a quantity for this field.

Here, we will have the schedule add a Quantity to the schedules Wall Type column.

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The result: Wall Type shows a Quantity at the bottom of the column (a total of 8 walls), and the Volume column shows a total sum of all the volumes at the bottom (65.19 m3).

Note: You can apply unique formatting options to this row of sums/quantities, which is called Grand Total. If you choose Grand Total from the Apply to pop-up list, the formatting options will apply to this row/column of the schedule only.

The third button lets you add a flag to one of the fields in the list. (You cannot flag more than one field at a time.) The flagged field will display a separate sum or quantity for each group of identical elements in that field. For example, the Wall Type field already has a Quantity row, showing the total number of walls; to show a Quantity for each type of wall in that field, we have added a flag to the Cut Fill Type field.

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The result: Wall Types show a separate quantity for each separate wall type. Moreover, the Volume column also lists the corresponding volume sub-totals.

Note: You can apply unique formatting options to this row of sum/quantity subtotals, which is called Total.

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Element Listing Parameters in the Interactive Schedule


Wall Listing Parameters Roof Listing Parameters Shell Listing Parameters Roof/Shell Edge Listing Parameters Beam Listing Parameters Morph Listing Parameters Column Listing Parameters Slab Listing Parameters Door-Window Listing Parameters Skylight Listing Parameters Object/Stair/Lamp Listing Parameters Mesh Listing Parameters Curtain Wall Listing Parameters Zone Listing Parameters

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Wall Listing Parameters


WALL FIELD
Cut Fill Type/ Composite/Profile

DESCRIPTION
Name of the Walls cut fill, or its composite structure, or its profile.

Height

Height of Wall (as set in Wall Settings).

Maximum height of the Wall

Height of Wall at its highest point, taking into account Roof crops (but not Roof/ Shell trims or Solid Element Operations).

Maximum Height of the Height of Wall skin, at its Wall Skin on Reference highest point, on the side of Line Side the Walls reference line. Value takes into account Roof crops (but not Roof/ Shell trims or Solid Element Operations). Maximum Height of the Wall Skin on Side Opposite to the Reference Line Height of Wall skin, at its highest point, on the side opposite the reference line. Value takes into account Roof crops (but not Roof/ Shell trims or Solid Element Operations).

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WALL FIELD
Minimum Height of the Wall Skin on Side Opposite to the Reference Line

DESCRIPTION
Height of Wall skin, at its lowest point, on the side opposite the reference line. Value takes into account Roof crops (but not Roof/ Shell trims or Solid Element Operations). Height of Wall at its lowest point. Value takes into account Roof crops (but not Roof/Shell trims or Solid Element Operations).

Minimum height of the Wall

Minimum Height of the Wall Skin on Reference Line Side

Height of Wall skin, at its lowest point, on the side of the Walls reference line. Value takes into account Roof crops (but not Roof/ Shell trims or Solid Element Operations).

Length of the Wall at the Length of the Wall, as center measured from end to end along Walls centerline. Value ignores Roof/Shell trims and Solid Element Operations.

Length of the Wall on Length of the Wall, as the Reference Line Side measured from end to end along Walls reference line. Value ignores Roof/Shell trims and Solid Element Operations.

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WALL FIELD
Length of the Wall on the side opposite to the Reference Line

DESCRIPTION
Length of the Wall, as measured from end to end along side of Wall opposite the reference line. Value ignores Roof/Shell trims and Solid Element Operations.

Conditional length of the Length of Wall along the Wall on side opposite to side opposite the reference the Reference Line line, subtracting the length of any openings that exceed a given length, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall length by). Value ignores Roof/Shell trims and Solid Element Operations. Conditional length of the Length of Wall along its Wall on the Reference reference line side, Line Side subtracting the length of any openings that exceed a given length, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall length by). Value ignores Roof/Shell trims and Solid Element Operations. Edge Material Name of material assigned to the edges of the Wall

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WALL FIELD
Opposite Side Material

DESCRIPTION
Name of the material assigned to the Wall on the opposite side of the Reference Line

Reference Side Material Name of the material assigned to the Wall on the Reference Line side

Number of Columns

Number of Columns that intersect the Wall

Number of Doors

Number of Door elements in the Wall

Number of Holes

Number of Empty Opening Objects in the Wall

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WALL FIELD
Number of Windows

DESCRIPTION
Number of Window elements in the Wall

Analytic surface of openings on side opposite to the reference line

Surface area of all Wall openings (windows, doors, empty openings) on the side of the Wall opposite the reference line. Surface calculation based on hole that results from cutting the GDL openings out of the Wall. Surface area of all Wall openings (windows, doors, empty openings) on the side of the Wall having the reference line. Surface calculation based on hole that results from cutting the GDL openings out of the Wall. Sum of the nominal widths (as defined in Door Settings) of all doors placed in the Wall.

Analytic surface of openings on the reference line side

Combined Width of doors

Combined Width of windows

Sum of the nominal widths (as defined in Window Settings) of all windows placed in the Wall

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WALL FIELD
Perimeter of the Wall

DESCRIPTION
Perimeter of the horizontal cross section of the Wall, as it is displayed on the Floor Plan. Wall perimeter can thus vary depending on its Floor Plan Projection settings (e.g. Cut Only vs. Projected with Overhead) Wall intersections have no effect on the perimeter value. Value ignores Roof/Shell trims and Solid Element Operations. Angle of a slanted Wall. (One angle of a doubleslanted Wall.)

Slant Angle 1

Slant Angle 2

Second angle of a doubleslanted Wall.

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WALL FIELD
Area of the Wall

DESCRIPTION
Area of the horizontal cross section of the Wall element, as it is displayed on the Floor Plan. Area of a Wall can thus vary depending on its Floor Plan Projection settings (e.g. Cut Only vs. Projected with Overhead). Wall intersections have no effect on the area value. Value ignores Roof/Shell trims and Solid Element Operations Surface of Wall along its reference line side, subtracting the surface of any openings that exceed a given area as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall surface by). Takes trims and SEOs into account. Surface of Wall opposite its reference side, subtracting the surface of any openings that exceed a given area as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall surface by). Takes trims and SEOs into account.

Conditional surface on the reference line side

Conditional surface on the side opposite the reference line

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WALL FIELD
Gross surface on the reference line side

DESCRIPTION
Gross surface area of the Wall - including the surfaces of any openings - on the Walls reference line side. Take trims into account. SEOs are ignored.

Gross surface on the side Gross surface area of the opposite the reference Wall - including the surfaces line of any openings - on the opposite side of the reference line. Takes trims into account. SEOs are ignored. Net surface of the edges Sum of the areas of all Wall edges. Takes into account any trims or Solid Element Operations.

Net surface on the reference line side

Surface area of the Wall on the reference line side. Takes into account any openings, as well as trims and Solid Element Operations. Surface area of the Wall on side opposite the reference line. Takes into account any openings, as well as trims and Solid Element Operations.

Net surface on the side opposite the reference line

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WALL FIELD
Thickness

DESCRIPTION
Thickness of the Wall as defined in Wall Settings. (Displayed in dimension units.)

Air Skin Thickness

Thickness of Wall skin whose structure is defined as Air skin (in Options > Project Preferences > Calculation Units & Rules.)

End Thickness of the Wall

End thickness of Wall. (Second thickness, assigned in Wall Settings to a trapezoid Wall.)

Insulation Skin Thickness

Thickness of Wall skins whose structure is defined as Wall Insulation (in Options > Project Preferences > Calculation Units & Rules.)

Wall Skin Thickness on Skin Thickness value of the the Reference Line Side skin on the Walls reference line side. Each skin thickness is defined in Options > Attributes > Composite Structures.

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WALL FIELD

DESCRIPTION

Wall Skin Thickness on Skin Thickness value of the the Side Opposite to the skin on the side of the Wall Reference Line opposite the reference line. Each skin thickness is defined in Options > Attributes > Composite Structures. Net volume Net volume of the Wall: height * length * thickness, and subtracting the volume of openings if any, and subtracting the effect of trims and Solid Element Operations. Volume of all Wall openings (windows, doors, empty openings). Volume calculation based on hole that results from cutting the GDL openings out of the Wall. (Does not take SEOs into account.) Volume of Wall, subtracting the volume of any openings that exceed a given size, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall volume by). Takes trims and SEOs into account.

Analytic volume of openings in the Wall

Conditional volume

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WALL FIELD
Conditional Wall Skin Volume on Side Opposite to the Reference Line

DESCRIPTION
Volume of Wall skin that is on the side of the Wall opposite the reference line, subtracting the volume of any openings within that skin that exceed a given size, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall volume by). Takes trims and SEOs into account.

Conditional Wall Skin Volume of Wall skin that is Volume on the Reference alongside the reference line, Line Side subtracting the volume of any openings within that skin that exceed a given size, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Wall volume by). Takes trims and SEOs into account. Gross volume Volume of Wall (including volume of openings, doors and windows). Volume is reduced by any trims but does not take SEOs into account.

Wall Skin Volume on the Net volume of the Wall skin Reference Line Side that is on the Walls reference line side. This value subtracts the volume of openings within the skin if any, and subtracting the effect of trims or Solid Element Operations on the skin.

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WALL FIELD

DESCRIPTION

Wall Skin Volume on the Net volume of the Wall skin Side Opposite to the that is on the side opposite Reference Line the Walls reference line. This value subtracts the volume of openings within the skin if any, and subtracting the effect of trims Solid Element Operations on the skin. Wall Complexity Displays the Walls complexity as defined in Wall Settings: Straight, Slanted, Double-slanted, or Complex

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Roof Listing Parameters


Notes on Listing of Multi-plane Roofs
Each plane of a Multi-plane Roof is listed separately (so that the holes, pitch, etc. of each plane including each separate level, in case of a multi-level Roof - is listed separately.) Exception: When listing the Edge surface and the Perimeter of a Roof plane, ArchiCAD takes into account the geometry of the Multi-plane Roof as a whole, rather than the single plane. Only those plane segments that are part of the outside edge of the Multi-plane Roof will be counted in the values for Edge surface and Perimeter. Each listed component uses the ID of the original Multi-plane Roof, so you can sort and sum the listed components by ID to see the totals for a particular Multi-plane Roof.

ROOF FIELD
Geometry method

DESCRIPTION
Single Plane, Multi-plane

Thickness

Roof thickness, measured perpendicularly from the reference surface. Thickness value is set in the Geometry and Positioning panel of Roof Settings or the Info box. Roof thickness measured vertically from the reference surface. Thickness value is set in the Geometry and Positioning panel of Roof Settings or the Info box. In case of a multi-level Roof, indicates the Roof Level to which the listed Roof plane belongs. Roof Level numbers can be seen in the Geometry and Positioning panel of Roof Settings or the Info box.

Vertical Thickness

Roof Level

Displays number of the Roof level.

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ROOF FIELD
Pitch

DESCRIPTION
Pitch of the Roof. This is set in the Geometry and Positioning Panel but can be customized for any Roof Plane.

Trimming Body

Either Pivot Lines Down or Contour lines Down, as set in the Model Panel of Roof Settings. Determines the geometry of the Trimming Body which acts upon other elements when they are trimmed by this Roof.

Skylights treat segments Checkbox activated by as curves default in Multi-plane Geometry panel of Roof Settings. This indicates that Skylights placed in this Roof plane will consider the curved segments as genuinely curved rather than as a series of flat planes. (This setting affects the behavior of Skylights.) Cut Fill/Composite Name of the Cut Fill or Composite structure assigned to this Roof.

Displays checkbox status.

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ROOF FIELD
Insulation Skin Thickness

DESCRIPTION
Thickness of the Skin defined as Roof Insulation Skin type in Options > Project Preferences > Calculation Units & Rules.

Holes and Skylights


Holes include: 1. the holes cut by Skylights, placed into the Roof with the Skylight tool, and 2. the holes added manually to the Roof. Openings in Roofs can be Skylights only. Number of Skylights Number of Skylights placed into the Roof.

Number of Holes

Number of holes created in the Roof manually, plus the number of holes cut by Skylights placed in the Roof.

Openings Surface

Total surface of all Skylights placed in the Roof.

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ROOF FIELD
Holes Surface

DESCRIPTION
Total surface of all skylights plus all manually drawn holes in the Roof.

Edge Material

Name of the Material assigned to the Roof edge, in the Model panel of Roof Settings. Note: Even if the listed Roof edge has a custom material, the listed material is the Roofs edge material as shown in the Model panel of Roof Settings. Name of the Material assigned to the Roof top, in the Model panel of Roof Settings. Note: If the listed Roof plane has a customized material, the custom material is listed. Name of the Material assigned to the Roof bottom, in the Model panel of Roof Settings. Note: If the listed Roof plane has a customized material, the custom material is listed. Surface of the top of the Roof, reduced by the surface of any holes and taking SEOs into account

Top Material

Bottom Material

Net surface of the top

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ROOF FIELD
Net surface of the bottom

DESCRIPTION
Surface of the bottom of the Roof, reduced by the surface of any holes and taking trims and SEOs into account

Net surface of the edges

Total surface of all edges of the Roof, reduced by the surface of any holes and taking trims and SEOs into account.

Gross surface of the top

Surface of the top of the Roof, including the surface of any holes. Surface is reduced by any trims, but does not take SEOs into account.

Gross surface of the bottom

Surface of the bottom of the Roof, including the surface of any holes. Surface is reduced by any trims, but does not take SEOs into account.

Gross surface of the edges

Total surface of the edges of the Roof, including the surface of any holes. Surface is reduced by any trims, but does not take SEOs into account.

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ROOF FIELD
Conditional surface of the top

DESCRIPTION
Surface of the top of the Roof, taking trims and SEOs into account. The value is reduced by the surface of holes only if a hole exceeds a given area, as defined in Options > Project Preferences > Calculation Units & Rules. (Reduce Roof surface by). Surface of the bottom of the Roof, taking trims and SEOs into account. The value is reduced by the surface of holes only if a hole exceeds a given area, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Roof surface by) Net Volume is reduced by the surface of any holes, and takes trims and SEOs into account.

Conditional surface of the bottom

Net volume

Conditional volume

Conditional Volume of the Roof, taking trims and SEOs into account. The value is reduced by the surface of holes only if a hole exceeds a given volume, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Roof volume by).

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ROOF FIELD
Gross volume

DESCRIPTION
Volume of the Roof, including the volume of any holes. Volume is reduced by any trims, but does not take SEOs into account.

Perimeter

Total perimeter of the 3D shape of the Roof, including the perimeter of any holes.

Holes Perimeter

Total perimeter of all holes in the Roof.

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Shell Listing Parameters


SHELL FIELD
Geometry method

DESCRIPTION
Geometry method used to create the Shell: Extruded Revolved Ruled Shell thickness, measured perpendicularly from the reference surface. Thickness value is set in the Geometry and Positioning panel of Shell Settings or the Info box.

Thickness

Start Angle

For an extruded Shell only. Angle of the Shell profile, measured to the Shells inclination angle, at the starting end of the extruded Shell. Start angle value is set in the Extrusion Properties panel of Shell Settings or in the Info box. For an extruded Shell only. Angle of the Shell profile, measured to the Shells inclination angle, at the second end of the extruded Shell. End angle value is set in the Extrusion Properties panel of Shell Settings or in the Info box.

End Angle

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SHELL FIELD
Distortion Angle

DESCRIPTION
Distortion angle value is set in the Extrusion Properties or Revolution Properties panel of Shell Settings or in the Info box. For an Extruded Shell: Angle of the Shell profile, measured to the Shell plane. By default: 90 degrees, but changing it enables you to extrude the Shell profile at a angle, creating a distorted Shape Shell. For a Revolved Shell: Angle of the axis of the revolved Shell, measured to the Shell plane angle. For a Revolved Shell only. Angle by which the Shell is rotated around its axis. Revolution angle value is set graphically, when creating the Shell, or in the Revolution Properties panel of Shell Settings or in the Info box. Editable Upward Extrusion Downward Extrusion This value is set in the Model Panel of Shell Settings. Determines the geometry of the Trimming Body which acts upon other elements when they are trimmed by this Shell.

Revolution Angle

Trimming Body

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SHELL FIELD
Cut Fill/Composite

DESCRIPTION
Name of the Cut Fill or Composite structure assigned to this Shell.

Insulation Skin Thickness

Thickness of the Skin defined as Shell Insulation Skin type in Options > Project Preferences > Calculation Units & Rules.

Holes and Skylights


Holes include: 1. the holes cut by Skylights, placed into the Shell with the Skylight tool, and 2. the holes added manually to the Shell. Openings in Shells can be Skylights only. Number of Skylights Number of Skylights placed into the Shell.

Number of Holes

Number of holes created in the Shell manually, plus the number of holes cut by Skylights placed in the Shell

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SHELL FIELD
Material of the Shell on the Reference Side

DESCRIPTION
Material of the Shell as defined in the Model Panel of Shell Settings, in the control for Material on the Reference Side.

Edge Material

Name of the Material assigned to the Shell edge, in the Model panel of Shell Settings. Note: Even if the listed Shell edge has a custom material, the listed material is the Shells edge material as shown in the Model panel of Shell Settings. Material of the Shell as defined in the Model Panel of Shell Settings, in the control for Material on the Opposite Side.

Material of the Shell on the Opposite to Reference Side

Net Surface of the Reference Side

Surface of the Shell on the Reference Side, including the surface of any holes. Does not take SEOs into account. (Reference side: where the profile line is drawn.)

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SHELL FIELD

DESCRIPTION

Net Surface of the Surface of the Shell on the Opposite to Reference side opposite to the Side Reference Side, reduced by the surface of any holes and taking trims, Shell contour and SEOs into account. (Reference side: where the profile line is drawn.) Net surface of the edges Total surface of all edges of the Shell.

Openings Surface

Total surface of all Skylights placed in the Shell.

Holes Surface

Total surface of all skylights plus all manually drawn holes in the Shell.

Gross Surface of the Reference Side

Surface of the Shell on the Reference Side, including the surface of any holes. Surface is reduced by any trims and the Shell contour, but does not take SEOs into account.

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SHELL FIELD

DESCRIPTION

Gross Surface of the Surface of the Shell opposite Opposite to Reference to the Reference Side, Side including the surface of any holes. Surface is reduced by any trims and the Shell contour, but does not take SEOs into account. Gross Surface of the Edges Surface of all edges of the Shell, including the surface of any holes. Surface is reduced by any trims and the Shell contour, but does not take SEOs into account.

Conditional Surface of Surface of the Reference side the Reference Side of the Shell, taking trims, Shell contour and SEOs into account. The value is reduced by the surface of holes only if a hole exceeds a given area, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Shell surface by) Conditional Surface of Surface of the Shell opposite the Opposite to to the Reference side, taking Reference Side trims, Shell contour and SEOs into account. The value is reduced by the surface of holes only if a hole exceeds a given area, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Shell surface by)

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SHELL FIELD
Net Volume

DESCRIPTION
Volume is reduced by the surface of any holes, and takes trims, Shell contour and SEOs into account.

Conditional Volume

Conditional Volume takes holes into account only if they exceed the minimum as set in Options > Project Preferences > Calculation Units & Rule. Conditional Volume takes trims, Shell contour and SEOs into account. Volume of the Shell, including the volume of any holes. Volume is reduced by any trims and the Shell contour, but does not take SEOs into account.

Gross Volume

Perimeter

Total perimeter of the 3D contour of the Shell, including the perimeter of any holes.

Holes Perimeter

Total perimeter of all holes in the Shell.

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Roof/Shell Edge Listing Parameters


What You Need to Know about Edge Classification
1. Roof edge classifications are assigned in Custom Edge Settings. When ArchiCAD logically splits a Multi-plane Roof into separate planes (for listing purposes only), ArchiCAD automatically assigns an Edge classification where it can be inferred, as in the illustration below (e.g. where two planes are joined in a Ridge, Valley or Hip, or when the classification is otherwise obvious: as in Eaves or Gable).

Other Roof edge classifications must be assigned manually, to the edges of either Multi-plane or Single-plane Roofs. 2. All Shell edge classifications must be assigned manually in Custom Edge Settings (by default, every Shell edge is Undefined). 3. If a Roof or Shell edge is classified as Ridge, Hip, Valley, Dome or Hollow, the edge lengths are listed at half their actual value. (These edge types are assumed to have a pair, and the two together constitute a single length.) If all the involved Roof planes are listed (as with

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Multi-plane Roofs), and all involved Shells are listed, the total lengths of these parameters will be correct.

EDGE PARAMETER
Eaves Length

DESCRIPTION
Total length of all edges whose Type is set to Eaves, in the Custom Edge Settings dialog box. An edge that forms part of the eaves.

Gables Length

Total length of all edges whose Type is set to Gable in the Custom Edge Settings dialog box. I.e, the gabled edge of the element.

Hips Length

Length of edges whose Type is set to Hip in the Custom Edge Settings dialog box. Typically, the edge of two adjacent planes (or Shell elements) that meet as a hip Length of edges whose Type is set to Ridge in the Custom Edge Settings dialog box. Typically, the edge of two adjacent Roof planes that meet to form a ridge.

Ridges Length

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EDGE PARAMETER
Peaks Length

DESCRIPTION
Length of edges whose Type is set to Peak in the Custom Edge Settings dialog box. Typically, the edge at the top end of a single-plane Roof.

Valleys Length

Length of edges whose Type is set to Valley in the Custom Edge Settings dialog box.

End Wall Connection Length

Total length of all edges whose Type is set to End Wall in the Custom Edge Settings dialog box. A Roof or Shell edge which joins a Wall and runs along the Wall horizontally.

Side Wall Connection Length

Total length of all edges whose Type is set to Side Wall in the Custom Edge Settings dialog box. A Roof or Shell edge which joins a Wall and slopes down along the Wall.

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EDGE PARAMETER
Dome Connection Length

DESCRIPTION
Length of edges whose Type is set to Roof-Shell Transition Dome in the Custom Edge Settings dialog box. Typically, the edge of two adjacent Roof planes forming a convex angle.

Hollow Connection Length

Length of edges whose Type is set to Roof-Shell Transition Hollow in the Custom Edge Settings dialog box. Typically, the edge of two adjacent Roof planes forming a concave angle.

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Beam Listing Parameters


BEAM FIELD
Cross Section

DESCRIPTION
Shape of the Beams crosssection (either regular or complex) as defined in the Beam Settings dialog box. Name of the cut fill assigned to the Beam (or the name of the Composite or the Profile, in case of a profiled or composite Beam.)

Cut Fill Type/ Composite/Profile

Height

Height of the Beam (difference between its base elevation and its top elevation)

Hole Height

Height or diameter of the firstplaced hole in the Beam (same value as Hole Dimension 2 or diameter on the Hole panel of Beam Tool Settings). Distance of the centerpoint of the first-placed hole from the edge of the Beam (same value as Position on the Hole panel of Beam Tool Settings.) Total number of holes in the Beam.

Hole Level

Hole Number

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BEAM FIELD
Hole Width

DESCRIPTION
Width of the first-placed hole in the Beam (same value as Hole Dimension 1 on the Hole panel of Beam Tool Settings.

Holes Surface

Total area of the 2D surface of all holes, as calculated on one side of the Beam.

Holes Volume

Total volume of all holes in the Beam (multiplying Beam width by the holes surfaces).

Length Left

Length of the Beam on its left side. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Length of the Beam on its right side. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Name of the material assigned to the bottom surface of the Beam.

Length Right

Bottom material

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BEAM FIELD
Left side material

DESCRIPTION
Name of the material assigned to the left surface of the Beam. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Name of the material assigned to the right surface of the Beam. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Name of the material assigned to the two end surfaces of the Beam.

Right side material

End material

Top material

Name of the material assigned to the top surface of the Beam.

Offset

Reference line axis offset. By default, this value is zero (the reference axis runs down the center of the Beam). User may assign any other value as offset in Beam Settings: this offsets the reference axis by the given amount from the center line.

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BEAM FIELD
Slant Angle

DESCRIPTION
Angle of an inclined Beam

Bottom Surface

Area of the surface of the bottom of the Beam, reduced by any SEOs or holes.

Left side surface

Area of the surface of the left edge of the Beam, reduced by any SEOs or holes. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Area of the surface of the right edge of the Beam, reduced by any SEOs or holes. (Left and Right are determined based on the direction of the Beams reference axis. The axis direction is the direction in which you drag the cursor to draw the Beam.) Area of the surfaces of both ends of the Beam, reduced by any SEOs or holes.

Right side surface

End surfaces

Top Surface

Area of the surface of the top of the Beam, reduced by any SEOs or holes.

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BEAM FIELD
Volume

DESCRIPTION
Volume of the Beam, reduced by any SEOs or holes.

Conditional Volume Volume of Beam, subtracting the volume of any holes that exceed a given size, as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Beam volume by). Takes SEOs into account. Width Width of the Beam as entered in Info Box or Beam Tool Settings

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Virtual Building

Morph Listing Parameters


MORPH FIELD
Cast Shadow

DESCRIPTION
State of the checkbox (on/off) in Morph Settings Model Panel.

Receive Shadow

State of the checkbox (on/off) in Morph Settings Model Panel.

Cut Fill Type

Name of the cut fill assigned to the Morph.

Material

Name of the material assigned to the entire Morph.

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MORPH FIELD
Perimeter

DESCRIPTION
Perimeter of the top view of the Morph, as it is displayed on the Floor Plan.

Surface

Surface area of the Morph. Takes into account any holes and Solid Element Operations.

Volume

Volume is reduced by the surface of any holes, and takes SEOs into account.

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Column Listing Parameters


COLUMN FIELD NAME
Area of the Column

DESCRIPTION
Area of the Columns cross section on the Floor Plan, including the area of the veneer, if any.

Core 2nd Size

For a rectangular or profiled Column: One of the two dimensions of the Column in cross-section. (The other dimension is Core Size.) For a circular Column: the diameter of the Column in cross-section. For a rectangular or profiled Column: One of the dimensions of the Column in cross-section. (The other dimension is Core 2nd Size.) Not applicable to circular Columns. Shape of the Columns crosssection (rectangular, circular or profiled) as defined in the Settings dialog box.

Core Size

Cross Section

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COLUMN FIELD NAME


Cut Fill/Profile

DESCRIPTION
Name of the cut fill assigned to the Column core (or the name of the Profile, in case of a profiled Column.)

Height

Height of the Column. (If the top of a Column is uneven and thus has two heights, e.g. due to a Roof trim, Height = Maximum Height. See also Maximum/ Minimum height parameters.) For a straight or slanted Column: equivalent to Height. For a Column cut e.g. by a slanted Roof: the highest point of the Column.

Maximum height of the Column

Minimum height of the Column

For a straight or slanted Column: equivalent to Height. For a Column cut e.g. by a slanted Roof: the lowest point of the Column.

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COLUMN FIELD NAME


Material

DESCRIPTION
Material assigned to Column (in Settings dialog box).

Perimeter of the Column

Perimeter of the Columns cross section.

Slant Angle

Slant angle of a slanted Column.

Net surface of the core (without top/bottom)

Net Surface area of the Column core on all sides, not including the surface of the Column top or bottom. Takes Solid Element Operations into account.

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COLUMN FIELD NAME


Gross surface of the core (without top/bottom)

DESCRIPTION
Gross surface area of the Column core on all sides, not including the surface of the Column top or bottom. Does not take any Solid Element Operations into account.

Gross surface of the core top (or bottom)

Surface area of the crosssection of the core at the top (or bottom) of the Column. Does not take any Solid Element Operations into account.

Gross surface of the veneer (without top/ bottom)

Gross surface area of the Column veneer on all sides, not including the surface of the veneer at the top or bottom of the Column. Does not take any Solid Element Operations into account. Surface area of the cross section of the veneer at the top (or bottom) of the Column. Does not take any Solid Element Operations into account.

Gross surface of the veneer top (or bottom)

Net surface of the core bottom

Surface area of the cross-section of the core at the bottom of the Column.Takes Solid Element

Operations into account.

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COLUMN FIELD NAME

DESCRIPTION

Net surface of the core top Surface area of the crosssection of the veneer at the top of the Column. Takes Solid Element Operations into account.

Net surface of the veneer bottom

Surface area of the crosssection of the veneer at the bottom of the Column. Takes Solid Element Operations into account.

Net surface of the veneer top

Surface area of the crosssection of the veneer at the top of the Column.Takes Solid Element Operations into account.

Net Surface of the Veneer Net Surface area of the Column veneer on all sides, not including the surface of the veneer at the top or bottom of the Column. Takes Solid Element Operations into account. Veneer Fill Name of fill assigned to veneer (in Column Settings dialog box).

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COLUMN FIELD NAME


Veneer Type

DESCRIPTION
Definition of veneer as either Core, Finish or None, as defined in the Settings dialog box (Geometry and Positioning Panel). Veneer Type will affect the display of the Column, which is determined by the Partial Structure Display Settings. Net volume of the Column core. Takes Solid Element Operations into account.

Net volume of the core

Gross volume

Gross volume of the Column, including the volume of both the core and veneer, if any. Does not take any Solid Element Operations into account.

Gross volume of the core

Gross volume of the Column core. Does not take any Solid Element Operations into account.

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COLUMN FIELD NAME


Gross volume of the veneer

DESCRIPTION
Gross volume of the Column veneer. Does not take any Solid Element Operations into account.

Net volume of the veneer

Net volume of the Column veneer on all sides. Takes Solid Element Operations into account.

Net volume

Net volume of the Column (including the volume of the core and of the veneer, if any). Takes Solid Element Operations into account.

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Virtual Building

Slab Listing Parameters


SLAB FIELD
Cover Fill

DESCRIPTION
Name of the cover fill (if any) assigned to the Slab.

Cut Fill Type/ Composite/Profile

Name of the Slabs cut fill or its composite structure.

Gross volume of the Slab

Volume of Slab, subtracting the volume of any holes. Value is reduced by any trims, but does not take SEOs into account.

Holes Perimeter

Total perimeter of all holes in the Slab, measured according to the Slabs 2D polygon. Does not take SEOs into account.

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SLAB FIELD
Bottom Material

DESCRIPTION
Name of the material assigned to the bottom surface of the Slab.

Edge Material

Name of the material assigned to the edges of the Slab. Note: Even if the listed Slab edge has a custom material, the listed material is the Slabs edge material as shown in the Model panel of Slab Settings. Name of the material assigned to the top surface of the Slab.

Top Material

Perimeter

Perimeter of the Slab, including the perimeters of any holes, measured according to the Slabs 2D polygon.

Net surface of the bottom

Area of the surface of the bottom of the Slab reduced by any trims, SEOs or holes.

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SLAB FIELD
Conditional surface of the bottom

DESCRIPTION
Surface of the bottom of the Slab, subtracting the surface of any openings that exceed a given area as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Slab surface by). Takes trims and SEOs into account. Surface of the top of the Slab, subtracting the surface of any openings that exceed a given area as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Slab surface by). Takes trims and SEOs into account. Area of the surface of the edge of the Slab, taking any trims, SEOs or holes into account.

Conditional surface of the top

Edge Surface

Gross surface of the bottom

Area of the surface of the bottom of the Slab, subtracting the surface of any holes. Value is reduced by any trims, but does not take SEOs into account.

Gross surface of the edges

Area of the surface of all the Slab edges. Value is reduced by any trims, but does not take SEOs into account.

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SLAB FIELD
Gross surface of the top

DESCRIPTION
Area of the surface of the top of the Slab, subtracting the surface of any holes. Value is reduced by any trims, but does not take SEOs into account.

Holes Surface

Total top surface of all holes in the Slab, measured according to the Slabs 2D polygon. Does not take SEOs into account.

Net surface of the top Area of the surface of the top of the Slab, reduced by any trims, SEOs or holes.

Thickness

Thickness of the Slab (as defined in the Thickness field of Slab Settings).

Net volume

Net volume of the Slab, subtracting the volume of holes if any, and subtracting the effect of trims and Solid Element Operations.

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SLAB FIELD
Conditional volume

DESCRIPTION
Volume of the Slab, subtracting the volume of any openings that exceed a given size as defined in Options > Project Preferences > Calculation Units & Rules (Reduce Slab volume by). Takes trims and SEOs into account.

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Door-Window Listing Parameters


DOOR-WINDOW FIELD
2D Symbol

DESCRIPTION
2D Symbol of the door/ window (as it appears on the Floor Plan).

3D Back View

3D Symbol of the door/ window. (Back indicated by direction of opening lines, if any.)

3D Front Axonometry

3D Symbol of the door/ window, in axonometry. (Front indicated by direction of opening lines, if any.)

3D Front View

3D Symbol of the door/ window. (Front indicated by direction of opening lines, if any.)

Acoustic Rating

Acoustic rating value (if any), as defined in the Listing Parameters section of the Parameters panel of the Settings dialog.

Value of acoustic rating.

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DOOR-WINDOW FIELD
Egress Dimensions

DESCRIPTION
(For Doors only.) Width and height of egress, as defined in Settings dialog box (Parameters panel or Custom Settings panel).

Fire Rating

Value of Fire Rating parameter (if any), as defined in the Listing Parameters section of the Parameters panel of the Settings dialog. Name of the Zone from which the Door or Window is opened. Number of the Zone from which the Door or Window is opened. Height of the window/door, as defined in the Height field of the openings Settings dialog box or Info Box.

Displays value of Fire Rating.

From Zone

Displays name of Zone.

From Zone Number

Displays number of Zone.

Height

Leaf Dimensions

(For Doors only.) Width and height of leaf, as defined in Settings dialog box (Parameters panel or Custom Settings panel).

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DOOR-WINDOW FIELD
Marker Text

DESCRIPTION
The Marker Text specified in the Settings dialog box, in the Dimension Marker Panel, under Customize Texts- Marker Texts parameter. This text is equivalent to the elements ID number by default, but a custom text may be assigned here. Displays opening dimensions as Height x Width. These are the height and width parameters of the opening size defined as nominal in the openings Settings dialog box.

Displays marker text.

Nominal W X H Size

Nominal W X H x T Size

Displays opening dimensions as Height x Width x Wall Thickness. These are the height and width parameters of the opening size defined as nominal in the openings Settings dialog box, and the thickness of the Wall in which the opening is located. (Same as the W/D Opening Nominal Volume.) Wallhole height, less the head+sill of the reveal. Use it with windows from the ArchiCAD 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

Nominal W/D opening height on the reveal side

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DOOR-WINDOW FIELD
Nominal W/D opening height on the side opposite to the reveal side

DESCRIPTION
Wallhole height. Use it with windows from the ArchiCAD 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

Nominal W/D opening surface on the reveal side

Height between sill and head x width between side jambs. Use it with windows from the ArchiCAD 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

Nominal W/D opening surface on the side opposite to the reveal side

Wallhole height x Wallhole width. Use it with windows from the ArchiCAD 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

Nominal W/D opening Wallhole width, less the side width on the reveal side jambs of the reveal.Use it with windows from the ArchiCAD 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

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DOOR-WINDOW FIELD
Nominal W/D opening width on the side opposite to the reveal side

DESCRIPTION
Wallhole width. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

Orientation

L for Left, or R for Right. The direction in which the door or window is opened (toward the left, or toward the right). Orientation is also indicated by the opening line on the Floor Plan. Predefined preview picture of the Door/Window.

Displays orientation.

Preview Picture

Reveal Dimensions

(For Windows only.) Width and height of the window, as defined in the Reveal Dimensions fields of the Settings dialog box (Parameters panel or Custom Settings panel).

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DOOR-WINDOW FIELD
Sill/Header Value

DESCRIPTION
Sill/header value as defined in Preview and Positioning panel of the Settings Dialog box. (Value measures the distance from the header or from the sill, to the Wall Base or to the current Story, as defined by the user.) Frame thickness, as defined under Window Frame or Door Frame parameters of the Parameters panel in the Settings dialog box. (Can also be defined in the Custom Settings panel.)

Thickness

To Zone

Name of the Zone into which the Door or Window is opened. Number of the Zone into which the Door or Window is opened. Width and height of opening unit, as defined in Settings dialog box (Parameters panel or Custom Settings panel). The unit is the openings frame; it is the equivalent of the Wallhole less the tolerance value.

Displays name of Zone.

To Zone Number

Displays number of Zone.

Unit Dimensions

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DOOR-WINDOW FIELD

DESCRIPTION

W/D head height on the Distance from Wall base to reveal side the header, taking the reveal geometry into account. Defined as the sum of the sill height plus the opening height, taking the reveal geometry into account.

W/D head height on the Distance from Wall base to side opposite to the the header, taking the reveal reveal side geometry into account. Defined as the sum of the sill height plus the opening height, taking the reveal geometry into account.

W/D nominal head height

Distance from Wall base to the header, taking the reveal geometry into account. Defined as the sum of the sill height plus the opening height, taking the reveal geometry into account. Listed as: Window head height. Distance from Wall base to the top of the sill. Includes the sill value plus the sill height (if any) of the reveal.

W/D nominal sill height

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DOOR-WINDOW FIELD

DESCRIPTION

W/D opening height on Wallhole height, less the the reveal side head+sill of the reveal. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D opening height on Wallhole height. Use it with the side opposite to the windows from the Archicad reveal side 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D opening nominal surface

Wallhole height x Wallhole width. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is ON.

W/D opening nominal volume

Volume, calculated by Height x Width x Wall Thickness. These are the height and width parameters of the opening size defined as nominal in the openings Settings dialog box, and the thickness of the Wall in which the opening is located. (Same as the W/D Opening Nominal Volume.)

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DOOR-WINDOW FIELD
W/D opening surface on the reveal side

DESCRIPTION
Height between sill and head x width between side jambs. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D opening surface on the side opposite to the reveal side

Wallhole height x Wallhole width. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D opening width on Wallhole width, less the side the reveal side jambs of the reveal. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter in OFF.

W/D opening width on Wallhole width. Use it with the side opposite to the windows from the Archicad reveal side 10 library, if the Nominal Size = Jamb Inner Size parameter in OFF.

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DOOR-WINDOW FIELD
W/D opening volume

DESCRIPTION
Volume of the opening cut by the Door/Window. Volume calculation based on hole that results from cutting the GDL openings out of the Wall.

W/D opening width on Wallhole width, less the side the reveal side jambs of the reveal. Use it with windows from the Archicad 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D opening width on Wallhole width. Use it with the side opposite to the windows from the Archicad reveal side 10 library, if the Nominal Size = Jamb Inner Size parameter is OFF.

W/D sill height on the reveal side

Distance from Wall base to the sill, taking the sill jamb depth of reveal into account.

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DOOR-WINDOW FIELD
W/D sill height on the side opposite to the reveal side

DESCRIPTION
Distance from Wall base to the sill, regardless of sill jamb depth of reveal.

Wallhole Dimensions

Width and height of the openings Wallhole as defined in Settings dialog box (Parameters panel or Custom Settings panel). The Wallhole is the opening that is cut into the Wall, and is composed of the dimensions of the unit (frame) plus any tolerance values. Nominal width of the window/door. This is the width parameter of the opening size defined as nominal in the openings Settings dialog box (Parameters panel or Custom Settings panel).

Width

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Skylight Listing Parameters


SKYLIGHT FIELDS
2D Symbol

DESCRIPTION
2D Symbol of the Skylight (as it appears on the Floor Plan).

3D Back View

3D Symbol of the Skylight. (Back indicated by direction of opening lines, if any.)

3D Front Axonometry

3D Symbol of the Skylight, in axonometry. (Front indicated by direction of opening lines, if any.)

3D Front View

3D Symbol of the Skylight. (Front indicated by direction of opening lines, if any.)

Acoustic Rating

Acoustic rating value (if any), as defined in the Listing Parameters section of the Parameters panel of the Settings dialog.

Displays value of Acoustic Rating.

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SKYLIGHT FIELDS
Constraint in Roof

DESCRIPTION
Either Horizontal or Vertical, as set in the Preview and Positioning Panel of Skylight Settings. Defines how the Skylight will be constrained as it shifts position if the underlying Roof geometry is modified. Distance by which Skylight frame extrudes out of the Roof/ Shell plane. (A value of 0 means the Skylight lies flat on the plane.)

Curb Height

Fire Rating

Value of Fire Rating parameter (if any), as defined in the Listing Parameters section of the Parameters panel of the Settings dialog. Name of the Zone from which the Skylight is opened. Number of the Zone from which the Skylight is opened. Height of the Skylight header, as shown in the Preview and Positioning Panel, as measured from the Vertical Anchor defined in the same panel.

Displays value of Fire Rating.

From Zone From Zone Number Header Height

Displays name of Zone. Displays number of Zone.

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SKYLIGHT FIELDS
Marker Text

DESCRIPTION
The Marker Text specified in the Settings dialog box, in the Dimension Marker Panel, under Customize TextsMarker Texts parameter. This text is equivalent to the elements ID number by default, but a custom text may be assigned here.

Displays marker text.

Nominal Dimensions Width x Height. Values taken from the Width and Height fields of the Preview and Positioning Panel (or the Skylight Settings Panel).

Nominal Height

Height value. Value taken from the Height field of the Preview and Positioning Panel (or the Skylight Settings Panel)

Nominal WxHxT Size

Displays opening dimensions as Height x Width x Shell/ Roof Thickness. These are the height and width parameters of the opening size defined as nominal in the openings Settings dialog box, and the thickness of the Shell/ Roof in which the opening is located. (Same as the W/D Opening Nominal Volume.)

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SKYLIGHT FIELDS
Nominal Width

DESCRIPTION
Width value. Value taken from the Width field of the Preview and Positioning Panel (or the Skylight Settings Panel)

ID of host Shell/Roof ID of the Roof or Shell in which the Skylight is located. Preview Picture Predefined preview picture of the Skylight.

Displays ID of the Shell/Roof.

Shell/Roof Opening Dimensions

Width x Height of the opening cut by the Skylight.

Shell/Roof Opening Height

Height of the opening cut by the Skylight.

Shell/Roof Opening Surface

Surface of the opening cut by the Skylight.

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SKYLIGHT FIELDS
Shell/Roof Opening Volume

DESCRIPTION
Volume of the opening cut by the Skylight. Volume calculation based on hole that results from cutting the GDL openings out of the Shell/Roof.

Shell/Roof Opening Width

Width of the opening cut by the Skylight.

Sill height

Height of the Skylight sill, as shown in the Preview and Positioning Panel, as measured from the Vertical Anchor defined in the same panel.

Sill/Header Value

Sill/header height value as defined in Preview and Positioning panel of the Settings Dialog box. (Value measures the distance from the header or from the sill, to the Roof Pivot Lines, to the current Story or another story, as defined by the user.)

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SKYLIGHT FIELDS
Thickness

DESCRIPTION
Thickness of the parent Roof/ Shell in which the Skylight is placed.

To Zone To Zone Number Unit Dimensions

Name of the Zone into which the Skylight is opened. Number of the Zone into which the Skylight is opened. Width and height of the Skylight unit, as defined in Settings dialog box (Parameters panel or Custom Settings panel).

Displays name of Zone. Displays number of Zone.

Vertical Anchor

Vertical Anchor as defined in the Preview and Positioning Panel. Header and Sill heights are measured to the vertical anchor.

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Object/Stair/Lamp Listing Parameters


OBJECT/STAIR/ LAMP FIELDS
2D Symbol

DESCRIPTION
2D Symbol of the Object.

3D Back View

Shaded 3D Symbol of the Object.

3D Front Axonometry

Shaded 3D Symbol of the Object.

3D Front View

Shaded 3D Symbol of the Object.

3D Left Side View

Shaded 3D Symbol of the Object.

3D Right Side View

Shaded 3D Symbol of the Object.

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OBJECT/STAIR/ LAMP FIELDS


Height (Z Size)

DESCRIPTION
Height of the Object as defined in the Height field of the Preview and Positioning Panel of Object Settings.

Width (B)

Width of the Object as defined in the Dimension 1 field of the Preview and Positioning Panel of Object Settings.

Length (A)

Length of the Object as defined in the Dimension 2 field of the Preview and Positioning Panel of Object Settings.

Material

Material of the Object as assigned in the Model tab page of Object Settings.

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OBJECT/STAIR/ LAMP FIELDS


Preview Picture

DESCRIPTION
Predefined preview picture of the Door/Window.

Rotation Angle

Rotation of the Object from its default position (rotated either by entering a rotation angle in the Preview and Positioning Panel of Object Settings, or by rotating it graphically in the project.) Surface area of the Object, based on its 3D parameters as defined in the GDL script.

Surface

Volume

Volume of the Object, based on its 3D parameters as defined in the GDL script.

Lamp Color Blue

Blue component of the lamp light, as set in the Color field of the Parameters Panel of Lamp Settings. Green component of the lamp light, as set in the Color field of the Parameters Panel of Lamp Settings.

Lamp Color Green

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OBJECT/STAIR/ LAMP FIELDS


Lamp Color Red

DESCRIPTION
Red component of the lamp light, as set in the Color field of the Parameters Panel of Lamp Settings. Light intensity value, as set using the slider in the Parameters Panel of Lamp Settings.

Lamp Light Intensity

Lamp Light is on (Yes/ Lights on/off setting, as set No) with the lightbulb icons of the Parameters Panel of Lamp Settings. Affects PhotoRenderings.

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Mesh Listing Parameters


MESH FIELD
Cover Fill

DESCRIPTION
Name of the cover fill assigned to the Mesh, displayed on the Mesh polygon in the Floor Plan.

Cut Fill

Name of the cut fill assigned to the Mesh

Holes Perimeter

Total Perimeter of all the holes in the Mesh. Does not take SEOs into account.

Side Material

Name of the material assigned to the side of the Mesh.

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MESH FIELD
Bottom Material

DESCRIPTION
Name of material assigned to the bottom of the Mesh.

Top Material

Name of the material assigned to the top of the Mesh

Mesh Type

Construction method used to create Mesh: With Skirt (Superficies), With Skirt without Bottom, or Without Skirt (Solid Bodies). Perimeter of the Mesh, including the sum of any hole perimeters.

Perimeter

Skirt Level

For Meshes with a skirt, the height of the skirt (difference between the base and top values as shown in the Info Box.)

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MESH FIELD
Holes Surface area

DESCRIPTION
Total top (2D) surface area of all the holes in the Mesh

Surface of the bottom of the Mesh

Surface area of the bottom of the Mesh, subtracting the area of any holes. Listed for Solid only. (Skirted and superficies meshes do not have a bottom.)

Surface of the Mesh Edge

Surface area of the edge of the Mesh, including the sum of the surfaces of all hole edges, if any. Listed for Solid and Skirted meshes only. (Superficies meshes do not have an edge.) Surface area of the top of the Mesh, subtracting the surface area of any holes.

Surface of the top of the Mesh

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Curtain Wall Listing Parameters


CURTAIN WALL FIELD
Height

DESCRIPTION
Height of the Curtain Wall, defined in Curtain Wall System Settings or the Info Box.

Length

Length of the Curtain Wall

Number of Panels

Number of panels in the Curtain Wall.

Pattern Angle

Rotation angle of the Secondary Grid Lines measured clockwise from the Primary Grid Lines. This angle is defined in the Curtain Wall Scheme Settings/Grid Pattern panel, under Secondary Gridlines.

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CURTAIN WALL FIELD


Slant Angle

DESCRIPTION
Slant angle of the Curtain Wall, defined in Curtain Wall System Settings or the Info Box.

Surface Including Boundary

Surface of Curtain Wall, including the surface of its Boundary Frames. If the Boundary Frames are placed Inside Grid (Curtain Wall Settings/Curtain Wall System/ Member Placement: Place Boundary Frames Inside), then this parameter is equal to the general Surface parameter for the Curtain Wall. If the Boundary Frames are placed Outside Grid or Centered on Grid, then the value of this parameter will exceed the general Surface parameter, because the Boundary Frames hang out over the boundary line. If you use an Invisible type Frame for your Boundary Frames (Curtain Wall Settings/Curtain Wall System/Frames: Boundary), then the value of this parameter will be less than that of the general Surface parameter.

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CURTAIN WALL FIELD


Thickness

DESCRIPTION
Defined in Curtain Wall System Settings or the Info Box. The distance from the Reference Surface to the opposite side of the Curtain Wall.

Total Length of Frames Total of the lengths of all frames in the Curtain Wall. If the shape of the Frame is not uniform, then the value of the Frame length is calculated by taking the average of its shortest and longest lengths.

Total Panel Surface

Total surface of all the Curtain Wall panels. This value does not include the surface of the frames between the panels. Total Panel Surface is seen if you look at the Curtain Wall in Edit mode, with just the Panels visible.

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Curtain Wall Frame Parameters


CURTAIN WALL FRAME FIELD
2D Cross Section View

DESCRIPTION
Drawing of the 2D Cross-section of the Frame.

3D Back View

3D Symbol of the Frame (from the back, that is, the inside of the Curtain Wall).

3D Front Axonometry 3D Symbol of the Frame, in axonometry.

3D Front View

3D Symbol of the Frame (from the front, that is, the outside of the Curtain Wall).

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CURTAIN WALL FRAME FIELD


Frame Class

DESCRIPTION
Each Frame belongs to one of the following classes: Boundary Mullion Transom Custom Frames are automatically assigned to a class depending on its location on the grid (primary or secondary gridline, or on the boundary). See Member Placement Settings of Curtain Wall System Settings. Frames from the Custom class have been individually customized using Frame Settings, accessible through Curtain Wall Edit Mode. Depth of the Frame profile. (Value defined in the Frame Type and Geometry panel of CW Frame Settings.)

Frame Depth

Frame Length

Length of each Frame. (Boundary Frames are placed on the Curtain Wall boundary, defined when you first create the Curtain Wall. Additional frames are placed along the gridlines - defined in CW Scheme Settings - or drawn manually.) Lengths can be affected by the respective Intersection priorities of intersecting Frames.

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CURTAIN WALL FRAME FIELD


Frame Width

DESCRIPTION
Width of Frame profile. Width value is defined, for each Frame Class separately, in the Frame Type and Geometry panel of CW Frame Settings.

Location

Location of the Frame: either on the Boundary; or on the Primary Grid; or on the Secondary Grid. Material defined for the Frame, for each Frame Class separately, in the Model panel of CW Frame Settings. (For Frames which are GDL Objects, the material is defined in its GDL script.) Predefined Preview Picture of the Frame.

Material

Preview Picture

Slant Angle

Slant angle of the Frame measured to the horizontal plane.

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Curtain Wall Panel Parameters


CURTAIN WALL PANEL FIELD
3D Back View

DESCRIPTION
3D Symbol of the Panel (from the back, that is, the inside of the Curtain Wall).

3D Front Axonometry

3D Symbol of the Panel, in axonometry.

3D Front View

3D Symbol of the Panel (from the front, that is, the outside of the Curtain Wall).

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CURTAIN WALL PANEL FIELD


Panel Class

DESCRIPTION
Lists the panels Class as Main, Distinct, or Custom. Each Panel can be assigned to a predefined Panel Class (Main or Distinct), by clicking the panels in the Preview window of the Grid Pattern and Preview panel of Curtain Wall System Settings Scheme Page. Panels from the Custom class have been individually customized using Panel Settings, accessible through Curtain Wall Edit Mode. Name of the Panel Type as chosen under the Panel Type and Geometry in Curtain Wall Panel Settings.

Panel Type

Inside Material

Material of the Panel inside surface as defined in the Model Panel of CW Panel Settings. (For panels which are GDL Objects, the material is defined in its GDL script.)

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CURTAIN WALL PANEL FIELD


Edge Material

DESCRIPTION
Material of the Panel edge as defined in the Model Panel of CW Panel Settings. (For panels which are GDL Objects, the material is defined in its GDL script.)

Outside Material

Material of the Panel outside surface as defined in the Model Panel of CW Panel Settings. (For panels which are GDL Objects, the material is defined in its GDL script.)

Height

Height of the panel, not including the panels extrusion into the surrounding frames.

Width

Width of the panel, not including the panels extrusion into the surrounding frames.

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CURTAIN WALL PANEL FIELD


Gross Surface

DESCRIPTION
Gross surface of the panel, calculated by multiplying its height and width values, including the panels extrusion into the surrounding frames (the depth value defined in the Frame Type and Geometry panel of CW Frame Settings.) Perimeter of the panel, based on its nominal width and height.

Perimeter

Nominal Height

Height of the panel, not including the panels extrusion into the surrounding frames.

Nominal Width

Width of the panel, not including the panels extrusion into the surrounding frames. For generic panels, this is the same as the regular Width parameter. For GDL panels, this value can be defined in the panels parameters.

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CURTAIN WALL PANEL FIELD


Nominal Surface

DESCRIPTION
Surface of the panel, calculated by multiplying its nominal height and nominal width values. Does not include the depth to which the panel is extruded into the surrounding frames.

Function

Either Fixed, Window, or Door, depending on the Panel Type chosen (under Panel Type and Geometry in Curtain Wall Panel Settings. For Panels that act as Doors/ Windows and are assigned an opening angle, lists the direction (Left or Right) of opening.

Orientation

Angle from North

Rotation angle of the panel in degrees measured from North.

Abbreviation of Orientation

Orientation of the rotation angle.

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CURTAIN WALL PANEL FIELD


Preview Picture

DESCRIPTION
Predefined Preview Picture of the Panel.

Slant Angle

Slant angle of the Panel measured to the horizontal plane.

From Zone

Name of the Zone (if any) from which the Panel faces outward. (The Zone that abuts the panels inside surface.)

From Zone Number

Number of the Zone (if any) from which the Panel faces outward. (The Zone that abuts the panels inside surface.)

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CURTAIN WALL PANEL FIELD


To Zone

DESCRIPTION
Name of the Zone (if any) toward which the Panel faces outward. (The Zone that abuts the panels outside surface.)

To Zone Number

Name of the Zone (if any) toward which the Panel faces outward. (The Zone that abuts the panels outside surface.

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Curtain Wall Junction Parameters


CURTAIN WALL JUNCTION FIELD
3D Back View

DESCRIPTION

3D Symbol of the Junction (from the back, that is, the inside of the Curtain Wall).

3D Front Axonometry

3D Symbol of the Junction, in axonometry.

3D Front View

3D Symbol of the Junction (from the front, that is, the outside of the Curtain Wall).

3D Left Side View

Cross-section of the Junction viewed from its left side.

3D Right Side View

Cross-section of the Junction viewed from its right side

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CURTAIN WALL JUNCTION FIELD


Junction Class

DESCRIPTION

Either System or Custom. Junctions from the System class use the settings at the Curtain Wall System Settings level. Junctions from the Custom class have been individually customized using Junction Settings, accessible through Curtain Wall Edit Mode. Name of the Junction Type as chosen in Curtain Wall Junction Settings.

Junction Type

Preview Picture

Predefined Preview Picture of the Junction.

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Curtain Wall Accessory Parameters


CURTAIN WALL ACCESSORY FIELD
3D Back View

DESCRIPTION

Back view of the Accessory.

3D Front Axonometry Axonometric view of the Accessory.

3D Front View

Front view of the Accessory.

3D Left Side View

Left side view of the Accessory.

3D Right Side View

Right side view of the Accessory.

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CURTAIN WALL ACCESSORY FIELD


Accessory Class

DESCRIPTION

Either System or Custom. Accessories from the System class use the settings at the Curtain Wall System Settings level. Accessories from the Custom class have been individually customized using Accessory Settings, accessible through Curtain Wall Edit Mode. Name of the Accessory Type as chosen in Curtain Wall Accessory Settings. Height parameter as set in the Junctions settings (e.g. Arm height of the sun shade).

Accessory Type

Height

Length

Length parameter of the accessory, measured along the plane of the Curtain Wall.

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CURTAIN WALL ACCESSORY FIELD


Preview Picture

DESCRIPTION

Predefined Preview Picture of the Accessory.

Width

Width parameter of the Accessory (i.e. its perpendicular extrusion from the plane of the Curtain Wall).

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Zone Listing Parameters


ZONE FIELD
Base Level

DESCRIPTION
Value of the reference level of the Zone, measured from the Storys elevation. This value is defined in the Name and Positioning Panel of Zone Settings.

Calculated Area

Zones Calculated Area, as seen in the Listing and Labeling panel of Zone Settings. This value takes into account any area reductions from Walls, Columns, or Fills inside the Zone - but only for those Walls/ Columns/Fills which are set to reduce Zone area. This is set in their individual Wall/Column/ Fill Settings dialog boxes Listing and Labeling Panel. Name of the Cover Fill assigned to the Zone.

Cover Fill

Doors Surface

Total surface of all Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

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ZONE FIELD
Doors Width

DESCRIPTION
Total width of all Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Floor Thickness

Subfloor Thickness value. This value is defined in the Name and Positioning Panel of Zone Settings.

Height

Height of the Zone body measured from the Zones bottom elevation. This value is defined in the Name and Positioning Panel of Zone Settings.

Holes Perimeter

Total perimeter of holes in the Zone.

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ZONE FIELD
Material

DESCRIPTION
Material assigned to the Zone.

Measured Area

Returns the total area of the Zone polygon as measured automatically by the program. For Zones created with the Reference Line method, this value includes the area of the enclosing Walls up to the inner side of their Reference Lines. Number of Beams in the Zone. A Beam is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Number of Beams

Number of Columns

Number of Columns in the Zone. A Column is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

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ZONE FIELD
Number of Doors

DESCRIPTION
Number of Doors in the Zone. A Door is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Number of Lamps

Number of Lamps in the Zone. A Lamp is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Number of Objects

Number of Objects in the Zone. An Object is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Number of Wall Parts

Number of Wall parts which surround the Zone and determine the Zone polygon in 2D. A single Wall can have multiple distinct parts which form the Zone geometry; each part is counted separately.

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ZONE FIELD
Number of Windows

DESCRIPTION
Number of Windows in the Zone. A Column is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Perimeter

Perimeter of the Zone, corresponding to the Zone polygon at the bottom of the Zone body. For a Zone created with the Reference Line method, the perimeter is measured along the boundary Walls Reference Lines. Perimeter of the Zone, measured along the inner edges of the surrounding Walls (regardless of the position of the Walls Reference line).

Net Perimeter

Walls Perimeter

Perimeter of the Walls bounding the Zone.

Zone Name

Name of the Zone as defined in the Name and Positioning Panel of Zone Settings.

Displays name of Zone.

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ZONE FIELD
Zone Number

DESCRIPTION
Number of the Zone as defined in the Name and Positioning Panel of Zone Settings. This is a toggle (yes/no) value expressed as a checkbox in the Schedule field. If the checkbox is checked, the Zone uses a uniform material. If it is unchecked, then the Zone surfaces inherit the materials of the surrounding Zone boundaries. This value is set in the Model Panel of Zone Settings. Select a material for the Zone, then choose either: Use this Material on All Zone Surfaces, or Inherit Boundary Wall and Trimming Element Materials. Volume of the 3D Zone body. Displays number of Zone.

Uniform Material

Displays checkbox status.

Volume

Walls Surface

Surface of Walls in the Zone. A Wall is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

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ZONE FIELD
Windows Surface

DESCRIPTION
Surface of Windows in the Zone. A Window is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Windows Width

Total width of all Windows in the Zone. A Window is in the zone if any part of its 2D polygon is inside of, or coincides with the edge of, the Zones 2D polygon.

Zone Category

Name of the Zone Category assigned to this Zone. (Assigned in the Name and Positioning Panel of Zone Settings). Number of the Zone Category assigned to this Zone. (Assigned in the Name and Positioning Panel of Zone Settings) Zone Category Codes are assigned to Zone Categories at Options > Element Attributes > Zone Categories.

Displays name of Zone Category.

Zone Category Code

Displays number of Zone Category.

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Format a Schedule
Use the formatting controls at the left side of the Schedule Window to format the current schedule.

For more information on each of these options, see Format Options (Interactive Schedule).

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Schedule Headers
Each field of the schedule has a header. These headers are shown at the top of the schedule (for column-style schedules) or at the side (for row-style schedules). To change a header text, just click into the field and type.

Each schedule also has a single main header. To show or hide headers and/or the main header, use the commands from Header Options, at the top of the Schedule window.

To format header text, make sure that Header is selected from the Apply To pop-up, then choose text formatting options.

To select multiple fields, use Shift-click. You can add an additional header field above existing headers: 1. Select multiple headers (use Shift-click.) 2. Choose Insert Header Cell Above from Header Options.

3. A new cell is inserted above the selected cells, showing the text merged. Type in any header text and format as usual. See also Header Options.

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Add Annotations to Schedule Previews


If your Interactive Schedule includes previews of objects, doors and windows, you can add dimensions to these preview pictures in the Schedule. Note: To display previews using lines only (no shaded materials), make sure you click the appropriate Override Fill checkbox in the Override Fill Display panel of Model View Options (Document > Set Model View > Model View Options). 1. Double-click the cell of the preview which you wish to annotate, or Select the cell, then click on Annotate.

2. The preview picture opens in a separate 2D window entitled Element Preview.

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3. Use the available 2D tools to annotate the preview picture: dimensions, labels, text. You can also add annotations from available libraries, using the Object tool.

4. Click OK in the drawing windows menu to close this window and apply the annotations to the selected preview; or click Cancel to close the window without applying any changes.

Dimensions in the Interactive Schedule preview cells can be associative: if you modify the object size in the project, its dimensions as shown in the Interactive Schedule will be modified accordingly.

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Automatic Dimensioning of Door/Window Previews


If the selected preview cell contains a Door or Window, the Schedule Options include the Add automatic dimensions option.

Check this box to add automatic door/window dimensions to the selected preview picture. Below the checkbox, click Dimension Settings to set dimensioning options for the preview picture, in the appearing Automatic Dimensions dialog box.

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Restructure Schedule to Fit Layout


Note: This function is also available for Project Indexes placed on Layouts. Use the Restructure Table command to automatically split large tables which exceed the Layout size into parts and lay them out next to each other. The Restructure Table command is available in the Pet Palette, from the node of a selected Schedule placed as a Drawing.

Click the command, then manually resize the Drawing frame. The following image shows a Window Schedule that does not fit onto an A4 sized sheet.

The Restructure Table command is used to define a new enclosing rectangle for the Schedule table. In this case, ArchiCAD recalculates sizes and lays out the Schedule so it best fits the new geometry. The result: the Schedule is split in two portions which are placed under each other. Note: If the selected Drawing is set to Split Drawing into Multiple Layouts, then the Restructure Table command will enable you to define a new enclosing rectangle, but instead of placing the Schedule parts onto a single Layout, each new part will be placed onto an additional Layout.

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See Split Schedule into Multiple Layouts.

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Split Schedule into Multiple Layouts


Note: This function is also available for Project Indexes placed on Layouts. If a Schedule-based Drawing does not fit onto a single Layout - as can easily happen with a long Schedule - use this feature to quickly and easily split up a long Schedule and place it onto multiple Layouts, so that all data on the Schedule can be published. This feature is available only for Drawings created from Element Schedules and Project Indexes. 1. First, use the Restructure Schedule command to define a new enclosing rectangle for the Schedule, to enable it to fit on the Layout. See Restructure Schedule to Fit Layout. 2. Check the Split Drawing among Multiple Layouts checkbox, located on the Frame Panel of Drawing Tool Settings. Whenever you place a Drawing based on an Element Schedule onto a Layout, this checkbox becomes available in Drawing Selection Settings. (For Drawings with any other source, the checkbox is grey.)

3. Now ArchiCAD will create as many Layouts as needed to display the entire contents of the Schedule.

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In this example, the Window List has been placed on the Layout. The Split Drawing feature has placed the total Window List onto two Layouts. In the Layout Window, Layout is drawn to indicate that it consists of multiple pages:

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In the Navigator Layout Book, only one Layout is shown, but it has a multi-page icon, different from the single Layout icon, and the total number of Layouts used for this Drawing is displayed after the Drawing Name.

If a Layout Window displays a multi-Layout Drawing, the Windows title bar shows the range of Layouts which display the Drawing.

In the Layout Book, you can navigate between Layout pages as usual, using the navigation arrows at the bottom of the Layout Window.

However, if you open a Layout Window which contains a multi-Layout Drawing, the navigation button at the bottom of the screen displays a small black arrow. Click this to access additional navigation options among just the Layouts that display the current multi-page Drawing.

First Page and Last Page here refer to the Layouts of the multi-page Drawing.

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Place Additional Drawings Next to Multi-Layout Drawing


It is possible to place several multi-page Drawings (Schedules or Indexes) alongside each other, on the same Layouts. For example, suppose you place a long Schedule onto a Layout; ArchiCAD generates a total of three Layouts to display the entire Schedule. Then you place another long Schedule onto the first of those Layouts. ArchiCAD fills up the three existing Layouts with the second Schedule (alongside the first Schedule), and generates any additional Layouts needed to display the full Schedule. If you place any other type of Drawing (i.e. which is neither a Schedule nor a Index) onto a Layout that contains a multi-page Drawing, then that Drawing will appear on every one of that set of Layouts. This can be an advantage if the additional Drawing serves as a Title on the Layout.

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Project Indexes
About Project Indexes Index of Published Items

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About Project Indexes


Project Indexes are table of contents type items listed in the Project Map of the Navigator palette. They allow you to display and access lists of views, layout sheets and drawings based on a set of filtering criteria. Project indexes are based on schemes defined with the Document > Project Indexes > Project Index Schemes command. The dialog box that appears allows you to: Create, rename, delete, import and export schemes Choose the filtering criteria (depending on the type of the index) Select the parameters and other information to display for the items that match the set criteria. For more information, see Index Settings Dialog Box. Once the new (or modified) scheme is defined, its name appears in the Navigator and you can use it like any other view, meaning that you can add it to a view map, publish it or place it on a layout. Project indexes have their own special icons in the Navigator.

View lists allow you to filter and list views by their location in the Project Map, their scale, model view option combination, layer combination, dimensioning standard and publishing status.

Layout sheet lists allow you to filter and list layouts by their master layouts, subsets and publishing status.

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Drawing lists allow you to filter and list drawings by their location (layout and subset), update status and zoom information.

To open an index, go to the Navigator palette and double-click its name. The format of the index (including fonts, colors, cell and heading styles) can be fully customized with the controls on the left of the displayed list.

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The content of the index is based on the choices you made in Project Index Schemes. If you need to adjust them, you can directly access this dialog box by clicking the Index Settings button top right.

Project indexes are interactive, which means that you can edit some of the fields: for example, you can change the scale or the layer combination of a view, the name or the ID of a layout or a placed drawing. The modifications are carried out immediately. You can move Index Settings among projects by exporting and importing them (use the Import/ Export commands in the Index Settings dialog box).

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Index of Published Items


Suppose you are publishing a number of Layouts in a Publisher Set, and you want to include a Sheet Index which indicates which items have been published. One way to do this is to add the field Published to the Index.

The checkboxes will be activated for those items which you have published, but only in the published copy of the Index (not while you work in ArchiCAD). For example, if you publish Foundation and Roof plans, as well as this Sheet Index, on a Layout, then the published Sheet Index Layout will look like this:

If you want the published Sheet Index to list only published items, add Published as a criterion to your Index Settings.

Note: As long as the Published criterion is set to On, the Index as viewed in the ArchiCAD window will be empty. Thus, set this criterion to Off while you format the list, then set it to On before you publish the Sheet Index. The published Sheet Index will then consist of a list of published index items. For more information, see Index Settings Dialog Box.

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Construction Elements
Construction Elements are the virtual equivalents of actual three-dimensional building components. They include Walls, Columns, Beams, Roofs, Shells, Slabs, Meshes, Zones, Curtain Walls and Morphs. Each of these elements has a dedicated tool in the ArchiCAD Toolbox. Elements are displayed as solid building components in the 3D Window. Their cut or elevated view can be projected in Section and Elevation windows.

How to Place a Construction Element in ArchiCAD Walls Columns Beams Place a Wall/Column/Beam with a Complex Profile Roofs Shells Slabs Meshes Zones Curtain Wall: A System Tool Morphs Model Element Connections

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How to Place a Construction Element in ArchiCAD


The typical steps in element creation using the Toolbox are: 1. Select the elements tool in the Toolbox and open its settings dialog box. 2. Adjust the settings offered by default to suit your particular situation or purpose. You can choose a Favorite - a predefined element configuration - using the button on top of the Tool Settings dialog box. See Favorites. 3. The panels of the Settings dialog boxes provide lists of pen, material and line options for the elements Core Structure, Cut Surfaces, Outlines, and other parameters where applicable. For more information, see the descriptions of individual panels for each Tool Settings dialog box in Tool Settings Dialog Boxes. 4. Where applicable, choose a Geometry Method from the Info Box allowing you to create plain, curved, chained, rotated or polygonal variations of the elements. 5. Draw the element in the Floor Plan or 3D window. Other methods of element creation include: Use the Favorites Palette: double-click on stored Favorite settings for the relevant tool, then click to place an element with those settings. Use the Magic Wand to create new elements that automatically match the shape of an existing element (e.g. create a Roof that fits exactly over your exterior Walls). See Magic Wand. Create duplicates of existing elements RoofMaker and TrussMaker from the Design > Roof Extras or Design > Design Extras menu. See Element Extras: TrussMaker, Solid Element Operations.

Positioning Construction Elements


For any of the construction elements, you define its absolute and relative base height in the Geometry and Positioning Panel of its Settings dialog box. See Tool Settings Dialog Boxes. See also Display Order.

Positioning Construction Elements to a Custom Elevation Level


The actual elevation of elements is always calculated to Project Zero. However, in some projects you may want to define the input elevation to with reference to some other level. To do this, define one or two alternative Reference Levels in Options > Project Preferences > Reference Levels. These newly defined reference levels will then be available in the Geometry and Positioning panels of all elements Settings dialog boxes. See also Reference Levels and Elevation.
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Gravitate Elements onto a Slab, Roof, Shell or Mesh


To make placement more accurate, you can use the Gravity function to place Wall, Column, Beam and Object type elements directly onto a Slab, Roof, Shell or Mesh. See Gravity.

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Walls
About Walls Create a Straight Wall Create a Curved Wall Create a Chain of Walls Create a Rectangle of Walls Create a Trapezoid Wall Create a Composite Wall Create a Polygon Wall (PolyWall) Create a Slanted or Double-Slanted Wall Create a Log Wall Place a Wall/Column/Beam with a Complex Profile Wall-Wall Intersections Walls and Other Elements Modify Wall Geometry/Wall Extras (Add-On) Wall Tool Settings

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About Walls
In ArchiCAD, you can draw walls that are straight, curved, trapezoidal and polygonal. They can be simple, of a single material, or composite, composed of several materials. You can even go a step further, and create complex walls (Profile Wall) of any custom shape and with a combination of materials. Certain parametric objects such as Doors, Windows, and Wall Ends can only be placed into Walls. A Curtain Wall is constructed with a separate, dedicated Curtain Wall tool. See Curtain Wall: A System Tool.

Wall Reference Lines


Each Wall possesses a reference line at the base of the wall, and a direction. The reference line is a heavy black line (including the arrow that shows the Walls direction) that appears when you draw the Wall on the Floor Plan, provided that the View > On-Screen View Options > Walls & Beams Reference Lines feature is switched on.

In the 3D window, the reference line of a selected Wall is shown in a separate color: you can change this color using the Reference Lines in 3D setting at Options > Work Environment > Selection and Element Information.

The reference line helps you achieve the precise connection of Walls for clean intersections. It also establishes hotspots and edges for selecting, moving and transforming Walls. Some Pet

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Palette editing commands are accessible only from the reference-line side of the selected Wall, as shown in the two images here:

The reference line is also relevant for determining which side of the wall is which, for assigning materials to the 3D model (in the Model panel of Wall Settings). Depending on the chosen Construction and Geometry Method, the wall body protrudes on either or both sides of the reference line. The direction of the wall is defined by the order in which you define the walls endpoints. Note: With the commands at Design > Wall Extras, you can modify the thickness, the Reference Line position and the direction of selected wall type elements. See Modify Wall Geometry/Wall Extras (Add-On).

Display of Walls
Use Wall Settings to choose attributes for the display of your wall in the various 2D and 3D windows. See Wall Tool Settings. Attributes for each part of the representation (e.g. cut surfaces, overhead lines) are set using the pop-up options in the Floor Plan & Section panel of the Settings dialog box. Use the Floor Plan Cut Plane, combined with element projection preferences, to determine which parts of the placed wall should be displayed. See Floor Plan Cut Plane (Global Setting). See also How to Display Individual Elements on the Floor Plan. Some aspects of Wall display depend on the current settings in View > On-Screen View Options. Wall & Beam Intersections can be set on and off. Fill patterns can be shown as Vectorial Hatching or bitmap. Other display options for a walls fill patterns are set in Document > Set Model View > Model View Options. In the case of composite walls, you can choose to display or hide the separator lines.

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See Model View Options Override Fill Display.

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Create a Straight Wall


The Single Straight Wall method produces one straight wall element at a time.

With the Wall Tool selected, choose the Straight Wall Geometry method from the Info Box and draw the wall segment on the plan. In both Floor Plan and 3D, you define the length of Wall segments by clicking at their endpoints. Note: This CAD-like drawing method is the default method of drawing segments in ArchiCAD, but you can change it in Options > Work Environment > Mouse Constraints & Methods. The moment you start drawing the Wall, a ghost contour appears and it follows the cursor until you click at the second endpoint.

Walls can be stretched using either menu commands or pet palette commands. See Stretching Walls.

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Create a Curved Wall


With the Wall Tool selected, choose one of the three Curved Wall Geometry Methods from the Info Box.

The first option defines the curved wall by the arcs or circles centerpoint and radius. Your first click defines the centerpoint. A ghost contour of the circular wall follows your cursor until you click a second to time to define the radius. After that, only a partial ghost curved segment is shown, until you click a third time to define the length of the arc walls circumference. If you need a full circular wall, double-click when defining its radius. When all three points are defined, the ghost contour is replaced by the fully displayed wall contours and hatches.

The second option defines the curved wall by three points on the arcs circumference. The first two clicks define two points that you will probably locate on points connecting other elements, grid intersections or special snap points. After that, a ghost circle follows the cursor until you click a third time to define the third point.

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A fourth click is needed to define the length of the arc segment. Double-click the third point to define a full circular wall. Note that the second and the third points do not need to be actually part of the arc wall.

When the arc length is defined, the ghost arc is replaced by the fully displayed wall contours and hatches.

The third option only defines full circular shapes based on three tangential edges or points. In this process, you select three initial points: these can be a tangent edge (indicated by the Mercedes cursor), a node (indicated by the Checkmark cursor), or a free-floating point (indicated by the Crosshair cursor.) An endpoint cannot qualify as a tangent edge when using this method, so a maximum of two endpoints are allowed. If more than two are selected, the process will revert to the second method described above. Only linear tangency is allowed: all tangent points must be on the straight edges of Slabs, Lines, Walls, etc. If you click a radial edge with the Mercedes cursor, the resulting Circle will pass through that point rather than being a tangent to the curve. The next step depends on the geometric situation. If there is only one solution, the circular Wall is automatically drawn.

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If there are two or four solutions, the Eyeball cursor appears and the ghost contour of the Wall flips from one position to the other as you move the cursor around. Click when it is at the right place to complete the circular wall.

If there is no solution, (for example, if you define three parallel edges for tangency), no circle will be made. Note: Since Walls need to have two endpoints, the fully closed circular Wall that you draw will in fact consist of two half-circles. Walls in the forms of full ellipses, elliptic arcs or splines cannot be created directly, but you can trace the shapes of plain drawing elements with the Magic Wand.

Related Topics: Stretching Curves Curve/Straighten Element Edge Window Board in Curved Wall Sill in Curved Wall

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Create a Chain of Walls


A chained wall is a sequence of connected straight or curved wall elements with automatically coincident reference line endpoints. With the Wall Tool selected, choose the Chained Wall method from the Info Box. (Pop out the small black arrow on the Straight Wall Method button.)

As soon as you start drawing the first Wall, a pet palette appears, offering you geometry options for drawing a straight or a curved segment.

The options are: A straight wall segment A curved segment tangential to the previous one (cannot be used for the first wall segment) A curved segment tangential to a line you define before actually drawing the segment A curved segment passing through two points A curved segment defined by its centerpoint, radius and length

Place the cursor on the option that suits you best and define the endpoint of the first segment using the methods described above for single Wall segments. This endpoint automatically becomes the starting point of the next Wall segment. When you want to finish drawing Wall chain segments, double-click the endpoint of the last segment. Throughout the process, a ghost contour of the Wall segments is shown. The full Walls are only displayed when you are finished. Clicking the Cancel button in the context menu or the Delete key at any time during drafting will abort the process, and no elements will be created. Choosing Edit > Undo command will remove the entire new chain of Walls, not just the last segment. Hitting the Backspace key allows you to undo the previous segment and continue the creation of the Wall chain.

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If you change the Walls attributes in the Info Box during the creation process, all created Wall segments will have the modified attributes (reference line position, line type, fill color, material, etc.). If necessary, you can switch methods on the fly with the pet palette. If the Edit > Grouping > Autogroup function is switched on, the chained Wall segments will be created as part of a group. For more information, see Group Elements.

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Create a Rectangle of Walls


The Rectangle Wall method produces four Wall elements with coincident nodes by defining the diagonal line of a rectangle. With the Wall Tool selected, choose the Rectangle Wall method from the Info Box. (Pop out the small black arrow on the Straight Wall Method button.)

Draw the diagonal of the rectangular wall and click to define its length. The rectangle wall is created. Its four sides are always aligned orthogonally with the Normal Grid and are not affected by the use of a Rotated Grid.

The Rotated Rectangle Wall method produces four wall elements as with the previous method, except that you first define a rotation vector for the rectangles base reference line. Then drag the cursor to define the rectangle.

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Create a Trapezoid Wall


The Trapezoid or Non-Parallel method allows you to draw straight Walls whose thickness is not constant.

You draw this type of Wall as a straight Wall, except that you will first enter the thickness of the Wall at its two endpoints, using the Wall Thickness fields in the Info Box or in Wall Settings.

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Composite Trapezoid Wall


When drawing a trapezoid Wall with a composite fill, only the outermost Core skins thickness reflects the trapezoidal shape of the Wall. In the image below, two of the skins are marked as Core, but only the Insulation core skin - the outermost Core - has a trapezoid shape.

See also Composite Structures.

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Create a Composite Wall


You can apply or customize a composite structure for a wall. For more information, see Composite Structures and Assign a Composite Structure to a Wall, Slab, Roof or Shell. (Remember that the models Partial Structure Display settings will affect the display of composite walls.) See Partial Structure Display. If the structure of the Wall is a composite, then the Walls thickness is defined in Options > Element Attributes > Composites, and equals the sum of the skins thicknesses.

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Create a Polygon Wall (PolyWall)


To define a polygonal wall block of free shape, choose the Polygon Wall Geometry Method in the Info Box. Polygon Walls can contain Doors or Windows. For Polygon Walls, only simple fills are available (no composites). Note: If your polygon wall contains a window with a board, an option in Window Settings lets you set the board edge to either follow the wall polygon (Parallel to Wall Polygon) or to stay parallel with the window. See Window Board in Polygon Wall. Draw the contour of the Polygon Wall, using pet palette segment options as needed (as when drawing a chained wall). Both straight and curved edges are allowed.

Once you have closed the polygon, click with the hammer cursor to complete the wall. You can also transform a regular wall into a polygon wall: select the wall, then choose the Polygon Wall geometry method.

Now use the Pet Palette commands to model the wall shape as desired.

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If you define a polygon whose edges intersect themselves, ArchiCAD will warn you about this, but the wall will still be drawn. The walls edges will include one reference edge (like a straight walls reference line).

To make another edge the reference edge, select an endpoint of the current reference edge. The pet palette contains a command with which you can move the reference edge endpoints to other nodes of the polygon wall.

When you assign materials to the surfaces of a polygon wall in the Model panel of Wall Settings, the materials are assigned depending on the location of the reference edge. The Reference side material is the reference-edge surface; here, in red. The Side Material is assigned to the two surfaces adjacent to the reference edge; here, in gold.

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The Opposite Side Material surfaces are assigned to all other edges (those which are opposite the reference edge), here, in blue.

To edit polygon walls, click the nodes and edges of the selected Walls and use the pet palette.

When connected to other, plain walls, wall polygons keep their original contour by default. If you wish to override this setting, check the PolyWall Corners Can Change box in the Geometry and Positioning section of the Wall Settings dialog box (available when the PolyWall geometry method is active in the Info Box). For more information, see PolyWall Corners.

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Create a Slanted or Double-Slanted Wall


To draw a wall whose vertical axis is slanted on either or both sides, go to Wall Settings (Geometry and Positioning panel). Click the desired Slanted Wall Icon. Enter the desired wall angle(s).

A slanted wall tilts in one direction; its two faces are parallel to each other. A double-slanted wall has faces which are not parallel; in Section view, the wall is trapezoid in shape. When setting the angles of a double-slanted wall, you are constrained by the minimum thickness of the top of the wall. For a simple structure (using a single material), this can be zero. The top of a composite wall, however, has to be wide enough to accommodate all of the skins. The height of either type of slanted wall is the distance between its lowest and highest point. When entering a height value of a double-slanted wall, you face the obvious constraint that the walls width at the top cannot be negative (i.e. once the two faces meet, you cant go any higher.) The thickness of a slanted wall is its thickness perpendicular to its slant vector (as indicated by the icon in the Info Box):

The thickness of a double-slanted wall equals the width of the wall base. If you switch from one kind of slant to another, the wall is transformed as follows: If you transform a single-slanted into a double-slanted wall, the new walls width (i.e. its wall base) will take on the width of the old, single-slanted wall. Similarly, if you have a double-slanted wall and change it to either a vertical or single-slanted wall, the new wall will have the same width as that of the old, double-slanted wall. For information on modifying slanted wall geometry, see Modifying Slanted Walls and Columns.

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Create a Log Wall


You can create straight walls constructed from logs. Log details appear in both the 3D Window and Section/Elevation/IE Windows.

Clicking the Log Details button in the Model panel of Wall Settings provides a number of geometry and texture options. Note: Log construction is only available for simple straight walls. When determining the logs height, remember that if you enter a value that is larger than the walls width parameter, the logs will not rest on each other. See Log Details Dialog Box.

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Wall-Wall Intersections
The connection of walls and their fills on the floor plan and in 3D is determined first of all by their Wall Priorities. When walls of unequal priorities intersect, the element of higher priority will remain intact in 3D. (In 2D, the element of higher priority will be in front.) The element of lower priority will be cut, and the intersected part removed You can set a separate priority for each individual wall, on a scale of 0-16 (even numbers only), using the Wall Priority slider switch (Wall Settings > Floor Plan and Section panel). To make alignment of connecting walls easier, the intelligent cursor snaps to all sides and corners of wall segments. In the case of composite walls, the cursor snaps to each endpoint of the inner skin as well.

Display of Intersecting Composite Wall Skins (2D only)


When displaying an intersecting composite wall in 2D windows and the 3D Document window, you can control its display of skin by skin if you wish. Each skin of a composite wall has a separate intersection priority, which you can fine-tune in Options > Attributes > Composites. See Composite Structures Dialog Box.

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Skins with higher priorities will block skins with lower priorities. Skins with equal priorities will form a mitered joint. (provided they have the same fill pattern) Wall Outlines and Overhead lines also intersect each other. Once you set these skin priorities for a composite wall, you must activate them with the Enable Skin Priorities checkbox (in Wall Tool Settings: Floor Plan & Section Panel).

However, if you want to set a single 2D intersection priority for the composite Wall as a whole, do not check Enable Skin Priorities; in this case, the Wall Priority slider switch (in Wall Tool Settings: Structure) will prevail for this wall in 2D as well as 3D.

Composite Wall Intersection Example


You can make good use of the priority options to fine-tune the appearance of connecting fills on your floor plan. In the example below, the Wall Priorities of both Walls are set to 8 in their Wall Settings dialog boxes. The skins of the wall core do not intersect the way we want.

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So, in Options > Element Attributes > Composites, we set Skin Priority numbers for the Composite used for these Walls. In this composite, we set the Core skins Priority to 12. Then we return to the Wall Settings dialog box and check the Enable Skin Priorities box.

Now, the skins intersect as desired.

Display of Intersecting Profile Wall Skins


Complex Wall skins are represented as cut with the Floor Plan Cut Plane. A priority value is assigned to each component of a Complex structure, just as they are assigned to each skin of Composite Structures. For more information, see Components - Default/Selected Panel.

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For example, the predefined Brick Wall with Footing complex wall has three components. In the Profile Editor, select each of these components in turn to assign a separate intersection priority for each.

Note: Wall (and Composite Structure) and Column Intersection Priority Numbers are always even numbers; Beam Intersection Priority Numbers are always odd numbers. Thus, any time a Wall/Column intersects with a Beam in 3D, the program can determine which is dominant depending on their Priority Numbers.

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Wall Intersection Display in 2D


For best display of wall intersections in 2D, the reference lines of the intersecting walls must be joined together. Then the Clean Wall & Beam Intersections option (View > On-Screen View Options) will ensure that walls are joined correctly in 2D. Note: Wall intersections are effective even if some of the intersecting elements are on currently hidden Layers. However, if intersecting walls are on layers with differing Layer Intersection Groups, then wall intersection will not take place. For more information, see Use Layers to Prevent Wall/Column/Beam Intersections. When drawing a new wall to meet an existing wall, it is sufficient to click any edge or inside the hatching of the target Wall. You dont have to meet the target walls reference line manually; the new Walls reference line will be adjusted automatically for proper connection, and the walls will also be joined correctly in 3D. This feature is called Auto Intersection, and works only if the Options > Auto Intersection option is switched On.

Walls in an X Intersection
Two walls crossing each other in an X junction will automatically create a clean intersection. When making an X wall junction, the wall you place second will cut the wall that is already on the plan, provided that the two walls have equal intersection priority. The intersection sequence is visible in the 2D window (if Clean Wall and Intersections is off) as well as in the 3D window. You can modify this intersection sequence for X intersections using the Edit > Display Order command. The 2D Display Order affects the intersection sequence in both the 2D and 3D windows. See Display Order.

Walls in L or T Intersections
In the case of T intersections, if the connecting walls have equal priorities, then the running wall will prevail over the adjoining wall. In the case of L intersections, if the connecting walls have equal priorities and are of equal thicknesses, they will be joined in random order. To change the order in which they are joined, change their Wall Priorities.

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If two walls are connected in an L intersection and have equal priorities, the fill that is thicker has priority.

L or T intersections are not affected by Display Order modifications. If you need a more elaborate drawing detail at wall intersections, you can create a patch or a detail drawing. See Create Patch Object; Create an Independent Detail Viewpoint.

Intersecting Walls in 3D
To improve the appearance of wall connections in 3D, especially when connecting walls of different heights, enable the Enhanced connections for Walls and Beams checkmark in Options > Project Preferences > Construction Elements. Your 3D result will then correctly display how much of each wall has been cut. Intersections involving complex walls will always be calculated as if this function were active. Activating this checkbox might result in slower 3D performance. If your projects wall intersections involve simple walls of equal heights, you might improve performance by leaving the box unchecked.

PolyWall Corners
When connected to other, plain walls, wall polygons keep their original contour by default. If you wish to override this setting, check the PolyWall Corners Can Change box in the Geometry and Positioning section of the Wall Settings dialog box (available when the PolyWall geometry method is active).

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In the following example, a Single Wall is connected to a Wall Polygon.

The first illustration shows you the situation with View > On-Screen View Options > Clean Wall & Beam Intersections turned Off. Turning Clean Wall & Beam Intersections On will give a different results depending on whether PolyWall Corners Can Change is active.

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Modify Wall Geometry/Wall Extras (Add-On)


Note: The commands of the Wall Extras menu are derived from the Modify Wall Geometry add-on. If you do not see these commands, you can add them to the Design menu (or any other menu) by customizing the menu scheme in Options > Work Environment > Command Layout Schemes > Menus. For more information, see Customizing Menus. Use the commands of the Wall Extras hierarchical menu to modify the thickness, the Reference Line position and the direction of selected wall type elements.

With the Modify Wall Structure command, you can change the hatching of the selected Walls, and still keep the position of a desired part of the Wall. At the top of the dialog box, you can set the fill. If the chosen fill is not a composite, you can set its thickness, otherwise the thickness of the core layer is displayed. Click the radio button at the bottom to choose which part of the wall should keep its position after the modification. (If possible, this will be done by adding an offset to the reference line. If not, the reference line will be moved.) With the Modify Wall Reference Line command, you can move the reference line of the selected walls without changing the walls position on the Floor Plan.

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On the left side of the dialog box, you can change the reference line side of walls. On the right you can add an offset to the reference line to position it to the desired part of the wall.

With the Invert Direction command, you can change the direction of the reference line. (This is visible when the Wall & Beam Reference Line command toggle is On.) See also Wall Reference Lines.

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Walls and Other Elements


Beams and Walls: Intersection priorities for walls and beams are set at the element level in their respective Settings dialog boxes. (Wall priorities are always even numbers; beam priorities are odd.) When a wall intersects a beam, the element of higher priority will remain intact. The element of lower priority will be cut in 3D, which means that the intersection part will be removed from it. Columns and Walls See Columns and Other Elements. Roofs/Shells and Walls: The Connect commands can trim Walls to Roofs or Shells. In these cases, the trimming element (either a Roof or a Shell) will prevail over walls in terms of connection priority. See Model Element Connections. You can also crop a Wall to a Single-plane Roof. See Crop Elements to Single-plane Roof. Walls and Curtain Walls: Walls can be connected to Curtain Walls using the Design > Connect > Join Wall(s) to Curtain Wall command. See Join Wall to Curtain Wall. Relation to Zones: In the Listing and Labeling Panel of Wall settings, define how the Wall should behave in relation to zones: as a zone boundary (delimiter), or whether its area/volume should be subtracted from the zone it is in, or whether it should have no effect at all on a zone. See Relation to Zones.

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Columns
Columns in ArchiCAD are made up of two components: the load-bearing core and the optional veneer used to simulate fire proofing or any kind of sheathing around the core. The Columns section can be rectangular or circular, or they can be complex, as defined in a profile. Columns can stand free, or they can be smartly connected to walls. The columns axis can be either vertical or slanted. Double-click the Column tool icon to open the Column Tool Settings and set your preferences.

Creating Columns Create a Slanted Column Column Display on Floor Plan Column Display in 3D Columns and Other Elements Place a Wall/Column/Beam with a Complex Profile Column Tool Settings

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Creating Columns
Use the Column tool to create new columns in either the Floor Plan or the 3D Window. Choose the desired column attributes and geometry from Column Settings, then click to place the column into the project. After placement, you can still stretch a columns height in the 3D window. See Stretch Height.

Column Placement Methods


There are three Geometry Methods (input methods) available in the Info Box for placing Columns.

Simple: Place the Column with one click. The Column axis will be projected vertically from the Floor Plan. Rotated: Your first click determines the position of the Columns Anchor Point at its Base, the second will define its rotation angle around a vertical axis. Revolved placement method: If your column is complex and/or slanted, this input method provides a three-step placement process. First, click to place the column. Second, rotate it around its vertical axis and click. Third, revolve it around its own, slanted axis (i.e. set the rotation angle), and click to complete.

Column Construction Methods


When placing a Column that will intersect a Composite wall, your choice of Geometry method wrapped or unwrapped - will affect the display of the wall/column in the Floor Plan.

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Use the wrapped/unwrapped (or freestanding) icons from the Column Info Box or the Column Settings dialog box to determine how the columns will be interact with composite walls.

Wrapped Columns can only break through the core skins of composite Walls. The other wall skins wrap around the column, retaining their thickness.

For more information, see Wrapped Columns on the Floor Plan.

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Create a Slanted Column


From Column Settings, choose the Slanted icon and enter a slant angle in degrees.

Choose a Placement Method from the Info Box, then place the column. See Column Placement Methods. See also Modifying Slanted Walls and Columns.

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Column Display on Floor Plan


Attributes for each part of the Floor Plan representation (e.g. cut surfaces, overhead lines) are set using the pop-up options in the Floor Plan & Section panel of the columns Settings dialog box. Use Column Settings to choose attributes for the display of your column in the various 2D and 3D windows. Attributes for each part of the representation (e.g. cut surfaces, overhead lines) are set using the pop-up options in the Floor Plan & Section panel of the Settings dialog box. Use the Floor Plan Cut Plane, combined with element projection preferences, to determine which parts of the placed column should be displayed. See Floor Plan Cut Plane (Global Setting). See also How to Display Individual Elements on the Floor Plan.

Crossing Symbol
The Floor Plan Symbol options (in Column Tool Settings, Floor Plan and Section Panel) refer to the columns crossing symbol (Plain, Slash, X, or Crosshair). The display of all column floor plan symbols in the project can be turned on or off with the Show Column Symbol checkbox in Document > Set Model View > Model View Options.

Display of Column Core and Veneer


The structure and cut attributes of the core and veneer are set in the Floor Plan & Section panel of Column Settings. The contour of Column cores with a slash or an X is always fully drawn, regardless of any other factors. You can add an optional veneer to your column. By default, this veneer is considered part of the core of the column for display and listing purposes. However, you have the option of defining the column veneer as either core, finish or other, in Column Tool Settings. See Column Veneer. Your Partial Structure Display settings will take this veneer definition into account, in both 2D and 3D views. See Partial Structure Display.

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Column with a veneer. Veneer is defined as a Finish:

Unwrapped Columns on the Floor Plan


Unwrapped Columns (those placed with the Freestanding Construction method) do not modify the shape of the wall, just cut out a place for themselves, breaking through all wall skins.

The connection line between wall skins and the column are removed where their fill patterns match.

Wrapped Columns on the Floor Plan


Wrapped Columns (those placed with the wrapped construction method) break through the core skins of composite Walls. The other (non-core) wall skins wrap around the column, thus adding this thickness to the column. Note: For composite walls, the skins that are core are defined in Options > Element Attributes > Composites.

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See Composite Structures Dialog Box.

Note: You cannot wrap columns whose veneer is defined as a Finish. Wrapping on the Floor Plan will only occur if: the Column was placed using the Wrapped Method it intersects a composite Wall the composite Wall type has at least one skin that is non-core (which will wrap around) the Column touches or intersects the core skin(s) of the composite Wall Note: Wrapping is not available for curved or polygonal Walls, or for Columns whose veneer is defined as Finish.

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Column Display in 3D
The Model panel controls the walls material settings in 3D view. In 3D, a single material is used to display all their surfaces.

A column veneer, if any, is displayed or hidden, depending on the veneers component definition and on the Partial Structure Display settings in effect. See Display of Column Core and Veneer.

Columns in 3D Views
Columns placed with the Wrapped Construction Method will inherit the Surface Material of the connecting Walls, even if the wall is not a composite wall, and even if there are no wall skins configured to actually wrap around the Columns.

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Unwrapped columns retain their own materials in 3D.

If Column surfaces are connected to wall or slab surfaces or other Column surfaces within the same 3D plane, the connection lines are eliminated in 3D view when using the Internal 3D engine.

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Columns and Other Elements


Beams and Columns: When a Beam crosses a Column, the element of lower priority is cut in 3D. Column Priority vs. Beams is a global setting applicable to all columns; it is set in Options > Project Preferences > Construction Elements. Beam Priority is set in the Beam Tool Settings dialog box (Floor Plan and Section Panel). Walls and Columns See Column Display on Floor Plan. Roofs/Shells and Columns: Columns can be trimmed to Roofs or Shells. See Trim Elements to Roof or Shell. You can also crop a Column to a Single-plane Roof. See Crop Elements to Single-plane Roof. Relation to Zones: In the Listing and Labeling Panel of Column settings, define how the Column should behave in relation to zones: as a zone boundary (delimiter), or whether its area/volume should be subtracted from the zone it is in, or whether it should have no effect at all on a zone. See Relation to Zones.

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Beams
ArchiCAD Beams are horizontal or inclined construction elements with vertical end faces. They can be rectangular or complex in shape.

Beam Reference Axis Beam Display on the Floor Plan Create a Beam Create a Hole in a Beam How to Change Angle of Beam End Faces Beams and Other Elements Place a Wall/Column/Beam with a Complex Profile Beam Tool Settings

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Beam Reference Axis


Each Beam possesses a reference axis (center line) which serves the precise connection of Beams for clean intersections and establishes hotspots and edges for selecting, moving and transforming Beams. Its direction determines the beams left and right surfaces for the purpose of applying materials in the Model Panel of Beam Settings. See Beam Model Panel. The direction of the reference axis follows your cursor as you drag it to draw the beam. (To see the arrow on the beam that indicates the axis direction, turn on View > On-Screen View Options > Walls and Beams Reference Lines.) By default, the reference axis runs in the center of the Beams upper face. You can also offset it from the center by any distance (for example, if you are using a beam with an asymmetrical profile): enter a value in the Offset field, in the Geometry and Positioning panel of Beam Settings. You can show/hide the reference axis (center line) of any individual beam on the Floor Plan, using the Show Center Line checkbox in the Symbols part of the Floor Plan and Section Panel of Beam Settings.

In the 3D window, the reference axis of a selected Beam is shown in a separate color: you can change this color using the Reference Lines in 3D setting at Options > Work Environment > Selection and Element Information.

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Beam Display on the Floor Plan


When you create a beam with the Beam Tool, ArchiCAD generates its Floor Plan display according to your choices in Beam Settings. These determine the individual beams structure and its fill and line attributes. Attributes for each part of the representation (e.g. cut surfaces, overhead lines) are set using the pop-up options in the Floor Plan & Section panel of the Settings dialog box. Use the Floor Plan Cut Plane, combined with element projection preferences, to determine which parts of the placed beam should be displayed. See Floor Plan Cut Plane (Global Setting). See also How to Display Individual Elements on the Floor Plan.

Global Settings for Beam Display


In Document > Set Model View > Model View Options (Options for Construction Elements panel), the Show Beam as options apply globally to all beams in the project. Choose to display beams in their entirety, or just the reference lines, or just the contours.

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Create a Beam
Use Beam Settings to define the parameters of your beam. See Beam Tool Settings. New Beams can be created in either the Floor Plan or the 3D Window.

Beam Geometry
There are four Geometry Methods available for drawing Beams.

Choose one of these Geometry Methods from the Info Box. The Single Beam method produces a beam element by clicking twice, at the reference lines starting point and endpoint. The PolyBeam method creates a sequence of connected beam elements with automatically coincident reference line endpoints. The process for drawing chained Beams is the same as for Walls. Only straight beam segments can be drawn when creating a PolyBeam. When you click to end the definition of the first Beam, you automatically start drawing the second one, and so on, until you double-click to finish drawing the chained Beams. The Rectangle Beam produces four beam elements with coincident nodes and aligned to the X and Y axes. Define the rectangle by clicking the starting point and the endpoint of one of its diagonal lines. The Rotated Rectangle Beam method produces four beam elements with coincident nodes, the first side of the rectangle being defined by the first two mouse clicks at their endpoints and the perpendicular side defined by the third mouse click.

Create an Inclined Beam


To create an inclined (slanted) beam, click the inclined beam icon (in either the Info Box or in Beam Settings).

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The slant angle field is now enabled. The slant angle of Inclined Beams must be between -89 and +89, and is measured from the starting point of the Beam. The Beam is inclined in the vertical plane defined by its Axis.

Inclined Beams are placed the same way as Horizontal Beams. The 3D body of an Inclined Beam is created so that the height of its section cut by a plane perpendicular to its Inclined Axis will be constant at every point (and equal to the Beam Height value). In the image below, the Beams height was set to 500 mm in its Settings dialog.

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Create a Hole in a Beam


All types of Beams can include Holes. Holes can be circular or rectangular, and Holes of different shapes and sizes can appear in the same Beam. Holes are defined after the Beam has been placed. The geometry of the Holes is defined in the Hole panel of the selected Beams Settings dialog box. Select the desired Beam and make sure that the Beam tool is active.

On the Floor Plan, create a hole by clicking on the Beams reference line. The pet palette appears with the possible editing choices. Click the Hole icon. The Beam Hole Settings dialog box will appear, letting you set hole parameters.

Click OK to apply the beam hole settings; the Hole will immediately appear in the Beam. In the 3D window, you can access the pet palette by clicking the Mercedes cursor on a top edge of the selected Beam element.

Selecting and Modifying Holes


If you need a number of Holes in the Beam whose settings are dissimilar, you may wish to first create the series of Holes by multiplying them and then fine-tune some of the Holes shapes, sizes

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or positions. To select a hole, make sure the Beam tool is active, then Shift-click in the center of the hole.

Note that only one selected hole can be edited at a time, but if you select the Beam itself, you can modify the values of all holes simultaneously. To modify a selected Holes shape and size, use the controls in the Beam Settings dialog box or the Info Box. The position of the Hole can also be changed graphically. Selected Holes can be moved along the Beam in Floor Plan view. In 3D, the pet palette offers you the possibility of moving the Holes up and down.

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How to Change Angle of Beam End Faces


For end faces at free angles, use the following trick: 1. Draw your Beam. 2. Set Beam thickness to zero in the Beam Settings dialog box in order to draw a second (virtual) Beam. 3. Draw the zero thickness Beam starting from the end of the reference axis of the first Beam at the desired angle as shown in the figure below.

4. Click to complete the zero-thickness beam and view the result in 3D.

5. Touch up the floor plan symbol by adding a line segment to complete the gap.

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Beams and Other Elements


Beam Intersection Priority
A Beams intersection priority is set using the Beam Priority slider in the Floor Plan and Section Panel of Beam Settings. When Beams cross Walls or Columns, the element of lower priority will be cut in 3D, which means that the intersection part will be removed. The element of higher priority will remain intact. Note: The priority of Columns vs. Beams is a global control set in Options > Project Preferences > Construction Elements. Slabs and Beams: Beams always cut Slabs when the two elements join in space (provided that their Layers belong to the same intersection priority group). This applies to both the 3D Window and volume calculations. Roofs/Shells and Beams: Beams can be trimmed to Roofs or Shells using the Trim to Roof/ Shell command. See Trim Elements to Roof or Shell. In these cases, the trimming element (either a Roof or a Shell) will prevail over walls in terms of connection priority. See Model Element Connections. You can also crop a Beam to a Single-plane Roof. See Crop Elements to Single-plane Roof.

Auto-Intersection of Beams with Other Beams


When a Beam intersects another Beam, ArchiCAD automatically cleans crossings, T and L junctions of Beams if the Options > Auto Intersection feature is turned on. If one end of the joining Beam falls within the contour of the other Beam, the end of the joining Beam will automatically adjust to the reference axis. Their appearance in 3D will be cleaned up accordingly, provided that the beams have the same intersection priority.

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Beam junctions are also cleaned up if the crossing or joining Beams run at different elevations. If Beams pass each other in space, without intersecting reference lines, the junction will be cleaned up depending on their respective intersection priorities.

Beam Connections in 3D
To improve the appearance of beam connections in 3D, especially when connecting walls of different heights, enable the Enhanced connections for Walls and Beams checkmark in Options > Project Preferences > Construction Elements. Your 3D result will then correctly display how much of each beam has been cut. Intersections involving complex beam will always be calculated as if this function were active. Activating this checkbox might result in slower 3D performance. If your projects intersections involve simple beams at uniform elevations, you might improve performance by leaving the box unchecked.

Note: Beam intersections are effective even if some of the intersecting elements are on currently hidden Layers. However, if two intersecting beams are on layers with differing Layer Intersection Groups, then beam intersection will not take place. See Use Layers to Prevent Wall/Column/Beam Intersections.
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Place a Wall/Column/Beam with a Complex Profile


About Complex Profile Elements Creating or Editing a Complex Profile Element Create Complex Profile from Parallel Elements Use Standard Steel Column or Beam Profile Profile Manager Dialog Box

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About Complex Profile Elements


If customizing a standard construction element gets very complicated, or you dont find a specialized construction object in the library, you can place a profiled Wall, Column or Beam, known as a Complex Profile. Complex Profiles are predefined and custom defined walls, columns and beams that can be edited by hand to take nearly any desired shape. For example, the following image shows a curved wall to which the Brick Wall with Footing profile has been applied.

A Complex Profile element is composed of a cross-sectional profile that is extruded perpendicular to the profiles plane. To place a complex element, you can use or modify a predefined profile, or create a new one. Note: You can also place a Standard steel Column or Beam profile from a catalog. See Use Standard Steel Column or Beam Profile. A saved Complex Profile element is handled as an attribute of the Wall, Column, and/or Beam element. Saved profiles will appear in the Settings dialog box of the respective tool. Alternatively, you can apply a custom profile to any selected element in the model window on a one-time basis without having to save it as an attribute. ArchiCAD ships a number of predefined profile elements for these tools. To use them, do the following: Open the Wall (Column, Beam) Settings dialog box.

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Choose Profiled Wall from the Geometry and Positioning panel.

The Structure section of the Floor Plan and Section panel includes a pop-up that lets you choose among saved profiles for the current element. The pop-up includes a preview to help you choose.

Choose the desired profile, then adjust the rest of the settings in the element Settings dialog box as you would for any other element. Click on the plan to place. Once you place a complex profile element, you can modify it graphically on-screen, similar to other construction elements. Special pet palette commands are available to stretch and rotate profile elements. See Modifying Complex Profile Elements.

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Creating or Editing a Complex Profile Element


Choose Design > Complex Profiles > Profile Manager. Manage Profiles: Choose a command in this section of the Profile Manager depending on what you want to do. To create a new profile, click New. To create a new profile based on an existing profile: Choose an existing profile, then click Duplicate.

To create a new profile using the shape of a selected Wall, Beam or Column element in the active model window, click the Capture elements profile button in the Profile Manager (or choose Capture Profile of selection from the context menu of a selected element in the model window). To edit an existing profile, select it, then click Edit chosen profile. The Profile Editor window opens. In this window you will draw or edit the cross-section of the profile element, using the 2D drawing tools that are available. Use the Fill tool to draw the cross-section of the complex profile and edit it, with the usual 2D techniques, to achieve the desired shape. Your cross-sectional profile can contain multiple shapes; they will all be saved together as a single profile. The Origin shown in the Profile Editor window is a significant reference point: if the complex element is a Wall, the origin represents the location of the Walls reference line. In case of a
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Column or Beam, the origin represents the location of the elements axis. You cannot move this origin, but you can move the profile shape so that it correctly positioned with respect to the origin. Only hotspots and shapes drawn with the Fill tool in the Profile Editor window will be part of the saved profile. Other 2D elements added to the Profile Editor window (lines, dimensioning, etc.) can be used as local drafting aids, but will have no effect on the final appearance of the complex profile when placed into the model. (These drafting aids are located on the Drafting Design Layer.) In Profile Manager, the Use with buttons, like those in other Attribute Settings dialog boxes, determine which ArchiCAD tools can be used to place the current profile. The rest of the Profile Manager settings are active only if the Profile Editor is open. Design Layers: The Design Layers section of Profile Manager contains layer settings that apply to the Profile Editor window only.

The layer of the active tool will be highlighted. For example, if the Fill or Hotspot tool is active, the Construction layer will be highlighted; all items drawn on the Construction layer will be saved as part of the profile. Other 2D elements in this window will be placed on the Drafting layer; while they will be saved as part of the profile attribute, they will not be visible in the placed profile. Note: Dimension elements placed in the Profile Editor window are not saved as part of the attribute; they are for drafting purposes only. The show/hide parameters for Design Layers affect the Profile Editor window only. Horizontal and Vertical Stretch (in the list of Design Layers) are an optional attribute of the profile. Check the boxes to switch on the stretch parameter in either or both directions. If you do

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not switch it on, you will not be able to stretch or resize the cross-section of the resulting profile once you place it on the plan.

If Horizontal/Vertical Stretch is switched on, the Profile Editor window displays dotted lines indicating the plane that can be stretched. Within the Profile Editor window, you can move these lines like any other drawing element to any part of the profile; these will serve as the stretch handles of the resulting profile element after it is placed in the model. If you switch on Opening Reference (in the list of Design Layers), the Profile Editor window displays a line representing the reference line at which doors/windows will be placed, once you place the profile wall on the plan.

If necessary, edit the line, like any other line, to conform to the shape of the profile so that openings will be in the right place. If you do not switch on Opening Reference, doors/windows will be placed along the profile elements bounding box.

Edit Profile Components


Use the controls in the Components panel of Profile Manager to set the attributes of each profile component (i.e., the solid body represented by each fill drawn in the Profile Editor window) individually. Select a component (represented by a fill) in the Profile Editor window. Edit its intersection priority as needed. Note: This setting will be applied to the placed profile element only if you check Enable Skin Priorities in the Structure/Cut Surfaces/Outlines part of the elements Settings dialog box (Floor Plan and Section Panel).

Edge/Side Materials for Profile Element


Use the Materials pop-up under Side Material in Profile Editor to select a material for the 3D display of the sides of the profile element. This material will be applied to all sides of the selected component (Uniform).
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To apply a different material to one or more selected sides of this component, select a profile component fill in the Profile Editor window and execute the pet palette command Set parameters for profile edge, then edit the controls in the appearing Custom Edge Settings dialog box. These custom edge settings will be applied to the edge from which you opened the Pet Palette (Selected edge only), or to all edges. If needed, you can apply a different custom edge material/contour line to each individual edge.

Store or Apply a Modified Complex Profile


Click Store Profile to name and save the profile you have edited. If a newly stored profile is a modified version of an existing profile, and you do not rename it, then the modifications will be applied to all profile elements of this type that have been placed in the plan. If you do not want to store the profile, and need the profile only for a one-time use, you can apply it to a selected element in the model, using the Apply to selection button. The selected element will turn into that profile element. The profile is called Custom until it is stored.

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Create Complex Profile from Parallel Elements


A quick way to create a complex profile is to use the Design > Complex Profiles > Merge Walls/ Columns/Beams. To use this command, draw multiple walls, columns or beams in the model window. The elements must be of the same type and must be parallel to each other. Executing the command will create a new profile element, which will replace the original elements. The new profile element will be as long as the longest original element, and will inherit the attributes of the original as well as any wall openings. By default, the new profile is named custom but can be opened in the Profile Editor, modified and renamed. To merge two or more parallel Straight Walls, use the Merge Walls command on them. The Walls will become the same length, and the cross section of the resulting Wall will be a unity of the cross sections of the two Walls. The bodies of the two Walls do not need to touch, they may be at a distance from each other. This command works only for Straight Walls (Vertical, Slanted, Double-Slanted, Custom Profile). It does not work for Trapezoid, Polygonal and Curved Walls.

The Merge Columns command allows you to merge two or more Columns whose axes are parallel to each other. If this condition is met, all types of Columns (Vertical, Slanted, Custom Profile) may be merged. More than two Columns may be merged at the same time.

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Use the Merge Beams command to merge two or more Beams whose axes are parallel to each other. If this condition is met, all types of Beams (Horizontal, Inclined, Custom Profile) may be merged.

Related Topics: Profile Manager Dialog Box

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Use Standard Steel Column or Beam Profile


If you exchange data with structural softwares, using the IFC standard, it can be helpful to use standard elements as your profile Columns or Beams. During the data exchange process, those structural engineering programs will recognize and identify such standard elements accurately and completely, without requiring any settings adjustments. Use the Options > Import Standard Steel Profile command. This brings up the Profile Database.

Profile Database

In this image, our list of Project Profiles (the list window on the right) is empty, so we must add selected profiles from the database. From the non-editable Available Profiles list on the left, you can access thousands of standard profiles. (If needed, sort the list columns by Name or by specific dimension.) Use the Country Code, Profile Types and Geometry controls to help find the profiles you need.

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Select these, then click Add Profile to the Project.

The selected structures now appear in the list to the right. (If needed, click Remove to remove a project profile.) Click Import. The selected profiles are now available for use in your ArchiCAD project. See also Working with IFC.

Place Structural Profile Element


Choose the Complex geometry method in the Geometry and Positioning Panel of Column or Beam Settings.

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In the Complex Structure pop-up of the Floor Plan and Section panel of Column (or Beam) Settings, choose the profile you need.

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When placing the structural Column or Beam, note that its insertion point is the center of the objects bounding box. However, an additional hotspot is located at the elements center of gravity.

These predefined steel profile Beams and Columns can be listed by name in the Interactive Schedule: just include Cut Fill/Profile in the Fields panel of Interactive Schedule Scheme Settings.

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Roofs
About Roofs Create a Single-plane Roof on the Floor Plan Create a Single-plane Roof in the 3D Window Create a Multi-plane Roof Examples of Multi-plane Roofs Editing Roofs Crop Elements to Single-plane Roof Create Special Roof Objects with RoofMaker Trim Elements to Roof or Shell Roof Tool Settings

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About Roofs
ArchiCADs flexible Roofs can be used to create both standard and abstract 3D shapes meeting a wide variety of needs. Choose either the Single-plane or Multi-plane construction method to create a Roof element. The Multi-plane Roof is a single element despite its multiple planes. When you edit one of the planes, the rest of the planes automatically are automatically adjusted to the new geometry. You can edit each plane separately, changing its pitch or material as needed. A Multi-plane Roof can have more than one level, as in a Gambrel roof, yet such a Roof always remains a single element in ArchiCAD even after you edit its components. A Multi-plane Roof can be split up into Single-plane Roofs: select the Multi-plane Roof and use the Design > Split into Single-plane Roofs command. Roofs in ArchiCAD (along with Shells) can serve as trimming elements: the Connect commands enable you to use Roofs to trim other construction elements, and then remain connected to those elements even if you edit them later. The Connect commands let you trim several separate Roof elements to each other, combining them into a more complex structure.

Pivot Line
The roofs elevation is measured by the elevation of the pivot line or pivot polygon, a horizontal non-printing line that you draw when creating the roof. A Roofs pivot line or pivot polygon can be edited to graphically change Roof geometry, which is especially powerful with Multi-plane Roofs. In the 3D window, pivot lines are shown with a specific color to make editing easier. You can change this color (Reference lines in 3D) in Options > Work Environment > Selection and Element Information. In most cases, you will want the pivot line of the roof to coincide with a Wall Reference Line or a Slab edge. Note: You can hide all pivot lines on the Floor Plan, by disabling the Roof Pivot Lines option in View > On-Screen View Options. The Pivot Line height is shown in the roofs info box (the H value).

This is the same value as the Roofs Relative Base Height, in Roof Settings.

Roof Pitch
The Roof Pitch is measured from the pivot line.

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The Roof Pitch value is also shown in the Info Box (the P value).

See also Modify the Roof Pitch.

Display of Roofs on Floor Plan


Attributes for each part of the representation (e.g. cut surfaces, overhead lines) are set using the pop-up options in the Floor Plan & Section panel of Roof Settings. Use the Floor Plan Cut Plane, combined with element projection preferences, to determine which parts of the placed roof should be displayed. See Floor Plan Cut Plane (Global Setting). For Roofs, the default Floor Plan Display option is Projected with Overhead. For more information on Floor Plan display of roofs, see How to Display Individual Elements on the Floor Plan. In ArchiCAD 15 and later, all Roofs are displayed on the Floor Plan as a true 3D projection, showing all visible contours - including, for example, the edge of the hole in a pitched roof plane, as shown below. If you prefer to display Single-plane Roofs as they were in ArchiCAD 14 and earlier - that is, in Symbolic mode with their top surface only - you can switch this as a Project Preference: go to Options > Project Preferences > Construction Elements, and choose Symbolic as your preferred display mode. This affects Single-plane Roofs plus any Skylights they contain.

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Gravitate New Elements onto a Roof


Use the Gravity control to place Wall, Column, Beam and Object type elements relative to the elevation of a Roof. See Gravity.

Create a Composite Roof


You can apply or customize a composite structure for a Roof. For more information, see Composite Structures and Assign a Composite Structure to a Wall, Slab, Roof or Shell. (Remember that the models Partial Structure Display settings will affect the display of composite Roofs.) See Partial Structure Display. If the structure of the Roof is a composite, then the Roofs thickness is defined in Options > Element Attributes > Composites, and equals the sum of the skins thicknesses.

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Create a Single-plane Roof on the Floor Plan


Note: Apart from drawing a new Roof as described below, you can also select a Multi-plane Roof and split it into several Single-plane Roofs, using Design > Split into Single-plane Roofs. 1. Select the Roof Tool. In Roof Settings or the Info Box, adjust the main roof parameters (e.g. pitch, materials). 2. Choose the Single-plane construction method from the Info Box or from Roof Settings. 3. Choose one of the three geometry methods in the Info Box (Polygon, Rectangle, Rotated Rectangle)

4. On the Floor Plan, click twice to define the Roofs pivot line. In most cases, you will want the pivot line of the roof to coincide with a wall Reference Line or a slab edge.

5. Draw the pivot line.

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6. After you draw the pivot line, a cursor in the form of an Eyeball will appear. Use this cursor to click on the side of the pivot line where you want the roof plane to rise (or, in the case of a negative roof pitch, slope downward).

7. Draw the contour of the roof by clicking on each of the new roofs nodes. Or use the Magic Wand: click on an existing element to serve as the pattern for the roofs contour.

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See also Magic Wand.

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Create a Single-plane Roof in the 3D Window


Note: Apart from drawing a new Roof as described below, you can also select a Multi-plane Roof and split it into several Single-plane Roofs, using Design > Split into Single-plane Roofs. Use this method if you want to place a roof that snaps to existing elements in the 3D window. 1. Select the Roof Tool. In Roof Settings or the Info Box, adjust the main roof parameters (e.g. pitch, materials, eaves overhang) 2. Choose the Single-plane Construction method from the Info Box. 3. Choose one of the three Geometry Methods in the Info Box (Polygon, Rectangle, or Rotated Rectangle).

4. In the 3D window, define the roof plane by clicking on three points. The first two points constitute the pivot line.

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5. Draw the contour of the roof. The Hammer cursor appears when you return to the first node. Click to close the polygon.

6. ArchiCAD will generate the Roof.

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Create a Multi-plane Roof


On the Floor Plan or 3D Window:
1. Select the Roof Tool. In Roof Settings or the Info Box, adjust the main roof parameters (e.g. pitch, materials, eaves overhang). 2. Choose the Multi-plane method from the Info Box or from Roof Settings. 3. Choose one of the construction Methods from the Info Box: Complex Hip Gable Rotated Hip Rotated Gable

4. Start drawing the pivot polygon of the Multi-plane roof - usually, along the outline of your building structure.

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5. Close the polygon to complete the Multi-plane roof.

6. Alternatively, use the Magic Wand (space+click) on an existing Wall to instantly place the pivot polygon and the resulting Multi-plane roof.

The result is a single roof element, consisting of multiple planes. You can further edit the roof plane by plane (for example, assign a custom material or pitch to any plane), but the roof always remains a single element. See Customize Roof Plane. Even after the roof is created, you can easily change the roof geometry by graphically editing the pivot polygon or the roof ridge. See Graphical Editing of Roof Geometry. You can divide a Multi-plane Roof structure into multiple horizontal levels or segments, e.g. to make a mansard Roof. See Add Roof Level.

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Examples of Multi-plane Roofs


Hip Roof Complex Roof Gable Roof Pyramidal Roof Mansard Roof Gablet Roof Gambrel Roof Add a Tower to the Roof

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Cross-Gable Roof

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Hip Roof
1. Draw the Floor Plan outline of your building (i.e. external walls). 2. Activate the Roof Tool, and use the Multi-plane Construction method and the Hip geometry method.

3. In Roof Settings, adjust the main roof parameters (e.g. pitch, eaves overhang) 4. Click twice to place the rectangle-shaped pivot line of the Roof, or use the Magic Wand (Space+click) on the edge of the Wall outline to quickly create a Multi-plane roof. 5. The created Roof is a single, Multi-plane roof element.

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Complex Roof
1. Draw the Floor Plan outline of your building (i.e. external walls). 2. Activate the Roof Tool, and use the Multi-plane construction method and the Complex geometry method.

3. In Roof Settings, adjust the main roof parameters (e.g. pitch, eaves overhang) 4. Trace the outline the building; or use the Magic Wand (Space+click) on the edge of the Wall outline to quickly create a Multi-plane roof. 5. The created roof is a single, Multi-plane roof element.

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Gable Roof
1. Draw the Floor Plan outline of your building (i.e. external walls). 2. Activate the Roof Tool, and use the Multi-plane construction method and the rectangular Gable geometry method (this is found in the pop-up next to the Hip geometry method).

3. In Roof Settings, adjust the main roof parameters (e.g. pitch, eaves overhang) 4. Click twice to place the rectangle-shaped pivot line of the Roof.

5. The created Gable roof is a single, Multi-plane roof element.

Change a Roof Plane into a Gable


Use this method to make any roof plane of a Multi-plane roof into a gable. In the 3D window: 1. Select the Multi-plane roof. 2. Find the pivot line on the roof plane that you want to change into a gable.

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3. Click to bring up the Pet Palette, and choose the Custom Plane Settings option.

4. In the appearing dialog box, choose Gable to define the selected plane as a gable. Do this for any roof plane that you want to change into a gable. Another way: 1. In the 3D window, select the endpoint of the roof ridge. 2. From the Pet Palette, use the Stretch Horizontal Ridge option to drag the ridge endpoint until the plane on that end becomes vertical. (The cursor will snap to the vertical position to make this easy.)

The roof plane then becomes a gable.

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Pyramidal Roof

Try two ways of making a pyramid roof: On the Floor Plan, use the Roof Tool - Multi-plane construction method, with the Rectangular Hip geometry method, to draw a square roof outline.

Another way is to select the ridge of an ordinary hip roof in the 3D Window. Use the Stretch Ridge vertically command from the pet palette, and move the cursor up until the ridge endpoints meet in the middle.

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Mansard Roof

To create a Mansard Roof, you want a Multi-plane Roof that has two different levels to accommodate two different pitches. 1. Begin with a regular Hip Roof.

2. Select the Roof.

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3. In the Multi-plane Geometry panel of Roof Settings, click Add to add a new Roof level.

4. Adjust the pitches of each level. In this example, the first, steeper level is 60 degrees. The top, flatter level is 30 degrees. 5. Adjust the elevation of Level 1 so that it ends (and Level 2 begins) at 2000 mm.

6. In the Model panel of Roof Settings, adjust the materials as desired. 7. Change any other Roof Settings as needed. In our example, we have set the eaves overhang offset to 0.

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8. Click OK to close Roof Settings. The Mansard Roof is complete.

As needed, define custom attributes for the individual planes of the mansard roof by changing the parameters in the Custom Plane Settings, available from the pet palette during editing. See Customize Roof Plane. For example, you can gable a roof plane at each end of the upper Roof level to create a Gablet roof. See Gablet Roof. You can further edit the geometry of Roof levels. See Edit Roof Levels.

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Gablet Roof

1. Begin with a regular hip roof.

To see how to make a hip roof, see Hip Roof. 2. Make this roof into a two-level roof: open Roof Settings and go to the Multi-plane Geometry tab page. Click Add to add a second level. Enter the elevation at which the first level ends (and the second level begins). The pitch can be the same for both levels. Click OK to close Roof Settings.

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3. View the two-level Roof in 3D. Since the pitch is uniform for both levels, you must select it to see where the second level begins.

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4. Gable each end of the second level.

See Change a Roof Plane into a Gable.

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5. View the final Roof.

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Gambrel Roof
The Gambrel Roof is like the Mansard, except that it is gabled at both ends.

1. Begin with a Gable Roof.

2. Select the Roof. 3. In the Multi-plane Geometry panel of Roof Settings, click Add to add a new Roof level.

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4. Adjust the pitches of each level. The first, steeper level should be 50 degrees. The top, flatter level should be 25 degrees. 5. Adjust the elevation of Level 1 so that it ends (and Level 2 begins) at 1500 mm.

6. In the Model panel of Roof Settings, adjust the materials as desired. 7. Click OK to close Roof Settings. The Gambrel Roof is complete. The additional roof level is indicated by a dotted line on the Floor Plan.

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Cross-Gable Roof

Create this by trimming two separate gable roofs to each other. 1. Start by creating two roofs gabled at each end, and placed atop each other, like this:

To see how to make a gable roof, see Gable Roof. You can adjust the pivot line elevations of each roof as needed to achieve the correct geometry. 2. Before doing the trim, make the trimming bodies visible at View > On-Screen View Options > Trimming Bodies. This shows you how the roofs will cut each other.

3. Select both roofs. From the context menu, choose Connect, then Trim Elements to Roof/ Shell.

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4. Since you want both selected Roofs to do the trimming, leave the option as-is in the appearing dialog box and click Trim.

5. View the result. We see that some bits have been left out of the trim.

The reason is that the trimming body for both Roofs is the part inside of the pivot line and going downward: this is defined in the Model panel of the Roof Settings dialog box:

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For this reason, any parts of the trimmed Roofs that fall outside of that trimming body are not trimmed. 6. To fix this, just change the trimming body definition of both Roofs to Contours Down. See how the trimming geometry changes.

You do not have to re-do the Trim command; the trimming relationship is updated automatically.

See also Trim Multiple Selected Elements: Automatic Trim.

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Editing Roofs
Graphical Editing of Roof Geometry Modify the Roof Pitch Add Roof Level Edit Eaves or Gable Overhang Edit Roof Contour Edit Roof Ridge Customize Roof Plane Customize Edge of Roof or Roof Hole Create a Hole in a Roof Create an Atrium Add a Tower to the Roof Create Roof Level Lines Intersect Single-plane Roofs

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Graphical Editing of Roof Geometry


To graphically edit the geometry of a selected Roof, edit any of the following: the pivot line a ridge line the Roof level dividing line, if your Roof has several levels the Contour line To edit the pivot line, use the familiar polygon editing commands in the pet palette:

As you can see in 3D, editing the pivot line adjusts the geometry of the roof plane and of the adjoining planes as needed:

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Here, we have added an extrusion to the roof using the Add to Polygon editing command of the pet palette. The resulting roof geometry is modified, with each roof plane adjusted as needed, and the roof remains a coherent single element.

You can also modify the roof geometry by grabbing the ridge line at either endpoint or anywhere along the ridge line. See Edit Roof Ridge. For a multi-level Roof, use pet palette commands from the selected level line to edit the vertical position or geometry of the Roof level. See Edit Roof Levels. Any skylights in the modified Roof will adjust themselves to the new Roof geometry, and will remain anchored to the plane depending on the skylights constraint setting: either vertical or horizontal. See Skylight Constraint Relative to Roof.

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Modify the Roof Pitch


For a Single-plane Roof:
Once youve drawn a roof and selected it, you can modify its pitch in any one of the following ways: Change the roof pitch in the Info Box or in Roof Settings. In the 3D window, select the roof, click on any point that is not on the pivot line, then select the Change Roof Pitch command from the pet palette and graphically adjust the roof angle (or enter a Pitch value into the Tracker.) The roof will rotate around the pivot line.

In the Floor Plan or 3D Window, select the roof, then Ctrl+click (MacOS: Cmd+Click) at any point on the roof plane to bring up the Roof Elevations dialog box. Enter a numerical value in the top field: this value will be the elevation value of the roof plane at the point at

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which you clicked it. Altering this elevation value has the same effect as modifying the roof pitch.

For a Multi-plane Roof:


Modify the roof pitch in one of the following ways: Change the roof pitch in the Info Box or in Roof Settings. Use the Custom Plane Settings dialog box to set a custom pitch for any selected plane. See Customize Roof Plane. Use the Pet Palette editing commands (e.g. Elevate Horizontal Ridge) to alter the geometry of the selected plane(s), including the Pitch.

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Add Roof Level


You may wish to add additional levels to your Multi-plane Roof: for example, in creating a mansard roof, you want two roof levels, each with a different pitch. 1. Select the Roof. 2. In the Multi-plane Geometry panel of Roof Settings, or from the Info Box, click Add to add a new Roof level.

3. Adjust the pitches of each level. 4. Adjust the elevation of any roof level. For example, the elevation value for Level 1 indicates the elevation at which Level 1 ends (and Level 2 begins).

For examples, see Mansard Roof and Gambrel Roof.

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Edit Roof Levels


For a multi-level Roof, select the line indicating the Roof level, then use pet palette commands to edit the vertical position or geometry of the Roof level.

Edit Level Height

Drag Level Horizontally


Choose the Drag Level Horizontally command from the pet palette to move the level horizontally.

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If you drag the level all the way to the edge of the Roof, that edge is gabled:

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Edit Eaves or Gable Overhang


The offset of the eaves (or the gable) from the pivot line can be set: For the selected Roof as a whole in Roof Settings:

For any single panel of a Multi-plane Roof:

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Click on the pivot line of the panel whose eaves overhang you wish to customize. Use the Customize Roof Plane dialog box to enter an offset for that roof panel only:

If the selected Roof plane is gabled, the control is called Gable Overhang Offset. Notice that the value in the Eaves Overhang control in Roof Settings has not changed - it still reflects the overhang value set for the roof as a whole. However, the yellow patch indicates that at least one roof panel now has a different, customized overhang value. If you change the shape of the Roof contour by editing it manually, the Eaves overhang control changes to Manual. See Edit Roof Contour.

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Edit Roof Contour


The Roof contour may be edited graphically. Select the contour line in Floor Plan or 3D and use the available pet palette commands. Editing the contour (as opposed to editing the pivot line - does not change the overall geometry of the roof, just the shape of the roofs edge. See Graphical Editing of Roof Geometry.

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Edit Roof Ridge


You can modify the roof geometry of a Multi-plane roof by grabbing the ridge line at either endpoint or anywhere along the ridge line. The pet palette offers three ways to edit the roof:

Stretch Horizontal Ridge

This option has a built-in snap when you get to the vertical point. If you click then, you will end up with a gabled roof plane.

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However, you can keep stretching to extend the Roof past its pivot line.

Elevate Horizontal Ridge

Drag Horizontal Ridge

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Customize Roof Plane


For a Multi-plane Roof, you can customize any of its planes so that its materials, eaves overhang, and pitch are different from the Roof Settings in effect for the roof as a whole. To open the Custom Plane Settings dialog box: 1. Select the Roof. 2. Click the pivot line of the roof plane which you want to customize. 3. From the pet palette, choose Custom Plane Settings:

Here, set one or more of the following custom settings: Pitch Eaves overhang Material (top and/or bottom roof material) Apply changes to: Choose to apply the custom settings to: The Clicked Plane (this is the default) 1012
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The Clicked Level (all planes of the current Roof Level; this is meaningful only if you have a multi-level roof.) See Add Roof Level.

All Planes In Roof Settings, the values shown for roof pitch, eaves overhang, material and/or curve resolution will not change, because they reflect the settings of the roof as a whole. However, a yellow patch appears next to those controls for which at least one roof panel or edge has a different, customized setting. If you make a further change to one of these values in Roof Settings, the patch turns red: this means you have the option to apply this change to the all planes/edges of the roof (including the custom ones), or else apply the change to the roof while keeping the custom values unchanged.

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Customize Edge of Roof or Roof Hole


You can customize the material and/or angle of any edge of a Roof, or the edge of a hole in a Roof. Once you set the customized material/angle options, you can choose to apply them to the clicked edge only, to all edges of the clicked polygon (hole), or to all roof edges. 1. Select the Roof. 2. Click on the Roofs contour line (not the pivot line!) to bring up a pet palette.

3. Select the Custom Edge Settings icon to open the dialog box.

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4. Use the controls to adjust the Edge Angle, Side Material and Edge Type. Edge Angle: Choose an angle (vertical, horizontal, perpendicular, custom) for the roof edge. If you choose custom, enter the desired angle value in the field below. Note: You can set a horizontal edge angle only if the selected edge is parallel to the pivot line, on a roof that is not flat. Side Material: Choose a material for the roof edge(s). If you apply a material here to any edge that is different from the default roof edge material, the Model Panel of Roof Settings will indicate that a custom side material has been applied.

Edge Type: Optionally, choose a type for the roof edge. The Roof Edge type you define here can be used as a parameter in all of ArchiCADs listing functions. For example, you can add Eaves Length and Gables Length as parameters of an Interactive Schedule that lists roofs. For an explanation of edge types, see Element Listing Parameters in the Interactive Schedule. 5. Apply Changes to: Once you have set the options as needed, choose the edges to which to apply these changes: Clicked Edge will apply the options you choose below (angle, material, edge type) only to the edge you clicked when bringing up the pet palette. Selected Polygon will apply the chosen options to the edges of the roof only or the edges of the hole only, depending on which one is selected. All Edges will apply the chosen options to all edges of the roof as well as all edges of its holes. 6. Click OK to apply changes.

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Create a Hole in a Roof


There are two ways to create a hole in a Roof.

Method 1
1. Select the Roof in the Floor Plan or the 3D window. 2. From the contour polygon (not the pivot polygon!), bring up the pet palette and choose the Subtract from Polygon command.

3. Draw the hole in the Roof. 4. View the result in 3D.

Method 2
1. Select a Roof. 2. With the Roof tool active, draw a new contour within its boundaries. The new contour will be interpreted as a hole in the Roof. Note: If you create a hole whose outline intersects the host Roofs contour or the outline of other holes in the same polygon, ArchiCAD will display a warning message, but the outline of the hole will still be created. 1016
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Create an Atrium
To create an atrium in a Multi-plane roof: 1. Select the Roof in the Floor Plan or the 3D window. 2. From the pivot polygon (not the contour polygon!), bring up the pet palette and choose the Subtract from Polygon command.

3. Draw the atrium shape in the Roof. 4. View the result in 3D.

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Add a Tower to the Roof


1. Begin with a regular hip roof. 2. In the Floor Plan or 3D, select the pivot line on the plane where you want to add the tower. 3. Chamfer the polygon to create an additional roof plane.

4. In this new plane, again select the pivot line and use polygon editing to add a curve to the edge and create a tower shape.

The number of divisions in all the arced planes of your Roof are distributed either by arc or by circle, as set in the curve resolution control of Roof Tool Settings (Multi-plane Roof panel). See Curve resolution. You can customize this arc resolution method for any specific arced plane (such as the tower), using the Customize Plane dialog box. See Customize Roof Plane.

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For example, you can specify that the tower consist of six divisions: choose By arc, then enter 6.

This way, if the geometry of the surrounding roof planes changes, the arced planes of your tower still remain divided into six.

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Create Roof Level Lines


This works on Single-plane Roofs only. The Design > Roof Extras > Create Roof Level Lines command, available in the Floor Plan, will place a line on a selected roof at the height value you specify in the Roof Level Lines dialog box.

After you place the Roof Level Line, you can place a Level Dimension there to indicate the elevation.

On Top/On Bottom: Choose whether you want to measure the height value to the top or to the bottom surface of the roof.

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Specify Roof Level Lines height level: Use either input field - the current story level or Project Zero - to define the height of the desired roof level lines. Omit Lines Outside Roofs: Check this box to omit level lines that fall outside the floor plan polygon of the roof they belong. If the checkbox is disabled, all resulting lines will be drawn. In this case, lines that fall outside the roof polygon will be drawn to be of equal length to the pivot line of the roof they belong to. Group with Roof: Check this box to group level lines with the roofs they belong to. Note: This option is grayed if the Suspend Groups toggle is active.

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Intersect Single-plane Roofs


You may need to adjust Single-plane roof panes to each other.

To have these two roof planes intersect: Select one of the Roofs on the Floor Plan, and Ctrl-click (Windows) or Cmd-click (MacOS) the ridge line of the other.

Now select the other roof plane and Ctrl-click (Windows) or Cmd-click (MacOS) the ridge line of the lower one.

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The two faces have been adjusted to each other.

See also Cropping with a Remote Roof.

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Crop Elements to Single-plane Roof


Using the Crop to Single-plane Roof Function Undo Roof Crop Effect of Roof Crop on Wall/Column Height Settings Use Roof Crop to Create Complex-Shaped Walls, Beams and Columns Cropping Slabs with a Roof Cropping with a Remote Roof Using the Crop to Single-plane Roof Function
To crop an element to a Single-plane roof, use the Design > Roof Extras > Crop to Single-plane Roof command. The Crop to Single-plane Roof function is not associative. Crop to Roof, available for Singleplane roofs only, creates a changed Wall geometry which is static. To create associative trims between Roofs and other elements, see Trim Elements to Roof or Shell. Roofs can crop either the top or the bottom of Walls Beams Columns Slabs Library Parts (Doors, Windows, Objects) Note: A similar function is the Crop Zone command, which crops Zone volume using surrounding elements, including single-plane Roofs. See Crop Zone to Another Element. Elements are cropped only if they intersect a Single-plane roof at any point, and only if you check its element type in the Crop to Single-plane Roof dialog box. It is usually easiest to use Crop to Roof in the 3D window, where you can see the spatial relationships of roofs to other construction elements. The Crop to Single-plane Roof command is available only if at least one roof or one element of the above types is selected. To crop elements to a roof, follow these steps: 1. Do one of the following: Select the elements you wish to crop. (Remember, only elements which intersect a roof at any point can be cropped); or Select the roof(s) to which you want to crop elements; or Select both elements and roof(s). Selection of roofs and/or elements narrows the scope of the crop: 1024
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If you select only a roof, all eligible elements are cropped If you select only elements, they will be cropped to all the eligible roofs. 2. Go to Design > Roof Extras > Crop to Single-plane Roof to bring up the Crop to Singleplane Roof dialog box.

3. Check the element type(s) you want to crop. (If you have already selected certain elements before bringing up the dialog box, these checkboxes are grayed.) 4. Click the preferred cropping option, depending on which part of the eligible element(s) you want to crop: Crop Element Top: Crop the part of the element(s) above the roof Crop Element Base: Crop the part below the roof. 5. Click Crop and view the result.

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The crop remains in effect even if you hide the Roof or the cropped elements, move them away from each other or even delete the Roof that is executing the crop.

If you crop a Wall with a roof that crosses the Wall entirely, the original Wall will be cut into two: one Wall that is cut by the cropping Roof, and a second wall that is separate and uncut.

Undo Roof Crop


Cropping an element can either be temporary, for visual display only, or definitive.

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You can restore elements after a temporary crop-to-roof. If an element has been cropped to a Roof, the Undo All Crops button becomes active in that elements Settings dialog box (Model panel).

Exception: A crop on a Slab can only be undone through the regular ArchiCAD Undo function (Edit > Undo).

Effect of Roof Crop on Wall/Column Height Settings


By default, cropping a Wall or Column to a Roof does not alter the cropped elements height. As seen in this image, the cropped Walls selection dots are still where they used to be before the crop.

If you want to recalculate the cropped elements height to reflect the cropped geometry, then click the checkbox: Set Wall/Column Top to highest Point at the bottom of the Crop to Single-plane Roof dialog box.

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(If you chose Crop Element Base, the checkbox refers to the Wall/Columns base elevation (lowest point)).

If the box is checked, the height of a cropped wall or column is recalculated to equal the maximum of its cropped height (if you cropped the top) or the minimum cropped base height (if you cropped the bottom). In this crop, the checkbox is checked. This means that the Walls actual height (as shown by the selection dots) has changed to the highest point of the cropped Wall.

The Undo All Crops command will have a different effect depending on the checkbox status:

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If you set the Crop operation to recalculate the Wall/Columns height value (if the checkbox was active), then the Undo Roof Crop will only recreate the Wall/Column up to the maximum cropped height, as shown in this image:

If you did not check the box, then Undo All Crops will recreate the original Wall height.

Use Roof Crop to Create Complex-Shaped Walls, Beams and Columns


You can cut complex shapes into walls, beams and columns by cropping them to Roofs. The wall will always follow the shape of the roof(s) above them, no matter how many roof segments you have.

Cropping Slabs with a Roof


Slabs can also be cropped by the lower or upper slope of roofs with the help of the Design > Roof Extras > Crop to Single-plane Roof command. While other elements can be partly cropped, slabs are always cut along the whole section line of the roof and the slab. Moreover, the cropped edge of the slab is always vertical even after being cropped by a slanted roof. You can, however, manually adjust the slab edge angle.

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See Set Custom Slab Edge Angle and Material.

Cropping with a Remote Roof


You can use remote roofs, and even roofs on other stories whose outline is shown on the given story, to crop elements to the plane of that particular roof. In this case, the Crop to Single-plane roof command does not work (it only works if the elements intersect each other.) However, you can use a keyboard shortcut when cropping with a remote roof. 1. Make sure the Roof tool is selected. 2. Select the elements you intend to cut, then Ctrl-click (Cmd-click) an edge or a node of the roof you want to cut them with. The reverse procedure will also work: select the roof you want to cut with and Ctrl-click (Cmd-click) the individual elements you want to be cut. Note: The Wall/Beam/Column is cut whether it is under a Roof or not. Be sure to set a sufficient height for the original rectangular Walls/Beams/Columns so that they are cut correctly.

See also Intersect Single-plane Roofs.

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Create Special Roof Objects with RoofMaker


RoofMaker allows you to add GDL Object-based elements to specific parts of your design in order to enhance them in 3D views and Section/Elevation/IE windows. RoofMaker can be accessed from the Design > Roof Extras menu. Technically, RoofMaker is an ArchiCAD AddOn and is loaded with ArchiCAD on startup. After placement, roof construction elements behave like ordinary Objects and can be modified. The Roof Wizard is a RoofMaker function that allows you to create entire roof constructions quickly and easily. For more information, see Using the Roof Wizard. We recommend that you begin modelling the roof construction with the purlins and continue with the hip rafters/valley rafters before placing the rafters. This way you can easily keep track of all the connecting elements. (When placing ridges, you already know the thickness of the purlin; when placing rafters you already know the thickness of purlins, hip and valley rafters, etc.)

To place rafters, ridges or purlins (beams), a single roof surface has to be selected. If multiple roof surfaces are grouped, you must first ungroup them using the Edit > Grouping > Ungroup. You will then be able to select roof surfaces individually. Although the placement of roof construction elements using RoofMaker works using other methods, we strongly recommend setting the reference line of the roof to the upper exterior edge of the wall beneath (as handled by ArchiCADs Complex Roof Placement Method). The definition of elements, with or without overhang, uses this reference line as a basis. We recommend setting the roof thickness equal to the general cross-section height of the rafters. This way, you can use the roof to cut elements that are standing upon the rafters (e.g., Posts). To place a trimmer (blocking), a collar beam or a tie beam, two corresponding rafters must be selected (opposite rafters for a collar beam or a tie beam, and rafters in the same roof surface for a trimmer).
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After choosing the command for the placement of an object, a dialog box opens in which certain parameters concerning the object itself can be set. Surface materials and a layer can be assigned to all elements. The current pencolor set for the Object is used by default. If you change the current pencolor, all the subsequently placed elements will have the new color. The object is then placed with one or more clicks, or is placed automatically, depending on the object type. To display the RoofMaker commands in a separate floating toolbox, choose Design > Roof Extras > RoofMaker > Show RoofMaker Toolbox. The RoofMaker Toolbox opens, which contains shortcuts to all of the RoofMaker menu commands.

Create a rafter Create multiple rafters Create hip or valley rafter Create a trimmer Create a purlin Create an eaves purlin Create collar beams Create tie beams Using the Roof Wizard Create a rafter
When creating rafters, the bottom plane of the roof serves as a reference plane. Rafters will be automatically placed on top of it. Select a reference roof surface on the floor plan. Choose Create a rafter from the Design > Roof Extras > RoofMaker menu (or select the first icon from the RoofMaker toolbox). Use the appearing Rafter Settings dialog box to set parameters. 1032
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See Rafter Settings Dialog Box. Clicking OK returns you to the floor plan with the reference roof surface still selected. Click inside the selected roof surface. (If you click outside, an error message appears.) A rafter is placed with its axis going through the specified point. By definition, rafters are perpendicular to the reference line of the roof. After the rafter is placed, you can select it and open its Object Settings dialog box. Among others, the parameters include profile and profile thickness. The rafter may have a rectangular (default) profile as well as I-beam, L-beam or C-beam profiles.

Create multiple rafters


Select a reference roof surface on the floor plan. Choose Create multiple rafters from the Design > Roof Extras > RoofMaker menu (or select the second icon from the RoofMaker toolbox. Set the desired parameters. You will set the same controls as for a single rafter, but the placement controls for multiple rafters are also active. See Multiple Rafters Dialog Box. Clicking OK returns you to the floor plan with the reference roof surface still selected. Click twice inside the selected roof surface to define a placement line. (If you click outside, an error message appears.) Several rafters are placed along the placement line, with the axis of the first rafter going through the point defined with the first click, and the axis of the last rafter going through the point defined with the second click. By definition, rafters are perpendicular to the reference line of the roof.

Create hip or valley rafter


The hip rafter usually lies between two neighboring roof polygons. Select the roof surface where the hip rafter connects to a purlin instead of another hip rafter; other methods may cause errors. Choose Create a hip rafter or valley rafter from the Design > Roof Extras > RoofMaker menu (or click the third icon of the RoofMaker toolbox). See Hip or Valley Rafter Settings. After adjusting those settings, click OK to return to the floor plan with the reference roof surface still selected. Click along one of the edges of the selected roof that is NOT parallel or perpendicular to the reference line. A Hip or a Valley Rafter (or a Valley Rafter without Overhang) is placed along the specified edge of the roof, depending on the position of the edge to the roofs reference line. Hip and Valley Rafters can also be placed with two roof surfaces selected previously. It is then not necessary to click afterwards to specify an edge; the object will be placed along the common edge of the two surfaces. The difference between the two methods lies in the shape of the resulting objects; the top cut in the latter method makes the object suitable for steeple type roofs.

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Create a trimmer
In order to place a trimmer, you must first select the two rafters the trimmer is going to be placed between. The two rafters have to be within the same roof polygon. (This also means that they have the same pitch angle and they are both perpendicular to the reference line of the roof.) Choose Create a Trimmer from the Design > Roof Extras > RoofMaker menu. The Trimmer Settings dialog box appears. For more information, see Create a Trimmer (or Blocking). A trimmer is placed at the same height as the rafters. It can be vertical or rotated to a position perpendicular to the pitch angle of the roof. The 2D symbol also shows the current position. Clicking OK, you return to the floor plan with the two rafters still selected. Click between the rafters. (If you click outside them, an error message will appear.) A trimmer is placed between the two rafters, the axis going through the specified point. Trimmers are always parallel to the reference line of the roof and thus perpendicular to the rafters.

Create a purlin
Select a reference roof surface on the floor plan and choose Create a Purlin from the Design > Roof Extras > RoofMaker menu (or click the fifth icon from the RoofMaker toolbox). The Purlin Settings dialog box appears in which purlin parameters can be set. For more information, see Create a Purlin (or Beam). By default, the purlin is placed under the reference plane defined by the roof, since a purlin generally supports the rafters from below. However, an elevation value can be set for the purlin so that it can be higher or lower than the reference plane. Set the values for the width and the height of the cross-section. The purlin can also be perpendicular to the rafters and be on the top of them as well. If the purlin is placed on top, the cross section height of the rafters has to be set. Clicking OK returns you to the floor plan with the reference roof surface still selected. Click either an edge of the selected roof, or inside the roof polygon. (Clicking outside the polygon produces an error message.) If you click on an edge, a purlin is placed with its axis along the edge. If the edge is not parallel to the reference line of the roof, the endpoints of the axis of the purlin will be at different heights - as indicated in the Height difference parameter of the library part - and the purlin will be inclined. Clicking inside the roof polygon determines the position of only one side of the purlin; an additional click is needed to define the direction where the purlin extends. (For example, if you want to place a rafter in line with the interior side of a wall, first you click to the interior side and then toward the exterior.) If you click inside the polygon, the axis of the beam will pass through the clicked point parallel to the reference line of the roof.

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Create an eaves purlin


Select a reference roof surface on the floor plan and choose Create an eaves purlin from the Design > Roof Extras > RoofMaker menu (or click the sixth icon in the RoofMaker toolbox). The Eaves Purlin Settings dialog box appears in which eaves purlin parameters can be set. For more information, see Create an Eaves Purlin (or Plate Beam). This type of purlin is placed under the reference plane defined by the roof, supporting the rafters from below. However, an elevation value can be set for the eaves purlin so that it can be higher or lower than the reference plane. You can also set the values for the width and the height of the cross section. Clicking OK returns you to the floor plan, with the reference roof surface still selected. You need to click either one of the edges of the selected roof, or inside the roof polygon. (If you click outside the polygon, an error message appears.) If you click on an edge, the purlin is placed inside the polygon, with its side along the edge. If the edge is not parallel to the reference line of the roof, the two endpoints of the axis of the purlin will be at different heights, as indicated in the Height difference parameter of the library part, and the purlin will be inclined. If you click inside the polygon, the axis of the purlin will pass through the clicked point, parallel to the reference line of the roof surface. An additional click is then needed to define the direction where the plate beam extends. (For example, if you want to place a rafter in line with the interior side of a wall, first click on the interior edge of the wall and then toward the exterior.) By default, a background fill is assigned to the 2D symbol of purlins because purlins usually have to cover posts placed underneath. These posts are generally displayed as a larger circle to indicate that there is some kind of supporting structure. You can use the Bring to Front and Send to Back commands to ensure the accurate positioning of elements.

Create collar beams


In order to place a collar beam you must first select two rafters to place it between. The axes of the two rafters must be along the same line and meet at the top, otherwise you will get an error message. Choose Create a collar beam from the Design > Roof Extras > RoofMaker menu (or the seventh icon in the RoofMaker toolbox). The Collar Beam Settings dialog box appears in which different parameters of the collar beam can be set. For more information, see Create Collar Beams. A collar beam can be double- or single-sided. In addition to the dimensions of the cross-section, an elevation value must be set, calculated from the height of the insertion point of the rafters (which is usually also the height of the reference line of the roof). If the two rafters are not inserted at the same height, the collar beam is placed relative to the higher one. Clicking OK returns you to the floor plan with the two rafters still selected. If a double-sided collar beam has been selected, it is placed automatically in the appropriate position. If a singlesided collar beam is selected, click once more to determine on which side of the rafters the collar beam will be placed.

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Create tie beams


In order to place a tie beam, you must first select two rafters to place it between. The axes of the two rafters must be along the same line and meet at the top, otherwise you will get an error message. Choose Create a tie beam from the Design > Roof Extras > RoofMaker menu (or eighth icon in RoofMaker Toolbox). The Tie Beam Settings dialog box appears in which different parameters of the tie beam can be set. For more information, see Create Tie Beams. In addition to the dimensions of the cross section, an elevation value must be set, calculated either from Project Zero or the current story elevation. Clicking OK returns you to the floor plan with the two rafters still selected. The tie beam is placed automatically in the appropriate position.

Using the Roof Wizard


The Roof Wizard allows you to create entire roof constructions quickly and easily. You can place rafters, purlins, trimmers, collar or tie beams in one step. To begin, select all the roof surfaces in the project that you wish to add structural elements to. Choose the Roof Wizard command from the Design > Roof Extras > RoofMaker menu (or the last icon in the RoofMaker Toolbox). See Roof Wizard Dialog Box. Clicking OK returns you to the floor plan. The roof construction elements you have specified are placed automatically in the appropriate position.

The placement of the rafters is optimized to meet the specified requirements. The objects now behave as ordinary Objects and can be modified as such.

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Trim Elements to Roof or Shell


The Trim to Roof/Shell command allows you to connect Roofs or Shells with each other or with other model elements in any ArchiCAD model window. The result is a more complex structure whose elements are trimmed precisely to each other, although they remain separate elements. The trimming element is always either a Roof or a Shell. A Roof or Shell can trim any model element (e.g. Wall, Beam, Column). Roofs and Shells trimmed to each other act as a single body when trimming other model elements. Elements trimmed to each other are associative: a change to any element will immediately affect all the connected elements. For example, if you change the Roof pitch, the Wall that it trims will change accordingly. Note: In contrast, the Crop to Single-plane Roof function (known as Trim to Roof in earlier ArchiCAD versions), is not associative. Crop to Roof, available for Single-plane roofs only, creates a changed Wall geometry which is static. For more information, see Crop Elements to Single-plane Roof. Once you have created a trimming relationship, the elements involved are connected. If you want to change this relationship, you dont have to undo the connection; just do the Trim operation over again.

Topics in this section: Define Trimming Bodies Trim Multiple Selected Elements: Automatic Trim Trim Particular Elements: Manual Trim Merge Trimming Bodies Managing Element Connections

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Define Trimming Bodies


The trimming element is always either a Roof or a Shell. The Roof/Shell has a trimming body attached, which represents the direction and shape in which it will execute the trim on the other element(s). Since a Roof/Shell shape is often quite complex in itself, it may be difficult to visualize exactly what will happen when you embark on a Trim operation. To see these trimming bodies while you work (in the 3D window only), turn on Trimming Bodies in the View > On-Screen View Options menu. Note that all the trimming bodies (except the editableone for Shells), in fact represent bodies that are extended infinitely upward or downward (this is not shown in the feedback). By default, the Roofs trimming body is Pivot lines down, that is, the pivot line is the boundary of the trimming body, and the body extends downward from there.

For a Shell, the default body is defined as downward extrusion from the Shell membrane.

However, you can change the geometry of this trimming body in Roof or Shell Settings: use the Trimming bodies control in the Model panel of Shell (Roof) Settings.

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The trimming body options are illustrated here for both Roofs and Shells:

Edit Inner Shape of Shells Trimming Body


For a Shell whose trimming body is set to Editable, the selected Shell will show a line connecting the two ends of the Shell profile. (This line represents the limit of the trimming body.) This line is editable, allowing you to change the shape of the trimming body.

Note: If you created a profile that is a closed polygon, you cannot edit this bottom line.

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Trim Multiple Selected Elements: Automatic Trim


Use the automatic Trim workflow if you want to trim selected multiple elements to each other using the default trimming logic, without any special requests for which pieces should remain and which to eliminate, and without specifying which Roof or Shell should do the trimming job. For a more specific workflow in special situations, see: Trim Particular Elements: Manual Trim. The default trimming logic works as follows: 1. You select multiple elements which include one or more Roofs or Shells. 2. Select the Connect > Trim Elements to Roof/Shell command. 3. From the Trim Elements dialog box, choose the default Use Roofs/Shells from current selection and click Trim. 4. ArchiCAD will automatically use all Roofs and Shells in the selection to trim each other, and other selected model elements, as follows: Roofs and Shells trim each other so that any element parts that fall inside of the others trimming body are eliminated. That is, the outside parts remain; what falls inside is cut out (The intersection priority among trimmed Roofs and Shells is determined by their respective Connection Priority settings, in Roof Settings or Shell Settings. The trimming bodies of the involved Roofs and Shells are merged into a single trimming body. This single trimming body proceeds to cut the non-Roof and non-Shell model elements (e.g. Walls) such that what falls outside the Roof/Shell structure is eliminated.

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This process is carried out automatically and immediately without any further input from you.

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See the following descriptions:

Automatic Trim: Example 1 Automatic Trim: Example 2

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Automatic Trim: Example 1


Suppose we have the two intersecting Shells shown here and wish to trim them to each other.

Before you start, you can turn on the trimming bodies if you want to see them while you work. (View > On-Screen View Options > Trimming Bodies) 1. Select both Shells. 2. From the context menu, go to Connect and view the available commands.

3. Choose Trim Elements to Roof/Shell. 4. In the appearing dialog box, click Trim.

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5. View the result in 3D. The internal parts of both elements that coincided with each others trimming body have been eliminated. Note that the trimming bodies of the two Shells have been merged into a single trimming body.

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Automatic Trim: Example 2


Suppose you have the following Shells and Walls:

1. Select all the elements shown (Roof, Shell, Walls). 2. From the context menu, go to Connect and choose Trim Elements to Roof/Shell.

3. In the appearing dialog box, click Trim.

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4. View the result in 3D:

For another example of an automatic trim, see Cross-Gable Roof.

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Trim Particular Elements: Manual Trim


Use the manual Trim workflow if you want to trim one or more model elements to a specific Roof or Shell while deciding which parts (e.g. inside or outside) of the trimmed elements should remain. You can even decide that all parts of the trimmed element should remain intact. See Merge Trimming Bodies below. For the automatic trim logic, to trim several selected elements automatically in one step, see: Trim Multiple Selected Elements: Automatic Trim.

Manual Trim: Example


Suppose you have two intersecting Shells as shown. (A V-shaped Shell and a tunnel-shaped Shell running through it.) You wish to trim them so that only that part of the tunnel-shaped Shell that is inside the V-shell should remain; and the outside parts of the tunnel should be chopped off; and the V-shaped Shell should be cut to make holes for the tunnel

The automatic trimming logic will not suffice; you would end up with the inside part missing, which is not what you want:

See Trim Multiple Selected Elements: Automatic Trim. Instead, use the following trimming workflow: 1. Select the Shell you want to trim (the tunnel).

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2. From the context menu, choose Connect > Trim Elements to Roof/Shell.

3. Now you must select the trimming element. Note that the cursor has changed to a little roof. Use it to click the element to use as the trimming element (here, the V-shaped shell, with red feedback). Note: If Trimming Bodies are not on, they will appear here automatically for the duration of the trimming operation.

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4. Now you must select the part of the tunnel that you want to retain. Move the cursor over the parts of the tunnel (inside and outside of the V-shell) and see how the blue feedback identifies them: this indicates the options for which parts of the tunnel can be retained after the trim:

5. You want to retain the part that is inside, so click on that part. The trim is executed. Note: Alternatively, ctrl-click one of the parts to eliminate it. The feedback will always show in blue the part that will be retained.

Now you must trim the other element, the V-shaped Shell, to cut holes for the tunnel. Repeat the trimming process: 1. Select the Shell you want to trim (the V-shell). 2. From the context menu, choose Connect > Trim Elements to Roof/Shell.

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3. Now, with the little roof cursor, you must choose the trimming element: in this case, the tunnel. It will now be shown with red feedback.

4. Now select the part of the V-shell that you want to retain. Move the cursor and see how the blue feedback identifies the options for which parts can be retained after the trim: 5. Click on the part of the V-Shell to be retained. The trim is executed.

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Merge Trimming Bodies


Suppose you start with the following two-Shell design, and then run a Wall through it.

You want to trim the Wall in such a way that it does not extend above either Shell. Yet the Shells themselves should remain intact. The solution is to combine the trimming bodies of the two Shells, without trimming the Shells themselves. Then you will use the combined trimming bodies to trim the Wall in one step. 1. Select both Shells. 2. From the context menu, choose Connect > Merge Trimming Bodies.

You have combined the Shells trimming bodies, without trimming off any parts of the Shells themselves. Now, using this combined but intact Shell complex as the trimming element, you can do the automatic trimming procedure on the Wall: 1. Select the Wall and the Shells together.

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2. From the context menu, choose Connect > Trim Elements to Roof/Shell.

3. In the appearing dialog box, click Trim. 4. View the result in 3D.

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Managing Element Connections


Connected elements can involve the following operations: Trim to Roof/Shell Join Wall to Curtain Wall Solid Element Operations Elements connected to each other are associative: a change to any element will immediately affect all the connected elements. Thus, it can be important to keep track of which elements are connected to which. The Connections icon and the Connections List provide in-place interface to help you manage these relationships. The following examples involve Trimming relationships, but the feedback works the same way for Solid Element Operations and joined Curtain Walls.

Managing Trims
If you select a single model element that is part of a Trim relationship, you will see a Connections icon appear:

Note: The Connections icon will not appear if you have selected multiple elements. If you move your cursor on top of this icon, any connected element will be highlighted in blue.

If the selected element (such as the Roof, below) is involved in multiple Trim relationships, click the icon to view each connection relationship in a list.
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If Roof A is connected to Roof B, and Wall A is trimmed by Roof A, then Wall A will be trimmed by Roof B as well. Wall As connection grip will list only Roof A, since only they have direct connections.

Move your cursor through the list: as you hover over any listed item, that connected element is shown with a highlight in the project (e.g. the gable Wall in the image below).

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To highlight all of the elements connected to the selected element, hover over the header (e.g. Trim) in the connection list:

If the list includes connections to elements not visible in the current view (e.g. it is on a hidden layer, or on a different story), that connection item is listed in italic type. To clear a connection (that is, to sever the associative relationship and undo the Trim), click the X icon next to that connection in the list. The connection is cleared. To clear a whole group of Connections, click the X next to the header in the list (e.g. Trim).

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To clear multiple connections all at once, select one or more model elements. From the context menu, choose Connect > Clear All Connections. All connections of the selected element(s) are cleared.

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Shells
About Shells Extruded Shells Revolved Shells Ruled Shells Define Shell Base Height in 3D Sample Workflows for Shell Creation Graphical Editing of Shells Create Hole in Shell Edit Shell Hole Define Shell Contour Customize Edge of Shell or Edge of Shell Hole Trim Elements to Roof or Shell

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About Shells
The Shell in ArchiCAD is a real building element with a wide range of creative uses. Use it to model elements ranging from a buildings entire exterior to a single custom object.

Basic Shell Creation


Shells can be created in either the Floor Plan or 3D Window. Use one of three basic shapes: Extruded Revolved, or Ruled

Creating a basic Shell of any of these types is easy. Then you can develop the Shell further by graphically editing it, freely rotating it, adding openings or cutting its contour into any shape. See Graphical Editing of Shells.

Shell Structure
A Shell (like a Wall, Slab or Roof) can have a composite structure. If the structure of the Shell is a composite, then the Shells thickness is defined in Options > Element Attributes > Composites, and equals the sum of the skins thicknesses. The Shell is constructed out of a membrane plus a Shell body attached to one side of the membrane. The membrane is defined as the Reference side of the Shell, for the purposes of assigning materials, in the Model Panel of Shell Settings. The Shell body is grown downwards, with the Reference side on top.

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Use Flip (from Shell Settings or the Info Box) if you want to move the Shell body to the other side of Shell membrane.

Shell Display on the Floor Plan


Shell display on the Floor Plan is based on its real 3D geometry. Thus, you will see the effects of Solid Element Operations on Shells on the Floor Plan. Shells can display a cover fill, which - as with Roofs - can be set to reflect the vectorial hatching of the Shells 3D material. (Enable the Use Fill of Surface Material checkbox under the Cover Fill settings, in Shell Settings.)

Shell Connections
Like Roofs, Shells are trimming elements and participate in associative model connections. This means you can trim Shells to other elements to achieve precise geometries and complex structures. See Trim Elements to Roof or Shell.

Shell Openings
Holes and Skylights can be placed into Shells. See Create Hole in Shell and Skylights.

Gravitate to Shell
ArchiCADs Gravity feature works on Shells. That is, when placing a new Wall, Column, Beam or Object-type element, the Gravity function lets you place it directly on top of an existing Shell, thus taking on the elevation of the element it is placed on. See also Gravity.

Topics in this Section: Extruded Shells Revolved Shells Ruled Shells Sample Workflows for Shell Creation Create Hole in Shell Edit Shell Hole
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Define Shell Contour Customize Edge of Shell or Edge of Shell Hole Graphical Editing of Shells Trim Elements to Roof or Shell

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Extruded Shells
Use the extruded method to create a Shell by drawing its profile on a plane (either freehand polygon or a default shape), then extruding the profile. For example, you can extrude a Shell over the walls of a building. See the following sections for basic creation of Extruded Shells:

Simple Extruded Vault: Parallel to the Floor Plan Simple Extruded Vault: Perpendicular to the Floor Plan Extruded Shell with Freely Defined Profile
For more examples, see Sample Workflows for Shell Creation.

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Simple Extruded Vault: Parallel to the Floor Plan


Use this method to place a vault-shaped Shell profile, then extrude it graphically.

The Shells profile here is always a half-circle (vault). (You can edit the profile later.) 1. Activate the Shell Tool and choose the extruded geometry method with simple input method.

On the Floor Plan or 3D Window: 2. Click twice to define the Shells extrusion length. 3. Click a third time to define the width of the Shell Profile. 4. The Shell is complete.

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Simple Extruded Vault: Perpendicular to the Floor Plan


Use this method to place a vault-shaped Shell profile, then extrude it up or down (perpendicular to the Floor Plan).

The Shells profile here is always a half-circle (vault). (You can edit the profile later.) On the Floor Plan: 1. Activate the Shell Tool and choose the extruded geometry method with simple input method.

2. Double-click at the place you want to place the Shell. (A temporary profile appears.) Its base elevation depends on the value set in Shell Settings. 3. In the appearing dialog box, enter the length of the Shells extrusion. A positive number will extrude the Shell upward (toward you). A negative number will extend the vector away from you. Click OK to close the dialog box.

4. Move the cursor to define the Shell position, then click to define the width of its profile.

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5. The Shell is complete.

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Extruded Shell with Freely Defined Profile


Use this method to define the Shell profile with a polyline, then extrude it perpendicularly to the editing plane. Two examples are shown here.

1. Activate the Shell Tool and choose the extruded geometry method with detailed input method.

On the Floor Plan: 2. Draw the Shell profile - a polyline or a closed polygon - with the usual polygon input method.

3. Double-click to complete the polyline or polygon. 4. In the appearing dialog box, enter the length of the Shells extrusion. A positive number will extrude the Shell upward (toward you). A negative number will extend the vector away from you. The extrusion is always perpendicular to the Floor Plan. Click OK.

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5. The Shell is complete. View it in 3D. (In the 3D window, the profile line of a selected Shell is displayed in a separate color.) Note: You can change this color using the Reference Lines in 3D setting at Options > Work Environment > Selection and Element Information.

In the 3D Window: 1. Choose the input plane. Either click to find the default plane, or choose another input plane based on existing elements. If you click in empty space, the default input plane is at the base elevation defined in Shell Default Settings (here, 500).

To place an input plane defined by points or surfaces of an existing element, choose it by clicking on any points and/or edges or surfaces: the automatic feedback (a gray square) will

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show you where the potential input planes are. When you get the plane you want, click to make it appear.

2. Draw the Shell profile - a polyline or a closed polygon - with the usual polygon input methods. (Here, two different examples are shown.)

3. Complete the polygon. 4. Extrude the Shell by dragging the cursor. It will be extruded perpendicular to the input plane.

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5. Click to complete.

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Revolved Shells

Use the revolved method to create a Shell by defining its profile (either a default shape or a freehand profile), then revolving the profile around an axis. By default, the surface of Revolved Shells is smooth. You have the option of dividing it into segments as needed. See Segment Surface Along Rotation. See the following sections for basic creation of Revolved Shells:

Revolved Shell: Simple Input Revolved Shell with Freely Defined Profile
For more examples, see Sample Workflows for Shell Creation.

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Revolved Shell: Simple Input

In the Floor Plan or 3D window: 1. Activate the Shell Tool and choose the revolved geometry method with simple input method.

2. Click to define the Shell axis at the center of the dome. (The initially placed axis is always vertical, though you can edit the axis slant later.) 3. Drag the cursor to define the size (width) of the Shell. Click where you want to begin revolving it around the axis.

4. Drag the cursor and click to complete the angle of revolution.

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5. View the result in 3D.

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Revolved Shell with Freely Defined Profile

1. Activate the Shell Tool and choose the revolved geometry method with detailed input method.

On the Floor Plan: 2. Draw the Shell profile - a polyline or a closed polygon - with the usual polygon input method. 3. Double-click to complete the polyline or polygon.

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4. Click twice to draw the revolution axis. The initially placed revolution axis is always parallel to the Floor Plan, though you can edit it later.

5. In the appearing dialog box, enter the Shells revolution angle. A positive number will revolve the Shell toward you. A negative number will revolve the Shell away from you.

6. Click OK to complete the Shell. View it in 3D.

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In the 3D Window: 1. Choose the input plane. Either click to find the default plane, or choose another input plane based on existing elements. This is the plane on which you will draw the profile and then its revolution axis. If you click in empty space, the default input plane is at the base elevation defined in Shell Default Settings. To place an input plane defined by points or surfaces of an existing element, choose it by clicking on any points and/or edges or surfaces: the automatic feedback (a gray square) will show you where the potential input planes are. When you get the plane you want, click to make it appear.

2. Draw the Shell profile - a polyline or a closed polygon - with the usual polygon input methods. 3. Complete the polygon.

4. Click to define the center of the revolution axis.

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5. Move the cursor to complete the revolution axis. (Navigate in the 3D view to find the best angle for seeing the feedback.)

6. The Shell is complete.

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Ruled Shells
A Ruled Shell requires two separate profiles in any two planes. Each of the two profiles, like line-type elements, consists of segments and intermittent nodes. To create a ruled Shell, ArchiCAD will draw connecting lines between the respective segments and nodes of each of the two profiles. The Shell is then grown onto the resulting geometry.

Ruled Shell Morphing


The logic (called Morphing rules) by which the two profiles are connected can take two forms. Choose the desired icon from the Info Box or the Geometry and Positioning Panel of Shell Settings, with the Ruled Construction method selected. Paired: Profiles are connected by mapping each segment/node on one profile to a single segment/node on the other profile. If the segments/nodes cannot be matched up one-to-one, then they are paired off proportionately.

Smooth: Profile polygons are connected by joining the respective segments that are of proportionate lengths, without calculating the position of nodes. This may be advantageous if you have drawn the profiles based on a spline, which creates a large number of seemingly random nodes.

See the following section on the basic creation of Ruled Shells.

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Ruled Vaulted Shell

For more examples, see Sample Workflows for Shell Creation.

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Ruled Vaulted Shell


To create a Ruled Shell with the simple input method, you will define two profiles on parallel planes. With this input method: The first profile is always a vault shape. The second profile is always a straight line. Here we will place a vaulted ruled Shell atop this wall complex.

1. Choose the Shell tools Ruled geometry method and the Simple input method.

On the Floor Plan: 2. Click on each endpoint of the lower wall segment to define the width of the first, vault-shaped profile.

3. Drag the cursor to the opposite wall segment, then click on each endpoint of that wall to define the width of the second, straight-line profile.

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4. The Ruled vault-shaped Shell is complete. View in 3D.

In the 3D Window: Here we will place a vaulted ruled Shell atop two pairs of columns of different heights.

1. Choose the Shell tools Ruled geometry method and the Simple input method.

2. Click on each of the two taller columns to define the width of the first, vault-shaped profile.

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3. Drag the cursor to the opposite, shorter columns and click on each to define the width of the second, straight-line profile.

4. The Ruled vault-shaped Shell is complete. View in 3D.

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Define Shell Base Height in 3D


In the 3D window, when you activate the Shell tool, the 3D Editing plane appears at the default base height set in Shell Settings. You will begin input on this plane.

However, you can define the Shells base height graphically if you prefer. Click twice (on the hotspots of existing elements) to define the extrusion length and direction, then click again as usual to define the width of the Shell profile. Note: This option not available for Revolved Shells created with the simple method - such Shells are created in 3D at their predefined base height.

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Sample Workflows for Shell Creation


Extruded Shell: Wavy Canopy Roof Revolved Shell: Arced Triangular Roof Complex Revolved Shell: Define Contours in Section Ruled Shell: Tennis Court Shell Ruled Shell: Twisted Tower

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Extruded Shell: Wavy Canopy Roof

1. Activate the Shell Tool and choose the extruded geometry method with detailed input method.

2. In the 3D window, click on a surface, or click three points, to define an input plane onto which to draw the profile.

3. Draw the desired profile, in this case a wavy line, with the usual pet palette options. Click to complete.

4. Next, extrude the profile: extend it back to the far wall and click to place it. View the result.

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5. Raise the Wall height so that the it intersects the Shell, so that you can trim the Wall to the Shell.

6. Select the Wall and Shell which you want to trim. From the context menu, choose Connect > Trim Elements to Roof/Shell.

For more information on Shell connections, see Model Element Connections. 7. View the result.

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Revolved Shell: Arced Triangular Roof Complex

1. On the Floor Plan, activate the Shell Tool and choose the Revolved geometry method with simple input method.

2. Create a Revolved Shell with a 45-degree angle of revolution.

3. With the Shell selected, choose Define Shell Contour from the context menu. 4. Define a square contour with which to cut the edge of the Shell, as shown. View the result in 3D.

5. Back on the Floor Plan, mirror a copy of this Shell.

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6. Move the second Shell so that it is alongside the first one.

7. Move the second Shell slightly upward on the Y-axis so that it slightly overlaps the first Shell (this will make it easier to trim the elements to each other.) View it in 3D.

8. Return to the 2D window. Create two Curtain Walls, each facing in the opposite direction, running between the two Shells as shown.

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10. Edit the position of the Curtain Walls into the right place: elevate the Curtain Wall, then stretch its top corner to the right height.

11. Now select each Curtain Wall in turn and trim it to each of the Shells to achieve the desired geometry, by following these steps. Select one of the Curtain Walls and use the Connect > Trim Elements to Roof/Shell command.

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Trim the selected Curtain Wall to each of the two Shells.

Now select the other Curtain Wall, and trim it to each of the two Shells.

Multiply the resulting structure as needed.

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Revolved Shell: Define Contours in Section

Here, you draw several revolved Shells having a common endpoint for their profiles, but slightly offset from each other. Then, in the Section window, select each Shell separately and draw its contour in the shape of a rectangle - use progressively smaller rectangles. The result is several overlapping Shell segments, each of a slightly different size. 1. Ensure that the default Shell elevation is 0. 2. Draw the first revolved Shell on the Floor Plan as shown.

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3. Draw two more revolved Shells using the same profile starting point, but each slightly larger and offset from the previous one.

4. View the result in 3D.

5. Now create a Section for these Shells and open the Section window.

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6. Select the Shell closest to you. From the context menu, choose Define Shell Contour.

7. Draw the contour as a rectangle.

8. Select the other two Shells and define rectangular contours for them.

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9. View the result in 3D and fine-tune as needed.

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Ruled Shell: Tennis Court Shell


Create a Shell atop a tennis court stadium. 1. Place the Tennis Court object. 2. Draw a rectangle of walls around it at 45 degrees to the stadium; this wall will serve as the reference for the Ruled Shells profiles (it will be deleted later).

Place a Ruled Shell on top: 1. Go to the 3D window and activate the Shell tool, with the Ruled geometry method and Detailed input method.

2. Define the first input plane on one side of the wall rectangle, by clicking on the outside surface of the wall.

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3. Draw a line from one top corner to the other and double-click to complete the first profile: a straight diagonal line as shown.

4. In the 3D window, turn the view so that the opposite wall is now closest. Define the second input plane on the outside of this opposite wall, by clicking on the walls outside surface. 5. On this plane, draw the second profile, relying on the feedback to see how the Ruled Shell will be formed. In this case, you will draw a diagonal, straight line. Double-click to complete.

The initial Shell is completed.

You can delete the wall rectangle and view the result.

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Next, define the Shell contour: 1. Go to the Floor Plan. 2. Use the circle tool to draw an ellipse in the desired shape of the stadium roof.

3. Select the Shell. From the context menu, choose Define Shell Contour.

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4. With the Magic Wand (press the spacebar), click on the ellipse to define the Shells contour in the ellipse shape. (You can then delete the ellipse element.)

5. View in 3D. 6. Place surrounding walls to make a stadium as needed, and trim them to the Shell.

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Ruled Shell: Twisted Tower


1. Choose the Shell tools Ruled geometry method and the Detailed input method.

2. On the Floor Plan, draw the shape of your first profile polygon (its plane is flat on the Floor Plan). In this case, we draw a square. Double-click to complete the first profile polygon.

3. In the appearing dialog box, enter the distance between the two planes of your Ruled Shell profiles (between i.e. the first profile, already placed, and the second one, which you are about to draw.)

4. Now draw the polygon of the second profile, whose plane is parallel to the first. We draw a skewed square (here, shown in red). The feedback shows the ruled Shell taking shape. 5. Double-click to complete the polygon and the Shell. 6. View the result in 3D.

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Graphical Editing of Shells


In Floor Plan, Section and 3D view, a wide range of editing possibilities are available for the Shell. Select your Shell and try out the pet palette commands: twist, turn, and rotate your Shell into the shape and position that you need. In the 3D window, the editable profiles, axes and extrusion vectors are shown in a different color, so it is easy to find them. Note: You can change this color using the Reference Lines in 3D setting at Options > Work Environment > Selection and Element Information. See images for each type of Shell when selected in 3D: An Extruded Shell has a profile and an extrusion vector; both are editable.

A Revolved Shell has a profile and an axis.

A Ruled Shell has two profiles, on any two planes, connected by the Shell body. The profiles can be edited and rotated. You can also rotate either or both of the profile planes.

As you edit the Shell, any cutting bodies it may contain will remain in place in the global coordinate system. This means that after the editing is done, the holes may be located in a different part of the Shell. See Edit Shell Hole.

Options for Editing Extruded Shells Options for Editing Revolved Shells
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Options for Editing Ruled Shells

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Options for Editing Extruded Shells


About the Extrusion Vector
One end of the extrusion vector (its initially placed point) is distinguished by a larger hotspot; this represents the Shells base height. The extrusion vector can be located apart from the Shell body itself.

Edit Extrusion Vector


Click on either end of extrusion vector to bring up these commands on the pet palette. Edit Extrusion Length: Edit the length of the extrusion vector. Its slant and its other geometric parameters remain unchanged.

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Edit Extrusion Slant: Edit the slant of the extrusion vector. The extrusion length, as well as the Shell starting/ending angles and the distortion angle, remains unchanged.

Stretch: Edit the length of the extrusion vector and its rotation. You can also rotate its slant, if you join the vector endpoint to an existing element. The starting/ending angles and the distortion angle remain unchanged.

If you stretch the Shell to reach a point on another existing element, the Shell slant changes accordingly:

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Drag Extrusion Vector: Drag the Shells extrusion vector to another location. Click anywhere on the Extrusion vector to bring up this command from the pet palette. If you drag the extrusion vector, two things happen: The Shells base elevation changes to the new location of the vector The Shells start and end angles are now editable based on this new vector location. (The vector serves as the axis of rotation for the Shell start/end angles.)

Edit Profile of Extruded Shell


Select the Shell and use the familiar pet palette commands to edit the profile. Note that even if you move the profile, the extrusion vector remains in place. Drag, Rotate, Mirror Profile

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These three commands operate on the Shell profile on its own plane (the plane is displayed in the 3D window while you edit):

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Insert New Node Curve Edge

Set Distortion Angle Select the Shell profile and use the pet palette command to set the distortion angle graphically. This can be useful, for example, to flatten your vault-shaped Shell into more elliptical form.

View the resulting distortion angle in the Tracker, the Info Box or Shell Settings. Continue Profile If you select the endpoint of the Shell Profile, the Continue Profile command is available in the pet palette. Use this add one or more segments to the profile, as if you were extending a polyline (double-click to complete the polyline, or click on the other profile endpoint to create a closed profile.)

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Remove profile Edge: For a closed Shell Profile, the Remove edge command is available in the pet palette from any selected profile edge. Click to remove that segment.

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Options for Editing Revolved Shells


Select the axis or the profile of the Revolved Shell. One end of the axis is distinguished by a larger hotspot; this represents the Shells base height. Edit Revolution Angle Click anywhere on the profile of the selected Shell to bring up this command in the pet palette. Choose Edit Revolution Angle.

Distort Axis

Slant Axis

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Move Profile Node

Continue Profile

Rotate Profile

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Select the Rotate profile command from the Pet Palette. Then (as when rotating other elements) click on a point, then draw a rotation axis. Click to complete the rotation.

Curve Edge Click anywhere along the Shell profile to bring up this command on the pet palette.

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Options for Editing Ruled Shells


The Ruled Shell has two profiles. One end of the first profile is distinguished by a larger hotspot; this represents the Shells base height. Here are some editing possibilities for either profile: Continue Profile For example, extend the straight-line profile to make that end of the Shell wider.

Curve Edge

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Drag Profile Use this command to drag the profile within its own plane, in horizontal and/or vertical directions, to a new location.

Rotate Profile Use these commands to rotate the selected profile in space.

Elevate Profile Plane Here you move the entire plane of the profile in the vertical direction.

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Drag Profile Horizontally Here you take the profile plane and drag it horizontally.

Turn Profile Plane

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Click to enter the turning point. Then move your cursor to define the turn direction, and click to complete.

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Create Hole in Shell


On the Floor Plan or Section window:
1. Select any Shell on the Floor Plan or Section. 2. From the context menu, choose Create Hole in Shell.

3. Draw the desired polygon onto the Shell. (The openings plane is the Floor Plan, but you can edit this later.) See Edit Shell Hole.

4. View the result in 3D:

In the 3D Window:
1. Select the Shell.
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2. From the context menu, choose Create Hole in Shell. 3. Choose an input plane on which you want to draw the hole: use the feedback to choose the desired plane location. (Choose a plane anywhere in the model; it does not have to be on top of the Shell.)

4. Draw the desired polygon onto the input plane. You can edit this later. See Edit Shell Hole.

5. View the result.

Listing Shell Holes in the Interactive Schedule


Properties of Shell Holes (e.g. Holes Surface and Perimeter) can be listed in an Interactive Schedule. As with other elements, you can set a preference (Calculation Rules) for the size of holes which should be taken into account when calculating Shell volume or surface. For details, see Calculation Rules.

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Edit Shell Hole


The Shell hole is created by an editable cutting body. The cutting body is visible when you select the hole itself, not the Shell. To select the hole, zoom in on the hole and click its edge. Note: When selecting the hole, you must click the hole on the side of the Shell that coincides with the profile line. Hole edge selection is not available on the side of the Shell opposite to the profile line.

Each cutting body is specific to its own Shell and cannot cut any other elements. However, a Shell that bends back upon itself is automatically cut twice (or more) by the single cutting body.

When you move the Shell as a whole from one place to another, the cutting body moves with it. However, editing the Shell itself (e.g. its profile or drawing its contour) will not affect the hole geometry.

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Edit Extrusion Length of Cutting Body


To limit the extent of the holes cutting body, select the hole and use the Edit Extrusion Length command from the pet palette to change the length of the cutting body. This way, for example, you can eliminate a hole created by a cutting body that runs through both sides of your Shell.

Edit Hole Contour


Select the hole so that you see its cutting body. Edit either the hole edge itself, or the contour of the cutting body (the result is the same). Use the familiar polygon editing commands from the pet palette.

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Edit Hole on its Own Plane


The cutting body that creates the hole has its own plane. When you select the hole, you can edit the hole on this plane using the pet palette commands marked here. Then the hole plane is also displayed.

Turn Hole Plane: This command rotates the hole plane, and thereby changes the hole geometry within the Shell. You can also rotate the hole itself. See Rotate cutting body to change hole geometry. Select the Turn Hole Plane command. Define the rotation arc, then move the cursor to rotate the plane.

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Drag, Rotate, Mirror Hole: These edits move the hole on its own plane.

Edit Hole on Horizontal/Vertical Project Planes


Drag or Drag a Copy Horizontally/Vertically These commands drags the hole itself (or a copy) on the projects horizontal/vertical planes.

Rotate cutting body to change hole geometry


One way to change the hole geometry is to free-rotate its cutting body. 1. Select the hole. 2. Use the Free Rotate command from the pet palette. 3. Define a rotation axis with two clicks. 4. Define the starting point of the rotation arc with a third click, then free rotate the cutting body to its desired location.

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5. Click to complete.

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Define Shell Contour

Suppose we have a ruled Shell like the one above. You can trim it, or any Shell geometry, to the desired shape by defining its contour. 1. Go to the Floor Plan or Section window. 2. Select the Shell. 3. From the context menu, choose Define Shell Contour.

4. Draw the desired polygon: in this case, an ellipse. (Or use the Magic Wand on an existing polygon.) 5. Click to complete the polygon. The Shell is trimmed.

See also Edit Shell Contour Polygon.

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Edit Shell Contour Polygon


The Shells contour polygon, and the plane of this contour polygon, are editable.

Select Contour Polygon


To edit the contour, you must select the contour polygon itself, not the Shell. Move the cursor to the edge of the contour and make sure that the Info Tag indicates that the Shells Inner Polygon is going to be selected.

Offset Contour Polygon


Before you edit the Shell contour, it may be helpful to offset the contour polygon, so that it is easier to do your editing. Select the Shell contour, then choose Offset Contour Polygon from the pet palette. Offset to the desired location.

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Turn Contour Plane


By default, the plane of the contour polygon is parallel to the Floor Plan. Use the Turn Contour Plane pet palette command to change this polygon plane. This may also affect the geometry of the Shell contour.

Drag Contour Polygon

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Rotate, Mirror Contour Polygon

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Customize Edge of Shell or Edge of Shell Hole


You can customize the material and/or type of any edge of a Shell, or the edge of a hole in a Shell. Once you set the customized material/type options, you can choose to apply them to the clicked edge only, to all edges of the clicked polygon (hole), or to all Shell edges. 1. Select the Shell. 2. Click on an edge to bring up the pet palette. 3. Select the Customize Edge settings icon to open the Custom Edge Settings dialog box.

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4. Use the controls to adjust the Side Material and Edge Type as needed. Side Material: Choose a material for the Shell edge(s). If you apply a material here to any edge that is different from the default Shell edge material, the Model Panel of Shell Settings will indicate that a custom side material has been applied.

Edge Type: Optionally, choose a type for the Shell edge. The Shell Edge type you define here can be used as a parameter in all of ArchiCADs listing functions. For example, you can add Eaves Length and Gables Length as parameters of an Interactive Schedule that lists Shells. For an explanation of edge types, see Roof/Shell Edge Listing Parameters. 5. Apply Changes to: Once you have set the options as needed, choose the edges to which to apply these changes: Clicked Edge will apply the options you choose below (material, edge type) only to the edge you clicked when bringing up the pet palette.

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Selected Polygon will apply the chosen options to the edges of the Shell only or the edges of the hole only, depending on which one is selected. All Edges will apply the chosen options to all edges of the Shell as well as all edges of its holes.

6. Click OK to apply changes.

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Slabs
About Slabs Creating Slabs Placing Holes in Slabs Set Custom Slab Edge Angle and Material Slab Tool Settings

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About Slabs
Slabs are the basic horizontal building blocks in ArchiCAD. They are typically used for modeling floors or split levels. Attributes for each part of the slabs representation (e.g. cover fill, cut fill in Sections) are set using the pop-up options in the Floor Plan & Section panel of the Settings dialog box. Note: The Floor Plan outlines of Meshes and Slabs on remote stories (if they are shown on stories other than their home stories) are displayed using the line type set at Project Preferences > Construction Elements. In the Model Panel of Slab Settings, you can assign separate materials for each of the three slab surfaces (top, bottom and side).

It is also possible to assign a separate material and a separate edge angle to each edge of the slab. See Set Custom Slab Edge Angle and Material. For more information on Floor Plan display of slabs, see How to Display Individual Elements on the Floor Plan. To aid in precise element placement, use the Gravity function: turn on the Gravitate to Slab command to place additional elements onto the surface of the Slab. See Gravity.

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Creating Slabs
Set Slab parameters in Slab Settings. See Slab Tool Settings. New Slabs can be created in either the Floor Plan or the 3D Window.

Slab Geometry
Choose one of the three Slab Geometry Methods from the Info Box.

With the first icon on the left, you can create a Polygonal Slab. Just like for Walls, the pet palette appears and allows you to draw straight and curved segments for the Slabs outline.

If the Slabs polygon intersects itself, a warning appears, but the Slab will still be drawn. A self-intersecting Slab polygon will be fixed automatically if you edit the polygon later using any of the pet palettes editing methods. The second and third icon allow you to create a Rectangular or a Rotated Rectangular Slab. The rectangle is defined by placing two opposing corner nodes. A rectangle Slab is always aligned orthogonally with the normal grid. The Rotated Rectangular method requires that you first define a rotation vector, then drag the cursor in a perpendicular direction to complete the slab.

Create a Composite Slab


You can apply or customize a composite structure for a Slab. For more information, see Composite Structures and Assign a Composite Structure to a Wall, Slab, Roof or Shell. (Remember that the models Partial Structure Display settings will affect the display of composite Slabs.)
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See Partial Structure Display. If the structure of the slab is a composite, then the slabs thickness is defined in Options > Element Attributes > Composites, and equals the sum of the skins thicknesses.

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Placing Holes in Slabs


You may need to make holes in Slabs to accommodate objects such as staircases, or for an open atrium space. Select a Slab and activate the Slab tool, then draw a new contour within the Slabs boundaries. This new contour will be interpreted as a hole in the Slab.

If you forgot to select a Slab before starting to create a hole in it, the new contour will be interpreted as a new Slab, even if it lies inside another Slab. (In 3D, this will not be apparent until you select either of the two slabs. You can then delete the inadvertently created slab). If you create a hole whose outline intersects the host Slabs contour or the outline of other holes in the same polygon, ArchiCAD will display a warning message, but the outline of the hole will still be created. See also Selecting Slab Hole.

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Set Custom Slab Edge Angle and Material


To customize a slab edge angle and apply a separate material to the edge(s) of a slab and/or its holes, select the slab (or just its hole) and click on an edge with the Mercedes cursor to bring up a pet palette. Select the Custom Edge settings icon to open the dialog box.

Apply changes to:

Clicked Edge will apply the options you choose below (angle, material) only to the edge you clicked when bringing up the pet palette.
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Selected Polygon will apply the chosen options to the edges of the slab only or the edges of the hole only, depending on which one is selected. See Selecting Slab Hole below.

All Edges will apply the chosen options to all edges of the slab as well as all edges of its holes. (If the selected slab has no holes, then Selected Polygon and All Edges have the same effect.) Edge Angle: From this list, choose an angle (Vertical or Other) for the slab edge. If you choose Other, enter the desired angle value in the field below. Side Material: Choose a material for the slab edge(s). Material will be applied as defined in the Apply changes to control above. If you apply a material here to any edge that is different from the slab material defined in the Model panel of Slab Settings, and/or you have applied a custom edge angle, the Model panel will indicate this using yellow markers.

Selecting Slab Hole


To apply options to the hole only, you must select the hole, rather than the entire slab, and then choose Selected Polygon from the Apply On pop-up. To ensure that you have selected the hole, make sure the Info Tag says Inner polygon of the selected Slab:

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Meshes
About Meshes Display of Meshes Create a Mesh Edit Elevation of a Mesh Point Add New Points to the Mesh Create a Hole in the Mesh Mesh Tool Settings

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About Meshes
Meshes are surfaces of any form created by defining the elevation of their characteristic points and interpolating between them. In the Floor Plan, only the outline and the ridges of the mesh are shown. In 3D, depending on the construction method chosen in the Info Box and Mesh Settings, you will obtain meshes created as superficies, meshes created with vertical sides (skirt) and meshes created as solid bodies. See Mesh Tool Settings. A mesh is created on the foundation of the Mesh Reference Plane and the ridges of the Mesh. You draw the main contours of the mesh projected to the Reference Plane. You can then raise the characteristic points of the meshs superficies out of this plane. To aid in precise element placement, you can turn on the Gravitate to Mesh command to place additional elements onto the surface of the Mesh. For information on converting Surveyors data into an ArchiCAD Mesh, see Surveyors data (.xyz).

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Display of Meshes
Attributes for each part of the representation (e.g. cut surfaces, uncut lines) are set using the popup options in the Floor Plan & Section panel of Mesh Settings. Note: The Floor Plan outlines of Meshes and Slabs on remote stories (if they are shown on stories other than their home stories) are displayed using the line type set in Project Preferences > Construction Elements. There are two types of ridges in a mesh: user-defined and generated ridges. You have the option to display all the ridges, or just the user-defined ones. (This control is located in Mesh Tool Settings).

User-defined ridges are always displayed. If the Show All Ridges option is selected, ArchiCAD will also show the ridges generated through the connecting mesh nodes. Each generated ridge connects two mesh points at different heights that are not already connected by a user-defined ridge. Generated ridges are shown only if they connect points that differ in elevation.

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Create a Mesh
New meshes can be created in either the Floor Plan or the 3D Window. See also Surveyors data (.xyz).

Mesh Geometry
The Mesh has four geometry methods in the Info Box. You can create Polygonal, Rectangular and Rotated Rectangular shapes or a Regular Sloped Mesh.

In all cases, you will draw a Mesh polygon at the elevation of the basis plane defined in the Settings dialog box.

Create a Polygonal or Rectangular Mesh


The Polygonal and Rectangular/Rotated Rectangular Mesh geometry methods work the same as similar controls for the Slab tool. For more information, see Creating Slabs. If needed, select the Mesh and edit its points, add new points, or create a hole.

Create a Regular Sloped Mesh


The Regular Sloped Mesh method (the fourth in the Info Box) helps you quickly create regular meshes with plane surfaces. After defining the rectangle contour of the mesh, the Regular Sloped Mesh dialog box opens automatically.

In the first part of the dialog box, you can set the number of divisions in either coordinate direction. You must then set the elevation of three mesh corners; the fourth one is generated automatically.
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Divisions: Specify divisions along two perpendicular edges of Regular Sloped Mesh. Set the number of divisions in X and Y directions. Note: Bigger division numbers allow you change the flat surface in finer steps. Mesh Corner Elevation: Set the elevation values of three corner points of the mesh. Note: You can specify elevation of three corners; the fourth is calculated by ArchiCAD. On confirming the settings, ArchiCAD will draw the mesh. If needed, select the Mesh and edit its points, add new points, or create a hole.

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Edit Elevation of a Mesh Point


1. Select the Mesh. 2. With the Mesh tool active, click a Mesh Point to bring up the pet palette.

3. Choose the Elevate Mesh Point command from the pet palette. This opens the Mesh Point Height dialog box.

4. Enter a new height value in the text field. Checking the Apply to All box will set all Mesh points to this new height. Changing the elevation of a single point will not affect the elevation of the neighboring points. The arrow below the text field opens a pop-up menu in which you can choose a reference level for the modified height.

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Add New Points to the Mesh


1. With the Mesh tool active, select the Mesh. 2. Draw a closed polygon or a straight segment within the Mesh polygon. (If you draw outside of the contour of the first polygon, only points within the contour will constitute the Mesh.) The New Mesh Points dialog box then opens.

3. Choose the Add New Points radio button. (If you drew a two-point line rather than a polygon, this is the default and only choice.) 4. Choose an option from the drop-down menu to define the relationship between the newly created points and existing ones.

New Mesh Points Dialog Box


When you add points to the selected mesh, in the New Mesh Points dialog box you can choose between adding new points and creating a hole. Located below the two radio buttons, the pop-up menu contains three choices that produce different results.

If you choose No Surface Fitting, the new points will be added with the height value currently set in the Mesh Settings dialog box. Intersected user-defined ridges will keep their

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height. If youre creating a hole, the slopes of the mesh will be connected to the bottom elevation of the mesh.

If you choose Fit to User Ridges, the new points will be placed on the current surface of the mesh, and only user-defined ridges will keep their height. This method is recommended for renderings.

If you choose Fit to All Ridges, the new points will be placed on the current surface of the mesh, and all ridges will keep their height. This method is the most precise one, but it may generate a rather large number of ridges.

In the latter two cases, if you wish to create a hole in the Mesh (for instance, to accommodate a house plot), no slopes connected to the bottom of the mesh will be created, allowing you to place your building exactly into the excavated site. See Create a Hole in the Mesh.

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Create a Hole in the Mesh


1. With the Mesh tool active, select the mesh. 2. Draw a closed polygon that falls entirely within the Mesh polygon. The New Mesh Points dialog box then opens.

3. Choose the Create Hole radio button. 4. Choose an option from the drop-down menu to define the relationship between the newly created points and existing ones.

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Zones
Zones are spatial units in your Project. Usually, they represent rooms; wings of a building; blocks of a housing estate or functional areas of a building. Zones in 3D can also be used for simple mass modeling.

Zone Categories 2D Display of Zone Backgrounds Zone Stamps 3D Display of Zone Spaces Creating Zones Crop Zone to Another Element Calculating Zone Area and Zone Volume Updating Zones Zone Tool Settings

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Zone Categories
Each zone you create in your project is assigned a Zone category in the Zones Settings dialog box. This Zone Category defines: the color of the zone background, and the type of Zone Stamp object used for the zone. The main function of zone categories is to use colors to visually distinguish different types of spaces in your project: for example, you can assign the Office category to all your office space, which will all be displayed in pink; and the Communication and Access category to the hallways, which will all be displayed in white. However, you have great flexibility in the display of zone fills. See 2D Display of Zone Backgrounds. Some Zone categories are predefined in ArchiCAD; you can define your own categories at Options > Element Attributes > Zone Categories.

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2D Display of Zone Backgrounds


By default, zone backgrounds are displayed in the color of their zone category. See Zone Categories. Note: If you check Override Fill Background Color in Model View Options, the zone category color will be replaced with either a transparent background or the window background color. If you like, you can assign a different Zone fill using any cover fill. 1. Go to the Floor Plan panel of Zone Settings. 2. Activate the Cover Fill icon at the left.

3. Choose a fill pattern from the fill pop-up menu. If you have assigned a Zone fill, it will be displayed in Floor Plan by default. You may want to vary your zone display settings depending on what you are outputting. For example, construction documentation might display zones using the zone fill settings, while draft and approval documentation display category colors.

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To vary zone fill display on the Floor Plan, use the options at Document > Set Model View > Model View Options. For Zone fills, the relevant settings are in the panel section called Override Zone Fills.

Check the Override Zone fills box to choose any other zone fill display preference. These settings are global and apply to every zone in your project.

For details, see Model View Options Override Fill Display.

Display of Zones with Slanted Walls


Zones bounded by one or more slanted walls will accurately consider the slanted geometry. Such zones are displayed on the Floor Plan with two separate zone polygons: the polygon with editable selection dots, which delimits the visible part of the zone on the Floor Plan (while you can edit this polygon, such editing has no effect on the true 3D zone), and

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the polygon with regular selection dots, which indicates the true extent of the base of the 3D zone (you cannot edit the zone shape by editing this polygon.)

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Zone Stamps
Zone stamps are intelligent parametric GDL Objects whose look, contents and behavior can be fitted to local architectural practice. They reside in the ArchiCAD Library. The zone stamp object assigned to your zone depends on the Zone Category you have chosen. See Zone Categories. Each zone stamp contains textual information about the zone, including its name, number, area, and other optional parameters; the exact content of your Zone Stamp depends on the parameters you set in the Zone Stamp Panel of Zone Settings. Note: To set the units for the Zone Area display on this Zone Stamp, use Options > Project Preferences > Dimensions, and select Area Calculation units.

2D Display of Zone Stamps


Zone stamps are displayed by default on the Floor Plan. If you do not wish to display any zone stamps in the project, check Hide Zone Stamp checkbox in Document > Set Model View > Model View Options.

Moving Zone Stamps


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Click on a node of the Zone stamp. Choose the Move Sub-Element icon from the pet palette.

Drag the Zone Stamp to the desired location.

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3D Display of Zone Spaces


To view zone spaces in 3D, go to View > Elements in 3D View > Filter Elements in 3D and make sure the Zone checkbox is selected. In 3D, Zones appear as 3D spaces. ArchiCAD performs accurate analyses of both the geometric and quantitative attributes of zone spaces, no matter how complex their geometric shape. Note that the Z-value (height) of a zone space is not constrained by its boundaries as defined in the 2D view; your zone space in 3D takes on the height you define in Zone Settings (zone height.)

Note: You may wish to display 3D Zones as solid bodies in shading mode, and all other elements types in wireframe mode. To achieve this effect, apply the predefined Show 3D Zones as Solid Layer Combination.

Related Topics: 3D Window 3D Window Settings

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Creating Zones
In Zone Settings, customize the parameters of your zone - such as its name, its category, its height, and the content of its zone stamp. Then you are ready to define the zone shape, either on the Floor Plan or in the 3D Window. The Zone definition methods are represented by the three icons in the Info Box. You can either: manually draw the contour of a zone (using the Polygonal Method); or let ArchiCAD automatically recognize a zone surrounded by bordering elements (using one of the two Automatic Recognition methods): See Automatic Recognition Methods.

. Note: Columns cannot serve as the enclosing boundary of a zone. Whichever definition method you choose, the Hammer cursor appears when you have finished defining the outline of the Zone. Click with it to define the location of the Zone Stamp. The Zone Stamp does not necessarily have to be placed inside the Zone polygon.

Polygonal Method

The Polygonal (manual) method is your best choice when your Zones boundary is not clearly surrounded by elements (e.g. when doing space planning). With this method, you simply draw a polyline (as you would for any other polygon) by clicking at every corner of the zone. Zones created with this method cannot change their shape when using the Update Zone command on them. You can edit a polygonal zone graphically by selecting it and using the pet palette commands.

Automatic Recognition Methods

Both automatic recognition methods, Inner Edge and Reference Line, are based on the fact that most Zones are surrounded by Walls and the only openings in them are Doors and Windows. If you choose the Inner Edge method, ArchiCAD will always define the zone area by the inner edges of walls.

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If you choose the Reference Line method, ArchiCAD considers the reference lines of the walls as the boundaries of the zone. Note that even if you constructed Walls with the reference line placed on the external edge, the Zone fill does not overlap the wall symbol until you choose Bring to Front from the Edit > Display Order. Note: In case of a slanted or complex wall, the Reference Line method will not consider the walls reference line, but rather its inner edge.

(You cannot edit a zone polygon created with the automatic method using graphical methods, since these methods cannot determine the zones 3D shape.)

Exclude a Wall or Column as a Zone Boundary


By default, the Relation to Zones setting in the Listing and Labeling panel of Wall or Column Settings is set to Zone Boundary. This means that all walls/column enclosing a closed space are considered zone boundaries by default. To exclude any wall/column as a zone boundary, just change the Relation to Zones setting to No Effect on Zones. See also Relation to Zones.

Create a Manual Zone Boundary


If the Zone has openings that are not Doors or Windows, ArchiCAD will continue searching for boundaries outside the spatial unit that you wished to identify as a Zone. In this case, the result may not be what you expect (see figure, below right).

In this case, close the Zone by: using the Polygon method place an Empty Opening Door object into the Wall which is the same height as the Wall - the Wall is not shown in 2D, but it does serve as a Zone Boundary

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drawing a line to serve as a Zone Boundary

You can draw a Line, Arc or Spline to serve as a zone boundary if you check the Zone Boundary checkbox in its Line Settings dialog boxes. If your desired zone boundaries also encompass freestanding shapes or walls, you may get a warning message when clicking to place the zone stamp.

If this happens, you must click closer to the bounding elements. Then the zone will be created correctly.

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Zone Reference Point


If you place the Zone Stamp with one of the automatic recognition methods, you will see a cross appear inside the Zone at the location that you first clicked to define the Zones area. This cross indicates the reference point of the Zone.

This point is used as the starting point of boundary recognition for subsequent updating actions.

Related Topics: Updating Zones Relation to Zones Calculating Zone Area and Zone Volume

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Crop Zone to Another Element


Zone spaces can be cropped to single-plane roofs, slabs and beams with the Design > Roof Extras > Crop Zone command. You can either select an element (Roof, Slab, Wall, Column, Beam, Curtain Wall or Library Part) and crop a Zone to it if the element protrudes into the Zone, or select a Zone and then choose which element types to crop it to. Note: Zone space will be cropped by any multi-story element with which it intersects, on any story. Note: The Crop Zone command can crop to single-plane roofs only. If you have a multiplane roof, you can use the associative trim function instead. See Trim Elements to Roof or Shell. When cropping a zone to a single-plane roof, a checkbox gives you the option of ignoring holes (that is, to include any hole in the roof as part of the roof for the purposes of a zone boundary.) You can choose between cropping the base or the top of zone spaces. Check the corresponding boxes to define which elements you wish to crop to the zone.

The crop will be executed by clicking the Crop button in the dialog box.

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If you select only one type of cropping element in the project (e.g. Roof), all the checkboxes are grayed.

Zone space crops can be undone by selecting the cropped zone space and pressing the Undo All Top Crops or Undo All Bottom Crops button in the Model Panel of Zone Settings. Note: You can also opt to undo the Crop when updating modified Zones. For more information, see Updating Zones.

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Calculating Zone Area and Zone Volume


Zone area is an important component in project calculations, and you can customize the way in which zone areas and 3D zone spaces are calculated. Zone dimensions are associative; following an update, zone areas will be recalculated to reflect any modifications. Zone areas are usually displayed on documentation as part of the Zone Stamp; they also form part of Zone Lists created with the Document > Schedules and Lists > Zone Lists hierarchical menu. The way ArchiCAD calculates Zone area depends on several different settings: Relation to Zones options chosen for Walls and Columns which define the Zones area; Zones Preferences, at Options > Project Preferences > Zones, containing global controls for calculating wall recesses and refining the calculation of walls or columns; The Area Calculation Panel of Zone Settings, which allows you to check the measured area of the Zone and refine the calculated values. Each of these settings is described below.

Relation to Zones
For each wall, Curtain Wall and column, you can customize its Relation to Zones, that is, whether it will act as a zone boundary (stopping the zone, as a delimiter), and whether its area and/or volume should be taken into account when calculating the area and volume of the zone shape. This definition is made in the Wall Settings, Column Settings and Curtain Wall Settings dialog boxes, with a pop-up menu located on the Listing and Labeling panel. The options are as follows: 1. Zone Boundary (not available for slanted columns.): A wall or Curtain Wall set to Zone Boundary will act as a delimiter of the zone; it will be the edge of the zone. If such a Zone Boundary wall/Curtain Wall is slanted, the zones geometry will take this into account, and will be slanted accordingly to fit to the wall. Also, a wall/Curtain Wall set to Zone Boundary, if located inside the zone area, will not be included as part of the measured zone area. The zone boundary is drawn at the base of the wall. A column set to Zone Boundary cannot act as the edge of a zone (unless it is located inside of a wall that is a zone boundary). However, a vertical column set to Zone Boundary, if located inside the zone area, will not be included as part of the measured zone area. The zone boundary is drawn at the base of the column. Multi-story elements in automatic display mode can serve as zone boundaries on any story on which they exist, not just their home story. Note: Any line-type element can also be set as Zone Boundary in its Settings dialog box. Such a line will act as a delimiter of the zone. 2. A wall/Curtain Wall/column located inside a zone and set to Reduce Zone Area Only means that the wall/Curtain Wall/column does not affect the zone geometry, but when you calculate

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the zone area, the area of these walls/Curtain Walls/columns is excluded from the zone area. (Zone volume, however, will include the wall/column volume.) Note: Even if you have set a wall, Curtain Wall or column to Reduce Zone Area, you may prefer to ignore this setting for very small-sized walls or columns. To set the minimum limit for excluding such walls and columns, go to Options > Project Preferences > Zones. See Zones Preferences. To see how much of a zones gross area has been reduced due to Wall/Column reduction, select the zone and view the data in the Area Calculation Panel of Zone Settings. See Zone Area Calculation Panel. 3. A wall/Curtain Wall/column located inside a zone and set to Reduce Zone Volume means that the wall/Curtain Wall/column does not affect the zone geometry, but when you calculate the zone area and volume, the volume of these walls/Curtain Walls/columns is excluded from the zone volume. 4. No Effect On Zones means that the wall/Curtain Wall/column has no effect on the zone; the zone area and volume will include the area and volume occupied by the element. The following example and table will help you understand what happens to a zone area of 10 by 10 meters (and of 2.70 meter standard height) including a square 1 by 1 meter column.

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Option Boundary Reduce Area only Reduce Volume No effect

Area 99 m2 99 m2 99 m2 100 m2

Volume 267.3 m3 270 m3 267.3 m3 270 m3

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Updating Zones
When you modify your design, automatically created zones do not automatically adjust themselves to the changes.

To adjust Zones to your updated design and recalculate the Zone area, use the Design > Update Zones command. The Update Zones dialog box also alerts you to any problematic Zones that might have been created. Note: You cannot update manually created zones. The Update Zones dialog box contains the following columns: Status: This is where ArchiCAD tells you if the Zone could be updated, and if not, what the nature of the problem is. The icons appearing in this field represent the following: All is well, ArchiCAD has successfully updated your Zone.

The Zone was created manually and cannot be automatically updated.

The layer on which the Zone resides is locked. Unlock the layer in the Layer Settings dialog box and repeat the update process.

The Zone is self-intersecting. Just as in the case of polygons, you may have to adjust the Zone to have valid geometry, or split it into two Zones. You can examine the Zone by selecting it in the list, and clicking the Zoom to Selected Zones button. Fix the problem and repeat the update process.

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The reference point of the Zone is outside of its boundary. Each automatic Zone has a reference point that must lie inside the Zone. If you get this error message, move the reference point inside the Zone and repeat the update process. For more information, see Zone Reference Point.

The Zone you are trying to update cannot be properly adjusted, because it has difficulty in finding all of its edges. Click the Zoom to Selected Zones button to find the Zone. Fix the problem and repeat the update process. No.: This column contains the number that has been assigned to the particular Zone. Name: This column contains the name of the Zone. Added m2: This column contains information on how the Zone has changed. (You can change the area unit in the pop-up menu in the upper right portion of the dialog box.) To keep the original position of zone stamps when updating zones, check the Keep Zone Stamp position checkbox. To remove the 3D zone space crop, check the Remove Crop from Top if updated and/or Remove Crop from Bottom if updated checkboxes. Note: If you leave these checkboxes unchecked, conflicts may arise in certain geometric configurations. For more information, see Crop Zone to Another Element.

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Curtain Wall: A System Tool


About Curtain Walls Working with Curtain Walls: Overview Curtain Wall Members Create a Curtain Wall System-Level Editing Curtain Wall Display Curtain Wall Edit Mode Edit Grid Edit Curtain Wall Boundary Edit Curtain Wall Boundary in Section Add Additional Curtain Wall Boundary Edit Curtain Wall Reference Line Curtain Wall Frames Curtain Wall Panels Curtain Wall Junctions Curtain Wall Accessories Curtain Walls and Other Elements Free-Rotate Curtain Wall Attach Labels to Curtain Wall Members Curtain Wall Settings

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About Curtain Walls


The Curtain Wall tool, located in the regular ArchiCAD toolbox, lets you create a Curtain Wall in the Floor Plan, Section/Elevation/IE, or 3D window.

The Curtain Wall is a single element consisting of Frame, Panel, Accessory and Junction components: these are the Members of the Curtain Wall, arranged on a Base Surface according to a pre-defined and editable Scheme.

To control the whole hierarchy at once, System level settings, which define the overall scheme and configure the Curtain Wall members, are organized into a multi-page settings dialog. Curtain Walls can be manipulated in the same way as any construction element in ArchiCAD. But unlike other elements, a Curtain Walls component members can be placed and edited individually, without disassembling the System. To enable the manipulation of sub-structural members, each Curtain Wall can be accessed at a deeper level: the Curtain Wall Edit mode. This is
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a graphical 3D workspace, similar to ArchiCADs own, with dedicated tools and techniques to manipulate Curtain Wall members. In this context, only the members and scheme of the selected Curtain Wall are editable, although the rest of the model can be also displayed in a background manner, as a reference. Since Curtain Walls often feature extreme geometry that does not necessarily coincide with vertical-horizontal planes, ArchiCAD offers versatile input planes for greater freedom in surface definition. Also, in comparison with other construction elements, a higher level of editing freedom is provided: including input in Section views, boundary editing, and free rotation.

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Working with Curtain Walls: Overview


Creating a Curtain Wall involves a simple graphical input. You will select the Curtain Wall tool from the ArchiCAD toolbox, then a geometry method, and then draw a reference line, polyline, contour or arc, depending on the chosen geometry method. If you use the Boundary method, then your input defines the entire geometry of the Curtain Wall. If you draw a Reference Line/Arc/Polyline, then the Curtain Wall will be extruded from this line/polyline/arc. The next click, with a sun cursor, defines which side of the Curtain Wall should face the outside. Finally, a dialog box pops up to allow you to enter basic geometry information for the Curtain Wall. Clicking Place will create the Curtain Wall. For details on Curtain Wall geometry methods in different windows, see Create a Curtain Wall. Curtain Walls consist of a set of Members (such as Frames, Panels and Junctions), and each Members parameters are defined in Curtain Wall Default Settings. See Curtain Wall Members. View the Curtain Wall in your project. If you want to change something, you can approach the Curtain Wall at two levels: 1. either edit the Curtain Wall as a whole, using System-level Settings 2. or edit the settings of individual selected members of the Curtain Wall. To do this, you will enter Curtain Wall Edit Mode, where you can edit selected members either graphically or using member-specific Settings dialog boxes. These individual, edited Curtain Wall members will henceforth have Custom settings.

For System-Level Editing of Whole Curtain Wall:


Select the Curtain Wall; open Curtain Wall Settings; and edit any of its System-level settings again. Click OK to redefine the Curtain Wall according to the modified settings. See System-Level Editing.

To Edit Individual Curtain Wall Members:


Select the Curtain Wall; go into Edit mode. See Curtain Wall Edit Mode. Edit mode shows you your Curtain Wall in 3D. At the Edit mode level, you can delve deeper into the individual components of the Curtain Wall you are editing. In Edit mode, you cannot place additional Curtain Walls, but you can edit any members of the selected Curtain Wall or add additional members to it. In Edit mode, each member (Scheme, Frame, Panel, Accessory, Junction) has its own Dialog box and its own Tool, enabling you to change settings and place new Members in this Curtain Wall. To customize the settings of any member of the Curtain Wall, select it and use the dialog box to change its settings. For example, select a panel and change its materials. Changing the settings of a selected member will transform that member into a Custom member. You can have any
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number of different customized members. Once a member has Custom settings, the System-level settings no longer apply to it. In Edit mode, you can create additional members for your Curtain Wall, using the Scheme, Frame, Panel, Junction and Accessory Tools. When using any of these tools to create a new member, you have the choice of using the System-level default settings, or else defining custom settings. Save changes and leave Curtain Wall Edit Mode to return to your regular ArchiCAD editing environment.

Additional Curtain Wall Commands


The Design > Modify Curtain Wall menu contains a collection of commands which are specific to Curtain Wall functions. These functions are described elsewhere in this documentation.

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Curtain Wall Members


It is important to distinguish the following Curtain Wall components:

Reference Line
The Reference Line is the original input line/polyline/arc you draw in the window. If you use a Boundary method to create a Curtain Wall, the first drawn segment of the Boundary is the Reference Line. The Reference Line is part of the Curtain Wall Scheme (together with the Grid pattern, the Boundary, and the Base Surface.) Later, you can edit the Reference Line of a placed Curtain Wall. See Edit Curtain Wall Reference Line.

Reference Surface
The Reference Surface is an imaginary plane or arced surface automatically created by ArchiCAD by extruding the input line (polyline, arc) you have drawn. Often, you will place your input line along an existing ArchiCAD element (e.g. slab); the Reference Surface is extruded from this input line.

Base Surface
The Base Surface defines the shape and orientation of the Curtain Wall. It is the surface in which the physical members of the Curtain Wall (Frame, Panels) lie. The Base Surface may coincide with the Reference Surface; more likely, you will offset it. When you move or rotate the Curtain Wall as a whole, it is the Base Surface which you are moving; the Reference Line and Reference Surface move along with the Base Surface.

The Base Surface of Curtain Walls is an infinite plane - except if it is based on a curved shape. (The Base Surface of a curved Curtain Wall is cylindrical, and is infinite only in the direction of the cylinders axis.)
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A Curtain Walls infinite Base Surface gives you great freedom in connecting the Curtain Wall to other elements, and in adding multiple, bounded Curtain Wall portions to any Curtain Wall. See Add Additional Curtain Wall Boundary.

Grid
The Base Surface is crisscrossed by a Grid (primary gridlines plus secondary gridlines, defined as part of the Curtain Wall Scheme.)

The Grid defines the default location and arrangement of Frames and Panels in the Curtain Wall. You can edit the Grid (delete, add gridlines, move or rotate it). Changes to Grid geometry will change the geometry of its Frames and Panels accordingly. See Edit Grid.

Boundary
The Boundary is a simple polygon on the Base Surface, which represents the physical limits of the Curtain Wall. The Boundary is part of the Curtain Wall Scheme (together with the Grid, the Base Surface and the Reference Line). Depending on the geometry method used to create the Curtain Wall, the Boundary is either drawn by you or created by ArchiCAD in accordance with input parameters. You can draw additional boundaries on an existing Curtain Wall - this gives you freedom to separate the Curtain Wall into parts, while still keeping it as a single element: all parts of the Curtain Wall use the identical Scheme. See Add Additional Curtain Wall Boundary.

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The Curtain Walls Boundary Frame always coincides with this Boundary polygon.

You can edit the Boundary of the Curtain Wall like any other polygon. See Edit Curtain Wall Boundary.

Scheme
The Scheme contains the essential geometry definitions for the Curtain Wall: the Scheme encompasses the Base Surface, the Grid, Boundary, and Reference Line. Use Scheme Settings to arrange the gridline pattern in two directions (primary and secondary). The Scheme also defines the class to which individual panels within this basic pattern belong. See Curtain Wall Settings: Scheme Page. All other members of the Curtain Wall (Frames, Panels, Accessories, Junctions) are attached to the Scheme.

Frame
You can define three classes of Frames for any Curtain Wall: Boundary Frame; Mullion Frame; Transom Frame. Each Frame class has unique settings. Frames are attached to the Grid when you create the Curtain Wall, so if you move or delete a Gridline, you move or delete the Frame. (In Curtain Wall Edit mode, you can place additional Frames independent of the Grid.)

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See Curtain Wall Frames.

Panel
Panels are the flat surfaces - generally glazed - of the Curtain Wall. Any Curtain Wall can have two predefined classes of Panels: Main and Distinct. Panels are always placed between Frames. See Curtain Wall Panels.

Junction
A Curtain Wall Junction is an optional structure that serves to connect panels to the Frame. In ArchiCAD, a Junction is a GDL object, and can be placed either one by one, or automatically at every intersection. See Curtain Wall Junctions.

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Accessories
Accessories are optional, non-load-bearing members - such as a sun shade - attached to the Curtain Wall. These are GDL objects placed at any Frame of an existing Curtain Wall.

See Curtain Wall Accessories.

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Create a Curtain Wall


In ArchiCAD, creating a Curtain Wall is intuitive and flexible. You will use input methods that are familiar from other ArchiCAD functions. ArchiCAD also gives you a wide range of geometry methods so that you can choose the easiest method for the situation and model view you are working on. Input methods are almost identical in all the windows (Floor Plan, Section/Elevation/IE, and 3D): draw an input line, polyline, or arc, and then extrude the Curtain Wall to a defined distance. Or draw the entire boundary of the Curtain Wall. The Curtain Wall is placed on or relative to the input plane. In the Floor Plan, the input plane is the Story level. In Section/Elevation/IE, the input plane is identical to the Section plane. In 3D, the default input plane for Curtain Walls (as for any construction element) is Project Zero or the User Origin, but you may use several methods for defining any other input plane. See Define Curtain Wall Input Plane in 3D Window.

Topics in this section: Create a Single Flat Curtain Wall on the Floor Plan Create a Slanted Curtain Wall Draw Curtain Wall Boundary in the Section Window Create a Curved Curtain Wall: Geometry Methods Create a Curved Curtain Wall on Floor Plan Positioning Curtain Wall in Section View Create a Chained Curtain Wall on the Floor Plan Define Curtain Wall Input Plane in 3D Window Create a Single Flat Curtain Wall in the 3D Window Draw Curtain Wall Boundary in the 3D Window Create a Half-Cylinder Curtain Wall in the 3D Window Extrude Curtain Wall from a Slanted Input Plane

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Create a Single Flat Curtain Wall on the Floor Plan


To create a single flat Curtain Wall, activate the Curtain Wall tool and choose the Polyline - Single geometry method from the Info Box.

Note: The Polyline Geometry method is also available in the Section, Elevation or Interior Elevation Window. In these windows, the Single method will extrude the Curtain Wall perpendicularly from the Section plane. See Positioning Curtain Wall in Section View. Suppose you are working on the following Floor Plan of a two-story project, and you want to place a Curtain Wall for the remaining side of the building.

Draw a Reference Line representing the length of the Curtain Wall.

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Click to complete the Reference Line. The sun cursor appears: click with the sun cursor to define the outside direction of the Curtain Wall. Here, move the cursor to the outside of the building and click.

In the appearing Place Curtain Wall dialog, enter the Curtain Wall height and pitch (default: 90 degrees). Here, we will enter 6200 mm and leave the angle at 90 degrees for a vertical Curtain Wall.

Note: The three icons in the Positioning part of the Place Curtain Wall dialog box give you three different methods for defining the Curtain Wall height. For details, see Place Curtain Wall Dialog Box: Floor Plan and 3D Window. Click Place to close the dialog. The Curtain Wall is placed.

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View the result in the 3D window.

To edit the Curtain Walls individual Members using Edit Mode, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.) See Curtain Wall Edit Mode.

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Create a Slanted Curtain Wall


To create a slanted Curtain Wall, follow the same steps as above. See Create a Single Flat Curtain Wall on the Floor Plan. After drawing the reference line, the sun cursor appears: click with the sun cursor to define the outside of the Curtain Wall. In the Place Curtain Wall Dialog Box, enter a pitch: we will use 72 degrees. Note that this angle is measured on the inside of the Curtain Wall (opposite the side you clicked with the sun cursor)

Click to place the slanted Curtain Wall.

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View it in 3D:

To change the pitch of a placed Curtain Wall, you can free-rotate the Curtain Wall in the 3D window. See Free-Rotate Curtain Wall. Alternatively, select the Curtain Wall and change the angle value in Curtain Wall Settings (Geometry and Positioning panel). To trim the ends of the walls by joining them to the Curtain Wall, use the Join Wall(s) to Curtain Wall function. See Example: Join Slanted Curtain Wall to Side Walls.

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Draw Curtain Wall Boundary in the Section Window


Use this method to create a Curtain Wall by drawing its Boundary freehand, in the Section window. Note: Using this Boundary method in the Floor Plan will create a horizontal Curtain Wall placed at the Story level. We start with the following building model. We will create a Curtain Wall whose Boundary runs along the opening on the buildings southern face. To do this, we will use the Boundary geometry method in the Section Window.

In the Floor Plan, the building and its Section line S-01 look like this. Note that we have drawn a Section line here whose sole purpose is to define the Curtain Walls input plane. In Section windows, the Curtain Wall input plane exactly coincides with the Section plane.

Open the Section. With the Curtain Wall tool active, choose the Boundary geometry method from the Curtain Wall Info Box.

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Draw the Curtain Wall Boundary along the desired contour, clicking at each node as when drawing any polyline. Double-click or click with the Hammer cursor to close the polygon. Note: The Reference Line of this Curtain Wall is the first Boundary segment you draw.

Now click with the Sun cursor to define the outside of the Curtain Wall: If you click outside the polygon, the outside of the Curtain Wall will face in the same direction as the Section plane (away from you). The result in the Floor Plan looks like this:

If you click inside the polygon (on the Curtain Wall surface), the outside of the Curtain Wall will face opposite the Section plane (toward you). The result in the Floor Plan looks like this:

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In our case, we want the Curtain Wall to face outside the building, opposite the Section plane (toward you). So after drawing the Curtain Wall boundary in the Section window, we will click inside the polygon, using the Sun cursor:

Now the outside of the Curtain Wall is behind the Section Line. Therefore, due to the geometry of this Curtain Wall, no physical members (Panel, Frame) of the Curtain Wall are visible in the Section window. However, the result is seen in both the Floor Plan and the 3D window:

To edit the Curtain Walls individual Members, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.)

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Create a Curved Curtain Wall: Geometry Methods


You can create a curved Curtain Wall in the Floor Plan, Section/Elevation/IE window, or 3D window. When defining the geometry of a curved Curtain Wall, you must first define the cylindrical Base Surface, then mark off the parts of this cylinder onto which the Curtain Wall will be placed. Note: Curved Curtain Walls are always regularly shaped: the axis of its cylindrical Base Surface is either horizontal or vertical to the input plane when you create it, although subsequently you can tilt it in any direction. Choose one of the four geometry methods for creating a curved Curtain Wall with a cylindrical Base Surface. For the most part, these are the same methods used to draw circles or arc walls in ArchiCAD.

1. Centerpoint and Radius: Click to place the centerpoint. Click a second time to define the radius and one of the endpoints of the Curtain Wall. Click a third time to define the other end of the wall. Click with the sun cursor to define the outside of the Curtain Wall. Click Place to close the dialog. The Curtain Wall is placed. 2. Three Points: Click three times in succession to define the beginning point, another point, and the endpoint of the Curtain Wall. By defining these three points, the reference cylinders radius and centerpoint are also calculated. For an example, see Create a Curved Curtain Wall on Floor Plan. 3. Tangential: Use this geometry method to place a Curtain Wall that forms a full circle. Click three times in succession to define three points on the Curtain Wall. By defining these three points, the reference cylinders radius and centerpoint are also calculated. A temporary reference circle appears. If the three tangential points enable more than one geometrical possibility for a full-circle, the eyeball cursor appears. Move the cursor to view the possibilities, then click to choose which geometry you need. Click with the sun cursor to define the outside of the Curtain Wall. The full-circle Curtain Wall is placed. 4. Radius and Axis: Use this geometry method to create a regular arc-shaped Curtain Wall. This Curtain Wall will always be a half-cylinder shape placed on the input plane. The first two clicks define the Curtain Walls beginning and endpoints. Click a third time to define the extrusion length of the arc Curtain Wall. For an example, see Create a Half-Cylinder Curtain Wall in the 3D Window.

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Create a Curved Curtain Wall on Floor Plan


The following building in the Floor Plan is based on a curved slab.

Follow these steps to add a curved Curtain Wall to the South Elevation: Activate the Curtain Wall tool and choose the Three Points geometry method from the Info Box:

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Click the three points to define the reference arc of the Curtain Wall.

Click a fourth time to define the angle formed by the two ends of the wall and the cylinder centerpoint.

Click with the sun cursor to define the outside of the Curtain Wall. In the appearing Place Curtain Wall follow-up dialog, enter the Curtain Wall height. Here, we will enter 6200 mm.
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For a curved Curtain Wall, you cannot set a pitch; it will always be vertical.

Note: The three icons in the Positioning part of the Place Curtain Wall dialog box give you three different methods for defining the Curtain Wall height. For details, see Place Curtain Wall Dialog Box: Floor Plan and 3D Window. Click Place to close the dialog. The Curtain Wall is placed. View the result in the 3D window.

To edit the Curtain Walls individual Members, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.) 1184
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Positioning Curtain Wall in Section View


The input plane in the Section window coincides with the Section Plane. When you use an input method which extrudes the Curtain Wall from a Reference Line (such as the Polyline, Chained, or Curved methods), you must define starting point and the length of the extrusion. For this, use the options in the Place Curtain Wall on Section dialog box. To freely position the beginning of the extrusion by offsetting the starting point from the input plane: choose the first method. The first field is the absolute length of the extrusion; the third field is its offset from the input plane. (The sum of the two values is shown in the middle field.)

To begin extruding the Curtain Wall away from you, at exactly the input plane (Section line): choose the second method and enter the length of extrusion. There is no offset (the Curtain Wall begins right at the input plane).

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To begin extruding the Curtain Wall toward you, at exactly the input plane (Section line): choose the fourth method and enter the length of extrusion.

To place the midpoint of the extrusion vector at the input plane, choose the third option. Enter the total extrusion length in the first field below.

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Create a Chained Curtain Wall on the Floor Plan


Use the Chained geometry method to create a multi-segment Curtain Wall based on a reference line drawn as a chained polyline. For each segment of a chained Curtain Wall, you can set up a separate Scheme, with a distinct pattern for each. In this example, we will place a chained Curtain Wall along a more complex slab contour.

Activate the Curtain Wall tool and choose the Chained geometry method from the Info Box:

Trace the outline of the slab to create the Curtain Wall reference line, using the same pet palette controls as when drawing a polyline. Double-click to complete the reference line.

Click with the sun cursor to define the outside of the Curtain Wall. In the appearing Place Curtain Wall dialog, enter the Curtain Wall height. Here, we will enter 6200 mm.
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For a chained Curtain Wall, you cannot set a pitch; it will always be vertical. Note: The three icons in the Positioning part of the Place Curtain Wall dialog box give you three different methods for defining the Curtain Wall height. For details, see Place Curtain Wall Dialog Box: Floor Plan and 3D Window. Click Place to close the dialog. The Curtain Wall is placed.

The result: a single Curtain Wall with three Base Surfaces, based on a three-segment Reference Line. A Frame is always placed at the place where two adjacent segments are joined. Such a Frame cannot be deleted. (If you wish, you can set its type to Invisible, by selecting the Frame in Edit mode and adjusting its Type in Frame Settings.)

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A Chained Curtain Wall has as many Schemes as it has segments: you can select one Scheme at a time and customize each Scheme separately.

Make any changes in the Grid Pattern, or modify the Grid Patterns origin. The selected Scheme is now a Custom Scheme. See also Edit Grid Pattern and Position. Click OK to apply the changes.

To edit the Curtain Walls individual Members using the Curtain Wall Edit mode, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.) 1189

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Define Curtain Wall Input Plane in 3D Window


With the Curtain Wall tool active in the 3D window, the Info Box provides the following options for defining the Curtain Walls input plane:

Default: Use the default input plane in the 3D window, which is the same input plane - Project Zero or the User Origin - you use when working with any other tool in the 3D window.

Intelligent: Use one of the following intelligent methods to define an input plane by a series of clicks: Surface: Click any surface: the plane of the surface will be your input plane.

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Edge plus point: Click any edge (mercedes cursor) to define a line.

A plane appears on screen, rotating around the line as its axis. Then click a point (arrow cursor) to fix the input plane.

Point plus edge: This is just the reverse of the method above. Click a point, then an edge to define the input plane. Three points: Click any three points to define the input plane.

Horizontal: Click on a point to place a horizontal input plane at that point.

Vertical: Click on a point to place a vertical input plane at that point.

Normal: Define a slanted input plane by defining a vector that is perpendicular (normal) to the desired plane.
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1. Click two points to define the normal vector to the input plane, or Click on an edge to define the normal vector to the input plane 2. Then click a point through which the input plane will run. For an example, see Extrude Curtain Wall from a Slanted Input Plane.

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Create a Single Flat Curtain Wall in the 3D Window


In the 3D window, the process is the same as in the Floor Plan. However, the feedback is different. In the 3D window, the default Curtain Wall input plane is the same as the current 3D input plane (Project Zero, or the User Origin). To define other input planes, see Define Curtain Wall Input Plane in 3D Window. With the Curtain Wall tool active, choose the Polyline - Single geometry method and the Default Input Plane from the Info Box.

Click to begin drawing the Curtain Wall Reference Line. No matter where you click, the input plane is fixed, and indicated by a temporary grid. Any Reference Line you now draw will be placed on this input plane. In our example:

Click at the two front corners of the building to define the Reference Line length. With the Sun cursor, click on either side of the Reference Line to define the outside of the Curtain Wall.

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The Place Curtain Wall dialog box appears:

By default, both the top and the bottom height values are measured to the Reference Line, and the Curtain Wall will be perpendicular to the Input Plane, but you can choose a different reference level using the pop-up:

Note: The three icons in the Positioning part of the Place Curtain Wall dialog box give you three different methods for defining the Curtain Wall height. For details, see Place Curtain Wall Dialog Box: Floor Plan and 3D Window.

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Click Place. View the result.

To edit the Curtain Walls individual Members, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.)

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Draw Curtain Wall Boundary in the 3D Window


We start with the following building model. We will create a Curtain Wall whose Boundary runs along the opening on the buildings southern face. To do this, we will use the Boundary geometry method in the 3D Window.

In the 3D window, the default Curtain Wall input plane is the same as the current 3D input plane. However, you can use a different Input Plane to make input easier. For more information, see Define Curtain Wall Input Plane in 3D Window. In this example, we will use the Intelligent Plane Input to define the plane that is perpendicular to the slab. With the Curtain Wall tool active, choose the Boundary geometry method and the Intelligent Input Plane Method from the Info Box.

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Now you must define the Input Plane by a series of clicks. Here, click the slab edge with the Mercedes cursor (indicating an edge) to define a line. As feedback, an input plane appears in the window, rotating (as you move the cursor) around the line you clicked.

Next, click the upper corner of the building with the Arrow cursor to define the input planes final position.

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Now click to begin drawing the desired Curtain Wall Boundary on the input plane, clicking at each node as when drawing any polyline. Note: The Reference Line of this Curtain Wall is the first Boundary segment you draw. Double-click or click with the Hammer cursor to close the polygon. When the Sun cursor appears, click on the polygon surface: the outside of the Curtain Wall will face toward you. View the result.

To edit the Curtain Walls individual Members, select the Curtain Wall and click the Edit button. (If you select the Curtain Wall in the Floor Plan or Section/Elevation, this is the Edit in 3D button.)

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Create a Half-Cylinder Curtain Wall in the 3D Window


We will place a half-cylinder Curtain Wall on a slab in the 3D window. Choose the Radius and Axis geometry method and the Horizontal Input plane method

Click on the slab to place a corresponding horizontal input plane.

Now locate the midpoint of the slab and click once: the axis of our half-cylinder will run through this point.

Hold down the mouse button and drag the cursor to the far end of the slab, then click to define the half-cylinders radius. The feedback helps you visualize the structure.

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Now move the cursor to define the extruded length of the Curtain Wall, then click to complete the Curtain Wall.

See the result in 3D.

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Extrude Curtain Wall from a Slanted Input Plane


When creating a flat Curtain Wall, it is extruded from your input line in a perpendicular direction. The input plane is ordinarily either vertical or horizontal. However, in the 3D Window, you can define any input plane. See Define Curtain Wall Input Plane in 3D Window. Consider the following model in 3D:

Suppose you want to draw the Curtain Wall so that it is extruded perpendicularly to an input plane which corresponds to the shape of the building. You need an input plane perpendicular to the buildings slant, rather than to the ground. To achieve this, activate the Curtain Wall tool and choose the Single geometry method combined with the Normal Vector input plane method:

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In the 3D window, draw a Normal Vector corresponding to the slanted shape of the building (you want the input plane to be perpendicular to this vector). Here, we draw the vector joining the southwest corners of the top and bottom slabs:

When you complete the normal vector, an input plane appears which is perpendicular to it.

Click anywhere to place the input plane: its angle will define the Curtain Walls extrusion from the input line.

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Now you are ready to draw the input line. The input line (as indicated by the rubber band line) is constrained and is projected perpendicularly to the input plane. Click at the two points where you want the Curtain Wall to begin and end: in our case, at the two front corners of any of the slabs.

The Sun cursor appears. Click below the input line to define the outside of the Curtain Wall. The Place Curtain Wall dialog box appears. Define the height of the Curtain Wall at its top and bottom. We enter 0 for the bottom and 6200 for the top height value. The reference level is significant: if you would measure from the Reference Line, the bottom of the Curtain Wall would coincide with the slanted input plane, and both the bottom and top of the Curtain Wall would be parallel to the input plane. This is not what we want. Instead, choose Project Zero as the reference level for the top and bottom height values. This way, the Curtain Walls top and bottom will both be parallel to the horizontal plane at Project Zero.

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Click Place.

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System-Level Editing
Use System-level editing to set up or edit the Curtain Wall element as a whole, using a single dialog box. Open Curtain Wall Default Settings by double-clicking on the Curtain Wall Tool. Or select the Curtain Wall you wish to edit, and open Curtain Wall Selection Settings.

Click on the items listed in the left-hand tree structure to open any of the dialog box pages associated with Curtain Wall Settings. Use these dialog box pages to define general System (position, display) preferences, as well as options for the Scheme, Frame, Panel, Junction and Accessory members. For details on each option, see Curtain Wall Settings. Options set here will define the structure and appearance of subsequently placed Curtain Walls. Note: Once the Curtain Wall is placed, you can customize individual members of a selected Curtain Wall, using Edit Mode. Modifications to Curtain Wall System Selection Settings will modify all affected parts of the selected Curtain Wall. For example, if you modify a Mullion Frames material, the material of all the Mullion Frames in the Curtain Wall will be changed when you click OK to leave the dialog box. However, Custom Frames are not affected by changes to the Mullion Frame settings. Note that Frame definition occurs on three different pages: Boundary, Mullion, Transom: this means that a single Curtain Wall will have three different default Frame definitions (or classes) at once. You can set all Frame classes to have the same settings if you wish. After editing the Systemlevel parameters of one of the three Frame classes), click the Uniform Frame Classes button at the top of the Frame Settings dialog box of any of the three frame classes.

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Note that Panel definition occurs on two separate pages: Main and Distinct: this means that a single Curtain Wall will have two default panel types (or classes.) You can set both Panel classes to have the same settings if you wish. After editing the Systemlevel parameters of one of the Panel classes, click the Uniform Panel Classes button at the Top of the Panel Settings dialog box of either of the Panel classes.

When you have finished setting up the Curtain Wall System options, use the Curtain Wall tool to place the Curtain Wall using any of the geometry methods. See Create a Curtain Wall.

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Graphical Editing of Curtain Wall


To edit a placed Curtain Wall graphically, select it in Section or the 3D window, and use the pet palette commands. These are analogous to the commands used to graphically edit walls. (Some commands might not be available in every window type.)

Stretch Height/Extrusion
As you change the Curtain Wall height, its thickness remains the same but its slant angle is adjusted accordingly. The Curtain Walls Reference Line stays in place.

Stretch Slanted Height


The Curtain Wall is stretched along its plane; its slant angle remains constant.

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Modify Angle
The Tracker fields reflect the new slant angle as well as the horizontal distance that the selected Curtain Wall edge is moved. The Curtain Wall is slanted, pivoting around its Reference Line.

Another graphical option is to free-rotate the Curtain Wall, available in the 3D and in Section/ Elevation-type windows. See Free-Rotate Curtain Wall.

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Curtain Wall Display


Curtain Wall display in Floor Plan and Section views is defined in Curtain Wall Settings. Note that the Curtain Walls default Floor Plan Display option is called Symbolic with Overhead, which is unique to Curtain Wall Settings.

In Symbolic with Overhead, Frame and Panel elements are depicted using symbolic display. The Curtain Walls 3D model is displayed as cut at the level of the Floor Plan Cut Plane, plus the Curtain Walls overhead part (the part above the Floor Plan Cut Plane), and its uncut (downward) part. In Symbolic with Overhead mode, Accessories and Junctions are not shown at all on the Floor Plan, and only the Frame centerlines are displayed. The Symbolic or Symbolic with Overhead options are recommended for regular, vertical Curtain Walls. For other geometries, the Projected options will work better.

Model View Options for Curtain Walls


Go to Document > Set Model View > Model View Options. In the Options for Construction Elements panel, choose one of the two preferences for displaying Curtain Walls. These will affect the display of Curtain Walls in the 3D, Section-type and 3D Document windows only: Full: Panels and Frames are displayed in the Curtain Wall. Schematic: Only the Scheme (Gridlines, Boundary, Reference Line) is displayed.

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Curtain Wall Edit Mode


About Curtain Wall Edit Mode Edit Mode Display Palette Select Curtain Wall Member in Edit Mode Multi-selection of Panels and Frames About Curtain Wall Edit Mode
Any placed Curtain Wall instance is defined by Curtain Wall System Settings. However, you can use Edit mode and its dedicated member-specific tools to access and change the individual members of a selected Curtain Wall, or to add new custom members to it, using the same input, selection and editing methods as in the normal ArchiCAD workspace. In Edit mode, each member (Scheme, Frame, Panel, Accessory, Junction) has its own Settings dialog box and its own tool, enabling you to change settings and place new Members in this Curtain Wall. (You cannot create a new Curtain Wall in Edit mode; the purpose of Edit mode is to provide a deeper level access to the components of an existing, selected Curtain Wall.) Once you change the parameters of any selected Curtain Wall member in Edit mode, that member is no longer tied to Curtain Wall System Settings; it is a Custom member, and its parameters are locally defined, in its individual tool settings dialog box (e.g. Scheme, Frame, Panel, Junction, and Accessory Settings). Custom parameters are set in Edit mode only. Please note that changing the settings of any selected Curtain Wall member in Edit mode will NOT affect the Curtain Walls System Settings.

Curtain Wall Tool Settings in Edit Mode


Tools can be accessed in the familiar way from the Curtain Wall Toolbox, available in Edit mode only:

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Each of these tools has its own settings dialog, with the same appearance and arrangement of controls as the corresponding page of Curtain Wall Settings. The only difference is that member-specific Tool settings do not display the navigation tree seen in Curtain Wall System Settings, and they display a different header. Panel Settings, System Level:

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Panel Selection Settings, Edit mode:

For each selected member in Curtain Wall Edit mode, Tool Selection Settings displays the parameters of the currently selected member. If, for example, you have selected a panel of class Main, the top panel displays, by default, Class: Main Panel. These parameters are those defined in the System Settings: Main Panels dialog box. However, as soon as you change any parameter in this Selection Settings dialog box, the top panel display changes to Custom. Clicking OK will apply these Custom parameters to the selected panel(s) only.

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A Custom member means that its link to the settings of the Curtain Wall has been broken, and any changes to the Curtain Wall Settings will not affect it. You can always renew this link by changing the class field back to the default setting (e.g. Main Panel). To edit the System-level Settings without leaving Edit mode, click the System Settings command at the bottom of the Edit mode display palette. See Edit Mode Display Palette. When in Edit mode, you can save and load your Favorite settings individually for each tool, as with any other ArchiCAD tool. In the individual Tool Settings for Curtain Wall members in Edit mode, layer assignment is displayed but cannot be edited. All curtain wall members will be placed on the layer determined by the Curtain Wall Settings; layer assignment cannot be individually set for its members.

Enter Curtain Wall Edit Mode


To enter Edit mode, first select the Curtain Wall. Then click the Edit (or Edit in 3D) button which appears on the selected Curtain Wall. Another way to enter Edit mode: select the Curtain Wall, then the Design > Modify Curtain Wall > Edit System command.

Note: This only works if you have selected a single Curtain Wall. If the selection includes several disparate Curtain Walls, the Edit button will not appear, and you cannot edit individual members of any of them.

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When in Curtain Wall editing mode, the model is shown in the 3D window (even if the original Curtain Wall selection took place in a Floor Plan or S/E/IE window). The rest of the building (the environment) is shown in background mode. Note: If the contents of the 3D window do not include the Curtain Wall, you cannot use Curtain Wall edit mode. Make sure that the Curtain Wall can be seen in the 3D window before entering Curtain Wall edit mode.

Once you are in Curtain Wall Edit mode, the regular ArchiCAD toolbox is replaced by a special Curtain Wall toolbox. To edit the System-level Settings without leaving Edit mode, click the System Settings command at the bottom of the Edit mode display palette. When you have completed your modifications to the selected Curtain Wall in Edit mode, click OK in the Edit mode Display palette to save changes and return to the 3D window, or Cancel to discard changes.

(The same commands are available from a menu: Design > Modify Curtain Wall > Finish Edit System or Cancel Edit System.) While you are in Edit mode, each Undo command will discard only the last modification. Right after you leave Edit mode, clicking Undo a single time will discard all the changes you just made in Edit mode.

Edit Mode Display Palette


The Edit Mode Display palette appears automatically whenever you enter Curtain Wall Edit mode.

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To make editing easier, use the Edit mode display palette to show/hide the Curtain Wall elements as needed (click the eye icons to open or close them). You can click them on and off even during an editing operation. Right-clicking any of the components (e.g. Scheme) means that component will be displayed and the rest hidden. Note: The Edit mode display palette is a display-only editing aid and does not affect the construction or the output of the Curtain Wall element.

Environment, in this display palette, refers to the rest of the building model, which you can show or hide as needed to assist in editing. Preselection tags will identify the Environments model elements in dimmed form, but in Curtain Wall Edit mode, you can edit only Curtain Wall Members. Note: If you have trouble identifying the edges of these model elements shown as the Environment, try switching on the Draft or Best Contours option in View > 3D View Options > 3D Window Settings.

Select Curtain Wall Member in Edit Mode


Use the selection tools to select any member(s) of the Curtain Wall. To select all instances of any of the members, activate the tool and click Ctrl+A. For example, to select the Scheme, activate the Scheme tool and click Ctrl+A: all parts of the Scheme (Grid lines, the Boundary and the Reference Line) are now selected. If you also turn off

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the display of Frames and Panels (by clicking the eye icons in the Edit Mode Display palette), the Scheme is now easy to edit.

Note: In Curtain Wall Edit mode, you can use the Marquee to limit the scope of the Find & Select function - to find certain Curtain Wall members either inside or outside the Marquee.

Multi-selection of Panels and Frames


When you select a single Panel or Frame of a Curtain Wall in Edit mode, an editing aid called a Grip appears. The Grip appears at the same time as the pre-selection Info Tag. The Grip gives you a shortcut for selecting multiple Frames or panels, based on the Curtain Wall Grid. When selecting a Frame, you can click one of two buttons on the Grip: the button with the single line will select all the Frames along the full gridline underlying the selected Frame:

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the button displaying multiple parallel lines will select all the Frames that are parallel to the selected Frame segment.

When selecting a Panel, the Grip selection shortcut enables you to select all Panels along either the grids primary direction or its secondary direction.

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Edit Grid
To edit a selected Curtain Wall Grid or individual Gridline, you must use Curtain Wall Edit mode. Available operations include: Move or delete a selected Gridline Rotate all the Gridlines of one of the Grid directions Rotate or Move the Grid as a whole Note: Rotate Grid is not available for cylinder-based or Chained Curtain Walls. Add a new Gridline Note that moving or rotating a Grid, or one or more Gridlines, means that the Frame(s) assigned to that Grid or Gridline are moved or rotated along with it. Deleting a Gridline will delete the Frame on it. The Panel(s) will change in size to conform to the resulting new Frame pattern. To make editing the Grid easier in Edit mode, make sure that the Scheme is visible (and turn off the other members visibility as needed).

Topics in this section: Edit Grid Pattern and Position Move Grid Line Move Grid Rotate Parallel Grid Lines Rotate Entire Grid
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Delete a Gridline Add a New Gridline Edit Grid Pattern and Position
In Curtain Wall Edit mode, you can customize the Curtain Walls Grid Pattern by editing Scheme Settings. As soon as you edit any aspect of the Curtain Walls Scheme Settings, that Scheme becomes Custom, rather than System-defined. See Curtain Wall Settings: Scheme Page: Grid Pattern and Preview Panel. To edit a Curtain Wall grid pattern graphically, go into Curtain Wall Edit mode. Make sure that Scheme display is On. (To make selection easier, turn off the display of Frames, Panels, Junctions and Accessories.) Select the Scheme, then double-click the Scheme Tool to access Scheme Settings. A Chained Curtain Wall has as many Schemes as it has segments: you can select one Scheme at a time and customize each Scheme separately. See also Create a Chained Curtain Wall on the Floor Plan. Make any changes in the Grid Pattern, or modify the Grid Patterns origin. The selected Scheme is now a Custom Scheme. Click OK to apply the changes.

Move Grid Line


To move an individual Gridline, select it with the Mercedes cursor (clicking any node will select the entire Scheme). Choose the Move Grid Line command from the appearing pet palette:

Drag the Gridline to its new position (it will remain parallel to its original position). Click to place.

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Move Grid
To move an entire Grid orthogonally, select either a Gridline or the entire Grid and use the Move Grid command from the pet palette.

If you defined the Grid origin as a defined point (as opposed to Custom Origin) in Scheme Settings, then the Grid origin is locked, and you can move the Grid only in its secondary direction. See Pattern position.

Rotate Parallel Grid Lines


To rotate all the Gridlines of one direction (e.g. all the Secondary Gridlines), select one of the Gridlines you want to rotate, then choose the Rotate Parallel Grid Lines command from the pet palette.

Note: If the Curtain Wall is Curved or Chained, you cannot rotate the primary gridlines, just the secondary ones. As with other rotation commands in ArchiCAD, draw a rotation vector or enter a rotation angle in the Tracker. Click to complete the transformation. 1220
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Rotate Entire Grid


To rotate the entire grid, select one Gridline or select the entire Grid. Choose the Rotate Grid command from the pet palette. Note: Rotate Grid is only available for Curtain Walls having an infinite Base Surface (it is not available for cylinder-based or chained Curtain Walls).

As with other rotation commands in ArchiCAD, draw a rotation vector or enter a rotation angle in the Tracker. Click to complete the transformation.

Delete a Gridline
You can delete an individual Gridline in Curtain Wall Edit mode: Select the Gridline and press Delete. You cannot delete the Grid as a whole.

Add a New Gridline


To add a new gridline, make sure the Scheme tool is active and you are in Grid Input mode:

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Click on the place at which you want to place a gridline. Move the cursor around the point you clicked: use the feedback and click either of the orthogonal gridlines to place it:

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Edit Curtain Wall Boundary


To edit the Curtain Wall Boundary, select the Curtain Wall and enter Curtain Wall Edit mode.

Since the Boundary is part of the Scheme, make sure that Scheme visibility in Edit mode is switched to On. In this example, we have turned the visibility of all other Curtain Wall components Off, except for the Environment (so that we can see the walls behind the Curtain Wall).

Select the Scheme. Notice that the Boundary is indicated by a heavier line, compared to the gridlines. Alternatively, select the Boundary only (without the Gridlines) by simply clicking anywhere on the Boundary with the mercedes cursor. Click along the Boundary to bring up the Pet Palette, with its polygon or node editing commands. Edit the Boundary as needed.

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See Reshaping Polygons and Chained Elements.

Switch on the Frames and Panels, and switch off the Scheme, to see the new shape of your Curtain Wall.

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Additional Boundary-editing possibilities are available in the Section Window. See Edit Curtain Wall Boundary in Section.

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Edit Curtain Wall Boundary in Section


In Section or Elevation, you cannot select or graphically edit the Curtain Wall Boundary, but you can use a set of commands to edit the shape of fills, then apply the edited fill shape to your Curtain Wall Boundary. These commands (Design > Modify Curtain Wall > Boundary Editing in Section) are available only in the Section, Elevation and Interior Elevation windows: Extract Boundary to Fill Redefine Boundary from Fill Subtract Fill from Boundary Add Fill to Boundary Open an Elevation which displays an existing Curtain Wall. Select the Curtain Wall.

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Use Design > Modify Curtain Wall > Boundary Editing in Section > Extract Boundary to Fill. This will create a fill that is in the same shape as the Curtain Wall Boundary. The fill will be in front in the Display Order, so you cannot see the Curtain Wall for now.

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Now you can edit the Fill polygon using any of the applicable pet palette commands. This Fill represents the desired shape of your Curtain Wall Boundary. Here we offset all edges of the fill by 350 millimeters, using the Offset All Edges command (available from the pet palette reached by clicking on the node of a selected polygon.)

After editing the fill polygon, use the Design > Modify Curtain Wall > Boundary Editing in Section > Redefine Boundary from Fill command, then click on the Curtain Wall. The Curtain Wall Boundary is redefined to match the Fill Boundary. Delete the Fill and view your edited Curtain Wall.

Other Curtain Wall Editing Possibilities in Section Window


Activate the Fill tool and draw any shape on the Curtain Wall surface. Use Design > Modify Curtain Wall > Boundary Editing in Section > Subtract Fill from Boundary, or Add Fill to Boundary. The Curtain Wall Boundary is modified accordingly. See also Adding and Subtracting Polygonal Shapes.

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Add Additional Curtain Wall Boundary


A single Curtain Wall can include several Boundaries. The advantage is that you can create several separate shapes or sections within a single Curtain Wall, yet use an identical Scheme for all of them. In our example, we wish to place a Curtain Wall on the south facade of this building: a single Curtain Wall, using uniform Scheme Settings, but in two separate parts. 1. Draw a straight Curtain Wall on one of the surfaces using the usual methods.

2. Select the Curtain Wall and go into Edit mode. Make sure that the Environment display option is switched On. 3. Select the Scheme tool and the Boundary Input method.

Now click on the desired Curtain Wall segment in which you wish to draw. (This is relevant for Chained Curtain Walls, which have multiple segments. In our example, there is only one Curtain Wall segment, but you must click anyway.)

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4. Now start drawing a new Boundary. You are drawing on the Base Surface of the currently edited Curtain Wall. Note: Because the Base Surface of any Curtain Wall can be infinite in one or more directions, you always have space to draw any number of new Boundaries while still working on the same single original Curtain Wall.

5. Complete the new Boundary.

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6. View the result, with the Scheme displayed. Note that the Scheme has been extended to accommodate the new Boundary.

7. Try editing a selected Grid line, or edit the Panel pattern. Note that both parts of the Curtain Wall are handled in sync, because they are built upon a single Base Surface and a single Scheme.

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Edit Curtain Wall Reference Line


To edit the Curtain Wall Reference Line, select the Curtain Wall, then click the Reference Line to edit it. You can only select and edit the Reference line if it is on a plane that is perpendicular to the model view. (In Curtain Wall Edit mode, make sure that Scheme visibility in Edit mode is switched to On, since the Reference Line is part of the Scheme.) Click to bring up the Pet Palette, with its line editing commands.

Edit the Reference Line as needed. For information on editing lines, see Lines and Curve/Straighten Element Edge. Editing the Reference Line will change the shape of the Curtain Wall Base Surface. (Grid lines, Boundary, Panels and Frames will be modified accordingly.) Notice in our example that the Reference line is at the bottom and offset from the Curtain Wall.

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In our example, we change our straight Curtain Wall to a curved one by editing the Reference Line:

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The result:

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Curtain Wall Frames


About Curtain Wall Frames Frame Types Customize an Individual Frame Add New Frame to Curtain Wall Copy Cell Pattern Frame Intersections Create Common Frame for Adjacent Curtain Walls About Curtain Wall Frames
When ArchiCAD creates the Curtain Wall, it will place Frames at predefined locations. You can define three types (classes) of Frames for any Curtain Wall: Boundary Frame; Mullion Frame; Transom Frame. The properties of the Boundary, Mullion and Transom Frame classes are defined in the respective dialog boxes of Curtain Wall Settings. If you change any property of the Boundary, Mullion or Transom classes for a selected Curtain Wall, then every Frame in that class will change to reflect these changed settings. See Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom). Frames are placed along the Grid when you create the Curtain Wall. If you move or delete a gridline, you move or delete the Frame. (In Curtain Wall Edit mode, you can place additional Frames independent of the Grid.) In a multi-segment (Chained) Curtain Wall, a Frame is always placed at the place where two adjacent segments are joined. Such a Frame cannot be deleted. Boundary Frames are placed along the Curtain Wall Boundary. Mullion and Transom Frames are placed along either the Primary or Secondary gridlines.

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To define which gridlines (Primary or Secondary) the Mullion Frame should follow, use the control in Curtain Wall System Settings: Member Placement panel:

The Transom Frames will follow the other gridlines (in this case, the Secondary Gridlines.) For example, in this image, the Frames in the Boundary class are red; the Frames in the Mullion class (coinciding with the Primary Gridlines) are blue; and the Frames in the Transom class (coinciding with the Secondary Gridlines) are green.

The Frames in each class are linked to the settings for each class, defined in Curtain Wall Settings. This allows you to use Frame sets with varying specifications appropriate Frames positions in the structure. Frame class properties can be changed all at once, using the Frame class settings pages. In addition, when in Curtain Wall Edit mode, you can reassign selected Frames to

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take on the properties of a different class, or you can define custom properties for any number of selected individual Frames. Thus, to modify all the Boundary Frames in the Curtain Wall at once, just select the Curtain Wall, open the Boundary Frames page of Curtain Wall Settings, and make any adjustments. Once you click OK to leave the dialog box, all Frames belonging to the Boundary class will be modified accordingly. To determine whether a given Frame belongs to one of the Frame classes or is a Custom Frame, open the Curtain Wall in Edit mode, select the Frame in question, open Frame Settings, and view the dropdown at the top of the dialog box:

Frame Types
Choose the Frame Type in the Frame Type and Geometry panel of Curtain Wall Settings. Depending on the required level of detail, choose an industry-standard parametric GDL Frame, or a simplified built-in Frame prototype with rectangular cross-section.

The Invisible Frame exists as an object, but it is not visible. Use this Frame if you want two neighboring panels to remain two distinct panels without displaying a Frame between them. Invisible Frames are also appropriate when you dont want to burden the model with the Frame details, or when other structures (e.g. junctions) are used to support the panel connections. A seamless panel surface can be achieved if Frames are deleted from gridlines. Generic Frame: This is the most common type of Frame. A built-in rectangular Frame type, with a rectangular profile. From the outside of the wall, a cap is visible. Butt-Glazed: A built-in rectangular profile, used for inner support of a butt-glazed Curtain Wall surface. The panels will connect to each other in the front of a butt-glazed Frame, so the Frame will not be visible on that side (unless the panels are transparent or a gap is specified.)

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Modular Frame: This is a frame to which you can add an additional module: that is, a customcreated frame or cap profile object that you draw and save as a specialized component. See Example: Create Custom Frame or Cap Profile for Curtain Walls.

Customize an Individual Frame


When a Frame is selected in Edit mode, you can Open Frame Selection Settings and change them Drag, Mirror, Rotate or Multiply the Frame Delete the Frame Note: Deleting a Frame is only possible if the two panels on either side of the Frame are both in the same plane. If the panels are not in the same plane, you must first delete the gridline which runs between them. On a non-planar Curtain Wall surface, deleting the gridline modifies the Curtain Wall geometry so that the panels are now in the same plane, and the Frame is deleted along with the gridline. Set the visibility to make your work easier (for example, turn off the visibility of everything except for Frames.) Select the Frame(s) you want to edit. See also Multi-selection of Panels and Frames. Click the Frame tool to enter Frame Selection Settings. Make the needed changes. Note that as soon as you make any changes in this dialog box, the Class field at the top changes to Custom Frame. This means you have broken the link between the selected Frame(s) and the class to which it earlier belonged.

Click OK to leave the dialog box and apply changes to the selected Frame(s). For details on this dialog box, see Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom).

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Add New Frame to Curtain Wall


You can add an additional Frame to an existing Curtain Wall. Such a Frame can be independent of the Grid, but the new Frame must be drawn so that its endpoints coincide with existing Frames. To add an additional Frame, enter Curtain Wall Edit mode. Activate the Frame Tool. Use the Info Box to define the Frame type and the Frame class whose parameters it should use (e.g. Mullion).

If you want the new Frame to use Custom parameters, open the Frame Settings page and adjust the parameters as needed. The Info Box will now reflect that the Frame Settings are Custom.

Now draw a new Frame on the Curtain Wall in Edit mode.

If you draw the Frame on a Grid line, then that Frame will be attached to the Grid line. Moving the Grid will move the Frame. If you draw a new Frame that crosses an existing Grid line, the Frame will be segmented automatically where it crosses the Grid line.

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To select the entire continuous line of the new Frame (not just one segmented Frame at a time), use the grip to select new Frame segments that fall into the same line:

If you draw a pattern of additional Frames within a given cell of the grid pattern, you can easily copy those Frames to any other cell: see Copy Cell Pattern in the next section.

Copy Cell Pattern


To copy the Frame pattern of any cell in the grid to another cell, first make sure you are in Curtain Wall Edit mode, with the Frames visible. Then issue the Design > Modify Curtain Wall > Copy Cell Pattern command. Next, click in the cell whose Frame pattern you wish to copy.

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Finally, click in the cell to which to copy the Frame pattern. The Frame pattern is duplicated.

Frame Intersections
When two Frames meet in a Curtain Wall, the Frame with the higher priority will cut the other one. Frame Priorities are predefined for each Frame class in Curtain Wall Settings. Boundary Frames: Intersection level 15 Mullion Frames: Intersection level 10

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Transom Frames: Intersection level 5

These values are not editable at the level of Frame classes. The slider shows the intersection levels of the built-in Frames (left to right: Transom - 5; Mullion - 10; Boundary - 15). However, you can change the intersection priority of any single selected Frame. In Curtain Wall Edit mode, select the Frame whose intersection priority you want to change. Go to Frame Selection Settings and adjust the slider to the desired level. Changing the Frames intersection level - as when changing any other Frame parameter - will result in a Custom Frame.

Create Common Frame for Adjacent Curtain Walls


If two adjacent Curtain Walls Frames coincide and overlap, use this command to clean up the join. (One of the two overlapping Frames will be transformed into a corner-like Frame, and the other will be transformed into an Invisible Frame.)

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Select both Curtain Walls and use Design > Modify Curtain Wall > Create Common Frames.

From the appearing dialog box, choose the preferred orientation for the common frame (mitered or parallel to an existing frame).

View the results:

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Curtain Wall Panels


Panels are the flat surfaces - generally glazed - of the Curtain Wall. Panels are automatically placed between Frames and onto the Base Surface. When creating a Curtain Wall, you can define the parameters for two predefined classes of panels in Curtain Wall Scheme Settings. The Curtain Walls two predefined classes of Panels are called Main and Distinct. To define the arrangement of the different classes of panels within your Curtain Wall, toggle them by clicking the panel pattern in the Preview window of the Curtain Wall Scheme Settings dialog box: click any panel to switch its class from Main (white) to Distinct (grey) or vice-versa.

See Curtain Wall Settings: Scheme Page. The properties of the Main and Distinct classes of panels (type, material, width) are defined in the respective dialog boxes of Curtain Wall Settings. If you change any property of the Main or Distinct Panel classes for a selected Curtain Wall, then every panel in that class will change to reflect these changed settings. See Curtain Wall Settings: Panel Settings (Main, Distinct). Most of your Curtain Wall panels will be fixed glazed surfaces. However, you can insert objecttype Panels which serve as Door or Window openings. See Place a Door- or Window-Type Panel.

Customize an Individual Panel


When a Panel is selected in Edit mode, you can Open Panel Selection Settings and change them Delete the Panel Edit its parameters Select the Panel(s) you want to edit. 1244
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See also Multi-selection of Panels and Frames. Click the Panel tool to enter Panel Selection Settings. Make the needed changes. Note that as soon as you make any changes in this dialog box, the Class field at the top changes to Custom Panel. This means you have broken the link between the selected Panel(s) and the class to which it earlier belonged.

Click OK to leave the dialog box and apply changes to the selected Panel(s). For details on this dialog box, see Curtain Wall Settings: Panel Settings (Main, Distinct).

Place a Door- or Window-Type Panel


You can place a GDL-based panel which behaves like a window or a door. Some of these are predefined in ArchiCAD and are listed in the Type pop-up list in the Panel Type and Geometry panel:

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For example, suppose you have a Curtain Wall like the following one, and wish to place a doortype panel into it:

Select the Curtain Wall and go into Edit mode. Now select the existing panels that you want to replace with a door-type panel. (Only rectangular panels will work.)

However, since you want to replace the two selected panels with just one door panel, first merge the selected panels by deleting the Frame between them.

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To delete the Frame, turn off the panel display so that you can see the Frames better.

Then select the unneeded Frame which divides the two panels.

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Delete this Frame. Turn the panel display back on (click the eye icon back open next to Panel in the list controlling Edit mode display) and notice that the two panels selected earlier have been merged into a single panel. Now select this panel.

In the Info Box, select the desired Object Type.

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The selected panel is now replaced with a door-type panel, which you can open and close like other GDL doors. This newly placed panel is in neither the Main nor Distinct class; it is custom.

Note that this door-type Panel object has an editable parameter called Top Direction. This lets you redefine the top of the door by 90 degree increments in case you later free-rotate the Curtain Wall and the top of the door changes its position.

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Curtain Wall Junctions


About Junctions Placement of Junctions Add New Junction to the Curtain Wall Customize an Individual Junction About Junctions
A Curtain Wall Junction is an optional structure that serves to connect panels to each other in order to support or (more often) to substitute for Frames, resulting in a seamless, more lightweight structure than the traditional Framework. Junctions can only be placed at either or both ends of gridlines. In ArchiCAD, a Junction is a GDL object. Its geometry and display attributes are all determined by their GDL parameters, which you can find in the parameter list of the Junction Type tab page. Additionally, placed Junctions can be flipped to the opposite side of the Curtain Wall, and set up with a custom ID for listing and labeling.

Placement of Junctions
In ArchiCAD, Junctions can be placed either one by one or automatically at every intersection. Choose either of these options under Member Placement in Curtain Wall Settings.

When you choose At all Gridpoints, Junctions will be placed at every grid point at creation of the Curtain Wall, using the Junction defined on the Junctions page of Curtain Wall Settings.

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Otherwise, the One by one option is applied: this means that no Junctions will be placed automatically, but you can place them one by one manually, using the Junction Tool and Junction Tool Settings available in Curtain Wall Edit mode. Manually placed Junctions can be configured individually with custom properties in Junction Tool Settings, or else you can apply System-level Junction settings (from the Junction page of Curtain Wall Settings) by setting their Class as System Junctions. Junctions are placed on the inside of the Curtain Wall by default. To determine whether a given Junction belongs to the System or is a Custom Junction, open the Curtain Wall in Edit mode, select the Junction in question, open Junction Settings, and view the dropdown at the top of the dialog box:

Add New Junction to the Curtain Wall


To add an additional Junction to an existing Curtain Wall, enter Curtain Wall Edit mode. Activate the Junction Tool. If you want the new Junction to use Custom parameters, open the Junction Settings page and adjust the parameters as needed. The Info Box will now show that the Junction Settings are Custom. Junctions can only be placed at either or both ends of gridlines. Usually, you will place a Junction to substitute for a Frame. However, in ArchiCAD, panels can only connect at Frames. If there is no Frame, the Panels will melt together to form a seamless surface, making Junctions unnecessary and difficult to position. For this reason, when you need to substitute a Frame with a Junction, first select Frames at a desired panel connection point and switch them to Invisible type. (Use the Frame Type and Geometry panel of Frame Settings.)

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Now click the hotspot in the middle of the connection.

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Click to define which side of the curtain wall you want to place the Junction. It will be placed at the nearest panel connection point to your click. Moving the Gridlines (and hence moving the visible or invisible Frames) will also move the Junction. Only one Junction can be added to each Frame gridpoint.

Customize an Individual Junction


When a Junction is selected in Edit mode, you can Open Junction Selection Settings and change them Drag the Junction to another panel connection point. Delete the Junction Flip the Junction to the opposite side of the Curtain Wall (use the Flip button in Junction Tool Settings or Info Box):

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Set the visibility to make your work easier (for example, turn off the visibility of everything except for Junctions, Frames, and the Scheme). Select the Junction(s) you want to edit. Click the Junction tool to enter Junction Selection Settings. Make the needed changes. Note that as soon as you make any changes in this dialog box, the Class field at the top changes to Custom Junction. This means you have broken the link between the selected Junction(s) and the settings of the Curtain Wall. Click OK to leave the dialog box and apply changes to the selected Junction(s).

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Curtain Wall Accessories


A Curtain Wall Accessory is an optional non-load-bearing member - such as a sun shade, a decoration strip or a canopy - attached to the Curtain Wall at any Frames.

Accessory Placement Add New Accessory to the Curtain Wall Customize an Individual Accessory Accessory Placement
In ArchiCAD, accessories can be placed one by one, in Curtain Wall Edit mode only, using the Accessory Tool. (There is no automatic Accessory Placement method.) An Accessory can be configured in Edit mode with custom properties, but you can also set Accessories to use the System-level Accessory settings from Curtain Wall Settings. To determine whether a given Accessory belongs to the System or is a Custom Accessory, open the Curtain Wall in Edit mode, select the Accessory in question, open Accessory Settings, and view the dropdown at the top of the dialog box:

In ArchiCAD, an Accessory is a GDL object. Its geometry and display attributes are all determined by its GDL parameters, which you can find in the parameter list of the Accessory Type tab page. An Accessorys orientation upon placement is determined by the Frames.

Add New Accessory to the Curtain Wall


To add an additional Accessory to an existing Curtain Wall, enter Curtain Wall Edit mode. Activate the Accessory Tool. Use the Info Box to define the Accessory type and set Class to decide whether the newly placed Accessorys properties should be linked to the corresponding page of the Curtain Wall Settings (System Accessory), or not (Custom).

If you want the new Accessory to use Custom parameters, open the Accessory Settings page and adjust the parameters as needed. The Info Box will now reflect that the Accessory Settings are Custom.

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Now place a new Accessory in Edit mode.

Click on a Frame or a Frame endpoint - the endpoint closest to your click will be used as start of the Accessory.

Drag the cursor and click to determine the endpoint of the Accessory.

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Click with the eyeball cursor to determine the direction of the Accessory: outside or inside the Curtain Wall.

Moving Gridlines or Frames will move the Accessory along with them.

Customize an Individual Accessory


When an Accessory is selected in Edit mode, you can Open Accessory Selection Settings and change them Drag the Accessory onto another Frame Flip the Accessory to the opposite side of the Curtain Wall (Use the Flip button in Accessory Tool Settings or the Info Box) Delete the Accessory Set the visibility to make your work easier (for example, turn off the visibility of everything except for Accessories, Frames and the Scheme.) Select the Accessory(s) you want to edit. Click the Accessory tool to enter Accessory Settings. Make the needed changes. Note that as soon as you make any changes in this dialog box, the Class field at the top changes to Custom Accessory. This means you have broken the link between the selected Accessory(s) and the settings of the Curtain Wall. Click OK to leave the dialog box and apply changes to the selected Accessory(s).

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Curtain Walls and Other Elements


Join Wall to Curtain Wall Managing Curtain Wall Joins Curtain Walls and Adjacent Zones Example: Join Slanted Curtain Wall to Side Walls Split Intersecting Curtain Walls Create Common Frame for Adjacent Curtain Walls Join Wall to Curtain Wall
A Curtain Wall may be joined to one or more walls. Once joined, the wall will be adjusted to the Curtain Wall. If you move or free-rotate the Curtain Wall, then the connected wall will stretch accordingly. Joining a Curtain Wall to a wall can be helpful in adjusting wall geometry to a slanted Curtain Wall. To join a wall to a Curtain Wall: 1. Select the wall(s) and the Curtain Wall. (You may select any number of walls, but only a single Curtain Wall.) 2. Use the Design > Connect > Join Wall(s) to Curtain Wall... command, or the same command from the context menu.

The Join Wall(s) to Curtain Wall dialog box appears. Each time you join one or more walls to the selected Curtain Wall, use this dialog box to specify the exact connection point of the wall(s) to the Curtain Wall. The Outside value: this defines the point at which walls coming from the Outside direction of the Curtain Wall will be joined to this Curtain Wall. The Inside value: this defines the point at which walls coming from the Inside direction of the Curtain Wall will be joined to this Curtain Wall.

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Both the Inside and Outside wall joining points are expressed as offsets from the Base Surface, as shown in the Join Wall to Curtain Wall dialog box.

The Default option is Curtain Wall thickness. This is likely to be your most frequent choice. By default, these Inside and Outside offset values total the Curtain Walls Nominal Thickness, as defined in Curtain Wall System Settings Geometry and Positioning Panel. In our example, the Nominal Thickness is set to 400.

For the purposes of offsetting joined walls from this Curtain Wall, the Inside portion of this Nominal Thickness is equal to the Panel offset from the Reference Surface (in our example, 250); the Outside portion is what remains of the Nominal Thickness (in our example, 150). So, by default, Outside joining walls will stop 150 mm from the Curtain Walls Base Surface; Inside joining walls will stop 250 mm from the Curtain Walls Base Surface. If you want joining walls to stop at points other than at the Curtain Walls nominal thickness, then click Custom offset. Then enter values for the offset from the Curtain Walls Base Surface to the Outside and Inside wall connection points.
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Click Join. The eyeball cursor appears: click to define which end of the wall you want to join to the Curtain Wall. As you move the cursor to either end of the wall, a double-arrow appears on the wall, to indicate that this is the end that will be joined if you click now.

A wall joined to a Curtain Wall associates itself to the place at which its joining end intersects the Curtain Wall surface. To redefine the offset for an already joined wall, join it again.

Managing Curtain Wall Joins


Selected elements that participate in a join between a Curtain Wall and Wall(s) are shown with a grip. Click the grip to see a list of the Connections (including Solid Operations and Trims, as well as joined Walls/Curtain Walls) which involve the selected element. Use this list to manage these relationships.

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For more information, see Managing Element Connections.

Curtain Walls and Adjacent Zones


Adjacent Zones extend up to the Curtain Walls Nominal Thickness, as defined in the Nominal Thickness field of Curtain Wall System Settings (Geometry and Positioning Panel).

As with walls and columns, you have several options for defining how to calculate Curtain Walls which are bounded by Zones or which serve as a Zone boundary. Use the Relation to Zones popup on the Listing and Labeling Panel of Curtain Wall Settings to define how to calculate these Zones.

Split Intersecting Curtain Walls


One way to precisely connect two Curtain Walls is to make them intersect, then split off the extra parts, using the Design > Modify Curtain Wall > Split Curtain Wall command. This command works only for splitting one or more Curtain Walls with another Curtain Wall. It is available in any model window (but not in Curtain Wall Edit mode). It is analogous to the Edit > Reshape > Split command, which works on other ArchiCAD elements.

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In this example, the two Curtain Walls intersect on the Floor Plan.

Select the curved Curtain Wall. Use Design > Modify Curtain Wall > Split Curtain Wall, or the same command from the context menu.

Click on the other Curtain Wall.

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The eyeball cursor appears. Click either side of the curved Curtain Wall to define which part will remain selected after the Split takes place.

The curved Curtain Wall has been split into two separate Curtain Walls.

Now you can delete the one you dont need, and the remaining Curtain Walls are joined exactly. Repeat the process to split off, then delete the protruding part of the straight Curtain Wall.

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The result on the Floor Plan, and in 3D:

In such a case, the two adjoining Curtain Walls Frames may overlap. To remedy this, create a common Frame for both of them. See Create Common Frame for Adjacent Curtain Walls.

Example: Join Slanted Curtain Wall to Side Walls


In this example, we have a slanted Curtain Wall placed between two straight walls, which overhang the Curtain Wall.

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To trim the walls to the Curtain Wall so that the wall ends are parallel to the Curtain Wall, we will use the Join Wall(s) to Curtain Wall command. Select the Curtain Wall and the two walls to connect it to. Use the Design > Connect > Join Wall(s) to Curtain Wall command, or the same command from the context menu.

The Join Wall to Curtain Wall dialog box appears.

The default connection values assume that you want the walls to join at the Curtain Walls nominal thickness. See Join Wall to Curtain Wall. So lets try that: Leave the values as they are and click Join.

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Then click with the eye cursor at the near end of either of the walls (this is the wall end to which you want to join the Curtain Wall). (The temporary double-arrow helps you identify the correct wall end.)

The wall join takes place. The walls are trimmed along the inside of the Curtain Wall, at the default location (in our case, offset from the Base Surface by 250 mm in the inside direction.)

View the connection point up close: the wall meets the inside of the Curtain Wall at its nominal thickness: exactly where the Boundary Frame begins. You may want a different geometry for this wall connection. Suppose you want the wall to join at the outside limit of the Curtain Wall. You must re-do the Join to Curtain Wall process. Select the walls and Curtain Wall again. 1266
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Use the Design > Connect > Join Wall(s) to Curtain Wall command again to bring up the Join Wall to Curtain Wall dialog box, where you can adjust the connection offset to a custom value: Since the wall is coming from the inside of the Curtain Wall, it is the Inside value which you will adjust:

The Inside value measures the distance between the wall connection point and the Base Surface, in the inside direction. If you want the wall to go past the Base Surface, as in this situation, enter a negative number. Here, we will use -50, so that the wall coming from the inside will cross the Base Surface (at 0) and keep going another 50 mm, stopping exactly at the Curtain Walls width thickness on the far side (the outside).

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Click Join. View the result in 3D. Now the connecting wall is aligned with the outside face of the Curtain Wall.

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Free-Rotate Curtain Wall


You can free-rotate a selected Curtain Wall in the 3D window or Section/Elevation/Interior Elevation. 1. Select the Curtain Wall and use the Free Rotate command from the pet palette.

2. Click to enter rotation point, or define a rotation axis: click an edge, or click and drag to define the axis with two points. 3. Change the editing plane if needed. 4. Use the protractor feedback to graphically enter the rotation angle. 5. Click to complete.

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Attach Labels to Curtain Wall Members


There are two ways to attach labels to Curtain Wall Members. Use the Label Tools Member Label type to create an associative label for any clicked Curtain Wall Member, in a Section-type window. Use this method if you need labels on a few particular Curtain Wall Members only. See Placing Member Labels on Curtain Walls. Use the Design >Modify Curtain Wall > Label All Members command. Use this method if you need labels on all Members, or all of a certain class of Members. To use this command, select the Curtain Wall in the Section/Elevation/IE window. Click Design > Modify Curtain Wall > Label All Members to bring up the all Members dialog box:

Check the boxes of all the Member types to which you would like to attach a Label. The Labels will be associative; if you have defined a default content for any of the Member tools (e.g. Junction, Frame), then these definitions will be used in the Label. Click Label to place the labels.

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Morphs
About Morphs Morph Selection Create a 2D Morph Create a Revolved Morph Create a Box Morph Create Morph from Existing Elements Basic Morph Editing Useful Commands for Transforming Morphs Edge Type: Hard, Hidden, Soft Boolean Operations with Morphs Morph Texture Mapping and Alignment Fix Modeling Errors: Check and Solidify Morphs

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About Morphs
Use the Morph tool to create freeform elements within ArchiCAD, so you don't have to import special shapes from other programs. The Morph tool is fully integrated into ArchICAD, and works with a familiar logic and interface. However, there are some Morph features that go beyond the other ArchiCAD construction tools.

Morph Geometry and Sub-Elements


Compared to traditional construction elements, the Morph has practically no geometric limits: every edge and every surface can be moved and shaped in any direction, so you can create exactly the element you need to fit project-specific situations. Morphs consist of one or more sub-elements: these can include faces and/or edges. For any Morph, you can edit the entire element as a whole, or any of its sub-elements separately, or in combination. A new selection logic is available to enable you to edit sub-elements.

Morph Creation
In addition to familiar input methods, there are two commands enabling quick creation of new Morphs from existing elements: these are Explode into Morphs (result: multiple Morphs); and Create Morph Using Selection (result: one single Morph). The Magic Wand is especially powerful with Morph creation: tap any surface (e.g. a Mesh) to create a Morph. Unlike other construction elements, 2D Morph shapes can be created in the 3D window (lines and planes). These can be used for sketching or documenting purposes.

Morph Settings
In Morph Settings, you will notice that there are no numerical geometric parameters, apart from its default elevation. The Floor Plan and Section controls are similar to those of the Shell Tool. By default, Morphs (as well as Shells) are displayed on the Floor Plan in true 3D projection mode. Morph Selection Settings varies depending on whether you have selected an entire Morph, or any combination of its sub-elements (e.g. faces, edges). In sub-element selection, only the Model panel is available, and only the relevant controls are available, depending on whether you have selected edges, faces or a combination thereof.

Graphical Editing
Morph creation and editing is most intuitive in the 3D window. Graphical interface uses familiar methods and interactions: select any edge, grab any point or surface, or any combination of their sub-elements, to modify the Morph with the help of the pet palette and real-time feedback. Notice that Fillet and Chamfer are available for Morphs in the 3D window, applied to any or all edges or corners. Morphs (like Shells) can be input onto any plane of the 3D window, and with many editing interactions, you can also switch the editing plane as you go, so that there are few constraints.

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There are separate Solid Operation commands for Morphs. Unlike Solid Element Operations, which create connections, Solid Morph Operations are not associative - the final result of the operation is permanent.

Morph Smoothing
Morph surfaces are defined by faces, and as you edit the Morph, its many segments are automatically smoothed to create curved surfaces. In addition, a number of commands allow you to transform the Morph with a single click, by smoothing or subdividing its sub-elements, and also gives you some control over the smoothing mechanism. These commands and controls include: Smooth & Merge Faces Curve & Merge Edges Modify Segmentation Hard or Soft Edges: in the Info Box or Morph Settings, any edges can be individually re-set to be hard or soft. By default, they are hard; if you reset an edge to be soft, then its adjacent faces will behave as though merged into a single, flexible face. A soft edge is an internal sub-element that divides segmented faces. Such faces are displayed (in OpenGL and rendering) as smooth and curved.

Texture Mapping for Morph Faces


As with other 3D elements, if you have applied a material that includes a texture, you can use the Align 3D Texture command to fine-tune the origin and rotation of the texture pattern. For the Morph, these options are also available individually and separately for each face.

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Morph Selection
Morphs consist of multiple sub-elements (faces and edges).

Select Entire Morph


Click on any part of the Morph to select the entire Morph element (including its subelements). A selected Morph has only a single hotspot, which represents the point of its elevation value. Check the Info Tag to see the sub-elements that make up the selected Morph. Area selection will select the entire Morph.

Select Morph Sub-Element


Use Ctrl+Shift to select just a sub-element (an edge or a face) of the Morph. (The cursor changes to a white arrow to indicate that you are selecting a sub-element.)

In this case (with Ctrl + Shift pressed): the pre-selection highlight shows you exactly what will be selected when you click use the tab key to cycle among the pre-selected sub-elements area selection will select only sub-elements When a sub-element is selected, all the pet palette commands will work on that sub-element only. For example, using the Move command on a selected face will move the face in space (and the connected parts of the rest of the Morph along with it) - it does not move the whole Morph element.

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This is also reflected by in the Info Box and Morph Selection Settings, where only those controls are available that can be applied to the selected sub-element. The number of editable sub-elements is also shown.

Sub-Element Selection by Default


If you are editing Morphs, you may wish to select only Morph sub-elements (faces and edges) by default, rather than the entire Morph. To do this, activate the Sub-Element selection method for the Arrow tool.

This only works for Morph selection. If Sub-Element selection is on, and you try to select other element types, you get a Do Not Enter cursor, and selection is not possible unless you use the modifier key (Ctrl + Shift).

If you have activated Sub-Element Arrow selection by default, then the usual selection logic is reversed: sub-elements are selected by just plain clicking, while to select an entire Morph, you have to use the modifier key (Ctrl + Shift).

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Change the Sub-Element Selection Modifier Key


Use the Work Environments Shortcut page to assign a different modifier key for the SubElement Selection Modifier command, which toggles between entire element/sub-element selection of Morphs.

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Create a 2D Morph
Choose the Morph Tool from the Toolbox, then choose a Geometry Method from the Info Box.

Use the following methods to create 2D lines, polylines, curves and closed polygons on the Floor Plan or in the 3D Window. Polygonal Rectangular and Free-Rotate Rectangular Curved - Centerpoint and Radius Curved - Circumference The input process with these geometry methods works just like ArchiCADs 2D drawing tools.

The result, however, is a Morph face or a Morph line, rather than a 2D polygon or line: it is displayed in the 3D window, but has no geometric parameters (e.g. thickness). You can use the resulting 3D lines and surfaces for sketching or documenting purposes in the 3D window.

Free-Rotate Rectangle
The Free-Rotate Rectangle input method of the Morph tool allows you to draw the rectangle on any plane in space. 1. In the 3D window, choose the Free-Rotate Rectangle method. 2. Click twice to draw the first edge of the rectangle. You can draw this edge on any plane in space.

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3. Click to place the opposite corner of the rectangle. You can snap to any point in space.

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Create a Box Morph


Activate the Morph Tool and choose the Box geometry method. In the 3D Window: 1. Choose the input plane. Either click to find the default plane, or choose another input plane based on existing elements or using the Editing Plane controls. See Reset Editing Plane Position. If you click in empty space, the default input plane is at the base height defined in Morph Default Settings. 2. Click twice to define the rectangular base of the Box Morph. (The base is always aligned with the grid. You can rotate the grid to place the box at a different angle, or you can place it and then rotate it afterwards.) 3. Drag the cursor to define the height of the Box Morph. 4. Click to complete. On the Floor Plan or in Section: 1. Choose the Box geometry method from the Info Box. 2. Click twice to define the rectangular base of the Box Morph. 3. Enter an extrusion vector length - the distance that will be the height of the Box Morph.

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Create a Revolved Morph


Use the Revolved method to create a Morph by defining its profile (either a default shape or a freehand profile), then revolving the profile around an axis. Activate the Morph Tool and choose the revolved geometry method. On the Floor Plan or in Section: 1. Draw the Morph profile - a polyline or a closed polygon - with the usual polygon input methods. (The resulting Morph will have as many faces as the number of polygon segments.) Note: You can use the Magic Wand to trace any closed polygon as your profile. 2. Double-click to complete the polyline or polygon.

3. Click twice to draw the revolution axis. 4. In the appearing dialog box, enter the Morphs revolution angle. A positive number will revolve the Morph toward you. A negative number will revolve the Morph away from you.

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5. Click OK to complete the Morph. View it in 3D.

In the 3D Window: 1. Choose the input plane. Either click to find the default plane, or choose another input plane based on existing elements or using the Editing Plane controls. See Reset Editing Plane Position. This is the plane on which you will draw the profile and then its revolution axis. If you click in empty space, the default input plane is at the base height defined in Morph Default Settings.

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2. Draw the Morph profile - a polyline or a closed polygon - with the usual polygon input methods. Note: You can use the Magic Wand to trace any closed polygon as your profile.

3. Complete the polygon.

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4. Click twice to define the revolution axis.

5. Move the cursor to complete the revolution axis. (Navigate in the 3D view to find the best angle for seeing the feedback.) 6. The Morph is complete.

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Create Morph from Existing Elements


Convert Selection to Morph(s)
Use this command to create multiple Morphs out of selected elements: each selected element will become a separate Morph. 1. In any model window, select the elements to change into Morphs. 2. Use Design > Convert Selection to Morph(s). 3. The selected elements, provided that they have a 3D representation, will be turned into Morphs.

Example: Convert GDL Object to Morph

When you convert a GDL object to Morphs: GDL objects will be converted into independent Morphs. GDL sub-element components of other elements (e.g. door, window, wall end, skylight) will be converted into independent Morphs themselves. Similarly, the sub-elements of complex roofs and curtain walls are converted into independent Morphs. Note: If the resulting Morph is very complex, you may run into editing and performance problems. Notes on Attributes of Newly Created Morphs: If the transformed element was an object, its material is added to the projects set of material attributes, if the material doesnt exist there already. Such a newly added material attribute automatically receives a suffix of _from Converted Object, though this string is not considered when the program checks for duplicate names. (If the converted objects

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material already exists in the project, the new Morph uses the existing material.) Any texture attached to the material is added to the embedded library. In Teamwork, creation of Materials and Fills requires the appropriate access right. If you do not have this right, you will see a warning message. The Morph will still be created, but the material/fill/texture will not be added to the project, and the Morph may thus look different than expected.

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Basic Morph Editing


When you work with the Morph tool, you will typically place a standard shape, then graphically edit it into its final form. Select the entire Morph, or select one of its sub-elements. You can edit the Morph graphically using one of its sub-elements (face or edge). When you drag a face or edge, all of its connecting faces and edges move along with it. The best way to learn this is to simply try out the editing options from the pet palette, using the 3D window. Dont forget that, in many situations of Morph editing, you can reset the editing plane to any position.

Push-Pull Bulge Add Tube Custom Face Settings Edge Type: Hard, Hidden, Soft Offset Morph Edge Offset All Edges Curve Edge Move Morph Sub-Element Add Node to Morph Fillet/Chamfer a Morph Custom Resolution for Fillet

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Push-Pull
1. Click on the flat face of a Morph. (Multi-select sub-elements to edit them simultaneously.) 2. From the pet palette, choose the Push-Pull command.

3. Drag the face (the one you clicked) to extend the Morph shape perpendicularly to the clicked face: pull to extend the Morph; push to compress it.

Create a Morph-Shaped Hole in Another Morph


This method works if you push a Morph all the way through another Morph, provided that both ends of the host Morph are parallel faces. For other kinds of geometries, use Boolean Operations on Morphs. See Boolean Operations with Morphs.
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1. On an existing Morph, use the Add command to draw a new Morph in the shape of the hole you want. See Add. The new Morph becomes a sub-element of the existing Morph (since you used the Add command to draw it.) 2. Click on the sub-element. 3. Use Push-Pull to push the sub-element through the Morph. 4. Click the cursor on an opposite edge to complete the Push. 5. The hole is created.

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Bulge
1. Click on any face of a Morph. Note: Choose the clicked point carefully, because it will be the centerpoint of the circle out of which you will draw the bulge. From the pet palette, choose the Bulge command. Drag the cursor to define the radius of the bulge. A small radius will give you a smaller, sharper outcropping. Use a larger radius for a more gentle rounded result. Click to complete the radius. Now drag the cursor to bulge the Morph in or out.

2. 3. 4. 5.

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Add
Use the Add command to expand an existing Morph by drawing an additional Morph shape onto it. The result will be a single Morph that behaves as a single element. Note: Alternatively, you can draw a separate Morph onto an existing one, without using the Add command; in this case, the new Morph will operate independently of the old one. Later, if needed, you can use Create Morph from Selection or the Union Solid Morph Operation to merge these separate Morphs into one. 1. Click anywhere on a Morph or its sub-element. The new Morph input will begin at the point you clicked. 2. From the pet palette, choose the Add command. 3. Choose a geometry method from the Morph Info Box.

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4. Draw the desired Morph.

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Tube
Use the Tube command to extend any Morph face into a tube, changing directions and planes as many times as you like. 1. Click anywhere on a Morph face. 2. From the pet palette, choose the Tube command. 3. Start drawing the Tube, clicking to place each segment in turn. Note: The first segment must be drawn perpendicular to the clicked face. You can use the Magic Wand to trace a path for the Tube around a closed polygon (provided that the polygon plane and the tube profile plane are not in the same plane.) Change the editing plane as needed. To undo the last segment, use the Go back command from the pet palette.

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4. Double-click to complete the Tube.

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Tube Reference Point


The point you clicked on the Morph face to bring up the pet palette is the reference point of the Tube (the point by which you drag the tube).

However, once you select the Tube command from the pet palette, you can click anywhere else on the face (or its contour) to use that newer clicked point as the reference point:

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Offset Morph Edge

1. Select a Morph. 2. From any edge, bring up the Pet Palette and choose Offset Edge. 3. Drag the cursor, or choose a different editing plane. The Morph edge, plus its adjoining faces, will move along the chosen editing plane.

4. Click to complete.

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Offset All Edges


1. Select a Morph.

2. From any edge, bring up the Pet Palette and choose Offset All Edges. 3. Drag the cursor, or choose a different editing plane (only the adjoining planes are available). The face adjoining the clicked edge (the face that lies on the editing plane) will be offset on all sides along the chosen editing plane.

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4. Click to complete.

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Curve Edge
1. Select a Morph.

2. Click the edge you want to curve to bring up the Pet Palette, and choose Curve Edge. 3. Drag the cursor, or choose a different editing plane. The clicked edge, plus the adjoining face, will be curved along the chosen editing plane.

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Here, the same operation done on a different Editing Plane:

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Move Morph Sub-Element


Use this command to transform the Morph by dragging it by its sub-element(s). 1. Select a sub-element. 2. Use the Drag command from the pet palette. 3. Move the sub-element (and its connected faces/edges) along the editing plane. Change editing plane if needed.

While moving, you can snap to the direction that is perpendicular to the editing plane.

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Add Node to Morph


1. Bring up the pet palette on the edge of a selected Morph (or on a selected edge). 2. Use the Add Node command from the pet palette. 3. Move the node (and its connected faces/edges) along the editing plane. Change editing plane if needed.

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Fillet/Chamfer a Morph
You can fillet or chamfer the corners and edges of Morphs, in 2D or 3D windows. Note that a fillet or chamfer operation has the effect of created one or more new Morph faces. These new faces will always "inherit" the default material of the original Morph.

Fillet/Chamfer a Morph Corner


1. Select a Morph and bring up the pet palette at one of its corners. 2. Choose the Fillet/Chamfer Corner command and apply the desired options.

Check the box to apply to all corners of the Morph:

Fillet/Chamfer Morph Edges


1. Bring up the pet palette on the edge of a selected Morph (or on one or more selected edges).

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2. Choose the Fillet/Chamfer Edge(s) command and apply the desired options.

If you have selected an entire Morph, you can check the box to apply the fillet/chamfer to all edges:

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Custom Resolution for Fillet


By default, the Fillet resolution is set to 4 (this is best displayed in wireframe):

For different results, adjust the Fillet resolution up or down:

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Useful Commands for Transforming Morphs


Smooth & Merge Faces Intersect Morph Faces (Generate Edges within a Morph) Curve & Merge Edges Combine Morph Faces for Smooth Editing Effect: Use Soft Edges Box Stretch a Morph Cover with Faces

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Smooth & Merge Faces


Use this command if you have done a basic angular-shaped model, and wish to achieve a more rounded effect with just one click.

Smooth A Non-Solid Morph


For example, we start with the following hollow Morph.

To achieve a smoother effect: 1. Select the Morph or a sub-element. 2. Use Design > Modify Morph > Smooth & Merge Faces. 3. The Smooth & Merge Faces dialog box appears. Since the current (non-solid) Morph has outer boundaries (edges that are not adjoined by any faces), you can choose how to treat these boundaries:

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Smooth boundaries means that the bounding edges of the selected element(s) or subelements will also take part in the smoothing:

Preserve boundaries means that the bounding edges of the selected element(s) or subelements will stay intact, and only the inner parts are smoothed.

Subdivision level: Use the slider to adjust how much triangulation (subdivision) you wish to achieve. Be aware that a higher subdivision level, used on complex or multiple Morphs, can lead to a high polygon count that can affect model size and ArchiCAD performance.

Smooth a Solid Morph


With a solid Morph, you have no free-hanging edge boundaries, so all selected parts take part in the subdivision:

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Intersect Morph Faces (Generate Edges within a Morph)


While editing a Morph, its shape may be transformed such that a single face is intersected by other parts of the Morph. At this point, the new (self-)intersection is not yet delimited by any edges. If you henceforth want to treat such intersecting faces separately, use the Design > Modify Morph > Intersect Morph Faces command. This command works on a single selected Morph only.

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Curve & Merge Edges


Use this command to segment one or more straight Morph edges to achieve a smoother, curved effect. This feature is also useful to merge multiple curved Morph edges. 1. Select one or more Morph edges; or select one or more faces. 2. Use Design > Modify Morph > Curve & Merge Edges. 3. If needed, use Design > Modify Morph > Modify Segmentation to correct the effect.

Vary Smoothness Level of Morph Edges


If you want to vary edge smoothing within a single Morph, you can adjust the Smoothing Level of individual Morph edges: select an edge, then use the Design > Modify Morph > Modify Segmentation command. This will reset the Smoothness behavior of the selected Morph edge only.

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Combine Morph Faces for Smooth Editing Effect: Use Soft Edges
Morph editing often involves selecting and editing a sub-element (edge, node or face), which in turn affects the connecting faces of the Morph. As the Morph changes shape, the connected faces, joined by a hard edge by default, behave as individual units, retaining their own geometries.

However, if you want the connected faces to morph smoothly, you can combine the distinct faces so that they henceforth behave as a unit while you edit them. To do this, change the Edge settings (for any selected edges) from Hard (the default) to Soft. The easiest way to do this is to select any Edges, then click the Soft icon from the Info Box.

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Faces connected by a soft edge behave as a single surface in Morph editing operations, and the smoothing algorithm is applied to them as a whole, resulting in a different editing effect:

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Box Stretch a Morph


Use this command from the pet palette of a selected Morph, to stretch the entire Morph by its bounding box. 1. Select a Morph. 2. From the pet palette, choose the Box Stretch command. A bounding box appears around the Morph.

3. Click on an edge, face or node of the bounding box. A stretch pet palette appears with three options. 4. Choose one of these three stretch varieties: Stretch, Stretch from Center, or Skew. 5. Then drag to transform your Morph. Depending on which part of the box you clicked, the stretching result will vary: The plain Stretch (clicked on box face):

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The plain Stretch (clicked on a box node):

The Stretch from Center (clicked on box face):

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The Skew:

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Cover with Faces


Use this command (Design > Modify Morph > Cover with Faces) to add faces onto an existing Morph. Select a Morph, or a series of Morph edges that form a closed polygon (this polygon can lie on any planes in space. Use Design > Modify Morph > Cover with Faces. From the appearing dialog box, choose whether the new faces should be based on Sharp edges Smooth surface On an entire Morph: If you have closed holes in the Morph, faces are generated to cover these holes. On a series of selected edges forming a polygon: A Morph face is generated. While you can also use the Add command from the pet palette, the Generate Faces command is different because it works on any plane in space.

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Custom Face Settings


You can apply custom material and texture settings to one or more Morph faces. 1. Select the face(s), or the entire Morph. 2. From the pet palette, choose the Custom Face Settings command. (You can also use the Settings dialog box or Info Box.) 3. Choose a custom material and/or a different texture mapping. If you apply a material that is different from the default Morph face material, the Model Panel of Morph Settings will indicate that a custom material has been applied.

4. Apply Changes to: Once you have set the options as needed, choose the faces to which to apply these changes: Note: These options are only available if you selected the entire Morph before bringing up the pet palette. If you selected only one or more faces, then your changes are applied only to the selected faces, and you have no other options here. Clicked Face will apply the chosen options (material, texture mapping) only to the face you clicked when bringing up the pet palette. All Similar Faces will apply the chosen options to all faces in the selected Morph which had the same initial materials as the one you changed. For example, if you change the of a face from yellow to red, all faces in this Morph whose material was yellow will also change to red. All Faces will apply the chosen options to all faces of the selected Morph. 5. Click OK to apply changes.

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Edge Type: Hard, Hidden, Soft


Morph edges, if hard, can be selected and edited. Hidden edges are simply hard edges that you have manually selected and set to be hidden. Soft edges are automatically generated during editing and smoothing operations, and within any curved Morph shapes; they are hidden by default and cannot be selected. Soft edges can also be defined manually by the user, as when you combine two faces into one by softening the dividing edge. A soft edge is an internal sub-element that divides segmented faces. Such faces are displayed (in OpenGL and rendering) as smooth and curved. See Combine Morph Faces for Smooth Editing Effect: Use Soft Edges.

Hard vs. Soft Edges: Show Hidden Morph Geometry


As you edit a Morph, you may wish to redefine an edge to be hard instead of soft, so that you can select it to modify the Morph shape. To view (and be able to select) all edges, including soft ones: Use Design > Modify Morph > Show Hidden Morph Geometry.

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Change Edge Type


You can change the Edge type of any selected edge(s) of a Morph. For more information on using this function, see Combine Morph Faces for Smooth Editing Effect: Use Soft Edges. 1. Select the edge(s), or the entire Morph. 2. Choose a different Edge type (Hard, Hidden, or Soft) using one of the following controls: From the Info Box, or

From the pet palette, by choosing the Custom Edge Settings command.

When you apply an Edge type that is different from the default Morph edge type, the Model Panel of Morph Settings will indicate that a custom edge type has been applied.

3. Apply Changes to: Once you have set the options as needed, choose the edges to which to apply these changes: Note: These options are only available from the Custom Edge Settings dialog box, if you selected the entire Morph before bringing up the pet palette. If you selected only one or more
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edges, then your changes are applied only to the selected edges, and you have no other options here. Clicked Edges will apply the chosen edge type only to the edge you clicked when bringing up the pet palette. All Similar Edges will apply the chosen options to all edges in the selected Morph which had the same initial setting as the one you changed. For example, if you change the Edge type from Hard to Hidden, all of this Morphs hard edges change to hidden. All Edges will apply the chosen type to all edges of the selected Morph. 4. Click OK to apply changes.

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Boolean Operations with Morphs


Three Boolean operations are available from the Design > Modify Morph menu (or the context menu of selected Morphs): Union Subtract Intersect

These commands are available if the last selected is a Morph; these operations can only involve Morphs. (If you want to operate on non-Morph elements, first convert those elements to Morphs.) Unlike Solid Operations on other ArchiCAD elements, these operations are not associative - the final result of the operation is permanent.

Union
1. Select the Morphs you wish to merge.

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2. Issue the Boolean Operations > Union command. Note: If you have only selected one Morph, it is considered the operator. You are prompted to click another (Target) Morph with which to merge it.

3. As a result of this command, the Morphs in the selection will be merged into a single Morph element. The resulting Morph will use the attributes of the last selected Morph.

Subtract
Use this Solid Morph Operation to subtract one Morph from another. 1. Select the Morph(s) you wish to subtract. 2. Issue the Boolean Operations > Subtract command (from the context menu) or Design > Modify Morph > Subtract. Note: If your original selection contains any non-Solid Morphs, you are warned of this. You can either proceed anyway - this will leave the non-solid Morphs out of the operation - or ask to Show non-Solid Elements.

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3. You are prompted to Click a Morph from which to subtract the selection. (The clicked target Morph can be a surface; it need not be solid.) Note: If you try to click a target element that is not a Morph, the cursor changes to the Do not Enter sign and you get a warning to that effect.

4. After the Subtract operation is completed, the Operator elements are deleted. The result is always a Morph.

Intersect
Use this command to intersect multiple solid Morphs and end up with a single Morph. 1. Select the Morphs you wish to intersect. 2. Issue the Boolean Operations > Intersect command (from the context menu) or Design > Modify Morph > Intersect. Note: If you have only selected one Morph, that element is considered the operator. You are prompted to click another (Target) Morph with which to merge it.

3. As a result of this command, the intersecting portion of the originally selected Morphs are retained, resulting in a single solid Morph. The resulting Morph will use the attributes of the last selected Morph.

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Morph Texture Mapping and Alignment


Texture Mapping
If your Morph uses a material that includes a texture, you can control how that texture is displayed on the Morph surfaces. The Texture Mapping definition (either Box or Planar) is shown in the Model Panel of Morph Selection Settings.

Box Mapping: this is the default, and the only option available if you have selected an entire Morph (see Box Mapping below). Planar: This option can only be chosen if your selection includes one or more faces. The Planar definition means that you can vary the plane from which the texture is projected onto the selected face, as well as set an individual texture alignment and origin for the face.

Box Mapping
For a Morph selected as a whole, and for default Morphs, the texture mapping is always Box. Box means the pattern is projected onto the Morph from six planes (as from a box). Any given plane gets its texture from the direction of the closest of the six planes.

The origin of the texture is at Project Zero.

Set Origin of Box Mapping


1. Select one or more Morphs. 2. Use Design > Align 3D Texture > Set Origin. 1324
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3. Click at the point (e.g. a corner) where you want the texture pattern to originate. 4. The origin is set. (If you selected multiple Morphs, the texture origin is in effect for all selected Morphs.)

Set Direction of Box Mapping Texture


1. Select one or more Morphs. 2. Use Design > Align 3D Texture > Set Direction. 3. In the appearing dialog box, enter a rotation angle or draw a vector to reset its direction.

Reset Box Mapping


For Box Mapping, reset means that the texture origin returns to Project Zero. 1. Select one or more Morphs. 2. Do one of the following: Use Design > Align 3D Texture > Reset. Click Reset Texture in Morph Selection Settings (Model Panel).

3. The texture origin is reset.

Planar Mapping
This option can is available only if your selection includes one or more Morph faces. The Planar definition means that you can vary: the plane from which the texture is projected onto the selected face the texture origin separately for any face the texture alignment separately for any face
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Set Texture Projection by Plane


1. Select one or more Morph faces. 2. Choose Design > Align 3D Texture. (The Texture Mapping control in Morph Selection Settings automatically changes to Planar.) 3. Choose one of the following commands: Set Origin/Set Direction. 4. An editing square appears on the Morph face, representing a unit of the texture pattern. 5. Vary the editing plane to vary the texture projection.

Set Origin or Alignment by Plane


1. Select one or more Morph faces. 2. Choose Design > Align 3D Texture. (The Texture Mapping control in Morph Selection Settings automatically changes to Planar.) 3. Choose one of the following commands: Set Origin/Set Direction.

4. An editing square appears on the Morph face, representing a unit of the texture pattern.

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5. Click anywhere on the square. A pet palette appears with the Move and Rotate options.

6. Do one of the following: Drag the square and click to place. The clicked point represents the origin of the texture pattern on that face. Choose the Move icon to drag the texture and realign its origin (same effect as above). Choose the Rotate icon to rotate the texture direction on that face. 7. Click anywhere outside the square with the hammer cursor to complete the operation.

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Fix Modeling Errors: Check and Solidify Morphs


Given the freeform workflow and many editing options of working with Morphs, it is possible that you will inadvertently create one or more Morphs that are not solid - that is, the Morph is hollow. Often, you cannot see the non-solid error if you are looking at a complex model. This need not be a problem, except that if you calculate Morph volume in lists, a non-solid Morph will have a volume of zero; only solid Morphs can have a cut fill; a non-solid Morph in Section is shown without a fill. To find and fix such modeling problems, you can do one of the following: Check the Info Box or Settings of any selected Morphs to see if they are solid.

Select any or all Morphs, then use the Design > Modify Morph > Check Solidity command (or the same command from the context menu).

If any of the Morphs is not solid, you get a warning, and the problematic Morphs (and their edges) are highlighted in the model.

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To try to fix the error, click Solidify.

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Model Element Connections


ArchiCAD enables you to create complex structures by combining model elements with each other. There are several types ways to connect elements: Trim (use a Roof or Shell to trim any model element) Solid Element Operations Join (between one or more Walls and a Curtain Wall) These commands are found in the Design and Design > Connect menus and context menus.

What all of these functions have in common is that they create an associative connection between two elements. Associative means that even though the connected elements remain separate elements, if you change one elements geometry, then the connected element will automatically adjust itself as needed. Each function is described in detail in the following sections:

Trim Elements to Roof or Shell Join Wall to Curtain Wall Solid Element Operations Managing Element Connections

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Parametric Objects
About Parametric Objects Where to Find Objects for Use in ArchiCAD BIM Components Portal Search for Library Part Placing an Object 2D and 3D Representation of Objects Selecting a Placed Object Stretching Objects Parameter Transfer Between Objects Graphical Editing Using Editable Hotspots Create Patch Object Graphic Creation of Custom Library Parts and Components Editing the Script of a GDL Object Scripting Custom Objects Further Resources on GDL Object Creation

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About Parametric Objects


Objects can be placed in the Project using one of ArchiCADs dedicated tools (Object, Lamp, Door, Window, Skylight, Corner Window, Stair, Wall End, Curtain Wall Accessory or Junction) automatically by specific commands or Add-Ons (Markers, Labels, RoofMaker and TrussMaker elements) Objects are parametric. This means that you can freely configure the placed instance, using the Object Settings dialog box, or the dialog boxes associated with the object-type tools, without actually modifying the source file for the object. See Settings of Library Part Elements. When you place an Object (as opposed to other elements in ArchiCAD), you are placing an instance of an external file located in an object library. ArchiCAD is shipped with a standard object library containing hundreds of preconfigured, editable objects (also known as GDL objects or Library parts). For the most part, you will use ArchiCAD tools to place objects from this standard library. If you open a Project and the Library Loading Report palette or Library Manager informs you that any placed objects are missing, those items cannot be displayed on the plan. The place of missing library parts is indicated by nondescript spots on the plan. See Library Manager for details. See also Libraries with Duplicate Objects. You will find most of the objects you need for your project in the ArchiCAD Library - the factory-shipped library of standard objects. The objects are organized into folders and sub-folders to make it easy to locate what you need. The ArchiCAD Library is comprehensive, although localized versions of ArchiCAD libraries will contain special objects which are localized for the standards of particular countries. When you activate a tool that is dedicated to a particular Object subtype (i.e. Stair, Door), the Settings Dialog box accesses only the relevant part of the ArchiCAD Library. For example, activating the Window Tool gives you access to all the Windows in the ArchiCAD Library, but not Doors or Mechanical Objects. See also About GDL Object Subtypes. All of these files can be opened in ArchiCAD with the File > Libraries and Objects > Open Object command and they can be created in ArchiCAD with the File > Libraries and Objects > New Object command. You can also create objects graphically, using other ArchiCAD elements, and then saving them as an Object file. See Graphic Creation of Custom Library Parts and Components.

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Where to Find Objects for Use in ArchiCAD


The standard ArchiCAD library, shipped as part of your program, contains hundreds of predefined standard objects. Using ArchiCADs Library Manager, you can load additional libraries or add individual library parts as embedded objects at any time. You can also access libraries from BIM Servers. For more information, see Library Manager. Through the Settings dialog box of Library Part elements, you can access the BIM Components Portal (BIMcomponents.com) while browsing for library parts. The BIM Components Portal is a searchable and interactive depository of objects contributed by ArchiCAD users. For more information, see Search for Library Part and BIM Components Portal. On the Internet, you will find a growing number of websites dedicated to GDL Objects, such as the Object Depository (ArchiCAD-talk.graphisoft.com/object_depository.php) or ObjectsOnLine (www.objectsonline.com). The GRAPHISOFT website (www.graphisoft.com) contains a directory of such locations. The GDL Web Control Add-On (www.graphisoft.com/products/ArchiCAD/ object_technology/downloads) allows you to select GDL Objects (Library Parts) from your web browser, and then drag & drop the objects directly into ArchiCAD Projects or into the Object Settings dialog box. Note: This function works if this plug-in has been correctly installed in your web browsers plug-ins folder. On the site containing GDL Objects, choose the one that best suits your needs, and right-click on it (Windows) or click on it while holding the Ctrl key down (MacOS). Choose Save Object from the context menu that is displayed. These objects are automatically added to the Library Managers Embedded Objects folder. See also Library Manager. A number of third party programs or Add-Ons let you create or edit GDL Objects. These objects contain GDL scripts as well as other, application dependent data. Consult your dealer for availability information. DXF libraries are widespread in the CAD world and cover almost every area of engineering and design. Many manufacturers offer symbols or models of their products in DXF format. ArchiCAD can easily import these libraries. You can use existing elements within ArchiCAD to create and save custom objects. For more information, see Graphic Creation of Custom Library Parts and Components. If you have very specific needs and no preconfigured library part will do, ArchiCAD provides a unique solution with its Geometric Description Language (GDL). Using this very simple programming environment, you can potentially script any building element in the form of library parts. For more information, see Scripting Custom Objects.

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You can sculpt in other 3D applications. ArchiCAD can import any 3D model you create, such those using Zoom or Alias Wavefront. These applications are multipurpose 3D modelers allowing shapes of free geometry. For more information, see add-on specific documentation in the GRAPHISOFT Documentation folder.

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BIM Components Portal


The BIM Components Portal, at BIMcomponents.com, is a public website containing GDL objects. Anyone can access the portal to browse, search, view and even download objects for free. To upload, comment on, and rate the objects, users must first register using a valid email address. It is not necessary to be an ArchiCAD user to access or upload to the BIM Components Portal.

What Can You Do On the BIM Components Portal?


Search. Find specific objects, using an interface just like that of ArchiCAD Object Settings. Objects are shown with preview picture, description and an interactive 3D preview based on the GDL WebControl plugin, with which you can rotate the object and modify its parameters. Browse. If you like, use the tag cloud (word cloud) to browse the most popular objects. Register. The process is simple - provide your email address or an existing GRAPHISOFT ID. After successful registration, you will receive a Registration Number, which you will need in order to share an object from ArchiCAD. Share. You can share both individual GDL Objects and LCF (Library Containment) files. (Use LCF if you want to share a whole family of objects at once.) As part of the Share process, you can specify an attribute set by selecting your language template, ensuring that the object will work for others the way it works for you. Participate. Comment on and rate the objects you find to help other users find the most suitable object, and to help developers create even better content. For more information on all these functions, go directly to the BIM Components Portal at BIMcomponents.com.

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Search for Library Part


To search for library parts, use the controls at the top left of the browser section of its Settings dialog box. This search function is available in the Object Settings dialog box, as well as the Settings of any tool that places Library Parts: Window, Door, Skylight, Wall End, Corner Window, Lamp, MEP tools.

Enter Search Mode


To start a search: 1. Open the library part Settings dialog box. 2. Do one of the following: Click into the Search field Click the Search icon (magnifying glass) Click Ctrl+e (MacOS: Cmd+e)

Exit Search Mode


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Click on either of the other two mode icons at the top (Active Library mode/Subtype Hierarchy Mode).

From the context menu of a found object, choose either Show in Folder View or Show in Subtype View. Close the Settings dialog box Even after you exit Search mode, ArchiCAD will remember the last-used Search term, which will be shown in the field the next time you enter Search mode.

Specify Scope of Search


Depending on the pop-up control at right, the engine will search in one of three ways:

In the projects Active Libraries (this includes linked libraries, the Embedded Library, and BIM Server Libraries you have downloaded) On BIM Components Portal - This option searches only on the BIM Components Portal, a searchable and interactive depository of objects contributed by ArchiCAD users or uploaded by GRAPHISOFT. For more information, see BIM Components Portal. Both - This option searches both in the projects active libraries and on the BIM Components Portal.

Start Search
Enter any string of characters to search for. Once you press Enter or end your input (no input for 1 second), the search process will begin. The search engine will search for the string in the following locations: Library Part name Library name Description Subtype Name of author of Library Part Keywords

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Display of Found Library Parts


The dialog box displays your search results that match the current tool type. In other words, if you are searching in the Object Settings dialog box, Objects will be found - no Doors or Windows.

If you searched in Both, the objects found in the active libraries are shown first. BIM Components Portal hits follow below. The dialog box will display a maximum of 50 of all the library parts found on the BIM Components Portal; if more are found, you can see the remaining hits by clicking on the BIM Components Portal link at the bottom of the dialog box. Portal-based hits are distinguished from active library hits with a globe icon.

Some of the Portal-based hits will be marked with a key. Such objects are available only to users with some type of premium service agreement. (This may vary by market; contact your distributor.)

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Three buttons representing different icon sizes allow you to display the results as large icons, as small icons, or as an alphabetical list that always shows the full names of the elements.

Library Parts Found in Active Libraries


Hover the cursor over any found library part to see an information tag listing its Name, License type, and Location (including the name of the library in which it was found, e.g. the Embedded Library, or the name of the BIM Server Library).

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Right-click to bring up a context menu:

You can locate the object in the browser, using either Show in Folder View or Show in Subtype View. Clicking either of these commands will leave search mode and show the found object in the Object Settings browser. Or share the object on the BIM Components Portal, using the Share GDL Object command. See Share Object on BIM Components Portal. Click on any library part in the Found Library Parts window to view or edit its object settings at right. When you click OK to close the dialog box, that library part becomes the default object.

Library Parts Found On BIMcomponents.com


Hover the cursor over any found library part to see an information tag listing its name, author, and license type. Select an object and right-click to bring up a context menu:

Go to BIM Components Portal: Click to enter BIMcomponents.com. See BIM Components Portal for more information about this web page. Download and Embed: (This command is shown only if the selected library part is not already embedded in your project.) Click to download the library part to your Embedded Library. 1340
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See Access and Download Library Part from BIM Components Portal. If you select a library part found on the BIM Components Portal, the right side of the dialog box will show a preview picture and information about that element:

Library Part name Author License Rating Link Availability Description Keywords

Access and Download Library Part from BIM Components Portal


If a library part found on the BIM Components Portal suits your needs, you can download it directly into your project. From the Found Library Parts list, select the library part you are interested in, and do one of the following:

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Click the Download and Embed button to place the library part into your Embedded Library.

After this, the command changes to Go to Active Library. Click this command to see the downloaded library part in your library structure.

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With the desired library part selected, click OK in the Settings dialog box. This will download and embed the selected library part, and also close the Settings dialog box.

Right-click to bring up a context menu with the command to Go to BIM Components Portal. This command opens BIMcomponents.com website in your browser, where you can view and download the selected object. See BIM Components Portal for more information. Once you click Download and Embed, a dialog box appears, showing you the progress of the download. While the download is underway, you cannot work in ArchiCAD. Click Cancel to abort the download process. After the download is complete, the library is reloaded.

Obtain BIMcomponents.com Registration Number


Before sharing an object to BIMcomponents.com, you must obtain a registration number. Once you receive the registration number, you need only enter it once; after that, ArchiCAD will

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remember it. (It is also listed in the License Information dialog box, available from the ArchiCAD Help menu.)

Share Object on BIM Components Portal


Note: Before sharing an object to BIMcomponents.com, you must obtain a registration number. See Obtain BIMcomponents.com Registration Number. To share an object on the BIM Components Portal, do one of the following: Select an object from the Settings dialog box, then use the Share GDL Object command from one of these places: the context menu the icon at the bottom of the dialog box

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the File > Libraries and Objects > Share GDL Object command

The share GDL Object command from the context menu of an object placed on the Floor Plan

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The Share Selected Element dialog box appears.

Note: Before the Share process can proceed, a background check is run to ascertain that the objects parameters (e.g. copyright definition) and the users license information are correct. Edit the following information as needed: Enter an Author. (If you leave this blank, the name you used to register on BIMcomponents.com will be used as the author.) Assign a Copyright. Two options are available here: - Public Domain Dedication. An object with this copyright belongs to the public domain; anyone can copy, modify or distribute it without permission. Click the Info button for more information at: http://creativecommons.org/publicdomain/zero/1.0/ - Attribution NoDerivs. An object with this copyright can be copied and distributed, even for commercial purposes, but only with attribution, and the object cannot be modified. Click the Info button for more information at: http://creativecommons.org/licenses/by-nd/2.0/ Note: A third type of copyright, Commercial, can be assigned in the GDL Editor window. Objects with a commercial copyright, however, cannot be shared to BIMcomponents.com. See GDL Object Editor. Password (available only if the copyright is Attribution-NoDerivs). Click Set Password to define an optional password. Such objects can be freely viewed and downloaded, but the user cannot open the object to edit or copy its script without a password. If the object already has a password, the Change Password button allows you to modify it. Description. Enter a description of the object. ArchiCADs object search function will search (among other fields) the description field for the entered search terms. While optional, a detailed description is recommended, including the functions and purpose of the object, so that other users will be able to locate it. When you are ready, click either 1346
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Share; or Share and Save. (This saves any changes to the object data in your Embedded Library as well as to BIMcomponents.com.) Note: the Share and Save command is not available in the following cases: if you are working in Teamwork but have not reserved the object, or if the object has been opened from a Library Container File (.lcf) During the Share process, you cannot keep working in ArchiCAD. A dialog box shows the progress.

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Placing an Object
Typically, you will follow these steps when placing an object: 1. Select the corresponding tool in the Toolbox and open its settings dialog box by doubleclicking the tools icon. 2. Browse for the appropriate element in the available library folders. 3. Adjust the default settings default to suit your particular situation or purpose. The external file is not affected in any way by the changes you make in the Object (Lamp, Door, etc.) Settings dialog box. 4. Click at the desired location and place the customized instance of the object. Note: Objects can be placed in a Section/Elevation window, but they are considered as graphic symbols only. (No corresponding 3D model element is generated.) See also 2D and 3D Representation of Objects.

Placement Anchor
The primary hotspot (objects placement anchor) can be defined on the Preview and Positioning Panel of Object Settings. Before placing the Object or Lamp, make sure that you have selected the appropriate hotspot to serve as the anchor. See Object/Lamp Preview and Positioning Panel.

Placement Aids
When the Object or Lamp tool is active and you place your cursor inside a construction window, the ghost bounding box of the element is shown and it follows the movements of the cursor. This also allows you to check the active hotspot used for positioning the Object or Lamp. You can switch this ghost box feature off in Options > Work Environment > On-Screen Options.

When positioning the Object or Lamp, you can use numerical input, gravitation, mouse constraints or the grids. This allows you to fit fixtures or furniture to corners, specific positions, or to each other with great accuracy.

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Geometry Methods
Four geometry methods are available in the Info Box for placing Object and Lamp type Library Parts.

The Orthogonal method automatically places Library Parts in alignment with the normal grid lines unless you specify a rotation angle in the Settings dialog box before placement. To place a Rotated Library Part, first define a reference point by clicking any point Use the resulting rubber band line to place the rotation vector. This rubber band line can be constrained using any of the drafting modifiers or enabled Mouse Constraint angles. The Diagonal input method works like the rectangle geometry method used for polygonal elements. The Rotated diagonal input method works like the rotated rectangle method used for walls, slabs, etc. The last two methods let you define the A and B parameters of the Object or Lamp graphically. (For most objects, these parameters represent the Length and Width of the object on the Floor Plan.) Note that they are only available if the GDL Object can be freely stretched; some Objects may have fixed or proportionally set dimension parameters. The result of this technique also depends on the primary hotspot (anchor). As a rule of thumb, if a hotspot at the corner of the object is selected, you can define both the A and B parameters graphically. If the hotspot is along a side of the object, you can only define one of the parameters graphically and the other parameter will be taken from the Settings dialog box. When choosing a hotspot within the bounding box of the symbol, none of the parameters can be set graphically and the element will be placed as if using the simple orthogonal or rotated methods.

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2D and 3D Representation of Objects


The Objects in the ArchiCAD Library have varying parameters for their 2D representation.

Symbol Display: 2D Detail Level


Some objects, like the chair shown below, have a 2D Detail Level control. If you choose Scale-sensitive, the objects display varies with the scale setting in Document > Floor Plan Scale.

If you choose Symbolic, the Symbol Type parameter becomes available, where you can choose a fixed symbol to display the object in 2D views regardless of the scale.

Other objects are displayed with a uniform 2D detail level, regardless of scale. Depending on the scripting of the Library Part, different levels of detail in 2D can be displayed depending on the Floor Plan scale.

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2D vs. 3D Objects
Plants, People and Vehicles can be found both in the 2D Elements and the Visualization folders. The People and Plants in the 2D Elements folder are shown in elevation view and are meant to be placed in Section/Elevation/IE windows. Using these simple representations saves time. Vehicles are also 2D only elements, but they have two or more representations, a top view for the Floor Plan and side, front and/or rear views for Sections/Elevations. A switch in the Parameter list allows you to choose between them. The counterparts of these elements in the Visualization folder are full 3D representations meant to appear in the 3D Window and especially in PhotoRendered pictures. The Visualization folder also contains a couple of Picture elements used for texture mapping. They are displayed as simple fills in shaded views and only appear in photo-renderings. If you place and activate a Camera, the picture will always face this camera to avoid distortion. Some complex elements may take a long time to display in fully detailed 3D. A good example for this is realistic trees and other plants that consist of a very large number of polygons. In the default ArchiCAD Library, you can find different representations for the same type of Object according to usage.

Model View Options for Library Parts


Depending on which libraries your project has loaded, use Model View Options (Document > Set Model View > Model View Options) to assign global preferences for the display of certain library parts and their parameters. See Model View Options for GDL Objects.

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Selecting a Placed Object


Use the regular selection techniques, including the Find & Select function, to select objects or groups of objects. See also: Selection Find and Select Elements Find and Select Missing Library Parts Unlike when selecting walls or other elements constructed on the fly, the cursor can only snap to predefined hotspots of the object symbol. Objects can be placed, selected, and fitted to other elements by these hotspots.

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Stretching Objects
Objects, including Doors and Windows, can be stretched by their hotspots. Select the Object to display its hotspots.

You can either use the Stretch command (Edit > Reshape > Stretch) or the pet palettes Move Node icon to stretch/shrink the Object by a node.

Note that you stretch the A and B parameters of the symbol, not its bounding box. Using parametric 2D scripts, you can easily create objects whose symbol size will not match the A and B parameters. If you make such a symbol, make sure that you define hotspots at the corner of an A*B sized rectangle. These will enable you to stretch that symbol. See also Graphical Editing Using Editable Hotspots.
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Stretch Door/Window to Reference Point


When stretching Doors & Windows, you can use reference points outside the host wall. The endpoint of the stretch vector will be projected perpendicularly or orthogonally (depending on what you have set for in the Control Box) to define the new opening edge. See Projection of Cursor with Mouse Constraints. This allows you to position a Door or Window with respect to an element within a room, or in another room, as shown below.

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Parameter Transfer Between Objects


After you have adjusted an objects parameters, Parameter Transfer offers a way to transfer your edits to a different object of the same subtype (e.g. transfer parameters between two window objects). See also Parameter Transfer for other ways to use this feature. To transfer parameters between objects of the same type, do the following: 1. In the objects Settings dialog box, make parameter modifications as needed, then place the object. In our example, we modify the Triple Sash window by adding shutters, then place the window. 2. Use the Parameter Transfer shortcut (Alt+click) to pick up the parameters of the placed object (here, the Triple Sash window).

3. Open the Settings dialog box.

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4. Move your cursor to the next object you wish to place (here, the Double Sash window) - and press Ctrl+Alt (MacOS: Cmd+Opt). The cursor will change to a syringe shape.

5. Now click on the object to transfer the parameters. All transferable parameters of your originally modified object (Triple Sash window) will be transferred to the newly activated object (the Double Sash window). 6. Place the object using the changed parameters. In our example, the Double-Sash window has inherited the parameters of the Triple-Sash window, including the shutters.

These modifications to the object are in effect only until you close the dialog box and place the object; the objects default settings will not change.

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Graphical Editing Using Editable Hotspots


Depending on their programming, GDL Objects can have smart editable hotspots (selection dots). You can recognize an editable GDL hotspot by its diamond shape. If you select such an object, click an editable hotspot and choose the stretch or Move Node icon in the pet palette (whichever is appropriate). Clicking an editable GDL hotspot produces the Tracker displaying the editable parameter. Click Tab to enter a value for the GDL parameter. The color of editable GDL hotspots can be set in Options > Work Environment > Selection and Element information.

The diamond-shaped hotspot serves to alert you that in addition to graphical editing, direct numerical editing through the Tracker (for example, setting a windows sash-opening width by typing it in) is also available through that hotspot (provided that the applicable pet palette option has been selected). In the image below, the Tracker pops up showing the Sash Opening Width parameter if the Stretch icon is chosen from the pet palette.

The diamond-shaped hotspot and associated editing palette is also available in the 3D window. In the image below, you must choose Move Node from the pet palette to activate the Sash Opening Width parameter.

Note: The diamond-shaped hotspot appears only for editing options that produce a specific parameter editing possibility in the Tracker. No other type of function is necessarily associated with this type of hotspot.

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Create Patch Object


With the Document > Document Extras > Create Patch command, you can save the area enclosed by the 2D Marquee as a parametric 2D Library element. You can later use this to sticker your plans in order to provide the necessary detail in Floor Plan and Section views while saving time on modeling. To create a Patch, define a marquee area in the plan window, then select Document > Document Extras > Create Patch. The dialog box that appears will let you specify the location and name of the created element.

Note: Objects created this way will be enhanced with parametric behavior, specified by a special template in the ArchiCAD Library. If this template is missing from the loaded libraries you will still be able to save patches, but they will be plain stickers with no special intelligence. If ArchiCAD fails to locate the Patch Template, it will notify you, and you will have the option to either proceed or cancel the operation.

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About GDL Object Subtypes


All GDL Objects have a subtype, organized in a tree hierarchy that generally corresponds to the IFC (Industry Foundation Classes) entity structure. Note: IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the IFC 2x3 Guide from http://www.graphisoft.com/support/ifc/downloads/ Subtypes allow you to organize your library parts into a logical system. Add-Ons also use subtypes to identify their corresponding library parts. ArchiCAD subtypes are controlled by subtype object templates. When you create a new GDL Object, ArchiCAD will allow you to choose one of the available subtypes for your element. Each subtype has a set of compulsory parameters that define the behavior or functionality of the elements that belong to it. When you use the Parameter Transfer between objects, this will only work between two objects of the same subtype. See Parameter Transfer Between Objects. Some of the subtypes include additional features called handlers. These define whether the elements that belong to the subtype can be accessed as general objects by clicking the Object tools icon and choosing them in the Object Settings dialog box, or as specific objects that either have their own tool icon in the Toolbox (for example Door, Window, Corner Window, Skylight, Label, Stair) or are placed by special commands or functions (for example Zone stamps and RoofMaker objects). To locate an element by subtype, do one of the following: Go to File > Libraries and Objects > Open Object. Browse for the object library in which the object is located. From the Files of Type drop-down list, choose the subtype of the objects you wish to browse. In the Object Settings dialog box, select Subtype View to browse by object subtype.

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Changing an Objects Subtype


To change the subtype of a placed object, select it, open it (File > Libraries and Objects > Open Object) and click the Select Subtype button at the top of the dialog box. Changing the Objects subtype modifies its behavior and adds the parameters and functionality needed for the new subtype.

Related topics: Subtype Hierarchy Dialog Box (GDL Master Window) Settings of Library Part Elements Search for Library Part

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Graphic Creation of Custom Library Parts and Components


If you cannot find the library part you need, you can create your own GDL object. You need not do any programming; a few techniques using familiar ArchiCAD tools lets you draw and save a customized object easily, using regular construction elements as custom building blocks (regardless of their originally intended purpose). Custom components are sub-parts of library parts, such as doorknobs. These, too, you can create graphically and save for use with existing library parts.

Topics in this section: Saving 2D Symbols as Library Parts Saving 3D Elements as Library Parts Saving 3D Model Elements as Rectangular Doors and Windows Saving Custom-Shape Doors or Windows Creating Custom Components for Doors, Windows, Curtain Walls

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Saving 2D Symbols as Library Parts


If you find that you need to place a 2D pattern many times in a project, you may wish to create a 2D symbol, then save it as an object. Draw the desired 2D symbol in the project using 2D tools (line, text, fill etc.). Put hotspots on each point where you want the cursor to find the object. Select the desired drawing elements. Save the object with the File > Libraries and Objects > Save Selection as > Object command. By default, the save location is the projects Embedded Library. It is recommended to save customized, project-specific objects to your Embedded Library.

Place it with the Object tool. Note that the created object is stretchable, but will be distorted after stretching since it was not scripted using parametrics. For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.

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Saving 3D Elements as Library Parts


1. Create the desired 3D elements within the project using ArchiCAD construction tools (slab, wall, mesh, roof etc.). For example, you can create a table whose tabletop is made from a slab and legs are made with the column tool.

2. Select the desired elements either on the Floor Plan or in the 3D window. Note: In the 3D window, unless you set up a special 3D projection (e.g. axonometry side view), the object will always be saved using its top view. To use a special projection, see Setting an Objects 3D Projection. Note: If you do not want to show all the lines of the model in the 2D symbol, use the hidden line or the shading representation from View > 3D View Options.

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3. Select, then save the object with the File > Libraries and Objects > Save Selection as command, and choose Object.

If you are saving an object from the 3D window, you are reminded that its top view will be used as the floor plan view when you place it, unless you set up a special 3D projection (e.g. axonometry side view). To use a special projection, see Setting an Objects 3D Projection. 4. In the Save Object dialog which appears, enter a name and choose the desired folder location for the object. By default, the save location is the projects Embedded Library. It is recommended to save customized, project-specific objects to your Embedded Library.

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5. Click Options for additional settings:

If you do not want to include the redundant (overlapping) lines in the 2D symbol, check the Remove redundant lines from symbol option. If you want to make further modifications on the library part, select the Editable GDL Script format. Otherwise, the 3D format description will remain non-editable. 6. Click OK, then Save. 7. The Change Objects Basic Settings dialog box appears. If you have saved the new object with Editable GDL Script (see above), you can now define the new library parts default

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Materials, Fills and Pens. Even after placing the library part, you can further fine-tune these attributes in Object Settings. Also, to add information to your new library part (for example, keywords to make it easy to search for in Object Settings or the BIM Components Portal), click Change Details at bottom left.

8. Place the object with the Object tool. Note that the created object is stretchable, but will be distorted after stretching since it was not scripted parametrically. For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.

Setting an Objects 3D Projection


In the View > 3D View Options > 3D Projection Settings dialog box (Parallel projection), set the desired projection. ArchiCAD will automatically rotate the library part according to this setting.

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For example, if your model is lying on its side (see the chair object below) set the following: side view, azimuth=90.

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Saving 3D Model Elements as Rectangular Doors and Windows


1. Create the desired 3D model of the door or window in the project using ArchiCAD construction tools (slab, wall, mesh, roof etc.).

2. Select the elements in the 3D window. You can use any 3D projection settings.

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3. In the 3D window, save the selected elements with the File > Libraries and Objects > Save Selection as command, and choose Window or Door.

4. You are prompted to specify which plane of the model represents the host wall plane (elevation plane), into which the new Door/Window will be rotated: either the current editing plane or the horizontal plane. (This is significant if, for example, you are saving an edited Morph element which was originally a door, and which is therefore not lying in the horizontal plane of your model.)

5. In the Save Library Part dialog which appears, enter a name and choose the desired folder location for the new opening. By default, the save location is the projects Embedded Library. It is recommended to save customized, project-specific library parts to your Embedded Library. 6. Click Options for additional settings:

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If you do not want to include the redundant (overlapping) lines in the 2D symbol, check the Remove redundant lines from symbol option. If you want to make further modifications on the library part, select the Editable GDL Script format. Otherwise, the 3D format description will remain non-editable. 7. Click OK, then Save. 8. The Change Objects Basic Settings dialog box appears. If you have saved the new object with Editable GDL Script (see above), you can now define the new library parts default Materials, Fills and Pens. Even after placing the library part, you can further fine-tune these attributes in Object Settings. Also, to add information to your new library part (for example, keywords to make it easy to search for in Object Settings or the BIM Components Portal), click Change Details at bottom left.

9. Place it with the Window (or Door) tool. Note that the created object is stretchable, but will be distorted after stretching since it was not scripted parametrically. For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.

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Saving Custom-Shape Doors or Windows


Use this method to create a door or window having a custom shape. In this process, you must create 1. a custom shape that will serve as the door/window itself, and 2. another shape that will be serve as the hole or niche into which the custom door/window will be placed. The shape of the hole is defined by a freely drawn slab or a roof, which is then assigned an ID of Wallhole or Wallniche. Slabs and roofs bearing these IDs will not be displayed as door or window objects in 3D, but rather as a hole or a niche in the wall. (Wallhole and Wallniche are GDL commands used to create holes or niches in walls.) To save a custom-shape door or window, do the following: 1. Create the 3D model of your custom shape window or door on the floor plan as described at the previous section. See Saving 3D Model Elements as Rectangular Doors and Windows.

2. Using the Slab or Roof tool, create another element whose contour matches the outer contour of the desired wall hole or wall niche.

3. Select this slab or roof and open its settings dialog.

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4. Go to the Tags and Categories panel and change the ID field to Wallhole if you want to make a hole and Wallniche if you want to make a niche in the wall.

5. Move the Wallhole item onto your custom window elements. 6. Select all the elements that will compose your custom-shaped door/window: that is, the door/ window element(s) plus the hole/niche element. 7. Save the selection using the File > Libraries and Objects > Save Selection as command, and choose Window or Door. 8. In the Save Window (Door) dialog which appears, enter a name and choose the desired folder location for the object. 9. Click Options to set the following:

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Select the Editable GDL Script format. Otherwise, your custom hole/niche will not work.

The Remove redundant lines from symbol is checked by default. 10. Click OK, then Save. 11. Place it with the Window or the Door tool. Note that the created object is stretchable, but will be distorted after stretching since it was not scripted parametrically. You can combine multiple slabs or roofs to create complex holes or niches. Since you can define inclination angle for the roofs, you can even cut non-perpendicular holes in walls. For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.

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Creating Custom Components for Doors, Windows, Curtain Walls


Doors, Windows and the frames and panels of Curtain Wall are GDL objects with many parameter choices. For example, doors in the ArchiCAD library offer you a variety of choices for door panels and doorknobs:

However, your design may need a different kind of door component - one which is not available in your library. In this case, you can draw a model element and save it as a library part, defining it as a custom component (e.g. door handle) that can then be used with your placed doors.

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The possible custom components are listed under File > Libraries and Objects > Save Selection as:

For example, you can save a slab as a custom door leaf. The resulting GDL object is saved as a Door Leaf in the projects Embedded Library. All Doors that use Door Leafs will be able to use this newly created custom Door Leafs. When applying the custom component, ArchiCAD will automatically resize it, if necessary. For example, you may create a Door Panel-type Custom Component that is 1000 by 2000 mm in size. If you have a Door that is 800 by 2000 mm in size, with its Trim Width 50 mm on all sides, the Door Panel will be resized to 700 by 1950 mm. The program will stretch/shrink all parts of the Door Panel Custom Component proportionately to fit this size.

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Example: Create Custom Door Leaf


Suppose you wish to create a custom leaf for a door. Follow these steps:

1. Using ArchiCAD Construction Elements (such as Slabs), draw the desired door leaf on the Floor Plan or in the 3D window. 2. In case of Door/Window custom panels, what you draw in the X-Y plane of the Floor Plan Window will be stood upright in the Window/Door library part (rotated 90 degrees around the X axis as described in the GDL Reference Guide). For other custom component types, this condition does not apply. The centerpoint of the resulting object is the center of the drawn elements bounding box.

Note: You should set the attributes (Pen, Material etc.) values of the drawn elements to the desired values prior to saving it. These values will be applied to the custom component when it is actually used later in the Project.

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3. Select the drawn element(s) and choose the File > Libraries and Objects > Save Selection as > Door Leaf.

(If you have no elements selected, the command is grey.)

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4. The Save Door Leaf Dialog comes up.

5. Specify a name for the new library part, which is automatically saved in your projects Embedded Library and available as a Custom Panel Type for Doors. 6. In the Door Settings Dialog, set the Door Panel style to Custom Panel.

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7. From the Custom Panel Name pop-up, choose the custom panel you wish to use (if there is only one custom component defined, the parameter will be automatically set to that value). Then press OK to accept changes.

The newly created Door Panel is applied to your Door.

For information on editing the resulting GDL library part, see Editing Custom Library Parts and Components.

Example: Create Custom Frame or Cap Profile for Curtain Walls


Suppose you wish to customize the profile of your Curtain Wall Frame, or to add a custom Cap. Follow these steps: 1. Using ArchiCAD construction elements, draw the custom Curtain Wall frame on the Floor Plan or in the 3D window.

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2. Select the drawn element(s) and choose the File > Libraries and Objects > Save Selection as > Curtain Wall Frame.

3. The Save Curtain Wall Frame dialog box comes up.

4. Specify a name for the new library part, which is automatically saved in your projects Embedded Library and available as a Custom Frame for Curtain Walls. 5. Select the Curtain Wall whose Frame you wish to customize.

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6. In Curtain Wall Selection Settings (either Mullion or Transom), choose Modular Frame.

7. In the Curtain Wall Frame Settings panel, select Custom Frame and/or Custom Cap from the Type pop-ups.

Your saved custom library parts are listed in the pop-ups below. Click OK to replace the selected Frames with the custom component(s).

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Editing Custom Library Parts and Components


There are two ways to edit a GDL object saved from ArchiCAD elements: 1. Edit its script See Editing the Script of a GDL Object. 2. Keep the original ArchiCAD elements from which you have saved the GDL library part. This way, you can edit those elements and re-save the library part (overwriting its previous version.) To keep the original elements available for later use, you can do one of the following. place them on a separate layer, then hide that layer save them in a separate PLN file save and export them as a module (.mod file) See Save Selected Elements as Module.

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Editing the Script of a GDL Object


To edit the parameter script of an object already placed in your plan, select it, then do one of the following: Use File > Libraries and Objects > Open Object Use the Info Box pop-up of any Library Part

The GDL Object Master Window appears. The GDL Master Window allows you to modify existing objects in a single environment. In this window, you can add or edit the Parameters, Components, Descriptors, Scripts and the 2D Symbol of the GDL Object. For details, see GDL Object Editor. When editing object parameters, you may wish to activate the Edit GDL Library Parts toolbar (Window > Toolbars > Edit GDL Library Parts) for quick access to frequently used commands. You can add it to your ArchiCAD menu structure using the Work Environment dialog box.

See also Editing Script of Objects Placed from a BIM Server Library.

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Editing Script of Objects Placed from a BIM Server Library


If You Are In Teamwork Mode:
You can edit the script of a library object placed from a BIM Server Library only if: The source of the BIM Server Library is available to you (i.e. it is located on a server in your network, or on a local machine) The source of the library is located in a regular folder, and is not a PLA or LCF file Your access rights include Library Part Delete/Modify Otherwise, the Object Editor window of such an object is Read-Only. Note: StairMaker Stairs are an exception. You cannot edit a StairMaker stair in Teamwork if its source file is in a BIM Server Library. Tip: The source library folder of BIM Server Libraries should not be readily accessible, to prevent casual edits that will affect all projects using the library. Provided that the conditions listed above are met: 1. Select the object and open its object editing window, using File > Libraries and Objects > Open Object. 2. Reserve the Object editing window. 3. Make the necessary edits. You are now directly editing the source of the library object, although other users cannot see your modifications yet. 4. Close the window and save the modifications. 5. Re-open the Object editing window, then click Release. Teamwork users will update their projects with the modified library data as soon as they do a Receive. Solo users will update their projects with the modified library data as soon as they do a Reload from Library Manager.

If You Are in Solo Mode:


Using this method you are editing the source of the BIM Server Library in a separate ArchiCAD, in non-Teamwork mode. This is the safest way to edit library parts, since you are not disrupting Teamwork at all. Only when you are finished editing and testing parts, will you synchronize the modified source with the BIM Server database. Note however, that if you use this workflow, then the source of the Library should not be accessible to other teammates. 1. If you are in a Teamwork project, save your project as a solo project. You have now detached yourself from the Teamwork project. If you are already in a solo project, go to Step 2. 2. In Library Manager, Remove the BIM Server Library. 3. Add the source of the BIM Server library to the solo project as a Linked Library.

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4. Now make your edits to the object(s) as needed, using File > Libraries and Objects > Open Object. At this point, no other users have access to this modified data, since you are editing the object at its source folder, not on the server. 5. Go to Manage BIM Server Libraries. Select the name of the Library you worked in, then click Refresh. This way the BIM Server Library is refreshed from its source, and your modifications will be carried out in the BIM Server data. Teamwork users will update their projects with the modified BIM Server library data as soon as they do a Receive. Solo users will update their projects with the modified BIM Server library data as soon as they do a Reload from Library Manager.

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Scripting Custom Objects


If you want to go beyond all of the above possibilities, or if you need Library Parts for which the shape can be controlled with user-definable parameters, your next option is to use GDL and the scripting environment offered by ArchiCAD. When editing object parameters, you may wish to activate the Edit GDL Library Parts toolbar (Window > Toolbars > Edit GDL Library Parts) for quick access to frequently used commands. You can add it to your ArchiCAD menu structure using the Work Environment dialog box.

The creation of new Objects and the modification of existing ones is handled in a single environment: the GDL Master Window. In this window, you can add or edit the Parameters, Components, Descriptors, Scripts and the 2D Symbol of the GDL Object. For more details, see GDL Object Editor. Each GDL Object can include a scale-sensitive symbol representing it in floor plan view, a set of parameters defining the possible variations of the product family and a 3D script describing the complex geometry of the element. The 3D view of the GDL Object is generated from the 3D script that takes into account the parameter choices made by the user. Scripting in GDL is not limited to geometry; you can create elements with many useful attributes, including cost, availability, and texture. For information on how ArchiCAD projects handle custom attributes of imported GDL objects, see Custom Attributes of GDL Objects. Some GDL Objects do not contain any geometric data. For example, macros can be text-only files that other Objects can refer to, without needing to include the same script in all of these Object files, while Property Objects contain descriptive data only that is used to calculate element quantities. To modify an object already placed in your plan, select it, then choose File > Libraries and Objects > Open Object. The GDL Object Master Window appears.

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To modify a GDL Object chosen from a library, choose File > Libraries and Objects > Open Object and select the GDL Object you wish to edit.

Use the Files of type field to narrow the type of GDL Objects displayed. Select a file and click the Open button. The GDL Object Master Window appears for that object. To modify the opened object, use the editing controls of the GDL Master Window.

For Further Information


The GDL Reference Guide will help you learn to apply ArchiCADs powerful Geometric Description Language for dressing up your Project with objects, ornaments and other details of your own design. See its PDF version in the ArchiCAD > Documentation folder or in the ArchiCAD Help menu.

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Further Resources on GDL Object Creation


Books and documentation are available on GDL and object library development. The GDL Reference Guide will help you learn to apply ArchiCADs powerful Geometric Description Language for dressing up your Project with objects, ornaments and other details of your own design. See its PDF version in the ArchiCAD > Documentation folder or in the ArchiCAD Help menu. GRAPHISOFT has created an Interactive Training Guide on Building Objects Creation, available at http://www.graphisoft.com/education/training_guides/. David Nicholson Coles GDL Cookbook, aimed at both entry-level and advanced GDL programmers, is available free at http://www.nottingham.ac.uk/~lazwww/cookbook/. A more recent learning material is the GDL Handbook by Andrew Watson for novice and experienced users also. GDL Technical Standards contains GRAPHISOFTs official standards for professional library developers; this information is part of ArchiCADs Basic Library documentation, and can be downloaded free of charge from GRAPHISOFTs website: http://www.graphisoft.com/ftp/techsupport/documentation/developer_docs/ BasicLibraryDoc 16/.

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Dedicated Object Tools: Doors, Windows, Skylights, Wall Ends, Stairs


Doors/Windows Corner Windows Skylights Wall Ends Stairs (Predefined Stair Objects) Graphic Creation of Custom Library Parts and Components

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Doors/Windows
The handling and behavior of Windows and Doors are quite similar, therefore they will be described together. Skylights are also analogous to Doors and Windows. For more information, see Skylights. In ArchiCAD, Doors and Windows simulate the look and behavior of real-life Windows and Doors. They are always placed into walls.

Doors and Windows cut real, see-through openings into the wall, so that 3D visualizations are more accurate and lifelike. The glass material lets light in and you can look through the Windows and glass Doors in PhotoRendered views. In elevations, glass panes are represented as solid shapes. The geometry of the Window or the Door is defined by the information included in the Library Part. While some generic elements allow a large amount of freedom in modifying the size and shape of the Window or Door before or after placing it in the project, more specific designs corresponding to real-life manufacturer catalog items can only be placed as defined, with restricted variation possibilities. To choose a door or window, open Door or Window Settings, where you can choose Doors and Windows from the loaded libraries. Use the Settings dialog to adjust the parameters as needed. For information on setting parameters of Doors and Windows, see Door/Window Tool Settings.

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Topics in this section: Placing Doors or Windows Floor Plan Display of Doors/Windows Setting the Window/Door Plane in Slanted or Complex Walls Anchoring Sill or Header Heights Creating an Empty Opening Moving Wall Openings Door/Window Tool Settings

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Placing Doors or Windows


Windows and Doors can only be inserted into Walls; they cannot be placed independently in the project. Placement methods are defined in the Preview and Positioning tab page of the Door/Window Settings dialog boxes. The Anchor Point setting decides whether you will place the Window or Door by its centerpoint or its side. When placing a door or a window by the Side method, the Double Eyeball cursor appears. As you move the mouse to place the opening, the outline of the opening will switch from one side of the wall opening to the other: click to anchor the window to the side you prefer.

On the Floor Plan: You can place a Window or Door opening at any Checkmark or Mercedes cursor position on a wall.

To place a window, click at the desired wall edge, then click a second time with the eyeball cursor to define the external side of the Window. The Reveal is always measured from this side.

By default, the clicked location will be the centerpoint of the Door/Window. However, you can opt to place the Door/Window by its side. To place a door, click at the desired wall edge, then click a second time to define the opening direction of the door (inside or outside the wall). If this second click is toward the left of the anchor, the door opens to the left; if it is toward the right, the door opens to the right.

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you can place a Window or Door anywhere along the length of the Wall. In Section/Elevation/IE Windows: You can create new Windows or Doors only by duplicating existing ones using the Multiply or Drag a Copy functions. If you attempt to place a Window or Door near the end or top of a Wall, where there is not enough room to accommodate it, a dialog box will be displayed to warn you and give you the option of discarding the opening. However, you can still choose to place it.

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Floor Plan Display of Doors/Windows


Floor Plan Display: Symbolic vs. Projected
Use the Floor Plan Display control in Door/Window Settings to define how to display the opening:

Symbolic (default setting): This is the objects standard symbol. Overhead All: the entire elements outline is shown with its overhead attributes. Note: Define Overhead attributes (line type, pen) in the Floor Plan and Section panel of Door/ Window Settings.

In case of a slanted wall, however, you might prefer a more realistic display of the cut window: choose either Projected or Projected with Overhead to see all parts of the window in a slanted wall. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Projected with Overhead: shows cut part of elements 3D model, plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane, plus its uncut (downward) part.

Attributes of Doors/Windows
There are two ways to define the attributes (line type, pen, fill) of Doors/Windows on the Floor Plan: 1. Use the GDL attributes (line type, pen, fill) defined in Door/Window Settings (Parameters panel or the Graphical Interface pages). This method gives you a great many line/fill parameters, giving you greater control over the precise and detailed display of the opening and each of its components separately. 2. Use the 2D attributes set for the opening on the Floor Plan and Section panel of Door/ Window Settings. This method involves a reduced number of parameters for simplicity. For details, see Define Floor Plan Attributes of Doors/Windows.

Model View Options for Doors and Windows


The Door Options and Window Options settings in the Construction Elements panel of Model View Options (Document > Set Model View > Model View Options) allow you to show Doors and Windows on the Floor Plan in full, with contours only, or as empty openings, or to show or hide their dimensions or markers. See Model View Options for Construction Elements.

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To define the display of Door/Window handles and opening lines, use the Options for GDL Objects panel of Model View Options. See Model View Options for GDL Objects.

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Setting the Window/Door Plane in Slanted or Complex Walls


Windows and Doors can be placed in any type of wall, including polygonal, slanted and complex shapes. If your project contains slanted walls, use the Door/Window Opening Plane pop-up (Door/ Window Preview and Positioning Panel) to make the plane of your openings either associated to the wall plane or remain vertical.

Associated to Wall: the slant of the Window/Wall will be associated to the Wall into which they are placed. In slanted Walls, the Window/Door slants at the same angle as the Wall. In Double Slanted Walls, the Window/Door slants at the same angle as the side of the Wall into which the Window/Door was placed. Thus, if you move the Window/Door to the other side of the Wall, its slope will change accordingly.

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Vertical: the Window/Door will be vertical regardless of the type of Wall it is placed into.

In Complex Profile Walls, the slant of the Window/Door is determined in the Profile Manager: use the Opening Reference Layer in the Design Layers panel to define the slant of Windows/ Doors set into the Complex Wall. For more information, see Place a Wall/Column/Beam with a Complex Profile.

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Anchoring Sill or Header Heights


Use the Preview and Positioning Panel of Door/Window Settings to set the height and width of a door/window.

Every time you change a window/door height, the change will affect either the sill (the distance from the floor to the bottom of the window/door opening) or the header (the distance from the floor to the top of the window/door opening.) Floor can be (depending on your choice) either the wall base, or a given story height. In the Preview and Positioning panel, the Anchor pop-up lets you choose any one of these constraints, to provide a point of reference for the height position of the Window/Door in the wall.

Sill to Wall Base: this is the default method. Sill to Story 0 (Current Story): the height of the Sill will be measured relative to the level of the Current Story. To choose a different Story, click the Select Story option and choose a story from the dialog box. Header to Wall Base: same method as the Sill to Wall Base options, but you must provide the Header height. Header to Story 0 (Current Story): same method as the Sill to Story 0 options, but you must provide the Header height. Select Story: If you choose this option (select the Story name from the list in the appearing dialog box), the chosen storys Floor Level will serve as the Anchor from which the Window/ Door should be measured. This option may be used, for example, when a Glass Curtain Wall is created and all individual panes must have their heights set to a common height.
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Sill Height Using Subfloor Thickness


Use this control, in the Dimension Marker Panel of Door/Window Settings, to fine-tune the marker display of your sill height value if your floor level takes into account carpeting or parquet flooring, and if your wall base is not at this floor level. ArchiCAD measures the height of a door/window sill from the wall base (or a given Story level, as set in the Anchor field of the Preview and Positioning Panel.) But if you want the marker display of this value to reflect the real floor level, enter the thickness of this additional layer (the Subfloor Thickness) value in the Subfloor Thickness field.

ArchiCAD will still measure the sill value from the wall base, but the door/window marker will show a sill height value that subtracts the subfloor thickness from the entered sill value. For example, say the Wall Base is at -100 mm below Floor Level (Subfloor Thickness is 100 mm). The window sill (parapet) height is 1000 mm, but your effective Sill Height, for the purposes of construction documentation, is really 900 mm from the floor. So the windows sill height, as displayed in the Floor Plan marker, will show 900 mm.

Note: Entering a value into the Subfloor Thickness field does not affect the actual positioning of the door/window within the wall; it is merely an alternate way to display sill/header height in the door/window marker. Note: Sill height markers use dimension units set specifically for this type of value: go to Options > Project Preferences > Dimensions, and choose Sill Height Dimension.

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Some markers have a checkbox to display the Nominal Sill Height (e.g., the displayed Sill value does not take subfloor thickness into account). The illustration below shows the effects of unchecking and checking this box.

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Creating an Empty Opening


To create a simple opening without placing a library part type Door or Window, click the Empty Opening button at the bottom of the Library Part Settings dialog box (or from the Info Box.)

Place the opening in the wall, as you would a Window or Door. Adjust the size and other parameters of the selected opening in the Preview and Positioning Panel of its Settings dialog box. You can obtain special 3D wall shapes by adding several empty openings to it, or by using Solid Element Operations. See Solid Element Operations.

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For empty openings of varying shapes, with extensive parameters, choose a window from the ArchiCAD librarys Empty Openings folder.

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Moving Wall Openings


Use the Drag, Rotate, Mirror and Elevate commands to move wall openings (i.e. Doors and Windows). All these operations are available in the Floor Plan, Section/Elevation/IE windows and the 3D Window, for slanted and straight Walls only. Door/Windows do not need to be dragged by their hotspots. After selecting the Window/Door, choose the drag, move or multiply command, then click anywhere in the view to define the starting and ending points of the operations vector.

Windows/Doors may be dragged/moved/copied along with other Element types in one step. In the following image you can see that the Column is dragged. The Windows, selected together with the column, will also be dragged within their Wall by a distance that equals the component of the Drag vector.

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Windows/Doors may be moved across multiple Wall elements. You can drag or copy a Window from one Wall and end up in another Wall element.

Moving an opening across multiple elements works only if the Wall elements involved have their reference-side wall planes all in the same plane. If there are two vertical Walls involved, their Reference Lines must be aligned in a single vertical plane. If they are slanted Walls, their Reference Wall sides must align in a single slanted plane. The thicknesses and other attributes of these Walls, however, do not need to be identical; the Walls involved do not even need to be connected to each other. Also, when you stretch a Wall with the Marquee, the Windows/Doors included in the Marquee will also be dragged/copied, so they retain their position relative to the end of the Wall.

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Dragging a Window or Door


If you want to drag a Door or a Window within the Wall that contains it without moving the Wall itself, select the opening individually.

Rotating a Window or Door


To rotate Doors and Windows, select the opening and click the Rotate command (from Edit menu or pet palette). The selected opening will rotate by 180 degrees around its center (there is no need to draw any vector). Any number of openings can be rotated at the same time.

Note: Rotated text blocks, labels, dimensions and fill polygon area labels are always readable from the bottom and the right side of the drawing.

Mirroring a Window or Door


To mirror a Door or Window, select the opening and click the Mirror command (from Edit menu or pet palette, or use Ctrl+M). The pencil cursor appears. Click either on an edge of the host wall or outside the wall. The Door/Window will be mirrored (with its opening direction flipped laterally) along the axis where you click. If you click outside the host Wall, the mirroring axis is the line perpendicular to the Wall at the clicked point. (With trapezoidal walls, the mirroring axis is perpendicular to the reference axis.)

Mirroring can create an opening that falls entirely beyond the end of the wall. You can then select and move it in the same plane as the original host wall.

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Stretching Doors and Windows


See Stretching Objects.

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Corner Windows
ArchiCAD has a separate Corner Window tool. The Corner Window Settings dialog box is similar to the Door and Window Settings dialog boxes. There is no separate object type associated with the tool; most of the windows in the standard ArchiCAD library can be placed using the Corner Window tool. Corner Windows are placed at straight wall corners.

When you wish to place a Corner Window at a wall corner, you can click anywhere on the wall: ArchiCAD will automatically snap the window to the nearest corner of the wall and create a mirrored copy of it on the adjoining wall. The second windows parameters and properties are identical to the firsts. Their angle and position are automatically adjusted. You can only place one pair of corner windows at any given corner. The angle between the two walls cannot be equal to either 0 or 180 degrees. The placed windows can be stretched manually and individually without breaking the link between the two windows.

Corner Windows turn into simple Windows if: You drag away, mirror or rotate any of the two placed Windows. The angle between the two Walls is changed to 0 or 180 degrees.

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One of the Walls is elevated (since Windows are part of the host Walls, the two Windows elevations become different). One of the connecting Walls is deleted or dragged away. For more information, see Door/Window Tool Settings.

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Skylights
Skylights are analogous to Doors and Windows. They can be intelligently placed into Roofs and Shells, using the dedicated Skylight tool.

The Skylight placed on the surface of a Roof or Shell will be automatically inserted into the parent element. When placed into a Roof, it is adjusted to the correct Roof pitch angle. The panels of Skylight Settings are similar to those of the Window/Door, Object and Lamp tools. See Skylight Tool Settings.

Skylight Display on Floor Plan


The Floor Plan display of Skylights placed in ArchiCAD 15 and later is based on a 3D projection, not a symbolic depiction. Exception: Skylights migrated together with older-version projects to ArchiCAD 15 and later will be displayed, by default, using symbolic attributes for their Floor Plan display. See Migrating Roofs and Skylights. Skylights are displayed using the Floor Plan Display settings (e.g. Show on Story) of the host Roof or Shell. Pens and line types are set for each Skylight, as for Doors/Windows, in the Floor Plan and Section panel of Skylight Settings.

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Model View Options include options for Skylights, analogous to those of Doors/Windows.

Topics in this Section: Placing and Moving a Skylight Skylight Constraint Relative to Roof Skylight Tool Settings

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Placing and Moving a Skylight


Skylights can be inserted into Roofs or Shells in the Floor Plan or in 3D view. Select the Skylight tool and click to place it on either a Roof or a Shell. It will be placed by its anchor point as defined in Skylight Settings.

When you drag (or drag a copy of) a Skylight within a Shell, or from one Roof plane to another, the Skylight will automatically adjust itself to the new location.

Position Skylight to Curved Roof Plane


When you place or move a Skylight within a curved Roof segment (having a curved pivot line), ArchiCAD can adjust the Skylight placement using one of two logical approaches: Assume that the Roof plane you modeled really represents a curved Roof plane Assume that the Roof plane you modeled really represents one of several adjacent flat segments
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Depending on the assumption, the Skylight may be placed in a slightly different way. The option, in Roof Settings (or the Info Box), is Skylights treat segments as curves. By default, it is checked. This means that ArchiCAD assumes that a Roof plane with a curved pivot line represents a curved Roof plane. When you place or move a Skylight in a curved segment of a Roof, the Skylight geometry will be adjusted to reflect a curved surface.

If you uncheck this option, the Skylight position will reflect that of a Skylight on a flat plane.

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In many cases, this option is not relevant. If your curved Roof segment consists of just a few large flat Roof planes, or else many small planes, the Skylight placement will be as expected.

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Skylight Constraint Relative to Roof


This feature is applicable to Skylights in Roofs only (not to Skylights in Shells). If you change the geometry of a Roof that contains Skylight, the Skylight will adjust itself to the new geometry, but you have to decide how to constrain the Skylight position in the modified Roof plane: either Horizontally (the Skylight will retain its position as seen on the Floor Plan) or Vertically (the Skylight will retain its vertical elevation regardless of its Floor Plan position.) Change this Constraint in Roof setting in Skylight Settings or the Info Box.

Use the Horizontal constraint if you want the Skylight to remain in the same place when viewed from above (that is, on the Floor Plan) even after the host Roof plane geometry changes. This option is useful if your Skylight is the kind that lets in light from the top of the building. Use the Vertical constraint if you want the Skylight to remain at a constant elevation even after the host Roof plane geometry changes. This option is useful if you need a Skylight at a particular vertical position (e.g. as a lookout window in the attic).

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Wall Ends
The Wall End tool allows you to create a correct wall end profile with a single click. Activate the Wall End Tool. From Wall End Settings or the Info Box, choose the desired Wall End object. Click on a hotspot at either end of a wall to place the Wall End. See also Wall End Tool Settings.

Wall Ends are parametric GDL objects, similar to window and door objects. Wall End parameters (such as width and height) can be customized using Wall End Settings. Wall Ends are counted as objects in list schedules. Depending on its type, a wall end might reduce the walls surface or volume, but does not add to it. During a Crop to Roof operation, Wall Ends are handled as part of the wall, just like windows. See Crop Elements to Single-plane Roof. Wall Ends also remain in place if a Stretch, Drag or Split command is executed.

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Stairs (Predefined Stair Objects)


Use the functions of the Stair Settings dialog box to create and place a predefined stair object. To create and place a customized stair, see Custom Stairs with StairMaker. The ArchiCAD Library includes a number of parametric GDL stair objects accessible from the Stair Settings dialog box, which function largely like other objects.

Choose the Stair Tool and open the Stair Tool settings dialog box. Browse the loaded libraries for the predefined stair that suits your project requirement; place it as you would any other object.

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Displaying Stairs on the Floor Plan


On the Floor Plan, Stairs are displayed as 2D symbols using standard architectural conventions. Stairs can be visible across multiple stories: Use the Show On Stories control in the Floor Plan and Section panel to set the stories on which stories the Stair should be displayed.

Use the Parameters and 2D Symbol, Arrowhead, Flight, Tread and Railing Types panels of Stair Settings to define the appearance of each Stair object symbol on the Floor Plan. See Stair Tool Settings.

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Note the following special parameters:

2D Detail Level

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If you choose Scale Sensitive, then the amount of detail shown in the 2D symbol is scaledependent. Here, the same scale-sensitive stair is shown at 1:50 and at 1:200 scales:

If you choose Custom, then the Stair symbol remains the same regardless of window scale. In this case, you have additional symbol choices in 2D Symbol Type.

2D Symbol Type
Use this control to choose a Symbol Type for the stair on the Floor Plan. Previews of each Symbol Type are shown in the 2D Symbol, Arrowhead, Flight, Tread and Railing Types panel just below the Parameters panel. The selection of available symbols here can vary depending on whether you have chosen Scale Sensitive or Custom in the 2D Detail Level control. Use the parameters under 2D Symbol Type to fine-tune symbol display. Note the following: Each Stair symbol has a Breakline which acts as a symbol cutting plane. Set the vertical position of the Breakline using the Breakline Position Height control. Visible and Invisible structures refer to the parts of the symbol that fall below and above the Breakline, respectively: you can set separate line types and pens for each type of structure. Show or Hide the Walking Line as needed. The Walking Line ends with an Arrowhead: choose an Arrowhead style with the help of previews shown in the 2D Symbol, Arrowhead,

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Flight, Tread and Railing Types panel just below the Parameters panel. Similarly, you have several choices for the Walking Lines Start Point. Optional text items for the Stair symbol include Numbering of treads, Rise and Run text, and UP and DOWN signs.

Story Sensitive Display


The Story Sensitive control (On or Off) is relevant if you are showing the Stair on stories above its Home Story (use the Show On Stories control in the Floor Plan and Section panel to set the stories on which stories the Stair should be displayed). If you turn Story Sensitive On, then a new set of parameters called 2D Above Home Story appears in the Parameter list:

Use these controls if you want the Stair to appear differently on stories above the Home Story. Lower and upper part refer to the parts of the symbol above and below the Breakline. The options you set here apply only to the Stair symbol shown on stories above the Home Story.

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Custom Stairs with StairMaker


StairMaker Add-On Custom Stair Based on a Standard Stair Type Custom Stair Based on Manually Drawn Elements

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StairMaker Add-On
StairMaker is an Add-On installed with your ArchiCAD program. There are two ways to create new stairs in ArchiCAD with StairMaker: Custom Stair Based on a Standard Stair Type Custom Stair Based on Manually Drawn Elements Note: To use StairMaker, it must be placed in ArchiCADs Add-Ons folder that is located either in the same folder as ArchiCAD, or in the System Folder (MacOS) or at the location defined in the Windows Registry (Windows). In both cases, you will be prompted to save the new object which will then listed as an Embedded Object in the Library Manager. See also Library Manager.

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Custom Stair Based on a Standard Stair Type


You create a new stair based on a predefined geometry type by editing its parameters to suit your needs. There are 21 basic types built into the StairMaker application, which cover almost every standard situation, from straight runs to winders with or without landing and to spiral and circular stairs To design a new stair based on a standard type, activate the Stair tool, open the Stair Settings Dialog Box, and click the Create Stair button.

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In the appearing dialog box, use the two top buttons to choose whether to build a stair or a slope. If you choose Slope, the symbols of those stair types whose geometry can be transformed into slopes will automatically turn into symbols of slope; all the other buttons become grey.

The dialog box shows the standard stair types you can create with StairMaker. (The last button represents a Custom Stair you design manually with ArchiCADs drawing tools, and is always grey when creating a standard stair.) Choose the desired Stair/Slope type and click OK. The StairMaker editing dialog box appears, allowing you to edit the chosen stair type. This dialog box consists of six tab pages, accessed by clicking the appropriate large button on the left of this

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wizard-type window. Any modification you make on any of the tab pages also affects the other five.

Topics in this section: Geometry and Flight Settings (StairMaker) Structure and Landing (StairMaker) Tread Settings (StairMaker) Railings (StairMaker) Symbol Settings (StairMaker) Listing Settings (StairMaker) Check and Save Stair

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Geometry and Flight Settings (StairMaker)


Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Geometry and Flight Settings (top) button from the six buttons at the left.

The Geometry and Flight Settings contains preset values for the available parameters and a preview of the floor plan symbol on the right. The changes that you make on the geometry parameters are reflected on this symbol. Note that several controls on this tab page have lock/unlock icons. You should set the desired geometry and flight settings here, and then lock them. If you do not lock them, modifications on subsequent tab pages may cause StairMaker to automatically recalculate these values. If they are locked, then StairMaker will ensure that subsequent options you set are compatible with this basic geometry. In the picture below, for example, we have locked the height of the stair at 2800 mm and the number of steps at 16. These will never be changed, no matter what other settings you make on this or the other tab pages.

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Set Stair Geometry


On this page, you set the main geometric parameters of the stair: the total height, the horizontal bounding parameters, the flight width, the length, the length of the walking line, as well as the number of risers, the form and the number of the treads in the winder range, the dimensions of the landings, the value of the arrival offset, and the closing angle of the flights. The available fields change according to the type of stair. You can add an optional top tread to the stair in the bottom section of this tab page: click the button on the right to add a top tread to the stair at top floor level as shown below. It may either have the same depth as the stairs other treads, or you can customize the depth of the extra tread by entering a value in the editable field.

If you leave the extra tread depth fields value at zero, the top tread at floor level will have the same depth as the other treads. To change the top treads depth, enter a positive value.

Define Tread Settings


Bottom right in the dialog box, Tread Settings are shown. By setting these parameters, you can define the geometry of the Treads or the angle of the Slope, based on the same geometry. To the right of these fields, the longitudinal section of the stair is shown, giving you instant feedback on your changes.

It is easier and more comfortable to climb the stairs if the sum of twice the riser and the run (2*Riser + Run parameter) is within the range of 60 to 63 cm, or 24 to 25 inches. To ensure this condition, you can define a range of values for the (2*Riser) + Run parameter in the Tread Settings section. The last parameter is not editable. It only shows the current value of the (2*Riser) + Run parameter.

Note: Stair geometry definition is based on the (2*Riser) + Run rule. Every time you modify a parameter, StairMaker checks that the (2*Riser) + Run parameter is still in the appropriate range. In addition to this hierarchy, you may lock one or more parameters by clicking on the
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lock button. Locked parameters will not be modified. If parameters need changing, StairMaker will skip locked parameters and look for the next value in the hierarchy. If editing is not possible without changing a locked parameter or if too many parameters are locked, an alert will appear.

Break Line in Stair Symbol


Usually, only the lower part of a stair is displayed in full on the floor plan, on its home story. There is a double break line on the 2D Symbol of the stair showing where the stair is cut.

Note: The break line used for GDL Stair symbols is conceptually similar to the Floor Plan Cut Plane used for ArchiCAD construction elements, but the break line is unrelated to the cut plane. In the Preview picture in the Geometry and Flight Settings editing window, the endpoints of the two break lines can be dragged along the stair outline while the lines remain parallel. If the whole stair will be displayed on the floor plan, moving the break line will have no effect.

Editing the U-Return Winder Stair


Some of the available stair types have one or two winders. In the following example using the stair type called U-Return Winder, we will see how winders are handled. Note: Some other Winder-type Stairs available from StairMaker use a different parameter logic. As you can see in the Preview, a part of the stair is highlighted and all treads in the highlighted area are skewed. The highlighted section is the winder range for the stair. If the entire run is highlighted, then all treads are skewed with respect to the line of travel.

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Tread edges outside the winder range are perpendicular to the line of travel. (For a comfortable stair, the winder range usually includes at least the entire curved portion of the line of travel, so that non-skewed treads are all in the straight run section.)

You can change the extent of the winder section with the mouse. First move the pointer onto the stair (the pointer takes a form that may remind you of a spreadsheet editor).

Press and hold the mouse button while moving it along the stair. Some treads turn white as you make the winder section shorter at the end. Release the mouse button, and StairMaker will show

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the new outline of the stair. Make sure that you define a winder section without overly skewed treads.

You can see that the treads shown in white are no longer skewed. You can also change the skewed state of a single tread by clicking.

For example, to make the nose of the bottom tread straight, simply click on the second tread. The first tread turns white.

The winder section is fixed on the middle tread of the curve, i.e., you cannot shorten either end of the winder range beyond this tread.

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If you shorten both ends of the winder range until the middle tread, you will see something like the illustration.

In StairMaker, the tread edges before the beginning and after the end of the winder range are perpendicular to the line of travel. These two edges define a line of travel segment and an inside segment.

Enter a dimension for the narrowest tread at the stairs inside segment (s in the illustration below) using the parameter field in the Flight Settings section.

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StairMaker will divide the stairs inside segment into treads as shown.

This value will be assigned to the middle tread of the stair run (or to the two middle treads, if the number of treads in the winder range is even). As an alternative to the standard winder, you can create a radial winder. When using this method, the edges of the treads in the winder range meet in a single point. You can select this method by clicking the Radial Winder button. You can change the location of the centerpoint by clicking on it. A dialog box will then prompt you to enter numeric values for the offset.

The location and the offset are displayed with dashed lines.

If the corner is chamfered or filleted, the offset is still measured from the imaginary corner. The offset at custom angled stairs looks like this.

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If you choose a U-Return Winder stair, StairMaker will automatically set the radial winder midpoint to the midpoint of the arced line of travel.

If you choose a Straight Run with winder at both ends, you can define the upper and lower extra length along the side of the stair. The angles of the first and the last edge of the stair depend on this offset.

Note: You cannot define radial winders for this stair type. Stair types with winders let you chamfer or fillet the corners of the run. To do this, move the pointer to a corner until it takes the form of a perpendicular sign.

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Click on one of the stairs corner points to open a dialog box offering the three corner shapes available.

The Plain corner is the normal corner shape. When you start editing a new stair, all corners are plain. Choose the Chamfer radio button from the dialog box. Editable text fields appear where you can edit the chamfer length. Enter a value and click OK.

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Now fillet the other corner.

You can change the corner shape at any time. If you move the pointer to a chamfered or filleted corner it will again show the perpendicular sign.

See also Stair/Slope Geometry and Flight Settings Tab Page.

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Structure and Landing (StairMaker)


Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Stair Structure button (second from top) from among the six buttons at the left.

For detailed information on each control in this tab page, see Stair Structure & Landing Tab Page. The Stair Structure is set on the second tab page of the stair editing window. The content of this tab page changes according to the construction type of the stair. In the Structure section, you can choose among five ways to model the stair in 3D and edit the related parameters.

The following 3D alternatives are offered:

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Solid Stair with Treads:

Stair with Carriages:

Stair with Stringers:

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Treads only:

Solid Stair:

The upper and lower slabs should be set to exactly join the Floor Plan Symbol within ArchiCAD, no matter which 3D alternative is selected in StairMaker, and even if a top tread at floor level is added to the stair.

Note: When the stair construction is changed, the fields for treads and nosing may change as well, according to the current construction options. The parameters of the stairs structure vary according to the selected type. These changes will also appear in the stair geometry tab page and in the parameters of the stair.

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In the bottom left section of the window, you can customize both the upper and lower structural and subfloor + finish thicknesses.

StairMaker automatically adjusts the stair parameters to these slab specifications. StairMaker automatically adjusts the stair height by referring to the top elevation of the connecting bottom floor slab as zero. If you use a separate slab for modeling the subfloor + finish in ArchiCAD, you only need to enter the thickness of this slab in the corresponding fields. When you place the stair in ArchiCAD, the positioning height in the Object Settings dialog box can be set to zero. If you do not use any separate slab for subfloor + finish in your design, set the subfloor + finish thickness to zero. You can set up the landing thickness of those stairs that have one or more landings in the editable text fields in the Landing section of the Structure tab page. StairMaker makes clean intersections at the bottom of the stair between the runs and landings if you click the Clean Intersections button at the bottom of the Landing section. The following dialog box will appear:

StairMaker cleans up these intersections by changing the thickness values of either the landing or the run. Select the desired option in the dialog box. Using the other set of radio buttons, you can choose whether the length of the landing is modified along the upper or the lower run. StairMaker recalculates the parameters with the new values, and the 2D symbol of the stair will be updated. If the stair type has two landings, your options affect the lower landing and StairMaker will apply them automatically on the upper one.
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In the Attributes section of the Structure tab page, you can define the pencolor used for the Stairs contour and the Materials of each of the Stairs sides in the 3D Window and PhotoRendering.

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Tread Settings (StairMaker)


Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Tread Parameters button (third from top) from among the six buttons at the left.

For detailed information on each control in this tab page, see Tread Settings Tab Page. The properties of the individual treads of the stair are set on the third tab page of the Stair editing window accessed by clicking the third button from the top on the left. The content of the Tread Settings tab page changes according to the current stair Structure settings. Note: This option is not available if the stair structure has been set to Solid Stair or Solid Slope on the previous tab page.

In the Tread section of the tab page you can set up the exact parameters of the stairs tread: define the thickness of the tread define the nosing on the front and on the sides define the thickness of the front of the risers In the Attributes section of the tab page, the Pen Color and Material pop-ups allow you to define the 3D appearance of the treads. You can assign different materials for each side of the treads.

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Railings (StairMaker)
Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Railings button (fourth from top) from among the six buttons at the left.

For detailed information on each control in this tab page, see Railing Settings Tab Page. You set up the railings of the stair or the slope on the fourth tab page of the stair editing window. Here you will again see a preview of the symbol of the stair showing the current choices for railings. Using the three buttons on the top of the tab page you can define whether the railing settings should affect both sides of the entire stair (All Stair-Rail mode), one side of the entire stair (One Side mode), or a selected segment (One Segment mode). Selection of the segments is indicated by a red line in the preview area. The mode chosen here is also in effect when setting the post.

Clicking the first icon selects all the segments in the preview of the stair. Parameter settings will affect the whole of the stairs. A single railing type will be used for the whole stair with the same 1442
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offset and parameter value for each segment. With regard to the offset value, the program automatically ensures the integrity of the railing, which means that the segments will intersect accordingly.

When switching to this mode from either of the other two (One Side mode or One Segment mode) each flight inherits the stair-rail and post settings of the lower starting flights first left-hand segment. After clicking the second icon, the left and right stair-rails can be set independently. The left stairrail is selected by default as displayed in the preview of the stairs. To switch to the right stair-rail, move the cursor to the other side of the stairs until it takes the form of a stair-rail, then click it.

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The settings displayed on the screen are always those relevant to the selected railing, and any changes in the values of the parameters will affect only the selected railing. In this mode, the program uses single railing types for both sides of the stairs.

When switching to this mode from All Stair-Rail mode, both sides inherit the settings chosen in the previous mode. When switching to this mode from One Segment mode, the whole flight inherits the settings of the lower starting segment. Clicking the third icon allows you to define a railing for each flight (segment) independently. By default, the first segment of the left railing is selected, as shown in the preview of the stairs. To select another segment, simply click it. Different offset values can be used for each segment. In this case, the elements of the stair-rail belonging to different segments will not fit each other automatically. Positive or negative upper and lower overhang can be defined manually for each railing segment.

When switching to this mode from either of the other two (All Stair-Rail mode or One Side mode), all stair-rails inherit the previous settings. The overhang values of the stair-rails will be identical to those calculated automatically in the previous mode. In the preview area that displays the floor plan of the stairs, each segment of the railing is represented by a line that shows where the centerline of the railing lies. To switch off a railing, first select it, then choose the No Railing option from the Railing type pop-up. A thin line will indicate the place of the stair-rail. The types and parameters of the selected railing are set in the Railing Setting section. The available railing types are listed in the pop-up menu placed at the top of the dialog box. The

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content of the pop-up window depends on the available definitions. In the railing preview area (above the stair-rail type pop-up) you can see the small image of the selected railing type.

The editable parameters under the pop-up window are generally valid regardless of the railing type. They define the position of the railing as related to the sideline of the stairs, the height of the posts and the baluster as related to the stairs, and the overhang values. In One Segment mode, the lower and upper overhang relates to the current segment, while in the other two modes they concern the lower overhang of the bottom segment and the upper overhang of the top segment. The parameters of the railing types will be displayed in the list of additional parameters in the Stair Settings dialog box. Note: If you do not want the railing to go all the way from the bottom to the top of the stair, you can achieve this by using the Lower Overhang and/or Upper Overhang controls: If you set negative values to these options, then the railing will start/end with the overhang value that you defined. The settings and placement of the posts of the railing are defined in the Post Setting section.

If the selected type does not contain posts, this section will be dimmed. The position of the posts relative to the centerline of the stair-rail can be defined with the radio buttons and the parameter field. The rule according to which the posts are to be placed along the selected segments of the railings is defined with the radio buttons. The placement of the posts can be defined by: setting up an approximate distance between the neighboring posts (the posts are placed alongside the flight or the segment at a given distance from one another)
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placing a post on every tread (on landings, an approximate distance will be used), or setting the number of the posts. Using the Snap to Corner checkbox, the program automatically places posts to the segment ends and places additional posts on the segments according to the rule defined above. The position of the posts placed automatically by the program can be modified one by one by double clicking on the post on the selected stair-rail segment. A dialog box appears, where the position of the post can be set up numerically.

Some of the available railing types are illustrated below.

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Symbol Settings (StairMaker)


Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Symbol Settings button from among the six buttons at the left.

Use these controls to define and edit the 2D appearance of your custom StairMaker stairs. For detailed information on each control in this tab page, see Symbol Settings Tab Page.

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The controls in the 2D Detail Level section give you graphical feedback on symbol choices for the 2D symbols of the stair, its walking line, and its railing.

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Attributes shows all parameters in logical groups: 2D Symbol Type, Walking line Settings, Text Display, Rail Display on Symbol, Carriage Display on Symbol, Story Sensitive Settings, 2D above Home Story.

Once you have created and saved a StairMaker stair, you can edit these same parameters directly from the Stair Settings dialog box.

For details, see Stair 2D Symbol and 3D Attributes Panel.

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Listing Settings (StairMaker)


Note: This tab page is part of the StairMaker editing window. To access it, activate the ArchiCAD Stair tool, open Stair Tool Settings, and click the Create Stair or Edit this Stair command. Choose a standard stair type. From the appearing stair editing window, click the Listing Settings button (last button) from among the six buttons at the left.

Each element and property of the stair can be listed with the Document > Schedules and Lists menu commands. Stairs will be listed as library parts. The list can be set up individually in ArchiCAD; however, if you wish to list a part of the stair, be sure that the box beside it (in this tab page) is checked.

For more information, see Calculation.

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Check and Save Stair


From the bottom of any of the tab pages, you can click Check Stair to run a check on the stair geometry you have set up.

ArchiCAD will let you know whether the stair is okay, or whether its geometry is incompatible:

If you are satisfied with your stair type, click Save As to give it a name. The Stair is saved in your Embedded Objects library.

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Custom Stair Based on Manually Drawn Elements


Custom stairs can be generated from a set of manually drawn elements using the Line, Arc and Fill tools. Design > Create Stair Using Selection command launches the StairMaker add-on to allow you to add the necessary options and details of the custom-made geometry. With the Create Stair Using Selection tool (Design menu), you can create custom stairs from a stair contour and a line of travel designed with ArchiCADs 2D drawing tools. Standard Stair types work with fixed geometrical data. If you cannot find the stair type you want among the predefined templates that cover most of the common stair forms, you can define the geometry of your Stair within your ArchiCAD project. 1. Draw the exact contour of the stair with the Fill tool. The fill that defines the stair cannot contain any holes.

2. Define the line of travel by using connected Lines and Arcs inside the fill polygon. The segments of the line of travel need to be connected properly, i.e., they cannot cross each other or the sides of the fill. It has to be a continuous chain of lines. Begin drawing the arcs and lines from the starting edge of the stair to define the appropriate direction of the line of travel.

Notes: The endpoints of the line of travel must snap exactly to the sides of the fill polygon but cannot connect adjacent edges or nodes of the fill polygon. Corners within the line of travel define landings. If the connection of two segments of the line of travel is not tangential, it will define a landing. 1452
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3. Select the fill polygon and all segments of the line of travel.

4. Choose the Design > Create Stair Using Selection command in order to transform these floor plan symbols into a stair object.

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5. The Stair Type dialog box appears. StairMaker automatically finds possible stair types for your draft. If none of the predefined Stair Types match the sketch, you can only define a Custom Stair.

Note: If the defined geometry cannot be interpreted by StairMaker, you will receive a warning message describing the problem. Make the necessary changes according to the rules of the stair definition, and try again. 6. Select the required Stair type and click the OK button. StairMaker then displays the stair editing window. For custom stairs, some of the basic geometry parameters are not available and story height is locked by default: You can still customize: stair shape parameters the number of treads inclination angle (parameters of the riser and the run) When finished, click the OK button to automatically create the stair and save it in the Embedded Objects folder of Library Manager.

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You will then see the new stair displayed on the Floor Plan and can also view it in 3D. The original 2D elements are not deleted automatically.

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Element Extras: TrussMaker, Solid Element Operations


This section contains advanced functions which give you great leeway in designing and manipulating standard elements. These include: TrussMaker, used to create girder and truss objects Solid Element Operations

Topics in this section: TrussMaker Solid Element Operations

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TrussMaker
TrussMaker is a built-in tool allowing you to create girder and truss objects for visualization purposes. It is accessed from the Design > Design Extras menu. Technically, TrussMaker is an ArchiCAD Add-On and is loaded with ArchiCAD on startup.

Topics in this section: Creating Trusses in the Floor Plan Editing Trusses Creating Trusses in Section/Elevation/IE Windows

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Creating Trusses in the Floor Plan


Start by drawing the framework of the truss in the Floor Plan window with the Line and Arc/ Circle tools. Use different pen colors for the different parts of the truss, as seen below. Pen thicknesses have been exaggerated for clarity.

When you are satisfied with your design, select the lines making up the truss and choose the Create Truss command from the TrussMaker hierarchical menu (Design > Design Extras).

Use TrussMaker Settings to choose a shape and define options for creating the truss. See TrussMaker Settings. When you have finished customizing your truss, click the Save button at the bottom right of the dialog box. You will then be prompted to name the new truss object and place it in your Embedded library.

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The new truss appears on the Floor Plan on the baseline of the contour. Go to the 3D window to visualize it, and then drag it into its final location.

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Editing Trusses
The framework drawn on the Floor Plan is not associated to the truss after it has been created and placed (and can only be used to create new trusses). Modifying this outline has no effect on placed trusses. TrussMaker offers you an additional method for editing placed trusses. Select a truss and choose the Edit Truss command from the TrussMaker menu (Design > Design Extras) or the TrussMaker palette. An alert will appear, prompting you to create a new Section window. Draw a simple section line with the Section/Elevation/IE tools, open the new Section/Elevation/IE window and then choose Continue Editing from the TrussMaker menu or palette. The original framework will appear in the window and you will be able to edit it.

When you have finished making your changes, choose the Create Truss command again. The TrussMaker Settings dialog box will appear, with the same options as seen above. The only difference is that in addition to the Save button, a Save as button appears.

If you click Save, TrussMaker will display a warning telling you that you are about to save a library part under an existing name. Clicking Overwrite will replace the previous truss, while clicking Cancel will abort the whole process. If you click Save as, a new truss object will be created. TrussMaker will prompt you to name this object.

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Creating Trusses in Section/Elevation/IE Windows


You can create a truss in a Section/Elevation/IE window: 1. Draw a Roof on the Floor Plan and add a Section Line.

2. Open the corresponding Section/Elevation/IE window. 3. Fit the framework of the truss to the roof. Draw the outline with lines as you would on the Floor Plan.

4. Select the frameworks elements and choose Create Truss from the TrussMaker hierarchical menu. (Design > Design Extras > TrussMaker)

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5. Make the appropriate settings in the TrussMaker Settings dialog box and save the object. An alert will be displayed, informing you that the new truss object has been created on the Floor Plan. The truss is placed on the same line as the section line and will therefore appear in the Section/Elevation/IE window as an element that was cut on its edge.

6. Display the new truss with the roof in 3D or in another Section window.

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Solid Element Operations


About Solid Element Operations Solid Operation Types Solid Operations: Element Display and Calculation Solid Operation Example Managing Solid Element Connections Edit Targets and Operators Palette (Solid Element Operations)
See also Boolean Operations with Morphs.

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About Solid Element Operations


Solid Element Operations allow you to create complex shapes using Boolean operations, including subtraction, addition and intersection. The result is associative: if you modify the location or the attributes of the elements that participate in the operation, the linked elements will be updated accordingly. Note: There are separate Boolean operation commands for Morphs. Unlike Solid Element Operations, which create connections, Boolean operations on Morphs are not associative - the final result of the operation is permanent. See Boolean Operations with Morphs. Solid Operations can be performed on elements in any model window by choosing one of the following: Design > Solid Element Operations Connect > Solid Element Operations from an eligible selected elements context menu.

The Edit Targets and Operators palette appears. For details on these controls, see Edit Targets and Operators Palette (Solid Element Operations). Solid Element Operations distinguish two roles: A Target is an element whose geometry will be modified by the solid operation. An Operator is an element that affects the geometry of the element it is linked to. 1464
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The operation does not modify or delete the Operator element. You can hide the layers of the Operator elements after the operation has been performed without resetting the modified shape. You can also set the Operators layer to be shown as Wireframe, which allows you to still see the Operator elements contour and adjust it as necessary. In the illustration below, a Target Walls shape was modified by subtracting a Roof type Operator shape. On the left, both elements are shown; in the middle, the Roofs layer has been hidden; on the right, the Roofs layer has been set to Wireframe.

An Operator can work on multiple Targets, and a Target can be affected by multiple Operators. Each element can be a Target and an Operator at the same time, which permits nested Solid Element Operations. The operation remains in effect as long as the involved elements are present. If you wish to keep the obtained shape permanently, save it as a GDL Object from the 3D Window. See Saving 3D Elements as Library Parts.

Restrictions and Remarks


Bypass automatic intersections: Solid Operations do not affect the results of automatic intersections, for example those created with Walls and/or Columns, if they are included in the same Layer intersection group. Before performing a Solid Operation on such elements, change the Layer intersection number of one of them. See Use Layers to Prevent Wall/Column/Beam Intersections. Beams: If you intend to apply an operation between Beams, the Operator must have at least the same 3D Intersection Priority number as the Target. If the Targets priority number is higher, the operation will appear to have no effect. See Beams and Other Elements.

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Nested operations: If the desired shape can be only be obtained through a number of nested operations, pay attention to the order in which you apply them. For example, an Operator element may affect a Target that is also an Operator affecting another Target, and so on.

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Solid Operation Types


Five types of operations can be performed. The illustration below shows the effect of each: the starting Wall shape is shown at far left, followed by each of the five operations. The Operator element is shown in Wireframe mode.

Subtraction cuts out the shape of the Operator from Target. Subtraction with upward extrusion cuts out both the shape of the Operator from the Target and its vertical projection from the bottom of the Operator shape to the top of the Target. Subtraction with downward extrusion cuts out both the shape of the Operator from the Target and its vertical projection from the top of the Operator shape to the bottom of the Target. Intersection keeps only the common part of the Target and the Operator. Addition adds the shape of the Target to the shape of the Operator.

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Solid Operations: Element Display and Calculation


The solid operation affects the model shape, that is, the 3D view and the generated Section/ Elevation/IE model and Detail Drawing view. Below is the Section view of the elements shown above. The Operators are shown in Wireframe, above, and their layers are hidden, below.

The Floor Plan view of both Target and Operator elements is unaffected. Putting the Operator element on a Wireframe layer does not affect its display. If the Operators layer is hidden, then they will not appear in the Floor Plan, but you will not be able to edit them until you make the layer visible again. Note: If you select only the Target on the Floor Plan and display the selection in 3D view, the modified shape will be shown, but without displaying the Operator. If you perform a Solid Operation on a Section/Elevation/IE view, you need to rebuild the windows contents to see the results.

Solid Element Operations and Interactive Schedules


Element lists display elements according to the parameters you specify in each Schedules Scheme Settings. Many elements include separate listing parameters for Net and Gross values: for example, the Net volume of a column vs. the Gross volume of a column. As a rule, Net and Gross in these element listing parameters means: Net: takes any Solid Element Operations into account. Gross: does not take any Solid Element Operations into account. See Element Listing Parameters in the Interactive Schedule for detailed information on creating element lists.

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Solid Operation Example


In this example, we have created a complex stair footing shape for a spiral staircase, quickly and easily, using a Solid Element Operation. 1. Place the Stair Spiral in the plan using the Stair Tool.

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2. Create a curved wall to encompass the spiral stair.

3. Open the dialog box using the Design > Solid Element Operations command (also available from the context menu of either selected element). For details on these controls, see Edit Targets and Operators Palette (Solid Element Operations). 4. Select target element: the curved wall.

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5. Click Get Target Elements.

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6. Deselect the wall. 7. Select the operator element: the stair. 8. Click Get Operator Elements.

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9. Choose an operation type: Subtraction with upwards extrusion.

10. Click Execute. The Solid Element Operation is complete. 11. Click in an empty space to deselect the stair.

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12. View the result in 3D.

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Managing Solid Element Connections


On any selected element that is part of a Solid Element Operation, a connection grip appears, listing the elements to which it is connected.

You can highlight each connected element and clear any connection as needed. For details, see Model Element Connections.

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Model View Options


The display and output of Model View elements can be set globally in Document > Set Model View > Model View Options. Model View Options affect the on-screen and output display of construction elements, fills and zones, and certain GDL objects throughout the project. Model View Options do not affect the display or output of the 3D window. Exception: The two Model View Options for the Curtain Wall (Full and Schematic) affect the display and output of Curtain Walls in the 3D and 3D Document window only (including Curtain Wall Edit mode). See Curtain Wall Display. Also, Opening Lines for Doors, Windows and Skylights are an option that can be applied to the 3D as well as 2D openings. Model View Options (and saved MVO Combinations) are applied globally to your current model.

Topics in this section: Set Model View Options Model View Options Combinations

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Set Model View Options


Use the dialog box at Document > Set Model View > Model View Options to set the following options (divided into separate panels): 1. Options for Construction Elements: Show/Hide and other options affecting the display and output of Beams, Column Symbols, Doors, Windows, Skylights, Section Markers, Curtain Walls and Mark-up items. For more information, see Model View Options for Construction Elements. 2. Override Fill Display: Fill and zone backgrounds and patterns. For more information, see Model View Options Override Fill Display. 3. Options for GDL Objects: Switches the 2D display preferences for certain GDL objects. Use these options if you want to change the display and output of all relevant GDL objects in the project. (You can also set these display options for each object individually, using the parameters in the Object Settings dialog box.) Note: The options available here will vary depending on which libraries are loaded in your project. You may have multiple panels, one for each loaded library. For more information, see Model View Options for GDL Objects. Clicking OK will close the dialog box and apply your chosen display options to all affected elements in the project.

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Model View Options Combinations


After customizing one or more sets of Model View Options, you can save them as Model View Options Combinations, using the controls at the top section of the dialog box (Document > Set Model View > Model View Options).

See Model View Options Combinations Panel. Several Model View Options Combinations are predefined for your convenience; you can modify and save these under new names, if desired. Model View Option Combinations can be saved and easily applied to individual views depending on their purpose (for example, for use as Drafting plans or Site plans): different views can be displayed using different model view options. If you do not save the customized configuration, it is called Custom, an unsaved collection which reflects the current state of the Model View options. These custom settings can remain in effect even after you close the dialog box, but they are not saved under that name. Once you are satisfied with your set of options, you should save it under a new name using the Store As button. The active Model View Options Combination is displayed in the Properties section of the Navigator Project Map, View Map and Publisher Sets.

Apply a Model View Options Combination to the Project


To apply a saved Model View Options Combination to the current model, do one of the following: use the Document > Set Model View menu to choose a Model View Options Combination open Document > Set Model View > Model View Options and choose one of the defined Model View Options Combinations from the top panel. Check the settings in the rest of the panels to see what will happen if this Model View Options Combination is applied. use View Settings and Storing Options (at the bottom of the Project Map in the Organizer)

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use the Quick Options Palette

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Apply a Model View Options Combination to a Saved View


When saving a view from any model window, the views current Model View Options Combination is also saved along with the view. To apply a different Model View Options Combination to any single view, use View Settings.

Use Model View Options Combination in Another Project


You can export and save your stored combination as an.xml file, so you can import and use it in another project. In the Model View Options Combinations panel, click Export to export the selected Model View Options Combination as an .xml file to the desired location. To use it any other ArchiCAD project, open the project and click Import from the same panel to browse for accessible .xml files to import as Model View Options Combinations.

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On-Screen View Options


The View > On-Screen View Options command produces a list of items (generally aids in editing) that can be shown or hidden on screen, depending on your preferences. Other items in this list let you toggle between line weight options and vectorial vs. bitmap display of fills. All of these options affect element appearance on the Floor Plan only, except: the Show Trimming Bodies option is applicable to Roofs and Shells in the 3D Window only; and the Editing Plane is shown in the 3D window. Click any item to toggle its status.

This status has no effect on whether the item will be displayed on your output; it affects only onscreen display. For a quick way to access these commands, activate the Window > Toolbars > On-Screen View Options toolbar.

On-Screen View Options Commands


Use the View > On-Screen View Options command to access these options (for a quick way to access these commands, activate the Window > Toolbars > On-Screen View Options toolbar). Clean Wall & Beam Intersections: Toggles the clean wall and beam intersection mode on and off.
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Walls & Beams Reference Lines: Use this option to toggle between displaying walls and beams with their reference lines and their contour lines. Roof pivot Lines: Use this option to specify whether Roof pivot lines are displayed on the floor plan. True Weight: Use this option to toggle the True Weight display of Lines on or off. If it is off, lines will be displayed in Hairline, and the following option (Bold Cut Lines) is not applicable. Note: The Hairline option in On-Screen View Options affects on-screen display only. For hairline output, use the Hairline checkbox in the Print or Plot dialog box. Bold Cut Lines: Use this option to specify whether Construction Elements are displayed with bold cut lines. Trimming Bodies: Use this option to turn the display of Trimming Bodies on or off. Trimming Bodies can be shown in the 3D Window only, for Shells and Roofs. Marker Range: Use this option to toggle the on-screen display of Marker Range items on or off. These items are: Section and Elevation depth lines and distant lines; Elevation/Interior Elevation lines and limit lines; input polygons defining Detail and Worksheet area. Highlight Source Markers: Use this option to toggle the on-screen display of source marker highlights on and off. Source markers are those which create a viewpoint when you place them. The color of source marker highlights is set in Options > Work Environment > OnScreen Options. Vectorial Hatching: Use this option to turn Vectorial Hatching display on or off. If it is off, then fills will be displayed in their bitmap patterns. This control affects on-screen display only for all Fills (regardless of fill type). Drawing Frames: Use this option to show/hide Drawing Frames on the layout. Master Items on Layout: Use this option to specify whether Master Items are displayed on the layout. If you want a uniform for all Master items, set this in Options > Work Environment > On-Screen Options. Show/Hide Drafting & Editing Aids: Use this option to show or hide all available drafting aids. Drafting aids include Fill Handles, Figure Handles, Text Boxes, and Bzier Spline handles. Use the next four toggles to show or hide each of these drafting aids individually.

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Partial Structure Display


The Partial Structure Display function allows you to display construction elements in various ways depending how you define the components of elements. For example, when collaborating with other designers or with engineers, you may prefer to ignore non-load-bearing walls, and to display/output only the load-bearing components of complex elements. Use Document > Partial Structure Display to set these preferences; they will be applied to the current window and can be saved separately for each view.

Use the first three options to display or hide the components of composite or complex elements, and column veneers, depending upon how you have defined those components. See How to Define Components as Core or Finish. 1. Entire Model: this is the default setting. All parts of the model are displayed.

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2. Without Finishes: The entire model, except for skins/components defined as Finish, and except for column veneers defined as Finish, is displayed.

3. Core Only: In the case of complex or composite structures, and columns having a veneer, only those structures defined as Core will be displayed.

4. Core of Load-Bearing Elements Only: The fourth option considers all construction elements (not just composite/complex). This option will hide any elements you have classified as non-load-bearing or undefined.

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See Classification. The Core of Load-Bearing Elements Only option has three effects: - Elements classified as Non-Load-Bearing or Undefined will be hidden; all elements classified as Load-Bearing are displayed - Load-bearing composite and complex structures are shown with their Core only - Column veneers defined as Core in Column Settings will be shown in addition to the Column cores

Topics in this section: Applying Partial Structure Settings to Model Windows Save Partial Structure Settings by View How to Define Components as Core or Finish Visualizing the Entire Model Partial Structure Display Settings: Effect on Elements Partial Structure Display Settings in Windows Based on a Source Marker

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Applying Partial Structure Settings to Model Windows


Unlike Model View Options, which affect 2D windows only, Partial Structure Display affects the display of elements in 2D and 3D windows alike. Partial Structure Display settings can be assigned in the following window types: Floor Plan (a single Partial Structure setting is in effect for every Floor Plan window) 3D Window (one setting for the 3D window) Section/Elevation/Interior Elevation/3D Document: Each instance of these window types can have its own Partial Structure Display setting (i.e. you can have three Section windows with three different Partial Structure settings). Exception: You cannot set a Partial Structure Display setting for a Drawing-type Section or Elevation, or for any Independent viewpoint. Worksheet and Detail: If the source viewpoint is in the Floor Plan or is an Auto-update viewpoint, then you can set Partial Structure Display settings for Worksheets and Details (separate ones for each window, if needed.) See also Partial Structure Display Settings in Windows Based on a Source Marker. For a quick way to assign Partial Structure Display to the current window, use the Partial Structure pop-up in the Quick Options Palette.

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Save Partial Structure Settings by View


You can save different Partial Structure Display settings on a view-by-view basis; thus, your settings will affect the content of published views and layouts.

This means you can save different Partial Display Settings for each view: for example, you can save two different views of the same Section, each having a different Partial Structure Display.

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The Properties section of the Organizer Project Map and Organizer View Map provides feedback on the selected items Partial Structure settings.

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How to Define Components as Core or Finish


Composite Elements
For composite elements (Wall, Slab, Roof): skins can be defined as either Core, Finish, or Other in the Composite Structures Dialog Box. You can define multiple skins as Core, but these skins must be adjacent to each other.

You can define multiple adjacent skins as Finish, but they must include one or both of the outermost skins.

Column Veneers
Each veneer can be defined as Core, Finish or Other, in Column Tool Settings. See Display of Column Core and Veneer.

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Profile (Complex) Elements


For Profile elements (Wall, Beam, Column): Components can be defined as Core, Finish, or Other in Design > Profile Manager.

See also Components - Default/Selected Panel of the Profile Manager.

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Visualizing the Entire Model


Even if you are using a Partial Display option, ArchiCAD gives you several types of feedback to help you identify the entire original structure if needed. You can always choose the Entire Model Display option for your Trace Reference: 1. Activate the Trace function. 2. From the Trace drop-down menu, use Choose Reference, and select Entire Model Display as the Trace Reference.

In this Section, the composite walls are displayed with Core-Only settings, but the Entire Model Display reference (in red) indicates the full wall structure.

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When selecting a partially displayed element, hotspots will appear at their original location. The selection highlight, however, is shown only on the displayed parts of the elements.

Preselection feedback will also help you identify the entire as well as the partially displayed parts of the elements. The preselection highlight is shown only on the displayed components, but the cursor recognizes the reference line even if it is not on a displayed part of the element - as shown by the bold Mercedes cursor in this image.

The Info Tag displays the Thickness of the original, entire element, even if it is currently only in Partial Display:

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Partial Structure Display Settings: Effect on Elements


Columns In Partial Structure Display Zones and Partial Structure Display Floor Plan Cover Fills in Partial Structure Display Dimensions in Partial Structure Display Intersections of Partially Displayed Elements Columns In Partial Structure Display
Each veneer can be defined as Core, Finish or Other, in Column Tool Settings. See Column Veneer and Display of Column Core and Veneer. For Columns wrapped by walls: No wrapping occurs if you are using Core only display.

Zones and Partial Structure Display


Regardless of which Partial Display option is in effect, zones are not affected: zones that extend to an Inner Edge are calculated to include the finish component of a surrounding structure, even if the finishes are hidden according to the current Partial Structure Display Setting.

Floor Plan Cover Fills in Partial Structure Display


The Partial Structure Display setting has no effect on cover fills. If you have assigned a Cover Fill to any composite or complex element (this might be a Roof, Slab, or Mesh), then the Cover Fill will appear regardless of the Partial Display option that is in effect. To override Cover Fill display settings, use the Override Fill Display panel in Model View options.

Dimensions in Partial Structure Display


Dimensions are connected to the Partial Structure display setting: each Partial Display mode has its own set of dimensions: you can have a set of dimensions in your Core Only view, and other sets of dimensions in your Entire Model and Without Finishes views. If you switch between Partial Structure Display settings, the dimensions associated with the earlier Display setting will not be visible. To see the Dimensions again, switch back to the Partial Structure Display setting in which the Dimensions were placed.

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This wall is displayed with the Core Only display setting:

If you now switch the display setting to Entire Model, the dimension shown in Core Only disappears, and the other dimension - the one previously created with the Entire Model display setting - appears.

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the given Partial Structure display, those dimensions will be lost after you paste. If you are copypasting dimensioned elements between two views whose Partial Structure Display settings differ, a warning appears:

Intersections of Partially Displayed Elements


Intersections will behave just as they do when the entire model is displayed: No further skin intersections will be cleaned up as a result of changing to partial display. Exception: Complex (Profile) Elements that are set to Partial Display may end up with cleaned-up intersections in some cases.

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Partial Structure Display Settings in Windows Based on a Source Marker


Often, you will be working in a model view (Section, Elevation, Interior Elevation, Detail or Worksheet) in which the elements have their source in a different model window. However, if a your source viewpoint is a Manual-Rebuild or Drawing-type view/viewpoint, you would run into problems if you tried to change the derived views Partial Structure Display Settings, because the source viewpoint might not be in updated condition. Therefore, ArchiCAD does not let you change the Partial Structure Display settings for views derived from ManualRebuild or Drawing-type sources. The following view settings belong to a view whose source is a Manual-Rebuild model; the Partial Structure Display settings cannot be changed.

The solution: go back to the source view (or make a copy of it) and change its update type to Auto-update. In the opposite case: Suppose you have an Auto-update viewpoint with several views derived from it. Then you change the viewpoint to Manual Update or Drawing type. This is possible, but be aware that the views deriving from this source - even if youve already created these views - will, when rebuilt, change their Partial Display settings to match those of the source viewpoint. If you do change the Partial Structure Display settings of a source viewpoint which is of Manual Rebuild type (even though its derived views are based on an Auto-Rebuild source), ArchiCAD

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warns you of the consequences for the derived views: the views Partial Structure Display Settings might change:

You can go ahead and continue Rebuild, or you can cancel the process. Again, the solution is to go back to the source view (or make a copy of it with the Partial Display Structure settings you need) and change its update type to Auto-update. When you do rebuild such a view - one whose source has changed from Auto-Rebuild to Manual Rebuild - you are again warned that your views Partial Structure settings will change:

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Renovation
About the Renovation Feature Assign Renovation Status to Elements Renovation Filters Override Styles Best Practices for Creating Renovation Views Workflows for Tricky Renovation Situations

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About the Renovation Feature


Use the Renovation feature set to create views that provide visual feedback on the status of each element at a particular stage of a renovation project. To achieve this, each element is assigned one of three Renovation Statuses: Existing; To be Demolished; or New. You can then assign view settings, called Renovation Filters, to display the project at various stages, such as Demolition Plan or New Construction. Renovation Filters show/hide elements and/or provide graphical highlighting (Override Style) depending on their statuses, to convey information on their renovation status.

Since the Renovation Filter is saved with the view, it also affects the appearance of the Drawings in your documentation.

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Topics in this section: Assign Renovation Status to Elements Renovation Filters Override Styles Best Practices for Creating Renovation Views Workflows for Tricky Renovation Situations

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Assign Renovation Status to Elements


When you open an existing project in ArchiCAD 16, all elements will have a Renovation Status of Existing by default. To change a selected elements renovation status, use either the Renovation Palette or Element Settings. To set a default Renovation Status for all subsequently placed elements, use the Renovation Palette.

Using Renovation Palette:


Use the Renovation Palette to assign a Renovation Status to any number of selected elements, or to set a default status for all elements. The Renovation Palette can be opened from Window > Palettes > Renovation Palette.

1. Select one or more elements to which you want to assign a different renovation status. 2. From the Renovation Palette, click the icon representing the status you need. Existing Element: to be retained New Element: to be built during the current renovation process To Be Demolished Element: to be demolished during the current renovation process For example, in an existing project, select all the elements to be demolished, then click the To be Demolished icon. This way, you change the status of all those elements to To Be Demolished with a single click.

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Using Element Settings:


Alternatively, you can change the renovation status of selected elements (if they are all of the same type) in the Tags and Categories panel of the element Settings dialog box:

Note: If you have several element types selected, use the Renovation Palette or the Edit Selection Set palette to change their Renovation Status simultaneously. The Renovation controls in the Settings dialog box are active only for selected elements. (If nothing is selected, the Renovation controls in the tool Default Settings are gray; use the Renovation Palette to set a default Renovation Status for all elements.)

Choose Default Renovation Status for Newly Placed Elements


By default, all elements have a Renovation Status of Existing. Additional elements that you place in the project are also set to Existing. However, you can reset this default for all subsequently placed elements, using the Renovation Palette. 1. With nothing selected, click the icon of the Renovation Status you wish to be the default - for example, New.

2. Now, all elements you place - regardless of which tool you use - will automatically be assigned the New status.

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It may be useful to set a default (e.g. New) before you begin to place additional elements in an existing project. This will save you the step of having to define those elements status as new retroactively.

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Renovation Filters
About Renovation Filters Apply Renovation Filter Show an Element in a Single Renovation Filter Only Renovation Filter Options Add Additional Overrides to the Renovation Filter Examples of Renovation Filters

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About Renovation Filters


Use Renovation Filters to display your project to reflect different stages of renovation (such as Demolition Plan or New Construction).

In any given Renovation Filter (such as New Construction), all elements of a particular Renovation Status (such as New) are displayed in the project in a particular way: shown in their default display, or hidden, or shown with an Override. Thus, as you switch Renovation Filters, elements are displayed differently, depending on their Renovation Status. Note: When you first open a project ArchiCAD 16, all elements Renovation Statuses are set to existing by default, and the default Renovation Filter is set so that all existing elements are shown. Thus, if you do not use any of the Renovation functions, all your elements will behave and be displayed as usual.

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Since the Renovation Filter is saved with the view, it also affects the appearance of the Drawings in your documentation. ArchiCAD comes with several predefined Renovation Filters, but you can change the options at Document > Renovation Filter Options.

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Apply Renovation Filter


To apply a different Renovation Filter to the current window, do one of the following:

Using the Renovation Palette:


From the Renovation Palette, click the desired filter from the Renovation Filter pop-up:

Using Quick Options


From the Quick Options palette, click the desired filter from the Renovation Filter pop-up.

See also Quick Options Palette.

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Show an Element in a Single Renovation Filter Only


During the course of your Renovation project, you may wish certain specific elements to be visible only if a particular Renovation Filter is in effect. To achieve this, you must define the selected element(s) as specific the current Renovation Filter. The filter-specific element(s) will be shown only in that single Renovation Filter, and will not exist in any other Renovation Filter. Note: Of course, the filter-specific element will be shown in that Renovation Filter only if its Renovation Status would ordinarily be shown in that Renovation Filter. You can define a selected element as filter-specific either on the Renovation Palette, or in its Selection Settings (Tags and Categories Panel).

Example:
Suppose you have a newly built wall, and you dimension its length. Both the wall and the dimension have a Renovation Status of New. According to your Renovation Filters, both the wall and the dimension line are shown in the following Renovation Filters: New Construction and Planned Status.

However, perhaps you dont want to see that single dimension line in the Planned Status - only in the New Construction. The simplest solution is to define the dimension line to be shown on the New Construction filter only. The dimension line still exists; its Renovation Status is still New; but in terms of Renovation Filters, the dimension will only exist if the New Construction Filter is in effect. To do this: 1. Select the dimension line. 2. In the Renovation Palette, apply the Renovation Filter to which you want to restrict the selected dimension line: in this case, the New Construction Renovation Filter.

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3. Also in the Renovation Palette, click the Show on current Renovation Filter only icon.

Alternatively: 1. Select the dimension line. 2. In Dimension Line Settings, go to the Tags and Categories Panel and use the Show on Renovation Filter control to choose the Renovation Filter to which you want to restrict the selected dimension line.

Henceforth, this dimension line will be shown only in the New Construction filter (as also indicated in the Element Information pop-up) - provided that its status, in that Renovation Filter, is set to Show or Override.

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Even though New elements are set to Show in the Planned Status filter too, this particular New dimension line will not be shown in Planned Status - only in New Construction.

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Renovation Filter Options


Use this dialog box (Document > Set Renovation Filter > Renovation Filter Options) to define how to display elements for each Renovation Filter. You can change the settings of existing filters, or create new Renovation Filters. Renovation Filter Options are stored with the project. See also Examples of Renovation Filters.

Open Renovation Filter Options Dialog Box


To access this dialog box, do one of the following: Document > Set Renovation Filter > Renovation Filter Options Click the Renovation Filter Options item from the pop-up in the Renovation Palette.

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Choose a Filter to Edit


Use the pop-up at the top of Renovation Filter Options to choose the Filter you want to view or edit.

Duplicate: Click this button to create a new Renovation Filter by duplicating the selected filter under a new name and editing its properties.

Rename: Click this button to rename the currently selected Renovation Filter. Delete: Click this button to remove the selected Renovation Filter from the project. Import: Click Import to add a saved Renovation Filter (.xml file) to your project. Export: Click Export to save the selected Renovation Filter (.xml file) to an external location. It can then be imported to another ArchiCAD project.

Set Preferred Display for Each Renovation Status


For the selected Renovation Filter, set your preferred options for how to display elements depending on their Renovation Status, whenever this Renovation Filter is in effect. For each Renovation Status, choose either Show, Hide, or Override.

Show: Elements of this Status will be shown using the fills/colors/line types as set in their Settings dialog box.
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Hide: Elements of this Status will not be shown at all. Override: Elements of this Status will be shown, using the Override Style defined in the Renovation Override Styles dialog box.

Add Additional Overrides to the Renovation Filter


Additional Override options are available for Existing and for To be Demolished elements: these are meant to correspond to local standards or to make your Renovation views easier to interpret, by hiding extraneous information or using special markings (e.g. an X for openings to be demolished). Check the box of any of the Additional Overrides you wish to add to your Renovation Filter definitions:

For Existing Elements:


Hide Opening Dimension Marker (if you dont need to see dimensions of openings already in place)

Solid Cut Fill (if you dont need to see the structure of walls already in place)

Do not Intersect (use this to ensure that intersections among New or Demolished walls do not interfere with existing wall intersections)

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For To Be Demolished Elements:


Hide Opening Dimension Marker (if you dont need to see dimensions of openings that will soon no longer exist)

Hide Door/Window/Skylight (if you dont need to see openings that will soon no longer exist, especially if they are part of walls to be demolished anyway)

Hide Zone (if you dont want to see information for zones that will be eliminated)

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Hide Objects (since most furnishings will not really be demolished; and they dont need to be visible on the Demolition Plan)

Solid Cut Fill (if you dont need to see the structure of walls that will be demolished) Transparent Fill (to indicate the place of a demolished element with just lines, no fill) Do not Intersect (to ensure that intersections among New or Demolished walls do not interfere with existing wall intersections)

Mark Openings with X Symbol: Place an X on Doors and Windows to be demolished.

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Examples of Renovation Filters


The following are examples of how different Renovation Filters can affect the display of your project. 1. New Construction: Here, existing elements are shown in their default display (Show), while new elements and elements to be demolished are highlighted with their respective Override styles.

2. Existing Plan: In this filter, New elements are not seen at all. Other elements (with a status of either Existing or To Be Demolished) are all shown with their own settings. In this Existing Plan filter, you get no visual information on demolition plans.

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3. Demolition Plan: Here, elements with a status of To Be Demolished are shown with Override display, so you see at a glance what is to be demolished, and what is to remain. (New elements are not seen at all - the New Elements setting is Hide).

4. After Demolition: This is just like the Demolition Plan filter, except that the To Be Demolished elements are gone. Only Existing elements are shown.

One way to use this filter is to help determine the total quantities of new and demolished construction materials in the project. See Listing Material Quantities for Renovation Projects.

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5. Planned Status: This filter is used to show the projects final status. New elements and Existing elements are all shown with their default display (Show). Demolished elements are not shown at all (Hide).

Create Your Own Renovation Filter


You may wish to create additional Renovation Filters. For example, you may wish to see all the elements with their respective overrides. While such a filter is not useful for your final documentation views, you may prefer to work this way in the interim. To do this: Go to Renovation Filter Options and click Duplicate. Rename the resulting new Filter (for example, Working Filter.) Set each of the Filter Settings to Override.

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Click OK to create the new Filter.

Note: Any elements set to Show on specific Renovation Filter only would not be shown in this filter, unless this one is the specific filter the element is set to.

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Override Styles
Override Styles are part of ArchiCADs Renovation function. See Renovation. A Renovation Filter definition may determine that all elements of a particular Renovation Status should be displayed using the Override style. Override Styles, in turn, define what this Override should look like for each Renovation Status: the override style can include line and fill types and colors as well as (in the 3D window) a material. You will see these Override Styles used in your project only if the current Renovation Filter determines that overrides be used for elements of a particular Renovation Status. For example, in this Renovation Filter, called Demolition Plan, only elements whose Renovation Status is to be Demolished are displayed with the Override style.

See Renovation Filter Options. ArchiCAD comes with predefined Override Styles for each of the three Renovation Statuses. If you have different style preferences, use the Renovation Override Styles dialog box to redefine them.

Topics in this section: Renovation Override Styles Examples of Override Styles Openings in Renovation Status

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Renovation Override Styles


ArchiCAD comes with predefined Override Styles for each of the three Renovation Statuses. If you have different style preferences, use the Renovation Override Styles dialog box (Options > Element Attributes > Renovation Override Styles) to redefine them.

Note: The Renovation Override Styles dialog box is also available from the Renovation Filter Options dialog box (click the Renovation Override Styles button).

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At the top of the dialog box, choose the Renovation Status for which you want to redefine the override style.

The available override settings are listed below: Line type Line color Fill type Fill foreground background Fill background color Material (in 3D). Each attribute is checked by default: all of these overrides will be used. If you do not want an override style assigned to a particular attribute here (e.g. you dont want an override material for your 3D views), then uncheck that box (in this case, the attribute will be displayed without any override applied.)

In addition to the override settings listed here, you may wish to include one or more additional override settings in your Renovation Filter. These can be chosen in the Renovation Filter Options dialog box. See Add Additional Overrides to the Renovation Filter.

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Examples of Override Styles


For example, here the override style for Existing elements is black/gray, using a certain line type.

New elements are shown in shades of red. (Note that no override is assigned to the line types of New elements.)

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To be Demolished elements are shown in shades of yellow.

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Openings in Renovation Status


Examples of default display of walls with windows shown with Override:

NEW wall in red (-> window is also red for NEW, no demolition)

TO BE DEMOLISHED wall in yellow (-> window is also yellow for TO BE DEMOLISHED)

Window MOVED from right to left


To communicate a modified element with the Renovation feature - such as a window that is moved - you must model the window twice: in its original location and in its new location. Select the original window and set its Renovation Status to To be Demolished. Note that the window frame is yellow (it will be demolished), but the wall beneath it is red (it will be rebuilt). Select the window in its new location and set its Renovation Status to New. Note that the window frame is red (it will be built as new), but the wall beneath it is yellow (it will be demolished to make room for the window). ArchiCAD automatically displays any overlap (between the windows old locations) in white.

On the right: the yellow window frame must be demolished. The red part - formerly the window opening - is new wall. On the left: the yellow wall part must be demolished to make room for the opening. The red frame is the new frame. In the middle: the white part was part of the opening before, and remains part of the opening after.

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Best Practices for Creating Renovation Views


Save Filter Options with Project Template
Renovation Filter Options are stored with the project. Save the project as a template file, then use that template when creating new projects to ensure that your preferred renovation options are available by default.

Export Configured Filter Options to Another Computer


From the Renovation Filter Options dialog box, export your preferred settings as an XML file. You can then import this file to be able to use your Renovation Filter Options on another machine.

Building Modeling
1. While you are working in Existing Plan view, keep the Renovation Status setting on Existing. This way, all new elements are classified as Existing. 2. Next, switch the Renovation Filter to New Construction or To be Demolished. Select the elements to be demolished, then use the Palette icons to switch their Renovation Status from Existing to To Be Demolished. 3. Finally, before you start modeling the new elements, make sure you are in the New Construction Renovation Filter. Switch the default Renovation Status to New. All new elements you create now get a Renovation Status of New.

Creating Views for the documentation


Once you have defined Renovation Statuses for your elements, and you have adjusted the Renovation Filter options to your liking, just apply the desired Renovation Filter. Save with the view. Your published Drawings will thus reflect the settings of your Renovation Filters.

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Workflows for Tricky Renovation Situations


ArchiCADs Renovation feature depends on assigning the proper Renovation Style to individual elements, and then displaying them in the different filters corresponding to the different stages of the renovation process. In most cases, once you have assigned element styles and defined filter options, you can see the Renovation graphical feedback just by clicking from view to view - from Existing Plan to New Construction to Planned Status. The display of elements changes automatically. However, some renovation processes involve element components - not just discrete elements and so their style cannot be conveyed just by switching from one view to another. There are ways to get around this constraint: by recreating the needed elements separately in each view, and assigning their correct renovation status. You can also use the Renovation palettes Show on current Renovation Filter Only function to restrict the display of any element to a certain Filter - so that the element is visible only in a particular view filter. The final workflow explains how to set up views for Interactive Schedules that help you determine the total quantities of new building materials to be acquired, and of demolished building materials to be carted away. See the examples below:

Adding Insulation to Walls: Renovation Workflow Adding New Door Panel to Existing Door Frame: Renovation Workflow Zone Stamps for Renovated Rooms: Renovation Workflow Listing Material Quantities for Renovation Projects

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Adding Insulation to Walls: Renovation Workflow


If you want to add a layer of insulation to an existing wall, you simply add an insulation skin to the composite wall. However, you cannot assign New status to just a single component of a wall - only to the wall itself. To distinguish (for Renovation Filter purposes) the new insulation added to the original wall, the following workflow is recommended:

Existing Plan View


1. In the Renovation Palette, assign the original wall (Wall 1) a status of Existing.

New Construction View


In this view, you want to show both the Existing and the New components of the wall. 2. Alongside Wall 1, place another wall (Wall 2) alongside it to represent insulation. Define Wall 2 as New.

This way, only the new part of the Wall - the insulation part - is displayed as New in this view.

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Planned Status View


3. Here, both Wall 1 and Wall 2 are shown with their own original attributes.

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Adding New Door Panel to Existing Door Frame: Renovation Workflow


If you are adding a new door panel to an existing frame, the following workflow can be used for your Renovation filters:

Existing Plan View


In the Renovation Palette, assign the original frame (Door 1) a status of Existing, but set it to be shown on the current filter only (i.e. Existing Plan).

New Construction View


In this view, you want to show both the Existing frame and the New door panel to be added to it. In the place of the original door frame (which was displayed only in Existing Plan), place an identical door frame (Door 2) with a status of Existing. To represent the new door panel, draw an opening line and assign this line a New status. Both elements (Door 2 - Existing and the opening line - New) should be Filter-specific for the current filter. This way, only the new part of the door is displayed as New in this view.

Planned Status View


Here, place the final Door (Door 3), complete with frame and panel, with a status of Existing, and filter-specific for current (Planned Status) filter.

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Zone Stamps for Renovated Rooms: Renovation Workflow


This workflow is used to denote the renovation process in Zone Stamps. Suppose you have a zone that represents a closet, and it is to be transformed into a bathroom. In Existing Plan View (the starting point) and in Planned Status view (the ending point), place Zone Stamps accordingly: The first Zone Stamp, in Existing Plan, has a status of Existing and is filter-specific. (It shows data for the closet.) The final Zone Stamp, in Planned Status view, has a status of Existing and is filter-specific. (It shows data for the bathroom.) There is no way to use a single Zone Stamp to express two renovation styles (demolish the closet, build a new bathroom), so in the interim New Construction view, you should use two text boxes instead of a Zone Stamp: The first text box shows the closets data and has a status of Demolish. The second text box, just below, shows the bathrooms data and has a status of New. This way, in this view only, the first text box, for the item to be demolished, will be displayed in yellow (the override style for Demolish.). Below it, the second text box, for the item to be built, will be displayed in red (the override style for New).

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Listing Material Quantities for Renovation Projects


This workflow explains how to set up views for Interactive Schedules that help you determine the total quantities of demolished building materials to be carted away, and of new building materials to be acquired. Note: The Renovation Filters cited below refer to filters whose settings are described at: Examples of Renovation Filters.

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List Quantities of Demolished Materials


1. Use the Interactive Schedule to set up two separate Component Lists. Both Component Lists should use identical Scheme Settings, listing the parameters you need for the relevant construction elements (e.g. Walls, Slabs, Columns, Roofs). Note: Component Lists are recommended here (rather than Element lists), because they allow you to disregard non-material components such as air space in the calculation. Component Lists also lets you categorize demolished components (e.g. recyclable, hazardous waste, etc.) 2. Save these Component Lists as views. 3. In one view, apply the Existing Plan Renovation Filter. 4. In the other view, apply the After Demolition filter. 5. Compare the two lists to determine the differences in material quantities.

For Doors/Windows and other non-construction elements:


1. Use the Interactive Schedule to set up two separate Element Lists using identical Scheme Settings, listing the parameters you need for Doors and Windows. (You cannot make Component lists for Doors and Windows.) 2. In one view, apply the Existing Plan Renovation Filter. 3. In the other view, apply the After Demolition filter. 4. Compare the two lists to determine the differences in quantities.

List Quantities of New Materials:


This workflow is almost the same as the one detailed above, except that you will use different Renovation Filters in the views to be compared: In one view, apply the After Demolition Renovation Filter. In the other view, apply the Planned Status filter. Compare the two lists to determine the differences in material quantities.

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Energy Evaluation
Integrated in the familiar ArchiCAD design environment, Energy Evaluation offers an easy-touse workflow for performing dynamic building energy calculations on projects of any size. Energy Evaluation is optimized for quickly producing energy performance reports during the early design phase, giving the architect a reliable snapshot of the designs energy efficiency. You can export the ArchiCAD model geometry data to external energy analysis applications via IFC or as an XLS spreadsheet. Or you can run the dynamic energy simulation, using the VIP Core engine built in to ArchiCAD to produce an Energy Performance Report. This report provides information on the projects yearly energy consumption, carbon footprint and monthly energy balance. The details of the Energy Evaluation feature are described in these sections:

Energy Evaluation Workflow: Overview General Settings Create Building Model Automatic Model Geometry Analysis Building Energy Model Visualization Additional Data Input Start Energy Simulation Energy Performance Evaluation

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Energy Evaluation Workflow: Overview


Create the Building Model
For successful evaluation, the building model must contain at least the enveloping structures and fenestration, as well as all major internal structures that represent significant heat storage mass. Furthermore, ArchiCAD zones must be placed in every conditioned space of the building, since the models geometry analysis is based on these ArchiCAD zones. The Energy Model Review works only on visible elements. Define an ArchiCAD view dedicated to the energy model, which displays only those parts of the building that you want to include in the energy evaluation.

Automatic Model Geometry Analysis


Click Design > Energy Evaluation > Energy Model Review to bring up the Energy Model Review palette. Before the palette appears on the screen, the architectural model (BIM) is transformed into a Building Energy Model (BEM) by the automatic model geometry analysis functionality of ArchiCAD. This analysis does the following: analyzes the visible structures and openings according to their orientations and positions relative to zones and generates the space boundaries on them. (Space boundaries describe the buildings geometry in a format that works for energy simulation input.) populates the space boundary lists. Structures and Openings are automatically listed with their properties that are relevant for the energy evaluation.

Additional Data Input


Space boundary property settings - Structures property settings: Use the U-value calculator or U-value override functionality and the Infiltration and Surface material settings to define the physical properties of ArchiCAD structure groups on the Structures list. - Openings property settings: Assign Frame and Glazing performance data to fenestration from the Openings catalog. Select Self-shading parameters and Shading devices from predefined databases to complete the Openings list. Besides displaying the Structures and Openings list, the user-friendly Energy Model Review palette also contains links to dialogs.

These Additional Data Input dialogs enable quick definition of the following parameters needed to run the Energy Evaluation:

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Environment Settings: Provides links to the Project Location, Climate Data and Wind Protection dialogs. Grade level, Soil and Surrounding surface types are also set here.

Operation Profile: Select the building's function(s) to assign related Internal temperature and heat gain profiles and define interior lighting power density (LPD) on the Operation Profile dialog.

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Use dedicated dialogs to provide information essential for the energy calculation, regarding the building's MEP Systems (for heating, cooling, hot water generation and ventilation)

and Green Systems,

in an easy-to-understand, convenient way.

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Finally, in order to enable primary energy, CO2 emission and energy cost calculations, define the Energy Source Factors and Energy Costs, using the dedicated dialogs.

Energy Performance Evaluation


Click the Start Energy Simulation button of the Model Review palette to start the Energy Performance Evaluation of your project. The built-in, certified VIP-Core engine executes the dynamic energy simulation that calculates the building's hourly energy balance and outputs a Building Energy Evaluation Report. The report contains information such as the

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project's energy-related structural performance, yearly energy consumption, monthly energy balance and carbon footprint.

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General Settings
Units
Energy Evaluation uses the calculation units defined by you in ArchiCAD, at Options > Project Preferences > Calculation Units & Rules. Thus, Energy Evaluation uses the same units as the ArchiCAD Project to which it is applied. Additional unit setting options: At the Service hot-water generation section of the Building Systems dialog box: choose either Celsius or Fahrenheit for the water temperature. This way you can set the temperature scale of Hot water generation independently of other units. (This can be useful, for example, if your country uses metric dimensions and Fahrenheit temperatures concurrently.) On the U-value (R-value) Calculator and the U-value (R-value) Override panels, click the pop-up to alternate between U-value and R-value as needed.

General Modeling Conventions


For best results with Energy Evaluation, follow these conventions of building energy modeling in ArchiCAD: Use the Mesh tool to model the building sites grade level, especially if it is uneven. Do not use multiple separate parallel walls (or slabs or roofs) to model composite structures. If such constructions exist in the building model, make sure that only one of the parallel structures is visible in the energy model, and that the adjacent Internal Space Zones touch that structure. Use fills consistently within your project: a particular fill should always indicate the same single building material or composite.

Teamwork Settings
If you are working on a Teamwork project, you must first reserve the Energy Model Review palette using the control light interface on the palette itself, or the dialog boxes that open from it.

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Customize Energy Model Review Colors


To define or change the 3D default colors for Structures and Openings listed in the Model Review palette: go to Options > Work Environment > On-Screen Options, and use the Energy Evaluation Model Review Colors panel:

A quick way to access these controls is by selecting Customize Model Review Colors from the pop-up to the right of the Show in 3D button, at the top of the Model Review Palette:

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Create Building Model


To be able to perform a successful evaluation with Energy Evaluation, you must create the virtual building model in ArchiCAD. The more detailed the model, the more accurate the calculation results will be. For successful evaluation, you should model, at minimum, the enveloping building structures and openings as well as the major internal structures that represent significant heat storage mass.

Create Internal Space Zones Create Building Energy Model View

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Create Internal Space Zones


Create a zone in every conditioned space of the building, using either the Manual or the Inner Edge zone construction method. The zones must be directly adjacent to the surrounding elements surfaces, therefore the Reference Line zone construction method is not applicable for energy modeling.

Zone construction methods

ArchiCAD zones inside the projects internal spaces

3D Zone Boundaries
When placing zones on the floor plan, make sure that they are completely enclosed by zone boundaries. All ArchiCAD walls (including profiled curtain walls) automatically behave as zone boundaries. When using Slabs as bottom or top zone boundaries, make sure that the zone level and/or height are set so that the horizontal zone surface(s) touch the inner edge of the Slab(s). If Roofs, Meshes, Shells, Morphs or ArchiCAD library objects are used as zone boundaries, an additional interaction is required besides just creating the zone. In such situations: - Draw the zone manually, making sure that it extends beyond the Roof, Mesh, Shell zone boundary elements completely. - Use a command from the Design > Connect menu, such as Trim Elements or Solid Element Operations, to shape the zone with the selected zone boundaries and establish the connection between them.

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Walls as zone boundaries

Walls and line as zone boundaries

2D zone boundaries
It is also possible to define lines on the floor plan as 2D zone boundaries. Select the line(s) you want to behave as zone boundaries and tick the Zone Boundary checkbox on the Line Selection Settings dialog.

Line Selection Settings - Zone Boundary There are a number of modeling scenarios that make it necessary to define lines as Zone Boundaries, for example: Modeling perimeter zones in Core and Shell projects Atria in buildings

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Spaces that contain several, dramatically different floor and/or roof levels

Attic space with different floor and roof levels

Update Zones
Use the Update Zones command on the left upper corner of the Energy Model Review palette after altering the geometry of zones or zone boundaries. This will ensure that the energy model reflects the up-to-date state of the ArchiCAD model.

Zone Modeling Conventions


Model multistory internal spaces (e.g. staircase blocks, atria) with separate zones on every ArchiCAD Story.

Staircase modeling of multistory internal space Adiabatic walls are walls of the building shell that separate heated spaces. They are called adiabatic due to the absence of heat transfer through them. A typical example is a fire wall separating row-houses or other adjacent buildings. 1545

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In such situations, model the surfaces of the neighboring building that are adjacent to your building, with thin ArchiCAD zones. Use a separate zone on every story of your project.

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Create Building Energy Model View


The Energy Model Review only works on visible elements, therefore it is necessary to define an ArchiCAD view dedicated to the energy model.

Building Energy Model View The Building energy Model View must display all the parts of the building that you want to include in the energy evaluation (internal space zones, building shell elements, internal structures with significant thermal mass, site mesh) and none that you do not (furniture, zones other than those representing the conditioned spaces of the building, separate parallel ArchiCAD elements representing composites).

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Automatic Model Geometry Analysis


Just select Design > Energy Evaluation, and the Automatic model geometry analysis function automatically turns the ArchiCAD building information model (BIM) into a building energy model.

Space Boundary Generation


Before the Energy Model Review palette appears, ArchiCAD analyzes the visible structures and openings according to their orientations and positions relative to the zones that represent the internal spaces, then automatically generates the space boundaries. These space boundaries make up the contents of the Structures and Openings lists of the appearing Energy Model Review palette.

Update Energy Model Review


Use the Update Energy Model Review command on the upper left corner of the Energy Model Review palette after altering the geometry of ArchiCAD Structures or Openings boundaries. This will ensure that the energy mode reflects the up-to-date state of the ArchiCAD model.

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Structures List Display


The Structures tab page of the Energy Model Review palette lists the space boundaries on the building's external and internal structures, with all their physical properties that are relevant for the energy simulation. The opaque panels of curtain walls also appear on the Structures list.

Area Threshold
To filter out structure or opening list entries of negligible area, enter a value in the Area Threshold field at the bottom of the Structures list. Entries whose area is smaller than this value will not be listed, and will not be considered by the calculation engine. (If you later lower this area threshold, the filtered-out structures will reappear as applicable.) Setting an Area threshold will help you filter out small areas that are insignificant for energy evaluation, resulting in a more manageable Structures list.

Structures List Data


The Structures List is in table form; each column representing a data type. There are two kinds of data types: ArchiCAD model data types (coming directly from the BIM): In case of Structures: Orientation, Space Boundary Category, ArchiCAD Element Type, Complexity, Thickness, Name, Area Additional data types (assigned to the Structures list entries by the user): U-value/R-value, Infiltration, Surface, Correction - area. See Structure Property Settings.
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Click the arrow pop-up at right to show or hide the table columns.

One Structures List entry usually consists of multiple Space boundaries. All Space boundaries that are identical in all their ArchiCAD model data types are aggregated in a single Structures List entry and appear with the sum of their areas on the list. You can rearrange the list according to any property by clicking on the property's headline button. See Structure Property Settings.

Structure Area Correction


The Structures list of the Model Review palette has a column for Correction area. For the listed item, you can adjust the area by entering a positive or negative value in this column. The value of this item in the Area column will be adjusted accordingly; this corrected Area value (if positive) will be used by the calculation engine.

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Openings List Display


The Openings tab page of the Energy Model Review palette lists the space boundaries on the building's external openings, with all their physical properties that are relevant for the energy simulation.

Total Area Threshold


To filter out opening list entries of negligible area, enter a value in the Total Area Threshold field at the bottom of the Openings list. Openings whose total (opaque + glazed) area is smaller than this value will not be listed, and will not be considered by the calculation engine. (If you later lower this area threshold, the filtered-out openings will reappear as applicable.) Setting a Total Area threshold will help you filter out small areas that are insignificant for energy evaluation, resulting in a more manageable Openings list.

Openings List Data


The Openings List is in table form; each column representing a data type. There are two kinds of data types: ArchiCAD model data types (coming directly from the BIM): In case of Openings: Orientation, ArchiCAD opening type, Glazing area, Opaque area, Frame perimeter Additional data types (assigned to the Openings list entries by the user)

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See Opening Property Settings. In case of Openings: TST, Frame U-value, Overall U-value, Psi value, Shading device, Vertical shading, Horizontal shading, Infiltration. Click the arrow pop-up at right to show or hide the table columns.

One Openings List entry usually consists of multiple Space boundaries. Every Space boundary that are identical in terms of all ArchiCAD model data types, are aggregated in a single Openings List entry and appear with the sum of their areas on the list. You can rearrange the list according to any property by clicking on the property's headline button. See Opening Property Settings. For each Openings list item, the following data are shown in columns: Orientation and type Data describing the transparent panels of Openings: - Glazed area, frame perimeter - Glazing U-value - Total solar transmittance (TST): The percentage of incident solar radiation transmitted by an object which includes the Direct Solar Transmission plus the part of the Solar Absorption reradiated inward. TST divided by 100 equals Solar Heat Gain Coefficient (SHGC) or g-value. - Direct solar transmittance (DST) Data describing the opaque panels and frames of Openings: - Opaque area, perimeter, U and Psi-values

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- Infiltration: air permeability of the selected Opening (typically occurs around the perimeter, at the frame to wall connection) Shading conditions: - Shading device, if any - Vertical shading - Horizontal shading Area Correction: Two columns are available for manually correcting the Opening area: the Correction Glazed area and Correction Opaque area. Enter a positive or negative value in this column. The value of this item in the Area column will be adjusted accordingly; this corrected Area value (if positive) will be used by the calculation engine

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Building Energy Model Visualization


The Show selected items in 3D button on the upper right corner of the Energy Model Review palette enables you to visualize the energy model of your project in different ways.

Visualization of Internal Spaces


The Show Zone Volumes function can be used to visualize the internal spaces in 3D.

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Show Uncovered Areas


The Show Uncovered Areas function highlights the surfaces that do not have space boundaries associated to them. Ideally, all building structure and opening surfaces are covered by space boundaries, so these uncovered areas indicate modeling inaccuracies.

Visualization of Structures
In the Energy Model View, the space boundaries that are selected on the Structures list are displayed on the ArchiCAD building model. Select one or more item from the Structures list, then click Show in 3D (the model elements that are not selected are shown by wireframe while this

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function is active). A separate color is assigned to each space boundary category in Energy Model View.

A single ArchiCAD element (e.g. a wall that extends both above- and below-ground) might consist of multiple space boundaries, and therefore might appear as part of several different entries (with different orientations) on the Structures list.

A single ArchiCAD wall element that consists of multiple space boundaries

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Visualization of Openings
The Show in 3D button can also be applied to visualize the selected entries of the Openings list.

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Additional Data Input


There are two necessary energy calculation input data types in addition to the information that comes directly from the BIM: Space boundary (Structures and Openings) property settings Auxiliary data assignment and input These input data are described in the following sections:

Structure Property Settings Opening Property Settings Environment Settings Climate Data Operation Profiles Building Systems
Bring up the Model Review Palette by selecting Design > Energy Evaluation. The two tab pages in the center of this palette (Structures and Openings) list the space boundaries generated by the Automatic model geometry analysis. Additional data beyond the information that comes from the building model must be assigned to the ArchiCAD model data on the list. See Structures List Display and Openings List Display. Prior to manual editing, fields of the Structures and Openings lists that contain additional data are filled with default values. Fine-tune the building energy model by editing this data manually, using the function buttons on the lists.

Function buttons on the Structures and Openings lists To modify the editable values for any list item, select the row.

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To edit multiple entries of the Building Shell Elements List, select the entry that needs to be modified. Then add further entries to the selection by moving the pointer with the mouse without releasing the left mouse button, or by clicking on the entries while pressing the CTRL or the SHIFT key. Use the function buttons that appear by the first selected line to modify properties of all selected list entries. If any of the data on the lists are insufficient for simulation input, the list entry that contains it is automatically highlighted with red, and a warning symbol (exclamation mark in a yellow triangle) appears at the data field in question.

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Structure Property Settings


Heat Transmission Coefficient
U-value refers to the heat transmission coefficient of the selected structure. Structure items are listed with their default U-values, but the U-value is editable in two different ways: Use the U-value calculator to assign new values based on the thermal properties of the structures component material(s). Enter a new U-value manually, and define the structures overall heat storage mass. This method means a faster evaluation process, but somewhat less accurate results.

U-Value (R-Value) Calculator


U-value refers to the heat transmission coefficient of the selected structure. Use the U-value Calculator to estimate the thermal physics performance of the structures in your project, based on the thermal properties of the structures component material(s). Note: For a simpler and faster, but somewhat less accurate method, edit the U-value manually. See U-value (R-value) Override. Select any structure in the list. In the U-value column, click the three-dot button - with the lock icon set to closed (red) - to bring up the U-value Calculator dialog.

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In the U-value Calculator, the skin(s) that make up the selected structure are listed with their relevant properties (Thickness, Thermal conductivity, Density and Heat capacity), each showing a default value. Note: These values derive from the Thermal Property panel of Fill Types dialog box. You can edit any of these values manually. Depending on local convention, you may prefer to use the R value (Thermal Resistance Coefficient), which is the inverse of the U value. To list and display R values instead of U values (both here and in the final Evaluation Report), click the U-value pop-up at the bottom right of this dialog box, and choose R-value. For each selected skin, the U-value Calculator calculates the average heat transmission coefficient value based on a simplified algorithm. This algorithm relies on these properties plus three additional, manually editable static values (shown at bottom left): External and Internal heat transfer coefficients, and the Thermal bridge effect related to structural surface area. It is recommended to review the default Thermal bridge effect provided by Energy Evaluation and to adjust it manually, as this value may vary greatly, according to composite type and the design of the building construction details. The Calculated U-value is displayed in the bottom right corner of the panel. Note: The Calculated U-value shown in this dialog box is an initial approximation that is used by most national standards. However, the energy evaluation carried out by Energy Evaluation uses a more accurate dynamic calculation algorithm that evaluates heat transmission of the building envelope structures at every hour throughout one year. The result of this dynamic analysis is the basis of the Energy Consumption, Carbon Footprint and Monthly Energy Balance data displayed on the Energy Evaluation Report.

U-value (R-value) Calculation Algorithm


The U-value Calculator calculates the average heat transmission coefficient of materials and composite structures, based on a stationary algorithm that is used by most national standards. Some local conventions prefer to use the R value (Thermal Resistance Coefficient), which is the inverse of the U value. Energy Evaluation supports the use of the R value in addition to the U value. To include the effects of thermal bridges, delta U-values are added to the average U-values of structure group entries. The magnitudes of external and internal heat transfer coefficients and the delta U-value depend on the position of the evaluated structure relative to the thermal current. Default settings are offered within Energy Evaluation.
Default heat transfer coefficients and delta U-values Position of structure relative to the thermal current Energy Evaluation orientation External HTC Internal HTC Thermal bridge effect (delta U)

Default settings available within Energy Evaluation External wall Roof Basement wall 8 default points of the compass upward underground 24 24 0 8 10 0 0,11 0,04 0

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Default heat transfer coefficients and delta U-values Further suggested settings Slab below unheated attic Slab above unheated attic Slab above arcade Wall between heated and unheated internal spaces upward upward upward 8 default points of the compass 12 8 20 8 10 6 6 8 0,04 0,09 0,05 0,04

It is advisable to review and manually override these predefined values if the structural situation demands or if the standards for the project location are different. Note: The result displayed in the Energy Evaluation Report is based on a dynamic calculation algorithm that is more accurate than the static method described above. The dynamic method determines the heat transmission through the building envelope structures at every hour throughout an entire year.

Thermal Property Assignment


View the skins listed in the U-value calculator. While the fill type, name and thickness of each skin is derived from the elements settings in ArchiCAD, the three material properties to the right of the vertical line - Thermal conductivity, Density and Heat capacity - can be modified by you, if the default values here do not correspond to your actual project structures. To change the Thermal conductivity, Density and/or Heat capacity value of any skin, select it from the list in the U-value Calculator. Click the button with the three dots to access the Thermal Property Assignment dialog box.

The Thermal Property Assignment dialog box lists all the fill types defined as cut fills in the projects Fill Types dialog box. Those cut fills actually used in this project are shown here with a

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checkmark in the far left column. Each listed fill is shown with the relevant physics properties that are assigned to it. Note: These values derive from the Thermal Property panel of Fill Types dialog box (Options > Element Attributes > Fill Types).

The fill type you selected in the U-value calculator is highlighted in the list. Here you can edit any value, either directly or by choosing defined values from the Material Catalog. See Material Catalog. Any change made here will automatically be reflected in all project elements that include the edited fill. An ArchiCAD fill is identified not by its appearance but its name, so Energy Evaluation will distinguish between identical looking fills that have different names. For example, if 50% fill is used to represent all walls of the project, but they are actually made of several different materials in real life, depending on their function, then the 50% fill must be duplicated and saved with different names in order to enable the assignment of the various building materials.

Material Catalog
A Material in Energy Evaluation is not the same as an ArchiCAD material. While an ArchiCAD material attribute governs only the surface appearance in 3D and photo-rendering, materials in Energy Evaluation also represent physical properties (thermal conductivity, density and heat capacity).

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In the Thermal Property Assignment dialog box, highlight a row and click the right-side Catalog button: this brings up the Energy Evaluation Material Catalog.

The Material Catalog is an extensive database integrated within Energy Evaluation that contains building material information relevant for the energy calculations (Thermal conductivity, Density and Heat capacity). The building materials are grouped in main categories with drop-down detailed lists to enable easy access and quick selection. Select a material here whose physical properties correspond to your needs. When you click OK in the Material Catalog, the thermal properties of the selected material are assigned to the fill you selected in Thermal Property Assignment. Note: These new thermal property values are also shown for the fill in the Fill Types dialog box (Options > Element Attributes > Fill Types). This way, the calculation engine obtains the physical data required for the thermal evaluation without any numeric input from you.

U-value (R-value) Override


It is possible to enter a U-value (or R-value) manually, instead of using the U-value calculator and Thermal Property Assignment functions. Omitting the Thermal Property Assignment greatly shortens the time needed to evaluate a project, but leads to somewhat less accurate results. Select any structure in the list. In the U-value column, click the three-dot button - with the lock icon set to open (white) - to bring up the U-value Override dialog.

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Click the pop-up to alternate between U-value and R-value as needed. Simply enter the desired value in the editable field.

Structures Heat Storage Mass


Use this pop-up (also in the U-value override dialog box) to select the thermal mass (Lightweight, Medium or Heavyweight) of the selected structure, instead of using the materials coming from the building model directly.

The threshold values for these categories are: heavy-weight: > 400 kg/floor area medium: 250 400 kg/floor area light-weight: < 250 kg/floor area Within Energy Evaluation, these predefined settings are linked to mean density values. These density values are multiplied by the total volume of the interior structures, providing the numeric Internal heat storage mass value to the calculation engine.

Infiltration Settings
Infiltration (unit: l/s,m2) refers to the air permeability of the selected structure. Click the pop-up arrow in this field to select the option that best describes the structures infiltration level:

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The Energy Evaluation function of ArchiCAD not only simulates the effect of infiltration on the hourly energy balance, but also displays the total Air Leakage in ACH (air change per hour), in the Key Values section of the PDF Energy Performance Report.

Surface Settings
The Surface material property determines the solar energy absorption properties of the selected Structure. Click the pop-up arrow in this field to select from a list of surface materials and finishes.

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Opening Property Settings


The Openings tab page of the Model Review dialog box lists data for all of the Openings on the building shell. See Openings List Display.

Note: Openings are not listed one by one; instead, the data are totaled for the opening type, size and orientation. For example, the uppermost list item in our image above shows the total

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data for all windows in the West orientation that have been modeled using a single ArchiCAD opening type and have the same width and height dimensions.

All West-Facing windows

Similar West-facing windows

When one of the Transparent openings list entries is highlighted, the Shading Device, Vertical Shading and Horizontal Shading selection buttons appear, plus a button with three dots, which opens the Openings Catalog.

Openings Catalog
To change the physical properties of the selected Openings List item, either edit the values manually, or use the predefined value sets from the Openings Catalog. To access the openings catalog, select an item on the Openings tab page and click the three-dot button:

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The Openings Catalog is an extensive database of building physics information relevant for the energy calculations. Transparent and opaque components of Openings are listed separately: Transparent items are listed with their U-values, Total Solar Transmissions and Direct Solar Transmissions See Heat Transmission Coefficient. Opaque items are listed with their U-values, Psi-values (the linear thermal transmittance coefficient in W/m,K that are used to factor in the effect of the thermal bridges that occur at the frame-to-wall joint around Openings) and linear Infiltration properties See Openings List Display.

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Vertical and Horizontal Shadings


The Energy Evaluation function of ArchiCAD does not automatically determine the extent to which shadows are cast on each elevation of the building, by the building itself. Note: The effect of shadows cast on each elevation of the building, by external objects, can be set via the External Shading sub-dialog of the Environment Settings panel.

Use the Vertical and Horizontal Shading settings for each orientation to choose the options that best describe the amount of shading resulting from: Vertical shadow-casting edges (choose an option - Not Shaded, Partly Shaded or Shaded from the Vertical Shading options) Horizontal shadow-casting edges (choose an option - Not Shaded, Partly Shaded or Shaded from the Horizontal Shading options)

Shading Devices
Click the arrow on the Shading device field to apply a shading device, with its predefined physical properties, to the selected entry.

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Environment Settings
Open this dialog box from the Model Review Palettes pop-up at the top right; or from Design > Energy Evaluation > Environment Settings.

The Environment Settings dialog contains: Links to other dialogs: Project Location, Climate Data, Wind Protection, External Shading Settings: Grade Level, Soil Type, Surroundings

Project Location
Energy Evaluation considers the geographic location of your building when obtaining Climate Data from the StruSoft Climate Server. Use the Project Location button on the Environment Settings panel to access the Project Location dialog of ArchiCAD.

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See Project Location and Project North.

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Climate Data
Open this dialog box from the Model Review Palettes pop-up at the top right; or from Design > Energy Evaluation > Climate Data; or from the Environment Settings dialog box.

Climate Data Source


Choose an option for the source of the climate data to be used for Energy Evaluation.

Download from StruSoft Climate Server: With this option, climate data are obtained from the StruSoft climate website, at http://climate.vipenergy.se. All StruSoft climate data are created from NCEP Reanalysis data provided by the NOAACIRES Climate Diagnostics Center, Boulder, Colorado, USA, from their website at http://www.cdc.noaa.gov/. Use ASHRAE IWEC, TMY, WTEC2 file: Use the browser window to select and import data from analytic weather files obtained from an external source (from open source e.g. http://apps1.eere.energy.gov/buildings/energyplus/cfm/weather_data.cfm., or purchased) Note: Use analytic (ideal year) weather data whenever possible as it usually represents a given location's climate better than climate data recorded in any particular year. Once the weather data are assigned to a certain project, they are stored in the ArchiCAD Cache Library, so the data remain available when opening another ArchiCAD project later, even if the computer is not online.
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Climate Type
It is possible to assign a Climate Type that best describes that of the building location: Moist, Dry or Marine.

View Climate Data


The chart below graphically illustrates climate fluctuation over the course of one year.

Choose the climate data type that you want to see in the chart: either Air Temperature, Relative humidity, Solar radiation or Wind speed.

Use the four icons at right to choose the level of detail you want to view: by month, day, week or hour.

Air Temp monthly

Air Temp weekly

Air Temp daily 1574

Air Temp hourly


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Below the graph, the maximum, minimum and average values for the chosen climate data type are listed. If Wind speed is selected as visualized climate data type, an extra - fifth - icon is also available, which displays the wind data in wind-rose form.

The polar diagram represents the 8 main directions. The length of each segment represents how often (as a percentage, over the course of a year) the wind blows from the given direction. Each color within a segment represents a wind speed range (as a percentage of the total wind from that direction), in accordance with the color scheme below. The value at the center of the wind-rose (the white area) represents the percentage of time that the wind is nonexistent or negligible.

Grade Level
This control is in the Environment Settings dialog box.

The connection of the ground with the building can be modeled in two ways in ArchiCAD for Energy Evaluation:

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Offset distance: the distance by which the pavement is offset from either Project Zero or a predefined Reference level.

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Modeled by Mesh elements: use the Mesh tool to model the site around the building, if it is not completely level, for better energy modeling accuracy of structures in contact with the ground.

Soil Type
From the pop-up, choose the option that most closely describes the soil type of the building location. This setting serves as the basis for calculating heat flow through structures in contact with the ground.

The applicable Thermal Conductivity, Density and Heat Capacity values are then displayed below your chosen soil type.

Surroundings
Choose the Surroundings option that best describes the environment of your building: Waterfront, Garden or Paved. This setting is used when calculating the effect of indirect solar irradiation.

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Wind Protection
From the Environment Settings dialog box, click Wind Protection to open the dialog box of the same name.

The polar diagram represents the 8 main directions. The length of each segment represents how often (as a percentage, over the course of a year) the wind blows from the given direction, and how fast. Here, for each orientation of the building, choose the appropriate Wind Protection level: Protected, Partly Protected or Unprotected. For each orientation, a point is placed on the graph representing wind protection (the further out the point, the higher the protection factor), and the points are connected by a red line.

External Shading
The Energy Evaluation function in ArchiCAD does not automatically determine the extent to which shadows are cast on each elevation of the building, by external objects. Use the External

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Shadings button to activate a separate dialog with a list of those sides of the building that receive the sunlight (the list of Orientations can vary depending on project location).

For each orientation, choose the options that best describe the amount of shading resulting from external objects (select an option - Not shaded, Slightly shaded, Shaded or Very shaded). Note: The effect of shadows cast on each elevation of the building, by the building itself, can be set via the Vertical and Horizontal Shading settings of the Openings List. It is possible to edit multiple entries of the Faade Shadings list: select an entry that needs to be modified, and then add further entries to the selection by moving the pointer with the mouse without releasing the left mouse button, or by clicking on the entries while pressing the CTRL or the SHIFT key. Finally, use the function buttons that appear by the first selected line to define Faade shading properties for the selected orientations.

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Operation Profiles
Open this dialog box from the Model Review Palettes pop-up at the top right, from Design > Energy Evaluation > Operation Profile, or with the Options > Element Attributes > Operation Profiles command.

The Operation Profile is an ArchiCAD attribute, assigned to your building for Energy Evaluation purposes. The Operation Profile associates predefined schedules to each Occupancy type, by hour, for a full year (8760 hours total): Required Internal temperature range Internal heat gain (human, lighting, equipment) Hot water needs Humidity loads As you choose a building function, the associated Operation Profile is assigned to the project. The Operation Profile dialog is also used for specifying the custom average interior lighting power density (LPD, in W/m2) of the project, independently from the building function.

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Building Function
From the pop-up, choose the Building Function that best fits your buildings activity and schedule.

View the Operation Profile data of the selected function in the lower part of the dialog box. If the project is a Multi-functional Building, then the Primary Functions Operation Profile data are shown on the panel.

Multi-functional Building
If the project is designed for multiple activities, select the More functions button of the Operation Profile dialog to access the Multi-functional Building dialog box.

Even though Energy Evaluation for ArchiCAD 16 uses a single thermal block energy model, you can define up to three functions, and enter the percentage of the total floor space area (or building
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volume, depending on the pop-up at top right) occupied by each. ArchiCAD will aggregate the associated Operation Profiles when conducting Energy Evaluation.

Interior Lighting
Check the box at the Define Interior Lighting section of the Operation Profile dialog, then select a lighting type from the dropdown list.

The default Power value for the selected Interior Lighting type appears in the Power field.

You can fine-tune this value manually if the lighting design of the project is available at the time of the evaluation.

Operation Profile Details


View the detailed Operation Profile data of the selected function in the lower part of the dialog box.

Occupancy type: either Residential or Non-residential, depending on the Primary Function of the building Human heat gain: the amount of heat produced by the human bodies in the building (W/ capita) Service hot-water load: amount of hot water necessary per person, as associated to the selected building function (l/day, capita)
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Humidity loads: the amount of water vapor that gets into the internal air as a result of the building's operation (l/day) The Operation Profile Details are not editable via the user interface. This default content of ArchiCAD reflect the Operation Profile specifications of the DIN 18599 Standard - Energy Efficiency of Buildings.

Daily Schedules
Visualize the Daily Schedules and their recurrence during the simulation year using the table and the graphs in this section of the Operation Profiles dialog box. Table content: Daily Schedules: name associated to the daily occupation characteristics shown on the Internal temperature and Internal heat gain graphs Recurrence: days of the week when the particular schedule is in effect Date Range: periods of the simulation year during which the schedule occurs In use (hours): the total number of hours during which the schedule is in effect

Select a Daily Schedule in the table to display its details on the graphs. Graphs:
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Internal temperature: shows hourly allowed internal air temperature range during the day Internal heat gain: shows the amount of energy emitted by people, lighting and equipment during the day, per m2 of internal floor area (W/m2) The Daily Schedules are not editable via the user interface. This default content of ArchiCAD reflect the Daily Schedule specifications of the DIN 18599 Standard - Energy Efficiency of Buildings.

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Building Systems
Open this dialog box from the Model Review Palette's pop-up at the top right, or from Design > Energy Evaluation > Building Systems. The panel consists of two tab pages that can be displayed alternatively: Building Systems and Energy Green Systems See the sections below for details:

Building Systems and Energy Green Systems

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Building Systems and Energy


Use this panel to input the means that will maintain the comfort conditions as specified on the Operation Profiles dialog - Heating - Cooling - Service hot-water generation - Ventilation

and to access other dialogs that define energy-related data: - Energy Source - Energy Source Factors - Energy Costs

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Energy Source
Press the Energy Source button to open the Energy source dialog for your Heating/Cooling/Hot water systems, as applicable.

In the Energy Source dialog box, use the dropdown to specify energy sources (Natural gas, Propane, Oil, Wood, Coal, Electricity or Pellet) for the purpose of Heating, Cooling and Service hot-water generation, respectively. If you use more than one energy source for a function, click the + (plus) button, then choose an additional energy source. Define the proportion of each source used so that they add up to 100% in the Energy source dialog. To remove a row, click the (minus) button.

Heating
Choose one of the three options to describe the buildings heating system. The Natural heating option has been developed for warm climate countries, where the annual energy required for heating is very low. The installation of a heating system is not necessary, provided that inhabitants can tolerate the fact that internal air temperature drops below the prescribed level on a couple of chilly nights or mornings a year. Set Heating type to natural in such cases: the calculation engine of Energy Evaluation will assume that the external air is sufficient for heating purposes. The Local boiler/water heater option should be selected if these energy supplies are provided by a local system that only feeds the project you are evaluating. District heating means that the evaluated buildings heating and/or hot water needs are supplied by an external plant in the form of hot water or steam through a pipeline. If scaled and designed correctly, district heating is a more efficient alternative to local boilers. This is why it is a very wide-spread heating type in Europe.

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Use the Energy Source button to define the source or multiple sources of energy consumed by the heating system, as applicable. See Energy Source. Efficiency: fine-tune the selected Heating types efficiency using the editable field if the projects heating system plans are already available, or else use the mean efficiency values that appear for each Heating type. Target: define whether the projects heating system is for Heating and hot water generation or for Heating only, by selecting the appropriate option: If Heating only is selected, then the Energy Source button under the separate Hot water generation settings remains active, allowing the definition of a water heating system that is separate from the heating system. If Heating and hot water is selected, then the Energy Source button under the separate Hot water generation settings becomes inactive, indicating that the same heater is used for Heating and Hot water generation. The Cold and Hot water temperature settings, in this case, apply to the combined heater defined at Heating type.

Cooling
Choose one of the four options to describe the buildings cooling system.

Natural cooling involves no MEP systems; natural air currents are used to cool the building. Even though this method is considered the most eco-friendly, it has its limitations, as the temperature of the external air is not always sufficient for cooling purposes. (If Natural cooling is selected, the calculation engine of Energy Evaluation assumes that the external air is sufficient for cooling purposes, and leaves it up to the user to verify this assumption.) Mechanical cooling means that some type of air conditioning system is to be installed in the building. For air conditioning type, either Water-cooled or Air-cooled may be defined. District cooling: In certain countries, conditioned air may be obtained from an external source. If the building will be connected to such an external cooling system, select District cooling and use the Energy Source button. See Energy Source to define the source or multiple sources of energy used by the district cooling plant. Heat pump: Select this option if a heat pump will be installed to achieve cooling using sustainable energy. Select the appropriate energy source (groundwater, sea, soil, external air or exhaust air) from the dropdown list. Note: Heat pump for cooling settings are not affected by heat pump settings on the Green Energy panel (below).

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Service hot-water generation


Enter Cold and Hot water temperature target values. The calculation engine uses this data to calculate the energy consumption related to hot water generation.

To change the temperature scale (Celsius or Fahrenheit), click the arrow button next to the input field. Note: For other units (apart from temperature scale), Energy Evaluation uses the units defined in ArchiCAD, at Options > Project Preferences > Calculation Units. See Calculation Units and Rules Preferences. Use the Energy Source button to define the source or multiple sources of energy consumed by the water heater. See Energy Source.

Ventilation
Specify the type of ventilation used in the building, then enter a value for the hourly air change rate. This target value depends on national standards, and will vary depending on the buildings function and the local climate. Natural ventilation involves no MEP systems: natural air currents drive fresh air into the building and used air out of it. From an ecological point of view, natural ventilation is preferable to mechanical solutions, but due to its limited controllability its use is largely limited to residential buildings.

For building functions other than residential, the standards usually prescribe strict target air exchange values, which necessitate a mechanical ventilation system of some sort: Exhaust-only systems rely on fans to extract used air from the rooms. Supply and exhaust systems mechanically control both the air intake and outlet procedure, thus enabling the exact programming of the Air change per hour.

Energy-related Panel Links


Use the bottom right buttons of the Building Systems and Energy dialog to access panels that specify energy-related settings:

Energy Source Factors


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Energy Costs

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Energy Source Factors


Open this dialog box from the Model Review Palettes pop-up at the top right, from Design > Energy Evaluation > Environment Settings, or from the Building Systems and Energy dialog.

Primary Energy And CO2 Emission Factors


The primary energy factors and CO2 emission factors assigned to the energy sources differ according to building location. See Carbon Footprint. See Project Location and Project North. Use this dialog to enter the region-specific data if available, or evaluate the project using the default assignments offered by Energy Evaluation (based on standard DINV-18599).

Sources of Electricity Production


At the bottom of the Energy Source Factors dialog, define the buildings source or multiple sources of electricity. Use the dropdown to specify the source of electricity (Natural gas, Propane, Oil, Wood, Coal, Nuclear energy, Wind energy, Solar energy, Water energy or Unknown). If you use more than one energy source, click the + (plus) button, then choose an additional source. Define the Proportion of each source used so that they add up to 100%. To remove a row, click the - (minus) button.
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Energy Costs
Open this dialog box from the Model Review Palettes pop-up at the top right, from Design > Energy Evaluation > Environment Settings, or from the Building Systems and Energy dialog. In the top part of the panel, enter the currency name or its abbreviation in the Displayed currency unit field.

Use the bottom part of the panel to define the Prices of purchased energy. These prices, of course, vary by location and therefore must be entered numerically by the user. Select the Unit of energy (e.g. kWh) from the dropdown list. Next, select a row representing a source of energy, and then enter the price, in the currency you chose.

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Green Systems
Use this tab page of the Building Systems panel to enter data for building systems that recover energy or utilize sustainable resources.

Such systems can significantly increase the efficiency of the buildings MEP systems. Some extra initial investment in the construction phase can pay off, by regaining otherwise wasted energy or obtaining additional energy from sustainable external input such as solar irradiation or geothermic energy.

Solar Thermal Collector


Solar thermal collector panels are designed to collect heat by absorbing sunlight and converting the energy in solar radiation into a more usable form. If the building is equipped with solar collectors, check the Solar collector box, then specify the collector geometry data required for the calculations, by entering the collectors area, angle to the South (or to the North, for southern hemisphere locations) and its tilt angle, as indicated by the icons.

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Use the checkboxes to set one or more of the following targets for the recovered solar energy. Space heating Hot water generation Note: If solar collectors are used for multiple targets, then Hot water generation always has the highest priority. This means that if the solar collector is unable to generate enough energy to feed all targets, then it is going to feed the water heater first and use the remaining available energy for the Space heating.

Air to Air Energy Recovery


Note: The Air to air recovery controls are available only if you have chosen a ventilation system that involves mechanical exhaust. If your ventilation type is set to Natural these controls are inactive. See Ventilation. An air to air energy recovery system can regain a percentage of the heat content of mechanically expelled ventilation air.

If such a system is to be installed, check the Air to air energy recovery box, then choose the type of your air to air energy recovery system: Fixed plate, Rotary or Coil: A Fixed plate heat exchanger uses fixed metal plates to transfer heat between exhaust and fresh air flow without any moving parts. Rotary heat exchangers provide a compact solution for heat recovery from exhaust air. They require motors to turn the recovery wheel, which transfers the heat from the exhaust air to the fresh air. Coil: the most common heat exchangers are called coils due to their usually serpentine internal tubing. These use water-glycol solution to recover heat from exhaust air. Enter a percentage that approximates the systems anticipated efficiency value.

Heat Pump
If a heat pump system is planned, check the Heat Pump box, then specify the heat source. The available options are Groundwater, Sea, Soil, External air and Exhaust air. See also Heat pump for cooling at Cooling.

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Specify the systems capacity, in the units defined for your project (e.g. kilowatts). Next, specify the targeted use of this energy using the checkboxes. Space heating Hot water generation Note: If heat pump is used for multiple targets, then Hot water generation always has the highest priority. This means that if the heat pump is unable to generate enough energy to feed all targets, then it is going to feed the water heater first and use the remaining available energy for the Space heating.

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Start Energy Simulation


Once all necessary input data are obtained by means of geometry analysis and user input, you can start the VIP-Core calculation engine built into ArchiCAD. See Automatic Model Geometry Analysis. See Energy Performance Evaluation. Select the Start Energy Simulation button to launch the VIP-Core Calculation Engine, which performs the dynamic energy analysis. Energy Evaluation calculates the energy balance of a building during a period of one year, and displays the results on the Energy Performance Evaluation Report.

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Energy Performance Evaluation


Advisory Messages
The Advisory Messages dialog box appears if: the required input data are insufficient See Additional Data Input. there are simulation errors See VIP-Core Dynamic Simulation Engine. Errors will be required to be resolved before continuing. However, resolving Warnings is optional.

Errors And Recommended Solutions


(mandatory to resolve before continuing) Thermal properties of a used material (cut fill type) are not defined. - Error icon: Fill Types with missing properties - List of cut fill types - hatch pattern, name - To-do: Select the relevant Fill Type from the Fill Types dialog box and enter the missing values (values are required to be more than zero) in the Thermal Properties panel. Climate data is not available. (missing or the server is not accessible) 1597

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- Error icon, Climate Data is not available. - To edit the Climate Data, open the Environment Settings dialog box from the Model Review palette. One or more used Fill Type/Composite Structure is missing. (attribute definition of an used fill were deleted) - Error icon, Structures with missing attributes. - List of structures with missing cut fills - orientation, type, area - Select the relevant model elements and edit its Cut Fill attribute. Energy simulation runtime error. (engine errors during the hourly energy simulation) - Error icon, Simulation engine errors. - List of <Engine error code + description>. - To-do: Contact technical support: No valid Operation Profile selected. - Error icon, Operation Profile is missing or not defined. - To-do: Select an available profile from the Operation Profile dialog. Energy model analysis error. - Error icon, Energy model analysis did not found any structure or openings. - To-do: Check the geometry of the Zones and update them using the Update Zones command.

Warnings And Recommended Solutions


(optional to resolve before continuing) Zones are outdated and/or have errors. (i.e. not up to date, overlapped zones, visible zones which are not assigned to any TB) - zones on hidden layers will not appear - Outdated zones: - List of Zones - Zone ID, zone name, thermal block name - To-do: Check the geometry of the above Zones and update them using the Update Zones command. Location data varies between project location and climate data. - Warning icon, Location data does not match between project location and climate data. - To-do: Either modify the project location from the Project Location dialog box or modify the climate settings from the Environment Settings dialog box accessed via the Model Review palette. Simplified building system is attached to a Thermal Block. Thermal Blocks with simplified building system: - List of Thermal Blocks - color swatch, number, name - To-do: Choose detailed settings from the Building Systems dialog and add the relevant details of HVAC systems used within building. Building shell contains one or more empty opening(s).

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- Warning icon, Building shell is not closed because external wall contains empty opening. - To-do: Review the Opening list and modify empty opening if necessary. On the Structures and Openings lists, a yellow warning exclamation mark appears next to those entries which contain faulty or missing data. (The problematic list items are also highlighted in pink.) See Additional Data Input.

Show List in Browser


Press the Show List in Browser button of the Advisory Messages dialog to display the list of errors and warnings in a browser window. This way the list can remain open for reference while you fix the building model in ArchiCAD following the instructions of the Suggestions / Notes field.

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VIP-Core Dynamic Simulation Engine


Specification
The VIP energy simulation software module integrated in ArchiCAD (a.k.a. engine) is a result of more than 20 years of research and commercial use. It relies entirely on dynamic models, in which every model is broken down to a level where facts and behavior are known. Each component group is analyzed separately. The calculation is repeated every hour. The accuracy of each model has been validated and verified against real buildings under real usage. In calculating a building's energy consumption, the program utilizes known or measured facts about all parts of the energy flow. VIP-Energy is produced by Structural Design Software in Europe AB http://www.strusoft.com/ For technical information about VIP-Energy and for a more detailed explanation of the different calculating models, see http://vip.strusoft.com/.

Validation of Calculation Accuracy


Energy Evaluation in ArchiCAD 16 uses the same simulation kernel as the VIP Energy product, which is validated with the following tests: EN-15265 IEA-BESTEST ASHRAE-BESTEST (ANSI/ASHRAE Standard 140-2001) StruSoft-BESTEST Validation results can be read at http://www.strusoft.com/index.php/en/validationvip

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Function Buttons of the Evaluation Report


Header/Footer Settings

Use the button in the top right corner of the Evaluation Report to access the Header/Footer Settings dialog.

This dialog enables you to fill the two Header rows as well as the Footer of the PDF Energy Performance Report with custom content. See PDF Header.

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This content can also be Autotext, which allows for a wide range of smart report title customization.

Insert Autotext

Autotext categories

Close and Save as Commands


At the bottom of the Evaluation Report:

The Close button takes you back to the Energy Model Review palette, allowing you to further adjust the input data. Save as PDF lets you specify a location to which to save the Evaluation Report in PDF format See PDF Energy Performance Report. Click the button with the triangle in the bottom right corner to save the detailed monthly energy balance data in Microsoft Excel file format. See XLS Energy Performance Report.

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PDF Energy Performance Report


PDF Header

The PDF header displays custom project information as defined on the Header / Footer Settings dialog.

Key Values
The Key Values section of the PDF Evaluation Report displays the most important project data. Under General Project Data, basic information, such as Location and Operation Profile, as specified by the user. See Additional Data Input. The date of the evaluation is also shown.

The Building Geometry chapter contains result of the model geometry analysis such as areas, volume and glazing ratio. See Automatic Model Geometry Analysis. The Building Shell Performance Data section displays overall Air Leakage in air change per hour (also called air exchange rate - the number of interior volume air changes that occur per hour in 1/ h). Outer heat capacity (measures the capacity of building structures to store heat against changing outside air temperature) is also an important building envelope performance metric. Also in the Key Values section, the minimum and maximum values of the Calculated heat transfer coefficients are listed for the entire building, for every Building structure group and for the openings on the building shell.

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See U-Value (R-Value) Calculator. See Structures List Display. See Openings List Display. Under Specific annual demands, the most important energy performance data (net demand and gross consumption-related data) - projected to a unit area of the building - are listed, making the comparison of different sized projects possible.

Energy Consumption by Sources


This section of the Evaluation Report contains one table and three pie charts.

The table's far-left column lists energy Sources by type (Renewable, Fossil and Secondary) and name, plus their color codes used in the pie chart. The Quantity column lists the magnitude [e.g. kWh/a] while the Cost column shows the price [currency/a] of each energy source consumed in one year. The table's far-right column shows the carbon footprints associated with the listed energy source magnitudes. The Distribution by Sources pie charts graphically display the percentage distributions of the quantities costs carbon footprints of the used energy sources. The internal indicator ring shows the energy source type distribution while the external ring displays the actual energy source distribution.

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Energy Sources
In the table below, the energy sources used by Energy Evaluation are listed according to their type and with their colors as displayed on the Energy Balance Evaluation report.

Carbon Footprint
Besides the information on the carbon dioxide emissions resulting from the building's operation over the course of a year, the magnitude of equivalent CO2 absorbent vegetation is also displayed on the Energy Balance Evaluation, under the CO2 Emission by Energy Sources pie chart. Energy Evaluation selects the display unit from three options automatically, according to project magnitude:

The CO2 emission factors assigned to the energy sources differ according to building location. See Project Location and Project North. Use the Energy Source Factors dialog to enter the region-specific data if available, or evaluate the project using the default assignments offered by Energy Evaluation (based on standard DINV18599).

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Energy Consumption by Targets


This section of the Evaluation Report contains two tables and three pie charts. The table's far-left column lists energy Targets by name, plus their color codes used in the pie chart. The Quantity column lists the magnitude [e.g. kWh/a] while the Cost column shows the price [currency/a] of energy spent on each target in one year. Next to the Primary energy breakdown, the table's far-right column shows the carbon footprints associated with the listed energy target magnitudes.

The Distribution by Targets pie charts graphically display the percentages of the quantities costs carbon footprints associated with each energy target. The Target Quantities by Energy Sources bar chart links the information found on the Energy Consumption by Sources and on the Energy Consumption by Targets tables together, by displaying the energy target type, magnitude and percentage of each energy source.

Primary Energy
The primary energy value is the 'common denominator' among different energy source consumption types, when determining the building's total energy consumption. Not only does it indicate the net energy source consumed, but it also incorporates the energy needed for the manufacturing, transportation and the raw material processing of the energy source, as well as its transportation to the place of use. Minimizing the specific primary energy demand is a great way to improve the designed buildings' overall performance. The primary energy factors assigned to the energy sources differ according to building location. See Project Location and Project North. 1606
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Use the Energy Source Factors dialog to enter the region-specific data if available, or evaluate the project using the default assignments (based on standard DINV-18599).

Monthly Energy Balance Bar Chart


The Monthly Energy Balance bar chart is a graphical display of the amount of energy the building emits (bottom part of chart), as well as the building's Supplied energy: the amount of energy it absorbs from the environment and its own internal heat sources (top part of chart), by month.

According to the energy balance equation - which is the fundament of building physics - the Emitted energy and Supplied energy bars must be equal every month. The vertical axis of the chart shows an energy scale. Along the horizontal axis, the twelve months of the year are shown. The Monthly Energy Balance Bar Chart shows the cumulative results of the hourly energy balance calculations executed by The VIPCore Calculation Engine.

Energy Supply and Emission Types


To the right of the Monthly Energy Balance diagram, the energy flows that make up the bars of the chart are listed. The number and type of these energy balance components that appear on a particular Energy Evaluation Report depend on the settings on the evaluated building's MEP Systems and Green Systems dialogs.

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The table below lists all energy supply and emission types with their Monthly Energy Balance bar chart display color.

These energy supply and emission categories, besides being used to visualize the energy balance, also provide addition information on the MEP systems (cooling, heating, ventilation type) and green energy solutions of the evaluated project. The left column shows the energy flows that appear on the Emitted energy side of the energy balance bar chart, while in the right column the Supplied energy types are listed. The column in the middle contains energy flows that may appear as either emitted or supplied, depending on the particular situation. Energy flows that are framed with solid lines in the table above require the input of one or more Energy Sources. See Fuel - Energy Source.

Natural Energy Currents


The energies that trigger the Natural energy currents (their names are framed with dashed lines in the Energy Supply and Emission Types table) are the result of sufficient external conditions: hot-enough external air temperatures in times of heating demand cold-enough external air temperatures in times of cooling demand sufficient placement and sizing of openings with proper opening/closing operation that enable natural ventilation

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XLS Energy Performance Report


Click the button with the triangle in the bottom right corner of the Energy Model Review palette to save the detailed monthly energy balance data in Microsoft Excel file format.

Project Key Values


The Project Key Values section of the XLS Energy Performance Report displays basic information regarding the project. Its content is rather similar to the Key Values section of the PDF Energy Performance Report, yet it contains extra information about Climate Data, Design Loads and Advisory Messages (Errors and Warnings). Below the Evaluation Date, Project Data such as Name and Location (with coordinates) is displayed, according to the user input on the Project Location dialog. Key geometry and shell performance metrics like Gross floor area, Ventilated volume and Outer heat capacity come from the Automatic Model Geometry Analysis.

Calculated heat transfer coefficients are listed for the entire building, for every Building structure group and for the openings on the building shell.
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See U-Value (R-Value) Calculator). See Structures List Display. See Openings List Display. Heating and cooling system Design Loads are simulation results that indicate gross system magnitudes. Note: Energy Evaluation inside ArchiCAD 16 uses a mixed function thermal block energy model that is not directly capable of providing information for sizing systems and equipment. The design loads under Project Key Values are only displayed for your information. Advisory Messages display the errors and warnings that occurred before and during the simulation.

Geometry Data
This tab page displays building geometry information as it appears on the Structures and Openings tab pages. Use these data as input for third-party Excel-based stationary energy calculation software.

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Project Energy Report


The level of data detail displayed on the Project Detailed Results tab page of the XLS Energy Performance Report exceeds the level of detail displayed on the Monthly Energy Balance bar chart of the PDF Energy Performance Report:

Green Energy is further broken down according to each specific target of the Solar collector and the Heat pump (Space heating, Fresh air heating, Hot water generation), and the energy regained by the Air-to-air energy recovery system is also enumerated separately. Lighting and Appliance electricity consumptions are listed separately as opposed to combined. The electricity consumption of the Auxiliary Systems is enumerated separately, not just as part of the energy currents associated to the Heat pump, Solar Collector and/or Mechanical Ventilation.

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Documentation
Drafting Annotation The Layout Book Publishing Calculation

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Drafting
Drafting Elements are strictly two-dimensional: they include Fills, Lines, Hotspots, Figures and Drawings. With the exception of Fills and Drawings, they do not appear in list views. Drafting elements have various uses: Details that you did not wish to model fully with construction tools. Positioning and drawing aids for the placement of construction elements. Their outlines can be used to generate complex 3D shapes using the Magic Wand tool. Decoration purposes or elaborating on details, especially in the Section/Elevation/IE and 3D Document windows or on Details and Worksheets. The Floor Plan and Section/Elevation/Interior Elevation and 3D Document display of drafting elements depends on the attribute choices made for them in their respective Tool Settings dialog boxes. Attribute sets for Drafting Elements (pencolors, line types, fill types) are managed from the dialog boxes in Options > Element Attributes. For faster display or output, the 2D appearance of some of the attributes can be modified using the commands at View > On-Screen View Options. The typical steps in creating a drafting element are the following: 1. Select the corresponding tool in the Toolbox and open its settings dialog box. 2. Adjust the settings to suit your particular situation or purpose, or click the Favorites button on top of the palette to select a predefined element configuration. Click OK to confirm the settings. 3. Choose a Geometry Method in the Info Box allowing you to create plain, curved, chained, rotated or polygonal variations of the elements, where applicable. 4. In the 2D window, define the location or the length of the drafting elements.

Topics in this section: Fills Lines Hotspots Figures Drawings in Model Views

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Fills
About Fills Assign a Cut Fill Assign a Cover Fill Draw a Drafting Fill Adding Area Text to a Fill Available Fill Types Fill Types Dialog Box Fill Categories Fill Display Mode: Vectorial vs. Bitmap Display of Vectorial Fill Set Orientation of Vectorial or Symbol Fill Patterns Model View Options: Global Settings for Fill Display Create New Solid Fill Create or Edit Symbol Fill Using Gradient Fills Create or Edit Image Fill

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About Fills
Fills are geometric 2D hatching patterns that help you distinguish and decorate the elements of your project. Any fill attribute can be defined with one or more of the following categories: Cut Fills: For most construction elements, you can select a Cut Fill for its surfaces that are cut. - Cut Fills can be displayed for cut elements in Section/Elevation/IE windows, in a 3D Document, and in Details/Worksheets. - Cut Fills are used as components of composite and complex structures. - Cut Fills have Thermal Properties which affect the Energy Evaluation of your building. See Energy Evaluation. or Cover Fills: Cover fills can be added to the display of Slabs, Roofs, Meshes and Zones on the Floor Plan: use the Cover Fills controls in the elements Settings dialog box. They are assigned to construction elements (Walls, Columns, Beams, Slabs, Meshes, Roofs, Zones, parts of Objects). or Drafting Fills: Drafting fills are simple 2D Fills drawn by hand in any model window. They do not have any relationship with construction elements such as Walls, Slabs or Roofs; they are used as purely drafting elements, placed with the Fill tool. These Fill elements are

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useful to represent areas that you do not want to render in 3D, to add shadows or other graphic touches, or to measure the area of polygons.

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As vectorial hatching, fills can also be used to embellish materials in the 3D Window and in 3D Documents.

ArchiCAD includes a predefined set of default fill patterns, or fill types. Access Fills from the Options > Element Attributes > Fill Types, where you can define, edit, duplicate, rename or delete them.

Related Topics: Assign a Cut Fill Assign a Cover Fill Draw a Drafting Fill Available Fill Types Fill Types Dialog Box Fill Categories Create New Solid Fill Fill Display Mode: Vectorial vs. Bitmap Display of Vectorial Fill Set Orientation of Vectorial or Symbol Fill Patterns Model View Options: Global Settings for Fill Display Create or Edit Symbol Fill
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Adding Area Text to a Fill Using Gradient Fills Create or Edit Image Fill

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Assign a Cut Fill


To define a default cut fill for a construction element, or change the cut fill of a placed element: 1. Activate the elements tool; or select the placed element. 2. Go to the Floor Plan and Section panel of its Settings (or click Floor Plan and Section button in the Info Box.)

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3. For the listed Cut Fill parameter, click the fill name or icon to access the list of available fill types.

4. Choose the desired Fill Type from the pop-up list. See Available Fill Types. Cut Fills are also used as components of composite and complex structures. To define composite elements, see: Composite Structures. To define complex elements, see: Creating or Editing a Complex Profile Element. To assign thermal properties to cut fills, for use in Energy Evaluation, see Fill Thermal Properties Panel.

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Assign a Cover Fill


If an element is not cut on the Floor Plan - typically Slabs, Zones, Meshes and Roofs - it will not display the cut fill on the Floor Plan. However, you can assign a cover fill.

Slabs, Meshes and Roofs


1. Go to the Floor Plan and Section panel of its Settings (or click Floor Plan and Section button in the Info Box.)

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2. For the listed Cover Fill parameter, click the fill name or icon to access the list of available fill types.

3. Choose the desired Fill Type from the pop-up list. See Available Fill Types.

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Zones
1. Activate the Cover Fill button in Zone Settings (Floor Plan panel) by clicking it.

2. Click the fill name or icon to access the list of available fill types. 3. Choose the desired Fill Type from the pop-up list. See Available Fill Types.

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Draw a Drafting Fill


To draw a Drafting fill, first activate the Fill tool in the Toolbox and choose one of the three Geometry Methods from the Info Box.

Drawing Fills with either the Polygon, the Rectangle or the Rotated Rectangle method is similar to the process for drawing walls. For an illustration of this process, see Create a Chain of Walls and Create a Rectangle of Walls. When creating a drafting fill with the Fill Tool, you can specify to which Fill Category the Fill should belong. For more information, see Fill Category: Advanced Settings for a Drafting Fill.

Related Topics: About Fills Fill Categories

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Adding Area Text to a Fill


Enable the Show Area Text checkbox in the General Settings panel of Fill Settings. When you create the Fill, the Hammer cursor will appear, prompting you to position the area text with a click.

The text block is created by calculating the area of the Fill. The text settings will be the same as the default values set in Dimension Text Settings. This text will always be displayed horizontally on screen, even if the fill is rotated or mirrored, or the view itself is rotated. See Oriented View. Note: If the fill contains holes, they are subtracted from the fill area. To modify the font settings or even the content of the area text, select the text only (not the Fill itself) and edit the Dimension Text Settings (in this case, the last command of the Edit menu changes to Dimension Text Settings). See also Dimension Text Settings. The measurement unit and accuracy of the area value are defined in Dimensions (Options > Project Preferences > Dimensions). Fill Area text will always be displayed horizontally on screen, regardless of the views orientation.

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Available Fill Types


The full set of fills used in the current ArchiCAD project is available in the Fill Types Dialog Box (Options > Element Attributes).

You can modify this set manually or by importing items with the Attribute Manager. Use the Fill Types Dialog Box to define and/or edit fill types and patterns, and determine the category of each particular Fill (Drafting Fill, Cut Fill, and/or Cover Fill). For details, see Fill Types Dialog Box. In each fill pop-up, located in the Settings dialog boxes throughout the ArchiCAD interface, only those fills are available which are defined as applicable to the element you are creating. See Fill Categories for more information. To make it easier to find the right fill in the pop-ups, they are grouped as follows: Solid, Gradient, Vectorial, Composite, and Image.

Solid Fills
Solid Fills include the Foreground Fill: You see only the Foreground, because it covers up the Background. the Background Fill: You see only the Background, because the Foreground is set to zero. Three fills whose foregrounds are of predefined Opacity (25%, 50%, 75%). These percentages can be adjusted by hand in Options > Element Attributes > Fill Types, by entering a new percentage value in the Opacity field. See also Create New Solid Fill.

Vectorial Fills
Vectorial Fills can be assigned to construction elements in 2D windows. You can also assign Vectorial Fills to Materials, which are displayed in the 3D window. See Display of Vectorial Fill.

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Some properties of vectorial patterns can be adjusted, including their scale, angle, spacing, availability and associated screen-only bitmap display. See Fill Edit Vectorial Pattern Panel.

Symbol Fills
Symbol Fills can be assigned to construction elements, or can be used as components of a composite or complex element. You can edit the pattern of an existing symbol fill, or create a new symbol fill entirely: See Create or Edit Symbol Fill. When used in complex elements, or as skins in composite structures, symbol fill orientation can be set to Fit to Skin: this will automatically orient the fill pattern to fit into the fill boundary, even if the fill thickness varies. See Orientation at: Composites Edit Selected Item (Composite Structures), as well as at: Components - Default/Selected Panel (Profile Manager).

Image Fills
Image Fills can be used as Drafting fills; or Cover fills, applicable to a Roof, Slab or Mesh. See Create or Edit Image Fill.

Gradient Fills
Gradient Fills are Drafting fills only, and thus are available only from the Fill Tools pop-up. (Drafting fills are drawn by hand, using the Fill Tool.) See Using Gradient Fills.

Composite Fills
Composite Fills are available for elements that can have Composite Structures: that is, Walls, Slabs and Roofs. See also Composite Structures.

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Fill Categories
There are three Fill categories with their default uses: 1. Cut Fills: For most construction elements, you can select a Cut Fill for its surfaces that are cut. Cut Fills can be displayed for cut elements in Section/Elevation/IE windows, in a 3D Document, and in Details/Worksheets. See Assign a Cut Fill. Cut Fills are also used as components of composite and complex structures. Cut Fills have Thermal Properties which affect the Energy Evaluation of your building. See Energy Evaluation. To define composite elements, see: Composite Structures. To define complex elements, see: Creating or Editing a Complex Profile Element. 2. Cover Fills: Cover fills can be added to the display of Slabs, Roofs, Meshes and Zones on the Floor Plan: use the Cover Fills controls in the elements Settings dialog box. See Assign a Cover Fill. 3. Drafting Fills: Drafting fills are simple 2D Fills drawn by hand in any model window. They do not have any relationship with construction elements such as Walls, Slabs or Roofs. See Draw a Drafting Fill. Every fill type is assigned to one or several of these categories. The fill category determines which element the fill can be assigned to. For example, a Fill Type must be set to Cover Fill if you want it to be available as a Cover Fill choice in Mesh/Zone/Roof/Slab settings. To assign Fill Categories, open the Options > Element Attributes > Fill Types and check one or more boxes in the Fill Availability and Screen-Only Pattern panel.

Fill Categories are also significant for Model View Options: in the Model View Options dialog box, you can override individual fill display settings for all the fills in your project at once, by category. See Model View Options: Global Settings for Fill Display.

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Fill Category: Advanced Settings for a Drafting Fill


Every freehand fill drawn with the Fill Tool is necessarily in the Drafting Fill category. However, you may wish to treat such fills as cut or cover fills instead, for display and export purposes. This is useful if you plan to export the ArchiCAD project to DXF/DWG format: during the export process, you can define, by category, the layers of the exported fills. See also Fill-Hatch Conversion Table. To adjust the fill category, use the Tags and Categories panel of Fill Settings:

For example: if you have a Wall in a Section, and you unlink the Section from the model, the fills generated from the Wall will belong to the Cut Fill category. If you then draw additional Fills in the Section window, you can set these fills (in the Drafting category by default) to be in the Cut Fill category instead, so that they will be treated the same as the cut fills coming from the construction element.

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Fill Display Mode: Vectorial vs. Bitmap


Each fill type has two faces or display modes: vectorial and bitmap. By default, all fills in your project are set to be displayed as Vectorial Hatching, at View > OnScreen View Options. If you turn this control off, fills will be displayed on screen in bitmap mode. However, when printing or plotting fills, the vectorial face will be used even if the on-screen display is set to bitmap. The bitmap versions of all predefined fill patterns approximate their vectorial equivalents. If you change a vectorial pattern or generate a new symbol type pattern, you will need to create its bitmap version manually. See Fill Availability and Screen-Only Pattern Panel.

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Display of Vectorial Fill


On the Floor Plan
Elements will display the hatching of a vectorial fill on the Floor Plan only if you have activated View > On-Screen View Options > Vectorial Hatching. (Otherwise, the on-screen display will show the fills bitmap face.)

In the 3D Window
Construction elements in the 3D Window are displayed using the Materials assigned to them in the Model panel of the elements Settings. See Assign a Material to a Construction Element. If these Materials include a Vectorial Hatching, this Hatching will be visible in the 3D Window only if you switch the Vectorial 3D Hatching control to On in 3D Window Settings, and only if you are using the Internal 3D Engine.

See also Material Vectorial Hatching Panel.

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In the Section/Elevation/IE and 3D Document Windows


Section/Elevation/IE and 3D Document windows will display vectorial hatching only if you have checked the Vectorial 3D hatching box in the Model Display panel of the Settings dialog box.

For more information, see Section Model Display Panel and 3D Document Model Display Panel. Vectorial hatching settings have no effect in rendered views.

Related Topics: Fill Display Mode: Vectorial vs. Bitmap Set Orientation of Vectorial or Symbol Fill Patterns

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Set Orientation of Vectorial or Symbol Fill Patterns


You can manually define or change the orientation of a vectorial or symbol fill pattern. For a Fill drawn manually with the Fill tool, or fills that result from exploding elements into their drafting components, use the Construction Method options in the General Settings panel of Fill Settings. (The options are described below.)

See also Fill Tool Settings. For Cover Fills assigned to a Mesh, Slab, Roof, or Zone, use the controls under Cover Fill in the Settings dialog box.

For cut fills or symbol fills used as components of complex or composite elements: See Orientation at: Composites Edit Selected Item (Composite Structures), as well as at: Components - Default/Selected Panel (Profile Manager). See also Symbol Fill as Skins of Composite Elements: Fit to Skin.

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Link to Project Origin


If you choose Link to Project Origin, the orientation of the hatching will always be drawn orthogonally from the Project Origin, independently of the transformations made on the element.

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Link to Fill Origin


Use the Link to Fill Origin to fine-tune the angle of the fill pattern. If you choose this option, the fill pattern starts at the origin of the fill. In this case, a single handle appears on the placed fill to define and show a visual feedback of the orientation of the fill. Note: Fill handles are visible only if you enable Fill Handles (Drafting and Editing Aids) in View > On-Screen View Options.

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Now drag the Fill Handle to realign the fill pattern as needed. Make sure the Move Sub-Element icon is active on the pet palette.

When creating a new fill using the Link to Fill Origin option, first place the fill polygon using the Fill Tool.

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The cursor changes to the shape of a fill handle arrow:

Click twice to define the origin and direction of the fill pattern. Your first click will determine the Fills origin and the second one the endpoint of the orientation vector.

Note that the handle does not necessarily have to be located inside the Fill. You can drag the handle out of the body of the fill after placing it.

Distorted Fill
A third Construction Method for Fill Orientation (available in Fill Tool Settings/Fill Info Box and Slab Tool Settings only) allows you to Use Distorted Fills. This means that instead of a single handle showing the orientation vector, two handles will appear at the origin of the fill and you will be able to manipulate the hatching pattern by modifying the length of either handle and the 1638
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angle closed by the two handles. Note that (if Guide Lines are active) a Guide Circle appears when you take hold of either handle, so that if you start distorting the fill but then decide to return to its original orientation, you can pull the handle back to its original location on the Guide Circle.

There are two special uses for distorted fills that can greatly enhance the realism of your design.

Cover fills of Roofs can also be represented according to their real geometric positions with this feature. While you cannot manually distort the pattern of a Roofs cover fill, you can set the Distort with Slope control in the Roof Settings dialog box to automatically distort its cover fill to follow its slope. To do this, select the roof and open its Roof Settings - Floor Plan and Section Panel. Make sure that the Cover Fills checkbox is active, and enable both the Align with Slope and Distort with Slope controls.

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Radial Distorted Fill (Symbol Fills only)


A fourth option is the Radial Distorted Fill construction method, with which you can graphically adjust the vectors radial distortion. This is available only for a selected symbol fill and only if: the symbol fill was used as a skin of a composite or complex structure; and the skins Fill Orientation was defined as Fit to Skin in the Composite Structures dialog box or in the Profile Manager; and you have selected this symbol fill after exploding a curved composite/complex wall. See Explode into Current View. Note: The use of many radial distorted fills in your project may decrease project performance. Here is a curved composite wall with a symbol fill (orientation: Fit to Skin) as one of the skins, after the composite wall has been exploded. Each fill can now be selected separately. The symbol fill displays a fill handle and the Distorted Radial Fill construction method is available. Adjust the fill handle to adjust the fills distortion or the patterns origin as needed.

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Model View Options: Global Settings for Fill Display


By default, all fills in the project will be displayed the way you define them in element settings or Fill Settings. However, in the Override Fill Display panel of Model View Options, you can override these settings-level definitions and create uniform display options for all fills (by category) throughout the project. Use Document > Set Model View > Model View Options.

For more information, see Model View Options Override Fill Display.

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Create New Solid Fill


You can create a new solid fill type with any translucence value you wish. In the Fill Types Dialog Box (Options > Attributes > Fill Types), click New, and choose Solid fill from the Add New Fill dialog box.

In the Fill Appearance panel, set the Opacity percentage (in this case, 65). The new Fill Type will henceforth appear in the fill pop-up.

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Create or Edit Symbol Fill


Symbol fills can be created by the user from a sketch drawn in any model window, with the following steps: 1. Draw a pattern using Lines, Arcs and Hotspots.

2. Select all the components of the pattern and choose Edit > Copy. 3. Choose Options > Element Attributes > Fill Types. Click the New. button, enter a name for the new fill and select the Symbol fill radio button, then click OK to set the name and type. 4. In the Edit Symbol Pattern panel, click the Paste button above the Preview window. The pattern appears in the Preview window. Check the Show Pattern Unit box to highlight a single unit of the pattern in the preview window of this dialog box. Note: If the selection of copied components includes splines, fills, text or other elements, these will not be pasted into the Fill Types dialog box. 5. Use the controls under Edit Symbol Pattern to set the size, pattern and rotation angle for the symbol fill. See Fill Edit Symbol Pattern Panel. 6. Click OK to exit the dialog box and save changes. Note: The fills screen-only bitmap pattern must be edited manually: See Fill Availability and Screen-Only Pattern Panel. If you wish to change a symbol fill after the original components have been deleted from the window you copied them from, you must first choose the symbol to be edited within the Fill Types dialog box, and press the Copy button. By pasting the symbol fill back into the window, it becomes editable once more.

Symbol Fill as Skins of Composite Elements: Fit to Skin


If you are using a composite element that includes a symbol fill, you can adjust that fill to fit to skin, so that the fill pattern is adjusted to the shape of the skin. This is especially useful when modeling soft insulation, plywood, metal decking or any directional fill. To do this, use the controls in the Composite Elements dialog box (Options > Element Attributes > Composites.) 1. In the upper panel, select the skin that uses the symbol fill.

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2. Go to the Fill Orientation control in the Edit Selected Item panel of the dialog box.

3. Choose Fit to Skin. The symbol fill pattern is now adjusted to fit the contour of the element.

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Using Gradient Fills


The purpose of Gradient Fills is to enhance architectural graphics; they do not indicate any physical properties, and so they are available for 2D fills created with the Fill tool (Drafting fills) only. Gradient Fills cannot be applied to construction elements (i.e. they are not available as Cut Fills or Cover Fills). To get a linear gradient fill, choose two different pen colors (foreground and background) on the General Settings panel of Fill Settings. When placing the Fill, you will see that the pattern is a mix of the two colors with a transition area between them.

The location, angle and the size of the transition area can be modified with the fill handle provided that you enable Fill Handles (Drafting and Editing Aids) in View > On-Screen View Options.

The other type of the gradient fill is radial, that is, of basically circular shape. In this case, the two pen colors (foreground and background) define respectively the inner (next to the core) and outer colors of the gradient fill.

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With the fill handle, you can modify the origin of the gradient fill and the extent of both colors as well as that of the transition area.

Note: When moving the fill handle, make sure you select the Move Sub-element icon on the pet palette.

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Create or Edit Image Fill


The Image fill lets you use images as the foreground part of Drafting fills or Cover fills. By default, ArchiCAD provides two Image fills as Attributes, but you can define your own.

To create a new Image fill, go to Options > Element Attributes > Fill Types. Click New. In the Add New Fill dialog box, choose Image fill.

In the appearing Fill Types dialog box, note (in the Availability and Screen only Pattern Panel) that Image fills can be defined as either Drafting or Cover fills (not as Cut fills).

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For Image fills, the second panel is the Fill Texture Panel. Here, click the Load Image button to bring up a library directory dialog box. Browse for the desired image and click OK to load it.

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Use the Image Size controls to fine-tune the size and pattern of your Image fill.

Note that the Mirroring controls give you different options for setting up the repeating patterns within your Image fill.

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Click OK to save the newly created fill as a project attribute.

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Lines
The following straight and curved line elements can be created in ArchiCAD using the different Line tools and geometry methods. Single straight line segments, series of Chained straight and Curved line segments, Rectangles and Rotated Rectangles. Circular Arcs and full Circles Elliptical Arcs and full Ellipses Straight or Curved Polylines Natural Splines, Bzier curves and Freehand curves Double-clicking any of the Line type tools will open a dialog box in which you can adjust the settings of the given tool. In each of these dialog boxes, the Uniform Settings for Line Tools checkbox allows you to apply the settings made in this dialog box to all line-type tools: Line, Arc/Circle, Spline, Polyline. For more information, see Line Tool Settings, Arc/Circle Tool Settings, Spline Tool Settings and Polyline Tool Settings.

Topics in this section: Line Categories in ArchiCAD Drawing a Single Straight Line Segment Stretching or Shrinking Lines Drawing Circular Arcs and Full Circles Stretching Curves Editing an Arc Using its Tangent Drawing Elliptical Arcs and Full Ellipses Convert Ellipse to Circle Drawing Splines Editing Splines Drawing Freehand Curves Drawing Polylines and Chained Lines Decompose a Polyline Unify Drafting Elements into Polyline

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Line Categories in ArchiCAD


ArchiCAD allows you to assign categories to your lines. (Use the Tags and Categories Settings panel of the Line Settings dialog box.) You can then use line categories to fine-tune model view options and export settings for lines depending on their category. ArchiCAD has three line categories: Drafting line: Simple 2D drafting line. Lines drawn with the Line tool will be in this category by default. Cut line: Contour line of a 3D element on a cutting plane. Note: You can choose to display lines in the Cut line category in boldface: In View > OnScreen View Options, choose Bold Cut Lines. Skin Separator Line: Separator line between skins of composite structures, including walls, columns, slabs and roofs. Line categories can be useful if, for example, you have exploded a composite wall into its constituent lines and fills. By default, in the Line Tools Tags and Categories Panel, all the contour lines are put into the Cut line category, while all the skin separator lines are put into the Skin Separator category. All other lines are placed into the Drafting category by default. However, if you draw lines by hand into a Detail Window, Worksheet, Patch, Section/Elevation/IE or 3D Document window, you can assign categories to these lines according to their function in the plan. This way, when assigning a model view option, even hand-drawn lines can be considered Cut lines or Skin Separator lines. Assigning line categories can also be useful if you save your file in DXF/DWG format: the DXF/ DWG Translation Setup dialog box allows you to define a separate layer onto which Skin Separator lines can be exported.

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Drawing a Single Straight Line Segment


To draw a single straight Line segment, choose the Line tool in the Toolbox and the Single Line geometry method in the Info Box.

The Line segment is defined by clicking at its two endpoints. Note: This CAD-like drawing method is the default method for drawing segments in ArchiCAD, but you can change it in Options > Work Environment > Mouse Constraints & Methods.

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Stretching or Shrinking Lines


To stretch/shrink a straight line with the menu command: 1. 2. 3. 4. Select a line. Choose the Edit > Reshape > Stretch command. Click an endpoint of the selected line and move it. Click again to either define the new endpoint as an extension (or reduction) of the previous length. The line is stretched or shrunk and, if needed, rotated according to the new endpoint. The other endpoint will remain at its original position. Note: Multiple Lines with overlapping endpoints can all be stretched at the same time using the Stretch menu command or with the Marquee tool. For more information, see Stretching with the Marquee Tool. When using the pet palette: 1. Select a line. 2. Click one of the lines endpoints. The pet palette appears. Choose the stretch icon:

3. Click to define the new endpoint.

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Drawing Circular Arcs and Full Circles


To draw a circular arc or a full circle, choose the Arc/Circle tool in the Toolbox and one of the Geometry Methods offered by the first icon in the Info Box (Centerpoint, Three Points or Tangent Point).

Note: These methods are identical for drawing curved walls. See Create a Curved Wall. These methods differ in the basic points they define. The first option defines the centerpoint and radius of the arc or circle. Your first click defines the centerpoint. A ghost contour follows your cursor until you click a second time to define the radius. After that, only a partial ghost curved segment is shown, until you click a third time to define the length of the arc. If you need a full circle, double-click when defining its radius. When all three points are defined, the ghost contour is replaced by the fully displayed circle.

The second option defines the circle by three points on the arcs circumference. The first two clicks define two points that you will probably locate on points connecting other elements, grid intersections or special snap points. After that, a ghost circle follows the cursor until you click a third time to define the third point. A fourth click is needed to define the length of the arc segment.

The third option only defines full circular shapes based on three tangential edges or points. In this process, you select three initial points: these can be a tangent edge (indicated by the Mercedes cursor), a node (indicated by the Checkmark cursor), or a free-floating point (indicated by the Crosshair cursor.) An endpoint cannot qualify as a tangent edge when using this method, so a maximum of two endpoints are allowed. If more than two are selected, the process will revert to the second method described above. Only linear tangency is allowed: all tangent points must be on the straight edges of Slabs, Lines, Walls, etc. If you click a radial

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edge with the Mercedes cursor, the resulting Circle will pass through that point rather than being a tangent to the curve.

The next step depends on the geometric situation. If there is only one solution, the circle is automatically drawn. If there are two or four solutions, the Eyeball cursor appears and the ghost contour of the Wall flips from one position to the other as you move the cursor around. Click when it is at the right place to complete the circle. If there is no solution (for example, if you define three parallel edges for tangency), no circle will be made. Note: Unlike circular Walls, Circles can be fully closed. You will obtain a single element, not two half-circles.

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Stretching Curves
You can modify the circumference or radius of Curved Walls, Arcs and Circles with either the Stretch command or the pet palette icon.

Angular Stretch
Use the Angular Stretch icon to change the elements arc length by dragging its endpoint (or reference line endpoint, in case of a curved wall) along the curve.

Alternatively, transform an Arc into a full Circle or the other way around.

Note: A curved Wall stretched into a full circle will be transformed into two half-circular elements.

Radial Stretch
Use the Radial Stretch icon to increase or decrease the elements radius by dragging its edge or reference line.

Stretch Ellipse
You can modify the shape of a closed ellipse or full circle by stretching it.
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Select the ellipse or circle.

Click on a node to bring up the pet palette. Choose the Stretch Ellipse icon. Drag the cursor to stretch the ellipse along its axis or stretch the circle into an ellipse.

Click to complete.

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Editing an Arc Using its Tangent


Edit an arc from any point along its edge using the tangent to the nearest arc endpoint. Click on the edge of any arc and choose the Edit segment using tangent icon from the pet palette.

The tangent to the nearest arc endpoint appears on the plan. Move the cursor to edit the tangent line by choosing a new tangent endpoint. A rubber band line indicates the shape of the resulting new arc. Click to place.

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Drawing Elliptical Arcs and Full Ellipses


To draw an elliptical arc or a full ellipse, choose the Arc/Circle tool in the Toolbox and one of the Geometry Methods offered by the second icon in the Info Box (Diagonal Ellipse, Semi-Diagonal Ellipse, Ellipse Radii).

The Diagonal Ellipse method creates an Ellipse constrained into a rectangle.

This method stretches the ellipse of an invisible rectangle held by the two points of its diagonal. 1. Click the starting point of the imaginary rectangle. 2. By stretching the imaginary diagonal, you get ellipses of different sizes drawn into the invisible rectangle. 3. With the second click you choose the ellipse of the appropriate size. The Semi-Diagonal Ellipse method works in the same way as the Diagonal method but here you define the imaginary rectangle by its centerpoint and the endpoint of its semi-diagonal.

The Ellipse Radii method defines an elliptical arc by the major and another radius of an ellipse and the angle of the arc.

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2. Choose the orientation of the major radius, by clicking again. 3. You get the rubber band line of the second radius, which you can stretch to different sizes and angles. Notice the accompanying ellipse that fits the length of the two radii. If you stretch the minor radius too far away or right in line with the major radius, you cannot draw the ellipse. 4. In the final phase, ArchiCAD holds the ellipse while you define the side angle of the arc. First, you use a rubber band line to define the side where the angle starts from. Then you define a different side that closes the angle, while ArchiCAD follows the angle with the Elliptical Arc. Neither side of the angle remains visible when the final arc is drawn.

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Convert Ellipse to Circle


To convert an ellipse to a circle: Select the ellipse. Choose one of its nodes to bring up the pet palette. Choose the Convert Ellipse to Circle icon.

The ellipse will be transformed into a circle, whose radius is equal to that of the ellipse at the clicked node.

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Drawing Splines
To draw a natural Spline or a Bzier curve, choose the Spline tool in the Toolbox and the first (natural spline) or the second (Bzier curve) Geometry Method icon in the Info Box.

Natural splines can be defined by placing nodes, which the program automatically connects, thereby generating a smooth custom curve. The angle of the tangent and the shape of the spline generated with it is affected by each subsequent node defined. You can conclude this operation by double-clicking on the last node or by clicking the OK button in the Control Box. Clicking OK always results in a closed spline.

Bzier splines are somewhat more complex in nature, but they allow more accurate reproduction of specific custom shapes. Bzier splines are defined by nodes, just like natural splines, but they also have editable tangent handles on either side of these nodes, plus one tangent handle at each end (if it is an open spline). The shape of the Bzier spline is affected by the direction of the tangent and the length of each tangent handle. When defining Bzier splines, click once to place a node, and keep the mouse button depressed. By moving away from the node in any direction, you are in effect defining the initial tangent, and the length of the handle that defines the curvature. If you release the mouse button, ArchiCAD will assume that you wish to jump to the definition of the next node with your next click. Keep the mouse button depressed, and then define the next tangent and node as above. You can conclude this operation by double-clicking the last node or by clicking the OK button in the Control Box. Clicking OK always results in a closed spline.

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You can edit Bzier splines by varying the length of each handle separately: use the pet palette command for Move tangent handle.

Note that there is only one angle associated with both handles of a node, but the length of each handle may be different. The longer the editing handle, the smoother the curve will be at the control point. You can pull out the handles from sharp nodes to turn them into curved ones. Note: The visibility of the editing handles of Bzier splines depends on the status of the View > On-Screen View Options > Spline Handles toggle. If this toggle is set to Show, then all editing handles are visible on the Floor Plan. If the toggle is set to Hide, then only the editing handles of the spline last selected will be visible; if the selection is removed, no editing handles will be visible.

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Editing Splines
Select a Spline, then edit it in the following ways.

Offset Spline
Choose the Offset command from the Pet Palette to offset the spline.

See also Offset Selected Element.

Insert new node


Click a spline with the Mercedes cursor to bring up the Pet Palette; then use the Add new node to Spline command from the pet palette.

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Move or delete a node


Click a node of the spline to bring up the Pet Palette. Choose the Modify Spline path command. - Drag the node onto its neighboring node to delete it, or - Drag the node to a new location.

Unify a series of connected splines


Select the splines. Choose the Edit > Reshape > Unify command.

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Drawing Freehand Curves


To draw a freehand curve, choose the Spline tool in the Toolbox and the third Geometry Method icon in the Info Box.

This method is particularly useful to mark up documents. When you start marking-up, ArchiCAD automatically activates the Spline tool with the Freehand geometry method. For more information, see Project Mark-Up. The Freehand method always creates natural Splines.

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Drawing Polylines and Chained Lines


By combining the capabilities of the various line type tools, you can create a series of chained straight and curved line segments using the Polyline tool or the Chained geometry method of the Line tool. The difference between the two options is the result they produce. Polylines are single elements drawn using the Polyline tool. Chained lines are a set of connected line segments drawn with the Line tool. Each line segment is a separate element, although they can be grouped before or after they are created. To group a chained line, activate the Edit > Grouping > Autogroup command before you start to draw Chained lines, or select the set of Chained lines you have drawn and activate the Edit > Grouping > Group command.

To draw a Polyline, choose a geometry method for the Polyline tool: Polyline method, Rectangle method or Rotated Rectangle method.

To draw a Chained line, choose a geometry method for the Line tool: Chained method, Rectangle method, or Rotated Rectangle method.

With either method (Polyline or Chained Line) you produce a series of straight or curved line segments joined at their endpoints. Draw a line segment and click to complete the segment. As you click to complete one segment, you simultaneously begin the next one. Click the OK button in the Control Box or double-click the last endpoint to complete the polyline or chained line. For an illustration of this process, see Create a Chain of Walls. To cancel the last-drawn segment of a polyline or chained line, use the Backspace key.
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Continue a Polyline
You can extend a completed Polyline from either end: Select the existing polyline.

Click on either endpoint of the polyline. Choose the Continue Polyline icon from the appearing pet palette.

Draw additional line segments, then double-click (or click OK in the Control box) to complete the polyline.

Note: When extending the original polyline, you can backspace to delete the last drawn segments, but you cannot delete segments of the original polyline.

Create Rectangles with Line or Polyline Tool


Using the Rectangle method with the Line tool will produce four individual Line segments, grouped by default. Using the Rectangle method with the Polyline tool will produce a single Rectangle. With the Rotated Rectangle method, you first define a rotation vector for the rectangles reference line. The rotation vector also defines the length of the two segments parallel to it. By hitting the Shift key once, you can unlock the length component constraint and use only the rotation angle component of the rotation vector.

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Decompose a Polyline
To decompose a Polyline: Select the Polyline. Choose Edit > Reshape > Explode into Current View. You will then obtain a series of Lines and Arcs. Note: If the Edit > Grouping > Autogroup command is active, the result will be grouped.

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Unify Drafting Elements into Polyline


Connected Lines, Arcs, and Polylines can be transformed into a single Polyline. Select all connecting elements. Choose the Edit > Reshapes > Unify command. The attributes of the last selected element will be applied to the unified set of elements. You can unify multiple sets of selected, connected items with a single Unify command. Note: To unify items that are Grouped, you must first Suspend Groups. For more information, see Group Elements.

Open a Closed Polyline


To open a closed polyline by deleting one of its segments: Activate the Arrow tool. Ctrl-click (Cmd-click) the line segment you wish to delete. Note: Use the same method to cut a polyline having at least 3 segments into two independent polylines.

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Hotspots
Hotspots are simple points indicated by a small cross. Their main role is to help position elements in 2D views. Hotspots do not appear on printed and plotted outputs and can be deleted when they are not needed anymore. For more information, see Hotspot Tool Settings. Note: The Guide Lines function can also locate intersection points and other useful snap points and directions. See Guide Lines.

Placing Hotspots
When you have made your Pen Color and Layer choice in the Hotspot Settings dialog box, you are ready to place Hotspots. Just click at the desired location. In some situations, you may need to continue construction starting exactly on a given point of an element at a location where it has no hotspot or special point. The solution is to generate hotspots that will allow you to snap to this point.

Place Hotspot at Intersection of Two Elements


1. 2. 3. 4. Activate the Hotspot Tool. Select an existing Wall, Slab, Roof, Fill edge or line. Ctrl-click (Cmd-click) the edge of any other existing element. A hotspot will be generated at the intersection of the selected edge and the clicked edge.

Project Perpendicular Hotspot onto Selected Element


1. 2. 3. 4. Activate the Hotspot Tool. Select an existing Wall, Slab, Roof, Fill edge or line. Ctrl-click (Cmd-click) any element hotspot or any empty space. A hotspot will be generated on the selected element at the perpendicular projection of the clicked location.

Place Hotspot at Remote Tangential Point


1. Activate the Hotspot Tool. 2. Select the arc(s) and Ctrl-click (Cmd-click) with the checkmark cursor on the node of any other element. 3. A tangential hotspot will be generated on the selected arcs or curved edges, or their extensions.

Place Hotspots Parallel to Existing Element


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3. Ctrl-click (Cmd-click) with the Mercedes cursor on any Wall, line or element edge. 4. A second hotspot will be generated, so that the line joining the two hotspots is parallel to the clicked element.

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Figures
Figures are image files imported and then embedded into the ArchiCAD project file. They can be inserted in any of the 2D windows (Floor Plan, Section/Elevation/IE and 3D Document window, Detail, Worksheet, Layout). Figures are placed and manipulated by the dedicated Figure tool. For more information, see Figure Tool Settings. A placed Figure can serve as a background image to the ArchiCAD model by using the Align View function. See Align View. You can also place the cropped content of an ArchiCAD window in the plan as a figure. For more information, see Copy Cropped Image File with Marquee Tool. Note: Drawings, in contrast to Figures, are assigned ID numbers and (optionally) titles. Their frames can be cropped. Unlike Figures, Drawings represent linked files that can be updated. For more information, see Drawings in Model Views. Figures can be displayed either with or without handles or as simple placeholders. This setting is global, that is, it affects all placed Figures. The choice can be made using the Figure Handle toggle under View > On-Screen View Options. Note: Regardless of the import method, the images of Figure type elements are embedded in the Project and can make the file quite large. Use sizes and resolutions only as needed to prevent overloading the Project.

Placing Figures
When you have made your choices in Figure Settings, just click with the cursor to place the Figure. If the result does not satisfy you (for example, the image is too small or too large), open the Figure Settings dialog box again, and adjust the size, resolution or other settings before placing the Figure again. You can also stretch the placed Figure, using the Shift key to constrain the diagonal and keep the images proportions. If desired, however, you can stretch the Figures X and Y dimensions independently. Before you place the Figure, its ghost contour follows the movements of your cursor showing its proportional size. The ghost contours anchor point is sensitive to element nodes and edges. To make this option inactive, go to Options > Work Environment > On-Screen Options > Show Ghost Bounding Box of Objects, Columns, Figures and Drawings. You can also place Figures in ArchiCAD directly, without using the Figure tool, by pasting bitmaps originating either from another ArchiCAD window (for example a PhotoRendered Model picture) or another image-processing software. The pasted element will be handled as a Figure by ArchiCAD. Note: Images imported by this method are always pasted pixel by pixel in the current zoom.

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Drawings in Model Views


Drawings are ArchiCAD views and external files that have been placed into the project. Drawings can be placed into either 2D Model views or Layouts. Drawings placed into Model views are external files (such as DWG, PDF files and image files). They cannot include ArchiCAD views. Drawings placed onto Layouts, however, can be ArchiCAD views (from the current project file and other project files), as well as all other external files available to ArchiCAD. For detailed information, see Drawings in the Layout Book. Drawings can be placed into any model view except a 3D Window or a Schedule view. Placing a Drawing into a model can be useful if, for example, you receive a standard roof structure detail drawing from a manufacturer in PDF format. You can place this PDF document as a Drawing into your Detail window, add your own alterations or markups as needed, then place it as a modified detail onto a Layout. Similarly, an external DWG file can be placed as a Drawing into your model as a vectorial drawing. This is a simpler solution for accessing DWG files in ArchiCAD, as opposed to the more complex method of attaching the DWG file as an XREF. If you place a DWG, DXF or DWF file as an ArchiCAD drawing, you have the option of showing or hiding the drawing contents based on the source files layers. See Embedded Layers. Images placed with the Drawing tool in a Model view can be preferable to placing images with the Figure tool, since such a Drawing retains its source file information and can be updated. You can customize the size, title and framing options for your drawings. (Figures, in contrast, do not have these features.) Drawings placed into a model view (as opposed to onto a Layout) are scale-independent. Use the Drawing Tool to place Drawings into your project and to access and define the Drawing Settings. See Drawing Settings.

Placing Drawings into a Model window


To place a Drawing into a Model window: 1. Activate the Drawing Tool. 2. Click in the model window where you want to place the Drawing. 3. The Link to directory dialog box opens. Browse for the desired file, select it and click Open. Note: If you are importing a multi-page PDF document, a dialog box prompts you to choose which of the pages you wish to place. 4. The Drawing is placed by the anchor point that you selected in Drawing Settings (by default, its centerpoint).

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Alternatively, use the File > External Content > Place External Drawing command to access the Place Drawing dialog box.

You can change the settings of placed Drawings in Drawing Settings. Drawings placed in Model Views are listed in the Drawing Manager, and can be updated and managed the same way as those placed on Layouts. For details, see Managing and Updating Placed Drawings.

Deleting a Drawing
To delete a drawing, select it and delete it like any other ArchiCAD element. Note that deleting a drawing is not undoable EXCEPT if the active window is the same type (e.g. Floor Plan or Layout window) as the window which contained the deleted drawing.

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Annotation
Annotation Elements display numeric or textual data in 2D views, either about the elements they refer to or as standalone informative elements. Dimensions are added to construction elements and drafting elements in the Floor Plan and the Section/Elevation/IE, 3D Document, and Worksheet/Detail windows using Dimension tools. The Grid Tool allows you to place Grid elements individually or in a Grid System. Grid elements are part of the model and serve as an editable framework for placing multiple elements or for identifying locations in the model. Texts are inserted using the Text tool, in text blocks accompanied by a flexible formatting options. Autotext is a text element containing a definition filled in automatically by the program. Autotext can be placed in both Model Views and Layouts. Labels allow you to link text information or a symbol to construction elements and 2D Fills. Freestanding Labels are also available.

Topics in this section: Dimensioning The Grid Tool Text Blocks Autotext Labels Find and Select Text Blocks/Labels Text Editing in ArchiCAD

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Dimensioning
ArchiCADs dimensioning tools give you great flexibility in annotating the Virtual Building with your choice of measurement units and standards. Dimensions are associative, which means that dimension values will be updated automatically if the element they are associated to is modified. Exception: Dimensions you set to be static are not associative. See Static Dimensions. Dimensions can be placed in the Floor Plan, the Section/Elevation/IE, the 3D Document, and the Detail and Worksheet windows. The 3D Document window has some unique dimensioning options. See Linear Dimensions in the 3D Document Window. The following dimensioning construction options are available: Linear Dimensions display element lengths, both curved and straight.

Elevation Dimensions (a construction method of the Linear Dimension tool) display height values in Section/Elevation/IE and 3D Document views.

Level Dimensions display height values on the Floor Plan.

Radial Dimensions display the radius of curved elements.

Angle Dimensions display the angle in degrees between pairs of lines or edges.

Topics in this section: Dimensioning Standards Placing Dimensions Glossary of Dimensioning Terms Static Dimensions Linear Dimensions
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Linear Dimensions in the 3D Document Window Dimensioning Overlapping Elements Elevation Dimensions Dimensioning Wall Thickness Radial Dimensions Level Dimensions Angle Dimensions Editing a Dimension Chain Modify the Witness Line Dimension Text Type and Font Change Position of Dimension Text Edit Content of Dimension Text Associative Dimensions in Sections/Elevations/IE and 3D Document Secondary Dimensions (Add-On) Automatic Exterior Dimensioning Automatic Interior Dimensioning

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Dimensioning Standards
ArchiCAD supports the use of different Dimensioning Standards. Use Options > Project Preferences > Dimensions to apply a Dimensioning standard or to create a customized standard.

For more information, see Dimensions Preferences. For a quick way to change the dimension standard of your project, use the Dimensions pop-up in the Quick Options Palette.

Custom Dimension Standards


You can fine-tune any of the dimension unit types in the project. For example, if you are working with the millimeter standard, but decide to display Door/Window dimensions in centimeters, go to Dimensions Preferences (Options > Project Preferences > Dimensions). Choose Door/ Window as the dimension type and change its units to centimeters.

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The project Standard is now Custom. You can save this new standard under its own name by clicking Add. Dimension unit standards you set here are saved along with your project.

Vary Dimension Standard by View


While the Dimension Standard set here applies to the Project globally, you can apply a different dimension standard to any view of the Project, if needed. To change the dimension standard for any single view, go to the 2D/3D Documents panel of View Settings and change the Dimension standard.

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Placing Dimensions
The general process for dimensioning is as follows: 1. Select the appropriate dimensioning tool; adjust its settings in Dimension Settings, and choose construction and geometry methods. 2. As applicable, click along the element you want to dimension; these clicks create temporary reference points that indicate exactly where dimension units should begin and end. As you click on the element to be dimensioned, the element will be highlighted, as an aid to help you identify which element you are working on. Note: This highlight functions if the Highlight contours of related element(s) checkbox is active in Options > Work Environment > Selection and Element Information. 3. Double-click after placing the final reference point. 4. Click the black hammer cursor where you want the dimension chain to appear. For some dimension types, a rubber band line follows your cursor to help you choose the correct dimension direction. Linear Dimensions offer additional options (involving additional clicks) for determining the dimension line location. See Linear Dimension Line Placement Options. You can revoke any marked Reference Point by clicking it again.

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Glossary of Dimensioning Terms


Reference points are temporary nodes that you create on ArchiCAD elements during the dimensioning process. If you place a reference point at an ineligible location (or in empty space), the cursor shows a rectangular reference point (as shown in the image below) instead of the regular circular one. This means that the reference point will be a static one and will not follow suit when the dimensioned elements are stretched or dragged. See also Static Dimensions.

Reference points are temporary; they disappear after you click to place the dimension chain. The Dimension Chain appears after you click the hammer cursor at the end of the dimensioning process.

A dimension chain, for Linear Dimensions, consists of a dimension line along the length of the element; witness lines (perpendicular to the dimension line), if Dimension Settings are set to display them; dimension points (where the dimension line intersects with the witness lines). A dimension unit connects two adjacent dimension points and includes the written dimension values.

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Static Dimensions
Static Dimensions are an exception to the general rule that dimensions in ArchiCAD are associative. You can opt to make any linear or level dimension a static dimension, by enabling the Static Dimension checkbox in Dimension Settings.

The dimension line of a static dimension will not follow any modifications to model elements. The reference points of Static dimensions are shown as rectangular points (rather than the circle points on associative dimensions.) Once a dimension has been made static, it cannot be made associative again. If none of a dimension chains markers are attached to construction nodes, the dimension chain will become static. Static dimensions behave like other dimensions in two ways: 1. If rotated or mirrored, the value is always turned so that you can read it from the bottom. 2. If the Dimension Unit is modified in Options > Project Preferences > Dimensions, all values will be updated. For more information, see Dimensions Preferences.

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Linear Dimensions
Linear Dimensions measure linear distances along an element, either straight or curved. Four construction methods are available in both the Info Box and Linear Dimension Tool Settings. See Linear Dimension Tool Settings. With the Linear method, distances between two adjacent Reference Points are measured and displayed.

With the Cumulative method, the first Reference Point is considered the zero point of the dimension chain. All dimension values of the chain will give you the distance between any Reference Point and the zero point.

With the Base-line method, measuring the dimensioning distances is the same as with the Cumulative method, but the zero point is not marked.

With the fourth icon, you create Elevation Dimensions.

For more information, see Elevation Dimensions. Geometry Methods for Linear Dimensions are set in the Info Box.

The default Any Direction method enables you to create dimension chains at a variety of positions relative to the elements position: either parallel to the first two reference points placed, or horizontal/vertical, or parallel to another edge/surface of your choice.

The X-Y Only method restricts the dimension line zones to horizontal and vertical only, relative to the screen.

The Arc Length method allows you to dimension curved elements.

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The Geometry Method you choose applies to the entire dimension chain, and cannot be set unit by unit. Note: There are additional Geometry Methods for use in the 3D Document window. See Linear Dimensions in the 3D Document Window.

Linear Dimension Line Placement Options


To dimension a straight element, place a series of dimension points along the element, then double-click. The next step is to move the hammer cursor to the position where you want to place the dimension line. When dimensioning a straight vertical or horizontal edge, a rubber band line provides feedback when placing the dimension line:

However, dimensioning an element in any other position - and if you are using the default Any Direction geometry method - will give you three dimension line options (zones): vertical, horizontal, or parallel to the first two dimension points in the chain. Move the cursor around to get feedback on the possibilities.

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For example, when dimensioning the slanted roof in the Section below with the Any Direction method, use the parallel option to place the dimension line parallel to the roof:

Alternatively, by moving the hammer cursor to another zone, you can choose a horizontal or vertical dimension instead:

An additional dimension line vector is also available: After the black hammer cursor appears, you can move this cursor to any straight line/edge in the project. Note: In the 3D Document window, you must align the dimension to the edge of a construction element - line segments do not work.

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In the following image, we have dimensioned the slanted roof and the black hammer cursor appears, and the standard three dimension line directions (horizontal, vertical, parallel to roof) are available.

Suppose you want to dimension the roof using the vector parallel to the diagonal, instead of parallel to the roof. After clicking the two dimension nodes on either end of the roof, move the

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cursor over the diagonal. The cursor then changes to the Mercedes + parallel dimension cursor shape, to indicate that it has found an edge, to which the dimension line can be parallel:

Click now to constrain the dimension line to be parallel to this line/edge. Now drag the dimension line to its final position and click with the black hammer to place the dimension chain.

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Linear Dimensioning of Curved Elements


The Arc Length geometry method measures the length of a curved line or wall. With the Linear Dimension tool active, choose the Arc Length Geometry Method from the Info Box. Click with the Mercedes cursor on a circular arc or a curved edge - you dont have to find the end points, you can click anywhere on the curve.

ArchiCAD automatically marks the end points of the arc or the edge. This is the edge that arc length will be measured on. You may click any other points you want to add to the dimension chain. Double-click anywhere in the workspace with the Empty Pencil cursor or click the OK button in the Control Box to finish selecting arc points for dimensioning. The Hammer cursor appears, prompting you to place the dimension chain. Click to place the dimension chain.

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Linear Dimensions in the 3D Document Window


In the 3D Document window, use the Linear Dimension tool to place dimensions as needed. All the options for Linear Dimensions are available except Arc Length. As in 2D windows, you can limit the options to the X-Y Only constraint, or use Any Direction to place the line parallel to the first two clicked points.

Furthermore, as in 2D windows, the Any Direction option lets you constrain the dimension line by clicking with the mercedes+parallel dimension cursor on any other line/edge. In the 3D Document window only: You can constrain the plane in which the dimension line is to be placed. To choose a plane constraint for linear dimensions in the 3D Document window, choose among the options in the Linear Dimension Tool Info Box:

the horizontal plane the vertical plane any other plane The default is the Any Plane option, which gives you the most freedom.

Choose Dimension Plane in 3D Document Window


When placing a linear dimension in the 3D Document window with the Any Plane or the Vertical geometry method, you can choose the dimension plane. Suppose we wish to dimension the width of the roof in a 3D Document. Activate the Linear Dimension tool. Select the Any Plane geometry method in the Info Box, as well as the Any Direction option.

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As usual, click at both ends of the roof, then double-click. The black hammer cursor appears.

Next, choose the plane in which you wish to measure the dimension. Move the cursor onto the roof. The magnet+dimension line cursor appears, indicating that you will select a surface as the dimension plane.

Click to measure the dimension along this plane.

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Now the cursor will move only in this defined plane. Click one more time to place the dimension line at the desired location.

Offset Dimension Plane


Once you have placed a dimension line in the 3D Document window, you can offset it within its current plane. This option is available for dimensions in the 3D Document only:

The usual dimension line editing options are also available from the pet palette (insert/merge dimension point, drag or align dimension line.) See Editing a Dimension Chain.

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Dimensioning Overlapping Elements


You may have to dimension elements that overlap with each other. The element detection feature makes it easy to know which element you are associating your dimension to. By default, element detection is activated in ArchiCAD. During dimensioning or parameter transfer operations, the contours of related elements will be highlighted to help you identify which element you are working on. In the following image, the element detection highlight tells you that the linear dimension you are placing will be associated to the highlighted column, not to the wall.

If youd rather associate the dimension to the wall, move the cursor until the wall is highlighted, then place the dimension.

(Another way to select one of several overlapping elements is to pre-select one of them, then click TAB until the Info Tag indicates that the required element is ready to be selected.)

To activate/deactivate element detection, go to Options > Work Environment > Selection and Element Information, and activate/deactivate this checkbox: Highlight contours of related element(s) when placing or editing element. You can set a unique color for this highlight.

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Elevation Dimensions
A special case of the linear Dimension tool is the Elevation Dimensioning construction method. Elevation Dimensions allow you to place height markers in Section/Elevation/IE and 3D Document windows. You can also use Elevation Dimensions on the Floor Plan, but there they only measure the Floor Plans Y-axis from the current Project/User Origin. Elevation Dimensioning is calculated based on the Dimension Origin, which you can set as needed in Elevation Dimension Settings. See Elevation Dimensioning Settings.

A series of Elevation Dimensions behaves as an associative dimension chain. You can select and edit the whole series by clicking on the invisible axis of the chain (where the cursor changes to Mercedes with Arrow) with the Arrow tool, or Shift-clicking with another tool active.

Individual markers in the chain cannot be edited.

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Place individual markers by clicking the point you want to dimension, then double-click, or click OK in the Control Box. Use the Hammer cursor to position the marker. To place a chain of Elevation markers, click multiple points, then double-click (or click OK in the Control Box) and use the Hammer cursor to place the chain. Note: Hotlinked Modules placed in the Project may contain Elevation Dimensions that refer to a User Origin. In this case, the dimension values will be the same as in the source Project. Different rules apply if you move the Elevation Dimensions in the host Project:

If you select and move all elements related to an Elevation Dimension without selecting the dimension chain itself, the dimension chain will move with them. The origin of the dimension values will keep its position, which means that the numbers will change. If you select and drag elements together with the Elevation Dimension they relate to, and the dimension chain has a custom origin, the origin will move with the dimensions, which means that the numbers will keep their values.

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Dimensioning Wall Thickness


In the Floor Plan, you can dimension wall thickness in a single click by clicking on the walls Reference Line. (The wall should be a regular or slanted straight wall.) In this example, with the Linear Dimension tool active, move the cursor to the walls Reference Line. (It is indicated by a bold Mercedes.) See Wall Reference Lines. Click once on the Reference Line. Two dimension points appear.

Double-click to complete the dimension chain and place it with the Hammer cursor.

If you place a series of wall-thickness dimension markers along a chained wall, only the dimension points located on walls perpendicular to the dimension chain will be displayed.

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Radial Dimensions
Radial Dimensions display the value of the radius of a curved element.

Radial dimensions have two main parts: the Dimension (pointer) Line and the text. Click on a point of the curved element. Draw the dimension line, either toward the centerpoint of the curve or in the opposite direction. The radial dimension must always originate from a curved element. Click again to place the text, which shows the value of the radius. Text orientation can be selected in Radial Dimension Settings. See Radial Dimension Tool Settings. For more information on editing the content of Radial Dimension text, see Edit Content of Dimension Text.

Stretching and Moving Radial Dimensions


You can adjust a placed radial dimension with the aid of the pet palette: Use the Stretch Radial Dimension icon to stretch the dimension.

Use the Move Radial Dimension icon to move it.

Note: Deleting the dimensioned element will also delete any Radial Dimensions associated with it.

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Level Dimensions
Level Dimensions are point-level elevation markers common to architecture and site planning. They measure the elements vertical height along the Z-axis. They are available in the Floor Plan and in Worksheet/Detail windows. They are not available in the Section/Elevation/IE window or 3D Document. Note: In Section/Elevation/IE windows, you can place Elevation Dimensions. To place a level dimension in your Project, select the Level Dimension tool, then click anywhere in the window. The elevation of the active story is immediately displayed along with a standard level dimension marker. The Level Dimension Marker style can be chosen from the pop-up in the Level Dimensions Info box:

The units used by the Level Dimensions are a project-wide preference set in Options > Project Preferences > Dimensions. Click the Level Dimension icon and choose your preferred measurement unit.

The origin from which Level Dimension values are calculated is set in Level Dimension Tool Settings. You can edit the level dimension text separately as well as drag, rotate, and otherwise modify the text independently of the marker. For more information on editing Level Dimension text, see Level Dimension Tool Settings. For more information on editing the content of Level Dimension text, see Edit Content of Dimension Text. The Level Dimension markers are individual elements, and each one can be individually edited. They can be dragged, rotated and mirrored, with or without copies, as any other element.

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If multiplied together with the reference element, the copies of the markers will be associated with the copies of the elements. If you multiply only the Level Dimension, the copies will be associative with the same element (or the story level) as the original. Level Dimensions placed with Gravity On on top of Slabs, Roofs, Shells or Meshes are associated to them. For more information, see Gravity. Associated Level Dimensions remain linked to the elements they were placed on top of, even if they are no longer inside the contour of these elements. If a Level Dimension falls outside the contour of the element it is associated to, its value changes according to the following rules: With Slabs, there is no change: the value is the same as if the Level Dimension were still inside the Slabs contour. With Roofs, the value displayed is calculated by a projected extension of the roof (that is, what the value would be). With Meshes, it is the Storys height that will be displayed (but the Level Dimension remains associated to the Mesh).

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Angle Dimensions
Angle Dimensions display angle values between a pair of lines or linear edges. An angle dimension can be either acute

or obtuse;

you choose this geometry method from Angle Dimension Settings or the Info Box. See Angle Dimension Tool Settings. Note: Angle dimensions are not available in the 3D Document Window. To dimension an angle, first define the pair of lines or edges by choosing exactly four reference points. These four points will determine two infinite lines that ArchiCAD will use to calculate the angle dimension. Choose reference points in one of the following ways: Click any existing line or edge (Wall, Slab, Roof, Mesh, Fill). This will immediately place two reference points on the clicked line/edge.

Click the hotspots of existing elements.

Click anywhere on the plan or on a Guide Line (in this case, the angular dimensions will not be associative).

Now you have defined two infinite reference lines, which divide the space into four quadrants. With the reference points defined, the Hammer cursor appears. Click to place the angle dimension. The arc of the angle dimension will pass through the point you click.

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The Angle Dimension Info Box offers two construction methods:

With the Inner Dimension (acute) construction method, only the quadrant of the space in which you click with the Hammer cursor will be dimensioned.

With the Outer Dimension (obtuse) construction method, ArchiCAD will calculate the angle of the clicked quadrant, plus the two adjacent quadrants.

Placing Angle Dimensions on Curves


Select the Angle Dimensioning tool in the Toolbox, then click the bent polygon edge or circular arc you wish to dimension. The two endpoints of the arc will be automatically marked.

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Finally, place the dimension line with the Hammer cursor.

Note: It is always the arc side of the angle that will be dimensioned, regardless of the geometry method you choose, or which side you click to.

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Editing a Dimension Chain


If you transform all of the elements a dimension chain refers to, the chain will be transformed along with the elements. If only some of the elements are edited, the Dimension Line will keep its place and angle, and only the markers, witness lines and values involved will change. If dimensioned elements are multiplied, you must also select the dimensions. The copies of the dimensions will be associative to the copies of the elements. Note: You can drag or rotate a dimension chain as a whole. Units or points cannot be dragged, rotated or mirrored away from the parent dimension chain.

Topics in this section: Select Part of the Dimension Chain Insert New Dimension Points Delete a Dimension Point Delete a Dimension Unit or Chain Merge Dimension Chains Drag a Dimension Chain Align Dimension Line to an Edge or Plane Rotate Dimensions Mirror Dimensions Edit Content of Dimension Text Select Part of the Dimension Chain
Select the whole dimension chain by clicking at a free spot on the dimension line with the Checkmark with Mercedes cursor. Select a Dimension Unit by clicking its midpoint with the Checkmark with Arrow cursor. Select the Dimension Text by using the Quick Selection cursor. Or click on the lower left corner of the text with the Checkmark with Arrow cursor. When one or more dimension chains are selected, double-clicking the Text tools icon in the Toolbox opens Dimension Text Settings. For more information, see Dimension Text Content Panel.

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Insert New Dimension Points


You can insert any number of new dimension points into the chain. First, select the chain. Then, with the Dimension Tool selected, Ctrl/Cmd-click on the desired new Reference Point. The new point can be located between existing chain points or anywhere outside the dimension chain.

The existing dimension units will be divided into the necessary number of units. Another way to insert a dimension point is to use the pet palette. Select the dimension chain. Click on the dimension line to bring up the pet palette. Choose the Insert/Merge Dimension Point command.

Click on the element whose dimension you want to add, or click anywhere on the dimension line to place a dimension there.

The dimension chain becomes longer as needed. You cannot insert points by selecting the dimension units directly; you must select the entire chain. Note: You can insert one reference point at a time into a single dimension chain.

Delete a Dimension Point


If you select and delete a dimension point in the middle of a chain, the adjoining two dimension units are merged.

If the deleted point was at the end of the chain, the last unit disappears and the chain becomes shorter.
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Delete a Dimension Unit or Chain


If you select and delete a dimension unit in the middle of a dimension chain, the chain will be broken into two separate parts.

You can eliminate an entire dimension chain by selecting and deleting it.

Merge Dimension Chains


Separate dimension chains can be merged by selecting one of the chains and Ctrl/Cmd-clicking on the other one. Another way is to use the Insert/Merge Dimension Point command from the Pet Palette: select one dimension chain, bring up the pet palette and click the command, then click on the other dimension chain to merge it.

The second chain will be deleted and its Reference Points added to, and dimensioned by, the first (selected) chain. You can use this technique even with dimension chains that are not parallel with one another and/ or have no overlapping parts at all.

Drag a Dimension Chain


Dimension chains can be dragged to a new location: use the Drag command from the pet palette of a selected Dimension chain.

Note that associative Dimension chains can only be dragged along the direction of their witness lines. You can move the cursor anywhere when dragging, but only the perpendicular component of the movement will be applied to the chain. You cannot drag a Radial Dimension away from the element it dimensions; you can only move it to another location along the elements curve.

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Align Dimension Line to an Edge


If you want to line up a dimension line with another existing line or edge in the window, use the pet palettes Align dimension line command. First, select the Dimension chain. Choose Align dimension line from the pet palette.

Click with the cursor on a straight edge or line. The selected Dimension chain will align itself with the clicked element.

Rotate Dimensions
You can use rotation to change the orientation of a Dimension chain after it is completed: use the Rotate Dimension command in the pet palette of a selected Dimension chain.

Rotated Dimension Chains will remain associated to the same nodes, so you will see the length and the values change along with the witness lines. After a rotation, all the reference points will automatically be redimensioned and projected along the new direction.

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Mirror Dimensions
Dimension chains can be moved to the opposite side of a Wall by mirroring. Choose the Mirror Dimension command from the pet palette of a selected Dimension chain.

As when mirroring any other element, click twice to define the mirroring vector and place the Dimension chain in its new position. For more information, see Mirroring Elements. The value positions are always automatically recalculated by ArchiCAD so that you can read them from the bottom or from the right.

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Modify the Witness Line


Witness line styles (e.g., None, Fixed, Custom, or Dynamic) are chosen in the Type and Font and the Marker and Witness Line Options panels of Linear Dimension Settings.

You can edit the length of custom and dynamic witness lines on screen for one or both witness lines of a dimension unit, or for all the witness lines in the chain: select the witness line(s) you want to edit, and drag. To edit all the witness lines, select the Dimension chain and choose the Edit Length of Witness Line command from the pet palette.

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Move the cursor to the place where you want the witness line to end. (The Trackers Distance field shows the length of the witness line measured from the Dimension line.) Click to define the new witness line length for all the witness lines in this Dimension chain.

Dynamic witness lines will never extend beyond the reference node of the dimensioned element.

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Edit Content of Dimension Text


By default, the Dimension Text shows the measured value of the dimension. You can edit this text as needed: add Autotext items and/or custom text. Even if you use custom text, the measured value will remain associative: if the dimension value changes, your dimension text will adjust to display the new correct value. Dimension Text items are individually editable in the Dimension Text Settings dialog box. To open this dialog box, you must first select the Dimension Text item (not the entire Dimension line). See also Copy-Paste Dimension Text. Select the Dimension Text, then do one of the following: click the Text icon in the Info Box double-click the Dimension Tool icon in the Toolbox click the Edit > Dimension Text Settings command. (This command is only available when a Dimension Text is selected.) The Dimension Text Settings dialog box opens.

Measured Value
This field displays the measured value of the selected dimension. By default, this option is selected, so the dimension text will show only the measured value.

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Custom Text
Choose this option if you want to add custom data to the dimension text. By default, the <MeasuredValue> Autotext item is displayed in the edit field as soon as you click the Custom Text radio button.

Note: For Level Dimensions, the <PZValue> Autotext item is shown, representing Project Zero as the dimension origin. To change the origin of level dimension values, use Dimension Default Settings. See Level Dimension Tool Settings. In this text field, enter any custom text before and/or after the Autotext (or in place of it). But regardless of any additional custom text that you may have added, the Autotext remains

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associative - that is, if you edit the dimension line, the Measured Value will be adjusted accordingly.

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Insert Autotext as Dimension Text


From the pop-up field to the right, you can choose from additional Autotexts to add to the Dimension text field, if desired. The contents of this list depend on the type of dimension (e.g. Linear or Elevation dimension):

Autotext means that the Dimension text will display the current value of the chosen Autotext reference: for example, if you have defined a reference level called Sea Level, you can choose to Sea Level here as the Autotext, and Dimension Text will display the elevation dimension to that level. If you choose a text in quotation marks (e.g. 1st Reference Level), this text itself will be displayed, not its value. Note: To define your projects reference levels, use Options > Project Preferences > Reference Levels. See Reference Levels Preferences.

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Add Superscript to Dimension Text


Use the Start/Finish Superscript Autotext if you want the Custom text to include superscript text; click this option to insert a caret before the superscript text, and click it again to finish the superscript with a second caret.

Note: If your dimensions Measured Value already includes a superscript - because you are using Extra Accuracy defined in Options > Project Preferences > Dimensions - then add a space before inserting the Start Superscript caret. Otherwise, the caret itself will appear in the dimension text. The Displayed Value field shows you what the dimension text will look like on screen.

Undo Changes to Dimension Text Content


To undo changes of all modified dimension text items at once, go to Document > Document Extras and click the Revert All Custom Text to Measured Value command. See Dimension Text Settings for information on editing style and font type of dimension text.

Copy-Paste Dimension Text


It is possible to copy-paste a dimension text within ArchiCAD windows. Only the simple text items can be copied; superscripts will not be copied. 1. Select the dimension text only (not the dimension line itself) 2. Use the Copy command (Edit > Copy or Ctrl/Cmd + C) 3. Paste the dimension text (Edit > Paste or Ctrl/Cmd + V) - for example, to a text box or onto a Layout.

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Dimension Text Type and Font


You can set most options for Dimension Text font in two locations: 1. Use the options in the Dimension Type and Font panel of Dimension Settings.

For details, see Dimension Type and Font Panel. Note the Horizontal checkbox: it is available if you choose the second, Interrupt option to display dimension text. Check the Horizontal box if you wish to display dimensions horizontally, rather than in the same direction as the dimension line. When the 3D Document is active, the Horizontal option is checked by default. 2. Use the Settings panel of the Dimension Text Settings dialog box. See Dimension Text Settings.

Related topics: Change Position of Dimension Text Edit Content of Dimension Text

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Change Position of Dimension Text


Dimension Text items are individually editable. You must first select the Dimension Text item (not the entire Dimension line).

To Move Dimension Text items graphically:


Once you select a dimension text item, you can change its position and/or orientation using Edit functions (e.g., Drag, Rotate).

To undo the position changes of all modified dimension text items, go to Document > Document Extras and click the Revert All Dimension Text to Automatic Position command.

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To reset the position of a selected custom text item, check the Revert to Automatic Position box at the bottom of Dimension Text Settings.

See also Dimension Text Settings. See also Copy-Paste Dimension Text.

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Associative Dimensions in Sections/Elevations/IE and 3D Document


Dimensions in the Section/Elevation/IE and 3D Document windows are associative, meaning that every dimension point you create adheres to its reference point. For instance, when you stretch the Window in the wall, it will cause the entire dimension chain to be automatically updated.

Elevation Dimensions and Angle Dimensions are also associative. When a Model type Section is turned into a Drawing type Section, dimension points will still remain associated to the right points and will reflect the changes to the model, if you use the Rebuild from Model command. For more information, see Updating Sections.

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Secondary Dimensions (Add-On)


The Secondary Dimensions function allows you to add metric unit equivalents to dimension values displayed in feet and inches, and vice versa. The Secondary Dimensions hierarchical menu is located in the Document > Document Extras hierarchical menu. Note: If your program does not display the Secondary Dimensions menu, you can add it to your work environment. For more information, see Menu Customization Dialog Box. Use the Document > Document Extras > Secondary Dimensions > Convert Dimensions dialog box to set the unit and the number of decimals of the converted dimension value. Click OK, and the secondary values will appear on the opposite side of the dimension line.

The new values will be placed as a text block, and can be edited as any other text block.

If nothing is selected on the Floor Plan, all placed dimensions will be converted.

If there are selected dimensions, only their values will be converted.

Changes made to dimensioned elements do not automatically update the converted dimensions. Choose Document > Document Extras > Secondary Dimensions > Refresh converted dimensions to update both the value and the location of the dimension. Again, this command will work on either all dimensions (if nothing is selected) or selected ones. If you do not need equivalents any more, simply choose Remove converted dimensions from the Secondary Dimensions menu. For more information, see Convert Dimensions Dialog Box (Add-On).

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Automatic Exterior Dimensioning


You can add automatic associative linear Dimensions to selected elements with Automatic Dimensioning functions. The appearance of automatic dimensions depend on the options chosen in Dimension Tool Settings. See Dimension Tool Settings. 1. On the Floor Plan, select the elements to be dimensioned. Go to Document > Document Extras > Automatic Dimensioning > Exterior Dimensioning. Set the desired options. See Automatic Exterior Dimensioning Dialog Box. 2. Define the direction of the dimension lines. Do this in one of two ways: Click the side edge of any element (the dimension direction will follow the element direction); or Click in an empty area, then click a second time to define the dimension direction. 3. Click with the hammer cursor to place the dimension line(s).

Automatic Dimensioning will automatically place the dimension lines (up to four types) depending on the options you have chosen in the dialog box. If any of these dimension lines is unnecessary (e.g., there are no openings, or the facade is straight), it is discarded.

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Automatic Exterior Dimensioning Dialog Box


Choose the Document > Document Extras > Automatic Dimensioning > Exterior Dimensioning command to open this dialog box.

Dimension Openings
Check this box if you want to include the dimensions of openings (doors and windows). The applicable options below will be active. Opening center: The dimension will be placed at each openings axis. Opening endpoints: Dimensions will be placed at either end of the opening, according to the definition you choose here: Choose separate dimensioning preference for doors and for windows Note: If Egress and Leaf Size are not the nominal sizes, they can be dimensioned here only if you first activate the Show Additional Hotspots for Doors/Windows checkbox in the Options for GDL Objects panel of Model View Options (Document > Set Model View).

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(In earlier library versions, hotspots must be activated by using the corresponding parameters of the library parts.) Note: If you automatically dimension doors placed from the ArchiCAD 12 or ArchiCAD 11 libraries, and if you choose Leaf or Egress size as the preferred door dimension, the doors height value will not be shown unless you choose Leaf or Egress as the Nominal value in Door Settings. (Door widths will be dimensioned without any problem.) If you automatically dimension doors placed from earlier ArchiCAD versions, only the Wallhole and Nominal Size options will work. Use the next three checkboxes to define which element types to dimension individually. You will create as many dimension lines as the number of checkboxes you check here (if the relevant elements can be dimensioned): Dimension Structures (i.e. the linear dimension of the element itself, such as wall thickness) Dimension External Geometry (i.e. linear dimensions of extruding elements, such as a facade) Overall Dimension (a single dimension line that runs the length of the selected element set) Distance between dimension lines: Enter a distance using the working units currently set in ArchiCAD. Place dimensions on four sides: Check this box to automatically place dimension lines on all four sides of the bounding box of the selected elements.

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Automatic Interior Dimensioning


The Automatic Interior Dimensioning Dialog Box contains options for dimensioning Columns and composite or profile (complex) elements. Open this dialog box from Document > Document Extras > Interior Dimensioning. Choose preferred dimensioning options.

. Column dimensioning: Use these options to set the way you wish to dimension columns. Object center: Dimension the axis of the column Object endpoints: Dimension the endpoints of the column. Composite and Profile dimensioning: Use a combination of these two checkboxes to determine how the skins of composite and profile elements should be dimensioned. Dimension each skin: Each skin of the composite/profile element is dimensioned separately. (If this is unchecked, a single dimension is applied to the total width of all the skins.) Dimension core only: Only the skins (components) that are part of the core of the composite/ profile element are dimensioned. You can dimension each skin/component of the core separately (if you also check the Dimension each skin box above), or dimension the core as a whole (if you leave the above checkbox empty.) Note: This checkbox has the same effect as the Dimension only the Core of Composite and Complex Walls checkbox in the Dimension Details panel of Dimension Tool Settings. Next, draw a line across the selected elements. Walls, Columns, Beams, and Slab, Roof and Mesh edges perpendicular to or crossing the drawn line will be dimensioned. The line can consist of several segments. Double-click to finish drawing the line. An additional click is needed to

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determine the place of the dimension line. After placing the dimensions, the crossing line disappears.

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The Grid Tool


About the Grid Tool Components of a Grid Element Visibility of a Grid Element Creating a Straight Grid Element Creating a Curved Grid Element Editing a Grid Element Editing Grids in Teamwork Place a Grid System

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About the Grid Tool


The Grid Tool allows you to place Grid elements individually or in a Grid System; it is a regular tool in the ArchiCAD Toolbox.

Grid elements are part of the model and serve as an editable framework for placing multiple elements or for identifying locations in the model. While the Construction and Snap Grid (set in the View > Grid Options > Grids and Background) is a global, equally distributed net covering the whole 2D window, and is used as an input and editing aid, the Grid Tool creates a custom local structural grid. The grid created by this tool is interactive, so you can edit grid elements even after placing them. Grid elements can be edited using Grid Settings. See Grid Tool Settings. Grid elements can be placed in either the Floor Plan or the 3D window, but they can be displayed in Sections, Elevations, Interior Elevations and the 3D Document as well. A Grid element marks a vertical location in the model. Like other model elements, Grid elements are saved along with views.

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Grid element on the Floor Plan:

Grid element in the 3D window:

To place a whole scheme of horizontal and vertical gridlines in one step, use the Design > Grid System command. The follow-up Grid System Settings dialog allows you to configure the system of Grid Elements and to place dimensions, beams, columns or optional library parts at the grid intersection points. See Grid System Settings.

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This image shows a Grid System in 3D with Beams and Columns placed at intersections:

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Components of a Grid Element


A Grid Element has two main components: Grid Marker and Grid Line. The Grid line can be displayed in three different formats to suit your documentation needs. Grid Markers can be switched on and off optionally at both ends of the Grid Line, in the Grid Settings Floor Plan panel.

You can stagger grid markers away from the Grid line graphically, using a pet palette command. See Editing a Grid Element.

When you stagger the grid markers sideways, a certain line segment will be staggered together with the markers. The length of this line segment is the Staggering value. The default Staggering length for any Grid element can be set in both the Floor Plan and Section/ Elevation panels of Grid Tool Settings.

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Visibility of a Grid Element


Provided that their layer is visible, Grid elements are visible on: the Floor Plan, on any or all stories: Use the Show on Story pop-up in the Grid Settings Floor Plan panel.

the Section/Elevation windows, if the Section or Elevation settings allow: Use the Show Grid Elements checkbox on the Grid Tool Panel of Section Settings. There are two sets of filtering criteria for display of Grid elements on this Section: You can filter by Grid element Story, and/or you can filter by Grid element Name.

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3D window and 3D Documents, if the Grid element is set to appear in 3D: Use the Display in 3D view checkbox in the 3D View panel of Grid Tool Settings.

Detail and Worksheet windows will not display the grid elements, just their exploded views. By default, Grid elements are displayed in 3D as lines only, and are not displayed in renderings. However, you can choose to display Grid elements as model elements in 3D so that they appear in renderings, with a cross-section and materials: to do so, adjust the options in the 3D View panel of Grid Settings.

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Creating a Straight Grid Element


Grid elements can be created in the Floor Plan or 3D window. The Straight Grid Element method produces one straight Grid Element at a time.

After setting up the element settings or choosing a Favorite, select the Grid Tool. Choose the Straight Grid Element geometry method from the Info Box. Click to place the endpoints and to define the length of Grid Element. The moment you start drawing the Grid Element, a ghost contour appears and it follows the cursor until you click at the second endpoint.

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Creating a Curved Grid Element


After setting up the element settings or choosing a Favorite, select the Grid Tool. Choose one of the two Curved Grid Element Geometry methods from the Info Box.

The first option defines the curved Grid by the arcs centerpoint and radius. Your first click defines the centerpoint. A ghost contour of the circular grid follows your cursor until you click a second to time to define the radius. After that, only a partial ghost curved segment is shown, until you click a third time to define the length of the arc grids circumference. When all three points are defined, the ghost contour is replaced by the fully displayed Grid Element.

The second option defines the curved Grid by three points on the arcs circumference. You will probably place first two points so that they connect other elements, grid intersections or special

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snap points. Next, a ghost circle follows the cursor until you click a third time to define the third point.

A fourth click is needed to define the length of the arc segment. The ghost arc is now replaced by the fully displayed Grid Element.

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Editing a Grid Element


Edit Length of Grid Line
Any Grid elements can be stretched with Pet palette commands: select the Grid Element, then choose the Stretch icon.

Stagger Markers Away from Grid Line


Select a Grid element. Click on the editing hotspot which represents the staggered part of the Grid marker, and then drag the Marker, together with the staggering length, to a new position.

Edit Grid Position


The horizontal position of a grid element can be edited on the Floor plan and 3D window only. Select the Grid Element and use the familiar pet palette commands and shortcuts to Drag, Mirror or Rotate the Grid element, or copies of it.

The vertical position (Z-value) of a grid element can be edited in the 3D window at the 3D View Panel of Grid Settings, or in the Info box.

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Editing Grids in Teamwork


Note: The word Section in this document is understood to include Sections, Elevations and Interior Elevations. When editing Grids in the Section window in Teamwork, certain procedures will require an extra reservation. Context-based pop-up bubbles will inform you of what to do as you work. The extra reservation is required in three cases, detailed below.

Editing Grids in Section


You can reserve a Grid element in Section with the usual reservation methods. However, even after reserving the Grid element, you cannot edit it until you also reserve it on the Floor Plan. The Info Tag notifies you of this if you try to edit a reserved Grid element in Section:

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You must go to the Floor Plan and reserve the Grid element in question. Now you may edit it in Section as usual.

Note: If you reserve and edit a Grid Element on the Floor Plan, the Section will be rebuilt as expected, including the Grid elements; no additional steps are necessary. Exception: If the Section is a Drawing-type Section, see Rebuilding a Drawing-Type Section.

Editing Grid Dimension Lines in Section


If you reserve the Dimension line of a Grid element in Section, you can edit it as usual, provided that the Section you are working in is also reserved by you:

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However, if the Section you are working in is NOT reserved by you, you cannot edit the Dimension line until you do reserve the Section:

In this situation, first reserve the Section, then edit the Dimension as usual.

Rebuilding a Drawing-Type Section


Before rebuilding a drawing-type Section (Rebuild from Model) that contains modified Grid elements, the program will check whether all such elements are reserved by you (otherwise, changes cannot be sent to the server). You receive the following message:

Click Reserve Elements from this Warning box to carry out the reservation. If reservation succeeds, the Warning box disappears. Then you must once again issue the Rebuild from Model command. The Rebuild is carried out and you are done. If some of the Grid elements are not reservable, you get the Reservation Results dialog box with feedback on which elements could not be reserved. Once you reserve the needed Grid elements, you can then Rebuild from Model without a problem.

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Place a Grid System


To lay out a complete orthogonal or curved grid mesh, use the Grid System function. The Grid System command can save you a lots of time by automating the task of placing multiple Grid Elements in one step, following a defined scheme, and even placing elements on dedicated positions. You can also place dimensions throughout the Grid system in one step. A Grid System is a collection of Grid Elements; each Grid element continues to act as a distinct element, even though they are placed as part of a system. Select Design > Grid System. Adjust the settings. See Grid System Settings. The number of horizontal and vertical grid lines to be placed in this Grid System depends on what you set in the Grid Positions panel: click the plus and minus signs to add or remove individual Grid lines from the Grid System.

The number of Grid lines is shown in the axes field below. Click in the Distance field of any Grid line to define its distance from the previous Grid line:

If you do not know the distance you will need between your Grid lines, check the Distribute box for either or both Grid line directions (i.e. horizontal and/or vertical grid lines). This will enable you, when you place the Grid system, to set the beginning and endpoints of the Grid system in the given direction, divided into the number of Grid lines defined in the list. When you are satisfied with Grid System Settings, click OK. You will see a ghost grid system at the cursor, which you can place with two to four clicks: 1740
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the first click defines the location of the anchor point you selected in the settings the second click defines the rotation of the grid system if you selected the Distribute function as well, then one or two additional clicks are required to define the full distances for distribution in one or both directions, depending whether you checked Distribute for one or both directions.

Note: You can select and edit all or selected elements of a placed grid system by selecting them using any of the ArchiCAD selection methods.

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Place Object, Column or Beams with Grid System


Use the General Settings panel of Grid System Settings to place an Object or Column automatically at every Grid intersection point; or to place a Beam along every Grid line of the Grid System. The Settings button next to each checkbox will take you to the relevant Tool Settings dialog box (Column, Object, Beam). For details on these controls, see Grid System General Settings Panel. Although these checkboxes mean that Beams, Columns or objects are placed at each Grid intersection, these elements are independent of the Grid and will not be moved or rotated along with the Grid System.

Dimension Grid System


Two additional checkboxes in the General Settings panel of Grid System Settings enable you to automatically dimension each Grid line segment in the system, and/or to place a single total dimension for each Grid line. These dimensions are associated to the Grid system. The Settings button to the right of the Dimension checkboxes take you to Dimension Default Settings, where you can set the options for the chosen Dimension type for your Grid System. For example, you can set all of the individual Grid line dimension text to be displayed in italic, while the Total Dimension values are displayed in bold type. Note that if you would like to use uniform Dimension settings for both dimension lines, then you can use the Chain button to link them together, in the General Settings panel of Grid System Settings.

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Text Blocks
Using the Text tool, you can create multiline texts with full-scale font options, multiple styles and alignment in any direction. Text blocks can be created in the Floor Plan, in Section/Elevation/IE and 3D Documents, and in Detail and Worksheet windows, and on Layouts. You can format the content of text blocks as a whole (using Tool Settings or Info Box), and you can also individually format characters within the text block (using the Text Editor). Text blocks are always readable from left to right even after a mirroring. The advantages of freely editable text elements are available for the Label tool as well as the Text tool. (Rich text functions are not available for other textual items in ArchiCAD.) Depending on the state of the Textbox Handles toggle in View > On-Screen View Options, all text blocks can be framed with brackets at each corner handle. This makes text blocks easy to locate and edit, while keeping the text readable.

Topics in this section: Placing Text Blocks Formatting Text Blocks As a Whole Resizing Text Graphically Applying Favorite Text Settings Formatting Individual Components of Text Blocks Formatting Palette and Text Editor Controls

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Placing Text Blocks


Before starting to type into a text block, you can determine whether it will be a breaking or non-breaking text block. A breaking text blocks width remains fixed, with the line of text breaking automatically to the next line when it reaches the limit during input. A non-breaking text blocks width depends on how much text you enter; you can type as many characters in the same line as you wish. Use a non-breaking text block if you are not sure in advance how long the text will be. To place a breaking text block: 1. Choose the Text tool. 2. Draw a rubber band rectangle to define its corners. This rectangle defines the text block width.

A Text Editor window and a Formatting Palette appear on the screen. For more information, see Formatting Palette and Text Editor Controls.

3. Type the desired text into the Text Editor. A flashing text cursor indicates your position in the text block. Note: The style and formatting of a newly placed Text Block depend on the settings in the Text Settings dialog box and Info Box. If you want different style or formatting for particular characters or paragraphs you are typing, use the Formatting Palette. In addition to typing in text, you can use the controls of the Text Editor to add the following predefined items to the text block - Autotext - Favorites - Symbols: Click this button to access a Character Map (Character Palette on MacOS) to choose and insert a symbol.

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Once you reach the end of the text block, additional text will be automatically entered on the next line.

You can start a new line at any time by hitting the Return key on your keyboard. Click Cancel (Control Box) to cancel the text editing operation. 4. When you are finished, click OK in the Control Box; or click on an empty space in the window; or press Ctrl-Enter (Cmd-Enter). To place a non-breaking text block: 1. Choose the Text tool. 2. Double-click in the window. An editing window and a formatting palette appear on the screen.

3. Type the desired text into the Text Editor. The editing window (and the resulting text block) will extend indefinitely as long as you keep typing or until you hit Enter. The width of the text block will be determined by the width of the longest line of the block. A flashing text cursor indicates your position in the text block.

You can start a new line at any time by pressing Enter. Click Cancel (Control Box) to cancel the text editing operation. 4. When you are finished, click OK; or click on an empty space on screen; or press Ctrl-Enter (Cmd-Enter). The Formatting Palette appears: when you are entering text into the Text Editor by double-clicking inside an existing text block with the Arrow tool in Quick Selection mode by selecting an existing text block (with the Text tool active) and clicking inside the text
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Formatting Text Blocks As a Whole


Use Text Settings and the Info box to format the Text Block as a whole. See Text Tool Settings. To open Text Tool Settings: Double-click the Text tool. The dialog box has two panels: Text Style Panel: These settings apply to the appearance of your text characters. Text Block Formatting Panel: These settings apply to the shape and appearance of the text block. To stretch a Text Block, select it and reshape it using any of its corner nodes. A rubber band box provides feedback as you stretch; the text in the block will automatically rearrange itself according to the new outline.

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Resizing Text Graphically


You can change the size of the text inside the text block using a Stretch technique. Select the text block and stretch it with either the Stretch menu command or the pet palette. Move the cursor along the text blocks diagonal, and press the Shift key to constrain it to the diagonal.

With Shift still pressed, click to define the new size. The font size will grow or shrink proportionally.

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Applying Favorite Text Settings


To apply Favorite settings to the entire text block: Select the text block, then do one of the following: Switch to a Favorite in Text Settings, and click OK Double-click the desired Favorite from the Favorites palette See also Favorites.

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Formatting Individual Components of Text Blocks


To format individual characters, lines and paragraphs that have been typed into your text block, or to switch styles while typing, use the Formatting Palette and the indent/tab controls of the Text Editor. The Text Editor and Formatting Palette appear as soon as you click on the Floor Plan (with the Text tool active) and begin typing into the text box. The controls of the Formatting Palette and Text Editor apply only to the text you are entering in the Text Editor, or to selections inside the Text Editor. See Formatting Palette and Text Editor Controls.

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Autotext
An Autotext is a text element containing a definition filled in automatically by the program. After you insert an Autotext definition, the program will fill in the data that apply in the current context. This data - which can be text or a numerical value - is automatically updated in accordance with the changes made to the model, layout or drawing. You can add Autotext to any window where the Text tool is active (Floor Plan, Section/Elevation/ IE, 3D Document, Detail, Worksheet, 2D Symbol of GDL Object, Layout, Master Layout). Autotext is also available as part of the ID of Interior Elevations. The style of the Autotext can be formatted the same way as for any manually typed text.

Topics in this section: How to Insert Autotext Autotext Reference Drawing

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How to Insert Autotext


1. Activate the Text tool 2. Click on screen. The Formatting Palette and Text Editor appear. Use one of the following ways to insert Autotext: Click the Insert Autotext button in the Formatting Palette to display a dialog box listing the possible Autotext choices.

You can pick among Autotext in several categories, or choose the All category to see them all. The Recent category will list recently inserted Autotext choices.

The Preview area will either display the relevant value of the chosen Autotext definition, or else a placeholder text plus #. This means either that the information is not available yet (for example, the #Client Name has not yet been filled in the File > Info > Project Info dialog box) or that it cannot be processed for some other reason (for example, because the view has not been placed onto a Layout). The other way to insert Autotext:

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Right-click at the insertion point in the Text Editor and choose the appropriate command from the Insert Autotext hierarchical menu.

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If the information is already available, the appropriate text will appear in the Text Editor after you have selected it.

If the referenced information is not available, you will see a placeholder text.

When the missing information becomes available, the placeholder text is immediately updated with the relevant data. You can add any number of Autotexts, and type additional static text, in the same text block. The current Text Settings will be applied. To format individual characters or parts of text within a text block, use the controls of the Formatting Palette and Text Editor. See Formatting Palette and Text Editor Controls.
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Autotext Sources
There are several sources of Autotext: Project-specific information such as the name of the project (not necessarily the same as the file name), the name of the architect, the date of issue or any other piece of information entered in the File > Info > Project Info dialog box. See also Project Info. Layout-specific information such as the name or ID of the layout, the name or ID of the subset, the number of layouts in the layout book. Drawing-specific information including the name, drawing scale and magnification factor of the drawing. Information that comes from a specified drawing (one which you define as an Autotext Reference Drawing. See also Autotext Reference Drawing. System-dependent information (file name, path, date of creation and modification, etc.).

Adding Autotext to GDL Objects


You can use Autotext when scripting GDL objects. For example, if you use a GDL object-type Title block placed on a Master Layout, you can script the Title block to show the Project Name. In a GDL script window, the Text Editor interface (with its lists of Autotext entries) is not available, so you must use the corresponding formatting codes. For a list of Autotext codes for use in GDL scripts, see Autotext Keywords.

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Autotext Reference Drawing


ArchiCAD lets you set a particular drawing as an Autotext reference. This means that your Autotext does not necessarily have to refer to the view or layout onto which you are placing the text. To set a drawing as Autotext reference, select a drawing in the Navigator or Organizer or on the layout, then right-click to display a context menu and choose the Set as Autotext Reference command. (The same command is also available from the Drawing Manager.)

Once defined as an Autotext Reference, this drawing will appear as a choice in the Insert Autotext dialog box.

The Autotext entries that use the Reference as source will then show values based on the reference drawing. If you later define a different drawing as Autotext Reference, earlier Autotexts referring to the original drawing will remain unchanged.

Autotext Keywords
The following Autotext Keywords are available when using the Autotext commands.

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Use the keywords in the right-hand column to insert Autotext items into GDL scripts. To show this Autotext: Project & Site Details Project Name Project Number Project Status Date of Issue Site Full Address Site City Site State Site Postcode Site Country Keywords Notes Architect Details Architect Name Architect Company CAD Technician Architect Full Address Architect Address 1 Architect Address 2 Architect Address 3 Architect City Architect State Architect Postcode Architect Country Architect E-mail Architect Phone Number Architect Fax Architect Web <ARCHITECTNAME> <COMPANY> <DRAFTSMEN> <ARCHITECTFULLADDRESS> <ARCHITECTADDRESS1> <ARCHITECTADDRESS2> <ARCHITECTADDRESS3> <ARCHITECTCITY> <ARCHITECTSTATE> <ARCHITECTPOSTCODE> <ARCHITECTCOUNTRY> <ARCHITECTEMAIL> <ARCHITECTPHONE> <ARCHITECTFAX> <ARCHITECTWEB> <PROJECTNAME> <PROJECTNUMBER> <PROJECTSTATUS> <DATEOFISSUE> <SITEFULLADDRESS> <SITECITY> <SITESTATE> <SITEPOSTCODE> <SITECOUNTRY> <KEYWORDS> <NOTES> Type this

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Client Details Client Name Client Company Client Full Address Client Address 1 Client Address 2 Client Address 3 Client City Client State Client Postcode Client Country Client E-mail Client Phone Number Client Fax Layout autotexts Layout Name Layout ID Subset Name Subset ID Layout Number Number of Layouts Drawing autotexts Drawing Name Drawing ID Drawing Scale Original Scale Magnification System autotexts <DRAWINGNAME> <DRAWINGID> <DRAWINGSCALE> <ORIGINALSCALE> <MAGNIFICATION> Note: File-dependent system autotexts will be undefined until you save your project file at least once. <LAYOUTNAME> <LAYOUTID> <SUBSETNAME> <SUBSETID> <LAYOUTNUMBER> <NUMOFLAYOUTS> <CLIENTNAME> <CLIENTCOMPANY> <CLIENTFULLADDRESS> <CLIENTADDRESS1> <CLIENTADDRESS2> <CLIENTADDRESS3> <CLIENTCITY> <CLIENTSTATE> <CLIENTPOSTCODE> <CLIENTCOUNTRY> <CLIENTEMAIL> <CLIENTPHONE> <CLIENTFAX>

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Date (Long) Date (Short) File Name File Path Last saved at Last saved by Time

<LONGDATE> <SHORTDATE> <FILENAME> <FILEPATH> <LASTSAVEDAT> <LASTSAVEDBY> <TIME>

Note: Your Drawing Scale, if you customize it in Drawing Settings, is distinct from its Original Scale (the scale of the Drawings source view).

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Labels
Labels are optional text blocks or symbols linked to construction elements and 2D fills. Labels allow you to identify or comment elements or parts of your design. Labels can be framed or unframed, with leader and arrowhead. They can contain custom text specification, predefined automatic texts, or a symbol. See Label Tool Settings. There are three kinds of labels: Independent labels are manually placed in the Floor Plan or in a Section/Elevation/IE or 3D Document window using the Label tool. Typically, you will use an independent label to display information that does not come from the model (e.g. install snow picks here). Associative labels can be added to placed elements or assigned automatically when the element is created. Typically, you will use associative labels to identify model elements and their parameters. Member labels can be added, in Section/Elevation windows only, to any individual Curtain Wall member.

Topics in this section: Placing Independent Labels Placing Associative Labels Search for Elements by Label Text Placing Member Labels on Curtain Walls Tool-Specific Default Labels Define Default Text Content of Text Labels Symbol Labels

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Placing Independent Labels


Independent Labels can only be placed manually. First, set the Label Tools default Type to Independent by doing one of the following Choose Independent Label from the pop-up options in the Label Info Box:

Or go to the Label Settings Content and Preview Panel and select Independent Label at the top of the list:

At the top of the Content and Preview panel, click the button at upper right of this panel to choose the type of independent label:

If you choose Text, then click OK to close the dialog box, use the Label Tool to place a predefined default text or a custom text in the Labels Text Box as described below. The predefined default text is whatever you type into the Text Label panel of the Label Settings dialog box. If you choose any of the symbol-style labels from the pop-up list (e.g. Structure Label), ArchiCAD will insert this label - a predefined GDL object - when you place the independent
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Label. When such a symbol Label is placed as an Independent Label, it is not associated to any element in the plan. With the Label Tool active, click anywhere in the workspace to start drawing an independent label. Two additional mouse clicks define the direction and end of the pointer line. If the label content is Text, but no default text has been defined in Label Default Settings: draw a rubber band box after the third mouse-click to define the width of the label text box. If you do not want to predefine the text box width, simply click again at the end of the pointer line.

As with the Text tool, the Text Editor and Formatting Palette will appear. Type any length of text in the text box and click OK in the Control Box to complete the label. To format individual characters, lines and paragraphs that have been typed into your label text block, or to insert text symbols, use the controls of the Formatting Palette and Text Editor. See Formatting Palette and Text Editor Controls. If the label content is Text, and a default text has been defined in Label Default Settings: the label is completed after the third mouse-click.

If the label content is a Symbol: the label is completed after the third mouse-click.

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Placing Associative Labels


Associative Labels can be added to selected placed elements, or they can placed automatically at the same time the element is created. Associative labels, unlike independent labels, remain attached to the element even when you move the element. If you delete the element, its associated labels are also deleted. If you hide the elements layer, any associated label is also hidden - even if the label is located on a different layer.

To add an associative label to a placed element:


Do one of the following: Select the element, then activate the Label (element type) checkbox in the Listing and Labeling panel of the elements Settings dialog box; or

Activate the Label Tool, set its type to Associative in the Info Box:

... then click the element to place its label. The Tool-specific default label, if any, is placed. See Tool-Specific Default Labels.

To add an associative label to an element each time you place it:


Open the elements Default Settings dialog box. Go to the Listing and Labeling panel. Now activate the Label (element type) checkbox. (To define or change the content of the Label, you can access Label Settings here.)

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See Tool-Specific Default Labels, below.

A Label will be appended every time you place an element of that type.

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Search for Elements by Label Text


You can use the Find & Select function to select elements depending on the text content of their associated labels. See also Find and Select Elements. 1. In the Find & Select dialog box, choose the Element type you wish to find. 2. As the next criterion, choose Label Text. 3. As the value, enter any desired text string. Click the Plus button to execute the Find & Select function. All Elements whose associated Label text matches or contains the entered text will be selected.

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Tool-Specific Default Labels


You can assign a default Label type to each ArchiCAD tool individually using the Content and Preview Panel of Label Settings. For example, here the Wall label default is the Label object Structure Label.

Every time you click a Wall to place an associative Label, or every time you automatically label a Wall when placing it, ArchiCAD will place the Structure Label. The default Label for any Tool can also be a Dimension Label, or any Text, its ID, or a Unique ID.

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Placing Member Labels on Curtain Walls


A special kind of Associative Label is the Member Label. It is available only in a Section/ Elevation/IE window, and only for Curtain Wall members. Note: To attach an associative Label to the Curtain Wall element as a whole (as opposed to any of its component Members), use the Associative Label type as described above. Note: If you need labels on all Members, or all of a certain class of Members, use the Design >Modify Curtain Wall > Label All Members command. See Attach Labels to Curtain Wall Members. The Member Label works just like the Associative Label type. It will automatically append an associative label to the Member you click. If you have defined default text or other default label content for the Curtain Wall Member tools in Label Settings (Curtain Wall Junction, Frame, Panel or Accessory), then this default content will appear in the associative Member Label.

To place a Member Label, open a Section/Elevation/IE window which displays the Curtain Wall with the member you wish to label. With the Label Tool active, select the Member Label type from the Info Box.

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Click on the Curtain Wall Member (e.g. Accessory) to which you wish to attach a Label. The Label is placed.

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Define Default Text Content of Text Labels


The default text content of Independent, Associative and Member Labels are defined in the Text Label Panel of Label Settings. The Default Text field is only available if you have chosen a Texttype Label on the Content and Preview panel. See also Label Text Label Panel

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Symbol Labels
Symbol Labels are GDL Objects. They can be scripted and/or graphically defined and can even include bitmaps. They can display all kinds of element information on the drawing, for example the skins of a composite Wall.

You can create your own Symbol Labels as you would any other GDL Object by choosing the File > Libraries and Objects > New Object command. For more information, see Scripting Custom Objects.

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Find and Select Text Blocks/Labels


Use the Find & Select function to locate text blocks or label texts whose content matches or contains any given text string. See Find and Select Elements. 1. In the Find & Select dialog box, choose either Text or Label as the Element criterion. 2. As the next criterion, choose Text Content. 3. As the value, enter any desired text string. to find and select text fragments, choose contains. to find exact text matches, choose is.

4. Click the Plus button to execute the Find & Select function. In this example, all Text Blocks or Labels in the active window which contain the entered text will be selected.

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Text Editing in ArchiCAD


Search and Replace Text Spell Checker Editing Commands in Text-Type Windows
For information on placing and editing Text Blocks using ArchiCADs dedicated Text tool, see Text Blocks.

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Search and Replace Text


The Search and Replace Text function is available for the following text-type elements in ArchiCAD: Text blocks placed with the Text tool Labels Dimensions Zone Stamps Parameters of GDL Objects Go to Edit > Search and Replace Text. Use this function to search texts in all eligible element types. It works on the Floor Plan and in Section/Elevation/IE, and Detail and Worksheet windows. It does NOT work for Autotext items. See Search and Replace Text Dialog Box. Note: The Search and Replace text function is not available for text-type windows. (Text-type windows include all Listing windows created with the Calculation function, GDL script windows, Project Notes, and Report windows.) In text type Windows, the Find & Replace command offers similar functions. For more information, see Editing Commands in Text-Type Windows.

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Spell Checker
The Document > Spell Checker command allows you to check the spelling of your ArchiCAD project. The available features are similar to those used by Microsoft Word. Note: Spell Checker is not available for text-type windows. Use Spell Checker Preferences (Filters) to define which parts of the ArchiCAD project you want to spell-check.

Choose to search on either All Stories or Current Stories. Check the boxes of the element types you wish to include in the Spell Checker process. Spell Checker can work on Text blocks, Zones, Labels, custom text entered into Dimension labels, and on Door, Window, Object and Lamp parameters. Spell Checker uses Microsoft Words Spelling Check, which means that you must have Microsoft Word installed on your computer together with the dictionary of the language you are using. In Microsoft Word, use Tools > Options > Spelling and Grammar to set your desired preferences. ArchiCADs Spell Checker will also use these preferences. In addition, on the MacOS only, several freeware and shareware applications are available that take advantage of the Word Services spell checker suite. Warning: Spell Checker relies on Microsoft technology. ArchiCAD can only locate Words Spell Checker if its pointer is correctly written in the Windows Registry. If you have properly installed Microsoft Office, Spell Checker will work without any problem. If you have manually modified the location of Microsoft Word, ArchiCAD will not be able to use its spell checking features. Moreover, the Spelling commands must be installed with Word.

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Editing Commands in Text-Type Windows


Text-type windows include all Listing windows created with the Calculation function, GDL script windows, Project Notes, and Report windows. Only a single editing step can be undone/redone in a text-type window. When a text-type Window is active, most of the Edit menu commands change in order to provide you with basic word processing features. Note: Search/Replace Text and Spell-check do not work for text-type windows. The Text Style command opens a dialog box determining how your text will look both on screen and for printing.

Choosing the Find & Replace command opens the Text Window Find dialog box which offers the searching options used in most word processing applications:

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The Find Selection command searches for the selected string in the text according to the direction set in the Text Window Find dialog box. (The default Find Selection shortcut is Ctrl+H; to Find Selection Backwards, use Ctrl+Shift+H.) The Find Again and Replace Again commands repeat the last find or replace operation in the direction set in the Text Window Find dialog box. The Go To Line command allows you to go to the desired line by simply entering a number in the edit box. This feature is especially useful when editing or checking GDL scripts.

The last six commands apply to GDL scripts, and are active only if a GDL script window is active. For more information, see Text Editing Commands in GDL Script Windows.

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The Layout Book


One of the most important contributions of computer-aided design to architecture is that it facilitates parallel planning and documentation processes. With ArchiCAD, it is possible to work on several project phases, both design and documentation, simultaneously. The output of architectural drawings on plotted layouts, to be submitted to clients, contractors and building authorities, is traditionally considered the final phase in the work of the architectural team. With ArchiCAD, the creation of the construction documentation really becomes an integrated part of your design work. Layouts contain all the drawings and images that compose the architectural documentation of your project views, external drawings, List views, Element Schedules, Project Indexes. The layouts that you create can include views from both the currently open project file and from other ArchiCAD projects, as well as external drawing and picture files. Every Layout is associated with a Master Layout that defines its size and some other attributes. This helps automate such tasks as the inclusion of a company logo. In ArchiCAD, layouts are part of the project. Each ArchiCAD project file includes a Layout Book whose content is displayed in the Navigator.

Topics in this section: Work Environment for the Layout Phase Layout Book Components Drawings in the Layout Book Layout and Drawing IDs Layout Workflow Schemes

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Work Environment for the Layout Phase


ArchiCAD allows you to fit your work environment to the tasks and skills required for the current phase of the project development. This means that you can choose a dedicated Work Environment Profile (Layouting), which concentrates only on the features that you currently need for constructing the layout book. When a Layout window is active, only the relevant menu commands and tools are available. Note for ArchiCAD 9 users: ArchiCAD 9 included PlotMaker as a stand-alone application to handle layouts and documentation. As of ArchiCAD 10, these functions are all integrated into ArchiCAD. For tips on adapting your workflow to this integrated environment, see Migration Guide for ArchiCAD 16. You may wish to activate the Layouts and Drawings toolbar (from Window > Toolbars) to have quick access to frequently used commands. When the Layout Book is active, you can assign a separate pen set applicable to the Layout Book only. When defining these attributes, the Options > Pens and Colors command indicates that these attributes apply to elements placed on layouts in the Layout Book, rather than for the projects Model Views. There is a single Layer set for the entire Virtual Building, but you can define separate layer settings for the Layout Book and for Model views. Note: Layer settings for the Layout Book serve to show/hide elements directly placed on layouts, such as lines, texts and drawings as a whole. Layout Book layers do not affect the drawing content, which is determined by the layers of its associated view.

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Layout Book Components


About the Layout Book Layouts Master Layouts Subsets

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About the Layout Book


At the core of the ArchiCAD layout concept is the Layout Book that includes all the layouts defined for the project, optionally organized into subsets (represented by folders). The Layout Book tree structure can be accessed in the Navigator and Organizer.

Although it is possible to use a flat structure in your Layout Book, Layouts are ideally organized in chapters, that is, folders known in ArchiCAD as subsets. This is especially useful when working on larger projects requiring many drawings. A pop-up button at top left of the Layout Book map allows you to view the components of your Layout Book according to the current view, that is, Tree by Subsets or Tree by Masters.

Tree by Subsets groups your Layouts according to Subsets and shows the names of the drawings that belong to each. In Tree by Subsets, Drawings are accompanied by icons that correspond to the file type. Tree by Masters lists your Layouts according to the Master Layouts they are assigned to. You can move and rearrange elements using the drag and drop technique to: Create hierarchical Subsets Move a Layout from one Subset to another Apply a Master Layout to a Layout Move a Drawing from one Layout to another Layout Note: In this case, the proportionate distance of the Drawing from the Layout origin remains unchanged. While you are editing the elements of your Layout Book, the Navigator or Organizer palette keeps track of which element you are working on. Elements selected within the Navigator will be highlighted. When you move over and work in the Layout window, the highlight changes to a box. Important: Operations involving Navigator/Organizer items (such as drag and drop between Navigator maps, deleting items from a map, or adding items to the Publisher set) are not added to the undo queue, and are not undoable. The easiest way to access the settings of any item of the Layout Book is to select it in the Organizer or Navigator palette, then click the Settings button at the bottom of the Properties

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section. Or use the commands of the context menu of the selected item in the list, or the commands of the Document > Layout Book menu. Note: Another way to gain an overview of Layouts or Drawings in your project, or to sort them by criteria, is the Project Index function. See Project Indexes.

When you start a new project, the ArchiCAD Layout Book contains a number of predefined layouts and master layouts that correspond to the needs of your national version. All or some of the layout management functions are available from various locations in the ArchiCAD interface: The icons at the bottom of the Navigator palette The set of icons of the Organizer palettes Layout Editor view The context menu opened by right-clicking an item in the tree view of the Navigator or Organizer palette

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The commands of the Document > Layout Book menu

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Layouts
To open a particular layout in the Layout Window, do one of the following: Double-click its name from the Navigators Layout Book or the Organizer palettes Layout Editor. Click the Layouts name from the Window menu Click the Open Layout command from the Layout drop-down in the Mini-Navigator Toolbar. Activate the desired Layout from the appearing Open Layout list.

(To open a Layout in a new, separate window, select the Layout in the Navigator and choose Open in New Window from the context menu.) To navigate sequentially among Layouts in the Layout Book, click the navigation arrows at the bottom of the window to move to the previous, next, first or last Layout in the Layout Book. Click the button showing the current Layout number to access the Go to Layout command.

The contents of the layout windows are saved with the project. The white area represents the usable print area of the paper delimited by a blue frame.

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The gray area represents the non-printing area (margins) of the paper.

The displayed size and the margins of the Layout are defined by the Master Layout. See Master Layouts. When printing the Layout, you can fit it to the actual paper size used by the device, with the Fit to Page control of the Print Layout dialog box. See Print Layout. You can place, arrange and transform drawings in the Layout window, and manually add 2D elements as well as Autotext items. For more information, see Drawings in the Layout Book.

Create New Layout


To create a new Layout, do one of the following: choose the Document > Layout Book > New Layout command. The new layout will be listed at the bottom of the Layout Book. Click the New Layout icon in the Navigator or the Organizer

Use the New Layout command from the context menu of any Layout Book item in the Navigator. In the Navigators Tree by Subsets view, the new Layout will be listed directly underneath the currently highlighted element. If a Layout window is currently open, the new Layout will now be opened in its place.
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If a Subset is currently highlighted in the Navigator palette, the new Layout will be placed as the last element inside the Subset folder. If the Layout Book is currently highlighted in the Navigator palette, the new Layout will be placed as the last element in the Layout Book. You can also create new Layouts automatically when placing and importing drawings. See Drawings in the Layout Book.

Delete Layouts
You can delete any Layout in the Layout Book except the last one: the Layout Book must always contain at least one Layout.

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Master Layouts
The Master Layout is like a template which defines the size of the Layouts (pages) of the Layout Book. Each Layout is assigned a Master Layout. The graphic and text items that you place on a Master Layout (Master items) will appear on every Layout that uses it as a template. Master Layouts are found in the Masters folder of the Layout Book and can be given distinctive names. ArchiCAD includes several predefined Master Layouts. You can use one of these predefined Master Layouts, or customize your own. Most of these options are set in Master Layout Settings. See Master Layout Settings.

Open a Master Layout


To open a Master Layout, double-click its name in the Layout Book. By default, all Layouts and Master Layouts open in the same window, but you can also choose to open a new window for each one of them: set this preference in Options > Work Environment > More Options.

Default Master Layout


One of the Master Layouts will be applied by default to newly created Layouts. The default Master Layout is shown as dog-eared.

To change the default Master Layout for your Layouts: Select the desired default Master Layout in the Navigator or Organizer, then do one of the following: From the context menu, choose Set as Default Open Master Layout Settings and check the Set as Default for New Layouts box.

Apply Master Layout


To apply another Master Layout to any Layout, do one of the following: Drag and drop any Master Layout onto the selected Layout Drag and drop a Layout onto any Master Layout

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Select a Layout, then choose another Master Layout from the pop-up menu at the bottom of the Navigator Palette or in the Settings dialog box of the selected Layout.

Create New Master Layout


To create a new Master Layout, do one of the following: Choose the Document > Layout Book > New Master Layout command. Click the New Master Layout icon in the Navigator or the Organizer.

Use the New Master Layout command from the context menu of any item of the Navigators Masters folder.

Master Layout Title Block


The default Master Layouts include commonly used title blocks which are composed of 2D drawing elements and text items, including Autotext. Autotext consists of special predefined text items automatically generated by the program. See also Autotext.

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For example, the Title Blocks of the Master Layout template pictured below includes Autotext items for the Project Name, Drawing Name, Project Status and Layout ID, among others, as well as text items and a logo.

You can edit or create a title block by opening the Master Layout and using the 2D editing and text tools to add or modify the content.

Display of Master Layout Items


To assign a uniform color to all Master items, configure this at Options > Work Environment > On-Screen Options. Otherwise, Master items are displayed in their original colors. To display Master items below or above the Layout, click your preferred option in the Name and Size panel of Master Layout Settings. You can choose to hide the on-screen display of Master elements on all Layouts by turning off View > On-Screen View Options > Master Items on Layout. This option also affects Master items on Layouts used as Traces. If you show a Layout as Trace, all Master Layout items will be shown as part of the Trace.

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Subsets
A subset is a folder inside the Layout Book. Subsets allow you to easily organize your layouts and to define numbering rules for them. When working in the Navigator or Organizer, you can place any Layout into a Subset simply by dragging and dropping it into place. If you create a new layout in the Organizer palette when right-clicking the name of a subset, it will be placed automatically in this subset. A Subset folder is indicated by a folder icon with a small number 1.

Subsets are not required; you can place a Layout into the Layout book without placing it into a Subset. However, subsets are useful in organizing large-scale projects with multiple sets of documentation. When assigning IDs to Layouts, you can reflect the subset hierarchy as part of the Layout ID system, to make it easier to find the right Layout when needed. Subsets can be named upon creation and renamed in the Navigator palette Properties section. For more information on IDs, see Layout and Drawing IDs. When setting up the contents of a Publisher Set, you can add a shortcut to any Layout Book Subset: this means Publisher Set items are created which are linked to the Subset folder and to its contents. This means that any changes to the contents of the Subset in the Layout Book are also reflected in the contents of the Publisher Set. See Defining a Publisher Set.

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Drawings in the Layout Book


Drawings are ArchiCAD views and external files that have been placed onto a Layout. Drawings can be created out of views from the current project file, or imported from external ArchiCAD project files. External drawing and picture files as well as PDF files can also be placed on the layout. All these placed items are collectively called Drawings. Note: Drawings can also be placed into Model Views. See Drawings in Model Views. You can arrange and manipulate placed Drawings on the Layout as needed. (Although you can place any number of ArchiCAD views on a Layout, you cannot embed views within each other.) By default, when placing model views onto a Layout, the placed drawings frame will be adjusted to show only the zoomed area of the model. (This default setting can be changed in Options > Work Environment > More Options.) Once the zoomed view is placed, you can later opt to readjust the frame to fit other parts of the model view, either manually using pet palette commands, or using the Fit Frame to Drawing radio button in Drawing Settings. You can customize the size, scale, title and framing options for your drawings in the Drawing Settings dialog box. See Drawing Settings.

Topics in this section: Placing Drawings Onto the Layout Arranging Multiple Drawings on the Layout Importing PDF Files As Drawings Modifying Drawings on the Layout Drawing Titles Managing and Updating Placed Drawings Deleting a Drawing

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Placing Drawings Onto the Layout


Drawings can be placed on layouts separately or collectively in the following ways.

Place Current Model View onto Layout Drag and Drop View onto Layout Place Drawing from External Application Place Drawing Using Layout Editor Place Single Drawing Using the Drawing Tool Import View(s) from External ArchiCAD Project (Solo or Teamwork) Place Current Model View onto Layout
Choose Document > Save view and place on Layout, or right-click anywhere in the window and choose the command of the same name from the appearing context menu.

The layout window will become active (opening the most recently active Layout, or the first Layout in the Layout Book) and a placeholder symbol with a double arrow representing the drawing will be displayed. Move it with the cursor and click to place it.

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During drawing placement, ArchiCAD will use the Drawings Anchor Point as set in the Drawing Properties Panel of Drawing Default Settings. The same Anchor Point will anchor the drawing in case its source view is later modified and the drawing updated.

Drag and Drop View onto Layout


With the Layout window active, go to the Navigator or Organizer palette and drag and drop one or several items (viewpoints, views or views originating from external ArchiCAD files) directly onto the layout. When added to a Layout, viewpoints are converted to views with their current settings.

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The newly created view is added to the View Map, and the newly placed Drawing is added to the Layout Book.

Note: When placing several items from the Navigator/Organizer simultaneously onto a Layout, the placement obeys the rules (such as Auto Arrange) set in the Drawing Placement section of Master Layout Settings. See Master Layout Settings. See Organizer Palette and External Projects in the Navigator. See also Arranging Multiple Drawings on the Layout.

Place Drawing from External Application


1. Use the File > External Content > Place External Drawing command. 2. From the appearing Place Drawing dialog box, select a drawing file from the file system. (The PDF format, many image formats, DXF and DWG are among the available formats.) Click Open. 3. Use the cursor to place the drawing in the ArchiCAD window. To import only certain layers of DWG/DXF/or DWF drawings: See Enable Partial Open at Open Options. To show/hide the source layers of imported DWG drawings placed in ArchiCAD: See Embedded Layers. Use the controls in Drawing Settings to define the drawings appearance and behavior. See Drawing Settings. See also Importing PDF Files As Drawings.

Place Drawing Using Layout Editor


In the Organizers Layout Editor, drag and drop viewpoints, views and external files from the appropriate hierarchy list on the left side into the Layout Book on the right side. (Or use the Place Drawing command on the left side of the Organizer.) 1792
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See Organizer Palette. See also External Projects in the Navigator. The placement of the drawings obeys the following rules: If you drop an item on the name of an existing layout, the drawing will be added to that layout. If you drop an item on the name of a subset or the Layout Book itself, the drawing will be placed on a new layout created automatically inside the subset (or at the topmost level of the Layout Book. Use the controls in Drawing Settings to define the drawings appearance and behavior. See Drawing Settings.

Place Single Drawing Using the Drawing Tool


With a Layout window active, activate the Drawing tool from the Toolbox, then click on the Layout. From the appearing Place Drawing dialog box, choose one of the following options as the Drawing source:

an internal view: The current projects View Map is shown in the dialog box. Select a view, then click Place. (The properties of any selected view are displayed in the View Properties panel below.) an external source: Click Browse to locate the Drawing file using a directory dialog box. If you choose an ArchiCAD project file, the Place Drawing dialog box appears again, listing the View Map of the chosen project. Select a view, then click Place to place it on the active Layout window. 1793

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an external Teamwork Project: Click Browse. In the appearing Select Teamwork Project dialog box, choose the server and the project you need. The Place Drawing dialog box appears again, listing the View Map of the chosen project. Select a view, then click Place to place it on the active Layout window. Important: To access the server and its projects, your user name must be present on the Teamwork projects User list. See Manage Users on the BIM Server in the Teamwork section of ArchiCAD Help.

Use the controls in Drawing Settings to define the drawings appearance and behavior. See Drawing Settings.

Import View(s) from External ArchiCAD Project (Solo or Teamwork)


Import from a solo ArchiCAD project: 1. File > External Content > Place External Drawing 2. From the appearing dialog box, choose an ArchiCAD project (PLA, PLN, BPN). 3. Click Open. 4. The Import views from ArchiCAD Project dialog box appears. Choose the view(s) to import and a method for adding them to the Layout Book.

For more details, see Import Views from ArchiCAD Project. 5. Click Select. The views are added to the Layout Book. Import from a Teamwork project:

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1. File > External Content > Place External Drawing from Teamwork Project 2. In the appearing Select Teamwork Project dialog box, choose the server and the project you need. Note: Keep in mind that if you link a drawing from a Teamwork project, that source Teamwork project must have the same version number as the host project. 3. Click Select. Important: To access the server and its projects, your user name must be present on the Teamwork projects User list. See Manage Users on the BIM Server in the Teamwork section of ArchiCAD Help. 4. The Import views from ArchiCAD Project dialog box appears. Choose the view(s) to import and a method for adding them to the Layout Book. For more details, see Import Views from ArchiCAD Project. 5. Click Select. The views are added to the Layout Book. See also Note on Drawings placed from Teamwork Project. Placing a view from another ArchiCAD project file will launch another instance of ArchiCAD. Note: If you do not wish to launch ArchiCAD with each view placement, go to Options > Work Environment > More Options and check Do not launch new instance of ArchiCAD. Once you have placed a view from an external ArchiCAD project file into the current one, the view map and Layout Book structure of this source file will be at your disposal in the Project Chooser, and you will be able to place additional drawings easily into the current projects Layout Book. See also External Projects in the Navigator.

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Arranging Multiple Drawings on the Layout


When placing multiple Drawings onto a layout, the Drawings will arrange themselves according to the Drawing Placement logic defined in Master Layout Settings. If the layout is defined (in Master Layout Settings) as using the Auto Arrange feature, the drawings will be placed according to these definitions in Master Layout Settings. Note: The default logic is Auto Arrange. If you are placing only a single drawing on the Layout, it will be placed in the center of the Layout. For more information, see Auto Arrange New Drawings.

If the layout onto which you are placing the drawings uses a Grid for Drawing IDs, the drawings will be placed in the appropriate cells. For more information, see Align and Assign Drawings to a Grid.

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Importing PDF Files As Drawings


As when importing any other external file, use the File > External Content > Place External Drawing command. If the PDF file being imported is password-protected, you will have to provide a password when prompted. If you are importing a multi-page PDF document, a dialog box prompts you to choose which of the pages you wish to place.

You can also place PDFs into ArchiCAD 2D windows through drag-and-drop. In the case of multi-page PDFs, the dialog box that prompts you to choose a page will also appear. A PDF file placed on the Layout, like any other item, becomes a Drawing. The Drawing name consists of the PDF file name. The page numbering is displayed in the Source View field of the drawing. Like any other external linked drawing, placed PDFs can be automatically or manually updated in ArchiCAD.

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Modifying Drawings on the Layout


While the modifications made on drawings placed on the Layout are performed in their original views, there are a number of special functions available in the Layout window. The operations performed on drawings in the Layout window are not reflected in the original view. A Drawing placed on the Layout can be stretched by dragging one of its boundary hotspots after selecting it with the Arrow tool. You can also drag or rotate placed drawings or their copies. With the Edit > Move > Multiply command, you can create multiple copies of the same Drawing and then customize each copy. The Layout and Model can refer to different pen tables. This means that you can define a separate set of pens to use on Layouts for the best printing and plotting results. Note: The Layouts Pen Set affects elements placed directly on the Layout (such as Master Layout items like the Title Block). The Drawings pen set affects the content of placed drawings and is assigned in Drawing Settings. For more information, see Pens & Colors. By default, drawings are displayed using the pen sets defined in their source views.

The View Drawings own Pen Set button lets you access, edit, and rename this pen set, if desired. Alternatively, use the Pen Set drop-down in Drawing Settings to choose any other pen set from the projects pen sets. Selecting the Edit > Explode into Current View command will deconstruct selected elements into drawing primitives (points, lines and fills). The appearing dialog box gives you the choice to keep the original elements along with the primitives, or replace the original elements with the drawing primitives. In the latter case, the placed drawing will be deleted. See Explode into Current View.

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Drawing Titles
Each Drawing placed on a Layout can have a title containing graphic elements and information referring to the drawing data, such as Drawing ID, Name, and Scale.

Note: Drawings placed in Model Views do not have Titles.

The actual drawing title is based on a Title Type. Title Types are GDL Objects that can be assigned to Drawings by default (automatically) or assigned manually to selected Drawings.

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To assign a title to a Drawing, select the Drawing and open the Drawing Settings dialog box. In the Title panel, select a Title type from the pop-up menu.

To assign a title by default to each newly placed Drawing, open Drawing Default Settings (the Default settings come up if no Drawing is selected) and choose a Drawing title. Drawing Titles are laid out automatically with the associated drawing. A Drawing Title is a subelement of the drawing. Using the Drawing Title Panel of the Drawing Settings dialog box, you can define, assign and format Title Types according to your preferences and create new ones as Library Parts.

Create a New Title Type


In the Layout window, use the available 2D tools (e.g. lines, text blocks) to design a Title Type to fit your needs. Select the components of this new Title Type. Use File > Libraries and Objects > Save as Title Type to save this object. Once saved, your Title Type is available from the pop-up the Title panel of Drawing Settings. You can subsequently edit this custom-created Title Type graphically: Use File > Libraries and Objects > Open Object. From the directory dialog box, select the Title Type you want to edit. Click 2D Symbol to access the graphical editing window for this object. Make your changes using 2D tools. Note: Make sure the scale of the GDL 2D symbol window is set to 1:1, to make editing easier.

Back Reference to Layout Containing Source Marker


The Drawing Title Panel of Drawing Settings gives you access to the Back Reference function. Back Reference allows you to add Layout ID information to the Drawing Title: specifically, the ID of one or more Layouts that contain a Drawing that shows the source marker of the current

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Drawing. Thus, the Back Reference function is useful if the current Drawing is based on a Section, Elevation, Interior Elevation, Detail or Worksheet.

Click Back Reference to bring up the dialog box of the same name.

This dialog box lists every Layout that displays the source marker of the current drawing. (Or which would display the source marker if the Drawing Frame hadnt been manually altered.) First check the Enable Back Reference box, then select one or more of the Layouts whose ID you wish to display. (Check Select All available if you want the Drawing Title to display the IDs of all Layouts listed here.) Click OK to close the dialog box and return to Drawing Settings. The Drawing Title Preview shows an Autotext in the place where the Drawing Title will contain the Layout ID information.

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In this example, if you have checked Select All available, the final Drawing title looks like this:

Note: Make sure that the parameters of the Drawing Title object you are using have enabled the Back Reference function:

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Managing and Updating Placed Drawings


All drawings placed in the ArchiCAD project belong to one of the two following types: Automatic update. This means that the drawing placed on the layout will be updated automatically when the layout is activated (brought to front or selected for output). Automatic updates also occur before publishing. If a drawing comes from a different source than the currently opened project file, then ArchiCAD will check whether it requires updating or not, and perform an update if necessary. Note on Auto-Update Drawings in Teamwork: In a Teamwork project, an auto-update Drawing with an external source (e.g. external project, PDF, DWG, PNG) will be updated only if you have reserved that Drawing. Manual update. This means that the drawing is frozen in the state its source view or file was in when placed on the layout or updated. This can be useful if you wish to keep the drawings untouched until they are approved or you are ready to move on to the next stage in your work. Manual-update Drawings are updated only if you issue an update command. Note on Manual-Update Drawings in Teamwork: If you have reserved a manual-update Drawing, then you alone have the right to update that Drawing. You can override the default update type setting for selected placed drawings in their Drawing Settings dialog boxes. The Drawing Manager palette is the place where you can check the status of the placed drawings, modify their update type, reestablish, repair or change links.

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The Drawing Manager can be accessed from the Window > Palettes menu. You can also access Drawing Manager by clicking the top left icon in the Navigator or Organizer palette and choosing the Show Drawing Manager command.

For details on all controls, see Drawing Manager. This will display a dialog box that lists all the Drawings you have placed in the Project (both Layout Book and Model views), including those referring to external projects and external drawings such as PDF files. The Drawing(s) contained in the active window are listed in boldface.

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To customize the list columns, right-click any column header to bring up a list of available columns, or click the black arrow at the right end of the list columns.

Note: If you enable the Cut Plane column, it will display the Cut Plane height of the Drawings source, when applicable. This field will display N/A (not applicable) if the drawing is not based on a Floor Plan viewpoint, and/or if the drawing was created in an earlier version of ArchiCAD that does not use Cut Planes. By selecting any drawing in the list, you can use its context menu to access the most important drawing-related commands, such as Drawing Settings and Open Source View. Note: You cannot edit a selected drawings parameters directly in the Drawing Manager. To edit drawing parameters, use Drawing Settings. To update linked Drawings if its source file has been modified: In the Drawing Manager, select one or more Drawings from the list, then click the Update button, or In the Navigator or Organizer Layout Map view, select a Drawing from the tree view, then click the Update button

Or right-click and choose the Update command from the context menu. You can also update all drawings at the same time if nothing is selected in the Navigator or Organizers Layout Map view.

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If the Layout Book contains Drawings whose source is a linked PMK file (created in the Publisher out of an ArchiCAD model view), you can re-link all these PMK-based drawings back to their original model view. Select the PMK files in the Drawing Manager (multi-selection is available) and use the following command from the context menu: Link to original Model View.

See the workflow description at Layout Workflow: Larger Projects. When opening a project that includes drawings whose source views or files have been modified, the Update Drawings dialog box is displayed. You can then either choose to ignore this warning, update all drawing links or go the Drawing Manager and decide to only update selected ones.

Note on Drawings placed from Teamwork Project


Once you place a Drawing whose source is an external Teamwork project, a copy of the Drawing is created on your machine. When you subsequently update the Drawing, ArchiCAD will automatically synchronize your local copy with the project on the server to ensure that the Drawing in your host project is fully updated. There is one case in which ArchiCAD will not update the Drawing placed from an external Teamwork project. This occurs if you are logged into the source Teamwork project, from your current computer, and if you have any unsent changes in that Teamwork project. In this case, ArchiCAD detects that the Drawing may not be in fully updated condition on the server, and will not update it. You will be warned if this occurs. In this case, send in any unsent changes from the source Teamwork Project, then update the placed Drawing again from the current project.

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Deleting a Drawing
To delete a drawing, select it and delete it like any other ArchiCAD element. Note that deleting a drawing is not undoable UNLESS the active window is the same type (e.g. Floor Plan or Layout window) as the window which contained the deleted drawing.

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Layout and Drawing IDs


Both Layouts and Drawings have IDs assigned to them, as an aid in organizing, navigating and outputting your project. The primary use of assigning Layout IDs is to achieve the automatic numbering of the Layout Book. While an automatic logic can be applied to the whole Layout Book, ArchiCAD provides maximum flexibility in customizing the assignment of IDs to meet your preferences.

Topics in this section: Simple Layout Numbering Automatic Layout ID Assignment Book Settings Dialog Box Custom Layout/Subset IDs Drawing IDs

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Simple Layout Numbering


The simplest way to number your Layouts is to number each layout sequentially, like the pages in a book. To do this, you do not need to consider Layout IDs; just place an Autotext for Layout Number in the Master Layout. The Layout Number is a number assigned to each layout in the order it is created; it is shown at the bottom of your Layout Window. Through the Autotext, this number will appear on each Layout.

However, if you want to use a smart numbering system that accounts for adding and removing Layouts in the Layout Book hierarchy, you should use the Automatic Layout ID Assignment logic.

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Automatic Layout ID Assignment


Due to the complexity of most architectural projects, and to enable you to retain the desired numbering sequence even after Layouts are added and removed from the Layout Book, most users will prefer to use an automated method which assigns an ID to each layout. The smart ID assignment system automatically adjusts itself whenever the Layout Book is changed (for example by the addition of new Layouts, changes in the Layout order or in the document structure). Layout ID is available as an Autotext entry, so if you add the Layout ID Autotext to the Master Layouts Title block, then each Layout will be numbered with this ID. Go to Document > Layout Book > Book Settings. Choose your preferred method for assigning Layout IDs: Use Hierarchy (Tree view by subset): Use this method if you want your Layout IDs to reflect the Layouts location in a particular subset. IDs will reflect the tree structure hierarchy: Layout IDs will inherit the IDs of the subsets in which they are located - as in the illustration below.

Both the prefix and the style (1-2-3, A-B-C, etc.) of the layout/subset ID can be customized. The resulting layout ID is usually a letter-number combination, such as A-03/a. See Book Settings Dialog Box. Note: At any level of ID assignment (Book Settings, Layout Settings or Subset Settings), you can choose a style of No ID. As part of the automated ID system, every sub-item in that group (e.g. every layout in that subset) will be assigned an empty ID, which is like no ID at all. 1810
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Use Flat Layout Order: This method will assign an ID to Layouts only (not taking subsets into account), from top to bottom in the Navigator Layout Book. Layouts will receive sequential IDs regardless of their hierarchical position - as in the illustration below. If you change the order of Navigator items, their IDs will change accordingly.

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Custom Layout/Subset IDs


Even if you use the Automatic Layout ID Assignment logic defined in the Book Settings Dialog Box, you can still assign a custom ID to any Layout or Subset. In Layout or Subset Settings, assign a custom ID to the selected layout or subset. The Layout/ Subset will still count as part of the ID sequence (e.g., if the previous Layout is A-02, the custom Layout might be Suppl.-02, and the following Layout will be A-03.) If you do not want the custom ID to be counted in the automatic ID sequence, check the Do not include this Layout (Subset) in ID sequence box.

Once you have customized a Subset ID, you then have the further choice: in the ID of Items in this Subset panel, you can make the IDs of Layouts in this subset either follow the new logic (incorporating the subsets custom ID), or else retaining the ID logic of the overall Layout Book structure irrespective of the customized subset ID.

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Another way to assign a custom Layout or Subset ID is by typing it directly into the Properties panel of the selected Layout (Subset) in the Navigator Layout Book.

Related Topics: Layout Settings Subset Settings Dialog Box Book Settings Dialog Box

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Drawing IDs
Each drawing placed onto a layout is automatically assigned a Drawing ID. The Drawing ID appears in front of the Drawing Name in the Navigator and the Organizer palette. The method of ID assignment is defined in Drawing Settings. Note that the Drawing Name and the Drawing ID are defined separately. In the Drawing Identification Panel of Drawing Settings, choose one of these options for defining the Drawings ID: By View ID: The Drawing will have the same ID as its source view. This option is often the most useful if your Layouts contain one Drawing each. (This option is only available if the Drawings source is an ArchiCAD view.) By Layout: The Drawing will get an ID based on its Parent Layout: the Drawing ID will have the Prefix/Style you define in Layout Settings, in the IDs of Drawings on this Layout panel. This option is most useful if your Layouts contain multiple Drawings. Custom: Assign any custom ID to this Drawing.

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You can also use the Grid for Drawing IDs feature of Master Layout Settings to automatically place drawings in cells and assign IDs in a matrix or a flat structure.

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Layout Workflow Schemes


ArchiCADs Integrated Workflow Control ensures optimal workflow for projects of any size, complexity and type (single-user or shared project). The following outline introduces some workflow models you might use in various situations.

Topics in this section: Layout Workflow: Smaller Projects Layout Workflow: Larger Projects

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Layout Workflow: Smaller Projects


Smaller projects typically mean smaller design teams (or solo practices) and smaller drawing sets. Smaller practices tend to be less structured, and more often than not the same architect takes care of the entire design process, including the layout phase. In such cases, the project usually consists of a single file which contains all the drawings that make up the documentation, with the possible exception of a number of external files such as pictures, PDF format tables and descriptions, and standard details. When using the single-file model, you can build up the structure of your layout book by defining the necessary number of subset folders and adding to them the viewpoints and views set up previously in the project file. If the placed drawings are defined as automatically updated, the layout book will be continuously in synch with the design work. The activated layout will reflect the latest changes made on the plans, sections and other drawings.

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Layout Workflow: Larger Projects


In larger architectural practices which handle large, multi-building projects, it may be more practical to break down the large project into smaller entities. Each of these subordinate entities (for example, buildings located on the same site) will then constitute a project file, which can still refer to a single set of templates, modules and libraries. However, the documentation will probably extend to the entire project, taking drawings from all the project files. In this case, it makes sense to define a single Layout Book that will accommodate views and files originating from all of the project files that make up the project. There are basically three solutions:

Single File Containing Model and Layout Book


If there is a large main file in the project with one or two smaller additional files, you can opt to build up the structure of the layout book in the larger file as you would in the single file model above, and then also open the smaller files, locate their views in the Organizer, and add them to the Layout Book. See Import View(s) from External ArchiCAD Project (Solo or Teamwork). See also External Projects in the Navigator.

Multiple Project Files, with Separate File for Layout Book Only
If there are many project files of about the same size and complexity, it may make sense to create an additional project file that does not contain any construction elements, just the Layout Book. You can then open the other files one by one and add their views to the Layout Map, possibly by creating a subset folder for each of them or by defining another custom hierarchical structure. When a layout is activated in the multiple file model, ArchiCAD checks whether it contains drawings that originate from project files other than the active one. If there are, it will then start updating those drawings that are set to be updated automatically. If the file containing the given drawing is open in another ArchiCAD session, the update occurs instantly. If the file containing

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the given drawing is not currently open, then another ArchiCAD session will be launched to open it.

Multiple Project Files, Separate Layout Book, Separate Drawings (PMK Files)
This workflow can be appropriate if several individuals are working concurrently on the model and documentation through a network. In this workflow, as in the previous one, the model is located in one or more project files, and the Layout Book in a separate project file. The Layout procedure, however, is different: Layouts will contain Drawings whose source is in an external file, rather than directly linked to project views. The model designer will create views as usual in the ArchiCAD file. Instead of placing these views directly onto the Layout, s/he will use the Publisher function to save the views in PMK format, a native ArchiCAD drawing format which takes up relatively less hard drive space than many other formats. See Defining Output Format.

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The architect responsible for the Layout Book will then place these PMK drawings on the Layout, using the Drawing Tool and the Place Drawing dialog box, or the File > External Content > Place External Drawing command. See Place Single Drawing Using the Drawing Tool. These placed Drawings, like any other Drawing, are either Auto-update or Manual-update. Their source is the PMK file. Consequently, it is the model designers responsibility to ensure that every time an ArchiCAD view is modified, the PMK file created from that view is also replaced, so that the Drawings linked to these PMK files can be updated. Advantages of this workflow: Updating documentation may be quicker, because it involves updating a single, small-sized drawing file at a time. Opening the Layout Book might take less time, since the PMK files serving as the Drawing sources are located outside the project file. If the PMK-based Drawings are set to Auto-update, then they will be automatically updated when the Layout is published. If necessary, you can break the Drawings link to the PMK file and re-link the Drawing to its original model view. To do this, select the PMK file(s) in the Drawing Manager (multi-selection is available) and use the following command from the context menu: Link to original Model View.

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Publishing
Outputs are the end result of the architectural design workflow; ArchiCAD gives you a high degree of flexibility in printing, plotting, and electronic publishing. For quick outputs of the current on-screen view, the Print and Plot commands are available directly from ArchiCADs file menu; the Print and Plot dialog boxes contain familiar options. You will normally use printing for creating fast outputs on which you can check various aspects of your design and plotting for creating the final documentation that will be submitted and sent to the client, the building authorities and the subcontractors. For large-scale, planned outputs of one or more publisher sets, the Publisher function is a handy concept dedicated to the architectural design workflow. Using the Publisher palette, you set up and save preferences for any number of publisher sets: you define whether to print, plot or save them to disk. Once a publisher set is defined, you can publish or republish it at any time, using the same properties, at the push of a button.

Topics in this section: Print Plot Publisher Function Create PDF Output Using the Publisher

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Print
The File > Print command will bring up a Print dialog box which varies slightly depending on the view you are printing: Layout, 2D or 3D.

Print 2D Document Print 3D Document Print Picture Print Layout


Note: The following descriptions are based on the Windows interface. For a discussion of the print/plot features unique to MacOS, see Printer/Plotter Settings for MacOS.

Items to be Printed
The Print command enables you to print the entire contents of the current window, or just a particular Print Area, as set in the Print 2D Document dialog box. From the Layout Window, you can print just the Layouts which are selected in the Navigator. Items that cannot be printed include Hotspots, selection dots, Section depth lines, Roof pivot lines, Cameras and their paths. The lines of the Construction Grid can be optionally printed from the 2D windows by checking the Print Grid checkbox. Note that you can only print the grid if Grid Display is ON. Items on a Trace view can also be printed. Note: Elements that are located on remote stories but individually set to display on the current story will always appear on the output. Use the Document > Set Model View > Model View Options dialog box to specify the display of model items on the Floor Plan, and thereby the printed output.

Header/Footer
When printing from ArchiCADs 2D or 3D window or Layout window, you have the option to place a Header or Footer on the printed page. You set the content of the Header/Footer in Header/Footer Settings.

Output Color
If you are using a printer that supports color or grayscale output, the color of the printed elements is defined by: 1. The setting made in the Print dialog box. Checking the Black and White box will print all colors in black independently of any other setting. For more information, see Print 2D Document.

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2. The setting made on the Properties panel of the Drawing Settings dialog box for each individual drawing placed on the layout. Note: In the Drawing Settings Properties panel, the Pen Set pop-up allows you to choose a pen set for the drawing; the Colors pop-up allows you to choose the colors that will be used for printing it. Since the color and grayscale pensets are not connected, it makes a difference whether you first choose the Color pen set and then choose to display the drawing in grayscale or the other way round. The two results can be entirely different as shown below.

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Plot
The File > Plot command brings up the Plot 2D Document dialog box. Note: The following descriptions are based on the Windows interface. For a discussion of the print/plot features unique to MacOS, see Printer/Plotter Settings for MacOS. Plotter drivers shipped with ArchiCAD all use the HPGL vector-graphic language. We refer to any printing device that supports HPGL as a plotter. GRAPHISOFT provides dedicated plotter drivers for most plotters; for printing, you must use printer drivers provided by the vendor. Note: Many current large-format output devices come with printer drivers which make the device function as a system printer. If the device is also HPGL compatible, you can use the dedicated plotter drivers provided by GRAPHISOFT.

Plotter Setup
When outputting documents to a plotter, you first need to set up the plotter for ArchiCAD. The communication with the plotter device is ensured by specific plotter drivers stored in the PlotWare folder located by default in the same directory as ArchiCAD. Choose File > Plot Setup to open the Plot Setup dialog box. Note: The ReadMe file also contains extensive information on issues related to plotting, such as recommendations on the choice of drivers and cables, and network plotting. When first using a plotter with ArchiCAD, you need to connect to it by clicking the Setup button in the Connection area. You can only plot graphic data from ArchiCAD. If a text window is in front, both the Plot Setup and Plot commands appear in gray in the File menu.

Plot versus Print


Some of the basic differences with printing: You cannot define a plot range; the entire contents of the active window will be plotted. From a Layout Window, you can choose to plot the Layouts selected in the Navigator. You can choose a color for the lines of the window grid, if you wish to plot it from a 2D window. Elements in a Trace view cannot be plotted. You may prefer Plotting to Printing in these cases: Spool Folder: You can output a print/plot job into a file in both Printing and Plotting. However, if you need to collect your output jobs into a spool folder, use the Plotting function. Set the location of the Spool Folder in the Plot Setup dialog box. Grayscale Output Color: When Plotting, you have the option to select the color choice of the output: Color, Grayscale and Black and White are the available options. The Print dialog box lets you mark the Black and White checkbox if you prefer Black/White to color. (You can, however, also achieve grayscale output when printing: use grayscale Pen Sets for Model Views, or set grayscale display for Drawings placed on Layouts.) 1824
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Speed: Plotting is generally faster than Printing, so if you have a high-volume output job, you should consider Plotting.

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Publisher Function
ArchiCADs Publisher feature automates and simplifies the repeated and consistent output of a larger number of documents (Publisher items). You set up Publisher Sets, predefine some options and properties and then can publish them at any time and any number of times by simply clicking a button. This function is vitally important in the documentation phase but it also comes in handy when preparing a project for review by contractors or clients.

Topics in this section: The Publisher Map Defining a Publisher Set Defining Output Method Defining Output Format Viewing and Redlining DWF Files Publishing Process

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The Publisher Map


The Publisher function is controlled by the Publisher Map, available in both the Navigator and the Organizer.

Open the Publisher map of the Navigator or Organizer: Select its icon at the top of the Navigator/Organizer; or Use the Document > Publisher > Publish menu command. The Publisher map contains this projects Publisher Sets: collections of Publisher items, each of which refers to either a View or a Layout. Publisher Sets are stored with the project, so you can access them any time, adjust settings if needed, and re-publish them.

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Manage Publisher Sets


To see a list of all Publisher Sets defined in this project, click the One level up button to display the Publisher Set Chooser and Manager.

Use this view of the Publisher to manage any of the selected Publisher Sets in the list:

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Double-click any of the listed publisher sets to view and manage their contents.

Publisher Items
The items listed in a Publisher set are Publisher items. Each Publisher item refers directly to a View or to a Layout (in effect, the Publisher item is a shortcut to the View/Layout). The properties of each Publisher item are displayed at the bottom of the Publisher, but are not editable. The only additional settings controlled in the Publisher are the output format and related options (these are accessible in the Format tab page at the bottom of the Publisher). The icon of each Publisher item corresponds to its output format. In the image here, each of the Floor Plans is set to a different output format: DWG, DXF and PDF.

See Defining Output Format. By clicking the Publish button, you can publish a single set or all defined publishing sets or even selected views. See Publishing Process.

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Defining a Publisher Set


Open the Publisher map of the Organizer. To see a list of all Publisher Sets defined in this project, click the One level up button:

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To define a new Publisher set, click the New Publisher Set button, then give the Publisher Set a name.

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In the Publisher map, double-click the name of the new Publisher Set to see its contents (as yet, this is empty).

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Next, add any combination of Layouts and Views to the new Publisher set; these will be Publisher items. Select the desired items from the View Map or Layout Map on the left side of the Organizer, then do one of the following:

Click the Add Shortcut command at the bottom of the View Map/Layout Map. Drag and drop the selected items into the Publisher set Note: If you select a Subset from the Layout Book or a View Map folder, the Add Shortcut button will create a shortcut linking the selected Subset/folder to a corresponding folder in the Publisher Set at the right. Any changes to the contents of the Subset will also take place in the linked Publisher Set folder (similar to a cloned view map folder). In contrast, if you drag and drop a Subset or folder into the Publishing Set, a corresponding folder is created, but it is not linked and does not follow any subsequent modifications to the Subset/folder contents. In this image, the first Publisher Set item was created by selecting a Subset in the Layout Book and clicking the Add Shortcut button. Similar to a cloned folder in the View Map, it is a shortcut to the Layout Book Subset: all modifications to the Subset contents will be reflected in the Publisher Set item. Use Add Shortcut to ensure that Subsets and View Map folders are recreated in updated form in the Publisher Set.

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The second Publisher Set item was created using drag and drop. It is not a shortcut, just a onetime copy of the Subset folder.

Once the Publisher set is assembled, you can click on any of the Publisher items (i.e. views or layouts in the Publisher set) to view its Properties in the panel below. These properties are viewonly and not editable. For more information, see Publisher Controls.

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Defining Output Method


Use the Publisher Set Properties Dialog Box to choose an output format for the Publisher Set. To open this dialog box, make sure you are viewing the list of Publisher Sets. (Click the One level up button.) Click the Publishing Properties button in the Navigator or Organizer; or Click the Publishing Properties command button among the command icons.

You have three options here:

Print Save files Plot For details on each option, see Publisher Set Properties Dialog Box. Choose one of these options, then define the output format. See Defining Output Format. See also Revisions of Publisher Items.

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Defining Output Format


The Format section of the Publisher contains options that vary depending on how you have defined the output in Publisher Set Properties. See Navigator Publisher. Options with Print/Plot Output: If you chose Print or Plot in the Publisher Set Properties dialog box, you can use the Page/Plot Setup button to opens the corresponding dialog box, while Print Settings, Print Options and Plot Settings access simplified versions of the standard Print and Plot dialog boxes, with only the applicable options available. For more information, see Print 2D Document and Plot Setup. If you chose Save in the Publisher Set Properties dialog box, use the Format tab page to choose an image format for outputting the file. Files can be saved in a large variety of formats including all standard image formats and CAD exchange formats. You can choose file formats for the contents of a folder or individually for each view. See also Publisher Set Properties Dialog Box.

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For some formats, a variety of options are available - in these cases, an Options button is displayed, and you can choose among compression settings, color depths, and other options depending on the chosen format. For example, if you choose the DWG format, the Options button will bring up the DXF/DWG Translation Setup dialog box. If the selection contains several files with different file formats, the Format field displays Various.

PMK Format
Among other formats, the PMK format is available for saving views in the Publisher. This is a native ArchiCAD drawing format which takes up relatively less hard drive space than many other formats. Saving views in PMK format can be a good workflow if your project is divided among multiple files (e.g. Model pln and Documentation pln). See Layout Workflow: Larger Projects.

Options for PDF Format


If you are saving in PDF format, two special options pages are accessible: Document Options and Page Options. For more information, see Working with PDF Documents. If the contents of a folder are all in PDF format, a checkbox gives you the option to Merge to one PDF file. (Make sure you select the folder that contains the PDF format items.) If you leave this checkbox unmarked, you will publish each file in the folder as a separate PDF file.

Note: Once you have checked the Merge to one PDF file for one of the Publisher map folders, the option is no longer available for any of its subfolders. To change your PDF merge preference to a lower-level folder, first uncheck this preference for the higher-level folder.
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DWG Format
One of the available formats is the DWG format. Apply this to individual files or assign it to all the contents of a folder by selecting the folder, then choosing DWG from the Format pop-up list. If all the items in a folder are Layouts, and if the entire folder is set to DWG format, an additional checkbox appears: Merge to one DWG file. If you use this option: The resulting DWG file will contain as many Paper Spaces as the number of Layouts that have been used as Publisher Set items. Thus, an entire Layout Books contents can be saved in a single DWG file. The resulting DWG file is in Paper Space, and the same translation options apply for all published Layouts.

DXF Format
One of the available Publishing formats is the DXF format. Apply this to individual files or assign it to all the contents of a folder by selecting the folder, then choosing DXF from the Format popup list. If all the items in a folder are Layouts, and if the entire folder is set to DXF format, an additional checkbox appears: Merge to one DXF file.

DWF Format; Crop Image to Zoom


If your publishing format is DWF, the Crop image to Zoom checkbox is available. Check this box to crop the image to the current zoom on the Floor Plan. This option is available if your chosen publishing format is DWF. When exporting an ArchiCAD view for use by AutoCAD, you can ensure that only a selected part of the view is exported: First, publish the view in DWF format to a separate folder, making

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use of the Crop image to zoom option. Open the DWFs in ArchiCAD and save them again as DWG files. Only the cropped view will be visible in the DWG file.

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Viewing and Redlining DWF Files


When planning to save files for review by a contractor or a client who does not have ArchiCAD installed but wish to have a feedback from them, your best choice is the DWF file format with the Project Reviewer web environment. In DWF format, the published files can be viewed through the Internet or an intranet with the Java-based Project Reviewer web environment by anyone who can access the files location via a LAN or an FTP connection, without having to install or even be familiar with ArchiCAD. Colleagues, contractors, subcontractors or clients can view the design in a web browser application, add their remarks by redlining it, and send back their corrections or suggestions to the author of the project. Project Reviewer can be included with the published file set. Redlined DWF files can be incorporated in the ArchiCAD file by using Project Mark-Up.

Related Topics: Project Reviewer Project Mark-Up Publisher Set Properties Dialog Box

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Publishing Process
While Publisher automates and simplifies the publishing process, publishing all or part of a project can be a major task. All of the views to be published must be generated or updated, which can require considerable computer time. If you have finished setting up the publication but do not want to actually start publishing, you can simply close the palette without clicking the Publish button. All Publisher settings are preserved with the project. Use the scroll-down list at the bottom of the Publisher to choose which item(s) to output:

If you choose this set, the entire active publication set will be published. If you choose selected items, only the items currently selected in the active publication set will be published. If you choose all the sets, all currently defined sets will be published. Click the Publish button at the bottom of the Publisher to begin the publishing process.

To end the whole publishing procedure, click Stop. To pause it, click Pause; the Stop button changes to Continue, allowing you to continue publication later. A log file containing information on each publishing process is saved to the location you specify in Options > Work Environment > Publisher (Publisher log location).

Revisions of Publisher Items


Often, you may need to output a Publisher item multiple times to keep pace with revisions. You may wish to keep the older published files as a record.
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The file name of each output Publisher item is identical to the name of the Publisher item itself. This means that if you output a Publisher item, and later rename it to reflect a new revision, you can re-publish it under the new name, without overwriting the previously output file, as was the case in older ArchiCADs. If you publish multiple items of the same name simultaneously, a yellow warning triangle appears in the Publishing process window; double-click to read the message, as shown below. ArchiCAD will automatically rename such files.

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Calculation
ArchiCADs integrated database of construction elements can be used to display, in list format, the number, quantities and components of elements in a project and the elements spatial disposition (zones). The following chapter sums up the basic concepts involved in the calculation process and enumerates the list types that can be obtained. The report-generation process described in this section is a simple output function; use predefined list templates to generate simple lists. Use the options in the Calculation Units and Rules dialog box to set calculation preferences. See Calculation Units and Rules Preferences. Advanced users may wish to use customized formatting and define customized filtering properties. The entire process is described in detail in the ArchiCAD 15/GRAPHISOFT Documentation/ Calculation Guide.pdf, also available from the ArchiCAD Help menu. Some of the commands referenced in this section are not visible in ArchiCADs default work environment profiles. If you plan to configure lists (recommended for advanced users only), first use Options > Work Environment > Menus to add the following commands to an existing menu (i.e. Document > Schedules & Lists): Set up List Schemes (this dialog box can be reserved in a Teamwork project) Note: List Schemes will function in Teamwork projects only if you save them to the projects Embedded Library. Edit Database (this dialog box can be reserved in a Teamwork project) New Properties Edit Properties Last Selections Properties Link Properties to Criteria (this dialog box can be reserved in a Teamwork project) However, most users will prefer ArchiCADs Interactive Schedule. Interactive Schedules are part of the Project Map, and the schedules produced can be saved as views and output on layouts. As its name indicates, an Interactive Schedule is a two-way editable item which is linked to the project elements that it contains. See also Interactive Schedule.

Topics in this section: Calculation Setup List Types Displaying Lists Element Information ID Management
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Calculation Setup
The sorting and analyzing of data, the calculation of required results and the formatting of reports are all done in accordance with the configuration of the selected List Scheme. List Schemes are predefined sets of instructions on how the ArchiCAD listing engine should process project information to present the required results. List Scheme formats can be of two types: Plain Text reports display calculation results in editable tabulated text format. The reports appear in text windows and can be saved as plain text files, tabbed text files for use in spreadsheets or tables in HTML files. Graphic outputs allow for both alphanumeric and image information, including element symbol drawings, logos and other bitmaps. Graphic output reports can be saved as RTF List files, or ArchiCAD Project files. It is also possible to copy all or part of these lists into an ArchiCAD plan. Though the contents of each language version are different, some predefined list schemes are embedded in ArchiCAD and available even if ArchiCAD is running without an active Library. If you need to define custom data or assignments, read the detailed instructions in the ArchiCAD 16/GRAPHISOFT Documentation/Calculation Guide.pdf.

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List Types
ArchiCAD can generate three types of calculation reports: Element Lists, Component Lists and Zone Lists. Element Lists are best used when creating schedules and inventories, and to display the parameters of construction elements in a project. To generate Element Lists, ArchiCAD filters the project or the selection set for construction elements according to the configuration of the selected List Scheme. Elements matching the filter settings will be listed together with element Parameters, Components and Descriptors, if so defined in the List Scheme.

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Component Lists are generated when bills of materials, quantity takeoffs or price lists are required. These reports typically sum up and display component type properties; however, certain element parameters can also be listed.

Zone Lists are generally used to create room schedules and finish schedules. Zone Lists can include parameters of Zones and related construction elements. When related construction items

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are listed, the report is in fact an Element List where the range of calculated elements is limited by the Zones they belong to.

Depending on what you want to appear listed in your list, you may choose the type of List you need to use. Some common examples are: You want construction elements listed with basic data and parameters about them listed: You want parameters specific to construction elements (such as: Door Sill Height, Number of holes in Slab) listed: You want to create Door/Window schedules You want quantities of components associated with construction elements listed: You want descriptors associated with construction elements listed You want to create room schedules You want Zones or detailed Zone parameters (such as: Zone Extracted Area, Zone Area Reduction) to be listed: Element List Element List Element List Component List Component List Zone List Zone List

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You want main Zone parameters (such as: Zone Name, Zone Number) listed for Zones where listed construction element is located:

Element List

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Displaying Lists
The range of elements that will be used in calculation depends on the current selection made on the Floor Plan. If there is no selection made, all elements will be used and filtered by the listing commands List Scheme by type or other criteria; If there is a selection made, only selected elements will be used. For more specific element ranges, use the Setup List Schemes command and define filters. When you activate a list type window while elements are selected in the project, there may be a conflict between the listing commands criteria and the selection. (For instance, if you choose a Window schedule when the current selection also contains Walls and Doors.) In Options > Work Environment > Imaging and Calculation, the Selected Elements to be Calculated pop-up menu offers three options for managing this situation.

If you choose the List All option, all the selected elements will be calculated in the list, even though they do not correspond to the filtering criteria. If you choose the Use Filters option, the filters defined for the list scheme will be applied to the selected elements; elements that do not correspond to these criteria will be ignored. If you choose the Show Alert option, a warning of conflict will appear. You will then be able to choose between the two options described above. Example:

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If we have a basic text list scheme that will list walls, their layer and User ID, the result would be the following.

However, if you make the above selection with the Marquee and list it, the following alert appears (if that was your choice in Options > Work Environment > Imaging and Calculation).

If you choose Use Filters, ArchiCAD takes all elements of the selection, and lists only those among them that fulfill the listing criteria (list Walls), so the result is the following.

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In case you choose List All, all elements falling into the current selection (2 Walls, 1 Window and 2 Doors) will be listed regardless of the filter with the below result.

Note: The multi-story selection method (thick Marquee) works here as well. With the thick marquee, all elements within the Marquee will be included in the selection and the resulting list.

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Element Information
The Element Information Palette displays information about the dimensions of element(s) selected on the Floor Plan. (Use Window > Palettes > Element Information to display it.)

With this feature, you can get instant feedback on some simple quantities that do not appear in the elements settings dialog boxes, without having to use any listing commands. Choose either All Selected or Last Selection to define which selected elements should be considered. The Information Content buttons in the top section of the palette define what information will be shown. If none of the buttons is active, only the number and type of the selected elements is displayed. The six buttons display, from left to right: ID, Layer and Linked Property information

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Length, circumference and thickness values

Area values

Height values

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Surface values

Volume values

Use the pop-up commands in the top right corner of the palette to save or print the data shown.

See also Element Information Highlight and Element Information Pop-up (Info Tags).

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ID Management
The ID field is located on the Tags and Categories panel of all construction element type tools as well as the Fill and Zone tools.

The ID serves to identify and group elements in list views. You can also use the ID in the Label associated to elements. The text string within the ID field cannot exceed 15 characters. Any character can be used. Note: All construction elements also have a unique, automatically generated, unique ID (GUID) which is conserved throughout the life of the Project. You can also use this identifier for labeling or in lists. Filtering or grouping elements by their IDs is used by many List Schemes. Totals obtained in calculations can refer to elements that have the same ID. Therefore, the content of the ID may be significant. If a number is included anywhere in the ID field, drawing successive elements will add one to this number for each new element, provided that the Auto ID Increase checkbox is enabled the Options > Work Environment > More Options dialog box. If there is no number in the ID field, each new element of the given type will have the same ID. If elements are duplicated or multiplied, the IDs of the replicas will remain the same as those of the originals.
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If you paste elements into a Project, you may have elements with conflicting IDs. The Element ID Manager in the Document > Schedules and Lists menu allows you to set the ID numbers of the projects elements based on their characteristics (attributes). You can also use it to modify automatically generated ID numbers. Settings can be saved and stored for future use. The configurations you create and save with the Element ID Manager help you prepare Project elements for a clearer reading of quantity takeoffs. Note: This command is only available when viewing the Floor Plan. When you choose Document > Schedules and Lists > Element ID Manager, a dialog box appears. At the top of the dialog box, a pop-up menu lists the different settings you saved for the different element types. You can define several settings for any element type, or simply work on the current element choice. The Edit Settings pop-up allows you to save, rename and delete settings. Note: To change a saved setting, select and edit it, then save it again under the same name. The dialog box includes two tab pages: Sort Elements for defining attribute choices, and ID Format for defining custom ID sets.

When the Sort Elements tab is active, the pop-up under the tabs allows you to choose an element (Tool) type. In the top right corner of the dialog box, the figures show how many of the Project elements belong to the active element type.

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If any elements are selected on the Floor Plan, Element ID Manager works on selected elements only. In this case, two figures are displayed: the number of selected elements and the number of elements of the active type. Note: If you select elements for assigning IDs, the ID numbers will be assigned in the order the elements were selected.

If nothing is selected on the Floor Plan, the command works on all placed and visible (not on hidden layers) elements. The list on the left contains the criteria that can be chosen for the given element type. This list is the same as the one used by the Edit > Find & Select command. Select the criteria you need in the list and click the Add button. This will place the selected criteria in the list on the right.

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Elements that have the same grouping criterion will get the same ID. When youre finished choosing criteria, click to open the ID Format tab page, which allows you to define custom ID Formats.

IDs can contain up to 15 characters or numerals. Element ID Manager allows you to subdivide the ID into four parts. For any of the parts, you can type plain text, a counter or a story number into the ID Components field. You can also opt not to use one or more of the four parts.

When choosing the Text type, you can type custom text up to the number of characters defined. When choosing the Counter type, you can type either numerals or letters such as aa that will change incrementally in the ID. When choosing the Story No. type, you cannot enter custom text; the ordinal number of the story will be used. Note: Story No. is only available as a type if youve selected Story as a Grouping criterion.

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When you have finished configuring the settings and ID formats, click the Change IDs button in the bottom right corner of the dialog box. The Element ID List dialog box appears.

You can validate the changes made by clicking OK or return to the configuration dialog box by clicking Cancel and make further adjustments. You can save your settings using the Edit Settings pop-up menu on top of the dialog box.

The name of the saved set then appears in the Settings field and can be accessed at any time from that pop-up menu. These settings are saved by ArchiCAD in a separate file and can be reused for further Projects, even after choosing New and Reset.

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Collaboration
The ability for several individuals and teams to collaborate effectively on a single project is a basic necessity of architectural work. Teamwork for ArchiCAD is optimized to meet these needs, and specifically designed to meet the demands of a modern, multinational team. Architects often need to work together with each other and with professionals of other disciplines who use other software. Moreover, interactive communication with clients is also a growing concern.

Collaborative features in ArchiCAD are described in these sections: Teamwork Hotlinked Modules Project Reviewer Project Mark-Up XREFs Interoperability

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Teamwork
Introduction Setup/Preparation Modular BIM Server Start GRAPHISOFT BIM Server BIM Server Control Center BIM Server Manager Monitoring BIM Server Performance Complete BIM Server Backup Create Teamwork Project Teamwork Project Settings Backup Teamwork Project Join or Leave a Teamwork Project Open Teamwork Project Close Teamwork Project Save Local Copy Manage Local Teamwork Data Working Online/Offline Working in Detached Mode Remote Access to Teamwork Projects Teamwork Interface Reserving Elements Reserving Project Data (Non-Elements) Reserve All Elements and Data Review Your Workspace Creating and Sending Project Data Assign Elements
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Request Elements or Project Data Release Elements or Project Data Messaging Add Comment to Log Libraries in Teamwork External Files Linked to Teamwork Troubleshooting Problem Files

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Introduction
Teamwork represents a breakthrough approach to collaborative project work. Teamwork is based on a client-server architecture and is designed to ensure maximum flexibility, speed and data safety to enable teams - even those spread out around the world - to collaborate on large projects. The ability for several individuals and teams to collaborate effectively on a single project is a basic necessity of architectural work. From the beginning, ArchiCAD has met these needs of architects with such features as Hotlinked Modules and Teamwork. Today, effective collaboration among project teams is more important than ever. Projects are growing in size, and teams are often geographically far-flung and separated by time zones. And the team of users itself will change over time as the project proceeds through different phases. Teamwork for ArchiCAD is optimized to meet these changing needs, and specifically designed to meet the demands of a modern, multinational team. Breakthroughs in performance, data safety, and workflow enable your team to make the most of the efficiencies and coordination capabilities of the BIM model.

Teamwork Functions at a Glance


The following table highlights the key functions of Teamwork for ArchiCAD 16, compared to the way they worked in ArchiCAD 12 and earlier Teamwork versions:

Function
Reserving Elements

ArchiCAD 12
Reserve elements by reserving physical or logical regions of the project Occurs at sign-in Element creation restricted to these regions Each user reserves own items

ArchiCAD 16
Reserve any existing elements individually, by selection or criteria Occurs any time, as needed No reservation needed to create new element/data Assign elements to any user

Reserving Other Project Data Releasing Elements Feedback on Reservation Status

Available to Team Leader with Reserve as needed, at any time, Exclusive Access by any authorized user Occurs when changing workspace or signing out Updated at Send & Receive Released by the user at any time, as needed Always up to date (if user is online) Color-coding for at-a-glance feedback

Ownership Conflicts

Not handled

Use Request function to signal need for data

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Function
Send & Receive

ArchiCAD 12
Entire project is downloaded or uploaded to the server.

ArchiCAD 16
Download/upload involves only data that have been modified since last Send or Receive. Use simple built-in messaging system in addition to Mark-Up Central registry of users defined for all projects on BIM Server Each users role can vary by project Users access the BIM Server from any remote computer via Internet

Team Communications Project Management

Use ArchiCADs Mark-Up function Users defined separately for each project Teamwork Roles are predefined LAN-based connectivity

Working Via Internet

Working Offline

Managed by the user by saving Local copy created local drafts automatically. Local copy can be saved as Travel pack for transfer among several computers.

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Setup/Preparation
Teamwork for ArchiCAD is based on a client-server technology, in which one or more server applications are connected through the network to client applications. Therefore, using Teamwork in ArchiCAD 16 requires 1. the ArchiCAD 16 client application, and 2. the GRAPHISOFT BIM Server. Each of these two components must be installed separately, from the ArchiCAD 16 install DVD. The BIM Server should be installed on a computer dedicated to server functionality. To install the BIM Server, choose it from the ArchiCAD 16 install DVD. At the end of the BIM Server installation process, you have the option to configure the server. If you proceed, the sixstep Configure BIM Server process follows. If you skip the configuration process, you will configure the server the first time you start the server. Note: One component of the GRAPHISOFT BIM Server is the BIM Server Manager, which is installed automatically along with the BIM Server. However, you can also optionally install the BIM Server Manager as a stand-alone application on remote machines. Separate, standalone installation of the BIM Server Manager (available from the ArchiCAD 16 installation DVD) is necessary only if you plan to manage the BIM Server remotely, from a machine other than the server itself. After you install and configure ArchiCAD 16 and the BIM Server, you are ready to start using Teamwork within the office.

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Modular BIM Server


In many companies, the life of a Teamwork project will easily last beyond the time the next ArchiCAD version is released; you may be running Teamwork projects in several different ArchiCAD versions. The Modular BIM Server enables you to run Teamwork projects in as many ArchiCAD versions (13 and up) as you need to, from a single server machine. The modular BIM Server is a single server with one or more modules, analogous to a filing cabinet: a single piece of furniture with one or more drawers. The modules you need are installed as part of BIM Server Installation. See Install GRAPHISOFT BIM Server, in Getting Started with ArchiCAD 16. If you are installing the BIM Server 16 on a machine that does not have any previous BIM Server on it, then you will automatically install only one module, that is, BIM Server Module16. When you upgrade to ArchiCAD 16, you can install BIM Server Module 16 onto your existing BIM Server. See Migrating the BIM Server. The purpose of a modular server is to ensure that every Teamwork project version can be served by the same machine; each installed module serves the project data for a different version of ArchiCAD. However, the Users, Roles, Custom Properties and Library databases of all the server modules are handled uniformly and are always in sync. You will manage all data from all the server modules via a single Server Manager and Control Center interface, regardless of how many modules your BIM Server contains. BIM Server modules may be installed in any order, at any time, by installing the BIM Server from the ArchiCAD Install DVD for the version you need. Each module can be hotfixed separately. Once you no longer need a particular server module, you can uninstall it from the server machine.

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See Remove BIM Server Module.

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The BIM Server Control Center lists all the installed modules on the server. Click on the info button to see additional data on each module. This information is view-only.

Uniform Server Data for All Modules


As before, you will still have a single BIM Server which contains a single, central data repository of User Data, Role Settings, Custom Properties and Libraries, used by all projects on the BIM Server - regardless of their module. These data are always in sync.

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Even if your BIM Server is now composed of several modules, you will have a single BIM Server Manager interface, through which you can modify data for all projects on the server. The Server Managers Projects page lists projects by module.

The servers modules are also listed on the Server Managers Server Activities page.

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Port Settings Separate for Each Module

In the BIM Server Preferences dialog box, service ports for each module are listed separately. This is the only part of the user interface at which module-specific data can be entered manually. You must set separate ports for each, though the default settings should work. When changing Server Preferences, the BIM Server Control Center will shut down all server modules while the preferences are reconfigured.

Opening and Modifying Teamwork Projects of Different ArchiCAD Versions


Your BIM Server can manage Teamwork projects for all the versions for which you have installed a module onto the server. However, to open a Teamwork Project in a particular version of ArchiCAD, you must be running that version of ArchiCAD. (You cannot open an ArchiCAD 13 Teamwork project in ArchiCAD 14, or vice-versa.)

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Remove BIM Server Module


Once you no longer need Teamwork projects from a particular version (e.g. version 13), you can uninstall Module 13 from the Server. This means that your BIM Server cannot host version 13 projects anymore. Go to the BIM Server folder, and find the Uninstall folder (Uninstall.BS.1300) for Module 13. In this folder, click Uninstall. (On Windows, you can also use Add/Remove Programs to remove a BIM Server module).

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Start GRAPHISOFT BIM Server


The GRAPHISOFT BIM Server can be installed from the ArchiCAD 16 DVD. See Getting Started in ArchiCAD 16. The GRAPHISOFT BIM Server runs as a service on your computer. Note: If you have installed the server, but not yet configured it, the Configure BIM Server wizard will start up automatically when you issue the Start Server command. See BIM Server Configuration. Use one of the following methods to start up the BIM Server manually.

Start Server from BIM Server Control Center


You will typically use this method to start the server if you are not running ArchiCAD on the server machine. Click Start Server from the BIM Server Control Center. On Windows: The BIM Server Control Center command is available from the Start menu, in the GRAPHISOFT > BIM Server folder. On MacOS: The BIM Server Control Center command is available under Applications > GRAPHISOFT > BIM Server. See BIM Server Control Center.

Use Start Local BIM Server Command


You can use this command if you are running ArchiCAD and the BIM Server on the same machine. In ArchiCAD, go to the Open/Join Teamwork Project dialog box (File > Open menu or Teamwork > Project menu) or the Share Teamwork Project dialog box (Teamwork > Project > Share). From the server list pop-up, choose Add More BIM Servers, then Start Local BIM Server. See Add More BIM Servers. After you install and start up the GRAPHISOFT BIM Server, its icon button will appear on your monitor, generally in the lower right corner of the screen next to the clock. Right-click this button to pop up GRAPHISOFT BIM Server Control Center commands and to open the BIM Server Control Center.

Related Topics: BIM Server Configuration BIM Server Control Center BIM Server Manager

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BIM Server Configuration


In the BIM Server configuration process, you will define basic properties of how the server works. Later, you can monitor and change Server settings through the BIM Server Control Center. See BIM Server Control Center. Click Next or Previous to move among the six pages of this wizard. 1. Enter the Server Name.

By default, the BIM Server will use the name of your computer. Optionally, you can define a custom name for the BIM Server: in this case, all server selection pop-ups will identify the BIM Server by this name. 2. Enter or Browse the location of the default Project Data Folder. This will be the location of Teamwork Projects on this server.

Note: Once a project is stored at this location, it cannot be moved to another location. However, in BIM Server Preferences, you can later change the default project location at any time (this will affect the location of newly created projects on this server.) See also BIM Server Preferences. 1874
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3. Enter or browse the location of the Library Folder, where you will store your BIM Server libraries. (Ideally, you should select a location on an internal drive.) 4. Enter data for the Server Administrator Account. The Administrator you define here (name, password, email address) is the initial Server Administrator, with sole access to the BIM Server Manager interface. (However, the Server Administrator can later define additional Server Administrators, on the Users page of BIM Server Manager.)

5. Startup and Port Options:

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Access: By default, your BIM Server is not accessible from outside the office LAN. If you do want to enable internet access, click Modify, then enter an IP address or domain name in the appearing dialog box:

Note: For Internet access to work, the network and firewalls must be configured correctly. For details, see: http://archicadwiki.com/Teamwork/BimServerConfiguration

Ports: If you are warned that there is a problem, click Modify to access Port Settings and use the controls to identify alternative ports.

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Start BIM Server with Operating System: If you activate this checkbox, the BIM Server will automatically start each time you start up this computer. Later, you can alter these settings from the BIM Server Preferences dialog of the BIM Server Control Center. 6. Mail Server: Use these fields to define the Mail Server used to send information by email from the Server to users. The Mail Server definition can be modified later, in BIM Server Preferences.

Note: Using a mail server is optional. However, if you dont define a mail server here, you wont be able to send emails to users from the BIM Server Manager (e.g. password reminders.) 7. Configuration of the BIM Server is complete. Click Start Server to start it up.

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BIM Server Control Center


The BIM Server Control Center runs on the same machine on which the BIM Server has been installed and configured. Use the BIM Server Control Center to: start/stop the BIM Server check BIM Server status (if the server is not running, the icon will be red instead of green) open the BIM Server Manager, which is used to manage users, projects and roles on the server change server preferences. To monitor server performance, use controls in the BIM Server Manager. See Server Activities.

Open GRAPHISOFT BIM Server Control Center


If the BIM Server is running: BIM Server Control Center controls are available by clicking the BIM Server Control Center icon in the system tray (on Windows); or from the menubar (in MacOS).

If the BIM Server is not running: On Windows: The BIM Server Control Center command is available from the Start menu, in the GRAPHISOFT > BIM Server menu. On MacOS: The BIM Server Control Center command is available in the Applications > GRAPHISOFT > BIM Server folder.

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The Open GRAPHISOFT BIM Server Control Center command opens this dialog box:

The Server Name is the one defined during BIM Server Configuration. The Status indicates whether the Server is Running or Stopped. Click the information icon for additional details in About this BIM Server: the computers name, IP Address(es), and port number; and the BIM Servers version and build number.

Here, click Check for Updates to access information on the latest updates available for the BIM Server.

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The Stop Server or Start Server button is available, as applicable. Note: Next to the Start/Stop Server button, you can click the black arrow to access a separate command: Shut down BIM Server services and exit the BIM Server Control Center. Note: If the program detects that the server services are not responding, this button changes to Restart Server. The Server Manager... button takes you to the BIM Server Manager. Note: This button can open the Server Manager for the local machine only. The Choose Server and user authentication controls of the Server Manager will not be available.

BIM Server Preferences


BIM Server Preferences is available by clicking Preferences from the BIM Server Control Center window. Use this dialog to edit server settings. Originally, you entered these server settings - such as server name and project location - during the course of the BIM Server configuration. See BIM Server Configuration.

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Email and other port information is also editable here, but do not change these port settings unless absolutely necessary.

Note: If you change the Default Project Folder path, this means that new Teamwork Projects shared to this server will be located in this folder. However, existing projects will remain in their original locations. Advanced BIM Server Settings Advanced Settings is a panel of the Teamwork BIM Server Preferences dialog box. Internet address: Enter either the public IP address or the domain name of your BIM Servers router. The simplest choice is to use a static IP address obtained from your Internet provider. This information is necessary to enable access to the BIM Server over the Internet. See Accessing the BIM Server Over the Internet. Discovery Port: The discovery function enables the server to locate and communicate with client machines on the LAN, provided that all machines are using the identical port. Define this discovery port here.
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If a yellow warning triangle is displayed here, the port you have chosen is not available. In this case, try the options in the pop-up: Find a free port Reset to default Make sure that all client machines are using the same port: this control is found at Options > Work Environment > Network and Update, on each client machine. Server Ports The rest of the ports listed in Advanced Settings must be set on the server machine, not on client machines. Service ports for each module are listed separately. This is the only part of the user interface at which module-specific data can be entered manually. You must set separate ports for each, though the default settings should work. For information on server modules, see Modular BIM Server. When you change Server Preferences, the BIM Server Control Center will shut down all server modules while the preferences are reconfigured.

Create Server Link for Client


The Create Link command at the bottom of the BIM Server Control Center is an optional function to make it easier for Teamwork users to access the BIM Server when they are opening or joining a project from their client machines. This function is helpful if, for some reason, the client machine is unable to automatically locate the BIM Server on the network (e.g., if the Discovery function is not locating the servers in your LAN, or if Discovery is not permitted on your network.)

The Create Link function creates a special link file (extension .twlink) which you can send to any client wishing to access this server through ArchiCAD. The client will be able to access this BIM 1882
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Server from either the local network or the Internet without having to know its IP address or port numbers. To create a .twlink file: 1. Open the BIM Server Control Center. 2. Click Create Link. 3. In the appearing directory dialog box, name and locate the .twlink file, which you can now send to the client. The .twlink file contains all server connection information the client needs to add the server to his/or Choose Server list. To use this .twlink file, the recipient should choose Add More BIM Servers, from the Choose Server list when sharing, opening or joining a Teamwork project, then choose the option Browse for a server link file. See Choose BIM Server.

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BIM Server Manager


Use the BIM Server Manager (available from the BIM Server Control Center) to manage the content of the server: create or delete projects, create users, define user roles. You can also ascertain which libraries have been uploaded to the server, and define optional project categories and user properties. Also use Server Manager to monitor server activity and performance. BIM Server Manager is installed automatically with the GRAPHISOFT BIM Server. However, you may wish to install the BIM Server Manager on its own, to enable remote management of any BIM Server (of the same version number) installed on a separate machine. See the Getting Started booklet for installation information. Important: The BIM Server Manager (described in this section of the Help) is initially accessible only to the person who is defined as Server Administrator during BIM Server Configuration. This initial Server Administrator can then optionally define additional Administrators, who will then also have full access to the BIM Server Manager.

BIM Server Manager functions are described in the following sections: Open BIM Server Manager Create Teamwork Project on BIM Server Export Teamwork Project Delete Teamwork Project from Server Backup Teamwork Project Teamwork Project Settings Manage Users on the BIM Server Administrator Rights BIM Server Manager: Roles List of Access Rights BIM Server Manager: Review Libraries BIM Server Manager: Custom Properties
For information on using command line tools for backing up data from the BIM Server, see:

Complete BIM Server Backup

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Open BIM Server Manager


To open the BIM Server Manager (after BIM Server is installed and configured), do one of the following: Use the BIM Server Manager command from the Start menu (on Windows) or the Applications folder (MacOS). If the BIM Server is located on your machine, open the BIM Server Control Center using the icon in the system tray (on Windows); or from the menubar (in MacOS); and click the BIM Server Manager button.

Note: Clicking this button opens the BIM Server Manager for the local machine only. The Choose BIM Server and user authentication controls of the BIM Server Manager will not be available.

Choose BIM Server and Server Administrator


Note: If you open BIM Server Manager from the BIM Server Control Center, you will access the server on your current machine, and the Choose Server and user pop-up are not available. 1. From the pop-up list at the top of BIM Server Manager, choose the server whose content you want to manage.

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2. From the pop-up list at top right, choose a user who has Server Administrator rights, as defined in the Users page of BIM Server Manager. (If you have not yet added any users, then the only available name is the Server Administrator defined in Step 4 of BIM Server Configuration.) Note: If you have lost/forgotten all administrator accounts, then go to the server machine and start BIM Server Manager from the BIM Server Control Center application. BIM Server Manager will open without authentication and you will be able to create new Users.

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Create Teamwork Project on BIM Server


Note: You must be a Server Administrator to use this function. From the Projects page of BIM Server Manager, you can create Teamwork projects on the server without the need for ArchiCAD. One possibility here is to duplicate an existing Teamwork project - for instance, to use it as a template. Another way is to import an existing Teamwork project file. Click Create to choose how to create a shared Teamwork project on this server.

Choose one of the three options for creating an existing Teamwork project on this server: Duplicate Selected: This option will duplicate the currently selected project in the BIM Server Managers project list. (If nothing is selected or the list is empty, this control is grey.) A new project (a duplicate copy of the selected project) is created on the BIM Server, and the New Project Settings dialog box appears. See Teamwork Project Settings. Note: One way to use the Duplicate option is to first create a template project in ArchiCAD and share it to the server. Then you can duplicate this template any time you wish to create a new Teamwork project on the server. Import from File: Browse for a Teamwork project which has been - exported from this or any other compatible BIM Server, or - downloaded as a backup file from Project Settings. See Export Teamwork Project.

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See Download BIM Project Backup File, Then Import to Any BIM Server. Note on imported file extensions: If a project was exported from a BIM Server 13, the file extension is .twportable. If a project was exported from later-version BIM servers, the file extension is .BIMproject. If a BIM Project backup file was downloaded, the file extension is .backup The imported project will be created on the current server and made accessible to users on this server. Import from BIM Server: Click this to access another BIM Server and choose a project for import.

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Export Teamwork Project


Note: You must be a Server Administrator to use this function. Use this command from the Projects page of BIM Server Manager to export an existing Teamwork Project as a file, from this server to another location. This Export function transforms project data into an easily transportable format with extension .bimproject. This file can be imported to a compatible-version BIM Server later, using the Create Project function. See Create Teamwork Project on BIM Server. Select a project, then click Export.

Click Options to include optional content:

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Check the corresponding boxes if you want to include copies of Manual and/or Automatic Backups as part of the exported Teamwork project. See Backup Teamwork Project. Click Save to start the Export process.

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Delete Teamwork Project from Server


Note: You must be a Server Administrator to use this function. To delete a project from the server, select the Project from the Projects page of BIM Server Manager and click Delete.

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Manage Users on the BIM Server


Note: You must be a Server Administrator to use this function. The Users page of BIM Server Manager lists the users who have access to Teamwork projects on this server, together with their roles.

Each listed user is assigned a default user color, shown at the right of each user name. See Define User Image and User Color.

Topics in this section: Add New User on BIM Server Define User Settings Export Users Change a Users Role or Rights

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Add New User on BIM Server


On the Users page of BIM Server Manager, click Create and choose one of the three options for adding a new user to the BIM Server:

Create New User: The New User Settings dialog box appears. See Define User Settings. Import from File: Browse for a BIM Server Users file, containing user settings, that was earlier exported (from this or any other BIM Server) and saved as a .bimusers file. See Export Users. Users in the imported file, with their settings, will be added to the current server. See also Role Conflict upon User Import. Import from BIM Server: If you choose this, you must select a server from which to import users, then click OK.

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In the appearing dialog box, check the Import box next to the users you wish to import to your BIM Server.

A yellow warning triangle appears alongside any user name which already exists on your server, if the user settings (or associated roles) differ in any way. You must decide how to handle these cases by clicking on one of the two options: Overwrite existing users Keep existing users, and rename the imported users

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Role Conflict upon User Import


When you import a user to a BIM Server, the server will alert you in case of a role conflict. For example, the imported Draftsman role already exists on your server under the same name, yet the settings of the two Draftsman roles are different.

You must decide how to handle these conflicts by clicking on one of the two options: Overwrite existing roles Keep existing roles, Rename imported roles

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Define User Settings


To define the settings of any user on this server, select the user name from the Users page of BIM Server Manager, and click Settings to bring up User Settings. Notes: The controls are nearly identical for User Settings and for New User Settings. Within a Teamwork Project, any user may also click User Settings from the Teamwork Palette to access his/her own user settings. Regular users are authorized to change only certain of their own settings; the user settings of others are shown but not editable. (In contrast, the Server Administrator can modify the settings of all users.)

Enter the User Name. (For an existing user, the name is not editable.)

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Click the pop-up at far right to define the User Status:

Enabled: Enabled users are able to access any project on this server. Disabled: Revokes a users access to all projects on this server. Enter a Password. To generate a random password automatically, click Generate Password from the pop-up arrow to the right. Click Send Password by Email to send the new password to the User, along with his/her user name. Enter the users First Name, Last Name and Email address.

Define User Image and User Color


Optionally, upload an image file to help identify the user. Every user-specific Teamwork interface - Info Tags, user lists, messages - will show the users photo. Note: If you dont want to see the user photos on the Teamwork interface, uncheck the option called Show User Photos in Lists: this is at Options > Work Environment > Dialog Boxes and Palettes. Below the photo frame, the stripe displays the users default color, used in all projects on this BIM Server. User colors can be helpful: to distinguish users of a project from each other, in the Teamwork Palette to distinguish their workspaces by color, if you use the Show Reservations by User option. See Colored Workspaces. This user color will be displayed together with user-specific information throughout the Teamwork project interface. For example, if Bobs default color is blue, then all users will see Bob listed with a blue color in the Teamwork Palette, and will see Bobs reservations in blue when using Show Reservations by User. To change this default color, click the stripe: the color chooser palette appears. Click on the color of choice. Any user can also redefine user colors on their local machine. See Redefine User Colors Locally. However, all other users will always see the default user color assigned in User Settings.

Define Default User Role


Choose a default Role for this user. By default, the User will henceforth have this role in all projects on this server. Optionally, assign Server Administrator or Project Administrator Rights to this user.
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See Administrator Rights. See also Change a Users Role or Rights.

Enter Custom Properties


In the field below, the users data for any Custom Properties (e.g. Skype address) is shown and can be edited, either by the user or by an Administrator. To define new Custom Properties, use the Custom Properties page of the BIM Server Manager. See BIM Server Manager: Custom Properties.

List of Users Recent Project Actions


Note: This field is visible to Server or Project Administrators only. In User Settings, the users Most recent project actions is the list of the last project-related activity for each project which he/she is joined into.

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Export Users
Use this function if you want to transfer user settings from one BIM Server to another. Go to the Users page of BIM Server Manager. To export only certain users, select one or more users from the list. Click Export, then Selected Users...

To export all users, do not select any of them. Click Export, then All Users... In the appearing dialog box, browse for a location for the saved file. Data for all the users you are exporting will be placed into a single file, with extension .bimusers. You can now import this users file to another BIM Server. See Add New User on BIM Server.

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Change a Users Role or Rights


Note: You must be a Server Administrator to use this function. In User Settings, a Server Administrator can change a users default role for all projects on the BIM Server. Select the user and open his/her User Settings from one of the following locations: from the Teamwork Palette from the BIM Server Managers Users page In User Settings, change the users role or the related access rights as needed. If you have changed a users role or related access rights, click OK to close User Settings. You (the Administrator) are now reminded that the changes will take effect only after the user leaves, then re-joins the project.

You can make the changes take effect either immediately (Force Leave Now) or else the next time that the user leaves, then re-joins the project: Force Leave Now: This option will immediately force the affected user to leave the project; the affected user is notified of what has happened. See Force User to Leave a Project. Apply Changes at Next Join: If you choose this option, the role changes you have made will not take effect until the affected user leaves the project, then re-joins it. You can tell the affected user to save and send his/her project changes, and then leave and re-join the project, to avoid any loss of modifications. To change a users role on a particular project only (instead of for all projects on the BIM Server): see Customize User Roles for a Project.

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Administrator Rights
You may have any number of Server Administrators and Project Administrators on a server. The original Server Administrator is defined during the BIM Server Configuration process. When you add users using BIM Server Manager (Users page), you are able to define each new user as a Server Administrator, a Project Administrator, or neither, using the checkboxes in the User Settings dialog box.

To open User Settings, select the user name from the Users page of BIM Server Manager and click Settings. Note: The Server Administrators rights encompass all Project Administrator rights, so if you check the first box, the second is automatically checked, too.)

Project Administrator
The Project Administrator (icon: silver key) has the following rights in all of the projects on the server: Share projects from ArchiCAD See Share a Teamwork Project in ArchiCAD. Access and modify all Teamwork Project Settings from ArchiCAD Manage the libraries (e.g. upload, delete, update) on the server See Manage BIM Server Libraries. Force a user to leave the project Create Teamwork Support Package for project-specific error reporting

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Server Administrator
The Server Administrator (icon: golden key) has all of the rights of the Project Administrator, plus: full access to the BIM Server Manager and all of its controls: - Add Users to the server with their User Settings (including each users default roles, enabled/disabled status, Administrator status) - Create Roles and define Access Rights associated to each Role - Manage Projects on this server (e.g. export, create, delete) See also Monitoring BIM Server Performance.

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BIM Server Manager: Roles


Note: You must be a Server Administrator to use this function. This page of BIM Server Manager allows you to define the default Roles of users on this server.

A Role defines what a user is allowed to do in a Teamwork Project. A Role is a set of access rights. The access rights enable a user to create, delete/modify, and/or manage particular element types or data types. See List of Access Rights. In BIM Server Manager, the roles defined apply globally to all projects on the server. For example, the access rights you assign here to the Lead Architect are assigned to all users who fill the Lead Architect role on every project located on this server. You can fine-tune these role definitions, though you may just opt to use the default roles. For any given project, the Administrator is able, if needed, to further tailor the access rights that are attached to any of these roles. See Customize User Roles for a Project. If the Administrator changes any role definition while a project is running, any user whose role has been affected by the changes must leave the project (then re-join it) in order for the role changes to take effect. (It is not enough for the user to be offline; he/she must leave the project.) See Change a Users Role or Rights.

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The following functions of the Roles page are described in the sections below: Review or Edit Role Settings Edit Multiple Roles Create a New Role Export Roles
See also: List of Access Rights.

Review or Edit Role Settings


To see the access rights associated with a specific role, select the role, then click Settings.

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The appearing Role Settings dialog box (for a single selected role) shows the Role Name at the top (in our case, Lead Architect). If you wish, you can edit this Role Name.

Access rights, divided into seven categories, are listed on the left. Use the scrollbar at the right edge of the dialog box to view the list, or open/close the category panels as needed. Checkboxes indicate which access rights belong to the currently selected role. Access role information for the other roles is shown for information only.

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Access roles are editable (by checking/unchecking access rights) only for the currently editable role.

Edit Multiple Roles


To edit multiple roles simultaneously, multi-select from the BIM Server Manager, then click Settings.

In the appearing Role Settings dialog box, the access rights of both selected roles can now be edited side by side. (The Role Name, for multi-selected roles, is not editable.)

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Here, too, access rights of other roles are displayed for information purposes only.

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Create a New Role


At the bottom of the Roles page, click Create and choose one of the four options for adding a new role to the BIM Server:

Duplicate Selected: Use this if you want to create a role that is similar to an already existing role that you have selected from the list. Give the duplicate role a new name. Then open the Role Settings dialog box to define its access rights by checking the appropriate boxes. Create New Role: The Create Role dialog box appears. Enter a Role Name, then define its access rights by checking the appropriate boxes. Import from File: Browse for a BIM Server Roles file that was earlier exported (from this or any other BIM Server) and saved as a .bimroles file. See Export Roles. Roles from this imported file will be added to the current server. Import from BIM Server: If you choose this, you must select a server from which to import roles. Click OK.

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In the appearing dialog box, check the Import box next to the roles you wish to import to your BIM Server.

A yellow warning triangle appears alongside any role which already exists on your server, if the role settings differ in any way. You must decide how to handle these cases by clicking on one of the two options: Overwrite existing roles

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Keep existing roles, and rename the imported roles

If any role in the Import Roles list already exists on your BIM Server under the same name and with identical settings, you cannot import it. (Such roles are marked here with an equal sign on the right.)

Export Roles
Use this function if you want to transfer role settings from one BIM Server to another.

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Go to the Roles page of BIM Server Manager.

To export only certain roles, select one or more roles from the list. Click Export, then Selected Roles... To export all roles, do not select any of them. Click Export, then All Roles... In the appearing dialog box, browse for a location for the saved file. Data for all the roles you are exporting will be placed into a single file, with extension .bimroles. You can now import this Roles file to another BIM Server. See Create a New Role.

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List of Access Rights


A Role is a set of access rights. The access rights enable a user to create, delete/modify, and/or manage particular element types or data types. This list of access rights can be viewed and customized: At the BIM Server level: Go to the Roles page of BIM Server Manager. Choose a Role, then click Settings to view or change access rights. These are your company-defined roles; they are applied globally to all projects on the server. At the project level: For a new project: during the Share process, you can modify the access rights of any users, using the Users and Roles page. Select a user, then select Custom from the pop-up at the end of the row to customize access rights for the user.) For an existing project: go to the Users and Roles page of Project Settings (as above). Access Rights are divided into seven categories: Project Structure Attributes Work with Elements More Scheduling and Listing Administration External Content The following are the predefined access rights for Teamwork projects. Most access rights are self-explanatory. In this table, we have added a brief explanation where warranted.

Project Structure

Layouts and Subsets - Create Layouts and Subsets - Delete/Modify Master layouts - Create Master layouts - Delete/Modify Publisher Sets - Create Publisher Sets - Delete/Modify Publisher Sets - Publish Story - Create Enables you to create a new story using Navigator context menu or the Story Settings dialog box, provided you have reserved that dialog box. Not associated with the Viewpoint - Manage access right.

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Story - Delete/Modify Not associated with the Viewpoint - Manage access right. Viewpoint - Manage Enables user to create, modify and delete source markers and independent markers (e.g. markers which create a new viewpoint). If you do not have this right, you can only place linked-type Section/Elevation/IE and Detail/Worksheet markers. Views and Folders - Create Views and Folders - Delete/Modify Attributes Cities - Create Cities - Delete/Modify Composites - Create Composites - Delete/Modify Fill types - Create Fill types - Delete/Modify Layers/Layer Combinations - Create Layers/Layer Combinations - Delete/Modify Line types - Create Line types - Delete/Modify Mark-Up styles - Create Mark-Up styles - Delete/Modify Materials - Create Materials - Delete/Modify MEP System - Create MEP System - Delete/Modify Operation Profile - Create Operation Profile - Delete/Modify Pen sets - Create Pen sets - Delete/Modify Profiles - Create Profiles - Delete/Modify Renovation Override Styles - Manage Zone categories - Create
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Zone categories - Delete/Modify Work with Elements Design Tool Elements All ArchiCAD tools listed in the Design Tools sub-menu Document Tool Elements All ArchiCAD tools listed in the Documenting Tools sub-menu Grid tool elements Hotlink Instances Enables user to reserve, modify or delete instances of placed hotlinked modules. Enables user to place additional instances of projects existing hotlinked modules. Does not enable user to manage hotlinks of the project. XREF instances Enables user to reserve, modify or delete XREF instances. Enables user to attach additional instances of projects existing XREFs. Does not enable user to manage XREFs of the project. More Favorites - Create Favorites - Delete/Modify Mark-Up Entry - Create Mark-Up Entry - Delete/Modify Model view options - Create Model view options - Delete/Modify PLN Backup - Use computer for creation

Enables PLN backups (scheduled or created by Project Administrator) to be run on this users computer.
Public Find/Select criteria - Create Public Find/Select criteria - Delete/Modify Renovation Filter - Create Renovation Filter - Delete/Modify Scheduling and Listing Schedules and Indexes - Create Schedules and Indexes - Delete/Modify Set Up List Schemes - Manage Administration Project Info

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Project Notes Project Preferences Project Preview External Content Add-ons setup - Manage Enables user to load/unload the projects Add-ons as listed in the Add-On Manager External Drawings - Manage Enables user to place drawings from an external source and to link placed drawings to an external source. Hotlink - Manage Enables user to add new hotlinks to the project, and to perform all commands in the Hotlink Manager. IFC External Properties - Manage Enables user to reserve and modify data (project, building, site, IfcGroup, IfcZone properties) in the IFC Manager dialog box (File > File Special > IFC 2x3 > IFC Manager). Element-level Ifc Properties can be edited in IFC Manager only for elements which are not reserved by another user. Note: No access right is needed to edit IFC properties of elements in their Settings dialog box, if you have reserved the elements. Libraries - Add/Remove Enables user to add BIM Server Libraries to the project using the Library Manager. (Does not enable user to manage server libraries that requires Administrator rights.) Library Part - Create Library Part - Delete/Modify XREF - Manage Enables user to attach XREFs and to manage XREF sources in the XREF Manager

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BIM Server Manager: Review Libraries


The Libraries page of BIM Server Manager provides information on the libraries of the BIM Server: their name and last modification date. You cannot manage the libraries directly here. To manage libraries on the BIM Server, use File > Libraries and Objects > Manage BIM Server Libraries. See Libraries in Teamwork.

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BIM Server Manager: Custom Properties


Note: You must be a Server Administrator to use these controls. Use the Custom Properties page of BIM Server Manager to define optional custom properties for Projects and for Users on this server.

About User Properties


User properties are categories, defined by the Server Administrator only. Custom User properties (e.g. Skype address) can be defined. User-specific properties for each category appear in the User Settings dialog box of any selected User. (User Settings is available in ArchiCAD from the Teamwork Palette.) In User Settings, any user can enter related information about themselves (e.g. Skype address, office location) into these fields, to help others identify who is who, and to communicate more easily. To view other users personal information in these fields, any user can select a name from the Users list on Teamwork Palette, then click the user icon: the selected users data appears here.

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You may edit the user information for your own User Settings only.

About Project Categories


Project categories are custom-defined and assigned to any project by an Administrator. Project Categories become useful as the number of projects on the BIM Server grows: users who are opening a Teamwork project can filter the projects by these categories, to make it easier to find the right project. Go to the Projects page of BIM Server Manager, select the project and click Settings or go to Project Settings.

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Choose the category you need from the pop-up Category list.

This way, the project list (both on the Projects page of BIM Server Manager and in the useraccessible Open Teamwork Project list) contains an additional column by which to sort and identify projects on the server.

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Create User Property or Project Category

On the Custom Properties page of BIM Server Manager, click the appropriate Create button (the top Create button is for User Properties; the bottom Create button is for Project Categories. Choose one of the three options for adding either a new user property or project category to the BIM Server: Create New User Property/Create New Project Category: The corresponding dialog box appears. Enter a user property or project category name. Import from File: Browse for a user properties file (.bimuserproperties) or project category file (.bimprojectcategory) that was earlier exported (from this or any other BIM Server). See Export User Property or Project Category. User properties or project categories from these imported files will be added to the current server. Import from BIM Server: If you choose this, you must first select a server from which to import user properties or project categories.

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In the appearing dialog box, check the Import box next to the user properties or project categories you wish to import to your BIM Server.

A yellow warning triangle appears alongside any user property which already exists on your server. You must decide how to handle these cases by clicking on one of the two options: Overwrite existing Keep existing, and rename the imported roles

Export User Property or Project Category


Use this function if you want to transfer user properties or project categories from one BIM Server to another.

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Go to the Custom Properties page of BIM Server Manager.

To export only certain properties or categories, select one or more from the list. Use the respective Export button: choose Selected User Properties, or Selected Categories. To export all properties or categories, do not select of them. Click Export, then All User Properties, or All Categories... In the appearing dialog box, browse for a location for the saved file. Data for all exported user properties will be placed into a single file, with extension .bimuserproperties. Data for all exported project categories will be placed into a single file, with extension .bimprojectcategories From another BIM Server, you can now import these files. See Create User Property or Project Category.

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Monitoring BIM Server Performance


ArchiCAD provides several tools to help the BIM Server Administrator do his/her job. These functions help to: monitor the servers up-to-the-minute memory usage and activities monitor the servers performance history over time, as correlated with distinct events in the servers event log check the size and status of the servers projects and users get an overview of server-related actions: globally, by project, and/or by user

To Monitor BIM Server Computers Performance and Events:


Use the BIM Server Managers Server Activities page. (You must be a Server Administrator.) See Server Activities.

To Review Server-Related Actions for a Particular Project:


Use the Project Log from Project Settings. (You must be a Server or Project Administrator.) See Project Log.

To Review All Users and their Most Recent Activity on a Particular Project:
View the Users and Roles panel of Project Settings. (You must be a Server or Project Administrator.) See Monitor User Activity by Project.

To Review a Particular Users Most Recent Activity on All Joined Projects:


View User Settings. (You must be a Server or Project Administrator.) See List of Users Recent Project Actions.

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Server Activities
Note: You must be a Server Administrator to use this function. The Server Activities page of the BIM Server Manager provides feedback on the performance of the server computer and the BIM Server application (BIM Server modules 14 and later). This page gives you a picture of the servers current status, and also provides a recent history of serverrelated events. Use this page to answer such questions as: Does the server have enough resources (CPU, memory) to run all these projects? How often are 100% of the available resources in use? Is this a good time to apply a hotfix to the server? What caused the server logjam last night at 5 pm? The Server Activities page of BIM Server Manager shows aggregate information for all Teamwork projects on the server. Note: To monitor user-specific, server-related activity for a particular project, go to the Currently joined users section of Project Settings (Teamwork > Project > Teamwork Project Settings.) See Monitor User Activity by Project.

Open the Server Activities Dialog Box


1. Open the BIM Server Manager. See Open BIM Server Manager.

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2. Click on Server Activities to access this page.

Refreshing Data on the Server Activities Screen


Data on the Server Activities page are refreshed every 15 seconds. Occasionally, the server is so busy that you will have to wait longer for the update. If the refreshed data is still pending, you will see a waiting for refresh alert (or last refreshed 30s ago) at the bottom right corner of the Server Activities panel.

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View Basic Server Data


At the top of this page, relevant data are listed:

the server module whose data are displayed (if one of your modules is v13. Otherwise, data from all server modules (e.g. 14 and 15) are displayed.) the number of users on the BIM Server who are currently online and actively working on the project. the number of projects on the BIM Server that are currently open. Note: Even if all users have closed the project, the server may count it as open for a while.) the current average number of user actions (by all users, on all open projects) per minute To the right, two pie charts provide at-a-glance feedback the current CPU usage, by the BIM Server and by other applications on the server machine the relative amount of memory currently used: - by the BIM Server, and - by other applications on the server machine.

Performance History Graph


The BIM Servers Performance History graphs the servers activity level over time, with each graph line based a different data type, to help you monitor what the server has been doing recently. Remember, data is refreshed every 15 seconds.

Customize Data in Performance Graph


Customize the graph to show the data you need:

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1. History Length: Choose the time unit represented in the Performance History graph: click History Length from the pop-up list, then choose the desired time interval (here, one hour).

If you plan to monitor server performance on a continuous basis, the 15 minutes interval is most useful. To check activity over the last day or two, use the other time units. 2. Choose the data types you wish to display from the pop-up list. Click any item to toggle it on or off; each displayed data type is represented by a different color in the graph:

Memory and CPU: These graph lines (green and red, respectively) indicate the percentage of the machines total CPU and Memory capacity (in other words, every time the red line spikes to the top of the graph, you are reaching the CPU processing limit.) Server actions: This graph line reflects the activities of the BIM Server only (not any other server application on the machine). (These activities are the same ones listed on the bottom half of the Server Activities page, under Last 25 Server Actions.) This (blue) graph line indicates a relative quantity: if the BIM Server performs a high number of actions within the 15-second interval, the blue line is relatively high; if the server is inactive, the line is shorter. When you view the performance history as a whole, the highest point of the blue line shows you the point when the highest number of server actions occurred, during the given history length (e.g. during the past one hour). Data transferred: This (purple) graph line also indicates a relative quantity: if a relatively large amount of data is transferred between the server and its clients, within the 15-second interval, the purple line is relatively high. When you view the performance history as a whole,

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the highest point of the purple line shows you the point at which the largest-sized data transaction occurred, within the given history length (e.g. during the past one hour). Longest Transaction: This (grey) graph line displays the length of the longest server transaction completed during the 15-second interval. When you view the performance history as a whole, the highest point of the grey line shows you the point at which the most timeconsuming data transaction occurred, within the given history length (e.g. during the past one hour).

Hover the cursor over any part of a graph line (for example, at an unusual spike in CPU usage) to see information on server activity at the time the spike occurred.

View Last 25 Server Actions


Use the list of Last 25 server actions to monitor the servers recent activity.

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Note that single user action (such as Join) may entail multiple server actions. Here, a single Join by the user has registered four server actions: Join, Receive Info (twice) and Load/Reload.

View Server Actions over Selected Time Interval


Click and drag the cursor over any interval on the graph: the BIM server actions of the selected time interval will be displayed in the list below:

To revert to the list showing the last 25 server actions, click again in the Performance Graph to undo the selection.

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Complete BIM Server Backup


Note: This description is intended for Server Administrators. The command line tools for backing up data from the BIM Server were introduced in ArchiCAD 14. They can be found in the following directories: On MacOS: /Applications/GRAPHISOFT/BIM Server/Server Modules/[version number]/ TeamworkServer On PC: \Program Files\GRAPHISOFT\BIM Server\Server Modules\[version number]\TeamworkServer Where the version number is 1400 for version 14, or 1500 for version 15. Later versions will be numbered in a similar fashion. (Here, only the version number/TeamworkServer relative path will precede a command that is being discussed.) These commands must be run with elevated administrative permissions. On MacOS, sudo is often used within the terminal prompt. On the PC, the command prompt is launched with run as administrator elevated permissions. These tools can only write or read from folders that the BIM Server itself has permission to write to. This means that by default the command line BIM Server tools will not be able to write to most network locations. The account used for the BIM Server services (in case of PC) or daemons (in case of MacOS) must be modified to access other network locations. Backups are version specific. You must use the same versions tools to restore the backups. This makes it imperative that you dump version data separately, to their own version specific folders, so that it is easier to restore using the correct tool. The Master Module is the highest version number module on the BIM Server.

Complete Master Module backup and restore


Complete Master Module backup and restore will include the projects in the highest numbered version, along with all of the libraries, users, roles and custom properties found on the BIM Server. This backup will not include projects from lower numbered versions. Backup the master module: [highest version number]/TeamworkServer/ TeamworkServerBackupTool Target_folder_where_master_module_data_goes Restore the master module: [highest version number]/TeamworkServer TeamworkServerRestoreTool Source_folder_created_by_backup

Non Master Module Project backup and restore


With these tools, only project data for the given module is backed up or restored. Other BIM Server data is not addressed. If you would like to restore only a specific project or specific projects from the group, then see the section below titled Backup Catalogue Files to determine which files should be moved into a special folder, which the restore shall use as a source folder.

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Backup non master module projects: [version number]/TeamworkServer/ TeamworkServerProjectStoreBackupTool Target_folder_where_the_projects_go Restore non master module projects: [version number]/TeamworkServer/ TeamworkServerProjectStoreRestoreTool Source_folder_created_by_backup

Library Restore
Determine which libraries need to be restored and place them in a folder. Then run the below command. See Backup Catalogue Files to determine the user-friendly name of the library or libraries. Restore a library or libraries: [highest version number]/TeamworkServer/TeamworkServerAttachmentStoreRestoreTool Source_folder_of_libraries_to_be_restored

The Backup Catalogue Files


There are two catalogue files that provide a user-friendly name lookup: Projects.txt (project name lookup) Libraries.txt (library name lookup) The name of a backup file consists of its datas identifying GUID instead of its user-friendly name. If your intent is to selectively restore a project or library, you will want to move the specific library or project backup to a separate folder, from where it can be restored. Here is an example of how a typical backup folder looks:

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The projects are identified in project.txt. Here you can look up their user-friendly name:

The library names can be found in libraries.txt.

Restore Users, Roles or Custom Properties


The BIM Server Manager can be used to restore backups of users (Users.BIMusers), roles (Roles.BIMroles) and custom properties (UserProperties.BIMUserProperties). For more information, see Restoring Project Data Using Backups.

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Create Teamwork Project


A Teamwork project can be created in two places. Share an ArchiCAD file (either a new project or one that already contains any number of model elements), using the Teamwork > Project > Share command from ArchiCAD. With the Create command from the Projects page of Server Manager, Teamwork projects can be created on the server without the need for ArchiCAD. One possibility here is to duplicate an existing Teamwork project - for instance, to use it as a template. Another way is to import an existing Teamwork project file.

Share a Teamwork Project in ArchiCAD Create Teamwork Project on BIM Server

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Share a Teamwork Project in ArchiCAD


The process of creating a new Teamwork Project is called Share. This involves opening a solo ArchiCAD Project file (.pln), then using the Share command to add it to a BIM Server. Other users with access to the server will then be able to work on this shared project in Teamwork mode. To share a project, you must have Project Administrator or Server Administrator status. Note: User Status is assigned by the Server Administrator in BIM Server Manager. See Manage Users on the BIM Server. Follow these steps to share a Teamwork Project: 1. Open a solo ArchiCAD Project file (.pln). 2. Use the Share command (Teamwork > Project > Share or File > New > Share) Enter your User name and Password, then click OK. 3. The Share this Project dialog box appears.

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Choose BIM Server


This list displays all BIM Servers to which your computer is connected. (An automatic serveridentification process, called Discovery, will locate all the BIM Servers on your LAN.) Choose a server on which you have Project (or Server) Administrator status.

Add More BIM Servers


If you do not find the server you need in this list, or if for some reason the Discovery function is not locating the servers in your LAN, choose the Add More BIM Servers command at the bottom of the list. In the appearing dialog box, you have several ways of adding servers:

1. Start Local BIM Server: This starts up the BIM Server (if any) that is installed on your machine.
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2. Browse for a server link file: If your Server Administrator has created a Server Link File (with extension .twlink) and sent it to you, browse for this file and click OK. See Create Server Link for Client. That server will now be added to your server pop-up list. This way, you do not have to enter any information by hand in order to locate the needed server. 3. Enter BIM Server Manually: Enter the name of the server (its IP address and model port) you wish to add.

Project Name and Category


In the Share this Project dialog box, enter the name of the Teamwork Project. Optionally, choose a project category, or define a New Category.

Note: Project categories can also be defined in Project Settings. See BIM Server Manager: Custom Properties.

Users and Roles for this Project


Enable access of all users of [server name] with their default roles: This option means that everyone on the servers user list will be able to access this project with their default roles.

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See Manage Users on the BIM Server.

Custom Users and Roles: To add or remove users or change their roles on this project, click Custom, then the Users and Roles button to bring up this dialog box:

For details on these controls, see Assign Users and Roles to Teamwork Project. After the project is shared, you can still modify the projects user list, and the users roles, by using the identical Users and Roles panel from Project Settings.

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Convert Linked Libraries


These options define what to do with the linked libraries of the solo project you are about to share.

Every solo ArchiCAD project includes folders for the Embedded Library, Linked Libraries and BIM Server Libraries:

But once the project is shared as a Teamwork project, the Linked Libraries are no longer available as such. Thus, as part of the Share project, you must decide how to convert the linked libraries for use by the Teamwork Project. (The BIM Server Libraries of the solo project, as well as the Embedded Library, remain unchanged even after the project is shared.) Your choices will take effect after you click Share. The default option is to Replace Linked Libraries with BIM Server Libraries automatically. Libraries from the BIM Server will replace any identically named linked libraries.

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If no identically named library exists on the BIM Server, then the linked library will be uploaded to the BIM Server.

Custom Conversion
The Custom options enable you to either upload your linked libraries, replace them with BIM Server libraries, or disregard them.

Click Custom, then Libraries, to open the Library Conversion dialog box. The current solo projects Linked Libraries are shown in the left column.

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For each linked library you select in this list, choose one of three possible Actions, from the Action pop-up:

1. Upload: Upload this linked library to a BIM Server. You can choose any server (to which you have access) as the destination for the selected linked library. To choose a different server than the one shown by default, click Different Server from the pop-up, then choose the server you need.

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2. Replace with: Use this option to replace the selected linked library (in the left column) with the BIM Server Library (in the right column). Replace with is the default option if there is a library on the BIM Server that has the same name as the selected linked library, but you can choose any other library (to which you have access) to use instead of the selected linked library. To choose a different library, click Choose Library from the pop-up, then choose the server and the library you need.

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3. Dont Use: This will remove the selected linked library from the project. (The linked library will not be loaded to any BIM Server during the Share process.)

Click OK to return to the Share This Project dialog box.

Your library conversion choices will take effect after you click Share. If you do not want to open the shared project right away, use the Share without Joining option from the Share buttons pop-up.

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Backup Options
Click Backup Options to access the Project Backup Schedule dialog box.

These controls are also accessible from the Project Settings dialog box. See Backup Teamwork Project.

Share
Click Share. The newly shared project will be opened now.

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Teamwork Project Settings


The Project Settings dialog box can be reached from both from the Server Manager and from ArchiCAD. Any user can open and view this dialog, but only a Server Administrator or Project Administrator can make changes. To open Project Settings, do one of the following: Select a project from the Projects page of BIM Server Manager, then click Settings to open Project Settings.

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Use ArchiCAD menu commands: Teamwork > Project > Teamwork Project Settings Options > Project Preferences > Teamwork Project Settings

Controls of the Project Settings dialog box are described in the sections below: General Project Data Lock/Unlock Project Project Log
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Assign Users and Roles to Teamwork Project Customize User Roles for a Project Force User to Leave a Project Backup Teamwork Project

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General Project Data

For a new project, enter the Project Name. Note: If you have opened the Project Settings of an already existing project, its name is not editable. Once a Teamwork Project is named, you cannot rename it. Choose a Project Category, if desired, from the pop-up below. (Categories can make it easier to sort and locate specific projects if you have a large number of Teamwork projects stored on this server.) Click New Category to define any custom Category, or No Category if preferred. Note: Custom Project Categories may also be defined on the Custom Properties page. For more information, see BIM Server Manager: Custom Properties. Version: This is the version number of the ArchiCAD program the project is running on. To open the project in Teamwork, you must be running this version of ArchiCAD. Size: Project size. Project Log: Click this button to access the Project Log. See Project Log. Project path on Server: This field provides information on the projects location on the server (default path plus folder name), as defined during BIM Server Configuration. This path is not editable.

Lock/Unlock Project
Use the lock/unlock toggle control at the top right of the General Panel of Project Settings to temporarily lock all users out from accessing this Teamwork Project on the BIM Server.

If the project is locked, it means that users can keep working on the project, but will not be able to send or receive project data to or from the BIM Server. Use this locking function if you want to

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ensure that the project remains unmodified by all of its users for a period of time. (Afterwards, unlock the project again to allow users to access the project.)

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Project Log
The Teamwork Project Log is an automatically generated list of events which affect the status of the project model on the BIM Server. The Project Log is useful for providing a snapshot of project progress within a given time frame: for example, to check whether all users really did send in their changes last night. In the event of a program crash, you can check the Project Log for information on changes made since the last backup. Note: The Project Log is the same list, in project-specific form, as the one shown in the Server Activities page of BIM Server Manager. See Server Activities. To bring up the Project Log dialog box, do one of the following: From Teamwork Project Settings: click the Project Log button File > Info > Teamwork Comments & Log

The Project Log lists the current projects activities that involve the BIM Server: Join/Leave Share, Receive, Load 1949

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Comments Send (including any Comments) Release of Project Data (including any Comments) Backups (both manual and automatic) Note: Comments are optional texts that are recorded in the Project Log. See Add Comment to Log. You cannot clear the project history on command. However, you can easily filter the events in the project history by date, user, action, and/or comment.

Filter Project Log by Date


In the Filters section of the Project Log dialog box, enter From/To dates to narrow the display of events by date. Alternatively, Select date range based on file size history. To do this, click the arrow next to this command to bring up the Project size history graph, which shows how the projects file size has varied over the life of the project. (The two dates below the graph are the projects starting date and the current date.)

On this graph, use your cursor to select an area of interest.

Now click Refresh. Note that the Start date and End date of the Project Log (at the top of the dialog box) now reflect the day(s) you selected on the graph, and the listed events below are limited to this period. 1950
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Filter Project Log by Other Criteria


User: Choose a user from the pop-up list to display his/her events only. (Or choose Not filtered.) Action: Choose a type of event to display. (Or choose Not Filtered.) Size: List the project activities by the size of the data event. Comment: Type in a text or fragment to display all events whose comments include it. (Or leave this field blank.) Click Refresh to display the filtered list.

Export Log
Click the Export button to save the Project Log as a text file to any location.

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Assign Users and Roles to Teamwork Project


The Users and Roles panel of Teamwork Project Settings lets you control the list of users who have access to this project (Users with access). In addition, use these controls to edit the project-specific role of a selected user, or to create a customized role, for this project only. Note: The same controls are available during the Share process, in the Share this Project dialog box. By default, Everyone can access the project: Everyone is a special Group user which includes every user defined on the BIM Server.

To add individual users, click the Add button and choose the names, from the BIM Servers user list, which you wish to add to this project. See Add New User on BIM Server.

Even if you keep Everyone as user, you can add some of the user names individually to assign them a project role that is not their default role. Use the pop-up at the end of the selected item to change the users role, for this project only.

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Here, Everyone is registered as a user on this project in their default roles. However, another user has been assigned a role other than his default role: he has been added to this project as Draftsman, instead of his default role as Lead Architect.

To remove a user from this project, select the user name from the list and click the Remove button. The Remove button removes users from the project, but not from the BIM Server. See also Customize User Roles for a Project.

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Monitor User Activity by Project


The Currently joined users list, on the Users and Roles panel of Project Settings, gives you feedback on activities by users currently joined in to the project. This information is useful for monitoring the server-related activities associated with the current project.

For each user, his/her last communication with the server is shown (along with the time that the action took place and the size of the data involved). To send a message to any user, select the user name and click the messaging button. A Server Administrator or Project Administrator can issue a Force Leave to any selected user here - for example, if the Administrator determines from the data that a user has not participated in the project for a very long time. See also Force User to Leave a Project.

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Customize User Roles for a Project


It is possible to customize any users role for a particular project. This topic describes how to customize a users role on a particular project only, by using Teamwork Project Settings. (The users default role for all projects, in contrast, is defined by a Server Administrator on the BIM Server.) See Change a Users Role or Rights. Go to the Users and Roles panel of Teamwork Project Settings and select the user name whose role you wish to customize. From the pop-up at the right end of the selected user name, choose the Custom option.

This brings up a list of access rights, allowing you to define (by checking and unchecking the boxes in the list) the role of this user, for this project. The users default role (e.g. Draftsman) is shown in the column on the right, for information purposes.

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Here, the selected user will be assigned additional rights relating to external content, by marking the appropriate checkboxes.

Click OK. The users role is now listed as Custom in the Users panel here.

Choose Edit Custom Role from the pop-up if you want to further modify this custom role. After you have changed a users role or related access rights, click OK to close Project Settings. You (the Administrator) are now reminded that the changes will take effect only after the user leaves, then re-joins the project.

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You can make the changes take effect either immediately (Force Leave Now) or else the next time that the user leaves, then re-joins the project: Force Leave Now: This option will immediately force the affected user to leave the project; the affected user is notified of what has happened. See Force User to Leave a Project. Apply Changes at Next Join: If you choose this option, the role changes you have made will not take effect until the affected user leaves the project, then re-joins it. You can tell the affected user to save and send his/her project changes, and then leave and re-join the project, to avoid any loss of modifications.

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Backup Teamwork Project


You should create backups of your Teamwork projects to ensure that you can keep working in case of emergency, even if your BIM Server malfunctions. Use the Backups panel of Teamwork Project Settings to create and manage project backups of two kinds: BIM Project backups and PLN Project backups.

Both types of project backups can be created either automatically (according to a pre-set schedule) or manually at any time - for example, whenever the project reaches particular milestones. Project backups can be kept indefinitely. If you export a Teamwork project, you have the option of including automatic and/or manual backups as part of the exported file. See Export Teamwork Project. Note: To create and schedule backups, you must be a Project Administrator. Note for Server Administrators: For information on using command line tools for backing up data from the BIM Server. See Complete BIM Server Backup.

What are BIM Project Backups? What are PLN Project Backups? Schedule Automatic Backups Create Manual Backups Manage Backup Files Restoring Project Data Using Backups Saving Design Variations of Teamwork Projects: Suggested Workflow

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What are BIM Project Backups?


BIM Project Backups contain model data, plus all BIM Server-related information, such as user data and roles. You can resume working as soon as the backup file is restored to any BIM Server no need to re-add users or re-define roles. BIM Project Backups are created and managed by the BIM Server without any user interaction. By default, a new BIM Project Backup is created every hour, but you can reset the schedule to fit your companys needs.

What are PLN Project Backups?


PLN Project Backups contain your model data only, and can be used to reopen the project in solo ArchiCAD mode. If your BIM Server crashes, yet you need to keep working while the server is restored, open this PLN file as a solo project, using any current or future version of ArchiCAD. (As soon the BIM Server is running again, re-share the project and continue working in Teamwork.) By default, PLN backups are created daily, but you can reset the schedule to fit your companys needs. The PLN Backup process utilizes a clients computer and requires client confirmation. While the backup is in process, that client cannot use ArchiCAD. The backup takes about as long as it takes to save the project file. Note: PLN backups will only be run on the computers of those users whose role includes the following access right: PLN Backup - Use computer for creating.

Schedule Automatic Backups


Schedule automatic backups (either PLN format or BIM format) in one of two ways: When sharing a solo ArchiCAD project, click Backup Options from the Teamwork > Project > Share dialog box. See Share a Teamwork Project in ArchiCAD. In the Backups panel of Teamwork Project Settings: click Schedule.

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The Project Backup Schedule dialog box opens:

Regularly create backups: Check one or both boxes to regularly create BIM Project backups and/or PLN project backups automatically. Keep last: Enter the number of automatic backups to keep. With each additional automatic backup, the oldest stored backup will be deleted. Exception: You can opt to keep any particular automatic backup file indefinitely. See Keep Automatic Backup: If you select an Automatic backup in the Backups list, the Keep button becomes available. Run every: Enter the interval (in minutes, hours or days) for creating automatic backups. If you define the interval in Days, the Start at field lets you set the time.

Automatic BIM Project Backups


A BIM Project backup will be created automatically in the background according to the schedule set in the Project Backup Schedule dialog box. See Schedule Automatic Backups. No user interaction is needed. The backup file is listed in the Backup panel of Project Settings.

Automatic PLN Project Backups


A PLN Project backup utilizes a clients computer and requires client confirmation before the backup can be created.

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When it is time for a scheduled PLN backup, all clients (whose role includes the access right entitled PLN Backup - Use computer for creating) will notice a pending backup icon in the Teamwork Palette accompanying the Send & Receive commands.

This means that - once the time comes for a scheduled PLN backup - if a user issues any of these commands (Send & Receive, Send Changes, Receive Changes, or Send Changes & Comment), he/she will be informed that a PLN backup is pending, and that a full Send & Receive is necessary to carry this out.

The two options: 1. Click Continue. A Send & Receive will occur, followed by the PLN backup process. 2. Click the other button (its text varies depending on the command issued). The original command will be carried out (e.g. Send & Receive), but no backup will take place. Although any number of online users may be alerted to and asked to perform a pending PLN backup, only one of them needs to click Continue to carry it out. (At this point, the pending icon disappears from the Teamwork Palette.) The rest of the users can work as usual. While the PLN backup is in progress, the confirming user cannot work in ArchiCAD and sees the following notice:

If none of the users clicks Continue, and all of them choose to skip the Backup process, the PLN project backup cannot be created. The pending backup icon remains visible on the Teamwork Palette, until one user agrees to do a full Send & Receive followed by the backup.
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Create Manual Backups


You can create a Project Backup manually at any time, from either ArchiCAD or BIM Server Manager.

From ArchiCAD:
1. Click the Create button from the Backups panel and choose the type of backup (BIM Project or PLN) you need.

2. Enter a name for the backup copy.

3. Click Create. The new Backup appears in the Backups panel, with a Status of Create. This indicates that the backup will be created after you click OK to close Project Settings.

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For BIM Project Backups: Click OK to close Project Settings and create the new backup. The next time you open Project Settings, the new backup is listed. For PLN Project Backups: You will be informed that a PLN backup is pending, and that a Send & Receive is necessary to carry this out.

Click Send & Receive to send/receive changes to the server and create the PLN Backup file; or Click Cancel. No PLN backup is created.

From Server Manager:


If you opened Project Settings from the Server Manager (and not from ArchiCAD), then all clients are informed (via an icon in the Teamwork Palette) that a backup is pending.

Henceforth, the process is the same as for an automatically scheduled PLN backup. See Automatic PLN Project Backups.

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Manage Backup Files


List Backups: Use the pop-up at the top of the Backups tab page to list just the Automatic Backups, just the Manual ones, or both.

Keep Automatic Backup: If you select an Automatic backup in the Backups list, the Keep button becomes available. Click Keep to retain this automatic backup even after it would otherwise be scheduled to be deleted. (This schedule is defined in the Project Backup Schedule dialog box.) See Schedule Automatic Backups.

This action takes effect after you click OK to close Project Settings.

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In effect, the automatic backup - after Keep - becomes a Manual Backup, with an editable Name, and will henceforth be listed as a Manual Backup.

Download Backup: Select any Backup from the list and click Download. Choose a destination folder for the selected backup file.

Delete Backup: Select any Backup from the list and click Delete. This action takes effect after you click OK to close Project Settings. The Delete button is also available for newly created backup entries, even if you have not yet clicked OK to actually create it (such entries will show a status of Create.) Automatic backups are automatically deleted one by one, oldest first, whenever the program exceeds the maximum number of backups, as defined at the Keep Last control of the Backup Schedule. Exception: You can opt to keep any automatic backup indefinitely. See Keep Automatic Backup: If you select an Automatic backup in the Backups list, the Keep button becomes available.

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Restoring Project Data Using Backups


Where are the Backup Files Located?
Backup files of both kinds (BIM Project backups and PLN backups) are saved to the BIM Server > Projects > Backups folder, at the location where you installed the BIM Server. As long as the BIM Server is running, you can download these backup files to any other location of your choice, using the Download button in Project Settings (Backups panel).

How do I Restore the Backup Files to the BIM Server?


BIM Project backups can be restored to a running BIM Server. See these sections:

Rollback BIM Project Backup on Same BIM Server Download BIM Project Backup File, Then Import to Any BIM Server
PLN backups can only be opened as solo ArchiCAD projects, then re-shared. See this section:

Download PLN Project Backup, then Open as Solo Project and Re-Share

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Rollback BIM Project Backup on Same BIM Server


If the original BIM Server is running: you can use Rollback to either replace the current Teamwork project version with the backup file or to create a new project on the Server. 1. Select a BIM Project backup in Project Settings. 2. Click Rollback.

3. Choose a Rollback Option: Overwrite this Project: The selected BIM Project backup copy will overwrite and replace the current project. As a result, all users are notified of a Terminated Session: they must re-join the new version of the project on the BIM Server. (Users must discard any unsent changes, or save the version they currently have as a solo project, but they can no longer send any unsent modifications to a project that has been overwritten.) Create New Project from Backup: The selected BIM Project backup file will be created as a new, separate project on the server. 4. Click Rollback, then OK to close Project Settings. The BIM Project is now available from the BIM Server Managers Project list.

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Download BIM Project Backup File, Then Import to Any BIM Server
If you want to work on the project using a different, functioning BIM Server: download the backup file, then import this file to a different BIM Server through Server Manager. 1. From the Backups list in Project Settings, select any BIM Project backup. 2. Click Download.

3. Choose a folder to which to save the backup file. 4. Import this backup file to any functioning BIM Server, using Server Manager.

See Create Teamwork Project on BIM Server. Since the BIM Project backup contains all BIM Server-related information, such as user data and roles, you can resume working right away - no need to re-add users or re-define roles.

Download PLN Project Backup, then Open as Solo Project and Re-Share
PLN backups can only be opened as solo ArchiCAD projects. You can use any version of ArchiCAD to open them. As soon as you gain access to a functioning BIM Server, re-share this project and continue in Teamwork. 1. From the Backups list in Project Settings, select any PLN backup.

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2. Click Download. 3. Choose a folder to which to save the backup file. 4. Open this PLN file as a solo project, using any current or future version of ArchiCAD. 5. As soon a BIM Server is running again, re-share the project and continue working in Teamwork.

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Saving Design Variations of Teamwork Projects: Suggested Workflow


Create Backup Copy of Original Starting Point Work as usual in your project. When you reach a point at which several design variations are possible, you can save the current version as your original starting point. 1. Do a Send and Receive. 2. Go to Project Settings and click Create to create a manual backup of the current project version; give it a name (e.g. Original version). 3. Click OK and exit Project Settings. (This step will create the backup.) Then keep working in the project. Save Design Variation When you have created a design variation that you want to keep, save it as a separate, named backup. 1. Do a Send and Receive. 2. Go to Project Settings and click Create to create a manual backup of the current project version; give it a name (e.g. Variant 1 - Enclosed terrace). 3. Click OK and exit Project Settings. (This step will create the backup.) Then keep working in the project. Return to Starting Point; Save Next Design Variation Now, if you want, you can go back to the original starting point, before you start designing a newer variation. To do this, 1. Go to Project Settings. Select the backup entitled Original version and click Rollback. 2. Choose Overwrite this project. Your current project will revert to the starting point of your design variations. 3. Click OK and exit Project Settings, then keep working in the project. 4. Again, when you create a design variation you want to keep, follow the steps above (under Save Design Variation) to create another named manual backup. Repeat this process as needed to create a named backup for every design variation for which you want to keep a separate record.

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Force User to Leave a Project


A Project Administrator or Server Administrator can force any project user to leave the project. As a result, the user cannot send his/her changes to the project and will lose all his/her reservations. Unless you also remove the user from the projects user list, this user will be able to re-join the project immediately. Alternatively, the user can opt to Continue in Detached mode. See Working in Detached Mode. In detached mode, the user can keep working on the local copy without losing any changes, but cannot send any data to/from the BIM Server. Consequently, the Force Leave function is a temporary situation that can serve to force the release of reserved elements or data, without waiting for the owner to release them enable changes to a users access rights to take effect. For example, if the Administrator has changed the access rights of a user, either in Project Settings (for a particular project), or in User Settings, the new settings will not take effect until the user leaves, then re-joins the project. See Customize User Roles for a Project. See also Define User Settings. To force a user to leave the project: Use Teamwork Project Settings or the Teamwork Palette: select the user name from the Users panel, then click the Force Leave button. A Warning tells you that the user will not be able to send his/her unsent changes to the project. The user is notified that he/she has been forced to leave the project, and about the options for continuing.

At this point, the user is forced out, and receives the following message:

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Discard & Re-Join: Choose this option to discard your changes, then re-join the project immediately. Close Project: Choose this option to discard your changes and close the project. Continue in Detached Mode: Choose this if you want to retrieve important changes. You cannot send your changes to the BIM Server, but you can paste or merge them into the current version of the project once you re-join it. See Working in Detached Mode.

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Join or Leave a Teamwork Project


To join or leave a Teamwork project, you must be online.

Join
Typically, you will join a Teamwork project and remain joined in, for the full period of time that you are a participant in the life of the project. As long as you are joined in to a Teamwork Project, a copy of the project exists locally on your machine and is synchronized with the project on the server whenever you send and receive changes. As long as you are joined in to a Teamwork Project, you can Open or Close the project as many times as you like, without losing your reservations or dumping your local copy. To join a project, follow the process described here: Open Teamwork Project. The only difference is that the project you choose from the Open Teamwork Project list will not have a blue head (which would indicate that you already joined it), and the dialog box command changes to Join.

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Leave
Typically, you will leave a Teamwork project when you no longer participate in it. Once you leave a project, you relinquish your reservations and the local copy on your machine is discarded. You must also leave a project if your role and related access rights have changed: changes will take effect only after you leave, then re-join the project. Note: Even if you leave (and not just close) the project and later re-join it, full library downloads will be not be repeated if the local library copy has remained on your machine. In contrast to the local copy of the project, which is discarded when you leave the project, the local library copy is not discarded when you leave the project.

Close a Project vs. Leave a Project


When you finish working each day, do not leave the project; just Close it. The next day, you will not have to join the project (you are already joined in); just Open it. As long as you are joined in to a Teamwork Project, you can Open or Close the project as many times as you like, without losing your reservations or dumping your local copy. However, once you Leave the project (as opposed to closing it), you lose your reservations and dump your local copy. It is recommended that you do not leave the project unless you do not plan to work on it any more in the foreseeable future. Typically, you will leave a Teamwork project when you no longer participate in it. See also Close Teamwork Project.

Forced Leave
The Project or Server Administrator is also able to force any user to leave the project. See Force User to Leave a Project.

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Open Teamwork Project


To open or join a Teamwork project: 1. The project must already have been shared on the BIM Server. See Share a Teamwork Project in ArchiCAD. 2. You must be registered as a user on that BIM Server. See Manage Users on the BIM Server. Even if you are in offline mode, you can open a project which you joined earlier. However, since you cannot synchronize with the server, you cannot be sure that the local copy you open is up to date.

Open Recent Teamwork Project


If you have recently opened the project on this computer with the current user name, you can just select it from the Recent Projects list, at the bottom of the File > Open sub-menu, or in the Select a recent project list of the Start ArchiCAD dialog box.

Choose Project from BIM Server


To choose a project to open from a BIM Server, do one of the following: Choose File > Open > Open/Join Teamwork Project or Teamwork > Project > Open/Join Teamwork Project. When starting ArchiCAD, choose Open Project, then Browse for a Teamwork Project. See Start ArchiCAD. The Open Teamwork Project dialog box appears.

Select a User
From the pop-up list at top right, select your user name from the user pop-up at top right.

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If the name you need is not in the list, click Different user, then enter user name and password for identification:

Note: Dont forget that the user name and password must first be added to the BIM Server. Only then can the client join the Teamwork project from ArchiCAD, using this name and password. The User pop-up will remember the user/password combinations that have been entered to access BIM Servers from each specific computer, so when you Open/Join a project at a later time from the same machine, you do not have to re-enter your password. In any case, only when a valid user name and password are entered will a connection to the BIM Server be established.

Choose BIM Server


From the Choose BIM Server pop-up, choose the BIM Server on which the desired project is located. To narrow the list of servers to just the ones that you are authorized to access, choose All Available BIM Servers. The server name you need may be shown as Denied. There may be several reasons for this: The connection is not yet complete. Wait a bit for the server connection to be completed, and the Denied message will disappear. Your user name/password is incorrect or not yet entered for the selected server. You will be prompted to Identify yourself with the correct user name/password.

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Import Project
The Import button in the Open Teamwork Project dialog box enables you to import a Travel Pack file (.twtravel). (You create a Travel Pack to transport a Teamwork Project and/or project libraries to different locations). See Travel Pack: Move Your Project and Libraries to a Different Computer.

Select Project
The Open Teamwork Project dialog box lists the projects located on the selected server(s), and displays each projects category, status, and date modified. If the list is very long, you can filter it by project category (see Custom Properties). Keep in mind that the dialog lists only the projects that the given user is authorized to join, or which the user has already joined and from which local data exists on the client machine. (The list might not be a complete list of all the projects on the server.) If you have already joined a particular project in this list, the project icon (a little house) is accompanied by a user icon. The user icon is blue if the project is available on the server; the user icon is grey if the project is not available on the server. If you have unsent changes in your local copy of this project, the project icon is red. If you have not yet joined the project, the project icon has no user icon, and if you select this project from the list, the command in the dialog box changes from Open to Join. See Join or Leave a Teamwork Project.

Click Open. (If you have not yet joined the project, the command changes from Open to Join.) You can now work on the opened Teamwork project.

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Close Teamwork Project


See also Join or Leave a Teamwork Project. Use File > Close to close a Teamwork Project. Your local copy of the project remains intact. If you have unsaved changes, you can opt to save them to the local copy. If you have unsent changes, you can opt to send them to the BIM Server.

Close Project Online


When you close a project with unsent changes while online, the program prompts you with several options:

Discard changes: Any unsaved and unsent changes are discarded. Your reservations remain intact. Send & Save: Send changes to the server and also save any unsent changes to your local copy.

Keep or Release Your Reservations with Send & Save


What happens to your reservations when you click Send & Save? By default, your reservations remain unchanged. The next time you open this project, you will find that the data reserved by you before you closed the project are still yours. To change this default, you can re-set a Work Environment preference, at Options > Work Environment > Data Safety and Integrity.

Here, check the Release All when closing Teamwork Project with Send Changes box. This means that when you close a Teamwork Project, all your reservations will be released. Click the arrow button to the right of the Send & Save button for two more variations: Save without Send: Save your changes locally, but do not send them to the server

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Save & Send and Release All or Save & Send without Release

(The command shown - either without Release or Release All - will be the opposite of your general preference set in Options > Work Environment > Data Safety & Integrity.) If you will not work on the project for a while after closing it, you are advised to release your reservations - before closing the project - so that other users can access the data they need.

Close a Project vs. Leave a Project


When you finish working each day, do not leave the project; just Close it. The next day, you will not have to join the project (you are already joined in); just Open it. As long as you are joined in to a Teamwork Project, you can Open or Close the project as many times as you like, without losing your reservations and without dumping your local copy. Note: If you change the default setting Close Teamwork Project in Options > Work Environment > Data Safety & Integrity, then your reservations will be discarded if you click Save & Send when closing the Teamwork Project. See Keep or Release Your Reservations with Send & Save. However, once you Leave the project (as opposed to closing it), you lose your reservations and dump your local copy. It is recommended that you do not leave the project unless you do not plan to work on it any more in the foreseeable future. Typically, you will leave a Teamwork project when you no longer participate in it.

Close Project Offline


If you are offline when you Close the project, you cannot send changes to the server. Your only options are to discard the changes, or else to save them locally.

If you choose Discard Changes, then your unsaved changes will be lost, and you will not synchronize your local copy with the server.

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1979

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Save Local Copy


When you join a Teamwork project, local copies of the project and of its BIM Server Libraries are created on your hard drive. Local data is also created when you link a Drawing from another project to your own project. The source project data is saved as local data to your machine, even though you did not join that project. The Save command refreshes this local data. The Save command does not create a PLN file, and it does not send your changes to the server. Local data are stored in the Local Data Folder, which by default is located in your installed GRAPHISOFT folder on your hard drive. All data from all Teamwork projects, regardless of the ArchiCAD version they are in, are saved to this one location. To manage your local data (e.g. move it to a new location or to delete it), go to the Local Data Manager dialog box (Teamwork > Project > Local Data Manager). See Manage Local Teamwork Data. Autosave for a Teamwork project behaves the same way as autosave for solo PLNs: it automatically stores your Teamwork project to the Local Data Folder at predefined intervals, without your having to issue the Save command. Each user sets his/her own Autosave preferences locally, at Options > Work Environment > Data Safety & Integrity.

Save as PLN
If you wish, you can save your Teamwork project as a PLN file. (Use File > Save As, and choose PLN file format); this newly saved PLN will contain all project elements. This PLN file is solely a local file and cannot be sent to the server, but you can re-share the PLN file as a Teamwork project. Recommendation: If you are working in Teamwork and suspect any kind of data error, the first thing you should do is to save your project as a PLN file.

Reload Project from Server


This command is located at Teamwork > Project > Reload Project from Server. Ordinarily, you do not have to use this command during your normal daily workflow. But if you are working along and then realize that you want to discard your local changes and start fresh, or if you suspect any kind of data error in the project you are working on, use Reload Project from Server. This means that your unsent changes will be discarded, and you will get the current, entire state of the project as it exists on the server. (In contrast, when you Receive project changes from the server, your local data, including unsent changes, remain intact.)

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Send/Receive Changes
The Send and Receive commands send and/or receive changes - which have occurred since the last Send/Receive - to and from the BIM Server. Send and Receive commands are available from the Teamwork Menu, and from the Teamwork Palette Changes to model data must be sent to the server and received by other users, in order for all users to have an up-to-date project. Teamworks DELTA-Server technology ensures that only the changes since the last Send & Receive will be sent through the network and processed by the server or clients; this greatly reduces network traffic and improves performance. Send/Receive commands involve refreshing BIM Server data, but these commands do not save anything locally on your machine. See also Save Local Copy. Exception: If you do a Send or Receive, then close your project, a Save will automatically occur. When you Receive from the server, your unsent modifications in your local copy are not affected they remain intact. Send/Receive does not affect the reservation status of data; reservation status is always up-to-date as long as you are online. When you work offline, your copy of the project is by definition out of sync with Teamwork server data. When you go online again, you must do a Send and Receive to ensure that your data and also the server data are up-to-date. ArchiCAD will prevent any user from reserving any element or data type that is not in sync with the latest server data. In such a situation, the program will enforce a Receive. Similarly, the program will prompt you to do a send or receive if that is required to carry out a command: for example, if you try to release an element without first having sent your changes to the server, you are prompted to Send and Release.

Reload Project from Server


This command is located at Teamwork > Project > Reload Project from Server. Ordinarily, you do not have to use this command during your normal daily workflow. But if you are working along and then realize that you want to discard your local changes and start fresh, or if you suspect any kind of data error in the project you are working on, use Reload Project from Server. This means that your unsent changes will be discarded, and you will get the current, entire state of the project as it exists on the server. (In contrast, when you Receive project changes from the server, your local data, including unsent changes, remain intact.)

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Manage Local Teamwork Data


You may have joined Teamwork projects in the past that are no longer active; in this case, you should delete the unneeded local data that is just taking up space on your machine. The Local Data Manager (Teamwork > Project > Local Data Manager) feature gives you feedback to help you manage the local data from Teamwork projects you have joined.

Topics in this section: What is Local Data? Get Feedback on Local Project/Library Data Move Local Teamwork Data to a Different Folder Move Local Data to a Different Computer Schedule Data Cleanup Reminder Delete Local Teamwork Data

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What is Local Data?


When you join a Teamwork project or link a Drawing from an external project, local copies of that project and of its BIM Server Libraries are created on your hard drive. Local data are stored in your Local Data Folder, which by default is located in the GRAPHISOFT folder, under your user data, on your hard drive. All data from all Teamwork projects, regardless of the ArchiCAD version they are in, are saved to this one location. See also Save Local Copy. When you Leave a Teamwork project, the local data for that project are deleted automatically. The problem of unneeded data only arises for projects that you remain joined into. See Join or Leave a Teamwork Project.

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Get Feedback on Local Project/Library Data


To see the status and amount of local Teamwork data stored on your computer, go to the Local Data Manager dialog box (Teamwork > Project > Local Data Manager).

In this dialog box: Projects are the locally saved data from your Teamwork Projects. (Project data includes the Embedded Library, but not any BIM Server Libraries). Libraries are local copies of the BIM Server Libraries used in one or more of your Teamwork projects.

Review Status and Properties of Local Data


Each project is listed with:

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An icon indicating the local project datas status with respect to the server:

Project Status: E.g. Joined; Unsent Changes. Last Used: This date is the last time you accessed this project. Each BIM Server library is listed with: An icon indicating the librarys status with respect to the server:

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Last Used: This date tells you the last time the library was downloaded to your machine (usually, the last time you opened a Teamwork project using this library).

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For any selected Project or Library in the list, view the Properties tab page for information on: - the Name, Address and Availability of the Server on which the project or library is located - the Version, Size and Folder of the Project or Library

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Move Local Teamwork Data to a Different Folder


While your default Local Data Folder is the hard drives GRAPHISOFT folder under your user data, it is possible to relocate the Local Data Folder to a new location (for example, if the default drive is overloaded). If you do this, all data is moved to the new location, and all Teamwork local data - regardless of ArchiCAD version - will henceforth be saved to this location. If the new location is not an empty folder, no data are moved to that location: instead, the program will henceforth use the local data that are already there. To move local copies of your Teamwork projects and libraries to a different location: 1. Close all running Teamwork projects. (Save and/or Send, as necessary.) 2. Go to Teamwork > Project > Local Data Manager 3. Click the Options button to open the Local Data Options dialog box.

4. Click Move... 5. In the appearing Browse for Folder dialog box, choose or create a new folder location. 6. Click OK.

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Move Local Data to a Different Computer


IMPORTANT: It is possible to move your local data to a different computer, as described below. However, if you are working on one Teamwork project at a time, the Travel Pack function is the preferred workflow for transporting it between computers. See Travel Pack: Move Your Project and Libraries to a Different Computer. The Travel Pack is optimized for transporting one project at a time, whereas moving local data involves all the data from all Teamwork projects on your machine. It is possible to use the Move Local Data feature to move your local data to a different machine - for example, your home computer - via a pen drive: 1. At the office, move your local data to a pen drive. 2. Take it home. On your home computer, start ArchiCAD and use the Move Local Data function again, defining the folder on the pen drive as the new location. 3. Since this folder contains data, ArchiCAD will henceforth use this location and this data as Local Data.

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Delete Local Teamwork Data


Use the Local Data Manager (Teamwork >Project > Local Data Manager) to delete your local copies of Teamwork projects and libraries. This means, of course, that you will lose any changes that you have not yet sent to the server. Deleting your local data is equivalent to leaving the project, except that your reservations will remain. Should you wish to work in the project again, you must again join the project, thereby downloading a local copy of the project as well as its libraries. 1. Go to Teamwork > Project > Local Data Manager. 2. From the list, select the Project or Library you wish to delete. 3. Click Delete at the bottom of the dialog box. 4. The selected project or library copy is deleted from your Local Data Folder. Note: If you choose to delete the local data of a project from a BIM Server that is online, ArchiCAD will recommend that you leave the project instead of just deleting the local copy, because leaving the project will also release your reservations. In any case, if you should prefer to delete the local copy, you should also release your reservations.

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Schedule Data Cleanup Reminder


To help with data management, you can set ArchiCAD to issue data cleanup reminders for data of a certain age. 1. Go to Teamwork > Project > Local Data Manager. 2. Click the Options button to open the Local Data Options dialog box.

3. Check the Run Local Data cleanup box. Enter the number of days - (for example 15). This means that ArchiCAD will check for old and unused data every 15 days. Enter the number of days (e.g. 15 days) beyond which a project is considered old. 4. At the scheduled intervals, ArchiCAD will suggest that you consider a cleanup of your local data, if old data is found:

5. Click Delete if you wish to delete the all the local project and library data listed here. (For more information on the listed data, click Local Data Manager.)

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Working Online/Offline
The BIM Server Control Center icon and the top of the Teamwork Palette indicate your online status:

The client machine must be online to use the following Teamwork functions: Reserve Send and Receive Messaging If the client is offline, interface items relating to these functions will be grayed. You can, if desired, work in Offline mode even if you have access to the BIM Server. To do this, do one of the following: Click Stop Server from the BIM Server Control Center.

Click Work Offline from the pop-up arrow at the top of the Teamwork Palette.

Click this command once more to go online again. Note: If you are working in Detached mode, you cannot be online. See Working in Detached Mode.

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Working in Detached Mode


Detached mode is an optional way to continue working after you have been forced to leave a project. A forced leave can occur if an Administrator uses the Force Leave command, or if an Administrator replaces the current version of the project on the server with a backup copy (Rollback). See Force User to Leave a Project. After a forced leave, the BIM Server notices that you are no longer part of the project. As a result, you cannot send anything to the server. You get this message:

If you Continue in Detached mode, you can still work on your local copy but you cannot send in your changes. Choose Continue in Detached mode if you want to retain your important recent modifications. While you cannot send these changes to the server (because you are in Detached mode), you can copy them to the clipboard. You can also save the detached project as a solo PLN. Then re-join the Teamwork project, and paste or merge your changes into this project. Do a Send & Receive: now you are in sync with the latest project data and can continue working where you left off.

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Remote Access to Teamwork Projects


ArchiCAD supports several ways for you to access and work on a Teamwork project from different locations. This is helpful if, for example, you are traveling and want to take the project with you; or if you regularly work on the same project from several locations (e.g. home and work).

Related Topics: Accessing the BIM Server Over the Internet


Read this section for information on how to set up a remote computer to access the BIM Server over the internet.

Working from Home and the Office: Suggested Workflow


Read this section for a step-by-step workflow.

Travel Pack: Move Your Project and Libraries to a Different Computer


Read this section to find out how to move your project and/or BIM Server Libraries easily from one computer to another.

Avoid Conflicting Work Sessions in Teamwork Projects


Read this section to find out how to avoid losing edits due to conflicting work sessions from multiple locations.

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Accessing the BIM Server Over the Internet


The GRAPHSOFT BIM Server is designed to enable Teamwork users to access the BIM Server and its projects over the Internet.

Introduction
Setting up the BIM Server for Teamwork in a LAN office is easy - you basically just plug and play (though local firewalls can still cause problems). If you want to work over the Internet, however, the situation is a little more complex. By default, data traffic initiated from the outside will not reach the office server inside. An office LAN is connected to the Internet via a router, and all incoming and outgoing data traffic goes through this router. When someone tries to access an office computer from the outside (for example, to join a project on our server), in reality they are accessing the router, which has a public IP address. Without custom setup, the router does not know that it has to redirect the communication to any of the computers in the LAN. In addition, firewalls will block communication from the outside unless ports are properly configured. Virtual Private Networking (VPN) is a solution by which computers in different internetconnected LANs can act as if they were on the same LAN. This solution also has advantages regarding the security of confidential data transmitted from one computer to the other, because VPNs include cryptographic solutions. The rest of this topic is devoted to regular remote access of LAN from the internet - without VPN.

Enabling Remote Access to a LAN from the Internet


1. In BIM Server Preferences, under Internet address, enter either the routers public IP address or a domain name. The simplest choice is to use a static IP address obtained from your Internet provider. If there is a domain name, this will be translated to a public IP Address automatically. If the client ArchiCAD has never connected to the BIM Server, and is attempting to do so via the Internet, he must use the public IP address or domain name when adding a new BIM Server to the servers list in ArchiCAD. If the client ArchiCAD has connected to the BIM Server at least once inside the office, then this server name will be automatically located whenever the client tries to connect remotely through the Internet. ArchiCAD will automatically recognize and resolve the varying addresses of your BIM Server, no matter which address (i.e. internal or external server address) is used. Links to BIM Server Libraries and Hotlinked Modules will be automatically located, even if many team members are accessing the project using various server addresses from different locations.

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2. Note the ports used by the BIM Server for communication. These are set during BIM Server Configuration and can be viewed or changed in BIM Server Preferences:

These ports are necessary for communication to occur. Once you know these port numbers, you can use them to adjust the settings on the router and firewall to enable communications between the BIM Server (in the office) and a client ArchiCAD (outside the office). Make sure you know the specific ports used by the server module which will be accessed from the outside. For example, if the outside client ArchiCAD is version 13, then you must open the ports used by Server Module 13. (You can, of course, open all the ports.) 3. Set up a PAT (Port Address Translation): When data traffic from the client ArchiCAD arrives to a specific port of the router, the PAT information enables the router to forward this data to the BIM Server itself. 4. Open firewalls as needed to make sure that communication on ports related to ArchiCAD and the BIM Server is not blocked. For more information, see: Firewalls.

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General Considerations
We cannot give you detailed examples of how to set up a PAT or Firewall according to the above solutions due to the high variety of the possible network topology, network devices and interfaces of the software involved. In small offices, you can do these changes if you are fully aware of the LAN topology in your office and if you are also aware of the interface of the Firewall and of the software or hardware responsible for PAT. Otherwise, an IT professional has to do the job. In large offices, we suggest that an IT professional do this job. The above solutions assume that your router retains exactly the same Public IP Address on a constant basis (static IP address). If the routers IP address changes regularly, then you must use further technologies (such as DynDNS, at dyndns.com) to be able to uniquely identify your computer from the outside over the course of time.

Firewalls
Firewalls might exist at several places throughout the route of the data traffic.

The Firewall on the client home computer: Usually, this firewall will (by default) allow all traffic initiated from the client computer out to the outside world, but will block all traffic initiated from the outside from coming in to the client computer. This means that if the default Firewall settings are not changed, then an ArchiCAD running on this client computer will be able to successfully communicate with a BIM server outside of the client computer. The Firewall on the Router of the home network (if a Router is used in the home network): Most routers targeted for home networks have a built-in Firewall. As above, these by default allow all traffic initiated from any computer of the home LAN to the outside world, but block all
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traffic initiated from outside from coming in to the LAN. This means that if the default Firewall settings are not changed, then an ArchiCAD running on a computer in the home LAN will be able to successfully communicate with a BIM server outside of the LAN. The Firewall on the Router of the office network: In case of a router firewall targeted for small offices, the behavior of the Router might be the same as in the previous case. However, in this scenario the office network router is receiving data from the outside, so the firewalls default settings will block traffic initiated from the home LAN to a computer in the office LAN. Thus, you must change the default settings of the firewall in order for the remote connection to work. In case of Firewall software targeted for large offices, the default behavior is to block all traffic, whether incoming or outgoing. Again, you will need to change the settings for a successful communication. The Firewall on the server computer in the office network: Having a separate Firewall on the server computer is unusual, because the main Firewall can fulfill this task. If the server does use a firewall, it must also be configured to let data through.

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Travel Pack: Move Your Project and Libraries to a Different Computer


The Travel Pack function creates a portable copy of your local data from the current Teamwork project. By converting your local data into a Travel Pack, you can transfer project data and/or libraries to a remote computer and continue working there. Important: Make sure that you are using ArchiCAD programs with identical versions and identical build numbers, on both the remote and original computers. Otherwise, you will not be able to merge changes to the project.

Topics in this section: Why Use a Travel Pack? Create a Travel Pack Import Travel Pack What does Traveling Mode mean? Travel Pack Workflow 1: Work on a Project at a Remote Location without Online Access Travel Pack Workflow 2: Work on Single Project while Alternating Between Two Online Locations Why Use a Travel Pack?
It is possible, of course, to just go to another computer and access and download the project from the BIM Server through a network, or through the Internet. The Travel Pack, however, gives you more flexibility in accessing project data from multiple locations. Using the Travel Pack is recommended in the following cases: You cannot access the BIM Server from the remote computer. In this case, the only way you can access project data is to bring it with you to the remote computer. At the original location, you will make a Travel Pack out of the project, take it home, unpack it, work on it in offline mode, pack it up again, then return to the original location (or other machine with convenient access to the BIM Server). You can now go online and synchronize your local copy with the project data on the server. Your network or internet access is slow. While you can download the project over the internet at the remote location, the sheer volume of data makes this prohibitively timeconsuming. Instead, create a Travel Pack at the original location, then open it at the remote location. This way, the projects local data is saved to the machine - no downloading necessary. When you do go online, all you need to do is send/receive changes to synchronize your local copy with the project data on the server. This requires much less data transfer capacity than downloading the entire project with all its libraries.
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You can access the BIM Server easily, yet the projects BIM Server libraries are so large that you do not want to wait for the whole download. On the original computer, create a new shared project, adding the BIM Server Libraries you will need. This project contains no model data, just libraries. Out of this, create a Travel Pack. On the remote computer, open the Travel Pack project: this step will unpack those libraries and save them to your Local Data folder. Now, access the BIM Server to open the project itself, the one you want to work on. The program will find that the libraries have already been downloaded locally, so the download is limited to just model data - no library downloads.

Create a Travel Pack


1. Open the project out of which you would like to create a Travel Pack. 2. If you plan to work on the Travel Pack project in offline mode, make sure you reserve all the data and elements you will need. 3. Save any changes to the project. If you are online, do a Send/Receive. 4. Use the Teamwork > Project > Traveling > Create Travel Pack command.

Note: If you are online and did not do a Send/Receive, you are prompted to do so.

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5. The Create Travel Pack dialog box appears.

In addition to the project data, all of the projects BIM Server Libraries will be included in the Travel Pack. If you prefer to include only certain libraries in the Travel Pack (or no libraries at all), click Custom, then Select Libraries to specify them. (Uncheck any libraries you do not want to include.) Note: If you do not include libraries in the Travel Pack, your Travel Pack will be much smaller. However, the first time you use Travel Pack to transfer a project to a remote computer, make sure the Travel Pack does include the libraries you will need. In the next round of creating the Travel Pack, you can skip the libraries to save time in the packing/

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imported process, provided that the needed libraries still exist on the remote computer, and provided that no changes to the libraries have occurred on the server in the meantime.

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6. Click Create. The Pack Project dialog box appears. Choose a location to which to save the file (for example, a pen drive).

The file name of the Travel Pack is identical to the original project name by default, but you can enter a different name if desired. The file extension is *.twtravel. 7. Click Pack. This action will close the current project. Important: Even if your Work Environment is set to automatically do a Release All when you Close the project, you will not release all your elements at this point. See also Keep or Release Your Reservations with Send & Save. If you have any unsent changes, you are notified that these will be saved before the project is closed.

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8. The Travel Pack, containing your local copy of the project data and/or its libraries, is ready for transport.

Import Travel Pack


On any computer that is running a compatible version of ArchiCAD (with the same version number and build number as on the original computer), you can open the Travel Pack and keep working. 1. Go to Teamwork > Project > Traveling > Import Travel Pack.

2. Click Import. If you have worked on this project on this computer before, and if the local data is still on the machine, you receive a warning, because presumably the two versions of the local data are in

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conflict. If you want to continue, click Overwrite: the data in the Travel Pack will replace the existing local data on the hard drive.

If you have not worked on this project on this computer before, then the Travel Pack is imported.

3. Click OK to bring up the Open Teamwork Project dialog box. Choose a BIM Server, then select the project and click Open.

(With the Import button in the Open Teamwork Project dialog box, you can import a different Travel Pack project.) Whenever you close a project that you imported from a Travel Pack, ArchiCAD will ask you whether you want to recreate the Travel Pack. You may want to do this, if you want to import the latest data back to its original location. Once you recreate the Travel Pack, the projects local data is removed from the computer you have been working on. See Travel Pack Workflow 1: Work on a Project at a Remote Location without Online Access.

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What does Traveling Mode mean?


Once you create a Travel Pack out of a projects local data, that local data stored on the hard drive is flagged as being in Traveling mode. The Local Data Manager, as well as the Open Teamwork Project dialog box, will show this project with the status of Traveling.

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The Traveling mode flag is removed from the project automatically as soon as you import a Travel Pack of that project. If you later open the project again (rather than importing the Travel Pack) on the same, original computer, ArchiCAD will warn you that you have already made a Travel Pack out of the local data (and presumably have worked on it, or will work on it, at another location).

It is recommended that you do NOT unlock and open the project here, unless you are certain that will not import the Travel Pack onto this machine at a later time. For such a scenario, see Travel Pack Workflow 2: Work on Single Project while Alternating Between Two Online Locations.

Travel Pack Workflow 1: Work on a Project at a Remote Location without Online Access
Suppose you are working on a Teamwork project from your office computer, but wish to take the project and work on it in offline mode on your portable notebook computer. For example, you are flying on a plane without internet access, but want to work during your flight. 1. Reserve all the data and elements you will need before creating the Travel Pack. Create a Travel Pack at the office and save the resulting file (*.twtravel) to a portable device. See Create a Travel Pack for details. Note: The projects local data on the original computer is now flagged as being in Traveling Mode. 2. Once you are on the plane, start ArchiCAD on your notebook. 3. Import the Travel Pack, then Open the project. 4. Work on the project as needed in offline mode.

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5. When you are done, close the project. The following dialog box appears:

6. Choose the first option to recreate the Travel Pack from the local data on your notebook, and save the resulting file (*.twtravel) to a portable device. The local project data is deleted from your notebook. 7. Back at the office, start ArchiCAD, import the Travel Pack, then open the project. 8. You are ready to work as usual.

Travel Pack Workflow 2: Work on Single Project while Alternating Between Two Online Locations
In this scenario, you make a Travel Pack once, to transfer the local data from Location A to Location B the first time. Once the local data exists in both places, there is no more need for a Travel Pack; just make sure you Send & Receive at the beginning and end of your work session at both locations. Note: To work from several online locations, you do not necessarily need a Travel Pack: if you can access the BIM Server online, then you can download the project and libraries from any machine, work as needed, then Send & Receive before closing the project. See Working from Home and the Office: Suggested Workflow. However, if you do not want to download the project data and/or libraries online, you can use the Travel Pack to transfer this data physically from one location to another, as described here. This scenario works under two conditions: You must work online at both locations After each session, you must do a Send & Receive before closing the project 1. At the office, finish working, do a save and Send/Receive. 2. Create a Travel Pack.

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See Create a Travel Pack for details. The local data on your office computer is now flagged as being in Traveling mode. 3. On your home computer, start ArchiCAD and unpack the project. Work as usual. Once you finish, you must be online so that you can do a Send/Receive. Save and close the project. 4. The following notice appears:

Since you have done a Send/Receive, the project is up-to-date on the server, and you do not need a Travel Pack to move the local data manually back to the office. Choose the third option (Do not ask me again), and click Close. The local project data is no longer in traveling mode on your home computer, and is a regular Teamwork project. 5. Back at the office, open the project again. You are alerted that the local data on this computer is in Traveling mode.

6. Since the modifications you made at home have been sent to the server, you can go ahead and choose Unlock and Open. (The local data on your office computer will thus cease to be in Traveling mode.) 7. On the office computer, do a Send & Receive. The modifications you made at home are now merged into the project on the office computer, and you can continue working.
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You can keep going in this manner, alternating your home and office computers, as long as you need to: 8. On the office computer, finish working, do a save and Send/Receive. Then close the project. If you want to keep working at home, you do not need to make another Travel Pack, because the projects local data is already on your hard drive at home. 9. On the home computer, start ArchiCAD, open the project, and do a Send/Receive. The modifications you made at the office are now merged into your local data at home, and you can continue working, with no further need for a Travel Pack.

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Working from Home and the Office: Suggested Workflow


The following describes how to work on a single project while alternating between two online locations. For alternative scenarios involving working offline and how to move project data, see: Travel Pack: Move Your Project and Libraries to a Different Computer. This scenario works under two conditions: You must have online access at both locations After each session, you must do a Send & Receive before closing the project 1. At the office, finish working, do a save and Send/Receive. 2. On your home computer, start ArchiCAD. You must be online to download the Teamwork Project and libraries from the BIM Server. 3. Work on it as needed, either online or offline. 4. Once you finish, you must be online: do a Send/Receive. 5. Save and close the project. 6. Back at the office, open the project again. 7. On the office computer, do a Send & Receive. The modifications you made at home are now merged into the project on the office computer, and you can continue working. You can keep going in this manner, alternating your home and office computers, as long as you need to.

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Avoid Conflicting Work Sessions in Teamwork Projects


If you are working on a Teamwork project that you later plan to open from a different computer, make sure you send in all your changes before you close it. If you open and work on a Teamwork project on one computer, then subsequently open it on a different computer, you may run into editing conflicts if you did not send in all your changes. In this case, you will be warned of an Editing Conflict.

If you choose Edit Anyway, you will lose any unsent modifications that you made to this project from the first computer. Therefore, when you return to this project on the first computer, you will be warned that the project version here is no longer current, and the unsent changes can no longer be sent in to the server.

You have these options: Discard Changes and Quit Discard Changes and re-Open: Open the project, losing the changes. Save solo Project: If you do not want to lose the changes, your only option is to save this version of the project as a solo project. Your edits will remain, but you can no longer send them in directly to the BIM Server. You can, however, manually paste your elements into the Teamwork project.

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Teamwork Interface
Teamwork-related commands are available in these locations:

Teamwork Palette
Teamwork > Teamwork Palette Window > Palettes > Teamwork Palette For information on each control, see Teamwork Palette.

Teamwork Toolbar
Window > Toolbars > Teamwork

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Teamwork Menu

Teamwork Data Location


Choose a default Teamwork Data Folder location at: Options > Work Environment > Special Folders

Libraries and Teamwork Projects


File > Libraries and Objects > Manage Teamwork Libraries File > Libraries and Objects > Library Manager

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Reserving Elements
Overview of Teamwork Reservation Reserve Elements by Selection Reserve Elements by Criteria Reserve Library Objects Reservation Results Feedback on Element Ownership

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Overview of Teamwork Reservation


In ArchiCADs Teamwork, workspaces do not need to be reserved when starting work; you can create new elements freely, without the need to reserve anything. Anyone can create new elements or data; no reservation is needed to create something new. For example, anyone can create a slab, or save a new view, and send it to the server. However, to modify or delete an element, attribute, or other data type from the shared project, you must first reserve that element/data type. Reservation can be done at any time as you work in ArchiCAD; you must be online. New elements created by you are reserved by you automatically. As soon as you reserve an element or project data, the reservation data is registered on the server, and all other users receive feedback that the element is now reserved by you; the reserved element will not be free for others to use until you release it. Typically, you will reserve the elements only when you need them, then release them when you are done working on them. Reservation status is always up-to-date as long as you are online; there is no need to send and receive to ensure that reservation data is current. In Teamwork, you can reserve: 1. Elements. There are two ways to reserve existing elements: Reserve Elements by Selection Reserve Elements by Criteria 2. Other Project Data. You can reserve many ArchiCAD data types, such as attributes and certain Navigator items, that are not elements. See Reserving Project Data (Non-Elements).

Conditions for Reserving


To reserve something, the following conditions must be true: 1. You are online. 2. The element/data type is not currently reserved by any other user. 3. Your role includes access rights to the element or data type. 4. The project is in updated condition on your machine. Note: If you do try to reserve elements that are not up to date on your client machine, you will be alerted that a Receive is necessary before you Reserve.

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Reserve Elements by Selection


Note: You must be online in order to reserve. Follow these steps: 1. Explicitly select the element(s) which you want to reserve. All ArchiCAD elements can be reserved. 2. Click the Reserve button from the Teamwork Palette, or click Reserve Selected Elements from the windows context menu:

Note on Marquee Selection: To reserve elements by selection in Teamwork, you must explicitly select them, so that they show selection dots. Then you can use the Reserve Selected Elements command. Placing a Marquee is not enough, because Marquee selection does not explicitly select elements. You can, of course, use the Marquee to help explicitly select the items you need. For example, draw a Marquee, then use Select All (Ctrl/Cmd +A with Arrow tool selected) to select all elements inside the Marquee. If it turns out that some of the elements you designated could not be reserved - because of ownership conflicts - the Reservation Results dialog box lists these and lets you send a Request message to the elements owners, asking that they grant the element(s) to you now. See Reservation Results for details.
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Reserving Marker Elements: Sections/Elevations/IEs and Details/Worksheets


Important: Reserving a source-type marker element means that you reserve the right to adjust the markers location and Settings. It does not mean that you reserve elements shown in the associated viewpoint. To reserve a marker-type element - e.g. a Section line - select the Section marker, then reserve it using one of these methods: Use the Teamwork Palettes Reserve command Use the Reserve Selected Elements command from the windows context menu. Select the Section item in the Navigator and click the Reserve button at the bottom of the Navigator.

Select the Section item in the Navigator and click the Reserve button from its context menu.

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Reserve Elements by Criteria


If you want to reserve a larger logical group of elements (such as every element on one or more stories), use the Reserve Elements dialog box.

This function enables you to reserve all the elements which are located in a given region of the project, and which fit the criteria you define. In the Reserve Elements dialog box, you will define 1. the Project Region; and 2. Criteria for which elements to reserve, within the Project Region Reserving Elements by Criteria will NOT select the elements; the criteria act as a filter for reserving elements in Teamwork.

Bring Up Reserve Elements Dialog Box


To bring up this dialog box, click the Reserve Elements or Reserve... command from one of these locations: the Teamwork Palette the Teamwork menu the context menu of the active window

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the context menu of a Navigator item

In the active window:


If you clicked Reserve Elements from the context menu of the active window, the current window is listed as the Project region.

In the Navigator:
If you clicked Reserve Elements by right-clicking a Navigator item, that item will be listed in the Project region.

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If you right-clicked the Layout Book, all Layouts and Master Layouts will be listed in the Project Region. If you right-clicked the View Map, all views of the Public View Map will be listed in the Project Region. If you right-clicked any Navigator Publisher Set, all views and/or layouts linked to this Publisher Set will be listed in the Project Region. If you right-clicked any Navigator Group (e.g. Subsets; Stories; Elevations), all elements of that group (e.g. all Layouts in a Subset, as in the image below) are listed in the Project Region.

Add/Remove Items from Project Region


The Project Region can contain the following: Any viewpoint Any view Any Layout or Master Layout To remove any listed item from the project region of the Reserve Elements dialog box, select the item and click Remove.

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To expand the project region to include other viewpoints, views or layouts, click Add. This brings up the Choose Project Region dialog box, listing eligible Navigator items to add as the Project Region.

Click one or more of the Navigator items, then click OK to add them to the Project Region.

Define Reservation Criteria


In the Criteria part of the Reserve Elements dialog box, choose the criteria with which to filter the elements that fall within the Project Region defined at the top of the dialog box. From the Criteria Set Name pop-up, optionally choose a predefined Criteria Set, including: Built-In Criteria Sets: All Elements All 2D Elements All 3D Elements

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All elements on unlocked and visible layers

Note: The predefined All elements on unlocked and visible layers Criteria Set is designed to fit a workflow in which the project manager sets up views especially defined for Teamwork usage. You can create several views out of a single viewpoint, then vary the layer states in each view: set the layers of elements that logically belong together to be visible and editable (with the rest of the non-relevant elements locked), then name the view accordingly. For example, a view entitled Ceiling Plan might place all the paneling and mechanical structures onto visible and editable layers. This way, the designated user would reserve elements from the Ceiling Plan view by using the Elements on unlocked and visible layers criterion. Public Criteria Sets and My Criteria Sets are listed if you have already defined and saved custom criteria sets. See Stored Criteria Sets in Teamwork. Alternatively, define a Custom criteria set: use the interface to add new criteria, or to define additional conditions for filtering. See Save Custom Criteria Set.

Reserve Elements
Once you have defined the Project Region and the Criteria, click Reserve Elements. The program now attempts to reserve all elements that (1) are located in the Project region you defined; and (2) fit the criteria you defined. If this reservation attempt was unsuccessful, or only partially successful, the Last Reservation Results dialog box appears.
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See Reservation Results for details.

Which Elements Will Be Reserved?


If you reserve elements on a viewpoint (without specifying any Layer-related criteria), the reservation will not take the current Layer Settings into account (this means, for example, that you may reserve elements that are currently hidden). If you reserve elements in a view (without specifying any Layer-related criteria), the program will take the current Layer Settings into account: only the elements on visible layers will be reserved. Defining a Layer or Layer Combination as a criterion means that the program will find and select the elements which are visible according to the given Layer Combination. If you reserve elements on a story, the program will reserve only those elements whose Home Story is located on that story. For example, if your Project region is Story 4, and there are roofs visible on that story - yet their home story is one story below - those roofs will not be reserved. Reserving elements from a drawing-type viewpoint, such as a Worksheet or Detail, will only reserve 2D Drawing elements - no model elements. If you reserve elements from a Layout or Master Layout, the program will reserve 2D elements only: Drawings and other 2D drawing elements that have been placed on the Layouts/Master Layouts.

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Save Custom Criteria Set


This function is part of the Reserve Elements dialog box in Teamwork. See also Reserve Elements by Criteria. If you have created custom criteria in the Reserve Elements dialog box and wish to save these criteria, use the controls to save them as a Custom Criteria Set. Note: This interface is similar to ArchiCADs Find & Select dialog box. See Find and Select Elements.

Custom Criteria Set Example


Here, you wish to reserve all columns and beams on 1. Story with white brick material:

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Note that the Criteria Set Name is now Custom. Click on the arrow to the right of the name to store this Criteria Set for later use.

In the appearing dialog box, give your newly defined Criteria Set a name (e.g. White brick Columns/Beams). Choose either Public Criteria Set (to make it available to all project users) or My Criteria Set (if you do not wish to share it).

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Click Store to return to the Reserve Elements dialog box.

The newly defined Criteria Set is now listed in the pop-up.

Stored Criteria Sets in Teamwork


Criteria Sets that you create and store in the Reserve Elements dialog box are also available from the Find & Select dialog box.

Conversely, all the Criteria Sets you defined in the Find & Select dialog box are available from the drop-down Criteria Set Name menu in the Reserve Elements dialog box.

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In a Teamwork Project, stored Public Criteria Sets can be reserved through the Find & Select dialog box: click Reserve Public Criteria Sets from the Criteria Name pop-up. Public Criteria Sets are shown as underlined if they have not yet been sent to the server.

This reservation means that you alone have the right to modify any of the stored Criteria Sets. However, any user - regardless of reservation status - can create, use and store new Criteria Sets.

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Reserve Library Objects


When you place a library object into a Teamwork project, the placed instance of this object is automatically reserved by you: you can graphically move or delete the object. You can request or reserve other placed object instances, just like other elements in Teamwork. If the object file is located in the Embedded Library, then you can also reserve this source file, independently of any of its placed instances. To reserve an embedded object, go to the Embedded Library in Library Manager. Select the object file and click Reserve. See also Library Manager.

You now own the source file of the object: you can modify its parameters (use File > Libraries and Objects > Open Objects). Your modifications to the objects source file will be reflected in all placed instances (after Send & Receive), even those not reserved by you.

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Feedback on Element Ownership


Info Tag Colored Workspaces Navigator Icons Review Your Workspace Info Tag
In Teamwork, the Info Tag of an element belonging to you displays Editable:

If an element is owned by someone else, the Info Tag indicates Reserved by [Owner name]:

If a previously reserved element has been released, the Info Tag indicates that it is again Free for Reservation:

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Colored Workspaces
The Colored Workspaces function, in the Teamwork Palette, provides feedback on reserved elements. This function works in the 3D window as well as 2D windows, and in the Interactive Schedule. From the pop-up Colored Workspaces control of the Teamwork Palette (Window > Palettes > Teamwork), choose one of the options to help you easily identify the reservation status of project elements. See also Defining the Colors in Colored Workspaces.

See also Colored Feedback in the Interactive Schedule Window. 1. Highlight my reservation Here, the Colored Workspaces option is set to Highlight my Reservation: this means that your own elements are shown using the Highlight color; all other elements are shown in the Passive color:

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Other options in the Colored Workspaces function: 2. All with original Color: This is the default option, and essentially means that no reservationspecific colors are used. 3. Gray out Unowned Workspace: Everything which is NOT yours is shown in the Passive color. (Your own items are shown in their original colors.) 4. Show Reservation by Users: Each Users elements are shown in the default user color, defined by the Server Administrator in User Settings. See Define User Image and User Color; see also Redefine User Colors Locally. All unowned elements are shown in the Free Elements color. 5. Own elements/free elements/others workspace: Your own elements in your own color; free elements in the Free Elements color; others workspace in the Passive color. 6. Requested by me/From me/Other Elements: Requested by me and From me are shown in those respective colors; other elements shown in the Passive color.

Defining the Colors in Colored Workspaces


Depending on which Colored Workspace variation you choose, you will use one or more of the following colors: Highlight Passive Free Elements Requested by Me Requested from Me

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These colors are defined in the Workspace Colors section of Options > Work Environment > On-Screen Options:

Redefine User Colors Locally


User colors can be helpful: to distinguish users of a project from each other, in the Teamwork Palette to distinguish their workspaces by color, if you use the Show Reservations by User option. See Colored Workspaces. For example, if Bobs default color is blue, then all users will see Bob listed with a blue color in the Teamwork Palette, and will see Bobs reservations in blue when using Show Reservations by User. Default user colors are assigned in User Settings; any user can change his/her own default user color in User Settings. See Define User Image and User Color.

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Any user can also override a user color in ArchiCAD for local purposes (the changed color will be shown on your monitor only). To change a user color, select the User Name in the Teamwork Palette, then click the color icon to bring up the color chooser palette.

Once you change a users color on your copy of the project, the color block in the Teamwork Palette is shown as missing a corner, to indicate that this color is different from the global default color. If you change this user color a second time, you have the choice of either reverting to the global default user color, or assigning a new color for your local copy of the project:

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Navigator Icons
In a Teamwork project, a green dot next to Navigator items means that the item is reserved by you.

The Teamwork Status panel at the bottom of the Navigator also indicates whether the selected item is Editable (you can click Release if you no longer need it) Free for Reservation (click Reserve if you need it)

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Reserved (click Request to ask for it)

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Reservation Results
When you attempt to Reserve a set of elements or data in Teamwork, it may occur that some of the elements cannot be reserved by you. Reasons for a failure to reserve elements or project data: They are already reserved by another user They have been deleted In such cases, the Last Reservation Results palette appears with feedback on the results.

Note: The Last Reservation Results palette also appears if you click Reservation Results from the Reserve pop-up button on the Teamwork Palette.

This palette lists the elements (by project region) and the project data that have run into a conflict: Elements by Project Region: For every Project Region listed, shows the number of elements successfully reserved and the number of elements that were not reserved due to a conflict. For each of the rest of the groups listed in the Last Reservation Results Palette, the reservation result is indicated by a green light in the Reserved column; a red light in the Conflict column; or a grey light to indicate No Access Right. Navigator Item Settings Attribute Types Library

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Other Settings

Select one or more item in the list and choose an option: Release: Release the reservation for the selected region. Reserved elements listed here are now returned to their previous ownership status. Show Conflict: (Available only if you have selected a single region in the list.) ArchiCAD will open the window of the selected region, and zoom into and select the unreservable element(s). 2038
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Show Successful: (Available from the Show Conflict buttons pop-up.) ArchiCAD will open the window of the selected region, and zoom into and select the successfully reserved element(s).

Open: (Available only if you have selected a single Navigator Item or Settings item in the list). ArchiCAD will open the selected Settings dialog box. Request: Click this Request for all the conflict elements in the selected region(s). A Request message is created: click Send to send this message to the owners of all of these elements. See also Request Elements or Project Data.

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Reserving Project Data (Non-Elements)


See also Overview of Teamwork Reservation. Any user, with the appropriate access rights, can create new data and send it to the server. However, to modify or delete shared project data, you must first reserve that data type. After reserving an attribute/project data type, the user can modify/delete items of that type. To reserve project data types, just go to the relevant dialog box, palette or Navigator map, and view the Teamwork Status information at the bottom. If the data is available, click Reserve to reserve it: for example, the Fill Types dialog box, or a Layout.

Once you have clicked Reserve in a dialog box, that data type or attribute remains part of your workspace until you release it (even if you click Cancel to leave the dialog box). When you Release a data type, any changes you have made are sent to the server, even if you then click Cancel to leave the dialog box.

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Topics in this section: List of Reservable Project Data (Non-Elements) Feedback on Ownership of Project Data Reservation in Attribute Manager; Reserve All Attributes Reserve Individual Views and View Map Folders Reserve Settings of Layout Book Items Reserve Publisher Sets Reserve and Delete Layers Reserve Find and Select Criteria Reservation in Interactive Schedules Reserve List Scheme Dialog Boxes Reserve Mark-up Entry

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List of Reservable Project Data (Non-Elements)


In a shared Teamwork project, you can reserve the data represented by the following dialog boxes, palettes and Navigator items:

Attributes
Line Types Fill Types Composites Pens Profiles Cities Mark-up Styles Zone Categories Layer Settings Materials

Navigator Items
Layout Map individual Layouts individual Views individual Drawings Publisher Sets Camera Interactive Schedules Indexes List Schemes (certain functions) Favorites

Other
Model View Options

Find & Select Criteria Project Preferences Story Settings Mark-Up Entry Project Notes Project Info Project Preview Scheme Settings

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Feedback on Ownership of Project Data


At the bottom of each dialog box (or at the bottom of each Navigator map), the Teamwork Status control light is color-coded to indicate the current status of that data type: Blue - Free for Reservation. The Reserve button is available. (Clicking Reserve also means that the reserved data type will automatically be synchronized with the server to ensure it is up to date.) Green - Editable. This data type belongs to you; you can modify or delete these data as needed, or Release them using the button to the right. Changes are sent to the server There is an additional option for Releasing:

Release and Comment. The data is released, and the Release event is added to the Project Log in the form of a comment. You also have the option to send a message at this time. See Add Comment to Log. Red - Reserved (by user name). The Request button is available.

See Request Elements or Project Data. Gray- Not Accessible. (The server is offline.)

Gray - No Access Right: You have no access rights at all regarding an attribute category (neither Create nor Modify/Delete).

All users joined in to the project see these control lights, which are always up-to-date. (For example, if you reserve the Layer Settings dialog box, your control light turns green; at the same instant, the Layer Settings control lights of the other users turn red.) A list of the Project Data owned by you is included in the My Workspace pop-up of the Teamwork Palette. See Review Your Workspace.

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Reservation in Attribute Manager; Reserve All Attributes


Like other dialog boxes in Teamwork, the Attribute Manager has a control light system. You can reserve a particular attribute type by navigating to the tab page you need (e.g., Layers, as in the image below). Click the Teamwork pop-up at the bottom of the dialog box and choose the Reserve command. Reserving Layers here is equivalent to reserving the Layer Settings dialog box. Note: If the Teamwork pop-up is grey, it means you do not have the access right needed to delete or modify the attribute. You also have the option to Reserve All Available Attribute types, from the same pop-up. This is equivalent to reserving all of the settings dialog boxes of all available attributes. Attributes you have reserved display a green control light on their respective tab pages in Attribute Manager, as well as in their respective Settings dialog boxes (e.g. Layer Settings).

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Similarly, you can release attributes either individually or all together, using the Release commands from the Teamwork pop-up.

Related Topics: Attribute Manager

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Reserve Individual Views and View Map Folders


In a Teamwork project, there are two View Map modes: Public Views and My Views. Shared views must be in the Public View Map. To switch between View Map modes, use the pop-up at the top of the View Map:

For more information, see My Views.

Reserve a View
Reserving a view means that you reserve the right to: modify the View Settings delete the view move the view in the View Map hierarchy In Public Views, use context menus in the Navigator to reserve the views that you need: rightclick the view, then choose Reserve View Settings. Alternatively, select the view and click Reserve at the bottom of the View Map.

Note: To reserve a view, you must be assigned the role: Views and Folders - Delete/Modify. If you do not have this role, the corresponding commands are not available. 2046
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Reserve All Available Views


To reserve all available views in a View Map, or one of its folders, right-click the View Map folder, then choose Reserve free items. If the selected folder itself is available too, the command is: Reserve with free items. (This will reserve the selected folder, plus all available items that it contains.) Available items are those not currently reserved by any other user.

Reserve a Clone Folder


To reserve a Clone Folder, select it and choose Reserve Clone Settings from the context menu.

Reserving a clone folder thus allows you to alter the clone folder settings. (As a result, any new views added to the clone folder will take on these settings.) See Clone a Folder in the View Map.

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However, alterations to the clone folder settings will only affect the views in that clone folder which you have already reserved. Settings of cloned views that are owned by others will not change even if you change the clone folder settings. Note: If you change clone folder settings but have not yet reserved all views in that cloned folder, you receive a reminder to this effect.

My Views
In addition to the Public View Map, you can use the local My Views mode in the Navigator View Map. Views in My Views are visible and accessible only by you - they are not shared, and they cannot be sent to the BIM Server with the Send command. To use My Views, just click My Views from the pop-up at the top of the View Map. To add a view to My Views, make sure that the View Map in the Navigator is in My Views mode. Now, whenever you create a new view, it will be placed into My Views. Alternatively, set up the Organizer with Public Views on one side and My Views on the other, and copy views from one to the other as needed.

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Reserve Settings of Layout Book Items


Note: To reserve the Settings of a Layout, Master Layout or Subset, you must be assigned the role: Layouts and Subsets - Delete/Modify. If you do not have this role, the corresponding commands are not available.

Reserve Layout Settings


Use context menus in the Navigator to reserve the Layouts you need: right click the Layout, then choose Reserve Layout Settings. (The same applies to Master Layouts.) Alternatively, select the Layout and click Reserve at the bottom of the Layout Book. Reserving a Layouts Settings means that you reserve the right to: modify Layout Settings delete the Layout move the Layout within the Layout Book structure To reserve Settings of all available Layouts in the Layout Book, or all Layouts in one of its Subsets or in the Master Layouts folder, right-click the Layout Book name (or the Subset/folder), then choose Reserve free items. If the selected folder itself is available too, the command is: Reserve with free items. This will reserve the settings of the selected folder, plus the settings of all available items that it contains. Available items are those not currently reserved by any other user.

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Reserve Subset Settings


Use context menus in the Navigator to reserve the Subsets that you need: right click the subset, then choose Reserve Subset Settings. This gives you the right to modify Subset Settings. Note: Modifications to Subset Settings will affect all Layouts in the Subset, even those owned by other users.

Reserve Layout Book Settings


To reserve Book Settings, right-click the project name at the top of the Layout Book tree structure and click Reserve Book Settings.

Reserving the Layout Book gives you the sole right to edit Book Settings.

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Reserve Publisher Sets


To reserve a Publisher Set, open the Publisher set tab page of the Navigator Palette. In a Teamwork project, there are two Publisher Set modes: Public Sets and My Sets. Shared Publisher Sets must be placed in the Public Sets list.

Since there can be multiple public Publisher sets, you must specify which one you want to reserve. Navigate to Public Sets Management (use the One Level Up button) to see the list of public Publisher Sets.

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From the Public Sets Management list, choose the desired Publisher Set. Click Reserve at the bottom of the Publisher Set page to reserve it; or click Reserve from the context menu. Note: To manage public Publisher sets, you must first click on Public Sets Management to show the list, then use the icons to duplicate or delete sets, or to create new ones.

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Reserve and Delete Layers


To assist in your design work, you can change layer states and create new Layers or Layer Combinations, even if the Layer Settings attribute has been reserved by someone else. However, to save and share these changes to the project, or to delete layers, you must reserve Layer Settings. To reserve Layer Settings, open the Layer Settings dialog box, and click Reserve. If you delete layers, any of your own elements located on those layers are also deleted.

However, elements on deleted layers are NOT deleted if they are owned by other users. Such elements will be identified as having MISSING layers. These elements will be displayed on all outputs; their visibility cannot be changed. If you find that your elements are located on a deleted (MISSING) layer, you should either delete these elements or move them onto another layer. To easily identify which of your elements are on MISSING layers, just hide all project layers: elements whose layers are missing (plus any elements on the ArchiCAD Layer) will be the only elements that are still displayed.

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Reserve Find and Select Criteria


In a Teamwork project, the Find & Select Palette contains a number of built-in Criteria Sets. See Find and Select Elements. Additional Criteria Sets customized by you can be stored either locally (My Criteria Sets) or shared and reserved (Public Criteria Sets). Click the Criteria Sets pop-up to see which Criteria Sets are available to your project:

The control light (green, blue or red) lets you know whether Public Criteria sets are Reserved by you, Available for reservation, or Reserved by someone else. Use any of these Criteria Sets to Find & Select elements in your project, even if the Public Criteria Sets are reserved by someone else. These same Criteria Sets are available in the Reserve Elements dialog box. See Reserve Elements by Criteria. While any user can use the criteria sets regardless of ownership, you must reserve Public Criteria Sets in order to Store a custom Criteria Set as a Public Set Overwrite an existing Public Criteria Set Delete a Public Criteria Set

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To reserve the projects Public Criteria Set, click this command from the pop-up at the top right of the Find & Select dialog box.

If you have reserved the projects Public Criteria Sets, the green control light will indicate this:

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Reservation in Interactive Schedules


Reserve Schemes for Interactive Schedules Reserve Elements from IS List Window Reserve All Elements of a Schedule Colored Feedback in the Interactive Schedule Window Reserve Schemes for Interactive Schedules
There are two ways to reserve an Interactive Schedule Scheme: 1. Open Scheme Settings. 2. Select the scheme you wish to reserve. 3. If it is free for reservation, click Reserve.

Alternatively: 1. Open the Interactive Schedule window.

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2. At the bottom left corner, click Reserve.

Reserve Elements from IS List Window


You can reserve any elements directly from the Interactive Schedule window (typically because you wish to edit the element). 1. In the Interactive Schedule window, select the element(s) you wish to reserve.

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2. A message at the top of the window provides feedback on the elements reservation status.

Elements referred by the selected item means that the selected item does not correspond to a single element. In the picture above, the single element selected in the schedule (Masonry Block) actually refers to four different elements, as indicated by the Selected: 4 information 2058
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at the top. Thus, one or more of these four walls is reserved by another user; the Teamwork Palette shows the Request command. 3. If the element is free for reservation, click Reserve from the Teamwork Palette. (If it is reserved by another user, you can Request it.) Even if the selected element is free for reservation, or if you have already reserved it, it may still not be possible for you to edit it. In this case, the Interactive Schedule window will provide information about the problem, as in these cases: if the elements layer is locked or hidden. You must unlock or unhide the layer before you can edit the element. if you do not have the Access Right needed to edit the element. if the element is not up to date in your workspace. You must Receive changes before you can edit it.

Reserve All Elements of a Schedule


Use the Reserve by Criteria function to reserve all the elements listed in a given Schedule window. Just add one or more Schedules to the Project Region. Ensure that All Types is chosen as the criterion, then click Reserve Elements.

See also Reserve Elements by Criteria.

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Colored Feedback in the Interactive Schedule Window


You can use Colored Workspace options to indicate element ownership. (For example, you can show each schedule item is shown in the color of the user who has reserved it, by switching on Show Reservation by Users in the Teamwork Palette.)

If a selected schedule item is free for reservation, you can reserve it from the Teamwork Palette, using Reserve.

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Reserve List Scheme Dialog Boxes


The following functions of the Calculation List feature can be reserved using the control light interface: Set Up List Schemes Note: List Schemes will function in Teamwork projects only if you save them to the projects Embedded Library. Edit Database Link Properties to Criteria For details on the Calculation List feature, see Calculation.

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Reserve Mark-up Entry


See Teamwork and Project Mark-Up.

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Reserve All Elements and Data


The Reserve All command will attempt to reserve all existing elements and project data in the currently opened Teamwork Project. This function can be useful if you expect to be the only user on a project for a given period of time. The Reserve All command is available: From the Teamwork menu

From the Teamwork Palette Reserve pop-up:

If the attempt to Reserve All is successful, you will get the following feedback:

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If the attempt to Reserve All runs into conflicts, the Reservation Results dialog box appears:

See also Reservation Results.

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Review Your Workspace


For an overview of all project items (both elements and non-elements) reserved by you, go to the Workspace panel of the Teamwork Palette and click the My Workspace button:

Select any item on this Workspace pop-up and click Show (to zoom to elements) or Open (to open the relevant dialog box), depending on the item you have selected. Click Release if you are ready to release the selected item.

Related Topics: Feedback on Element Ownership Feedback on Ownership of Project Data

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Creating and Sending Project Data


Create New Data
Regardless of reservation status, any user having the necessary access rights can create and store new project data, and you can modify such data locally. For example, any user can create a new Fill Type even if he/she has not reserved the Fill Types dialog box. If you create a new attribute or other data type, you are free to modify and delete it. Until the first time you issue the Send command, the name of the newly created data type is shown as underlined in the dialog box (like Pavement 20 in this image), indicating that no other users are able to see or use this attribute.

Send New Data


If you create a new attribute or other non-element data type, use Send to send it to the server. If, at the time you want to send changes, the data type is reserved by another user, you will be warned that you cannot send in any changes:

To resolve this situation, you can: Get the owner of the data type to release it right now, then Retry Cancel, then reserve or request the data type (e.g. Fill Types Dialog Box), then Send again Delete the new data (e.g. Pavement 20), then Send again

New Data in the Navigator


When you create a new Navigator item (e.g. a new view), its Settings are automatically reserved by you. A newly created item that has not yet been sent to the server is displayed in green in the Navigator. To create a new view or Public View Map Folder, you must be assigned the role: Views and Folders - Create. If you do not have this role, the corresponding commands are not available. To 2066
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create a new Layout, Subset or Master Layout, you must be assigned the role: Layouts and Subsets - Create. If you do not have this role, the corresponding commands are not available.

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Assign Elements
You can assign any of your own elements to another user, even if that user has not requested them. To do this, select the element(s), then the Assign Selected Elements to command from the context menu or the Teamwork menu. Choose the user to whom you will assign the elements.

In the appearing dialog box, add any message, then click Assign to complete the operation.

The recipient is automatically notified of this assignment via a message. If the assigned element is not in updated condition, you are prompted to Send your changes to the server first.

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It is possible for you to be assigned an element that is not yet in updated condition on your client machine. In this case, you cannot edit your new acquired element until you do a Receive. This is indicated in the elements Info Tag:

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Request Elements or Project Data


Use Request if the element you wish to reserve is currently owned by another user. You must be on-line to Request. The Request command is available from the following locations: in the Teamwork Palette in the context menu of selected Navigator items in the context menu of selected elements in the dialog box of project data (for example, Model View Options) from the Last Reservation Results dialog box. See Reservation Results. Clicking the Request button here means you request the Conflict items from their owners.

Click Request. The Ownership Request dialog box with an automatically generated message that includes the requested items and their location. You can add any other text as needed; then click Send.

See also Request Messages. Whenever you send an Request message, it is filed in your Pending Requests list. Concurrently, the Request message is delivered to the owners To Do list. If the owner is not currently on-line, the Request will be delivered as soon as s/he goes on-line. 2070
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If the owner releases the requested item independently of the Request message, the requesting user automatically receives the item. If you open one of your Pending Requests, you get a status report: how many of the requested items have been granted/denied and how many are still pending. You can opt to revoke a pending request: click Revoke Request.

Handling Request Messages


The owner receives the Request message showing the requesters name and any message; he/she can respond to the request by clicking the triangle to show relevant commands, or double-clicking it to open the request:

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Open Message: Same effect as double-clicking the item, or clicking on the fly-over message notice. Mark as Read: Unopened messages are listed in bold typeface. You can remove the bold typeface using the Mark as Read command. (Double-clicking the message to open it will also mark it as read.) Show Elements/Dialog: Zoom in to view the requested element(s) or dialog box. Deny Request. Click this if you do not want to release the elements. The elements remain in your workspace. Grant Request: Click to approve the request. If you grant a Request, this means you have released the item, which is now instantly and automatically reserved by the user who sent the request. Once the owner grants or denies a Request, the associated request message is automatically moved to his/her Completed list. At the same time, the user who issued the Request receives the response in his/her own To-Do list: (the message is concurrently removed from his/her Requests list).

Now, this response to the Request can be opened, where the original request, the owners response, and information on the elements can be viewed in a single window. Click Show All to zoom in to the elements in question, or to access the dialog box of the requested data type.

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Release Elements or Project Data


Release Project Data
To release project data owned by you, open the relevant dialog box (or select the item in the Navigator), then click the Release command from the bottom of the dialog box (or from the Navigator items context menu). When you Release a data type, any changes you have made are sent to the server, even if you then click Cancel to leave the dialog box.

Release Selected Element(s)


To release an element currently owned by you, select it, then click the Release Selected command from one of these locations: the Teamwork Palette (choose either the Release button or the Release Selected and Comment option from the pop-up) the Teamwork menu the context menu of the selected element

Once released, an element is shown as Free for reservation in the Info Tag.

It can now be reserved by another user. If any user has already sent in a request for this element, then he/she will automatically receive the element (and a message) as soon as it released.

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Before releasing a modified element, you must send your changes to the server:

Release All
If nothing is selected, the button in the Teamwork Palette changes to Release All. This will release all of your reservations: elements and project data alike. Click the pop-up button to access other Release commands:

Release with Close


See Keep or Release Your Reservations with Send & Save.

Release and Comment


Release commands on the Teamwork Palette and in project data dialog boxes include an option to Release and Comment. Choose this to add a comment to the Project Log (with or without a message to other users) to report the Release event. See Add Comment to Log.

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Messaging
ArchiCADs Teamwork incorporates an efficient, easy way for users to instantly communicate and to manage workspaces. Teamwork Messaging is integrated with the ArchiCAD project: its context-driven functions are tied to elements and actions within the project, so that many messaging functions are automated, reducing the amount of user-initiated communications needed. For example, when requesting an element, you need not explain which one you need: just select it and click Request. The owner immediately and automatically receives a message (with built-in response commands) that displays exactly which element you have requested. This way, responding to messages is both easy and productive. Every time you receive a message, a fly-over alert appears on your screen.

Note: If you do not want to see these alerts, uncheck the Show New Message Alert in Teamwork box at Options > Work Environment > More Options. You can click this alert to view the message and respond to it as needed, or ignore it and keep working until you take the time to deal with the new messages. You can communicate with users who are not online at the moment: they will receive their messages the next time they are online. Teamworks messaging system supports all types of textual input. Any keyboard character can be entered in messages, including special language characters. Graphical data, attachments and hyperlinks are not supported. The Messages panel, available from the Teamwork Palette, has three tabs.

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The To Do list shows you items which await action from you. New messages arrive here, including notification of the outcome of your Requests. (for example, Granted request: Elements on the 1. Story; or Denied request.)

The Pending Requests list stores request messages sent by you, which are still pending.

If a pending request (or a part of it) is completed, then it automatically moves to the To Do list, letting you know that you can start working with the elements. (Such items are automatically removed from the Pending Requests list.) If you sent a request to more than one user, then each response will appear as a separate message on the To Do list. Your request will remain in the Pending Requests list until the last answer arrives. If you open one of your Pending Requests, you get a status report: how many of the requested items have been granted/denied and how many are still pending. If you requested an element from someone who simply released the element without responding specifically to your request, the element is then automatically given to you. Your request is then moved from the Pending Requests list to the To-Do list, in the form of a No pending elements message. The Completed list is a repository of messaging actions that are no longer pending and no longer require action by you. You can also move an item from the To Do list to the

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Completed list manually: select the item, then the Move to Completed command from the context menu; or click the Move to Completed icon at the bottom right corner.

Exception: If a message is expecting a response from you, then you cannot move it to the Completed list; you must first answer that message. (These messages are typically Requests, requiring an answer of Grant or Deny.) Once you answer with a Grant/Deny, then the message automatically moves to the Completed list. To delete one or more messages from the Completed list, select them and click the Delete item at the bottom of the list.

Related Topics: Request Messages Create a New Message Receive and Open Message Ask for Review

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Request Messages
A Request message is automatically created and sent whenever you click the Request button associated to a selected Teamwork element or data type which you wish to reserve, but which is owned by another user. See Request Elements or Project Data.

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Create a New Message


To create a new message, click the Send New Message icon at the bottom of the Messages Panel of the Teamwork Palette, or use Teamwork > New Message.

Alternatively, select one or more user names from the Teamwork Palettes Users panel, or from the context menu, and click the same icon there. The selected names will appear in the messages To: field.

Note: You can also send messages associated with Comments. See Add Comment to Log.

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Choose Recipients
Click the To: button to bring up a checklist of users who are logged in to the project (whether currently online or not). Choose the recipients of your message.

For extra emphasis, you can choose to add a High Priority icon to your message from the pop-up at the top right. High priority messages are shown in the recipients To Do list with a colored background, and the associated flyover that appears on the recipients screen will not disappear until the recipient takes some action to open or close it.

Type in the desired text message, and click Send.

Add a Task Request


You can make it easier for the message recipient if you add a pre-programmed task request as part of your message. Before sending your message, you can optionally add a task button, so that the recipients copy will contain not only the message you typed, but also the specified command button, to facilitate 2080

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a quick response. The recipient does not need to search for the button and the task is much less likely to be forgotten. Click the Task pop-up in the New Message dialog box:

If you wish, choose a Task to add it to your message. For example, if your message asks the recipients to send in all their work, you can attach a Send Changes button to your message. In complying with your request, the recipient needs only to click this Send Changes button from the message.

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Receive and Open Message


To view a new message and related options, do one of the following: click on the fly-over message notification click the pop-up of the new message in your To-Do list, and choose one of the options:

If the sender has included a Task as part of the message, the related command is shown here: click if you want to complete the Task. The same options are available if you open the message.

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Ask for Review


If you want to discuss certain element(s) with a fellow user, it often easiest to ask them to take a look. In Teamwork, this is easy: 1. 2. 3. 4. Select the element(s) in question. From the context menu, choose Ask for Review. Enter recipient name(s). The Review Selected Elements task is automatically included in the message. Click Send.

The recipient simply clicks Show to see the elements under review.

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Add Comment to Log


Comments are optional texts that are recorded in the Teamwork Project Log. See also Project Log. To add a comment to the Project Log, do one of the following: Use Teamwork > Project > Add Teamwork Comment Choose Send and Comment or Release and Comment from the pop-up or context menu of the regular Send and Release commands.

The appearing Add Comment to Log dialog box may contain an automatically generated text about the action you have just taken. (If you just issued the Add Teamwork Comment command, the field is empty.)

Type any text into this field. When you click OK, the comment will be added to your Project Log.

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See Project Log.

Notify Others by Message


In addition to sending the Comment to the Project Log, you can notify any other user at the same time, by sending a message. When the Add Comment dialog box appears, check the Notify Others by Message box:

Define the message recipients and add an optional task as with regular messages. See Create a New Message.
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Libraries in Teamwork
A Teamwork Project uses two types of libraries: the Embedded Library plus the BIM Server Libraries. As for any ArchiCAD project, these libraries are listed in the Library Manager. See also Library Manager. In order to use a BIM Server library in a Teamwork project: the library must first be uploaded to a BIM Server; and then it must be added to the project using ArchiCADs Library Manager. See Upload a Library to BIM Server. See Add BIM Server Library. Linked libraries cannot be used by Teamwork projects; this limitation is necessary to ensure that all users have access to all library objects, even when working offline.

When you share a solo project in Teamwork, the solo projects linked libraries are uploaded to the BIM Server, and added to the project, by default. This means that if you use the default share process, your libraries are ready to use in Teamwork without any additional user action. When you share a project, if the linked library already exists on the server, it is not uploaded, and the Teamwork project uses the library that is already on the server. 2086
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The Custom Libraries option in the Share dialog box enables you to depart from this default process: you can choose to upload other libraries from other BIM Servers, or opt not to upload a particular linked library to the server. See Custom Conversion.

Embedded Objects in Teamwork


Embedded objects are added to the Embedded Library of Teamwork projects, just like solo projects. If a user adds an embedded object, all other team users - after they do a Receive - can access and place the object. Such object instances can be reserved in Teamwork just like any other element. If you work in Teamwork, you must embed objects created by Add-ons, like stairs and trusses, otherwise editing these elements will not be possible. It is highly recommended to embed custom objects and custom door/window components. If you want objects to be accessible to all Teamwork users and avoid editing conflicts, you MUST either save them to the Embedded library (when you initially create them), or add them to the Embedded library (if they have been saved to another location).

Reserve Placed Object vs. Reserve Embedded Object


You can reserve a placed object in the project, and you can also reserve an Embedded Object from the Library Manager (or Object Editor). These two reservations are entirely unrelated. When you reserve a placed instance of an object in the project, you can then edit its Object Settings, either in place or in the Settings dialog box. Your edits will affect only the particular object instance you have reserved. It is possible to reserve an Embedded Object itself (as opposed to its placed instance), either in the Library Manager, or in the Object Editor. (Both locations will indicate the objects reservation status; they are in sync.) You can then edit its script in the Object Editor. Editing the script will affect all instances of this object in the project, regardless of who has reserved those instances.

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External Files Linked to Teamwork


Hotlinked Modules and XREFs in Teamwork External Drawings in Teamwork

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Hotlinked Modules and XREFs in Teamwork


You can work with Hotlinks in Teamwork just as in solo projects, provided that you have the requisite access rights. One such access right enables you to work with specific instances of placed modules; a separate access right is needed to add new hotlinks to the project and to use the Hotlink Manager to manage the source files.

Hotlink/XREF Access Rights


The following access rights enable users to work with Hotlinked Modules and XREFS: Hotlink - Manage: This right enables the user to create new hotlinks in the project, and to perform all of commands in the Hotlink Manager (these involve managing the source files of hotlinked modules. See Managing Hotlinks. (Once the hotlinked module is part of the project, any user with the Hotlink Instances access right can place instances of that module.) Updating a hotlink will update all module instances, regardless of who owns them. If the source project is a Teamwork project, the user must have a valid user name and password for the BIM Server on which the source project is located. If you Change, Break or Delete a hotlinked module in the Hotlink Manager, this action will affect only those instances of the hotlinked module which you have reserved. If some of the modules instances are reserved by other users, those instances will not be affected by your action. Hotlink - Instances: This right enables the user to reserve, modify or delete placed instances of hotlinked modules. He/she can also place additional instances of the projects existing hotlinked modules. The best way to reserve all instances of a hotlinked module is to use the Reserve Elements dialog box, rather than the Hotlink Manager. XREF - Instances: This right enables the user to reserve, modify or delete instances of XREFS, and to attach additional instances of the projects existing XREFs. XREF - Manage: This right enables the user to attach new XREFs to the project and to manage XREF sources in the XREF Manager. See XREF Management Dialog Box.

Reserving Hotlinked Module/XREF Instances


By placing a Hotlinked Module instance, you automatically reserve it. A placed Hotlinked Module or XREF instance can also be reserved or requested by others like any element, using the commands of the Teamwork Palette and the context menus. Reserving a Hotlinked Module or XREF instance means that you have the right to move it or delete it. You can also modify its settings (e.g. its orientation/rotation, Master Layer, height and elevation/story values).

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Source Files
Any user can open and edit the source file of a Hotlinked Module instance, regardless of who owns the instance. You can Delete and Break Hotlinks to your reserved instances. You can Update every instance of placed modules, both those reserved by you and by other Teammates. After Send & Receive changes, ArchiCAD will update all instances according to the modifications. You can relink the Hotlink of your instances of placed modules. When you then choose Send & Receive Changes, you will see that only your own instances will actually change, while those reserved by other Teammates will remain linked to the original Hotlinked module (the effect is to add new hotlinks to your project). See also Relink/Relocate from Teamwork Project.

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External Drawings in Teamwork


As in any ArchiCAD project, you can place an external Drawing into a Teamwork project. To place an external Drawing, you must have the access right External drawings - Manage. Note: If you do not have this right, you cannot place an external drawing into the project, nor can you re-link an existing Drawing to any external source. You can, however, delete or copy a placed external drawing after reserving it; you can also update any drawing. If you have this right, just use the File > External Content command to place a drawing as usual. The external Drawing may have its source in another Teamwork Project. In this case, use the File > External Content > Place External Drawing from Teamwork Project command. Note: Keep in mind that if you link a drawing from a Teamwork project, that source Teamwork project must have the same version number as the host project. See Import View(s) from External ArchiCAD Project (Solo or Teamwork). In the appearing Select Teamwork Project dialog box, choose the BIM Server and the project you need. Important: To access the server and its projects, your user name must be present on the Teamwork projects User list. See Manage Users on the BIM Server. External Drawings in a Teamwork Project, like any ArchiCAD project, are managed in the Drawing Manager. See Managing and Updating Placed Drawings. To use the Drawing Manager commands, you must have reserved the Drawing(s) that you are managing. Exception: You do not have to reserve the Drawing in order to Update it.

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Hotlinked Modules
About Hotlinked Modules Create Module Place Module Place Module from Multistory File Managing Hotlinks Modules: Multiplatform Issues

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About Hotlinked Modules


Hotlinked Modules allow you to insert the contents of external ArchiCAD files (sources) into the currently open Project (host). Hotlinked Modules thus enable you to place a set of construction elements onto the floor plan, using a logical pointer (a hotlink) to an external source file.

Hotlinked Modules can be used, for example, to manage the repetitive structures of buildings such as hotels or offices with a large number of identical rooms: if rooms are placed as a hotlinked module file, you can modify all the rooms in one step, by just updating the modules source file. Moreover, the same structures can be used in multiple projects. This is also a good way to subdivide large projects into easier-to-handle smaller files.

The source file of a Module can be a Solo Project, a Teamwork Project (of the same ArchiCAD version as your host project) or a Module-type file from ArchiCAD 12 or later. To use an older-version solo project as a hotlink source, you must first open and save the source file in ArchiCAD 12 or later. To use a Teamwork project as a hotlink source, it must first be migrated to ArchiCAD 13 or later. For details on migrating legacy projects, see the Migration Guide for ArchiCAD 16. Your host file can include any number of Hotlinks.
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The Modules content can be updated upon command if the hotlinked source file changes. The elements of a hotlinked module are included in the host Project, which means that even if the hotlinked source file is not currently available, the Module is still present and visible, but cant be updated as long as the referred source file is unavailable. Elements belonging to a selected Module have hollow square marks on their hotspots. If several Modules are selected, their selection dots will have different colors to help you distinguish them.

Multiple instances of the same Hotlink can be placed, each instance being a separate Module. The placement parameters of each instance can be different even though they share the same Hotlink source. The Module can only be edited as an entity (similarly to Library Parts or Groups). They cannot be ungrouped and their elements cannot be edited as long as they remain part of a placed Module. You can use the Find & Select command to locate Module elements by Hotlink.

For more information, see Find and Select Elements.

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Managing (modifying, updating, breaking, deleting) a Hotlink will have an effect on all of its placed Modules.

Source File Data Interpretation


The Hotlinked Modules feature is strictly a Floor Plan to Floor Plan communication, which means that only elements appearing on the source files Floor Plan will appear in the host file. Source file elements keep their story-relative elevation values. Section/Elevation/IE markers and the contents of Section/Elevation/IE and 3D Document windows as well as Cameras of any type are skipped when placing the Module. Elements linked as part of a .mod file retain their IFC parameters. Linked Library Parts: Placing a Module does not import any of its linked Library Parts. Make sure that the Library Parts used by the source are also available to the host, by doing one of the following: - Use the same Libraries for both source and host - Add the sources Libraries to the host files libraries Embedded Library Parts: Placing a module will add the source files entire Embedded library to your host files embedded library. The newly added Embedded library can be seen in your Library Manager, inside the automatically created Hotlinks folder of your Embedded library. In this folder, each hotlink source file is listed separately along with all of their

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embedded objects. These objects will be updated in your host project if they are updated in the source project.

Important: It is not recommended to place any these objects into your project separately. These objects will be deleted from the Embedded Library if the hotlinked module is deleted from the project, or if all placed instances of the module are deleted. (You will notice the deletions after you re-open the host file.) Stories: When you create a Module that contains multi-story elements, or which includes several stories, you have the option of including all stories or selected stories as part of the module. For more information, see Place Module from Multistory File. Pen Colors: The settings of the current Project will be applied to the Module. Materials, Line Types, Fill Types and Composites: If the elements of the Hotlinked Module use attributes that have the same names as those of the current Project, they will use the attributes of the host file. If no material, line type, fill type or composite of that name exists, new attributes will be added to the host file. However, once an attribute is part of the host file, that attribute will not be updated by any modifications to the same attribute in the source file. Note: Attributes imported with Hotlinked Modules are added permanently to the Project, i.e., they will not be removed when deleting Hotlinks or Modules.

Module-Type Files (.mod)


Module-type files are a simplified type of ArchiCAD file (with extension .mod). Only the visible Layers are included, as well as Embedded objects. They contain no Section/Elevation/IE, Worksheet/Detail, or 3D Document data, Library or preferences information and only refer to attributes actually used by their elements. Thus, a .mod file is much smaller than a .pln file. Important: If you open a .mod file and add drawing elements in its Section window (or Worksheet/Detail/3D Document), those modifications will be lost when you save the .mod file.

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Legacy Hotlinks from Older-Version Source Files (ArchiCAD 11 and earlier)


When opening a project which contains hotlinked modules from source files that are ArchiCAD 11 or earlier, ArchiCAD will display a warning about legacy files, with instructions for how to make the modules updateable in the current ArchiCAD:

For details on converting legacy hotlinks, see the Migration Guide for ArchiCAD 16.

Hotlinked Modules in Teamwork


See Hotlinked Modules and XREFs in Teamwork.

Hotlinking IFC Data


You cannot directly hotlink an IFC file to ArchiCAD. However, if you hotlink a project file that contains data opened or merged from an IFC file, many of the elements key IFC properties will be included in the hotlink, because they are defined as part of the ArchiCAD elements: these include the elements classification by structural function, position, and/or IFC element type; and their profile and material definitions. For more information on using IFC data, see Working with IFC.

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Create Module
There are two ways to create a module-type file (.mod): Save a Project as a Module File Save Selected Elements as Module

Save a Project as a Module File


On the Floor Plan, create the set of elements you want to use as a module. Use File > Save As, and choose the .mod file format. Module-type files can either be placed as Modules or merged into a project through the File > File Special > Merge command. See Merging Files to ArchiCAD. Merged elements cannot be updated from the source file. It is of course possible to place an entire project file as a Hotlinked Module; you do not have to save it first as a .mod file. However, module-type files are a simplified type of ArchiCAD file (with extension .mod). Only the visible Layers are included, as well as Embedded objects. They contain no Section/Elevation/IE, Worksheet/Detail, or 3D Document data, Library or preferences information and only refer to attributes actually used by their elements. Thus, a .mod file is much smaller than a .pln file. Important: If you open a .mod file and add drawing elements in its Section window (or Worksheet/Detail/3D Document), those modifications will be lost when you save the .mod file. This can be useful if, for example, you receive an 80 MB .pln file from a structural consultant but all you need are three of the project layers. In this situation, you can set those three layers to be visible, the rest invisible. When you save the .pln file as a .mod file, only the three layers you need are included, and the hotlinked .mod file is only 2 MB in size. Important: If you open a .mod file and add drawing elements in its Section window (or Worksheet/Detail/3D Document), those modifications will be lost when you save the .mod file.

Save Particular Stories in Module File


If the project contains multi-story elements or several stories, ArchiCAD will, by default, save all of the stories as part of the module.

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Alternatively, you can save only certain stories in the module: when you save the module using File > Save As, click the Options button in the Save As dialog box to bring up Save Options.

The default choice is All Stories, but you can choose just the current Story, or a specified range of stories to include in the module file. Any element that falls within this range will be included in the module. If you choose either Current Story or a range of stories, you have the option (Add displayed elements of other Stories) to include all elements that displayed on these specified stories, even if these elements are located elsewhere and do not in fact intersect these stories. Click OK to create the module file and close the dialog box. You can then place this module file into your project. See Place Module.

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Save Selected Elements as Module


1. Draw some elements in the Floor Plan and select them. You can select elements from several stories by using the Marquee tools multistory option. 2. Go to File > External Content > Save Selection as Module. A directory dialog box will appear, prompting you to save the selected elements as a module file.

By checking Replace selection with this hotlinked module file, you can immediately replace the selected elements with the module file. Note: In Teamwork, the Replace selection... checkbox is NOT available. The option is available in solo projects only. If you have selected certain elements and copied them to the clipboard, you can save a module that will include those elements only: use File > Save As, then choose the Module File from Clipboard file format. Note: If the selection contains elements that cannot be modified (e.g. they are locked, located on a locked layer or reserved by another user), an alert will warn you. You will then have the choice of either creating the module with the editable elements only, or canceling the operation altogether. The Apply offset/rotation of most recently broken hotlinked module checkbox is only available in this dialog box if a hotlinked file has been broken; otherwise it is gray. See Apply Offset and Rotation of Edited Module. 3. Click Save. You can then place this module file into a project. See Place Module.

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Place Module
1. Choose File > External Content > Place Hotlinked Module. The Place Module Dialog Box appears.

2. Click the Choose Hotlink button to open the corresponding dialog box.

3. Do one of the following: Choose one of the existing hotlinks of this project, shown in the list, or

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Click New Hotlink to establish a new one. Choose the source of the new Hotlink: either From File, or From Teamwork Project.

- From File: A directory dialog box will appear. Select the desired file to use as the hotlink. - From Teamwork Project: The Select Teamwork Project dialog box appears. You must choose a BIM Server, authenticating yourself with user name and password, then choose the project you need. The project will appear as a pln file in your Choose Hotlink list. Select this file to use as the hotlink. Note: Keep in mind that if you link a module from a Teamwork project, that source Teamwork project must have the same version number as the host project. Important: To access the server and its projects, your user name must be present on the Teamwork projects User list. See Manage Users on the BIM Server. 4. Click OK to return to the Place Module Dialog Box. Use the controls here to set the Layer, Orientation and Elevation of the module you are about to place. For details, see Place Module Dialog Box. 5. Click Place Module to place it in the project. Modules are placed in grouped mode. They cannot be ungrouped, and their elements cannot be edited individually. Note: Similarly to pasted elements, Modules can be placed into the current zoom or keep their source file coordinates. See Paste Options Dialog Box. 6. If you are placing one or more modules from a multistory source file, the Choose Story dialog box appears. See Place Module from Multistory File.

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Edit Parameters of Placed Module


To edit the placement parameters of a placed module, select it, then use File > External Content > Hotlinked Module Settings. Note: You can also modify the orientation, elevation and mirroring parameters of selected Modules with the corresponding Edit menu commands (Rotate, Mirror, Elevate). You can repeat the placement of the same module any number of times with different settings. It is also possible to create multiple instances of the same Hotlinked Module by using the usual Edit commands (Edit > Move > Copy/Paste, Drag/Rotate/Mirror a Copy, Multiply) on Modules already placed in the Floor Plan.

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Place Module from Multistory File


To place a multistory file as a module, follow the process described at: Place Module. When you place this module, the Choose Story dialog box appears.

All Stories (Multistory): Every story of this module file will be placed as a single module into the host project. Note: If you try to place a multistory module into a host project that contains fewer stories than the module you are placing, the module stories which do not fit in the host project will not be placed. Single Story: This option enables you to choose a single story to place as hotlink. After choosing this radio button, click on one of the listed stories. Click OK.

Match Stories
The Match Stories dialog box appears.

Here, select the story of the module which you want to place on the current story in the host project. The rest of the stories of the module (if any) will be placed accordingly into the project. Hotlinks that refer to a missing file cannot be used when placing Modules.

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Editing Module Content


Two workflows for editing modules are described here: Edit Hotlink Source in Separate ArchiCAD Edit Module: Break Link, Edit Elements, Replace Hotlink

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Edit Hotlink Source in Separate ArchiCAD


To edit the elements of all the instances of a placed module, the easiest way is to edit the Hotlink Source file. In Hotlink Manager (File > External Content > Hotlink Manager), choose the desired source file from the Hotlink Sources list. Then click Open in Separate ArchiCAD. Another ArchiCAD opens on your machine, with the source file. Edit the file as needed, then save it. Hint: If you want to see the Floor Plan context of the placed module while editing its source in the second ArchiCAD, use the Trace function: save the Floor Plan (in the first ArchiCAD) as a view and place it onto a Layout. In the second ArchiCAD, use the Organizer to access the first ArchiCAD and copy this Layout into the second ArchiCAD. Select this Layout in the second ArchiCADs tree structure and choose Show as Trace from its context menu. Return to the first (host) project. Go to File > External Content > Hotlink Manager. In the Hotlink Source list, note that the Status of the edited modules Hotlink Source now reads Modified. (If needed, click Refresh Status to get the latest status messages.) Click Update to update the hotlink. This action is carried out once you click OK to close the Hotlink Manager dialog box.

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Edit Module: Break Link, Edit Elements, Replace Hotlink


Another way to edit a module is to break its hotlink, then edit it, and replace the previous hotlink with the newly edited module. 1. Select the module to edit on the Floor Plan. 2. Choose File > External Content > Hotlinked Module Settings. 3. In Module Settings, check the Break Hotlink of Selected Modules box, and click OK to close the dialog box.

4. Edit the elements as needed. (Use Edit > Grouping > Suspend Groups to enable editing.) 5. Select the elements again and choose File > External Content > Save Selection as Module. 6. Give the new module file a unique name. Note: If you choose the old name of the module file, you will overwrite the previous source file and thereby overwrite all placed instances of the module file, not just the selected module. 7. Click Save. The new, edited Hotlinked module is placed.

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Apply Offset and Rotation of Edited Module


When several instances of a module have been placed with different rotation and offset values, and you edit the source file after breaking its hotlink, a relocation effect occurs when you save the modified source file.

To correct this:

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Follow the steps listed above to break the hotlink and edit it.

When saving the edited selection as a module in the Save Selection as Module dialog box (see step 5 above): Check both the Replace selection with this hotlinked module file and Apply offset/rotation of most recently broken hotlinked module boxes. Click the Save button.

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The placed module instances keep their relative locations.

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Display Order of Hotlinked Module Elements


You cannot directly control the display order of Hotlinked module instances in the host file in which you have placed it: the display order of Hotlinked Module elements is inherited from the original hotlinked file. To change the relative display order of elements in the Hotlinked Module instance, you must change the display order of the overlapping elements within the host file (move the elements forward or backward in the display stacking order as needed), then update the hotlink in the host file. See more on the display stacking order system at Display Order.

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Managing Hotlinks
Use the Hotlink Manager (File > External Content > Hotlink Manager) to gain an overview of and manage all the modules in your project. The Hotlinked Modules list (in the top half of the dialog box) displays the hierarchy of modules hotlinked into the current project. Each module listed here represents a vertical slice (that is, one or more stories) of its source file. The list is hierarchical, indicating any nested modules at a lower level in the tree structure. The following image shows three single-story modules placed from source file A.pln, and a multistory module (from B.pln) which also contains the nested module E.mod.

Select any module in this list to view its information: the Module Name, the linked story (or stories), and the number of placed instances of this module in the project. Hovering your cursor over any hotlink displays an information tag with the modules location in the host file. Note that selecting a module in this list also highlights the name of its source file in the Hotlink Sources list further down in this dialog box.

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The Hotlink Sources list displays the source files of the hotlinked modules, together with the status of each of these files. Use the buttons at the right of the Hotlinked Modules list and the Hotlink Sources list to manage the modules, their links and their source files. For details on each control, see Hotlink Manager Dialog Box.

Topics in this section: Nested Modules Deleting Modules from the Floor Plan Breaking Hotlinks Updating Hotlinks Restoring Missing Hotlinks Replacing Hotlinks (Relink and Relocate) Nested Modules
It is possible to have several levels of hotlinked modules nested into each other. Nested Modules are listed in the Hotlink Managers Module list according to their location in the module hierarchy.

Skip or Include Nested Modules in All Placed Instances


For each module that contains nested modules, you may choose to skip the nested modules. This means the nested modules will not be shown on the Floor Plan. To skip nested modules in all instances of a placed module, select the module in the Hotlink Manager dialog box and choose Skip from the Nested Modules pop-up.

In this case, the elements coming from nested modules will be excluded from this module instance on the Floor Plan (but will, of course, still be present in the source file).
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To re-display a nested module, select its parent module again from the Hotlink Manager, then choose Include from the Nested Modules pop-up. Changes in the display of a modules nested elements will take effect when you click OK to close the Hotlink Manager dialog box. If you select a nested module in the Hotlinked Modules list, you cannot change or break the hotlink (these commands and the module name itself are grayed), but you can save it as a new file.

Skip or Include Nested Modules in Any Single Instance


You can set the option to Skip Nested Modules separately: for each placed instance of a hotlinked module, select the module, go to Module Settings, and check the Skip Nested Modules box. See Module Settings. When placing any instance of a module containing nested modules, the same option is available: in the Place Module dialog box, check Skip Nested Modules. This will apply to the currently placed instance only. See Place Module Dialog Box.

Source File of Nested Module


You can open or update the nested hotlinks source file in just one step, by clicking the Update or Open in Separate ArchiCAD buttons in the Hotlink Sources section below. However, the

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Relink command is available only for the source files of modules at the top of the hierarchy, not for nested modules.

Deleting Modules from the Floor Plan


To delete a module placed on the Floor Plan, select it and press Backspace or Delete. (To select it, Suspend Groups should be disabled; that is, the module should be in grouped mode.) All the elements making up the module will be cleared from your Project. If you want to clear all the instances of the same Hotlinked Module, you can go to the Hotlink Manager dialog box, select a Hotlinks name and click the Delete button.

Breaking Hotlinks
To break the hotlinks and preserve the elements of ALL instances of one or more modules, select the module in the Hotlinked Modules list in Hotlink Manager (File > External Content > Hotlink Manager). Then click the Break Hotlink button. The result: the elements contained in the module are now regular editable ArchiCAD elements, no longer part of a module and no longer linked to any other source file. To break the hotlink of any single instance of a placed module, select the module and use the Break Hotlink of Selected Module in File > External Content > Hotlinked Module Settings.
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Once the hotlink is broken, the placed elements can be edited. See Edit Module: Break Link, Edit Elements, Replace Hotlink. After you break the Hotlink of a placed Module, the elements will be automatically grouped. However, restrictions on grouping will be valid (e.g., Dimension Chains will not be included in the group).

Updating Hotlinks
If the source file of a hotlinked module is changed, the placed instance of the module will be updated only if you use the Update command in Hotlink Manager. (File > External Content > Hotlink Manager.) The Hotlink Sources list indicates which source files, if any, have been Modified and thus are out of date. Select the file and press Update.

Once you press OK to close the dialog box, the module instances originated with this source file will be updated in your project. If you click the Update, Relink or Relocate commands for selected Hotlink Source files, these scheduled actions are noted in the files status column with a yellow triangle (at this point, you can still cancel the operation). The actions are not carried out until you press OK to close the Hotlink Manager dialog box. Warning: Carrying out these actions means that your ArchiCAD projects entire Undo queue will be cleared!

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When pasting or merging data containing placed modules into a file containing instances of the same Hotlinks but with different update times, it is always the more recent module content that will be used, forcing the updating of the older instances. Warning: After this operation, the Hotlink may still be outdated. To set update preferences when opening a file containing hotlinks, go to Options > Work Environment > Data Safety & Integrity > Hotlink Update. See Hotlink Update.

Restoring Missing Hotlinks


The elements making up the module are actual elements, not just references to items. This means that when you save the project file containing the hotlinked module, all the data you need is saved, even if the source files are not available anymore. You can work with a project file containing modules whose source is not available just like with any other modules, except that the modules cannot be updated. To recreate a live Hotlink to a module whose source is lost or not available: Choose File > External Content > Hotlink Manager. 8. In the list of Hotlinked Modules, select the name of the hotlink which needs a new source file. 9. Click the Save as file... button and name the newly created file (it will be a module-type file with extension .mod). To redefine the location of a Hotlink Source listed as Missing in Hotlink Manager: Click Relink and use the appearing New Hotlink directory dialog box to provide the location of the Hotlink Source (which is probably missing because it was moved to a new location.) As long as a Hotlinked Source is missing, ArchiCAD cannot update its module instances.

Note: Relink is available only for source files of top-level hotlinked modules; you cannot relink the source file of a nested hotlink. If the source of a nested hotlink is shown as Missing, open the file into which the nested hotlink is placed, and relink the source file.

Replacing Hotlinks (Relink and Relocate)


To replace an existing hotlink with a different hotlinked module, select the hotlink from the Hotlinked Modules list at the top of the Hotlink Manager, and click Change Hotlink. From the 2117

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appearing dialog box, choose another hotlinked module from this project, or click New Hotlink to create a new one. You can also replace a Hotlink Source file with another one: in the Hotlink Sources list in Hotlink Manager, select the source file to replace and click Relink. All module instances based on the original source will now be replaced by modules based on the new source you relinked here. If the new source file has a different story structure than the host file, you will be warned that some dimensions may be lost if you continue the relink process:

You can replace multiple source files with a different set of source files if the replacement files are all in the same folder: select the files in Hotlink Manager, then click Relocate. In the directory dialog box, define the location of the folder containing the new source files. The Relocate command is available only if you have selected multiple Hotlink Source files.

Relink/Relocate from Teamwork Project


When you relink/relocate Hotlink Sources, you need to have all the instances you want to relink reserved. If this is not the situation, then a dialog will prompt you to reserve instances:

If you select Continue anyway, then only instances that you own will be relinked to the new source. This means that the source will be split in two: Instances reserved by you will be relinked to the new source, instances not in your workspace will still be linked to the original source

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If you select Reserve all instances, then reservation will start, which mean that the Hotlink Manager window will be closed, and hotlink instances will be reserved. After this process is finished, then you need to open the Hotlink Manager again, and start relinking again. Hint: Reserve hotlinked modules you want to relink/relocate before going to the Hotlink Manager In Teamwork, the Relocate command in the bottom section of the Hotlink Manager is available if you multi-select Hotlink sources from the list. However, if your multi-selection includes one or more pln source files, the Relocate command will not work for the From a Teamwork file option. (The reason is that the program tries to locate new source files of the same name and extension as the ones you selected, but Teamwork projects do not have a file extension.) The solution is to relink each source file to a Teamwork file individually.

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Modules: Multiplatform Issues


Host files located on either MacOS or Windows based computers can accommodate modules created on the other platform. However, moving the host file to the other platform will require that you manually select the appropriate file for each hotlink by clicking the Change Hotlink button in Hotlink Manager. (File > External Content > Hotlink Manager). After this, the host file will store hotlink path names according to both platform standards. If you then change any Hotlink to point to another file, the path name for the other platform will be cleared. Note: There is an exception to this rule. If this file has the same name as the one the Hotlink previously pointed to, the path name for the other platform will be preserved. Although it is possible to use Hotlinks having the same file name but placed at a different location as long as youre working on either MacOS or Windows, moving the file to the other platform will merge these different path names. Therefore, it is recommended to use different file names for different module content even if youre working in a single-platform context.

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Project Reviewer
Project Reviewer is a Java applet that lets you view DWF, JPG, GIF, and TXT files saved in ArchiCAD using the Project Publisher command. It also allows you to add redline information to DWF files.

This is an extremely convenient way of communicating with clients and decision-makers, who thus do not need to learn to use ArchiCAD or even install the program. Reviewer runs in an internet browser environment and displays the views that you published. For more information, see Project Reviewer Environment. Comments, corrections and other information added with the tools of the Redlining palette can be incorporated in your design by importing them with the Project Mark-Up feature described below.

Topics in this section: Project Reviewer Example

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Project Reviewer Example


Let us say a Drafter is working on an Apartment building. The Architect wants to review an apartment (e.g. Apartment B26) and make design modifications to it, if necessary.

1. The Architect asks the Drafter to send him drawings to review. The Drafter goes to Publisher in ArchiCAD. Here he selects the 2nd Story for Publishing in DWF format. The DWF file is part of the Apartment B26 Review Publisher Set. He sets the path for the saved files in the

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Publisher Set Properties Dialog. Also here, he checks the Include Project Reviewer web environment checkbox so the necessary Java application is included with the saved files.

2. The Drafter then publishes this set or drawing.

3. He then finds the saved files on his computer, compresses them into one file (ZIP for example) if necessary, and sends them over to the Architect. It may be advisable for the Drafter to open
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the saved HTML file before sending it to ensure everything is OK and data were saved correctly.

4. The Architect receives the files. He double-clicks the HTML file to start the Project Reviewer web environment.

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5. He moves in on the area in question and begins to review it.

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Here he might have several thing he wants to check. For example, he may check, using the Tape Measure Tool of the Surveyor Toolbar to see whether the Bath is wide enough or the Living is wide enough.

6. Then he can start making Redlining entries to give instructions to the Drafter on what to change. For example, he might want a design option for the Apartment in which the wall between the Kitchen and the Living is removed, enabling him to rearrange the placement of the Kitchen counter and the Dining table. Also he wants the wall between the Living and the Vestibule to be moved downward to increase the Living area. He marks all these changes

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using the various Redlining tools of Project Reviewer, such as the Ellipse Tool, the Freehand Polyline Tool, the Arrow Tool or the Text Tool.

7. After this step he can Upload the redlining data to the file, save his modifications, then go to the E-mail Tab Page of Reviewer and send the modified DWF containing the Redline file to the Drafter. Reviewer automatically attaches to uploaded DWF redline files to the mail sent. He may also attach any other files to the e-mail he sends to the Drafter. Also, it is not necessary - although handy - to use Project Reviewer to send the e-mail. The Architect may send it from his e-mail program, but in that case he needs to manually locate and attach the Redlining DWF files to his mail. 8. After the Drafter receives the mail, he saves the attached Redlining DWF files to his hard drive. Then he opens the Mark-Up Palette, and creates a new Mark-Up entry. He chooses the

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DWF file from which to import these Mark-Up entries. This will be the file or files the Architect sent him.

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9. The Redlining information appears on the ArchiCAD Floor Plan. These entries are imported to the Redline Layer.

10. Now that all needed modifications are visible to him, the Drafter makes the necessary modifications. After he is finished, the cycle begins anew. After he is finished with the modifications, he again sends the file to the Architect who ensures that all modifications were done as requested. If not, or if new modifications are necessary, he sends another Redlining DWF file. They do this until all modifications are correctly carried out to the Architects specifications.

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Project Mark-Up
About Project Mark-Up Project Mark-Up: Basic Workflow Version Management with Mark-Up Publishing and Retrieving Mark-Up Information Teamwork and Project Mark-Up Mark-Up Tools Palette Mark-Up Styles Dialog Box

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About Project Mark-Up


Project Mark-Up facilitates communication between designers. It allows you to point out problematic elements with a color highlight or to add new elements. You may wish to mark up a design for many reasons - for example to correct and manage a colleagues errors or deviations from a projects guidelines, or to make alternative design suggestions. Use the controls of the Mark-Up Tools Palette (Document > Mark-Up Tools) to add Mark-Up Entries to the project. See Mark-Up Tools Palette. A Mark-Up Entry is composed of a logically related set of Corrections, Highlights and Tags placed on the plan, and a discussion consisting of comments made by one or several users. The appearance of an Entry depends on its Mark-Up Style. A Style consists of a pair of colors. It is an attribute defined in the Mark-Up Styles dialog box See Mark-Up Styles Dialog Box.

Sharing Mark-Up Information


Mark-Up Entries in a solo project can be communicated to others via any output of the Publisher. Partners can open the file in ArchiCAD, review the mark-ups, and add comments to the discussion. If you use Publisher to output the marked-up views in DWF format, non-ArchiCAD users can add further redlining with Project Reviewer. Redlined DWF format files can be sent to you by the reviewer. You can import these DWF files as a new Mark-Up Entry. See Project Reviewer. Mark-Up entries in a Teamwork project can be shared more directly: just assign any of your entries to another logged-in member, who is alerted to the Mark-Up via an automatic message. See Teamwork and Project Mark-Up.

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Project Mark-Up: Basic Workflow


1. Switch on the Mark-Up Tools Palette (Document > Mark-Up Tools). Note that it has three panels (plus a fourth, Teamwork panel, if you are in a Teamwork project) See Teamwork and Project Mark-Up.

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2. Start a new Mark-Up entry by clicking the Add Entry icon in the Mark-Up Entries Panel. Alternatively, click the Start Corrections icon in the Mark-Up Tools panel.

3. The New Mark-Up Entry dialog box appears. Enter a Name for this entry and choose a Mark-Up Style (e.g. Revision.)

4. Now add your input, using the controls of the Mark-Up Tools Palette. See Mark-Up Tools Palette.

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For example: Add new elements as corrections: Enable the Start Corrections button, then use any tool to add elements to the current view. (The colors used are determined by the Entrys Mark-Up Style.) Convert elements to corrections: After selecting an element, click the Turn into Corrections button. (Remove the Correction marking from any selected element by clicking the Remove Corrections button.) Highlight elements: Select one or more elements, then click the Highlight Elements button. (Remove a highlight from a selected element by clicking the Remove Highlight button.)

Add a tag text: Type the desired text into the field in the Tag and Discussion panel. Then click Place On Plan, and move the cursor to the desired position in the view. Click to place.

Add a Discussion Comment: Click Add Comment to open a text window, then type your comment. Colleagues who then open your marked-up view can view your comment by clicking on Show Discussion, and add their own comment.

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Show/Hide A Mark-Up Entry


For any Entry listed in the Mark-Up Entries Panel, click the eye button open or closed to show or hide it.

If an Entry is hidden, the corrections/highlights will disappear as long as the Entry remains hidden.

Show/Hide All Mark-Up Entries in Project


A projects Mark-Up Entries are displayed by default. To hide them, uncheck the corresponding control in the Document > Set Model View > Model View Options dialog box.

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Publishing and Retrieving Mark-Up Information


You can publish your marked up Project using the Publisher. Publisher will use the visibility option you set for Mark-Ups, that is, whether they are shown or hidden in general (in Model View Options). However, it will not store which Mark-Up Entries were visible when the View was created. When publishing, the current visibility status of each Mark-Up Entry will be reflected in the output. Provided that the published files are saved in DWF format, non-ArchiCAD users can add further redlining with Project Reviewer. Redlined DWF format files can be sent to you by the reviewer. You can import these DWF files as a new Mark-Up Entry. There are also special redlining objects provided in the ArchiCAD Library. See also Publisher Function and Project Reviewer.

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Version Management with Mark-Up


The Mark-up tool can also be used to compare several design proposals to each other. In this scenario, architects create corrections elements organized in Mark-Up entries. Each Mark-up entry represents a version. To view one proposal, the corresponding Mark-up entry has to be set visible, while the other entries have to be hidden. When the architect is ready to present the different ideas, he or she assigns all the mark-up entries to the senior architect who is in control of the project. The project leader still does not have to reserve workspace. He or she signs in as Mark-Up user and gets the Mark-Up entries assigned to him/her. After the final decision is made, the project leader changes the style of the chosen version to approved and assigns the entry back to the teammate who created that. The teammate can turn the approved set into final elements. The discarded versions can be deleted or marked as rejected and kept as hidden markup entries for later use.

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Teamwork and Project Mark-Up


In a Teamwork Project, the Mark-Up Tools Palette includes a Teamwork Panel:

The Mark-Up Entry is owned by the user who created it, or to whom the Mark-Up Entry has been assigned. If a solo ArchiCAD project is shared, any Mark-Up Entries it contained will not be owned by anyone in the Teamwork Project. The Assigned to field in the Teamwork Panel shows None until it is assigned to a user. None means that the Mark-Up Entry currently has no owner, because it was created in a nonTeamwork project, or because its previous owner has logged out of the project. Every user can see the Mark-Ups of others, but they can only edit the ones that they own. Elements in a Mark-Up Entry cannot be Reserved, Released or Requested. Mark-Up Styles, a project Attribute, can be reserved/released/requested in the Mark-Up Styles dialog box, just like similar data sets in Teamwork. A user can assign ownership of any of his/her Mark-Up Entries to any other logged-in user:

Assign Your Mark-Up Entry To Another User


1. Activate the Mark-Up Tools palette (Document > Mark-Up Tools). 2. Select the corresponding Entry on the Mark-Up Entries panel. 3. In the Teamwork panel, click the Assigned to: pop-up and choose a user.

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4. A Message automatically appears, addressed to the chosen recipient, with a default text: The Mark-Up Entry has been assigned to you...

5. Click Send. The Mark-Up Entry is been assigned to the chosen recipient, who receives a message to this effect in his/her To Do list.

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Visualization
Visualization in ArchiCAD encompasses all the tools and techniques that allow you to display and present your architectural design to your customer even at an early stage of your work. Presentations can be of various types (photorendered still images, animation, virtual reality) and may serve different purposes. You can visualize your entire project or parts of it using numerous built-in views or by adding dedicated cameras to the floor plan and then viewing the data from that vantage point. Some of the special views (for example virtual reality scenes) require the use of dedicated tools. ArchiCADs default 3D perspective and parallel (or axonometric) views can be activated and customized with menu commands and by using the Navigator palette. Cameras and their settings play a key role in the definition of the different visualization modes and views. Although the built-in visualization possibilities of ArchiCAD are quite extensive, you may want to further improve on the output images or insert them into foreign environments. ArchiCAD offers various options for exporting the entire model into a number of common file formats used by professional rendering software. Artlantis is a cutting-edge rendering solution developed by GRAPHISOFTs French distribution partner, Abvent SA. It can handle still images and animations exported directly from ArchiCAD by choosing the appropriate file format. Moreover, an intelligent link is established between the original model and the Artlantis file. You can also export the floor plan or 3D view into a variety of applications such as Piranesi, 3D Studio or Photoshop for fine-tuning it or adding special effects. The most commonly used commands related to Visualization techniques can be found on the predefined 3D Visualization toolbar. Choose Window > Toolbars > 3D Visualization to display this toolbar as needed. (This toolbar also contains 3D Window display and 3D Navigation commands.) Multi-core processors are recommended to support 3D navigation and 3D model generation.

Topics in this section: Cameras PhotoRendering Visualization Extras GRAPHISOFT BIM Explorer

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Cameras
See also Camera Tool Settings. You can place any number of Cameras in the Floor Plan for generating perspective views in still image or animation (fly-through) format. Perspective Cameras allow you to view and edit the entire project or a selected part of it in the 3D Window and to create renderings that represent a snapshot of the current state of the project. They are defined by a viewpoint, a target point and an opening angle.

On the Floor Plan, all Cameras are shown with their target points and paths, and the handles that can be used to manipulate them. Only one camera is active at a time, as indicated by the sun and view angle markers.

Camera Path Options


The Display Options of perspective Cameras can be set with a pop-up menu in the Path Options dialog box accessed from Camera Settings. You can hide the Cameras altogether, show the Cameras with or without the Path line and with or without the in-between frames. See Path Options. When the 3D Window is active, you can modify Cameras with the Navigator and Navigator Preview palettes (click the desired Camera from the list in the Navigator, then modify it in the Navigator Preview). You can also modify the settings of placed cameras by changing the 3D view with the navigation commands, then using the 3D Navigation Extras commands to adjust the placed cameras to the new viewpoints. For more information, see 3D Navigation Extras. When you have made your choices in the Camera Settings dialog box, you are ready to place Cameras on the Floor Plan.

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Your first click on the Floor Plan defines the location of the Camera itself. Draw a rubber band line to set the view direction, and click again to define the targets horizontal position. When the operation is completed, the sun icon appears with default settings. To apply the camera-defined view defined to the 3D model, select the camera and activate the 3D Window. When you do this, the parameters of the perspective defined by the camera are copied into the 3D Projection Settings dialog box and the Navigator and Navigator Preview palettes.

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PhotoRendering
The ArchiCAD PhotoRendering feature allows you to create photorealistic images of the model as a snapshot of the current state of the project. PhotoRendering allows you to go far beyond the possibilities offered by the views created in the 3D Window. This feature includes sophisticated effects that give you photorealistic or stylized images of the entire project or a selected part of it. Photorealistic images are an ideal presentation and communication tool of architects and contractors; these images are the most understandable for customers and show an accurate, lifelike view of the final building. PhotoRendered images (or Model Pictures) are generated in a separate PhotoRendering window and cannot be edited. To keep them, you need to save them as separate files, independent from the model. Choosing Save when a PhotoRendering window is active will save the image file; the Project remains unaffected. Closing the PhotoRendering window without saving it discards the rendered image. Important: PhotoRendered Model Pictures are not saved with your Project. If you wish to keep them, you have to save them manually. Closing a Model Picture Window that you havent saved means you wont be able to access this image again. Model Pictures are listed in the Window menu. You can keep several pictures open at the same time and compare them. You can also use the Marquee tool to select and copy parts of Model Pictures. For more information, see Copy Cropped Image File with Marquee Tool. Various types of picture files can be opened as model pictures: all QuickTime based image files and a number of additional formats are available. ArchiCAD includes several engines that create different styles of photorendered pictures. The preferred engine can be selected in the pop-up menu on top of dialog box opened with Document > Creative Imaging > PhotoRendering Settings. For more information, see PhotoRendering Settings. Note: It is possible to use a different rendering engine for different parts of the project view one engine for the top half of the window, another for the bottom half - and then splice the resulting images together in a photo editing program. To create a rendered image, choose the Document > Creative Imaging > PhotoRender Projection command. This will instruct ArchiCAD to make a photorealistic picture of the current projection according to the settings defined in the PhotoRendering Settings dialog box. The rendering engines are: LightWorks Rendering Engine: This engine allows the most sophisticated rendered views, even if you rely only on the preset settings. LightWorks offers ray-tracing, soft-shadows, reflection features and complex shader editing capabilities. This engine creates expert renderings of the best quality available in ArchiCAD. LightWorks takes advantage of multiprocessor systems and is thus generally faster than the other engines. For more information, see LightWorks Rendering Engine (Add-On).

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Internal Rendering Engine: The Internal Engine is suitable for producing draft-quality or simple renderings offering shaded surfaces, simple shadows and transparencies. For more information, see Internal Rendering Engine. Z-buffer Rendering Engine: This engine is similar to the Internal Engine but can work faster if the model is large and the shadow effect is switched on. However, a large amount of physical memory is recommended. Sketch: This produces non-photorealistic renderings that replicate sketched lines - best suited for draft views in the early project stages. Effects include felt tip, pencil, graphite and marker. Files used for sketch rendering are placed in the Add-Ons folder inside the ArchiCAD folder. In the SketchTextures subfolder, you can find the predefined style file named SketchPreset.txt as well as the line texture files, each placed in a separate subfolder of SketchTextures. Below, the same building rendered with two different Sketch styles.

For more information, see Sketch Rendering Engine.

Topics in this section: Basic LightWorks Options Expert LightWorks Options Exterior LightWorks Example Interior LightWorks Example

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Basic LightWorks Options


The LightWorks Rendering Engine, built into the ArchiCAD PhotoRendering interface, gives you the power to create high-quality photorealistic images that can be published as ArchiCAD views. LightWorks offers ray-tracing, soft-shadow and reflection features and complex shader editing capabilities, yet its interface is compatible with ArchiCADs own elements. For examples of LightWorks images, see Exterior LightWorks Example and Interior LightWorks Example. Basic LightWorks functions include predefined shaders that you can use with their default settings. Expert options allow you to edit those shaders and to use special unique light objects that can greatly enhance renderings by simulating ambient lighting. LightWorks introduces ray tracing to ArchiCAD. Ray tracing works by casting rays from the point being shaded towards each light source, thus establishing whether or not there is a direct line of sight from the point of the light source. By this it is possible to determine whether a surface point is lit or in shadow from a light source. The simplest way to start working with LightWorks is to open an ArchiCAD Project and switch to the LightWorks Rendering Engine in the Document > Creative Imaging > PhotoRendering Settings dialog box. The LightWorks Engine will understand ArchiCAD materials and convert their Transparency, Emission, Reflection and Glowing values to its own format. The following picture was taken with the Internal Rendering Engine.

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The same Project rendered with the LightWorks Rendering Engine appears below. Thanks to ray tracing, you can see reflective glass surfaces and nicer shadows in this rendering.

When working with LightWorks, the usual procedure after building the 3D model is to define materials, then load and modify shaders connected with these materials using the LightWorks Shader Settings panel in the Options > Element Attributes > Materials dialog box. For more information, LightWorks Shader Settings. There are archive files storing hundreds of predefined shaders. Most of the time you can find the shader you like among the predefined ones. LightWorks shaders can have textures like the ones used with the ArchiCAD Internal Rendering Engine. Another feature is the use of so-called procedural shaders in which patterns are defined by a set of parameters. Image-based shaders can easily exhibit tiling when patterns are repeated across a surface, lose their definition when viewed close up, and can use up large amounts of memory. LightWorks procedural shaders do not exhibit tiling, give a unique appearance at each point of the surface, are more memory efficient, and offer more flexibility because of their adjustable parameters. Important notes for users of Projects created in ArchiCAD 8.1 or earlier: Although ArchiCAD materials all have Reflection values defined for them, rendering engines in earlier versions did not use these values. Since the LightWorks Rendering Engine understands and uses these values, this might lead to unexpected results if these values are not adjusted. So you might have a material named Concrete that is very shiny with a lot of diffuse light around it.

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This can come from those Ambient, Diffuse and Shininess values. In such a case, adjust these values until they give a satisfactory result. Also, ArchiCAD materials can have a texture assigned to them as well as a LightWorks shader (which is also, in effect, a texture). The ArchiCAD texture will be displayed in the 3D Window when OpenGL is being used as the 3D Engine, and in PhotoRendering when the ArchiCAD Internal Engine or the Z-Buffer Engine is being used. But if you use OpenGL in the 3D Window and LightWorks Rendering Engine in PhotoRendering, the textures might look completely different, which can be misleading. There are two solutions to this if you plan to create your PhotoRenderings with the LightWorks Rendering Engine. The first one is not to use the OpenGL engine in 3D so it will not mislead you as to how it will look like in PhotoRendering. The second is to remove ArchiCAD textures from any materials to which LightWorks shaders are assigned. Then these materials will not display any texture in 3D even with the OpenGL engine, and misleading preview images are thereby avoided.

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Expert LightWorks Options


The LightWorks Library contains some unique light objects that can enhance your renderings: although they are lamps, they simulate ambient lighting. These objects are placed using ArchiCADs Lamp tool: to find them, open the Lamp Settings dialog box and the LightWorks Lights sub-folder from Libraries and are called SkyObject, SunObject and WindowLight. You can adjust the intensity level of these lights in their respective settings dialog boxes. However, the Ambient checkbox and its associated intensity value, in the LightWorks Effects Panel of PhotoRendering Settings, will also affect these objects lighting effects. As with all lights, you can turn them ON or OFF, and set their Light Intensity and Color. For more information, see Object/Lamp Tool Settings.

SkyObject
SkyObject simulates the diffuse light effect of the sky (in the form of a large half-dome with a number of individual distant light sources) for a daylight effect without having to add artificial lighting manually. Its effect is so expansive that it doesnt matter where you place it on the plan. This object takes into account the sun direction as set in general rendering settings, so you need not define this separately. The Latitude Resolution and Longitude Resolution parameters along with Light Intensity will define how many lights will be distributed evenly on the surface of a hemisphere. This object is basically a hemisphere with a radius large enough so it is larger than the whole 3D Model.

The Number of Light Sources field shows how many lights will be generated based on the above values. There are parameters for turning Shadow Casting and Soft Shadow on. You can also set Shadow Quality and a Contour Pen for display in 2D. These shadow-related parameters will

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only affect shadows created by the light sources coming from this lamp object. To use this object, just place one copy anywhere in your Project.

Note: LightWorks Rendering doesnt produce proper image quality if the 3D data structure is generated from a selection (e.g. with the Arrow tool or with the Marquee tool) and if this selection does not contain the SkyObject (or other) lamp object(s). In the following picture you can see Soft Shadows. See how fine the transition of the shadow is on the floor of the corridor. This effect is possible because the SkyObject contains many lamps, with the result that the lighting is diffuse, creating soft shadows, rather than concentrating the entire light source at a single location, which would create hard shadows.

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SunObject
Another lamp used to simulate exterior light is the SunObject lamp. It can be placed anywhere on the Floor Plan, just like the SkyObject lamp. This lamp is used to simulate the effect of the Sun in the rendering. In the case of this lamp, the light is coming from a distant source. Its use is also very similar to the SkyObject lamp. You can set light intensity, the color of its light, shadow quality and make it cast Soft Shadows as well. Unlike in the SkyObject lamp, where the program automatically calculates the number of light sources from the longitude and latitude resolutions you entered, here you can directly specify the Number of Light Sources. As you can see, with LightWorks, you can simulate the effects of the Sun in two ways: by checking the Sun checkbox as a light source in the LightWorks Effects panel of the PhotoRendering Settings dialog box, or 1. by placing a SunObject lamp anywhere on the Floor Plan. These two methods have different effects. The major difference is that the light intensity of the SunObject lamp can be varied in a much larger range. Although both can be used at the same time, it is advisable to use only one of them at a time so it is easier to identify their effect on the rendering.

WindowLight
While the SkyObject and SunObject lamps are used to simulate exterior light, WindowLight simulates diffuse light in interior rooms that are generated by incoming light. WindowLight comes close to simulating a radiosity effect. This type of lamp must be placed on the inner side of any Window or Door. You can do this in 2D or 3D. The width and height of the WindowLight lamp object should be the same as those of the

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Door/Window it is linked to. Make sure that the arrow representing the sun direction points into the building. The object will be shown on both the Floor Plan and in 3D.

WindowLight also has the Cast Shadow, Shadow is Soft and Shadow Quality parameters to control how shadows created by this light source are generated. The Rotation Angle parameter is used when the object is placed next to a Skylight object in a Roof. See the effect of the Shadow Quality parameter below. On the image on the left, Shadow Quality = 1. See the crude graduation of shadows on the wall on the left and on the ceiling. In the image on the right, Shadow Quality = 3. See how much smoother shadow tones are on the wall and ceiling.

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In the following picture you can see effects created by the SunObject and WindowLight lamp objects. See the light areas on the ceiling of the corridor and the room close to the outside windows, which is caused by the light generated by these lamp objects.

Editing Shaders
You can also enhance your images by editing the applied shaders. Shader editing is possible both for the entire image and for individual materials. Shader parameter controls can be of various types: color tables, sliders, text and numeric fields, buttons or menus. You can apply and modify shaders for the Sun, the Foreground and the Background of the image on the LightWorks Environment panel of the PhotoRendering Settings dialog box. These shaders include parameters that affect the aspects of the shadows cast by the sun and the appearance of elements in the foreground or the background. To modify the appearance and behavior of a given material, activate the Options > Element Attributes > Materials dialog box. Each material can have up to six shaders associated to it that will define its Color, Reflectance, Transparency, Displacement (or bumping), Texture Space and Pipeline (or emission) attribute. You can also load predefined settings from a large number of archive files that replicate real-life materials such as stretcher bricks, polished plastic, galvanized metal or mown grass. For more details on shader editing, see Exterior LightWorks Example.

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LightWorks Tips
Since the LightWorks Rendering Engine is both hardware and memory-intensive, here follow some suggestions for speeding up your work while using it. Uncheck the Reflection checkbox in the Effects field of the LightWorks Effects panel of the PhotoRendering Settings dialog box. Reflection is probably the one factor increasing rendering time the most. If you turn Reflection off, you will still be able to set lighting correctly, yet generate faster renderings. Choose the Off checkbox in the Antialiasing field of the LightWorks Effects panel of the PhotoRendering Settings dialog box. This will also decrease rendering time while showing the effects of lights correctly. When setting lights and materials select a small model piece with the thick (multi-story) marquee and experiment with that. Then, when all is set, you can render the whole model. The SkyObject and SunObject lamps work quite well even when the number of light sources is set to low numbers (even as low as 4). At the same time, setting them to such low values will substantially decrease their memory requirements and increase rendering speed. You can experiment with your setting choosing hard shadows. This will increase speed over using soft shadows while the character of the rendering will not change markedly. You can check the settings of your picture on a smaller rendering, thereby saving time. You may want your final rendering to be 1600x1200 pixels, but you can check and set your settings on a 400x300 pixel rendering as well. You can also zoom on details and create small detail renderings of those. Besides a good camera position, a good rendering requires good lights and good material shaders. You should set lighting on a small model or partial model without Reflection and Antialiasing, few light sources and Hard Shadows. Setting materials can also be done on a partial model. Then, when all is set, Reflection, Antialiasing and Soft Shadows can be turned on a full model.

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Exterior LightWorks Example


After building your model in ArchiCAD, you need to create good camera positions, apply shaders to your materials, place light objects, set rendering parameters and create a test rendering. From the test result, you can identify any needed adjustments to materials, lighting etc. Let us start with the following exterior detail of a residential building rendered with ArchiCADs internal rendering engine.

Here we have some textures and shadows, but we would like reflections, better shadows coming from ambient and diffuse light sources and procedural shaders. Let us start with the materials. We can select the material of wooden frames and work on that. In Options > Element Attributes > Materials, you can choose a shader in the Color category or load one from hundreds of predefined shaders located in the Archives. We used the Oak shader and modified it a bit. For more information, see Materials. It may be useful to create a Wall in your project and then assign your currently edited material to it. Then you can create renderings of only this one Wall while modifying the material shader, thereby saving rendering time in this phase.

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Let us say we have the following shader displayed on the side surface of our wall:

The above Wood shader is a procedural shader. The surface created by the shader will be unique, calculated from a set of parameters which provide great variability and ensure that the surface will not show a tiled effect (a tiled effect means that, if the surface is large enough compared to the texture size, you can see where the pattern ends and then is repeated). In the above wood shader the wood is too curvy, which we want to make more realistic. The Gnarl parameter defines this curviness. After reducing its value, the texture will look like this:

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We can make it a bit denser by reducing the RingWidth parameter and also reduce its relative size by lowering the value of the Scale parameter.

When you are satisfied with the result you can go on to the next material. Of course you may set other shaders as well, such as Reflectance or Transparency to produce a more sophisticated texture. Next we can place light sources on the Floor Plan. You can simulate the Sun by either checking the Sun checkbox under LightWorks Effects in the PhotoRendering Settings dialog box or placing a SunObject lamp on the Floor Plan. These two light sources achieve different effects and have different sets of parameters. We chose the SunObject lamp for this example, as it has a much wider range of light intensity that can be influenced by its Light Intensity slider or its Number of Light Sources parameter. This produces better-lit surfaces and better shadows. Ambient lighting coming from the environment can be turned on with the Ambient checkbox in the PhotoRendering Settings dialog box. Diffuse light effect coming from the sky can be achieved using the SkyObject lamp. Check the Lamps checkbox in the PhotoRendering Settings dialog box for the SunObject and SkyObject to have an effect on the rendering. You may also enable Camera lighting and place additional individual lamps and light sources. In this example, a SkyObject and a SunObject lamp was placed, plus Ambient light was used for renderings. There is great variability using these two lamps objects. Both can have different strengths of light, the color of their light may be defined, shadow quality and softness may be set. Both can cast

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shadows as well. In the illustration below, the color of the SkyObject lamp was set to light yellow (similar to the color of the Sun).

Then the color of the SkyObject lamp was set to light blue (similar to the color of the sky). Compare the two images to see the difference this one setting makes in the result.

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After the general scene is done, you can check where you want to improve your image. For example, you may not like the brick texture:

It could have a little more depth or roughness or bumpiness added to it. You can use the Rough Scale, Rough Amplitude and Fuzz parameters to make it more so. Alternately, you can use the Wrapped Bump Map shader of the Displacement shader group. With it you can select an image file which will become a map for defining the bumpiness of the surface just like alpha-channels in ArchiCAD textures. In our example, we used the image shown below as a bump map.

After applying this map, the Brick wall looks rougher, as if it really had those inequalities on its surface.

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While trying to improve the image, you may also encounter the case where certain areas of your image are too dark (underexposed) or too light (overexposed). You can either change ambient and diffuse light (SkyObject lamp) settings to lower or higher strengths, or you can edit your materials, especially their Reflectance shaders Ambient Factor and Diffuse Factor parameters. In the example below, the Diffuse Factor parameter is set to 1,00, meaning all light is reflected back from the surface as diffuse light. Surfaces can become overexposed this way. In such a case, decrease the value of the Diffuse Factor parameter. When you are finished with your adjustments, you can generate your final rendering with the LightWorks Rendering Engine.

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Interior LightWorks Example


This example uses a Japanese house.

A SkyObject and SunObject are both placed on the Floor Plan for exterior lighting. The way their parameters are set is very similar to the Exterior example. Also, material shader definitions are done the same way. Since the rendering will show the interior corridor of the house, we placed two WindowLight lamps on the two large window panes separating the inside corridor from the exterior space. Their purpose is to simulate the diffuse light coming through the window panes.

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Make the WindowLight lamps Width and Height the same size as the Window it is placed for. Place the WindowLight lamp in front of the Window frame so it is closer to the interior than the Window.

If you look at it in 3D, you can see the small spheres that show the individual light sources of the WindowLight lamp. Their number is automatically calculated and is influenced by the Light Intensity and Light Resolution parameters of the lamp.

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The purpose of this rendering was to create fine soft shadows. The final settings of the WindowLight lamp for this particular scene include Shadow Quality set to 4, which is almost the maximum value. The next image shows the final rendering. Note the fine reflections on the ceiling of the corridor. Also, see the softness of the shadow cast by the divider column between the two Windows. See how the shadow is harder close to the column and softer toward the inner side of the corridor as more and more diffuse light from other areas of the windows reaches it. We needed the SunObject lamp placed to achieve this since Ambient and Camera lights do not cast shadow, and the SkyObject lamp casts shadow from various points on a hemisphere. The SunObject provided the necessary amount of concentrated light to achieve this effect.

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Visualization Extras
You can enhance your visualization output with dynamic content such as fly-throughs or virtual reality. This section is devoted to these extras.

Fly-Through Sun Study Align View

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Fly-Through
Creating a movie of the project allows you to present your final design to your clients under a variety of angles. This ArchiCAD feature is called a Fly-Through. To create this animated view of your project, you place a series of Cameras that define a path along which images will be recorded. At each camera point (or key frame) a snapshot is taken. The series of pictures is then merged into an animated movie file by adding a number of extrapolated views (or in-between frames). If you save the Fly-Through as an external file, you can even show it on a computer on which ArchiCAD is not installed. Note: A large number of frames means a smoother movie but also a much larger file. Choosing Document > Creative Imaging > Create Fly-Through creates a series of simple 3D or PhotoRendered pictures defined by the parallel projection set or the current camera path. You can either show the resulting animation immediately on screen, or save these pictures in the desired file format and show them later using a movie viewing utility. The Create Fly-Through command will only be active if you have at least one Preset Parallel Projection or an animation path with at least two Cameras. For more information, see Create Fly-Through and Camera Tool Settings.

Defining Fly-Throughs
Placing several Cameras defines a Fly-Through path whose parameters you can adjust in the Path Options dialog box (opened from the Camera Settings dialog box or the context menu of the Path item in the Navigators Project Map.) For more information, see Camera Tool Settings > Path Options. Only one camera will be active at a time. This is the only camera displayed with its sun and view angle markers. The active camera is always the one that was last placed, unless you select another

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one. Any cameras placed on the Floor Plan will be attached to the current Fly-Through path after the active camera.

Note: Collections of 3D parallel projections can also be linked to create a Fly-Through, but these are handled differently from perspectives. Only a single set of parallel projections can exist, and you edit it in the View > 3D View Options> 3D Projection Settings > Parallel Projections > Pre-Sets dialog box, and not through the Camera Settings. Also, since the viewpoint distance is infinite for parallel projections, you cannot display them on the Floor Plan.

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Sun Study
To use this feature, use Document > Creative Imaging > Create Sun Study. Sun Studies allow you to view an entire project or a selected part of it in a real-life situation by choosing a geographic location and defining the time period over which you wish to examine lighting and shadow casting. What you actually see is a series of simple or photorendered 3D pictures defined by the current 3D Projection Settings, the current 3D Window Settings or PhotoRendering Settings and the Sun position settings. The geographic location of your project, including Project North, is defined at Options > Project Preferences > Project Location. See Project Location and Project North. You can either have the resulting animation shown immediately on the screen, or save these pictures in the desired file format and show them in the future using a movie viewing utility.

Create Sun Study


To open this dialog box, use Document > Creative Imaging > Create Sun Study.

All the projections in a Sun Study will be generated in accordance with the current parallel projection or perspective view defined in the 3D Projection Settings dialog box. Geographical data for the location of the model and Sun parameters can be set in the Sun dialog box. For more information, see Sun. Source: 3D Window: Click this button to use the 3D Window as the image source and preview window. Note: To select wireframe, hidden line or shaded images, use the View > 3D View Options sub-menu. PhotoRendering Window: Click this button to use the PhotoRendering Window as the image source and preview window. Note: For saving photorealistic bitmapped images.
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Date: Enter the day to begin the sun study. Use the pop-up menu to select the month and type the day in the edit box, or use the arrows to advance up or down. Choose the length of your sun study: either From Sunrise to Sunset, or enter a specific time span, in hours and minutes. Interval: Enter the interval, in minutes, between sun study images here. Type the number of minutes in the edit box, or use the arrows to advance up or down. Click All Frames to image all animation frames in the current Path. Click Frames from to specify a range of animation frames (first and last) for imaging from the current Path. Note: The numbers shown by default are the first and last frames in the entire animation. Rebuild Model for Each Frame: If you check this option, ArchiCAD rebuilds the project after each frame and creates a new view from the rebuilt model. Note: This option lets you create additional animation effects, provided that your project contains any Library Parts whose appearance changes with every frame. This can be achieved if the Library Part parameter is set to change along with the frame number. Result: Use the controls below to specify the format of the Sun Study. Use the first pop-up field to select a file format for the images saved to the hard disk. Use the pop-up field to specify the color resolution. Note: Images with higher color depths (i.e., 32-bit color) require more hard disk space. Remove Redundant Lines: Check this box to remove overlapping lines from the image(s) saved to the hard disk. This option is not available if a bitmapped file format is selected in the file format pop-up field or the current rendering method is not wireframe or block mode. Note: This takes more time but the image(s) will require less hard disk space and will plot/ print faster. When using QuickTime compression methods, enable the Image Compression checkbox use the compression method you have specified. (Click Set to open Compression Settings and specify a compression method and color depth settings.) Note: Depending on the compression method, the color depth choices will be restricted to Color or grayscale. Enable the Dithering checkbox to simulate photorealistic image colors in images with lower bit depths by dithering the colors in the available palette. Note: This option is not available if a vectorized 2D file format is selected in the file format pop-up menu. Rescale: Click this button to modify the scale of the compressed images. Frame rate: If you are saving the Sun Study in Video Movie File format, enter a frame rate value here. Show: Click this button to process the Sun Study and preview the images without saving them to the hard disk. You can save the resulting animation afterwards by clicking Save. Hint: To preview only a short sequence of frames, adjust the Frames from radio button option to preview a short sequence of frames. 2168
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The pictures below show the same detail of a building at the same location at sunrise, one hour later, two hours later and in the afternoon.

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Align View
When using a scanned photograph as the background of your rendering, you may want to fit your ArchiCAD model into the photographs environment. In the photorendering made from the Camera placed by the Document > Creative Imaging > Align View command, the perspective of your building in ArchiCAD will match the perspective of the background. For more information, see PhotoRendering. For this feature, you need to select two clearly visible vertical segments on the photograph (e.g., the sides of a door or a window, two vertical edges of a wall, or two flagpoles), and connect them with their exact position in the virtual model or its environment. This is done by connecting each of four points on the placed photograph (the tops and bottoms of the two vertical segments) with their position on the Floor Plan, and then entering their Z coordinates in the Align View dialog box. Note: This function is mainly useful in refurbishing, when a photograph of the existing environment is available.

Align View: Interior Example


Using the Figure tool, place the scanned image on the Floor Plan at any size or resolution. For more information, see Figures. You then have two possibilities for aligning the camera view to the photograph: you can either use existing lines or can manually draw lines between the corresponding points of the Floor Plan and the photograph. To draw the connection lines automatically: 1. Select the placed photo. 2. Choose the Document > Creative Imaging > Align View command. ArchiCAD will prompt you to make six clicks on the Floor Plan with the Pencil cursor, identifying the corresponding points between the picture and the plan. The connection lines are drawn automatically. The Align View dialog box appears, prompting you to enter the height values for the four points. 3. Click OK. The camera will be placed on the Floor Plan on a new path. To draw the connection lines manually: 1. Using the Line tool, connect the tops and bottoms of two vertical lines visible on the photograph with their location on the Floor Plan (e.g., the sides of a door or a window, two vertical edges of a wall, or two flagpoles). This will give you four lines, each extending from a floor plan location to a point on the photograph, with the two line pairs connecting where they meet on the Floor Plan. 2. Select the photo and the four lines.

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3. Choose the Align View command. The dialog box appears, prompting you to enter the height values for the four points.

4. Click OK to close the Align View dialog box. The camera will be placed on the Floor Plan, on a new Path.

Select the elements you wish to display on the image, then select the Camera, and choose the Document > Creative Imaging > PhotoRender Projection. In the picture below, only the

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Object type elements have been selected on the Floor Plan and they appear against the backdrop of the scanned photograph.

Note: For greater precision, you can enter the horizon of the photograph by simply rotating the picture on the Floor Plan so that the horizon is exactly parallel to the unskewed x-axis (otherwise the command will calculate the horizon for you). The precision of the result depends largely on that of the entered points, but even very careful preparation may result in a Camera that is slightly off position. In this case, set the photograph as the background of your 3D window, and fine-tune the Cameras position in Wireframe or Hidden Line mode using ArchiCADs 3D navigation tools.

Align View: Exterior Example


Lets say you have a photograph of a building and its plan as an ArchiCAD file. Place the original photo on the Floor Plan of the building. If the picture is placed without any rotation then the horizon is calculated automatically as horizontal. You can, of course, override this horizon calculation manually, and enter the horizon angle yourself; this is done by rotating the picture on the floor plan. When the picture is rotated with an angle other than 90 (or 180 or 270) on the floor plan, then Align View calculates the horizon by itself, otherwise the horizon is assumed to

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be horizontal. You need to know the height values of two vertical lines (four points in all) on the building and their locations on the photo.

Two black hotspots on the Floor Plan and the heights of two distinct points of the building below each are shown on the illustration. Zoom in on the photo and place four hotspots at the locations of the four points with known height values. Select the photo and choose Document > Creative Imaging > Align View. To link the hotspots, click first on the point on the Floor Plan that corresponds to hotspots on the photo. (In the above example, the side of the window on the left where you see the black hotspot with two heights, +2.64 and -2.21.) Now click the pair of hotspots on the photo, one after the other. Repeat this operation with the other point on the plan and the corresponding pair of hotspots. It does not matter which point on the Floor Plan you start with. In addition, after

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marking a point on the Floor Plan, you can select the two corresponding points on the photo in either order.

When correctly done, the result will look as shown above, and the Align View dialog will appear. Type the height of the hotspots in the appropriate fields in the dialog box. The upper points are located along the same vertical line as the lower points. In this example, these will be 2.64 and 2.21 meters (left upper and lower) and 3.08 and -3.40 meters (right upper and lower). After you click OK, a new camera will be placed on the Floor Plan. Select the original scanned photo to be the background picture in the PhotoRendering Settings dialog box. Make sure the width-height ratio of the resulting PhotoRendering is the same as that of the original photo. You can also modify the size of the photo to suit the size of your PhotoRendering window. Note: You cannot crop the photo. If you must, crop it in a way that the original proportions of the photo stay the same (i.e. cover a part of the photo with a solid white fill), because Align View needs the original proportions of the picture to locate the original target point of the photo. The view will not be aligned precisely if the proportions of the photo have been changed.

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For example, if you have a scanned picture of 1200 x 900 and you want a 3D window or PhotoRendering window image of 600 x 450, you would reduce the size of the background photo to 50 percent in the PhotoRendering Settings dialog box. (You can choose this same background in the View > 3D View Options > 3D Window Settings dialog box: click the Background: As in PhotoRendering radio button.) By selecting the created camera and generating a 3D View or a photorendering, you will see the result - the building is accurately placed in the existing environment.

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GRAPHISOFT BIM Explorer


The GRAPHISOFT BIM Explorer (BIMx) package is included in ArchiCAD 16. By default, a Trial version of GRAPHISOFT BIM Explorer is installed. See BIM Explorer Trial License for details. GRAPHISOFT BIM Explorer lets you create an interactive walk-through model out of your ArchiCAD project. You or your clients can then explore this presentation in several ways: View and navigate the 3D model on your desktop or notebook computer (the same computer that is running ArchiCAD.) Save the model in BIMx Model (.bimx) format. The BIMx Model file is compatible with BIMx applications for iPad and other mobile devices. It can also be viewed and navigated on a desktop or laptop computer using the free BIMx viewer application, downloadable from gsBIMx.com. Save the model as a self-running BIMx application file for either Windows or MacOS. This file can be sent to the owners, builders and others parties for easy exploration of the project, without ArchiCAD. You can share the BIMx model with the BIMx Community at gsBIMx.com. From BIMx, use File > Share with BIMx Community and follow the instructions. Clients will experience a professional, 3D project presentation and will benefit from a real-time exploration of the architectural design without having to install any architectural software.

Technical Requirements
Hardware/software requirements for GRAPHISOFT BIM Explorer are the same as for ArchiCAD 16. When you explore the BIMx model, performance may vary depending on the size of your model and the memory capacity of your video graphics card. If you plan to work with large models, make sure you are using a high-capacity video card. You can find a list of recommended video cards at: http://archicadwiki.com/Video_Cards If your BIMx model is to be viewed on a mobile device, model size and device compatibility requirements apply. For more information on accessing the BIMx model using a mobile device, consult the BIMx page from GRAPHISOFTs website at http://www.graphisoft.com/products/bim-explorer/.

BIM Explorer Trial License


ArchiCAD 16 includes a Trial License for GRAPHISOFT BIM Explorer. This Trial License works with FULL, TRIAL and EDU ArchiCADs as follows: Full functionality of GRAPHISOFT BIM Explorer for 30 days from the time that you export your first ArchiCAD model for BIMx You can only access the BIMx Community Site via Facebook Limited storage space on the site for your uploaded projects 2176
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All uploaded projects are public (no option to password-protect or unlist them)

After the 30 days are up, you must purchase a BIM Explorer license from your distributor if you want to keep using it.

FULL BIM Explorer License


BIMx with FULL ArchiCAD AND Software Service Agreement Unlimited use of full BIM Explorer functionality Direct access to BIMx Community Site (no need to use Facebook) Larger data storage limit for BIMx projects uploaded to the site Option to password-protect uploaded BIMx projects Option for private transfer of BIMx projects to clients using the site (hidden from public access) BIMx with FULL ArchiCAD but NO Software Service Agreement Unlimited use of full BIM Explorer functionality Direct access to BIMx Community Site (no need to use Facebook) Limited storage space on the site for your uploaded projects All uploaded projects are public (no option to password-protect or unlist them)

EDU Users
If you have an EDU license for ArchiCAD, you can use the full functionality of BIM Explorer without a BIMx license. However, your access to the BIMx Community Site is limited in the following ways: You can only access the BIMx Community Site via Facebook Limited storage space on the site for your uploaded projects All uploaded projects are public (no option to password-protect or unlist them)

New Features in BIM Explorer for ArchiCAD 16


New Rendering Option: Pixel Lighting with SSAO is an advanced technique that renders the model in real-time, without the calculation time required by Global Illumination on large models. While not as sophisticated as Global Illumination, the effect is similar, without needing the precalculation process. Note: This method is not yet available on mobile devices due to hardware limitations. Improved Info Tool: Compared with BIM Explorer for ArchiCAD 15, the Info Tool now displays expanded and more accurate element data: Element parameters are the calculated parameters of the model elements. Thus, the value shown as Element Volume is the elements real volume, not that of its bounding box. Library Part names are displayed.

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Tags - e.g. Position, Structural Function - are displayed (inasmuch as the element has values filled out for these tags) Note: These new Info Tool data are only available if you are exploring a BIMx model saved from ArchiCAD 16 (not earlier versions). See Info Tool for more information.

The following sections describe how to use GRAPHISOFT BIM Explorer for ArchiCAD 16.

BIMx Workflow BIM Explorer: Notes on Model Size, Textures and Shadows GRAPHISOFT BIMx Settings

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BIMx Workflow
The standard workflow between ArchiCAD and GRAPHISOFT BIM Explorer is the following: 1. Create the BIM model in ArchiCAD, using appropriate surface textures and materials on the building elements. For tips on optimizing these, see BIM Explorer: Notes on Model Size, Textures and Shadows. 2. From the ArchiCAD File menu, click Export for BIMx. 3. Launch the BIMx model on your computer. Explore it using the render mode of your choice. Fly-through or walk-through paths can also be defined and saved with the model. 4. If you want to make it available to others, the BIMx model can be saved to the following formats: BIMx Model (.bimx) format. (From BIM Explorer, use File > Save.) The BIMx Model file is compatible with BIMx applications for iPad and other mobile devices. It can also be viewed and navigated on a desktop or laptop computer using the free BIMx viewer application, downloadable from gsBIMx.com. Self-running BIMx Model for either Windows or MacOS. (From BIM Explorer, use File > Export for Windows or File > Export for MacOS.) This creates a self-running application file, which can be sent to the owners, builders and others parties for easy exploration of the project, without the need for ArchiCAD. 5. You can also share the BIMx model with the BIMx Community at gsBIMx.com. (From BIM Explorer, use File > Share with BIMx Community) and follow the instructions. Each of these topics is detailed below.

Export ArchiCAD Model to GRAPHISOFT BIM Explorer


Once the building model is created in ArchiCAD and the proper surface textures are applied, the model is ready for export into GRAPHISOFT BIM Explorer: 1. Open the project in ArchiCAD and check the consistency of the model and the surface textures before starting the export process. For tips on optimizing these, see BIM Explorer: Notes on Model Size, Textures and Shadows. Note: You cannot modify the 3D model and the surface materials in BIM Explorer. 2. Open the 3D window (perspective or axonometric views). 3. Launch the File > Export for BIMx command. 4. The Export for BIMx status window opens. 5. Click Export.

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6. Once the export process is finished, click Launch.

7. The GRAPHISOFT BIM Explorer application starts automatically and the exported model is loaded into the programs memory.

Saving and Exploring a BIMx Model (.bimx)


Once the ArchiCAD model is exported into BIMx, you can save the project in the native BIMx model file format: 1. Press the ESCAPE key on your keyboard to access the BIMx menus.

2. Click File. 3. From the commands at the right, click Save.

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4. The Save BIMx Model dialog box opens:

5. Enter the desired project information. If you wish, click Browse for Image and choose an image file to use as the preview picture. 6. Click Save. 7. Enter the desired location for the file. Once you have provided the file to the recipient, he/she can explore it in all types of BIMx viewers.

Saving and Exploring a Self-Running BIMx Model


1. Press the ESCAPE key on your keyboard to access the BIMx menus.

2. Click File. 3. From the commands at the right, click Export for Windows or Export for MacOS. 4. Specify a file location.

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Once you have provided the file to the recipient, he/she can just click on the executable/ application file to explore it. This will install the BIM Explorer viewer application automatically. You dont need a commercial license of BIM Explorer to open these projects.

Opening a BIMx Project for Editing


1. 2. 3. 4. Start your BIMx application. You need a full BIM Explorer license to edit a project. Open the File menu and click on the Open command. Select the preferred BIMx project file to open it. Now you can start to edit the BIMx project. For example: initialize Global Illumination change layer visibility add cameras, save a fly-through path Note: Double-clicking on a BIMx application file opens the project in non-editable, navigation mode.

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BIM Explorer: Notes on Model Size, Textures and Shadows


These tips are intended for optimizing the ArchiCAD model before launching the Export for BIMx command. If your BIMx model is going to be viewed on hand-held devices such as the iPhone, further optimization of the model may be desirable to improve performance. For more information, consult the BIMx page from GRAPHISOFTs website at http://archicadwiki.com/BIMx/Optimization.

Limit Extra Model Content


If you run into memory limits while creating the BIMx model (for example, during Global Illumination initialization), try eliminating or reducing the following model components. This will help optimize model size and improve BIMx performance: furniture (e.g. chairs) GDL objects (e.g. door handles) other objects originating from Add-Ons (e.g. trees, cars, people) other non-essential elements Typically, such extra elements devour a great deal of memory. A single chair can require more memory than all the walls in the project.

Texture Formats
BIM Explorer supports the following surface texture formats: jpg, bmp, tif, tga, png, gif. If a texture would fail to load for any reason, the object that uses it will be drawn with the material color instead.

Alpha Channel Texture Effects


BIM Explorer supports alpha channel texture effects with 32-bit tif, tga and bmp images. For the alpha channel effects to be detected inside BIM Explorer, you must enable transparency in the ArchiCAD material/texture properties. However, transparent objects are not necessary visualized using the correct display order - to do so would put a big dent in your performance.

Shadows
Shadows in BIM Explorer are rendered using the OpenGL ARB_shadow extension. It works by rendering the scene, from the suns point of view, into a texture map. This texture map is then projected onto the scene and OpenGL will determine whether a pixel is in shadow or not. Larger texture maps will produce higher quality shadows. The maximum size is determined by your graphics card (the graphics memory available and the maximum texture size allowed). Some graphics cards may have 256 MB on-board memory, but only allow a maximum texture size of 4096 x 4096. A shadow texture is typically 24-bit.
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8192x8192 shadow texture will consume 200 MB of video memory. 4096x4096 shadow texture will consume 50 MB of video memory. 2048x2048 shadow texture will consume 12.5 MB of video memory. BIM Explorer will automatically try to generate the largest possible shadow texture, starting with 8192x8192. Next, if this fails, it will try half that size, and so on. The shadows altitude, azimuth (heading) and brightness are controlled via the BIMx Settings menu. See SETTINGS Menu. To turn off the sun shadows, set sun shadow brightness to a value near zero.

Sun Shadow Artifacts


Depending on the amount of available video card memory and the (physical) size of your model, the sun shadows may display artifacts. This is due to the fact that BIMx cannot fit the whole model into the shadow map with good quality. Smaller models and more video graphics memory will improve the result. Global Illumination produces better shadows, which however are static.

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Interoperability
Multidisciplinary Data Exchange File Handling and Exchange

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Multidisciplinary Data Exchange


Increasingly, new developments in ArchiCAD emphasize effective collaboration between architects and other professionals such as structural and mechanical engineers. This collaboration requires reliable methods for sharing and storing building model information, design solutions and proposals; it also requires a way to manage all the changes made to the building model by any of the participants, while also minimizing the possibility for human error. ArchiCAD supports all major model and data exchange formats and some specialized formats, including intelligent 3D modeling, universal 2D drawing, documentation and image formats.

Typical Workflows Export Data from ArchiCAD Import Data to ArchiCAD Detailed Workflows

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Typical Workflows
Typical Architectural-Structural Workflow Typical Architectural-MEP Workflow Typical Architectural-Energy Analysis Workflow

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Typical Architectural-Structural Workflow


This section is a general description of the typical issues to consider if you plan to exchange data between ArchiCAD and a Structural application. For more details, see also Detailed Workflow: Architectural-Structural. Structural applications can be divided into the following main categories: Analysis and design applications These applications carry out and document static and design (steel, reinforced concrete, timber etc.) calculations based on various techniques (such as finite element method). Structural Preparation/Management These carry out preparatory tasks and ensure the connection between the analysis application and the architectural profession. Detailers These create detailed construction documentation of the structure (steel, reinforced concrete, precast, etc.) and communicate with the manufacturers. Some applications cover several of these functions. This diagram describes the general workflow for data exchange between ArchiCAD and a structural application:

The most complete level of interoperability is achieved using an intelligent 3D model connection - as opposed to a drawing representation - in which the building model being exchanged represents 3D structural objects (slabs, walls, columns, beams, roofs etc.), each with specific, defined attributes and properties. Model-based exchange between the architect and the structural engineer can follow one of two concepts: managing a reference model; or converting the model to native formats. 2188
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The reference model concept ensures the security of the architectural model and the structural model files, since each office remains responsible for his/her own model. Thus, the structural engineer receives a file from the architect, but does not modify it; he/she uses the architectural information as a basis for building up his own structural model. This occurs manually, using the tools of his own software, but automatic element conversion utilities also exist to speed up the process. Similarly, the architect leaves intact the file received from the structural engineer, while taking into account its suggestions for modeling load-bearing elements. This way, each disciplines own file is independent of the one received as a reference. This is often a sensible workflow, given that the architects model differs from that of the engineer. For example, when modeling a multi-story building, the architect might base the initial design on a multi-story column that runs through all the stories, whereas the structural engineer might put a separate column on each story. In another example, the architect would use a single slab to model an area for which the engineer or detailer would use hollow-core slab elements. The other approach to model-based exchange is to convert the other partys model elements into the native format of ones own application. The converted model is transformed according to the specifications of the recipient, so the original version of the model is not preserved. This approach is most typical of data exchange between architectural and analysis programs. See also Analysis Applications, below. ArchiCAD can combine the advantages of both approaches. The 3D model obtained from the structural engineer - regardless of the method used to import it - is always transformed into native ArchiCAD elements. At the same time, it is possible to use the imported elements as a reference, since they can be automatically placed onto their own, protected layers (which are locked to prevent editing). This reference-model approach is also supported by the Merge and Link workflows. See Merge vs. Link vs. Open. Since the incoming elements or modifications are converted into native format, they become an active part of the architectural model, while retaining their properties (e.g. material, profile) assigned in the structural model.

The 3D models exchanged between the architectural and structural disciplines can be considered in three categories:
Architectural model, Structural model,

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Analysis model.

The architect works on the architectural model, based on her own design and on the clients requirements. Already during the design phase, the architect should keep in mind that the model will later be exchanged with a structural engineer. See Prepare Architectural Model for Export. For example, she can define the building elements structural function; define initial materials to be used; choose columns and beams with standard profiles; define the load-bearing core of composite elements. See Classification. In addition to this preparatory work, she can filter the model so as to narrow down the data to be exchanged: this way, only the structural model, containing just structural elements, will be exported. Naturally, the architect can export the entire architectural model, if the structural engineers program is capable of filtering and collecting the model data that he/she needs to work with. Exporting a structural model from ArchiCAD is sufficient for data exchange with most structural applications (the management and detailer types). However, analysis and design softwares require the so-called Analysis model in order to run their calculations. These applications can often convert the structural model to Analysis model themselves, or they can use the Analysis model converted by a management/detailer program as the input. An Analysis model is a 2D or 3D representation of the structural model that includes not only planes (in the case of wall, slab, roof elements) and axes (columns and beams) of elements, but also their structural characteristics (e.g. stiffness, material, profile). The simplified analysis model also differs geometrically from the structural model: for example, curved surfaces are represented as a collection of planes; element intersections may be modified. The export and import of 3D model data often takes place using a standard known as IFC (Industry Foundation Classes), which is actively supported by many design applications. In 2190
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addition, many applications provide native Add-Ons for data exchange with other specific programs. Some engineers or applications (especially analysis applications) will just exchange data at the most basic level: they import CAD drawings (that is, the lines and points representing floor plans, sections and elevations), and use them as a reference for building the analysis model. See CAD Drawings for more details. Models and drawings are often accompanied by other documentation, such as suggestions or reports; the most commonly used format for these is PDF. ArchiCAD contains a number of techniques for displaying the structural model and for differentiating it from the architectural design. See Visualization. In addition, ArchiCAD can interpret and store the imported structural data, such as the proposed or utilized materials, and the properties of profile elements. See Imported Properties. Consultation and data exchange between structural and architectural offices generally requires several round trips. ArchiCADs Trace and Reference tool and a model-based change management feature helps to keep this process transparent. See Change Detection. This general architectural-structural workflow is explained in greater detail via the example workflows described below, which involve the interchange of model data between ArchiCAD and selected structural applications.

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Typical Architectural-MEP Workflow


This section is a general description of the typical issues to consider if you plan to exchange data between ArchiCAD and an MEP application. The first step of data exchange between ArchiCAD and external MEP software is the export of the architectural model. In order to optimize data exchange, export only the building elements and information the MEP engineer needs (e.g. load bearing structures, elements of the building envelope, boundaries of the interior spaces, lighting placement, built in equipment and furniture, suspended ceilings, space functions and numbering). For MEP experts who work in a 2D design environment, create DWG files from the ArchiCAD model, preferably using a Publisher Set with pre-configured settings, in order to enable easy repeated documentation of the most current state of the project. For providing data to engineers with MEP software, use GRAPHISOFTs translator-based IFC data exchange feature. When handling architectural data provided by ArchiCAD in MEP software, use the architectural content as an external reference. MEP software users using 2D solutions are advised to XREF the architectural DWGs, while MEP software users using model applications are encouraged to create a project link. From 2D design environments, MEP data arrives as DWG (including the structural grid) and is placed as XREF or as Drawing into the ArchiCAD building model. Data from model-based MEP programs arrive in IFC format, via software-specific export extensions, developed by GRAPHISOFT or the MEP software manufacturer, allowing seamless design integration. GRAPHISOFT MEP Modeler users can modify objects imported from AutoCAD MEP and Revit MEP or detect collisions between them and ArchiCAD model elements, since external MEP elements brought in via IFC file import translate automatically into native GRAPHISOFT MEP Modeler objects. ArchiCAD users without valid GRAPHISOFT MEP Modeler license receive MEP objects as individual ArchiCAD library parts. For more information, see Detailed Workflow: Architectural - MEP.

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Typical Architectural-Energy Analysis Workflow


Energy Evaluation is a dynamic energy balance simulation function integrated in ArchiCAD, enabling architects to perform accurate building energy evaluations. It is also possible to export ArchiCAD building geometry data to external energy analysis software tools via IFC or Excel. Use ArchiCAD's Save as IFC function or the Geometry Data page of the XLS Energy Performance Report spreadsheet to extract data from the architectural model that are required for external energy calculation software. Since the energy expert produces written documentation, as opposed to modifying the BIM model, the import of energy analysis results from external applications back into the ArchiCAD environment is not supported. For more information, see Detailed Workflow: Architectural - Energy Analysis.

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Export Data from ArchiCAD


Prepare Architectural Model for Export Recommended Export Formats

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Prepare Architectural Model for Export


Partner offices usually do not require the fully detailed architectural model; a simplified model is sufficient. For example, Structural models are simplified versions of architectural models, which contain only the load-bearing building elements such as columns, beams, slabs, walls, roofs, and the load-bearing (core) parts of composite structures. If an architect plans to exchange models with a structural engineer, he/she should keep these requirements in mind when carrying out their design work, to make the eventual model exchange easier.

Classification Connection between ArchiCAD Model and IFC Data Standard Profiles Layer System Filtering by Element Representation

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Classification
In ArchiCAD, you can optionally assign certain classifications to any structural element. Such a classification assigns special parameters and functions to these elements for use by other applications: to interpret data, to make models transparent, to locate elements, for listing purposes, etc. For each construction element, you may set the following three Classification controls in the Tags and Categories panel of its Settings dialog box.

Element Classification
For more accurate model mapping, you can classify an ArchiCAD element as a particular element type, even if this element type differs from the tool used to create it. While each ArchiCAD element type has a default counterpart in IFC (which is used if you use the ArchiCAD Type option here), you can assign any other element (IFC) type to a particular element - for example, if there is no specific ArchiCAD tool corresponding to the IFC element type you want to map it to; or if you have used certain tools to model elements of a different type, such as using the Slab tool to model a ceiling, or using the Wall tool to model a curved beam. You can also search for elements by their IFC element classification type, using the Element Classification criterion of the Find & Select dialog box: for example, search for just the slabs used to represent ceilings. See also Find and Select Elements. Element classification naturally affects the IFC export process, too, because each element will be saved to the IFC model in accordance with the element type chosen for it. Thus, if you classify a wall as a beam in ArchiCAD, the target program will interpret this element as a beam (depending, of course, on the programs capabilities.) For more details, see IFC Element Types.

Structural Function
Load-Bearing Element or Non-Load-Bearing Element In collaborating with partners who are using structural programs, you can export your ArchiCAD model to IFC format: the Structural Function classification (assigned in ArchiCAD) automatically adds the load-bearing property to structural elements in the export file. Note: By default, Revit Structure will display only walls that have the load-bearing property in the Structural discipline views. But, if you forget to classify required walls as Load-Bearing Elements in ArchiCAD, the structural engineers can also change the bearing function of walls, or they can apply another display discipline (e.g. Architectural) in order to show all walls exported from ArchiCAD. The current IFC standard supports the export of the load-bearing IFC property only for the following elements: Wall, Slab, Column, Beam, Roof; elements classified as such in ArchiCAD; and objects having these sub-types. Thus, the Structural Function classification of elements such as Stair, Ramp, and Curtain Wall will have an effect only within ArchiCAD for example, for the purposes of Find & Select, Scheduling, or Partial Structure Display. 2196

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If you have classified model elements as Load-Bearing Elements, then you can use the Partial Structure Display Core of Load-Bearing Elements Only option to display those elements only. See Partial Structure Display. This classification is useful for listing purposes - for example, you can calculate the materials needed for all load-bearing walls or columns, separately from materials of non-load-bearing elements. Criteria in the Find & Select dialog box include: search for those elements that have been defined as load-bearing or non-load-bearing, or whose Structural Function classification is Undefined. See also Find and Select Elements. Structural Function lets you limit the exported IFC model to load-bearing elements only, thereby streamlining the collaboration process. See Model Element Filter. The load-bearing data is also a standard property of exported elements. Moreover, if other applications (such as a structural program) also classify elements according to their load-bearing function, ArchiCAD can filter these elements upon importing them, and such elements will show up in the ArchiCAD model with that classification.

Position
Interior or Exterior This classification is useful if you plan to send an IFC file to partners (e.g. energy analyzers) who are able to differentiate elements by their location in the building. When you export the ArchiCAD model to IFC format, your model elements that are classified as Interior or Exterior will carry this information to the partners application via IFC. Naturally, the opposite is also true. Since Position (IsExternal) is a standard IFC property for certain building elements (e.g. Wall, Slab, Column, or Beam), if an imported IFC model contains such data, then the appropriate classification is automatically added to the respective elements. Criteria in the Find & Select dialog box include: search for elements classified as either Exterior or Interior, or whose position is Undefined. See also Find and Select Elements. Interactive Schedule Criteria area also available to differentiate listed elements by Position, as defined here. Note: Within ArchiCAD, the Position classification is fully usable as an ArchiCAD property (e.g. in Find & Select and Interactive Schedule). However, it will not be exported as an IFC property for certain element types (e.g. Ceiling (IfcCovering)) which are not supported by the IFC standard.

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Connection between ArchiCAD Model and IFC Data


IFC data (attributes, properties, classifications, etc.) are native ArchiCAD properties, so they can be assigned to elements, stories, buildings and projects at any time. See IFC Data Types. Since the IFC properties are native to ArchiCAD, the following functions are available: Assign, edit and view IFC properties in the element Settings dialogs (Tags and Categories panel).

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Use the Find & Select command to search for the IFC properties of any element.

See Find and Select Elements. Use Interactive Element Schedule to list the IFC properties of any element.

See Interactive Schedule.


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You can use the Pick up/Inject Parameters shortcuts and Copy-Paste to transfer IFC properties from one element to another. IFC properties are included in the settings of elements saved as Favorites. Thus, you can use these Favorite elements (together with their IFC properties) in different ArchiCAD projects. Project template file can also include IFC properties. See Favorites. The IFC content of Hotlinked Modules can be queried and listed. In Teamwork, IFC data can be modified for elements that you have reserved. The IFC data of elements are accessible through the ODBC driver and the ArchiCAD API (Add-Ons that can be developed for ArchiCAD). Use the IFC Manager to manage all IFC data related to the project (including that of Hotlinked Modules). You can navigate easily between the model elements and the data listed in the Manager, both from the Floor Plan and from 3D views.

See also IFC Manager. Parameters can be assigned to ArchiCAD Library Parts (Object, Door, Window, Skylight, Stair, Zone and Lamp) using one of the following methods; then they can be exported as IFC properties. Use rules to map the parameters to certain elements, assigning standard names (those of the IFC 2x3 scheme; for example, the Acoustic Rating and Fire Rating parameters for Doors and Windows). Alternatively, assign any parameter name, thereby creating custom IFC properties. See IFC Options. By setting just one option, you can have all element parameters automatically converted during export into custom IFC properties. See Export Options.

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When assigning IFC properties to elements, or saving ArchiCAD Library Part parameters as IFC parameters, you should naturally choose the parameters that the receiving application is capable of reading, displaying or querying. Thus it is worthwhile to consult with the engineer or other professional to whom you plan to send the data. As a rule, the freely downloadable IFC viewers are capable of listing all assigned IFC properties by element. See IFC Model-Based Connection.

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Standard Profiles
If you exchange data with structural applications, using the IFC standard, it can be helpful to use standard elements as your steel profiled Columns or Beams. During the data exchange process, numerous structural engineering programs are able to recognize and identify such standard elements accurately and completely. In ArchiCAD, the Options > Import Standard Steel Profile command brings up the Profile Database, from which you can import profile shapes and sizes, which are listed by their countryspecific code numbers. See Use Standard Steel Column or Beam Profile. The imported profiles are available for use in the current ArchiCAD project, and can be chosen for Beams and Columns whose geometry is set to Complex (in the Geometry and Positioning panel of their Settings dialog). Hint: Standard profiles can serve as the basis for creating additional, standard-shaped (e.g. Ishaped) profiles that have a custom name or additional details (such as a fillet radius) - use the Profile Manager to duplicate and edit a standard profile. See Profile Manager Dialog Box.

Note: When placing the structural Column or Beam, note that its insertion point is the center of the objects bounding box. However, an additional hotspot is located at the elements center of gravity.

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Layer System
ArchiCADs layer system (Layers and Layer Combinations) can help in narrowing down the parts of the model to be exported. Use layers to group elements conceptually (e.g. structural elements) and to separate them from elements not needed in the exported model (e.g. furniture). For example, you can choose filters that will export only elements located on layers set to visible, while you hide the layers of the elements you do not need to export. See Use Layers to Show/Hide Elements.

Note: Naturally, layers are also exported as standard IFC entities assigned to elements. The receiving application may display this data or perhaps use it to filter elements; this depends on the particular application. For example, Tekla Structures can filter reference model elements based on layers exported from ArchiCAD.

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Filtering by Element Representation


Since the export always considers the display settings of the current exported view, you can further filter the model according to the elements display status: Note: The following display options can vary depending on the view. Keep in mind that IFC export will consider the display options that were in effect for the particular view from which the export command was issued.

Partial Structure Display


The Partial Structure Display function allows you to display or hide the models complex or composite components, depending on their type or classification. For example, when collaborating with other designers or engineers, you may prefer to ignore non-load-bearing walls, and to display/output only the load-bearing components of complex elements. For details, see Partial Structure Display. The first three options display or hide the components of composite or complex elements, depending upon how you have defined those components. For example, choosing Core Only displays only the load-bearing skin of the complex or composite structures. Core of Load-Bearing Elements Only considers all construction elements (not just composite/ complex), and enables you to hide any elements you have classified as Non-Load-Bearing Elements or Undefined. See Classification. It displays all elements classified as Load-Bearing Elements. Load-bearing composite and complex elements are displayed with their Core only. The Veneer part of Columns can be displayed or hidden by Partial Structure Display according to its type: Core, Finish or Other. See Display of Column Core and Veneer.

Window/Door Representation
In exporting models with windows/doors, you should consider whether the recipient of the model data really needs all the detailed geometrical parameters (frames, glass) associated with the openings, or whether exporting just the openings themselves might be enough (as when exporting for analysis programs). Element visibility can be defined using the following ArchiCAD controls: Floor plans: Document > Set Model View > Model View Options: Options for Construction Elements > Door/Window Options.

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3D Views: View > Elements in 3D View > Filter Elements in 3D: Element Types to Show in 3D (Window/Door).

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Recommended Export Formats


IFC Model-Based Connection Direct Model Link CAD Drawings PDF Output

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IFC Model-Based Connection


The principal benefit of IFC (Industry Foundation Classes) object-oriented file format is its object description. Not only does the IFC protocol preserve the full geometric description in 3D, but it also knows object location and relationships, as well as all the properties (or parameters) of each object. With IFC input/output, ArchiCAD can communicate with a wide range of structural, mechanical and energy analysis applications. It is important to consider what type of information should be exported to the different disciplines. For example, structural engineers will want the load-bearing parts of the building, while an HVAC consultant will need a richer model with more internal information. Besides preparation (described above), ArchiCADs IFC interface enables you to filter the building information model before exporting it. Predefined (but customizable) Translators help you apply IFC model exchange settings as simply as possible, providing one-click export/import solutions. See IFC Translators. After exporting an IFC model, it is good practice to check the IFC model in an IFC viewer. There are many free IFC viewers on the market that can be readily downloaded: DDS-CAD Viewer: http://www.dds-cad.net Nemetschek IFC Viewer: http://www.nemetschek.com Solibri Model Viewer: http://www.solibri.com Tekla BIMsight: http://www.teklabimsight.com Additional information can be found at the following Wiki address: http://www.ifcwiki.org. Read more at Working with IFC.

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Direct Model Link


Another way to export a model is to use the direct link between ArchiCAD and another software application. This means that a specific Add-On (developed by other applications for use with ArchiCAD) converts the ArchiCAD elements (e.g. the structural elements) to the corresponding elements of the connected application. This exchange mode also ensures that only those properties needed by the target application are included in the resulting model file. Ask your partner if his/her application has an available Add-On for ArchiCAD.

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CAD Drawings
Despite their increased reliance on model-based data exchange, architects and engineers still rely on each others CAD drawings to use as a reference in their respective models. Because file format compatibility is crucial when working with outside consultants, or when upgrading from another CAD system, ArchiCAD provides the functionality to ensure an accurate conversion process. ArchiCADs DXF/DWG translator supports formats up to AutoCAD 2010 and accurately maps layers, pen colors, fonts and blocks. ArchiCAD can write out DXF/DWG data that contains both Paper Space and Model Space information in the same file. ArchiCADs intelligent handling of AutoCAD XREFs, at input and output, not only preserves the link but allows XREF administration (including linking, unlinking and binding) within ArchiCAD. When you provide your consultants with digital files for modification, ArchiCADs DXF/DWG Merge Engine ensures a clean file. User-defined rules eliminate conflicts, giving you control over how changes are merged with the Virtual Building model. For details, see Working with DWG/DXF Files. Additionally, ArchiCAD imports and exports AutoCADs vectorial DWF format and MicroStations DGN. Read more at CAD Formats Opened by ArchiCAD.

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PDF Output
Adobes Portable Document Format (PDF) has become the most popular digital file format for publishing and archiving the architectural documentation. ArchiCADs internal PDF engine supports both the export and import of PDF documents. Importing PDF documents as drawings is a great way to bring in a standard detail or manufacturers specifications directly onto an ArchiCAD layout sheet or Worksheet. See details at Working with PDF Documents.

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Import Data to ArchiCAD


ArchiCAD imports all file formats - IFC models, CAD drawings and PDF files - listed in the Export section.

Merge vs. Link vs. Open Visualization Imported Properties Managing Changes Collision Detection

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Merge vs. Link vs. Open


The possible ways of using the model data, CAD drawings and reports received from another application in ArchiCAD are the following:

Merge
Use Merge to add the model or drawing content (or part of it) to the currently running ArchiCAD project. Merged model data are converted into native ArchiCAD elements, which can then be used as a protected or editable reference. The imported content, used as a reference, is separated from the host project elements, and can be displayed together or independently from the original project data by choosing a visualization technique. See Visualization. Merged IFC data are converted to native ArchiCAD properties, so they can be searched, listed, and used in the model. The Detect IFC Model Changes command applies the merging algorithm for the detected geometrical differences between two (old and new) states of received models (two IFC files exported from the same application). See details at Change Detection. Note: Before merging a file, you should save the running ArchiCAD file. For details on ArchiCADs Merge function, see Merging Files to ArchiCAD.

Link
As another reference possibility, you may open a received 3D model as a new ArchiCAD project first - e.g. to visually filter out the parts you will need - then link the project, or a part of it, to your current project as a Hotlinked Module, which will serve as (non-editable) content. See also Hotlinked Modules. Note: You cannot directly hotlink an IFC file to ArchiCAD. However, when you open an IFC project and hotlink its elements to another ArchiCAD project, all IFC parameters are retained, including the elements classification by structural function and position, as well as the elements profile, material and other IFC properties such as Fire rating. IFC data in linked modules are also treated as native ArchiCAD properties, so they can be searched and listed in the host project. CAD drawings and reports (PDF) can be directly linked to the current ArchiCAD project. Depending on the file formats, use XREF and/or Drawing connection. See XREFs and Importing PDF Files As Drawings. For CAD drawings, see the article describing the differences between Merge and link possibilities (XREF and Drawing) on the ArchicadWiki website.

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Open
The Open command launches a model or CAD drawing as a separate ArchiCAD file, independent of any other project currently open in ArchiCAD. This imported file can be added later as a reference to the appropriate part of another ArchiCAD project as mentioned before. The following figures summarize the import possibilities by the type of the received data:

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Visualization
ArchiCAD offers a number of visualization tools that make it easy to find and view the imported content within ArchiCAD, and, if needed, to differentiate it from the architectural model.

Layer Display Modes Trace & Reference

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Layer Display Modes


To differentiate elements from the original ArchiCAD elements, place them onto a separate layer. You can set ArchiCAD to do this automatically as part of the merge process, using the appropriate control of IFC Translator Setup: see IFC Translators. In 3D Views, you can use layer settings to display imported structural and mechanical elements differently from architectural elements. For example, set the 3D View Display mode of architectural layers to Wireframe, while applying Shading mode for all imported element layers.

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Trace & Reference


ArchiCAD views can also be used to differentiate elements of different disciplines. For example, create some views showing architectural elements, and other views that show the structural/ mechanical elements only. See Setting up a View. If you activate an architectural view, you can then use the Trace & Reference feature to view a structural/mechanical view at the same time differentiated by highlighting or colors, or splitting the views apart on screen. For details on the Trace & Reference function see Virtual Trace: Using References to Edit and Compare Model Views and Drawings.

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Imported Properties
When importing model-based data using IFC, the imported data will include not just the geometry of the elements, but also many of their parameters. The most important general IFC properties will be interpreted as ArchiCAD attributes. These include, for example, construction materials (e.g. the steel quality of a column, represented in ArchiCAD by a Fill Type), composites, profiles, and layers. IFC properties imported from an IFC model become part of the running ArchiCAD project and will be considered native ArchiCAD properties. Certain of these IFC properties have exact counterparts as ArchiCAD parameters - for example, Classification data such as Structural Function and Position. See Classification. Other IFC data will appear as standard or custom IFC properties in the elements Settings dialog box and, for the model as a whole, in IFC Manager. Since the IFC properties are native to ArchiCAD, the following functions are available: Assign, edit and view IFC properties in the element Settings dialogs (Tags and Categories panel).

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Use the Find & Select command to search for the IFC properties of any element.

See Find and Select Elements. Use Interactive Element Schedule to list the IFC properties of any element.

See Interactive Schedule.

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You can use the Pick up/Inject Parameters shortcuts and Copy-Paste to transfer IFC properties from one element to another.

The IFC content of Hotlinked Modules can be queried and listed. Materials (known as IFC materials in IFC models) imported from other (e.g. structural) applications will be considered as Fill Types in ArchiCAD. The import process notes the incoming materials name, and can automatically map it to a corresponding Fill Type (this requires that you check this option in the IFC Translators IFC Options). You can assign a specific material conversion table to each translator (and thus to each external application); in such a conversion table, you can map each imported IFC material to a specific ArchiCAD Fill Type. For example, if you are importing concrete material C20/25 from a structural softwares IFC model, you can assign a familiar ArchiCAD Cut Fill type (e.g. Structural Concrete) to this material, which will still keep the original name (C20/25) defined by the structural engineer. See IFC Translators for details. To see all the imported IFC properties of imported IFC models (Structural, MEP, etc.), use the IFC Manager. There, you can further filter the displayed properties by visible layer: this way, you can show only the properties of a particular IFC model, or just part of the model. The structure of

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the IFC Manager enables you to easily navigate among elements, which can be listed either by type or by containment structure, and selected either on the Floor Plan or the 3D Window.

See also IFC Manager.

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Managing Changes
The exchange of models and data with other disciplines usually requires several rounds of exchanging information. For example, in an architectural-structural workflow, depending on the results of strength analysis and design calculations, the structural engineer may propose changes in the size (thickness, height, profile etc.) and the position of structural load-bearing elements. Many applications, including ArchiCAD, have functions that serve to detect and manage these geometrical changes.

Compare 3D Models (Model-Based Exchange)


As part of an IFC model-based data exchange workflow, ArchiCADs Detect IFC Model Changes tool enables you to: compare two subsequent versions of a structural/mechanical model (IFC files), identify the differences between the two versions (new, deleted and modified elements), insert the changes into the current ArchiCAD model or into an empty ArchiCAD project file, list and manage the changes as ArchiCAD Mark Up Entries. The controls of the Mark-Up Palette enable you to easily navigate among the changed elements in both 2D and 3D windows and to differentiate and select them, so you can carry out the needed changes in the architectural model. See Project Mark-Up.

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For details on this function, see Change Detection.

Displaying Changes in 2D Windows (Model- or Drawing-Based Exchange)


When merging several versions of structural/mechanical data (whether model-based or drawing based) into ArchiCAD, you can place each subsequent version onto its own layer, and save them as separate views. Next, you can open one view, then use the Trace & Reference function to display another view representing the other variant - alongside or on top of the first one. The program does not recognize the changes automatically, but you can use the Trace functions to identify changes visually in the Floor Plan, Section/Elevation/Interior Elevation, 3D Document, Worksheet, Detail or Layout windows. Next, you can carry out the needed changes manually in the ArchiCAD model.

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For details on the Trace & Reference function, see Virtual Trace: Using References to Edit and Compare Model Views and Drawings.

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Collision Detection
MEP elements, imported from the major MEP applications via IFC file import, automatically translate into native GRAPHISOFT MEP Modeler objects. (Ask your MEP consultant about whether his/her software has a dedicated connection to GRAPHISOFT MEP Modeler.) This enables GRAPHISOFT MEP Modeler users to utilize the full functionality of the application on the received 3D MEP elements, including Collision Detection (Design > MEP Modeling > Find Collisions). This function identifies places in the project where MEP elements intersect with each other and with other elements of the building model. Collision Detection is available in the Floor Plan and 3D windows for all MEP elements, except for elements on hidden layers.

For further information on Collision Detection, please refer to the Handling MEP Content in ArchiCAD section or the User Manual of GRAPHISOFT MEP Modeler.

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Detailed Workflows
Detailed Workflow: Architectural-Structural Detailed Workflow: Architectural - MEP Detailed Workflow: Architectural - Energy Analysis

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Detailed Workflow: Architectural-Structural


This section describes the recommended workflow for data exchange with selected structural applications.

Tekla Structures Autodesk Revit Structure Analysis Applications

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Tekla Structures
Tekla Structures is a Building Information Modeling (BIM) software that enables the creation and management of accurately detailed, highly constructible 3D structural models regardless of material or structural complexity. Tekla models can be used throughout the entire building process from conceptual design to fabrication, building and construction management. Read more about Tekla Structures at http://www.tekla.com. Here, we describe the proposed workflow for architectural-structural model exchange between ArchiCAD and Tekla Structures (version 15 or later). The suggested exchange data format is the model-based IFC version 2x3. Note: To see a video (narrated in English) of the recommended ArchiCAD-Tekla Structures workflow and its options, based on a real example, go to: http://www.graphisoft.com/products/archicad/interoperability/structural/. Then scroll to: ArchiCAD-Tekla Structures Workflow.

Step 1: Model Export from ArchiCAD


Lets start with the architectural model: architects create the first model according to the clients request and the given site.

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When building the architectural model, you should keep in mind that you plan to share it with a structural engineer. Thus, use the classification options in ArchiCAD to differentiate load-bearing elements, place elements onto special layers, and/or define the initial profile and materials of the elements, such as steel bar (column and beam) elements. If you prepare your architectural model this way, then all you have to do when exporting it to IFC is to apply certain filters. Moreover, among the export options, you can choose Export all visible elements, which is another way to filter the elements for export: for example, use ArchiCADs Partial Structure Display function so that only the cores of composite elements are visible, or use Model View Options to display and thereby to export the opening only, without the frame details and other unneeded data. See Prepare Architectural Model for Export. ArchiCAD offers a built-in translator whose settings are optimized to export models to Tekla Structures via IFC (the name of this translator is Data Exchange with Tekla Structures). Of course, you may define and fine-tune your own custom translators, based on your specific needs.

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Other ways to filter elements during the export process: by elements visibility in the view from which the export is launched, by current element selection, by story (e.g. ground floor only), by element types (e.g. columns and beams only), by Structural Function (e.g. Load-Bearing Elements only). or you can export the whole project/building without any filtering. The default filtering rules of the translators can also be fine-tuned or modified manually as part of the export process (File > Save as (IFC)). See details at Model Filter. Note: When filtering elements for export from ArchiCAD, you may take their Structural Function classification into account. See Model Element Filter and Model Filter. However, you should not use this filter when importing a model from Tekla Structures (the All elements setting is recommended instead), because Tekla Structures does not differentiate between load-bearing and non-load bearing elements when exporting them.

Step 2: Model import into Tekla Structures


Engineers receive the model from the architect and insert it as a protected reference into a Tekla Structures project. They can choose to import the entire content of the architectural model, or only the elements on selected architectural layers. This way, the structural engineer further filters the model if required. Engineers define the structural model and its details based on the reference model and its element properties (materials, profiles) as defined by the architect. Tekla-type elements can be converted from the referenced architectural elements using Teklas so-called Object Convert macro tool; or they can be defined manually. Tekla Structures can also generate analytical models from the structural model and share them with analysis applications. Based on the results of the analysis and design calculations, the structural model is finalized.

Step 3: Structural model export from Tekla Structures


The structural model or a filtered part of it can be exported back to ArchiCAD via an IFC file. The following table, which summarizes the essential Tekla Structures elements, shows that a highly detailed structural model can be imported into ArchiCAD.

Elements of Tekla Structures


Concrete / Steel Column Concrete / Steel Beam Concrete / Steel Polybeam
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Elements of Tekla Structures


Concrete Slab Concrete Panel Steel Contour Plate Steel Curved / Orthogonal Beam Steel Twin Profile Pad / Strip Footing / Concrete Foundation Precast Found Block Precast / Concrete Stair / Stair Handrailing Stiffeners / Web Stiffeners Bolts Connected Plate Parts Reinforcing Bar / Reinforcement Mesh

Step 4: Structural model import into ArchiCAD


Depending on the chosen import method, you can merge or link the structural model, or a part of it, into your running ArchiCAD project. See Merge vs. Link vs. Open. We recommend using the default IFC translator set for Tekla Structures (the same translator you used for export before). Of course, customized translator and filtering settings can also be applied. Note: You should not filter elements by Structural Function when importing a model from Tekla Structures, because Tekla Structures does not differentiate between load-bearing and non-load bearing elements in its model export; it does not support the Load-Bearing IFC property. Thus, the All elements option is the recommended and default Model Element Filter setting of the Data Exchange with Tekla Structures translator. In ArchiCAD, by default, the imported elements are placed on locked layers with the extension Tekla, in accordance with the reference model concept. See Typical Architectural-Structural Workflow. Structural elements can be displayed together with the architectural model using ArchiCADs special visualization techniques. For example, you may visually compare the current model and the structural content as two different 2D views, using the Trace & Reference tool. For more details on these functions, see Visualization and Virtual Trace: Using References to Edit and Compare Model Views and Drawings. Architects can check the main structural as well as other additional properties by element (in the Settings dialog of the imported elements) or by model-hierarchy (using IFC Manager). 2230
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See Imported Properties. By default, the import process also contains material conversion, which maps the default Tekla Structures materials to ArchiCAD Cut Fill Types, while preserving the original names of the imported materials. Of course, the mapping rules can be easily edited and expanded at IFC Translator settings. See IFC Translators. Any unrecognized Tekla materials are displayed with a default chosen ArchiCAD Fill Type.

Steps 5-6: Architectural model update


In ArchiCAD (Step 5), you can manually update your project according to the imported model elements by using them as reference, or by copying and using the structural elements as real ArchiCAD-type elements, since they are native ArchiCAD elements, as a result of the automatic conversion that occurs with the import process. (These imported elements are locked by default.) A new version of the architectural project can now be exported again (Step 6) via IFC as described earlier.

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Steps 7-9: Change detection in Tekla Structures


Tekla Structures can insert the new IFC file next to the old one in the same structural project. A change manager can compare and display the geometrical changes between the two reference models (Step 7). The new, deleted, changed and unchanged elements can be displayed alongside the real structural model. Next, engineers can make changes in the project according to the results of the comparison (Step 8), and then send a new structural model version back to ArchiCAD (Step 9).

Steps 10-11: Change detection in ArchiCAD


The new IFC model version received in ArchiCAD can be compared with the previous version, using the Detect IFC Model Changes command (Step 10). See Change Detection. The result of the comparison is listed and displayed with the Mark-Up tool, and only the differences are merged into the current project. You can easily check the changes recommended by your structural partner, and make modifications on your current project manually, or by using structural elements as real ArchiCAD-type elements (Step 11).

Step 12: Additional Data Exchange/Cycles


Both engineers and architects can repeat the previously mentioned model exchange, comparisons and updates in additional cycles. And finally, the two disciplines make their own or combined documentations.

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Autodesk Revit Structure


Autodesk Revit Structure is a building informational modeling (BIM) software for structural engineering firms. It integrates a physical model with an independently editable analytical model for structural analysis, design, and documentation. Read more about Autodesk Revit Structure at http://usa.autodesk.com/revit-structure. Here, we describe the proposed workflow for architectural-structural model exchange between ArchiCAD and Revit Structure (version 2010 or later). Although both softwares are able to handle CAD drawings, here we highlight the model-based data exchange via IFC (version 2x3). Note: To see a video (narrated in English) of the recommended ArchiCAD-Revit Structure workflow and its options, based on a real example, go to: http://www.graphisoft.com/products/archicad/interoperability/structural/. Then scroll to: ArchiCAD-Revit Structure Workflow.

Step 1: Model export from ArchiCAD


Lets start with the architectural model: architects create the first model according to the clients request and the given site. When building the architectural model, you should keep in mind that you plan to share it with a structural engineer. For example, you can use the classification options in ArchiCAD to
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differentiate load-bearing elements, place elements onto special layers, and/or define the initial profile and materials of elements, for example steel bar (column and beam) elements. Note: Revit Structure is able to differentiate between load-bearing and non-load-bearing building elements (in element properties and by displaying disciplines). This information can be initially defined using ArchiCADs Structural Function classification, whose values are translated in the IFC file and can be recognized/handled in Revit Structure as follows:

ArchiCAD Structural Function Classification


Load-Bearing Non-Load-Bearing

Revit Structure Structural Usage property


Bearing Non-Bearing

See Classification. If you prepare your architectural model this way, then all you have to do when exporting it to IFC is to apply certain filters. Moreover, among the export options, you can choose Export all Visible elements (on all stories), which is another way to filter the elements for export: for example, use ArchiCADs Partial Structure Display function so that only the cores of composite elements are visible, or in case of Doors/Windows, use Model View Options to display and thereby to export openings only, without the frame details and other unneeded data. See Prepare Architectural Model for Export. It is also advisable to include the grid-system (created by Grid Element and Grid System tools) in the IFC data, as the basis of reference for 3D element positioning. See Model Element Filter.

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ArchiCAD offers a built-in translator whose settings are optimized to export models to Revit Structure via IFC 2x3 (the name of this translator is Data Exchange with Autodesk Revit Structure). Of course, you may define your own custom translators, based on your specific needs.

Other ways to filter elements during the export process: by elements visibility in the view from which the export is launched, by current element selection, by story (e.g. ground floor only), by element types (e.g. columns and beams only), by Structural Function (e.g. Load-Bearing elements only), or you can export the whole model without any filtering. The default filtering rules of the translators can also be fine-tuned or modified manually as part of the export process (File > Save as (IFC)).

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See details at Model Filter. Notes: In setting up the translator for Revit Structure, you can take into consideration the classification of ArchiCAD elements by Structural Function. This means that if the translators Model Element Filter is set to Load-Bearing elements only, then only the elements classified as Load-Bearing in ArchiCAD will be exported. See Model Element Filter. Conversely, when importing from Revit Structure, only elements classified as Bearing in Revit Structure will be imported into ArchiCAD. If there is no element-level classification in ArchiCAD, or if you wish to import all elements from Revit (including non-load-bearing elements), then leave the translators Model Element Filter setting as All elements. ArchiCAD Mesh elements can be imported to Revit Structure only if they are defined in the translator as geometric set (wireframe). See Export Options. If you would like to include 2D elements (like dimensions, texts, labels, lines, circles etc.) when exporting the 3D ArchiCAD model via IFC, you must enable this feature in the translator. See Convert annotations and all 2D elements.

Step 2: Model import into Revit Structure


Engineers receive the model from the architect and open its entire contents as a new Revit Structure project. The program converts all elements to Revit-type elements according to the applied IFC mapping table. Before importing an ArchiCAD model, the structural engineer can modify the default import settings that map IFC element types to Revit Structure categories and subcategories. Example: ArchiCAD Foundation-type Objects (IfcFooting) can be loaded into Revit Structure as Structural Foundation elements instead of Generic Model elements. Remember: Although there is a default mapping rule for converting ArchiCAD elements to IFC elements, ArchiCADs Element Classification enables you to customize this elementlevel conversion for the purposes of IFC export. For example, if you use the Wall tool to model a curved beam, you can export the (wall) element as a beam (IfcBeam) to Revit Structure. See Classification. When the structural engineer imports an ArchiCAD IFC model, warning and/or error messages may appear about the limits of Revits capacity to read IFC data accurately (for example in importing ArchiCAD Zones and Grids). To help minimize these, GRAPHISOFT has developed a Revit Structure Add-In, called GRAPHISOFT ArchiCAD Connection, whose Improved IFC Import function fixes a number of these known shortcomings of the standard open process. See GRAPHISOFT ArchiCAD Connection.

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After importing from ArchiCAD to Revit Structure, certain imported element types will be hidden by default. This is not a data loss; the engineer must simply adjust some display settings for Revit Floor Plans and 3D Views. Examples: Architectural walls imported to Revit Structure (that is, walls whose ArchiCAD classification was set to either Undefined or Non-Load-Bearing Element) will be hidden in Revit Structures Structural discipline view, so the structural engineer must change display settings in order to see these walls. Column, Stair, Roof, and Covering elements imported to Revit Structure will be hidden by default in 3D Views. The structural engineer can easily unhide them using the Visibility/ Graphic setting or tools such as the Reveal Hidden Elements command. Engineers define the structural model and its details based on the imported model elements and their properties (materials, profiles) assigned by the architect. Note: When using the reference model concept, engineers can save the imported IFC model as a separate Revit file (RVT) and link it into a running Revit Structure project as a reference to protect its content. Revit Structure can also generate analytical models from the structural model and share them with analysis applications, which perform analysis and design calculations. Based on the results of the analysis and design calculations, the structural model is finalized.

Step 3: Structural model export from Revit Structure


The structural model can be exported back to ArchiCAD via IFC. Before exporting a Revit Structure model to IFC, the structural engineer can modify the default IFC export settings that map generic family instances to IFC element types. For example, Structural Stiffeners can be exported as IfcBeam, which can then be used as real ArchiCAD Beams. The GRAPHISOFT ArchiCAD Connection Add-In (with its Export to ArchiCAD function) is designed to fix the shortcomings of Revit Structures IFC model export to ArchiCAD. See GRAPHISOFT ArchiCAD Connection. The following table shows the elements represented by Revit Structures basic tools, which generally make up the structural model. (This is just an indicative list of the basic Revit elements, but ArchiCAD imports all elements.)

Autodesk Revit Structure Elements


Beam Wall Column Floor Truss, Brace, Beam System
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Autodesk Revit Structure Elements


Foundation (Isolated/Wall/Slab) Railing, Ramp, Stairs Opening, Door, Window Toposurface, Building Pad Component, Model In-Place, Mass Grid Text Model Text, Model Line, Dimension, Region

Step 4: Structural model import into ArchiCAD


Depending on the chosen import method, you can merge or link the structural model, or a part of it, into your running project. See Merge vs. Link vs. Open. We recommend using the default IFC translator set for Revit Structure (the same translator you used for export before). Of course, customized translator and filtering can also be applied. In ArchiCAD, by default, the imported elements are placed on locked layers with the extension Revit Structure. Structural elements can be displayed together with the architectural model using ArchiCADs special visualization techniques. For example, you may visually compare the current model and the structural content as two different 2D views, using the Trace & Reference tool. For more details on these functions, see Visualization and Virtual Trace: Using References to Edit and Compare Model Views and Drawings. Architects can check the main structural as well as other additional properties by element (in the Settings dialog of the imported elements) or by model-hierarchy (using IFC Manager). See Imported Properties. By default, the import process also contains material conversion, which maps the default Revit Structures materials to ArchiCAD Fill Types, while preserving the names of the original imported materials. Of course, the mapping rules can be easily edited and expanded at IFC Translator settings. See IFC Translators.

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Any unrecognized Revit materials are displayed with a chosen default ArchiCAD fill.

Steps 5-6: Architectural model update


In ArchiCAD (Step 5), you can manually update your project according to the imported model elements by using them as reference, or by copying and using the structural elements as real ArchiCAD-type elements, since they are native ArchiCAD elements, as a result of the automatic conversion that occurs with the import process. (These imported elements are locked by default.) A new version of the architectural project can now be exported again (Step 6) via IFC as described earlier.

Steps 7-10: Update models in Revit Structure


Revit Structure opens (Step 7) the new version of the architectural model as a new Revit project (as in Step 2 above). If the structural engineer uses the link concept, he/she can easily update (Step 8) the previously linked architectural model (an RVT file saved from IFC) to the new one. Engineers make changes in the project (Step 9) according to the new architectural version, and then send a new structural model version back to ArchiCAD (Step 10), using IFC.

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Steps 11-12: Change detection in ArchiCAD


In ArchiCAD, the received new IFC model version can be compared (Step 11) with the previous version by using the Detect IFC Model Changes command. See Change Detection. The result of the comparison is listed and displayed with the Mark-Up tool; only the differences are merged into the current project. You can easily check the changes recommended by your structural partner, and make modifications to your current project manually, or by using structural elements as real ArchiCAD-type elements (Step 12).

Step 13: Additional Data Exchange/Cycles


Both engineers and architects can repeat this process of model exchange, comparisons and updates in additional cycles. Finally, the two disciplines make their own or combined documentations.

GRAPHISOFT ArchiCAD Connection


The GRAPHISOFT ArchiCAD Connection is a free Add-In for Revit Structure (version 2010 or later; 32- and 64-bit). The Add-In improves the IFC model-based data exchange between Revit Structure and ArchiCAD:

Functions
GRAPHISOFT ArchiCAD Connection has two commands. The Improved IFC Import command post-processes a previously converted (imported) IFC file in Revit Structure and fixes a number of Revit Structures known shortcomings in IFC model conversion. The Export to ArchiCAD command directly exports and optimizes the IFC model data for use in ArchiCAD. ArchiCAD Connection has the following additional functions: Import/export of Grid elements: Full conversion of (Ifc)Grid elements when exporting and importing to/from Revit Structure. Import of ArchiCADs Zones: ArchiCAD Zones (IfcSpaces) imported as Rooms are displayed in correct position in Revit Structure. Import of ArchiCADs Slabs: Imported load-bearing ArchiCAD Slabs are set to Structural Floor elements in Revit Structure. Export of Beam/Column Profile definitions: The profile names exported from Revit are correctly converted to IFC format.

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Additional fine tuning of slanted columns, ramps, etc. is done in Revit Structure. Note: The installer of the GRAPHISOFT ArchiCAD Connection Add-In can be downloaded free from the following site: http://www.graphisoft.com/support/archicad/downloads/interoperability.

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Analysis Applications
A wide variety of analysis applications are used in different countries, which handle architectural models from ArchiCAD in different ways: 1. Some applications can open the IFC model from ArchiCAD, and then use it either as a reference model (placed on a protected layer), or convert it into a 2D or 3D Analysis model consisting of calculable lines and planes. 2. Other applications import the architectural floor plans, sections and elevations as reference drawings in formats such as DWG, then manually create an Analysis model. 3. Yet other applications import the architectural model via a third program - for example, they use Tekla Structures or Revit Structure to convert the architectural/structural model into an analysis model, and then import this analysis model, rather than importing the architectural model. For more details on using IFC and DWG formats, see Working with IFC and Working with DWG/ DXF Files. Whether using IFC or DWG format to exchange data with analysis applications, it is recommended to narrow the architectural model to just the data needed by the engineer, and to use the translators, either predefined or custom. In the case of IFC, ArchiCAD includes a predefined translator for analysis programs, but naturally that can also be customized as needed, or new translators created. See Prepare Architectural Model for Export. For example, depending on the capabilities of the host structural application, you may wish to adjust the IFC Translator to enable support for grid-system export, which you may want to include in the IFC data to serve as a reference for 3D element positioning. Most analysis applications support IFC, DWG and PDF formats for export, so you can import or place the engineers structural recommendations into the current ArchiCAD project. ArchiCAD contains functions that enable you to view the architectural and structural models separately or in integrated form. See Visualization. For structural models imported in IFC format, ArchiCAD enables you to utilize and check the profiles, materials and other properties suggested by the engineer. See Imported Properties. Also, ArchiCADs Detect IFC Model Changes feature can display the geometric modifications between two versions of a structural project. See Managing Changes. (Some structural applications, in turn, can display changes between two versions of an architectural model.) Ask your partner which of these data exchange solutions is supported by his/her analysis application, and which of the modeling options and settings will best support your workflow with your structural engineer partner.

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Detailed Workflow: Architectural - MEP


Export ArchiCAD Files to MEP Software Handling Architectural Content in MEP Software Importing MEP Content into ArchiCAD Handling MEP Content in ArchiCAD

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Export ArchiCAD Files to MEP Software


Preparing the ArchiCAD Model for Export
Before handing an ArchiCAD file over to an MEP engineer using MEP-specific software, certain simplifications have to be made to the architectural model. Like structural engineers, MEP experts need only certain parts of the project - those which are relevant to their work. Naturally, the workflows of the two disciplines are not exactly the same. While the structural specialist must often modify existing parts of the project (e.g. widening a slab, increasing or decreasing the diameter of beams and columns, or changing their position) as well as adding new elements, the MEP engineer typically adds equipment, while trying to avoid the designed geometry of the load bearing structures.

Relevant Data for Export to MEP


Typically, the most relevant 3D elements for export to MEP are: load bearing structures, elements of the building envelope, the boundaries of interior spaces. Also important: structural grid of the load bearing structure, planned placement of lighting objects, bathroom and kitchen equipment, positioning of built-in furniture, all space functions and numberings, must also be clearly indicated, levels, geometry and structural grid of suspended ceilings and false floors (this will assist the engineer to correctly design HVAC equipment (air inlets, sprinklers etc.). Layers containing elements of the architectural model that are irrelevant to the MEP design should be switched off and thus excluded from the export data. Irrelevant elements are usually these: floor claddings, door and fenestration details, furniture. It is possible to define separate layer combinations that specify content suited for the electrical, plumbing, lighting, acoustic, low current system engineer or elevator design specialist. See Layer Combinations for information on setting up a Layer Combination in ArchiCAD.

Applying the appropriate conversion method


The two most commonly used file formats to export ArchiCAD data to MEP applications are DWG and IFC. Save Views to DWG The majority of MEP engineers work in a 2D design environment (mostly Autodesk AutoCAD) and therefore wish to receive AutoCAD DWG files. 2244
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In ArchiCAD, the architect creates DWG files by defining floor plan, section or elevation views, and exporting these, rather than exporting the 3D model itself. It is advisable to create a Publisher Set with pre-configured settings in ArchiCAD to enable easy creation of the documentation to be handed over to the MEP expert. This way, the preset views representing the most up-to-date state of the project may be saved in the specified destination folder in DWG format, by a touch of a button. See Working with DWG/DXF Files. Save to IFC using Translator Some MEP engineers design directly in a 3D work environment (AutoCAD MEP or Revit MEP). To fit this workflow, GRAPHISOFT has developed a translator-based IFC data exchange feature. See Export Functions. This feature translates the ArchiCAD model to IFC, which is currently the most advanced BIM model exchange format. When creating IFC content for the MEP specialist, it is advisable to set up a IFC translator customized for your needs. See IFC Translators. From the Save as (IFC) dialog box, select Entire project as the Export option. It is also advisable to include the structural grid system in the IFC data, as the basis of reference for 3D element positioning.

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Handling Architectural Content in MEP Software


Regardless the format of the exchanged file and the type of the MEP applications in which it is opened, it is advisable to use the architectural model as an external reference. In AutoCAD and AutoCAD MEP design environment, you should XREF the DWGs imported from ArchiCAD as opposed to merging them into the MEP design model. See XREFs. For MEP engineers using Revit, GRAPHISOFT offers the GRAPHISOFT ArchiCAD Connection Add-In. See GRAPHISOFT ArchiCAD Connection. This add-in optimizes the IFC data import from any IFC data source to any Revit software, including Revit MEP. It is recommended to create a project link between the imported architectural content and the MEP design to keep them separate.

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Importing MEP Content into ArchiCAD


The two most commonly used file formats to import data from MEP applications to ArchiCAD are DWG and IFC.

Importing MEP Data via DWG


MEP data from engineers that use AutoCAD arrives in DWG format. The best practice is to import only the MEP content, plus the structural grid added for reference. Import the received MEP content in ArchiCAD either as an XREF or place as a Drawing. ArchiCADs Drawing Tool includes an Embedded Layer Visibility Setting, which enables the switching of layers on and off within the drawing content. For further information, see Show/Hide Layers of Imported DWG/DXF/DWF Files.

Importing MEP Data via IFC


For importing MEP content into ArchiCAD via IFC, software-specific export extensions are offered by GRAPHISOFT, enabling seamless integration of the imported MEP design into the architectural model. It is possible to open the files created by these export extensions using any software that opens IFC, as they are not written in a custom format but are standard IFC files carrying some additional information that aid the element translation process for ArchiCAD. ArchiCAD Connection for AutoCAD MEP

GRAPHISOFT provides a free AutoCAD MEP plug-in called ArchiCAD Connection for AutoCAD MEP, which enables advanced file export to ArchiCAD, using IFC format optimized for GRAPHISOFT MEP Modeler. As part of this add-in, you can define custom dictionaries for element conversion; these custom element assignments will overwrite the default assignments between the exported MEP objects and GRAPHISOFT MEP Modeler objects. The ArchiCAD Connection for AutoCAD MEP plug-in is available for free download from http://www.graphisoft.com/support/archicad/downloads/interoperability/.

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GRAPHISOFT MEP Export to ArchiCAD

GRAPHISOFT provides a free Revit MEP Add-In with an option to export to ArchiCAD, using IFC format optimized for GRAPHISOFT MEP Modeler. The installer for the GRAPHISOFT MEP Export to ArchiCAD Add-In is available from GRAPHISOFTs website at: http://www.graphisoft.com/support/archicad/downloads/interoperability/. These solutions provided by GRAPHISOFT create IFC files by filtering the model to only include elements of the MEP design. Unlike with an imported DWG file, it is less important to include the structural grid in the IFC file, because IFC files carry coordinate information by default. Thus, the content created in the 3D MEP applications is automatically placed correctly when merged into the ArchiCAD project.

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Handling MEP Content in ArchiCAD


With GRAPHISOFT MEP Modeler
ArchiCAD users having a license for GRAPHISOFT MEP Modeler can utilize the full functionality of the application with content received via IFC file import from AutoCAD MEP or Revit MEP. Make sure to import the MEP content into an ArchiCAD environment that has an accessible, valid GRAPHISOFT MEP Modeler license and the MEP Library loaded. ArchiCADs IFC import function then co-operates with the GRAPHISOFT MEP Modeler application so that 3D MEP elements created with an external application automatically translate into native GRAPHISOFT MEP Modeler objects. If the imported file contains multiple placed instances of an MEP object, MEP Modeler will recognize them as a single MEP Modeler element type. Collision detection between GRAPHISOFT MEP Modeler elements and architectural design elements may then be executed to find any collisions between MEP elements and architectural elements. For further information, please refer to the GRAPHISOFT MEP Modeler User Manual.

Without GRAPHISOFT MEP Modeler


ArchiCAD users without a valid GRAPHISOFT MEP Modeler license import the MEP data by executing a normal IFC file import. See Import Functions. In this case, the MEP objects created in the external application translate into individual Library Parts (Objects) within ArchiCAD. The MEP model appears in full detail within the architectural model but the collision detection option is unavailable.

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Detailed Workflow: Architectural - Energy Analysis


ArchiCAD users have several ways of co-operating with energy specialists.

Integrated Energy Evaluation Export Files from ArchiCAD to Energy Analysis Software Import Energy Analysis Results Into ArchiCAD

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Integrated Energy Evaluation


The Energy Evaluation function is integrated within ArchiCAD. Energy Evaluation carries out the hourly energy-flow simulation on the ArchiCAD model itself, so it is not necessary to exchange data with external energy analysis applications. The energy performance of the design's current state is easily evaluated within ArchiCAD, and the effects of changes made on the architectural model in order to improve the energy household may be reviewed instantly. Since Energy Evaluation is integrated into ArchiCAD, its features can be applied at all phases of architectural design. To find out more about VIP-Energy analysis software, please visit StruSofts official product website. To find out more about Energy Evaluation, see Energy Evaluation.

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Export Files from ArchiCAD to Energy Analysis Software


Before the architectural model is exported to an energy analysis application, a 3D model view with simplified content must be defined. The ArchiCAD model should be simplified only enough to exclude unnecessary data, but without modifying basic attributes of its geometry. Volumes of internal spaces and their relative positions should be properly modeled. There are two file formats available to export data from ArchiCAD to energy analysis applications: IFC and Excel.

Using IFC
Energy specialists who work with applications offering the IFC-based file import option should create a custom IFC translator setup in ArchiCAD, whose settings are tailored to satisfy the energy program's geometry data input requirements. To find out more about IFC File Export, see Export Functions.

Using Excel
Use the Geometry Data page of the result Excel table as an input for other energy calculation software, such as third-party excel spreadsheets that utilize simplified stationary energy calculation algorithms. See Geometry Data.

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Import Energy Analysis Results Into ArchiCAD


Energy specialists use their energy analysis software to process the architectural data received via ArchiCAD file export (detailed above). However, if the energy specialist makes changes in the architectural model, you will not be able to import those changes back into ArchiCAD. Even though building energy applications are capable of changing certain model attributes (e.g. shading settings, building element properties), automatically implementing these modifications in the BIM model is not possible, due to the lack of data exchange functionality between the energy analysis software and CAD applications. Unlike other design activities (e.g. structural, MEP), the energy expert produces written documentation, and does not modify the BIM model. Results of the energy analysis are typically in text format, enriched with tables, charts and graphs that display building element and envelope performance, energy consumption, energy balance overview and breakdown, HVAC system parameters and various additional results that depend on the specific program's additional functionality. Thus, alteration requests by the energy specialist still have to be communicated to the architect in the traditional way, and eventually the architect has to implement the changes on the ArchiCAD model based on instructions provided via sketches, email or telephone.

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File Handling and Exchange


ArchiCAD supports all major model and data exchange formats and some specialized formats, including intelligent 3D modeling, universal 2D drawings, documentation and image formats.

File Types Opened by ArchiCAD File Types Saved by ArchiCAD Merging Files to ArchiCAD Working with PDF Documents Working with DWG/DXF Files Working with IFC

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File Types Opened by ArchiCAD


ArchiCAD File Types Opened by ArchiCAD CAD Formats Opened by ArchiCAD Image Formats Opened by ArchiCAD Model/3D Formats Opened by ArchiCAD Other Formats Opened by ArchiCAD

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ArchiCAD File Types Opened by ArchiCAD


ArchiCAD Projects (.pln, .pla, .bpn)
ArchiCAD 16 can open projects from ArchiCAD 8.1 and up (8.1, 9, 10, 11, 12, 13, 14 and 15). Solo Projects (.pln) are the main native document type of ArchiCAD. A .pln file includes all model data and the views generated for the project, as well as the default settings, attributes and library references.

Archive (.pla)
Archive files are similar to Solo Projects, but these include all the library parts, background images and linked textures used in the Project, not just references to them. For more information, see Archive Files.

Backup Project file (.bpn)


Opening a Backup Project file (.bpn) allows you to recover the last saved version of a damaged project file, provided that the Make Backup Copy checkbox is active in Options > Work Environment > Data Safety & Integrity.

ArchiCAD Teamwork (AC12 and earlier) file formats (.plp, .plc, .pca, .bpc)
Note: To open a Teamwork file saved in earlier ArchiCAD versions (12 and earlier), use the Open Project command (not the Open Teamwork Project command). For information, see the Migration Guide for ArchiCAD 16.

ArchiCAD Project Template (.tpl)


For details, see Template Files.

ArchiCAD 2D Lines (.2dl)


These files are vectorial drawings saved from ArchiCADs 3D Window (using the Internal 3D Engine). These drawings contain no model information and can be touched up in the Floor Plan with 2D tools. Important note: In the 3D Window, this option is only available with the Internal Engine not available in OpenGL mode.

Module File (.mod)


For details, see Hotlinked Modules.

PlotMaker Layoutbook (.lbk) PlotMaker Drawing (.pmk)


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CAD Formats Opened by ArchiCAD


DWF File (.dwf)
Drawing Web Format, a 2D vector graphics format created by Autodesk for use on the World Wide Web which supports hyperlinks, layer information and views. This is also the recommended format when publishing views that will be redlined through the Internet or on an Intranet. The DWF file will contain all drawing elements with some exceptions and limitations: pictures: due to format limitations, only straight pictures can be written to a DWF file, cameras will not be included.

DXF/DWG File (.dxf, .dwg)


DXF and DWG files are the most widely used CAD file formats. ArchiCAD opens all DWG file formats starting with AutoCAD 2000. If you choose this file type, the Settings button appears in the Open dialog box, which opens the DXF-DWG Translation Setup dialog box. For details, see Opening DWG/DXF Files. However, in most cases you need not adjust these translation settings, because the default setup will give you the desired result when opening a DXF/DWG file. Note: If you are working in AutoCAD and open a DWG that was originally saved from ArchiCAD, an Alert may appear. However, you should go ahead and work with the saved DWG in AutoCAD - no stability problems should result.

MicroStation Design File (.dgn)


If you choose this option and select a DGN file, the DGN Open dialog box lets you specify the unit conversion factor, the name of the configuration file (optional) and whether you would like to use the level symbol correspondence defined in the DGN file. Options and Notes: Dimension elements are converted only if you break them up in MicroStation before the conversion using the Drop Dimension command. The conversion of associated dimensions cannot be completed because their internal structure is not known. Tag elements are not handled at all because of lack of information. Custom lines are not converted in the current version, as MicroStation can use more elements than ArchiCAD in this type of element. Shared cells become library parts in ArchiCAD. They are placed in a folder called DGN_filename.LIB (where DGN_filename is the name of the original DGN file), which is created and saved by the conversion process. If such a folder exists, it will be emptied first. Image files assigned to the DGN file are not converted. The reference point for text elements is always located in the bottom left corner of their box, because the text measurement algorithms of MicroStation are not known. This can lead to problems for associative points.
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As the Spline generation algorithms are very different in the two applications, the shapes of the converted splines will differ somewhat from the originals. During conversion, all elements on all levels are converted, regardless of the visibility of the level in the DGN file. You have the option of using a configuration file. For the text to be positioned correctly, use a monospaced font both in MicroStation and ArchiCAD. Files referenced by the DGN file can be also converted.

Sample Configuration File


#-----------------------------------------------#ArchiCAD <--> MicroStation conversion config file #-----------------------------------------------# Config file syntax: # # Comment # [Section name]: [Layers], [Fonts], [Linestyles], [Pens], [ColorTable] #-----------------------------------------------# ArchiCAD Layer name = MicroStation Level number #-----------------------------------------------[Layers] Electrical = 27 Dimensioning = 28 #-----------------------------------------------# ArchiCAD Pen weight = MicroStation weight number #-----------------------------------------------[Pens] 0.1 = 2 0.5 = 7 #-----------------------------------------------# ArchiCAD Font name = MicroStation Font index #-----------------------------------------------[Fonts] Courier New Western = 2 Arial New Western = 3 #-----------------------------------------------# ArchiCAD Linetype Name = MicroStation Linetype index # For Custom defined linestyles you have to give either a negative index, # or the line styles name in MicroStation, or both #-----------------------------------------------[Linestyles] Solid Line = 1 Double = -3 Rail Road

See also Save as MicroStation Design File (.dgn).

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Image Formats Opened by ArchiCAD


All Images (.bmp, .dib, .rle, .jpg, .jpeg, .jpe, .jfif, .gif, .tif, .tiff, .png, .ico, .sgi, psd, .pct, .pict, .pntg, .tga, .jp2, .qtif)
Various types of picture files can be opened as model pictures, but they will appear in their own separate windows, not the ArchiCAD main window. Note: Beginning with ArchiCAD 15, QuickTime-based images are being phased out. However, in ArchiCAD 16, you can still open these file types. For details, see Phase-out of Images in QuickTime Formats in the Migration Guide for ArchiCAD 16.

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Model/3D Formats Opened by ArchiCAD


3D Studio File (.3ds)
3D files can be saved in 3D Studio format. The Add-On required for this is part of the ArchiCAD package. 3D files in 3D Studio format can be opened by ArchICAD only if you install the 3D Studio in Goody. 1. Go to the ArchiCAD Help menu. 2. Choose ArchiCAD Downloads to open this page in a web browser. 3. From the Downloads page, scroll down to Goodies and select the desired version of 3D Studio In Goody for installation.

IFC 2x3 (.ifc), IFCXML (.ifcxml), IFCzip


IFC stands for Industry Foundation Classes. ArchiCAD supports IFC 2x3, the latest and most widely used IFC format. To read more about IFC, see Working with IFC, or download the IFC manual from: http://www.graphisoft.com/support/ifc/downloads/

Google Earth Connections


The Google Earth Connections add-on package enables integration between ArchiCAD, Google Earth, SketchUp and Google 3D Warehouse through .kmz and .skp file formats. To download Google Earth Connections, and for information on using it, see: http://www.graphisoft.com/products/archicad/addons/google_earth/.

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Other Formats Opened by ArchiCAD


HPGL File (.plt)
For details, see Plot.

Windows Enhanced Metafile (.emf) Windows Metafile (.wmf) Surveyors data (.xyz)
Import any text file containing xyz data (e.g. surveyors data), or similar data, into ArchiCAD, creating a Mesh element automatically. Note: The text file must consist of rows of data, with each row containing three numerical entries. The row can be optionally preceded by an additional numerical ID. Use separators between the data entries. Separators must be used consistently. The separator can be a semicolon or a white space; you can also use commas or periods, provided that you do not also use the same character as a decimal marker in this file. Any row in which the 3 data (or 3+1, in case of IDs) is preceded or followed by a non-numerical data entry is considered a comment and will not be calculated. If the data in the text file is entered in an inconsistent format, a warning will appear that the file format cannot be read. 1. Click Design > Place Mesh from Surveyors Data. 2. In the appearing directory dialog box, browse for a .txt or .xyz file containing the data you need. 3. The Place Mesh from Surveyors Data dialog box appears:

Surveyors unit: Enter the unit for the survey data. Placement: Define graphically: You will place the Mesh with a mouse-click in the desired location.

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Use coordinates of data file: The new Mesh will be placed according to the zero-point as defined in the surveyors data file. In this case, you can optionally Zoom to the new mesh as soon as you place it.

Project Zero is above Sea Level by: Enter the elevation of your Project Zero above Sea Level (in the Surveyors Unit you have defined). ArchiCAD will take this into account when converting the z-values of the surveyors data file into the Mesh.

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File Types Saved by ArchiCAD


ArchiCAD File Types Saved by ArchiCAD CAD Formats Saved by ArchiCAD Image Formats Saved by ArchiCAD Model/3D Formats Saved by ArchiCAD Document and Other Formats Saved by ArchiCAD

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ArchiCAD File Types Saved by ArchiCAD


ArchiCAD Projects (.pln)
ArchiCAD supports unicode file names of essentially unlimited length.

Archive (.pla)
For details, see Archive Files.

ArchiCAD Project Template (.tpl)


Choose this option if you want to save the current project settings for future use as a template. For details, see Template Files.

Archive Options
For details, see Archive Files.

Project (.pln) in an earlier ArchiCAD version format


ArchiCAD 16 can back-save project files in ArchiCAD 15 format only (among previous ArchiCAD file formats). Important: When saving an ArchiCAD 16 project as a version 15 project, an alert will appear warning you that elements and information not supported by ArchiCAD version 15 will be discarded.

Backward Compatibility Supported for Library Parts


When back-saving your ArchiCAD 16 project to version 15, any library parts that were revised for 16 will be automatically replaced by their original counterparts in version 15. Note: If the object in ArchiCAD 16 has acquired additional parameters or functions compared to the version in ArchiCAD 15, those new features will be lost when you back-save the object to ArchiCAD 15.

Module File; Module File from Clipboard (.mod)


For details, see Create Module.

GDL Script (.gdl)


This option will save your model in GDL script. For details, see GDL Object Editor.

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ArchiCAD 2D Lines (.2dl)


These files are vectorial drawings saved from ArchiCADs 3D Window (using the Internal 3D Engine). These drawings contain no model information and can be touched up in the Floor Plan with 2D tools. Important note: In the 3D Window, this option is only available with the Internal Engine not available in OpenGL mode.

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CAD Formats Saved by ArchiCAD


DWF File (.dwf)
You can save Floor Plan and Section/Elevation/IE or 3D Document views in DWF (Drawing Web Format): Activate the required story or Section/Elevation/IE or 3D Document window and choose the Save as command in the File menu. Select the DWF file format from the list, click the Save button and choose one of the following options: ASCII - readable and editable ASCII text file. May be rather long. Binary - binary file with a smaller size than the ASCII version. Compressed Binary - smallest, most easily transportable compressed binary file. When you have made your choice, click the OK button to save the DWF file. You can view the saved DWF file with any web browser that supports the DWF Plug-In. You can download a DWF viewer from: http://www.autodesk.com/products/. A Java-based public domain viewer - with some limitations - can be found at: http://www.cadviewer.com.

DXF/DWG Files (.dxf, .dwg)


For details, see Saving DWG/DXF Files.

MicroStation Design File (.dgn)


The ArchiCAD to MicroStation converter exports 2D views (plan, elevation and section windows) from ArchiCAD into 2D MicroStation format. All elements are exported as drawing primitives (points, lines, arcs, texts, polylines, triangles, and polygons). During the output, you are prompted to designate an optional configuration file (.txt), which controls the layer assignment, font and color conversion. MicroStation is limited to 64 layers. If the ArchiCAD file contains more, then it rolls around. The configuration file can control the correspondence between layers. In the absence of the configuration file, the default order is alphabetical. Pen color conversion can be defined in the configuration file. Otherwise, the Add-On will use the default assignments. You can also define the line type conversion in the configuration file. The specified ArchiCAD line types will be replaced with the MicroStation line style having the given index. The default MicroStation line styles are in the range [0-7]. The configuration file can control the font conversion. If the configuration file is missing, the add-on will default to the international vector font (always present in MicroStation). If you define a Chicago-Chicago translation, make sure that the Chicago TrueType font is loaded into MicroStation (with the Element/Text/View/File/Import command). If it is not loaded, it will revert to the default. If you would like the text to look the same in both files, use monospaced fonts (e.g., Courier) on the plan. Symbol hatches and linetypes are not exported in this version. 2266
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You can specify the background color for the exported file at the top of the dialog box. The desired output unit can also be changed here. If you loaded the original file from a MicroStation file, then the units specified there will appear. After the DGN file is loaded into MicroStation, you must use the Full View command to see the entire drawing; it will not adjust the scale automatically. MicroStation elements: Line, Polyline, Shape, Arc, Ellipse, Text, Complex chain, Complex shape, Shared Cell, Cell, Multiline, Spline.

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Image Formats Saved by ArchiCAD


Windows BMP Image (.bmp)
Click Options to set output preferences.

JPEG Image (.jpg)


Click Options to set output preferences.

GIF Image (.gif)


Click Options to set output preferences.

TIFF Image (.tif)


Click Options to set output preferences.

PNG Image (.png)


Click Options to set output preferences. For details, see Phase-out of Images in QuickTime Formats in the Migration Guide for ArchiCAD 16.

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Model/3D Formats Saved by ArchiCAD


IFC 2x3 (.ifc), IFCXML (.ifcxml), IFCzip
IFC stands for Industry Foundation Classes. To read more about IFC, see Working with IFC, or download the IFC manual from: http://www.graphisoft.com/support/ifc/downloads/

WaveFront File (.obj)


You can save 3D models and the surface materials used in 3D models of your projects in the WaveFront format, a photorealistic rendering/animation system. Two output files are generated: one for the geometry and one for the surface material definitions, according to the WaveFront standards. The .mat file is automatically created in the same folder that was selected in the Save as dialog box for the .obj file. The document you save will include the following information: 3D model geometry (.obj file): All surfaces. No edges in the WaveFront format. ArchiCAD surface materials (.mat file): All materials used in the model, identified by name, with full characteristics. After choosing the .obj file format, click Save. The WaveFront dialog box opens: Layers-Materials: Click this radio button to create groups in the WaveFront file for each ArchiCAD layer, and within these groups, create internal groups for each surface material. Elements-Materials: Click this radio button to create a group in the WaveFront file for each ArchiCAD construction element, and within these groups, create internal groups for each surface material. Set drawing unit to: In this field, you can define the distance in the WaveFront project that will be translated into a drawing unit in ArchiCAD or vice versa. As ArchiCAD works with metric data internally, setting the drawing unit to 1 meter (=1000 mm) will result in a 1:1 model after the conversion.

3D Studio File (.3ds)


3D files can be saved in 3D Studio format. The Add-On required for this is part of the ArchiCAD package. 3D files in 3D Studio format can be opened by ArchICAD only if you install the 3D Studio in Goody. 1. Go to the ArchiCAD Help menu. 2. Choose ArchiCAD Downloads to open this page in a web browser. 3. From the Downloads page, scroll down to Goodies and select the desired version of 3D Studio In Goody for installation.

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Saving in .3ds format


With the 3D window in front you can save 3D models of your projects in AutoDesks 3D Studio 3DS photorealistic rendering and animation file format. The resulting document will include the following information: 3D model geometry: All surfaces and all edges. Surface materials: All materials used in the project, including the name and the characteristics. Light sources: Both the sun and the additional light sources are included. Sun will be handled as a spotlight very far away from the project. 3D projection: The current perspective settings and Fly Through paths are included. Shadow casting information: The current shadow casting setup in the PhotoRendering Settings/Effects dialog box of ArchiCAD is included. Smooth (welding) information: The smoothing setup in the PhotoRendering Settings/ Effects dialog box of ArchiCAD is included. After choosing the .3ds file format, click Save. The Save 3D as 3D Studio object dialog box opens: Construct 3D Studio objects according to ArchiCAD objects: Click this button to create a 3D Studio file without grouping. Construct 3D Studio objects according to Element types and Materials: Click this button to create a group in the 3D Studio file for each ArchiCAD construction element, and within these groups, create internal groups for each surface material. Construct 3D Studio objects according to Layers and Materials: Click this button to create groups in the 3D Studio file for each ArchiCAD layer, and within these groups, create internal groups for each surface material. Construct 3D Studio objects according to Materials: Click this button to create a group in the 3D Studio file for each surface material. Drawing Unit: In this field, you can define the distance in the ArchiCAD project that will be translated into a drawing unit in 3D Studio. As ArchiCAD works with metric data internally, setting the drawing unit to 1 meter (=1000 mm) will result in a 1:1 model after the conversion. Colors: You can choose either the ArchiCAD pen colors, or match the ArchiCAD colors to a similar 3D Studio color. ArchiCAD texture information: You can select whether to include material texture information in the 3D Studio file. Object = Group Name: You can select whether the objects name should be a generated unique ID or the groups name. Note that 3D Studio works with names up to 10 characters. For names generated by ArchiCAD the convention is the following: Chars 1 to 7: unique ID or clipped layer/material name. Chars 8 to 9: used for a distinctive number to avoid identical names generated by clipping. Up to 100 variations of the same name are allowed this way.

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Char 10: used for slicing information. 3D Studio can handle up to 65,536 polygons by object. If an object has multiple polygons, ArchiCAD will split the object into several objects and put the segment number into Char 10.

ElectricImage File (.fact)


You can save 3D models of your projects in the FACT format for ElectricImage Animation System (EIAS), a photorealistic rendering/animation system. The document you save will include the following information: 3D model geometry: All surfaces. (No edges in the FACT format.) Surface materials: All materials used in the project, including the name and characteristics. Light sources: Both the sun and the additional light sources are included. 3D projection: The current perspective settings are included. With the 3D window in front, choose File > Save as, or Document > Creative Imaging > Create Fly-Through. The Save 3D FACT Document dialog box will appear: Grouping hierarchy according to ArchiCAD Layers: Click this button to create groups in the FACT file for each ArchiCAD layer. Grouping hierarchy according to ArchiCAD Elements: Click this button to create a group in the FACT file for each ArchiCAD construction element. Do NOT use this grouping option for large models. EIAS is not very efficient when working with a large number of groups. Grouping hierarchy according to ArchiCAD Materials: Click this button to create groups in the FACT file for each ArchiCAD surface material. Color Blend, Super Sample, Self Shadowing: Of the numerous FACT group attributes, these three can be controlled from within ArchiCAD. To learn more about these and other group attributes, see the EIAS documentation. Output Format: You can choose to save your file in either ElectricImage 2.1 or 2.9 format. Set Drawing Unit to: In this field, you can define the distance in the ArchiCAD project that will be translated into a drawing unit in ElectricImage. As ArchiCAD works with metric data internally, setting the drawing unit to 1 meter (=1000 mm) will result in a 1:1 model after the conversion. Note: You do not need to use the Transporter application required for previous versions. ArchiCAD automatically transforms the coordinate system to match the EIAS specification.

VRML File (.vrl)


You can save 3D models of your projects in the VRML format. VRML is an acronym for the Virtual Reality Modeling Language. Using VRML you can build your own three-dimensional virtual worlds and link them together on the World Wide Web. To view VRML worlds, you need a VRML helper application (or plug-in) called VRML browser. Check both your HTML and VRML browsers manual to see how to configure them. The document you save will include the following information: 3D model geometry: All surfaces as IndexedFaceSet elements including surface attributes.

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Surface materials: All materials used in the project. Texture data is included; texture coordinates will be computed by the VRML browser. Check your browser manual to see what texture image file formats it supports. Light sources: Additional light sources are included. If no additional lights are placed you have to use your VRML browsers default headlight. 3D projection/Animation path: The current perspective settings are included. Set up a 3D view and with the 3D window at the front, choose Save as from the File menu and choose the VRML format, or place any number of cameras on the Floor Plan and choose Create Fly-Through and set the Result to VRML File, then click Save. The Save VRML 3D Document dialog box will appear: Copy textures to destination folder: Check this box to export the material textures used by the ArchiCAD model. Write vertex normals: Check this box to export normal vectors. With these options active, you can export a sophisticated and complex model. If the viewer application does not display the model correctly, try exporting again with one or more checkboxes inactive.

Lightscape File (.lp)


You can save 3D models of your projects in the native file format of Lightscape, a visualization system for generating lighting simulations of three-dimensional models using a radiosity algorithm. The document you save will include the following information: 3D model geometry: All surfaces. Surface materials: All materials used in the project, including the name and characteristics. Textures: Exported surface materials will refer to the appropriate texture according to the current settings of the material dialog. Texture images are not included in the output file: however, the path of the first texture file is included. If all the image files are collected into a single ArchiCAD library folder, the visualization system will automatically locate them. Otherwise, you will have to collect and copy these image files into the appropriate folder of the visualization system. Note: Use DOS filename conventions for naming texture image files when working with Lightscape. Before saving the Lightscape model, open the Materials dialog box, check the image names and make the necessary changes. Light sources: All light sources used in the project, except the sun. Shadow casting information is also exported according to the current settings of the PhotoRendering effects dialog box. Projection information: 3D projection data exported as the default view in Lightscape. Only perspective views can be used. If you choose an axonometric view, the saving process will report an error. Set up a 3D perspective view in ArchiCAD, generate the view, then choose File > Save as. In the list, choose the Lightscape document format, and click the Save button. The Save as 3D Lightscape Object dialog box appears:

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Construct Lightscape objects according to Layers: Click this radio button to create groups for each ArchiCAD layer in the Lightscape file. Materials: Click this radio button to create groups for each ArchiCAD material in the Lightscape file. Decompose elongated triangles: Check this box if you want to decompose elongated triangles into smaller triangles. This will generate a more detailed mesh, which is useful for Lightscapes radiosity algorithm. Note that in the case of very large scenes, it may excessively increase the number of polygons (and the file size).

U3D File (Windows Only)


See 3D Content in PDF (WIN only).

Google Earth Connections


The Google Earth Connections add-on package enables integration between ArchiCAD, Google Earth, SketchUp and Google 3D Warehouse through .kmz and .skp file formats. To download Google Earth Connections, and for information on using it, see: http://www.graphisoft.com/products/archicad/addons/google_earth/.

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Document and Other Formats Saved by ArchiCAD


PDF (.pdf)
Click Page Options and Document Options to set output preferences. These options will vary depending on the active window from which you are saving. For details, see Save Document in PDF Format.

Windows Enhanced Metafile (.emf)


Click Options to set output preferences.

Windows Metafile (.wmf)


Click Options to set output preferences.

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Merging Files to ArchiCAD


Use the File > File Special > Merge command to paste the elements of another ArchiCAD Project, a Module, DWF/DWG/DXF, HPGL (.plt) file, IFC file, or other image or model-type file into ArchiCAD. Files can be merged into either the current Floor Plan, the currently open Section/Elevation/IE, 3D Document or Detail/Worksheet window. Note: When merging a Module into a Section/Elevation/IE or 3D Document window, only 2D Elements will be pasted. The elements of the merged files will become independent of each other after being placed. You can place the same elements repeatedly with the Paste command. When merging a Project or Module, you can drag, rotate and mirror it before placing it to the final location. Until the file is placed, its elements will be surrounded by a dashed rectangle. Click within the rectangle to move the elements to the desired position. Click outside the rectangle, or click OK from the context menu (or the Control Box) to place the elements.

Merging and Story Structure


When merging a Project or Module file, ArchiCAD matches the stories of the merged (imported) file to the current (open) one. When you merge a multistory building into your current Floor Plan, ArchiCAD will ask you to define which story from the imported file will match the story you are working on, and it will also suggest a possible match. If you do not have enough stories in your current plan to accommodate all the merged ones, ArchiCAD will automatically create the missing stories. Note: You cannot merge multistory elements or modules into 2D windows other than the Floor Plan. Note: There is a difference between merging a multistory project, and placing a multistory Hotlinked Module. If the host project contains fewer stories than Hotlinked Module you are placing, the module stories which do not fit in the host project will not be placed.

Merging and Attributes


Since attributes (Layers, Materials, Line Types, Fill Types, etc.) are identified by their names, the following rules are observed: If the name of the attribute is the same in the two ArchiCAD Projects, the merged (imported) elements will inherit the attributes of the current Project. If the name of an attribute for the merged Project is not present in the current one, this attribute is appended to the current Projects attribute set to accommodate the new names.

Merge DXF/DWG File


If you merge a dxf/dwg file, the Merge DXF-DWG dialog box appears. See Merge DXF-DWG.

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Merge IFC File


For details, see Import Functions.

Merging Image-Type Files


You can merge an image-type file into your ArchiCAD Project. (These include documents created in drawing or painting programs; 3D views and elevations saved in picture format; PhotoRenderings saved only in picture format.) Before choosing Merge for an image-type file, you can define its size on the plan in advance: Choose the Marquee tool and draw a Marquee of the desired size and position. See also Marquee Area.

The merged image will fit into this rectangle.

Note: Be careful to draw the Marquee with the same proportions as the original picture, otherwise the figure will be distorted. 2276
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Working with PDF Documents


Create PDF Output Using the Publisher Save Document in PDF Format 3D Content in PDF (WIN only)

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Create PDF Output Using the Publisher


From the Publisher, you can save one or more views in Acrobat PDF (Portable Document Format). (Views listed as Publisher items in the Publisher are set to PDF format by default.) 1. Open the desired Publisher Set in the Organizers Publisher. Make sure that Save is selected from Publishing Properties. 2. Choose Publisher item(s) from the Publisher Set. 3. In the Format section of the Publisher, set Format to PDF.

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4. Click Page Options to set the Paper Size and Orientation of the resulting PDF Document.

5. Click Document Options to define your preferred settings for the content of the resulting PDF Document.

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6. At the bottom left of the Document Options dialog box, click PDF Options to create an optional password.

Note: The Arc resolution setting reflects the fact that the PDF format does not recognize arcs/circles and must approximate them by converting them to polygons. The Arc resolution setting defines the accuracy of these polygons. 7. Publish the selected item(s) as usual. PDFs created with ArchiCAD can include standard PDF features such as thumbnails and bookmarks.

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Save Document in PDF Format


To save the contents of the PDF file, go to File > Save As, and choose PDF as the file format. Note: To limit the window contents to be saved, use the Marquee tool.

Click Page Options to set the Paper Size and Orientation of the resulting PDF Document. Click Document Options to define your preferred settings for the content of the resulting PDF Document. At the bottom left of the Document Options dialog box, click PDF Options to create an optional password.

Note: The Arc resolution setting reflects the fact that the PDF format does not recognize arcs/circles and must approximate them by converting them to polygons. The Arc resolution setting defines the accuracy of these polygons. Document Options will vary depending on the type of the active window you are saving from. For a 2D or 3D document, Document Options are similar to the options in the Print 2D/Print 3D dialog boxes.

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For more information, see Print 2D Document. When saving to PDF, you can save the contents in Color, Black & White, or Grayscale.

For a Layout, you can choose to output multiple Layouts into a PDF files, or else just the current Layout (at its current zoom or in its entirety), just as when printing a Layout. (No Page Options button is available when saving to PDF from a Layout window.)

For a formatted list, you have Scaling options and the ability to place each zone or page of the list onto a new sheet. (No Document Options button is available when saving to PDF from a formatted list window.)

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3D Content in PDF (WIN only)


When creating a PDF, ArchiCAD allows you to take advantage of the U3D file format (in Windows only). When publishing a PDF document from ArchiCAD, you can embed a U3D file into the PDF, then navigate the view within the PDF as if it were a 3D model. 1. From the 3D window, set up the desired model view. It is recommended to clear unnecessary detail from the 3D model as much as possible, in order to optimize the navigation speed in the resulting PDF document. 2. Save the 3D window contents as a file using the Save as command. Choose the U3D file format from the list of available formats.

3. In the Navigator or Organizer Palette, save the 3D model as a view, then add the 3D view to a Layout. 4. Next, add this Layout to a Publisher set. Select the Layout in the Publisher Set.

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5. Set the Publisher Set Properties to PDF format.

6. In the Format tab page at the bottom of the Publisher palette, choose Document Options, then PDF Options.

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7. Check the Embed 3D content checkbox.

8. Click the Browse button to select the file you saved in U3D format (in Step 1 above). 9. Click OK.

10. In the Publisher, select the desired publisher item and publish it in PDF format. The resulting PDF file will contain an embedded, navigable U3D file.

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The U3D model embedded in the PDF can be navigated only by using Adobe Reader 7.0 or later.

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Working with DWG/DXF Files


ArchiCAD is fully prepared to work in collaboration with users of other CAD systems, especially those supporting AutoCADs native DWG and the industrial standard DXF formats. The DXF/DWG Add-On is installed together with the ArchiCAD package and is smoothly integrated in the ArchiCAD user interface. It allows you to: Open AutoCAD drawings as ArchiCAD Projects or ArchiCAD Library Parts. Merge AutoCAD drawings with your ArchiCAD Project file. Place AutoCAD drawings as ArchiCAD Drawings to Layouts or Model Views. Add AutoCAD drawings as external references (XREFs) to the ArchiCAD Project. Import BLOCKs from an AutoCAD drawing and create ArchiCAD Library Parts out of them within their own newly created Library. Save your ArchiCAD Floor Plans, Sections/Elevations, Detail Drawings and 3D Views in AutoCAD formats. Save your ArchiCAD Layouts in AutoCAD formats. Set up Translators to make it easier to apply a customized set of conversion rules to the equivalent elements and functions of ArchiCAD and DXF/DWG files. For details on Translator settings, see DXF/DWG Translation Setup.

Opening DWG/DXF Files Saving DWG/DXF Files Merge a DXF/DWG File XREFs

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Opening DWG/DXF Files


You can open DXF and DWG format files in ArchiCAD as Drawings or Layouts. Choose File > Open and then select the file you need in the directory dialog box. See details on how to place external drawings at: Place Drawing from External Application. You can customize the size, scale, title and framing options for your drawings in the Drawing Settings dialog box. The Embedded Layers control in Drawing Settings, available for Drawings with a DWG, DXF or DWF source file, enables you to adjust the source layers visibility. See Drawing Settings. Conversion rules for data exchange between ArchiCAD and AutoCAD can be stored in a file called a Translator (extension XML). To use the default translator, just choose the Open command, and the selected file will be opened in ArchiCAD. The default translator of ArchiCAD is set up in a way that the translation gives correct results in most of the cases. At the same time, because of the differences between AutoCAD and ArchiCAD correct translation requires custom set up in certain cases. To switch translators or adjust settings before opening the file, choose Settings to open the DXF/ DWG Translation Setup dialog box. This dialog box is accessible: when you begin a data transfer operation, by pressing the Settings button in the Save, Open or Merge directory dialog box or the Attach XREF dialog box, if the import/export file format is DXF/DWG, directly with the File > File Special > DXF-DWG Translation Setup command, when opening a DXF/DWG file through the File > Libraries and Objects > Open Objects command, through the File > Libraries and Objects > Import Blocks from DXF/DWG command. You can perform translator management every time the Translator dialog appears whether during data exchange (open and save) or through translation setup. Note for Teamwork users: Using common Translators ensures that all users have access to the same conversion options. It is therefore recommended that the CAD Manager (or a person filling the same type of role in your office) manage the set of Translators and place them on a server. To use the translators, each user must first introduce them into their list of Translators. For more information on Translator settings, see DXF/DWG Translation Setup.

Opening as Library Part


You can also open a DXF/DWG file as a Library Part by choosing the File > Libraries and Objects > Open Object command. This will open the GDL Master Window, where you can configure the new object obtained from the entire file. For more information, see GDL Object Editor.

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Opening with Drag-and-Drop


You can import DXF/DWG drawings using Drag-and-Drop: Left-click the AutoCAD drawing, dragging it over the desired location and dropping it. The file will be opened using the last-used DXF/DWG Translator. With this method, the DWG/DXF file is simply merged into the ArchiCAD Project file. The 3D content of the file is not imported, only its 2D appearance. If several DXF/DWG files are drag-and-dropped, only one of them will be dropped; since you cannot control which file will be dropped, it is recommended to drag-and-drop only one such file at a time There are several ways to use Drag-and-Drop techniques while opening/merging AutoCAD drawings: Drag-and-dropping a DXF/DWG file onto the background of the ArchiCAD application window, the ArchiCAD menu bar or the ArchiCAD icon will result in opening the file. Drag-and-dropping a DXF/DWG file onto the ArchiCAD Floor Plan, Section/Elevation/IE or 3D Document window or Detail/Worksheet window will place the file as a Drawing. Drag-and-dropping a DXF/DWG file onto a Layout will place the Drawing onto the Layout.

Opening with i-Drop (Windows Only)


i-Drop is a technology by Autodesk that is freely available. It allows users to download DWG/ DXF objects from the web and drop them directly into their CAD software of choice. ArchiCAD supports this functionality; the needed software (which is an Internet Explorer extension) may be downloaded from Autodesk. Web pages usually contain a preview of how the object looks. When dragging the cursor over the object preview picture, it changes into an I-Drop Indicator cursor form, which shows it is an object that may be drag-and-dropped into your CAD application.

To use such an object in ArchiCAD, press the left mouse button while your cursor is over the preview picture of the object. Drag it over the ArchiCAD Window (Floor Plan, Section/Elevation/ IE or 3D Document Window or Detail/Worksheet Window) and release the mouse button.
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ArchiCAD will download the object from the web. During the process, a process indicator may appear showing the current stage of the download. Each such object may consist of two files: the DWG/DXF file and a preview picture file. ArchiCAD will download both, if they are available. The preview picture may or may not be available, or it may not be the same image file that is shown on the web page as a preview. These objects are automatically added to the Library Managers Embedded Objects folder. See also Library Manager.

Opening Password-Protected Files


In AutoCAD 2004 and later versions, it is possible to protect drawings with a password. When importing or opening such a file, you may encounter such a situation. Currently, on the MacOS platform it is not possible to open password-protected AutoCAD 2004 and later DXF/DWG files because the operating system does not support the encryption method used by these password mechanisms. In such a case an alert will come up on your MacOS. On Windows the operating system may be such that it does not support the password decoding routine. In this case you will be alerted that the file cannot be opened. If the system supports the decoding routine, a dialog appears where you can enter the password you received from the person sending you the file. For XREF files, the program will require the password the first time the XREF is reloaded in ArchiCAD. If several XREF files are being reloaded, only the password-protected file will not be reloaded if its password is not entered correctly.

Opening Blocks as Library Parts


The closest analogy of an AutoCAD block is an ArchiCAD Library Part. Block references (insert entities) match the library part instances. The difference: while a library part is a separate file, the block is stored within the AutoCAD file itself. Converting blocks into library parts is the only way to preserve the blocks 3D structure. However, it may be more efficient (use less storage space) to explode relatively complex blocks (e.g. if you explode 100 instances of a block containing 100 lines you end up with 10000 lines). Drawbacks of converting blocks into library parts: you must regularly weed through the object libraries created during DXF/DWG import, to eliminate duplicate and unnecessary items, some editing functions available for details stored in blocks will not be available for the library part instance.

Import Selected Layers of DWG/DXF/DWF Files


See Enable Partial Open at Open Options.

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Show/Hide Layers of Imported DWG/DXF/DWF Files


Use the Embedded Layers control in the Properties panel of Drawing Settings to control the display of an imported DWG, DXF or DWF file, by showing or hiding its own layers (i.e. the layers in the source file).

This control is available if the source of the selected Drawing is a DWG, DXF or DWF file. For more information, see Embedded Layers.

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Saving DWG/DXF Files


You can save a project view or layout in ArchiCAD in DXF and DWG formats. (No DWG save is possible from a schedule, index or list view.) To save only part of the view, use the Marquee to delimit the project. Save As will save only the part that falls within the Marquee. Note: If you are working in AutoCAD and open a DWG that was originally saved from ArchiCAD, an Alert may appear. However, you should go ahead and work with the saved DWG in AutoCAD - no stability problems should result. When the Save directory dialog box is displayed, choose the format you need (DXF or DWG) and enter the name under which you wish to save the file. The Translator field in the Save dialog box lists default translators you will use in most cases (such as for as is output). If you dont know which default translator to use, choose Settings to open the DXF-DWG Translation Setup dialog box. Each default translator listed at the top is briefly described in the Description field. For details, see DXF/DWG Translation Setup.

Entity Conversion
Simple ArchiCAD elements get converted into the corresponding AutoCAD entities: Hotspots to points, Lines (without arrowheads) to lines, Circles to circles, Arcs (without arrowheads) to arcs, Ellipses to ellipses, Elliptic arcs (without arrowheads) to elliptic arcs,
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Texts to multiline texts, Fills to hatches, Note: fills in walls, columns and library parts are treated the same way. Pictures to images, Dimensions (all kinds) to dimensions. Note: ArchiCAD and AutoCAD dimensions have different aspects of appearance to be configured, so your dimensions will often appear differently. The possible locations of the dimension text relative to the dimension line is the most apparent difference.

Arrowheads make these elements (the lines and arcs) complex elements. Complex elements: their drawing details are made up of more than one AutoCAD entity. Unless you choose Explode complex ArchiCAD Elements, they are drawn into a block each and an insert is placed into the entity section. Walls: they are drawn into blocks named WALL_<n> where n is the index of the wall element. The block contains visible contour lines, fills (see notes to the polygon fills), block references to windows and doors and an attached label. The window and door references may be followed by their window dimension block references and attached label references if they have any. Note: the contours of an arc wall arent arcs, but polylines made up of straight segments. Columns are drawn in blocks named COLUMN_<n> where n is the index of the column element. The block contains the visible contour lines, the fills (see notes to the polygon fills) and the block references to the attached label. Windows are drawn in blocks named WINDOW_<n> where n is the index of the window element. Doors are drawn in blocks named DOOR_<n> where n is the index of the door element. Objects are drawn in blocks named OBJECT_<n> where n is the index of the object element. Lights are drawn in blocks named LIGHT_<n> where n is the index of the light element. Note on windows, doors, objects and lights: when the library part doesnt have any 2D script, it may have up to 8 different looks depending on Use Symbol Colors, Use Symbol Linetypes and the possible mirrored state. So one library part of this kind cannot have more than 8 blocks exported. Others (with 2D scripts) may have any number of different looks and they will have exactly as many blocks as looks occur on the exported floor. Since more than one instance may share the same detail block, the attached labels cannot be put into these blocks they follow the block references. Slabs are drawn in blocks named SLAB_<n> where n is the index of the slab element. The block contains the contour and hole polygons and the block reference to the attached label. Roofs are drawn in blocks named ROOF_<n> where n is the index of the roof element. The block contains the contour and hole polygons and the block reference to the attached label. Beams are drawn in blocks named BEAM_<n> where n is the index of the beam element. The block contains the contour and hole polygons and the block reference to the attached label. Meshes are drawn in blocks named MESH_<n> where n is the index of the mesh element. The block contains the contour and hole polygons, the mesh level lines and the block reference to the attached label. 2293

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Zones are drawn in blocks named ZONE_<n> where n is the index of the zone element. The block contains the foreground fill, the zone stamp and the block reference to the attached label. Note: since the default zone-fill colors are light pastel colors and the AutoCAD color set does not contain an equivalent, they all will be RGB-matched to a light gray. If you prefer, pick a saturated color (e.g. red or yellow) for zone fill color and blue or black for zone stamp color. Cameras and camera sets are not exported.

Using SHX Fonts in the Conversion Process


The DXF-DWG Add-On relies on the availability of AutoCAD fonts including the SHX fonts. The Add-On will display a message asking for these fonts during the course of a conversion. If you do not have these fonts available, you can expect problems in text formatting (such as incorrect line breaks). It is recommended that you acquire the SHX font files, which are part of the AutoCAD package, from an AutoCAD user. (Although the fonts are not available with ArchiCAD for proprietary reasons, AutoCAD users are allowed, even encouraged, to distribute them.) True-type version of all SHX fonts are also available in the AutoCAD package. Once you get the fonts, create a separate folder for them. When the Add-On asks for an SHX font file, select it from this collection. If you dont have the requested one, you may select another one. (In this case the conversion results may differ.) Once you have shown the folder to the Add-On, it will henceforth automatically search in that folder (but not in any newly created sub-folders) for the required SHX font files. Note on TrueType fonts: You can use TrueType fonts in ArchiCAD without any problem on either Windows or MacOS. (MacOS users should copy the TrueType font files into the system drives Library/Font folder.) Note on Fonts vs. Shapes: AutoCAD uses SHX files not only as fonts but for other purposes as well. Complex line types insert shapes into their patterns. The shapes may be added to the drawings as simple symbols. It may cause problems if you select an SHX of this kind instead of a font so when the Add-On requests you to locate an SHX file, use the Skip option if you are not sure an SHX file you found is the right kind. The requested filename should give you a clue about which kind is needed font or shape.

Attribute Purge
When saving an ArchiCAD file as DWG, only those ArchiCAD attributes will be included which are actually used in the project. This is an automatic process, reducing file size. You can opt to purge further attributes: the checkbox in DXF-DWG Translation Settings (Miscellaneous) enables you to Purge all unused attributes that originate in the DWG template file.

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Merge a DXF/DWG File


You can merge DXF and DWG format files into the currently open ArchiCAD Project. Use File > File Special > Merge, and choose the DXF/DWG file you want to merge. The Merge DXF-DWG dialog box appears. You have the option of merging the content of Model Space into the current View, or to Merge (Append) Paper Spaces to the Layout Book of the Project.

For more information, see Merge DXF-DWG.

Round-Trip Conversion (Smart Merge)


Use Smart Merge (round-trip conversion) if you are merging the DXF or DWG file back into the same ArchiCAD file from which you saved it. Smart Merge allows you to work at the same time on the same project in ArchiCAD and AutoCAD and exchange the additional information with minimal loss and interference. Smart Merge allows you to deal with: New elements added in ArchiCAD or AutoCAD. Elements created in ArchiCAD or AutoCAD and modified (stretched, dragged, rotated, mirrored) in the other application or both applications. Elements created in ArchiCAD or AutoCAD and deleted in either or both applications. If you cooperate with someone using AutoCAD (or any other CAD program that can communicate via DXF or DWG format), the process will be something like this: 1. You work out the architectural aspects of the whole plan to a point where it can present an overall layout for your partner to add details (at this point, you need not be completely finished with your part). 2. Then you save a DXF or DWG file for your partner with ArchiCAD-specific info to support merging. You can merge the DXF or DWG file back into the same ArchiCAD file from which you saved it: Use File > Save as, then click the Settings button to access the DXF-DWG Translation Setup dialog box.

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In the Settings in Selected Translator panel, use the Saving Floor Plan option: Prepare File for Smart Merge.

Note: You must first save your ArchiCAD Project (save a PLN) so that it contains the necessary information for the merge process. If there is no Merge information in a DWG/DXF file, you wont be able to rebuild ArchiCAD model elements, only simple AutoCAD-native data. In case the ArchiCAD file was not saved before, this option is grayed. For more information, see DXF/DWG Translation Setup > Save Options > Saving Floor Plan. 3. You continue your work on the original plan, while s/he works on the DXF/DWG file. That is, while you are elaborating the architecture, s/he adds details (e.g. electric, plumbing etc.); but s/he may find it necessary to change something you created. For example, s/he may move a wall or duplicate an object. 4. Now the time has come to bring your separately made additions together. Activate the File > File Special > Merge command and select the appropriate DXF/DWG file. If you have saved 2296
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an ArchiCAD file as dxf/dwg format in the right way (step 2), you can merge it into the same ArchiCAD file using the Smart Merge Options: File > File Special > Merge > Open, From the Merge DXF-DWG dialog box, choose the Merge Content of Model Space into Current View option, From the DXF/DWG Merge dialog box, choose Merge Options,

The Smart Merge Options dialog box appears, allowing you to modify the Smart Merge configuration file and the translator options (if desired). Note: You can also set up these options in advance at File > File Special > Smart Merge Options. See Smart Merge Options. 5. Repeat from step (2) as many times as necessary.

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XREFs
External reference files (XREF) are similar to Hotlinked Modules, except that they are DXF or DWG files and not ArchiCAD files. See also Hotlinked Modules. External referencing is a way of saving disk space and work. You can attach a DWG or DXF file to your Floor Plan or to a Detail; the file will be loaded into the Project and displayed, using the settings of the DXF/DWG Translator you have selected. You can snap to all drawing elements within the XREF and print or plot them. A common use for XREFs is to draw elements that are common to several kinds of drawings within a Project (e.g., the outlines of exterior and interior walls). If you have a file containing this data, you can attach it to other drawings that can use the geometric information contained in the XREF file without the Project file actually having to contain the data. Also, if the source of the data in the external reference (the DWG or DXF) is changed, then these changes can be updated immediately so the latest data is always available. XREF is available in both ArchiCAD and AutoCAD - both applications can detect circular references. In ArchiCAD, external reference files work much as they do in AutoCAD. ArchiCAD XREFs can display 2D elements from DWG files, but three-dimensional AutoCAD elements (such as Solid elements) are not visible in ArchiCADs 3D window. Note: If any of the functions described do not work properly, the DXF/DWG Add-On may be missing, or the DXF/DWG Translator is not set. You can check this easily by choosing File > Open and looking for the appropriate file types in the Files of type field. The missing Add-On can be loaded with the Add-On Manager command in the Options menu.

Attach XREF
1. From the Floor Plan, Detail or Worksheet window, use File > External Content > Attach XREF.

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2. The Attach XREF dialog box appears.

3. From the XREF Name pop-up, choose from the list of XREFs already loaded in the project, or click Browse to browse for a DWG or DXF file to attach. 4. Set insertion and rotation options as needed. See Attach XREF Options for details. 5. Choose a DWG/DXF Translator which will determine conversion options for the attached file (or just use the default translator shown). Click Settings to view the options for the current translator. 6. Click Attach. You can attach and detach XREF files in ArchiCAD, unload and reload them, bind them to the project file and view information about them. These functions are available in the XREF Management Dialog box (File > External Content > XREF Manager and File > Attach XREF). Note: You should not attach XREFs from different locations if they have the same file name, because AutoCAD cannot open such files. (If they have the same name but different file extensions - DXF vs. DWG - this can still cause problems.)

Manage XREFs
To manage XREFs attached to the project, use File > External Content > XREF Manager.
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The XREF Management dialog box displays information about the attached files, including the name of the reference (usually the same as the attached file), its status (Loaded, Detached, Reloaded, Unloaded or Bound), size, type (Attach or Overlay), Date and the number of instances, as well as information on the translator used to open each XREF. For details, see XREF Management Dialog Box. See also XREFs for an overview.

Attributes of XREF Files Using XREFs in Round-Trip Communication

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Attributes of XREF Files


Filter Layers of XREF Files
When you attach an XREF to your project, ArchiCAD will follow the settings of the DXF/DWG Translator used. This Translator can be selected and its settings viewed in the Attach XREF dialog box. See Attach XREF. One such Translator setting is the Enable Partial Open checkbox in the Open Options part of Translator Settings:

If this setting is enabled, then every time you attach an XREF file, the Partial Open dialog box will appear on screen, letting choose which layers you wish to attach along with the drawing.
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See Enable Partial Open at Open Options.

Layer Settings of Attached XREF Files


When you attach an external reference file to an ArchiCAD Project, a layer will be created for it. Exception: If you have enabled the Partial Open setting (see above) and unchecked that layer name in the Partial Open dialog box, that layer will not be created in your ArchiCAD project. The resulting layer names will have the following format: XREF_NAME | LAYER_NAME. For example, the PEN_56 layer of a DWG file that was attached to the project with the XREF name 3D_STUFF will become the layer 3D_STUFF|PEN_56. In Layer Settings, the layers of any attached XREFs are listed separately, at the bottom of the layer list.

Layers of XREF projects cannot be unlocked, but you can show or hide these layers.

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If you do not want XREF layers to appear in Layer Settings, use the display filter pop-up at the top right of the dialog box and choose Hide XREF layers.

XREF layers are not available from layer selection pop-ups in other parts of the user interface (e.g. Tool Settings dialog boxes and Info Box). However, if an XREF element is included in the last selection, its XREF layer does appear - for information purposes only (in italics) - in the Layer chooser pop-up. When the XREF is detached, a dialog lets you choose between retaining or removing the detached XREFs attributes, including layers, linetypes and fills.

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Using XREFs in Round-Trip Communication


In this scenario, you are assigned to work on one part of a larger project. You get the whole project (or the part of it relevant to your job), extend it with your part and send it back. In this case we recommend that you use the XREF (External Reference) model. Using this model you can see all parts of the project, but modify only the part assigned to you. The XREF model is based on a master AutoCAD file containing general information (e.g. a site map). First, attach this master file as an XREF to your ArchiCAD plan to see the current state of the project. Detail plans, including your file, are added as XREFs. Make your modifications in your external file, using ArchiCAD. You will be able to modify only your file. Meanwhile, other members of the project team are working on their files in parallel. To receive the changes made by the others, reload the master file. The updated file contains all the modifications submitted by the other parties. If you want the others to see the work you have done so far, you can send your changes by exporting your work in AutoCAD format. The XREF model preserves the master AutoCAD file: each team member works only on his/ her own part without being able to modify others work, because externally referenced files dont have to be sent back to their original sources. Due to essential differences between ArchiCAD and AutoCAD, perfect round-trips are not possible. (For example, if you import and then export something, polylines and structures are lost.) In practice, however, you can rely on the suggested XREFs, which do not involve overwriting the other partys original file, so that you dont need to rely on a perfect round-trip. If you work in round-trip communication, your file never gets overwritten. The specialist gets new DXF/DWG files from you from time to time, which contain imperfect reproductions of his modifications. You can avoid these imperfections if you keep his additions in a separate XREF file, attached as an external reference to the file you send back to him.

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Working with IFC


IFC - Industry Foundation Classes - is a neutral file format that makes it possible to exchange information between different CAD systems and other systems in the building and facility management sectors. The IFC format is ISO-certified and can be integrated into any existing quality assurance polices your office may have. IFC is developed in part by the IAI - the International Alliance for Interoperability. Today there are over 600 members with 13 chapters around the world. For more information, see: http://www.buildingsmart.com/. GRAPHISOFT has played an active role within the IAI organization since 1996 and supports the IFC standard, which enables ArchiCAD to communicate with other disciplines within the context of the building model, and to coordinate a building project entirely in 3D. The building model can also be exported back to literally hundreds of other systems that support IFC. BIM, or Building Information Modeling, is one of the biggest advances in the building industrys working methods since the introduction of CAD software. BIM is NOT synonymous with 3D projects. Three-dimensional geometric representation is only one part of the digital deliverables. A project includes non-graphical information, such as calculations that are used in surveying, facility management and energy calculation. A prerequisite for a successful BIM project is that intelligent information can be exchanged between different software and even operating systems, throughout the stages of the building process. This interoperability demands a neutral file format with an open standard that supports different systems. IFC is such a system, enabling us to synchronize building models between the disciplines much more easily. With its user-friendly interface and wide latitude for customization, ArchiCAD enables users to communicate in an efficient way, to focus on the needed elements and to locate any errors in design development via IFC data exchange. This chapter has been created to provide ArchiCAD users an insight into the IFC standard and how it works in ArchiCAD.

Model View Definitions File Types IFC Data Types IFC Element Types IFC-Related Functions Working with IFC Data Export Functions Import Functions Change Detection IFC Translators Model Filter
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Model View Definitions


Industry Foundation Classes (IFC) are the open and neutral data format for openBIM. ArchiCAD supports the import, export and data structure of the latest IFC release: IFC2x Edition 3 (third release of the IFC 2x Platform, IFC2x3 for short) - more specifically, its latest version, the socalled Technical Corrigendum 1, published in July 2007. An IFC View Definition, or Model View Definition, MVD, defines a legal subset of the IFC Schema and provides implementation guidance or agreements for all IFC concepts (classes, attributes, relationships, property sets, quantity definitions, etc.) used within this subset. It thereby represents the software requirement specification for the implementation of an IFC interface to satisfy the Exchange Requirements. Model View Definitions are either defined within buildingSMART International, or by other organizations and interest group. ArchiCAD IFC Export and Import supports the following Model View Definitions: The Coordination View was the first Model View Definition developed by buildingSMART International and is currently the most widely implemented view of the IFC scheme. The main purpose of the Coordination View is to allow sharing of building information models among the disciplines of architecture, structural engineering, and building services (mechanical). It contains definitions of spatial structure, building, and building service elements that are needed for coordinating design information among these disciplines. The IFC2x3 Coordination View is the built-in and default standard supported by ArchiCAD. The Coordination View (Surface Geometry) is a simplified publishing format (i.e. a subset) of the Coordination View. This format is suitable for viewing (since all IFC viewers support this format), design coordination, clash prevention during design, and clash checking. Coordination View (Surface Geometry) means that every element will be exported with its BREP (boundary representation) geometry. This method comes closest to reproducing the real shape of the element, together with its specialized sections, connections and solid operations. (However, the elements parameters are lost, and BREP elements from an imported IFC file are transformed into non-editable elements.) Note: In earlier versions, the Coordination View (Surface Geometry) was known as Simplified view (BREP only) There are several other Model View Definitions (generally the extended versions of the Coordination view) specified by organizations or development teams outside of buildingSMART International. An example is the Concept Design BIM 2010 model view definition that is supported/required by the General Services Administration (US GSA), Statsbygg (Norway) and Senate Properties (Finland). The additional MVDs require programs to provide IFC data above and beyond those of the Coordination View standard - such extra data include Classification Reference, Space Occupant, Actor and specific property sets and properties. ArchiCADs IFC interface provides the possibility to define, export and import these data types. As a result, users will be able to fulfill for example the GSA-specific classifications according to UniFormat and the various OmniClass classes; the COBie (Construction Operations Building Information Exchange), Statsbygg and Senate Properties regulations. For more information, see IFC Data Types and Working with IFC Data. 2306
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All Model View Definitions can be extended by add-on model view definitions which support additional exchange requirements: the Quantity Take-off add-on view adds the ability to transmit base quantities for all spatial and building elements the Space Boundary add-on view adds building elements to space relationships to support models in thermal and energy analysis the 2D Annotation add-on view supports the exchange of additional 2D element representations and annotations of building models ArchiCAD supports all of these additional data types. See Export Options of IFC Translators.

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File Types
ArchiCAD supports the export and import of the following IFC data file formats:

.ifc: the default IFC exchange format using the STEP physical file structure .ifcZIP: IFC data file using the ZIP compression algorithm. It is the compressed version of .ifc or .ifcXML. An .ifcZIP file usually compresses an .ifc down by 60-80% and an .ifcXML file by 90-95%. Note: .ifcZIP is compatible with e.g. Windows compressed folders, WinZip, etc. So if the recipient cannot read .ifcZIP, then a ZIP extractor application can open the file into .ifc or .ifcXML format. .ifcXML: IFC data file using the XML document structure. This format is recommended for architects whose partners applications cannot read the original .ifc format, but can manage XML databases (such as budget, energy calculations, etc.). This format delivers the same model information as the plain .ifc format, but the elements and their properties are stored in a more informative structure. An .ifcXML file is normally 300-400% larger than an .ifc file.

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IFC Data Types


This chapter summarizes the main IFC data types available in ArchiCAD.

IFC Entity
In an IFC model, the project information (generated, for example, from an ArchiCAD project) is represented as a set of IFC Entities - such as elements, materials, and their relationships. Each IFC Entity (for example, an IfcWall) includes a fixed number of IFC Attributes, plus any number of additional IFC Properties. The IFC scheme encompasses several hundred entities, of which the building element-type entities (such as IfcWall and IfcColumn) represent only 25.

Some IFC Entities express characteristics of other entities. Some of these correspond to ArchiCAD attributes. These correspondences are mapped automatically when the IFC model is generated or exported, or when the IFC model is imported.

ArchiCAD Attribute
Layer Fill Type / Composite Material

IFC Entity
IfcPresentationLayerAssignment IfcMaterial / IfcMaterialLayerSet / IfcMaterialList IfcSurfaceStyleRendering

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ArchiCAD Attribute
Complex Profile IfcProfileDef

IFC Entity

IFC Container
IFC Container is an IFC entity that does not have its own body geometry, but its components contain the geometry and the material relations. For example, a Curtain Wall placed in ArchiCAD is an IFC Container (IfcCurtainWall), whose components include frames (IfcMember) and panels (IfcPlate). Similarly, a stair (IfcStair) imported from an external application is also an IFC Container, whose geometry-defining components are typically IfcStairFlight, IfcSlab (with predefined type Landing), IfcRailings, or any kind of entity such as the simple IfcBuildingElementProxy.

IFC Type Product


An IFC Type Product is an IFC Entity that defines a particular style/type of other entities by relating to them with common IFC Attributes and Properties. For example, IfcWindowStyle is an IFC Type Product, to which many windows (IfcWindow) refer. Note: The data (that is, Properties and Attributes) of an IFC Type Product (which can be imported via an IFC model, or automatically generated within ArchiCAD, as for example when placing windows) are not editable. They can be viewed in IFC Manager using the Element types view.

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See IFC Manager.

IFC Model Hierarchy


An IFC model is composed of IFC Entities built up in a hierarchical order. As shown in the following illustration, each story level (IfcBuildingStorey) has its corresponding story in ArchiCAD - for example, when you import an IFC model, or apply IFC Manager for your current project.

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See IFC Manager.

Note: IfcSite is the geographic position of the IfcProject. It can have a geometry but a geometry is not required. In ArchiCAD, site geometry is represented by Mesh elements and Sitetype Objects and elements with Site Geometry Element Classification. ArchiCAD can handle, and so can import, one building (IfcBuilding) only. But it can import more than one IfcSite, even though the IfcSite is above the IfcBuilding in the hierarchy. Thus, when importing an IFC file that contains multiple buildings, you can choose only one to import. See Step 4: Building or Site Selection. However, other applications can export a buildings topography into multiple IfcSites. In this case, importing the IfcBuilding will import all of the IfcSites, merged into the one IfcSite that actually contains the imported IfcBuilding. The result is that you will end up with a single IfcSite and a single IfcBuilding, but the IfcSite includes all of the IfcSites.

IFC Attributes and Properties


IFC Attributes are the main identifiers of IFC Entities. The names of IFC Attributes are fixed, having been defined by buildingSMART as part of the IFC 2x3 scheme. In the case of ArchiCAD, most of these IFC Attribute names are derived from the project. For example, the IFC Attributes of an IfcWall building element: GlobalId: the Globally Unique Identifier of the IfcWall in the IFC model. OwnerHistory: the assignment of the information about the current ownership of the IfcWall. Name: its derived value is the same as IfcWalls ArchiCAD ID. Description: an optional textual description with a unique value. ObjectType: an optional label-type ID with custom value.

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Tag: a label identifier with value derived from and equal to the IfcWalls ArchiCAD GUID (not equal to IFC GlobalId). Note: In order to provide fast access, OwnerHistory is directly attached to all independent objects, relationships and properties. Its components and values are derived from project data and hidden in the ArchiCAD user interface. It includes for example the owning actor (OwningUser) of which multiple values are derived from the Person and Organization data. See IFC Options.

IFC Properties are additional (mostly IFC Element Type-specific) parameters assigned to an IFC Entity. IFC Properties can be either standard (conforming to the rules of the IFC scheme defined by buildingSMART), which are stored in property sets whose names begin with the prefix Pset_; or they can be custom, which are created by the exporting application using any property name and stored in any property set (the names of these property sets usually contain the name of the exporting application). Examples: Library Part parameters can be automatically exported from an ArchiCAD model as custom IFC Properties. See IFC Options and IFC Translators > Export option. Usually (if you are not using mapping rules), a Library Part parameter is exported from ArchiCAD under its localized name, and with a property set having the prefix AC_Pset_(Libpart name). ArchiCADs Renovation Status property is automatically converted into a custom IFC Property, found under the Ac_Pset_RenovationAndPhasing property set. Some standard IFC Properties have corresponding ArchiCAD properties. In these cases, the values are transferred between them during IFC model import and export. These IFC Properties thus have derived values, which can be edited using the corresponding ArchiCAD property.

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Among these, the most important IFC Properties are IsExternal and LoadBearing, whose ArchiCAD equivalents are the Position and Structural Function classification properties.

IFC Classification Reference


A Classification Reference (IfcClassificationReference) is used for arrangement of IFC elements into a category. You can assign an Item Reference identifier, a classification Name attribute and some other optional parameters to all project elements (such as the building, the stories, the building elements, or the zones). For example, classify building elements by the U.S. GSA standard categories such as OmniClass, UniFormat etc. You can classify elements with this system both in IFC Manager and the element Settings dialogs.

IFC Assignments
Use the IFC Assignments (IfcRelAssigns) to define the relationship between the different project elements. Each assignment type can have its own IFC Attribute (the most significant is the Object Type), and standard and custom IFC Properties. ArchiCAD supports four types of IFC Assignments whose functions are as follows: IFC Group (IfcGroup): Use this to group any project elements (building element, story etc.) together. For example: the column and beam components of a frame are grouped together. IFC Zone (IfcZone): Use this to group IfcSpace elements (the equivalent of ArchiCAD Zones) together. For example: ArchiCAD Zones having the identical function are grouped into an IfcZone named e.g. Security Zone. Actor (IfcActor): Use this to assign an actor (person and/or organization) and its role (e.g. owner, architect, client) to any project element (project, story, building element etc.). Example: assign the Actors Project Architect and Project Client/Owner (GSA requirements) to the (Ifc)Project. Space Occupant (IfcOccupant): Use this to define the occupancy relationship between an actor (person and/or organization) and one or more IfcSpaces or their groups (IfcZone). Use IFC Manager to create any type of the abovementioned assignments.

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IFC Element Types


Each ArchiCAD modeling element, building-type object and annotation element has a mapped pair in the IFC structure (IFC element type). The following table summarizes the default IFC element types converted from the ArchiCAD elements.

ArchiCAD Element
Wall

Mapped IFC Element Type


IfcWall or IfcWallStandard Case (depending on the geometry) IfcDoor IfcWindow IfcWindow IfcSlab (predefined type Roof) IfcSlab (predefined type Roof) IfcBeam IfcColumn IfcSlab (predefined type Floor) IfcStair IfcBuildingElementProxy IfcStair IfcBuildingElementProxy (as IfcSite geometry) IfcCurtainWall IfcSpace IfcWall IfcWindow

ArchiCAD Object > Subtype


Object > Wall

Mapped IFC Element Type


IfcWall

Door Window Skylight Roof Shell Beam Column Slab Stair Morph Ramp (Stair Maker) Mesh Curtain Wall Zone Wall End Corner Window

Object > Door Object > Window Object > Opening Object > Roof Object > Beam Object > Column Object > Pile Object > Slab

IfcDoor IfcWindow IfcOpeningElement IfcSlab (predefined type Roof) IfcBeam IfcColumn IfcPile IfcSlab (predefined type Floor)

Object > Precast Slab IfcSlab Object > Plate Object > Member Object > Tendon Object > Stair Object > Stair Flight Object > Ramp IfcPlate IfcMember IfcTendon IfcStair IfcStairFlight IfcRamp

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ArchiCAD Element
Grid Element Grid System Lamp Dimension Level Dimension Text Label Fill Line Arc/Circle Polyline Radial Dimension Angle Dimension Spline

Mapped IFC Element Type


IfcGridAxis IfcGrid IfcFlowTerminal IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation IfcAnnotation

ArchiCAD Object > Subtype


Object > Ramp Flight Object > Railing Object > Curtain Wall Object > Furnishing

Mapped IFC Element Type


IfcRampFlight IfcRailing IfcCurtainWall IfcFurnishingElement

Object > Wood Truss IfcBeam Object > Foundation IfcFooting Object > Footing Object > Space Object > Covering IfcFooting IfcSpace IfcCovering

Object > Reinforcing IfcReinforcingBar Bar Object > Reinforcing IfcReinforcingMesh Mesh Object > Wall End Object > Electrical Element Object > Flow Fitting IfcWall IfcFlowTerminal IfcFlowFitting

Notes: The export of Grid elements and 2D elements occurs only if the appropriate option in the IFC Translator is enabled. See Model Element Filter. The IFC standard does not support the intelligent export of dimensions. Therefore, exporting dimension elements will result in these elements falling apart into lines and texts (IfcAnnotation elements). In the case of Objects, if you can classify a Subtype (for example, an Object having a Wallsubtype), then the object will be exported accordingly (e.g. as an IfcWall). Certain subtypes are automatically assigned the IFC element types that correspond to their group name (e.g., in case of the Bed, Seating or Table subtypes, its IFC type is automatically set to IfcFurnishingElement, since its group name is the Furnishing subtype). If no subtype exists that corresponds to an IFC element type, then we recommend that you search for a 2316
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subtype under IFC2x_Base_Object (see illustration below), or use the Element Classification option in the Tags and Categories panel of Object Settings (see later). If no such IFC element type exists, then the Object will be exported as a general solid object IfcBuildingElementProxy).

An ArchiCADs element classification affects that elements IFC export type. The mapping displayed in the above table shows the default and recommended situation, when an elements element classification value (set under Element Classification in the Tags and Categories Panel of element Settings) is set to ArchiCAD Type. But in some cases, you will have to model building elements that have no exact counterpart in the ArchiCAD toolbox; you will have to use an existing tool. For example, you might use the Wall tool to model a curved beam, or the Slab tool to model a ceiling. Using the default ArchiCAD Type value for these elements would export them as IfcWall or IfcSlab, respectively. To avoid this, use ArchiCADs Element Classification feature to handle these non-standard modeling and export tasks correctly. Except for annotation elements, all ArchiCAD elements can be classified

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for IFC export purposes, so, for example, the curved beam modeled with Wall tool can be exported as IfcBeam by modifying its Element Classification to Beam.

Similarly, your ceiling modeled with the Slab tool can be classified as Ceiling. This way, that Slab will be classified as an IfcCovering element of the Ceiling predefined type in the IFC hierarchy of the architectural model (these settings can be confirmed using IFC Manager), as well as in the IFC model that will be exported.

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See also IFC Manager.

Notes: Do not change an ArchiCAD elements default classification unless your modeling logic requires such a change. In every other case, use the default ArchiCAD Type classification. For example, there is no reason to classify an ArchiCAD Wall as a Wall: this would produce the same result as retaining the default value of ArchiCAD Type, which automatically exports your wall as an ifcWall.

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Element Classification has another advantage, not directly related to IFC exchange: you can use Find & Select and Interactive Schedules to filter by Element Classification criteria. For example, you can select or list just the slabs that were used to model ceilings.

For details on these functions, see Find and Select Elements and Interactive Schedule. Element conversion rules according to IFC element types at IFC model import: If the imported IFC element type (e.g. IfcBeam) exists as a model element in ArchiCAD, then that editable (non-GDL-based) element (e.g. Beam) will be created, provided that its geometry is extruded and can be created using the ArchiCAD tool (e.g. a horizontal beam created with the Beam tool). If the imported IFC element type exists as a non-GDL ArchiCAD model element type (e.g. Beam), yet has a BREP geometry or cannot be created using the corresponding ArchiCAD tool (or if no such corresponding tool exists), then an Object having the appropriate subtype (e.g. Beam subtype) is created, or else a Morph having the appropriate Element Classification (e.g. Beam) is created. Note: Whether the created element is an Object or a Morph depends on the Geometry Conversion import option of the IFC Translator being used. See Import Options of IFC Translators. Extruded geometry is the standard IFC geometry representation, which retains the elements parameter values (such as thickness, height, location of reference line or edge, skin structure of composite materials) - however, certain specialized sections are not retained. Boundary representation (BREP) geometry method comes closest to 2320
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reproducing the shape of the element, together with its specialized sections and connections (but the elements parameters are lost). Naturally, whether a given element or element type is imported at all depends on the Model Element Filter settings or the import options of the IFC Translator.

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IFC-Related Functions
The following is a summary of the commands and functions that are affected by the management of the IFC model and data (in the event that the IFC Add-On has been installed). Note: To handle IFC, the IFC 2x3 Add-On is automatically inserted into the ArchiCAD environment during ArchiCAD installation. The IFC add-on is updated with each ArchiCAD Hotfix. However, it is possible that the Add-On is updated between ArchiCAD Hotfixes. Check the latest available IFC add-on release at: http://www.graphisoft.com/support/ifc/. The following commands can be accessed from the File menu after the IFC Add-on is installed:

IFC Data Handling


IFC Manager Manage IFC Properties (Element Settings) IFC Scheme Settings IFC Options Find & Select Interactive Element Schedule See Working with IFC Data.

IFC Export Functions


Save as Merge to IFC Model See Export Functions.

IFC Import Functions


Open Merge Update with IFC Model See Import Functions.

Detect IFC Model Changes


See Change Detection.

IFC Translation Setup


See IFC Translators.

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Working with IFC Data


You can manage IFC Data in the following ways: In the Tags and Categories panel of Element Settings, you can assign and view IFC Attributes, standard and custom IFC Properties, and IFC Classification References. In addition, use Element Settings to carry out Element Classification (by IFC Element Type, Structural Function, and/or Position). See Element Settings Dialog. Use the IFC Manager to get an overview of the IFC hierarchy of the current ArchiCAD project; to navigate between that IFC model hierarchy and ArchiCAd elements; to manage these IFC data from a global perspective (assign values, create new data, modify data); and to create IFC Assignments (a function not available anywhere else). See IFC Manager. Note: Naturally, the Attributes, Properties and Classification References defined in the IFC Manager are immediately reflected in the relevant Element Settings dialogs, and vice versa. In each project, you can store your custom IFC Properties and the Property Sets they are contained in, in so-called Schemes (.xml files). Use the IFC Scheme Settings command to share (export and merge) custom properties files between ArchiCAD projects. See IFC Scheme Setup. The IFC Options command also provides a way for global-level data management. Use IFC Options to assign the OwningUser data to the IFC model (part of the OwningHistory), using the Person and Organization data. Also in IFC Options, you can assign mapping rules between all Library Part parameters and their corresponding IFC Property. Library Part parameter mapping will affect both IFC export (since Library Part parameters can be exported as particular standard or custom IFC properties) and IFC import (since incoming IFC properties can be interpreted as particular Library Part parameters). The mapping rules can be stored in .xml files. See IFC Options. Use the Find & Select command to search for any elements by their IFC Attribute, IFC Property, or Classification Reference values. See Find and Select Elements by IFC Data. Use the Interactive Element Schedule to list any elements by their IFC Attribute, IFC Property, or Classification Reference values. See Scheduling Elements with IFC Data.

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Element Settings Dialog


ArchiCAD elements created out of imported IFC model elements display their standard and custom IFC data, at the element level, in their respective Settings dialog boxes (Tags and Categories panel). Note: Imported IFC elements and their properties (depending on the translator used) generally (by default) are protected against modification in accordance with the Reference model concept. Of course, by activating the layers of those elements, those elements too can be modified as needed. Similarly, you can use the IFC options in Element Settings to manage (define and edit) IFC data (Attributes, standard and custom Properties and Classification References) for searching (Find & Select), scheduling, and IFC model export purposes. New IFC data can be added to (or removed from) the related elements manually or automatically based on predefined rules in the Manage IFC Properties dialog. See Creating New IFC Data. The new data will appear under IFC Properties, where you can assign values according to the particular value type (single or multiple value, Real, Integer, Label, Text, or Boolean etc.)

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IFC Manager
The IFC Manager (File > File Special > IFC 2x3) provides a hierarchical overview of the current projects IFC model database with the following functions:

Collects and lists all the IFC Entities generated from the elements of the current ArchiCAD project and/or contained in the opened/merged IFC models Collects and lists all IFC Attributes, Properties, Property Sets, Classification References and Assignments of the entire project by project hierarchy and by Entity types Enables you to create, delete and edit IFC data New custom IFC Properties and Classification References can be defined manually or automatically based on predefined rules See Creating New IFC Data. Enables you to create and delete IFC Assignments Updates the IFC model with the modifications of the ArchiCAD project Navigates easily between the ArchiCAD model and the IFC model Filters the IFC model by visible layers Filters only the IFC data items having values in the current project Finds elements (IFC Entities) both in the IFC and ArchiCAD models by their IFC GlobalId (Globally Unique Identifier) Attribute Displays IFC Type Products Displays IfcSpace containments 2326

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See the IFC Manager Tree View in IFC Options. The upper left side of the IFC Manager, the containment tree, displays the IFC model hierarchy and lists IFC Entities one by one according to their IFC Element Type classification. See IFC Model Hierarchy. See Element Classification. The right side of the dialog box displays the IFC Attributes, Property Sets, Properties and Classification References of any element you have selected in the tree (in case of multi-selection, the IFC data of the last-selected element are shown). At the top of the list, the numbers of selected/editable elements are shown. The IFC Manager palette is a modeless dialog box, so you can keep it open while working in the ArchiCAD project: If elements are created or deleted in the ArchiCAD model, the containment tree will not register these changes automatically. If a refresh is needed, a message appears below (Tree is not up-to-date!). To synchronize the containment tree of the IFC Manager with the project content, click on the Synchronize tree to plan button above the list. (If this button is grey, it means the tree view is up to date.) To find and select IFC Entities of the tree in the ArchiCAD model, just select them (multiple selection also works) in the tree and click Show selected tree elements button.. The program then attempts to display and select the elements in the active window (Floor Plan or 3D view only). In a Floor Plan view, if the element is not visible, then ArchiCAD automatically switches to the Home Story of the selected element. If it is still not visible, then a warning dialog appears. In a 3D view, if the element is not visible, a warning dialog appears. To find and select ArchiCAD model elements in the containment tree, just select them (multiple selection also works) in the current view (Floor Plan or 3D view) and click the

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Show selection in tree button. (It is recommended to use this button if the tree structure has already been synchronized with the model.)

By default, the containment tree shows the entire IFC model and data of the current ArchiCAD project. By activating the List Visible Elements Only button, you can narrow the containment tree to those elements that are on visible layers only in the current view. Thus, by clicking the button,

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you can switch the tree and data content between the entire IFC model and just the visible IFC Entities. Note: If you use the button to narrow the data content, and then switch views in the project, you can update the data shown in the IFC Manager by using Synchronize tree to plan, because different views may have different active layers.

You can locate elements in the containment tree based on their IFC GlobalId (Globally Unique Identifier) Attribute. Switch to the search mode using the Find by GlobalId tool. Just type the IFC GlobalId or any portion of it into the empty field below the tool, and then click Search by GlobalId. Choosing any item in the Search result list will select and show the assigned element in the containment tree. Clicking Show selected tree element finds and select the element in the ArchiCAD model too. The IFC Manager locates and displays all the IFC Type Products that exist in the project, plus all the elements which refer to them. See IFC Data Types. To see this, switch to the Element types view mode using the third icon underneath the containment tree. In the appearing list, select the type/style or its related elements to check their IFC Data on the right side of the IFC Manager. However, the IFC Attributes and Properties of the Type Products are not editable here.

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Creating New IFC Data


Note: Unlike the IFC Manager, you can use Element Settings to assign new IFC data not just to building elements, but to any IFC Entity (including Assignments, Stories, Sites, Buildings, etc.). Note: In Teamwork, the following data in the IFC Manager can be reserved and modified: IfcProject, IfcBuilding, IfcSite and the Assignments. IFC Properties of model elements (e.g. IfcWall, IfcColumn, IfcBeam) can be modified via IFC Manager only if those elements are not reserved by any other user.

IFC Attributes and Standard Properties


Both of these can have values that are optionally assigned or else derived.

To assign an optional Attribute or standard Property to an element, check the box in front of the element. Use the Value field to define its value depending on the value Type (e.g. Label, Integer, Boolean). Any element that is not assigned a value will be exported that way. Derived values will come from a source of existing ArchiCAD data. These values are shown in grey, indicating that you cannot modify these values here (only at their source, where that particular ArchiCAD value comes from). If the checkbox in front of the element is checked, it means that this value will be exported together with the element. The boxes of properties (e.g. IsExternal or LoadBearing) having a value of undefined are not checked; this means that the Properties will not be exported. Examples for an IfcBeam: The Name Attribute is derived from the ArchiCAD Beam-classified elements ID parameter (found in the Tags and Categories panel of Element Settings). The value of the IsExternal property (Pset_BeamCommon), either True or False, is derived from the corresponding ArchiCAD elements Position classification (either Exterior or Interior). The value of the LoadBearing property (Pset_BeamCommon), either True or False, is derived from the corresponding ArchiCAD elements Structural Function classification (either Load-Bearing Element or Non-Load-Bearing Element). Derived Standard Properties can also originate from the mapping of Library Part parameters. See IFC Options.

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Custom IFC Properties and Classification Reference


Use the Create Property/Classification option to create new custom IFC Properties or Classification References. Alternatively, use the Apply Predefined Rule commands to create them automatically. Click the Create Property/Classification button to create and assign a name to the new custom IFC Property or Classification Reference.

To create a new custom IFC Property: 1. Define a name for the new custom Property Set; or else choose from the list of existing Property Set names defined previously for the same element type (click the icon to access this list). For example, if you are creating a new Property for an IfcWall, the list contains all the Pset names earlier assigned to other IfcWalls. Note: To avoid errors (and to keep the standard property definition rules), do not use the standard PSET_prefix when giving a name to your custom Property Sets. 2. Define a name for the new custom Property. 3. Set the type of the new Property (single, enumerated, complex, etc.) 4. According to the Property type, set its value type to label, text, integer, boolean etc. To create a new Classification Reference, just assign it a name. Here, too, you can choose from the list of existing Classification Reference names defined previously for the same element type (click the icon to access this list). Having defined a new Property Set, Property or Classification, you can apply these to other elements too, not just the one you are editing. For example, if you have created the new data for a
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selected IfcWall element, you can apply the new data to all elements of the same type as the selected one (all IfcWall entities), or to all elements in the IFC altogether (all IfcWalls, IfcColumns, IfcBeams, etc.): Use the Add new items to scheme for... options. These options will also work for new elements to be created in the future (any new IfcWalls, or any new element, depending on the chosen option) will automatically be assigned this data. The Properties that are thus created are added to IFC Scheme Setup. See IFC Scheme Setup.

Newly created IFC data will appear in the defined Property Set or Classification Reference folder in IFC Manager, as well as in the element Settings dialog among the listed properties. Assign values to the new data according to its value type. Such newly created IFC data appears with a red X in front, meaning that you can delete them at any time. If a Property Set no longer contains any Properties, it will be deleted from the list automatically. To rename a Property or Classification Reference, click on the name, then re-write it. Custom IFC Properties (and Property Sets) may also be created through the IFC Scheme Setup command (these Settings will also contain the data created by using the above-mentioned Add new item to Scheme for... option). These data can only be edited (deleted, renamed) using the IFC Scheme Setup command.

Assignments
To create a new Assignment, do the following: 1. Switch to Assignment definition mode by clicking the Assignments icon.

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2. Select the Assignment type by clicking on the IFC Groups, IFC Zones, Actors or Space Occupants item. 3. Click the New button under the Assignments window section. 4. Select the new item, whose default name starts with New... and ends with the created Assignment type (e.g. NewGroup). 5. Give a (new) name to the new Assignment on the right side of the dialog in the Name Attribute field. 6. Edit the Attributes and/or the content of the available properties. 7. Add custom IFC data using the Create Property/Classification option if needed (see above). 8. Drag and drop IFC Entities into the New Relation folder from the containment tree. See IFC Data Types. Note: The Entity types that can be dragged into the new Assignment depend on the Assignment type. See IFC Data Types. For example, you can only group IfcSpaces (ArchiCAD Zones) into an IFC Zone; while you can group both IfcSpaces and already existing IFC Zones within a Space Occupant (IfcOccupant). The latter case demonstrates that the member of an Assignment can itself serve as an Assignment itself. If needed, define a new name for the relation (see step 8) on the right side of the dialog in the Name Attribute field. Use the Delete (red X) button to delete a Relation or Assignment. The export of Space Occupant data is not allowed due to Coordination View restrictions, so such data can be exported only in Extended Model View. See Assignments. See IFC View Definition in Export Options. Examples: Create an IfcZone named Security Zone, which will group together all of the projects IfcSpaces that have a security function.

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Define the Project Architect as an Actor, whose only element is the IfcProject, with an Actor Attribute of Person.

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Using a new Space Occupant, group together all the IfcSpaces whose owner is an Organization.

Predefined Rules
You can assign new IFC data to selected elements based on automatic (.xml-based) rules, using the Apply Predefined Rule button. There are three types of such rules, based on their differing structures: Tree list rule: select an element from a tree-structure database to create the new data Table rule: select a row from a table to create the new data Command rule: Start the rule-command to create the new data The program contains factory-defined built-in rules (these vary depending on your localized version of ArchiCAD). As an example, the following table summarizes the rules that are contained in every language version of ArchiCAD:

Rule name
GSA - Building Elements (OmniClass) GSA - Building Elements (UniFormat)

Related object
IfcElement*

Rule Type
Tree list

Function
Category classification (OmniClass table 21Elements) Category classification (UniFormat II)

New IFC data


Classification Reference Classification Reference

IfcElement*

Tree list

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Rule name
GSA - Construction Entities by Function (OmniClass) GSA - Occupant Properties (CDB2010)

Related object
IfcBuilding/ Storey

Rule Type
Tree list

Function
Functional classification (OmniClass table 11Construction Entities by Function) Classification of organizations (CDB2010-Occupant Properties Lookup Table) Construction product classes (OmniClass table 23-Products) GSA-required Actorassignment to the project Functional classification (OmniClass table 13Space by Function) Category classification (BOMA) Category classification (GSAs STAR Space Category) Type classification (GSAs STAR Space Type)

New IFC data


Classification Reference

IfcOccupant

Table

Classification Reference, custom IFC Property

GSA - Products (OmniClass) GSA - Project Client/ Owner and Architect GSA - Space by Function (OmniClass) GSA - Space Category (BOMA) GSA - Space Category (Owner) GSA - Space Type (Owner)

IfcElement*

Tree list

Classification Reference Actor Classification Reference Classification Reference Classification Reference Classification Reference

IfcProject IfcSpace

Command Tree list

IfcSpace IfcSpace

Table Table

IfcSpace

Table

Examples: Apply the GSA - Project Client/Owner and Architect command on the (Ifc)Project selected in IFC Manager. As a result, Actors are created with the following relations: Project Client/ Owner and Project Architect.

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Assign a Space Occupant classification by using the GSA - Occupant Properties (CDB-2010) rule: 1. Create the new Space Occupant (see above at Assignments), then drag in the elements that belong to it (e.g. IfcSpace entities). 2. Select the Space Occupant name, then use the Apply Predefined Rule tool. From the dialog box, choose the GSA - Occupant Properties (CDB-2010) rule. 3. From the table, select the desired classification item.

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4. Click Apply. The Classification Reference elements and custom Properties are generated for the Space Occupant, using the values corresponding to the selected classification item.

You can search among the rules in the databases (tree list and table) by entering any partial text. For example, let us assign classifications to a number of roof slabs (IfcSlabs) using the GSA Building Elements (UniFormat) rule: 1. In the model, select the Slab elements to be classified (you can use Find & Select). Open the Settings dialog box and click on Manage IFC Properties from the Tags and Categories Panel. Alternatively, select the corresponding IfcSlab entities from the IFC Manager containment tree. 2. Use the Apply Predefined Rule tool. From the dialog box, choose the GSA - Building Elements (UniFormat) rule. 3. In the database search field, enter the text roof. 4. From the Search results area, select the Flat Roof Construction title. As a result, the same item will be selected in the tree list.

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5. Click Apply. The Classification Reference is generated, with the name of Flat Roof Construction, with an ItemReference value of B1021, and additional data corresponding to the UniFormat standard.

Note: Once you select an element, only the applicable rules are available in the Select Rule list (for example, if you have selected IfcProject, then the GSA - Project Client/Owner and Architect rule is available). All the non-applicable rules are grayed. IfcElement includes building, distribution (MEP) and furnishing elements. Certain rules are not available in Settings dialogs if the rules are related to elements (for example, IfcBuilding, IfcBuilding Storey, IfcOccupant, IfcProject) which do not have Settings dialogs. You can create and edit your own rule in .xml format. It is recommended to peruse the structure of an existing rule file (which may contain multiple rules), and to create a similar new rule by duplicating it under a different name. The available rules are accessible from the following folder, and the newly created rules should also be saved to this location:

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- On Windows: \Users\user name\GRAPHISOFT\IFC Rules ArchiCAD version - On MacOS: /Users/user name/Library/Application Support/GRAPHISOFT/IFC Rules ArchiCAD version

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IFC Scheme Setup


Custom IFC Property data (but not Classification Reference data) can be stored in so-called Schemes (.xml files). Use the IFC Scheme Setup command (File > File Special > IFC 2x3 > IFC Scheme Setup) to manage these schemes, using the following functions: Use the Get Current Project Settings button to collect all the current custom Property Sets and the IFC Properties (defined in either IFC Manager or Element Settings) which they contain. Note: As part of this process of collecting data, if a custom Property already exists for at least one element (e.g. one IfcWall element) of an IFC Entity type (IFC Element Type), then the custom Property will appear as a property of that IFC Entity (e.g. IfcWall). Derived custom Properties (such as those derived from the current Conversion rule applied to Library parts - see IFC Options) are not shown in the Scheme Properties list, because they are not editable, and are exported as part of IFC export. The current status of IFC Scheme Setup (i.e., following a Get Current Project Settings process) can be saved in an .xml file as part of the Export function, and this file can then be merged into a new or existing project. Hint: If you wish to use the current custom Property data in a new project (so you dont have to redefine them), then use the Get Current Project Settings option on your current project, then save the result as an .xml file during Export process, and load it into the new project by using Merge. Note: When you load a Scheme into a new project, that project need not contain the IFC Element Types contained in the Scheme. As soon as you create an element in the project whose type includes a custom IFC Property according to the applied Scheme, then those data immediately appear and are accessible in the elements Settings dialog (Manage IFC Properties), as well as in the Property list belonging to the element in the IFC Manager. The appearance of such properties is like that of standard Properties (they are shown in black, with a checkbox in front). This means they cannot be edited (renamed or deleted) in either the

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Settings dialog or in IFC Manager, because they are derived from Scheme Setup - that is the only place they are editable.

At any time, use the Merge function to import a Scheme stored as an .xml file. If the current projects Scheme Setup already contains custom Properties, then the Merge means you will retain your existing Properties, and add the new ones from the file. If the current projects Scheme Setup contains custom Properties (with assigned values) that have the same name and location (Property Set) as those in the merged Scheme, then the original values will be retained in both IFC Manager and Element Settings (the values you assigned will not be lost). The currently used Scheme is editable. You can create new custom Property Sets and Properties as IFC Element Types (use the Create Property command). You can rename and delete Properties (click the red X). You can delete the entire contents of the currently used Scheme with the Clear All command. The IFC Element Type tree list (the Scheme Elements list on the left side of the dialog box) contains all of the element types - and their parents, in the IFC 2x3 scheme documentation - that are editable in ArchiCAD (these do not, for example, include IfcAnnotation and IfcGrid). The tree list can be filtered by Structural and HVAC domains. For example, the Structural domain contains the IfcBuildingElement types (IfcBeam, IfcColumn, etc.) while the HVAC domain contains the IfcDistribution types. Examples:

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Create a label-type Material Property (AC_Pset_GeneralData) for every building element.

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Create an identifier-type Ventilation Type Property within the Property Set called ePset_SpaceVentilationCriteria.

Note: The newly created custom Properties are shown in blue for IFC Element Types (e.g. IfcWall) if the Property was created at a higher, parent level (e.g. IfcBuilding). In this case, the Property can only be edited from within the parent (whose name is shown in parentheses following the Property name). Examples of display variations in the Scheme Elements list: - IfcWall: IFC Element Types that can appear and are editable in IFC Manager. - (IfcBuildingElement): IFC Element Types which are the abstract supertypes of the former (and which do not appear in IFC Manager). - IfcWall and (IfcBuildingElement): As above, but whose Properties are editable (deletable using the red X) in IFC Scheme Setup). Applying the current Scheme Setup (click Apply) will synchronize all changes and current Property elements in the IFC Manager and Settings dialogs. Example: Merging and applying the scheme file called ConceptDesign BIM 2010.xml (ArchiCADs default scheme template file, found in ArchiCADs Defaults folder) will add the properties stored in the template file based on the requirements of GSA, Statsbygg and Senate Properties to the default IFC Scheme. This means the merged properties will be available as default

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custom properties in the current projects IFC Manager and Element Settings dialogs. (You can activate them with the checkbox, but they are not editable.) If you click Cancel, all changes will revert, and the .xml merge will not be carried out: everything remains as it was before you issued the command.

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IFC Options
The settings defined at IFC Options (File > File Special > IFC 2x3 > IFC Options) also affect the way that IFC data are created and managed.

Person and Organization


Use this option to enter general information about the project owner (Person, Organization and/or Person and Organization). This information (IfcOwnerHistory) will be added to each exported element. Note: At model filtering of export/import, the IFC elements can be grouped by the Owner information (Person name) set here or received from other applications. See Model Element Filter.

Configuration of extended library part items


Use these controls (check the box) to convert selected or all parameters of ArchiCAD Library Parts (Object, Door, Window, Skylight, Stair, Zone and Lamp) to IFC Properties. In essence, this is a mapping process that is carried out according to an applied configuration file (mapping rule). Since the configuration file is editable (see later), this option allows you to do the following: to store the library part parameters as custom IFC Properties (in custom Property Sets) by default, and to prepare them for export; to prepare certain library part parameters to be stored and exported as standard IFC Properties (in standard Property Sets), if a corresponding parameter exists in the IFC 2x3 scheme documentation (for example, ArchiCADs Fire Rating parameter corresponds to the standard IFC property FireRating);

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to harmonize library part parameters with IFC Properties handled by other applications import/export processes. This means that the conversion file used in IFC Options will be considered by ArchiCADs IFC import processes (Open/Merge, Detect IFC Model Changes and Update with IFC Model) and Detect IFC Model Changes), so that - for example - the custom Properties of an IfcSpace (such as a Revit Room) imported from another program will be mapped to the values of an ArchiCAD Zone library part. Several configuration files (using the extension .xml) can be created and saved (New), browsed for (Browse) or modified (Edit). The mapping process always relies upon a single configuration file that is selected here and whose name is displayed in the Configuration file path field. When creating a new configuration file or editing an existing one, you will use the appearing dialog box with the following main controls.

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The Object list at the top left displays the libraries currently loaded in the project (Folder View). You can change among the following views: Folder View (used Objects only) and Search criteria, which enable you to search for an object based on numerous criteria.

The list at the lower left (Available Parameters) displays all the parameters of the Library Part selected from the list above. (In Folder View, if multiple objects are selected, this list is empty.) The configuration list on the right shows those parameters whose conversion to IFC Properties will take place using the current configuration file. Parameters can be placed in this list in the following ways: by dragging any or all parameters of multiple selected Library Parts into this list, or by clicking the Add All Parameters button; or, if a single Library is selected, by dragging any or all of its parameters into the list, or by clicking Add Parameters. In the configuration list, all parameters belonging to a particular Library Part are stored in their own custom Property Set (AC_Pset_ Library Part name), using the IFC Property name that corresponds to the parameters localized name. The IFC Element Type (such as IfcDoor) is

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automatically created based on the Objects GDL subtype, and can be modified as needed (it can be re-classified as any IFC Entity).

Example: We have assigned the Cost and Fire Rating parameters to a Door, using the Door Settings dialog box. We want to export these parameters (and their values) as custom IFC Properties, together with the Door, to an IFC file. All we need to do is drag the two parameters of the Door into the Configuration list. The values of the Door parameters will be assigned to these IFC Properties during export. You can see the result, for example, by using an IFC model viewer/checker.

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To complete and save the configuration file in .xml format, click Save. The Save button is active if you have activated the Use configuration of extended library part items in the IFC Options dialog box, and if the file is shown in the Configuration file path field. Note: The chosen configuration file is also used when you save additional custom Property Sets (Derived Model Data to Export > All Library Part properties as Custom Property Set). As needed, you can modify the names of the previously mapped IFC Properties and Property Sets in the configuration list. This way, you can export certain parameters as standard IFC Properties. (ArchiCAD uses the configuration file during the import process, too: you can pair incoming custom Properties with their counterparts in ArchiCAD, if any exist. For example, if a custom IfcSpace arrives from Revit, you can define which ArchiCAD Zone parameters should correspond to those IFC Properties.) Example: We would like to export a Fire Rating parameter, which is assigned to a Door, as a standard IFC Property. This is possible, since this parameter has a counterpart in the IFC 2x3 scheme documentation, namely FireRating, in the Pset_DoorCommon Property Set. All we need to do is rename the existing IFC Property Set and IFC Property accordingly.

Using the configuration file to map parameters will immediately take effect in the current project: the corresponding IFC Properties and Property Sets will appear as derived data in the Settings dialog box of the affected Library Part, as well as in the IFC Manager, if the Library Part is selected.

IFC Manager Tree View


Use this control to vary the tree view used by the IFC Manager. If the ArchiCAD model (even after IFC model import) contains ArchiCAD Zones (IfcSpaces) which contain Objects (such as 2350
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MEP elements, furnishing, etc.), then you can switch the view of the IFC Managers containment tree to a view (called Space Containment) which lists the Object content belonging to each IfcSpace.

IFC Interface language


The standard language of IFC 2x3 is English, thus the default and recommended setting for the interface is English. In localized ArchiCAD versions, some standard IFC key words (such as IFC Entity, Property, Attribute names) may be shown in the local language, but this has no effect on the IFC export, just helps users comprehend IFC terms on the interface.

Express Data Manager (EDM) path


The EDM (Express Data Manager) toolkit is the engine which creates an ArchiCAD model from the imported IFC model, and which also creates an IFC file out of the exported ArchiCAD model. The default engine is the recommended one, but you can use the Redefine option here to modify it as needed.

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Find and Select Elements by IFC Data


Use the Find & Select function to locate and select elements that match criteria based on the elements IFC data (IFC Properties and Classification References). See Find and Select Elements. 1. In the Find & Select dialog box (Edit > Find & Select), click the Add pop-up to access additional criteria. 2. From the pop-up, choose Add IFC Properties. 3. The Select IFC Properties dialog box appears. All IFC data added to project elements (derived and checked in Element Settings dialog box or IFC Manager) are listed here. (This data will therefore be exported if the project is saved in IFC format). 4. You may narrow the entire available IFC data list: to available IFC data of a chosen IFC Element Type; and/or to searched IFC data by typing any text string in the Filter list field Note: In filtering by IFC Element Type, the All option means all IFC Element Types which exist in the current project (i.e., is visible in the IFC Manager).

5. Click on the listed IFC data that you want to use as search criteria in the Find & Select dialog box. Multiselection is available. If you select a Property Set in the list, then all of the Properties it contains are added to the criteria. Similarly, if you select an Attributes folder or a Classification Reference folder, then all the items contained in the folder are added to the criteria.

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6. Click Add as Criteria to return to the Find & Select dialog box. All selected IFC data is now added as search criteria.

7. Define operators and values for the criteria according to their type (label, integer, boolean etc.). (You may get values for the IFC data criteria from the model by applying the Pick Up Settings and Copy Settings tools to the owner element of the same IFC data type.) 8. Click the Plus button to execute the Find & Select function.

You can also use Find & Select to search by IFC Element Type. Its criteria list is divided between all types available in the project (above the line) and all types that can be displayed and modeled in ArchiCAD (below the line). This means that you can create so-called Criteria Sets even for elements that have not yet actually be placed in the current project. Note: IFC Element Type is also determined by Element Classification. For example, if in a given view, and with the Element Type criterion set to All Types, you search for IfcBeam as the IFC Element Type, then the program will select all of the Beam elements visible in the
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current view whose Element Classification is set to ArchiCAD Type, plus all other elements created with other tools that have been assigned Beam as their Element Classification (such as a curved Beam drawn using the Wall tool). The IFC Element Types criteria list includes all so-called parent element type (these are collector entities that are above the other elements in the IFC entity hierarchy). For example, if your sole criterion is IfcBuilding, you can, with a single click, select just the building elements (IfcBeam, IfcColumn, IfcSlab) from among all the elements in the current view - while leaving out the other elements (like MEP and furnishings).

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Scheduling Elements with IFC Data


Use ArchiCADs Interactive Element Schedule to list IFC data assigned to current project elements. See Interactive Schedule. The fastest way to create a new Element Schedule is to use the New Schedule command, available if you right-click the Element item in the Navigator.

As with the Find & Select function (see previous chapter), you can use IFC data as element criteria when creating an Interactive Schedule. IFC data include Property, Classification Reference, and IFC Element Type. In the Schedule Field, you can use the following IFC data: - IFC Element Type (use the Add button from the list of General parameters) - Any other IFC data (Property and Classification Reference) that exist in the project (use the Add IFC Properties button from the Add pop-up). When you choose these criteria, the process is similar to that described under Find & Select (see previous chapter). Here, too, multiselection is available; and if you select a Property Set from the list, then all of the Properties it contains are added as fields.

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Clicking OK in the Scheme Settings dialog, the program automatically generates a schedule with the Field elements and their values.

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Export Functions
There are two export functions to choose from: Save as (File): exports the entire current ArchiCAD project or just its filtered content to an entirely new IFC file. Merge to IFC Model (File > File Special > IFC 2x3): enables you to merge only certain IFC elements (model filtering) or, alternatively, the entire content of the current ArchiCAD project into an existing (unopened) IFC file. For example, use this command if you want to add selected content from an ArchiCAD model to an IFC file from another discipline (MEPsystem, structural model etc.) that was created for the same project. For example, this illustration shows the result of merging an ArchiCAD model into an existing file that contains an MEP model.

Note: In case of Merge to IFC Model, the content of the existing IFC file is protected: merging a file to IFC will only add to it, without replacing any of it. This means that if an element to be merged has the same IFC GlobalId as an existing element in the IFC file, then the ArchiCAD element will be merged using a new IFC GlobalId. Thus, elements will never be overwritten as a result of a merge. This also means that the Merge to IFC Model command is not suitable for merging changes from one version of an IFC file to another version of the same file! During both export processes, the IFC model will be generated from the selected ArchiCAD elements by mapping them according to the elements default type, or according to the elements user-defined classification. See Element Classification and Connection between ArchiCAD Model and IFC Data.
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The export processes are always assisted by predefined translators, whose default settings you can modify or overwrite as you go. See IFC Translators.

Filtering elements for export can be carried out using the following criteria: The selected elements in the current view. The visible elements, based on display settings (Layers, Partial Structure display, etc.) in the current view (the view that was open when you issued the Save as command). See also Filtering by Element Representation. The entire model with the current views display setting, regardless of any selection or layer settings. Note: In order to export 2D drawing-type elements, annotation element or Grid elements, it is not enough to meet the criteria of the filters listed above (e.g. export based on selected or visible elements); you must also specifically enable the export of these elements in the Model Element Filter of the translator being used. The filter to be applied may depend upon any of the following: the default filters in the translator, any manual resetting of the filters using the Export pop-up in the export dialog box (this allows you to filter only the elements in the currently open view), any further filtering set up in the Model Filter (e.g. all model elements, or all visible elements, or all selected columns). See Model Filter. Follow these steps to export IFC data:

Step 1: Choose IFC File Format to which to Export (Save as type)


From the Save as type field, choose the desired IFC file format for export. See File Types. 2358

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Step 2: Choose IFC Translator


Exporting IFC elements occurs in conformity with the settings of the selected translator. Use the drop-down list to choose among the predefined or user-defined translators. The default translator for export from ArchiCAD is shown by default. Use the Settings button to edit a translators settings, or to create a new translator. See IFC Translators for details on these settings. To quickly adjust the element filters for the current export - without modifying the translators default settings - use the Export option in the export dialog box, or the Model Filter function. See Model Filter.

Step 3: Modify Element Filters as Needed (Export)


Possible filters: Selected elements only (available only if elements have been selected) Elements selected in the current view (the view that was open when you issued the export command) will be exported. Entire project The entire model (regardless of any selection, and regardless of the elements show/hide status) will be exported. Visible elements (on all stories) The visible elements in the current view will be exported, regardless of any selection. (Visible means all elements that are set to be displayed (due to layer settings, model view options, partial structure display, etc.).) Note: If you issue the export command from Floor Plan view (Visible elements (on all stories)) means all elements currently displayed on every story of the project. All elements on current story (available only if Floor Plan is open) All elements (regardless of any selection, and regardless of the elements show/hide status) on the current story of the Floor Plan will be exported. Visible elements on current story (available only if Floor Plan is open) All elements (regardless of any selection) that are visible on the current story of the Floor Plan will be exported.

Step 4: Model Filter (use as needed)


See Model Filter.

Step 5: File Name


Use the File name field to define (Save as) or choose (Merge to IFC Model) the file name you wish to export. then click Save.

Step 6: Export
Click Save (Save as) or Open (Merge to IFC Model) to start the export process.
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Hint: After exporting an IFC model, it is good practice to check the IFC model in an IFC viewer (or in ArchiCAD by reopening the IFC file). There are many free IFC viewers on the market that can be readily downloaded, including: DDS-CAD Viewer: http://www.dds-cad.net Nemetschek IFC Viewer: http://www.nemetschek.com Solibri Model Viewer: http://www.solibri.com Tekla BIMsight: http://www.teklabimsight.com

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Import Functions
There are four import functions to choose from: Open (File): opens the entire model or filtered parts of an IFC file as a new project. ArchiCAD will transform the imported elements (e.g. IfcWall) into the corresponding ArchiCAD elements (e.g. Wall). Merge (File > File Special): is available only in Floor Plan view, and inserts a received IFC model in whole or in part into a running ArchiCAD project. Merge preserves your running project, without overwriting its data (this is the Reference model concept). So the program always automatically generates new IFC GlobalId values for all imported elements to avoid overwriting the IFC GlobalIDs of the host project. However, even in this Reference model, the merged elements are real ArchiCAD elements based on the IFC-ArchiCAD mapping convention. See IFC Element Types. The process of merging an IFC file is similar to merging another PLN file to ArchiCAD: for example, you will define how to place the incoming stories into the existing story structure. Detect IFC Model Changes (File > File Special > IFC 2x3): detects the geometric differences between two versions (IFC files) of a single model, and merges the modifications (new, deleted and modified elements) only into the currently running project. Update with IFC Model (File > File Special > IFC 2x3): Updates the current project content with an IFC model (an IFC file), according to one of the two functions that follow: - Import new elements and update existing IFC properties: The function merges new elements of the IFC file into the project. New element means that it exists only in the IFC file and has no equivalent (with the same IFC GlobalId) in the current ArchiCAD project. It also updates the IFC data (except the geometry) of the modified elements. Modified element means that it (that is, its IFC GlobalId) exists both in the IFC file and in the ArchiCAD project. Update IFC data means that the IFC Attribute, Property and Classification Reference Data of the modified elements are completely overwritten by the data coming from the IFC file. Note: This function is not a full-fledged update, since elements that do not exist in the IFC file are not deleted from the current ArchiCAD file. In other words, the current ArchiCAD project is protected from having its content deleted; its content is extended or modified, never deleted. - Update IFC properties only: As in the previous function, but only updates the IFC data (except the geometry) of the modified elements. For example: the Property content and values of the Zones in an ArchiCAD project are replaced by the IFC Properties saved with the same Zones (IfcSpaces) of another (e.g. Zone-management) application. (Same Zones means having the same IFC GlobalId.) Since the Detect IFC Model Changes command is more complex than the other two and has other functions apart from import (e.g. managing and displaying changes), it is discussed in a separate chapter. See Change Detection. 2361

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The current chapter discusses the Open, Merge and Update with IFC Model commands. Notes: Only the Open process will retain the original IFC GlobalIds of the imported model elements. However, if the opened IFC file is saved as an ArchiCAD PLN, and then hotlinked, ArchiCAD will change the IFC GlobalId values, to protect the elements of the host project (again, in line with the Reference model concept). 2D drawing, annotation (IfcAnnotation), and Grid (IfcGridAxis) elements are merged from an IFC file only if their import is enabled in the Model Element Filter settings of the applied IFC Translator. It is recommended that you save the ArchiCAD file before merging an IFC file. When importing a model, you may find that some elements - though defined as IfcWall, IfcSlab, etc. - will be imported to ArchiCAD as Objects (and not as Walls, Slabs, etc.). The reason is that their geometric representation is set to the simple face-based surface or boundary representation (BREP). This means that, apart from the element geometry, the element does not include information such as its reference axis. In the absence of such information, ArchiCAD interprets such simplified elements as Objects (with Wall-, Slab-, etc. subtype). Nevertheless, these elements will appear as Wall or Slab in the IFC settings interface in ArchiCAD or in an IFC Viewer, which display element types. With IFC viewers, you should check these elements geometric representations, such as face-based surface (ArchiCAD Object) or extruded (ArchiCAD Wall, Slab, etc.) In some cases, ArchiCADs import engine is able to handle imported BREP elements and attempts to convert them into real ArchiCAD elements, primarily Slabs or Roofs. In all import types, both element geometry and IFC data are imported. Some of these are stored with the element as ArchiCAD Attributes, others as IFC Attributes, as standard or custom IFC Properties and Classification Reference items. See IFC Data Types. Imported IFC data can be checked in the Settings dialogs of the imported elements and in the IFC Manager. Find & Select and Interactive Element Schedule also work for/with the imported IFC data. See Working with IFC Data. Imported elements can be placed onto particular layers in ArchiCAD, as defined in the applied IFC translator. For example, in the case of a Merge, you can place the imported IFC model elements onto one or more new layers, keeping them separate from the elements of the running project.

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Follow these steps to import IFC data using the Open, Merge and Update with IFC Model processes.

Step 1: Choose IFC File Format to Import


In the Open or Merge dialog box, choose the IFC file format corresponding to the file to be imported. See File Types.

Step 2: Choose File to Import Step 3: Choose Translator


Importing IFC elements occurs in conformity with the settings of the selected translator. Use the drop-down list to choose among the predefined or user-defined translators. The default translator for import to ArchiCAD is shown by default. Use the Settings button to edit a translators settings, or to create a new translator. See IFC Translators. Click Open to import the IFC model. Additional steps follow, depending on the type of imported model and the chosen import method.

Step 4: Building or Site Selection


If the IFC file contains multiple IfcBuildings and/or IfcSites, then a Building/Site Selection dialog appears. In case of a building, you have to choose a building since the import process can import

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only one building at a time (see the next figure).

On the left of this selection dialog, view the site and building hierarchy in the tree structure. At right, information is shown on each selected building. If the Import all Site geometry option is not enabled, then the selected IfcBuilding will be imported with only the IfcSite geometry which is assigned to the building. To import the entire site model, regardless of the chosen building, activate the Import all Site geometry option.

Step 5: Filtering Input Content


This is an optional setting that is available if the Show Model Filter on import option is activated on the translators Import Options tab page. The Model Filter allows you to ignore the translators default settings and to apply custom element filters to the current import process (e.g. import just IfcColumns, or just the Ground Floor elements, or just the structural elements (IfcBuildingElement) or HVAC elements (IfcDistributionElement), or just elements, such as

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certain IfcColumns, selected from the model hierarchy, or any selection achieved by using filters such as certain columns on the first floor only).

See Model Filter.

Step 6: Story Matching (only at Merge)


When using Merge IFC (as when merging a PLN), you must define the story of the receiving project on which to place the story structure of the incoming IFC data. (The physical height and relative elevations of the elements will not change.) In the appearing Match Stories dialog box, Current Story refers to the story of the running project which was active when you issued the Merge command. From the pop-up menu, choose the story of the incoming IFC project which should be placed onto the current story. In the list, each story of the IFC model is shown with its own elevation in parentheses. If you want to change the physical height of the imported story structure, you can do so by entering a positive or negative value in the Elevation offset field. By default (and this is recommended), the Elevation offset value is the absolute difference between the elevation values of the chosen IFC model story and the current ArchiCAD story. A storys absolute elevation is shown in parentheses after its story name. The result of merging stories: the story structure of the original project remains intact (it is not overwritten by the newly merged content), and new stories are created only above or below the existing ones (according to the IFC model). Note: If the imported IFC file contains only a single story (as with IFC files saved in Tekla Structures), then the story chooser option is grayed, and that IFC story is used. During Merge, the elements will end up in the right place if you issue the Merge command from the Floor
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Plan view of the ArchiCAD story that corresponds to the right position, if such a story exists. If not, and if the current ArchiCAD story is in a different position, then use the default Elevation offset value (the difference between the stories absolute elevations).

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Change Detection
The Detect IFC Model Changes function (File > File Special > IFC 2x3) detects the geometric differences between two versions of a single model that has been exported as IFC - that is, it compares two IFC files that are two versions of the same project. The elements affected by the modifications are generated and merged into the currently running project (that project can also be an empty one). Modifications can be viewed and managed using ArchiCADs Mark-Up tool in both 2D and 3D views.

Naturally, you can restrict the change detection to only a part of the model (for example, to elements on the ground floor) or to particular element types (for example, just columns). Since the two file versions differ by timestamp, the following geometric differences are detected: New Elements: elements created in the newer version that did not exist in the earlier version. Deleted Elements: elements that existed in the earlier version but were deleted from the newer version. Modified Elements: elements that have been modified (in their position and/or size) from one version to the next. Notes: It is important that the two IFC files being compared originate from a single application and a single project, because the comparison process (more specifically, the pairing of the modified elements) is based upon the elements GlobalId numbers in the IFC model. If there are no identical IFC GlobalIds in the two versions, then all elements will be considered either new or deleted. It is also important that you correctly identify which IFC file is the older project version and which the newer version.

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The change detection applies only to 3D elements - not to any of the 2D IfcAnnotation (lines, texts, fills etc.) and IfcGridAxis elements that may be stored in the IFC file. Since the changes are merged into the current ArchiCAD project, we recommend that you save the ArchiCAD project before using the Detect IFC Model Changes command. Hint: Independently of any model exchange workflow with other applications, the Detect IFC Model Changes function can also be used to compare two versions of an ArchiCAD project: you must have saved both versions of the project as IFC files. This works if the export process is set to store the GlobalId numbers in each of the two versions. See Export Options of IFC Translators. Follow these steps to compare two IFC files:

Step 1: Browse for the two IFC Files


Start the Detect IFC Model Changes command. Use the Browse buttons to locate and select the IFC model, noting the order in which the two files were created (Older and Newer). Keeping track of the versions is crucial to ensure the proper detection and interpretation of the changes.

Step 2: Choose Translator


From the pop-up list, choose an IFC Translator. The Translator shown is the one defined as the default for IFC import. Translator settings which will be applied in this process include: The IFC Domain and Structural function Model Element Filters (these are the default filters for comparing elements); and The Material Conversion (Import Options) settings. Assigning the elements to layers is not governed by any setting in the translator, but rather set in in later step (see Step 4 below). See IFC Translators.

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Step 3: Define the Element Types to be Compared


Although the translator chosen in Step 2 defines the default filters to be used for the elements being compared, you can use the next dialog box to further limit the model. In fact, you can define entirely different filters or customize them. Thus, use this dialog box to optionally narrow the set of elements to be compared in the two files:

Filtering by IFC Domain: use one of the predefined domain filters to define the element types to be compared. The default value here is the IFC Domain (Model Element Filtering) setting of the translator chosen above. All element types will compare all elements from the two files. The Structural or HVAC domains will consider only IfcBuildingElements (IfcWall, IfcBeam, IfcSlab etc.) or IfcDistributionElements, respectively. The Custom domain filter can be created using the Options button - e.g., you can consider just beams (IfcBeam) or just columns (IfcColumn). Filtering by Structural Function: if the IFC files to be compared include elements classified by Structural Function (that is, LoadBearing IFC Property is assigned to elements), then use this setting to filter load-bearing elements, for example as part of a structural-architectural data exchange. The default value here is the Structural function (Model Element Filtering) setting of the translator chosen above. Note: You should use this filtering option only if you are certain that your fellow professional, with whom you are exchanging data, is using and able to export the LoadBearing IFC Property. Filtering by Story/Layer/Owner/Element type: the elements of the two files are listed in a tree structure under (IFC) Element Type. The initial filtering is carried out by the IFC Domain and Structural Function filters set above; this part of the dialog box enables further fine-tuning of the filter, by checking or unchecking element types one by one. Elements can be grouped in this structure, to make it easier to gain an overview. For example, you can group the element types by Story, by Layer, or by both Story and Layer. For example, you can combine an element filter with a story filter to compare just columns on the floor plan.

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Step 4: Differentiate Between Elements from Each Version


Based on the filters you have set up, a list will summarize the detected changes, by number and by the type of the change. These changes will be merged to ArchiCAD as Mark-Up Entries. To be able to differentiate between elements from each of the two versions, the affected elements will be placed on a separate layer when they are merged into the current ArchiCAD project. Naturally, you can define a different layer name for this purpose than the layer shown by default.

Step 5: Merge Changes to the Project


Click Merge to send the changes to the project with Mark-Up Entries. Only the detected changes of the filtered and compared elements (see Step 3) will be merged into the project and placed to the selected two different layers (see Step 4).

Step 6: Story Matching


When merging the differences between the IFC file versions, you must define the story of the receiving project on which to place the story structure of the incoming IFC data. If the two files have differing story structures, you must do the story matching for each of them. See Story Matching at Import Functions.

Step 7: Use Mark-Up tool


The Mark-Up Palette appears automatically and lists the changes as Mark-Up Entries, using three mark-up styles: New, Deleted and Modified Elements. Thus, the elements are easily distinguishable on screen according to their specific style. Entries can be sorted by Style and by their Floor Plan View. Elements from the two compared models are categorized separately by the Mark-Up function: Elements from the older version (that is, the Deleted and Modified elements from the older version) are shown as Correction Elements from the newer version (that is, the New and Modified elements from the newer version) are shown as Highlighted 2370

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Each of these categories uses different Mark-Up Styles and their elements can be edited accordingly. Functions on the Mark-Up palette enable you to view, select or zoom to the elements in the entries. See Project Mark-Up. Hint: The default colors for marking different change types can be modified in the Mark-Up Styles palette (Options > Element Attributes). Since the elements from each of the two model versions are categorized separately in Mark-Up, each Modified element entry contains a pair of elements: one element from the older model version, shown as Correction, and a newer-version element, shown as Highlighted. Their different colors make it easy to distinguish them. Moreover, each element in the pair is placed on a different layer (see Step 4). You can check any elements layer by reading its Info Tag, which appears when you hover your cursor over any element. See Element Information Pop-up (Info Tags).

Elements detected as changed become part of the project and are placed on separate layers depending on their version (older or newer). To each of these elements, the Mark-Up function assigns these elements a category: either New, Deleted or Modified. Now what can you do with them?

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Deleted Element: You can leave it in as part of the project (placing it on a separate layer); or you can delete it together with its Mark-Up Entry, by clicking Delete Entry in the Mark-Up Palette. You can also use Delete Entry without deleting the elements in the Entry. New Element: Since it has a Highlighted status, deleting its entry will not delete the element, it will just lose its Highlighted status. Then you can use the element as you wish (or even delete it from the project). A New element will be deleted together with its Mark-Up Entry only if you first remove its Highlighted status (click the Remove Highlight button). Modified Element: This pair of elements includes one each that is Old and New, with the same options as described above for Deleted and New elements. That is, if you do a Delete Entry, the older-version element can be either retained or deleted, while the newerversion element will remain intact, while losing its Highlighted status. Hint: If you delete a Mark-Up Entry by mistake, use Undo.

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IFC Translators
Importing and exporting model data using IFC takes place according to the settings of the translator you are using. ArchiCAD provides predefined, factory-default IFC Translators, but you can define your own. IFC Translation Setup command (File > File Special > IFC) allows you to view or modify translator settings, or to create new translators. The following is a description of the settings found in the IFC Translator Setup dialog box:

Available Translators
By default, you will see the predefined translators (offered for structural, MEP and general connections) shipped with ArchiCAD. Any newly created translators will also be listed here. The programs default translators for import and export are distinguished by a blue arrow symbol; these default translators will be shown when you execute the import or export commands. You can define any selected translator as the default (for export and/or import) by using the Default for icons. The only way to create a new translator is to first duplicate an existing one (use the Duplicate button). Next, use the Rename command to give the copy a new name. The newly renamed translator will contain the same settings as the one you duplicated, but you are free to change any of the settings. Each translator is stored in an .xml file; these files can be exchanged among ArchiCAD users, and imported into ArchiCAD projects using the Browse option. The Location field below shows the path of the selected translators .xml file. Use Remove to remove a translator you dont need from this list. Notes: With Browse you can re-load the translators (removed before) back to the list.
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Modifications to translator settings take effect when you click Save Settings & Close. If you want a customized translator to revert to its original, factory-default settings, first find the original translator file in the \Program Files\GRAPHISOFT\ArchiCAD version\Defaults\IFC Translators folder (Windows platform) or /Applications/ GRAPHISOFT/ArchiCAD version/Defaults/IFC Translators folder (MacOS platform), then use this file to overwrite the current translator, found at the place given in the Location field. A translator that is locked cannot be modified; the settings described below cannot be changed in this case. However, if you duplicate a locked translator, you can change its settings.

Description
This field is a short textual description of the translator currently selected in the list. This field is empty for a newly created translator, but you can enter any text you like.

Model Element Filter

IFC Domain Displays the default element-type filter for the selected translator. Use the IFC Domain to filter according to the following criteria for IFC import and export: All will include all elements from the model; Structural will include only the structural building elements (IfcBuildingElement); HVAC will include only the mechanical elements

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(IfcDistributionElement). To see the exact composition of each Domain filter, click Options; modifying these options will create a Custom filter.

Structural function Use this as an additional (element-level) filter for export and import purposes, which will take into account the elements Structural Function classification at export and LoadBearing IFC Property at import. See Structural Function. - All elements will not take the elements Structural Function classification into account. - Load-Bearing elements only means that only those elements classified as LoadBearing Element will be exported from ArchiCAD to IFC; and only those elements having the IFC Property LoadBearing Element with True value will be imported from the IFC file to ArchiCAD. - Non-Load-Bearing elements only means that only those elements classified as NonLoad-Bearing elements will be exported from ArchiCAD to IFC; and only those elements having the IFC Property LoadBearing with False value will be imported from the IFC file to ArchiCAD. Notes: - If no Structural Function classification has taken place in the ArchiCAD project, or if you have not finished the classifying process in ArchiCAD, then you should choose All Elements here: either of the other two settings (Load-Bearing elements only or Non-Load-Bearing elements only) can result an empty IFC file, or one that is missing elements you might need. - The default Model Element Filter set here can be overwritten during the export/import process using the Model Filter options.
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See Model Filter. Convert annotations and all 2D elements If you check this box, the export process of the following 2D elements is allowed: Texts, Labels, Fills, Lines, Arcs, Circles, Polylines, Splines and all dimension types. However, the inclusion of 2D elements in the exported file is also affected by the Export option set in the export IFC dialog boxes. - If a 3D view is currently active, the 2D elements can be included only if the Entire project option is used. - If a Floor Plan is active, the Visible option means only the visible 2D elements will be saved, and Selected elements only means that only the selected 2D elements will be saved. These 2D elements will show up in the IFC scheme structure as IfcAnnotation. Dimensions will be exploded into lines and texts, since the IFC 2x3 standard documentation does not include a dimension element. During import, all IfcAnnotation-type elements (including exploded dimension elements) of the IFC file will be imported into ArchiCAD and converted into 2D elements (texts and lines) by checking the box. Convert grid elements If you check this box, the export process will include the Grid Elements and the grid members of the Grid Systems (Design) in the IFC file. However, the inclusion of grids in the exported file is also affected by the settings of the Export options in the IFC export dialog boxes. Both in Floor Plan and 3D views, the Visible option means only the visible grids will be saved, and Selected elements only means that only the selected grids will be saved. These grid elements will show up in the IFC structure as IfcGrid. During import, all IfcGrid elements of the IFC file will be imported into ArchiCAD and converted into grouped ArchiCAD Grid Elements by checking the box.

Import Options
For import, the following options are customizable (provided that the translator is not locked):

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Show Model Filter on import If this option is active, then - after you issue an import command - the Model Filter window will open.

See Model Filter. This gives you the chance to overwrite, for the purposes of the current import process, the Model Element Filter settings of the translator you are using, to fine-tune the elements to be imported (e.g. import only certain element types, or just the elements from a certain story). See Model Element Filter. Geometry Conversion Use Conversion Options to define the geometry creation method (and concurrently the type of the ArchiCAD element being created) for the following IFC element types: - IFC Site: option to import the geometry of the IfcSite, or not (Without geometry option). If you opt to import the geometry, then you can further decide whether the created element should be an editable Morph or Object. - IFC elements with complex geometry: When importing IFC Entity elements that cannot be modeled using ArchiCAD building elements (e.g. Column, Beam, Wall) due to their non-extruded (BREP) nature, you can choose to interpret them as either editable Morph elements, with an Element Classification that corresponds to the type of the imported element; or as an Object, with a Subtype that corresponds to the type of the imported element. - IFC Distribution Elements (HVAC): as above; make the choice for imported HVAC domain element types (IfcDistrubutionElement). Place Imported Elements on... Define the method for placing the imported elements onto ArchiCAD layers. - Imported layers means that ArchiCAD will create new layers that correspond to the IFC layer (IfcPresentationLayerAssignment) names, and will place the imported elements onto these layers. Note: If layers of the same name already exist in ArchiCAD, no new layers are created; the imported elements are placed onto the corresponding, existing ArchiCAD layers. Imported layers with extension will create new ArchiCAD layers corresponding to the IFC layers of the imported file, but will add a custom extension (such as Structural Model) to each of these layer names. The advantage is that, following the file import, you will be able to sort the layers by extension in ArchiCADs Layer Settings dialog box.

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A common new layer with name means that the imported elements will be placed onto a newly created, single layer that you define (such as IFC import layer). In this case, the import will delete the original layer names of the IFC model.

Material Conversion It is possible to map the imported IFC materials to a corresponding Cut Fill type in ArchiCAD. This is recommended if the ArchiCAD file template or the running project does not contain fill types of the same name as those of the imported materials. 1. If the Use ArchiCAD Fill Type conversion table option is not checked, then ArchiCAD will determine whether the imported IFC material names exist among the ArchiCAD projects or templates Cut Fills. If they do, then each imported material will be displayed using the corresponding Cut Fill. If such fills do not exist, then a single Cut Fill type set (at Replace

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missing IFC Materials with option) will be used to display all such imported materials, while preserving the original IFC material names.

2. If the Use ArchiCAD Fill Type conversion table option is checked, then the missing IFC materials will be displayed using the definitions in the Conversion Table (click Conversion Table to bring up this dialog). Here, map the Cut Fill types available in your project to the names of the imported IFC materials. For example, you might use ArchiCADs Structural Concrete fill to represent all concrete materials entitled C20 that are imported from a structural program. As a result, ArchiCAD will create a new fill type: it is named C20, but it uses the existing Structural Concrete fill pattern (provided, of course, that the ArchiCAD project does not yet contain a Cut Fill type entitled C20).

If you have not mapped a particular imported material in this Conversion Table, then that material will automatically be displayed using the cut fill defined at Replace missing IFC Materials with. Hints:

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Some of the default translators include predefined Conversion Tables, whose settings you are free to expand or edit in the translators duplicated copy (provided that the translator is not locked). You cannot import or export these Conversion Tables as separate .xml files; you must import/export them together with entire translator file itself (use Browse to import).

Export Options
For export, the following options are customizable (provided that the translator is not locked).

Elements to export Use the element filter for export to configure the current translator. See Step 3 at Export Functions. This value determines the default filter used by the export process, but you can still change the filter in the export dialog. Note: If there are selected elements in the project when you start the export, this control automatically changes to Selected elements only, regardless of the translators default setting. Derived model data to export The following options enable you to export additional data in addition to the elements, which can be useful for data exchange with energy analysis or cost estimation programs: - Space containment: Space containment defines the relationship between ArchiCAD Zones (IfcSpaces) and Furnishing, Mechanical (HVAC) and other contained elements within the space. Check this box if you would like to send the model to a facility management application. - Bounding box: Check this box if you would like to export the dimensions of the building elements bounding box. - Base quantities (length, area and volume): Check this box to add Quantity Takeoff parameters to Wall (IfcWall), Column (IfcColumn), Beam (IfcBeam), Slab (IfcSlab, predefined type Floor), Roof (IfcSlab, predefined type Roof) and Zone (IfcSlab) 2380
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elements to the IFC model. This data is useful in the Interoperability with cost estimation applications. For example, the following quantities (IfcElementQuantity) can be exported together with IfcWall element: Height; Perimeter; Gross volume; Net volume (volume reduced e.g. by columns embedded into the wall); Gross Floor Area (doors are not considered); Net Floor Area (area reduced by door footings); Gross Wall Area (openings are not considered); Net Wall Area (area reduced by openings). - All Library Part parameters as custom IFC properties: This option adds all parameters of Library Parts (Object, Door, Window, Zone etc.) to the exported IFC file as custom IFC Properties (grouped in property set having the prefix AC_Pset_(Libpart name). Hint: If the IFC project is expected to do a round trip (you will merge it back into ArchiCAD), then it is advantageous to check this box. With another advanced tool, you can use customizable rules to export only certain Library Part elements. For example, you can export only the Fire rating parameter with Doors and Windows. See IFC Options. Note: Choosing this option will significantly increase the IFC file size. - IFC Space boundaries with tolerance between Zones [mm]: ArchiCAD Zones include precise geometry data that are useful to thermal calculation software applications. Zones are 3D solids in geometrical aspect and in normal cases are bordered by two slabs and four walls. Space boundaries define the logical connection between ArchiCAD Zones (IfcSpace) and the building elements that enclose them. In practice, Walls, Slabs, Roofs, Windows, Doors etc. all have different thermal conductivity properties. If you activate the IFC Space boundaries... option, ArchiCAD will export Space boundaries and their relations (IfcRelSpaceBoundary) together with the Zones (IfcSpace) to the IFC file. In other words, ArchiCAD will calculate the position, size and adjacency of the elements that border each Zone. ArchiCAD divides the Zone boundaries according to the areas defined and cut by connected elements and openings. The tolerance between Zones

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means the maximum distance between neighboring ArchiCAD Zones (for example, the thickest wall/slab).

- ArchiCAD Zone Boundaries as IFC Space classification data: Check this box to export the Zone Categories data (Code and Name) of ArchiCAD Zones as their (IfcSpace) IFC Classification Reference data (ItemReference and Name). IFC View Definition Choose whether you want to save the IFC model according to the widely used so-called Coordination view standard, or according to the requirements of other Model View Definitions (MVD; e.g. Concept Design BIM 2010) specified by organizations of buildingSMART (such as General Services Administration (GSA), Statsbygg, Senate Properties). In the latter case, choose Extended Model View and define the requested IFC File Header (e.g. ConceptDeisgnBIM_2010) in the Extended Model View name field. Note: The export of Space Occupant data (see Assignments) is not allowed by Coordination View restrictions, so it can be exported only in Extended Model View. See Model View Definitions. Surface Geometry (BREP geometries only) If you would like to export all model elements with BREP (boundary representation) geometry only, activate this option. This option also sets with precise geometry (BREP) at all items of the Complex elements options (see later). Note: In earlier versions, the Surface Geometry (BREP geometries only) was known as Simplified view (BREP only). IFC Site geometry In ArchiCAD, the IfcSite geometry can be created with Mesh elements, with Objects with subtype Ifc2x_Site and any modeling element (e.g. Slab, Morph) classified (Element Classification) as Site Geometry. Depending on whether these elements are visible/selected in the view from which you begin the export, and depending on your choices at Export 2382
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options, these elements will be exported. Use the drop-down list to apply a geometric representation to these elements in the IFC model. Make your choice depending on which kind of site geometry your partners application is able to read:

Boundary representation (BREP): Geometric representation as solid bodies enclosed by their superficies and boundary surfaces. BREP is a simple form of boundary representation model in which all faces are planar and all edges are straight lines. Face-based surface (top surface): Geometric representation of the superficies (top surface) only. Geometric set (Wireframe): Geometric representation with contours and points. Note: ArchiCAD is able to import all three kinds of IFC site geometry representations. Complex elements These options apply to the export of special elements and their inter-connections. The possible methods of geometry export are the following: Extruded geometry: This is the standard IFC geometry representation, which retains the elements parameter values (such as thickness, height, location of reference line or edge, skin structure of composite materials) - however, certain specialized sections are not retained. This is the format usually supported by static analysis programs, because while it is important to retain and possibly to modify the elements parameters, their special cut angles (such as the slanted edge of a slab) are not important. 2383

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Precise geometry (BREP): The boundary representation (BREP) method comes closest to reproducing the shape of the element, together with its specialized sections and connections. However, the elements parameters are lost, and BREP elements from an imported IFC file are transformed into non-editable elements. Since this method provides the most exact reproduction of element geometry, it is useful in the reference model workflow, which can be most useful for structural editing or preparation programs (such as Tekla Structures). These two IFC geometry methods can be used to represent the following special geometrical situations: Elements in Solid Element Operations: With the extruded geometry method, elements edited with Solid Element Operations will be exported according to their definition geometry - for example, without any automatically added intersections. With the BREP method, they will be exported as they are displayed in ArchiCAD because of Solid Element Operations.

Walls with complex end connection: - With the precise geometry (BREP): If you have one non-simple wall (that is, a wall that is Slanted, Double Slanted or Complex) connected to another wall of any geometry, then both of these walls will be exported with BREP geometry representation. If any two connecting walls are not of the same height, then both of these walls will be exported with BREP geometry representation.

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- With the Extruded geometry method: Most walls will be exported using the extruded geometry representation, if the walls geometry allows for it. Otherwise (as in the case of Slanted Curved Walls), they will be exported as BREP. The difference between BREP and extruded geometry representations is well illustrated by the case of a simple straight wall connected to a slanted wall:

Non-straight composite walls: The following options affect slanted or double-slanted composite walls and those with complex profiles: - As building element parts: The ArchiCAD Wall element is logically made into an IfcWall that includes building element parts. The advantage of this option is that each building element is assigned the IFC material or profile that is represented by its cut fill in ArchiCAD. Note: Certain applications (such as Revit Structure) do not support this geometric representation, so in that case the next option is recommended. - As complex profiles: The ArchiCAD wall element is logically made into an IfcWall element, to which a profile geometry or material list will be assigned, in the form of an IFC material. (The receiving application will not know the precise order of the different components/skins.) Note: This option is affected by the Partial Structure Display currently in effect, if the views visible elements are being exported. For example, if the Core Only Partial Structure Display is in effect, then the As complex profiles option will have no effect on a slanted composite wall that has a single core, because in this case the wall will not count as a composite element. Note: This option will affect only walls saved as extruded - thus, for example, it will not have any effect if the Coordination View (Surface Geometry) is being used.

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See IFC View Definition.

Chained beams: With the extruded geometry method, chained beams will be exported according to their definition geometry, without any added automatically intersections. With the BREP method, they will be exported as they are displayed in ArchiCAD, including the automatic intersections.

Slabs with slanted edge: With the extruded geometry method, slabs will be exported with vertical edges, even though their original geometry included a slanted edge. With the

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BREP method, such slabs will be exported using their correct original geometric representation.

IFC model units Choose metric or imperial (Length, Angle, Area and Volume) units for the IFC export. Note: When doing an import, the imported elements and data are always displayed using ArchiCADs model unit preference (Options > Project Preferences). Global Unique Identifiers (GUID) The Keep existing option means that IFC GlobalIds of elements assigned automatically by ArchiCAD will be kept in the exported IFC model. The Keep existing option is necessary for the efficient use of the Detect IFC Model Changes function. See Change Detection. Moreover, this option is also useful for the same reason when using other programs to compare two IFC model versions arriving from ArchiCAD. The alternative option is Generate new. Each new exported IFC file will generate brand new GlobalIds for the elements, so that each new exported version is entirely separate from the previous versions. Note: The Global Unique Identifiers (GUID) settings option has no effect on the Merge to IFC Model export process. See Export Functions. IFC file encoding Use this option to define the character coding used by the .ifc or .ifcZIP file. See File Types. - ANSI: This is the default option for compatibility reasons, since earlier ArchiCAD versions and many other applications (e.g. structural, MEP) use only ANSI. - Unicode: The recommended option if you are exchanging an IFC model with a receiving application using a different platform (e.g. ArchiCAD on MacOS vs.

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Windows) or a different language environment (such as a different language version of ArchiCAD). Note: Switch to the Unicode option only if you are certain that your data exchange partners application supports it. Note: The Unicode option has no effect when saving to .ifcxml format, because exporting to that format always uses UTF 8 coding.

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Model Filter
Each IFC Translator contains defined settings for filtering the elements to be imported or exported. See Model Element Filter. However, the Model Filter options - which are accessible during the import/export process itself enable you to fine-tune these settings. You can even filter elements one by one from a list. The Model Filter function varies depending on whether it is applied during import or export: During export: Model Filter appears in the dialog box of the export command. Based on the Export settings here (Selected elements only, Visible elements, etc.), the exportable elements are listed: you can now further filter these elements by checking/unchecking their boxes. During import: The Model Filter can be shown optionally (from Import Options of the applied IFC Translator). Model Filter in this case lists all the elements being imported from the IFC model, enabling you to further filter them by story or function (e.g. structural or HVAC), or one by one.

Model Filter options:

A tree lists the exportable or importable elements. Use this list to further filter the elements to be exported/imported. Element filtering can be made easier by sorting the list items or grouping them as follows (Group elements by):
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IFC Element Type: for example, in case of model import, the IfcWall group contains elements exported by an application as IfcWall; and in case of model export, the IfcWall group contains ArchiCAD Walls whose classification is set to ArchiCAD Type, as well as all other elements that are classified as Wall. See Classification. Story: IFC element types and elements are listed by their story location in the model (e.g. Ground Floor). Layer: IFC element types and elements are listed by layer. Element Owner: element types and elements are listed according to who created them. (In ArchiCAD, you can define this person - the Model Element Author - at IFC Options. This name is saved in the IFC file as IfcOwnerHistory.) See IFC Options. Further element filtration can be done by IFC Domain (Structural (IfcBuildingElement), HVAC (IfcDistributionElement) or customized settings) and/or by Structural Function, as described at Translator settings. See IFC Translators. Note: Filtering by Structural Function works differently for IFC Import and IFC Export: At IFC Import, the filter considers the LoadBearing IFC property. At IFC Export, the filter considers the ArchiCAD elements Structural Function classification. See Classification.

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User Interface Reference

User Interface Reference


In this section you will find the description of ArchiCADs user interface (palettes, settings, dialog boxes) listed in 3 categories: Controls; Dialog Boxes; and Tool Settings Dialog Boxes. The best way to use the User Interface Reference is to navigate to specific topics by using ArchiCADs context sensitive help. Read more about this feature in: Getting Help on ArchiCAD 16.

Topics in this section: Controls Dialog Boxes Tool Settings Dialog Boxes

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Controls
Navigator Palette Controls Organizer Palette Controls Publisher Set Properties Dialog Box The 2D Navigator Preview Palette Controls The 3D Navigator Preview Palette Controls Control Box Coordinates Palette Search and Replace Text Dialog Box Formatting Palette and Text Editor Controls Trace & Reference Palette Renovation Palette Teamwork Palette Project Info Project Notes Project Preview Session Report Window Edit Targets and Operators Palette (Solid Element Operations) Classic 3D Navigation Toolbar

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Navigator Palette Controls


Use the four buttons at the top of the Navigator Palette to choose a Map to display in the Navigator.

From left: Project Map View Map Layout Book Publisher Sets. Refer to the Tool Tips to learn which icon refers to which map. The palette caption indicates which map is currently displayed. The following sections describe the controls in the Navigators Project Chooser menu, plus all maps of the Navigator.

Project Chooser Project Map Controls View Map Controls Layout Book Controls Publisher Controls
For a description of how to use the Navigator and Organizer in building up and managing your project, see: Navigator Palette and Layout Book Components.

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Project Chooser

Use this button to access choices for managing projects with the Navigator or Organizer. The top section of the Project Chooser list displays ArchiCAD project files you have accessed. Active: Name of current project Linked: An external project from which you have already added a view or layout to the active project Running: An external project which is open in a separate instance of ArchiCAD. Browse: Click this button to access a file directory and choose an ArchiCAD project whose content you want to use in the active project. Show Organizer: Click this command to display the Organizer (if you are in the Navigators Project Chooser). Show Navigator: Click this command to display the Navigator (if you are in the Organizers Project Chooser). Show Drawing Manager: Click this command to display the Drawing Manager palette.

Related Topics: Managing and Updating Placed Drawings External Projects in the Navigator

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Project Map Controls


The Project Map provides a tree structure of the components (Viewpoints) of your Virtual Building Model. The Project Map is an aid in navigation: double-click any Project Map item to open it in the relevant window of the project. (Once you save the settings of a viewpoint, it becomes a view and is listed in your View Map.) For more information, see Navigator Project Map.

Project Map Buttons


The buttons at the bottom of the Project Map are active if you have selected a relevant item in the Project Map list. The New Viewpoint button will create a new viewpoint of the same type as the selected Project Map item. (Not available for 3D or 3D Document, Schedule or Index viewpoints.) If a Story is selected: Create New Story If a Section/Elevation/Detail/Worksheet is selected: Create New Independent Section/ Elevation/Detail/Worksheet. Note: These commands (e.g. Create New Story; Create New Independent Detail) are also available from the context menu if you select the corresponding Project Map item. The Delete button will remove the selected viewpoint. All linked markers to this viewpoint will be deleted.

Project Map Properties


This section displays the properties - Viewpoint ID and Viewpoint Name - of the Viewpoint currently selected in the Project Map tree. Note: If you have selected a Story, its Story ID is not editable. A Story ID is identical to its Story Number, which can be set in Story Settings. See also Story Settings Dialog Box.

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View Map Controls


The View Map provides a tree structure of all the saved views in your project. Click on any view in the Navigator Palette to access its properties and settings. For more information, see Navigator View Map.

View Map Buttons

These buttons represent shortcuts to commonly used view management commands. From left, they are: View Settings: Opens View Settings dialog box of selected view For more information, see View Settings Dialog Box. Save Current View: Opens Save View dialog box, where you can save the current view by click the Create button. For more information, see Saving a View. New Folder Clone a Folder: Opens Clone a Folder dialog box For more information, see Clone a Folder in the View Map. Delete item

View Properties
The first items concern the View ID and View Name. Click directly into the fields to enter a different ID number or name for the view, if needed. The remaining Properties fields are not editable here. They give you information on the following properties of the selected view: Layer Combination Scale Model View Options Combination Settings: Click this button to access the selected views Settings dialog box. For more information, see View Settings Dialog Box.

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Layout Book Controls


For more information, see Navigator Layout Book. Click the button at the top of the dialog box to choose the type of tree structure for the Layout Book: Tree by Subset: Shows Layouts organized according to their Subset folders. Tree by Master: Shows Layouts organized according to the Master Layout assigned to them.

Layout Book Buttons

These buttons represent shortcuts to important commands, and are active or grayed depending on the item selected in the Layout Book (Layout Book, Subset, Layout, Drawing, or Master Layout): Settings: Opens the Settings dialog box of the selected item. For more information, see Drawing Settings. New Layout: Opens the Create New Layout dialog box, where you can name the new layout and choose a Master Layout for it. New Master Layout: Opens the Create New Master Layout dialog box, where you can name the new master layout. For more information, see Master Layouts. New Subset: Opens the Create New Subset dialog box, where you can name the new subset. For more information, see Subsets. Update: Updates the status of the selected Drawing. Delete item.

Layout Book Properties


Click an item (Layout Book, Subset, Layout or Drawing) in the Layout Book to view its Properties in the Properties section below. Layout Book Properties in Layout Book (if Book is selected): Project Name and Path are shown in read-only fields. Subset Properties in Layout Book (If Subset is selected): Subset ID and Subset name are shown in editable fields. Layout Properties in Layout Book (if Layout is selected) The first items concern the Layout ID and Layout Name. Click directly into the fields to enter a different ID number or name for the Layout, if needed. The next control displays the Master Layout assigned to this Layout. Use the list to assign a different Master Layout if needed. The third field displays the Size of the Layout. Settings: Click this button to access the selected Layouts Settings dialog box.
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For more information, see Layout Settings. Drawing Properties in Layout Book (if Drawing is selected): The first edit fields concern the Drawing ID and Drawing Name. Click directly into the fields to enter a different ID number or name for the Drawing, if needed. The next item shows the Path of the source of the Drawing. The next item displays the Drawing Scale. The final item displays the Drawing Size. Settings: Click this button to access the selected Drawings Settings dialog box. For more information, see Drawing Settings.

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Publisher Controls
This page describes the controls found in the Publisher map of the Navigator or Organizer. For more information, see Navigator Publisher. Open the Publisher map of the Navigator or Organizer by selecting its icon among the maps of the Navigator/Organizer. You can also access the Publisher from the Document > Publisher > Publish menu command. To see a list of all Publisher Sets defined in this project, click the Up one level button to display the Publisher Set Chooser and Manager. Use the buttons at the bottom of the Publisher Set list for the following functions: Open the Publishing Properties dialog box Duplicate the selected Publisher Set Create a new Publisher Set Delete the selected Publisher Set Click the Publishing Properties button to access the Publisher Set Properties dialog box, where you can choose the method of publication: Print, Save files, or Plot. For more information, see Publisher Set Properties Dialog Box. Publishing Properties: These fields provide feedback and options for Publishing Properties: Publisher Set name, the chosen publishing method, and the destination of the output (if applicable). Double-click a Publisher Set name to list and to set options for the contents of the Publisher Set. Select any publisher set item from the tree structure to view and adjust its properties and output format. Each Publisher item refers directly to a View or to a Layout (in effect, the Publisher item is a shortcut to the View/Layout). View Properties/Properties: These fields display the properties of the view, drawing or layout linked to the selected publisher item. These properties vary depending on which item is selected (view, drawing or layout): they include e.g. ID, Name, Layer Combination, Scale, Model Display Options Combination, Master Layout. They are displayed for informational purposes and cannot be edited here. Format: Choose a format from the scroll-down list in which to publish the selected item(s). The content of the list depends on the type of the selected item.

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For details, see Defining Output Format.

Publish: Click this button to start the Publishing process. To define which sets to output, click the pop-up button next to the Publish command and choose an option:

If you choose this set, the entire active publication set will be published. If you choose selected items, only the items currently selected in the active publication set will be published. If you choose all the sets, all currently defined sets will be published. See also Revisions of Publisher Items. Created/Modified: The Created/Modified pop-up at the bottom of the Publishing tab page displays the selected files last creation or modification date and time. Note: This data appears only after the file has been published at least once.

Process Dialog Box


The icons next to the view names inform you whether the job is completed, under way or failed. You can also click Stop, which will end the whole publishing procedure, or Pause, which will cause publication to pause, and change the Stop button to read Continue, allowing you to continue publication later. A log file containing information on each publishing process is saved to the location you specify in Options > Work Environment > Publisher (Publisher log location). The file name of each output Publisher item is identical to the name of the Publisher item itself. This means that if you output a Publisher item, and later rename it to reflect a new revision, you can re-publish it under the new name, without overwriting the previously output file, as was the case in older ArchiCADs. If you publish multiple items of the same name simultaneously, a yellow warning triangle appears in the Publishing process window; double-click to read the message. ArchiCAD will automatically rename such files. 2400
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Organizer Palette Controls


The controls of the Organizer Palette Maps are almost identical to their counterparts in the Navigator Palette. See Navigator Palette Controls. A few controls are unique to the Organizer:

View Settings and Storing Options (at bottom of Project Map of Organizer)
Use these pop-up buttons to change the settings of the selected viewpoint in the Project Map. The following settings can be changed in this section: Layer Combination See Layer Combinations. Scale See Scale. Pen Set See Pens & Colors. Model View Options Combination See Model View Options Combinations. Dimensions See Dimensions Preferences. Zoom See Zoom. Depending on the mode of the Organizer Palette, a button on the left-side tree structure allows you to add or copy the appropriate item (view or layout) to the right-side tree structure (view map, layout map or publishing set.) In View Editor Mode: If a viewpoint selected in the Project map, the Save view button will create a view from the selected viewpoint and add it to the View Map. In Layout Editor Mode: If an item is selected in the left-hand tree structure (i.e. a viewpoint from Project Map or a view from the View Map), the Place Drawing button will add the selected item to a layout in the Layout Map. Moreover, if the source of the Drawing is a viewpoint, a view is also created and added to the View Map at the same time. In Publisher Mode: If an item is selected in the left-hand tree structure (i.e. a view from View Map or a Layout from the Layout Map), the Add Shortcut button will create a corresponding, linked publisher item in the Publisher Set at right. Note: If you select a Subset from the Layout Book, or a folder from the View Map, the Add Shortcut button will create a shortcut linking the selected Subset or folder to a corresponding folder in the Publisher Set at the right. In contrast, if you drag and drop a Subset or View Map folder into the Publishing Set, a folder is created, but it is not linked and does not follow any subsequent modifications to the Subset/folder.

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If you have the same map shown on both sides of the Organizer Palette, the Copy Shortcut button will duplicate the selected item on both sides (since both trees represent a single identical map). It is possible to display an external ArchiCAD projects tree structure in the Organizer and copy any of its views or Layouts into the active project. See External Projects in the Navigator.

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Publisher Set Properties Dialog Box


To open this dialog box, make sure you are viewing the Publisher Set Chooser and Manager. (Click the Up one level button.) Click the Publishing Properties button in the Navigator or Organizer; or Click the Publishing Properties command button among the command icons.

Publishing method: Click this scroll-down menu and choose a publishing method from the list:

The Print and Plot choices have no additional formatting choices. If you choose Save files, you have the following further configuration options.

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Save files

Path: Enter the path of the folder you want to save your files in. Browse: Click this button to browse through folders for saving your files. Create a real folder structure: Click this button to save your files in a hierarchical structure. Create flat file structure: Click this button to save your files in a flat structure. Include Project Reviewer web environment: Check this box to save the Project Reviewer web environment together with the set for browsing it later. The Options button will then become active. Options: Click this button to display a dialog for defining settings for the Project Reviewer index file. The index file contains the hierarchical structure of the files of the publication. See also Revisions of Publisher Items. For more information, see Project Reviewer.

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The 2D Navigator Preview Palette Controls


To show the 2D Navigator Preview Palette, use Window > Palettes > Navigator Preview; or click the Show/Hide Navigator Preview icon in the bottom scrollbar.

The Navigator Preview palette has three uses: It shows a small preview of the Project Map or View Map item selected in the Navigator palette. It can be updated to show the a preview of the contents of the currently active model window. With zoom and pan operations inside the palette, you can update the view displayed in the active window. Go: Click Go to jump to the view you select from the Navigator or in the Overview. Note: Clicking Go is the equivalent of double-clicking one item on the Navigator tree view or double-clicking on the Overview inside the frame of the Overview. Zoom Out: Clicking this results in reduction on the visible plan in the overview area. Zoom: Sets the zoom on the plan visible in the overview area. Zoom In: Clicking this results in magnification on the visible plan in the overview area. Zoom Pop-up Menu: You can define the connection between the Navigator Preview and the frontmost window. You can also redraw preview from here. Real-time Zoom: If you choose this option, the zooming and panning operations made in the preview are continuously shown in the window. Auto zoom: With this option, the zooming and panning operations made in the preview do not affect the screen display until you release the mouse button. Double-click to zoom: With this option, the view does not reflect the display changes made in the preview. To update it, you need to either double-click inside the preview or click the Go button in the top right corner of the palette. Redraw Preview: This command updates the preview window if you have edited the contents of the active window. For more information, see Navigator Preview (2D).

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The 3D Navigator Preview Palette Controls


The 3D Navigator Preview Palette is only available when working in the 3D window. See also Navigator Preview (3D). The options are different for Perspectives and Parallel Projections (Axonometrics). If you are in a perspective view: Choosing Show from Top from the pop-up at the lower right corner of the palette allows you to manipulate a perspective camera directly: move it around, fix the target point or the viewpoints.

Choosing Show from Side at the pop-up at the lower right corner displays only the perspective camera and story elevation marks. Click on the camera and hold the mouse button on the up or down arrow to adjust the cameras vertical position. (The story signs will start to move in the opposite direction, simulating the effect of camera motion on the model.) A caret will appear in the upper or lower right corner of the preview field to indicate when the camera position has reached the top or bottom of the model.

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The double-arrow at the bottom of the window enables you to adjust the camera position from story to story (up or down) with just one click.

Click and drag the cameras arrow to adjust the cameras tilt. Use the sliding arrow at the bottom of the window to adjust the cameras view cone.

For axonometric views, only the small house representing the model is displayed when showing the Top view. The controls resemble those of the Parallel Projection Settings dialog box. For more information, see 3D Projection Settings.

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Choosing Show Actual Preview displays the current content of the 3D Window. In this case, all zooming controls are disabled. To refresh the preview of the current 3D view, double-click it or choose Redraw Preview. Redraw all previews will redraw the 3D Navigator Preview picture of each 3D view.

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Control Box
Note: The Control Box is not visible by default. To show it, choose its name from the Window > Palettes menu. The Control Box contains a number of drawing aids in the form of icons. Use the OK button to confirm the current operation. Use the Cancel button to abandon the current operation. The palettes controls, from left to right:

Guide Lines On/Off


Click the toggle icon in the Control Box to turn Guide Lines display on and off.

Guide Lines Options


Click the pop-up menu to access Guide Line options.

Main-direction Guide Lines Relative-direction Guide Lines Incremental Angles Guide Line Settings

Create Guide Line Segment


For more information, see Guide Lines.

Relative Construction Methods


The Relative Construction Methods help geometric input by constraining the cursors movement to a constant angle or distance as you draft or edit elements.

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Click the pop-up arrow in the Control Box to access the seven different Relative Construction Method icons.

The Parallel, Perpendicular and Angle Bisector methods constrain the cursors movement to a constant angle. Perpendicular: Select an existing edge for a reference line by clicking on it, or draw a new reference line (oriented as needed) using the cursor. Draw the new element perpendicular to the reference line you defined. Parallel: Select an existing edge for a reference line by clicking on it, or draw a new reference line (oriented as needed) using the cursor. Draw the new element parallel to the reference line you defined. See Parallel and Perpendicular Constraints for more information. Angle Bisector Constraint: Define reference vectors; use the same process as with angle dimensioning. Click to start drawing the new element. The mouse is constrained to the bisectorial angle. See Angle Bisector Constraint for more information. Use the Offset and the Repetitive Offset methods to create a polygonal element that is offset from a reference line. See Offset and Multiple Offset Constraints (Relative Construction Methods). The Special Snap Vector method lets you draw a temporary vector that displays your defined special snap points, to aid in accurate placement of elements. See Special Snap Points on Temporary Vector. The Align to Surface method works in 3D only.

Select an existing surface by clicking on it. Place the element on the section line of the input plane, and the surface you defined. For more information, see Aligning Elements to a Surface in 3D.

Cursor Snap Variants


This set of icons controls the way the current position of the cursor is projected on the rubber band line constrained to a predefined direction. Cursor Snap becomes active when you start drawing a vector. For more information, see Projection of Cursor with Mouse Constraints.

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Enable/Suspend Groups
These two icons act as a toggle and have the same effect as the Suspend Groups toggle command. If Suspend Groups is active, grouped elements can be selected and edited one by one. For more information, see Group Elements.

Magic Wand
With the Magic Wand feature, ArchiCAD allows you to trace the outline of shapes for creating elements. Effect of Magic Wand depends on Tool and construction method selections. For more information, see Magic Wand.

Special Snap Points (Control Box)


With this method, you can place a node at the division point of a temporary vector defined on the fly. Division point(s) will be calculated based on the current Special Snap Point settings. Activate the Special Snap Point toggle. Hover your cursor (it should be a Mercedes shape) over the edge on which you want to make the points appear. Snap Points Menu:

Half: Divides an edge into two equal parts. Division: Divides an edge into the set number of segments. (Range: 3-20) (Enter the number of divisions into the field below.) Percentage: Divides an edge into two parts according to the set percentage. (Enter the percentage into the field below.) Distance: Divides an edge into segments that are the set distance apart. (Enter the distance into the field below.) Distances and percentages are always calculated from the endpoint that is closest to the cursor. When the Special Snap Points Relative Construction Method is ON, and the cursor changes to the Mercedes form on edges of elements, special snap points are automatically generated. Special points only appear temporarily and will disappear after 4-5 seconds. Special Snap Points options include: Special Snap Points disabled, Special Points work on the whole element, Special Points work on the part of the element between two intersection points.

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Another way to set custom values for Division, Percentage and Distance methods is to open the Set Special Snap Values dialog box (View > Special Snap Options > Set Special Snap Values menu command). For more information, see Special Snap Points.

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Coordinates Palette
The Coordinates Palette is only visible if you choose Coordinates from the Window > Palettes list. From left to right, the Coordinates Palette contains the following controls: User Origin: Resets the zero point to a user-defined location. Click this button and place the Origin anywhere on the Floor Plan. Note: To return the User Origin to the Project Origin, double-click the User Origin button. For more information, see Origins. Set Rotated Grid: Click Rotated Grid button, then draw a vector on the Floor Plan to specify the angle of the rotated grid. Note: To return to the normal grid, use the Grid Switch button. Switch Orthogonal/Rotated Grid: Select the Rotated Grid option to switch to the rotated grid or the Normal Grid option to switch to the horizontal/vertical grid. Grid Snap: Select one of these three options to control Grid Snapping: - Grid Snapping OFF - Snapping to the Snap Grid - Snapping to the Construction Grid For more information, see Grid Snap Function. Absolute/Relative: Switch the delta button ON to display and enter relative X and Y coordinates (for Cartesian coordinates) and radial/angle coordinates (for polar coordinates). Absolute values show the horizontal, vertical, radial and angular distance of the cursor from the Project Origin or a User Origin but never from an Edit Origin. Relative values show the horizontal, vertical, radial and angular position of the cursor relative either to the Project Origin, to a User Origin before any element is begun, or to an Edit Origin once a drafting or editing process is under way. In general, viewing Absolute Cartesian and Relative Polar coordinates provides the most information, and is the most useful under normal circumstances. Gravity: The Gravity icon and pop-up control allows you to determine how to place elements atop Slabs, Meshes, Shells and Roofs.

The Gravity icon can be set to either ON or OFF. The option you choose from the pop-up - Gravitate to Slab, Roof, Shell or Mesh - will function if the icon is set to on. For more information, see Elevation. Elevation: The z field in the Coordinates Palette displays the elevation at which elements will be placed. The pop-up lets you define the reference level from which this value should be measured: the Project Zero, the current Story (or in 3D, the User Origin), or one of the two optional Reference Levels defined in Options > Project Preferences > Reference Levels.

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See Reference Levels.

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Search and Replace Text Dialog Box


The Edit > Search and Replace Text command can search texts in all eligible element types. It works on the Floor Plan and in Section/Elevation/IE, and Detail and Worksheet windows, and on Layouts. See also Search and Replace Text. The dialog box it opens has two modes: Novice and Expert. By default, the Novice mode is displayed.

Find Text that contains: Enter the text to search for. Search criteria can be changed in Expert mode. Replace all with: Type replace string to be applied if you click Replace All Clicking the Filters button opens a further dialog box in which you can set Element, Layer and Story filters.

Search on:
Current story: Click this radio button to restrict searching to the current story. All stories: Click this radio button to search on all stories. Visible layers: By default, only visible layers are searched. To enable the All layers option, first click Include uneditable elements. All layers: Click this radio button to search on all layers.

Search in:
Include uneditable Elements: Check this box if you wish to extend search possibilities to three new filters: Dimensions Measured Text; Associative Labels; and to all layers, including invisible ones. (You must mark the filters to include them in the search.) Text blocks: Check this box to include Text blocks in the search. Labels: Check this box to include Labels in the search. Dimensions Custom Text: Check this box to include Custom Dimension Texts in the search. Doors/Windows: Check this box to include Doors/Windows in the search. Zones: Check this box to include Zones in the search. 2415

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Associative Labels: Check this box to include Associative Labels in the search. (Available only if Include uneditable Elements is checked.) Dimensions Measured Value: Check this box to include Measured Dimension Values in the search. (Available only if Include uneditable Elements is checked.) Objects/Lamps: Check this box to include Objects/Lamps in the search. When you have made your choices here, click OK to return to the main dialog box. Case sensitive: Check this box for case sensitive searching. Find text that... the specified string: Select search criterion from the list.

If you click Replace All, all found texts will be automatically replaced. If you click Start Search, a Window will appear listing all found texts.

Search & Replace Results


Found Elements that contains: The original search criterion Replace Texts that contain: Type text to be substituted when you replace selected Hit list items With: Type text to substitute when you replace selected Hit list items. Hits: This field contains the Hit list. Editable list items are in black, read-only text items are grayed out. You can start to edit a text by double-clicking it. Recently changed items are in Italic, they will turn back to plain when you apply changes. Replace: Click Replace to change all text selected in the list. Zoom in: Click here to zoom in on the first selected element on the list. Zoom out: Click here to zoom out. Apply Changes: Click Apply Changes to actually perform changes made in this list in ArchiCAD. By clicking New Search, the list will disappear and you can start a new search.

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Formatting Palette and Text Editor Controls


The Text Editor and Formatting Palette appears as soon as you click on the Floor Plan (with the Text tool active) and begin typing into the text box. Use the Formatting palette and the indent/tab controls of the Text Editor to format individual characters, lines and paragraphs that have been typed into your text block, or to switch styles while typing. The controls of the Formatting Palette and Text Editor apply only to the text you are entering in the Text Editor, or to selections inside the Text Editor. The position of the Formatting palette can be customized using the Position of Text Formatting Palette controls in Options > Work Environment > Dialog Boxes and Palettes. The Info Box is grayed while you are in the Text Editor.

Formatting Palette

Use the Formatting Palette to apply formatting to selected characters or paragraphs in the text editor, or to insert text symbols. By selecting and formatting different segments of the text blocks, you can have multistyle formatting within a single text block. Note: If the selected text contains multiple styles, the Formatting Palette settings reflect the formatting of the first character in the selection. Choose Favorites: This pop-up contains a list of Text Settings that you have saved as favorites, as well as the default settings. If you have not saved any favorite Text Settings, this button is grey.

To apply text settings saved as Favorites, select text inside the text editor and click on the stored Favorite from the pop-up list. Note: Only the text-specific settings of the Favorite can be applied to selected text in the Text Editor. To apply Favorite settings to the entire text block, use the Favorites button at the top of Text Tool Settings. For more information, see Favorites and Apply Favorite to Placed Element. Insert Autotext: Use this control to open a dialog box to choose from available Autotext categories and items. The Preview area depicts the selected Autotext.

See also Autotext.

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Insert Symbol: Click this button to access a Character Map (Character Palette on MacOS) to choose and insert a symbol.

Alignment Buttons: (left, center, right, justify): to set particular alignments for the selected paragraph within your text block.

Leading: Use this control to modify the leading value (in percentage) for a selected line in the text block. Enter a number or use the up-and-down arrows to change the value in increments of 25 percent.

Note: In Windows, if you enter a leading value of less than 100 percent, the text in your text editor will not reflect this accurately (it will still appear as if your line spacing were set to 100 percent). However, your text will be displayed correctly on screen. Superscript/Subscript/Strikethrough: Click either Superscript or Subscript to raise or lower the typed text compared to the text line. Strikethrough will draw a line through the text.

Text format for selected text: Set font, font size, character style or font color for any one or more characters or paragraphs that you select inside the text block. Note: If you use the Automatic pen color visibility adjustment for Model Views feature (Options > Work Environment > On-Screen Options), the text in the text editor will reflect this (modified) color. For more information, see More Options.

Text Editor
The text editor appears (together with the Formatting Palette) every time you activate the Text tool and place a text block in the project. The flashing cursor indicates your place in the text editor.

The background color of the text editor is the same color as the text blocks background.

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Setting Indents and Tabs


When creating a new breaking text block, indents appear in the ruler of the Text Editor: At left, the first-line indent marker (on top) and the left-side indent marker (on the bottom) At right, the indent that shows the width of the text block.

To reposition these indents, just click and drag them to the desired position. Set a new tab stop by clicking on the ruler. Drag it to a new position as needed. To delete a tab, click and drag it off the ruler entirely.

Alternatively, you can use the Indents and Tabs commands: 1. Click inside the paragraph whose indents or tabs you want to set or edit. 2. Choose the Indents and Tabs command from a context menu opened by right-clicking on the Text Editors ruler bar.

The Indents and Tabs dialog box appears, where you can enter values for indents of the first line, left side and right side of the text block. You can set new tabs: click the New button and enter a desired value. To modify tabs, select the existing value and enter a different one in the Tabs fields. Note: Depending on the unit set in Options > Project Preferences > Working Units, you may set values in centimeter (cm) or inches (in).

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Trace & Reference Palette


For general information, see Virtual Trace: Using References to Edit and Compare Model Views and Drawings. To access this palette, choose Window > Palettes > Trace & Reference. Controls in the top section of this palette affect the Reference. These affect output as well as display, should you choose to print the Reference directly from the active window. Controls below affect the Active content for Visual Compare functions, which help you to contrast the Active with the Reference. These are on-screen-only options, not part of any view or layout, and are associated with the current viewpoint. Note: At the top of this palette, the Choose Reference and Drag/Rotate/Reset/Switch Reference commands are the same as their counterparts in the list of Trace Reference commands. Show/Hide Reference: Click this button to show or hide the Reference in the current window.

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Choose Reference: Click this pop-up to access a list of recently used Reference items, plus the default Reference item. Click the item you wish to use as Reference.

Note: Another way to choose a Reference is to right-click on an eligible Navigator item and use the Show as Trace Reference command. Switch Reference with Active: Click this command to make the Reference into the Active, with the former Active content shown as the Reference. For more information, see Switch Reference with Active: How to Access Elements within the Reference for Editing or Copying.

Drag Reference: Click this command to drag the Reference to another location.

Rotate Reference: Click this command to rotate the Reference.

Reset to Default Position: Click this command to reset the Reference to its original default position after you have moved it.

Rebuild Reference: Click this command to rebuild the Reference to reflect changes in the model.

Color: Choose a Color for the Reference and for the Active from the two Color pop-ups: either Original Colors, or another, uniform color. Recently chosen colors (up to 14 colors) are offered in this list as a quick way to assign a frequently used Reference color. See Tip 1: Use Separate Colors for Active and Reference.
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Intensity: Use the two sliders to adjust the intensity of the display of the Reference and the Active.

Slide it to the right to increase the intensity; slide it left to make the view fade out. See Tip 4: Optimize Intensity of Reference vs. Active. Temporarily Displace Reference: Click this command to activate the Temporarily Displace Reference function.

Click anywhere in the window, then move the Hand cursor to temporarily move the Reference to a new position on screen. Click again to return the Reference to its original position. See Tip 6: Move the Reference Over Temporarily (Displace Reference). Reference on Top: Click this icon to switch the display order of the two views.

See Tip 3: Reverse Display Order of Reference and Active. Splitter: Click this command to show the Splitter function, which allows you to compare the Reference with the Active by creating a moveable split line between the two views.

See Tip 5: Use the Splitter Bar to Turn the Page.

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Make Fills and Zones Transparent: This control toggles the display of background fills and zone fills.

If this button is activated, then element fills will not be displayed. These include foreground fills, background fills that have a color, and zone fills. See Tip 2: Make Fills and Zones Transparent. This switch has only a temporary effect and does not affect the settings of the model elements. Visible Elements: Click the arrow next to the Reference intensity slider in the Trace & Reference palette. This set of options is available only for the Reference.

In this list, put a checkmark next to elements you wish to be displayed on the Reference. Apply Settings to All References: If you click this button, changes you make to the current References Color/Visibility options will be applied to all References used in the project. Otherwise, these changes will apply only to the Reference of the current window.

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Renovation Palette
The Renovation Palette can be opened from Window > Palettes > Renovation Palette. Use the Renovation Palette: to assign a Renovation Status to any number of selected elements to set a default Renovation Status for newly placed elements to switch the Renovation Filter of the current view to limit a selected element to a single Renovation Filter only

For general information on this feature, see Renovation.

Assign Renovation Status to Selected Element(s)


1. 2. Select one or more elements to which you want to assign a different renovation status. From the Renovation Palette, click the icon representing the status you need. Existing Element: to be retained New Element: constructed during the current renovation process; to be retained To Be Demolished Element: to be demolished during the current renovation process

Assign Default Renovation Status


1. With nothing selected, click the icon of the Renovation Status you wish to be the default - for example, New.

2. Now, all elements you place - regardless of which tool you use - will automatically be assigned the New status.

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Switch Renovation Filter


From the Renovation Palette, click the desired filter from the Renovation Filter pop-up:

You can also use the Quick Options Palette to switch the Renovation Filter in effect. See Quick Options Palette.

Show on Current Renovation Filter Only


Use the icon at the top right of the Renovation Palette to limit a selected element to the Renovation Filter currently in effect. See Show an Element in a Single Renovation Filter Only.

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Teamwork Palette
Open this palette either from the Teamwork menu, or from Windows > Palettes. If you are not joined in to a Teamwork project, the controls of this palette are grey. In Teamwork, availability of the controls of this palette also varies depending on whether you are Online or Offline; and whether you have the rights of a Server or Project Administrator. See Working Online/Offline and Administrator Rights.

The top of the palette shows the User name and the users online/offline status.

To work offline, click Work Offline from the pop-up. The Show New Message Alert option is enabled by default. This means that a temporary onscreen alert appears each time you receive a new Teamwork message. 2426
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See also Messaging. The Teamwork palette has three panels: Workspace; Users; and Messages.

Workspace Panel
Send & Receive: Click this button to both Send and Receive project changes to/from the BIM Server. Click the pop-up to access separate Send and Receive commands. Send means that all modifications that you have made since your last send/receive are merged with the project data on the BIM Server. Receive means that all modifications in the servers project data that have occurred since your last Receive are merged with your local copy. Note: No conflicts can arise between edits in your local copy and edits to the servers project data, because you must reserve elements/data in order to modify them, and you cannot reserve elements/data until they are first synchronized with the servers project data.

Send Changes & Comment: This option lets you add a comment to the Project Log, in addition to Sending in your changes. See Add Comment to Log. Reserve: This button takes several forms depending on whether you have selected an element, and its reservation status. If nothing is selected: The button says Reserve... and will take you to the Reserve Elements dialog box. See Reserve Elements by Criteria.

If you have selected elements that are, at least in part, free for reservation: The button says Reserve. After you issue this command, the available selected elements will be reserved for you. If any selected element could not be reserved, you are informed of the results. See Reservation Results. If you have selected elements which are all unavailable, the command changes to Request. Clicking this starts the Ownership Request process. See Request Messages.
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Release/Release All: If you have selected items reserved by you, the Release button will release them. Release All is available when nothing is selected; this command will release all of your reservations. Two additional commands are available from the Teamwork Palettes Release pop-up:

Release (All or Selected Elements) and Comment: This option lets you add a comment to the Project Log, in addition to Releasing your reservations. Release All Unmodified Elements: This will release those of your reserved items that you have not modified. Colored Workspaces: Use this drop-down to choose a method for distinguishing project elements by color depending on who owns them. For details, see Colored Workspaces. My Workspace: Click this button for an overview of all project items (both elements and nonelements) reserved by you.

Select any item in the list and click Show (to zoom to elements) or Open (to open the relevant dialog box). Click Release to release the selected item. See Review Your Workspace.

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Users

This panel lists the users who are currently joined in to the project. If the user is currently offline, the person icon to the left of the name is grayed. The color accompanying each user name can be used to identify his/her elements on your screen. See Show Reservations by Users at Colored Workspaces. The icon buttons on the Users panel, from left:

Force Leave For information, see Forced Leave. Send Message For information, see Create a New Message. Set User Color For information, see Redefine User Colors Locally. User Settings As an ordinary user (non-Administrator), you can edit only certain of your own User Settings (e.g. Skype address); you can see the settings of other users but you cannot edit them. (In contrast, the Server Administrator can modify the settings of all users, either here or via the Users page of BIM Server Manager.) For information, see Define User Settings.

Messages Panel
This panel has three tabs. Click the three icons at the top to view the tab you need:

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The Pending Requests list stores request messages sent by you, which are still pending. The Completed list is a repository of messaging actions that are no longer pending and no longer require action by you. For any selected message, click the black arrow on the right to bring up a list of possible actions related to the message.

At the bottom of this panel, three icons represent three available actions for the selected mail message: Send New Message: Click to create a new message. Reply Message: Click to send a reply to the selected message. Move to Completed: Click to move this message into the Completed list. Delete Message (available only on the Completed list): Click to delete message.

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Project Info
The Project Info command from File > Info opens a dialog box which enables you to enter information about the currently opened project. Select an item, then enter the desired information in the field.

If you need more space, click the three dots (...) at the right end of the field to access a Description field.

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User Interface Reference

For some fields (e.g. Site Full Address, Architect Full Address) more complete entry fields are available when you click the three dots:

Defined Project Info items are available for use as AutoText entries in Text Blocks, in both Model Views and Layouts. For more information, see Autotext. Use the buttons at right to manage Project Info entries. Add: Click to add a new custom Project Info entry to the currently selected group. Remove: Click to delete the selected Project Info item. (Only custom entries can be deleted.) Import: Click to load another Project Info .xml file. A file directory dialog box appears, letting you choose the desired .xml file. Note: If you load a new Project Info file into your current project, all existing AutoText entries will be overwritten by the data in the imported Project Info file. Export: Click this button to save the current project info data as an .xml file. A file directory dialog box appears, letting you choose the path for the .xml file. You can then load this file into any other ArchiCAD project. This can be useful when setting up company-standard Project Info data. See also Project Notes, Project Preview and Session Report Window.

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User Interface Reference

Project Notes
Access this window by choosing the File > Info > Project Notes command. Whenever you open it, the date and time will be updated. It works like a note pad, where you can: Enter written notes about the project or comments for fellow designers. Keep track of the time spent on a particular job. Any text entered here is saved with your project. If you are signed into a Teamwork Project, the Project Notes window is not active; instead, Teamwork > Teamwork Comments and Log serves the same function. See also Editing Commands in Text-Type Windows.

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User Interface Reference

Project Preview
You can paste a PhotoRendered image of your project into this window, at File > Info > Project Preview. Create a Rendered view of your project. Drag and Drop or Copy-Paste this picture into the Project Preview window. Note: For best results, the image should be 128x128 pixels in size. This preview is shown in the File > Open dialog box in order to make the identification of files easier. (This image will serve as the icon for the project file in Windows Explorer, replacing the standard ArchiCAD icon.)

On MacOS:
The models preview picture, if any, will be visible in the Finder in the following locations: Finder window (Icon view) Finder window (Cover Flow view) Get Info window preview Quick Look window appearing for multiple selected elements (Thumbnail view)

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User Interface Reference

Session Report Window


The Report window (File > Info > Session Report) displays information about the imaging and listing process, provided that you have checked the Write Report option in Options > Work Environment > Imaging and Calculation > 3D and Calculation Process Check Controls field. (Use the slider next to the Write Report checkbox to define the report as either brief or long.) It also lists input/output operations, as well as the name and version number of the Add-Ons that have been loaded or by choosing the Options > Add-On Manager command.

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User Interface Reference

Edit Targets and Operators Palette (Solid Element Operations)


For more information, see Solid Element Operations. The Design > Connect > Solid Element Operations command opens a floating palette, Edit Targets and Operators.

New Operation Panel


Use the controls in this panel to set up and execute a Solid Element Operation.

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User Interface Reference

Get Target Elements: Click to store the selected objects as Target Elements. They are now stored as Target Elements (even after you deselect them) as long as the Solid Element Operations (Edit Targets and Operators) palette remains open. Note: If you selected the Target elements in the 3D Window, they may not all belong to the same Story. In this case, a warning will inform you about this. To select the stored target elements again if you have deselected them, click the Select Stored Targets button.

Note: If you then select another element and click the Get Target Elements button again, it will replace the stored selection. Get Operator Elements: Click to store the selected objects as Operators. You do not need to perform this selection in the same window as you did for the Targets; you can select the Target on one story and the Operator on another one. To select the stored target elements again if you have deselected them, click the Select Stored operators button.

Choose an operation: Click to select the desired operation type between Target and Operator elements. New Surfaces of Target will: Specify whether the new surfaces of Target Elements will use the Target Element surface attributes, or whether they will inherit the Operator Elements surface attributes. Inherit Attributes of Operator: Choose to define attributes of the new surfaces as those of the Operator Elements. Use Their Own Attributes: Choose to define attributes of the new surfaces as those of the Target Elements. Execute: Click to create a Solid Operation Link between the stored Operator and Target Elements.

Maintain Operations Panel


Maintain Operations: Use the controls in this panel to verify, edit and cancel already existing Solid Operations. These controls affect elements that have been linked via a completed Solid Operation, and have no connection to the settings of the New Operation panel above.

Add to Selection
If you have selected an element that has participated in a Solid Element Operation, use the following two buttons to add more elements to the selection: those which are either the targets or the operators of the selected elements. You can click both buttons in succession; this will select all the targets and all the operators of the linked Solid Element Operation.

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User Interface Reference

Targets of Selected Elements: Click this button to add elements to the current selection which are targets of the selected element. Operators of Selected Elements: Click this button to add elements to the current selection which are operators on the selected element.

Cancel Operations of Selected Elements


All Targets: Click this button to cancel any links that may exist between the selected operators and their targets (if any). All Operators: Click this button to cancel any links that may exist between the selected target elements and their operators (if any). All Other Selected Elements: The current selection may contain elements linked to each other by a solid operation. Click this button to cancel these links.

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User Interface Reference

Classic 3D Navigation Toolbar


If you prefer to use the 3D navigation controls of ArchiCAD 9 and earlier, activate the Window > Toolbars > Classic 3D Navigation command. The commands specific to this toolbar are:

3D Edit icon: represented by an Arrow-Wall-Slab combination; with this mode on, 3D construction Tools can be used and the elements edited. Walk: Walk tool with Camera mode. Move back and forth and turn around. Lateral Move: Lateral Move tool with Camera mode. Move up and down and laterally to the left or right, but keep looking in the same direction. Turn: Turn tool with Camera mode. Stand still and look around in all directions. Look To: Interactively set the target point for the perspective. Lock Target Point: In the middle of the image, a rectangle will appear. This is the neutral area. If you click anywhere between the rectangle and the window border, you will begin moving. Click at the top or bottom for one kind of movement, to the left or right for another, and in the corner areas for a combination of the two. Click close to the rectangle to move slowly, close to the windows border to move fast. To move at a constant speed, keep the mouse pressed. Drag the pointer around to increase or decrease speed and change directions. For extreme speed, drag the cursor out of the 3D Window as far as your screen size permits. If there are individually selected elements in the 3D Window when you start navigating, only these elements will be displayed as you move. This feature can be extremely helpful with large projects. It also allows you to analyze one or several elements on their own, without their environment. Look to Perpendicular of Clicked Surface: Switch to a view perpendicular to a given point. Reset Roll Angle: Reset the roll angle to zero to rapidly return from a bizarre view obtained during navigation. Horizontal View: Return with a single command to a horizontal view of the model.

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User Interface Reference

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Dialog Boxes
This section describes ArchiCADs dialog boxes and palettes in detail. The list on this page is divided into four categories to help you navigate to the dialog box you need. Other interface item descriptions can be found: in Tool Settings Dialog Boxes; and in Controls.

Configuration and Attributes Work Environment Dialog Box Working Units Project Preferences Dialog Boxes Layer Settings Dialog Box Line Types Dialog Box Fill Types Dialog Box Composite Structures Dialog Box Pens & Colors Dialog Box Material Settings Dialog Box Zone Categories Dialog Box Profile Manager Dialog Box Add-On Manager Working in Model Views Story Settings Dialog Box Edit Elements by Stories Dialog Box Create New Story Dialog Box Floor Plan Cut Plane Settings Dialog Box Copy Dialog Box Grids & Background Dialog Box Linework Consolidation Settings

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Fill Consolidation Settings Model View Options Combinations Panel Model View Options for Construction Elements Model View Options Override Fill Display Model View Options for GDL Objects 3D Document Settings Filter Elements in 3D Dialog Box 3D Window Settings Open GL Options 3D Cutting Planes Dialog Box 3D Projection Settings Sun RoofMaker Settings TrussMaker Settings Grid System Settings GDL (Geometric Description Language) Scheme Settings Dialog Box (Interactive Schedule) Format Options (Interactive Schedule) Index Settings Dialog Box View Settings Dialog Box Book Settings Dialog Box Subset Settings Dialog Box Layout Settings Import Views from ArchiCAD Project Master Layout Settings Drawing Manager

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Output and Imaging Pasting Dialog Box Paste Options Dialog Box Print 2D Document Print 3D Document Print Picture Print Layout Plot Setup Plot 2D Document Plot Layout Printer/Plotter Settings for MacOS PhotoRendering Settings GRAPHISOFT BIMx Settings Collaboration Modules Mark-Up Tools Palette Mark-Up Styles Dialog Box Project Reviewer Environment Interoperability XREF Management Dialog Box DXF/DWG Translation Setup Merge DXF-DWG

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Work Environment Dialog Box


Use the Options > Work Environment > Work Environment command to open the Work Environment dialog box. For more information, see Customizing your Work Environment. Use the splitter bars to optimize the display of text in this dialog box.

Profile Options Scheme Options Dialog Boxes and Palettes Selection and Element Information Tracker and Coordinate Input Mouse Constraints and Methods Dialog Box Guide Line Settings Imaging and Calculation Publisher More Options Advanced Redraw Options On-Screen Options Data Safety & Integrity Network And Update Options Special Folders Shortcut Customization Dialog Box Toolbox Customization Dialog Box Tool Settings Dialog Box Customization Info Box Customization Dialog Box Toolbar Customization Dialog Box Menu Customization Dialog Box

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Profile Options
(Options > Work Environment > Work Environment Profiles) For general information, see Profiles.

Stored Profiles displays the list of Profiles available to the user who is currently logged in. Clicking on any of them displays, in the window below, the Schemes stored in the selected Profile. Select the Profile you wish to apply, rename, export or delete. Note: A lock icon next to the profile name means that the file is read-only; the profile is locked. It is not possible to edit or delete locked profiles.

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New Profile: Use the New Profile dialog box to define a new profile.

Enter the name of the new profile in the field. Each profile must have a unique name. Select the Schemes of the Profile: Choose the schemes you want the new profile to contain. Highlight each scheme type, then choose the scheme you want from the drop-down list at right. If you dont want a particular scheme to be defined as part of this profile, choose Undefined for that scheme. When you apply the new profile, the undefined schemes settings will remain as-is or default. Any scheme in the new profile set to Custom will be stored as a scheme (and given the same name as your profile), and will be saved as part of your new profile. If you dont want to include this scheme, set it to Undefined. Edit: Click this button to edit the selected Profile. This dialog box and its functions are identical to the New Profile dialog box. Delete: Press this button to delete the selected Profile. Deleting the profile does not delete any of the schemes it contained, merely the particular scheme-combination that the profile represented. Export: Click this button to export the selected Profile. Enter a folder name in which to save the profile data. (By default, the folder name is identical to the profile name; but you can choose any folder name, and the folder can contain multiple profiles.)

Click the Browse button to choose a location for the profile folder, then click Export.

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Import Profile: Click the Browse button and locate the profile folder you need. If the folder contains multiple profiles, choose the one you want from the list below, then click Import.

Note on Profiles with Identical Names: You can import a profile that has the same name as a profile you already have, but ArchiCAD will differentiate between them by displaying the date and time the profile was created. Set as Default: Click this button to define the selected profile as your default profile. Henceforth, this profile will be applied if you choose Default Profile from the Set up Work Environment pop-up when starting ArchiCAD, or with the New & Reset All command. Apply Schemes of Profile: Click this button to apply the Schemes stored in this Profile. Note: A Profile consists of a set of schemes; applying a profile means that you apply the schemes it contains. Once you have applied a profile, you will get feedback on which schemes are active, but no feedback on which profile is active. To make sure that a particular profile has been applied, check that the right schemes are activated, or else re-apply the profile.

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Scheme Options
The Scheme Options screen appears in the Work Environment dialog box (Options > Work Environment) if you have selected one of the six scheme sets from the tree structure at the left side of the dialog box.

Use the controls on this screen to manage the schemes of this scheme set. Apply Schemes of Profile: Select a Profile from this pop-up at the top left corner of this dialog box. The Schemes stored within this Profile will be applied. Stored Schemes: This list shows all the Schemes stored for the currently selected Work Environment Profiles. Select the Scheme you wish to apply, rename or delete. Note: A lock icon next to the scheme name means that the file is read-only; the profile is locked. It is not possible to edit or delete locked schemes. Apply Scheme: Click this button to apply the settings of the selected Stored Scheme (from the list above) to your current project. Store as: Click this button to enter a name and save settings of the currently selected Work Environment component into a Scheme. Each scheme must have a unique name. 2448
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Rename: Use the Rename Scheme dialog box to give the selected scheme a new name. Delete: Click this button to delete selected Scheme and the settings stored in it. Redefine: To redefine a selected scheme according to current settings, use the Redefine command. In effect, you will replace the stored settings with the latest Custom settings.

Export/Import Schemes
To make your schemes available to a network or other users, or to transfer them to another computer, you can export and import schemes to/from folders of your choice. Schemes can also be exported/imported as a group, when combined into a Profile. Note: The Export and Import Schemes functions described here refer to copying existing scheme files to make them available to yourself or other users. You can also set certain schemes as defaults and have users load these defaults during start-up from a predefined server location. For more information, see the Getting Started booklet. Export: Enter a name for the exported scheme, if you want to export it under a different name. Click the Browse button to choose a location for the scheme, then click Export.

Import: Click Browse and locate the folder you need. (Folders can be located on your hard drive or any network location.) When importing schemes, you must point to the folder that contains the scheme(s), not to the actual scheme file itself.

If the folder contains multiple schemes, choose the one you want from the list, then click Import. The browser will list only those schemes that fit the scheme category you are in. (For example, you cannot import a Shortcut scheme into the list of Tool Schemes.)

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The imported scheme will be added to the list of stored schemes in your Work Environment dialog box. Note on Schemes with Identical Names: You can import a scheme that has the same name as a scheme you already have, but ArchiCAD will differentiate between them by displaying the date and time the scheme was created.

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Dialog Boxes and Palettes


(Options > Work Environment > Dialog Boxes and Palettes) This screen contains options related to the display of dialog boxes and palettes.

Dialog Box Auto-Update Delay: Enter a value in seconds for the auto-update delay time for edit text dialog boxes. (This is the amount of time it takes for the program to validate your typed entry as the desired value; you do not have to click Enter.) Hide Locked Layers in Pop-up Palettes: This option means that locked layers will not be shown in any of the layer pop-up palettes. Use Scroll Effects for Dialog Box Panel Opening (Windows Only): By default, to prevent crowding of dialogs when opening new panels, previously opened panels will close automatically, and the dialog box will move upwards on the screen. If you check this box it means that dialog box panels will roll open (at the speed you set with the slider) instead of snapping open, which is the effect you get if you uncheck the box. Move up dialog box if it cannot accommodate more panels: Many dialog boxes have five or more panels that might not all fit on the screen if they were opened all at once. This option will move the whole dialog box up to make room for newly opened panels. Close panels if the dialog box cannot accommodate more panels: This option will close one or more open panels to make room for newly opened panels.

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Pet Palette Movement


To define the type of pet palette movement you prefer, open Options > Work Environment > Dialog Boxes and Palettes. Choose a radio button to determine whether and how your pet palettes will move around on the screen as you work.

Follow Cursor: This means that the pet palette will follow your cursor around the screen as you complete your editing operation. (This way the editing icons on the pet palette are available right next to your cursor instead of at a far corner of the screen.) Jump to Preferred Position: This means that when you bring up a pet palette and release the mouse button, the pet palette jumps to one position and stays there as you complete the editing operation. If you want the pet palette to stay someplace else, drag and drop the palette to your preferred position. All subsequent pet palettes will appear at that preferred position. You can still move the pet palette at any time during your editing operation.

Distance from Cursor


Use the two slider controls to set the palettes following distance from the cursor. The first slider sets the palettes initial distance from the cursor when it first appears on screen. The second slider sets a minimum following distance: the palette will not follow the cursor until the cursor is at that predefined distance from the palette. (This is useful if you want to prevent the palette from covering up the very area that you want to edit.) The operations that can be performed by using the pet palette are detailed in Editing Elements.

Position of Text Formatting Palette


Above Text Editor: Check this to locate the Text Formatting Palette above the Text Editor. Jump to preferred position: Check this to have the Text formatting Palette jump to a preferred position. This means that when you bring up a the Text Formatting palette and release the mouse button, the pet palette jumps to one position and stays there as you complete the editing operation. If you want the palette to stay someplace else, drag and drop the palette to your preferred position. All subsequent Text Formatting palettes will appear at that preferred position. You can still move the palette at any time during your editing operation. For more information on this palette, see Text Block Formatting Panel.

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Keep ArchiCAD Palettes visible even when another application is in front (Available for MacOS only): Check this box if you want to view any open ArchiCAD palettes while another application is in front on your screen.

Show User Photos in Lists


This is a Teamwork-specific option. In Teamwork projects, this option will display the photo of joined-in users on the Teamwork Palette, and on the Users list when sending a message.

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Selection and Element Information


(Options > Work Environment > Selection and Element Information)

Selection Dots and Marquee Color: Click in the field to access a color pop-up and customize the color of the dots appearing on selected individual elements, as well as the marquee. Editable Selection Dots Color: Click in the field to access a color pop-up and customize the color of editable selection dots. Double-click the color box and choose a different color from your systems picker or editor dialog box. This setting is not effective on grouped elements that use color-coded markers. For details about editable selection dots, see Graphical Editing Using Editable Hotspots. Highlight selected elements contours: Check this box if you wish to have the selected elements contours and reference lines highlighted. Note: Reference lines include the reference line of a Wall or Beam, the pivot line of a Roof, and the profile(s) and extrusion vector or revolution axis of a Shell. Contour color: Choose a color for the selected elements contour from this pop-up palette. Bold contours: Check this box to display the selected elements contours in bold font style.

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Reference Lines in 3D: Choose a color for the selected elements reference lines (in the 3D window only). Highlight selected elements surfaces: Check this box to apply a highlight to the selected elements surfaces. Surface color: Choose a color for the selected elements surface color. Transparency in Shaded OpenGL view: Set the transparency for shaded Open GL view here. Use the slider to set the grade of transparency/opacity for shaded OpenGL view.

Element Information
For more information, see Element Information Highlight. Highlight element contour lines before selection: Check this box to highlight element contour lines (i.e. detection highlight) before selecting them. Highlight color: Choose a color for the selection highlight here. Bold contours: Check this box to display bold contours for the selection highlight. Highlight appears after: Enter a value here in seconds for the delay time before highlight appears. (Highlight appears immediately if you press Shift.) Highlight contours of related element(s) when placing or editing element: Check this box if you wish to use the element detection feature: during dimensioning or parameter transfer operations, the contours of related elements will be highlighted to help you identify which element you are working on. You need not press Shift. Highlight color: Choose a color for the element detection highlight contours here. Enable element information Pop-up: Check this box to enable the element information pop-up (e.g. Info Tag). Pop-up appears after: Enter a value here in seconds for the delay time before element info pop-up appears. Show short info only: Check this box to display only short info in the element info pop-up. Use Tracker colors: Check this box to use the colors chosen for the Tracker in Options > Work Environment > Tracker and Coordinate Input. Use small font: Check this box to use small fonts in the element info pop-up.

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Tracker and Coordinate Input


(Options > Work Environment > Tracker and Coordinate Input)

Show Tracker: Choose an option for preferred Tracker display: Always: Select this radio button to always show the Tracker on your plan, both in 2D and in 3D, as you move your cursor. On-demand: Select this radio button to show Tracker only during coordinate input and editing operations. Use factory color settings: Check this box to use only default factory color settings for the tracker. If this box is checked, the factory settings will override any choices made in the three controls below. Foreground color: Choose a color from this pop-up for the foreground color of the Tracker. Background color: Choose a color from this pop-up for the background color of the Tracker. Background opacity: Specify the opacity of the Trackers background by dragging this slider. Note: If you wish, you can apply these colors to the Element Information pop-up (Options > Work Environment > Selection and Element Information > Use Tracker colors). Show Z value: Check this box to display Z value (when applicable) in the Tracker. Show parameter tags: Check this box to show parameter tags in the Tracker. (These are the texts identifying the data values displayed in the tracker, e.g. Distance).

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Show frame: Check this box to display a frame for the Tracker. Use small font: Check this box to display the information in the Tracker with small fonts.

Coordinate input logic


This part of the panel refers to the coordinates and angles displayed in the Tracker. See also Coordinate Input Logic: Expert Options. Prefer polar coordinates in Tracker during straight vector input: Check this box to prefer polar coordinates (distance, angle) over X-Y coordinates in the Tracker. Show X-Y Coordinates relative to User origin in Tracker: Check this box if you want to display absolute X-Y coordinates in the Tracker even if you have enabled the Relative Coordinates in Tracker command from the Standard Toolbar. This way, the Tracker will display Relative polar coordinates and Absolute X-Y coordinates simultaneously. Coordinate shortcuts prefer Tracker: Check this box if you want coordinate shortcuts to jump to the Tracker (instead of the Coordinates Palette). Enable direct numeric input into Tracker fields: If this box is checked, numeric input during editing operations will be interpreted as coordinate entries into the Tracker. If this box is not checked, you must enter the Tracker using a coordinate shortcut or the TAB key. Use relative angle measures: Check this box if you want the angle values in the Tracker to be measured (1) relative to the orthogonal grid (from 1 to 180 degrees), or (2) relative to the previous input segment during polygonal input. Use angle relative to the active Guide Line: Check this box if you want your Tracker angle values to be interpreted relative to the active Guide Line. Expand Tracker automatically during numeric input: Check this box to extend the size of the Tracker automatically during numeric input.

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Mouse Constraints and Methods Dialog Box


(Options > Work Environment > Mouse Constraints and Methods)

Horizontal-Vertical: Check this box to constrain cursor movement to 0, 90, 180 and 270 from any Edit Origin by holding down the Shift key. Horizontal-Vertical to Rotated Grid: Check this box to interpret Horizontal and Vertical constraint in the direction of the rotated grids main axes. Fixed Angle: Check this box to enable cursor constraint at the defined Fixed Angle from any Edit Origin by holding down the Shift key. Enter a Fixed Angle value here for cursor constraint. Relative to Rotated Grid: Check this box to interpret Fixed Angle constraint relative to the rotated grids main axes. Nearest Instant Guide Line: Check this box to snap the cursor to the nearest visible Instant Guide Line. Lasting Guide Lines: Check this box to snap the cursor to the nearest Lasting Guide Line. Cursor Snap Range: Enter a value here in pixels for the distance at which the cursor snaps to an element. Line Drawing: Set the line drawing method here by clicking one of the buttons. Mac Classic-like: Select this option to use the standard click-drag drafting method. Example: to draft a Line, click the Mouse button at the first endpoint, drag while holding it down and release at the other endpoint. CAD-like: Select this option to use the standard CAD click-click drafting method (default). Example: To draft a Line, click the mouse button at the first endpoint and release it, move to the other endpoint and click to complete the Line.

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Guide Line Settings


(Options > Work Environment > Guide Line Settings) For more information, see Guide Lines.

Increments of Guide Lines: The angle value here defines the increments in which Guide Lines appear. (Incremental Guide Lines appear if Incremental Guide Lines is turned on in Guide Line Options.) Relative to active Guide Line: Check this box to also show the incremental guide lines relative to the currently active Guide Line. Rotated Main-Direction Lines: These Guide Lines are visible if Main Guide Lines are turned on in Guide Line Options. They appear at the angle defined here, and at 90-degree multiples. Relative to Rotated Grid: Check this box to show the Rotated Main Guide Lines relative to the Rotated Grid. Otherwise, they are shown relative to global coordinates. Guide Line Color: Choose a color for the Guide Lines. Multi-choice Guide Line color: Choose a color for the Multi-choice Guide Lines. Note: These are the temporary Guide Line choices that appear during input at any point status. Once you choose one of these, its color changes to the regular Guide Line Color. See Display a Guide Line at a Point. See also Guide Line Options. Note: Using the Force Guide Line Display shortcut will: During element input, instantly display multi-choice Guide Lines at point statuses, without needing the mouse button; Create or activate a Guide Line, without needing to click the handle; With the cursor over a handle, grab the handle and drag to offset the Guide Line, without needing to click the handle.

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Imaging and Calculation


This dialog box (Options > Work Environment > Imaging and Calculation) provides options for rebuilding the 3D and Section/Elevation/IE windows, creating reports and dealing with error alerts.

3D Window Rebuild Controls


Auto-rebuild 3D Window when activated: Checking this box means the 3D display of your plan is updated after each modification to the model, as soon as you activate the 3D Window. If this box is unchecked, the 3D model does not show the modifications until you choose the View > Refresh > Rebuild command. Switching this option off can be useful if you want to keep an already existing 3D image in the window for a longer period, and you want to avoid accidentally rebuilding it. Note: If you edit elements in an outdated 3D view, deleted elements will be visible but cannot be selected. Moved elements can be selected, but their selection dots are displayed at the real location and you cannot edit them. Modified elements can be selected and edited, but this will trigger the rebuilding of the view. 3D Settings changes bring 3D Window to front: Check this box if you want to activate the 3D window and rebuild its content every time you make a change in either the 3D Projection Settings or the 3D Window Settings dialog box. Keep zoomed detail on Rebuild: Check this box to preserve the last zoom made in the 3D Window even if you choose View > Refresh > Rebuild. If you uncheck it, the 3D Window will recreate the 3D view at the original zoom level.

Section Window Rebuild Control


Keep zoomed detail on Rebuild: If you mark this checkbox, then the zoom level of your Section/Elevation/IE Window will be retained even after you execute a Rebuild command. For more information on ArchiCAD windows, see Updating Sections. 2460

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3D and Calculation Process Check Controls


Show Progress Window: If this box is checked, the progress of 3D and list processing is indicated by a special timer. This will help you evaluate whether to cancel lengthy 3D redraws or calculations, change some settings (for example by selecting a smaller area, setting more specific filters or less precise imaging options or reducing the 3D Windows size). Note: The movement of the indicator is proportional not with the elapsed time, but with the amount of data processed. Interrupt with Error Messages: If this box is checked, any error messages will appear on the screen (in the Report Window) before the imaging or calculation process is completed. If the box is left unchecked, error reports appear only after the process is completed. Write Report: Use this checkbox to enable or disable the creation of a report on the 3D conversion and list calculation processes. Use the sliding switch to set the amount of detail it should contain. The report is more than just a list of alerts. It can be used to keep track of and compare imaging time for different images. New information is always added to the end of the report. The Report is cleared when you close the Project. If you wish to preserve it, save it as a text file. Selected Elements to be Calculated: This pop-up field gives you three options for handling a possible conflict between a listing command and items selected in the workspace. Select List All to calculate all selected elements in the list, even though they do not correspond to the filtering criteria. Select Use Filters to apply the filters defined for the list scheme to the selected elements. Elements that do not correspond to these filters will be ignored. Selecting Show Alert will display a warning about the situation and you will be able to choose between the two options above. For more information on calculation, see Calculation.

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Publisher
On this screen of Work Environment (Options > Work Environment > Publisher), you define options used by the Publisher function:

Publisher log location: Enter a file path, or use the Browse button to access a file directory dialog box to specify a file path on your system. This path shows the save location of the publishing log file, which is generated every time you publish an output using the Navigator/Organizers Publisher map. To view the log, click the Show the log file button. For more information on Publisher see Publisher Function.

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More Options
(Options > Work Environment > More Options)

Update Auto-rebuild Model viewpoints continuously


If this box is checked, Sections/Elevations/Interior Elevations of Auto-rebuild Model type will always be in updated condition. However, in large projects this may cause slowdowns. In this case, try unchecking this box to avoid constant rebuilds. Auto-Rebuild Models will then be updated only when such a window is opened or brought to the front of the screen.

Create Detail/Worksheet Boundary in Detail/Worksheet Window


This box is checked by default, and each Detail or Worksheet Drawing window will include a line that represents the boundary you created when placing the marker. Even if such Boundaries are hidden as part of the Marker (View > On-Screen View Options > Marker Range), this line will be shown in the Detail/Worksheet window. If you do not want such a boundary in the Drawing window, disable this checkbox.

Save Navigator Preview Data with Project files


If you mark this checkbox, the saved Navigator previews will be available when you reopen your project, allowing for faster navigation.

Assign New Element ID to Each New Element


Using this checkbox, ID numbers will automatically increase when creating a new element, provided that a number is included in the ID field.
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For details about ID Management, see the Calculation Guide (a PDF document in the ArchiCAD > Documentation folder, or in the ArchiCAD Help menu).

Enable ArchiCAD Sounds


This box is unchecked by default. If you want to hear the beeping sounds associated with ArchiCAD processing and certain Teamwork interactions (such as new message), check this box.

Show New Message Alert in Teamwork


Check or uncheck this box depending on whether you want a message alert to float across your screen every time you receive a message in Teamwork.

Do not launch new instance of ArchiCAD when placing a view onto a Layout
By default, a new instance of ArchiCAD is launched when you place a view from an external project onto a layout in the current project. Check this box if you do not wish to launch this additional instance every time. In this case, the new instance of ArchiCAD will be launched only when you update the placed view.

When placing model views onto Layouts, adjust each drawing frame to show only zoomed area of model view
Check this box if you want the placed drawings frame to be adjusted to the zoomed area of the model view by default. Once the zoomed view is placed, you can later opt to readjust the frame to fit other parts of the model view, either manually using pet palette commands, or using the Fit Frame to Drawing radio button in Drawing Settings. See also Drawing Settings.

When opening view or layout from a menu or by double-clicking in Navigator:


Two radio buttons give you options for opening views or layouts using menu commands or Navigator commands: Prefer to open in an existing window: the new view/layout will replace the one in the existing window, if applicable. Prefer to open in a new window: the newly opened view/layout will be opened in a new window. These options do not apply to Floor Plans and 3D windows, since multiple Floor Plans and 3D windows cannot be open simultaneously.

Launch new instance of ArchiCAD when opening a project from the recent list or by dragging onto a running ArchiCAD
Click this option to always start a new copy of ArchiCAD when you open a project from the Recent list, or drag a project file onto a running ArchiCAD.

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Advanced Redraw Options


(Options > Work Environment > Advanced Redraw Options) These options are designed for advanced-level users or IT managers familiar with processing and memory issues. For most users, it is sufficient to leave these settings at their default values.

Model Display in 2D Navigation


Choose from three options for displaying project elements during panning operations. (If you are experiencing fits and starts while navigating in a large, complex model, switching among these options can speed and smooth the process.) Simplified Model: The full model is shown in simplified version (for example, hatches are temporarily hidden). Structural Contours Only: Only the outlines of construction elements appear during a panning operation. Full Model: All elements are shown in full. When you finish with the panning operation, all elements are fully displayed again.

2D Drawing Antialiasing
Check this box if you want to achieve antialiasing on line-type 2D Drawing elements. MacOS only: Do not antialias horizontal and vertical lines. Check this box if you want to exclude horizontal and vertical lines from the antialiasing process.

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3D OpenGL Antialiasing
Check this box if you want to achieve antialiasing in 3D, if you are using the OpenGL 3D engine. This box is checked by default.

2D Hardware Acceleration Level


Use the slider to adjust the level at which hardware processes (e.g. video card) are used instead of the software for 2D Drawing processes (e.g. lines, fills, input feedback). To turn Hardware Acceleration off, move the slider all the way to the left. Off: Hardware Acceleration off. 2D Drawing takes place in software-only mode. Level 1: 2D drawing of lines, fills, etc. occurs using the software, but certain layers of information (e.g. Floor Plan, Trace Reference) are constructed using the video card. If the ArchiCAD project is divided among several monitors, then the merging of these layers is helped to some extent by software processes. Level 2: Both 2D drawing, including antialiasing, and the layering of information types is done using the hardware (video card) if the project is on a single monitor. If the project is divided among several monitors: XP - processes are identical to Hardware Acceleration Level 1. Vista - Full hardware acceleration works, but without antialiasing (this is a technical limitation.) Full: Full hardware mode. Regardless of the number of monitors, all 2D Drawing processes, including antialiasing, are done by the video card. However, the performance of certain older video cards (in terms of speed and memory) may be insufficient: the redrawing process must be repeated on each monitor, requiring a great deal of video memory.

Arbitrary Hardware Acceleration Level Decrease


If you set the Hardware Acceleration to a level that in certain situations exceeds the graphics cards performance, then ArchiCAD might automatically fall back to a Hardware Acceleration Level below the one set up by you. The slider will not be moved by ArchiCAD but there will be a warning about this event at the bottom of the dialog box: Warning: A hardware test indicates that the currently set 2D Hardware Acceleration Level exceeds the performance capabilities of your video card in some situations. Therefore, ArchiCAD will automatically switch to a lower level of 2D Hardware Acceleration.

Memory Usage
Use this slider to adjust the level of memory usage by ArchiCAD. Provided that you have enough memory available, and depending on your processor, increasing this value (by moving the slider to the right) may result in improved performance. The Memory Usage slider defines ways of working in ArchiCAD that are not strictly related to the 2D display, yet might have an effect on the speed of 2D display. By default, the slider is set to Full. In this situation, when ArchiCAD is opened, part of the memory is reserved for indexing

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elements. This reserved memory enables ArchiCAD to accomplish various tasks - most of them affecting 2D speed - faster. If memory usage is very high (as when working with large files) then it is advisable to move the slider to the left. In this case there will be less memory reserved for the indexing function, and more memory reserved for regular ArchiCAD functions. Note that if you are working with small files, the difference between the two ways of working is not noticeable. We recommend that you leave the slider on the right, in its default position, and only move it to the left when ArchiCAD experiences serious memory shortage problems.

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On-Screen Options
(Options > Work Environment > On-Screen Options) This dialog box has three panels. The On-Screen Options panel (at the top) are general ArchiCAD options.

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The other two panels (Teamwork Workspace Colors and Energy Evaluation Colors) affect your working environment of Teamwork and Energy Evaluation, respectively.

Show Ghost Bounding Box of Objects, Columns, Figures and Drawings: If this box is checked, the bounding box of Door, Window, Object, Lamp, Column, Figure and Drawing elements that you wish to place will follow the cursor.

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Autohide Special Snap Points: This option is checked by default. Special Snap Points (if enabled) will disappear on their own after a set interval. If you disable this checkbox, the snap points will remain visible until you either place an element or change to another view or story. Show Editing Plane During Editing Operations Only: If you check this box, the 3D Window Editing Plane will appear only during the time you are actively editing in the 3D window (provided that the Editing Plane Display toggle at View > 3D View Options > Editing Plane Display is turned on.) When you are done with the operation, the Editing Plane disappears. Automatic Pen Color Visibility Adjustment for Model Views: When this box is checked, then black pens will be shown as white on your ArchiCAD screen if the luminance value of a particular background color falls below a threshold value - that is, if your background is sufficiently dark. See Pens & Colors for more information. Use uniform color for Master items on Layouts: Check this to display all Master items using a single color on Layouts. To choose the color, double-click the color field. If you leave this box unchecked, the elements own colors will be applied. Special Snap Point color: Use the color chooser to set a custom color for the Special Snap point, if desired. For more information, see Special Snap Points. Feedback Graphics color: Use the color chooser to set a custom color for bounding boxes and rubber band effects shown during editing operations. Source Marker Color: Use the color chooser to set a custom color to highlight source markers. (To turn Source Marker Highlight on or off, use View > On-Screen View Options.) For more information, see Source Marker Highlight. Line Type and Pen of Marker Elements on-screen-only parts: Use these controls to set a line type and color for the on-screen parts of all marker elements. These are: Section Limit Line, Elevation Line, Section and Elevation Distant Line, Interior Elevation Line and Limit Line, and Detail/Worksheet Boundary Line.

Teamwork Workspace Colors


Workspace Colors (Teamwork projects only): Choose preferred color for highlighting elements depending on their ownership, in Teamwork projects only. See Colored Workspaces.

Energy Evaluation Model Review Colors


Choose your preferred color for highlighting model structures according to their function for the Energy Evaluation process. (Building structures and openings are shown in these colors when you click Show in 3D in the Model Review palette of Energy Evaluation.) See Customize Energy Model Review Colors.

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Data Safety & Integrity


(Options > Work Environment > Data Safety & Integrity) Use the features of the Data Safety & Integrity dialog box (Options > Work Environment > Data Safety & Integrity) to minimize the risk of data loss and file corruption. This is especially important if your power lines suffer from voltage spikes or failures, or if your computer is prone to software conflicts.

Autosave
The Autosave function controls a number of options protecting you against losing work. If you are forced to restart your computer or the program because of a crash, then the next time you launch ArchiCAD, a dialog box gives you the option of resuming the interrupted work. When Autosave is triggered, the Bulldozer cursor may appear momentarily on the screen while the program saves any changes made to the Project since the last Autosave (or manual Save). Even with large Projects, Autosave should complete its cycle within a few seconds. Autosave Options: Ultra Safe: The default and recommended option. Data is automatically saved after each step. Safe: Saves data every 5 minutes. Minimum Saves data every 20 minutes. There are three limitations to Autosave functions. The following items must be saved manually: Opened Library Parts Completed PhotoRendering Images All types of Calculation Lists
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If ArchiCAD is restarted after a crash, it will detect the Autosave data and prompt you to open it. Important: Opening the Autosaved file at this point is the ONLY way you can recover Autosaved data; it is recommended that you open it! By opening it, you will recover the full project content at the time of the last Autosave, including half-completed PhotoRenderings. If you choose not to open it, the Autosave data will be deleted. Autosave Folder: The Autosave Folder stores the autosaved documents at the specified location: Use Default Location, or Choose Location and then Browse among folders on your computer or across a network. Changes to the settings of the Autosave Folder will take effect after the program is restarted. Undo Limit: This field allows you to set the number of undoable steps. See also Undo/Redo. You can still use Undo and Redo after an Autosave. After a manual save, however, your Undo/ Redo memory is cleared. Make Backup Copy: Mark this checkbox to create a backup copy of the previously saved version of your work, by appending the .bak extension to its name. For creating backups of Shared Projects, see also Teamwork.

Data Integrity
Hotlink Update Choose any from the pop-up options to control file operations involving hotlinks. Ignore Hotlinks: Choose this option to ignore any modification made on hotlinked files. This is the fastest opening option for a file containing Modules. Check Hotlinks and ask for update confirmation: Choose this option to look for all hotlinked files and check their modification date. An alert will appear asking you to confirm whether you want to update modifications or not. This is the default setting in the program. Check and update Hotlinks automatically: Choose this option to update all Modules that are hotlinked to modified files. Should there be any problem in the course of the automatic updating process, choose the first option (no updates), open your file again, and then update the hotlinks manually through the Hotlink Manager dialog box. Note: The option you choose here will be preserved in your Preferences file, but will not be saved with the Project. For more information, see Hotlink Manager Dialog Box.

Release All (Teamwork)


The Release All with Send Changes preference affects whether ArchiCAD will automatically release all your reservations whenever you Close a Teamwork project using the Send option. See Keep or Release Your Reservations with Send & Save.

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Network And Update Options


Use this screen (Options > Work Environment > Network And Update Options) to define options related to the Internet and HTML format.

HTML Output Options: Choose a style to use when saving data in HTML format, e.g., from a list-type Window in text format. Simple: Choose this to display the HTML file without styles. With Styles: Choose this to display the HTML file using the Style Sheet formatting below. (Click Browse to find and use a different style sheet.) Style Options: Choose External if you want the resulting HTML file to include a link to the chosen Style Sheet. Choose Internal if you want to include the Style Sheet itself as part of the HTML file. Check for Updates: Check this box if you want automatic notification - when starting ArchiCAD - if a new ArchiCAD or Library update (Hotfix) becomes available. You will be notified with an on-screen Alert if the Check for Update function is run. This function only works if you have a live internet connection. Use the pop-up to set how often you want to run Check for Updates (Daily, Weekly, or Monthly.) Click Check Now to check for updates immediately.

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Set the components (both ArchiCAD and Library, or either one) for which you wish to Check for Updates. Note: The Check for Updates does not download anything to your computer automatically. It only provides a notice that such a download is available. Check for Updates will provide automatic information about your ArchiCAD version to the GRAPHISOFT website. These data are limited to the data needed in order to update; they include no personal information.

Teamwork Discovery Port: This setting defines the port on your computer used for the Discovery function, which helps you connect to the BIM Server. See Choose BIM Server.

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Special Folders
On this screen (Options > Work Environment > Special Folders), you can relocate the Temporary, Cache and Template Folders to a hard disk volume that is different from the default location. Note: If you choose a custom location which is not available, ArchiCAD will use the displayed system default location. When using remote network volumes, ArchiCADs operations may be affected by the network performance capabilities. Note: If your startup volume does not have the recommended amount of free space when you launch ArchiCAD, you will have the opportunity (through an alert box) to select another volume during the startup process. Changes to the folder location settings will take effect after the program is restarted.

The Temporary Folder stores data required for the quick operation of ArchiCAD. The Cache Folder stores 3D projections, PhotoRendered images and other project data. The cache data is used when the program generates the image files automatically in the background and stores them in the chosen Cache Folder. ArchiCAD uses the Cache Folder for quick display and updating of images on the screen. On MacOS, very large hard disks are recommended for advanced imaging, because the Cache Folder can expand greatly when rendering a very complex Project with shadow casting. On Windows, ArchiCAD keeps this data in the virtual memory. Set the limitation of the page file to the highest possible value when rendering a very complex Project with shadow casting.

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The Template Folder contains template (.tpl) project files shipped with ArchiCAD. Template files do not contain any virtual building elements, but certain attributes and options have been pre-set.

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Shortcut Customization Dialog Box


Open Options > Work Environment > Keyboard Shortcuts. From the list window, click on the function or command that needs a shortcut.

To locate a particular item in the list window, click a list format from the drop-down list.

Click on any command or function to view its brief description in the field at the bottom of the list.

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Assign Shortcut
If the selected function/command already has a shortcut assigned to it, that shortcut is displayed in the Shortcut(s) for selected command window on the right. In this image, the selected command already has a shortcut (Alt+F7).

Click Detach selected shortcut to remove the existing shortcut. If you dont detach it, you can still assign another shortcut; this way the function/command will have multiple shortcuts. Now type the keys that will constitute the new shortcut. (Use the field where it says Click here and press desired shortcut keys.) As shown in the following image, we pressed the F8 key as our new shortcut.

Use any single letter or number character, or a function key (e.g. F2) with or without modifier keys (i.e., Ctrl, Shift, and/or Alt). If you change your mind about the shortcut, just re-type it. If the combination you typed has not yet been assigned to any other command, you will see the sentence: Currently not assigned to any command.

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Click Assign.

Shortcut Collision
If the key combination you entered has already been assigned to another function or command, this will be noted in the field: Currently assigned to. - In the following image, we typed F5 as a new shortcut, but this key has already been assigned.

In this case, you can try typing a different shortcut. Note: No collision is detected if the shortcut has been assigned to commands from two different window types. See Window Types (Text or Non-Text). To assign the shortcut despite the collision, click Assign anyway. This action assigns the shortcut and detaches the shortcut from the function/command to which it was previously assigned. Click OK to close the dialog box and apply the selected shortcut scheme according to its current settings.

Window Types (Text or Non-Text)


The set of commands available in ArchiCAD varies slightly, depending on whether the active window is Text-type (Schedules, Lists, Report, Project Notes or GDL script window) or Non-Text type (all other windows). Use these two radio buttons in the Keyboard Shortcuts dialog box to choose the window type in which the shortcut will work: Only in the currently active window type: The shortcut will work only in the type of window that is currently active (i.e. the one you were working in at the time you opened the Work Environment dialog box). If you choose this option, you can assign the same shortcut to two different commands as long as the two commands are from different window types. Note: If you have defined a shortcut to apply only in the current window type, you can henceforth edit that shortcut only by opening the Work Environment dialog box from the window-type of that shortcut. 2479

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In All window types: The shortcut will work in all windows of ArchiCAD. Click OK to close the dialog box and apply the selected shortcut scheme according to its current settings.

Keyboard Shortcut Preview


To see and/or print a list of currently assigned shortcuts for the chosen scheme, press the Show Shortcut List in Browser button.

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Toolbox Customization Dialog Box


Go to Options > Work Environment > Toolbox. Another way to access this dialog box is to open the Toolbox context menu by right-clicking anywhere in the Toolbox, then click the icon representing the Toolbox customization page.

. Use the splitter bar as needed to change the width of the fields in this dialog box.

The Available Tools window lists all the ArchiCAD tools. The Toolbox Groups window lists the existing tool groups. To change the order of the tool groups, click and drag on the up/down arrows at the left of each group. By clicking the pushpin icon, you define whether the selected toolbox group will remain permanently open (vertical pushpin), or open and close as space permits (horizontal pushpin).

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By toggling between the arrow/ABC icons, you define whether the selected toolbox group will be displayed by its icon only (arrow icon), or by both its name and icon (ABC icon). The Tools in Selected Group window lists the tools that are currently part of the group you have selected. Add a tool to the selected tool group by selecting it from the Available Tools list, then click the Add Selected button at the bottom, or simply drag it to the right. It is possible to place the same tool into more than one Tool Group. Remove a tool from the selected tool group using the Remove button. Further options are available in the Tool Group Options pop-up menu: Create: Use this command to create a new tool group. Rename or Delete: These commands are applied to the selected tool group. Always keep group open: This option will keep the selected Tool Group open on your screen, and no open/close arrow is available on its panel. Show icon and tool name, or Show icon only: This option determines how the tools in the selected Tool Group are displayed. Changes to the Toolbox are applied when you press OK and close the dialog box. The current open/close status of your toolbox panels will be saved as part of the Tool Scheme, together with all the other settings customized in this dialog box. Note: It is possible that the Toolbox size, as saved in your Palette Scheme, is not big enough to accommodate all the toolbox panels you saved as open. In this case, one or more panels of your Toolbox will be displayed as closed.

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Tool Settings Dialog Box Customization


Go to Options > Work Environment > Tool Settings Dialog Boxes. Use the splitter bar as needed to change the width of the fields in this dialog box.

The left window contains a list of all ArchiCAD tools. The right window lists the panels that appear on the selected tools Settings Dialog Box. To see what the selected panel looks like, double-click its name or click the Panel Preview button. Use the arrow icons to define the order of appearance of the Tool Settings Dialog Box panels, and the eye icons to show or hide them. When you are satisfied, click OK to apply the changes and close the dialog box.

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Info Box Customization Dialog Box


Go to Options > Work Environment > Info Box to open this dialog box. Another way to access this dialog box is to open the Info Box context menu by right-clicking anywhere in the Info Box, then click the icon representing the Info Box customization page:

Use the splitter bar as needed to change the width of the fields in this dialog box.

The left window contains a list of all ArchiCAD tools. The right window lists the panels that appear on the selected tools Info Box. To see what the selected panel looks like, double-click its name or click the Panel Preview button. To change the order in which the Info Box panels appear, use the arrow icons. 2484
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To show or hide Info Box panels, click to open or close the relevant eye icon. Note that you can use a scroll-mouse to scroll through the contents of your Info Box.

When you are satisfied, click OK to apply the changes and close the dialog box. To customize the location of the header on your Info Box, right-click anywhere in the Info Box to access its context menu commands. You can store your customized Info Box settings as part of a Tool Scheme in your Work Environment.

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Toolbar Customization Dialog Box


Open the Options > Work Environment > Toolbars dialog box to create a new toolbar, or customize any of the available ones. To create a new toolbar, use the New Toolbar command from the Toolbar Options pop-up menu. To customize a toolbar, choose one from the pop-up list at the top right of the dialog box. The list window at the left lists commands and functions in several formats. Add a command or menu to the desired toolbar by selecting it from the list window, then click the Add Selected button at the bottom, or simply drag it to the right. It is possible to place the same command or menu into more than one toolbar. To change the order of the items (including separator lines) within the toolbar, use the up/down arrows at the left of each command. For example, you might add the 3D Navigation extras menu to the predefined 3D Visualization toolbar.

If you have placed a menu into the toolbar, it is indicated by a special icon:

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If you click on it (or double-click the menu name), that menu opens to let you modify its contents (commands), if you want.

The Options button will accordingly change to Menu Options instead of Toolbar Options. Click the Remove button to remove a command or menu from the selected toolbar. (Removing the menu from the list of toolbar items does not delete the menu from the interface entirely.)

Toolbar Options
Using the Toolbar Options pop-up menu, you can: Rename, Delete, Duplicate, or create a New toolbar Set a view mode for the selected toolbar: for every command in the toolbar, you can show its Icon, or its Name, or both Icon and Name. You can also choose Icon and Name selectively. Note: Icon and Name Selectively means that the Icon will be shown for every command, but the name will be shown only selectively, depending on what you set in the Further Options panel.

Further Options Panel


The settings in this panel apply to selected commands individually. Show command name in case of Selective option: This checkbox is relevant only if you have chosen Icon & Name Selectively from Toolbar Options. In this case, select a command in the list for which you want to show both Icon and Name, then mark this checkbox. Any command for which you do not check this box will be displayed with its Icon only. Sticky pop-up menu: This option is available only if you have placed a menu as an item in the toolbar and then selected it. Check this box to associate the selected pop-up with the previous
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item in the toolbar. The effect: the sticky menu will be displayed on the toolbar as a black pop-up arrow. For example, the Tracker command on the Standard toolbar contains an associated (sticky) popup menu, represented by a black pop-up arrow, which in turn accesses Tracker-related commands.

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Menu Customization Dialog Box


Use the Options > Work Environment > Menus dialog box to customize the contents and arrangement of all of the menus that exist in ArchiCAD. Any command or menu can be placed into or removed from any menu; the order of the commands within any menu is entirely customizable. Exception: Context menus are not customizable. Use the splitter bar as needed to change the width of the fields in this dialog box.

Customize Menus Panel


The left side of the dialog box (Application commands and menus) lists all of ArchiCADs commands and menus. You can display this list in one of five formats: Current menu structure; All commands by theme; All commands in alphabetical order; All menus in alphabetical order; All New commands in alphabetical order. The last item in the list is a Separator bar. Note: If you are in one of the two All commands formats, you can access them (i.e. click and drag them to the right) only if you have chosen a particular menu (as opposed to the menubar) in the Build or edit the menu list on the right. It is worth examining the All menus in alphabetical order list. You will see that this list includes not only the usual menus you put in a menubar, such as File or Edit; it also includes thematic menus such as Gravity Options with their own set of commands. These menus can be placed either on the menubar, or as sub-menus of any other menu, or into a toolbar.

The right side (Build or edit this menu) shows the current set-up of the main menubar, or the menu you are currently constructing or editing. Note: The menu you are editing will be displayed only for windows of the currently active window type (either Text or Non-Text).
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For more information, see Window Types (Text or Non-Text). The pop-up under Build or edit this menu provides a list of menus only (no commands), together with the menu path (for example File > External Content).

Choose a menu to build or edit from this pop-up list. A menu appears in this list as many times as it is used in the interface; menus not yet inserted in your Work Environment are grouped together at the bottom of this pop-up list. Menu Options: Choose among the following menu management options for the selected menu: New menu, Rename, Delete or Duplicate menu. (The New menu will create a submenu within the selected menu.) Note: If the Menubar is selected, this control changes to Menubar Options, with New the only available command. This command will create a new menu and add it to the ArchiCAD menubar. List window: The right-hand list window displays the content of the selected menu. Remember, the menu contents can include commands (dragged in from the All commands lists at left) or menus (dragged in from the All menus list at left). A menu within a menu is indicated by an icon:

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Click on it (or double-click the name) to open that menu and edit its contents.

To move up one level in the menu hierarchy in the right-hand list window, click the Up one level icon:

In this right-hand list window, you can rearrange the menus in the main ArchiCAD menubar, add or remove commands or menus to or from any of the menus, using the Add selected and Remove buttons; or change their order by dragging the up-down arrows. The separator bars, an aid in grouping items inside a menu, can likewise be moved with the up/down arrows anyplace you like. (To insert a new separator bar, drag it from its location at the bottom of the left-hand list.)

Further Options Panel


Alternating menu items: This checkbox is available after you have selected a menu or command in the right-hand column. Checking this box means that the selected item (for example, New & Reset) will alternate with the item above it (New). (The item set as alternating will be indented underneath its pair.) Only one of the two alternating items will be visible at any given time in the menu. Important: For items to alternate, their shortcuts must correspond as follows: the shortcuts are the same except that one items shortcut has an additional modifier. For example: The shortcut for New is Ctrl+N; the shortcut for New & Reset is Ctrl+Alt+N. To alternate between them, press the unique modifier key (in this case, Alt).

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Working Units
To set working units for the current project, use the dialog box at Options > Project Preferences > Working Units.

Use the controls of this dialog box to set a project standard for such units as length measurement and angle units. Note: This dialog box allows you to set different length measurement units for editing Layout Book items (Layout Unit) and Model items (Model Unit). Note: Length measurement units for ArchiCAD dimensions are set in the Dimensions Preferences dialog box, at Options > Project Preferences > Dimensions. Model Unit: Click here to select from various standard Length Measurement Units used in the Coordinates Palette, Control Box and dialog boxes when editing Model views. Decimals/Fractions: Click this drop-down list to select the number of decimals or the size of fractions for the chosen Length Measurement Unit. Note: If you change the Working Units (for example from metric to imperial), some of the other default values such as grid spacing or default element sizes may need adjusting for meaningful, round values. Note: The Length Unit entered here does not apply to Dimensioning functions. To set Dimension units, use Options >Project Preferences > Dimensions. Layout Unit: Click here to select from various standard Length Measurements units for all editing functions associated with the Layout Book (e.g. Layout size, 2D drawing elements added to Layouts, Title size, etc.). Decimals/Fractions: Click this drop-down list to select the number of decimals or size of fractions for the chosen Length Measurement Unit.

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Angle Unit: Click this drop-down list to select from various standard Angle Measurement Units. Decimals/Accuracy: Click this drop-down list to select the number of decimals or degree of accuracy for the chosen Angle Measurement Unit. Note: Surveyors Unit angles are measured from the North direction (set in the Options > Project Preferences > Project Location dialog box). Every other angle is measured counterclockwise from the horizon.) See Project Location and Project North. Angle & Text Size Decimals in Dialog Boxes: Click this drop-down list to set the number of decimals displayed for Text Height & Rotation Angle values in dialog text boxes. Note: Text is measured in mm if the Length Unit is metric and in points if it is feet and inches.

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Project Preferences Dialog Boxes


This dialog box (Options > Project Preferences) contains several screens. Navigate among them using the drop-down menu at the top, or the Previous and Next arrows.

The settings you make here are Project Preferences: specific to the Project you are working on and are saved with it. If another user opens the Project on his or her own computer, the same settings will be applied.

Topics in this section: Dimensions Preferences Calculation Units and Rules Preferences Zones Preferences Construction Elements Preferences Reference Levels Preferences

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Dimensions Preferences
To access this screen, go to Options > Project Preferences > Dimensions. The available dimension options will vary depending on the unit (metric or imperial) you choose, and on the dimension type whose preferences you are setting. See also Dimensioning.

Standard: Click this pop-up field to select from various predefined Dimensioning Standards. Add: If you have customized a dimension setting in this dialog box, the Standard Dimension name changes to Custom. Click Add to name this customized Standard and make it available to your project as a named Standard. Delete: Click this button to remove the selected Dimension Preference from the pop-up list above.

Choose Dimension Type


Click one of the 8 icons to choose the dimension type whose options you wish to set:

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Angular Radial Level Elevation Window Door Sill Height Area Calculations (including area displayed on Zone Stamps) Unit: Define the Units for each of the Dimension tools in this dialog box. Sample: A sample gives you feedback about the number format for the defined settings.

Metric Unit Display


The options displayed depend on the Dimension Type you have chosen. They can include: Decimals: Define the number of Decimals you want to display in each dimension value. Extra Accuracy: Click a rounding option from the pop-up field if you want to display additional decimal values as a superscript. For example, here the number of decimal places is set to two; but Extra Accuracy is turned on to .5, so the next decimal value is also displayed, as a superscript, and rounded to .5.

See the result in the Sample field. Hide Zero Wholes: Check this box to suppress whole zero values: Example: 0.25 meters is displayed as 25 2496
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25 meters is displayed as 25.00 Hide Zero Decimals: Check this box to hide any zeros at the end of the decimal dimension, regardless of the number of decimal places you set in the Decimals popup above. You cannot use the Hide Zero Decimals options concurrently with Hide Zero Wholes. Rounding: For area calculation, a Rounding function is available: you can round to half (0.5/0) or round to quarters (0.25/0.50/0.75). Accuracy: Click this pop-up field to select the precision if your chosen Angular Dimension Unit is degrees/minutes/seconds or surveyors unit.

Imperial Unit Display


If you choose an imperial unit, the following options can be available. Note: You cannot mix units for the same dimension type in a Project. However, you can display two types with the Secondary Dimensions command. Fractions: Click this pop-up field to define the fractions displayed for the selected Measurement Unit, if you are using a unit that includes fractional inches. Fractions in Small Type: Toggles printing of fractional inches and feet in small characters on and off in length dimensioning.

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Display of Zero Feet & Inches: If using Feet & fractional inches, this section has three pairs of radio buttons; if using fractional inches, there is one pair of radio buttons. For each pair, choose the option you prefer for displaying dimensions that measure either zero feet or zero inches.

Witness Line Scalability: Choose either fixed or scaled to make your witness lines keep a fixed scale, or else vary them depending on window scale. (Witness lines are the perpendicular lines between a linear dimension and the dimensioned element.)

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Calculation Units and Rules Preferences


To access this screen, go to Options > Project Preferences > Calculation Units and Rules. This screen allows you to set the units to be displayed in lists created with the Calculation function in Interactive Schedules Also use this screen to set additional rules for computing the values of listed parameters. See also Calculation and Interactive Schedule.

The settings you make here are Project Preferences: specific to the Project you are working on and saved with it. If another user opens the Project on his or her own computer, the same settings will be applied. Note: If you are using the Calculation function, these settings will affect Text format lists only When using a Graphic Template, the number formats defined in the Template will override them. Length Unit: Click this pop-up field to select from various standard Measurement Units for the Calculations of the Length Units. Decimals: Click the pop-up field to select the number of decimals for the chosen Length Unit.

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Extra Accuracy: Click a rounding option from the pop-up field if you want to display additional decimal values as a superscript.

For example, here the number of decimal places shown in the listed Wall perimeters is set to two; but Extra Accuracy is turned on to .5, so that the next decimal value is also displayed, as a superscript, and rounded to .5.

Area Calculations
Area Unit: Click the pop-up menu to the right to select from various standard Measurement Units for the Area Calculations. Decimals: Click the pop-up field to select the number of decimals for the chosen Area Unit. Extra Accuracy: Click a rounding option from the pop-up field if you want to display additional decimal values as a superscript.

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Volume Calculations
Volume Unit: Click this pop-up field to the right to select from various standard Measurement Units for the Volume Calculations. Decimals: Click the pop-up field to select the number of decimals for the chosen Volume Unit. Extra Accuracy: Click a rounding option from the pop-up field if you want to display additional decimal values as a superscript.

Angle Calculations
Angle Unit: Click this pop-up field to select from various standard Angle Measurement Units for the Angle Calculations. Accuracy: Click this pop-up field to the right to select the precision if your chosen Angle Unit is degrees/minutes/seconds. Decimals: Click the pop-up field to select the number of decimals for the chosen Measurement Unit. Note: Calculations using Graphic Templates will override these settings.

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Calculation Rules
Click the Calculation Rules button (in Options > Project Preferences > Calculation Units and Rules) to open this dialog box.

These controls enable you to define conditions for certain listing parameters, and how these parameters should calculate walls, slabs, roofs, shells and beams. For example, suppose you are making a Wall List and your schedule criteria (as defined by you in Scheme Settings of the Interactive Schedule) include this parameter: Conditional Surface of the Wall on the Reference Line Side.

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See also Scheme Settings Dialog Box (Interactive Schedule).

The parameter name includes Conditional, indicating that you can tie this parameter listing to conditions, using this Calculation Rules dialog box. If you want to reduce the listed wall surface by openings that are 2.5 m2 or larger, check the box shown:

Your Wall List Interactive Schedule will compute wall surfaces according to this condition.

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Insulation/Air Space Fill Type


Use these pop-ups to designate which skins of your composite walls and/or roofs should be recognized by ArchiCAD as insulation or air fill, for the purposes of listing these quantities separately in listing windows.

You can customize the skins of Composite Structures, using the Edit Selected Item Panel of the Composite Structures Dialog Box. If you consistently use a particular fill type as an insulating layer in your projects composite Walls or Roofs, check that fill type in the appropriate pop-up of the Calculation Rules dialog box. See Composites Edit Selected Item and Composite Structures Dialog Box. For example, if your standard insulation layer in roofs is Batt Insulation, check Batt Insulation from the Roof Insulation Fill Type pop-up of the Calculation Rules dialog box.

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Henceforth, if your listing criteria for roofs include Insulation Skin Thickness, ArchiCAD will list the thicknesses of the roof composite skins that are set as Batt Insulation.

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Zones Preferences

To access this screen, go to Options > Project Preferences > Zone Preferences. These options define how zones are calculated in Zone Lists. The settings you make here are Project Preferences: specific to the Project you are working on and are saved with it. If another user opens the Project on his or her own computer, the same settings will be applied. Add Wall Recesses to Zones: These options define how to take large door/window recesses into consideration when calculating Zones. Door/Window recesses which meet the criteria defined here will be included as part of Zones when ArchiCAD calculates Zone size. Check the Door and/or Window icons if you want to consider Door and/or Window recesses in zone calculations. If deeper than: Check this box to enter a minimum depth for the recess to be considered, then enter this minimum depth into the text box. If larger than: Check this box to enter a minimum surface area for the recess to be considered, then enter this minimum area into the text box. Click AND or OR from the pop-up menu to further define the recess size (minimum depth and/or minimum area) to take into consideration.
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Walls & Column Subtraction: Click here to define the minimum size of walls/columns that should be subtracted when calculating the size of the zone they are in. Check the Wall and/or the Column icon, then define the minimum size of walls/columns to be subtracted from zones. (Any walls/columns smaller than this minimum limit will be included in the zone size.) Note: These options will affect only walls/columns that are set to Reduce Zone Area Only or Reduce Zone Volume in the Listing and Labeling panel of their Settings dialog box.

If larger than: Enter the minimum area of Walls/Columns whose areas should be subtracted when calculating the size of Zones containing them. Subtract: Enter how much (in percent) of the Wall/Column should be subtracted from the Zone area. (The default is 100%.) Area reduction under low ceiling: Use these controls if you want to exclude areas under low ceilings as part of a zones area. You can set one or two height limits. First checkbox: Check this box to define a height limit to take into account for calculating Zone sizes. Second checkbox: Check this box to define a second height limit to take into account for calculating Zone sizes. Subtract: Use these text boxes to define the percentage of the area underneath ceiling that should be subtracted from the zone area. You can enter up to two different subtraction percentages, one for each height limit you defined. To see how much of a zones gross area has been reduced due to this Area Reduction setting, select the zone and view the data in the Zone Area Calculation Panel. See also Zone Area Calculation Panel.

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Construction Elements Preferences

To access this screen, go to Options > Project Preferences > Construction Elements. These options affect the behavior of different types of construction elements. The settings you make here are Project Preferences: specific to the Project you are working on and are saved with it. If another user opens the Project on his or her own computer, the same settings will be applied. Line Types of Slabs, Meshes and Objects Displayed Across Stories: Select a line type with which to display the outlines of Slabs and Meshes that appear on stories other than the Home Story, as well as Objects and Stairs. For more information, see Show On Stories. Note: This setting has no effect on Walls, Roofs or Shells, their Openings, or any elements in a Trace Reference. Above Home Story: Use this pop-up palette to select a line type for Slab/Mesh/Object elements displayed above their Home Story.

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Below Home Story: Use this pop-up palette to select a line type for Slab/Mesh/Object elements displayed below their Home story. Note: These line types are only effective on Library Parts if the Use Symbol Linetypes checkbox in their Settings dialog boxes is switched off.

3D Intersection Priorities
All Columns vs. Beams: The slider defines the relationship between all Columns and Beams in the project. When Beams cross Columns, the element of lower priority will be cut in 3D, i.e., the intersection part will be removed. The element of higher priority will remain intact. This applies to volume calculations as well. Note: Column priority numbers are always even and can only be defined as a general setting, in this dialog box. Beam Priority is set for each beam separately in Beam Tool Settings (Floor Plan and Structure panel). Wall Connections: Choose either Enhanced (default) or Basic. The Enhanced option will improve the 3D appearance of Wall-Wall connections, especially between Walls of different heights. Your 3D result will then correctly display how much of each wall has been cut. Note: If the internal details of Wall connections are not visible in 3D, you might prefer the Basic mode, which may result in faster 3D performance.

Floor Plan Display of Single-plane Roofs and their Skylights:


Choose how you want your Single-plane roofs and any Skylights within them to be displayed on the Floor Plan. True 3D Projection: This display mode (the default choice) is available as of ArchiCAD 15. (All Multi-plane Roofs and newly placed Skylights will be shown this way.) Symbolic: This display mode corresponds to the way Roofs and Skylights were displayed in ArchiCAD 14 and earlier. See also Migrating Roofs and Skylights.

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Reference Levels Preferences


You can define optional Reference Levels that will help you position elements. This is done at Levels Preferences (Options > Project Preferences > Reference Levels).

All of these settings are effective for Coordinates Palette, Info Box and all Dialog Boxes. Select a levels name and modify it as you like, then type the value you need in the Elevation field. In this example, we defined the two reference levels in addition to Project Zero: the top of the property, at 400 meters, and Sea level, at 200 meters below Project Zero. The Altitude value is set at Options > Project Preferences > Project Location.

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You may find it easier to calculate levels (in this dialog box) by switching the zero value to another level than Project Zero. You can do so by simply clicking in the Relative to field next to the levels name.

Note: You cannot rename the Project Zero or Altitude reference levels. Note: Reference Levels are display and input aids only. Changing their value has no effect on placed elements, whose actual elevation is always calculated from Project Zero. The exception is Grid lines in Section view, whose position changes with the Reference Level. The newly defined Reference Levels are now available in the Absolute Base Height fields of the Geometry and Positioning Panels of construction and object-type elements. See also How to Place a Construction Element in ArchiCAD. Reference levels can also be used as reference levels for showing elevation (Z) values in the Tracker. See Tracker.

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Reference Levels can also be used as Autotexts, such as Autotext used in Dimensions:

Related Topics: Edit Content of Dimension Text Autotext

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Layer Settings Dialog Box


Use this dialog box to create, edit, and manage layers. For more information, see Layers and Layer Combinations. To display Layer Settings, use one of the following: Options > Element Attributes > Layer Settings Document > Layers > Layer Settings (shortcut: Ctrl+L) Click the Layer Settings icon in the Info Box of any ArchiCAD tool.

Click the relevant button of the Arrange Elements toolbar:

The left panel lists existing Layer Combinations. The right side lists all the layers defined in the project. Use the splitter bar that separates the two sides to display as much text as you need.

Double-click anywhere on this splitter bar to open/close the Layer Combinations panel (or click the black arrow at the top of the splitter bar.) Multiple selection is possible. All the commands detailed below act on selected Layers. To quickly change the layer status of several layers at once, use the shortcuts in the Quick Layers palette. See Quick Layers.
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Editing Layer Status


Select a Layer on the right side of the dialog box to edit it. Note: The first item on the list, the ArchiCAD Layer, cannot be deleted, hidden or locked. This layer collects all those elements that may have lost their layer definitions. Click on the icons of the selected layer to change its status. Lock/Unlock

The open or closed lock icons indicate whether a Layer has been locked to prevent its contents from accidental modification. If a Layer is locked, the elements on it cannot be edited or deleted and no new elements can be placed on it. Show/Hide

Use the open or closed eye icons to show or hide a selected layer. Elements on a hidden layer will be hidden. Note: To show all Layers while working in your project, use the Document > Layers > Show All Layers command or the relevant button of the Arrange Elements toolbar.

3D View Display

The solid model or wireframe icons indicate that the elements placed on that layer are fully visible in 3D views or with their contours only, independently of the current 3D mode set in the Image menu. This can be useful, for example, for storing the operator elements of Solid Operations on wireframe layers and target elements on solid layers. Intersection Group Number Set an intersection group number in the first edit box.

See Use Layers to Prevent Wall/Column/Beam Intersections. Layer Name Extension Add an extension to the layers name. This can act as an additional sorting control if you have many layers. Tip: Layer extensions can be used effectively for project phasing and option management as well.

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Sort Layers
You can sort Layers in the list alphabetically either by Name or Extension, or sort them by status or intersection group number, by clicking any of the column headers. Use the pop-up items by the funnel icon to limit the display of layers in the list: The funnel icon varies depending on whether you have applied a filter.

Show all layers: All layers in the project are shown. Layers of XREF items are listed separately at the bottom of the list. For more information, see Attributes of XREF Files.

Hide XREF layers: If you have XREFs in your project, and if you choose this option, then the XREF layers will not appear in Layer Settings. Filter by extension: This option is available if the selected layer has an extension. Only layers having this extension will appear in Layer Settings. Select All/Deselect All: Use these buttons to select and deselect all layers, respectively. Delete: Click to remove selected layers. Deleting a layer clears all the elements on it and is not undoable. ArchiCAD displays a warning prior to actually deleting the layers. New: Click this button to create a new layer and give it a unique name.

Layer Combinations
See Layer Combinations.

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Print Layer List


The Print... button at the bottom right of the Layer Settings Dialog Box creates a text-format list, in a PDF file, of the layers in your project.

This is a simple list, organized by Layer Combination. Within each Layer Combination, the layers are listed in order of their Attribute numbers. (These attribute numbers are not visible in Layer Settings; they are seen in the Attribute Manager opened from Options > Attributes > Attribute Manager.)

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Line Types Dialog Box


Use the Options > Element Attributes > Line Types command to open this dialog box. For general information on Line-type elements, see Lines. Choose a predefined Line Type from the pop-up list at the top of the dialog box. The first one in the list is a solid line; this is not editable. The next set of lines in the list is dotted/dashed lines; these are editable. For more information, see Line Edit Selected Type Panel. The rest of the lines in the list are symbol-type lines; these are also editable. For more information, see Line Edit Selected Type Panel (Symbol).

To create a new line type: New: Click this button to create a new line type. In the resulting dialog box, choose one of the following options:

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Dashed: Use this option to create a line type based on a dashed line. Symbol: Use this option to create a line type based on a customized stencil of 2D drawing elements copied from an ArchiCAD window. Duplicate: Use this option to create a new line type by duplicating the selected line type under a new name and editing its properties. Rename: Click this button to rename the currently selected line type. Delete: Click this button to remove the selected line type from the project. Note: Line elements whose type has been deleted will be named Missing and displayed as Solid Lines. The basic line types (Solid, Dashed, Dotted and Dense Dotted) cannot be deleted.

Line Edit Selected Type Panel


In this field, you will graphically edit the first component of the new or selected dashed line. The black and white flags represent sections of the dashed line. Each black flag represents the end of a dash in the line, the length of which can be edited either by dragging the flag in a horizontal direction, or by editing its value in the Dash edit fields. The little white flags represent the gap between each dash section, and can be edited similarly. The values in the numerical input boxes are given in the respective measurement standards defined in Options > Project Preferences > Working Units.

Line Edit Selected Type Panel (Symbol)


To create a new symbolic line type, first draw the stencil on the Floor Plan or in another window, using Lines, Arcs and Hotspots. Select all stencil components, then choose Edit > Copy. Choose Options > Element Attributes > Line Types. Click New. From the Add New Line dialog box, select the Symbol option and click OK. From the Line Types dialog box, click Paste line components under the graphic editing section.

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The previously captured line component will appear in the graphic editing Window. You may edit the scale of both line component and the gap between each component, by either dragging the little flags in the window or editing the numeric values underneath. The line component will be scaled as a whole. Modifications in size are reflected in real time by the change of the values in the numerical editing boxes. Notes: Only Arcs, Lines and Hotspots may be used in the definition of symbolic lines. If the selection of components copied from the ArchiCAD window includes splines, fills, text or other elements, these will not be pasted into the Line Types dialog box. The bounding box of pasted graphics will be centered on the centerline of the Symbol line. If the Project Origin was located within the bounding box of the copied elements, it will be used for alignment. Regular Copy-Paste operations do not function in this dialog box. If you wish to change a symbolic line after the original components have been deleted from the Floor Plan, select the line to be edited within the Line types dialog box, and press the Copy line components button. Then paste these components on the Floor Plan, where you can edit them. The appearance of the lines on the screen, printer or plotter depends on the following options: Scale with plan (Model size): Use this option to ensure that the current Line type will be displayed at the same scale as the model on every output. Note: Avoid editing a scaled line type if the project scale is different than that of the line type, as it will be distorted. Scale-independent: Use this option to display, plot and print the current Line type definition at a fixed size, regardless of output scale.

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Fill Types Dialog Box


Use the Options > Element Attributes > Fill Types dialog box to define and/or edit fill types and patterns, and determine the category of each particular Fill (Drafting Fill, Cut Fill, and/or Cover Fill). Note: The Thermal Properties panel of the Fill Types dialog box is only available for fills defined as Cut Fills. For details on Fills and how to use them, see Fills.

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Choose a predefined Fill from the pop-up list at the top of the dialog box. Either edit its properties directly, or choose one of the following commands: New: Click this button to create a new fill Type. In the appearing dialog box, choose one of the following options:

Solid: Solid fills display a foreground only. You can set any opacity value in percentage for a solid fill. Symbol: Use this option to create a fill type based on a customized stencil of 2D drawing elements copied from an ArchiCAD window. Image: Use this option to create a drafting-type fill based on an imported image. Duplicate: Use this option to create a new fill type by duplicating the selected fill type under a new name and editing its properties. Rename: Click this button to change the name of an existing Fill type. Type the new name in the subsequent dialog. Delete: Click this button to remove selected Fill types from the Fill list.

Topics in this section: Fill Availability and Screen-Only Pattern Panel Fill Thermal Properties Panel Fill Edit Vectorial Pattern Panel Fill Appearance Panel Fill Edit Symbol Pattern Panel Fill Texture Panel

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Fill Availability and Screen-Only Pattern Panel


This is a panel of the Fill Types Dialog Box (Options > Element Attributes > Fill Types.)

Check one or more of the Use with checkboxes to define its Fill Category, which determines how the selected Fill type can be used in the Project: See Fill Categories for more information. Drafting Fills: Check these boxes to allow using this Fill type as a drafting fill. Drafting fills are not applied to construction elements; they are drawn by hand using the Fill tool. Note: If this box is not checked, the current fill type will not be available in the Fill Settings dialog box. Cover Fills: Check this box to allow using this Fill type as a cover fill. Note: If this box is not checked, the current fill type will not be available in Slab, Roof, Shell, Mesh, Zone, Object settings dialogs and on the 3D hatching panel in Material settings dialog. Cut Fills: Check this box to allow using this Fill type as a cut fill. Note: If this box is not checked, the current fill type will not be available in the construction elements settings dialogs, or in the Composite Structures Dialog box. Depending on the Fill Categories you set here, you will be able to hide or show the fills in your project by using the options in the Override Fill Display panel of Model View Options. (Document > Set Model View > Model View Options). The Screen-only Pattern window shows the bitmap pattern of the selected Fill type; this pattern is used only to identify the fill in the fill pop-up menus, and is also used if you disable the Vectorial Hatching on-screen view option (View > On-Screen View Options); the fill will be displayed, on screen only, using this bitmapped pattern. See also Fill Display Mode: Vectorial vs. Bitmap. To edit this screen-only pattern, click with the arrow cursor in the pattern window to turn pixels on or off. The new pattern remains associated to the selected name and vector fill.

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Fill Thermal Properties Panel


Thermal Properties are used in the new Energy Evaluation function. (Fill types used in modeling construction elements are interpreted as specific materials having defined thermal properties.) See also Energy Evaluation. Note: This panel appears in the Fill Types Dialog Box (Options > Element Attributes > Fill Types) if you are creating or editing a Cut Fill.

For the selected Fill Type, enter data for its Thermal conductivity Density Heat capacity These data are predefined for ArchiCAD cut fills, but you can edit them directly. You can also create a new fill type, then access the built-in Material Catalog (click Material Catalog), and find the name of a material having the characteristics you need.

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For more information, see Material Catalog.

These thermal properties are now defined for your new fill. You can edit the properties as needed.

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Fill Edit Vectorial Pattern Panel


This panel appears in the Fill Types Dialog Box (Options > Element Attributes > Fill Types) if you are creating or editing a vectorial fill.

To change the vectorial pattern of a Fill Type, select the fill you want to modify in the pop-up list at the top of the dialog box. Edit its properties in the Edit Vectorial Pattern panel using the controls described below: Show Pattern Unit: Check this box to place a highlight over the symbol unit in the preview window. Scale window: Enter view scale in percent in this box to control the view in the vectorial hatching area. To determine the relationship between fills and project scale, use the two radio buttons: Scale with plan (Model size): Use this option to ensure that the current Fill type will be displayed at the same scale as the model on every output. Note: Avoid editing a scaled fill type if the project scale is different than that of the fill type, as it will be distorted. Scale-independent (Paper size): Use this option to display, plot and print the current Fill type definition at a fixed size, regardless of output scale. Zoom Out: Click this button to Zoom Out the view in the vectorial hatching area Zoom In: Click this button to Zoom In the view in the vectorial hatching area. Spacing: Enter values in this section for spacing the vectorial hatching pattern horizontally and vertically. Angle: Enter a value here to rotate the vectorial hatch shown in the Sample Window. Click OK when you are finished. All elements using this fill pattern will now display the modified one.

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Fill Appearance Panel

This panel appears in the Fill Types Dialog Box (Options > Element Attributes > Fill Types) if you are creating or editing a Solid fill. Opacity: Define a solid fill by assigning an opacity value to the foreground as a percentage. View the result in the Preview window.

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Fill Edit Symbol Pattern Panel


This panel appears in the Fill Types Dialog Box (Options > Element Attributes > Fill Types) if you are creating or editing a Symbol fill. To create a Symbol fill, first draw a symbol unit in a 2D window and copy it. Then open the Fill Types dialog box. Click Paste in the Edit Symbol Pattern Panel to paste the copied symbol into the preview window. For additional details, see Create or Edit Symbol Fill.

Show Pattern Unit: Check this box to place a highlight over the symbol unit in the preview window. Strokes: Use these four fields to set the vectors of rows which compose the symbol pattern. First note the Motif size of the symbol unit (shown at the bottom of this panel.) X1 and Y1: These values determine the horizontal (X1) and vertical (Y1) distance between the symbol units for the first vector of the pattern. For example, if the Motif size is 1000 mm, then an X1 value of 1500 for the vector pattern means that the symbol units are placed alongside each other with a 500 mm gap. X2 and Y2: These values determine the horizontal (X2) and vertical (Y2) distance between the symbol units for the second vector of the pattern. For example, if the Motif size is 1000 mm, then an X2 value of 750 means that the next row of symbol units is staggered back by 750 millimeters compared to the first horizontal vector (at 1500 millimeters). Angle: Enter an angle in degrees if you wish to skew the fill pattern. Scale: Enter scale factors by which to stretch the Symbol unit both horizontally and vertically. (By default, this factor is 1.0, that is, the symbol unit is not stretched.) Motif size: These fields provide feedback on the absolute size of the Symbol unit on the Floor Plan.

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The percentage field and the zoom buttons below the preview window refer to the image in the preview window only. The preview displays the symbol pattern at the given percentage as compared to its appearance on the Floor Plan. To determine the relationship between fills and project scale, use the two radio buttons: Scale with plan (Model size): Use this option to ensure that the current Fill type will be displayed at the same scale as the model on every output. Note: Avoid editing a scaled fill type if the project scale is different than that of the fill type, as it will be distorted. Scale-independent (Paper size): Use this option to display, plot and print the current Fill type definition at a fixed size, regardless of output scale.

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Fill Texture Panel


This panel appears in the Fill Types Dialog Box (Options > Element Attributes > Fill Types) if you are creating or editing an Image Fill. For more information, see Create or Edit Image Fill.

Load Image: Click this button to bring up a directory dialog box enabling you to choose and load any image file. Choose an image file from the library, or click Load Other Picture to navigate to other locations. Image Name: Displays the name of the image you have loaded. Image Size: Displays the size of the image you have loaded in pixels. Horizontal and Vertical Size: Enter values for the horizontal and vertical size of the image. Keep Original Proportion: Check this box if you want to link the Horizontal and Vertical Size values so that the image is not distorted when editing its size. Angle: Enter an angle if you want to rotate the image pattern from the horizontal. Mirroring Method: Click one of these four radio buttons to control the positioning of the image units with respect to each other within the image pattern. To determine the relationship between fills and project scale, use the two radio buttons: Scale with plan (Model size): Use this option to ensure that the current Fill type will be displayed at the same scale as the model on every output. Note: Avoid editing a scaled fill type if the project scale is different than that of the fill type, as it will be distorted. Scale-independent (Paper size): Use this option to display, plot and print the current fill type definition at a fixed size, regardless of output scale. Sample: Number of texture units displayed in Preview box.

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Composite Structures Dialog Box


Open this dialog box from Options > Element Attributes > Composites. Use these controls to edit the pattern and parameters of Composite Structures used to design Walls, Slabs, Roofs and Shells. For general information, see also Composite Structures.

Choose a predefined Composite Structure from the pop-up list at the top of the dialog box. Either edit its properties directly, or choose one of the following commands: Duplicate: Click this button to create a new composite structure by duplicating the selected composite under a new name and editing its properties. Rename: Click this button to rename the currently selected composite structure. Delete: Click this button to remove the selected composite structure from the project.

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Composites Edit Skin and Line Structure Panel


This panel lists the components (skins and contour/separator lines) of the composite structure. Its graphic representation is seen in the Preview window. If you select a component in the list, an arrow appears next to the corresponding section of the graphic. The properties of the selected line/skin are editable in the Edit Selected Item panel of this dialog box. See also Composites Edit Selected Item. Select the name of the item (contour line, separator line or skin) you wish to edit. If you select a skin, use the pop-up at the right end of the selected line to define this skin as either Core, a Finish - or Other:

You can define multiple skins as Core, but these skins must be adjacent to each other. You can define multiple adjacent skins as Finish, but they must include one or both of the outermost skins. The Priority column gives you feedback on the intersection priority of the selected skin.

Note: This skin-level control affects composite walls only - it has no effect on the intersection priority of the skins of composite slabs, roofs or shells. To edit this priority number, use the Skin Priority slider in the Edit Selected Item panel (below). Note: Skin intersection priority has no relation to the skins core or finish status. Use the next two buttons to edit the skin structure of the composite element: Insert Skin: Click this button to insert a new skin, with a separator line on each side, at the current location of the cursor in the list. A new skin is created of the same type as the skin you selected, and is inserted above it. The rest of the skins in this composite element move down in the stack. Note: A composite structure can have up to 48 skins. Clear Skin: Click this button to delete the selected skin.

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Use with: Click one or more icons - Wall, Slab, Roof and/or Shell - to indicate which of these elements should list the current Composite Structure among its structural choices. Composite Structures will appear in the Wall, Slab, Roof and/or Shell Settings dialog box (Floor Plan & Section > Structure pop-up) for the elements you select here.

Composites Edit Selected Item


In this section, you edit the properties of the skin or line structure selected in the Edit Skin and Line Structure Panel, above. (The controls vary depending on whether you have selected a Skin or a Line.) If you have selected a line:

Use Skin Separator Line: Check this box to display this separator line in the composite element. If you check it, then choose a Line Type and Line Pen for the selected separator line. If the box is unchecked, the selected line will be hidden. If you have selected a skin:

Skin Thickness: Enter a value for the thickness of the selected skin. Skin Pattern: Choose a fill type from the pop-up. (All fill types identified as Cut Fills in the Fill Types Dialog Box are available here.) The patterns orientation is set below (Fill Orientation). Note: Skins you assign here can be designated by you as insulation or air space for the purposes of ArchiCADs listing functions (such as Interactive Schedules and lists). To define which skins of composite walls, roofs or shells are air space or insulation, go to: Calculation Units and Rules Preferences.

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Cut Fill Pen and Cut Fill Background Pen: Choose pens for the fills foreground and background patterns. Use Skin End Lines: Check this box to display the end lines of the selected skin in the composite element. If you check this box, then use the Skin End Line Pen pop-up to choose the pen of the two Skin End Lines of the selected skin. Skin Priority: Assign a skin priority to the selected skin which will affect its 2D intersection appearance in the project. Note: This control affects only composite elements used as walls, not as slabs, roofs, or shells. See also Display of Intersecting Composite Wall Skins (2D only). Component Type: Click this pop-up to define the selected skin as either Core, Finish or Other. This definition will affect the Partial Structure Display of the composite element. See also Partial Structure Display. Fill Orientation: This option affects the appearance of the fill pattern (except for Slabs on the Floor Plan): Project Origin: The fill pattern is displayed so that the pattern originates at the Project Origin. Element Origin: The fill pattern is displayed so that the pattern aligns with the elements direction. Fit to Skin: Available only if the skins pattern is a symbol fill. This option means that the symbol will be drawn so that it fits within the limits of the Skin Thickness (defined above). Note: This function does not apply to 3D Documents in perspective view. Here is a composite wall whose skins have a vectorial and a symbol fill. You can adjust the orientation of these fills to make the outcome look better: Orientation of symbol fill and vectorial fill skins both set to Project Origin:

Orientation of symbol fill skin: Fit to Skin; Orientation of vectorial skin: Element Origin:

See also Symbol Fill as Skins of Composite Elements: Fit to Skin. If you assign a composite structure to a curved wall, and then explode the wall See Explode into Current View. The fills and lines of the composite structure can be selected individually.

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If such a selected fill from an exploded curved wall had a Fit to Skin orientation, the Radial Distortion option becomes available in the Fill Selection Settings dialog box. Use this construction method if you want to graphically adjust the vector of such a fill. See Construction Method for more details on radial distortion of exploded fills.

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Pens & Colors Dialog Box


Open this dialog box from: Document > Pen Sets > Pens & Colors or Options > Element Attributes > Pens & Colors

If a model view window is active, the name of the dialog box is Pens & Colors (Model Views); the pen set you choose here will be applied to the model views. If the Layout Book is active, the name of the dialog box changes to Pens & Colors (Layout Book), and the pen set chosen here is applied to the Layout Book.

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Available Pen Sets Panel


Select a Pen Set for either Model Views or the Layout Book.

The Pen Sets listed here are predefined pen sets shipped with ArchiCAD. Each pen set name (e.g. Structural or Mechanical) indicates that the pen weights and colors associated with each pen in that pen set are optimized for its particular purpose (e.g. Structural plans). Rename: Click this button to give a new name to the selected pen set. Note: The Rename button will not create another copy of the selected pen set; the new name will replace the old one. Store as: If you have edited any controls of the selected pen set, the active pen set appears as Custom and the Store as button becomes active. Click it to save the Custom pen set:

- Store the pen set under a new name (enter any name into the field); or - Overwrite a selected Pen Set with your custom Pen Set Delete: Click this button to delete the selected pen set.

Selected Pen Set Editing Panel


There are 255 pens represented in the tablet. Their index numbers are indicated by their position in the tablet. The top row contains pens 1 to 20 from left to right, the row below, pens 21 to 40, and so on.

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There is a default color assignment for each pen, but you can edit any color for a specific pen by double-clicking its color box or clicking the Edit Color button. Note: To select continuous or discrete ranges of pens for simultaneous editing, use Shift-click and Control-click (MacOS: Cmd-click), then click Edit Color. The Edit Color dialog box appears, in which you can select your color graphically or numerically. This is a system-level control. (In case of multi-selection, the dialog box is called Edit Selected Colors.) You can edit pen weight numerically using the fields in the Pens and Colors dialog box. If you click on any color in a pen set, the Description field indicates the purpose for which the pen is optimized in this pen set. If you have edited any of the selected pens controls, the name of the pen set changes to Custom. To save these changes, you must click Store As and name the pen set with a unique name, or overwrite an existing pen set. ArchiCAD offers user-defined Pen Weights associated with each of the 255 Pen Colors. Pen Weights are measured in points or millimeters, depending on the current drawing units set in the pop-up menu next to the Pen Weight edit field. Pen Weights will be displayed accurately only if you choose True Line Weight in View > OnScreen View Options > True Line Weight. (Disabling True Line Weight here means that Line Weight will be shown as Hairlines: all lines are one pixel wide only. If you also enable Bold Cut Lines, then all Cut Lines will be 2 pixels wide.) Note: The Hairline option (achieved by disabling True Line Weight in On-Screen View Options) affects display only. For hairline output, use the Hairline checkbox in the Print or Plot dialog box. Separate pens can be assigned to line arrowheads, various dimensioning components and vectored fill pattern strokes through the corresponding Tool and attribute dialog boxes. Note: A Pen Weight of 0.00 always produces the thinnest weight possible (i.e., one pixel on the screen or a hairline on a laser printer, depending on the printers resolution).

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Material Settings Dialog Box


Use the Options > Element Attributes > Materials command to open this dialog box. The pop-up palette at the top of the dialog box displays the materials available in the Project. At the top of the pop-up list, you will see the name of the currently selected material, and icons indicating whether this material has a Vectorial Hatching and/or a Texture associated with it.

The Preview picture changes dynamically as you work in the Materials dialog box, so that you can see the effects of your settings. The Preview gives you an idea of what the chosen material will look when rendered, depending on the rendering engine used. Create Preview with: Choose a rendering engine from the list. For more information on rendering engines, see PhotoRendering Settings. Note: The Preview file of the current rendering engine function is not available if the Apply Data file is not properly installed or has been removed from the ArchiCAD Folder. Important: The panels which appear in Material Settings depend on which rendering engine you have chosen as the Preview engine. By default, the Disable unrelated controls checkbox is checked: only those panels and controls which apply for the selected rendering engine will appear in the dialog box. To see all controls which determine the properties of the material with different engines, uncheck this box.) Use the three buttons under the pop-up menu to Duplicate, Rename and Delete Materials. Note: Please note that materials are identified by their index number and not by their names. (Index numbers for Materials and other attributes are shown in Attribute Manager.) Deleting ArchiCAD materials from a project file will cause all library parts that reference those deleted attributes to revert to some other default material.

Create a New Material


1. From the pop-up palette at the top of the Material Settings dialog box, activate a material which looks like the one you want. 2. Click the Duplicate button. 3. Assign a name in the Duplicate Material dialog box. 4. Edit the materials characteristics using the relevant controls in the panels of the Materials Settings dialog box. (The panels appearing here depend on the rendering engine you have chosen as the Preview engine, using the Create Preview with control. 5. Click OK to verify the new Materials settings. 2538
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Topics in section: Material Exposure to Light Panel Material Vectorial Hatching Panel Material Texture Panel

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Material Exposure to Light Panel


(Options > Element Attributes > Materials) The controls in this panel will affect renderings created by the Internal Rendering Engine and the Open GL engine. Surface color: Define the materials color by double-clicking the box. This opens the Edit Color dialog box where you can select your color graphically or numerically by mixing the HSL (HueSaturation-Luminosity) or RGB (Red-Green-Blue) components. The rest of the attributes in this panel are set as a percentage of their theoretical limits. You can edit the values either numerically or with a sliding switch. Transparency attributes control how light penetrates the selected material. Use the following two controls to adjust transparency: Transmittance: The higher the value, the greater percentage of light is transmitted through the material. Glass is at the top of the scale and opaque materials are at the bottom. Attenuation controls how sharply transmittance diminishes as the objects surface becomes less perpendicular to the viewing direction. Any number in a continuous range from zero to 100 can be set. Emission is a measure of a materials fluorescence (i.e., the light emitted by its surface). Use the Attenuation control to adjust the emission intensity of the selected material. Emission intensity decreases as attenuation increases (i.e., the viewpoint is moved farther from the object). Click the Emission color control to bring up the Edit Color dialog box. Select your color graphically or numerically by mixing the HSL (Hue-Saturation-Lightness) or RGB (RedGreen-Blue) components. The Materials Reflection has three attributes: The Ambient control sets the percentage of ambient light the material is able to reflect. This determines how much a material is subject to brightening effects (as opposed to shades or highlights caused by directional light). The Diffuse control describes the surface quality of the material. Uneven or rough surfaces tend to reflect incident, directional light in a non-directional, diffuse way. Diffuse reflection carries the color of the material rather than the color of light. Shininess is the ability of a curved surface to reflect directional light from a point-like source (sun, flashlight, spots, etc.), in a more or less focused fashion. The more focused the reflection, the shinier the surface appears. Highlights are confined to a small area if this control is set close to 100, while a wider highlight area will result if the control is set to a low value. The Materials Glowing is determined by its Specular setting. The Specular setting is the opposite of Diffuse. It is a directional reflection carrying the color of the incident light rather than that of the material. An extremely smooth and saturated hard surface will produce strong specular reflections (set at close to 100%), while a soft and light material will produce hardly any (set at close to 0%).

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Specular Color is theoretically identical to the color of directional light, but the program lets you define it independently. Double-click the sample color here to display the system-level Edit Color subdialog box, in which you can establish your definitions. This color, mixed with the Material color and the color of the light, will determine the color of the surface where directional light is reflected.

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Material Vectorial Hatching Panel


(Options > Element Attributes > Materials)

On the Vectorial Hatching panel, you can choose a vectorial fill pattern and pattern color for the chosen material. Note: When assigning a 3D Vectorial Hatching in the Materials dialog box, you can access only fills defined as Cover Fills. Note: Vectorial Hatching does not affect PhotoRenderings, so the Preview window (generated by the chosen PhotoRendering engine) will not reflect the modifications you make in this panel. Use the fill pop-up palette to select a vectorial fill. Check the Element Pen radio button to display the vectorial pattern in the color assigned to the uncut line pen. Alternatively, choose any other color from the pencolor pop-up.

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Material Texture Panel


(Options > Element Attributes > Materials) The controls in this panel will affect PhotoRenderings created by the Internal 3D Engine and 3D views generated by the Open GL 3D engine.

Choosing and Editing a Texture


On the Texture panel, you can link a Texture to any standard or custom Material. If the selected Material already has a Texture linked to it, the textures file name and preview picture are displayed, along with the image size in pixels. To assign a Texture to a Material: Click the Search button to open the Load Image from Library dialog box and find the needed texture map.

Click OK to assign the texture and see its preview.

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Another way to choose a texture is to click the Previous/Next arrow buttons below the preview window. ArchiCAD will load the previous/next texture filet from the loaded libraries.

Note: Only files residing in the Active Library Set are available for selection. If you save your Project as an Archive, all associated Textures can be saved with the Plan by checking the Include Linked Textures checkbox. If a linked texture is missing from the Active Library, its name will appear in the Missing Library Items list. Click Remove Texture to de-link the Texture from the Material. In the middle of the dialog box, a number of controls allow you to define the texture display. The first two edit fields define the vertical/horizontal size of the texture as applied to 3D surfaces. For example, if the image shows two bricks, set its size to match the physical size of the bricks.

Check the Keep Original Proportion checkbox if you want to keep the proportions of the original texture file for all elements. Define the angle at which the texture is applied to elements.

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Use the four rotating and mirroring radio buttons to arrange the texture sequence. Note: For good results, you need textures prepared for seamless tiling. These are images that can be placed in a matrix with no apparent line at connecting edges.

Activate the Random Origin checkbox to use a random starting point for applying the texture. This option is useful if there are several identical elements in the model that should differ in appearance. Use the Sample pop-up list to adjust the number of texture units displayed in the Preview box this helps you get a better idea of what the texture will look like.

Alpha Channel Effects


At the right side of the Material Settings dialog box (Texture Panel), options are provided for Alpha Channel control.

In 32-bit color images, the Alpha Channel is an extra channel (in addition to RGB components) that can be edited in image editing applications such as Adobe Photoshop. ArchiCAD allows you to take advantage of the information placed in the Alpha Channel in several ways: for masking elements in PhotoRenderings. for transparency or bump mapping. to model certain material properties of the texture. Surface: If the alpha value is white, then you get the color of the texture, while if it is black, then the materials original color will be valid in the given pixel of the given surface. If the value is a shade of gray, then the two colors will be mixed and the result will appear in the PhotoRendering. Ambient: The same as above, but applied to the Ambient color instead of the Surface color. Specular: Controls to what extent the Specular effect is taken into account. If the alpha value is white, the Specular effect is entirely taken into account at the given pixel. If the alpha value is black, the Specular effect is entirely disregarded at the given pixel. Here again, intermediate values are allowed. Diffuse: Controls the effect of diffuse light the same way as with Specular light. Bump Mapping: Controls the surface normal at the given pixel, allowing for a convex effect on the surface. White values represent bumps, while black values represent holes.

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Transparency: If the value is white, then the color of the texture is visible; if it is black, the texture will be perfectly transparent at the given pixel. Intermediate values are allowed.

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LightWorks Shader Settings


Use this Shader Settings panel in Material Settings (Options > Element Attributes > Materials) to customize materials with LightWorks shaders. LightWorks uses shaders to define the properties of surfaces in photorenderings. To see this panel, you must select the LightWorks Rendering Engine in the Create Preview with drop-down list. Checking the Disable unrelated controls checkbox will make invisible all panels of the Dialog that are not related to the currently selected Rendering Engine.

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The Load Settings from Archives button leads you to another Dialog where you can load shaders.

Select from the popup list the Shader archive you want to browse. Then you will have a list of shaders organized in a folder structure. Select the shader you wish to use and click OK. In the upper right corner of the dialog box, a preview window displays the selected shader. The Class buttons will have their values filled up by those of the loaded shader and the preview will be updated. By clicking on any of the Class buttons, you can start modifying the various parameters belonging to that group of parameters of the shader. The Colour button gives you access to shaders defining the colour of the Material. You can choose from among dozens of shaders if you wish to modify it. There are simpler shaders (like Plain) that have few parameters and others having many parameters. The Plain Color shader has one parameter defining the color of the shader applied to the Material. In the Set Parameters area are listed all parameters belonging to the currently selected shader. Checking the Show Essential Only checkbox will list only those parameters that are necessary for the correct definition of the shader. When it is unchecked, you have access and are free to modify any and all parameters of the shader. The Reflectance button lets you choose shaders that will help you define or modify shaders that specify how the surface of the Material reflects light. Click the Reflectance button and its shaders in the list next to it will become available for viewing or editing. The method is the same for each button: select the button, select the shader from the list next to it, then modify its parameters appearing in the list on the right side of the Dialog panel. The Transparency button gives you access to shaders that define how much and in what pattern the Material will let light go through its surface. The Displacement button contains shaders that can help define a bumpy appearance for the surface of the Material. The Texture Space button lets you access shaders that define a 2D rectangular area having a certain unit size and repeating itself in a tiled way over the surface. When you are using certain shaders (most wrapped shaders), all the effects of those shaders on the surface will be applied by taking settings in the Texture Space area into consideration. With these shaders you can scale, rotate, mirror and offset the 2D texture space. 2548
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The Pipeline buttons options include GRAPHISOFT Emission: this lets you set the properties of the materials fluorescence (i.e., the light emitted by its surface). Use the Attenuation control to adjust the emission intensity of the selected material. Emission intensity decreases as attenuation increases (i.e., the viewpoint is moved farther from the object). Click the Colour parameter to bring up a color-picker dialog box. Select your color graphically or numerically by mixing the HSL (Hue-Saturation-Lightness) or RGB (RedGreen-Blue) components. When you have set all materials to your liking, you need to set the LightWorks Rendering Engine parameters in the PhotoRendering Settings Dialog. The Dialog has two panels specifically related to the LightWorks Rendering Engine.

Defining LightWorks Shaders


To define shaders and their parameters for the chosen material: 1. Click the name of the class to activate the list of associated shaders. (Such as Reflectance, in the image below.) 2. Choose a Shader from the list. (Such as Conductor, in the image below.) Note: Some shaders, such as GS Masked Image in the Color class, and GS Replicate in the Texture Space class, replicate the materials Internal Engine settings in this category. 3. Edit its parameters in the right side of the panel: click on a parameter (such as Mirror Factor in the image below), then edit its settings at the bottom of the panel. (Depending on the parameter, you will use color tables, sliders, text fields or radio buttons.)

Note: To limit the number of editable parameters for the shaders, check the Show Essential Only checkbox.

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Using LightWorks Shader Archives


To use LightWorks shaders for your materials (instead of adjusting shader parameters individually): 1. Click the Load Settings from Archives button in Material Settings to open the Load Settings dialog box. 2. Browse the archive folders to find the shader that best suits your needs. A small preview picture gives you an idea of shader qualities. 3. Click OK to load the settings into the Materials Settings dialog box 4. Edit the shader further if desired. Note: The files in the archives cannot be edited, but you can edit their settings once you have applied them to a material in ArchiCADs Material Settings dialog box.

Using Internal Engines Material Settings with LightWorks


By default, ArchiCAD materials are defined according to settings of the Internal Rendering Engine. When you select a material to edit in the LightWorks Shader Settings, its initial shader parameters are set to coincide, as much as possible, with the materials default appearance. Once you begin editing the shaders, you may change the material settings so much that its appearance when rendered with LightWorks is very different from its original appearance as rendered with the Internal Engine. To revert the LightWorks material to its default appearance (i.e. to correspond with the Internal Rendering Engine appearance), press the Match with Internal Engine button. Note: This process of translating settings between the Internal Rendering Engine and LightWorks is not exact, since LightWorks shaders encompass many more and different parameters than those used by the Internal Engine.

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Zone Categories Dialog Box


Use the Options > Element Attributes > Zone Categories command to open this dialog box.

Use the pop-up at top to choose a zone category from list of predefined zone categories. Either edit its properties directly, or choose one of the following commands: New: Click this button to create a new zone category by creating a copy of the selected zone category under a new name and editing its properties. Rename: Click this button to rename the currently selected zone category. Delete: Click this button to remove the selected zone category from the project.

Zone Edit Selected Category Panel


Zone Stamp pop-up: Choose a Zone Stamp for use with this zone category. Zone Stamps are GDL objects. From the pop-up, choose one of the zone stamps from your loaded library, or load another zone stamp from another source. Color: Choose a color for the selected Zone Category. By default, all zones belonging to this category will be displayed in this category color in the project. Parameter Default Values: The parameters in this list apply by default to the Zone Stamp of the selected Zone Category. You can change these default values if needed; newly placed zones in this category will use the zone stamp parameters set here. (You can edit these parameters for each zone stamp individually in the Zone Settings dialog box.) A preview window helps you visualize the zone stamp parameters.

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Profile Manager Dialog Box


Use the Design > Complex Profiles > Profile Manager command to open the Profile Manager dialog box. For general information on this feature, see Creating or Editing a Complex Profile Element.

Manage Profiles Panel

Choose profile: Choose a profile from the pop-up list if you wish to duplicate, edit or rename an existing profile. Delete: Click this button to remove the selected profile from the project. Rename: Click this button to rename the currently selected profile. Duplicate: Click this button to create a new profile by duplicating the selected profile under a new name and editing its properties. New: Click this button to create a new profile. Edit chosen profile: Click this button to open the selected profile in the Profile Editor window. Capture elements profile: If a Wall/Column/Beam element is selected in the active model window, click this button to capture the element in the Profile Editor window as a new profile element. Apply to Selection: If a Wall/Column/Beam element is selected in the active model window, click this button to apply the Profile that is currently chosen or under construction in the Profile Manager dialog box to the selected element.

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Design Layers Panel


Design Layers contains layer settings that apply to the Profile Editor window only. (This panel is active only if the Profile Editor is open.)

Construction: Active if you are using the fill tool to create a profile element. Click the eye icon to show/hide the fill elements in this window. Drafting: Active if you are using any other drafting tool. These elements will not be part of the saved profile element. Click the eye icon to show/hide the drafting elements in this window. Horizontal/Vertical Stretch: Check the respective boxes if you wish the final profile element to be stretchable in the horizontal and/or vertical directions. Click the eye icon to show/hide the stretch handle(s) in this window. Use the regular editing techniques in this window to move the stretch handles to the right position on the profile element. Opening Reference: Check this box if you want to set a reference line for the placement of openings in the placed profile element. Click the eye icon to show/hide the Opening Reference line in the Profile Editor window. Edit this reference line in the Profile Editor window to ensure the right position for wall openings.

Components - Default/Selected Panel


Use these controls to set the attributes of each profile component (i.e., the solid body represented by each fill drawn in the Profile Editor window) individually. (This panel is active only if the Profile Editor is open.)

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Select a component (represented by a fill) in the Profile Editor window. Edit any of the following parameters for this component: Intersection priority: Use the slider to set a 2D intersection priority for the selected component of the profile element. Note: This setting will be applied to the placed profile element only if you check Enable Skin Priorities in the Structure/Cut Surfaces/Outlines part of the elements Settings dialog box (Floor Plan and Section Panel). Component Type: Click this pop-up to define the selected component as either Core, Finish or Other. This definition will affect the Partial Structure Display of the complex element. See details at Partial Structure Display. Orientation: This option affects the appearance of the fill pattern: Project Origin: The fill pattern is displayed so that the pattern originates at the Project Origin. Element Origin: The fill pattern is displayed so that the pattern originates at the elements Edit Origin. See Project Origin and Edit Origin. Fit to Skin: Available only if the skins pattern is a symbol fill. This option means that the symbol will be drawn to scale within the fill polygon. (The program finds the longest edge of the fill boundary and the nearest parallel edge to it, and considers the distance of the two as the thickness, scaling the fill to this thickness.) Side materials: Use the Materials pop-up to select a material for the 3D display of the sides of the profile element. Note: This material will be applied to all sides of the selected component (Uniform). To apply a different material to one or more selected sides of this component, select a fill in the Profile Editor window and execute the pet palette command Set parameters for profile edge, then edit the controls in the appearing Custom Edge Settings dialog box. These custom edge settings will be applied to the edge from which you opened the Pet Palette (Selected edge

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only), or to all edges. If needed, you can apply a different custom edge material/contour line to each individual edge.

Ending Contours: Choose a line type and pen color for the uncut line representing the contour of its facing ends (Ending Contours). Note: The facing end of the Complex Profile itself, while it may consist of multiple components that are distinguishable in Section and Floor Plan, has a single material in 3D view: the material assigned in the Model panel of its element Settings dialog box.

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Profile - Uniform Contours Panel


This section of the dialog box lets you apply uniform line types and pen colors to cut lines and to all separator lines at once, for display in Section and Floor Plan. (This panel is active only if the Profile Editor is open.)

Note: Settings defined here will be applied to the placed profile element only if you check Apply Structures Settings in the Structure/Cut Surfaces/Outlines part of the elements Settings dialog box (Floor Plan and Section Panel). Cut lines: Choose a uniform line type and pen color for all of the cut lines (outer lines) of the profile element. Separators: Choose a uniform line type and pen color for all of the separator lines (inner lines) of the profile element. Override: Click this button to apply the Cut Lines and Separator settings to the respective lines in the Profile Editor window. These uniform settings will override all individual line settings.

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Add-On Manager
Use the Options > Add-On Manager command to open the Add-On Manager dialog box. For more information on this topic, see Add-Ons and Goodies. Click the header fields to sort data by that column. Use the splitter bars to edit column width.

Available Add-Ons Panel

Here you can load or unload Add-Ons by switching the checkboxes on and off, then check OK to close the dialog box and execute the changes. If you see a checkmark in front of the name of an Add-On without a box, this means that the AddOn must always be loaded with ArchiCAD. The Type column refers to the type of the Add-On, which can be Tool or Imaging. Tool type add-ons which are loaded by default appear as menu commands in the Standard Work Environment profile. You can customize their location like any other menu command. Other Tool-type add-ons, after being loaded manually, will be placed in a menu according to the location of that menus Add-On Anchor Point. Imaging type add-ons add rendering or animation options to View menu items. The icons in the Mode column show whether the Add-On was loaded individually or as part of an Add-On folder set to be available automatically at each startup.

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Add-On Info Panel


The Add-On Info panel contains information on the interface location and operation of the AddOn selected in the Available Add-Ons panel.

Edit List of Available Add-Ons Panel


In the Edit List of Available Add-Ons panel, you can search for more Add-Ons, remove items from the list and redefine the location of the dedicated Add-On folder.

The Use designated add-ons folder checkbox will activate the folder enabled by default (the Add-Ons folder in your ArchiCAD Folder) or another dedicated folder that you can choose with the Change button by browsing your computer. If you are using such a designated folder, the add-ons made available from this folder cannot be removed from the list of available add-ons. However, they can be unloaded manually (by unchecking its name in the Load column) for the current ArchiCAD session. In this case, the rest of the add-ons which are still loaded from this folder will appear as individual add-ons in the Mode column. If you load an Add-On that has the same name and ID as a loaded one, it will replace the previous one. All settings of the Add-On Manager will be preserved when you quit and restart the program, even if you choose New and Reset. If you open a Project that refers to currently unloaded Add-Ons, an alert will appear, listing the missing Add-Ons. Some of the Add-Ons cannot be loaded until you restart the program, as they contain references to the project database. If loading such Add-Ons with the Add-On Manager, an alert will appear. If current modifications do not concern these Add-Ons, you can ignore the alert or choose to save the recent changes and reload the Project with the required loaded Add-Ons.

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Story Settings Dialog Box


To open this dialog box, do one of the following: Use the Design > Story Settings command Choose Story Settings from the context menu of a selected Story, or the Stories folder, in the Navigator Palette.

Use the splitter bars in the header to edit column width. In the upper section of the dialog box, a scrollable list shows the current stories in your design. When starting a new project, you may have several stories already created by default. Every project must contain at least one story. To activate a story, select it in the list and click OK. The Floor Plan will show this selected story. Note: You can also navigate among stories using the Navigators Project or View Map, or the story-related commands in the Mini-Navigator toolbar.

Insert Above/Insert Below: Click either button to create a new story above or below the story currently selected in the list. When the name of a Story is selected, you can edit its Name, Elevation (to Project Zero), its Height to the Story above, and whether to show the Story Level line on sections. The Number field is not editable manually.
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Changes to story height and elevation are interpreted differently: If you modify the height of a story, this will affect the elevation of all stories above (if the story number is positive) or below (if the story number is negative). In practical terms, you stretch or shrink the whole building by making the height of a story larger or smaller. The height of all other stories remain as they were. If you modify the elevation of a story, this will affect the heights of the stories immediately above and below. In practical terms, you move the level of a single story while keeping the rest of the building static. The elevation of all other stories remain as they were. Show Level on Sections (icon at far right in Story Settings): Check this box to display Level Lines of this Story in Section view.

For more information, see Show/Hide Story Level Lines in Section/Elevation/IE. Delete Story: Click this button to delete the selected story. Warning: Deleting a Story also clears all the elements that are placed on it.

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Edit Elements by Stories Dialog Box


Use this dialog box to cut-paste or copy-paste elements from one story to another, or to delete elements on a given story. To open this dialog box, select any Story item from the Navigators Project Map, then click Edit Elements by Stories from the context menu.

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Select Element Type


At left is a list of element types. By default, they are all checked. Note: Not all tools are included in this list, because not every element type can be copied from one story to another. For example, Section and Elevation lines cannot be copied among stories, and these tools are not included in the list. Adjust these so that the element types you want to cut/copy/delete are checked story.

Select Action
Choose either Copy, Cut or Delete. (There is no separate Paste command. If you choose Copy or Cut, you will then be able to paste those elements to any story.) From Story: From the drop-down list, choose the Story whose elements you want to edit (i.e. cut, copy or delete). To Story: (not available if you selected Delete) From the drop-down list, choose the Story to which you want to paste the cut or copied elements. Click OK. This will carry out the action, close the dialog box and activate the selected story on the Floor Plan.

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Create New Story Dialog Box


This command is available from the context menu if you have selected a Story in the Navigators Project Map.

For more information, see Navigator Project Map. Story Name: Type a name for the new story here. Click an option for where the new story should be placed in the project structure: Insert Above: The story will be inserted above the currently selected story (in Story Settings or the Navigator). Insert Below: The story will be inserted below the currently selected story (in Story Settings or the Navigator). The new story appears above or below the selected story. The numbering is automatically updated.

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Floor Plan Cut Plane Settings Dialog Box


Use Document > Floor Plan Cut Plane to open the Floor Plan Cut Plane Settings dialog box.

Cut Plane height to Current Story


Enter the height at which elements will be cut for display on the Floor Plan. The other options in this dialog box - Relative Floor Plan Range and Absolute Display Limit will be applied only to construction elements whose Show Projection setting (in the Settings dialog box) is set to use one of these two definitions. These definitions set a limit on how much of the element is to be displayed, relative to the current story.

Relative Floor Plan Range


Use these controls to define the Relative Floor Plan Range for construction elements that use this definition. Show up to: Enter the number of stories you want to display the element above the current story. Offset by: Optionally, enter a positive or negative elevation value by which to offset the Show up to display limit. Story pop-up: Choose either Current Story or, if you want to display the element on additional stories above the current one, Story(s) above. Show down to: Enter the number of stories you want to display the element below the current story. Offset by: Optionally, enter a positive or negative elevation value by which to offset the Show down to display limit. Story pop-up: Choose either Current Story or, if you want to display the element on additional stories below the current one, Story(s) below.

Absolute Display Limit


Use these controls to define the Absolute (lower) Display Limit for construction elements that use this definition. This limit is in effect regardless of the currently active story. 2564
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Show down to: Enter the fixed lower limit to which elements will be projected. (By default, this is Project Zero.) Offset by: Optionally, enter a positive or negative height value by which to offset the Show down to absolute display limit.

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Copy Dialog Box


This dialog box appears if you have copied a Marquee area from the 3D window (using the 2D Marquee option of the Marquee tool), when using the Internal 3D Engine. For details, see Copy/Paste Marquee Area from Project Window.

Copy/Save as:

Painting Screenshot will copy the contents of the 3D Window as a unified picture (Figure). When choosing Drawing, the resulting image will consist of the parts described in the dialog box. The size of the picture obtained will be equal to the size of the image in the 3D Window. This is important when pasting the copied parts into another application such as SuperPaint or Photoshop. The Scaled drawing option creates an image that keeps the sizes of the Floor Plan. If you paste a Side view of the Project on the Floor Plan using the Scaled drawing option, the sizes will match the sizes of the plan. With the Elements to Copy pop-up menus you can define which elements of the 3D View you want to copy to the Clipboard. The Shadows pop-ups are available only if the Sun Shadows option is set to On in 3D Window Settings (View > 3D View Options > 3D Window Settings.) Copying the shadows of top views can be useful if you want to place accurate, measurable shadows on the Floor Plan. Shadows and 3D hatching of orthogonal views add a further touch of realism to elevation drawings. The 3D Hatching pop-ups are available only if the Vectorial 3D Hatching option is set to On in 3D Window Settings (View > 3D View Options > 3D Window Settings), and if the 3D view contains at least one element that has 3D hatching applied.

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In the lower part of the dialog box you can define whether to save/copy invisible Polygons (for example, the polygon elements of a window behind a wall) or only visible ones. You also have the option of copying the polygons with or without frames.

You will see the Remove Redundant Lines checkbox if you want to copy the selection in Drawing or Scaled drawing mode from a wireframe or a hidden line picture. If you check this checkbox, lines exactly on top of each other will be omitted in the copied file. Hint: If you want to copy the elements of the 3D Window, e.g., for an elevation view, it is recommended to use the Calculate split polygons and Frameless options.

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Grids & Background Dialog Box


Use the View > Grids and Editing Plane > Grids & Background command to open this dialog box. The Grid is visible in 2D and 3D Windows. For general information on this feature, see Grid System.

Construction Grid/Nudge
You can set separate Spacing and Steps values for the Main Grid and the Aux. (Auxiliary) Grid.

Note: All the values in this dialog box are based on the current measurement units defined in Options > Project Preferences > Working Units. Spacing: Enter values to define the horizontal and vertical distances between grid lines. These Spacing values will also define the larger Nudge distance: use the Nudge shortcut to move elements by a slight predefined factor. (use Alt + Shift + an arrow key to move the element left, right, up or down). See Nudging Elements. Steps: Enter values to define the number of times to display the Main grid line before displaying the Auxiliary grid line, in both the horizontal and vertical directions. If the Steps value for any of these grid lines is 0, those lines will not be displayed. In the example above, you will display one main grid line (spacing 2000), followed by two Auxiliary grid lines (spacing 1000); then the pattern repeats. The sample window on the right displays a preview of the Construction grid (both the Main grid lines and Auxiliary grid lines). Use the percentage and Zoom In/Zoom Out controls (below the preview window) for zooming in the preview window. Note: The grid is automatically hidden if it would be too dense on the screen, that is, if the smallest distance between two adjacent grid lines would be smaller than 3 pixels.

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Rotated Grid
Local Origin: Specify X and Y values to specify a local origin that is different from the Project Origin. Rotation Angle: Enter a Rotation Angle to define the Rotated Grid. To enable the Rotated Grid, click the Rotated Grid button at the bottom of the Grids & Background dialog box. (The same command appears in the Coordinate Palette and in View > Grid Options.)

Snap Grid
Spacing: Enter a value to define the intervals (horizontal and vertical directions) to which the cursor will snap when Snap Grid is activated. See Grid Snap Status below. See also Grid Snap Function. These Spacing values will also define the smaller Nudge distance: use the Nudge shortcut to move elements by a slight predefined factor. (use Shift + an arrow key to move the element left, right, up or down). See Nudging Elements.

Grid Snap Status


Use the buttons to enable the Grid Snap function you want to use: No snap; Snap to Construction Grid; or Snap to Snap Grid. (The shortcut for this toggle is: Shift+S).

Grid Display ON/OFF


Click the appropriate icon at the bottom of this dialog box to switch Grid Display on or off.

Background
Background: This field displays the color of the window background. Double-click the field to open the Set Color (on MacOS: Color) dialog box to select a different color. Grid Lines: Double-click the field to open the Set Color (on MacOS: Color) dialog box to select a different color for the Grid Lines. Note: The color you select here will also be used for the dimmed Project Origin when it is temporarily displaced. The next two controls are available only if the 3D window is active.
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Grid Background/Grid Opacity: Use the sliders to set the intensity of the grid background (editing plane) and the grid lines in the 3D window only.

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Linework Consolidation Settings


To access this dialog box, you must first select at least two line-type elements. Use Edit > Reshape > Linework Consolidation... command. For general information on this feature, see Consolidate Lines and Fills in Drawing Windows. The first time you execute this command, you will bring up the Linetype Consolidation Wizard. The wizard takes you through the Consolidation options one by one. Note that each line consolidation option builds on the previous one; the program will execute the consolidation in the order in which they appear in the Wizard. On the last screen of the Wizard, check Display simple Linework Consolidation Settings next time. This way, the next time you use the Edit > Reshape > Linework Consolidation command you will access the simplified Settings dialog box. Convert Polylines into Drawing Primitives: Polylines will be exploded into multiple single lines. Delete Duplicates: Duplicate lines are those which have identical attributes and positions. One line will remain, the rest will be deleted. Merge Connecting Lines: Co-linear line segments which are connected and which have identical line types will be merged into a single line. Merge Overlapping Lines: Lines which partially overlap and which have identical line types will be merged into a single line. Merge Settings: If you have selected either or both of the two Merge options (Merge Connecting Lines/Merge Overlapping Lines), the Merge Settings button is activated. Click to access Linework Merge Settings to define the attributes of the lines which result from the merge process.

Linework Merge Settings

Check any or all of the following attributes: Layer Pen 2571

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Category Checking an attribute here means that the program will not take these attributes into account when merging connecting or overlapping lines. For example, if you check Pen, then the program will merge overlapping or connecting lines even if the lines do not use the same Pen (e.g. one line is blue and the other is red). For each checked attribute in this dialog box, the Layer/Pen/Category controls are activated, so that you can assign a layer/pen/category for the lines which result from the merge process. For example, after checking Pen, you must decide whether the new line, merged from the original red and blue lines, should henceforth be red, blue, or any other color. Force Solid Lines: This option is useful if several lines overlap each other, and one of them is a solid line which completely overlaps the other line(s). Checking this box will delete the other line(s), with the single solid line remaining in place. Adjust Overlapping Lines: This option will apply if two or more lines of different line types partially overlap each other. If you check this box, only the topmost line (as defined in the display order) will remain in place of the overlapping part. Setup Wizard: Click this button to set Linework Consolidation options using the step-by-step Wizard, rather than the current Linework Settings dialog box.

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Fill Consolidation Settings


To access this dialog box, you must first select at least two fill-type elements. Use the Edit > Reshape > Fill Consolidation command.

For general information on this feature, see Consolidate Lines and Fills in Drawing Windows. Trim Overlapping Fills: Any selected fills that partially or entirely overlap each other will be trimmed so that only the top fill remains; any other fill (or part of a fill) that is covered up beneath the top fill will be deleted. Note on Overlapping Fills with Transparent backgrounds: If the top-level fill has a transparent background, any solid-background fill beneath it will remain intact, because it will be visible. Exception: If there are multiple transparent fills atop each other, only the top-level fill will remain in full; any fills or parts of fills underneath, if they have transparent backgrounds and are covered by the top-level fill, will be deleted. Convert fill outlines into drawing primitives: Any fill contours will be exploded into simple line segments/arcs. Merge identical adjoining fills: Any adjoining fills (regardless of display order) which have identical fill patterns/colors will be merged into one. Note: In Merge Identical Adjoining Fills, identical means that fills must have identical fill patterns, identical foreground/background colors, and identical orientations. Fills that have different pattern orientations (project origin/fill origin/distorted) will not be merged. The resulting fill will carry the ID of the largest of the original fills. Outlines of Merged Fills: If you checked Merge identical adjoining fills, three different options are activated. Dont merge any fills that have outlines: Such fills are not merged at all. Merge identical fills if they have identical outlines: Only those fills will be merged which also have identical outlines. 2573

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Merge identical fills regardless of their outlines: All identical fills are merged, whether they have outlines or not, and whether the outlines are the same or not. If you check this option, additional controls are activated to let you define the line type and pen of the outlines that will result after consolidation. Note: If you checked Convert Fill Outlines into Drawing Primitives, these options are not available, since the fill outlines will no longer exist after the consolidation process.

Fills that have different pattern orientations (project origin/fill origin/distorted) will not be merged. Merge Settings: If you have selected Merge identical adjoining fills, the Merge Settings button is activated. Click to access Fill Merge Settings to define the attributes of the lines which result from the merge process.

Check either or both of these attributes: Layer Category Checking an attribute here means that the program will not take these attributes into account when merging adjoining fills. For example, if you check Category, then the program will merge adjoining fills even if the fills are not assigned to the same Fill Category (e.g. one fill is a Drafting fill, the other is a Cover fill. For each checked attribute in this dialog box, the Layer/Category controls are activated, so that you can assign a layer/category for the fills which result from the merge process. For example, after checking Category, you must decide whether the new fill, merged from the original Drafting and Cover fills, should henceforth be a Cover fill, a Drafting fill or a Cut fill.

Related Topics: Fill Categories

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Model View Options Combinations Panel


For general information, see Model View Options Combinations. (Document > Set Model View > Model View Options) A drop-down list contains six pre-set Model View Options Combinations. You can apply any of these combinations, or customize and save them under a new name. To apply an existing Model View Options Combination, select it in the list and click OK to close the dialog box. Alternatively, select a view in the Navigator and assign a different Model View Options Combination by using the pop-up list in the Properties section (where available), or in the selected views View Settings dialog box. To assign a Model View Options Combination to the active window, use the Quick Options palette or the menu command. Store As: Click this button to open the Store Combination dialog box and store a customized Model View Options Combination by assigning it a name. Rename: Click this button to open the Rename Combination dialog box and assign a new name to the selected Model View Options Combination. Delete: Click this button to delete the selected Model View Options Combination. This operation is not undoable. Export: Click this button to export the selected Model View Options Combination as an .xml file to the desired location. Import: Click this button to open a file directory where you can browse for accessible .xml files to import as Model View Options Combinations. Press OK to close the dialog box and apply the current settings. Press Cancel to return Model View settings to their original state.

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Model View Options for Construction Elements


To access this panel, go to Document > Set Model View > Model View Options. For general information, see Model View Options. Use the controls to determine the model view options for some Construction Elements (Beams, Doors, Windows, Columns and Mark-Up items) in your project. A preview window next to each group of controls helps you envision the result. Note: These options are independent of On-Screen View Options. Show Beam As: Choose an option for displaying Beams on the plan. Entire Beam Reference Line Contour Line Show Column Symbol: Check this box to display the symbol chosen in Column Settings (Floor Plan and Section panel > Floor Plan Symbol) for each column in your model. For more information, see Column Floor Plan and Section Panel. Curtain Wall Options: Choose one of the two preferences for displaying Curtain Walls. These will affect the display of Curtain Walls in the 3D and 3D Document windows only: Full: Panels and Frames are displayed in the Curtain Wall. Schematic: Only the Scheme (Gridlines and Boundary) are displayed. Show Mark-Up Items: Check this box to display Project Mark-Up items in your project. Door Options: Choose a global option for displaying the doors in your project. Show on Plans: Doors will be displayed with the appropriate symbol on the Floor Plan and in Section-type windows. with Markers: Check this box to display doors with Markers (if assigned in the Door Settings dialog box.) Show Opening Only: The place of the doors (but not the doors themselves) will be indicated by an openings in the walls, in both Floor Plan and Section views. with Contours: The Door openings shown on the Floor Plan will include the Door contours. Hide on Floor Plan: No placed doors or door openings will be shown on the floor plan. (The door openings only will be shown in Section-type views.) Window Options: Choose a global option for displaying the windows in your project. Show on Plans: Windows will be displayed with the appropriate symbol on the Floor Plan and in Section-type windows. with Markers: Check this box to display windows with Markers (if assigned in the Window Settings dialog box.) Show Opening Only: The place of the windows (but not the windows themselves) will be indicated by an opening in the walls, in both Floor Plan and Section views. with Contours: The Window openings shown on the Floor Plan will include the Window contours. Hide on Floor Plan: No placed windows or window openings will be shown on the floor plan. (The window openings only will be shown in Section-type views.) 2576
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Skylight Options: Choose a global option for displaying the Skylights in your project. Show on Plans: Skylights will be displayed on the Floor Plan and in Section-type windows, in accordance with the Floor Plan Display preferences of the host Roof or Shell. with Markers: Check this box to display Skylights with their Markers (if any Markers are assigned in the Skylight Settings dialog box.) Show Opening Only: The place of the Skylights (but not the Skylights themselves) will be indicated by an opening in the Roof/Shell, on both Floor Plan and Section views. Hide on Floor Plan: No placed Skylights or Skylight openings will be shown on the floor plan. (The Skylight openings only will be shown in Section-type views.)

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Model View Options Override Fill Display


To access this panel, go to Document > Set Model View > Model View Options. For general information, see Model View Options. This panel is divided into five parts, each controlling one aspect of 2D fill display throughout the project: Fill background color Cut Fills Cover Fills Drafting Fills Zone Fills Override Fill Background Color: Check this box to override element-level fill background definitions. Choose one of the two fill background options to control the display of the backgrounds of the following element components in the project: Fill backgrounds Text box background color Zone category color Note that your choices here will override any other Background preference you set for fills in the rest of this panel of the dialog box. Transparent background: This option will give all fills in the project a transparent background, regardless of the elements individual settings. (Foregrounds only will be displayed.) Window Background Color: This option will give all fills in the project a background identical to the background color of the ArchiCAD window. Note: Fills defined (in Fill Settings) with Transparent or Window Background are not affected by this override option. Override Cut Fills: Check this box to override element-level cut fill definitions. Choose one of these two options to define the display of all cut fills in the project. No Fill: Cut fills will not be displayed, except for their contour lines. Solid Foreground: Each cut fill will be shown in a single solid color, the one set for its cut fill pen in its element settings. Show Skin Separator Lines: Check this box to display separator lines of composite elements. Override Drafting Fills: Check this box to override element-level drafting fill definitions. Choose one of these two options to define the display of drafting fills: No Fill: Drafting fills will not be displayed, except for their contour lines. Solid Foreground: Each drafting fill will be shown in a single solid color, the one set as its foreground color in Fill Settings. Override Cover Fills: Check this box to override element-level cover fill definitions. Note: This option does not apply to Zone cover fills! To override Zone fill definitions, use the Override Zone fills checkbox. 2578
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Choose one of the three options to define the display of cover fills: No Fill: Cover fills will not be displayed, except for their contour lines. Solid Foreground: Each cover fill will be shown in a single solid color, the one set for its cover fill pen in its element settings. Solid Background: Each cover fill will be shown in a single solid color, the one set as its cover fill background pen in its elements settings. Note: Override Fill Background Color options will take precedence over this choice. Override Zone Fills: Check this box to override the zone cover fills defined in Zone Settings (if any). Click the pop-up to choose an option to define the display of all zones in the project. Category Background: Click this option to display zone fill backgrounds using the colors assigned to their categories (in Options > Element Attributes > Zone Categories). The foreground of the zone fill, if any, will also be displayed. Note: Override Fill Background Color options will take precedence over this choice. No Fill: Zone fills will not be displayed, except for their contours. Hide Background: The background of Zone fills will not be displayed; the foreground pattern (if any) is shown. Solid Foreground: Zones are displayed in a solid color: the color of the foreground fill pattern. Solid Category: Zones are displayed in a solid color: its category color as assigned in Options > Element Attributes > Zone Categories. No foreground pattern is shown. Solid Background: Zones are displayed in a solid color: the color of the background fill pattern. No foreground pattern is shown. Note: Override Fill Background Color options will take precedence over this choice. Hide Pattern: Zone cover fills are displayed in a solid color: the cover fill background. If no zone cover fill has been applied, then the zone will be displayed with its solid category color. Hide Zone Stamp: Check this box to if you do not wish to display Zone Stamps.

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Model View Options for GDL Objects


To access this panel, go to Document > Set Model View > Model View Options. This panel and its contents depend on the libraries you have loaded. (You may have multiple panels, one for each loaded library in your project.) Library objects located in that specific library will be globally displayed according to the Model View Options set here. Options will be applied only to objects whose GDL script is programmed to allow for this. In the INT version of ArchiCAD 16, with the MEP Add-on library also installed, the panels look like this:

Show Minimal Space for Furnishings and Doors


Check this box to show the objects and doors minimal space on the Floor Plan by displaying a contour and fill corresponding to the minimal space parameter. Choose options for the contours line type and pen, and for the fill type/pen/background. Minimal Space contour/fill display is shown for all doors and objects which have a defined Minimal Space parameter. For Doors, set the Minimal Space parameters in Door Settings (either the Parameters Panel or the Graphic Interface Panel). See Minimal Space.

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For Objects, use the Minimal Space parameters in the Parameters Panel of Object Settings.

Lamps and HVAC Plan Symbols


Choose one of the options for displaying the Floor Plan Symbols of Lamps and HVAC objects (e.g. ceiling lamp, smoke detector, air diffuser) in the project. Realistic Electric Reflected Ceiling Plan

Hide Object Accessories in 3D


Check any or all of the boxes to set the global display of object accessories in 3D: Hide Knobs in 3D Hide Taps in 3D Hide Door Handles in 3D

Doors Opening Line in 2D/Windows Opening Line in 2D


For the opening lines of doors and windows in 2D windows: Choose your preferred opening line style: either Curved or Straight. Choose options for the opening lines type and pen.

Show Opening Lines in 3D


Check the boxes of the objects (Door, Window, Skylight) for which you want to display opening lines in the 3D window. Choose line types (either dashed or solid) for the opening lines both inside and outside. Choose either Handle or Hinge to set the opening lines orientation. Note: This option is scale-dependent (generally, opening lines are not displayed at all at small scales).

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Override Model View Options for Particular Door/Window


Model View Options affect all Doors/Windows in the project globally. To override Door/Window opening lines settings for any particular Door/Window, check the override box in the Opening tab page of Graphical Interface Panel of Door Window settings and adjust the opening line preferences as needed.

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3D Document Settings
The 3D Document Settings dialog box is available from: the bottom of the Navigator Project map, if a 3D Document is selected from the context menu of a 3D Document window from the Document > 3D Document menu For general information on this topic, see 3D Document.

3D Document General Panel

Reference ID: An ID is assigned by default; you can change it by typing any other value into the field. This field can contain up to 256 characters; the ID will serves to identify the 3D Document in the project window and in the Navigator. Name: This field can contain up to 256 characters. This name appears in the Navigator palette and the title bar of the 3D Document window. Status: Choose an option to define the status of the link between the 3D Document and the Model. Auto-rebuild Model: A 3D Document with Auto-rebuild status will be automatically rebuilt every time it is opened or brought to the front of the screen, if the model has changed. Manual-rebuild Model: A 3D Document with Manual-rebuild status is not rebuilt automatically. It can be rebuilt from the model only by using the View > Refresh > Rebuild from Model command. (The same command is available from the 3D Document windows context menu, and from the Project Map items context menu.) Note: There is no Drawing-type 3D Document. The next part of the 3D Document Settings dialog box provides information on the 3D Documents 3D source window.
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If you are looking at the 3D Document Default settings, the text indicates whether the current 3D window is limited by Selection/Marquee, or not. (Any 3D Document you create out of the current 3D window will be limited, or not, as indicated here.) The rest of the text is grayed.

If you are looking at a the settings of a selected 3D Document, you get feedback on both this 3D Documents 3D source window (is it limited by selection/marquee, or not?) and the current 3D window (is it limited by selection/marquee, or not?) If the current 3D window is also the source window for the 3D Document, then obviously this information will be identical.

The next three controls allow you to redefine the currently selected 3D Document: Redefine 3D Projections: Click this button to access the dialog box needed to readjust the 3D projection of the source 3D window. Once you press OK and leave the Settings dialog box, your 3D Document will be redefined according to this modified 3D projection. See also 3D Projection Settings. Redefine Filter Elements: Click this button to access the Filter Elements in 3D dialog box. Make any adjustments you need, then close the Filter Elements in 3D dialog box. See also Filter Elements in 3D Dialog Box. Redefine the Projection, Cutting Planes and Visible Elements based on Current 3D window: Check this box to redefine the selected 3D Document based on the projection, the cutting planes, and the visible elements in the current 3D window. Note: This checkbox has a one-time effect: the content of the 3D Document will not be automatically redefined when the 3D window is changed. The next time you open this settings dialog, the checkbox will appear unchecked.

3D Document Model Display Panel


Cut Elements 2584
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Fill Cut Surfaces with: This control gives you four options for displaying the surfaces of cut elements in the 3D Document:

1. Cut Fills - as in Settings: Cut surfaces will use the fills assigned to the individual elements in their Settings dialog boxes. In this case, an additional option is available: Uniform Pen for Cut Elements: Check this box to use the same pens to display all the cut elements in this 3D Document. (If you dont check this box, the cut elements will use the pen settings of the individual elements).

Then define the pen using the following controls: Cut Line Pen Cut Fill Pen Cut Fill Background Pen 2. Uniform Material: This option means that all cut surfaces in this 3D Document will use a single material. Choose this uniform material using the fill pop-up of the Cut Surface Material parameter

or Check the box Use Material Defined in 3D Cutting Planes. This is the material you choose in View > Elements in 3D View > 3D Cutting Planes.

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See 3D Cutaway Sections for information on 3D Cutting Planes.

3. Own Material Colors (Non-Shaded): This option means that all cut surfaces in this 3D Document will be shown using the Material assigned to the individual elements in their Settings dialog boxes. 4. Own Material Colors (Shaded): Choose this option to display uncut fills in this 3D Document using the elements own material colors. The display colors will reflect shading effects. UNCUT ELEMENTS Choose pen attributes for uncut elements displayed in this 3D Document. Fill Uncut Surfaces with: Use this control to define the fill of uncut surfaces displayed in this 3D Document.

1. Uniform Pencolor: Choose this option to apply a uniform color to the fills of all uncut surfaces in this 3D Document. If you choose this option, the following parameter appears: Uncut Surfaces Pen: Use this control to choose the desired pencolor to be applied uniformly to all uncut elements in this 3D Document. 2586
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To display Material colors in this 3D Document (on uncut parts of this 3D Document only), choose either of the following options: 2. Own Material Colors (Non-Shaded): Choose this option to display uncut fills using the elements own material colors. The display colors will not reflect any shading effects; each material color will be uniform over the whole surface. 3. Own Material Colors (Shaded): Choose this option to display uncut fills using the elements own material colors. The display colors will reflect shading effects. Uniform Pen for Uncut Contours: Check this box if you want to display the contours of fills on uncut surfaces in this 3D Document. If you check it, the Uncut Contours Pen color chooser appears; choose a pencolor.

Vectorial 3D Hatching: Check this box to activate vectorial 3D hatch patterns in this 3D Document. Transparency: Check this box to give see-through Materials (e.g. glass) a transparent effect in this 3D Document. Note: These Vectorial 3D Hatching and Transparency controls are specific to the 3D Document. Redefining the 3D Document with the settings of the current 3D window will not redefine these options.

SUN AND SHADOWS


Sun Shadow: Choose one of the options in this control to set the display of shadow fills in this 3D Document: On: Shadows are displayed, without Contours. On with Contours: Shadows are displayed with Contours. Off. Note: This setting is independent of the Sun Shadow setting in 3D Window Settings. The shadow fill polygons are freely customizable. Choose the Fill type, Fill pen and Fill background pen using the corresponding pop-up palettes.

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Filter Elements in 3D Dialog Box


Use the View > Elements in 3D View > Filter Elements in 3D command or use the 3D Visualization toolbars button to open this dialog box.

You can also access it from 3D Document Settings to redefine filtering criteria for a 3D Document. See 3D Document Settings. Stories to Show in 3D: Define the stories of the project to be displayed in the 3D window: Infinite: Show all elements. From Story To Story: Specify a continuous range of stories. Trim Elements to Story range: Check this box to clip the model at the story range boundaries. If this box is not checked, the model will not be clipped, and all elements that fall at least partially inside the story range will be displayed. Marquee Effect: If you have used the Marquee tool to create a selection area prior to generating the model, use these options to define which part of the project will be shown in the 3D window: Inside Marquee: Elements inside the Marquee will be displayed. Outside Marquee: Elements outside the Marquee will be displayed. This option allows you, for example, to exclude internal elements of a house when you need only external views of the 3D model. The Marquee can affect multiple stories, not just the current story. Trim Elements to Marquee: Check this box to clip the model at the Marquees boundaries. If this box is not checked, the model will not be clipped, and all elements that fall at least partially inside the Marquee will be displayed. If there is a Marquee selection made in the Floor Plan, the settings of the Filter Elements in 3D dialog box are observed, but the caption of the 3D window includes the Marquee mention and the range of included stories.

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The Element Types to Show in 3D checkboxes allow you to turn the 3D Window display of construction elements on and off. With Doors and Windows switched off, openings are interpreted as empty holes. Checking the All Types box selects all element types.

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3D Window Settings
Use the View > 3D View Options > 3D Window Settings command to open this dialog box. 3D Engine: Select from the list of available 3D engines. OpenGL: This is the default engine and recommended if your video display card supports OpenGL. However, some effects, for example vectorial 3D hatching and the option to save the contents of the 3D window as a vectorial 2D drawing, are not available with OpenGL. Options button: Click here for Open GL Options. Choose the Internal Engine to use effects like vectorial 3D hatching and to have the option of saving the contents of the 3D window as a vectorial 2D drawing. See also 3D Engines. Mode: Select from the list of model formats to be displayed in 3D: Wireframe, Hidden Line or Shading. These modes differ in the amount of detail they show. Note: If you are using the OpenGL engine, there is no Hidden Line mode. Note: If you have defined a Layer as Wireframe, its elements will always appear in Wireframe mode, even if you have chosen another 3D view mode here. Both the 3D Engines and the 3D display modes are also accessible from View > 3D View Options. Methods: Define the processing methods for the 3D Window if you are in Hidden Line or Shaded 3D Modes. (If you are using the OpenGL 3D engine, only the Contours setting is available here.) Hidden Line Mode/ Shaded Mode: Click these pop-up fields to select Analytic (slower but more sophisticated) or Raster (faster but less sophisticated) computational methods for generating images in the 3D Window. Use Analytic shading for: accurate surface polygons, zoomable image, resolution-independent, 3D hatching and 3D shadows can be applied, can be saved in several formats, plottable at any size with HP DesignJet raster plotters. Use Raster shading to obtain: bitmapped image, no effects are available, cannot be plotted. Contours: Click this pop-up field to define whether contours will be visible in Shaded images. Contours are lines showing the edges of model elements. Off: Choose this to ensure that no contours are visible in Shaded images. The Draft option produces a fast result, but it doesnt eliminate all the lines that the Hidden Line Analytic method would. The Best option produces a perfect result, but it may be rather slow for large and complex 3D models.

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Vertical Raster Strips: Enter a value here to determine the number of vertical strips used to raster Shaded or Hidden Line models. Hint: More strips provide a more realistic image, but take longer to process. For fast but clean images, select 3 to 10 vertical strips, depending on your screen size. Do not go beyond 50 strips, as this will usually not enhance the image any more, but will take more time to calculate. Beyond a limit, the only way to get better images is by using the Analytic Hidden Line, the Analytic Shading or PhotoRendering methods. Effects: Use the controls in this section to specify the use of 3D hatching, shadow-casting and transparency. (If you are using the OpenGL 3D engine, 3D vectorial hatching is not relevant here.) Vectorial 3D Hatching: Click this pop-up field to define whether Vectorial Hatch patterns are used in Analytic Hidden Line and Shaded images, provided that you have already selected a 3D Hatching in the Materials dialog box for any material you are using in your Project. For more information, see Materials. Note: Vectorial 3D Hatching is also available for Section/Elevation/IE Windows and for 3D Documents, but this setting has to be made individually in each Section/Elevation/IE and 3D Document Settings dialog box. The choices made in the 3D Window Settings dialog box have no effect on Section/Elevation/IE or 3D Document windows. Transparency in Shading: Turn this setting On to produce transparent views of elements that have the appropriate Materials setting when generating a shaded view. Below, the same glass wall appears with Transparency in Shading Off and On.

When saving a view for publication, the Transparency in Shading setting will be saved with the view. Note: When used with the Internal Engine, Transparency in Shading is not effective with Postscript printers. Sun Shadows: Click this pop-up field to enable ArchiCADs shadow-casting capability (choose On) and to specify whether shadow contours should be shown in the 3D Window. (Click On with Contours to show them). Click Off to hide shadows.)

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If you have turned Sun Shadows on, use the pop-up field below to define where Sun Shadows are generated: on all surfaces, or on a single horizontal plane only. (This option is useful for shadow studies in top view.) If you choose this option, enter a value here to specify the absolute elevation of the horizontal plane on which the Vectorial Shadows will be generated. The Sun Shadow option is also effective for Wireframe, Analytic Hidden Line and Shaded images. Display: Use the controls in this section to define characteristics of the 3D Window. Window Size in Pixels: Enter the horizontal and vertical size of the 3D Window here. Keep Proportions: Check this box to always have proportions maintained. Line Weight: Define lineweights for Wireframe and Hidden Line modes here. This option is available for the Internal Engine only.

Click the left button to use single-pixel lineweights in Wireframe and Hidden Line display modes. Click the right button to use double-pixel lineweights. Background: Define the background color of the 3D Window here. Single Color: Click this button to apply the color in the box on the right as the background color of the 3D Window. Double-click the color field to choose another color from the pop-up palette. As in PhotoRendering: Click this button to use the background specified in PhotoRendering Settings. See also PhotoRendering Settings. GDL Object Hotspots: Use these buttons to enable or disable editable Object hotspots in the 3D window. Enable 2D Hotspots: Choose this to enable Hotspots defined for 2D editing. (This will give you more editing points.) Show 3D Hotspots only: Choose this to enable 3D editing by dragging pre-defined Hotspots. Note: If the GDL Object has no 3D hotspots at all, the 2D hotspots will be always displayed, as well as their copies projected to the zzyzx height value, provided that such a parameter has been defined for the object.

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Open GL Options
This dialog box is available by clicking the Options button in 3D Window Settings (View > 3D View Options > 3D Window Settings) if you have chosen Open GL as your 3D engine. Check the boxes of the effects you want to use when generating 3D images with the OpenGL Engine: Highlights: Check this box to display specular reflections as highlights. Emission: Check this option if you have chosen, or created, light emitting Materials and want this quality to be displayed. Smooth Surfaces: Check this box to control degree of smoothing. Curved surfaces, which are normally approximated by flat planes, are represented by more lifelike surfaces when this option is on. Textures: Check this box to display bitmapped pictures (referred to in the GDL script of some library parts) on the corresponding surfaces. Ignore hardware acceleration in 3D: ArchiCAD will bypass the display cards OpenGL support and use the system-level software emulation of OpenGL, available both on Windows and MacOS. Note: Software emulation is a slower method. Use it if you are experiencing difficulties with OpenGL display.

Smoothness of visual feedback during navigation


Customize feedback speed in Frames per Second: If you check this box, the slider below is activated. Use the slider to set feedback speed in frames per second. Note: In case of a high Frames per Second value, some elements may not be displayed during navigation. Always display all elements within the following radius: This slider fine-tunes your feedback speed preference: regardless of the effect of the Frames per Second set above (which may result in some elements not being shown during navigation), you can set a minimum radius here, within which all elements will be shown during navigation. (Set the radius either numerically or by using the slider.)

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3D Cutting Planes Dialog Box


Use the View > Elements in 3D View > 3D Cutting Planes command or use the 3D Visualization toolbars button to open this dialog box:

This dialog box displays the three basic orthogonal representations of your building (front, side and top). To create a section, draw a line through any of the views which represents a cutting plane perpendicular to the given orthogonal view. The Eyeball cursor appears after you have drawn each line, prompting you to click on whichever side of the line you would like removed. The parts of the Project views displayed as shaded will be removed, leaving a sectional view of the model. Hint: Holding the Shift key constrains the cursor to 0 or 90. Double-click a Section Line to remove it. If you define the cut line numerically, click on the name of any coordinate to lock it, and click it again to release it. Enter X, Y and Z coordinate values to define the 3D section cut. You can create special section cut surfaces with different colored edges, as well as cut surfaces having custom material definitions. These attributes are used on all 3D elements which are cut by the 3D Cutting Plane, helping to emphasize the cut surface areas. Fill Material & Edge Pen of Cuts: Use these controls to define Fill Material for interior surfaces and Pen for the edges of cut elements. Custom: Click this button to choose Custom Material & Pencolor/Penweight for highlighting the edges and surfaces of elements cut in 3D Sections. Use Element Attributes: Click this button to use existing Materials & Pencolors/Penweights for highlighting the edges and surfaces of elements cut in 3D Sections. The cut surfaces of construction elements will have the same colors/materials as the uncut edges (as defined in their respective settings dialog boxes). Material pop-up palette: Click this pop-up palette to select a custom Material for exposed interior surfaces of solid elements. Cut surfaces of Library Parts will be painted according to the material set for the Library Part. If the Library Part has internal material descriptions, the first one in the script will define the material for cut surfaces. The 3D Cutting Planes feature does not show the various layers of composite elements. To obtain sections showing these (if required for working drawings) use the Section/Elevation/IE tools. Delete All Cutting Planes: Click here to delete all Cutting Planes from the Section Windows. To create ordinary cross sections, draw a single line and set a view in the 3D Parallel Projection Settings which is perpendicular to the section plane. When drawing the line, you can use the rulers or numeric input the same way as on the Floor Plan. If you miss with your first attempt, double-click the line of the cutting plane with the Mercedes cursor. The line is removed and you can start another. Hint: The number of cutting possibilities offered here is much greater than you generally need in architecture. You can, however, make good use of them when you are dealing with 2594
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non-orthogonal details or when showing material cutaways. For generating straightforward sections, use the Section Tool.

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3D Projection Settings
Use the View > 3D View Options > 3D Projection Settings command or the 3D Visualization toolbars button to open the two modes of this dialog box.

(Click the top right button to switch between modes.) For general information, see 3D Projections. The name and contents of the dialog box depend on the projection type: Parallel Projection Settings or Perspective Settings. You can easily switch from one settings dialog to the other with the button at the top right corner.

The projections that you define in the 3D Projection Settings dialog boxes remain valid only until the next time you open the dialog box and modify them.

Topics in this section: Parallel Projection Settings Perspective Projection Settings

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Parallel Projection Settings


For general information, see 3D Projections. Use the View > 3D View Options > 3D Projection Settings command or the 3D Visualization toolbars button to open this dialog box.

Use the controls in this dialog box to set up 3D views as parallel projections. Click this pop-up button to select from 12 preset Projection Types, including predefined axonometrics, side, top and bottom views, and your own custom-defined axonometry:

For each Projection type, the editable boxes show the defining angles and scaling ratios of the X, Y and Z coordinate axes.

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Projection Preview: This preview window shows the position of the coordinate axes for the current projection type, with any additional settings you may have made. Click or drag to reposition the axes, or enter values for the angles and ratios of the three coordinate axes.

This dial shows Camera and Sun Azimuth with respect to the target. Simply click the Sun or Camera icon and drag it to the desired location. The effect of your changes is shown by the rotation of the house in the preview area and by the values in the edit boxes to the right of the control.

To move the camera or the sun in 45 degree increments, click once near the desired direction on either of the gray circles. To move them in 5 degree increments, drag the camera or sun icon. To move to any in-between position, type the desired numeric value into the edit fields. Another way to create a customized axonometry is to manipulate the house icon itself in the preview area: To rotate an axis about the origin, click on or near it and drag it to the desired orientation. To rescale and rotate an axis, click within the circle at its endpoint and drag it to the desired position. Use the Shift key to lock the angle while dragging. (If you only want to rescale, it is easier to enter a value in the edit box.) The adjustments you make here are continuously reflected both by the values displayed in the edit boxes, and by the distortion of the house icon itself. You can set the direction of your view and the position of the sun with the controls and edit boxes to the right of the preview area.

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The Azimuth of the camera and the Sun Azimuth can be set either graphically or numerically, but the sun Altitude angle can only be set numerically: Azimuth: Enter a value here to specify Camera Azimuth to Target. Sun Azimuth: Enter a value here to specify Sun Azimuth used in shaded or rendered images. Sun Altitude: Enter a value here to specify Sun Altitude used in shaded or rendered images. Just as for perspective projections, the distance of the sun from the target is considered to be infinite, and for parallel projections the viewpoint distance is infinite as well. Hint: Unless you are an experienced ArchiCAD user, it is generally best to begin with a predefined projection from the palette, then rotate the view with the camera angle control, and finally make minor adjustments with the rescaling features. Pre-Sets: Button: Opens a dialog where you can specify options for and insert frames in FlyThrough Paths. For details, see Pre-Set Projections below. More Sun Button: Opens a dialog to specify Sun settings. For details, see Sun. Perspective Settings: Click here to open Perspective Projection Settings, where you can define perspective views. For details, see Perspective Projection Settings.

Pre-Set Projections
This dialog box lets you store and retrieve projection settings. You can also use this sequence of axonometric views for a future animation. Animations based on axonometric views are not flythroughs in the same sense as perspectives, even though they are created with the same command. Using in-between frames, you will get an animated metamorphosis from one projection to the other. The Add Current Projection button places the current view on the list. The views on the list will be keyframes in the Fly-Through. You can also name each keyframe in the dialog box that appears after pushing this button. If no projection is selected, New will be added to the bottom of the list. If a projection is selected, the new projection will be inserted before the selected one. The Set to Current Projection button changes the highlighted keyframe in the list to the one you set prior to opening the Pre-Sets dialog box. The Delete button clears a keyframe from the list. Under Options for Fly-Through in the right section of the dialog box you can also set the number of in-between frames that ArchiCAD will create by interpolating between every parameter (e.g., axis scaling ratio, camera angle, etc.) of consecutive keyframes. For more information, see Fly-Through. The Open and Closed radio buttons control whether the animation will loop continuously from the last defined keyframe back to the first keyframe during the Fly-Through. Wait frames: This number refers to the number of still frames (time units) during which the fly-through motion will remain frozen at the given camera before moving on to the next one.
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Enter the number of still frames to be included in the Fly-Through Path.

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Perspective Projection Settings


For general information, see 3D Projections. Use the View > 3D View Options > 3D Projection Settings command or the 3D Visualization toolbars button to open this dialog box.

Use this dialog box to set all the relevant parameters for perspective 3D views, such as viewpoint location and elevation, target location and elevation, width of the viewing cone, and sun position. The preview area on the left side of the dialog box shows your Floor Plan as it currently appears in the window. To see another part of the Project, leave the dialog box, choose another detail using the Navigator or zooming and panning operations, then open it again. For more information on Navigator or zooming and panning operations, see Navigation. The solid line in the preview area represents the line of vision between the viewpoint and the target point. You can click and drag both the target point and the viewpoint independently of one another. Click anywhere in the preview area and the line of vision will be rotated around the target point to your click position. The angle defining the View Cone is displayed in the preview area and provides reliable information if the line of vision is horizontal. If the line of vision is looking up or down, the angle can be used only for estimating the resulting view. After zooms, pans, or numeric distance settings, the viewpoint and/or target point may occasionally disappear from the preview area. To retrieve them, simply Shift-click where you want the viewpoint and Alt/Cmd-click where you want the target point to be in the Window. They will immediately move to the points where you clicked. You can also specify the following values numerically. Effects of these settings will be displayed graphically in the preview area. Camera Z: Enter a value here to specify Camera height from Project Zero. (In this case, the position of the target will remain unchanged.) Target Z: Enter a value here to specify Target height from Project Zero. Distance: Enter a value here to specify the horizontal distance between Camera and Target. Azimuth: Enter a value here to specify Camera Azimuth to Target. For a one-point perspective, set the viewpoint and target point elevation to the same value. Set the viewpoint Azimuth parallel to the principal axis of the Project. For a two-point perspective, set the viewpoint and target point elevation to the same value. The other settings can have any value. For a three-point perspective, set the viewpoint and target point elevation to different values. To get a top view in perspective, set the viewpoint elevation higher than that of the target point elevation, drag the target to the desired location on the plan, then set the distance to zero by dragging the viewpoint until the numeric field displays a minimal value near zero. (You cannot type zero in the Distance field.)

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The elevation of the viewpoint and the target point, as well as the View Cone and Roll Angle of the Camera must be set numerically by using the remaining edit boxes. View Cone: Enter a value here to specify the opening angle of the Camera View Cone. Hint: Wider angles (a=>60) can fit more objects in the Window, but can also distort the image. Roll Angle: Enter a value here to specify Camera Roll Angle. In the projection preview area, the dashed line from the center of the area with a sun icon at its end shows the direction of light for shaded and rendered representations. The sun icon can be dragged around the perimeter of the plan, but it cannot be positioned closer. Its distance is considered to be infinite. Both its Altitude and Azimuth can be set numerically in the edit boxes below the viewpoint and target settings. Sun Altitude: Enter a value here to specify Sun Altitude used in shaded or rendered images. Sun Azimuth: Enter a value here to specify Sun Azimuth used in shaded or rendered images. Note: Cameras placed in the Floor Plan window also define perspective views, but they are configured in the Camera Tool Settings dialog box, not in this dialog box. You can copy a cameras settings here by selecting a single camera on the Floor Plan and choosing 3D Projection Settings. More Sun button: Click here to open a dialog to specify Sun settings. For details, see Sun. You can also use the Navigator and Navigator Preview palettes to set up the 3D view. For details, see Navigation in the 3D Window.

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Sun
The Sun dialog box is accessible from: the Camera Tool Settings dialog box, by clicking the Sun... button the View > 3D View Options > 3D Projection Settings dialog box, by clicking the More Sun... button. The Sun dialog box contains a series of sunlight/shadow settings, which are relevant to: PhotoRenderings Sun Studies 3D Projections (and views created from these)

Light Parameters
Set parameters for each component of the light: Sunlight (directional normal), Ambient Light and Fog. Sunlight is the directional light falling on the project. - Double-click inside the color sample box to choose a Sunlight color. - Choose a sunlight color intensity between 0 and 100%. This Intensity value multiplies the Brightness component of the Sunlight color. Ambient light is general, non-directional light that contributes to the overall brightness of the image, and can brighten otherwise overshadowed surfaces. - Color: Double-click inside the color sample box to choose a color for the Ambient Light. - Choose an Ambient light color intensity between 0 and 100%. Vary this value to obtain special effects in renderings. - Contribution to Ambient: Choose a percentage for how much of the Sunlight should be represented in non directional, ambient light.

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Check the Fog box to apply a fog effect to a PhotoRendered image. Choose a color and intensity (low, middle, high) for the fog effect.

Sun Position at Project Location


Enter the date and time for which sun effects should be applied (based on Project Location). To use the current data defined in your computers date/time settings, click this option from the fly-out arrow. (This is a one-time data entry convenience; it will not be updated automatically.)

Click Project Location to define the location of the project (including Project North). See Project Location and Project North. +1 hr Daylight: Check this box to adjust the hour forward for Daylight Savings Time. Sun position: Below, view the sun position data. Sun Azimuth: Displays the Sun Azimuth in ArchiCADs polar coordinates system. Sun Altitude: Displays the Sun Altitude above the Horizon in degrees. A negative Altitude angle indicates that the Sun is below the horizon (night). This may produce completely black images. Note: When you first open the Sun dialog box, the sun azimuth/altitude values are not editable - the values are taken from either Camera Settings or the 3D Projection Settings. If you edit other data which affects sun position (e.g. you change the date or the time, or you modify data in the Project Location dialog box), the sun azimuth/altitude fields are updated, and become editable. See also Project North. The icon to the right indicates whether the Date/Time/Location will result in a daytime or nighttime Image.

Project North
This control gives you feedback on the current projects Project North definition. To define Project North, go to Options > Project Preferences > Project Location. See Project Location and Project North. Click OK to leave the Sun dialog box and apply its settings. To apply the camera-defined view to the 3D model, select the camera and activate the 3D Window. 2604
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RoofMaker Settings
(Design > Roof Extras > RoofMaker)

Rafter Settings Dialog Box


Select a roof on the floor plan. Choose Create a Rafter from the Design > Roof Extras > RoofMaker menu (or select the first icon from the RoofMaker toolbox). The Rafter Settings dialog box appears in which rafter parameters can be set. The preview picture in the dialog box reflects the changes in the settings as you make them, to let you experiment with several possibilities before placing the rafter.

Width: Enter the width of the rafter cross-section here. Height: Enter the height of the rafter cross-section here. Hip Rafter Width: Define the width of the hip rafter (the connecting element at the top of the rafter.) Rafter angle at the top: Choose either radio button (Perpendicular or Vertical) to define the angle at which the rafter joins the connecting element at its top end. Eaves Angle: Choose a radio button (Perpendicular, Vertical or Rectangular Cut) to define a how to cut the bottom end of the rafter.

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Soffit: Click this box to attach a soffit to the lower end of the rafter. The soffit will have the same cross section as the rafter. Soffit Angle: Enter a value to set the inclination of the soffit. A zero angle means the soffit is horizontal. Note: The preview will not reflect the angle you set for the soffit, but the value will correctly displayed on screen and in all outputs. Material: Choose a material for the rafter from the pop-up palette. Width of Valley Rafter: Enter the width of the valley rafter. Layer: Choose a layer for the Rafter element. Axis linetype: Choose a linetype for the axis of the rafter. Show outline in 2D: Check this box to display the full outline of the rafter, including its axis, on the Floor Plan. Although roof plans usually show only the axis of any inclined element (rafters, hip rafters, valley rafters), switching on the outline view temporarily gives you better control of the connections between elements. Clicking OK returns you to the floor plan.

Multiple Rafters Dialog Box


Select a roof on the floor plan. Choose Create Multiple Rafters from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox). The controls of this dialog box are identical to those of the Rafter Settings Dialog Box, but the controls related to multiple rafters are also active.

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Placement of multiple rafters: The placement method is defined by either a maximal distance between the axes of the rafters (Distance Fixed), or by a fixed number of rafters to be placed at an equal distance (Number Fixed). If you choose Distance Fixed, enter a value below for Max. distance between rafters. If the user-defined range might not allow the regular placement of the objects. In such a case, use the Distance Fixed - gap start/middle/end radio buttons to fine-tune where the gap between rafters will be introduced (either at the start, the middle or the end). Number of copies: This field is active if you have checked the Number Fixed radio button. Enter the desired number of rafters. Clicking OK returns you to the floor plan.

Hip or Valley Rafter Settings

Select either one or two roofs on the floor plan. Choose Create a Hip or Valley Rafter from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox). Width: Enter the width of the rafter cross-section here. Height: Enter the height of the rafter cross-section here. Width of Purlin: Enter the width of the purlin here. Thickness of Rafter: Enter the rafter thickness here. Axis linetype: Choose a linetype for the axis of the rafter. Show outline in 2D: Check this box to display the full outline of the rafter, including its axis, on the Floor Plan. Although roof plans usually show only the axis of any inclined element (rafters, hip rafters, valley rafters), switching on the outline view temporarily gives you better control of the connections between elements.
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Eaves Angle: Choose a radio button (Perpendicular, Vertical or Rectangular Cut) to define a how to cut the bottom end of the rafter. Material: Choose a material for the rafter from the pop-up palette. Enter values for the Width of purlin and Thickness of rafter fields. Clicking OK returns you to the floor plan.

Create a Purlin (or Beam)


Select a roof on the floor plan. Choose Create a Purlin from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox).

Width: Enter the width of the purlin cross-section here. Height: Enter the height of the purlin cross-section here. Elevation: Enter an elevation value for the purlin so that it can be higher or lower than the reference plane. Top of Rafters: Check this box to place the purlin on top of the rafters. If the purlin is placed on top, you must also set the rafter height at which to place the purlin. Rotated Purlin: Check this box to place the purlin perpendicular to the rafters. Rafter height: Enter a value for the height of the rafters. Material: Choose a material for the purlin from the pop-up palette. Clicking OK returns you to the floor plan.

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Create an Eaves Purlin (or Plate Beam)


Select a roof on the floor plan. Choose Create an Eaves Purlin from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox).

Width: Enter the width of the purlin cross-section here. Height: Enter the height of the purlin cross-section here. Elevation: Enter an elevation value for the purlin so that it can be higher or lower than the reference plane. Material: Choose a material for the purlin from the pop-up menu. Clicking OK returns you to the floor plan.

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Create a Trimmer (or Blocking)


Select two rafters on the floor plan. Choose Create a Trimmer from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox).

Width: Enter the width of the trimmer cross-section here. Height: Enter the height of the trimmer cross-section here. Perpendicular: Check this to place the trimmer perpendicularly to the rafters Vertical: Check this to place the trimmer vertically. Material: Choose a material for the trimmer from the pop-up menu. Clicking OK returns you to the floor plan.

Create Collar Beams

Select two rafters on the floor plan. Choose Create Collar Beams from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox). Width: Enter the width of the collar beam cross-section here. Height: Enter the height of the collar beam cross-section here. 2610
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to Story 0: Enter a value here for the height of the top of the beam from the current story to Project Zero: Enter a value here for the height of the top of the beam from Project Zero. Single-sided: Click this button to create a single-sided beam. Double-sided: Click this button to create a double-sided beam (on both sides of the rafter). Material: Choose a material for the purlin from the pop-up palette. Clicking OK returns you to the floor plan.

Create Tie Beams

Select two rafters on the floor plan. Choose Create Tie Beams from the Design > Roof Extras > RoofMaker menu (or select the appropriate icon from the RoofMaker toolbox). Width: Enter the width of the tie beam cross-section here. Height: Enter the height of the tie beam cross-section here. to Story 0: Enter a value here for the height of the bottom of the beam from the current story to Project Zero: Enter a value here for the height of the bottom of the beam from Project Zero. Material: Choose a material for the purlin from the pop-up menu. Clicking OK returns you to the floor plan.

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Roof Wizard Dialog Box

For more information, see Create Special Roof Objects with RoofMaker.

Rafters Tab Page


Create Rafters: Check this to create Rafters and enable related controls on this tab page. Width: Enter the width of the rafter cross-section here. Height: Enter the height of the rafter cross-section here. Eaves Angle: Choose a radio button (Perpendicular, Vertical or Rectangular Cut) to define a how to cut the bottom end of the rafter. Soffit: Click this box to attach a soffit to the lower end of the rafter. The soffit will have the same cross section as the rafter Soffit Angle: Enter a value to set the inclination of the soffit. A zero angle means the soffit is horizontal. Axis linetype: Choose a linetype for the axis of the rafter. Show outline in 2D: Check this box to display the full outline of the rafter, including its axis, on the Floor Plan. Although roof plans usually show only the axis of any inclined element (rafters, hip rafters, valley rafters), switching on the outline view temporarily gives you better control of the connections between elements. Distance between normal rafters: Enter a value here to set the standard distance between rafters. Minimal distance between rafters: Enter a value here to set the minimum distance between rafters. Use the checkboxes for special rafter placement options: Add extra rafters to big gaps
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Add extra rafters to corners Choose one of the two radio buttons to set how rafters behave at slant edges: Join on slant edges Stagger on slant edges Double rafters on window side: Check this box if you want to double the rafters on the side of window openings. Material: Choose a material for the rafter from the pop-up palette. Clicking OK returns you to the floor plan and creates the rafters according to the current settings.

Beams Tab Page


Create Beams: Check this to create beams and enable related controls on this tab page. Check a radio button for the type of beam needed: Collar Beams Note: With the Roof Wizard, only double collar beams can be created. Tie Beam Width: Enter the width of the beam cross-section here. Height: Enter the height of the beam cross-section here. Set the Elevation of the beam. to Story 0: Enter a value here for the height of the beam from the current story. to Project Zero: Enter a value here for the height of the beam from the Project Zero. Note: For collar beams, the elevation value is the top of the beam; for tie beams, the elevation value is the bottom of the beam, as reflected in the preview picture. Material: Choose a material for the rafter from the pop-up palette. Clicking OK returns you to the floor plan and creates the beam(s) according to the current settings.

Purlins Tab Page


Create Ridge Purlins Create Eaves Purlins Check either or both of these boxes to create ridge purlins (use controls on the left side of the dialog box) and eaves purlins (use controls on the right side). Width: Enter the width of the purlin cross-section here. Height: Enter the height of the purlin cross-section here. A purlin is placed either below the opposing rafters (supporting them), or between the rafters (supported by them). Purlin between rafters: Check this box to place the ridge purlin between rafters. Indenture: Check this box to set the depth at which the eaves purlin cuts into the rafter it supports Material: Choose a material for the purlin from the pop-up palette.

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Clicking OK returns you to the floor plan and places the purlins according to the current settings. Note: The eaves purlin is always placed on the same level as the pivot line of the corresponding roof surface.

Trimmers Tab Page


Click the Create Trimmers checkbox to activate the controls on this tab page. Width: Enter the width of the rafter cross-section here. Height: Enter the height of the rafter cross-section here. Perpendicular: Check this to place the trimmer perpendicularly to the rafters Vertical: Check this to place the trimmer vertically. Material: Choose a material for the purlins from the pop-up palette. Clicking OK returns you to the floor plan and creates the purlins according to the current settings.

Ridges Tab Page


Create Hip Rafters and Valley Rafters: Check this box to use the controls in this dialog box to create Hip Rafters and Valley Rafters. Width: Enter the width of the rafter cross-section here. Height: Enter the height of the rafter cross-section here. Axis linetype: Choose a linetype for the axis of the rafter. Show outline in 2D: Check this box to display the full outline of the rafter, including its axis, on the Floor Plan. Although roof plans usually show only the axis of any inclined element (rafters, hip rafters, valley rafters), switching on the outline view temporarily gives you better control of the connections between elements. Eaves Angle: Choose a radio button (Perpendicular, Vertical or Rectangular Cut) to define a how to cut the bottom end of the rafter. Drop hip rafter to match rafters top: Check this box to lower the hip rafter to match rafters top with its own top. (This may be necessary if the pitch angle of the standard rafters differs from that of the hip/valley rafters.) Material: Choose a material for the rafters from the pop-up palette. Clicking OK returns you to the floor plan creates the rafters according to the current settings.

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TrussMaker Settings
(Design > Design Extras > TrussMaker) For general information, see TrussMaker. Choose a construction type using the three large buttons on the left of the screen of the TrussMaker settings dialog box: Timber Construction: click this button to construct wooden trusses. Hollow Section: click this button to construct rectangular or circular hollow trusses. Rolled Steel Profile: click this button to construct steel trusses using a variety of profile options. After setting a construction type, use the controls on the three tab pages to define the truss.

TrussMaker Attributes tab


This tab page defines the appearance of the truss in floor plan, section and 3D views and is identical for all three construction types. Floor Plan and Model Attributes Enter a pen number and pen color, line type and material setting for the line of the truss. Enter a vertical offset for the truss: to Story: this value is the elevation of the truss from the current story. to Project Zero: this value is the elevation of the truss from Project Zero. Resolution of Arcs: Enter a value to set the segmentation of any curves that you used to define the outline of the truss. Note: The value you enter in the Resolution of arcs field is relative to the complete circle, not the arc segment.

TrussMaker Truss Profiles tab


Use this tab page to assign distinct parameters (e.g., thickness, diameter or profile) to each part of the truss. Note: To define the different parts of the truss, you must assign different pencolors when drawing the truss outline on the floor plan. To select a part to work on, either click its pencolor icon, or corresponding button/field, or its outline in the Truss Preview. The thick outline in the preview and a black diamond next to the pen color indicate which part of the truss you are working on. The available parameters depend on the construction type of the truss you are creating. Width: Enter a value to set the width of the element. Height: Enter a value to set the height of the element. Thickness: Enter a value to set the thickness of the element. Cross Section: Displays the cross section of the selected profile type. In addition to the above, the Hollow Section type of truss has a number of additional settings. Profiles: Click a radio button to choose either a rectangular or circular profile.
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If you choose a circular profile, such truss elements are defined by their diameter and resolution rather than height and width. Thickness: Enter a value for the thickness of the truss part. For a Rolled Steel Profile only: Click the Profiles and Positioning pop-ups to choose a shape and placement option for your Rolled Steel Profile.

Steel Junctions tab


This tab page is only available for the Rolled Steel Profile construction type. These controls allow you to use customizable junction plates at the points where the truss elements meet. Choose a radio button to set whether your truss will include junction plates. Without junction plates: Check this radio button if you do not want to use junction plates. If you choose not to use junction plates, the corresponding options are grayed in the dialog box. With junction plates: Check this radio button to use junction plates. When joining two identical profiles, choose a radio button to set whether your truss will include junction plates: Dont use junction plate Use junction plate. Choose a radio button to set the geography of the steel junction profile: Use center of gravity Use midpoint of bounding box. In the Junction Plates section, T stands for the cross-section value, L for the length of the junction plate from the intersection point of the profile axis and M for the minimal overlapping length of the profile and the junction plate. Depending on the geometry (the angle between the profiles), either L or M will be used to determine the actual junction plate length - whichever results in a longer junction plate. T: Enter a value to set the thickness of the plates (cross-section). L: Enter a value for L (length of junction plate). M: Enter a value for M (minimal overlapping length between profile and junction plate). When you have finished customizing your truss, click the Save button at the bottom right of the dialog box. You will then be prompted to name the new truss object and place it in your active library.

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Grid System Settings


For general information, see The Grid Tool. This dialog box is available from the Design > Grid System command.

Grid System General Settings Panel

Geometry: Select between orthogonal and curved grid systems. If you select a curved system, then enter a value for the radius of the outermost gridline. Place...: Check any of the next four checkboxes to place additional elements at each gridline intersection: Elements at Grid line intersections: Check this to place elements at grid line intersections. Click the pop-up to select the element type (Column or Object) and click the Settings button to open that elements settings dialog on top of this dialog. Default Beams on Grid lines: Check this to place a Beam element along the grid lines. Click the Settings button to open the Beam settings dialog on top of this dialog. Dimension lines: Check this to place a dimension line between each and every grid line. Enter a value for the offset between the dimension line and the first crossing grid line. Click the Settings button to open the Dimension settings dialog on top of this dialog. Total Dimension: Check this to place a dimension line between the two side grid lines. Enter a value for the offset between the dimension line and the first crossing grid line. Click the Settings button to open the Dimension settings dialog on top of this dialog. Click the chain icon to have identical attributes for dimension lines and the total dimension. Keep Column and/or Beam within Grid perimeter: Check this to shift the columns and the beams so that will appear inside the perimeter of the Grid system.

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Grid System Grid Elements Panel

Grid Element Settings: Click this button to open the Grid Element to set properties for every Grid element in this Grid System. (All Grid elements will look the same.) Extension: Enter a value for the distance that the Grid line extends beyond the last crossing Grid line Anchor: Click one of the four positioning buttons to define an anchor by which to place the Grid System. Markers: Check any or all of the four sides of the Grid System to place Markers. (If you define a rotation during Grid System placement, then these sides will be rotated as well.) Auto-stagger Grid Markers if they overlap: Check this to automatically stagger Grid markers sideways to avoid overlapping, if the markers would otherwise overlap.

Grid System Naming Rules Panel

Use this panel to define the logic by which to name the Grid lines of this Grid System. You can define separate naming styles for the two grid directions. For a curved grid system: circular Grid lines and radial Grid lines. Note that assigning naming rules to horizontal and vertical gridlines, as well as the up and down definitions, are relative to the Grid Systems orthogonal position (if you rotate the Grid System when placing it, the assigned names will be rotated accordingly.)

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Custom: Select this to enter names manually for any grid element, using the fields in the Grid Positions Panel: if you click Custom in the Naming Rules Panel, then the Grid line names become editable in the Grid Positions Panel.

Generate names automatically: Select this to auto-generate names for the Grid lines in this Grid System. Ascending direction: Select one of the two directions (click the up or down arrow) to define in which direction the automatically generated names should be assigned. Start at: This field shows the starting value of the Grid element naming. Prefix: a static text displayed in front of each auto generated name. Suffix: a static text displayed following each auto generated text. Style: Choose a style for the auto generated Grid element names: either numbers (1,2,3,...), letters (A,B,C,... or a,b,c,...), or Roman numbers (I,II,III,IV,...)

Grid System Grid Positions Panel


Use this panel to define the number and position of horizontal and vertical Grid lines for this Grid System.

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(For a curved grid system: circular Grid lines and radial Grid lines.)

Note that horizontal and vertical gridlines parameters are relative to the Grid Systems orthogonal position, and rotate along with the Grid. Add a Grid line: Click the Plus sign to add a Grid line. Remove a Grid line: Click the Minus sign to remove a Grid line. Set distance: Click the distance field of any of the listed Grid lines to define its distance from the previous Grid line. The Distance of the first Grid line in the list is always zero. Distribute: If you do not know the distance you will need between your Grid lines, check the Distribute box for either or both Grid line directions. This will enable you, when you place the Grid system, to set the beginning and endpoints of the Grid system in the given direction, divided into the number of Grid lines defined in the list.

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GDL (Geometric Description Language)


The dialog boxes and commands described below are used when editing GDL objects in ArchiCAD.

GDL Object Editor Text Editing Commands in GDL Script Windows About GDL Object Subtypes Subtype Hierarchy Dialog Box (GDL Master Window)

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GDL Object Editor


The GDL Object Editor contains all controls needed to edit a GDL object. For a detailed description of scripting commands and object-level editing, see the GDL Reference Guide (available from the ArchiCAD Help menu).

Open GDL Object Editor


To open the GDL Object Editor, do one of the following: For a placed object: select the object, then use File > Libraries and Objects > Open Object (or choose this shortcut command from the Edit GDL Library Parts toolbar)

For any object file (and if no placed object is selected): use File > Libraries and Objects > Open Object, then browse for the desired object. Another way to browse for an object is by subtype: use the Open Object by Subtype command from the Edit GDL Library Parts toolbar.

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The window that opens is the GDL Object Editor.

Use the buttons on the left side to open different tables/lists for editing (e.g. Details, Parameters, Components) within the GDL Object Editor. The Script editing windows (e.g. Properties Script, Parameter Script) can be opened in two ways. If you click the button itself, editing will take place inside the Master Window. Clicking the window icon next to the scripts name will open a separate window for entering or modifying the script.

Read-Only Objects from a Library Container File


To edit an object placed from a library container file, you must first extract the container. Otherwise, the Object Editor Window is Read-Only. For more information, see Library Container File.

Topics in this section:


The controls of the GDL Object Editor are described in the following sections.

Object Preview Picture Details Compatibility Options (Developer Use Only)


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Compatibility Options (Door-Window) (Developer Use Only) Parameters Migration Components Descriptors Script Buttons GDL Script Window Shortcuts 2D Symbol 2D Symbol Display (Fragments) Preview Picture Check Objects 2D and 3D Views Close Window and Save Changes Matching 2D & 3D Descriptions Object Preview Picture
The Preview Picture window can be viewed in one of six formats.

Click one of the buttons beside the window to choose a display option for the preview picture: 2D Symbol (drawing), 2D Full View, Elevation, Hidden Line, Shading, and Rendered Preview. With the Elevation, Hidden Line, or Shaded display options, you can click in the preview window to rotate the image in 45 degree increments.

Details
Objects subtype: Displays the subtype of the open object.

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You can change an objects subtype by clicking the Select Subtype button, which will open the Subtype Hierarchy dialog box. Changing the Objects subtype modifies its behavior and adds the parameters and functionality needed for the new subtype. For example, you can change a plain object into a light source by changing its subtype to Light. For more information, see Subtype Hierarchy Dialog Box (GDL Master Window).

Use as subtype: If you check this box, the object will be saved as a template to be included in the list of available Subtypes. The new template will appear in the Subtype Hierarchy dialog box, and any new objects that you associate to this subtype will take on all of the parameters of the subtype. The Placeable checkbox is enabled by default. If you uncheck it, the Object will behave as a macro. If this box is unchecked, this means that it will not appear in any of the tool settings dialog boxes; you will not be able to place it directly in the project; it cannot be included in an archived project file; but you can refer to its scripts from other Objects. Object Information Fields The next few controls are relevant if you wish to share the library part to the BIM Components Portal, or if you plan to make your own object commercially available. Also, any text you enter will be considered when you use the Search function for locating library parts through a library part Settings dialog box. See Search for Library Part. Edit the following information as needed: Enter an Author. (If you leave this blank, the name you used to register on the BIM Components Portal will be used as the author, after the object is shared.) Assign a Copyright. Three options are available here: - Public Domain Dedication. Click the Info button to navigate to a webpage containing details: http://creativecommons.org/publicdomain/zero/1.0/ - Attribution NoDerivs. Click the Info button to navigate to a webpage containing details: http://creativecommons.org/licenses/by-nd/2.0/ - Commercial. Use this kind of copyright if you are selling the object over the internet. An object with Commercial copyright cannot be shared to the BIM Components Portal. Click the Info button to navigate to a webpage containing details. Password (available if the copyright is Attribution-NoDerivs0 or Commercial.). Click Set Password to define an optional password. Such objects can be freely viewed and downloaded, but the user cannot open the object to edit or copy its script without a password. Description. Enter an optional description of the object. This text will appear when you click the Info button in the Settings dialog box, as well as in the BIM Components Portal, if the object has been shared there. Also, Description text will be considered when you use the Search function for locating library parts through a library part Settings dialog box.

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Compatibility Options (Developer Use Only)


The Compatibility Options dialog box, accessible from the GDL Object Editors Details page, concerns item (instance) sizes. Note: Doors and Windows have different controls in the Details dialog box: see next section.

Object Instance Sizes: Use these radio buttons to set how you want your placed objects (object instances) to store their parameter values. Store the ratio of current/default A/B sizes: Placed objects will proportionally follow any changes in default A and/or B parameters. Store fixed values: Placed objects will not change when their default A/B parameters are later changed. Compatibility Status: Migration object (there is no new compatible version of this object) Always show in Object Settings These controls are used only by developers working with ArchiCAD Library objects. The checkbox denotes objects that will not automatically receive new counterparts in newer library versions. Hotspot on bounding box: Check this box (if applicable) to place five hotspots at the edges of the 2D symbol of the Library Part. These are independent of hotspots defined in the parts GDL script. These five hotspots will be located at the four corners and at the center of the symbols 2626
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bounding box. The default hotspot used for placement of the object on your Project will be the lower left one of the five. (This is indicated by a heavy square highlighting the hotspots on the 2D symbol in the Tool Settings dialog for the Library Part, where you can change the active hotspot.) If you do not want the lower left corner of the bounding box to be the default hotspot, leave the checkbox unmarked and write the required hotspot(s) into the GDL script. In this case, the default will be the first hotspot encountered in the script. If neither bounding box nor GDL hotspots are specified, ArchiCAD will place hotspots at the corner of the Library Part bounding box and use this as the default. Fit Size to 2D Drawing: Check this box to transfer the current 2D Symbols A and B axis dimensions into the default A and B dimension fields of the Master Window.

Compatibility Options (Door-Window) (Developer Use Only)

Derived Sizes: Use the edit fields in this section of the dialog box to define the geometric relationship between the wall opening and the Door or Window. Use numerical GDL expressions. Nominal Frame Thickness: Specify the Nominal Frame Thickness here. Parapet Wall Inset: Specify the Parapet Wall Inset here. Opening Oversizing: Specify opening oversizing relative to the nominal (A and B) sizes here for Y +, Y- (at the top and bottom) and X +, X- (at the right and left). Orientation Displaying: Use these controls to define the way the openings orientation is displayed (e.g., with R for right and L for left). Default: Click this button to display Door/Window opening orientation as a standard default setting. Reverse: Click this button to display Door/Window opening orientation in reverse as a standard default setting. Custom: Click this button to customize the display of Door/Window opening orientation. Compatibility Status (Developer Use Only)
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Migration object (there is no new compatible version of this object) Always show in Object Settings These controls are used only by developers working with ArchiCAD Library objects. The checkbox denotes objects that will not automatically receive new counterparts in newer library versions. Switch off 3D Contours: Check this to hide the 3D contour of the selected Door/Window object (when shown in Wireframe or Hidden Line modes).

Parameters
Click the Parameters button to display the Parameters of the current Library Part in the editing area. Search Parameters: Enter a text string in the search field to locate any part of that string in the Variable, Name, or Value columns. The cursor jumps to the first found instance. Use the Find next/Find previous buttons to jump to additional found instances.

By assigning values to the set of variables in the Parameters list, you will define the attributes of a particular GDL Object. The values assigned here will be the default values found in the Settings dialog box when you choose a tool that uses GDL Objects. These locally defined Parameters can also be called by the different Scripts of the Object. The parameters that appear in blue are the obligatory parameters (such as A and B dimensions) that belong to the edited Objects subtype. Optional parameters are available for use in the Objects GDL description. The values specified for them will become the default additional values displayed when you open the appropriate Settings dialog box from the Toolbox. The optional parameters are typically used to define such things as the number of window panes or door panels, the usual materials of a part, etc. New parameters can be created by pressing the New button at the top of the Master Window. Remove existing parameters by selecting them in the list then pressing Delete next to the New button. Each parameter in the list can be edited in its own row. Each line consists of an icon (required) indicating its type, the parameter letter or a string variable, a descriptive text (optional, but recommended) and a default numeric value. Highlight the row you wish to edit. For obligatory parameters, you cannot edit the variable name or type icon. For optional parameters you can edit all the parameters.

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The Type icons control how the values are interpreted by ArchiCAD. Clicking a Type icon displays a dialog box where you can redefine the parameters type by choosing another icon.

The parameter types (identical for obligatory and optional parameters) are the following: Length:

specifies physical dimensions of the GDL Object (and makes conversions to whatever units you are using.) Must be a positive number. Angle:

specifies angular values in decimal degrees for such GDL operations as rotation transformations and defining arcs. Real Number:

specifies decimal non-dimensional values (any real number) for uses like including a magnification factor in a GDL calculation. Integer:

specifies whole numbers, dimensionless values for uses like defining the number of identical components in a GDL description or the number of times to loop through a part of the GDL Script. Boolean:

the value of a Boolean parameter can only be 1 or 0 for uses like activating or deactivating an action or an item in a GDL Object. These values can either be typed directly into the value box, or set by clicking the checkbox at the right end of the parameter line.

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Text:

specifies character strings up to 255 characters for uses like defining changes in the GDL Object or typing plain words instead of numbers in the parameters value box. Material:

specifies a material as a GDL parameter. Line Type:

specifies a line type as a GDL parameter. Fill Pattern:

specifies a fill pattern as a GDL parameter. Pen Color:

specifies a pencolor as a GDL parameter. Note: If any of the Material, Line Type, Fill Pattern or Pen Color parameter types is selected, a button appears at the right end of the parameter line where you can bring up a pop-up list of corresponding settings. Any of the attributes currently available to ArchiCAD can be chosen.

Note: Depending on how you write your GDL descriptions, the parameters you use can affect both the 2D and 3D aspects of the Library Part.

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Parameter Types include two further options: Separator and Title.

These are virtual parameters as they are only used to make the Parameter List more organized and easier to view. To further organize and format the parameter list, use any of the list formatting icons, visible only when a list item is highlighted.

Pressing the first icon, Hide Parameter, will remove the highlighted parameter from the Parameters panel in the Object Settings dialog box. The second icon, Subordinate, will create a hierarchy among parameters. When a parameter is ordered under another one, the subordinate parameters appear in a sublist within the parameter list of the Object Settings dialog box. The sublist can be opened and closed by pressing the small triangle next to the superior parameter. The superior parameter can be of any type; however, a Title type parameter cannot be subordinated. Pressing the third icon, Bold, will make the parameter name appear in bold type. The fourth, Unique icon (if activated) means that the current parameter will NOT be transferred if you transfer the rest of this objects parameters to another object. See Parameter Transfer Between Objects. You can restrict the possible values of a parameter by defining an array. When you highlight an array item in the parameter list, a button appears next to the Type icon.

Click it to toggle between a single or value list and an array. If it is toggled to array, clicking it will open the Array Values dialog box. Note: Once array values have been defined for a parameter, the Array Values dialog box can only be opened by pressing the Set button at the top of the Master Window. Click on the Insert and Delete buttons to add rows or columns. Edit the fields of the array by clicking on the fields, then entering the value in the number field at the right side. Where variable types allow, you can choose values from a pop-up menu. To insert or delete a row or column, select the button showing the row/column number, then press Insert or Delete.

Migration
Click the Migration button to open a table in which to define the older-version objects that should be migrated to the currently opened (newer-version) object. Fill in the main GUID of any old object that can be migrated to this new, currently opened object.
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Fill in a version number for the old object (typically the version of a previous ArchiCAD): when the project is saved back to the previous version (and if Convert library objects backward is set in Options from the Save As dialog box), this new object will be migrated to an old object in the migration table which has been assigned the corresponding version number. The Backward Migration script will consider all such rows until the first successful run. Note: if you enter 0 for the version number, backward migration will skip this object.

Components
Click this button to display the Components of the current GDL Object in the editing area. Components define the objects composition for use in listing and calculation features.

Click New to create a component. DB Set: Select Database from this pop-up menu. Key: Select one of the Keys from this pop-up menu. Note: This pop-up menu is only available if your loaded library contains Key description. Code: Define a Code for new Components or modify the Code of a selected one in this box. Quantity: Define the Quantity for new Components or modify the Quantity of a selected one in this box.

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Unit: Select one of the predefined Units from this pop-up menu. Note: This pop-up menu is only available if your loaded library contains Unit description. Proportional with: Select one of the predefined GDL expressions from this pop-up menu, or select the Custom button and enter any GDL expression in the long edit box above. For details about Component Editing, see the ArchiCAD Calculation Guide.

Descriptors
Click this button to display the Descriptors of the current GDL Object in the editing area. Descriptors define the objects composition for use in listing and calculation features.

Click New to create a descriptor. Link to Database Item: Click this button to link a Component or Descriptor to an external database residing in the selected databases of the loaded Library. While a Component or Descriptor is linked to the selected database, it cannot be edited. To modify it, click the Remove Link to Database button to unlink the Component or Descriptor. Change Link: Click this to re-define an existing link to another external database Text: Click this button to open the Descriptor Full Text dialog box displaying the whole Descriptor text. Short Text: Enter Short Text for a new Descriptor in this box. For details about Descriptor Editing, see the ArchiCAD Calculation Guide.
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Script Buttons
These buttons allow you to program your GDL Object. If you click the button itself, editing will take place inside the Master Window, while clicking the window icon next to the scripts name will open a separate window for entering or modifying the script.

The Master Script will be executed each time any of the other scripts are executed. The primary benefit of this script is that you can globally define variables or operations, or access external data before executing other Scripts. In the 2D Script window, you can create a parametric 2D symbol using the transformations and elements available for the two-dimensional space in GDL. This script will be used to generate the 2D Full View of the Object. In the 3D Script window, you can find and edit the 3D description of the GDL Object. The script will be used to generate the 3D View of the Object. With the Property Script, you can attach descriptions and technical data to the Object using its variables and the related GDL commands and expressions. Component quantities (weight, price, paint, etc.) can be calculated according to the expressions in the Properties Script and included in the lists. To use the custom Properties Script as the default in the elements settings dialog box, click the Set as Default button at the top of the screen. Note: When there is a Property Script defined, the listing commands will use this script, even if you previously created Components and Descriptors in the corresponding sections of the dialog box.

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Using the Parameter Script, you can define the choices available as a value of a given parameter. For example, you can restrict the choice of the material of a table top to wooden materials, or define the different panel styles of a given door by their name. The Interface Script allows you to define a custom user interface for your GDL Objects, including the graphic explanation of additional parameters. If an Interface Script exists, the settings dialog box of the given library part will include a Custom Settings panel. To use the custom Interface Script as the default in the elements settings dialog box, click the Set as Default button at the top of the screen. Forward/Backward Migration Scripts: Click the Forward Migration or Backward Migration buttons to define how to migrate the parameters of an old instance forward to the current open element (or backward to an older element).

GDL Script Window Shortcuts


At the top of all script windows, some commonly used functions are available in the form of buttons.

Clicking the first button transforms selected lines into comments, that is, lines that will not be executed in the script. Comments are identified by an exclamation mark at the beginning of the line. Note: You can select more than one line. The second button has the opposite effect: clicking it will transform any selected comments into executable lines. Clicking the third or fourth button will format the script window by tabulating selected paragraphs left or right. The last button checks the GDL Script of the active window. Note: When you are working in a Script window, all of these functions are also available as menu commands from the Edit menu, along with other special script window editing commands. Note: The Property, Interface and Parameter Script editing windows also include a Preview button to show a preview of the custom script.

2D Symbol
Clicking the 2D Symbol item opens a new editing window from the Master Window. Each GDL Object you place in your Project is shown on the plan by a 2D Symbol. You can edit an existing symbol or create a new one with the standard ArchiCAD selection and 2D tools: Arrow, Marquee, Text, Fill, Line, Arc/Circle, Spline and Hotspot. You can also paste elements from the 3D Window here. The final symbol that appears on the Floor Plan will be created from the elements of this window and the 2D Script, if there is one.

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2D Symbol Display (Fragments)


To see the fragments of the 2D Symbol, select the 2D Symbol button, then go to Options > Element Attributes > Layer settings. The appearing list window shows the fragments of the 2D Symbol: these are useful for organizing the graphic elements that compose the plan symbol of the Library Part. To toggle the visibility of layers of the objects 2D Symbol, open the 2D Symbol window and click Ctrl+L (the shortcut for Layer Settings). The specialized Layer Settings window opens, which affects this window (the 2D Symbol window) only. Click any fragment to show/hide it, or use the Show All/Hide All buttons. Note: Fragments that are hidden are not available for storing new graphic elements. If you select a hidden Fragment in the dialog box of the Tool you are using for editing the symbol, you will get a warning asking you to change your selection or Show the selected Fragment. Fragments are especially also for letting you easily replicate parts of the Symbol. You can draw a figure in the 2D Script Window with the various graphic tools, and refer to it by its Fragment number in a GDL 2D Script that incorporates the figure in the final symbol in a variety of rotated and translated positions. To set which Fragment you are drawing in when editing the 2D Script Window, choose a number from the Layers pop-up in the settings dialog box of the Tool you are using.

Preview Picture
In the Preview Picture window, you can attach characteristic graphical information to a GDL Object. The graphic does not affect the Objects behavior or appearance in any way. This preview is displayed as the default representation of your Object in its tool settings dialog box, as well as next to library objects listed in a browsing window. To generate the preview of a new Object: 1. Place the Object in the project. 2. Select the object and open the 3D Window to see this selection. 3. Go to View > 3D View Options > 3D Projection Settings. Choose a projection type and set up a view angle that show the typical features of your Object. Click OK. 4. Go to View > 3D View Options > 3D Window Settings. Set the windows height and width to the same value to obtain a square shaped window. 5. Choose Document > Creative Imaging > PhotoRendering Settings. Define a pixel size that you will be able to insert in the preview without any distortion, and choose a neutral background for the Object (for example, white color for both the Sky and the Ground). 6. With the Object still selected, choose Document > Creative Imaging > PhotoRender Projection. A Model Picture is generated. 7. Choose Edit > Select All, then Edit > Copy. 8. Go back to the Floor Plan. With the Object still selected, choose File > Libraries and Objects > Open Object. This will open the Master Window of the selected Object. 9. Click the Preview Picture icon to open the corresponding window, then choose Edit > Paste. 2636

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10. Save the GDL Object. You can also paste other data from the clipboard, for example a photograph of the real-life object.

Check Objects 2D and 3D Views


At bottom left, the two view buttons allow you to open the corresponding views of the GDL Object:

2D View
The 2D View window allows you to check the symbol that will be shown on the Floor Plan. If there is a 2D Script defined, the 2D View will be calculated according to the script, even if the 2D Symbol window contains drawing elements. However, the 2D Script can refer to 2D Symbol Fragments. To exit 2D symbol editing, close the symbol editing window or choose a different window, either from the Master Window, or from the Window menu.

3D View
In this window you can see the 3D view of the GDL Object converted from the 3D Script that refers to the current Parameter values. The viewpoint and other aspects are controlled using the View > 3D View Options > 3D Window Settings dialog box or the 3D Navigation Palette.

Close Window and Save Changes


When closing the master window, a prompt warns you to save changes. All the components of your item will be saved with it. You can also save your item using the Save or Save as commands from any of the library items windows. (From the 3D View, you can only save the image using Save as.) After saving, you can choose the View > Refresh > Rebuild command for the Floor Plan or 3D window to view the modified GDL Object.

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If you close the Master Window of a GDL Object (Library Part), all of the other windows of the Object will also be closed. You will be prompted to save changes, if any.

Matching 2D & 3D Descriptions


The 2D symbol and the 3D description are automatically linked to each other in the GDL Object. There are no built-in safeguards against geometric incompatibilities between the two components. The most common incompatibility error occurs when the 2D symbol and the 3D shape have different positions or orientations with respect to the origin. To avoid this problem, follow these steps: 1. Activate the 3D View of the GDL Object. 2. Choose Top View in View > 3D View Options > 3D Projections Settings > Parallel Projections, and set the angle to 270. 3. Choose Edit > Select All, then Edit > Copy. Activate the GDL Objects 2D Symbol window and choose Edit > Paste. This will place the top view of the object (as a wireframe or hidden line) into the symbol window. It should match the dimensions and position of the 2D symbol. 4. Choose Undo once you have verified that the symbol matches the 3D view. This will remove the 3D lines. You can use this feature to have ArchiCAD create the 2D symbol for you. You will only need to add additional hotspots, line types, etc. The procedure is the same for Doors and Windows, with the following modifications: Choose Side View instead of Top View (the angle should still be 270). A mirrored view will be placed. Select the placed lines and mirror them across the reference line of the wall. Note: When you place a wireframe view, redundant lines are removed. Using Hidden Lines (analytic) will give you an accurate view, but underlying lines will be hidden. You can also ensure compatibility between the 2D plan symbol and the 3D model of a GDL Object by writing a parametric description in GDL for the symbol.

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Text Editing Commands in GDL Script Windows


These commands in the ArchiCAD Edit menu are active only if one of the library part script windows is active: Master, 2D, 3D, Property, Parameter, Interface, Comment. Other Edit menu commands that are useful in GDL Script Windows are described at: Editing Commands in Text-Type Windows. See also Script Buttons and GDL Script Window Shortcuts.

Comment
The Comment command adds exclamation marks (!) in front of selected lines in a GDL script window. Note: This commands is also available as a shortcut at the top of the GDL script windows:

Uncomment
The Uncomment command removes the exclamation marks from selected lines in a GDL script window. This feature is useful if you wish to visualize only a part of your script. You can comment or uncomment the whole contents of the Window by first choosing the Select All command from the Edit menu. Note: This commands is also available as a shortcut at the top of the GDL script windows:

Increase Indent/Decrease Indent


These commands will place/remove the number of spaces defined in the Text Window Format dialog box for tabs at the beginning of the paragraph. Notes: These commands are also available as shortcuts at the bottom of the GDL script windows:

Check Script
With this command, you can check whether the syntax of the GDL script in the active Window is correct. If you wish to check all the scripts of the current Library Part, activate its Master Window before choosing the command. Note: This command is also available as a shortcut at the bottom of the GDL script window.

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Open Debugger
This command is only active when a GDL Script Window is in front and allows you to debug GDL Scripts.

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Subtype Hierarchy Dialog Box (GDL Master Window)


See also About GDL Object Subtypes. This dialog box is accessible using the Select Subtype button in the GDL Master window (File > Libraries and Objects > New Object)

or is available on the Edit GDL Library Parts toolbar (Window > Toolbars > Edit GDL Library Parts). You can add it to your ArchiCAD menu structure using the Work Environment dialog box.

The items listed by name in the Subtype Hierarchy are color-coded. Green indicates that the item is placeable. Black indicates that the item cannot be placed on its own and can be only used as a macro reference. Bold type indicates that the item is a subtype template and is placeable. If you highlight an item in the hierarchy, you can review its Properties in the bottom section. Below the Name field, the GUID refers to the highlighted Subtypes Global Unique Identification code. For a complete description of how GUID works, see http://archicadwiki.com/GUID Select: Click this button to directly open that items Master Window. Create Clone: Click this button to create a copy of the highlighted Subtype with the same properties.

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Scheme Settings Dialog Box (Interactive Schedule)


To access this dialog box, do one of the following: Choose Document > Schedules and Lists > Schedules > Scheme Settings command. Use the Schedules context menu in the Navigator. Select a Schedule from the Navigator, then click the Settings button at the bottom of the Navigator panel. For more information, see Interactive Schedule. See also Reservation in Interactive Schedules.

Schemes Panel
The scrollable box on the left lists the available Schedule Schemes defined for your project. Select a name to edit its properties in the Criteria and Fields panels. Create New: Click this button to create a new Schedule Scheme. In the dialog box that opens, choose either Construction Elements or Components, depending on whether you are creating an Element Schedule or a Component Schedule. Enter a name and an optional ID for the new Scheme. Rename: Click this button to rename the Schedule Scheme selected on the left. In the dialog box that opens, enter a new name and an optional ID. Delete: Click this button to delete the Schedule Scheme selected on the left. Import: Click this button to import an interactive Element Schedule file created with ArchiCAD 8 or above or a Door or Window Schedule file created with ArchiCAD 7.0. Export: Click this button to export an interactive Element Schedule file that you will be able to import into another project.

Schemes Criteria Panel


This panel lists the criteria and values defined for the scheme selected on the Schemes panel. Clicking a row in the list selects it and makes its fields available for modification. Criteria column: Lists the criteria defined for the scheme. Click the pop-up arrow to choose a criterion (e.g. Element Type). The next column includes the relationship between the criterion and the value (is, is not, is equal to, is larger than, starts with, etc.), depending on particular criterion. Choose a condition by clicking the arrow. Value column: Shows the value assigned to the criterion. Depending on the type of the criterion, you can type a value manually or choose from pop-up controls. Add: Click this button to add a new row. The and/or operator determines the relationship between adjacent criteria. The Open Parentheses and Close Parentheses columns enable you to set up nested criteria for more complex schemes. Each open must have a corresponding close in order for the scheme to be logical. If there is a mistake in your parentheses logic, the Criteria invalid! warning appears at the bottom of the panel. 2642
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Remove: Click this button to delete the selected row. Inactive if no row is selected. Click and drag the up/down arrow at the beginning of any row to move the row up or down within the Scheme.

Add Object Parameters


Click the dropdown button of the main Add button to access this command, which makes the parameters of loaded library parts available for listing as criteria or as fields. The command is only active if you have chosen as a criterion a library part type of element (Object, Door, Window, Lamp or Zone). Select Object by: Use the pop-up on the right to choose an option for searching for objects to select. Folder View: lists all the loaded library folders that contain library parts. Folder View (Used Objects only): lists the loaded library folders that contain the library parts used in the current project When you deploy a folder, only the names of the actually used parts will appear. Search Criteria: displays a form that allows you to list the library parts whose name matches the chosen criteria. Favorite Objects: shows the preview and the name of the library parts defined as Favorites. Search Object: If the Search Criteria option is active in the Select Object by pop-up field, this area allows you to search for library parts whose name matches some criteria. Find names which: With the pop-up control, choose a condition (match, contain, start with, end with) and enter a text string in the field on the right. Search in: Use this pop-up control to choose a loaded library to search. Click the Find button to display the results in the Library parts found box. Find: Click this button to perform a search based on the condition set with the Find names with and Search in controls. Library parts found: Displays the preview and names of the library parts that match the condition set with the Find names with and Search in controls. Available Parameters: This box lists all the parameters of the library part selected in the Select Object by area on top of the dialog box with their Variable name, Type and Name. Selected Parameters: This box lists all the library part parameters added from the list of Available Parameters with their Variable name, Type and Name. Add: Click this button to add the available parameter selected in the box on the left to the list of selected parameters on the right. Remove: Click this button to delete the selected field from the box on the right.

Schemes Fields Panel


Available Parameters: This box lists all the parameters that can be used as fields of the element schedule. Parameters are grouped in two types: General parameters and element-type specific parameters. Click the + sign to reveal the entire list of available parameters, then select a parameter and click the Add button at the bottom to display it on the right. See also Element Listing Parameters in the Interactive Schedule.
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Schedule Fields: This box lists the parameters added from the box on the left and that will be displayed as fields of the element schedule. Parameters that cannot be edited in the schedule are shown in blue while editable ones are shown in black type. You can change the order of the fields by dragging them up and down with the double arrows on the left. For each selected schedule field, 3 buttons are available at the right to fine-tune sorting criteria. Display an up/down arrow to sort the items of this field in ascending/descending order; or leave this field blank, for None. None means that this field will not be taken into consideration when sorting. Display a sum to add a schedule cell that will contain the sum total for all items of this field. To show the quantity of items (rather than their sum), choose the sum1 icon. Display the flag icon next to the one schedule field for which you want to display subtotal cells in the schedule, as well as sum/quantity cells. See also Sort Schedule Fields. Add: Click this button to add the additional parameter selected in the box on the left as a schedule field appearing in the box on the right. Remove: Click this button to delete the selected field from the box on the right. Once the new (or modified) scheme is defined, its name appears in the Navigator and you can use it like any other view.

Add IFC Parameters


See Scheduling Elements with IFC Data.

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Format Options (Interactive Schedule)


Formatting options for Interactive Schedules are available at the top and sides of every Interactive Schedule window. To open an Interactive Schedule, go to the Navigator palette and double-click its name. For general information on this feature, see Interactive Schedule. Alternately, you can also choose an existing Schedule from the list of items in the Window menu or from the list of items in the View > Navigate > Schedules > Open Schedule dialog box. To adjust individual row or column heights, manually drag the tabs on the top and left side of the schedule. Double-click any tab to fit the cell to its contents.

Style: The two options of this pop-up list define whether the Element Schedule will display the record fields by rows or by columns, that is, in a horizontal or vertical arrangement. Show uniform items as a single entry: If this checkbox is active, identical items will be grouped in the schedule in a single record. If it is inactive, all items will be listed individually.
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Show headline: check this box to insert a separate row above the rest of the fields. Click Headline Settings to define the content and appearance of this headline:

First schedule field: The first field of the schedule will be displayed in the headline. If the records are displayed by columns, the first parameter appears in a separate column left of the other parameters. Insert separator row before headlines: If this checkbox is active, there will be an empty row included before each headline row. Add Header text to headlines as prefix: If this checkbox is active, the Header name will be appear as a prefix to its value in the headline row. Apply Format Options to: Choose the items that you will format with the controls below. Formatting can either affect the Entire Schedule or any of its items: Header, Headline Separator, Headline, Value, Total, Grand Total or Preview. The controls below change dynamically according to the choice you make here.

Font: Use this pop-up field to choose a font type for the item type selected in the Apply to pop-up menu above. Encoding: Use this pop-up menu to choose a regional font encoding for the item type selected in the Apply to pop-up field above. 2646
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Row Height: Available if the Apply to field is set to Entire Schedule. Enter the default row height for this Schedule in the unit defined in Options > Project Preferences > Working Units. Text Height: Enter the height of the capital letters in the Schedule or Schedule item selected in the Apply to pop-up menu above in mm (metric units) or points (imperial units), depending on the choice defined in Options > Project Preferences > Working Units. Font Pen: Choose a pencolor with the numeric field or the pop-up control for the Schedule or Schedule item selected in the Apply to pop-up field above. Font Style: Select font styles (bold, italic, underline) for the Schedule item selected in the Apply to pop-up menu above by clicking the corresponding buttons. More than one style can be active at the same time. Grayed if you have selected Entire Schedule or Header in the Apply to pop-up field. Headers can be customized individually: click inside a header cell to activate these font style buttons for the active Header. Align: Choose an alignment option (left, center, right, by decimal marker) for the contents of the selected cell. Grayed if you have not selected a cell. Enable Objects Pen: Available if the Apply to field is set to Preview. If this checkbox is active, the pencolors defined for the Objects (Doors, Windows, Lamps, Zones) outline will be used for the preview picture shown in the corresponding fields of the schedule. If it is inactive, you can choose a pencolor with the numeric field or pop-up palette below. Align preview to: Available if the Apply to field is set to Preview. If you check the Reduce preview to fit in cell checkbox, this option is grayed. Choose one of the pop-up options to align the door/window preview pictures in this schedule within their cells: either at the Center, Top or Bottom of the cell, or (for 3D previews only) to correspond to their relative elevations from the chosen reference level (Story Zero, Project Zero, or other defined reference level.) Reduce preview to fit into cell: Available if the Apply to field is set to Preview. Check this box to resize each Preview picture to fit into their cells. Add automatic dimensions: Available if the Apply to field is set to Preview. Check this box to add dimensioning to Preview pictures of any doors/windows in this schedule. Dimensions are associative; if the door/window is modified in the project, its dimensions in its preview picture in the Interactive Schedule will be updated. Note: You can add dimensions manually to any Preview picture by double-clicking its cell. See Add Annotations to Schedule Previews. Border Pen: Choose a pencolor with the numeric field or the pop-up menu for the preview picture shown in the schedule, if any. Grayed if the Enable Objects Pen checkbox is active. Cell Border: Use this pop-up palette to choose a border option for the Schedule item selected in the Apply to pop-up field or by clicking in a cell of that type in the schedule itself. None: No border will be drawn for the selected Schedule item type. Border: Lines of the type selected below will be drawn on all sides of the selected Schedule item type. Separator Only: A line of the type selected below will be drawn below each occurrence of the selected Schedule item type. If the records are displayed by columns, the line will be drawn on the right.

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Border Line Type: Use this pop-up palette to choose a line type for the border lines of the selected Schedule item type. Border Pen: Choose a pencolor with the numeric field or the pop-up palette for the border lines of the selected Schedule item type. Cancel/Redo Format Change: Click these buttons to cancel the last changes made to the formatting of the schedule, or to return to the previously cancelled state (redo).

Footer Settings
Click this button to open the Footer Settings dialog and define a footer for the Schedule: Enable Print Footer: Activating this checkbox allows you to add a footer to the Schedule when printed. The footer does not appear on your screen, only a preview of its content is shown in the Preview area at the bottom of this dialog box. Content: This area includes the controls for the content of the printable footer. The items whose checkbox is active will be included in the footer. Use the double arrows on the left to modify the order of footer items. Date: Check this box to include the current date in the printable footer according to your system settings. Time: Check this box to include the current time in the printable footer according to your system settings. Page Number: Check this box to include the page numbers of the Schedule in the printable footer. Page X of Y: Check this box to include both the number of the individual Schedules page and the total number of pages in the printable footer. Project File Name: Check this box to include the name of the current project file in the printable footer. Text Properties: This area includes the controls for the format of the printable footer. The controls act on all of the items. Font: Use this pop-up field choose a font type for the content of the printable footer. Encoding: Use this pop-up field choose a regional font encoding for the content of the printable footer. Row Height: Enter the height of the line including the content of the printable footer in the unit defined in Options > Project Preferences > Working Units. Text Height: Enter the height of the capital letters of the printable footer in mm (metric units) or points (imperial units), depending on the choice defined in Options > Project Preferences > Working Units. Font Pen: Choose a pencolor with the numeric field or the pop-up palette for the content of the printable footer. Alignment: Choose an alignment option (left, center, right) with the pop-up palette for the content of the printable footer. Preview: This area shows the preview of the content of the printable footer. The text properties cannot be previewed.

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Header Options

The commands of this pop-up menu refer to the schedules Header and sub-header fields. Deleted selected cell: This is only active if you have manually created a subheader, and have selected that cell for deletion. Not available in any other type of header or other cell. Insert header cell above: Use this command to create a sub-header for the schedule. First, select two or more headers (use Shift-click to select multiple cells). Then execute the Insert header cell above command. A new cell (named merged by default) appears above the selected headers. You can then manually edit the name of this header. Any number of subheaders can be created in a hierarchical order. Note: This command is not available if you have not selected at least two contiguous header cells. Hide/Show main header: Hides and shows again the main header cell in the Schedule. Hide/Show column (row) headers: Hides and shows again all header cells in the Schedule except for the main header. Select on Floor Plan: Click this button to select on the Floor Plan the element selected in the Schedule. Not available if you have not selected an element. Freeze Schedule Header: Activating this checkbox ensures that the header rows (or columns) remain visible when you need to scroll down the elements listed in the schedule. Not available if both the main and column headers have been made invisible in the Header Options pop-up menu. Scheme Settings Button: Click this button to open the Scheme Settings dialog box and modify the settings (criteria, fields) of the scheme that this Schedule is based on. See Scheme Settings Dialog Box (Interactive Schedule).

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Index Settings Dialog Box


For more information, see Project Indexes. To access this dialog box, do one of the following: Choose Document > Project Indexes > Project Index Schemes command. Use the Project Indexs context menu in the Navigator Project Map structure. Select Project Indexes in the Navigator Project Map structure and click Settings at the bottom of the Navigator panel. Select an Index in the Navigator View Map structure and use its context menu.

Indexes Panel
The scrollable box on the left lists the available Indexes defined for you project. Select a name to edit its properties in the Criteria and Fields panels. Create New: Click this button to create a new Index. Choose the type of items to list in the index: Views, Sheets (Layouts) or Drawings. In the dialog box that opens, enter a name and an optional ID for the new Index. Duplicate: Click this button to duplicate the selected Index before editing it. Choose a new name and ID number in the appearing dialog box. Rename: Click this button to rename the Index selected on the left. In the dialog box that opens, enter a new name and an optional ID. Delete: Click this button to delete the Index selected on the left. Import: Click this button to import an Index created in the interactive schedule file format. Export: Click this button to export an Index in the interactive schedule file format that you will be able to import into another project.

Index Criteria Panel


The scrollable box on top of this list displays the criteria and values defined for the type of index you are creating (views, sheets or drawings). Clicking an item in the list selects it and makes its fields available for modification. Add: Click this button to add a new criterion. Remove: Click this button to delete from the list the selected criterion. Inactive if there is no selected criterion. Criteria column: Lists the criteria defined for the index. Click the Add button at the bottom to add a criterion. Select a criterion and click the Remove button at the bottom to delete it. Basically, each criterion has a single condition, but you can add more conditions by clicking the + sign on the right edge of the selected row. In this case, no name appears in the Criteria column and this condition refers to the criterion above. The next column includes the condition, that is, the relationship between the criterion and the value (is equal to, is larger than, is smaller than, etc.) depending on the type of the criterion. Choose a condition by clicking the arrow. 2650
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Value column: Shows the value assigned to the criterion. Depending on the type of the criterion, you can type a value manually, choose from a pop-up control or use a checkbox.

Index Fields Panel


Available Parameters: This box lists all the parameters that can be used as fields of the index. Click the + sign to reveal the entire list of available parameters, then select a parameter and click the Add button at the bottom to display it on the right. Index Fields: This box lists the parameters added from the box on the left and that will be displayed as fields of the index. Parameters that cannot be edited in the index are shown in blue while editable ones are shown in black type. You can change the order of the fields by dragging them up and down with the double arrows on the left. The long arrow pointing upwards or downwards on the right defines the sorting order according to the given field. Add: Click this button to add the additional parameter selected in the box on the left as an index field appearing in the box on the right. Remove: Click this button to delete the selected field from the box on the right.

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View Settings Dialog Box


Use the controls in the View Settings dialog box to adjust the settings of the currently selected view. For more information, see Setting up a View and Saving a View. To open this dialog box, select a View from the View Map of the Navigator/Organizer. Then do one of the following: Use the Views context menu in the Navigator/Organizer. Click the View Settings icon in the Navigator/Organizer. For more information, see View Map Buttons. Click Settings button at the bottom of the View Map. Get Current Windows Settings: Click this button to overwrite the settings in this dialog box to correspond to the view currently in effect in the active (frontmost) window.

View Settings Identification Panel


ID: Choose a method for assigning an ID to this view: None, Custom (enter desired ID in adjoining text field), or By Project Map. By Project Map means that the view will inherit the ID from its corresponding Viewpoint in the Project Map. Name: Choose a method for assigning a name to this view: either Custom (enter desired name in adjoining text field), or By Project Map. By Project Map means that the view will inherit its Name from its corresponding Viewpoint in the Project map. Source: This field provides feedback on the views source viewpoint, or the file path of its source file.

View Settings General Panel


Layer Combination: Choose a Layer Combination to be applied to this view. For more information, see Apply a Layer Combination. Scale: Choose a Scale to be applied to this view. For more information, see Scale. Structure Display: Choose a Partial Structure Display setting for this view. For more information, see Partial Structure Display. If this pop-up is grey: This means that the original viewpoint is either Manual Update or Drawing, so you cannot edit the Partial Structure Display of this view. You can change the viewpoint to Auto Update, or else create a new view using the Partial Structure Display setting you need. Pen Set: Choose a Pen Set to be used with this view. For more information, see Pens & Colors. Model View Options: Choose a Model View Option Combination to be applied to this view. 2652
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For more information, see Model View Options. Renovation Filter: Choose a Renovation Filter to be applied to this view. For more information, see Renovation.

View Settings 2D/3D Documents Panel


Floor Plan Cut Plane Settings: Click this button to access the Floor Plan Cut Plane Settings dialog box. Any adjustments to these settings will be applied to this view only, not to the project as a whole. For more information, see Floor Plan Cut Plane (Global Setting). Dimensions: Choose a Dimensioning standard from this pop-up menu. The standard you choose here will be applied to this view only, not to the project as a whole. For more information, see Dimensions Preferences. Zooming: Choose a zoom to save with this view: Note: A views saved Zoom value includes the Pan and the Oriented View (rotation), if any.

- Current Zoom: The view will save the current zoom as part of its settings. Note: Once a view is saved at Current Zoom, that setting is henceforth called Zoomed Area in this pop-up list. - Fit in Window: whenever you open this view, or whenever drawings from this view are updated or published, they will be displayed to include the project windows entire contents, subject to Layer status - any custom-named Zoom you have saved earlier. See Save Zooms. For more information, see Zoom. Ignore zoom when opening this view: If this box is checked, then whenever you open this view, it will be displayed using the zoom value of the last opened ArchiCAD window. The saved zoom level of this view will still be applied when you place this view as a Drawing, or publish it. Note: A views saved Zoom value includes the Pan and the Oriented View (rotation), if any.

View Settings 3D Only Panel


Generate in: Choose whether to generate the 3D view in the 3D window or in the PhotoRendering window. For more information, see 3D Projections and PhotoRendering. This panel also provides feedback on how the 3D-related settings (collectively Image settings) are saved with the current view.

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Redefine Image settings with current: Check this box if you want to overwrite the stored Image settings with the Image settings now in effect in the current (frontmost) window. Note: Image settings are the following: 3D projection settings (including zooming and sun settings), filter elements in 3D, 3D window settings, 3D cutting planes, 3D cutaway and photo rendering settings. If you check this box, the panel will then provide information on whether the 3D view in the current (frontmost) window has been filtered or limited by a marquee. If you now click OK to close the View Settings dialog box, the 3D view will be redefined accordingly (i.e. it will only display the filtered or selected elements).

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Book Settings Dialog Box


To access this dialog box, do one of the following: Use the Document > Layout Book > Book Settings command. Use the context menu of the Layout Book icon in the Navigator Layout Book structure, or the Settings button at the bottom of the Navigator when the Layout Book icon is selected in the tree view. For more information, see Layout Book Buttons.

IDs of Items in this Book Panel


The Use Hierarchy option assigns IDs that reflect the position of the Layouts within the tree view hierarchy, including their position in Subsets. In this system, the Subsets can also receive an ID, which shows up as part of the ID assigned to each of its Layouts. Subset IDs are defined in Subset Settings. For more information, see Subset Settings Dialog Box. The Use Flat Layout Order option assigns IDs to all the Layouts of the Book. The ID assignment is performed in the Navigator from top to bottom regardless of the Layouts position in the hierarchy. In this case, Subsets will have no IDs. The Layout IDs will use the prefix and style you define here. For more information, see Layout and Drawing IDs.

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Subset Settings Dialog Box


Subset Settings provides a way to assign IDs to the Layouts contained in the selected Subset. The ID definitions in Subset Settings are applied if you have selected Use Hierarchy as the ID assignment method in Book Settings. The Subset Settings dialog box can be accessed from the Navigator in one of three ways, provided that the Tree by Subsets view is displayed and the given Subset is selected: Click the Settings button at the bottom of the Navigator palette. Choose the Subset Settings command in the context menu opened by right-clicking (or Ctrlclicking) the name of the Subset. Click the Settings icon at the middle of the Navigator palette. For more information, see Layout Book Buttons.

Subset Identification Panel


Use the controls in this panel to assign an ID to the selected subset. For more information, see Layout and Drawing IDs. Do not include this Subset in ID sequence: Check this box to exclude the Subset from automatic ID assignment. (If you check this box, the following option for automatic ID assignment is grayed.) 2656
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Assign ID Automatically: Choose this option to assign an ID automatically, based on the Prefix and Style defined in Book Settings. Custom ID: Choose this option to assign a Subset ID of your choice.

IDs of Items in this Subset Panel


These controls affect the IDs of Layouts contained in this Subset. Continue Using ID Assignment of Upper Levels: Check this option if you want Layouts within this Subset to be assigned IDs as if they were not within this Subset, but rather part of the level above. In this case you are only using the Subset as a logical grouping which has no effect on IDs. Customize ID assignment: Check this option if you want the Layouts inside the Subset to be assigned custom IDs: - Use Prefix & IDs of Upper Levels: Layouts in this subset will be assigned IDs based on the previous Layout in the Layout Book structure. - Add Prefix for this Subset: Note: When IDs by letters exhausts the alphabet, the numbering continues as follows: y, z, aa, ab, ac. (The initial letter in double-letter numbering always consists of a single character regardless of the language being used.) When moving a Subset within the hierarchy, IDs are automatically adjusted accordingly.

Subset Preview Panel


This area shows a preview of the ID style you have selected.

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Layout Settings
The Layout Settings dialog box contains information about the selected Layout. To access this dialog box, select a Layout - either by opening it in the Layout window, or by selecting it from the Navigator/Organizer. Then do one of the following: Choose Document > Layout Book > Layout Settings command. Use the Layouts context menu in the Navigator. Click the Settings icon at the middle of the Navigator panel. For more information, see Layout Book Buttons. Click Settings at the bottom of the Navigator panel.

Layout Identification Panel


For more information, see Layout and Drawing IDs. Do not include this Layout in ID sequence: Check to exclude the current layout from the automated layout ID assignment. Use Automatic Book and Subset ID assignment: Check to apply the automated layout book and subset ID assignment to the current Layout, as defined in Book Settings. For more information, see Book Settings Dialog Box. Custom ID: Check to apply a unique ID to the current layout. Name: Enter a Name for the Layout.

Layout General Settings Panel


Master Layout: Select a Master Layout from the pop-up menu. For more information, see Master Layouts. Size: This field provides information on the horizontal and vertical size of the current layout (as defined in its Master Layout).

IDs of Drawings on this Layout Panel


Settings in this panel will determine the IDs of all Drawings placed on this Layout, provided that the Drawing ID is set to By Layout in the Identification panel of its Drawing Settings dialog box. For more information, see Drawing Identification Panel. Continue Drawing ID sequence from previous Layout: Check this box to assign an ID by continuing the ID sequence from the previous layout.n (This control is grayed if the selected Layout is the first one in the Layout Book.) ID Prefix: Enter item prefix characters for the drawing ID. ID Style: Choose any of the listed ID styles from this pop-up field. Start at: Enter either a number or a letter (depending on the selected ID style) with which to begin the ID sequence. Preview: This area shows a preview of the ID style you have selected. 2658
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Import Views from ArchiCAD Project


For an overview, see Placing Drawings Onto the Layout. This dialog box appears if you are placing a Drawing into your project in this way: You have chosen File > External Content > Place External Drawing and selected an ArchiCAD Project (.pln; .pla; .bpn) file type:

Check items to import: This list displays, in a tree structure, all the Views of the chosen project. Click the checkbox of each item that you wish to import into the active project. (The View Settings of any individual selected view are displayed at the bottom of the dialog box.) list. If the Layout Window is open, you are placing a Drawing onto an open Layout Window, you can only choose a single view here. Checking a box in front of a folder name will select all the Views in that folder. Choose a radio button at right to define where to place the imported drawings. Place Drawings on Current Layout: Place each selected View as a Drawing onto the currently active Layout. Insert new Layouts in Selected Layout Book Subset: Place each View onto a New Layout in the Subset (provided that a Subset was selected in the Navigator palette prior to choosing the Place External Drawing command). Note: This option is inactive if no Subset has been selected in the Navigator, or if multiple Navigator tree structures are open with several selected subsets.

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Append new Layouts to Layout Book: Place each View as a Drawing onto a new Layout appended to the Layout Book Note: After importing items from this file, its tree structure will henceforth be displayed in the Navigator, so you will be able to drag and drop further items easily.

Use Source Hierarchy: Check this box to retain the hierarchy of the source folder: the current project will recreate the same folder structure inside the Navigator palette.

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Master Layout Settings


For general information, see Master Layouts. Access the Master Layout Settings dialog box using one of the following methods: from the context menu, after clicking a Master Layout in the Navigator with the right mouse button with the Settings button in the Navigator Layout Book, after selecting a Master Layout in the Navigator with the Document > Layout Book > Master Layout Settings command

Name and Size

Note: Length units defined for the Master Layout are Layout units, defined in Options > Project Preferences > Working Units.) Name: Enter a Name for the Master Layout in the text field. Size: Define the Master Layout size using the standard paper sizes listed in the drop-down list, or the Custom option. The two fields below give you feedback on the horizontal and vertical dimensions of the Layout. Margins: Enter values for the Master layouts four margins in the text fields. Choose Portrait or Landscape as the Master Layouts orientation. Printable area: This area gives you feedback on the Master Layouts printable area (taking its Size and Margins into consideration). Anchor Point: Click one of the nine points to use as an anchor for your master layout. Display Master Layout: Choose an option for displaying Master Layout items with respect to other Layout items.
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Above Layout: Master Layout items will be placed on top of the Layout (in some cases, obscuring some of the Layout content). Below Layout: Master Layout items will be displayed behind the Layout. Contents of the Layout may obscure some Master Layout items.

Drawing Placement
Choose one of the two logics for placing multiple drawings on the layout. Note: The default logic is Auto Arrange. If you are placing only a single drawing on the Layout, it will be placed in the center of the Layout.

Auto Arrange New Drawings


If you choose this option, click Auto Arrange Setup to see the settings for drawing placement. Direction: Choose either horizontal or vertical to determine the direction in which subsequent drawings are placed on the Layout. Distance from Margin: For each of the four sides of the Layout, define a margin of space. Sequence by: When placing multiple drawings at once, the Sequence setting determines the order in which they appear on the Layout. Name/ID: Alphabetical by name; in case of identical names, drawings are placed in order of ID (numerical or alphabetical). ID/Name: In ID order; in case of identical IDs, drawings are placed according to their name (alphabetical order). Navigator position: Drawings are placed in the order (top to bottom) that they are listed in the Navigator View Map. (Floor Plans are an exception; they are placed according to their View Map order from the bottom up, e.g. Story 1, 2, 3...). Insert break between sequences: Sequence depends on your choice in the Sequence by options above: if you are sequencing by Name/ID (or ID/Name) then checking this box means that a new row/column will be started every time the Name (or ID) changes. If you are sequencing by Navigator position, then a new row/column is begun for each new folder in the Navigator View Map. For example, Drawings from the Details folder will be placed in one row, from the Sections folder in the next, etc. Gap Between Drawings: Define the length of the gaps between the rows and columns of placed drawings. (Length units here are Layout units, defined in Options > Project Preferences > Working Units.)

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Create New when Layout is Full: Checking this box means that a new Layout is created if the current layout is full.

Align and Assign Drawings to a Grid


If you choose this option, click Grid Setup to access the grid settings options. ID Logic: Click one of the radio buttons to select a method for assigning an ID to each grid cell. Matrix: With the Matrix option, each cell is assigned a coordinate corresponding to its column and row numbers. Flat: With the Flat option, each cell is assigned an ID consecutively from a corner of the grid. Number of Cells: Use the text fields and/or arrow controls to choose the number of columns and rows in your Grid. Depending on which ID assignment logic you choose (Matrix or Flat), the subsequent controls will vary. If you are using Matrix: Direction and Style: The group of controls on the left refers to the IDs of the grids columns. Click an arrow to define whether IDs should be assigned to grid columns from right to left or from left to right. Choose an ID style for the columns from the list. The controls to the right refer to the IDs of the grids rows. Click an arrow to define whether IDs should be assigned to rows from bottom to top or from top to bottom. Choose an ID style for the rows from the list. Drawing ID Format: Each cell ID is composed of a row number and a column number. Click one of the two radio buttons to define whether the row or column number should come first in the Drawing Number: Row, then Column, or Column, then Row If you are using the Flat method: Start From: Use this pop-up field to choose which corner of the grid to use as the starting point for assigning cell IDs. Style: Choose an ID Style from this pop-up menu. Primary Direction: Click one of the two radio buttons to define the direction (horizontal or vertical) in which to assign the cell IDs, starting from the corner you designated in the Start From option. The rest of the controls in the panel are general settings which apply to the Grid regardless of ID logic. Distance from Margin: Enter values in the four text fields to define the distance of the Grid from the paper margin (top, bottom, left and right). Grid line type: Use the line type and pencolor pop-ups to define a line type and pencolor (or enter a pen number) for the gridlines.
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Grid line display: Choose an option for displaying the grid on the layout: Show all Hide all Hide all which intersect with a drawing: If your drawing occupies more than one cell, it will intersect with a grid line. Check this option to hide those grid lines. Note: These Grid line display settings will also affect printed output. Drawings occupying multiple cells: Some drawings will occupy space in more than one cell. In such a case, use this pop-up field to define which cell ID should be assigned as the drawing ID (You will choose one of the drawings four corners; the ID of the cell which that corner occupies becomes the drawing ID.) Preview: The Preview picture at the bottom right gives you an idea of the end result of your Numbering Grid settings. Set as Default for New Layouts: Check this box if you want this Master Layout to serve as the default Master Layout for new Layouts.

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Drawing Manager
For more information, see Managing and Updating Placed Drawings. To open the Drawing Manager, do one of the following: choose File > External Content > Drawing Manager click the Drawing Manager icon from the pop-up menu at the upper left corner of the Navigator/Organizer:

choose Window > Palettes > Drawing Manager The top left corner contains four commands (icons). These commands are active only if one or more drawings is selected in the Drawing Managers drawing list: Chain icon: Click this button to link the selected drawing to either an external source or an internal view. Chain icon crossed out: Click this button to break the link of the selected drawing. A warning window will ask whether you want to permanently break the current link. Green circling arrows: Click on this button and your drawing will be permanently updated. (This command icon is also available in the Navigator Layout Book.) Red X: Click this button to delete the selected drawing(s) after confirming the warning message. Note: Deleting a drawing is undoable ONLY if the window containing the drawing is active at the time you delete it. Check Status: Click on this button to check the update status of the selected drawing(s), if its status shows Needs Checking. The main part of the Drawing Manager lists all the Drawings in the Project (in both Layout Book and Model views) together with their properties. By default, the Type, ID, Name, Status, Layout (Placed to), Source View and Path are shown for each drawing. You can sort items by any of these properties by clicking on its column header. You can then perform a secondary sorting function: clicking a second column header will further sort within the hierarchy obtained by the first sorting. To customize the list columns, right-click any column header to bring up a list of available columns, or click the black arrow at the right end of the list columns. Toggle these on and off as needed. The column widths can be graphically resized. Each column lists a drawing property: T: The icon in the T column indicates the Drawings source type (e.g. a Floor Plan view or a PDF file). ID: Shows Drawing ID. Name: Shows Drawing name.

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Status: Shows one of the following update statuses for the selected Drawing: OK: Drawing is updated. Modified: Source has been modified. Click the Update button to update the drawing. Missing: The source of the linked drawing cannot be found. Not Accessible: The source file is either an old Teamwork file (a Teamwork file format from a pre-13 version of ArchiCAD), or it is an ArchiCAD 13 or later Teamwork project located on a BIM Server. You do not have access to this source, because you are using either a Demo version of ArchiCAD, or a non-Teamwork protection key; or you do not have Teamwork access rights to this source. To be Updated: Temporary status of a drawing included in the set of Drawings to be updated, but the update process has not affected this drawing yet. Updating: Temporary status of a drawing currently being updated.

Embedded. This Drawing has no link and cannot be updated. (If it once had a link which has since been broken, the Drawing manager displays its former source view for information purposes only.) Needs Checking: ArchiCADs automated background quick-check function cannot determine definitively whether the drawing needs an update or not. If this status appears, you can either: - click the Check Status button to see whether the drawing is either OK or Modified. In the latter case, if the drawings update method is Manual, you can decide whether to update it or not. (A Drawing set to Automatic update will be updated as soon as you activate its Layout or window.) - click the Update button to achieve an updated status. Placed To: Shows name of Layout or Model View on which Drawing is placed. Source View: Shows the source views position in the Navigators hierarchical structure (as displayed in Navigator Project Map). If the Drawing source is not an ArchiCAD view, then this column displays the source file name and (in the case of a multi-page PDF document source) the page number from which the Drawing is created. Note: If the Drawing source is a DWG paperspace, this field will also indicate the viewport number. Path: Shows the location of the drawings source view (e.g. either Internal, or its file path). Click on a column head to sort Drawings by that property. Sorting priorities are indicated by arrowheads in the column head. Open Source View: Click this button to open the source view of the selected drawing. (This button is grayed for Drawings having an external source.) Settings: Click this button to open the selected drawing(s) Settings dialog box. Note: To assign a particular drawing parameters to multiple Drawings at the same time (such as a uniform Pen Set to all Drawings in the Layout Book), select several or all drawings in Drawing Manager and click Settings. Any settings you modify in the Drawing Settings dialog box will be applied to all the selected drawings (other Drawing Settings will remain as-is for each drawing). 2666
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Pasting Dialog Box


This dialog box appears if you have copied drawing, image or text elements from an external application to the clipboard, and you want to paste the clipboard contents into ArchiCAD.

Rich Text (RTF): If you choose this option, the result will be a plain pasting operation. If the selection contains graphics, they will be lost, but the text elements will be directly editable in ArchiCAD as part of a Text Block. ArchiCAD 2D Elements: This option will also result in a plain pasting operation, with elements exploded into ArchiCAD drawing elements. Since the clipboard contents are treated as graphical elements, you may find that some text elements are not entirely accurate, but graphic elements will be properly displayed. Single Figure: This option will not explode the contents, but retain them in a single, uneditable Figure. Embedded drawing: This option is available if the clipboard contents consist of part of a PDF document.

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Paste Options Dialog Box


This dialog box appears if you are pasting copied ArchiCAD elements from the Clipboard, and the pasted elements cannot appear in their entirety in the Window at the current zoom level, or if it is possible to locate the pasted elements relative to either the Active view or a Reference view.

Where to Paste
Center of the Current View: Paste the Clipboard contents into the center of the current view with no regard for the pasted elements source view origin. Original Location: Paste the Clipboard contents into the current view at the same position as in the original source view (i.e., relative to the origin of the source view). Reference Location: Paste the Clipboard contents into the current view relative to the origin of the Reference view. This option is only available if a Reference view is shown; if the Reference views origin is at a different location from the Active views origin; and if that Reference view is of the same type (e.g. Floor Plan) as the contents of the Clipboard.

Zoom
Keep Current View: After the Paste command, the currently active window will remain at the same zoom level as before. Zoom to Pasted Elements: After the Paste command, the current window will zoom in to the newly pasted elements.

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Print 2D Document
This dialog box is opened with the File > Print command if a 2D window (including the 3D Document Window) is active.

Printer: This field displays the printer driver currently set up for your machine. To change the assigned printer, choose the Page Setup button at right. Page Setup: Click this button to open the Page Setup dialog box, where you can choose a printer and set paper size and orientation. Print Area: Choose which part of the active 2D window you wish to print. Entire Drawing: Choose this button to print the entire printable content of the window. Current Zoom Only: Choose this button to print only the visible content of the current window at its current zoom (including its rotated orientation, if any). Marquee Area: If you have placed a normal orthogonal Marquee in the active window, choose this button to print only the marquee area. (The option is available for other marquee shapes, but the output area will always be orthogonal.) Print Range: Choose either All to print all pages, or choose a page range for multi-page output. See the Preview at the bottom right of this dialog box for how multi-page output will be arranged. Scale: Choose a print scale for the output of the active window. Original: Choose this button to print at the original scale.

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Fit to Page: Choose this button to make the output fit the page. The scale will be adjusted accordingly. Custom: Choose this button to enter any other scale for the output. Either type in a custom scale, or choose a scale from the pop-up list below. Text & Markers: Available only if you have chosen either Fit to Page or Custom as the Print Scale. Use this pop-up field to define the scale of text and markers in the output. These options also affect the output characteristics of other elements such as arrowheads, scale-independent dashed line types and fill patterns. Resize to Printing Scale: Outputs text in proportion to the size of other elements. This method is good for enlargement of a Project for a presentation to be seen from a distance. Fix Size: Outputs text at its exact size in the current paper units (inches or millimeters). To keep text at exactly the same size even when the printed size of the project changes, choose this option. This is acceptable for enlargements but can produce unwanted effects with reductions. Text may overprint other elements as they shrink. Print to File: Check this box to save the output as a print file on your computer. Collate Copies: Check this box if you are printing multiple copies, and would like each copy to be output in sequential order. Black and White: Check this box for black and white output. With this option, colored elements will be output as follows: Lines: All colored lines will be black; white lines remain white. Fill: Foreground will be black; background will be white. Fills using RGB colors will be gray Zones: All will be displayed in grayscale cover fills. Images: All will be displayed in grayscale. Trace Reference: Will always be displayed in grayscale. Dithering: Check this box to reduce the total number of colors present in the output while retaining visual fidelity. Dithering may be necessary due to a limited number of colors available on the display device. For example, if your fills turn out solid black, the Dithering effect may help. Print Grid: Check this box if you would like the grid (construction or rotated) to be displayed on your printed output. Print Reference: Check this box if the active window includes a Trace Reference, and if you would like to include its elements in the printed output. Hairline: Check this box if you want to print all lines of the document using the thinnest line available on the printing device. Header/Footer: Check this box if you wish to include a Header or Footer on the printed output. To define the Header/Footer content, click the Settings button at right. For more information, see Header/Footer Settings. Print Quality: Enter a dpi (dots per square inch) setting to define print quality. Copies: Enter the number of copies you wish to print. Arrangement: This section helps you arrange the drawing on the output sheet(s). A preview window helps you get the desired outcome. In the preview window, the black square(s) represent 2670
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the page(s) to be printed. The blue rectangle represents the drawing size. The Preview indicates the position of a Header/Footer if you have checked that option. Sheets: Shows the number of sheets of the paper size chosen in Page Setup. Positioning: Click these arrow-buttons to move the printed content around on the output sheets as shown in the Preview.

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Print 3D Document
This dialog box appears if you issue the Print command while the 3D Window is active, using the Internal 3D Engine. The controls are identical to those of the Print 2D Document dialog box, except certain 2Drelated options (Text/Marker scale, grid, Trace Reference, etc.) are not available here. See Print 2D Document. If you issue the Print command while the 3D Window is active, using the OpenGL Engine, then the Print Picture dialog box comes up. See Print Picture.

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Print Picture
This dialog box appears if you issue the Print command while the 3D Window is active, using the OpenGL Engine.

This printing function treats the entire contents of the 3D window as a single image. Consequently, the only available controls are: Printer: This field displays the printer driver currently set up for your machine. To change the assigned printer, choose the Page Setup button at right. Page Setup: Click this button to open the Page Setup dialog box, where you can choose a printer and set paper size and orientation. Print Range: Choose either All to print all pages, or choose a page range for multi-page output. Copies: Enter the number of copies of the image to print. Print to File: Check this box to save the output as a print file on your computer. Collate Copies: Check this box if you are printing multiple copies, and would like each copy to be output in sequential order. Dithering: Check this box to reduce the total number of colors present in the output while retaining visual fidelity. Dithering may be necessary due to a limited number of colors available on the display device. For example, if your fills turn out solid black, the Dithering effect may help. Use Printer Resolution: Check this box to use the print resolution set up in the printer device. Print Quality: Enter a dpi (dots per square inch) setting to define print quality.

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Print Layout
This dialog box is opened with the File > Print command if Layout is active.

Printer: This field displays the printer driver currently set up for your machine. To change the assigned printer, choose the Page Setup button at right. Page Setup: Click this button to open the Page Setup dialog box, where you can choose a printer and set paper size and orientation. Source: Choose which layout(s) you wish to print. Selected Layouts in Navigator: Click this button to print only those layouts which are selected in the Navigator palette. Note: This option is inactive if nothing is selected in the Navigator, or if several Layout Books (in the Navigator and Organizer) are open. Entire Layout: Print the entire currently active layout. Current Zoom: Print only the visible content of the active layout at its current zoom. Marquee Area: If you have placed a normal rectangular Marquee in the active layout, click this button to print only the marquee area. (The option is available for other marquee shapes, but the output area will always be rectangular.) Print Range: Choose either All to print all pages, or choose a page range for multi-page output. See the Preview at the bottom right of this dialog box for how multi-page output will be arranged. Size: Choose the layout output size.

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Fit to Page: Click this button to make the output fit the page. The size (in percentage) will be adjusted accordingly. Custom: Click this button to enter a size for the printed output, as a percentage of the paper size. Margin Options: Use these controls to assign a margin to the printed output: either the printer margin or the layout margin. Note: This option is available only if you have chosen Selected Layouts in Navigator or Entire Layout in the Source field. Print to File: Check this box to save the output as a print file on your computer. Collate Copies: Check this box if you are printing multiple copies, and would like each copy to be output in sequential order. Black and White: Check this box for black and white output. With this option, colored elements will be output as follows: Lines: All colored lines will be black; white lines remain white. Fill: Foreground will be black; background will be white. Fills using RGB colors will be grey. Zones: All will be displayed in grayscale cover fills. Images: All will be displayed in grayscale. Trace Reference: Check this box if you want to include the Trace Reference displayed on the Layout as part of the printed output. Dithering: Check this box to reduce the total number of colors present in the output while retaining visual fidelity. Dithering may be necessary due to a limited number of colors available on the display device. For example, if your fills turn out solid black, the Dithering effect may help. Print Reference: Check this box to include the Trace Reference in the Layouts printed output. Hairline: Check this box if you want to print all lines of the document using the thinnest line available on the printing device. Header/Footer: Check this box if you wish to include a Header or Footer on the printed output. To define the Header/Footer content, click the Settings button at right. For more information, see Header/Footer Settings. Print Quality: Enter a dpi (dots per square inch) setting to define print quality. Copies: Enter the number of copies you wish to print. Arrangement: This section helps you arrange the drawing on the output sheet(s). A preview window helps you get the desired outcome. In the preview window, the black square(s) represent the page(s) to be printed. The blue rectangle represents the drawing size. The Preview indicates the position of a Header/Footer if you have checked that option. Sheets: Shows the number of sheets of the paper size chosen in Page Setup. Positioning: Click these arrow-buttons to move the printed content around on the output sheets as shown in the Preview.

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Header/Footer Settings
Use the Settings button in Print 2D Document, Print 3D or Print Layout dialog boxes to open this dialog box. (Check the Header/Footer box first, to enable the Settings button.)

Content: In this section, check the items you would like to include in your header or footer. The available options are: Project name, optionally With Path Name of Story/Section/Detail/Layout Layer Combination (not available for Layouts) Model View Option Combination (not available for Layouts) Printing Scale (for 2D model windows)/Resize Factor (for Layouts) User Name Date and Time Page number/number of pages Custom Text. If you check this box, enter custom text in the field to the right. Text Properties: Use the controls in this section to set the properties of text items in the header/ footer, including Font Type, coding and font height3+. Location: Use this pop-up field to choose between either a header (top of page) or a footer (bottom of page), and to set its horizontal location (left, center or right of the page.) Preview: This field shows you the contents of your header or footer. A symbolic preview of your header or footer is also viewable in the Print dialog. When using a header or footer, please note: If you are working on a shared Teamwork Project, the User Name field changes to Team Member name. A header or footer can only be a single line. You cannot change the order of the fields.

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Plot Setup
Note: The following descriptions are based on the Windows interface. For a discussion of the print/plot features unique to MacOS, see Printer/Plotter Settings for MacOS.

Use the two drop-down lists at the top of the dialog box to choose the plotter driver. The first lists manufacturers and the second the plotter driver for the given manufacturer. The contents of this list depends on the contents of the PlotWare folder. If the manufacturer of your plotter is listed but that particular model is missing, browse through the other models and select one with a similar paper size (e.g., E size). If there are several models with these criteria, experiment with all of them. If the manufacturer is not listed with any model, check the user manual of the plotter for compatibility and emulation modes. If the plotter accepts HPGL-2 and/or RTL data, there is a good chance of making it work. In this case, choose the HP DesignJet 755C model. See also the list of supported models in the PlotWare folder/Read Me for Plotter Users.html file. Paper: Use these controls to choose a paper size for your plotter. Invalid paper sizes are grayed in the menu and are not selectable. If you choose Custom in the Paper area, the second pop-up list contains by default two items: Current paper and Modify list. Choosing Modify List opens a dialog box in which you can define your own custom paper sizes. Click OK when you have finished defining sizes manually. The new custom sizes will appear in the custom size pop-up. Custom paper sizes are saved with plotter settings.

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Margins: Choose either Normal or Extended for the paper margins. The values in the X and Y fields below give you feedback on the result. X/Y: These fields display the horizontal and vertical paper size. If you are using a Custom paper size, enter the desired paper size here. Available Drawing Area: The X and Y values shown here indicate the size of the usable drawing area of the chosen paper. Orientation: Use these controls to determine the location/direction of the output on the paper.

Connection
In the Connection area, specify the connection type you intend to use with your plotter. To configure and use a plotter connected to one of your own computers ports or to a network plotter, use the Add Printer tool of the Windows Printers Control Panel. When first using a plotter with ArchiCAD, you need to connect to it by clicking the Setup button in the Connection area. The Select Plotter dialog box appears. You can choose one of the installed printer drivers from the pop-up menu. This driver will serve as a gateway to the plotter; ArchiCAD will use the specific plotter driver selected on top of the dialog box for actually plotting data.

Spool Folder
Below the Connection options, you can define a folder for spooling files to be plotted either from your own computer or anywhere on the network in the background. See also Printer/Plotter Settings for MacOS, Creating PDF Output in MacOS, Print Dialog Box (MacOS) and Page Setup Dialog (MacOS).

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Plot 2D Document
Plotter: The name of the active plotter (chosen in Plot Setup) is shown at the top of the dialog box. Plot Setup: Click this button to access the Plot Setup dialog box. For more information, see Plot Setup. Destination: Choose a destination for the plotted output: Plotter: send the output to the designated plotter File: send the output to a plot (data) file Spool Folder: send the output into the spool folder specified in Plot Setup. Scale: Choose a plot scale for the output of the active window. Original: Choose this button to plot at the original scale. Fit to Page: Choose this button to make the output fit the page. The scale will be adjusted accordingly. Custom: Choose this button to enter any other scale for the output. Either type in a custom scale, or choose a scale from the pop-up below. Note: You cannot enter a custom value that will make the plotted image larger than the usable page size. Text & Markers: Available only if you have chosen either Fit to Page or Custom as the Scale. Use this pop-up to define the scale of text and markers in the output. These options also affect the output characteristics of other elements such as arrowheads, scale-independent dashed line types and fill patterns. Resize to Plotting Scale: Outputs text in proportion to the size of other elements. This method is good for enlargement of a Project for a presentation to be seen from a distance. Fix Size: Outputs text at its exact size in the current paper units (inches or millimeters). To keep text at exactly the same size even when the printed size of the project changes, choose this option. This is acceptable for enlargements but can produce unwanted effects with reductions. Text may overprint other elements as they shrink. Plot Grid: Check this box if you wish the output pages to display the ArchiCAD grid. Hairline: Check this box if you want to plot all lines of the document using the thinnest line available on the plotting device. Plot with: Choose a color scheme for the plotted output (options may vary depending on the type of plotter used): Color Grayscale Black and White Copies: Enter the number of copies to plot. Arrangement: Use the preview window to view the arrangement of output on the plotted page.

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Plot Layout
This dialog box is opened with the File > Plot command if Layout is active. Plotter: The name of the active plotter (chosen in Plot Setup) is shown at the top of the dialog box. Plot Setup: Click this button to access the Plot Setup dialog box. For more information, see Plot Setup. Destination: Choose a destination for the plotted output: Plotter: send the output to the designated plotter File: send the output to a plot (data) file Spool Folder: send the output into the spool folder specified in Plot Setup.

Source
Selected Layouts in Navigator: Click this button to plot only those layouts which are selected in the Navigator palette. Note: This option is inactive if nothing is selected in the Navigator, or if several Layout Books (in the Navigator and Organizer) are open on screen, with several sets of selected Layouts. Active Layout: Plot the currently active layout.

Resize
Fit to Page: Click this button to make the output fit the page. The size (in percentage) will be adjusted accordingly. Custom: Click this button to enter a size for the plotted output, as a percentage of the drawings original size. Margin Options: Use these controls to assign a margin to the plotted output: either the plotter margin or the layout margin. Hairline: Check this box if you want to plot all lines of the document using the thinnest line available on the plotting device. Plot with: Choose a color scheme for the plotted output (options may vary depending on the type of plotter used): Color Grayscale Black and White Copies: Enter the number of copies to plot. Arrangement: Use the preview window to view the arrangement of output on the plotted page. For more information on plotting, see Plot.

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Printer/Plotter Settings for MacOS


This section reviews some of the print/plot features and interface items which differ from their counterparts in Windows.

Creating PDF Output in MacOS Print Dialog Box (MacOS) Page Setup Dialog (MacOS) Plot Setup Dialog (MacOS)

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Creating PDF Output in MacOS


MacOS X can save documents directly as PDF (Portable Document Format) from any kind of native MacOS X application. There is no need to install an external driver or use a converter. This feature can be accessed from the Print dialog: if you click the Preview button, the output will be opened in a Preview window (standard MacOS X application) without saving. Clicking the Save As PDF button will open a Save to File dialog box, where you can specify the desired name and location of the PDF file. Note: PDF stores ArchiCAD drawings in vector-based format, however raster images like figures or bitmap patterns will be optimized for screen presentations (exported using screen resolution).

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Print Dialog Box (MacOS)


The Print command will open a Print dialog box similar to other MacOS X applications. Click the first pop-up menu to choose Printer or access Edit Printer List. Click the Presets popup menu to save the current settings as Preset or organize previously saved Presets. Clicking the third pop-up menu (at the first separator line) displays different print settings screens, where general or application specific settings can be modified. Choose the second to last option to access the application specific print settings dialog box (e.g. ArchiCAD). The specific dialog box will then open.

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Page Setup Dialog (MacOS)


The MacOS X version of ArchiCAD uses the operating systems Page Setup dialog box. Click on the Settings pop-up menu to reach the Custom Paper size settings dialog or the Summary screen. Click the Format for pop-up menu to choose the output device or open the Printer List component of the operating system. The third pop-up menu shows the available Paper Sizes depending on the chosen printer.

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Plot Setup Dialog (MacOS)


In ArchiCAD 11 and later, you can use any plotter connection type that MacOSX supports, by using the operating systems printing layer to connect to the plotter. In essence, you will install the plotter as a printer. Note: The Plotter settings for ArchiCAD 10 are not compatible with the ArchiCAD 12 and later plotter drivers. Therefore, in ArchiCAD 12 and later, you have to set up the plotter again; you cannot preserve the settings from ArchiCAD 10.

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PhotoRendering Settings
For more information, see PhotoRendering. The panels of the PhotoRendering Settings dialog box access dialog boxes with settings for the photorendering process. The panels you will see depend on the rendering engine that is selected. Engine: At the top of the dialog box, choose a photorendering engine. Add-Ons can install additional rendering engines. Factory Settings button: Click this button if you have made changes to the selected Engines settings (using the panels below), but want to revert all engine settings to their original, factory values. Enter a Resolution value in dpi. The size of the resulting photorendered image can be set numerically, or you can adjust it to the size of the currently used 3D Window by clicking the Size to 3D Window button in the upper part of the PhotoRendering Settings dialog box. The proportion of the height and width of the resulting image will be indicated by the image frame in the Preview Window. If the proportions are different, you get stripes of the background color at the top and bottom and on the left and right sides of the PhotoRendered image. This will be apparent with internal perspectives or with external perspectives where the view does not enclose the entire Project and it is clipped by the image boundaries. If you check the Keep Proportions of 3D Window checkbox, the height and width ratio of the resulting image will keep its current proportions. If you change either the horizontal or vertical values, the other value will be updated accordingly.

Topics in this section: LightWorks Rendering Engine (Add-On) Internal Rendering Engine Z-Buffer Rendering Engine Sketch Rendering Engine

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LightWorks Rendering Engine (Add-On)


To access the settings for the LightWorks rendering engine, choose LightWorks Rendering Engine from the Engine drop-down menu in the PhotoRendering Settings dialog box (Document > Creative Imaging > PhotoRendering Settings).

LightWorks Effects Panel


Method: These options determine the shading method and thereby the rendering quality. Normal results in the fastest rendering time. Better improves the quality. Use Final for your final renderings. For the highest quality rendering, choose Best. Antialiasing: The Antialiasing feature simulates a higher screen resolution. This technique can be useful in reducing jagged-line problems, but increases rendering time. Use the slider to set your preferred antialiasing level at one of four levels ranging from Fastest (lower antialiasing level but faster rendering) to Best (highest-quality rendering, but can be more time-consuming) Off: Check this box to switch off antialiasing. Get model data during rendering process: Check this box to allow two processes to proceed simultaneously when you execute a PhotoRendering: ArchiCAD will analyze model data at the same time that it generates rendering effects for the model. As a result, the rendered model might take longer to appear in full on screen, but the process will require less memory. Effects: Choose PhotoRendering Effects among the checkboxes: Reflection causes elements to reflect light. Transparency: Transparent elements (such as glass) will be rendered as transparent. (If you leave this box unchecked, such elements will be shown as opaque.) Smooth surface: With this option checked, the engine will smooth large curved surfaces that are usually approximated by polygons. Light sources: Choose any or all of the following light sources to illuminate objects within the rendered plan, by checking the boxes: Sun: Illuminate objects using sunlight. Ambient: Illuminates objects according to ambient (environmental) light. Camera: Illuminates objects with flash effect. Use the numeric fields to the right of each of the three above light sources to adjust the intensity of the light, by changing its value in percent. (The intensity is set to 100% by default.) Lamps: Use the objects placed with the lamp tools as sources of light. - The SunObject (placed with the Lamp tool) has parameters that are similar to those of the SkyObject lamp object. - The WindowLight Lamp object has both a Light Intensity and a Light Resolution parameter: these define how many individually light sources are generated to simulate diffuse light coming through the Door/Window.

For more information, see SkyObject, SunObject and WindowLight.


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Shadow Casting: Choose one of the three radio buttons to determine Shadow Casting. Off means that no shadows will be cast regardless of the settings defined for any individual lamp. Choose Hard for all placed lamp objects to produce shadows with hard contours. By lamp settings means that shadow-casting is determined separately for each lamp, in the Lamp Settings dialog box (use the Shadow item on the Parameters panel). Shadow Resolution: If you have opted to use Cast Shadows, use these controls to determine shadow resolution. By lamp settings means that shadow resolution depends on the settings used in each lamps Settings dialog box (switch the Light Shadow Casting on or off in the Parameters list). Override: Alternatively, override the individual lamp settings (uncheck the lamp settings checkbox) and set a global Shadow Resolution value using the slider switch.

LightWorks Environment Panel


LightWorks uses shaders to define the properties of surfaces in photorenderings. Use the Environment panel to choose shaders and edit their parameters. Note: To limit the number of editable parameters for the shaders, check the Show Essential Only checkbox. Shaders in the LightWorks Environment panel are divided into three classes: Sun, Foreground, and Background. Sun: The Sun shader is the classic, faster shader for rendering sun shadows. The Realistic Sun shader results in a more sophisticated sun shadow rendering, which requires increased rendering time. Foreground: These shaders contain parameters defining the appearance of elements in the foreground. Background: These shaders contain parameters defining the appearance of elements in the background. To activate the Background class of shaders, you must first uncheck the box that follows: Render Background with Internal Engine: If checked, this option means that the photorendering background will be generated by using the settings in the Background panel. To define shaders and their settings: Click the name of the class to activate the list of associated shaders. Choose a Shader from the list. (The Sun class contains only one shader; it has no corresponding list.) Edit its parameters in the right side of the dialog box: click on a parameter, then edit its settings at the bottom of the dialog box. (Depending on the parameter you will use color tables, sliders, text/numeric fields, buttons, or menus.) To access the entire list of available parameters, make sure the Show Essential Only checkbox is unchecked. For more information, see Editing Shaders.

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LightWorks Background Panel


This Background panel is identical to the one associated with the Internal Rendering Engine settings. For a detailed description, see Internal Rendering Engine Background Panel.

LightWorks Brightness Panel


This panel is identical to the Brightness panel associated with the Internal Rendering Engine settings. For more information, see Internal Rendering Engine Brightness Panel. For more information on LightWorks, see Basic LightWorks Options, Expert LightWorks Options, Exterior LightWorks Example and Interior LightWorks Example.

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Internal Rendering Engine


Choose Internal Rendering Engine from the Engine drop-down menu in the PhotoRendering Settings dialog box (Document > Creative Imaging > PhotoRendering Settings). The controls below concern the internal ArchiCAD rendering engine. Note: The speed of PhotoRendering is defined most of all by image size, while model complexity affects speed if shadows are used. The PhotoRendering effects define the final quality or character of your rendering.

Internal Rendering Engine Effects Panel


Use the controls in this section to select the PhotoRendering effects you want to use: The Method setting determines how closely the program should adhere to its ultimate imaging capacity. With the Best button selected, the program calculates the light attributes of each pixel. As the choices decrease in quality, ArchiCAD calculates individual values for every second or third pixel only. The quality increase will affect curved surfaces more than others. Using multiple light sources or picture mapping may require the Final or Best settings. The Flat Shading button results in each shape being roughly approximated by flat surfaces only. Special effects like Transparency, Fog, Emission, Smooth Surfaces, Highlights and Light Decay are unavailable. The Flat Shading option is faster than all the other options in this dialog box, but slower than when 3D Window Settings is set to use Shaded mode. The contour quality of your renderings is controlled by the Antialiasing settings. Jaggedness of the contour is gradually eliminated as you move from Off to Best. You may want to use the Best option only for final documents, since processing time increases along with quality. The series of checkboxes in the Effects section lets you enable a variety of light and material effects, some of which are initially set in the Options > Element Attributes > Materials dialog box. For more information, see Material Settings Dialog Box. Specular reflections are taken into consideration and displayed as highlights in your PhotoRenderings when this box is checked. Note: If Highlights is unchecked, or the Flat Shading method is used, specular reflections are ignored in the rendering. Check the Emission option if you have chosen, or created, light emitting Materials and want this quality to be displayed in the renderings. Check the Fog option if you have set fog color and intensity in the Sun dialog box (accessible from View > 3D View Options > 3D Projection Settings) and wish to use it in your PhotoRendering. For more information, see 3D Projection Settings. Transparency: Transparent elements (such as glass) will be rendered as transparent. (If you leave this box unchecked, such elements will be shown as opaque.) 2690
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The degree of smoothing is set through the Smooth Surfaces control, with up to one pixel accuracy. Curved surfaces, which are normally approximated by flat planes, are represented by more lifelike surfaces when this option is on. If Lamp Falloff is not checked, the angle falloff and distance falloff values in the GDL Scripts of Lamps will be handled as being zero. This results in a sharp border between illuminated and dark areas. If it is checked, the values originally given will be used, resulting in a smooth transition between illuminated and dark areas. Note: Lamps must be enabled at the Light Sources checkboxes for falloff to operate. If the Textures box is checked, bitmapped pictures referred to in the GDL script of some library parts will appear on the corresponding surfaces. It also controls whether the textures linked to materials in the Materials dialog box are displayed in PhotoRenderings as described. For more information, see Material Settings Dialog Box. You can select which Light Sources (Sun, Lamps or both) you want to use to illuminate the model during the PhotoRendering process. You should select at least one of the two choices. The Lamps checkbox can only be effective if Lamp type library parts have been placed on the plan. They must be switched on in their Settings dialog box. In the Shadow Casting section, you can define which of the available light sources you want to cast shadows in the PhotoRendered picture. Check the High Accuracy box if you notice incorrect results on your PhotoRendered picture, especially missing shadows of relatively small elements. This may occur if you zoom in on a small detail of an otherwise large project in the 3D Window and make a photorendering of that detail. If the Use transparency checkbox is checked, ArchiCAD will create different shadows for materials with different transparency. The color of the transparent material will also affect the color of the shadow in the final photorendering. This is also valid for materials with Alpha channel, where the Alpha channel is used to define the transparency of the material. Use the slider next to the Texture antialiasing checkbox to set the desired image quality. As this procedure is very time consuming, use it only if you require a superior image quality for printing.

Internal Rendering Engine Background Panel


This panel of PhotoRendering Settings is identical for all PhotoRendering engines. In this panel of the dialog box you can set the attributes of the background for your rendered 3D model. If the Colors radio button is checked, you can set the color of the sky and the ground in the Set Color subdialog box after clicking the Sky Color or Ground Color button. During the photorendering process ArchiCAD will automatically locate the horizon line of the background to correspond with the horizon of the picture. In parallel projections, if the bottom of the elements is visible, sky color is used; if not, ground color is used. The 3D Window can also use the colors specified here. If you just need a plain, single color background, click the Chain icon next to the Preview Window and set either the Sky Color or the Ground Color by pushing their button.
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ArchiCAD PhotoRendering supports precise horizontal and vertical pixel size and dots per inch resolution. This makes it possible to merge background bitmap images of known proportions and resolutions with PhotoRendering images. You can make a powerful graphic statement by placing a rendered model against an existing picture as the background. Just turn on the Picture radio button and search for the appropriate picture from the directory dialog box. If you want a different picture for the background, click the Change Picture button. In the Load Image from Library dialog box you can select another picture. Your rendered model will be merged into the background picture in an intelligent manner, masking it when necessary as shown below.

Note: You can save the background picture together with your Project. Use the Save As command to save the project in archive format, then check the Include Background Picture checkbox in the dialog box. The background picture you selected is fitted into the Preview Window of the dialog box, and you can rescale it with the Resolution and Magnification settings. The size of the picture will change in the Preview Window, and you can check its real size with the values written above the horizontal line on the right side of the dialog box. (You can also get a sense of how its size is changing by comparing it to the image frame, discussed below, which grows and shrinks as you change these settings.) If the Show Preview radio button is set to Picture, the Preview Window will show you the whole opened picture, and a bold frame inside it represents the dimensions of your rendered image. You can drag this by clicking inside the frame. If the bold frame is not visible, it is too large. Just click in the picture and you will see the bold frame. In this case, change either the magnification, the resolution or the image size values to bring the ratio of the incoming and outgoing image sizes closer. Ideally the frame is smaller than the background picture so that you can choose the best detail. If the Image radio button is selected, you will see only the framed part of the background in the Preview Window. You can select another part of the background picture here by clicking the Preview Window and dragging the frame on top of the background picture. The Use Alpha Channel for Transparency checkbox will allow you to use the Alpha Channel information of the opened background picture if it has any. White color of the Alpha Channel will make the background picture dominant, while black color of the Alpha Channel will make the photorendered image of ArchiCAD dominant over the background.

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Internal Rendering Engine Brightness Panel


This panel of the dialog box gives you choices regarding exposure. Use the dimmer switch to set the desired brightness from dark to bright. You have three options for correcting possible Overexposures. (Overexposure occurs when the computational method results in a brighter color requirement than the brightest white on the monitor.) ArchiCAD can make all surfaces darker than their computed color and make the brightest color white. This keeps the contrast between bright and dark parts of the image, but details in darker areas may be lost. You can choose to darken only the overexposed surfaces. This way, dark areas will not be extremely dark, but the contrast between shades in bright areas will be smaller. Paint the overexposed surfaces with the selected color to show their place in the picture. This is an editing tool that helps you fine-tune the lighting of your renderings by changing elements of the model (e.g., relocating or dimming individual lamps) rather than applying one of the overall corrections described above. When you click the Apply button, ArchiCAD will create a new image from the latest PhotoRendered image using the brightness and overexposure correction settings in the dialog box. Creating this new image will take much less time.

Internal Rendering Engine Partial Rendering Panel


This part of the PhotoRendering Settings dialog box provides you with the option of making partial Renderings. The Partial Rendering settings allow you to specify a range of lines and columns to be rendered for your image. This is useful when you do not want to waste time rendering the entire image. This method can also be useful for comparing different material or light conditions within a single image. Additionally, it can be used for continuing images which were stopped when being processed. (You must save the half-completed image and open it as a background picture). Use this method if you make a modification in the model that affects only the unrendered part of the entire image. This allows you to re-render a part of it.

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Z-Buffer Rendering Engine


Choose Z-Buffer Rendering Engine from the Engine drop-down menu in the PhotoRendering Settings dialog box (Document > Creative Imaging > PhotoRendering Settings). This engine is similar to the Internal Rendering Engine but can work faster if the model is large and the shadow effect is switched on. However, a large amount of physical memory is recommended.

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Sketch Rendering Engine


Choose Sketch from the Engine drop-down menu in the PhotoRendering Settings dialog box (Document > Creative Imaging > PhotoRendering Settings). This rendering engine allows you to create and process sophisticated rendered images with different free-hand effects. These options are fully integrated into ArchiCAD.

Sketch Basic Settings Panel


Sketch style: Choose a sketch style from this list. The Sketch Rendering Engine provides a number of factory styles with preset parameter values. If you override these factory settings, the style will be renamed Custom. Since it is not possible to save customized styles, the solution is to rewrite the preset styles to suit your needs: Open the Sketchpreset.txt file in ArchiCAD folder at: Add-Ons > Visualization > SketchTextures. Using word processor functions, replace the preset values with your preferred values, making sure that the text format remains unchanged. Line Styles: Each linetype is represented by a dedicated folder with a set of bitmap images. These sets can be extended with similar scans of scripts using any graphic device. To get the best sketch effect, it is recommended to scan a large variety of line lengths, as the program will choose randomly among these styles when reproducing lines in the rendering. Line color: Custom: Any preferred color can be chosen for monochrome images. The presets suggest traditional black, blue or tan colors. Current element settings: In this case, line color depends on the pen colors of individual model elements. Color images can be generated this way; however, it requires the careful adjustment of pen colors. As in Line Style: For the most natural effect, the color of the lines can be determined by the scans original colors (graphite pencils, black art pen ink, sepia and peine gris aquarelles, and carmine.) If you check the Show 3D Vectorial Hatching box, the hatch lines (for example brick or tile contours) will be drawn in the rendered image. The properties of the hatch lines can be controlled by the settings of the Hatch Line Settings panel below. With Show Vectorial Sun Shadows active, the rendered image will include shaded areas representing sun shadow. The shade lines properties can be set on the Shadow Line Settings panel.

Sketch Enhancements Panel


Antialiasing: Smoothens the lines by picking longer lines from the scans than necessary. In case of textured line types (e.g. brush, chalk), it is recommended to keep this value low (2 or less), as high values can slow down rendering. Air perspective: Similarly to the Fog effect, fades lines further to the viewpoint. Although this effect is not normally done with manual sketching, a light air perspective to a rough wax sketch can be an attractive enhancement, and can be made to look especially natural with brush scans.

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Paper roughness can simulate the effects of bumps on scans of real rough paper. Normally, bumps are generated randomly by the rendering engine; however, for best results, it is advisable to use a background image with predefined alpha channel for the bumps (you can find some background images in the ArchiCAD Library/Background Images/Alpha Paper Textures folder). Check the Use background alpha channel box if you use such a background image. The sketch engine can detect these bumps and fade or erase the sketch lines at this area depending on the settings of the Paper Roughness slider. This setting has no effect if no background image has been scanned with the alpha channel. For samples, go to the ArchiCAD folder and open ArchiCAD Library\Background Images\Alpha Paper Textures. Try loading any of these background images from Document > Creative Imaging > PhotoRendering Settings > Background. These tend to work well with wax sketches; the effect is less natural if using a brush effect.

Sketch Line Settings Panel


Thickness: Use a low value to replicate thinner devices (pencil, fine marker). Large values are appropriate for displaying the textures of brush or wax. However, you can experiment with different line settings and try getting interesting results which can be varied for a given line style. For best results, use higher values for Sketch Lines than for Hatch Lines and Shadow Lines. Line distortion: Try various values with the chosen line style to achieve the desired effect. Generally, to replicate a pencil stretch you will use a lesser distortion than for brush, but you can experiment. When Line Overstretch is set high, the lines will be longer than their counterparts in the ArchiCAD 3D window, as if you had been drawing lines that do not connect properly and will cross each other. When the control is set low (below zero), the lines will stop short of reaching one another.

Sketch Hatch Line Settings Panel


The controls on this panel are to set the properties of the hatch lines of the rendered image. If the Show 3D Vectorial Hatching checkbox on the Basic Settings panel is not active, no hatch lines will be drawn and the choices you make here will have no effect whatsoever. The Thickness, Line overstretch and Line distortion controls have the same effects as on the Sketch Line Settings panel. When the Clarify remote area control is set high, the hatch lines in the background will be paler and thinner. This is useful and sometimes even necessary when a hatched surface is viewed from a reduced angle. Without clarifying the remote area the hatch lines would be so dense that they would form a continuous dark area. These settings only take effect if you check the Apply box.

Sketch Shadow Line Settings Panel


The controls on this panel set the properties of the shadow shading lines of the rendered image. If the Show Vectorial Sun Shadows checkbox on the Basic Settings panel is not active, no shadow lines will be shown and the choices you make here will have no effect whatsoever. The Thickness, Line overstretch and Line distortion controls have the same effects as they do in the Sketch Line Settings panel. 2696
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Darkness controls the opacity of the shadows. When it is set low, the shade is more transparent. Spacing controls the distance between the shadow lines. A high spacing value results in lighter shadows. Note: The effects of Thickness, Darkness and Spacing may overlap. For example, if you set a high Thickness value when Spacing not very high, you will obtain a darker shadow, as if you had increased the Darkness value.

Sketch Background Panel


This Background panel is identical to the one associated with the Internal Rendering Engine settings. For a detailed description, see Internal Rendering Engine Background Panel.

Sketch Brightness Panel


This panel is identical to the Brightness panel associated with the Internal Rendering Engine settings. For more information, see Internal Rendering Engine Brightness Panel.

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GRAPHISOFT BIMx Settings


For an overview of the BIMx function, see:

GRAPHISOFT BIM Explorer


The following sections detail the settings and shortcuts needed to set up and navigate the BIMx model.

BIMx Menu Commands BIMx Navigation Tools and Shortcuts

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BIMx Menu Commands


This section explains the commands of the BIMx menu (GRAPHISOFT BIMx Export Add-On). For an overview of the BIMx function, see: GRAPHISOFT BIM Explorer.

After you have exported the ArchiCAD model to BIMx, you will view and navigate the BIMx model in the navigation window. To access the BIMx menu, press the ESC key. To return to the navigation window, press ESC again.

If You Are Using a Viewer


The BIMx model can also viewed and navigated on a desktop or laptop computer using the free BIMx viewer application, downloadable from gsBIMx.com. In this case, the following BIMx functions are NOT available: All functions that involve actively modifying the model or saving the file in any form (e.g. sharing it, recording a new camera path or adding a view to the gallery). Global Illumination initialization. (However, if the BIMx model has already been initialized, you can use the Global Illumination render mode.)

Choosing among Menu Options


1. Click and hold on the option you want to change.

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2. The available choices will then pop up.

3. Move your cursor over the options. 4. When the cursor is on the desired option, let go of the cursor to enable that option.

Editing Numerical Settings


If the setting you are editing is a numerical value (such as navigation speed), you can change the value only by dragging the mouse left (to decrease the value) or right (to increase it.) You cannot enter the values directly.

FILE Menu
The file menu includes the standard I/O functions of the program. The Open command opens a BIMx project for editing. The Save command saves the project in .bimx format. This format can be viewed in all types of BIMx viewers, including iPad, iPhone and iPod Touch, in addition to the Desktop Application. Share with BIMx Community uploads the project to the BIMx Community internet site at gsBIMx.com. Export for Windows and Export for Mac OS X commands will store your project in selfrunning file formats. To view these projects, recipients do not need ArchiCAD or any other program. Note: Self-running BIMx models can only be played and edited in their native platform.

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SETTINGS Menu
The Settings dialog stores all the parameters that are related to the BIMx model display and navigation control.

Render Mode
Choose a Render Mode to display the BIMx model. Headlight: View the scene as with a lamp on your head Global Illumination: Available if you have calculated Global Illumination. (See tips below.) Pixel lighting with SSAO: Advanced rendering method to give greater depth to the scene Unlit: Shows materials without lighting Gouraud: Shows materials with simple lighting Metal: Same as Headlight, but no materials Hidden Line: No shading. Displays the edges of scene geometry. Some of these methods may not be available, depending on the graphics card you are using.

Tips for Choosing a Render Mode


The Global Illumination method gives you the most realistic view of the model. To access it, you must first initialize the Global Illumination engine. (Go to the Global Illumination menu and click Initialize.). This method may take some time, depending on the size of your model. For extra large models, it may be desirable to use Pixel Lighting with SSAO until your model is fully completed. If you have rendered the model on your desktop using Global Illumination, the resulting BIMx model, when viewed on a mobile device, can also be shown with Global Illumination. Note that Global Illumination consumes additional memory, so the chance of failure also increases with the size of the model. To avoid this, you should split an extra large model into two or more parts and calculate global illumination for each part individually. Pixel Lighting with SSAO is an advanced technique, without the calculation time required by Global Illumination on large models. While not as sophisticated as Global Illumination, the effect is similar, without needing the precalculation process. This method is not yet available on mobile devices due to hardware limitations. Pixel Lighting with SSAO is only available if your graphics card supports the OpenGL 2.0 standard. Typically, older-model laptops cannot benefit from this feature.

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Headlight mode is a simpler rendering method than either Global Illumination or Pixel Lighting, but it is available on all devices (with the possible exception of extremely old computers). On very old-model computers (provided they meet the minimum system requirements), the Gouraud and Unlit render modes are guaranteed to be available.

Background
BIMx offers the following background options: SKY (default BIMx Sky image) WHITE GREY BLACK GRADIENT In case youd like to use custom skybox images, you have to replace the six .bmp files included in the BIMExplorer/Skybox folder.

Stereo View
BIMx can display the model in stereo view modes. The following methods are available: Left/Right RED/ CYAN Note: You need special stereo view glasses to enjoy this BIMx feature. Quad Buffer: available only with NVIDIA drivers. OFF Note: Stereo View options are not available if you are in Parallel view. (Click F8 to toggle Parallel view.)

Transparency
Value range: 20-80 The transparency of all translucent surfaces in the model is controlled by this parameter. Higher values result in less transparent surfaces.

View Cone
Value range: 10-120

Speed
Value range: 10-1000 This parameter defines the default speed of navigation. Higher numbers result in faster movement. Note that you can temporary increase the navigation speed by holding down the SHIFT button. 2702
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Mouse Sensitivity
Value range: 10-50

Mouse Invert
This option inverts the mouse navigation directions.

Units
The measured distances can be displayed in Metric or Imperial units

Additional Settings commands


The following parameters are available if you have turned on Sun Shadows (click F3). The parameter value limits are shown in brackets. Sun Altitude (10-80) Sun Azimuth (0-360) Sun Brightness (-100 - +100) Sun Overbright (-100 - +100) Sun Filtering: Turn on to improve quality of sun shadows. Camera Height (600-2000) Camera Radius (150-400) Sunflare This option displays the sun flare if the camera looks towards the sun. Help Popups If this option is activated, a help popup window will appear over some of the Settings menus commands. It also controls if the introduction help-popup is displayed at the center of the screen when opening a BIMx model.

GLOBAL ILLUMINATION Menu

In order to be able to view the model in Global Illumination mode, you have to render the model first.

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1. Choose INITIALIZE to prepare the model for Global Illumination view. Note: This function not available on the BIMx Viewer application. 2. Choose either Light View or Light All.

This option affects the length of the Global Illumination calculation process. LIGHT VIEW: Lights surfaces visible from the current camera viewpoint only. LIGHT ALL: Lights all surfaces. Note: Initialization can be a lengthy process depending on the size of the model (number of triangles), the computer hardware (RAM, Video RAM, processor, Video Card type) and the Global Illumination options you choose. Initialization may fail if the model is too big, since any single point on the model needs to be handled separately in the computer memory. The more graphics memory you have, the larger model you can initialize. Cancel the process by pressing ESC. You can resume the process later. Completely lit surfaces are saved into project files and .exe files. When resuming the process, the starting point may roll back a few percent from where you cancelled.

Sample Falloff and Sample Accuracy


These options affect the length of the rendering process and the quality of the resulting images. If your Sample Falloff is lower than 1000-2000, try setting Sample Accuracy to LOW. This will make shadow gradients less smooth and more pixelized, but will result in faster rendering. Note: Changing sample falloff will invalidate any previously computed light.

Lightmap quality
This parameter has three values: Ultra Default Low Ultra will provide more realistic lights and shadows in the final rendered model, however the rendering process can be significantly slower in case of large models.

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LAYERS Menu

The BIMx project preserves the layers of the original ArchiCAD model. Use the BIMx Layers menu to control the visibility of the model layers, by checking the desired layer name boxes. Note: Global illumination renders the current state of the model. Switching layer visibility hides and shows elements, so youll have to recalculate the global illumination to show the correct lighted model.

GALLERY Menu
The Gallery menu includes the commands with which you can add pre-recorded walk-through clips and camera positions to your project. See also If You Are Using a Viewer.

Adding Camera Angles (positions) to your Project


To add camera angles press F4 Note: This function not available on the BIMx Viewer application.

Recording Walk-through Clips


To enter clip record mode: Press SHIFT+R. To start/stop recording: Click left mouse button. To exit clip record mode: Press SHIFT+R. You must be in pause mode when exiting clip mode or you will lose that clip. Both perspective mode and orthographic mode (F8) can be recorded.

Editing the Gallery


To change the order of the clips in the Gallery, press MOVE LEFT / MOVE RIGHT.

Using the Gallery


Click on any or all of the following three commands to set playback preferences. PLAY ON START will playback the sequence of clips as the self-executing file is started. PLAY ON IDLE will make playback start or continue screensaver-style - that is, after a certain amount of idle time. Clips will playback in sequence if SEQUENCER is enabled (click Sequencer to enable it), otherwise only the current clip will be played.
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Gallery Shortcuts
Click the image to jump into that position or to play that clip. Press P to playback the current clip. Press Shift+P to playback the sequence of clips from the top.

CONTROLS Menu

The CONTROLS menu displays the list of the basic navigation commands and their shortcuts for the international keyboard. Most of these functions are self-explanatory and commonly used in first-person shooter computer games (FPS). Functions Menu Movement Move Fast Move Slow Crouch Jump Lift Lower Fly Mode Info Tool Measure Tool Outlines Sun Shadows Screenshot Parallel View Map Mode Keyboard Shortcut ESCAPE W, S, A, D and the Arrow keys SHIFT CMD or CTRL ALT SPACE BAR PAGE UP PAGE DOWN F I M O F3 F5 F8 BACKSPACE

For additional navigation shortcuts, see BIMx Navigation Tools and Shortcuts.

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INFO Menu

The Info Menu shows basic information about the active project and your BIMx license: Version: The version and build number of your BIMx application. License Type: Type of your BIMx license (full, trial, educational). It also displays whether you are using the global illumination version of BIMx. Source Model: The name of the ArchiCAD file exported to BIMx. Number of Triangles: The models in BIMx are made of 3D triangles. The speed of the 3D navigation and the memory usage by the BIMx application are strongly affected by the number of triangles in the 3D model. Please note that this value is approximately two or three times that of the polygon count displayed in PolyCount add-on in ArchiCAD, due to the different geometry calculation algorithms used. RAM Usage: Displays the size of the RAM, in bytes, used by the project Video RAM Usage: Displays the size of the Video RAM, in bytes, used by the project

Components of Video RAM Usage on Mobile Devices


This data refers to the Video RAM memory required to view the model on the supported iOS mobile devices. Geometry: Based on the triangle count. Textures: The BIMx application for mobile devices automatically optimizes your textures to a certain degree, but if your BIMx model is too large to be run on your mobile device, you can try to reduce their size and complexity. If you save your BIMx model using Global Illumination, additional video RAM memory is required to handle the following two texture components: Global Illumination of Flat Surfaces: the illumination texture applied to flat surfaces; and Global Illumination of Curved Surfaces: the illumination texture applied to curved surfaces You will notice that curved surfaces are less memory-intensive than the flat surfaces.

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BIMx Navigation Tools and Shortcuts


Fly Mode vs. Walk Mode
The F key toggles between Fly Mode and Walk Mode. The Walk Mode provides you with a more realistic viewing experience including the following features: Opening recognition to distinguish the solid building structures such as walls, columns and roofs from doors and windows during navigation. Gravity to keep the camera height stable over slabs, ramps or stairs. Holding down SHIFT and CONTROL at the same time will activate the light speed navigation, which is ten times faster than running. Holding down the right mouse button while flying will make you stay on a fixed altitude. This is useful when recording a fly-over above a building, for example. Holding down the right mouse button while walking will lock the view horizontally for a perfectly straight perspective.

Info Tool
Pressing I during navigation activates the Info Tool. In this mode, the cursors shape changes to a cross and the bounding box of the currently selected model element is highlighted. One click with the mouse opens the Info palette, which shows basic information about the selected model element. The following information is displayed in the Info Tool: Type Element Type (e.g. Wall, Slab) ID Layer Layer of the element in the ArchiCAD model Element parameters, as applicable e.g. height, width, thickness, volume, structure (if composite), slant, area, pitch. These values are taken from the ArchiCAD model element parameters. Library Part Name (as applicable) Tags (inasmuch as the element has values filled out for these tags) - e.g. Position, Structural Function Note: These Info Tool data are only available if you are exploring a BIMx model saved from ArchiCAD 16. (BIMx models saved from earlier ArchiCAD versions show only a limited set of these data.)

Map Mode
This useful feature helps you to find your current position in the building during navigation. Press BACKSPACE during navigation to project the corresponding section of the floor plan over the current 3D view. Your current position and viewing direction is marked with an arrow. Use the mouse wheel to zoom the map.

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Measure Tool
Press M to enable the measure tool. The three-dimensional distance from the camera to the world point at the center is computed and displayed as View Distance. To measure the distance between two three-dimensional points, click the left mouse button and pick two points. The resulting distance is computed and displayed as Measured Distance.

Screenshot
Press F5 to print the current view to a 24-bit .bmp file. The image will have the same resolution as your current viewport (your desktop resolution). The .bmp file will be saved with a unique name into the BIM Explorer\Screenshot\ folder, located in your User Documents folder. When screenshots are created from a stand-alone BIMx viewer application, the images will be saved into the same directory as the application.

Parallel View
Press F8 to enable the parallel view. Use the mouse to rotate the model and the mouse wheel to zoom in/out. Hold down the right mouse button and move the mouse to pan over the model. Note: Stereo View options (Settings menu) are not supported in Parallel view.

Quit
Hold down Z, then press ESC to quit.

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Modules
Hotlink Manager Dialog Box Place Module Dialog Box Module Settings
For an overview of these functions, see Hotlinked Modules.

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Hotlink Manager Dialog Box


Use the File > External Content > Hotlink Manager command to open this dialog box. Use the Hotlink Manager to gain an overview of all the modules in your project and to manage them.

Hotlinked Modules
The Hotlinked Modules list (in the top half of the dialog box) displays the hierarchy of modules hotlinked into the current project. Hover the cursor over any module to view an information tag showing the modules location in the host file. Select any module in this list to view the module type (single- or multistory), the names and numbers of the Story it contains, and the number of placed instances of this module in the current project.

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For any selected module in the list, you can do the following operations: Note: Once you click any of these commands, the actions are noted in parentheses next to each module name. The actions are not carried out until you press OK to close the Hotlink Manager dialog box.

Change Hotlink: Click this button to select a different hotlink. The selected module will be replaced on the Floor Plan by the newly linked module. Note: The Change Hotlink command is not available for the source files of nested modules. Save as File: Click this button to save the selected module to an external file. Break Hotlink: Click this button to break the hotlink between the module elements and their source file. The result: the elements contained in the module are now regular editable ArchiCAD elements, no longer part of a module and no longer linked to any other source file. Note: The Break Hotlink command is not available for the source files of nested modules. Delete: Click this button to delete all instances of the selected module in this project. Note: The Delete command is not available for the source files of nested modules. Nested Modules: This pop-up has two states: Skip or Include. If you choose Skip, the nested modules in all instances of the selected module will be skipped (they will not be shown on the Floor Plan). If you choose Include, all nested modules in all instances of the selected module are shown. Note: You can override this setting for any instance of a module: select the placed module and go to Module Settings. Check or uncheck the Skip Nested Modules box as desired. To set update preferences when opening a file containing hotlinks, go to Options > Work Environment > Data Safety & Integrity > Hotlink Update. For more information, see Hotlink Update.

Hotlink Sources
The Hotlink Sources list displays the sources of the hotlinked module files together with the status of each of these files. Select any file in this list to view, on the right: 2712
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File size: Size of the source file. Modified: the modification date of the source file. Stored: the modification date of the source file as currently stored in the host project. If this date is older than the Modified date shown above, your source is out of date and should be updated. Where: file path of the source file. In the header, click the fields to sort data by that column. Use the splitter bar between Name and Status to edit the column width of the Name column. For any selected file in the list, you can do the following operations: Update: For any file having the status of Modified, click the Update button to update, from the selected source file, all instances of the module placed in your project. Relink: Use this command to replace the selected Hotlink Source with another file. This means that all module instances based on the original source will now be replaced by modules based on the new source you relinked here. Note: The Relink command is not available for the source files of nested modules. Use Relink if any of your Hotlinked Sources are shown with Missing status: use the appearing New Hotlink directory dialog box to provide the location of the Hotlink Source (which is probably missing because it was moved to a new location.) As long as a Hotlinked Source is missing, ArchiCAD cannot update its module instances. See Restoring Missing Hotlinks. Relocate: This command is available if you have selected multiple Hotlink Sources. It brings up a directory dialog box allowing you to choose a folder location. Selected source files will be replaced with identically named files located in the designated folder. Note: If you click the Update, Relink or Relocate commands for selected Hotlink Source files, these scheduled actions are noted in the files status column with a yellow triangle (at this point, you can still cancel the operation). The actions are not carried out until you press OK to close the Hotlink Manager dialog box. Warning: Carrying out these actions means that your ArchiCAD projects entire Undo queue will be cleared!

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Open in Separate ArchiCAD: Use this command to open the selected source file in a new instance of ArchiCAD. This way you can edit the file. If you wish, save the edited source file and click Update in Hotlink Manager to have all placed module instances based on this source file reflect your edits. See Updating Hotlinks.

Hotlink Source File Status Messages


Each hotlink source files status is indicated by one of the following: OK: This Source files modules are up to date. Modified: Source file has been changed. To update the modules in your project that originate in this source file, you must use Update. Missing: You have placed modules from this file in your project, but ArchiCAD cannot locate the source file. To enable the updating of these modules, you must first locate the source file (use Relink to identify the missing files location). Not Accessible: The source file is either an old Teamwork file (a Teamwork file format from a pre-13 version of ArchiCAD), or it is an ArchiCAD 13 or later Teamwork project located on a BIM Server. You do not have access to this source, because you are using either a Demo version of ArchiCAD, or a non-Teamwork network key. Legacy: Legacy source files are those saved in an ArchiCAD version prior to ArchiCAD 12. To enable these modules to be updated, you must first open the legacy source file and re-save it in version 12. See the Migration Guide for ArchiCAD 16 for details on migrating legacy hotlinks.

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Place Module Dialog Box


For an overview of this process, see Place Module. The controls in this dialog box apply to the currently chosen Hotlink, as displayed in the Hotlinked to field in the bottom half of the dialog box. To choose a different hotlink, click the Choose Hotlink button to open the corresponding dialog box. See Choose Hotlink.

The name of the chosen hotlink will appear in the Place Module dialog box. Use the controls to adjust its settings:

Module Master Layer


The whole module is placed on a Master Layer, which you can check or change in the Place Module or Module Settings dialog boxes.

The elements of the module keep their element-specific layer assignment and are placed on the corresponding layers of the current Project, if layers with these names exist. If necessary, new layers will be created. The Master Layer controls the visibility and locking of a module as an entity. This Master Layer is an ordinary layer of the host file and can include any other elements. Different instances of the same module can be assigned to different Master Layers. Element-specific layers control the visibility of the elements within the module.
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Locking a Master Layer has priority over the Delete and Break Hotlink commands in the Hotlink Manager dialog box. These commands only act on modules with an unlocked Master Layer. Layer Combinations of the source file are not imported with the modules. Note: For best results, use the same layer structure in both the source and the host file.

Orientation
Type a value in the Orientation field if you want to place the Module at an angle that is different from the one defined in the original file. Note on Fixed-angle elements in rotated modules: By default, fixed-angle elements (e.g. labels or zone stamps set to Fixed Angle) will not rotate if you rotate your module; the angle remains fixed. However, if you do want to rotate these fixed-angle elements to reflect the modules new orientation, check the box: Adjust angle of fixed-angle elements to reflect module rotation. Check the box next to the Orientation field to place a mirrored Module. Height/Elevation values: Positions relative to the actual story of the original file are applied. When placing the module, you can type a value in the Elevation field to define the height at which the Module will be placed, i.e., an optional vertical offset added to the elements original story-relative elevation. Click the Place Module button to place an instance of the Hotlinked Module in your Floor Plan.

Skip Nested Modules


Check this box if you do not want to include this modules nested modules when placing the current instance.

Choose Hotlink
This dialog box lists the Hotlinks that have already been established between the current Project and other ArchiCAD files. Select a Hotlink in the list and click OK to return to the Place Module dialog box.

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Module Settings
This dialog box is available from the File > External Content > Hotlinked Module Settings menu item, if you have selected a placed module on the Floor Plan. Its settings are almost identical to those of the Place Module dialog box. See Place Module Dialog Box. This is a slight variation of the Place Module dialog box, with an additional checkbox allowing you to break the hotlink to the Module. Break Hotlink of Selected Modules: Check this box to break the Hotlink without clearing the elements that make up a single instance of a Module.

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XREF Management Dialog Box


To access this dialog box, go to File > External Content > XREF Manager. Most XREF-related functions can be completed in this dialog box. For an overview of this topic, see XREFs.

View Mode Buttons


The two buttons in the upper-left corner of the dialog box control how the list of attached XREF files is displayed. The left button will display all XREFs in the order they were attached. The right view mode button will display attached XREFs in a hierarchical tree structure. Since DWG files used as external references can also contain additional external references, nesting can occur. This nesting can be quite complex, reaching down several levels. The hierarchical view mode lets you see which files refer to other external files, indicating what should load into the project when attaching an external reference file. If an attached file refers to other files, a + sign will appear on its left. Clicking the + sign reveals the names of the associated files. XREF List: This list contains the information about the attached files. In the header, click the splitter bars to edit column width as needed. If you are in list mode you will see data about each file, including: Reference name: The name of the reference, usually the same as the name of the attached file. 2718
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Status: The exact status of the file after each operation that affects it, such as Loaded, Detached, Reloaded, Unloaded or Bound. Size: The size of the referenced file. Type: The type of external referencing, either Attach or Overlay. Date: Last date the file was modified. Insts (Instances): The number of instances of a certain external reference file attached to the Project. As with library objects, you can attach an external reference several times to a Project file and in various locations (layers, different floors etc.). Translator: For each placed XREF, this column shows the translator used to place it, which will also be used to update it. If an instance has been placed multiple times with different translators, these instances are listed separately, by translator.

Attach
Click this button to display the Attach XREF dialog box. For more information, see Attach XREF Options.

Detach
Click this button to detach the XREF from the drawing: closing the dialog box will remove it from the Project file. If you want to use it again you will have to attach it again. The Status column will reflect this detached state. When the XREF is detached, a dialog lets you choose between retaining or removing the detached XREFs attributes, including layers, linetypes and fills.

Reload
When the DWG or DXF file used as an external reference has been modified, and you want to have the latest changes appear in your ArchiCAD Project file, you can do so by clicking the Reload button. The program will load the whole file into ArchiCAD again and display the latest state. Also, if you unloaded an external reference from the Project file, you can load it again with the Reload button. The status column of the dialog box will reflect this state. Note: The reload process does not display an options dialog box to specify the input parameters. They are present in the database: the same data will be used as specified earlier with the Attach command.

Unload
Click this button to keep the selected external reference file attached to the project file, while unloading it from memory. The files contents will not appear on the Floor Plan. As opposed to detaching, which removes the file from the project and the XREF Management file list, the Unload command keeps it attached. Clicking the Reload button will make it reappear. These changes are reflected in the Status column of the dialog box. Note: After you unload an XREF, a text will appear at the insertion point of the XREF notifying you of this fact. For example, if you unload the XREF file WALLS, the message Unloaded XREF WALLS will appear on the Floor Plan in place of the XREF.
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Bind
Clicking the Bind button will merge the content of the external reference to the Project and delete the external reference to the file from the list. Note: Binding will make all instances of the reference file part of the Project. It is not possible to bind only one instance of the XREF file. When you bind an XREF, the layer names of the XREF will reflect the change, taking on following format:
XREF_NAME $ NUMBER $ LAYER_NAME.

For example, the PEN_5 layer of the XREF file with the name WALLS was converted to layer WALLS|PEN_5 while it was attached. When it is bound to the project file, its name is automatically changed to WALLS$36$PEN_5, with the number 36 being a number in the list of layers.

Browse
Click this button to open a directory dialog box where you can change the file that the selected XREF points to (XREF Found at). After you select another file and return to the XREF Management dialog box, you must click the Reload button for the change to take effect. After exiting the dialog box with the OK button, ArchiCAD reloads the new file, which will then be associated with the given XREF name. This feature is particularly useful when you have an XREF in your project whose original file was changed and saved under a new name. For example, consider a Floor Plan that is attached to an interior design project with the name Floor Plan0728.DWG. Later, as the Floor Plan changes, it is saved under the name Floor Plan 0801.DWG. Clicking the Browse button and selecting this new file will associate the link with this latest version of the Floor Plan, enabling the Interior Designer to quickly update it and use it for further work.

Show Log
Click this button to expand the XREF Management dialog box downward to show a list of all steps performed in the current session of the XREF Management dialog box. This log allows you to see what functions the program will execute once you click the OK button. Click Hide Log to hide the log from view.

Translator Settings
Click this button to view the DXF-DWG Translator settings of any selected XREF from the list. The appearing dialog box is view-only.

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Attach XREF Options


This dialog box opens when: you use File > External Content > Attach XREF you click Attach from the XREF Management dialog box. (File > External Content > XREF manager.) XREF Name: Specify the name of the file to be attached as an external reference. Use the Browse button to select from a file selection dialog box. Alternatively, select from the pop-up list of already attached files if you want to place another instance of the file into the Project. Path: Shows the exact path to the selected file. Reference Type: Choose a radio button to set how nested XREFs will be handled. Note: Nesting occurs when you load an external reference to a file that has external references loaded to other files. Attachment: All levels of nesting can be displayed in the Project file. Overlay: Nested XREFs from the referenced file will not be visible in the Project. The following table shows what happens when you attach/overlay DWG files that contain attached/overlaid XREFs.

XREF visible (yes/no) XREF attached, nested XREF within originally attached XREF attached, nested XREF within originally overlaid XREF overlaid, nested XREF within originally attached XREF overlaid, nested XREF within originally overlaid YES YES YES YES

Nested visible (yes/no) YES NO YES NO

Examples: 1. A DWG file named BASE.DWG that has an attached XREF named COMMON.DWG is attached to the ArchiCAD Project. Both files will be visible on the Floor Plan. 2. A DWG file named BASE.DWG that has an overlaid XREF named COMMON.DWG is attached to the ArchiCAD Project. BASE.DWG will be visible on the Floor Plan but COMMON.DWG will not be visible. 3. A DWG file named BASE.DWG that has an attached XREF named COMMON.DWG is overlaid to the ArchiCAD Project. Both files will be visible on the Floor Plan.

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4. A DWG file named BASE.DWG that has an overlaid XREF named COMMON.DWG is overlaid to the ArchiCAD Project. BASE.DWG will be visible on the Floor Plan but COMMON.DWG will not be visible. Placement Parameters: Use these controls define where and how you want the XREF to be placed on the ArchiCAD floor plan. Insertion point: In the X and Y field, you can enter the exact coordinates of the location of the lower left corner of the enclosing rectangle or of the Drawing origin. Alternatively, you can check the Specify On-Screen box to enter these coordinates by clicking on the Floor Plan. Scale: Either specify a scale factor in both X and Y directions, or check the Specify OnScreen box to define scale on the screen. Note: If you specify scale factors, the XREFs enclosing box will be scaled to the appropriate size. If not, you will be able to stretch the enclosing rectangle just as if you were stretching an ArchiCAD object. It is possible to input or specify negative or positive values for scale factors. By specifying negative values you can achieve mirroring effects. Rotation: You can define an angle by which the whole placed XREF will be rotated around its insertion point, or check the Specify On-Screen box to define rotation manually, on the screen. Note: If you specify a rotation angle, the XREF is rotated and then drawn. If not, you can rotate the enclosing rectangle until you input the value with a mouse click or coordinate input. Anchor Point: Use these controls to define by which point of the XREF to place the drawing. Drawings own origin: the Global Origin (0;0 coordinate) of the attached XREF will be located at the coordinates specified by you on screen or in this Dialog. Drawings own anchor point: the attached XREF drawings own anchor point (if any) will be located at the coordinates specified. Bounding box node: ArchiCAD calculates the size of the bounding box of the attached XREF. You choose any of the 9 significant points of the bounding box, and that position of the XREF will be located at the coordinates specified fro placement. Place on Story: Use this drop-down list to choose the story onto which to place the XREF. Before the actual placement, ArchiCAD will switch to that story. Translator: This field displays the currently selected DXF/DWG Translator to be used during the conversion of the attached AutoCAD drawing. You may select any of the currently available Translators from the drop-down list. Clicking the Settings button will bring up the Translator Dialog where you can make modifications to the Translator Settings before attaching the XREF file. For more information, see DXF/DWG Translation Setup. Description: This field shows a short explanation and note about the currently selected Translator so you can decide if it fits your needs. Attach: Click this button to execute the attach operation. Note: When you attach an external reference file to an ArchiCAD Project, a layer will be created for it. The resulting layer names will have the following format: XREF_NAME | LAYER_NAME. 2722
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For example, the PEN_56 layer of a DWG file that was attached to the project with the XREF name 3D_STUFF will become the layer 3D_STUFF|PEN_56.

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DXF/DWG Translation Setup


Use the File > File Special > DXF-DWG Translation Setup command to open this dialog box. Use this dialog box to define how elements in ArchiCAD will be interpreted when exported as DXF/DWG files, and vice versa: how the elements in DXF/DWG files will be interpreted when imported into ArchiCAD. For general information on data exchange using DXF/DWG files, see Working with DWG/DXF Files.

Managing Translator Files


In the top part of the dialog box, translators are listed and identified according to the following fields: Name: The length of Name can be anything within the limits enforced by the file system of your machine. Project and Partner: You may store up to 255 characters in these fields (127 in Japan, China or Korea). To enter data into these fields click the Rename button. Use the splitter bars to edit column width. The list of Translators can be sorted by any of the fields, by clicking on the fields title button. The buttons to the right of the translator list are used for translator management, as described below. Create New: Click this button to create a new Translator: A dialog will ask you where to locate and what to name the file. (Default location: the place where the DXF-DWG Translators are stored; default name: New translator.Xml). Enter the necessary details and click the Save button to return to the main Translation Setup dialog. The new entry appears in the Translator list and gets selected. It is filled with default values, which you can adjust to fit your needs. Duplicate: Click this button to duplicate a Translator: Duplicate creates a copy of the selected translator, with an identical file name augmented by _Copy. Then make the necessary translator rule modifications in the new translator. Rename: Click this button to rename and edit information about a Translator: A new Dialog will open where three text fields enable you to set the Name, Project and Partner information of the selected Translator. When you have set these values, click on the Rename button to apply changes and return to the main Translation Setup dialog. Delete (available if the translator is not locked): Click this button to remove unneeded translators. An info dialog then appears: if you continue with the delete action, you will delete the translators XML file, and you will lose all those translator settings permanently. However, the same dialog box also gives you the option of just removing the translator from the list in the dialog box, rather then deleting the file entirely.

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Remove (available if the translator is locked): This action will remove the translator from the list in the dialog box, but will not delete the translator XML file from your system. If, at a later time, you need the removed translator after all, you can reintroduce it into your list. Browse: Click this button to access an existing Translator file. A file dialog appears where you have to find and select one or more relevant Translator files. Some of the files you selected may be either damaged translators or XML files created for other purposes. The add-on screens the files and accepts only the good ones. At the end you get a report about the accepted and rejected files. Alternatively, you can drag and drop files from any kind of file system window (e.g. from a Find File dialog) onto the surface of the dialog. The dropped files will go through the screening procedure described above.

Revert Changes
If you make a mistake while editing settings and fields in the Translation Setup dialog box, click on the Revert Changes button at the bottom left corner of the dialog. This command will restore the status quo that existed when you launched the dialog. If you created new files before clicking the Revert Changes button, you will have to create them again, because these files are not saved to disk until you finish the operation with OK/Open/Save commands.

Save Settings & Close


If you started data exchange (Open or Save of any kind) and made some Translator modifications that you want to preserve, but dont want to continue the data exchange operation, click on the Save Settings & Close button. Your Translator modifications will be saved, but your original Open or Save command will not be executed.

DXF/DWG Info Panel


The information in these fields is specific to the selected translator. Description: This is a multi-line edit box containing information about the selected translator. You can edit its contents with a single click. Location: This field displays the path of the selected translator file and cannot be edited.

DXF/DWG Settings in Selected Translator Panel


This panel contains the settings of the conversion rules themselves. The conversion rules for data exchange between ArchiCAD and AutoCAD fall into six main group: Drawing Unit Open Options Save Options Attributes Miscellaneous Custom functions Depending on how you access the Translator Setup dialog box, not all settings groups will be available: if you access the dialog box during an Open operation, Open Options will be listed, but
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not the Save Options, and vice-versa. If you open the dialog box from the File > File Special menu, all options groups are listed. The options displayed in the dialog box at right depends on the settings option you click from the hierarchical menu at left. Moreover, the options themselves will vary depending on the type of elements being imported or exported.

Drawing Unit Open Options Save Options Attributes Layers Pens & Colors Line Types Fills Font-Style Conversion Miscellaneous Custom Functions

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Drawing Unit
This is an option of the DXF/DWG Translation Setup dialog box See DXF/DWG Translation Setup. Value of 1 DXF/DWG Drawing Unit in ArchiCAD: As you export or import something in DXF or DWG, you must set the size and distance conversion factor to ensure that ArchiCAD interprets the data correctly. Prefer Drawing Unit definition in DXF/DWG file. This checkbox (marked by default) means that ArchiCAD will use the Drawing Unit definition as set in the original imported DXF-DWG file. If no such original definition is available, or if you want to redefine it, use the pop-up list to choose either a standard drawing unit (1 meter, 1 millimeter, 1 inch, 1 foot); or a custom unit (any number of millimeters or inches). When opening a DXF/DWG file, you must define a scale at which you would like to see the correct ratios of elements drawn in AutoCAD. This particularly applies to arrowheads, symbol line types and symbol fills. Set Scale Factor for converting texts and arrowheads: Choose one of the three options: Set scale factor separately with each conversion: In this case, a dialog box appears after clicking the Open button, letting you set the desired scale factor. You may click the arrow before the text Show Example to display an explanation of the effect of the scale factor: This scale factor has an effect on Texts and Arrowheads of the imported AutoCAD drawing. Click OK to accept the scale factor. Use constant factor for all conversions: Set a scale factor for ArchiCAD to use for these conversions. In this case the Scale Factor Dialog will not come up. Always use the scale set in the currently active ArchiCAD window: The scale of the ArchiCAD Floor Plan will be used for conversion. This is the same method which worked in ArchiCAD versions up to 8.1. Note: If you used the Set scale factor separately with each conversion option, the Scale Factor Dialog will also come up in case an AutoCAD drawing is dragged and dropped onto the ArchiCAD Window background (drag-and-drop Open), and in case an AutoCAD drawing is merged into the ArchiCAD Floor Plan, a Section/Elevation/IE Window or a Detail/ Worksheet (drag-and-drop merge).

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Open Options
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. The options vary depending on the performed operation. They include: AutoCAD Block translation with the additional option of including 3D Data in the resulting Library Parts The conversion of Dimensions Import of ArchiCAD Hatch Blocks Conversion format of pictures contained in AutoCAD drawings 3D Conversion when AutoCAD drawing is opened as Library Part Filter, by layer, the elements to be converted into ArchiCAD. For additional open options, see also Custom Functions.

Opening as Floor Plan:


Translate AutoCAD Blocks as: Choose one of the following options: 2D Elements Grouped 2D Elements Library Parts When you choose 2D Elements or Grouped 2D Elements, all the references of all the blocks get decomposed into simple floor plan elements. Translate Dimensions As:

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Lines and Text: you dont create a dimension out of the dimension entity; rather you use the drawing details stored in the file to get the same look (arrowheads, colors, text positions) as in AutoCAD. Single Dimension Units: every dimension unit in the AutoCAD file gets converted into an ArchiCAD dimension unit. Note: dimensions may have different visual features in ArchiCAD and AutoCAD. Not all of these visual features can be reproduced during conversion. The most significant difference is with arrowheads: ArchiCAD has a fixed set of them, whereas in AutoCAD you can design your own set. Dimension Chains: In AutoCAD only separate 2-point dimensions are available (even though there is a method of creating sets of dimensions that look like dimension chains.) Associative Dimensions where applicable: In former versions of AutoCAD, dimensions were not associative the way we mean it in ArchiCAD: that is, glued to hotspots of other elements. If you check this option the add-on will look for already imported elements to which to associate the processed dimension. It may be time-consuming, therefore the default behavior is to create hotspots on the element and associate the linear dimension to the hotspots. Note 1: When radial dimensions are concerned, they always need something circular to be associated to. Note 2: The most recent version of AutoCAD contains associative dimensions for certain elements, which cannot be converted. Note 3: ADT has also introduced a kind of associative dimension, but it can be associated only to ADT objects. Import AutoCAD Hatch Blocks: Check this box if you want AutoCAD fills transformed into unnamed groups of individual lines (hatch blocks). These will not be recognized as fill types in ArchiCAD. When importing a file from AutoCAD version R14 or later, hatches will be converted into fill types in ArchiCAD. Import Viewports as Embedded Drawings: Check this box to ensure that Autocad Viewpoints are imported as embedded Drawings after opening a DXF/DWG file in ArchiCAD. If you uncheck the box, Viewports will be converted to ArchiCAD views instead. Convert Pictures to Format: Choose a file format to use in converting pictures: either retain the pictures original format, or choose another image format from the pop-up as a uniform format for all pictures.

Open as Library Parts


3D Data in created Library Parts: Choose one of the following options: Binary 3D: store the 3D information in binary format, GDL Script: store the 3D information in GDL script. If you process 3D data, the Binary 3D form is recommended: it is much quicker if the script doesnt have to be recompiled every time you generate the 3D view. Note: The Open Object command is the only way to get all the 3D data stored in a DXF/ DWG file!
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Enable partial open


Check this box and save it as part of the Translator to filter, by layer, the elements of the DWG file to be opened/merged or XREFd in ArchiCAD. In this case, when you use File > Open or Merge on a DWG/DXF file, or when you Attach an XREF file, the DWG/DXF Partial Open dialog box appears, listing the source files layer set and the layers status.

Uncheck the layers which you do not wish to include in the ArchiCAD project. This function lets you restrict the DWG conversion to just those elements that you really need, thereby increasing conversion speed and reducing the size of the resulting ArchiCAD project. When attaching XREFs, those layers which you do not check here will not be added to the Layer attributes of your ArchiCAD project. See also Attributes of XREF Files.

Convert 3D Solids, Regions and Bodies into GDL objects


Check this box to convert the listed items into GDL objects upon opening the file in ArchiCAD.

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Save Options
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. For additional save options, see also Custom Functions.

File Format
Define which version of AutoCAD you are saving your files to. The options are: AutoCAD 2000, 2002 AutoCAD 2004, 2005, 2006 (default) AutoCAD 2007 AutoCAD 2010 The Smart Merge feature is available in all. Note: The AutoCAD 2005 file format is identical with AutoCAD 2004. We will refer to this format as AutoCAD 2004 in this documentation.

Convert Images to
Choose a format from the drop-down list for images saved to AutoCAD. As a default, Images original format is selected; in this case, no conversion takes place. Force output in AutoCAD picture formats: If this box is checked, the list of available image formats will show only those which the selected version of AutoCAD can read. The rest of the choices are disabled. Note: If you have also selected Images original format, the picture will retain its original format only if it is recognized by AutoCAD; unrecognized file formats will be converted as TIFF.

Template File
Some settings in AutoCAD cannot be matched to anything in ArchiCAD, and vice-versa. For example, in ArchiCAD, layers do not have color and line type; in AutoCAD they do. The solution for the conversion of these settings is to choose a Template. The Template File is a DXF/DWG file where these conversions and changes are already done. If you choose a Template File with DXF/DWG export, elements going to the layer defined in the template file will have their layers color and line type set to the same values as in the Template file. This happens without the user even opening the resulting DXF/DWG file. The template file supplies the layer names defined in the file, so you dont have to type them in, making it easier to create the layer conversion table. Next to an edit field, the Browse button opens a file dialog from which to select a Template File. Note: These Template Files may come from consultants. After you saved a DXF/DWG file for a consultant, he opens it and makes changes to it (e.g. to layers, pens etc.). Then he saves this file and sends it back to you. You will now have a Template File which you can use the next time you save DXF/DWG data for this consultant.

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Browse for and select the template file, whose path is now displayed. From the pop-up icon at the left, choose to store this file location information either as an Absolute path or Relative path. To delete the Template file, click the Clear Template File button to the right of the file path field.

Save Layout Into


Controls how and into what Space of a DXF/DWG file the content of the Layout is saved. Paper Space with Drawings as Blocks: All elements drawn on the Layout, plus all drawing data will be saved into the Paper Space of the resulting AutoCAD drawing. All Drawings placed on the Layout will be converted into AutoCAD Blocks, and these will be clipped so only those portions of the Blocks will be visible in the AutoCAD Paper Space that were visible on the Layout in ArchiCAD. The purpose is perfect reproduction of what you saw on the Layout. With this option the Model Space of the resulting AutoCAD drawing will be completely empty. Note: If you have placed ArchiCAD Floor Plans onto Layouts as Drawings, then the Library Parts, Zones and Doors/Windows from those Floor Plans can be converted into intelligent AutoCAD Blocks only if those Drawings have the status of OK in the Drawing Manager (in other words, if they are up to date). See Managing and Updating Placed Drawings. Model Space: All elements drawn on the Layout, plus all drawing data will be saved into the Model Space of the resulting AutoCAD drawing. All Drawings placed on the Layout will be converted into AutoCAD Blocks, and these will be clipped so only those portions of the Blocks will be visible in the AutoCAD Model Space that were visible on the Layout in ArchiCAD. The purpose is perfect reproduction of what you saw on the Layout. With this option a default Paper Space will be created in the resulting AutoCAD drawing, which will be empty. - For Drawings whose source is internal to the project and whose Drawing status is up-todate: their elements will be placed on identical layers in AutoCAD, subject to any layerconversion preference in the DXF/DWG Translation Setup. - For Drawings whose source is internal to the project, but whose Drawing status is not up-to-date (i.e. it is a manual-update drawing detached from the model): their elements will be placed on separate AutoCAD layers whose name is combined out of the Drawings name and ID. - If the Drawings originated in external projects: their elements will be placed on a default layer in AutoCAD named Drawings and Figures. Paper Space with Cropped Views content: Drawing elements manually drawn on the Layout will be saved into the Paper Space of the resulting AutoCAD drawing. The image of the Layout will be reconstructed in the Paper Space of the AutoCAD drawing. Drawings placed on the Layout will first become cropped by their placement polygon on the Layout (meaning only those elements and part of elements inside of the cropped area will be exported), and then saved in DXF/DWG format. Paper Space with Full Views content: Drawing elements drawn on the Layout will be saved into the Paper Space of the resulting AutoCAD drawing. The image of the Layout will be reconstructed in the Paper Space of the AutoCAD drawing. Drawings placed on the Layout will be saved in their entirety in DXF/DWG format. 2732
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In case of the latter two choices, the Place Drawings into field will become enabled, where you can choose how placed Drawings should be saved. There are two choices: Single DXF/DWG file: All drawings (either cropped or in Full depending on the value of the Save Layout into field) are saved into a single DXF/DWG file. They will be placed side by side in the Model Space of the file, and View Ports will be created in the Paper Space of this resulting AutoCAD drawing so in Paper Space they will look like the Layout in ArchiCAD. Linked XREF drawings: A DXF/DWG file will be saved. In this file there will be placement references to XREF files. All files will be saved in other separate DXF/DWG files and these files will be placed in the first DXF/DWG file as XREFs. They will be placed side by side in the Model Space of the first file, and View Ports will be created in the Paper Space of this resulting AutoCAD drawing so in Paper Space they will look like the Layout in ArchiCAD. To the right of this field there are two buttons. Click the left button to open a Dialog, where you can define a folder path relative to the location of the folder where the AutoCAD drawings will be saved. Click OK to close this Dialog. The other button will let you delete the relative path you entered in the previous dialog. Click on it and the path will be cleared without having to enter the Dialog. If there is no relative path defined for the XREF files, they will be saved into the same folder where the parent AutoCAD drawing is saved.

Saving Floor Plan


The following options are available only when saving Floor Plans: Convert complex elements to Blocks: With this option, you will convert complex elements (those that consist of multiple sub-elements) to blocks that are recognized by AutoCAD, so you do not have to explode them. Explode complex ArchiCAD Elements: Use this if you are exporting DXF files from ArchiCAD to a program which cannot process blocks. (Complex elements are those that consist of multiple sub-elements.) This option allows you to export data that these programs are able to process. Convert Objects to Blocks: With this option, you will convert only GDL Objects to blocks. All other elements will be exported as drawing primitives. Prepare File for Smart Merge: if you work with a consultant, you may have to supply extra data for the DXF/DWG file. This option enables/disables Smart Merge. Note: This option is disabled if the plan is still unnamed. Important: To use Smart Merge, save the Project first. For more information on Smart Merge, see Round-Trip Conversion (Smart Merge).

Saving Zones as
The Save Zones as option allows you to save Zones two ways: Stamp only, or Stamp and Fill.

Saving 3D Data
The following options are available only when saving 3D Data:
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Omit Polygon Edges: The color of polygon edges in the 3D window of ArchiCAD is usually different from the color of surfaces. If you want to reproduce this look in AutoCAD, leave this checkbox empty. If you check the checkbox, the lines representing the edges wont get exported. Export File with Simplified Data Structure: The effect of this option is similar to the Explode Complex ArchiCAD Elements option all the data goes into the entity section, instead of blocks.

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Attributes
There are five groups dedicated to different attributes: Layers, Pens and Colors, Line Types, Fills, and Font-Style Conversion. Each group consists of a Method set and/or one or more conversion Dictionary sets. The Method set contains options to define the actual attribute. The Dictionary set contains a list of ArchiCAD attributes and their AutoCAD counterparts. Dictionaries are listed in the Attributes tree as conversion dialogs (i.e. Pen-color conversion). During Save, an ArchiCAD attribute found in the dictionary is renamed to its AutoCAD counterpart, and vice versa during Open. Attributes not found in the dictionary remain unchanged. All the Dictionaries function in the same way: Click New to create a new entry. Click Edit or double-click on an existing entry brings up the same dialog to modify the entry. Select one or more items and click Delete to remove them from the dictionary. If you set up a dictionary, the entered attribute pairs will appear on the corresponding panel of the Translator. The creation of dictionary items is performed in dialog boxes listing the available choices. Note on Attribute Names: ArchiCAD supports attribute names of essentially any number of unicode characters. AutoCAD 2000 and later versions allow almost any character attribute names. Names can contain up to 255 characters. (Character lengths are halved for Japanese, Chinese and Korean versions). Note on Colors and Fonts: While ArchiCAD pens can be set to any colors you like, AutoCAD versions have set pen colors that cannot be changed. In AutoCAD 2004 and later versions, it is possible to define further pen colors by specifying RGB values for them. These pens will have a pen index number of 256 or higher in these programs. Font names are stored differently in DXF/DWG files and in ArchiCAD. Even when oneby-one font matching is possible, a dictionary is necessary. (On a PC, ArchiCAD supports all available fonts including those installed by AutoCAD.) Symbol line types are stored differently in ArchiCAD and in AutoCAD. Due to these differences, some of ArchiCADs symbol line types wont look the same in AutoCAD. There are two solutions to this problem: Redesign the problematic line type until the disturbing differences disappear. Set up a template file containing an acceptable substitution for it. The following sections describe the method and dictionary (conversion) options for each of the five attribute groups.

Layers Pens & Colors


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Line Types Fills Font-Style Conversion

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Layers
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. You can convert layers in the DXF/DWG file by ArchiCAD layers, Pen Numbers or Element Types, or by combining layers with Pen Numbers. In case of ArchiCAD Layers and Element Types, you can not define Pen-based layer names conversion, in the other three, you can. In addition, you can save either all layers or only visible ones and choose specific layers for Windows and Doors (in ArchiCAD, they are automatically placed on the same layer as their host Walls), all three Fill Categories and Skin Separator Lines. Note: The Visible Layers Only option of the Save elements on field works for Drawings only if you save the Drawing file separately. If you save a Layout as a DXF/DWG file, all layers (both visible and hidden) of that Layouts Drawings will be saved.

Methods
The options on the Methods tab are relevant for Save operations.

Create Layers According to


ArchiCAD Layers: Create layers in the DXF/DWG file based on the layers used in ArchiCAD. The layers will carry their hidden and locked status with them. Note: Pen-based layer names conversion is not available with this option, Custom Layer names take precedence. When you choose this option, the Layer name conversion dictionary will be used to replace some of the layer names. Do not export empty layers: This option is available only if Create Layers according to is set to ArchiCAD Layers. (If this box is checked, then only layers that contain elements will be exported.) Pen Numbers: This option places elements having the same color in a common layer. The Custom tags to Pen Numbers area has a Prefix field and a Postfix field. You can fill out these to specify the format of the created Layer names. The resulting Layer name will follow the following format: <Prefix>Pen No.<Postfix>. For example, if Prefix=AA_ and Postfix=_PEN, then all elements drawn using Pen 23 with be converted to Layer AA_23_PEN in the resulting AutoCAD drawing. Note 1: When you choose this option, the Pen-based layer names dictionary will be used to replace some of the layer names. Note 2: Custom Layer names are not available with this option. Element types: Places common element types into a corresponding layer, such as a WALLS layer. Note: There is no conversion dictionary associated with this layer creation method. Layer or declared Pen Number: Creates AutoCAD layers according to ArchiCAD Layers, but definitions in Pen-based layer names conversion dictionary take precedence over ArchiCAD Layer conversion. Within ArchiCAD Layer conversion, Custom Layers take precedence over normal Layer conversions. 2737

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Layer extended by Pen Number: Creates AutoCAD Layer according to ArchiCAD Layers, but out of one ArchiCAD Layer it may create several Layers in the resulting AutoCAD drawing, because it will place elements located on the same Layer but using different Pens to different Layers in AutoCAD. The names of Layers will be created by the following pattern: <ArchiCADLayer>_<Prefix>Pen No.<Postfix>. Note 1: When you choose this option, the Pen-based layer names dictionary will be used to replace some of the <Prefix>Pen No.<Postfix> portion of the Layer names.

Save Elements on
All layers: Save elements regardless of whether they are on hidden layers or visible ones. Visible Layers only: Elements on hidden layers are omitted.

Custom Layers
These fields allow you to assign Windows, Doors, Drafting Fills, Cover Fills, Cut Fills and Skin Separator Lines of Walls to separate layers, instead of remaining on the same layer as the construction element they belong to. Windows: If you enter a layer name into the Windows edit field, all the Windows will be part of that layer instead of the layer of the Wall containing those Windows. If you clear it, Windows will go to their default layers (the layers of the Walls containing them). The same rules apply to Doors. Drafting Fills will go to the layer specified in the Drafting Fills edit field. Cover Fills: Fills (if any) belonging to Slabs, Roofs, Meshes and Zones and Fills having the Cover Fill category will go to the layer specified in the Cover Fills edit field. Cut Fills showing cut surfaces or sections of construction elements and Fills having the Cut Fill category will go to the layer specified in the Cut Fills edit field. Skin Separator Lines of cut composite structures, plus Lines having the Skin Separator Line category will go to the layer specified in the Skin Separator Lines edit field. Contours of cut construction elements and composite structures (they belong to the Cut Line category) and Lines having the Drafting Line category will remain on the layer they were in. In case of a Column: if there is no veneer, the contour of the Column belongs to the Cut Line category. If there is a veneer, the contour of the Column belongs to the Cut Line category, and the lines between the core and the veneer belong to the Skin Separator Line category and will be saved accordingly. In case of Fills: the contour of a Fill (if any) belonging to the Cut Fill category will belong to the Cut Line category. Contours of other Fill categories will belong to the Drafting Line category. Window Markers Door Markers Zone Background (any visible zone cover fills) Zone Outline Zone Stamp (geometry of zone stamp) 2738

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Zone Texts (textual content of zone stamp) The Custom Layer names you define will work even if they do not exist in the ArchiCAD project. If you want your Custom Layer name to include the source layer name of the wall containing the element: click Insert Source Layer. Example: The Wall containing Windows is on the layer: EXTERIOR WALLS If you enter in the Windows DXF/DWG Layer field the following: WINDOW_ON_ and then click Insert Source Layer, the Windows field shows: WINDOW_ON_<Source Layer>

Then the resulting layer name will be: WINDOW_ON_EXTERIOR_WALLS

Pen-based Layer Names


If you save a DXF/DWG file with the Create Layers according to option set to Pen Numbers, the export file will contain a layer with the name PEN_<n> where <n> is a pencolor index. AutoCAD users may prefer the layer name to state the actual color name (i.e. PEN_BLUE). These options can be set here. Pen-based layer names conversion is very similar to Layer name conversion the only difference is that you have a standard ArchiCAD pen selection control instead of the layer name pop-up. You can write only valid pen numbers in the ArchiCAD pen field.

Layer name Conversion


To create a dictionary item in the layer-name conversion dictionary, click on the New button and assign the layers in the dialog box. Note: A problem may arise when you convert both Exterior Walls and Interior Walls to WALLS in AutoCAD. When converting wall layers back to ArchiCAD, the dictionary will not distinguish between the two types of ArchiCAD wall layers. Pick a valid ArchiCAD layer from the pop-up under the edit field in the layer conversion dialog. Press OK to add the item to the dictionary.
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To modify an existing item, just double-click on it, modify it, and write it back to the dictionary. To delete one or more items from the dictionary, select them and click Delete.

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Pens & Colors


These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. ArchiCAD Pen Colors are configurable, while AutoCADs pen number association to colors cannot be modified. You can convert ArchiCAD Pens to AutoCAD Colors by searching for the best color match or set up a conversion dictionary. To convert by pen index numbers, use the default translator entitled Keep Pen Index Number. (Choose this option from the pop-up translator list at the top of the DXF-DWG Translation Setup dialog box.) Creating, editing and deleting items in the pen-color conversion dictionary is similar to Layer name conversion. The differences are: On both sides you deal with pen/color indexes. You have a standard ArchiCAD pen selection control next to the edit field for the ArchiCAD pen index. There is a custom control to pick AutoCAD colors (AutoCAD colors cannot be altered). You can even pick the symbolic AutoCAD colors called BYLAYER and BYBLOCK (they will appear as 0 and 256 in the edit field and in the dictionary item). You have a Pen weight parameter. When you load something using this option the ArchiCAD pen in question will have the weight prescribed here instead of the standard 0.18 mm.

Window Background Pen

The Fill Background pen color palette has a Window Background Pen option: the pen color marked will produce a fill background color (with number -1) that is identical to the current window background color. If the background pen is set to window background (-1), any background fill (whose foreground is 0%) will be converted to an AutoCAD Wipeout. A Patch objects background fill color is assigned the window background pen color (-1): as a result, the patch will be displayed correctly when the background color changes. When the Patch is converted to AutoCAD, its background is transformed to an AutoCAD wipeout (WPOut) without a frame, and will be displayed correctly. Note: If you are using an AutoCAD version preceding AutoCAD 2004, Wipeout is available as part of Express Tools. Wipeout is integrated into AutoCAD 2004.

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Pen Methods
In AutoCAD 2004 and later versions it possible to create pen colors that are not specified by the pen index number, but an RGB (red, green, blue) value. In AutoCAD 2004 and later versions, these new pen colors get a pen index of 256 or higher. All AutoCAD pens with a pen index number of 256 or higher will have their pen index changed to 255 in ArchiCAD. A note reminds you of this in the Dialog.

Searching for the Best Color Match


When you open a DXF/DWG file, the pen table of ArchiCAD is set to the AutoCAD colors. The pen numbers will be the same as the AutoCAD color indexes in the DXF/DWG file. When you perform any other Open operation in which pens should not be altered (Merge, Attach XREF, Open Object, etc.), every AutoCAD color will be mapped to the ArchiCAD pen with the most similar color (RGB) components. When you perform any kind of Save operation, every ArchiCAD pen will be mapped to the AutoCAD color with the most similar color (RGB) components. Note: A round-trip will not necessarily result in the same colors as the original. For example, if ArchiCAD pen 25 finds AutoCAD color 236 the closest match, it is possible that AutoCAD color 236 will find ArchiCAD pen 32 the closest match instead of 25. Grayish pastel zone-fill colors always end up a pure light-gray. When the ArchiCAD Plan is set to be saved in AutoCAD 2004 or later format, there are two choices for matching ArchiCAD and AutoCAD pens. The first one is the best matching Standard AutoCAD color. If this radio button is selected, the program searches through the AutoCAD color table to find which AutoCAD color matches the ArchiCAD pen color best and assign it accordingly. The second one is RGB color if no exactly matching Standard AutoCAD color exists. If this radio button is checked, the program searches through the AutoCAD color table to find an exact match for the pen color just as with the other radio button. But in case it does not find one, it will save the RGB value of the ArchiCAD Pen and assigns to it a pen index number of 256 or higher in the AutoCAD drawing.

Set All Elements Colors and Lineweights to BYLAYER


This option is used when performing Save. It overrides the Convert ArchiCAD Pens to AutoCAD Colors by setting during Save, but not during Open. When it is on, every saved entity will have the color BYLAYER. When the AutoCAD user changes the color attached to a layer, everything on that layer will change its color accordingly.

Do not export ArchiCAD penweights


When this checkbox is checked, penweights of ArchiCAD Pens will not be exported to the resulting AutoCAD drawing.

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The following table shows how ArchiCAD penweights are converted to AutoCAD penweights when this checkbox is not checked and penweights are exported.

Conversion of Pen weights from ArchiCAD to AutoCAD


ArchiCAD (mm) 0 -0.05 -0.09 -0.13 -0.15 -0.18 -0.20 -0.25 AutoCAD (mm) 0 0.05 0.09 0.13 0.15 0.18 0.20 0.25 ArchiCAD (mm) -0.30 -0.35 -0.40 -0.50 -0.53 -0.60 -0.70 -0.80 AutoCAD (mm) 0.30 0.35 0.40 0.50 0.53 0.60 0.70 0.80 ArchiCAD (mm) -0.90 -1.00 -1.06 -1.20 -1.40 -1.58 -2.00 2.00-100 AutoCAD (mm) 0.90 1.00 1.06 1.20 1.40 1.58 2.00 2.11

Pen-Color Conversion
ArchiCAD Pen-AutoCAD Color pairs defined in the Pen-color conversion dictionary will take precedence over the automatic conversion methods set in Convert ArchiCAD Pens to AutoCAD Colors by setting in Pen Methods.

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Line Types
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. When saving files, you can either set up a line type conversion table or choose to convert all ArchiCAD line types to a single type in AutoCAD named BYLAYER. Note that symbol line types are stored differently in ArchiCAD and in AutoCAD. Due to these differences, some of ArchiCADs symbol line types will not look the same in AutoCAD.

Methods
Set All Elements Line Types to BYLAYER: This checkbox is available only during Save. It overrides the effect of the Linetype-linetype conversion dictionary. When this check-box is checked, every saved entity will have line type BYLAYER. When the AutoCAD user changes the line type attached to a layer, everything on that layer will change its line type accordingly. Keep Existing Line Types on Open: If you check this checkbox, ArchiCAD will keep line types currently defined and also import line types defined in the imported DXF/DWF file. In this case, if the DXF/DWG file contains line types with the same name as line types existing in the currently open ArchiCAD Project, the line types of the DXF/DWF file will not be imported. If this checkbox is not checked, all line types from the DXF/DWG file will be imported, and none of the existing ArchiCAD line types will be kept. LTScale value in output field: Set the LTScale to the desired value. The LTScale variable used in DWG files are correctly interpreted when opening or merging DWG files in ArchiCAD. New line types will be created as needed, regardless of the length of the original line pattern.

Linetype-Linetype Conversion
This conversion dictionary works exactly the same way as the layer-layer conversion except that it deals with line types. The only condition restricting its use is the option Set all Elements Line Types to BYLAYER. You can pick the requested line type name from the pop-up list. Its name will appear in the ArchiCAD line type field. In the AutoCAD line type field, type the name of the line type you would like this ArchiCAD line type to be converted to in the resulting DXF/DWG drawing. Or vice-versa: from this line type, ArchiCAD will create a line type specified in the ArchiCAD line type field when opening DXF/DWG files.

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Fills
ArchiCAD fill patterns can be saved as solid fills. You can also export fill backgrounds as additional polygons (as this feature is not supported by AutoCAD).

Methods
In this popup menu you can choose a method how ArchiCAD fills will be exported to AutoCAD. Export all Fills as is: This option will recreate ArchiCAD fills in AutoCAD. Export all Fills as SOLID: This option will convert all fill patterns to solid fills. Export all Symbol Fills as SOLID: This option will convert all symbol fill patterns to solid fills. Export Fill Backgrounds as Additional Solid Hatches: ArchiCAD fill patterns have a separate background fill; AutoCAD fills, in contrast, are all transparent between the pattern lines. If you want the exported file to look like the original ArchiCAD fill, check this option. Note: Export Fills as SOLID disables this option. The results of this choice: Background Fill, Non-Transparent Background: When an background fill with a nontransparent color is exported, it will be exported as a solid fill whose color is that of the background (plus the border if it exists). Background Fill, Transparent Background: no fill will be exported (only the border if it exists). Foreground Fill: Exported as-is; background has no effect. Vectorial Fill, Non-Transparent Background: a foreground fill with the background color is exported first; then, a pattern fill with the foreground color is exported as a Hatch entity (and the border if it exists). If the Hatch lines reach a certain level of density, then it becomes a solid. Vectorial Fill, Transparent Background: Only the pattern fill with the foreground color is exported (and of course the border if necessary). Symbol fill: Has no AutoCAD equivalent; the symbol pattern is generated into a Block. If it has a background in ArchiCAD, this background will become a Hatch in Autocad. Gradient: Exported as solid. Image: Exported as solid. Explode gradient fills: Gradient fills in your project will be exploded into separate components. If your Gradient fill had a transparent background, it will also be a separate component. Use the Fill Conversion Table: Check this box to convert Fills to hatches using the Fill Conversion table. Click on the Fill-Hatch Conversion table to define correspondences.

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Fill-Hatch Conversion Table


Click New to define each new correspondence in the Edit Fill-Hatch Conversion dialog box.

This requires that you have selected an AutoCAD template file in the Save Options page of the DXF-DWG Translation Dialog Box, and the template file includes at least one placed instance of the desired hatch. Choose from among the available hatch patterns using the drop-down menu below AutoCAD Hatch Pattern. Enter a Hatch Scale in which to display the converted fill.

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Font-Style Conversion
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup.

Font Styles when Opening a DWG in ArchiCAD


If the AutoCAD text element was created using the older TEXT command, which does not support multiple font styles, then you should use a font-style conversion dictionary file. The conversion file will have no effect on MTEXT (multi-line text) elements. During Open, a text having a font that is listed in the dictionary will be converted according to the dictionary specification. The slant parameter is handled the same way as during Save (see below). You can pick the requested font name from the pop-up list. Its name will appear in the ArchiCAD font field. In the AutoCAD style field, type the name of the style you would like this ArchiCAD font to be converted to in the resulting DXF/DWG drawing. Or vice-versa: after opening DXF/ DWG files, text elements using the style in AutoCAD will be displayed in ArchiCAD using the font specified in the ArchiCAD font field. In the Oblique angle field you can specify the angle of the font in ArchiCAD.

Font Styles when Saving an ArchiCAD File to DWG


During Save, texts having the font specified on the ArchiCAD side of a dictionary item will be exported in the font specified on the AutoCAD side. If the slant parameter is 15 (15 degrees) or greater, the exported text will be in italics. Usually, an italic style has an oblique angle of 75 degrees. Unless a template file is selected, the style will use the AutoCAD counterpart of the ArchiCAD font. (A font conversion file specifies the best match, regardless of the platform ArchiCAD is running on).

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Miscellaneous
These are options in the DXF/DWG Translation Setup dialog box. See DXF/DWG Translation Setup. These settings concern character conversion including the use of national characters not in the English alphabet, font substitution rules for missing specifications and binary DXF. Replace Missing Fonts with: If you get a DXF/DWG file containing a style/font specification that does not exist in any of your style/font and font/font dictionaries, you can define a default font here. Allow national characters in layer, linetype, block names: If the recipient AutoCAD works in the same national environment as your ArchiCAD, you can check this checkbox. Write binary DXF: This compressed version of DXF takes up about half the space of the text DXF format. Note: if you really want the data to be compact, it is suggested that you write to DWG format. Convert Splines into Polylines: Check this box to convert Splines into Polylines in ArchiCAD. ArchiCAD will approximate the AutoCAD Spline using a series of connected straight line segments (that is, a Polyline). This may be useful when in some rare cases, the converted ArchiCAD Spline still looks a bit different from its AutoCAD counterpart. If you leave this box unchecked, AutoCAD Splines are converted into ArchiCAD Splines.

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Custom Functions
These are options in the DXF/DWG Translation Setup dialog box. The available options will vary depending on the language version of ArchiCAD you are using.

Custom Functions contains add-ons for both Open Extras and Save Extras operations. Several functions are loaded by default; you need only turn them on or off using the checkboxes. For example, the Store original Blocks add-on, if checked, will optimize the roundtrip of DWG files to and from ArchiCAD. Original blocks will be stored, so that unmodified DWG blocks, once reexported from ArchiCAD, will remain intact; no unnecessary new blocks will be created. To change the order in which they are executed, you can drag and drop them to new locations within their element groups. A Path area displays the location of the add-on. If you add further functions or delete any of them, you must press the Reload Functions button to refresh the function list. Custom function files are located in your ArchiCAD folder, under Add-Ons > Import/ Export.

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Merge DXF-DWG
Use File > File Special > Merge, and enter the desired DXF or DWG file name in the directory dialog box. Click Open. The Merge DXF-DWG dialog box appears. See also Working with DWG/DXF Files for general information on DXF/DWG. There are two possible routes you may take here. Since the DXF-DWG file may contain both Model Space and Paper Space information, and since ArchiCAD Project Files contain both Model Views and a Layout Book, you need to decide which elements should be merged.

Choose the Merge content of Model space into current View radio button if you want the Model Space portion of the DXF-DWG file merged into your Project file. If Model Space is merged, the Top View of AutoCAD elements located in the Model Space of the merged DXFDWG file will be generated, and these Top Views will be placed into the ArchiCAD Model View as 2D ArchiCAD elements. For more information, see Merge DXF-DWG Model Space Dialog Box. Choose the Append Paper Space(s) to Layout Book radio button if you want the Paper Space(s) defined in the DXF-DWG file merged appended to the Layout Book of your Project file. If you choose the latter option, click the Append Options button to set two DXF-DWG Import options of the Translation Setup. The Import Options for Elements on Paper Space dialog will come up. Note that this button will be available only if the DXF/DWG file to be merged contains Paper Space information.

Topics in this section: Merge DXF-DWG Model Space Dialog Box Import Options for Elements on Paper Space Smart Merge Options

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Merge DXF-DWG Model Space Dialog Box


To access this dialog box, first use File > File Special > Merge, then enter the name of the DXF or DWG file to merge. In the appearing DXF-DWG Merge Options dialog box, choose the first option (Merge Content of Model Space) and click OK. This brings up the Merge DXF-DWG Model Space dialog box. Use these controls define where and how you want the file to be placed on the ArchiCAD floor plan.

Insertion point: In the X and Y field, you can enter the exact coordinates of the location of the lower left corner of the enclosing rectangle or of the Drawing origin. Alternatively, you can check the Specify On-Screen box to enter these coordinates by clicking on the Floor Plan. Scale: Either specify a scale factor in both X and Y directions, or check the Specify OnScreen box to define scale on the screen. Note: If you specify scale factors, the drawings bounding box will be scaled to the appropriate size. If not, you will be able to stretch the bounding box just as if you were stretching an ArchiCAD object. It is possible to input or specify negative or positive values for scale factors. By specifying negative values you can achieve mirroring effects. Rotation: You can define an angle by which the whole placed drawing will be rotated around its insertion point, or check the Specify On-Screen box to define rotation manually, on the screen. Note: If you specify a rotation angle, the drawing is rotated and then drawn. If not, you can rotate the bounding box until you input the value with a mouse click or coordinate input. 2751

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Anchor Point: Use these controls to define by which point of the bounding box to place the drawing. Drawings own origin: the Global Origin (0;0 coordinate) of the attached drawing will be located at the coordinates specified by you on screen or in this Dialog. Drawings own anchor point: the attached drawings own anchor point (if any) will be located at the coordinates specified. Bounding box node: ArchiCAD calculates the size of the bounding box of the attached drawing. You choose any of the 9 significant points of the bounding box, and that position of the drawing will be located at the coordinates specified for placement. Place on Story: Use this drop-down list to choose the story onto which to place the drawing. Before the actual placement, ArchiCAD will switch to that story. Import Model Space content as GDL Object: Check this box to import the model content as a single GDL Object. Translator: This field displays the currently selected DXF/DWG Translator to be used during the conversion of the attached AutoCAD drawing. Then choose the Merge command. You may select any of the currently available Translators from the drop-down list (the default translator, For editable import, is generally appropriate). To modify the Translator Settings before executing the merge, click the Settings button to access the Translator Dialog. For more information, see DXF/DWG Translation Setup. Description: This field shows a short explanation and note about the currently selected Translator so you can decide if it fits your needs.

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Import Options for Elements on Paper Space


To access this dialog box, first use File > File Special > Merge, then enter the name of the DXF or DWG file to merge. In the appearing Merge DXF-DWG dialog box, choose the second option (Append Paper Spaces to Layout Book), then click the Append Options button.

This brings up the Import Options for Elements on Paper Space dialog box.

Translate AutoCAD Blocks as: Just as in the Open Options portion of the Translation Setup Dialog, you have three choices: 2D Elements Grouped 2D Elements Library Parts For more information, see Open Options. Convert AutoCAD Leaders to Labels: Check this box if you wish this conversion performed during the Merge process. If you leave this box unchecked, AutoCAD Leaders will be converted to simple ArchiCAD 2D elements. This checkbox will not be available (it will be grayed) if the ArchiCAD Add-On providing this functionality is not loaded. This checkbox is also available in the Translation Setup Dialog, in the Custom Functions > Open Extras area. Click the OK button to accept the settings changes you made in this Dialog or click Cancel to leave the settings as they were before.
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If Paper Space is merged, Paper Space definitions will be converted to Layouts in the Layout Book of ArchiCAD. A new Master Layout will also be created in case the DXF-DWG drawing contains Paper Space size definitions not already available in the Project file. The content of Viewports within the DXF-DWG file will be converted into Drawings when merged into ArchiCAD. These Drawings will be placed onto their appropriate Layout according to their Viewport definition in AutoCAD. These Drawings are not editable entities; they will appear in the Drawing Manager of ArchiCAD, with a status of embedded.

If elements were drawn in Paper Space of the DXF-DWG file, these elements will be converted into ArchiCAD elements and will be placed directly into the Layout they belong to.

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Smart Merge Options


To access this dialog box, use File > File Special > Smart Merge Options. Use these controls to configure the Smart Merge process for DXF/DWG files. For more information, see Round-Trip Conversion (Smart Merge). You can choose an existing configuration, or create a new one. The configuration files (.mcf) must be located in the folder of the Add-On. You can also duplicate, rename, or clear these configuration files with the appropriate buttons. You can save your configurations for your different needs into different files. When you merge a DXF/DWG file, ArchiCAD first looks for the .mcf file defined in the #MERGECONFIG section of the DXF-DWG Config.xml file. If this section is not used, then ArchiCAD looks for the dxf.mcf configuration file and the default.mcf file, successively. If none of these exist or if you want to select another .mcf file, you can always do so in the File > File Special > Smart Merge Options dialog box. A configuration set tells you what will happen when you merge a DXF/DWG drawing into the plan. The Merge process affects only visible and unlocked elements, so if you want to avoid changing any elements you should hide or lock them. You can study or edit the details of the configuration set, by clicking the small arrow next to Edit rules for current configuration text. The rules in the list are editable; the maximum number of rules is 16. A rule is made of a condition part and one or more actions. If an element coming from the DXF/DWG drawing meets a condition of a rule, the actions of that rule will be executed on it. Those elements that do not meet any of the conditions in the list are ignored.

Add or Remove Rules


The New Rule button adds a new but empty rule to the end of the list. The condition and the actions for this rule will be undefined. A rule becomes valid if the condition is fully defined and at least one action is set. You can remove a rule entirely by selecting its line and clicking the Delete Rule button. (Separator lines are not selectable.)

Editing a Rule
If you want to edit a condition, you have to click that line in the list, then choose another type of condition in the displayed pop-up window. To edit an action, click the row with the action you want to change, and select another enabled action from the pop-up. If you want to delete an action from a rule, select it and click the Delete Action button. A rule must have at least one action, thus you cannot delete the last one. The Add Action button inserts an action after the selected one. At first it will not be defined, so you must set a valid value for it. You have to read the actions sequentially, because there are cases when the execution order is irrelevant (e.g. you get different results if you first duplicate a wall in its original position and then move the duplicated original item or if you first move the original item and then duplicate it in the new position). Usually the actions are applied to the elements on the ArchiCAD plan, but not
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always. The operations following a duplicate element action are applied to the replica. The actions following the Outline from Merged file action are applied to the Outlined drawing stored in the DXF/DWG file. For more information on Outlined drawing, read the next section: More Information on Smart Merge.

More Information on Smart Merge


To understand how Merge works, lets have a look at what happens in detail: In ArchiCAD: You may add new elements. Even if you create them by copying existing elements, they are still new, as they get new unique IDs. You may change elements created earlier. That is, you may drag them, stretch them, or even just alter a material parameter. When you insert or change a window or door in a wall, it means the wall will change, because its modification date will change. This means that when merging the DWG/DXF file back into ArchiCAD, your only option will be to display the Outlined drawing next to the original ArchiCAD wall model element. You may delete anything. What the AutoCAD-user consultant can do with your DWG file: He/she can add new elements. He/she can move, rotate or mirror items you exported. He can even stretch them, but it is not recommended: the Merge function processes only size-preserving transformations. He/she can delete these elements as well and he can duplicate them. But how do we know that an item of the drawing (Autodesk terminology calls it entity) is something we exported or the other user created; and how do we know what he/she did to items of the former category? Autodesk provides means to add custom data (called extended entity data) to each entity. This allows us to save ArchiCAD-specific information along with the image of each of the elements we export. These elements can be simple, that is, something that can be represented by one AutoCAD entity (e.g. a circle); or complex (e.g. a wall that is drawn as at least 2 lines and 1 hatch). The complex elements have to be joined together in blocks (something like Library Parts in ArchiCAD) in order to handle them as units. Merge needs the original, unchanged element present in the plan in order to incorporate the changes the AutoCAD user made on it. This means that only minimal information will be stored: The unique (ArchiCAD) ID and type of the element The three coordinates that AutoCAD (or the other program) transforms if the entity is moved, rotated or stretched; if the other program is not AutoCAD, it must be done similarly The AutoCAD ID of the layer of the element, so that ArchiCAD can detect if the AutoCAD user moved the element to another layer The AutoCAD ID of the originally exported element to separate the original from the duplicates; this is what happens in the Merge process to the different elements Elements created on the Floor Plan after exporting the DWG: no action 2756
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Entities added by the AutoCAD user (the duplicates of the ArchiCAD-generated elements not included): you will most likely want to keep them, so they are added to the plan. As to elements exported to the drawing (which may or may not have been modified by the other program): the problem here is that nothing prevents you and the AutoCAD user from simultaneously modifying/deleting these elements. The situation can be described by a matrix like this: 1 A B C D where: 1: the ArchiCAD user leaves the element unchanged 2: the ArchiCAD user modifies the element 3: the ArchiCAD user deletes the element A: the AutoCAD user leaves the element unchanged B: the AutoCAD user modifies the element C: the AutoCAD user copies the element D: the AutoCAD user deletes the element the case 1/A is simple enough: no one modified the element so it remains unchanged; 1/B: the original state of the element can be retrieved from the plan so there is no problem applying the changes; 1/C: like 1/B just applied to the copy of the original element; 1/D: the element gets deleted. But if you have modified (2) or deleted (3) an element, the results may be very different. If you moved a wall the AutoCAD user left in place (2/A) but mounted tubes on it: now the tubes will appear in the middle of nowhere. Or both of you moved an element (2/B): your move has been completed, but you do not know how to apply his movement because the original position is not preserved in the plan. The only way to deal with this problem is this: the AutoCAD drawing contains the image of the element reflecting the intended changes. This image (the Outline) can be drawn directly in the Floor Plan so at least you can see what the AutoCAD user meant to do. You can then decide what to do manually. Note: If an element was scaled in AutoCAD, the Merge Add-On will outline the drawing, and scaled elements will appear in ArchiCAD as single lines, arcs and fills. 3/D is the only simple thing: both of you meant to delete the element; since you have already done it, you have nothing to do.
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1/A

3/B

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Please bear in mind that Merge is configurable; the above mentioned solutions are just suggestions. Many other possibilities exist: You can move the original element to another layer. You can move the element coming from the AutoCAD drawing to another layer. You can ask ArchiCAD to request confirmation at any point of an action sequence. This means that ArchiCAD will zoom to the element in question so you can examine the changes and decide on Merge Actions. The available actions are: Put Element on <layer> layer: this action puts the Floor Plan element to the layer specified in the DXF/DWG file Put Element on Deleted layer Put Element on Edited layer Put Element on Copied layer: these actions put the element on a special layer created by the Add-On. This is useful when you would like to separate elements edited by the AutoCAD user. Duplicate Element: creates a copy of the element Transform Element: executes the transformations applied to the element in the DXF/DWG file (dragging, rotating, mirroring or even changing layers if needed). Note that the last change is only carried out if the Put Element on layer action is also active. Size changing operations are ignored. Delete Element: removes the element from the plan Outline from Merged File: this action should be set when you want to put the Outlined drawing of the element on the plan, or when no other action can be chosen. This is the case when the original element was changed or deleted in ArchiCAD. This means the element will be generated from the AutoCAD entities as a set of 2D ArchiCAD elements.

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Mark-Up Tools Palette


The Mark-Up Palette opens when you choose the Document > Mark-Up Tools command. The palette contains the Entries that mark elements of your project with a color highlight for correcting mistakes or managing design suggestions. For general information on this function, see Project Mark-Up. The palette includes three panels in single-user mode and a fourth one that only appears when you are working on a Teamwork Project: Mark-Up Tools, Mark-up Entries, Tag and Discussion and Teamwork.

Mark-Up Tools Panel

Active Entry: you can choose which of the Entries defined on the Mark-Up Entries panel will be used to house your next Corrections and Highlights. Note: Only Entries created on the current Story or drawing window (Section/Elevation/IE, 3D Document, Detail/Worksheet) can be activated. Corrections: Click this button to start or stop drawing Corrections. New elements you draw when this button is pushed will be added to the Active Mark-Up Entry. ArchiCAD will select the Freehand Spline tool, but you can choose any other tool to make Corrections. Note: To add freehand redlining, use the Freehand Geometry Method of the Spline tool. Correction Color: Displays the Correction Color of the active Mark-Up Entry. Turn into Corrections: Click to convert selected construction elements into Corrections and insert them into the Active Mark-Up Entry. Remove Corrections: Click to remove selected Correction elements from Active Mark-Up Entry and revert to their original settings. Highlight Color: Displays the Highlight Color of the Active Mark-Up Entry.

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Highlight Elements: Click to Highlight selected plan elements and register them in the Active Mark-Up Entry. Highlighting is available whenever the palette is shown and an Entry is active, independently of the state of the Corrections button. Remove Highlight: Click to remove Highlight from the selected plan elements. This will revert the elements to their original settings. The Zoom and Select area contains tools that allow you to work on all the elements of the Active Mark-Up Entry at the same time. If you click the Focus on Elements button:

ArchiCAD will fit all the elements that belong to the Active Entry into the current window. If you click the Select Elements button:

ArchiCAD will select all the elements that belong to the Active Entry (without fitting them in the window).

Mark-Up Entries Panel

On the Mark-Up Entries panel, you can create new Entries, rename, delete, show/hide and sort existing ones, assign them to a Mark-Up Style and read information about them. Entries are listed in the middle of the panel. Modify the name or style of any selected entry in the fields below.

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Add Entry: Click to add a new Mark-Up Entry.

This brings up a dialog box:

If a Mark-Up Entry was selected in the Mark-Up Entries panel when you created a new one, the second set of radio buttons of this dialog box allows you to link the new Entry to the selected one by choosing Create Response to. Using this option, you can create hierarchical threads of Mark-Up Entries and sort Entries by thread. Instead of creating an entry from scratch, you can choose to import a DWF file created in Project Reviewer for redlining the published Project. For more information, see Project Reviewer. When choosing Start New Mark Up Thread, linked Mark-Up Entries are listed in a hierarchical view. You can either create the link on creating the Entry as response to a selected one, or by dragging a selected Entry on top of another one in this view. Delete Entry: Click to delete the selected Mark-Up entries. Correction elements that belong to them will be also deleted. Highlighted elements in these Entries will revert to their original settings.

Sort by: Choose a criterion for sorting your Mark-Up entries. You can sort Entries by Name, Date, Style, Thread and View (Story). Name: Rename the selected Mark-Up entry here. Style: Choose a Mark-Up Style to assign it to the selected Mark-Up entries. To customize Mark-Up styles, open the Mark-Up Styles dialog box from the Options menu. Where: Displays the location of the Selected Mark-Up entry. 2761

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The Created/Modified field displays the date and time of creation of the selected Entry. You can change it with the pop-up arrow to display last Modification. Show Report of All Entries: Click to generate a simple report listing all the Mark-Up entries for the currently opened Project. You can hide Entries in the project by clicking the open Eye icon next to the Entry name. To make them visible again, click the closed Eye icon.

Tag and Discussion Panel

On the Tag and Discussion panel, you can add a Text Tag to the active Mark-Up Entry. Fields in this panel are active if you have selected an entry from the Mark-Up Entries panel. Place on Plan: Click to display your remarks in a Tag text on the drawing. Use the Show On Plan checkbox afterwards to show or hide Tag text. The style of the Tag Text is determined by the current default settings of the Text tool and can be edited as a simple Text block. Once placed, the Place on Plan button is replaced by the Show on Plan. Use this to switch the visibility of the Tag on and off. Show Discussion: Click to see all comments in a printable window. This text will appear in the Mark-Up Discussion window together with all other comments added to the same Entry. Add Comment: Click to add a Comment to the discussion. Your comment will appear in the discussion window along with your system login or team member name.

Teamwork Panel

For information on using Mark-Up in Teamwork, see Teamwork and Project Mark-Up.

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Mark-Up Styles Dialog Box


For more information, see Project Mark-Up. Mark-up Styles are project attributes, which can be defined and edited in Options > Attributes > Mark-Up Styles.

Style Panel: This panel lists the currently defined Mark-Up Style names of the Correction Elements. The styles are: Multiple Mark-Up Conflict: automatic style which cannot be manually selected for Mark-Up Entries. It is used by ArchiCAD to indicate that more than one Mark-Up Entry was used to highlight the elements that appear with this color. This style cannot be deleted. Revision: this style cannot be deleted, but can be renamed. In Progress: this style can be both deleted and renamed. Closed: this style can be both deleted and renamed. Approved: this style can be both deleted and renamed. Remarks: this style can be both deleted and renamed. Next to each Mark-Up style name there are two color boxes. The first box displays the pencolor of the Correction Elements, the second displays the pencolor of the Highlighted Elements. Note: You can only set pencolors for the Correction and Highlighted Elements in the Style Attributes Panel (below). To create a new Mark-Up style, click the New button and type a name in the appearing dialog box. To rename the existing Mark-Up style, click the Rename button and type the new name in the text field. To delete the undesired Mark-Up style, click the Delete button. Style Attributes Panel: This panel displays the Style Attributes of the Style selected in the list at the top. Choose separate pencolors for Corrected and Highlighted elements that belong to the selected Mark-Up Style.
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Project Reviewer Environment


For an overview of this function, see Project Reviewer. Project Reviewer requires a Java 1.3.1 (or higher) and JavaScript-capable web browser. To use the Reviewer applet, you need one of the following web browsers (just click the corresponding hyperlink to download and install).

Windows Browser
Microsoft Internet Explorer

Required Version
5.X, 6.X or higher (6.X recommended) with installed Sun Java Runtime Environment (JRE) 1.3.1 or higher (1.5.X recommended) 6.X, 7.X, 8.X or higher (8.X recommended) with installed Sun Java Runtime Environment (JRE) 1.3.1 or higher (1.5.X recommended) 1.X or higher with installed Sun Java Runtime Environment (JRE) 1.3.1 or higher (1.5.X recommended) 1.X or higher (1.7+ recommended) with installed Sun Java Runtime Environment (JRE) 1.3.1 or higher (1.5.X recommended) 7.X, 8.X or higher with installed Sun Java Runtime Environment (JRE) 1.3.1 or higher (1.5.X recommended)

Netscape Communicator

Firefox Mozilla

Opera

MacOS X Browser
Apple Safari Microsoft Internet Explorer for Macintosh Netscape Communciator for Macintosh Firefox Mozilla

Required version
1.X, 2.X or higher (1.2 or 2.0 recommended) 5.X or higher (5.2 recommended) 6.X, 7.X or higher (7.X recommended) 1.X or higher 1.X or higher (1.7+ recommended)

If the Java environment is not fully implemented, the Save, Print and Send mail functions will not be available.

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Project Reviewer Window


If the View tab is active in the bottom section of the Reviewer window, you can display and mark up the selected view. The toolbar contains a number of standard commands.

Clicking the first icon (Save) saves the file youre working on. Clicking the second icon (FTP) creates a redline file that is inserted into the file structure on the left. Clicking the third icon (Print) will print the viewed file. The zooming and panning controls are placed in two groups. With the first two icons, you simply need to click to fit the view in the window and return to the initial view, respectively. The second group of icons correspond to the standard zoom in pan commands: click an icon and then manually define the percentage of original for the new view. The two arrow-like icons allow you to go to the previous and next view respectively. The second to last icon opens a panel allowing you to display the layers saved with the file. The last icon is a switch enabling a second toolbar containing redlining tools. The Project Reviewers redlining palette allows you to add to the DWF file simple elements (lines, polylines, pointers, ellipses, cloud shapes, text and labels), to select, delete and group placed redlining elements and to define a number of redlining options.

Redlining options include color, font type and size and an optional info text.

Note: The info text assigned to single redline elements will also appear in ArchiCADs Project Mark-Up commands Mark-Up Info field. If you have grouped redline elements, only the comment assigned to the group will appear in ArchiCAD.

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Clicking the E-mail tab opens a standard email message dialog box. You can send the annotated DWF file back to its originator who can incorporate it into his design by importing it.

In the email panel, enter sender and recipient details (To: and Cc: fields), and the subject and text of your email. In a panel below the text panel, the selected element from the files and folders panel appears. This is attached automatically, but you can attach any other file to the email if you wish, by clicking on the attachment (paperclip) button. You can also attach items from the list on the left by right-clicking on them.

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Tool Settings Dialog Boxes


Working in Tool Settings Dialog Boxes Wall Tool Settings Roof Tool Settings Shell Tool Settings Beam Tool Settings Column Tool Settings Slab Tool Settings Mesh Tool Settings Zone Tool Settings Curtain Wall Settings Morph Tool Settings Settings of Library Part Elements Object/Lamp Tool Settings Door/Window Tool Settings Graphical Interface Panel for a Door Graphical Interface Panel for a Window Wall Closure Examples Skylight Tool Settings Stair Tool Settings StairMaker Settings Dimension Tool Settings Dimension Text Settings Convert Dimensions Dialog Box (Add-On) Text Tool Settings Label Tool Settings Drawing Settings
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Fill Tool Settings Line Tool Settings Arc/Circle Tool Settings Polyline Tool Settings Section Tool Settings Elevation Tool Settings Interior Elevation (IE) Tool Settings Worksheet Tool Settings Detail Tool Settings Grid Tool Settings Wall End Tool Settings Spline Tool Settings Hotspot Tool Settings Figure Tool Settings Camera Tool Settings

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ArchiCAD 16 Help

Working in Tool Settings Dialog Boxes


Tool settings dialog boxes can be accessed from the Toolbox, the Info Box palette, or from context menus. They contain the settings that define the appearance and parameters of the elements drawn using the tools. There are several ways to open a tools settings dialog box: Double-click the tool icon in the Toolbox. Click the tool icon in the Info Box. With an element selected, choose Edit > Element Settings > (Tool) Settings. Click an element with the right mouse button (MacOS: Ctrl key), and choose the (Tool) Selection Settings command from the appearing Context menu. The title bar of the dialog box displays whether you are viewing Default settings or those of Selected elements. The information at right of a tool settings dialog box alerts you to the status of the current settings in the box: Default: These settings will be used as the default for new elements. Selected: These settings are applied to the currently selected elements (the number of selected elements is displayed). Editable: Displays the number of selected elements which are also editable.

Favorites Button in Tool Settings


The Favorites button in the top left corner of all Tool Settings dialog boxes (except Camera) opens a list of the favorite settings saved for that tool only. Click the Favorites button to open the Apply Favorites dialog box. Choose the desired Favorite and click Apply. ArchiCAD comes with predefined Favorite settings for each tool, and you can define your own Favorites. For more information, see Favorites.

Panel Visibility in Tool Settings


The settings for each tool are organized into several panels that can be opened or closed individually by clicking the caption of the panel. You can also choose to show or hide any of the panels, if you prefer, at: Options > Work Environment > Tool Settings Dialog Boxes. See Tool Settings Dialog Box Customization. When you open new panels, some visible panels may shut automatically, and/or the dialog box will move upward on the screen to prevent an overcrowded or too-large dialog box. To turn off these automatic functions, set the checkboxes in Options > Work Environment > Dialog Boxes and Palettes. For details, see Dialog Boxes and Palettes.

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Navigating Within Tool Settings Panels


A few keyboard shortcuts make it easy to navigate in any of the Tool Settings dialog boxes: To open and close the unfoldable settings groups within a particular panel, use the right- and left-arrow keys. To move from one setting field to the next within a particular panel, use the up- and downarrow keys. As you move onto the next field, the edit field is already highlighted, so you can type in values directly. To activate/deactivate a checkbox in the current field, use the Spacebar. To open the pop-up menu indicated by an arrow icon (such as a Fill Type or Pen Color chooser), press Alt + Down Arrow. Press ESC to close. To exit a settings list within a particular panel, press TAB. To jump to the next panel or control, press TAB. To jump to the preview panel/control, use Shift+TAB.

Layer Definition in Tool Settings


At the bottom of each Tool Settings dialog box, the current Layer choice is displayed in a dropdown list. To change the current elements layer, choose a different layer in this pop-up menu. For more information, see Layers.

Listing and Labeling Panels


This Panel is found in the Settings dialog boxes of all the design and documenting Tools, and controls the handling of the current Tool in calculations. For more information on calculations, see Calculation. Calculation Controls For more information on the Calculation function, see Calculation and the ArchiCAD 16/ GRAPHISOFT Documentation/Calculation Guide.pdf. Link Properties by Criteria: Use this control to link a Property Object to the element for calculations. Individually: Check this box to assign additional information, such as strengthened reinforcement, to selected items, or to create an assignment outside of the norm of the criteria; the Choose button becomes active. Use this to link a single Property Object to this element. (To link multiple Property Objects, use the By Criteria option.) Label (Element): Check this box to add an associative label to the element. Uncheck it to remove the label. The Label Settings button then becomes active. Label Settings: Click this button to open the Label Settings dialog box. Only the associative label for this tool will be editable. For more information, see Label Tool Settings.

Tags and Categories Panels


ID: Type an ID in this box for tracking this element in Quantity Calculations. 2770
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The ID field serves to identify and group elements in list views. The text string within this field cannot exceed 15 characters. Any character can be used. If a number is included anywhere in the 15 characters, ArchiCAD will add one to this number for each new element drawn, provided that the Auto ID Increase checkbox is enabled in the Options > Work Environment > More Options dialog box. Each new element will have a unique ID. If elements are duplicated or multiplied, the IDs of the replicas will remain the same as those of the originals. If you paste elements into a Project, you may have elements with conflicting IDs. ArchiCAD does not automatically exclude ID conflicts. It is up to the user to designate different IDs for elements that may be in conflict. IDs can be customized both before creating elements and after selecting a number of existing ones, by using Document > Schedules and Lists > Element ID Manager. For more information, see ID Management. Note: All construction elements also have a globally unique, automatically generated ID which is conserved throughout the life of the Project. You can use this identifier for labeling or in lists. IFC Classification Controls The next three controls are available for all construction elements. These allow the user to precisely define the function of an element, so that the ArchiCAD model is interpreted accurately when exchanging data with other applications. For more information, see Classification in the Interoperability section of ArchiCAD Help. Structural Function: The default option is Undefined. Optionally, define the element as either a Load-Bearing Element or a Non-Load-Bearing Element part of the building. (Replaces Structural Property add-on from ArchiCAD 13.) If you have classified model elements as Load-Bearing, then you can use the Partial Structure Display Core of Load-Bearing Elements Only option to display those elements only. See Partial Structure Display. If you collaborate with partners who are using structural programs and export your ArchiCAD model to IFC format, the Structural Function classification automatically adds the loadbearing property to structural elements in the export file. See Export Data from ArchiCAD. Position: The default option is Undefined. Optionally, define the element as either an Exterior or an Interior part of the building. This is useful to streamline coordination with energy analysis applications. You can search for elements by their Position classification, using the criteria of the Find & Select dialog box

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Element Classification: Each ArchiCAD element type has a default counterpart in IFC (which is used if you apply the default ArchiCAD Type option here). You can assign any other IFC type to the element - for example, if there is no specific ArchiCAD tool corresponding to the IFC element type you want to map it to. You can search for elements by their IFC element type classification, using the criteria of the Find & Select dialog box. Renovation Controls Renovation Status: This control is available only for a selected element. (In Default Settings, the note Use palette to set default indicates that the Renovation Palette can be used to set a default Renovation Status for all elements.) For a selected element, use this pop-up to assign a Renovation Status: Existing, New, or To be Demolished. Show on Renovation Filter: By default, this option, for a selected element, is set to All Relevant Filters. That is, this element will be shown, hidden, or shown with an override, depending on its Renovation Status and on the Renovation Filter in effect. However, you can restrict the display of any selected construction element to one Renovation Filter only: use this Show on Renovation Filter control to choose one particular Renovation Filter; this element will exist in that Renovation Filter only. For more information, see Renovation. IFC-Related Controls This part of the Element Settings dialog box displays IFC Properties and Element Type Properties assigned to the selected ArchiCAD element. These property and attribute assignments help to optimize your ArchiCAD model for data exchange with other applications. For a full discussion of the IFC features in ArchiCAD. See Working with IFC. IFC Properties See IFC Attributes and Properties for a definition. Manage IFC Properties... IFC Element Type Properties See IFC Element Types for a definition.

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Wall Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information, see Walls.

Wall Geometry and Positioning Panel


Use the controls in this panel to define the geometry and complexity of the wall element. Wall height: Enter a value for the total height of the Wall Relative base height: Enter the elevation value of the Wall. By default, this is measured from the current story level. (In the 3D window, this value is measured from the User Origin by default.) If you prefer, you can set this height value relative to the Home Story instead, by choosing To Home Story from the arrow pop-up.) Absolute base height [to Project Zero]: Enter the elevation value of the Wall from the reference level. (Reference Levels - Project Zero by default - are defined in Options > Project Preferences > Reference Levels.) For general information on levels, see Reference Levels.

Home Story
Choose one of the following Home Story settings: Current: The Walls Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Wall. If you change a walls elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story.

Reference Line Location


Click one of these three icons to define whether the Walls reference line should be located at left or right side of the wall (relative to the direction the wall is being drawn), or in the center. Note: Reference Line controls are not relevant and not available for Polygon Walls. - If using a left or right reference line, enter an offset value if you want to locate the reference line some distance within the edge of the wall. (No offset is available if the reference line is in the center.)

Wall Shape
Click one of these three icons to define the wall as straight, trapezoidal or polygonal. (Wall Shape controls are available only if Wall Complexity control in this panel is set to Straight.)

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Wall Thickness
Enter a value for the wall thickness. The thickness of a trapezoidal wall changes continuously along its length. If you are defining trapezoidal wall, two wall thickness fields are active: enter a thickness value for each end of the wall. The thickness of a composite wall is the total value of the individual skins as set in Options > Element Attributes > Composites. If you are using a composite wall (chosen in the Structure section of the Wall Floor Plan and Section Panel), the thickness field is consequently not editable here. Thickness does not apply to polygonal walls; the field cannot be edited. The thickness of a slanted wall is its thickness perpendicular to its slant vector (as indicated by the icon in the Info Box):

The thickness of a double-slanted wall equals the width of the wall base.

PolyWall Corners Can Change


This checkbox is only visible when the chosen geometry method is Polygonal Wall. It controls the display of wall contours when connecting such a wall to other, plain walls. For more information, see Create a Polygon Wall (PolyWall).

Wall Complexity
The Wall Complexity icons give you a choice of wall geometry: Straight, Slanted, DoubleSlanted, or Complex. (Wall Complexity controls are not applicable and not available for Trapezoid Walls and Polygonal Walls.) For a slanted or double-slanted wall, enter the value for the slant(s) in degrees. For a double-slanted wall, enter the thickness of the wall base in the Wall Thickness field. For more information, see Create a Slanted or Double-Slanted Wall. For more information on complex (profile) walls, see Place a Wall/Column/Beam with a Complex Profile.

Wall Floor Plan and Section Panel


Show on Stories: Choose an option to define which stories will display the wall. All Relevant Stories: A multi-story wall will be displayed and editable on all stories which it intersects. Multi-story walls will be correctly joined with other elements on all stories where the multi-story wall is present. Home Story Only: This wall will be displayed only on its home story. See Set Home Story.

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Floor Plan Display


Projected with Overhead: shows cut part of Walls 3D model (i.e. as cut at the level of the Floor Plan Cut Plane), plus the Walls overhead part (i.e. the part of the Wall that is above the Floor Plan Cut Plane. Projected: shows cut part of Walls 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Three additional abstract display options are available: Symbolic Cut: Available only for simple straight Walls. The whole floor plan projection of a simple straight Wall will be displayed as cut, using its cut line and cut fill attributes, regardless of the Walls vertical position. This option is available only if the Show on Stories control is set to Current/Home Story only. The Floor Plan Cut plane settings do not affect the display of such a Wall. Outlines Only: the entire Walls outline is shown using its uncut attributes. Overhead All: the entire Walls outline is shown using its overhead attributes. The Show Projection pop-up contains three options: Entire Element: The Wall will be displayed on all relevant stories. Note: If you have set the walls Floor Plan display to Symbolic Cut, the projection options are not relevant. to Floor Plan Range: Choose to show the Wall on a range of stories (the current story, plus a given number of stories above and below it.) Note: If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this Wall in either direction) in Floor Plan Cut Plane Settings. to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the Wall above this limit. Note: If you choose this option, go to Floor Plan Cut Plane Settings to set the Absolute Display Limit. For details, see Floor Plan Cut Plane Settings Dialog Box. The rest of the Floor Plan and Section Panel contains controls to let you customize the parameters of the wall element. Structure: Use the Cut Fill pop-up in this section to choose a fill which best represents the walls structure. The choice of fills includes Vectorial & Symbol fills, and Composite Structures. Polygonal walls cannot have composite structures, only plain fill patterns. Trapezoid walls can have composite structures. For more information, see Fill Types. Note: Composite Structures are defined at Options > Element Attributes > Composites, and their Use With parameter must include Walls if they are to appear in the Wall Settings fill pop-up.

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For more information, see Composites Edit Skin and Line Structure Panel. Note: If you chose a Profile-type wall structure in the Geometry and Positioning Panel, the pop-up will show Profile attributes defined for the Wall element. For more information on complex elements, see Place a Wall/Column/Beam with a Complex Profile. Wall Priority: Use this slider to define the priority of this wall in intersections (in both 2D and 3D). For more information, see Wall-Wall Intersections. Note: If you are using a Composite wall, each skin of a composite wall will be assigned this uniform priority for intersections. However, you have the option to also check Enable skin priorities for the display of intersections in 2D windows. This means that - for 2D intersections - this composite wall will use the Wall Priorities defined for each skin in Options > Element Attributes > Composites (instead of the uniform Wall priority of this dialog box). Cut Surfaces: In this section, set the line type and pen colors of cut lines (including separator lines of composite walls), cut fills, and the background of cut fills. These attributes will be displayed for cut surfaces both in Section and on the Floor Plan. Note: If you are using a Composite Wall, you may prefer to use the fill/line settings set for this wall type in Options > Element Attributes > Composites: check the Apply Structures Settings box for the settings you want to inherit from the composite definition. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead. Wall End Lines: This pop-up gives you four ways to display a freestanding wall on the Floor Plan. The options let you show or hide one or both end lines of the wall. (The end line is the contour line perpendicular to the longitudinal axis of the wall.)

Wall Model Panel


This panel controls the 3D display of the wall. Use the three fill pop-up buttons to assign materials to the surfaces of the walls two sides (the reference line side, and the side opposite to the reference line side), and all four edges. For information on assigning materials to a Polygon wall, see Create a Polygon Wall (PolyWall). For a complex Wall, only the edge material control is available.

Click the chain icon to assign the last material chosen to all surfaces. Deselecting the chain icon will restore the materials that you originally set for each separate wall surface. 2776

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For more information, see Materials. Wall is cropped by one or more roofs: If this message is activated, it means that the currently selected wall (already placed in the plan) was trimmed by a roof using the Trim to Roof command. In this case, the Undo Roof Crop button is also activated. Click to restore the original height of the selected wall. For more information, see Crop Elements to Single-plane Roof. Custom Texture defined in the 3D window: If this message is activated, it indicates that the currently selected wall (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected wall. For more information, see Align 3D Texture.

Log Details Dialog Box


The Log Details button opens a dialog box for defining the display of walls constructed from logs. The following options can be found here: Log height: In this edit field, you can enter the height of a log. If the value is 0, no logs will be displayed. Note: ArchiCAD calculates the number of logs from wall and log heights. Start with half log: If this checkbox is active, the wall will start with a half-height log at the bottom. Log Shape: You can select one of these four radio buttons to define the Log Shape for the wall. Click the Square logs radio button to use square logs for both side flat wall. Click the Cambered on Reference Side radio button to use one side cambered logs for the one side flat wall. The flat surface of wall is on the opposite side of the wall reference line. Click the Cambered on other than Reference Side radio button to use one side cambered logs for the one side flat wall. The flat surface of wall is on the same side as the side of wall reference line. Click the Cambered on Both Sides radio button to use normal logs for both side straight wall. Log Radius: You can choose from two options by clicking the radio buttons - the wall can be built from round logs or from slightly chamfered square logs. Click the Use Centerpoint of the Log radio button to use centerpoint of Log as the centerpoint for Log radius. Click the Use Middlepoint of the opposite Log radio button to use middlepoint of opposite side of Log as the centerpoint for Log radius. Material of Horizontal Edges: Select one of the radio buttons to define material on the horizontal edges of the wall. Select one of these three radio buttons to define how to use the material settings of the wall settings dialog box for the Log wall.

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As in Wall Settings: Click this radio button to use normal wall materials for Log walls materials, which are defined in the wall settings dialog box. Override with Reference Side Material: Click this radio button to use Reference side material for horizontal surfaces of Log walls instead of appropriate wall material. Override with Opposite Side Material: Click this radio button to use Opposite side material for horizontal surfaces of Log walls instead of appropriate wall material. Align Texture to Wall Edges: By enabling this checkbox, wall texture mapping will be aligned to the wall in order to avoid having a fragmented log texture.

Wall Listing and Labeling Panel


See Listing and Labeling Panels. For Walls and Columns only, some additional controls are also available: Relation to Zones: Click this field to define the relationship of the Wall to Zones. This field defines whether the new Wall is a Zone delimiter, an element to subtract from the Zones area or to be ignored when calculating Zones. Zone Boundary: This option means that a wall located inside a zone will not be included in the zone area. In every case, including slanted or complex walls, the zone boundary is drawn at the base of the wall. Multi-story elements in automatic display mode can serve as zone boundaries on any story on which they exist, not just their home story. Reduce Zone Area Only means that the 2D zone will encompass the wall, but the wall area will not be included in the zone area. (Zone Volume, however, will include the wall.) Reduce Zone Volume means that when calculating the zones 3D volume, the volume will not include the volume of any wall located inside the zone. No Effect On Zones means that the wall has no effect on the zone; the zone area and volume will include the area covered by the wall.

Related Topics: Calculating Zone Area and Zone Volume Relation to Zones Wall Tags and Categories Panel
See Tags and Categories Panels.

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Roof Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on how to create and edit roofs, see Roofs.

Roof Geometry and Positioning Panel

Relative Base Height: Enter a value here for the elevation of the pivot line. By default, this is measured from the current story level. (In the 3D window, this value is measured from the User Origin.) If you prefer, you can set this height value relative to the Home Story instead, by choosing Home Story from the arrow pop-up. Absolute Base Height [to Project Zero]: Enter a value here for the elevation of the pivot line from the Reference level (by default, this Reference level is Project Zero). (Click the pop-up arrow to change the Reference level, if needed). Reference levels are defined at Options > Project Preferences > Reference Levels. Home Story: Choose one of the following Home Story settings: Current: The Roofs Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Roof. If you change a roofs elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location: See Set Home Story by Elevation. For more information, see Set Home Story. Roof Thickness: Enter a value for the thickness of the roof pane, measured either perpendicularly or vertically to the face of the roof. Click the pop-up arrow to choose a way to measure the roof thickness.

If a composite structure is used for the Roof, this field is grey and cannot be modified, as the Roofs thickness is then determined by the thickness of the Composite as defined in Options > Element Attributes > Composites.

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Roof Pitch: Enter a value for the pitch (slant angle) of the roof. Note: The pitch can be measured in degrees, in percentages, or in the amount of roof rise per 12 feet or 12 inches of horizontal run. Click the arrow icon next to the Roof Pitch field to display these unit choices. If your Roof Settings refer to a Multi-plane Roof, then the pitch unit set here is also used when setting the pitch of individual Roof levels. See Roof Multi-plane Geometry Panel.

The Roof pitch is typically positive, but it can also be a negative value, in which case the resulting Roof is reversed: its roof plane will slope downward. Roof Geometry Method: When defining default settings before creating a Roof, choose either Single-plane or Multi-plane Roof geometry.

If Multi-plane is selected here, the Multi-plane Geometry panel of Roof Settings is activated. See Roof Multi-plane Geometry Panel.

Roof Floor Plan and Section Panel


Show on Stories: Choose an option to define which stories will display the roof. All relevant stories: A multi-story roof will be displayed and editable on each story it intersects. Home Story only: The outline of the entire multi-story roof will be displayed and editable on its home story only. All Stories: The outline of the entire Roof will be displayed (using its uncut and overhead line settings) on every story of the project, with overhead attributes. Home story plus one story up and/or down Custom: Choose this option if you wish to show the Roof on any other combination of stories. The Show on Stories: Custom Settings dialog box appears, where you can set separate story display options for the roofs outline and its fill. For more information, see Show On Stories. See also Floor Plan Display of Single-plane Roofs and their Skylights: Floor Plan Display: This pop-up contains five options for displaying the element.

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Projected with Overhead: shows cut part of element (i.e, as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Two additional abstract display options are available: Outlines Only: the entire elements outline is shown using its uncut attributes. The line type will vary depending on the Roofs location with respect to the Floor Plan Cut Plane: - Roofs fully beneath the cut plane will be displayed with their full contour, with uncut lines - Roofs fully above the cut plane will be displayed with their full contour, with overhead lines - Roofs that are partly above, partly beneath the cut plane will be displayed with their full contour, and uncut lines. Overhead All: the entire elements outline is shown using its overhead attributes. Show Projection: This pop-up contains three options: Entire Element: The element will be displayed on all relevant stories. to Relative Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it.) If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this element in either direction) in Floor Plan Cut Plane Settings. to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. If you choose this option, then go to Floor Plan Cut Plane Settings to set the Absolute Display Limit for this element. For details, see Floor Plan Cut Plane Settings Dialog Box. The rest of the Floor Plan and Section Panel contains several unfoldable sections listing controls to let you customize the parameters of the roof element before placing it. Structure: Cut Fill: Use the Fill pop-up in this section to choose a fill which best represents the roof structure. The choice of fills includes Vectorial & Symbol fills, and Composite Structures. For more information, see Fill Types. Note: Composite Structures are defined at Options > Element Attributes > Composites, and their Use With parameter must include Roofs if they are to appear in the Roof Settings fill pop-up. For more information, see Composites Edit Skin and Line Structure Panel. Connection Priority: Use this slider to define the priority of this Roof in connections to other Roofs or Shells, in both 2D and 3D.

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See also Model Element Connections.) The Roof Connection Priority value determines which element prevails at the intersection point. Note: Skin-level connection priorities assigned in Composite Settings have no effect on composite Roofs; those priorities only affect walls. Cut Surfaces: In this section, set the line type and pen colors of cut lines (including separator lines of composite roofs), cut fills, and the background of cut fills. These attributes will be displayed for cut surfaces both in Section and on the Floor Plan. Note: If you are using a Composite Roof, you may prefer to use the fill/line settings set for this roof structure in Options > Element Attributes > Composites: check the Apply Structures Settings box for the settings you want to inherit from the composite definition. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead. Cover Fills: Check this box to display a cover fill using the fill and pen settings chosen here.

Choose a fill type from the pop-up palette. Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types are available here. Use Fill of Surface Material: Check this box if you want your cover fill to resemble the surface material (vectorial 3D hatch) assigned to this roof in the Model panel. Choose pencolors for the cover fill pattern and for its background. Cover Fill Orientation: This control defines the orientation of the fill pattern. Select the control, then choose an orientation definition from the pop-up opened with the black arrow: Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. 2782
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Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the roof on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Note: Roof cover fills appear on the Floor Plan only if you have chosen Outline Only for the roofs Floor Plan Display, since that setting shows the roofs top view. Note: Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns.

The following options are only available if you chose Link to Fill Origin above. Align with Pitch: this option will align the fill pattern with the pivot line of the roof, and the fill handle will not be visible in the 2D window. Distort with Pitch (available only if you have checked Align with Pitch): Check this box to distort the cover fill. This effect stimulates the effect of a sloped roof as seen from above on the Floor Plan.

Roof Model Panel


This panel controls the 3D display of the roof. Use the three pop-up controls to assign materials to the top, edges and bottom of the roof. Click the Chain icon to assign a single material to all sides of the roof. Note: The top material, if it is a vectorial hatching, can also be applied as a cover fill for the Roof (by checking the Use Fill of Surface Material box in Floor Plan and Section panel of Roof Settings). Moreover, if the cover fill has a customized fill origin (via Link to Fill Origin option), the 3D Model will reflect that fill orientation too. If you change any of the Roofs edge materials, a yellow custom icon appears alongside the material setting control in Roof Settings, indicating that one or more edge materials has been changed from the general setting. See Customize Edge of Roof or Roof Hole. Here, the Roofs general edge material is Pine, but the yellow icon indicates that at least one roof edge has a different (custom) material assigned to it.

If you later change the general edge material of the Roof in Roof Settings, the yellow custom icon changes to red. This means that the Roofs general edge setting is going to change: do you want to apply this change to the custom edges too? If so, check the box at the bottom of Roof

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Settings (Apply changes to custom planes/edges too). If you do not check the box, your custom edge materials remain the way you set them.

Edge angle: This setting is applied to all edges of the Roof. Choose an Edge type from the popup: Vertical, Perpendicular, Horizontal, or Other angle. If you choose Other angle, enter the desired angle in the field below.

The Edge angle setting applies to all edges of the Roof. However, if needed, you can apply a custom angle to any particular edge of the Roof. See Customize Edge of Roof or Roof Hole. If you have set a custom roof edge angle for any single edge, a yellow custom icon appears alongside the edge type setting control in Roof Settings, indicating that one or more edge angles has been changed from the general setting.

If you later change the Edge type setting in Roof Settings, the yellow custom icon changes to red. This means that the Roofs edge angle is going to change: do you want to apply this change to the custom-angle edges too? If so, check the box at the bottom of Roof Settings (Apply

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changes to custom planes/edges too). If you do not check the box, your custom edge angles remain the way you set them.

Custom Texture defined in the 3D window: If this message is activated, it indicates that the currently selected roof (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected roof. For more information, see Align 3D Texture. Trimming body: Use this control to define the geometry of the Roofs trimming body. The trimming body will cut other elements in accordance with this geometry, when you trim another element to this Roof. Pivot lines down Contours down Note: To see these trimming bodies while you work (in the 3D window only), turn on Trimming Bodies in the View > On-Screen View Options menu.

For more information, see Trim Elements to Roof or Shell.

Roof Multi-plane Geometry Panel


This panel is active only if you have selected a Multi-plane Roof, or if the Multi-plane Geometry Method is selected (Geometry and Positioning Panel) of Roof Default Settings. Roof levels: Use these controls to add one or more levels to a Multi-plane Roof. By default, a Multi-plane roof has one level. Click Add to add another Roof level. In the table, adjust the pitch of any roof level as needed.
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Elevation refers to the point at which the new level begins:

Eaves overhang: Offset: Enter a value for the distance of the eaves overhang from the pivot polygon. This value is applied to the Roof as a whole. You can adjust this value for any particular roof plane in the Customize Roof Plane dialog box. See Customize Roof Plane. If you do so, the value in Roof Settings (applied to the roof as a whole) does not change, but a yellow custom icon appears alongside the eaves overhang control in Roof Settings, indicating that the eaves overhang value for one or more roof planes has been changed from the general setting. If you later change the Eaves overhang offset value in Roof Settings, the yellow custom icon changes to red. This means that the Roofs eaves overhang is going to change: do you want to apply this change to the custom-overhang planes too? If so, check the box at the bottom of Roof Settings (Apply changes to custom planes and/or edges too). If you do not check the box, your custom eaves offsets remain the way you set them.

Manual: The overhang value control changes to Manual if you edit the roof contour graphically. See Edit Roof Contour. At any time, you can undo these manual edits by clicking Offset and entering a fixed value for the eaves overhang. 2786
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Curve resolution Choose an option for dividing the segments of curved planes in this Roof. By arc: Divides the curved plane(s) into the given number of segments. By circle: Divides a full circle into the given number of segments, and applies that geometry to the curved plane(s) of the Roof. You can customize the curve resolution setting for any individual Roof plane. See also Customize Roof Plane. See Add a Tower to the Roof. Skylights treat segments as curves: When a Roof plane with a curved pivot line changes its geometry, ArchiCAD can adjust any skylights in the plane in one of two ways: Position skylight as onto a curved surface: this is the default setting, with the checkbox enabled in the Multi-plane Geometry panel of Roof Settings. Skylight geometry is adjusted so that it smoothly adjusts to a curved surface. Position skylight as onto a flat plane: if you uncheck the checkbox, ArchiCAD will adjust the Skylight geometry so that it fits flat onto the Roof plane. See also Position Skylight to Curved Roof Plane.

Roof Listing and Labeling Panel


See Listing and Labeling Panels.

Roof Tags and Categories Panel


See Tags and Categories Panels.

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Shell Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on how to create and edit shells, see Shells.

Shell Geometry and Positioning Panel

Relative Base Height: Enter a value here for the elevation of the initial point of the Shells extrusion vector (for an extruded Shell), or the Shell axis (for a rotated Shell), or the initial point of the Shells first profile (for a ruled Shell). These initial points are distinguished by a highlighted hotspot on each selected Shell. By default, the base height is measured from the current story level. (In the 3D window, this value is measured from the User Origin.) If you prefer, you can set this height value relative to the Home Story instead, by choosing To Home Story from the arrow pop-up. Absolute Base Height [to Project Zero]: Enter a value here for the elevation of the Shells lowest point as measured from the Reference level (by default, Reference level is Project Zero. Click the pop-up arrow to change the Reference level, if needed). Reference levels are defined at Options > Project Preferences > Reference Levels.

Geometry Method
In Shell Default Settings, click one of the three icons to define the Geometry Method with which to place the new Shell:

Extruded Revolved Ruled See Basic Shell Creation for more information.

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Morphing preferences (available for Ruled geometry method only). Defines the preferred method for building the geometry of the ruled Shell. See Ruled Shell Morphing. Shell Thickness: Enter a value for the thickness of the Shell. If a composite structure is used for the Shell, this field is grey and cannot be modified, as the Shells thickness is then determined by the thickness of the Composite as defined in Options > Element Attributes > Composites. Flip: (Editable in Shell Selection Settings.) The Shell is composed of a membrane and a Shell body attached to one side of the membrane. Use Flip to change sides: the Shell body moves to the other side of Shell membrane.

Morphing Rule (for Ruled Shell only): Click on either the Smooth or Paired method for defining the geometry of a Ruled Shell, based on how the respective nodes of the two profiles should be connected. For more information, see Ruled Shell Morphing.

Home Story
Choose one of the following Home Story settings: Current: The Shells Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Shell. If you change a Shells elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the Shells new location. See Set Home Story by Elevation. For more information, see Set Home Story.

Shell Special Properties Panel (Extrusion Properties, Revolution Properties)


If you are using either the Extrusion method or Revolved method, this panel contains special properties related to the Shell geometry.

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Extrusion Properties

Starting angle: The angle between the plane of the Shell and the Shell edge at the initial point of the extrusion vector. Distortion angle: Angle of the Shell profile, measured to the Shell plane. By default: 90 degrees, but changing it enables you to extrude the Shell profile at a angle, creating a distorted Shell, provided that either its starting or ending angle is other than 90 degrees. Ending angle: The angle between the plane of the Shell and the Shell edge at the endpoint of the extrusion vector.

Revolution Properties
For a Revolved Shell:

Revolution angle: Angle of revolution of the Shell around its axis. Distortion angle: Angle of the axis of the revolved Shell, measured to the Shell plane angle. Modifying the distortion angle will affect the Shell profile. (Changing the slant angle alone, which is available through graphical editing, will not change the Shell profile, only tip it over.) Segment Surface Along Rotation

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Check the box if you would like to divide the rotated Shell into segmented planes. Next, enter a number for the number of segments. The given number of segments can be applied to the existing Shell in one of two ways: By circle: Divides a full circle into the given number of segments, and applying that geometry to the existing arc of the Shell.

By arc: Divides the existing arc of the Revolved Shell into the given number of segments.

Shell Floor Plan and Section Panel


Show on Stories: Choose an option to define which stories will display the Shell. All relevant stories: The Shell will be displayed and editable on each story it intersects. Home Story only: The outline of the Shell will be displayed and editable on its home story only. Floor Plan Display: This pop-up contains five options for displaying the element. Projected with Overhead: shows cut part of elements 3D model (i.e, as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Two additional abstract display options are available: Outlines Only: the entire elements outline is shown using its uncut attributes. The line type will vary depending on the Shells location with respect to the Floor Plan Cut Plane: - Shells fully beneath the cut plane will be displayed with their full contour, with uncut lines - Shells fully above the cut plane will be displayed with their full contour, with overhead lines - Shells that are partly above, partly beneath the cut plane will be displayed with their full contour, and uncut lines. Overhead All: the entire elements outline is shown using its overhead attributes.
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Show Projection: This pop-up contains three options: Entire Element: All visible parts of the element will be displayed. to Relative Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it.) If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this element in either direction) in Floor Plan Cut Plane Settings. to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. If you choose this option, then go to Floor Plan Cut Plane Settings to set the Absolute Display Limit for this element. For details, see Floor Plan Cut Plane Settings Dialog Box. The rest of the Floor Plan and Section Panel contains several unfoldable sections listing controls to let you customize the parameters of the Shell element. Structure: Cut Fill: Use the Fill pop-up in this section to choose a fill which best represents the Shell structure. The choice of fills includes Vectorial & Symbol fills, and Composite Structures. For more information, see Fill Types. Note: Composite Structures are defined at Options > Element Attributes > Composites, and their Use With parameter must include Shells if they are to appear in the Shell Settings fill pop-up. For more information, see Composites Edit Skin and Line Structure Panel. Connection Priority: Use this slider to define the priority of this Shell in connections to other Shells or Roofs, in both 2D and 3D. See also Model Element Connections. The Shell Connection Priority value determines which element prevails at the intersection point. Note: Skin-level connection priorities assigned in Composite Settings have no effect on composite Shells; those priorities only affect walls. Cut Surfaces: In this section, set the line type and pen colors of cut lines (including separator lines of composite Shells), cut fills, and the background of cut fills. These attributes will be displayed for cut surfaces both in Section and on the Floor Plan. Note: If you are using a Composite Shell, you may prefer to use the fill/line settings set for this Shell type in Options > Element Attributes > Composites: check the Apply Structures Settings box for the settings you want to inherit from the composite definition. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead.

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Cover Fills: Check this box to display a cover fill using the fill and pen settings chosen here.

Choose a fill type from the pop-up palette. Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types are available here. Choose pencolors for the cover fill pattern and for its background. Use Fill of Surface Material: Check this box if you want your cover fill to resemble the surface material (vectorial 3D hatch) assigned to this Shell in the Model panel. Cover Fill Orientation: This control defines the orientation of the fill pattern. Note: Shell cover fills appear on the Floor Plan only if you have chosen Outline Only in the Floor Plan Display Options, since that shows the Shells top view. Note: The Cover Fill Orientation control is gray if you have checked the 3D projection option, just below. Select the control, then choose an orientation definition from the pop-up opened with the black arrow: Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the Shell on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Note: Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns. 2793

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Distorted: This option will distort the cover fill, simulating the 3D view of a curved surface on the Floor Plan. 3D Projection: Check this box to display the Cover Fill as derived from its 3D Projection. (If you check this option, the Cover Fill Orientation options above are not available.)

Shell Model Panel


This panel controls the 3D display of the Shell.

Use the three pop-up controls to assign materials to the three faces of the Shell: the Reference Side; the Opposite Side; and the Edge Material. Note: A material, if it is a vectorial hatching, can also be applied as a cover fill for the Shell (by checking the Use Fill of Surface Material box in Floor Plan and Section panel of Shell Settings). Moreover, if the cover fill has a customized fill origin (via Link to Fill Origin option), the 3D Model will reflect that fill orientation too. Note: You can apply custom material settings to any one or more edges of the Shell, using Custom Edge Settings from the Pet Palette. If you do so, the Model panel of Shell Settings will indicate that one or more edges uses a custom material, using a yellow patch. See Customize Edge of Shell or Edge of Shell Hole. Trimming body: Use this control to define the geometry of the Shells trimming body. The trimming body will cut other elements in accordance with this geometry, when you trim another element to this Shell. Downward Extrusion Upward Extrusion Editable Note: To see these trimming bodies while you work (in the 3D window only), turn on Trimming Bodies in the View > On-Screen View Options menu.

For more information, see Trim Elements to Roof or Shell.

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Shell Listing and Labeling Panel


See Listing and Labeling Panels.

Shell Tags and Categories Panel


See Tags and Categories Panels.

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Beam Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Beam tool is used for easy definition of beam structures. See Beams for more information.

Beam Geometry and Positioning Panel


Beam Height: Enter a value for the height of the beam. Relative Height: Enter the beams height as measured from the reference level to the beams reference axis. By default, the reference level is the current story level (or, in the 3D window, the User Origin.) If you prefer, you can set the beams height value relative to its Home Story instead, by choosing To Home Story from the arrow pop-up. (The Home Story, in turn, is defined in the Home Story pop-up below.) The reference axis runs in the middle of the Beams upper face. Absolute Height: Enter the beams height as measured from a Reference level (such as Project Zero) to its reference axis. (Click the arrow to define a different Reference level.) Note: For slanted beams, these elevations refer to the starting point of the beams reference line. For profile beams, too, these height values refer to the height of the reference axis.

Home Story
Choose one of the following Home Story settings: Current: The Beams Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Beam. If you change a Beams elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story. Rectangular or Profile: Click one of the two icons to choose either a standard beam with a rectangular cross-section, or else a profile (complex cross-section) beam.

For more information on creating a complex (profile) beam, see Place a Wall/Column/Beam with a Complex Profile. See also Use Standard Steel Column or Beam Profile. If you chose a standard (rectangular cross-section) beam, enter a value for the width of the standard beam. Enter a value to offset the Reference Axis from the middle of Beam. By default, the reference axis runs in the middle of the Beams upper face. 2796
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However, you can define an offset for special purposes, and the reference axis can even be located outside the Beams contour.

Horizontal or Inclined: Click one of the two icons to create either a horizontal beam or an inclined beam.

If you choose the inclined or a profile beam, enter an inclination value in degrees into the appropriate field (angle of inclined standard beam, or rotation angle of complex beam.)

Beam Floor Plan and Section Panel


Show on Stories: Choose an option to define which stories will display the beam. All Relevant Stories: A beam will be displayed and editable on all stories which it intersects. Beams will be correctly joined with other elements on all stories where it is present. Home Story Only: This beam will be displayed only on its home story. Other options are to display the beam on All Stories; or its Home story plus one story up and/ or down. The Floor Plan Display pop-up contains five options for displaying the element. Projected with Overhead: shows cut part of elements 3D model (i.e., as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Two additional abstract display options are available: Outlines Only: the entire elements outline is shown using its uncut attributes. Overhead All: the entire elements outline is shown using its overhead attributes. The Show Projection pop-up contains three options: Entire Element: The element will be displayed on all relevant stories. to Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it.) If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this element in either direction) in Floor Plan Cut Plane Settings. to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. If you choose this option, then go to Floor Plan Cut Plane Settings to set the Absolute Display Limit for this element. For details, see Floor Plan Cut Plane Settings Dialog Box.
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The rest of the Floor Plan and Section Panel contains several unfoldable sections listing controls to let you customize the parameters of the beam element before placing it. Structure: Use the Fill pop-up in this section to choose a fill which best represents the beams structure. For more information, see Fill Types. Note: If you chose a Profile-type beam structure in the Geometry and Positioning Panel, the pop-up will show Profile attributes defined for the beam element. For more information on complex elements, see Place a Wall/Column/Beam with a Complex Profile. Beam Priority: Use this slider to set the intersection priority of this beam. For more information, see Beams and Other Elements. Cut Surfaces: In this section, set the line type and pen colors of cut lines, cut fills, and the background of cut fills. These attributes will be displayed for cut surfaces both in Section and on the Floor Plan. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead. Symbols: Use these controls to define settings for the beams symbolic components. Beam End Lines: These options let you show or hide one or both end lines of the beam. (The end line is the contour line perpendicular to the longitudinal axis of the beam.) Show Center line: Check this box to display the beams centerline in the 2D window. If you check the Show Center line box, then choose a line type and pen color for the center line.

Beam Model Panel


This panel controls the 3D display of the beam. Assign a Material to all five surfaces of the Beam: the left side, top, right side, bottom and both ends. (A Complex Beam can only be assigned a material at the ends; the rest of the controls are grey.) Note: Left side is defined by the left hand, looking from the first point to the next point of the Reference Axis of the Beam. Clicking the chain icon next to the Material names will assign the last material chosen to all surfaces of the Beam. Deselecting the chain icon will restore the materials that you originally set for each separate surface. For more information, see Materials. Beam is cropped by one or more roofs: If this message is activated, it indicates that the currently selected beam (already placed in the plan) was cropped by a roof using Crop to Singleplane Roof. In this case, the Undo Roof Crop button is also activated. Click to restore the original geometry of the selected beam. 2798

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For more information, see Crop Elements to Single-plane Roof. Custom Texture defined in the 3D window: If this message is activated, it indicates that the currently selected beam (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected beam. For more information, see Align 3D Texture.

Beam Hole Panel


Shape: Click one of the two icons to define either a rectangular or a circular Hole shape. Contours on Plan: Click one of the two icons to select between alternative floor plan symbols for Hole (show outline of the Hole, or show its axis only.) Size: Enter the horizontal and vertical dimensions of the Hole. For a circular hole, you will enter a diameter. Position: Enter a value to set the distance of the center of the Hole from the top surface of the Beam. For a detailed description, see Create a Hole in a Beam.

Beam Listing and Labeling Panel


See Listing and Labeling Panels

Beam Tags and Categories Panel


See Tags and Categories Panels.

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Column Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. Columns are made up of two components: a load-bearing core, and an optional veneer. Both have independent fill pattern and pencolor settings. For more information, see Columns.

Column Geometry and Positioning Panel


Column Height: Enter the height of the column. Relative Base height: Enter the Columns height as measured from the reference level. By default, the reference level is the current story level (or, in the 3D window, the User Origin.) If you prefer, you can set the columns height value relative to its Home Story instead, by choosing To Home Story from the arrow pop-up. Absolute Base height [to Project Zero]: Enter the elevation of the column base as measured from the Reference level. (Click the arrow pop-up to define a different Reference level.) Rotation angle: Enter a value in degrees to rotate the columns cross section around its own axis.

Home Story
Choose one of the following Home Story settings: Current: The Columns Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Column. If you change a Columns elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story.

Column Geometry Methods


Rectangular Circular Profiled Click one of three Geometry Method icons to define the cross-section of the column: either rectangular, circular or profile.

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For more information on creating a complex (profile) column, see Place a Wall/Column/Beam with a Complex Profile. See also Use Standard Steel Column or Beam Profile. If you choose rectangular or circular, enter values for the size of the core in the fields to the right. (For a rectangular, enter horizontal and vertical values. For a circular column, enter a diameter.) If you choose a Profiled Column, enter the profiles horizontal and vertical dimensions. Note: The horizontal and vertical dimensions of Columns with a rectangular cross-section can differ. Use the chain icon next to them to constrain them to the same value. Wrapping Method: Not available for Profile (Complex) Columns. Click one of two icons to define the column wrapping method: either freestanding or wrapped by walls.

Note: A column whose veneer is defined as Finish cannot be wrapped. For details, see Columns and Other Elements.

Column Veneer
Add/Remove Veneer: Enable this option if you want the column to include a veneer. Not available for Profile (Complex) Columns.

If you have enabled the veneer, enter a value in the field to the right to define the veneer thickness. This thickness is uniform all around the core. By default, the veneer is considered part of the core of the column for display and listing purposes. However, you have the option of defining the column veneer as either core, finish or other. Partial Structure Display settings will take this component definition into account. Choose one of these to define the veneer component:

See also Partial Structure Display and Display of Column Core and Veneer. The Finish option is not available for wrapped columns.
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Vertical or Slanted: Click one of these two icons to create either a vertical or a slanted column. If you choose the slanted column, enter the slant value in degrees into the Slant angle field to the right. Note: A column cannot be horizontal; you must enter a number between 1 and 90 degrees. Anchor Point of Core: Click one of the nine positioning buttons to define the point on the column which will be positioned with the cursor when you click to place the column. Note: For a profiled column, the anchor point will be the profile origin. For more information, see Place a Wall/Column/Beam with a Complex Profile.

Column Floor Plan and Section Panel


Show on Stories: Choose an option to define which stories will display the column. All Relevant Stories: A multi-story column will be displayed and editable on all stories which it intersects. Multi-story columns will be correctly joined with other elements on all stories where the multi-story column is present. Home Story Only: This column will be displayed only on its home story. The Floor Plan Display pop-up contains options for displaying the element. Projected with Overhead: shows cut part of elements 3D model (i.e., as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Three additional abstract display options are available: Symbolic Cut: Available only for vertical (simple or complex) columns. The whole floor plan projection of a vertical (simple or complex) column will be displayed as cut, using its cut line and cut fill attributes, regardless of the columns vertical position. This option is available only if the Show on Stories control is set to Current/Home Story only. The Floor Plan Cut Plane settings do not affect the display of such a column. Outlines Only: the entire elements outline is shown using its uncut attributes. Overhead All: the entire elements outline is shown using its overhead attributes. The Show Projection pop-up contains three options: Entire Element: The element will be displayed on all relevant stories. Note: Entire element is the only available projection option for simple straight columns which are set to Symbolic Cut in their Floor Plan display. Floor Plan Cut Plane settings do not affect the display of these columns. to Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it.) If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this element in either direction) in Floor Plan Cut Plane Settings.

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to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. If you choose this option, then go to Floor Plan Cut Plane Settings to set the Absolute Display Limit for this element. For more information, see Floor Plan Cut Plane Settings Dialog Box.

The rest of the Floor Plan and Section Panel contains several unfoldable sections listing controls to let you customize the parameters of the column element before placing it. Core Structure: Use the Fill pop-up in this section to choose a fill which best represents the column structure. For more information on Fills, see Fill Types. Note: If you chose a Profile-type column structure in the Geometry and Positioning Panel, the pop-up will show Profile attributes defined for the Column element. For more information on complex elements, see Place a Wall/Column/Beam with a Complex Profile. Cut Surfaces: In this section, set the line type and pen colors separately for the columns core and veneer (if any). There are separate controls for cut lines, cut fills, and the background of cut fills. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead. For more information, see Floor Plan Cut Plane (Global Setting) and Define Range of Elements Projected Display (Show Projection). Floor Plan Symbol: Use the controls in this section to define settings for the columns Floor Plan (Crossing) symbol. Cross Type: Choose this parameter, then activate its arrow pop-up to choose one of four crossing symbols: Plain (no cross), Slash, X, and Crosshair. Note: For a profiled column, only the Plain and crosshair symbols are available. The crosshair symbolizes the columns axis and will revolve along with the column cross section. Enter a Column Cross Line Pen color. If you have chosen Crosshair, you have two additional settings: Distance From Center: Enter the distance of each crosshair line from the columns centerpoint. Length Outside Column: Enter the length by which the crosshair line should extend past the edge of the column. Although the crosshair is a graphic symbol and not part of the model, the crosshair will be resized (together with the column itself) if you change the drawings scale. To show or hide the crossing symbol of columns on the Floor Plan, check/uncheck the Show Column Symbol box in Document > Set Model View > Model View Options > Options for Construction Elements.

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Column Model Panel


This panel of Column Settings controls the Model attributes, that is, the display of the Column in the 3D Window, and of uncut Columns in Section windows. Use the pop-up to select a Material for the column surface. Note: For Columns placed with the Wrapped method, the Material choice you make here is overridden by the surface Materials of the Walls that they intersect. Column is trimmed by one or more roofs: If this message is activated, it indicates that the currently selected column (already placed in the plan) was trimmed by a roof using the Trim to Roof command. In this case, the Undo Roof Trim button is also activated. Click to restore the original height of the selected column. For more information, see Crop Elements to Single-plane Roof. Custom Texture defined in the 3D window: If this message is activated, it indicates that the currently selected column (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected column. For more information, see Align 3D Texture.

Column Listing and Labeling Panel


See Listing and Labeling Panels. For Walls and Columns only, the following controls are also available: Relation to Zones: Click this pop-up field to define the relationship of the Column to Zones. The list defines whether the new Column is a Zone delimiter, an element to subtract from the Zones area or to be ignored when calculating Zones. Zone Boundary (not available for slanted columns): This option means that a vertical column located inside a zone will not be included when the zone area or zone volume is calculated. The zone boundary is drawn at the base of the column. Multi-story elements in automatic display mode can serve as zone boundaries on any story on which they exist, not just their home story. Reduce Zone Area Only means that the2D zone will encompass the column, but the column area will not be included in the zone area. (Zone Volume, however, will include the column.) Reduce Zone Volume means that when calculating the zones 3D volume, the volume will not include the volume of any column located inside the zone. The 2D Zone will not include the Column area either. No Effect On Zones means that the column has no effect on the zone; the zone area and volume will include the area covered by the column.

Related Topics: Calculating Zone Area and Zone Volume Relation to Zones
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Column Tags and Categories Panel


See Tags and Categories Panels.

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Slab Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Slab tool is used for drawing and editing slabs, the basic horizontal building blocks of the Virtual Building. For more information, see Slabs.

Slab Geometry and Positioning Panel


Slab Thickness: Enter a value for the slabs thickness. Note: If the structure of the slab is a composite, then the slabs thickness is defined in Options > Element Attributes > Composites, and equals the sum of the skins thicknesses. A composite slabs thickness cannot be edited in Slab Settings; you must go to Options > Element Attributes > Composites. If you want to edit the slab thickness in Slab Settings, choose a non-composite slab structure. Relative Base height: Enter a value for the elevation of the top of the slab. By default, this is measured from the current story level. (In the 3D window, this value is measured from the User Origin.) If you prefer, you can set the slabs height value relative to its Home Story instead, by choosing To Home Story from the arrow pop-up. Absolute Base height [to Project Zero]: Enter a value for the elevation of the top of the slab from the Reference level. (Click the arrow to define a different Reference level.) Note: Slab elevation is measured to the top surface of the Slab. By default, this value is set to coincide with the zero level of the current/home story. This means that the elevation of the bottom surface of the slab is obtained by subtracting the thickness from the value shown in the elevation field.

Home Story
Choose one of the following Home Story settings: Current: The Slabs Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Slab. If you change a Slabs elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story.

Slab Floor Plan and Section Panel


Show on Stories: Use the pop-up list to set the stories on which to show the Slab.

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Home Story only: The outline of the entire slab will be displayed and editable on its home story only. Note: If you have not yet placed the element, this control is called Current Story Only.

All Stories: The outline of the entire slab will be displayed on every story of the project. Other options are to display the slab on its Home story plus one story up and/or down. Custom: Choose this option if you wish to show the slab on any other combination of stories. The Show on Stories: Custom Settings dialog box appears, where you can set separate story display options for the slab outline and its fill. Note: Fills can only be displayed on stories where the outline is also visible. Note: The line type of slabs displayed on remote stories is set in Options > Project Preferences > Construction Elements. For more information, see Show On Stories.

The rest of the controls of this panel to define the appearance of the Slabs fill on the Floor Plan (using an optional cover fill) and of cut Slab surfaces in Section windows. Different pen colors can be chosen for the Slabs outline, its fill and the background of the fill. Structure: Use the Fill pop-up in this section to choose a fill which best represents the slab structure. The choice of fills includes Vectorial & Symbol fills, and Composite Structures. For more information, see Fill Types. Note: Composite Structures are defined at Options > Element Attributes > Composites, and their Use With parameter must include Slab if they are to appear in the Slab Settings fill pop-up. For more information, see Composites Edit Skin and Line Structure Panel. Cut Surfaces: In this section, set the line type and pen colors of cut lines (including separator lines of composite slabs), cut fills, and the background of cut fills. These attributes will be displayed for cut slab surfaces in Section. Note: If you are using a Composite Slab, you may prefer to use the fill/line settings set for this slab type in Options > Element Attributes > Composites: check the Apply Structures Settings box for the settings you want to inherit from the composite definition. For more information, see Composite Structures. Outlines: These settings apply to the line type and pen color of slab outlines that fall below (Uncut) the Floor Plan Cut Plane. Cover Fills: Check this box to display a cover fill using the fill and pen settings chosen here. Choose a fill type from the pop-up palette. Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types are available here. Choose pencolors for the cover fill pattern and for its background. Use Fill of Surface Material: Check this box if you want your cover fill to resemble the surface material (vectorial hatch) assigned to this slab in the Model panel. (In this case, the Fill selection control will be grayed.)
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Cover Fill Orientation: This control defines the orientation of the fill pattern. Select the control, then choose an orientation definition from the pop-up opened with the black arrow: Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the slab on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Note: Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. Distorted Fill: The Fill pattern can be distorted by altering the lengths and directions of its double fill handle. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns.

Slab Model Panel


This panel controls the 3D display of the slab. Use the three pop-up controls to assign materials to the top, sides and bottom of the slab. Note: The top-side material, if it is a vectorial hatching, can also be applied as a cover fill for the Slab (by checking the Use Fill of Surface Material box in Floor Plan & Section panel of Slab Settings). Moreover, if the cover fill has a customized fill origin (via Link to Fill Origin option), the 3D Model will reflect that fill orientation too. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns. Chain icon: Click the chain icon assign the same Material to all three surfaces simultaneously. Deselecting the chain icon will restore the originally set materials to the slabs surfaces. If you select the slab and change any of its side materials, a yellow icon appears alongside the default material setting to indicate that one or more edge materials has been changed from this default. See Set Custom Slab Edge Angle and Material. For more information, see Materials.

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Edge Angle: Choose vertical for the angle of the slab edges, or Other Angle. If you choose Other Angle, enter the angle in the field below.

You can define a custom angle for any one or more slab edges. In this case, this Model panel will indicate that a custom edge angle has been applied, using the yellow triangle. See Set Custom Slab Edge Angle and Material. Custom Texture defined in the 3D window: If this message is activated, it indicates that the currently selected slab (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected slab. For more information, see Align 3D Texture. Custom Material defined for certain edges. This message is activated if you have assigned a custom material to one or more sides of the slab or the edges of any of its holes. In this case, the Reset Side Materials button is also activated. Click to restore the default side material to all edges of the selected slab and any holes it contains. See Set Custom Slab Edge Angle and Material.

Slab Listing and Labeling Panel


See Listing and Labeling Panels.

Slab Tags and Categories Panel


See Tags and Categories Panels.

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Mesh Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Mesh tool is for creating surfaces, skirted surfaces and solid bodies by defining the elevation of its relevant nodes and interpolating between them.

A mesh is created on the foundation of the Mesh Reference Plane and the ridges of the Mesh. You draw the main contours of the mesh projected to Mesh Reference Plane. You can then raise the characteristic points of the meshs superficies out of this plane. For more information, see Meshes.

Mesh Geometry and Positioning Panel


1. Mesh Height: Set the depth (if any) to which the Mesh will extend below the Mesh Reference Plane. The resulting Bottom (b) mesh dimension will be displayed as a negative value in the Info Box.

2. Set the elevation of the Mesh Reference Plane: Relative Base Height: Set the height of the Mesh Reference Plane as measured from its Home Story or from the current story level. (or, in the 3D window, the user origin.) Absolute Base height [to Project Zero]: Set the height of the Mesh Reference Plane as measured from Project Zero, or any other Reference Level you have defined for this project. The resulting Top (t) mesh dimension will be displayed in the Info Box. Choose a Mesh geometry option: Click this radio button to create simple superficies with the Mesh tool.

Click this radio button to create skirted superficies with the Mesh tool.

Click this radio button to create solid bodies with the Mesh tool.

Home Story
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Current: The Meshs Home Story will be the Current Story. Select Home Story: Click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Mesh. If you change a Meshs elevation so that its reference line is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story.

Mesh Floor Plan and Section Panel


Show on Stories: Use the pop-up list to set the stories on which to show the Mesh. Home Story only: The outline of the entire Mesh will be displayed and editable on its home story only. Note: If you have not yet placed the element, this control is called Current Story Only. All Stories: The outline of the entire Mesh will be displayed on every story of the project. Other options are to display the Mesh on its Home story plus one story up and/or down. Custom: Choose this option if you wish to show the Mesh on any other combination of stories. The Show on Stories: Custom Settings dialog box appears, where you can set separate story display options for the slab outline and its fill. Note: Fills can only be displayed on stories where the outline is also visible. Note: The line type of Meshes displayed on remote stories is set in Options > Project Preferences > Construction Elements. For more information, see Show On Stories. The rest of the controls define the appearance of the Meshs cut surfaces, outline and fill pattern on the Floor Plan and in Section windows. Different pen colors can be chosen for the outline of the cut surface, the body hatch, the background of the hatch, and for the ridges. Note: These settings only apply to solid bodies, not to simple or skirted superficies. Cut Surfaces: In this section, set the line type and pen colors of cut lines, cut fills, and the background of cut fills. These attributes will be displayed for cut mesh surfaces in Section. Note: The line type of meshes displayed on remote stories is set in Options > Project Preferences > Construction Elements. Outlines: These settings apply to the display of mesh outlines that fall below (Uncut) the Floor Plan Cut Plane. Ridge Selection: Define whether to Show all Ridges or Show User-Defined Ridges (i.e., only those that you have defined when drawing the Mesh.) Ridge Pen: Use the pop-up to assign a pencolor to both user-defined and generated ridges. Cover Fills: Check this box to display a cover fill using the fill and pen settings chosen here. Choose a fill type from the pop-up menu. Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types are available here. Choose pencolors for the cover fill pattern and for its background.
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For more information, see Fill Types. Cover Fill Orientation: This control defines the orientation of the fill pattern. Select the control, then choose an orientation definition from the pop-up opened with the black arrow: Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the mesh on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Note: Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns.

Mesh Model Panel


This panel controls the 3D display of the mesh. Use the three pop-up controls to assign materials to the top, sides and bottom of the mesh. Depending on the construction method (simple superficies, skirted superficies, solid body), only some or all controls will be available Chain icon: Click the chain icon assign the same Material to all three surfaces simultaneously. Deselecting the chain icon will restore the originally set materials to the slabs surfaces. For more information on Materials, see Materials. Custom Texture defined in the 3D window: If this message is activated, it means that the currently selected roof (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected beam. For more information, see Align 3D Texture. You can also control the appearance of the generated ridges (either sharp or smooth) in the 3D model. All Ridges Sharp: Show the mesh in the PhotoRendering window with sharply connecting triangles. User Defined Sharp: Show the mesh with sharply connecting User Defined Ridges in the PhotoRendering window, and with smoothly connecting surfaces everywhere else. All Ridges Smooth: Show the mesh in the PhotoRendering window with smoothly connecting surfaces. If you choose All Ridges Smooth, only user-defined ridges will appear in 3D view. For more information, see Create a Mesh.

Mesh Listing and Labeling Panel


For more information, see Listing and Labeling Panels.

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Mesh Tags and Categories Panel


See Tags and Categories Panels.

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Zone Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. Zones are 3D elements, with accurate floor plan representation that consults of zone fills and zone stamps.

For more information, see Zones.

Zone Name and Positioning Panel


Zone Category: Choose a Zone category defined in Options > Element Attributes > Zone Categories. Their definition includes the Category name, code, color and zone stamp, and a set of parameters. For a detailed description, see Zone Categories. Zone Name and Number (No.): Enter name and number values in these fields for each Zone individually. The Zone Name and Number serve to identify the Zone Stamp on the Floor Plan. Zone Height: Enter a value for the height of the Zone body measured from the Zones bottom elevation. Zone Level: Enter a value for the reference level of the Zone, measured from the Storys elevation. Subfloor Thickness: This measures the elevation of the bottom of the Zone body (measured from the Zone Level). Geometry Methods: Click one of the icons to choose the Manual, Inner Edge or Reference Line method for creating a zone.

For more information, see Creating Zones. Zone Polygon: These radio buttons are only active if the zone is defined by the reference line construction method.

The chosen option will determine the display of the zone boundary with respect to the reference line. If you choose the Net option, the zone polygon will not be displayed beyond the inner edge of the boundary walls. Select the Gross radio button if you want the full zone polygon displayed.

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See the following figures for the difference, with Clean Wall & Beam Intersections (View > On-Screen View Options) turned off and then on.

Zone Stamp Angle


Enter a rotation angle for the Zone Stamp. Click the black arrow and choose either - Relative to Orientation (the angle will be measured relative to the Oriented View) See also Oriented View or - Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates).

Fixed Angle: To keep the Zone Stamp Angle fixed relative to the screen, even if you rotate the view, check the Fixed Angle checkbox. To allow the Zone Stamp to rotated along with the view, leave the checkbox empty. See Oriented View. For more information on Zone Stamps, see Zone Stamp Panel.

Zone Floor Plan Panel


The Floor Plan panel defines the appearance of the Zones fill on the Floor Plan.
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Zone Fill Outline: Click the button if you want your Zone fill to have an outline.

Choose a Line Type and an outline color from the Line Type and Pencolor pop-up palettes. Zone (Cover) Fill Pattern: Click the button to choose a cover Fill pattern and background from the Fill type pop-up palette.

Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types dialog box are available here. They will be displayed on your plan according to the setting chosen in the Cover Fills category in Document > Set Model View > Model View Options. For more information, see Line Types, Fill Types and Model View Options Override Fill Display. Use Fill of surface Material checkbox: this means the Zone fill on the Floor Plan will display the same top-side hatching material as you set for the Zones 3D display in the Zones Model panel. For details, see Zone Model Panel. Note: Checking this box also affects the display of the 3D Model: if you have assigned a custom fill orientation with Link to Fill Origin (see below), the 3D fill display will reflect it. Link Fill Orientation: Select one of the two radio buttons to choose a method for displaying the vectorial cover fill: Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the zone on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns.

Zone Stamp Panel


Use the controls in this panel to define the format of the text of the Zone Stamp. The first field displays the name of the Zone Stamp. You cannot assign a different zone stamp here; the zone stamp shown is the one associated with the Zone Category you chose in the Name and Positioning Panel. Note: The Zone Stamp assigned to each Zone Category is determined by the settings in Options > Element Attributes > Zone Categories.

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For more information, see Zone Categories. Choose a Font Type, Font Encoding Script, Pencolor, Penweight and Font size for the Zone Stamp Text. Use Symbol Colors: Check this box to use the colors defined for this Zone Stamp in Options > Element Attributes > Zone Categories. For more information, see Zone Categories. Parameters: To customize the current Zone Stamp parameters, change any of these parameters. Depending on the Zone Stamps GDL script (and your ArchiCAD language version), the contents of the parameter list may vary accordingly. These parameters affect both the appearance and the

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contents of the zone stamp. The parameter list allows you to switch on and off the display of parameters in the Zone Stamp, as reflected in the preview.

Note: To set the units for the Zone Area display on this Zone Stamp, use Options > Project Preferences > Dimensions, and select Area Calculation units.

Note: Customization of the Zone Stamp parameters will be lost if you change the Category of the Zone. In this case, the parameters of the stamp will revert to the values stored with the Zone Category attributes. A preview window provides feedback on the Zone Stamp as it will appear in the Floor Plan. See also Moving Zone Stamps. 2818
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Zone Custom Settings Panel


The Custom Settings panel can contain additional graphic choices linked to the active Zone Stamp. This panel is active only if the selected Zone Stamp, a parametric object, has been assigned a script. For more information, see Parametric Objects.

Zone Model Panel


The Model panel controls the 3D appearance of Zones, including Material choices and crop options. Choose a material for displaying the Zone in shaded and PhotoRendered 3D views. For more information, see 3D Display of Zone Spaces. Use this Material on All Zone Surfaces: Click this option to display the all zone surfaces of the 3D zone shape in the single material you selected with the pop-up above. Inherit Boundary Wall and Trimming Element Materials: Click this option to have individual surface polygons of the zone inherit the materials of the corresponding surfaces of boundary walls and any elements that you trimmed the Zone with. Zone is Cropped by one or more Elements: If this message is activated, it indicates that the currently selected zone (already placed in the plan) has been cropped by a roof, slab, and/or beam using the Crop Zone command. In this case, the Undo All Top Crops and Undo All Bottom Crops buttons are also activated. Click to restore the original upper or lower part of the selected zone. For more information, see Crop Zone to Another Element.

Zone Area Calculation Panel


Use the controls in this panel to view the measured area of the Zone and to optionally refine the calculated values. Measured Net Area: This field shows the net zone area. For automatically recognized zones, this is the zone area within the boundary walls. For manually drawn zones, this is the zone area within the zone perimeter. Area Subtraction: These fields provide information on how the zones net area has been calculated. They show how much of the zones original area was reduced by each element: Freestanding Walls and Columns within the zone area: The space occupied by Walls and Columns can be partly or entirely subtracted from the zone area, using controls in the Wall/ and Column Settings dialog boxes. For more information, see Wall Listing and Labeling Panel and Column Listing and Labeling Panel. Fills: From the total zone area, you can subtract part of the surface occupied by Fills, as set in the Fills own settings dialog box. Low ceilings: If the zone is cut by a roof, the zone area can be reduced accordingly, depending on the settings in Options > Project Preferences > Zones. For more information, see Zones Preferences.
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The Reduced Area field displays the value obtained by subtracting the total Area Subtraction values (the total of the Wall/Column, Fill and Low Ceiling reduction values) from the Measured Net Area. Click the Reduce by checkbox if you want to further reduce the Reduced Area by any given percentage (enter the desired percentage value in the input field). The result of this reduction is the Calculated Area. Note: In order to activate the reduction defined in the selected Zones Settings dialog box, you must execute the Design > Update Zones command. For more information, see Updating Zones. Calculated Area: This field displays the final calculated Zone Area, taking into account all of the Area Subtraction and reduction definitions.

Zone Listing and Labeling Panel


For more information, see Listing and Labeling Panels.

Zone Tags and Categories Panel


See Tags and Categories Panels.

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Curtain Wall Settings


For an overview, see Curtain Wall: A System Tool.

Curtain Wall Settings: System Page Curtain Wall Settings: Scheme Page Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom) Curtain Wall Settings: Panel Settings (Main, Distinct) Curtain Wall Settings: Junctions Curtain Wall Settings: Accessory Settings Place Curtain Wall Dialog Box: Floor Plan and 3D Window Place Curtain Wall Dialog Box: Section Window

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Curtain Wall Settings: System Page

Curtain Wall Settings: System Page: Geometry and Positioning Panel


Nominal thickness: Enter the nominal thickness of the Curtain Wall. This is the distance from the Reference Surface to the theoretical opposite side of the Curtain Wall - as defined by you. The Nominal thickness value is used by elements connected to the Curtain Wall: adjoining zones will extend to the nominal thickness of the Curtain Wall connecting walls will also, by default, extend to the nominal thickness of the Curtain Wall. See also Join Wall to Curtain Wall. Home Story: Choose a Home Story for the Curtain Wall: Select Home Story: Choose the current story (listed as the topmost option in the drop-down list), or click Select Story to bring up a list of stories in the current project. Choose a story to which to link the Curtain Wall. If you change a Curtain Walls elevation so that its lowest vertical is moved to a different story, you have the option to make the Home Story change to match the elements new location. See Set Home Story by Elevation. For more information, see Set Home Story. The rest of the controls on this panel are only editable in Curtain Wall Selection Settings for an already placed Curtain Wall. To define these values when placing a new Curtain Wall, you will use the Place Curtain Wall dialog box that appears when you start drawing the Curtain Wall. See Create a Curtain Wall. For a Curtain Wall with a horizontal Reference Line:

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Curtain Wall Height Relative Base Height Absolute Base Height Reference Line Offset Slant Angle (not available for multi-segment Curtain Walls) For a Curtain Wall with a non-horizontal Reference Line:

Length of extrusion (measured in the plane of the Curtain Wall, in the direction of extrusion) Height of the Curtain Walls lowest point Offset of Reference Line from lower edge (measured in the plane of the Curtain Wall, in the direction of extrusion

Curtain Wall Settings: System Page: Offset to Reference Surface Panel


Use these controls (the four editable fields) and consult the image to define the offsets between the Reference Surface and the Boundary, Mullion and Transom Frames the offset (Panel offset) between the Reference Surface and the Base Surface on which the panels are placed The four editable offset values here are interrelated; changing one will change all the rest.

The frame depths of each of the three frame classes are defined on the Frame pages of Curtain Wall settings, and are not editable here. See Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom).

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Curtain Wall Settings: System Page: Floor Plan and Section Panel

Use these controls to define the appearance of the Curtain Wall: its Floor Plan Display; its Cut Elements (appearance of cut frames and cut panels); and its Outlines. Floor Plan Display Show on Stories: Choose an option to define which stories will display the wall. All Relevant Stories: A multi-story Curtain Wall will be displayed and editable on all stories which it intersects. Multi-story Curtain Walls will be correctly joined with other elements on all stories where the multi-story Curtain Wall is present. Home Story Only: This Curtain Wall will be displayed on its home story only.

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Floor Plan Display Note: The Symbolic option for Floor Plan Display is recommended for regular, vertical Curtain Walls. For other geometries, the Projected options will work better.

Projected with Overhead: shows cut part of Curtain Walls 3D model (i.e., as cut at the level of the Floor Plan Cut Plane), plus the Curtain Walls overhead part (the part above the Floor Plan Cut Plane), and its uncut (downward) part. Projected: shows cut part of Curtain Walls 3D model, plus its uncut (downward) part. Cut Only: displays only the cut part, as cut by the Floor Plan Cut Plane. Three additional abstract display options are available: Symbolic: Frame and Panel elements are depicted using symbolic display. Shows cut part of Curtain Walls 3D model (i.e., as cut at the level of the Floor Plan Cut Plane), plus the Curtain Walls uncut (downward) part. In Symbolic mode, Accessories and Junctions are not shown at all on the Floor Plan. In Symbolic mode, only the Frame centerlines are displayed. Symbolic with Overhead: Frame and Panel elements are depicted using symbolic display. Shows cut part of Curtain Walls 3D model (i.e., as cut at the level of the Floor Plan Cut Plane), plus the Curtain Walls overhead part (the part above the Floor Plan Cut Plane), and its uncut (downward) part. In Symbolic with Overhead mode, Accessories and Junctions are not shown at all on the Floor Plan. In Symbolic with Overhead mode, only the Frame centerlines are displayed. Outlines Only: the entire Curtain Walls outline plus Frame centerlines are shown using uncut attributes. Overhead All: the entire Curtain Walls outline plus Frame centerlines are shown using overhead attributes. The Show Projection pop-up contains three options: Entire Element: The Curtain Wall will be displayed on all relevant stories. to Floor Plan Range: Choose to show the Curtain Wall on a range of stories (the current story, plus a given number of stories above and below it). If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this Curtain Wall in either direction) in Floor Plan Cut Plane Settings.

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to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the Curtain Wall above this limit. If you choose this option, go to Floor Plan Cut Plane Settings to set the Absolute Display Limit. For details, see Floor Plan Cut Plane Settings Dialog Box.

Cut Elements
Enable Frame Types Attributes: If you are using a GDL-type frame, checking this box means that the pens defined in the GDL object will be used to display the cut frames of your Curtain Wall. Frame Cut Lines: Click to select a Line Type for the Frames Cut Lines. Frame Cut Line Pens: Click to select a Pen for the Frames Cut Lines. Frame Cut Fills: Click to select a Fill Type for the Frames Cut Surfaces. Frame Cut Fill Pens: Click to select a Pen for the Fill pattern used on the Frames Cut Surfaces. Frame Cut Fill Background Pens: Click to select a Pen for the background of the Fill used on the Frames Cut Surfaces. Enable Panel Types Attributes: If you are using a GDL-type panel, checking this box means that the pens defined in the GDL object will be used to display the cut panels in your Curtain Wall. Panel Cut Lines: Click to select a Line Type for the Panels Cut Lines. Panel Cut Line Pens: Click to select a Pen for the Line Type used on the Panels Cut Surfaces. Panel Cut Fills: Click to select a Fill Type for the Panels Cut Surfaces. Panel Cut Fill Pens: Click to select a Pen for the Fill pattern used on the Panels Cut Surfaces. Panel Cut Fill Background Pens: Click to select a Pen for the background of the Fill used on the Panels Cut Surfaces.

Outlines
Uncut Lines: Click to select a Line Type for the Uncut Lines of the Curtain Wall. Uncut Line Pens: Click to select a Pen for the Uncut Lines of the Curtain Wall. Overhead Lines: Click to select a Line Type for the Overhead Lines of the Curtain Wall. Overhead Line Pens: Click to select a Pen for the Overhead Lines of the Curtain Wall.

Curtain Wall Settings: System Page: Member Placement Panel


Use the controls on this panel to define how to place Junctions on your Curtain Wall, the direction of Mullion Frames, and where the Boundary Frame should be positioned relative to the grid. Note: The Curtain Wall grid is defined as part of the Scheme, on the Scheme page of this dialog box.

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Place Junctions: Click One by one to place Junctions individually using the Junction tool. (Individual Junctions can be placed in Edit mode only, after you have placed and selected a Curtain Wall.) Click At all Gridpoints to place a Junction at all points of the grid when the Curtain Wall is created, or at all gridpoints of a selected Curtain Wall. Junctions are placed automatically at all gridpoints if: You have chosen All Gridpoints, and A valid Junction object is defined on the Junction page of Curtain Wall Settings. Boundary Frame position: The Boundary Frame (whose other parameters are set in the Boundary Frame page of this dialog box) are placed along the edge of the grid - that is, along the Curtain Wall boundary. By default, the Boundary Frame is placed so that the frames centerline coincides with the grid line (Center on Grid). To offset the Boundary Frame: Click Inside Grid to place the Boundary Frame so that it is inside the boundary grid line. Click Outside Grid to place the Boundary Frame so that it lines up against the outside of the boundary grid line.

Place Mullion Frames at:


This control lets you define which direction the Mullion Frame will run with reference to the Curtain Wall grid. The Curtain Wall grid has a primary and a secondary gridline direction; you must associate the Mullion frames with one of these directions. Primary Gridlines: The Mullion Frame will be the frame that coincides with the primary grid. Secondary Gridlines: The Mullion Frame will be the frame that coincides with the secondary grid. The Transom frames, then, will be associated with the other gridline direction. The Boundary frame always runs along the Boundary polygons. (The properties of these Frame classes - Boundary, Mullion Transom - are defined on the corresponding pages of Curtain Wall Settings.) Important: The parameters of the Curtain Walls primary and secondary grid are defined by you on the Scheme page of this dialog box. There is no relation between the Curtain Wall grid and ArchiCADs grid system.

Curtain Wall Settings: System Page: Listing and Labeling Panel


Relation to Zones: Click this field to define the relationship of the Curtain Wall to Zones. This field defines whether the new Curtain Wall is a Zone delimiter, an element to subtract from the Zones area or to be ignored when calculating Zones. Zone Boundary: This option means that a Curtain Wall located inside a zone will not be included in the zone area. In every case, including slanted Curtain Walls, the zone boundary is
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drawn at the base of the Curtain Wall. Multi-story elements in automatic display mode can serve as zone boundaries on any story on which they exist, not just their home story. Reduce Zone Area Only means that the 2D zone will encompass the Curtain Wall, but the Curtain Wall area will not be included in the zone area. (Zone Volume, however, will include the Curtain Wall.) Reduce Zone Volume means that when calculating the zones 3D volume, the volume will not include the volume of any Curtain Wall located inside the zone. No Effect On Zones means that the Curtain Wall has no effect on the zone; the zone area and volume will include the area covered by the Curtain Wall. For more information, see Calculating Zone Area and Zone Volume. See also Relation to Zones.

Curtain Wall Settings: System Page: Tags and Categories Panel


See Tags and Categories Panels.

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Curtain Wall Settings: Scheme Page


The controls in this dialog box define the grid pattern and grid properties. In Curtain Wall System Settings, the Scheme page sets the System-level default settings for Schemes. Scheme Tool Settings contains identical controls. Scheme Tool Settings is available in Curtain Wall Edit mode only. Use the Class pop-up to apply System-level Scheme settings to the selected Curtain Wall. If you customize any parameters in Scheme Tool Settings, the Class pop-up will show Custom.

Curtain Wall Settings: Scheme Page: Grid Pattern and Preview Panel
Use these controls to define the pattern of the Curtain Wall grid, in its primary and secondary directions. This grid will determine the size and arrangement of the Curtain Wall panels.

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Primary Gridlines: Use these controls to define the grid pattern in the Primary direction. Important: The Primary grid direction of any Curtain Wall is determined when you first create the Curtain Wall: the primary direction will always be perpendicular to the input vector. For example, if you create a Curtain Wall that is extruded from a polyline, the primary grid direction for each Curtain Wall segment is the direction perpendicular to the polyline segment. If you create an arced Curtain Wall, the primary grid direction is the same direction as the Curtain Wall surface created by extruding it from the input arc. Each panel field in the primary direction is given an alphabetical ID (A, B, ...) Enter a value for the length of the panel field in the primary direction. Notice how the Preview image changes accordingly. To create a new panel field, click the Plus sign next to the Size field. To delete a panel field, select it in the list, then click the black Minus sign.

Total size: This item gives you feedback on the total length of the grid pattern in its primary direction. Secondary Gridlines: Use these controls to define the grid pattern in the Secondary direction. Important: The Secondary grid direction by default is perpendicular to the Primary grid direction (i.e. rotated 90 degrees). However, you can set a rotation angle (20 to 160 degrees) for the Secondary gridlines, relative to the primary gridlines. Rotation: Enter a Rotation value for the Secondary Gridlines relative to the Primary Gridlines. Note: Even if you alter the Rotation angle, this will not be reflected in the Preview window, but it will be applied to the Curtain Wall. Each panel field in the secondary direction is given a numerical ID (1, 2, ...) Enter a value for the length of each panel field in the secondary direction. Notice how the Preview image changes accordingly. To create a new panel field, click the Plus sign next to the Size field. To delete a panel field, select it in the list, then click the black Minus sign.

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Total size: This item gives you feedback on the total length of the gridline pattern in its secondary direction.

The Preview window gives you a preview of your grid pattern and the alternating panel classes. Use the Preview window to define the panel class associated to each panel in the pattern. Clicking on any panel in the preview window toggles the panel between grey and white. White means the panel will belong to the Main class. Grey means the panel will belong to the Distinct class. The properties of these panel classes (Main, Distinct) are defined in the Panel (Distinct and Main) dialog boxes of Curtain Wall System Settings.

Pattern position

Use this control to determine where to place the origin of the grid/panel pattern (defined above) on the Curtain Wall Reference line segment. For a Curtain Wall with a plane or cylindrical base surface, the Reference line segment is the first vector or arc you draw when defining the surface. For a Curtain Wall based on an extruded profile, each segment of the reference polyline is considered separately: the pattern position chosen here will be applied separately to each of the Curtain Wall segments.
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Choose one of the following Pattern position options. Custom Origin: This option will enable you to graphically move the grid pattern in its primary direction, after you have placed and selected the Curtain Wall. The next four options will lock the origin of the grid pattern to a specific reference point on the Curtain Wall. (Only the Primary grid is locked; the Secondary grid will remain editable.) Start: The grid pattern will begin at the start of the reference segment. Middle: The grid pattern will begin at the center of the reference segment, and will be distributed in two directions, on each side of this center. (This option means that the center of the Curtain Wall will always have a gridline running through it.) Align Pattern to middle: The center of the grid pattern will be placed at the center of the reference segment. End: The grid pattern will begin at the endpoint of the reference segment.

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Curtain Wall Settings: Frame Pages (Boundary, Mullion, Transom)


Each Frame Class (Boundary, Mullion, Transom) has separate settings. In Curtain Wall System Settings, the Frame pages set the System-level default settings for each Frame class. Click Uniform Frame Classes to apply the settings of the current Frame Page to the other two classes of Frames. Frame Tool Settings contains nearly identical controls. Frame Tool Settings is available in Curtain Wall Edit mode only. Use the Class pop-up to apply System-level Frame settings to the selected Curtain Wall, or to adjust the parameters of Boundary, Mullion or Transom Frames in this Curtain Wall. If you customize any parameters in Frame Tool Settings, the Class pop-up will show Custom.

Curtain Wall Settings: Frame Pages: Frame Type and Geometry Panel
Choose a Frame Type from the pop-up list. There are two predefined, generic Frame Types in ArchiCAD: Generic frame Butt-Glazed Frame

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The geometric parameters below vary depending on the Frame type you have chosen.

a: Width of Frame Profile b: Depth of Frame Profile h: Distance between inner edge of Frame Profile and the Base Surface. (Panels are placed on the Base Surface along the Panels centerline.) d: the length of the panels extrusion into the Frame Profile. w: width of the slot where the Panels connect to the Frame Profile.

Curtain Wall Settings: Frame Pages: Custom Settings Panel


This panel is used if the Frame is a GDL object that uses a custom interface script.

Curtain Wall Settings: Frame Pages: Model Panel


Apply materials to define the 3D display of this Curtain Walls frames. If the Frame type is a GDL object, the material defined in the GDL object will be used to display this frame class in your Curtain Wall.

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Curtain Wall Settings: Frame Pages: Tags and Categories Panel


See Tags and Categories Panels.

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Curtain Wall Settings: Panel Settings (Main, Distinct)


In Curtain Wall System Settings, the Panel pages set the System-level default settings for each Panel class (Main, Distinct). Click Uniform Panel Classes to apply the settings of the current Panel Page to the other Panel class. Panel Tool Settings contains nearly identical controls. Panel Tool Settings is available in Curtain Wall Edit mode only. Use the Class pop-up to apply System-level Panel settings to the selected Curtain Wall, or to adjust the parameters of Distinct or Main panels in this Curtain Wall. If you customize any parameters in Frame Tool Settings, the Class pop-up will show Custom.

Curtain Wall Settings: Panel Pages: Panel Type and Geometry


Choose a Panel Type for this class of panels in your curtain wall: Predefined Generic panel. The Generic Panel will always be centered on the Base Surface: half of its thickness will be outside, and the other half inside. GDL object (e.g. cw panel 14). A Generic Panels only geometric parameter is the Panel Thickness. A GDL-type Panel has a wide array of parameters which vary depending on the object.

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The Panel Thickness parameter, in the parameter list, is the panels overall thickness. A separate Clamping Thickness (the thickness of the part of the panel which is extruded into the Frame Profile) can be set in the separate Panel Thickness field below the parameter window.

Some of the GDL-based panels are designed to behave like doors and windows: for example, the one entitled cw door 2 14. See Place a Door- or Window-Type Panel. The object named cw custom panel 14 is the one you should use if you have saved a handdrawn Custom Component as a CW Panel-type Object.

For a description of this easy way to draw and save custom components as GDL objects for specific purposes, see Creating Custom Components for Doors, Windows, Curtain Walls.

Curtain Wall Settings: Panel Pages: Custom Settings Panel


This panel is used if the Panel is a GDL object that uses a custom interface script.

Curtain Wall Settings: Panel Pages: Model


Apply materials to define the 3D display of the Curtain Walls panels belonging to this class. If the Panel type is a GDL object, the material defined in the GDL object will be used to display this panel class in your Curtain Wall.

Curtain Wall Settings: Panel Pages:Tags and Categories Panel


See Tags and Categories Panels.
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Curtain Wall Settings: Junctions


In Curtain Wall System Settings, the Junctions page sets the System-level default settings for Junctions. Junction Tool Settings contains identical controls. Junction Tool Settings is available in Curtain Wall Edit mode only. Use the Class pop-up to apply System-level Junction settings. If you customize any parameters in Junction Tool Settings, the Class pop-up will show Custom.

Junction Type Panel


Choose a Junction object from the pop-up. Below you can set parameters which vary depending on the Junction type. A preview helps you visualize the end result. Junctions will be displayed on each model view in accordance with the settings defined in their scripts. Note: Junctions are not displayed at all on the Floor Plan if the Floor Plan Display is set to Symbolic or Symbolic with Overhead. Click the Flip button to move the selected Junction to the opposite side of the Curtain Wall.

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Curtain Wall Settings: Accessory Settings


In Curtain Wall System Settings, the Accessory page sets the System-level default settings for Accessories placed on an existing Curtain Wall. Accessory Tool Settings contains identical controls. Accessory Tool Settings is available in Curtain Wall Edit mode only. Use the Class pop-up to apply System-level Accessory settings. If you customize any parameters in Accessory Tool Settings, the Class pop-up will show Custom. Choose an Accessory Type from the pop-up. All Accessories are GDL Objects and will use the display settings defined in their scripts. The parameter set varies depending on the Accessory type you have chosen. A preview helps you visualize the end result. Accessories will be displayed on each model view in accordance with the settings defined in their scripts. Note: Accessories are not displayed at all on the Floor Plan if the Floor Plan Display is set to Symbolic or Symbolic with Overhead. Click the Flip button (Accessory Tool Settings or Info Box) to move the selected Accessory to the opposite side of the Curtain Wall.

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Place Curtain Wall Dialog Box: Floor Plan and 3D Window


For general information, see Create a Single Flat Curtain Wall on the Floor Plan. This dialog box appears during Curtain Wall input in the Floor Plan or 3D Window, after you draw a Reference Line. (It does not appear if you use the Boundary input method.) This dialog box appears as part of the input process only. To later change the height of a placed Curtain Wall, use graphical editing methods in Curtain Wall Edit mode. Use this dialog box to define the total height of the Curtain Wall measured from the Reference Line. Choose one of the three icons, each representing a different method for defining the Curtain Wall height. Enter top and bottom elevation values of the Curtain Wall. From the pop-up, choose one of four Reference Levels for defining both top and bottom elevation values (Current Story (in Floor Plan) To Reference Line (in 3D Window), Project Zero, any other Reference Level.)

Enter the total height of the Curtain Wall measured from top of Curtain Wall. Use the pop-up to define the origin from which to measure the top height value.

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Enter the total height of the Curtain Wall measured from bottom of Curtain Wall. Use the pop-up to define the origin from which to measure the bottom height value.

Enter a slant angle for the Curtain Wall: the angle between the input plane and the Base Surface at its inner side. Note: This field is grey for a curved Curtain Wall, which is always vertical.

Click OK to close the dialog. The Curtain Wall is placed.

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Place Curtain Wall Dialog Box: Section Window


For general information, see Positioning Curtain Wall in Section View. This dialog box appears during Curtain Wall input in the Section, Elevation or Interior Elevation window, after you draw a Reference Line. (It does not appear if you use the Boundary input method.) This dialog box appears as part of the input process only. To later change the height of a placed Curtain Wall, use graphical editing methods in Curtain Wall Edit mode. Use one of the four positioning methods (click one of the four icons) to define Curtain Wall position relative to the Section line. To freely position the beginning of the extrusion by offsetting the starting point from the input plane: choose the first method. The first field is the absolute length of the extrusion; the third field is its offset from the input plane. (The sum of the two values is shown in the middle field.)

To begin extruding the Curtain Wall away from you, at exactly the input plane (Section line): choose the second method and enter the length of extrusion. There is no offset (the Curtain Wall begins right at the input plane). To begin extruding the Curtain Wall toward you, at exactly the input plane (Section line): choose the fourth method and enter the length of extrusion.

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To place the midpoint of the extrusion vector at the input plane, choose the third option. Enter the total extrusion length in the first field below.

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Morph Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on how to create and edit Morphs, see Morphs. Default Morph Settings enables you to set parameters for newly created Morphs. Morph Selection Settings vary depending on whether you have selected the entire Morph, or one or more of its sub-elements (faces and/or edges), or a combination thereof. Settings for the lastselected face or edge are shown, but when you change the options, they are applied to all selected faces and/or edges.

Morph Selection Settings: Entire Morphs


If you have selected the entire Morph, all controls of Morph Settings are available:

Exception: Texture Mapping (either Box or Planar) can only be modified for selected individual faces. For a Morph as a whole, the texture mapping is always Box.

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Morph Selection Settings: Faces and/or Edges


Use sub-element selection to select any combination of particular edges and faces from any number of Morphs to edit them. In this case, only the Model panel is available, and the only available controls are Face Material and Texture mapping (if any faces are selected) and Edge Type (if any edges are selected). The rest of the controls (Morph Shadows) are grey, because these options can be applied here only to the Morph as a whole, not to its selected sub-elements. Settings for the last-selected face or edge are shown, but when you change the options, they are applied to all selected faces and/or edges. The numbers of editable faces and editable edges, if any, are shown in the Model Panel as well as in the Info Box.

Morph Selection Settings: Whole Morph plus Faces and/or Edges


If you have selected an entire Morph plus any additional faces or edges, you will be able to edit sub-element options only: all the sub-elements of the entire Morph, plus the additional selected sub-elements.

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Again, only the Model Panel of Morph Selection Settings is available, and only the Face Material, Texture Mapping, and Edge Type can be edited. The total number of editable items is shown in the Model Panel as well as in the Info Box.

Morph Geometry and Positioning Panel


Note: The controls of this panel are available only in Default Morph Settings, or if you have selected one or more entire Morph elements (no sub-elements). Relative Base Height: Enter a value here for the Morphs elevation. This point is distinguished by a highlighted hotspot on the selected Morph. By default, the base height is measured from the current story level. (In the 3D window, this value is measured from the User Origin.) If you prefer, you can set this height value relative to the Home Story instead, by choosing To Home Story from the arrow pop-up. Absolute Base Height [to Project Zero]: Enter a value here for the elevation of the Morphs lowest point as measured from the Reference level (by default, Reference level is Project Zero. Click the pop-up arrow to change the Reference level, if needed). Reference levels are defined at Options > Project Preferences > Reference Levels.

Home Story
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Morph Floor Plan and Section Panel


Note: The controls of this panel are available only in Default Morph Settings, or if you have selected one or more entire Morph elements (no sub-elements). Show on Stories: Choose an option to define which stories will display the Morph. Home Story only: The Morph will be displayed and editable on its home story only. Home story plus one story up and/or down All Stories: The outline of the entire Morph will be displayed (using its uncut and overhead line settings) on every story of the project, with overhead attributes. All relevant stories: The Morph will be displayed and editable on each story it intersects. Custom: Choose this option if you wish to show the Morph on any other combination of stories. The Show on Stories: Custom Settings dialog box appears, where you can set separate story display options for the roofs outline and its fill. For more information, see Show On Stories. Floor Plan Display: This pop-up contains five options for displaying the element. Projected: shows cut part of elements 3D model, plus its uncut (downward) part. Projected with Overhead: shows cut part of elements 3D model (i.e, as cut at the level of the Floor Plan Cut Plane), plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane. Cut Only: displays only the cut part, as cut with the Floor Plan Cut Plane. Two additional abstract display options are available: Outlines Only: the entire elements outline is shown using its uncut attributes. The line type will vary depending on the Morphs location with respect to the Floor Plan Cut Plane: - Morphs fully beneath the cut plane will be displayed with their full contour, with uncut lines - Morphs fully above the cut plane will be displayed with their full contour, with overhead lines - Morphs that are partly above, partly beneath the cut plane will be displayed with their full contour, and uncut lines. Overhead All: the entire elements outline is shown using its overhead attributes. Show Projection: This pop-up contains three options: Entire Element: All visible parts of the element will be displayed. to Floor Plan Range: Choose to show the element on a range of stories (the current story, plus a given number of stories above and below it.) If you choose this option, then you can set the desired range (i.e. the number of stories on which to show this element in either direction) in Floor Plan Cut Plane Settings. to Absolute Display Limit: Set a fixed lower limit (by default, this is Project Zero), then show all parts of the element above this limit. If you choose this option, then go to Floor Plan Cut Plane Settings to set the Absolute Display Limit for this element. For details, see Floor Plan Cut Plane Settings Dialog Box.

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The rest of the Floor Plan and Section Panel contains several unfoldable sections listing controls to let you customize the parameters of the Morph element. Cut Surfaces: Cut Fill: Use the Fill pop-up in this section to choose a fill which best represents the Morph structure. For more information, see Fill Types. Cut Surfaces: In this section, set the line type and pen colors of cut lines, cut fills, and the background of cut fills. These attributes will be displayed for cut surfaces both in Section and on the Floor Plan. Outlines: Use these settings to define line types and pen colors to element outlines that fall above (Overhead) and/or below (Uncut) the Floor Plan Cut Plane. Overhead Lines will be displayed if the Floor Plan Display pop-up is set to Projected with Overhead. Cover Fills: Check this box to display a cover fill using the fill and pen settings chosen here. Choose a fill type from the pop-up palette. Note: Only those Fills defined as Cover Fills in Options > Element Attributes > Fill Types are available here. Choose pencolors for the cover fill pattern and for its background. Use Fill of Surface Material: Check this box if you want your cover fill to resemble the surface material (vectorial 3D hatch) assigned to this Morph in the Model panel. Cover Fill Orientation: This control defines the orientation of the fill pattern. Note: Morph cover fills appear on the Floor Plan only if you have chosen Outline Only in the Floor Plan Display Options, since that shows the Morphs top view. Note: The Cover Fill Orientation control is gray if the 3D projection option, just below, is checked. Select the Cover Fill Orientation control, then choose an orientation definition from the pop-up opened with the black arrow: Link to Project Origin: The fill pattern will start at the Project Origin, and the part of the pattern that falls within the Fills boundary will be displayed. No fill handle appears. Link to Fill Origin: If you choose this option, then the cover fill will show a fill handle when you place the Morph on the Floor Plan. You can then manipulate the fill orientation by selecting and moving the fill handle. (Use the Move Sub-Element command from the pet palette.) Note: Fill handles are only displayed if you have enabled View > On-Screen View Options > Fill Handles. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns. Distorted: This option will distort the cover fill, simulating the 3D view of a curved surface on the Floor Plan. 3D Projection: Check this box to display the Cover Fill as derived from its 3D Projection. (If you check this option, the Cover Fill Orientation options above are not available.)

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Morph Model Panel


This panel controls the 3D display of the Morph. Note: If you have selected one or more Morph sub-elements (faces and/or edges), then the only available controls are Face Material, Texture Mapping and Edge Type. Note: You can also apply custom settings to one or more Morph faces or edges by using the Custom Face Settings or Custom Edge Settings commands of the pet palette. See Custom Face Settings and Edge Type: Hard, Hidden, Soft. Material: Use the Material pop-up control to assign a materials to the all faces of the selected Morph. Note: A material, if it is a vectorial hatching, can also be applied as a cover fill for the Morph (by checking the Use Fill of Surface Material box in Floor Plan and Section panel of Morph Settings). Moreover, if the cover fill has a customized fill origin (via Link to Fill Origin option), the 3D Model will reflect that fill orientation too. Texture Mapping: This control (either Box or Planar) can only be modified for selected individual faces. For a Morph as a whole, the texture mapping is always Box and cannot be edited. See Morph Texture Mapping and Alignment. Edges: Choose an option for displaying all Edges of the Morph. See also Edge Type: Hard, Hidden, Soft. Morph Shadows: Check one or both boxes to display shadows either cast by the Morph and/ or received on the Morph (shadows cast by other elements). Effects are visible whenever shadows are used (e.g. Rendering, 3D window).

Morph Listing and Labeling Panel


Note: The controls of this panel are available only in Default Morph Settings, or if you have selected one or more entire Morph elements (no sub-elements). See Listing and Labeling Panels.

Morph Tags and Categories Panel


Note: The controls of this panel are available only in Default Morph Settings, or if you have selected one or more entire Morph elements (no sub-elements). See Tags and Categories Panels.

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Settings of Library Part Elements


This section describes the common settings of the Settings dialog boxes of Library Part type elements: Object Lamp Door Window Skylight Corner Window Stair Wall End The Settings dialog box of Library Part elements consists of two parts: the browser area on the left and the Settings panels on the right.

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Double-click the splitter bar between the two panels to open/close the browser area (or click the black arrow at the top of the splitter bar).

On the left, the browser area allows you to locate single library parts corresponding to the active tool in the loaded libraries, either by browsing or by entering search terms to find a library part by name. See Search for Library Part. See Where to Find Objects for Use in ArchiCAD. You can also drag the splitter bar horizontally to rearrange the dialog box. If you select an object (not a folder) in the browser area, its settings appear on the right side of the dialog box. That objects settings will remain in the right side of the dialog box even if you use the browser to look through library objects on the left. Icons at the bottom left represent the following commands:
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Open Library Manager Load Other Object Go to BIM Components Portal Share GDL Object

On the right, the settings panels for the current library part appear. The name of the library part is shown at the top of the panel. Click the Info button to see further information about the library part (e.g. author, description). If you share your own library part to the BIM Components Portal, you have the opportunity to enter this information during the process. See Share Object on BIM Components Portal. Use the navigation buttons to go the previous and next element in the library without having to use the browser area.

Update to Newer Version: Available only for a selected object from an older-version ArchiCAD Library, if you have multiple libraries loaded. Click this button to update this object to the newest available version among your loaded ArchiCAD libraries (versions 13-15). Note: In most cases, it is advisable to load only the most current ArchiCAD library with your project, and to use the Consolidate function in Library Manager to consolidate any olderversion ArchiCAD libraries. See Consolidate ArchiCAD Libraries. However, if you use multiple ArchiCAD libraries side by side, without consolidating them, your project can end up with multiple versions of the same library part (from ArchiCAD libraries 13 and up). The update to newer version function enables you to update any single object to its latest incarnation. For specifics on the settings of library parts, see the following sections:

Object/Lamp Tool Settings Door/Window Tool Settings Skylight Tool Settings Stair Tool Settings
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Object/Lamp Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Object/Lamp tool is used to place object type library parts into the project.

The panels of the Object and Lamp Settings dialog boxes are similar to those of other Library Part elements. See Settings of Library Part Elements.

Browse Folders and Subfolders


In Object Tool settings, you can access a wide variety of objects that are not part of a dedicated subtype. These objects are divided into three main folders: Basic Library; Visualization Objects; and Add-On Library, and several sub-folders. As you can see by the folder names, the Basic Library contains all kinds of Furnishings (Beds; Chairs; Office Equipment, etc.); Decorations (such as clocks and vases); Health/Recreation items (such as a piano, a billiard table, a TV). Additional folders contain Building Structures (such as fences and moldings); Special Constructions (such as fireplaces and shutters); Mechanical Elements (such as air conditioners and elevators); and 2D Elements (such as electric and graphic symbols.) The Visualization folder contains Site improvements (e.g. trees) and objects depicting People and Vehicles. For information on searching for library parts, see Search for Library Part.

Settings Panels
The Object and Lamp Settings dialog box contains the following panels: Preview and Positioning Parameters Parameters - Graphical Interface (the name of this panel varies, and is only active if the chosen library part contains a user interface script. If it does not, the panel is grey.) Floor Plan and Section Model Listing and Labeling Tags and Categories

Object/Lamp Preview and Positioning Panel


Use the fields to enter the following values for the Object:

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Relative Base Height: Enter a value to define the objects base elevation relative to the Current Story or the objects Home Story.

Absolute Base Height: Enter a value to define the objects absolute base elevation, measured to Project Zero or to any other custom-defined Reference Level. See also Reference Levels. Dimensions 1 and 2: enter the two orthogonal size values (e.g. length and width) of the object. Click the chain icon to keep these values proportionally constant. Height: Enter the objects height. Enter a rotation angle for the object, if any. Click the black arrow and choose either Relative to Orientation (the angle will be measured relative to the Oriented View); See also Oriented View. or Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates). Check the Mirror Library Part box to mirror the chosen Library Part when placing it, or to mirror a selected object. (View the preview after checking this box to see how the object will be placed.)

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Information
Click the information icon to view a brief description of the object.

Preview Options
The Preview Area at the right shows you the object in different displays, depending on which of the five icons (at left) that you choose. As you set different parameters for the object, keep an eye on this preview to see the effects of your edits. Click among the Preview Options to vary the preview picture:

Move the cursor inside the Preview Area and the cursor will change to a flip arrow, allowing you (in the 2D Symbol or 3D views) to alternately view each side of your Library Part.

The preview options, from top to bottom: 2D symbol hidden line front view hidden line axonometry 3D shaded axonometry predefined preview picture Note: To modify the predefined preview picture, use the Preview Picture controls in the GDL Object Editor. See Preview Picture. Move the cursor inside the Preview Area and the cursor will change to a rotate arrow, allowing you (with successive clicks) to rotate the 2D Symbol or 3D View of your Library Part.

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Placement Anchor
Objects can be positioned by their hotspots, defined in the 2D symbol of the Library Part. One Hotspot is initially defined as the primary hotspot. This hotspot is marked with a highlighted rectangle, and it will act as the default insertion point and anchor point for the Object.

The other hotspots are displayed as Xs. Click any of them if you wish to use it as an insertion/ anchor point instead of the default primary hotspot.

Home Story: Choose a Home Story for the Object: by default, it is the Current Story, but you can click Select Story instead and choose any other Story as the Home Story.

For more information, see Set Home Story.

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Object/Lamp Parameters Panel


This panel displays the list of parameters defined in the Library Part.

Click any of the parameters to select it and to modify the value of the variable. For information on transferring modified parameters from one object to another, see Parameter Transfer Between Objects. Any Objects basic parameters are its Length and Width dimensions, called Dimension 1 and Dimension 2 in the Preview and Positioning panel. For example, if you set different Dimension 1 and 2 values for a Round Table, you will get an elliptic table. In the Parameters panel, you can customize other parameters: In the case of the table, these include the overall height, the thickness of the table top, or the height or thickness of the frame below the table top.

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You will notice that some parameters interact with each other. For example, the number of legs can have an effect on the available leg types.

The Minimal Space parameter (included with many Objects from the default ArchiCAD Library) defines the area surrounding the placed object that you want to keep free. You can opt to display the minimal space of all objects in 2D views, depending on the global options set at Model View Options. See Model View Options for GDL Objects. Some parameters related to Lamp type Library Parts are unique: Click the icons at the top of the parameter list to turn the Lamp ON or OFF in PhotoRendering.

You can set the light sources color by double-clicking the Color field, and choosing color in the standard Windows or MacOS color editing dialog box. The intensity of the light can be set with the slider. Maximum brightness is at the right end.

Type a number between 0 and 100 to define the light intensity percentage. Note: Whether Lamps will be actually used in PhotoRendering depends on the general setting made in Document > Creative Imaging > PhotoRendering Settings > Effects.

For information on using Lamps with the LightWorks photorendering engine, see Expert LightWorks Options.

Object Floor Plan and Section Panel


Use this panel to define the display of the Object in Floor Plan and Section views.

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Show on Stories: Use this pop-up (where available) to control the stories on which objects will be displayed: on its home story only, or in outline form on other stories as well. Uniquely among ArchiCAD elements, the Object/Lamp can be set to be shown One Story Up or One Story Down only.

For more information, see Show On Stories. Enable Objects Linetypes Enable Objects Pens Enable Objects Attributes These checkboxes in the Floor Plan Display Panel allow you display the object using the relevant parameters (Linetypes, pens, fills) which have already been defined for the object, and which are listed in objects Parameter list See Object/Lamp Parameters Panel, above. If no such parameter is defined (for example, if no line type is listed in the objects parameter list), then checking the box will have no effect; the object will be displayed using the attributes defined in the Floor Plan and Section panel. The Custom Settings and Listing and Labeling panels of Objects/Lamps and Stairs are similar to those presented for the Window and Door type elements. Note: Custom Settings are available only for GDL objects having a user interface script. For more information, see Door/Window Tool Settings and Listing and Labeling Panels.

Object/Lamp Model Panel


This panel controls the 3D display of the Object/Lamp and Stair elements. Use the pop-up to select a Material for the Object. Use Objects Materials: Check this to display the object using the materials (if any) defined for the object its Parameter list. See Object/Lamp Parameters Panel, above. Object/Lamp is cropped by one or more roofs: If this message is activated, it indicates that the currently selected Object (already placed in the plan) was cropped by a roof using Crop to Singleplane Roof. 2859

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In this case, the Undo Roof Crop button is also activated. Click to restore the original geometry of the selected object. For more information, see Crop Elements to Single-plane Roof. Custom Texture defined in the 3D window: If this message is activated, it means that the currently selected object (already placed in the plan) has been assigned a custom 3D texture. In this case, the Reset Texture button is also activated. Click to restore the origin of the Texture of the selected object. For more information, see Align 3D Texture.

Object/Lamp Listing and Labeling Panel


See Listing and Labeling Panels.

Object/Lamp Tags and Categories Panel


See Tags and Categories Panels.

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Door/Window Tool Settings


Door/Window libraries and their library part settings may vary considerably depending on the library that you are using. The following description corresponds to the International library that is the basis for many of the language versions of ArchiCAD. For information on settings of a specialized Door/Window that are not described here, please contact your distributor. Topics in this section:

Structure of the Door/Window Settings Dialog Box Door/Window Preview and Positioning Panel Where to Set Door/Window Parameters Floor Plan Display of Door/Window: Symbolic vs. Projected Define Floor Plan Attributes of Doors/Windows
Related topics:

Graphical Interface Panel for a Door Graphical Interface Panel for a Window Wall Closure Examples

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Structure of the Door/Window Settings Dialog Box


Like the Object Settings dialog box, Door/Window Settings has a browser area on the left side and panels on the right side:

Browser Area
Double-click the splitter bar to open/close the browser area (or click the black arrow at the top of the splitter bar). Browse among the folders and objects to find the one you need. For details on searching, see Search for Library Part. If you select an object (not a folder) in the browser area, its settings appear on the right-hand side of the dialog box. Use the icons at the bottom of the Settings dialog box to:

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Go to Library Manager Load a different GDL Object Go to BIM Components Portal Share Object to Portal

Empty Opening: Click this icon to clear the current Library Part choice and automatically use an Empty Hole for the Door or Window opening. See also Creating an Empty Opening.

Settings Panels
The Door and Window Settings dialog box contains the following panels: Preview and Positioning For details, see Door/Window Preview and Positioning Panel. Parameters Parameters - Graphical Interface (the name of this panel varies, and is only active if the chosen Door/Window contains a user interface. If it does not, the panel is grey and is just called Custom Settings.) For a description of controls here, see: Graphical Interface Panel for a Door or Graphical Interface Panel for a Window. Floor Plan and Section Model Reveal Dimension Marker Marker Custom Settings (this panels availability depends on the type of marker chosen in the Dimension Marker Panel above. If no marker is chosen, or if the marker has no user interface, this panel is grey.) Listing and Labeling Tags and Categories

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Door/Window Preview and Positioning Panel

The name of the opening is shown at the top of the panel. Click the Info button to see further information about the Door/Window (e.g. author, description). If you share your own library part to the BIM Components Portal, you have the opportunity to enter this information during the process. See Share Object on BIM Components Portal. Use the navigation buttons to go the previous and next element in the library without having to use the browser area.

Use the fields to enter the following values for the Door/Window: Width: Enter Width of the opening here.

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Height: Enter Height of the opening here. Note: These Width/Height values are the windows Nominal Size values, which can also be entered in the Graphical Interface Panels Nominal Sizes and Tolerance panel, as well as under Window Sizes in the Parameters Panel.

Sill/Header Value: Enter the height of the Door or Window Sill or Header from the anchor position (anchor position is defined in the Anchor field at right). See also Anchoring Sill or Header Heights. Reveal: Enter the depth of the Door/Window Reveal, if any. Note: This Reveal value, on the Preview and Positioning Panel, is the same as the Reveal Depth value in the Parameters panel of Door/Window Settings in the General Settings section on the Graphical Interface panel (e.g. Basic Window Settings) of Door/Window Settings, and in the Reveal Settings tab page of the Graphical Interface panel of Door/Window Settings

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The Flip button switches the opening direction of a selected door/window from one side to the other, while keeping the frame in place.

Note: Another parameter that does the same thing is the Opening Direction setting (Door/ Window Settings, Graphical Interface panel, General Settings tab page), which can be applied (unlike the Flip parameter) to selected and default window settings alike. Anchor Point: This control affects the method used to place a new Window/Door. Choose either side or the Center as your preferred geometry method for placing the Door/Window.

When placing a door or a window by the Side method, the Double Eyeball cursor appears. As you move the mouse to place the opening, the outline of the opening will switch from one side of the wall opening to the other: click to anchor the window to the side you prefer.

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See also Placing Doors or Windows. Anchor: Choose an option for anchoring the height of the Door/Window opening within the wall: to wall or story, by sill height or header.

For details, see Anchoring Sill or Header Heights. Opening Plane: This control is relevant if your door/window is placed into a slanted wall. Associated to Wall: The plane of the door/window will follow the plane of the wall. Vertical: The door/window will be placed vertically regardless of the plane of the wall it is placed into. For more information, see Setting the Window/Door Plane in Slanted or Complex Walls.

Preview Options
The Preview Area at the right shows you the Door/Window in different displays, depending on which of the five icons (at left) that you choose. As you set different parameters for the Door/ Window, keep an eye on this preview to see the effects of your edits. Click among the Preview Options to vary the preview picture:

Move the cursor inside the Preview Area and the cursor will change to a flip arrow, allowing you (in the 2D Symbol or 3D views) to alternately view each side of your Library Part.

The preview options, from top to bottom: 2D symbol hidden line front view hidden line axonometry 3D shaded axonometry

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predefined preview picture Note: To modify the predefined preview picture, use the Preview Picture controls in the GDL Object Editor.

See Preview Picture. Move the cursor inside the Preview Area and the cursor will change to a rotate arrow, allowing you (with successive clicks) to rotate the 2D Symbol or 3D View of your Library Part.

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Where to Set Door/Window Parameters


Parameters are available in two different panels of the Door/Window Settings Dialog box: 1. the Parameters Panel; and 2. the Graphical Interface Panel. (The name of the panel varies depending on the type of Door/ Window.) The contents of the two panels are essentially identical. The Parameters panel contains parameters in list format, while the Graphical Interface panel contains the same parameters grouped into categories and illustrated with graphics.

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Using the Graphical Interface Panel


For every Door/Window in the INT library, you can set parameters using the Graphical Interface panel. The name of the panel varies depending on the Door/Window type that is selected.

The parameters are grouped into tab pages. Click the button at the top of the panel to view the parameter group and switch tab pages.

Another way to switch tab pages is to use the arrows at the top right of the panel.

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Attributes Sub-Pages in the Graphical Interface Panel


Some of the tab pages of the Graphical Interface panel have an additional sub-page, where you set the fill, pen and material settings for the parameter group. Click the Attributes button at the top right of the Graphical Interface panel to access these attributes.

For example, this page has two sub-pages: use one of the sub-pages to set the general geometry; use the other sub-page to set the corresponding attributes.

Set Geometry on this sub-page Set Attributes on this sub-page For a description of these controls, see: Graphical Interface Panel for a Door or Graphical Interface Panel for a Window. For more information on Door/Window attributes, see Define Floor Plan Attributes of Doors/ Windows.

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Floor Plan Display of Door/Window: Symbolic vs. Projected


Use the Floor Plan Display control in Door/Window Settings (Floor Plan and Section Panel) to define how to display the opening:

Symbolic (default setting): This is the objects standard symbol, which is defined independently of the elements 3D model appearance. Overhead All: the elements symbolic 2D view is shown with its overhead attributes. Note: Define Overhead attributes (line type, pen) in the Floor Plan and Section panel of Door/ Window Settings.

Symbolic

Overhead All

See Use 2D Attributes from the Floor Plan and Section Panel. These attributes will be applied regardless of whether the Enable Objects Linetype/Pen/ Attributes checkboxes on. In case of a slanted wall, however, you might prefer a more realistic display of the cut window: choose either Projected or Projected with Overhead to see all parts of the window in a slanted wall. Projected: shows cut part of elements 3D model, plus its uncut (downward) part.

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Projected with Overhead: shows cut part of elements 3D model, plus the elements overhead part (i.e. the part of the element that is above the Floor Plan Cut Plane, plus its uncut (downward) part.

Projected

Projected with Overhead

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Define Floor Plan Attributes of Doors/Windows


There are two ways to define the attributes (line type, pen, fill) of Doors/Windows on the Floor Plan: 1. Use the GDL attributes (line type, pen, fill) defined in Door/Window Settings (Parameters panel or the Graphical Interface pages). This method gives you a great many line/fill parameters, giving you greater control over the precise and detailed display of the opening and each of its components separately. 2. Use the 2D attributes set for the opening on the Floor Plan and Section panel of Door/ Window Settings. This method involves a reduced number of parameters for simplicity. Both approaches are detailed below.

Use Fills on Doors/Windows


To apply any fills to the door/window, make sure you have enabled the Use Fills control (in either the Parameters Panel or the General Settings page of the Graphical User Interface.)

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Use 2D Attributes from the Floor Plan and Section Panel


Set the attributes for cut, uncut and overhead lines and pens as needed on the Floor Plan and Section panel of Door/Window Settings. For these settings to take effect, make sure that the Objects Attributes checkbox is disabled. Otherwise, the Door/Window will be displayed with its GDL Object attributes.

Enable GDL Object Attributes


If you want to use the GDL attributes defined for the object: Make sure that the Enable Objects Linetypes (and/or Pens or Attributes) boxes are checked on the Floor Plan and Section panel.

This means that: 1. The attributes defined for these parameters on the Floor Plan and Section panel will have no effect; and 2. The GDL Object Attributes (defined in the Parameters Panel or Graphical Interface Panel) will be used. GDL Object Attributes are defined for the Door/Window in Door/Window Settings, in either of two panels: the Parameters panel the pages of Graphical Interface panel The parameters are the same in both locations.

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On the Parameters Panel:

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Use the controls under 2D Representation to set attributes for components of the Door or Window object.

Note: You must turn the Use Fills parameter On to display all the fill parameters. If Use Fills is off, the opening display will not use any fills on any of the door/window components. (In this case, the Fill controls will not be available on the Parameters panel.) Note: Additional attribute parameters appear for every window/door component that is set to On (e.g. Board, Casing, Masonry Arch).

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In the Graphical Interface Panel: Use the pages of the Graphical Interface Panel to set lines/pens/fills for each component of the Window/Door. Depending on the components you have chosen for the Door/Window, use the respective Attributes sub-pages of the components (e.g. Board Attributes, Sill Attributes, Frame Attributes, Panel Attributes) to set the lines/pens/fills for each component.

On the General Settings page (Attributes sub-page), check the Use Fills box to enable all fill parameters on every Attributes sub-page. If Use Fills is off, the opening display will not use

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any fills on any of its components. (The Fill controls will be grayed on all of the Attributes sub-pages.) See also Using the Graphical Interface Panel. While setting the Attribute controls, it is worth displaying the Preview from Door/Window Settings to see how your definitions will affect the display.

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Other Panels in Door/Window Settings


Door/Window Model Panel
Use this panel to define one Material for the Door or Window. This material will be used if you disable the Use Objects Materials checkbox. In addition to the Surface Material options for the door or window defined in the pop-up menu, several different materials for individual parts of the door or window can be specified in the GDL description using the additional parameters of the opening. Checking the Use Objects Materials checkbox will ignore the set material and will apply the same material that was used when creating the Library Part. Wall Opening Material: The surface materials of the host Wall can be applied to the opening in two ways. If you choose the Same as Wall Edge option, ArchiCAD will apply the material of the walls edge to the openings edges. If you choose the Same as Wall Side option, the external and internal wall surface materials will be applied to the openings edges, with the reveal depth as the division line between them. For curved walls, the materials can change either along a straight line or a curve. Straight Line: Click this button to change opening edge material along a straight line. Curved Line: Click this button to change opening edge material along an arc. Door/Window is cropped by one or more roofs: If this message is activated, it indicates that the currently selected Door/Window (already placed in the plan) was trimmed by a roof with the Crop to Single-plane Roof command. In this case, the Undo Roof Crop button is also activated. Click to restore the original height of the selected door/window. For more information, see Crop Elements to Single-plane Roof.

Door/Window Reveal Panel


For Doors/Windows that are not part of the standard ArchiCAD library, use these controls to customize the various elements of the reveal, such as the Head Depth, Sill/Threshold Depth, left and right Jamb Depth and Reveal Depth. Note: Reveal parameters for standard Doors/Windows can be set in the Custom Settings panel of this dialog box.

Door/Window Dimension Marker Panel


The Dimension Marker panel features the customizable Dimensioning options of the Window and Door tools. To show or hide door/window markers on the plan, use the Door/Window Options in Document > Set Model View > Model View Options. For more information, see Model View Options for Construction Elements. 2880
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Dimension Markers are essentially parametric GDL objects permanently linked to the opening. The dimension units of Door/Window markers, and the dimension units of sill heights displayed in Door/Window markers, can be customized in Options > Project Preferences > Dimensions. For more information, see Dimensions Preferences. From the pop-up list, choose a predefined Marker or browse for a different marker object. The preview window gives you feedback on the selected Markers appearance. Pencolor/Penweight: Type a Pencolor/Penweight number (1-255) for the marker line pen. Use Symbol colors: Check this box to ignore Pencolor setting above and use pencolor used when the elements 2D symbol was created. Subfloor Thickness: Use this control if you want the Door/Window marker to indicate a sill height value which takes into account the height difference (if any) between the floor level and the bottom of the wall (for example, due to carpeting or parquet flooring). This value will then be calculated as part of the sill value shown in the Door/Window marker. This value will not affect the positioning of the Door/Window. See also Sill Height Using Subfloor Thickness. Font Type: Click this pop-up field to select a font type. Font Script: Click this pop-up field to select a font encoding. Font Size: Enter a font size. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. (To apply a variety of formats to texts in a single marker, turn off the Uniform Text Format parameter.) Height: Enter the height of the Marker Head here.

Door/Window Custom Marker Settings Panel


The Marker Settings panel may contain options for the dimension marker if a user interface was created for it. This panel contains the same settings as the parameter list on the Dimension Marker panel, but in graphical format.

Door/Window Listing and Labeling Panel


See Listing and Labeling Panels. For more information on Doors/Windows, see Doors/Windows.

Door/Window Tags and Categories Panel


See Tags and Categories Panels.

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Graphical Interface Panel for a Door


The following is a description of all pages of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. For information on door settings that are not described here, please contact your distributor.

For general information on the Graphical Interface Panels, see Using the Graphical Interface Panel.

Nominal Sizes and Tolerance General Settings Shape Frame Style and Dimensions Leaf, Sash and Opening Direction Door Leaf Type and Handle Sidelight Sash Type Opening Type and Angle Opening Lines - Door

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Opening Lines - Sidelight and Transom Reveal Settings Wall Closure Threshold Settings Casing Settings Sill Settings Board Settings Sunshade Settings Tolerances Masonry Arch Minimal Space

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Nominal Sizes and Tolerance


The following is a description of the Nominal Sizes and Tolerance page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Door size (height and width) can be defined with respect to any of four types of dimensions: Wallhole, Unit, Egress or Leaf dimensions. The numbered graphics help you identify the dimensions. Wallhole Dimensions The Wallhole is the part cut out of the wall to accommodate the whole door structure. Wallhole Width is equal to Unit Dimension Width plus the sum of Side Tolerance values. Wallhole Height is equal to Unit Dimension Height plus Upper Tolerance value. See Tolerances.

Unit Dimensions Unit Dimensions are the width and height of the whole door structure. Egress Dimensions Egress dimensions are the doors unit width, subtracting the frame width.

Set as Nominal
Use the Set as Nominal radio button to choose one of these dimension definitions as the doors Nominal Size. This is the Nominal dimension that will be listed in the Interactive Schedule in the Nominal W x H Size field.

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This Nominal dimension will be displayed in the Width and Height fields in the Preview and Positioning Panel or Window Settings.

Retain Nominal Size on Change: This checkbox is applicable if you change your definition of the Nominal Dimension (e.g. from Unit Dimensions to Wallhole Dimensions). If this box is checked, then the values of the original Nominal Dimension (those set for Unit Dimensions) are transferred to the new Nominal Dimension (your Wallhole Dimensions). The other dimension values will be adjusted automatically.

Show Dimensions in Door Marker


If you display a window marker, use the Dimension Marker Panel (Marker Options - Size to Show) to choose one of these dimension definitions (Wallhole, Unit, Leaf or Egress Dimensions) as the preferred dimension to display in the marker.

The chosen dimension definitions will also be used when displaying dimensions in Automatic Dimensioning and the Interactive Schedule.

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Uniform Tolerances
By default, this is checked, so that you can enter a single value to apply to tolerances on all sides of the door structure. To vary the tolerance values for the sides of the door, (as for a complexshaped door whose sidelights have varying sill heights), uncheck the box and click Tolerances to go to the Tolerances tab page. See Tolerances. Note: If you wish to enter Oversize values, use the Oversize controls in the Parameters tab page of Door Settings. Entering an Oversize does not (unlike the Tolerance value) affect the Nominal Size of the door.

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General Settings
The following is a description of the General Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library.

Opening Type
Choose either Double-Acting or Side Hung to define how the door should swing. (Other door types may have additional options.) This Opening Type control is also available on the Opening Type and Angle tab page. See Opening Type and Angle.

Opening Direction
Choose Default or Flipped from the pop-up to define the opening direction of the door leaf. Default means that the door leaf will open on the side of the wall that you click when placing the door. Flipped will open it on the side opposite to the side you click when placing the door.

Note: The same Opening Direction control is also available in the Leaf, Sash and Opening Direction tab page. See Leaf, Sash and Opening Direction. There, you can also set a separate opening direction for the sidelights, if any. Note: To reverse the opening directions of the leaf (and sidelight) of a selected door, use the Flip button in the Preview and Positioning panel (or the Info Box).

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Casing
Use the Casing Out and Casing In checkboxes to add Casing to the outer and/or inner side of the door. Casing options can be defined in the Casing Settings tab page of the Graphical Interface panel. See Casing Settings.

Threshold Type
Use the Threshold Type pop-up to choose a Threshold for the door as needed. Threshold options can be defined in the Threshold Settings tab page of the Graphical Interface panel. See Threshold Settings.

Ganging
You can align doors horizontally and vertically with these parameters. You must check these boxes both for this door and for the adjacent one so that the door symbol is displayed correctly. As a result of ganging, the connecting lines between adjacent door components (e.g. casing, sill, threshold) disappear - as if they were a single unit. If you use ganging, some other structure options for this door may no longer be applicable and will be grayed or eliminated.

Reveal Type and Depth


From the pop-up list, choose a Reveal Type to use for this door, or choose one of the No Reveal options. Enter a value for the Reveal Depth. You can also choose a Reveal Type and set Reveal Depth on the Reveal Settings tab page of the Graphical Interface Panel. Reveal Depth is also set on the Preview and Positioning Panel.

Wall Closure
This control is applicable if you have placed the door in a composite wall.

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Choose a predefined or custom Closure from the pop-up list. Available closure types vary depending on the type of reveal used for the door.

Closure options can be defined in the Wall Closure tab page of the Graphical Interface panel. See Wall Closure.

2D and 3D Detail Level; Reveal Display


Choose options for the level of detail with which to display the door in both 2D and 3D. For the 2D symbol, if you choose Scale Sensitive, then the amount of detail shown varies depending on project scale. Otherwise, you can fix the detail level to a given level (e.g. 1:200), or turn it off (in which case, no 2D door symbol is shown at all). For the 3D Symbol, choose either Detailed, Simple or Off. Show Reveal on Symbol: Choose the scale at which the reveal should be displayed on the Floor Plan. (Reveal will not be displayed if the scale is larger than the chosen value.)

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General Attributes
To set general fill, material and pen attributes for the door, click the button (at the top right of the General page) to access the Attributes controls.

Attributes you set on this page will only affect the door if its Floor Plan Display control is set to Symbolic, and if the Enable Objects Linetypes/Pens boxes are checked.

On the General Settings page (Attributes sub-page), check the Use Fills box to enable all fill parameters on every Attributes sub-page. If Use Fills is off, the opening display will not use any fills on any of its components. (The Fill controls will be grayed on all of the Attributes sub-pages.) See also Define Floor Plan Attributes of Doors/Windows.

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Shape
The following is a description of the Shape page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to set up the arrangement of the doors leaf, sidelight(s) and transom, if any.

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Frame Style and Dimensions


The following is a description of the Frame Style and Dimensions page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to define the door frame. Frame Style: Choose one of three frame styles. Style 1 is the simplest; Style 2 and 3 have additional parameters for a door stop and to recess the door panel into the frame. Note: If the chosen door uses a double-egress opening type, Frame Style 1 is automatically used. In this case, the Frame Style option is not shown. Depending on the chosen Frame Style, set parameters for frame width and thickness, and the thickness of the leaf and glass. Frame Width: To set a different frame width for any and all sides of the door frame, uncheck the Uniform Frame Width box and set values as needed.

Frame Thickness: Use the Frame Thickness checkboxes to adjust the thickness parameters as needed. Uncheck Uniform Frame Thickness if you want to vary the frame thickness parameter. Note: By default, this checkbox is checked and grey (unavailable.) This parameter becomes available only if you have set Frame Thickness to equal Wall Thickness, and if all door sashes open in the same direction. (By default, door leafs and their sidelights/transoms open in opposite directions.)

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Door Frame Attributes


To set fill, material and pen attributes for the frame, click the button (at the top right of the Frame page) to access the Attributes controls.

The 3D Pen controls affect the parts of the Frame and Sash that are displayed in the 3D window and in 3D-like form on the Floor Plan - that is, the Projected parts, if the doors Floor Plan Display option is set to Projected or Projected with Overhead. See also Define Floor Plan Attributes of Doors/Windows.

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Leaf, Sash and Opening Direction


The following is a description of the Leaf, Sash and Opening Direction page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to define the opening direction of the Leaf and Sidelight, and to define the thickness and width of the leaf, sash frames, and the glass.

Opening Direction
For both the Leaf and Sidelight, choose Default or Flipped from the pop-up to define the opening direction. Default means that the door leaf or sidelight will open on the side of the wall that you click when placing the door. Flipped will open it on the side opposite to the side you click when placing the door.

Note: To reverse the opening directions of the leaf and sidelight of a selected door, use the Flip button in the Preview and Positioning panel (or the Info Box).

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Door Leaf Type and Handle


The following is a description of the Door Leaf Type and Handle page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to define the style of the Door panels and handles. Scroll through the preview panel to find a panel style that suits your needs. Most of these are predefined; in some cases, you can adjust the width of the panel frame.

Grid-Style Panels
Choose the Grid style (H-V Grid, French Panel or Prairie Style) if you wish to specify the number of horizontal and vertical panes and the mullion configuration. For these panel styles, set the Position: place the mullions inside or outside the door, or run them through on both sides (Throughout).

Custom Door Panel


If you have created a Custom Door Panel, choose the Custom style to apply your panel to the door.

For information on creating a custom door panel, see Creating Custom Components for Doors, Windows, Curtain Walls.

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Door Handle
From the pop-up list, choose a Door Handle if you need one. Set its height and its position (horizontal distance) from the opening edge of the door.

Door Panel Attributes


To set fill, material and pen attributes for the panel, click the button (at the top right of the Frame page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows. 2896


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Sidelight and Transom Sash Type


The following is a description of the Sidelight and Transom Sash Type page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this to set options for the grid of each door sash and transom. Start by selecting the sash or transom to edit from the pop-up list. Note: If you check the Uniform Sashes box, all the sashes will use a single type.

Next, choose a Sash Type for the selected sash:

See also Custom Door Panel. Note: The Editable Grid sash type means that you can edit the sash divisions graphically, in the project, using the editable hotspots. See Graphical Editing Using Editable Hotspots.

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Enter values for the sash pattern: the number of panes horizontally and vertically, and parameters for the grid divisions.

Position: Choose whether to place the grid for this sash inside or outside the door, or to run it through on both sides (Throughout).

Custom Door Panel


If you have created a Custom Panel, choose the Custom style to apply your sash to the window. For information on creating a custom panel, see Creating Custom Components for Doors, Windows, Curtain Walls.

Sash Attributes
To set fill, material and pen attributes for the glass and grid of the sash, click the button to open the Attributes page.

The 3D Pen controls affect the Floor Plan line representing the glass where the window is displayed in 3D-like form - that is, the Projected parts, if the windows Floor Plan Display option is set to Projected or Projected with Overhead. See also Define Floor Plan Attributes of Doors/Windows. 2898
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Opening Type and Angle


The following is a description of the Opening Type and Angle page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library.

Use this to set options for the door opening.

Opening Type
Choose either Double-Acting or Side Hung to define how the door should swing. (Other door types may have additional options.) Note: The Opening Type chosen here may limit the possibilities for the doors Frame Style. To see an opening angle for the door in 2D Symbolic Display, enter the degree value in Opening Angle. 2D/3D Opening Angle: Optionally, set an opening angle for the window in 2D and 3D display. (You can also edit the window opening graphically, using the editable hotspots.) The 2D & 3D Line Pen control affects the opening line display in both 2D and 3D.

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Opening Lines - Door


The following is a description of the Opening Lines - Door page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use these controls to set the display of Opening Lines for each door. By default, these controls are grayed, because Opening Line display is set globally for all doors in Model View Options. For details on these settings, see Model View Options for GDL Objects. However, to adjust Opening Line settings for this door only, check the Override Model View Options box and set the options as needed. Separate options are available for 2D Symbolic Display and 3D Projections.

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Opening Lines - Sidelight and Transom


The following is a description of the Opening Lines - Sidelight and Transom page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use these controls to set the 3D Projection display options of Opening Lines for the sidelight and transom (if applicable) for each door. By default, these controls are grayed: Opening Line display is set globally for all windows (including their sidelights and transoms) in Model View Options. For details on these settings, see Model View Options for GDL Objects. However, to set separate Opening Line options for the transom/sidelight of this door only, check the Override Model View Options box and set the options as needed.

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Reveal Settings
The following is a description of the Reveal Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to choose a Reveal Type and to set its parameters, such as Head and Jamb dimensions and Reveal Depth.

You can also choose a Reveal Type and set Reveal Depth on the General Settings tab page of the Graphical Interface Panel. Reveal Depth is also set on the Preview and Positioning Panel.

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Wall Closure
The following is a description of the Wall Closure page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. For some examples of wall closure settings and their effects: See Wall Closure Examples. Use this tab page to define how the layers of a composite wall will close around the door that is placed into it. (These settings are relevant only for doors placed in composite walls.) These settings only affect the display of doors in 2D views. The effect of your Turn Plaster settings will be displayed in Section/Elevation views as well. (To see the effect of these settings in the 3D window, you must set an additional option.)

Wall Closure Tab Page Settings


There are two types of settings on this page: Closure Settings (if you choose to use a Wall Closure); and Turn Plaster settings, which are independent of whether you are using a Wall Closure type.

Closure Type
Choose a Closure Type from the pop-up selection, or No Closure if you are not using one.

Available closure types can vary depending on the structure of the reveal.

Closure Settings
These options vary depending on the chosen Closure Type. For details, see Custom Closure.

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Turn Skin on Side: Choose whether the wall skins should be turned in on the right, the left or on both sides of the door. Choose the Number of Skins to Turn, starting from either the Reference side or the opposite side of the wall. (Switch this preference using the Number from pop-up.) Profile Width: This parameter applies to the prefabricated cavity closure. Enter a width for the closure element.

Insulation Strip
Check this box to add a strip of insulation. Enter a thickness value for this insulation strip.

Turn Plaster
Use these settings if you want the walls plaster to turn in at the end of wall - irrespective of whether you are using a Wall Closure. Note: Such a skin (the turned plaster skin) will be turned outside the wall contour defined in Reveal Settings. Note: You cannot use both Casing and Turn Plaster options at the same time. Plaster Skin Definition First, define which wall skin should be considered the Plaster Skin: Use Wall Finish Component: the component of the composite wall that is defined as Finish will be considered plaster. Alternatively: Plaster Thickness Limit: Define the Plaster skin by a given thickness - e.g., all skins up to 40 mm thick will be considered plaster. Once you have defined which wall skins are considered plaster, use the controls under Turn Plaster to define which of the plaster skins should be turned in: either Automatically (all skins defined as plaster under the Plaster Skin Definition above will turn), or the specified number of contiguous skins defined as plaster under the Plaster Skin Definition above will turn.

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Wall Closure Attributes


To set fill and pen attributes (where applicable) for the wall closure display, click the button to open the Attributes page.

For a Traditional Cavity Closure, set attributes for the insulation strip, if used. If you are using the Prefabricated closure, set its attributes here. There are no additional attributes to be set if you are using a Custom Closure. See also Define Floor Plan Attributes of Doors/Windows.

Custom Closure
If you want to use a custom closure type, you will set the closure preferences separately for each skin.

First, choose whether you want the closure on the left jamb, right jamb or both.

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Next, select the skin to you want to turn in (Select Skin to Edit). Skins are numbered starting from either the walls Reference side or the opposite side.

On the right side, check Turn in Skin and set the rest of the options (thickness, hatch orientation, separating line pen) for the selected skin as needed. Check Consider Skin as Plaster if you want the skin to behave as plaster: that is, it will turn in along the wall opening as defined by the reveal. Note: If the wall skin is defined as Core, it cannot be considered plaster, and this checkbox will have no effect. See How to Define Components as Core or Finish.

Wall Closure Examples


For some examples of wall closure settings and their effects: See Wall Closure Examples.

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Threshold Settings
The following is a description of the Threshold Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this page to define the doors threshold.

Use the Threshold Type pop-up to choose a threshold and/or sill type. Depending on the type you choose, the settings will vary. Note: You can also choose the Threshold Type on the General Settings tab page. See General Settings. Threshold Settings include the Threshold Thickness and - for Extended threshold types - the nosing and side overhangs on either side of the door.

Threshold Attributes
To set fill, material and pen attributes for the threshold, click the button (at the top right of the Threshold page) to access the Attributes controls. (Fill attributes are shown in section-type windows only.)

See also Define Floor Plan Attributes of Doors/Windows.


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Casing Settings
The following is a description of the Casing Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to assign a casing and define its options. (Casing can also be assigned in the General Settings tab page.) Note: You cannot use both Casing and Turn Plaster options at the same time. See Turn Plaster. Check Outside and/or Inside to use a casing on either side of the door and to set the casings parameters.

Casing Attributes
To set fill, material and pen attributes for the casing, click the button (at the top right of the Casing Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.

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Sill Settings
The following is a description of the Sill Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Check the Sill-Door box to assign a sill. Use the rest of the controls to define its options.

Use the Sill Type pop-up to choose a sill type. Depending on the type you choose, the settings will vary. Settings include thickness, width, angle, and nosing, as well as other settings for particular sill types. Slip in Depth: The distance by which the sill extends beneath the frame (its maximum value is equal to the frame thickness). This value is added to the Sill Width.

Sill Attributes
To set fill, material and pen attributes for the sill, click the button (at the top right of the Sill Settings page) to access the Attributes controls. (Pen and fill attributes are shown in section-type windows only.)

See also Define Floor Plan Attributes of Doors/Windows. 2909

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Board Settings
The following is a description of the Board Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this page to define a board if you are using a door with one or more raised sidelights.

Check Board to assign one to the sidelight(s).

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Board in Curved Wall


You can opt to curve the board itself if it the window is placed in a curved wall: check the box Is Curved in Curved Walls.

Board in Polygon Wall


If the door is in a polygonal wall, set the board edge to either follow the wall polygon (Parallel to Wall Polygon) or to stay parallel with the sidelight window.

Board Attributes
To set fill, material and pen attributes for the board, click the button (at the top right of the Board Settings page) to access the Attributes controls. (Board pen and fill attributes are shown in section-type windows only.)

See also Define Floor Plan Attributes of Doors/Windows.

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Sunshade Settings
The following is a description of the Sunshade Settings page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this panel to define a sunshade for the door. Sunshades are not available if the door also has a raised sidelight. Click the Type pop-up to choose a sunshade type. The rest of the controls vary depending on the sunshade type.

Open in 3D: (For shutters that open.) Display the shutters in open position in the 3D window. 3D Opening (Angle): For movable shutters, enter how far to open it in 3D views. (You can also edit the shutter opening graphically in the 3D window, using editable hotspots.) 2D Symbol: Check this to display the shutter symbolically in the 2D window.

Extra Frame: Check this box to display (in the 3D window) the sunshades frame adjacent to the door. Shutter Height: Enter a value for the shutter height, or click Automatic Shutter Height to make it the same height as the door opening.

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To set fill, material and pen attributes for the sunshade, click the button (at the top right of the Sunshade Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.

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Tolerances
The following is a description of the Tolerances page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this tab page to set the side and upper tolerance values for the door structure. If Uniform Tolerances is checked (either on this tab page, or on the Nominal Size and Tolerances tab page), then you set a single tolerance value for all sides of the structure, and another value as the Upper Tolerance.

If you uncheck Uniform Tolerances, you can set varying tolerance values for the sides, (as for a complex-shaped door whose sidelights have varying sill heights).

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Masonry Arch
The following is a description of the Masonry Arch page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use this panel to define a masonry arch for the door.

Arch Style: Choose a style for the arch. The rest of the controls vary depending on the arch you choose here. Rise: The value of the archs rise. Skewback angle: For Jack arch styles. Type: Choose Stucco or Brick. If you choose Brick, you can set values for the Brick and Mortar thicknesses below. Note: Using brick arches in a large number of windows may increase your model size significantly. Keystone: For arch styles with a keystone, set values for its width, oversize (if the keystone extends vertically above the arch) and projection (if it protrudes horizontally from arch). Using the fields on the right side of the dialog box, set the height and depth values for the arch; the depth of any hole behind it (Rear Hold Depth); and the arch projection horizontally, if any.

Arch on Header: Check this box to place the arch directly atop the door header.

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If it is not checked, then you can use the field below to define the distance between the arch and the header.

Niche below Arch: Check this box to create a niche (or inset) beneath the arch.

Horizontal Overhang: Use the two fields on either side of the drawing to define the arch overhang on the right and left side of the door.

Masonry Arch Attributes


To set fill, material and pen attributes for the masonry arch, click the button (at the top right of the Masonry Arch Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows. 2916


ArchiCAD 16 Help

Minimal Space
The following is a description of the Minimal Space page of the Graphical Interface Panel of Door Settings for a Hinged Door, with skylight and transom, from the INT ArchiCAD Library. Use these controls to define the minimal space requirements for clearance on either side of this door.

As a drafting aid, you can then turn on a Model View Option to display the minimal space clearances (for both doors and objects) on the Floor Plan.

To view Minimal Space limits on the Floor Plan for all doors and objects in the project which have a defined minimal space parameter: 1. Go to Document > Set Model View > Model View Options 2. Open the Options for GDL Objects panel. 3. Check the Show Minimal Space box.

Use the controls below the checkbox to define pens, line type and fills for the display of minimal space.

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Graphical Interface Panel for a Window


The following is a description of all pages of the Graphical Interface Panel of Window Settings for a Basic type window from the INT ArchiCAD Library. For information on window settings that are not described here, please contact your distributor.

For general information on the Graphical Interface Panels, see Using the Graphical Interface Panel.

Nominal Sizes and Tolerance General Settings Shape Frame and Sash Frame Widths Sash Options Opening Opening Lines Reveal Settings Wall Closure
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Custom Closure Custom Corner Casing Settings Sill Settings Board Settings Wall Inset Sunshade Settings Masonry Arch

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Nominal Sizes and Tolerance


The following is a description of the Nominal Sizes and Tolerance page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Window size (height and width) can be defined with respect to any of three types of dimensions: Wallhole, Reveal or Unit dimensions. The numbered graphics help you identify the dimensions. Wallhole Dimensions The Wallhole is the part cut out of the wall to accommodate the whole window structure. Wallhole Width is equal to Unit Dimension Width plus any Horizontal Tolerance. Wallhole Height is equal to Unit Dimension Height plus any Vertical Tolerance.

Reveal Dimensions The Reveal Dimensions measure the width/height of the window opening between the reveals. If no Reveal is set for this window, these dimension fields are grey. Use the Reveal Settings tab page of the Graphical Interface Panel to choose a Reveal and its settings. You can also choose a Reveal Type from the General Settings tab page of the Graphical Interface Panel. Unit Dimensions Unit Dimensions are the width and height of the whole window structure.

Set as Nominal
Use the Set as Nominal radio button to choose one of these dimension definitions as the windows Nominal Size. This is the Nominal dimension that will be listed in the Interactive Schedule in the Nominal W x H Size field.

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This Nominal dimension will be displayed in the Width and Height fields in the Preview and Positioning Panel or Window Settings.

Retain Nominal Size on Change: This checkbox is applicable if you change your definition of the Nominal Dimension (e.g. from Unit Dimensions to Wallhole Dimensions). If this box is checked, then the values of the original Nominal Dimension (those set for Unit Dimensions) are transferred to the new Nominal Dimension (your Wallhole Dimensions). The other dimension values will be adjusted automatically.

Show Dimensions in Window Marker


If you display a window marker, use the Dimension Marker Panel (Marker Options - Size to Show) to choose one of these dimension definitions (Wallhole, Reveal or Unit Dimensions) as the preferred dimension to display in the marker.

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General Settings
The following is a description of the General Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library.

Casing
Use the Casing Out and Casing In checkboxes to add Casing to the outer and/or inner side of the window. Casing options can be defined in the Casing Settings tab page of the Graphical Interface panel. See Casing Settings. If you add a Casing, the Turn Plaster options for the side of the window that has a casing will not be available. See Turn Plaster.

Sill, Board
Use the Sill and Board checkboxes to add a Sill and/or a Board to the window. Sill and Board options can be defined in the Sill Settings and Board Settings tab pages of the Graphical Interface panel. Note: If you turn on Ganging for the bottom of the window, the Sill/Board options will be grayed. See also Ganging.

Opening Direction
Choose Inside or Outside to define the opening direction of the window, while keeping the frame in place. The Outside is on the side of the wall that you click when placing the window; it is the same as the Reveal side. Note: To switch the opening direction of a selected window, use the Flip button in the Preview and Positioning panel (or the Info Box).

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Ganging
You can align windows horizontally and vertically with these parameters. You must check these boxes both for this window and for the adjacent one so that the window symbol is displayed correctly. As a result of ganging, the connecting lines between the windows casing, sill, board etc. disappear - as if they were a single unit Note: In the USA library, ganged windows are separated by a mullion. If you use ganging, some other structure options for this window may no longer be applicable and will be grayed or eliminated.

Reveal Type and Depth


From the pop-up list, choose a Reveal Type to use for this window, or choose one of the No Reveal options. Enter a value for the Reveal Depth. You can also choose a Reveal Type and set Reveal Depth on the Reveal Settings tab page of the Graphical Interface Panel. Reveal Depth is also set on the Preview and Positioning Panel.

Wall Closure
This control is applicable if you have placed the window in a composite wall. Choose a predefined or custom Closure from the pop-up list. Available closure types vary depending on the type of reveal used for the window.

Closure options can be defined in the Wall Closure tab page of the Graphical Interface panel. See Wall Closure.

Oversize
Enter values if you want to increase the wall hole cut by the window, on its left, right, upper and/ or lower sides. Note: Entering an Oversize does not (unlike the Tolerance value) affect the Nominal Size of the window.
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2D and 3D Detail Level; Reveal Display


Choose options for the level of detail with which to display the window in both 2D and 3D. For the 2D symbol, if you choose Scale Sensitive, then the amount of detail shown varies depending on project scale. Otherwise, you can fix the detail level to a given level (e.g. 1:200). For the 3D Symbol, choose either Detailed, Simple or Off. Off: The window is not displayed at all and is shown as an empty opening. Show Reveal on Symbol: Choose the scale at which the reveal should be displayed in 2D views. (Reveal will not be displayed if the scale is larger than the chosen value.)

General Settings - Attributes


To set general fill, material and pen attributes for the window, click the button (at the top right of the General page) to access the Attributes controls.

Attributes you set on this page will only affect the window if its Floor Plan Display control is set to Symbolic, and if the Enable Objects Linetypes/Pens boxes are checked.

On the General Settings page (Attributes sub-page), check the Use Fills box to enable all fill parameters on every Attributes sub-page. If Use Fills is off, the opening display will not use any fills on any of its components. (The Fill controls will be grayed on all of the Attributes sub-pages.) See also Define Floor Plan Attributes of Doors/Windows.

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Shape
The following is a description of the Shape page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page to define the configuration of window panes and their divisions. Depending on the specific window, you can add transoms and set their options.

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Frame and Sash


The following is a description of the Frame and Sash page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use these controls to adjust the frame and sash width and thickness. Note: To set options for the sash types and grids, use the Sash Options tab page.

Opening Direction: Choose Inside or Outside to define the opening direction of the door/ window, while keeping the frame in place. The Outside is on the side of the wall that you click when placing the window; it is the same as the Reveal side. Note: The same parameter is also available on the General Settings tab page. Frame Element Joinery: Choose either Mitered or Butt Joint. Uniform Frame Width: Check this box if you need a single frame width for the entire window structure. To set a different frame width for any and all sides of the frame, uncheck the box and then click the Set Frame Widths button to go to the Frame Widths tab page. See Frame Widths.

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Frame and Sash Attributes


To set fill, material and pen attributes for the frame and sash, click the button (at the top right of the Frame and Sash page) to access the Attributes controls.

The 3D Pen controls affect the parts of the Frame and Sash that are displayed in the 3D window and in 3D-like form on the Floor Plan - that is, the Projected parts, if the windows Floor Plan Display option is set to Projected or Projected with Overhead. See also Define Floor Plan Attributes of Doors/Windows.

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Frame Widths
The following is a description of the Frame Widths page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page to set the frame width(s) for the window structure. If Uniform Frame Width is checked (either on this tab page, or on the Frame and Sash tab page), then you set a single width value for all sides of the frame.

If you uncheck Uniform Frame Width, you can set varying width values for the sides, (as for a complex-shaped window).

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Sash Options
The following is a description of the Sash Options page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this to set options for each window sash grid, one sash at a time. Start by selecting the sash to edit from the pop-up list. Note: If you check the Uniform Sashes box, all the sashes will use a single sash type.

Next, choose a Sash Type for the selected sash:

See also Custom Door Panel. Note: If Uniform Sashes is checked, the Divided Sash type is not available. Note: The Editable Grid sash type means that you can edit the sash divisions graphically, in the project, using the editable hotspots. See Graphical Editing Using Editable Hotspots.

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Enter values for the sash pattern: the number of panes horizontally and vertically, and parameters for the grid divisions.

Position: Choose whether to place the window grid for this sash inside or outside the window, or to run it through on both sides (Throughout).

Custom Sash
If you have created a Custom Window Sash, choose the Custom style to apply your sash to the window. For information on creating a custom sash, see Creating Custom Components for Doors, Windows, Curtain Walls.

Sash Attributes
To set fill, material and pen attributes for the glass and grid of the sash, click the button to open the Attributes page.

The 3D Pen controls affect the Floor Plan line representing the glass where the window is displayed in 3D-like form - that is, the Projected parts, if the windows Floor Plan Display option is set to Projected or Projected with Overhead. See also Define Floor Plan Attributes of Doors/Windows. 2930
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Opening
The following is a description of the Opening page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library.

Use this to set options for the window sash opening, one sash at a time. For each sash, choose an opening type from the pop-up window. Optionally, set an opening angle for the window in 3D display. (You can also edit the window opening graphically, using the editable hotspots.) To see an opening angle for the window on the Floor Plan, enter the degree value in 2D Opening Angle.

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Opening Lines
The following is a description of the Opening Lines page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page if you wish to override the Opening Line settings defined in Model View Options (Options for GDL Objects). For details on these settings, see Model View Options for GDL Objects. To override any of these options for the particular window you are editing, check the Override Model View Options box to set unique options, for opening lines in 2D and/or 3D. The Line Pen control affects the opening line display in both 2D and 3D.

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Reveal Settings
The following is a description of the Reveal Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page to choose a Reveal Type and to set its parameters, such as Head and Jamb dimensions and Reveal Depth.

You can also choose a Reveal Type and set Reveal Depth on the General Settings tab page of the Graphical Interface Panel. Reveal Depth is also set on the Preview and Positioning Panel.

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Wall Closure
The following is a description of the Wall Closure page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. For some examples of wall closure settings and their effects: See Wall Closure Examples. Use this tab page to define how the layers of a composite wall will close around the window that is placed into it. (These settings are relevant only for windows placed in composite walls.) These settings only affect the display of windows in 2D views. The effect of your Turn Plaster settings will be displayed in Section/Elevation views as well. (To see the effect of these settings in the 3D window, you must set an additional option.)

Wall Closure Tab Page Settings


There are two types of settings on this page: Closure Settings (if you choose to use a Wall Closure); and Turn Plaster settings, which are independent of whether you are using a Wall Closure type.

Closure Type
Choose a Closure Type from the pop-up selection, or No Closure if you are not using one.

Available closure types can vary depending on the structure of the reveal.

Closure Settings
These options vary depending on the chosen Closure Type. For details, see Custom Closure.

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Turn Skin on Side: Choose whether the wall skins should be turned in on the right, the left or on both sides of the window. Choose the Number of Skins to Turn, starting from either the walls Reference side or the opposite side. (Switch this preference using the Number from pop-up.) Profile Width: This parameter applies to the prefabricated cavity closure. Enter a width for the closure element. In the following two pictures, the width of both jambs is 60 mm. The nominal reveal width of both windows is 780 mm. In the first example, the plaster is turned as a plaster skin. As a result, the plaster skin is wrapped outside of the wall jamb, the jamb depth is measured on the loadbearing skin of the wall, and the nominal reveal width is actually bigger than the width measured between the plaster skins.

In the second example, the outer skin is wrapped by the custom closure settings, with the Consider Skin as Plaster option unchecked. As a result the jamb depth is measured with the outer skin width, and the nominal reveal width is the same as the width measured between the wrapped skins.

Wall Closure Attributes


To set fill and pen attributes for the wall closure display, click the button to open the Attributes page.

For a Traditional Cavity Closure, set attributes for the insulation strip, if used. If you are using the Prefabricated closure, set its attributes here.

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There are no additional attributes to be set if you are using a Custom Closure.

See also Define Floor Plan Attributes of Doors/Windows.

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Custom Closure
If you want to use a custom closure type, you will set the closure preferences separately for each skin.

First, choose whether you want the closure on the left jamb, right jamb or both.

Next, select the skin to you want to turn in (Select Skin to Edit). Skins are numbered starting from either the walls Reference side or the opposite side.

On the right side, check Turn in Skin and set the rest of the options (thickness, hatch orientation, separating line pen) for the selected skin as needed. Check Consider Skin as Plaster if you want the skin to behave as plaster: that is, it will turn in along the wall opening as defined by the reveal. Note: If the wall skin is defined as Core, it cannot be considered plaster, and this checkbox will have no effect. See How to Define Components as Core or Finish.

Insulation Strip
Check this box to add a strip of insulation. Enter a thickness value for this insulation strip.
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Turn Plaster
Use these settings if you want the walls plaster to turn in at the end of wall - irrespective of whether you are using a Wall Closure. Note: Such a skin (the turned plaster skin) will be turned outside the wall contour defined in Reveal Settings. Note: Turn Plaster settings have no effect on the nominal sizes of the reveal or the wallhole. If you want the turned-in plaster to reduce the wallhole size, you must use a Custom Closure. See Custom Closure. Note: You cannot use both Casing and Turn Plaster options at the same time. Plaster Skin Definition First, define which wall skin should be considered the Plaster Skin: Use Wall Finish Component: the component of the composite wall that is defined as Finish will be considered plaster. Alternatively: Plaster Thickness Limit: Define the Plaster skin by a given thickness - e.g., all skins up to 40 mm thick will be considered plaster. Once you have defined which wall skins are considered plaster, use the controls under Turn Plaster to define which of the plaster skins should be turned in: either Automatically (all skins defined as plaster under the Plaster Skin Definition above will turn), or the specified number of contiguous skins defined as plaster under the Plaster Skin Definition above will turn. Show in 3D: Check this box if you want to view the Turn Plaster effect in the 3D window as well as 2D and Section/Elevation windows.

Wall Closure Examples


For some examples of wall closure settings and their effects: See Wall Closure Examples.

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Custom Corner
The following is a description of the Custom Corner page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page to define how two windows which meet at a corner should connect to each other. Set the options for both connecting windows. The corner connection type can be one of three kinds: Frame: join the Frames directly to each other; Corner Column: insert a column element which each window frame will abut Glass: insert a glass element between the frames. Set the angle at which the two walls meet.

If the two walls that form the corner are of differing thicknesses, check Different Connecting Wall Thickness so you can enter the thickness values for each wall.

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Casing Settings
The following is a description of the Casing Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this tab page to assign a casing and define its options. (Casing can also be assigned in the General Settings tab page.)

Check Outside and/or Inside to use a casing on either side of the window and to set the casings parameters. Note: You cannot use both Casing and Turn Plaster options at the same time. See Turn Plaster.

If your window has a sill, the Casing below Sill checkbox is available. Check this box if you wish to add casing below it. Note: A sill can be assigned in the General Settings tab page, or on the Sill Settings tab page.

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Casing Attributes
To set fill, material and pen attributes for the casing, click the button (at the top right of the Casing Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.

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Sill Settings
The following is a description of the Sill Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this page to define a window sill.

Check Sill to assign one to the window. Note: You can also assign a sill in the General Settings tab page. Choose a Sill Type from the pop-up menu. Depending on the type you choose, the sill settings will vary. Settings include thickness, width, angle, and nosing, as well as other settings for particular sill types. For some sill types, the Sill Oversize checkbox gives you a choice of how to measure the sill height: if you check this box, the sill height will include the sill thickness. If you leave it unchecked, the sill height will extend only to the bottom of the sill.

Sill in Curved Wall


For some sill types, you can opt to curve the sill itself if it the window is placed in a curved wall: check the box Is Curved in Curved Walls.

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Sill Attributes
To set fill, material and pen attributes for the sill, click the button (at the top right of the Sill Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.

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Board Settings
The following is a description of the Board Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this page to define a window board.

Check Board to assign one to the window. Note: You can also assign a board in the General Settings tab page.

Window Board in Curved Wall


You can opt to curve the board itself if the window is placed in a curved wall: check the box Is Curved in Curved Walls.

Window Board in Polygon Wall


If the window is in a polygonal wall, set the board edge to either follow the wall polygon (Parallel to Wall Polygon) or to stay parallel with the window.

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Board Attributes
To set fill, material and pen attributes for the board, click the button (at the top right of the Board Settings page) to access the Attributes controls. (Board pen and fill attributes are shown in section-type windows only.)

See also Define Floor Plan Attributes of Doors/Windows.

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Wall Inset
The following is a description of the Wall Inset page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this page to define a wall inset below the window (e.g. to make room for a radiator).

Choose a Wall Inset Size: Automatic: The width of the inset is always equal to the window width. Symmetric: Define a fixed width and a fixed height for the inset, which will be created symmetrically to the window opening. Asymmetric: Define different overhangs (from right and from left) for the horizontal location of the inset. Define a single fixed height for the inset. For all inset sizes: Define the bottom elevation of the inset, or leave it 0 to extend it to the floor. Define the depth of the inset.

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Show Hidden Parapet on 2D: Check this box to display, in 2D views, the parapet line created by the wall inset even if its cut view is blocked by the wall and/or window opening.

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Sunshade Settings
The following is a description of the Sunshade Settings page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this panel to define a sunshade for the window. Click the Type pop-up to choose a sunshade type. The rest of the controls vary depending on the sunshade type.

Open in 3D: (For shutters that open.) Display the shutters in open position in the 3D window. 3D Opening (Angle): For movable shutters, enter how far to open it in 3D views. (You can also edit the shutter opening graphically in the 3D window, using editable hotspots.) 2D Symbol: Check this to display the shutter symbolically in the 2D window. (Will not be displayed at scales smaller than 1:100.)

Extra Frame: Check this box to display (in the 3D window) the sunshades frame adjacent to the window. Shutter Height: Enter a value for the shutter height, or click Automatic Shutter Height to make it the same height as the window opening.

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Sunshade Attributes
To set fill, material and pen attributes for the sunshade, click the button (at the top right of the Sunshade Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.

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Masonry Arch
The following is a description of the Masonry Arch page of the Graphical Interface Panel of Window Settings, for a window in the INT ArchiCAD Library. Use this panel to define a masonry arch for the window.

Arch Style: Choose a style for the arch. The rest of the controls vary depending on the arch you choose here. Rise: The value of the archs rise. Skewback angle: For Jack arch styles. Type: Choose Stucco or Brick. If you choose Brick, you can set values for the Brick and Mortar thicknesses below. Note: Using brick arches in a large number of windows may increase your model size significantly. Keystone: For arch styles with a keystone, set values for its width, oversize (if the keystone extends vertically above the arch) and projection (if it protrudes horizontally from arch). Using the fields on the right side of the dialog box, set the height and depth values for the arch; the depth of any hole behind it (Rear Hold Depth); and the arch projection horizontally, if any.

Arch on Header: Check this box to place the arch directly atop the window header.

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If it is not checked, then you can use the field below to define the distance between the arch and the header.

Niche below Arch: Check this box to create a niche (or inset) beneath the arch.

Horizontal Overhang: Use the two fields on either side of the drawing to define the arch overhang on the right and left side of the window.

Masonry Arch Attributes


To set fill, material and pen attributes for the masonry arch, click the button (at the top right of the Masonry Arch Settings page) to access the Attributes controls.

See also Define Floor Plan Attributes of Doors/Windows.


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Wall Closure Examples


The following are some commonly used custom wall closure solutions that you can achieve using the Wall Closure page of Door/Window Settings (Graphical Interface Panel). For more information on these controls, see Custom Closure.

Plaster Closure Insulation Closure Finish Closure Air Space Closure

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Plaster Closure
Plaster 1

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Plaster 2

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Plaster 3

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Insulation Closure
Insulation 1

Insulation 2

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Insulation 3

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Insulation 4

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Insulation 5

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Insulation Closure for Renovation

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Finish Closure
Finish 1

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Finish 2

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Finish 3

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Air Space Closure


Air Space 1

Air Space 2

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Skylight Tool Settings


The panels of the Skylight Tool Settings dialog box are similar to those of other Library Part elements. See Settings of Library Part Elements. For more information on Skylights, see Skylights.

Skylight Preview and Positioning Panel


Width: Enter Skylight width. Height: Enter Skylight height. Check the Mirror Library Part box to mirror the chosen Skylight when placing it, or to mirror a selected Skylight.

The Flip button is only available for selected Skylights placed in Shells (not Roofs). Click Flip to change the orientation of the Skylight to the opposite side (e.g. from inside to outside.)

Preview Options
The Preview Area at the right shows you the Skylight in different displays, depending on which of the five icons (at left) that you choose. As you set different parameters for the Skylight, keep an eye on this preview to see the effects of your edits. Click among the Preview Options to vary the preview picture:

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Move the cursor inside the Preview Area and the cursor will change to a flip arrow, allowing you (in the 2D Symbol or 3D views) to alternately view each side of your Library Part.

The preview options, from top to bottom: 2D symbol hidden line front view hidden line axonometry 3D shaded axonometry predefined preview picture Note: To modify the predefined preview picture, use the Preview Picture controls in the GDL Object Editor. See Preview Picture. Move the cursor inside the Preview Area and the cursor will change to a rotate arrow, allowing you (with successive clicks) to rotate the 2D Symbol or 3D View of your Library Part. A Skylight is positioned by its hotspot, defined in the 2D symbol of the Library Part.This hotspot is marked with a highlighted rectangle, and it will act as the insertion point and anchor point for the Object. The other hotspots (if any) are displayed as Xs. Click any of them if you wish to use it as an insertion/anchor point instead of the default primary hotspot.

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Skylight Parameters Panel


This panel displays the list of parameters defined in the Skylight. (Many of the same parameters can also be set in Skylight Settings, the next panel in the Skylight Settings dialog box.) Note: Fill and pencolors for Floor Plan display can be defined either in this Parameters panel (using the 2D Representation controls), or else overwritten by entering custom fills and pens in the Floor Plan and Section panel below.

Click any of the parameters to select it and to modify the value of the variable.

Skylight Settings
Use this panel to set parameters for the Skylight. (Many of these can also be set in the Parameters panel of Skylight Settings.)

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Skylight Floor Plan and Section Panel


On the Floor Plan, Skylights are, by default, based on a 3D projection, not a symbolic depiction. Note: Skylights in Single-plane Roofs that were migrated from ArchiCAD 14 or older version projects can be displayed, if you prefer, using a Symbolic depiction. See Construction Elements Preferences. The controls in this panel define the line types and pen colors of Symbol lines and Outlines (both Uncut and Overhead), and Cut Lines and Fills for the Skylight. Enable Objects Linetypes Enable Objects Pens These checkboxes in the Floor Plan Display Panel allow you display the Skylight using the relevant parameters, if any, (e.g. pens, fills) which have already been defined for the Skylight, and which are listed in the Skylights Parameter list. See the Parameters panel, above.

However, to override these parameters, uncheck the Enable Objects checkbox and set custom display options.

If no such parameter is defined for the Skylight, then checking the box will have no effect; the object will be displayed using the attributes defined in the Floor Plan and Section panel, as follows: Symbol Line, Pen Uncut Lines, Pen Cut Lines, Pen Overhead Lines, Pen Cut Fill, Pen, Background Pen 2968
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Skylight Dimension Marker Panel


The Dimension Marker panel features the customizable options for the Skylights Dimension Marker. To show or hide Skylight markers on the plan, use the Skylight Options in Document > Set Model View > Model View Options. For more information, see Model View Options for Construction Elements. Dimension Markers are essentially parametric GDL objects permanently linked to the opening. The dimension units of Skylight markers can be customized in Options > Project Preferences > Dimensions. For more information, see Dimensions Preferences. From the pop-up list, choose a predefined Marker or browse for a different marker object.

The preview window gives you feedback on the selected Markers appearance. Pencolor/Penweight: Type a Pencolor/Penweight number (1-255). Use Symbol colors: Check this box to ignore Pencolor setting above and use pencolor used when the elements 2D symbol was created. Subfloor Thickness: Use this control if you want the Skylight marker to indicate a sill height value which takes into account the height difference (if any) between the story level and the sill of the Skylight (e.g., to account for carpeting). This value will then be calculated as part of the sill value shown in the Skylight marker. See also Anchoring Sill or Header Heights. This value will not affect the positioning of the Skylight. Font Type: Click this pop-up field to select a font type. Font Script: Click this pop-up field to select a font encoding. Font Size: Enter a font size. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Height: Enter the height of the marker here.

Skylight Custom Marker Settings Panel


The Marker Settings panel contains options for the Library Part type dimension marker. The panel is active only if an eligible Marker has been selected in the Dimension Marker panel.
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Skylight Listing and Labeling Panel


See Listing and Labeling Panels.

Skylight Tags and Categories Panel


See Tags and Categories Panels.

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Stair Tool Settings


The Stair tool is used to place stair type library parts into the Project.

Place and edit these GDL object-type stairs using the Stair Settings dialog box. For more information, see Stairs (Predefined Stair Objects). Also, custom stairs placed with the StairMaker function can be - in part - edited from the Stair Settings dialog box. See Stair 2D Symbol and 3D Attributes Panel. The panels of the Stair Tool Settings dialog box are similar to those of other Library Part elements. See Settings of Library Part Elements. These settings apply to stair objects placed directly from the Stair Settings dialog box, similarly to other objects.

Stair Preview and Positioning Panel


Settings in the Stair Preview and Positioning Panel are identical to those in the Object/Lamp Preview and Positioning Panel. For Stairs only, an additional control is also available on its Preview and Positioning panel. If the available stair objects in the loaded library do not fit your needs, you can use the Create New Stair command of the StairMaker add-on (loaded with ArchiCAD) to customize and place another stair type. Click the button above the preview to access the Create Stair command.

Note: You can also access this function using the File > Libraries and Objects > New With > StairMaker command. For more information on the Create New Stair command, see StairMaker Add-On.

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Stair Parameters Panel


See also Displaying Stairs on the Floor Plan.

Stair Custom Settings Panel


Custom Settings are available only for Stairs having a user interface script.

Stair 2D Symbol, Arrowhead, Batten, Flight and Railing Types Panel


Click the upper black arrow to pop-up the parameter categories:

2D Symbol Types: Choose one of the available 2D Symbol types using the sketches for assistance. The range of choices depends on whether you have chosen Scale Sensitive or Custom as the 2D Detail Level option.

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Using the upper black arrow again, go to the Arrowhead Start and End Symbol Styles tab page. Here you can choose an arrow head and start symbol for the 2D Symbol of your Stair.

In the next two tab pages you can chose from the wide range of available Railing Types independently for the left and right sides of the stair.

For StairMaker Stairs, this panel is called 2D Display and 3D Attributes. See below.

Stair 2D Symbol and 3D Attributes Panel


This panel is available in Stair Settings when creating or editing a custom Stair created with StairMaker. For more information, see Custom Stairs with StairMaker.

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Click the title button to pop-up the parameter categories:

2D Symbol Types: Choose one of the available 2D Symbol types using the sketches for assistance. The range of choices depends on whether you have chosen Scale Sensitive or Custom as the 2D Detail Level option.

In the next tab page, choose 2D Symbol Attributes for the chosen 2D Symbol:

The Visible Structure is the part of the Stair below the Break Mark. The Invisible Structure is the part of the Stair above the Break Mark, or any part of the structure that is hidden. Choose a Background Fill for the body of the stairs 2D symbol.

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In the next tab page, choose options for displaying the Walking Line Symbol: Walking Line Pen, Walking Line Type; and Fill colors for the shaded parts of the Walking Line Start and End Symbols.

The Text Display tab page provides options for placing standard textual items on your stair:

Turn Readable Text option on if you want texts to be readable from the bottom and from the right, independent of the Stairs position. Show Numbering will number all the treads in the stair. You can set the number with which to start the numbering, as well as text size and pen.

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Up and Down Text gives you the option of displaying the words Up or Down at the beginning of the walking line.

If you check Rise and Run Text, the Stair will display the number of Rises and the number of Treads together with their dimensions. Use the Format parameter to choose between different standards to display Rise and Run Text. Choose Custom Text to enter any text. Enter Text Size and Text Pen for the Rise and Run Text.

The Description option allows you to place any text along with the Stair. The next tab page, Rail and Carriage on Symbol, allows you to turn the symbolic display of railings and carriages on and off. With railings, you can display the rail axis in addition to or instead of the railing.

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The Story Sensitivity and 2D Above Home Story tab page controls the appearance of the stair on stories above and below the stairs home story.

Note: Stairs are shown on remote stories according to the options set in the Show on Stories control, in the Floor Plan and Section panel of this dialog box. If this control is set to Home Story Only, then the options affecting the stairs Story Sensitive display are irrelevant. Story Sensitive Symbol: Check this box if you want to set different display options for the stair on remote stories. (If this box is unchecked, then the stair appears on all stories in a uniform manner.) Line Type Below Home Story: Choose a Line Type for displaying the stairs on stories below the home story. 2D Above Home Story: Check the boxes to determine which parts of the Stair should be displayed on stories above its home story: Breakline: Show or hide breakline Show 2D Under Break Mark Show 2D Above Break Mark Show Treads Choose a Line Type, Line Pen and Walking Line Type to set the appearance of the Stairs lines on stories above its home story.

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On the 3D Attributes page, set materials for the stairs 3D display. You will set separate materials for the stair structure and for the tread.

Stair Structure 3D Pen and Materials: Set a pen color for the stair contours when displayed in hidden or wireframe mode. Use the pop-ups to choose materials for the upper, bottom, side and riser surfaces of the stair structure when displayed in shaded mode. To set the same material for all four surfaces, click the Link Materials checkbox. Tread 3D Pen and Materials: Set a pen color for the tread contours when displayed in hidden or wireframe mode. Use the pop-ups to choose materials for the top, front and riser surfaces of the stair treads when displayed in shaded mode. To set the same material for all three surfaces, click the Link Materials checkbox.

Stair Floor Plan and Section Panel


Floor Plan and Section panel of Stairs are quite similar to those presented for the Window and Door type elements. For information, see Door/Window Tool Settings.

Stair Model Panel


For more information, see Object/Lamp Model Panel.

Stair Listing and Labeling Panel


For more information, see Listing and Labeling Panels.

Stair Tags and Categories Panel


See Tags and Categories Panels.

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StairMaker Settings
For information on using StairMaker to make custom stairs, see Custom Stair Based on a Standard Stair Type.

Stair/Slope Geometry and Flight Settings Tab Page

The parameters are separated in three or four sections, depending on the stair type chosen: Geometry Settings, Flight Settings, Winder Settings and Tread Settings. Depending on the parameters you set in these fields, the stairs preview symbol (seen at top right in the dialog box) will change accordingly. Many of the parameters you enter can be optionally locked by clicking the lock icon. If you do not lock these parameters, modifications on subsequent tab pages may cause StairMaker to automatically recalculate these values. Locked parameters will not be modified and StairMaker will ensure that subsequent options you set are compatible with these parameters. If parameters need changing, StairMaker will skip locked parameters and look for the next value in the hierarchy. If editing is not possible without changing a locked parameter or if too many parameters are locked, an alert will appear.

Geometry Settings
Enter numerical values to set the geometry of the stair. These parameters vary depending on the type of stair you are creating, and the icon will indicate which parameter is which. These parameters may include: total height, flight width,
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full length, or lengths of lower and upper parts of the stair, or length of middle part, landing length, length of the walking line, for spiral stair with newel: initial and sweep angles.

Flight Settings
Enter values to set the parameters that define the flight. These parameters may include: number of risers, form and the number of the treads in the winder range (in the case of certain stair types), dimensions of the landings, value of the arrival offset, closing angle of the flights, surface material setting for newel post, lower and upper offsets of winders, for U-return stairs, and winder types (normal or radial), turning angle (for C-Run stairs), size of narrowest tread along the inside, offset of the walking line, winder type.

Winder Settings:
Number of threads in winder Distance between the two flights (U stair) Offset(s) of risers in winders from the corner(s) of the stair

Tread Settings

Enter values in these fields to define the geometry of the Treads or (if you are editing a Slope) the angle of the Slope. To the right of these fields, the longitudinal section of the stair is shown, giving you instant feedback on your changes. Set Riser Geometry: It is easier and more comfortable to climb the stairs if the sum of twice the riser and the run (2*Riser + Run parameter) is within the range of 60 to 63 cm, or 24 to 25 inches. To ensure this condition, you can define a range of values for the (2*Riser) + Run parameter in the Tread Settings section. (2*Riser)+Run> Enter the minimum step value here. (2*Riser)+Run< Enter the maximum step value here. (2*Riser)+Run= The last parameter is not editable. It only shows the current value of the (2*Riser) +Run parameter.

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Every time you modify a parameter, StairMaker checks that the (2*Riser) + Run parameter is still in the appropriate range. Enter the run value here. To lock this parameter, click on the lock button.

Enter the riser value here. To lock this parameter, click on the lock button.

Locked parameters will not be modified. If parameters need changing, StairMaker will skip locked parameters and look for the next value in the hierarchy. If editing is not possible without changing a locked parameter or if too many parameters are locked, an alert will appear. Optional top tread at floor level: Use the buttons at the bottom of the Flight Settings section to add an optional top tread to the stair. It may either have the same depth as the stairs other treads, or you can customize an extra tread depth.

Click the button on the right to add a top tread to the floor level. A top tread is added to the stair at top floor level. If you leave the extra tread depth fields value at zero, the top tread at floor level will have the same depth as the other treads. To change the top treads depth, enter a positive value.

Check Stair: Click this button to detect any conflicts that would prevent StairMaker from generating the stair.

Defining Slopes
The Slope editing window is quite similar to the Stair editing window, but irrelevant symbols and parameter fields are dimmed and the others are transformed into slope setting functions. In the Tread Settings section, a new element is the field where the angle of the slope can be set.

In the Structure tab page, the available structure types for the slopes correspond to the structure types for stairs. For more information, see Geometry and Flight Settings (StairMaker).

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Stair Structure & Landing Tab Page

Structure
The content of this tab page changes according to the construction type of the stair. These changes will also appear in the stair geometry tab page and in the parameters of the stair. The following 3D alternatives are offered: Solid Stair with Treads Stair with Carriages Stair with Stringers Treads only Solid Stair

Enter the parameters relevant to the stair structure you have chosen: Enter the stair slab thickness here:

If your stair has carriages, enter the carriage width thickness here:

If you are making a stair with stringers, enter the side holder offset here.

The upper and lower slabs should be set to exactly join the Floor Plan Symbol within ArchiCAD, no matter which 3D alternative is selected in StairMaker, and even if a top tread at floor level is added to the stair.

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Use the fields (pictured here) to enter values for the thicknesses of the stairs upper connecting structure and its lower connecting structure. Each thickness has two components: subfloor and finish.

If you do not use any separate slab for subfloor + finish in your design, set the subfloor + finish thickness to zero. StairMaker automatically adjusts the stair parameters to these slab specifications.

Landing
If your stair has one or more landings, enter values for one or both landing thicknesses in the Landing section of this tab page. Clean Intersections: Click this button to open the Clean Up Bottom Surface dialog box. Use these options to create clean intersections at the bottom of the stair between the runs and landings. Choose one of the first two radio buttons, depending on whether you want to adjust the landing thickness or the stair slab thickness: Adjust Landing Thickness to Stair Slab Thickness, Adjust Stair Slab Thickness to Landing Thickness. Calculating Risers from Upper and Lower Landings The other set of radio buttons will affect the stairs geometry: it determines how the number of risers (as set in Geometry, Flights and Tread Settings tab page) will be counted: either from the bottom of the stairs upwards (Start Calculation from Downstairs) or from the upper landing downwards (Start Calculation from Upstairs). StairMaker recalculates the parameters with the new values, and the 2D symbol of the stair will be updated. Note: The U Return with Two Landings stair type has two landings; your settings will affect the lower landing and StairMaker will apply them automatically on the upper one.

Attributes
Define the pencolor used for the Stairs contour and the Materials of each of the Stairs sides in the 3D Window and PhotoRendering. Check Stair: Click this button to detect any conflicts that would prevent StairMaker from generating the stair For more information, see Structure and Landing (StairMaker).

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Tread Settings Tab Page

Note: If you have chosen a Solid Stair or Solid Slope in the Stair Structure & Landing tab page, the Tread Parameters tab page is not available. Enter values in the input fields of the Tread section of the tab page to define the exact parameters of the stairs tread:

The input fields from top to bottom: define nosing on the front of the stair, define the thickness of the tread, define the thickness of the nosing at the right side and at the left side of the tread, define the thickness of the risers. Attributes: Define a Pen Color for the treads 3D contours. Use the materials pop-up palettes to define a separate material for each surface of the tread: the top, the front and the riser. To assign the same material to each surface, click the lock icon. Check Stair: Click this button to detect any conflicts that would prevent StairMaker from generating the stair. For more information, see Tread Settings (StairMaker).

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Railing Settings Tab Page

Use the content of this tab page to set type, location and parameters for your stair railings. The settings displayed on the screen are always those relevant to the selected railing and any changes in the values of the parameters will only affect the selected railing. Click one of the three Railing segmenting buttons at the top of the dialog box to set whether the railing settings should apply to. The mode chosen here is also in effect when setting the post.

All Stair-Rail Side mode: both sides of the entire stair. If you select this option, all segments in the stair preview will be selected, and your parameter settings will affect railings for the whole of the stair. A single railing type will be used for the whole stair with the same offset and parameter value for each segment. When switching to this mode from either of the other two (One Side mode or One Segment mode) each flight inherits the stair-rail and post settings of the lower starting flights first lefthand segment. One Side mode: one side of the entire stair. If you select this option, the left and right stairrails can be set independently. The left stair-rail is selected by default as displayed in the preview of the stairs. To switch to the right stair-rail, move the cursor to the other side of the stairs until it takes the form of a stair-rail, then click it. When switching to this mode from All Stair-Rail mode, both sides inherit the settings chosen in the previous mode. When switching to this mode from One Segment mode, the whole flight inherits the settings of the lower starting segment. One Segment mode: a selected segment. Clicking the third icon allows you to define a railing for each flight (segment) independently. By default, the first segment of the left railing is selected. To select another segment, simply click it. Different offset values can be used for each segment. In this case, the elements of the stair-rail belonging to different segments will not fit each other automatically. Positive or negative upper and lower overhang can be defined manually for each railing segment. When switching to this mode from either of the other two (All Stair-Rail mode or One Side mode), all stair-rails inherit the previous settings. The overhang values of the stair-rails will be identical to those calculated automatically in the previous mode. In the preview area that displays the floor plan of the stairs, each segment of the railing is represented by a line that shows where the centerline of the railing lies. To switch off a railing, first select it, then choose the No Railing option from the Railing type list. A thin line will indicate the place of the stair-rail. Railing Setting: Choose types and parameters for the selected railing from this pop-up menu. The content of the list window depends on the available definitions. The railing preview area (above the stair-rail type list) shows a small image of the selected railing type.

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Location
These controls define the direction of the railings offset with respect to the edge of the stair (inside the stair or outside the stair), as well as the value of the offset.

Parameters
Enter a value for the distance from the stair to the top of the railing (Top Height):

Enter a value for the distance from the stair to the bottom of the railing (Bottom Height):

Enter a value for the railings overhang at the stair bottom (Lower Overhang):

Enter a value for the railings overhang at the top of the stair (Upper Overhang):

Note: In One Segment mode, the lower and upper overhang relates to the current segment, while in the other two modes they apply to the lower overhang of the bottom segment and the upper overhang of the top segment. If you do not want the railing to go all the way from the bottom to the top of the stair, you can achieve this by using the Lower Overhang and/or Upper Overhang controls: If you set negative values to these options, then the railing will start/end with the overhang value that you defined.

Additional Parameters
These apply to the chosen railing type.

Post Setting
Use these controls to define the posts of the railing. If the selected type does not contain posts, this section will be dimmed. Choose one of the four radio buttons to define the post placement. No Posts: Click this button to eliminate all posts from the railing. Closest to: Click this button to enter a value for the approximate distance between each neighboring post. On every Tread: Click this button to place posts on every tread (on landings, approximate distance will be used). Number: Click this button to set the number of posts.

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Snap to Corner: Check this box to place a post at each of the segment ends, in addition to posts placed according to the rule defined by the chosen radio buttons. Enter a value for offset of the posts above the railing.

Enter a value for offset of the posts below the stair.

Enter a value for the distance to offset of the first and the last posts from the ends of the railing.

Click this button to select the position of the posts relative to the centerline of the stair-rail.

Enter a value for the side offset of the post here.

Modify Post Location: After placing posts automatically according to your settings, you can modify the location of any single post by double clicking on the post on the selected stair-rail segment in the preview. A dialog box appears, where the position of the post can be set up numerically. Check Stair: Click this button to detect any conflicts that would prevent StairMaker from generating the stair. For more information, see Tread Settings (StairMaker).

Symbol Settings Tab Page


Use this tab page to define the appearance of the Stair symbol in the projects 2D windows. For more information, see Symbol Settings (StairMaker).

2D Detail Level
Click the black arrow to choose a Detail level preference for the Stair Symbol:

Scale Sensitive: Choose Scale Sensitive for the amount of detail shown in the 2D symbol to be scale-dependent. Custom: Choose this if you want the Stair symbol to remain the same regardless of window scale.

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The preview window in 2D Detail Level shows graphical symbols of many types. Choose the desired symbol type with which to display your Stair.

Walking Line Start Symbol


Choose the preferred symbol style to mark the start of your Walking Line (or None, for no symbol).

Walking Line End Symbol


Choose the preferred symbol style (arrowhead) to mark the end of your Walking Line (or None, for no symbol).

Rail Symbol Type


Choose the preferred symbol style to represent the Stair railing. Check Stair: Click this button to detect any conflicts that would prevent StairMaker from generating the stair.

Attributes
2D Symbol: Choose a Line Pen and Line Type with which to display the 2D symbol of the Stair, for both the Visible and the Invisible Structure. The Visible Structure is the part of the Stair below the Break Mark. The Invisible Structure is the part of the Stair above the Break Mark., as well as stair parts that are hidden by other parts of the structure. Break Mark Type: Choose either Straight or Zig-Zag to display the Break Mark. Background Fill Type: Choose a Background Fill for the body of the stairs 2D symbol. Choose a Fill Pen and a Fill Background Pen for this Fill. Choose either On or Off to control the display of the Fill above the Break Mark. Show Walking Line: Choose either On or Off to control the display of the Walking Line on the Stairs 2D symbol. If you turn it on, choose a pen color and line type for the Walking Line. Walking Line Start Symbol: Choose a Fill type for the Walking Line Start Symbol. (The Symbol itself is chosen on the left side of this tab page.) Walking Line End Symbol: Choose a Fill type for the Walking Line End Symbol. (The Symbol itself is chosen on the left side of this tab page.) If the Walking Line is repeated within the Stair (if you have multiple End symbols), the Fill Pen Above control lets you set a separate Fill for the Walking Line End Symbols that fall above the Break Mark. Text Display Turn Readable Text option on if you want texts to be readable from the bottom and from the right, independent of the Stairs position. Turn Show Numbering on or off to control the display of numbering on all the treads in the stair. Start From: Enter a number with which to start the numbering, as well as the Text Size and Text Pen.

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Up and Down Text gives you the option of displaying the words Up or Down at the beginning of the walking line, or else no such text. Turn Rise and Run Text on or off to control the display of Rise and Run information on the Stair Symbol. If you turn it on, the Stair will display the number of Rises and the number of Treads together with their dimensions. Use the Format parameter to choose between different standards to display Rise and Run Text. Choose Custom Text to enter any text. Enter Text Size and Text Pen for the Rise and Run Text. Description: Click this parameter to enable an empty text input field next to the parameter. Type any text you wish to appear on the Stairs 2D Symbol. Set Text Size and Text Pen in the following two attributes. Show Rail on Floor Plan: Choose either On or Off to control the display of the Stairs Rail on the Floor Plan. (The Rail Symbol itself is chosen on the left side of this tab page.) If you choose On, set the following attributes: Line Type and Pen of the Rail Line Type and Pen of the Post (if the Railing has Posts) Show Rail Axis: Choose either On or Off to control the display of the Railing Axis on the Floor Plan. If you choose On, set the Line Type and Pen for the Rail Axis. Show Carriage on Floor Plan: Choose either On or Off to control the display of the Stairs Carriage on the Floor Plan. If you choose On, set a Line Type and Pen for the Carriage. Story Sensitive: Choose either On or Off to determine whether the Stair Symbol should vary according to which story is visible. Note: Stairs are shown on remote stories according to the options set in the Show on Stories control, in the Floor Plan and Section panel of this dialog box. If this control is set to Home Story Only, then the options affecting the stairs Story Sensitive display are irrelevant. If you set Story Sensitive to Off, then the stair appears on all stories in a uniform manner. If you set Story Sensitive to On, set the following attributes: Line Type Below Home Story: Choose a Line Type for displaying the stairs on stories below the home story. 2D Above Home Story: Check the boxes to determine how to display the Stair on stories above its home story: Breakline: Set on or off to show or hide the Stairs breakline on stories above the home story Show 2D Under Break Mark: Set on or off Show 2D Above Break Mark: Set on or off Show Treads: Set on or off to show or hide Treads on the Stair Symbol on stories above the Home Story. Line Type: Set the Line Type for the Stair symbol on stories above the Home Story Line Pen: Set the Line Pen for the Stair symbol on stories above the Home Story Walking Line Type: Set the Walking Line Type for the Stair symbol on stories above the Home Story

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Stair Listing Settings Tab Page

Each element and property of the stair can be listed with the Document > Schedules and Lists menu commands. Stairs will be listed as library parts. The list can be set up individually in ArchiCAD; however, if you wish to list a part of the stair, be sure that the box beside it (in this tab page) is checked. For more information, see Calculation.

Stair Tags and Categories Panel


See Tags and Categories Panels.

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Dimension Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. There are four variations of the Dimension Tool: Linear, Level, Angle and Radial Dimensions. Each has its own dedicated tool in the Toolbox.

Linear Dimension Tool Settings Radial Dimension Tool Settings Angle Dimension Tool Settings Level Dimension Tool Settings Elevation Dimensioning Settings
For more information, see Dimensioning.

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Linear Dimension Tool Settings


Dimension Type and Font Panel
Dimension Type: Define the Dimension type you want to use. Click this radio button to select the Linear method for Dimensioning.

Click this radio button to select the Cumulative method for Dimensioning.

Click this radio button to select the Base-line method for Dimensioning.

Click this radio button to select the Elevation Dimensioning.

Elevation Dimensioning includes additional special settings. See specific settings at Elevation Dimensioning Settings. Click here to pop-up an Arrowhead selection palette for the Dimension Line. The last arrowhead type is special, as it results in a double Dimension Line enclosing the values. With this marker, value position settings are not effective.

Enable the Static Dimension checkbox to create static dimensions that are not associated with any of the elements in the Project. Witness Line: Click one of the radio buttons to define the Witness Line type you want to use. Dimension without Witness Lines

Dimension with Witness Lines sized to the Arrowhead Marker height (the witness line length will automatically be fitted to the marker and thus implicitly to the appropriate text size).

Dimension with Custom (extended) Witness Lines. Note: Custom Witness lines are set here: Dimension Marker and Witness Line Options Panel.

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Dimension with Dynamic Witness Lines Note: Dynamic witness lines are associated to the element being dimensioned, and are set here: Dimension Marker and Witness Line Options Panel.

Arrowhead for Pencolor/Penweight: Type a Pencolor/Penweight number (1-255) here for the Arrowhead marker. Hint: For thicker Dimension Arrowheads, use a Pencolor with a heavier Penweight (defined in Options/Pens & Colors). Dimension Line Pencolor/Penweight: Type a Pencolor/Penweight number (1-255) here for the Dimension Line. Font Type: Click this pop-up field to select a font for the Dimension Text. To the right, select a Pencolor and Pen weight for the Dimension Text. Font Script: Click this pop-up field to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Font Size: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Placement of Dimension Text: Click here to place the Dimension Text above the Dimension Line.

Click here to interrupt the dimension line with the dimension text.

Horizontal: Check this box to display dimension text horizontally. (This is the default setting when the 3D Document window is active.) For dimensions whose text is set to Horizontal, the text will remain horizontal with respect to the screen regardless of any rotation of the view. See Oriented View. Click here to place the Dimension Text below the Dimension Line.

Opaque: Check this box to set a background color for your dimension text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color.

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Frame: Check this box if you want the dimension text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame. For more information, see Linear Dimensions.

Dimension Marker and Witness Line Options Panel


This panel is similar to those of the Linear Dimension tool and Angle Dimension tool. For other settings of these tools, see Angle Dimension Tool Settings. Marker Size: Enter the height of the Arrowhead marker here. Dynamic Witness Line Gap: Enter the element-Witness Line gap value here for the Dynamic Witness Line. Custom Witness Line Length: Enter the length of the Custom Witness Line here.

Dimension Details Panel


The Dimension Details panel contains options for the dimensioning of Windows and Doors and composite Walls. Note: These controls are in addition to the options available through the Dimension Marker panel of the Door/Window Settings dialog boxes and works for both smaller and larger sizes for German type reveals. Display the Height of Openings as well: Check this box if you want the dimension marker to display the openings height value along with the width. If you check this box, choose one of the three radio buttons at right to define how to display the Height value: Always with Oversize: Include the openings vertical oversize, if any, in the Height value. Always without Oversize: Do not include any oversize when calculating the displayed Height value. Determined by Width: If the dimensioned Width includes an oversize, show Height with its Oversize. If the dimensioned Width does not include an oversize, do not include any oversize in the displayed Height value. Dimension only the Core Only of Composite and Complex Walls: Check this box to dimension core thickness only for composite and complex (profile) walls.

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Elevation Dimensioning Settings


For more information on this function, see Elevation Dimensions. If the Construction Method you have chosen (in the Dimension Type and Font Panel of Linear Dimension Tool Settings) is Elevation Dimension, the options change accordingly.

Marker Type: Click the pop-up to choose a Marker/Dimension text arrangement for the Elevation Dimension.

Click one of these icons to choose a direction for the Elevation Dimension Marker.

Click one of these icons to choose proportions for the Elevation Dimension Marker.

Click one of these buttons to choose outline or solid Marker.

Choose a Dimension Origin from the pop-up list. The choices are: Project Zero Altitude (defined at File > Project Location) A Reference Level defined in Options > Project Preferences > Reference Levels. Current User Origin: this option only appears for selected Elevation Dimension chains and indicates that the User Origin has been changed since the dimension chain was placed and the dimension chain has not been updated. Enable the Static Dimension checkbox to create static dimensions that are not associated with any of the elements in the Project. Witness Line: Define the Witness Line type you want to use. Click this radio button to choose a Dimension without Witness Lines.

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Click this radio button to choose a Dimension with Witness Lines sized to the Arrowhead Marker height (the witness line length will automatically be fitted to the marker and thus implicitly to the appropriate text size).

Click this radio button to choose a Dimension with Custom (extended) Witness Lines (set here: Dimension Marker and Witness Line Options Panel).

Click this radio button to choose a Dimension with Dynamic Witness Lines which adhere to the element being dimensioned (set here: Dimension Marker and Witness Line Options Panel).

Marker Pen Pencolor/Penweight of Dimension markers: Type a Pencolor/Penweight number (1-255) here for the Dimension marker. Dimension line Pencolor/Penweight: Type a Pencolor/Penweight number (1-255) here for the Dimension Line. Text Font: Click this pop-up field to select a font for the Dimension Text. Font Script: Click this pop-up field to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Text Height: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly.

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Radial Dimension Tool Settings


The Radial Dimension tool can display the value of the radius of a curved element (Wall, Slab, Roof, Mesh, Fill, Circle, Arc). For more information on this function, see Radial Dimensions.

Radial Dimension Type and Font Panel


Dimension Type: Specify the type of the radial dimension here. Click here for dimensions with centerpoints. When you select this type, and place a radial dimension on the plan, the centerpoint of the arc will automatically be marked by a crosshair.

Click here for dimensions without centerpoints.

Pointer Line & Text: Specify dimension text position for the radial dimension here. Click here for line angle oriented dimension text (continuous with the dimension line).

Click here for horizontally oriented dimension text.

Click here for vertically oriented dimension text.

Enter a value for Marker Size. Click here to display a Pointer Type selection palette for the Dimension Line. The last pointer type is special, as it results in a double Dimension Line enclosing the values. With this marker, value position settings are not effective.

Prefix: Enter an optional prefix for the dimension text here. Arrowhead Marker Pencolor/Penweight: Type a Pencolor/Penweight number (1-255) here for the Dimension marker.
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Pencolor/Penweight Dimension line: Type a Pencolor/Penweight number (1-255) here for the Dimension Line. Text Font: Click this pop-up menu to select a font for the Dimension Text. Choose a Pencolor for the Dimension text. Text Script: Click this pop-up menu to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Font Size: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Placement of Dimension Text: Click here to place the Dimension Text above the Dimension Line.

Click here to interrupt the dimension line with the dimension text.

Click here to place the Dimension Text below the Dimension Line.

Opaque: Check this box to set a background color for your dimension text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color. Frame: Check this box if you want the dimension text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame.

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Angle Dimension Tool Settings


The Angle Dimension tool allows you to place angle values between line and/or linear element edge pairs. Angular dimensions are semi-automatic and fully associative. For more information on this function, see Angle Dimensions.

Angle Dimension Type and Font Panel


Dimension Types: Click here to dimension the acute angle.

Click here to dimension the obtuse angle.

For details on how angle dimensions are calculated, see Angle Dimensions. Number Orientation: Click here to select horizontal dimension text placement method.

Click here to select perpendicular dimension text placement method. The dimensioning value is always placed in a radial direction.

Click here to select parallel dimension text placement method. Dimension text will be parallel to the tangent of the curve next to it.

Witness Line: Define the Witness Line type you want to use. Click this radio button to choose a Dimension without Witness Lines.

Click this radio button to choose a Dimension with Witness Lines sized to the Arrowhead Marker height (the witness line length will automatically be fitted to the marker and thus implicitly to the appropriate text size).

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Click this radio button to choose a Dimension with Custom (extended) Witness Lines (set here: Dimension Marker and Witness Line Options Panel).

Click this radio button to choose a Dimension with Dynamic Witness Lines which adhere to the element being dimensioned (set here: Dimension Marker and Witness Line Options Panel).

Click here to display an Pointer Type selection palette for the Dimension.

Arrowhead Pen - Pencolor/Penweight of Dimension marker: Type a Pencolor/Penweight number (1-255) here for the Dimension marker. Dimension line Pen: Type a Pencolor/Penweight number (1-255) here for the Dimension Line. Text Font: Click this pop-up field to select a font for the Dimension Text. Text Script: Click this pop-up field to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Text Height: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Placement of Dimension Text: Click here to place the Dimension Text above the Dimension Line.

Click here to interrupt the dimension line with the dimension text.

Click here to place the Dimension Text below the Dimension Line.

Opaque: Check this box to set a background color for your dimension text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color.

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Frame: Check this box if you want the dimension text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame.

Angle Dimension Marker and Witness Lines Options


This panel is similar to those of the Linear Dimension tool and Angle Dimension tool. For more information, see Dimension Marker and Witness Line Options Panel.

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Level Dimension Tool Settings


The Level Dimension tool allows you to create the associative point level elevation markers common to architecture and site planning.

This tool works primarily with slabs and roofs placing standard and associative elevation readings on them. For more information on this function, see Level Dimensions.

Level Dimension Type and Font Panel

Enter a height for the Level Dimension Marker. Marker Type: Click the pop-up to enter a Marker type for the Level Dimension. Rotation angle: Enter a rotation angle for the Level Dimension Marker. The text will rotate with it, maintaining its original relationship to the marker symbol.

Static Level: Check this box to create a Level Dimension which is not associated with any of the elements in the Project. Marker Pen: Type a Pencolor/Penweight number (1-255) here for the Dimension marker. Font: Click this pop-up field to select a font for the Dimension Text.

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Text Script: Click this pop-up field to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Text Height: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Choose a pencolor and pen weight for the text. [1.25] Click this button to display an indicator (-) only with negative Elevation Dimension values. [+ 1.25] Click this button to display an indicator (- or +) with all Elevation Dimension values. Note: Dimension text does not support unicode characters. Opaque: Check this box to set a background color for your dimension text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color. Frame: Check this box if you want the dimension text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame.

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Dimension Text Settings


The Dimension Text Settings dialog box is available when only a dimension text element is selected. To modify dimension text settings, select a dimension text, then do one of the following: click the Text icon in the Info Box double-click the Dimension Tool icon in the Toolbox click the Edit > Dimension Text Settings command. (This command is only available when a Dimension Text is selected.) The unit and accuracy of the dimension value can be set separately for each type of dimension value (e.g. length, angle, area) at Dimensions Preferences (Options > Project Preferences > Dimensions). See Dimensions Preferences.

Dimension Text Content Panel

See Edit Content of Dimension Text.

Dimension Text Settings Panel

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Font: Select a font for the Dimension Text. Text Script: Click this pop-up field to select a font encoding for the Dimension Text. Note: Dimension text does not support unicode characters. Text Height: Enter a font size for the Dimension Text here. Note: Fractional sizes are allowed, but may be rounded. Text Rotation Angle: Enter an angle for the text rotation, if any. Enter a rotation angle, if any, for the dimension text. Click the black arrow and choose one of the following: Relative to Orientation (the angle will be measured relative to the Oriented View) See Oriented View. Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates) Text Format: If desired, check the Bold, Italic, or Underline boxes to format the dimension text accordingly. Choose a pencolor and pen weight for the text. Opaque: Check this box to set a background color for your dimension text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color. Frame: Check this box if you want the dimension text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame.

Undo Changes to Dimension Text Position


To reset the position of a selected text item, check the Revert to Automatic Position box at the bottom of the dialog box.

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Convert Dimensions Dialog Box (Add-On)


Use Document > Document Extras > Secondary Dimensions > Convert Dimensions to open this dialog box. For general information, see Secondary Dimensions (Add-On).

Convert Dimensions
Convert to: Choose the desired dimension unit from the list. Depending on the chosen unit, additional display options for the dimension unit appear below. Choose the desired display option.

Decimals: Enter the number of decimal places to include in each dimension. Hide Zero Wholes: Check this box to suppress whole zero values: Example: 0.25 meters is displayed as 25 25 meters is displayed as 25.00 Hide Zero Decimals: Check this box to hide any zeros at the end of the decimal dimension, regardless of the number of decimal places you set in the Decimals popup above. You cannot use the Hide Zero Decimals options concurrently with Hide Zero Wholes.

Display of Zero Feet & Inches: This section has four pairs of radio buttons. For each pair, choose the option you prefer for displaying dimensions that measure either zero feet or zero inches.

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Text Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Text tool offers multiline texts, full-scale font options, multiple styles and justification in any direction.

For details, see Text Blocks.

Text Style Panel


Format settings in this panel are uniformly applied to all text in this placed text block. Font Type: Use the Font pop-up field to choose from available fonts loaded on your computer. Font Script: Use the pop-up field at the right to choose a Font Encoding standard (Font Script in the Info Box) available on your computer (Windows only). For more information, see Note on Font Encoding in ArchiCAD. Font Height: Enter the height of the text line here. The unit of measurement depends upon your Working Units settings, and on the Scalability option (either Fixed or Scaled) set in the Text Block Formatting Panel. Pencolor: Choose a pencolor for the text. Text Format: Check one or more of the following checkboxes to apply formats to all text in the text box. Bold Italic Underline Strikethrough Alignment: Choose either Left, Right, Center or Justify to align the text in the text box. Leading (or Line spacing) is set to 100 percent as a default. Leading is a measure of the vertical space between lines, measured from the baseline of one text line to the baseline of the previous line. To increase or decrease leading, type in any new value, or use the arrows to adjust the value in increments of 25 percent. Width factor: Modify the original text box width by entering a percentage value. The length of your text lines will be adjusted accordingly (i.e., if you increase the text box width factor, the length of your text lines will also increase). Spacing factor: Modify the original text box width by entering a percentage value. The character spacing of your text will be adjusted accordingly (i.e., if you increase the text box spacing scale, the spaces between the characters will also increase).

Note on Font Encoding in ArchiCAD


Text block and label elements in ArchiCAD are now unicode-based. All encoding systems are supported when you print, plot, edit or display Text Blocks or labels, or convert them to DXF/
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DWG format. However, even though Texts and Labels support unicode characters, certain other ArchiCAD functions do not: text saved with a GDL object, text operations performed by Add-Ons: Spell Check, Search & Replace, text in listing windows, dimension text, text typed in text fields of dialog boxes or palettes. Because of these limitations, it is wise to select the appropriate font encoding system for your Text Blocks and Labels to ensure accurate display and output in other contexts. (For each language version of ArchiCAD, the default font encoding system is generally the right one.)

Text Block Formatting Panel


Settings in this panel define the overall appearance of the Text Block as a whole:

Text Block Angle: Enter a rotation angle for the Text Block. Click the black arrow and choose either - Relative to Orientation (the angle will be measured relative to the Oriented View See Oriented View. - Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates).

Fixed Angle: To keep the Text Block Angle fixed relative to the screen, even if you rotate the view, check the Fixed Angle checkbox. See Oriented View. To allow the Text Block to rotated along with the view, leave the checkbox empty. The Always Readable option (on by default) means that the program will automatically flip the text to make it legible on screen (as opposed to upside down) regardless of the views orientation. This automatic flip occurs if the text is at an angle between 90 and 270 degrees.

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Wrap Text: As its icon suggests, this checkbox locks the width of a placed text block (including those placed as non-breaking text blocks) so that if you add text that would extend beyond the text block margin, it will wrap to the next line. Note: If you leave this box unchecked, the text block size is determined by the length of the text it contains. Anchor Point: Click one of the nine buttons in the Anchor Point icon: this point represents the part of the text block that will be anchored when you click to position the text block. The Anchor Point will remain fixed even if you change the size of the text block (for example, by editing font sizes). A Text Block with a non-fixed angle will rotate along with the oriented view; in this case, the Text Block will rotate around the Anchor Point you set here. Opaque: Check this box to set a background color for your text block and activate the pencolor selection settings at right: open the pop-up menu to choose a color. The pen of this Fill may also be set to 0 (Transparent) or -1 (Window Background). Henceforth your text editor will also have this background color. Note: If you check Override Fill Background Color in Model View Options, any color you set here will be replaced with either a transparent background or the window background color. See also Model View Options Override Fill Display. Frame: Check this box if you want the text block frame to be visible. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color for the frame. Offset: Enter a value to offset the frame or opaque background from the bounding box of the Text Block. Scalability: Set your text size to either Scaled or Fixed: If you choose Scaled, then text size will be automatically adjusted if you change the scale of the model. In this case, text size is given in model units, just like any other model element in the project. If you choose Fixed, text size will remain constant regardless of changes in the scale of the model. In this case, text size is given in paper units.

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Label Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. See also Labels. Double-click the Label tool in the Toolbox or click the Label Settings button in any Tools Listing and Labeling panel to open the Label Settings dialog box.

Labels attached to multi-story elements will be displayed only on the elements home story.

Label Content and Preview Panel


The Content and Preview panel defines the labeling options for elements. A preview is available if you have selected a symbol label. On the left, the element types eligible for labeling are listed. You can set a default labeling format for each element type.

These defaults are applied every time you place an associative label on that element type. See Placing Associative Labels.

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If you choose Independent Label instead of an element, then the default content chosen here will be used every time you place an independent label.

Select an element type, or choose Independent Label, for which you wish to set the Label style and content. (You can select multiple element types here; this way the same default content will be used for each of these elements.) Choose the Label format from a pop-up list on the right. The options (for labels associated to elements) are: Text:. If you choose this option, ArchiCAD will place the Default Text defined here: Label Text Label Panel. ID: If you choose this option, the Label will contain the ID of the associated element. Changing the ID field of the selected element will update the Label, too. Unique ID:. Each ArchiCAD element has a globally unique, automatically generated ID which is conserved throughout the life of the Project. If you choose this option, the Label will contain this unique ID; however, this unique ID is not accessible or editable by the user. Load Other Label followed by the names of the available Label Symbols in the current Library. With the Load Other Label command, you can use Labels that are not currently loaded. The options for the Independent Label are the same, except that ID and Unique ID are not available. Below the pop-up, the Preview Area shows the Symbol Label you have chosen from the Library. The Preview is available for Symbol Labels only.

Label Text Style Panel


The Text Style panel of the dialog box contains the same controls as described for the Text Tool here: Text Style Panel. The Label Tool Text Style panel contains two additional checkboxes:

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Label Frame: Check or uncheck the checkbox to display your Label text box with or without a frame. Opaque: Check this box if you want a background color for your label that differs from the screens background color. Checking the box activates the pencolor selection settings at right: open the pop-up palette to choose a color.

Label Pointer Panel


This panel concerns the Pointer of the Label. Define a Line type and Pencolor for the Pointer. Choose whether the pointer should have a straight or a curved pointer line. Choose where the pointer line should connect with the label: in the middle, at the top or at the bottom; or at the bottom with the text underlined.

Enter the size of the Arrowhead points (imperial units) or mm (metric units). Choose a pencolor and style for the Arrowhead. Note: Symbol Labels (with options chosen in the Symbol Label panel) can override the color and Arrowhead settings made here. Hide Arrowhead from: Check this box if you wish to hide the Pointers Arrowhead if the window scale exceeds a certain value. Enter this minimum scale value for hiding the arrowhead in the field to the right.

Label Symbol Label Panel


The Symbol Label panel of Label Settings is only active if you have selected a Symbol Label (including Object Label) on the Content and Preview panel. It shows options for the Symbol Labels size and other parameters. Symbol Labels can have any number of parameters listed on the left. Click any of these parameters to select it and to modify the value of variable. Check the box to the right of the selected parameter to switch it on, or leave it empty to switch the parameter off. On the right, enter the width and height of the Label. Enter the Labels placement angle. Use symbol color: Display the Symbol Label using the color defined in its GDL script. (If you prefer to use the color you define in the Label Settings Pointer panel, leave this unchecked.) 3012
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Use symbol arrow: Display the Symbol Label using the arrowhead style defined in its GDL script. (If you prefer to use the style you define in the Label Settings Pointer panel, leave this unchecked.)

Label Custom Settings Panel


As for all other GDL Object type element, the Custom Settings panel is only active if the chosen Label object contains a user interface script.

Label Text Label Panel


Use the Text Label panel to enter a default text and define the Labels orientation relative to the associated element. This panel is only available if you have chosen a Text-type Label on the Content and Preview panel. If you save any Label settings as a Favorite, the text entered in the Default Text field will be saved as part of the Favorite; this way you can use the favorites to place Labels with predefined texts. Mark one of these buttons to define Label Orientation: Note: This option is available for all types of Labels except Independent. The Parallel method always places the Labels parallel to the labeled elements.

The Vertical method always places the Labels vertically. The text is read from bottom to top.

The Horizontal method always places the Labels horizontally.

The Custom method places the Labels at the angle you define in the edit field next to it. To fix the angle regardless of subsequent rotation of the element, check the Fixed Angle checkbox. If Fixed Angle is checked, you can also check the Optimize Position box. This means that ArchiCAD will reposition the Labels arrow if it ends up in an awkward position after the Label is moved or if the view is rotated.

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See also Text in Oriented View.

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Drawing Settings
For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Drawing Tool allows you to control and manage drawings placed into the project. Drawings can be placed either into Model views (except 3D or Schedule views) or onto Layouts.

Related topics: Drawings in Model Views Drawings in the Layout Book


Double-clicking the Drawing tool opens the Drawing Settings dialog box, which contains four panels: Identification, Properties, Frame, and Title. At the bottom of the dialog box, as for all tools, the current layer choice is displayed in a pop-up menu.

Drawing Identification Panel


Drawing ID: Assign an ID to the placed drawing. Note: For a Drawing placed in a model view, this field is empty. By Layout: If you choose this option, the Drawings ID depends on the Layout Settings of the Layout on which the Drawing is placed. In Layout Settings, consult the IDs of Drawings on this Layout tab page. By View ID: The Drawing ID will be equivalent to the ID of its source View, if any. Custom: Enter a custom Drawing ID in the text field to the right. Include Drawing in ID sequence: Check this box to include your drawing in the ID sequence, even if it is a custom ID. Drawing Name: Choose a method for assigning a Name to this Drawing. If the source of the placed drawing is an ArchiCAD view, the following choices are available: By View: Name only By View: ID + Name Custom If the source of the placed Drawing is an external file, the following choices are available: By Source file Custom

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Source File: This field displays the file path of the placed Drawing, if it is an externally linked file. Click the folder icon to choose to display the file path as absolute or relative.

If the Drawing source is a view placed from the current ArchiCAD project, the source file is shown as Internal. ArchiCAD view: This field appears if the Drawing source is an ArchiCAD view (internal or external), and it displays the views file path. Page No.: This field appears if the Drawing source is a multi-page document (e.g. a PDF file), and it displays the page number used for the placed Drawing. Update Type: Choose a radio button to determine the update method for this Drawing. Auto: This means that the drawing placed on the layout will be updated automatically when the layout is activated. If a drawing comes from a different source than the currently opened project file, then ArchiCAD will check whether it requires updating or not. Manual: This means that the drawing is frozen in the state its source view or file was in when placed on the layout. This can be useful if you wish to keep the drawings untouched until they are approved or you are ready to move on to the next stage in your work. To update the drawing or modify its source, use the Drawing Manager Palette. The Last Updated and Update Status fields provide feedback on the current update status of this drawing. For more information, see Managing and Updating Placed Drawings. Store Drawing in the Project File: This box is checked by default. If it is not checked, then the Drawings external source files (if any) must be made available if you open the project in a different location.

Drawing Properties Panel


The first four fields - Width, Height, Magnification, and Drawing Scale - are interrelated (as indicated by the lock icon). A change in any of the fields will result in corresponding changes in the other three fields, so that the drawings proportions remain fixed. Use these fields to set the

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size of the placed Drawing in either measurement units or as a percent of its original size (the Magnification). Note: If desired, you can use one of two automatic Magnification options: Fit to Layout, or (if the Drawing is placed in a grid) Fit to Grid Cell.

Drawing Scale: By default, this field indicates the scale of the drawing as defined in its ArchiCAD source view. Note: For Drawings placed on Model Views, and for placed Images and PDF documents, no scale is shown. Instead, the drawings Resolution (in dpi) is indicated. If you want to rescale the Drawing on the Layout (instead of using the original scale of the source view), choose a predefined scale factor from the Drawing Scale pop-up, or enter any other custom scale. (The Width/Height/Magnification values will change to reflect the new Drawing scale.) Note: If your source drawing size, as defined in Master Layout Settings, is larger than the paper size you choose here, ArchiCAD will automatically resize the drawings output size to make it fit on the page. Customizing the Drawing scale has no effect on the scale of objects within the drawing; it is equivalent to a graphical resizing of the Drawing, like the effect of magnifying a document with a copy machine. Your customized Drawing Scale is distinct from its Original Scale. Separate Autotext entries and Title parameters are available for Drawing Scale and Original Scale: if you place an Autotext for Drawing Scale on a Layout or Master Layout, the Drawing Scales of every Drawing on that Layout are displayed. See Autotext. Original Scale: This field provides feedback on the scale of the drawings source view. Anchor Point: The Anchor point is used as the point by which the drawing is placed onto the layout (the Anchor is the point at which the cursor is attached to the drawing as you maneuver it into place on the Layout).This same Anchor Point will serve as the drawings fixed point in case its elements are modified (e.g. stretched) in its source view. You have two ways of defining the Drawings anchor point. Select one or the other: Use Drawings internal origin as anchor: Check this box to use the Drawings origin as an anchor point after placing it. Anchor Point: Click one of the nine points to use as an anchor point.

Angle: Enter a rotation angle in degrees for the Drawing position, if desired.
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For Drawings placed on the Floor Plan, Detail, Worksheet, or in a 3D Document, the Angle field includes an additional control:

Click the black arrow and choose either Relative to Orientation (the angle will be measured relative to the Oriented View) Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates). For more information, see Oriented View.

Pen Set
In Drawing Default Settings, you can define the assignment of pen sets to newly placed Drawings: By View: the placed Drawing uses the pen set assigned to the Drawings source view. (Pen sets can be assigned to a view in View Settings.) If the Pen Set of the source project changes, the drawings pen set will change accordingly after an update. In Drawing Selection Settings, the placed Drawing will use the By View pen set - that of its source view - by default. By Source File: if the placed drawings source is an external vectorial file, this source files pen set is used by default. To assign another pen set to a placed drawing or as the default pen set for newly placed drawings, click the Pen Set drop-down menu and choose a different pen set.

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To see the pens used by the Drawings source view, click the View Drawings own Pen Set button.

You can edit the pen set here, if desired. After editing, click the Add to Projects Pen Sets button. Click Store Drawings Pen Set as to save the edited Pen Set under a new name among the projects pen sets. Click Overwrite following Pen Set, then choose a Pen Set to overwrite and replace among the projects pen sets.

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Colors
By default, the Drawing will display the colors as defined in the pen set you have chosen. However, a further override options is available: instead of the chosen pen sets colors, use Greyscale or Black & White as a uniform color setting, for this drawing only. Note: When printing a layout, you have the option to choose black and white output regardless of the color setting in Drawing Settings, by activating the Black and White checkbox in Print Layout Settings. See Print Layout. Transparent Background: Check this box to ensure that the Drawing is displayed with a transparent background.

Embedded Layers

This control is active if the source of the selected Drawing is a DWG, DXF or DWF file.

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Use this if you want to control the display of the Drawing by showing or hiding its own layers (i.e. the layers in the source file). Click Drawings own Layers to bring up a list of the Drawings own (embedded) layers. For any layer you wish to hide, click the eye icon to close it.

You can sort this list by either Layer name or by show/hide status, by clicking the top of the respective column. Once you click OK to close Drawing Settings, any change you made in the Embedded Layers show/hide status will be carried out in ArchiCAD (that is, elements on layers you set to hidden will disappear); no drawing update is necessary. If you do modify the Drawing source and then update the Drawing in ArchiCAD: any new layers created in the source file will be displayed in the ArchiCAD Drawing any layers deleted or hidden from the source file will be deleted from the ArchiCAD Drawing Should you explode this Drawing, then only the elements on currently visible layers of the Drawing will be placed into the ArchiCAD project.

Hide Drawings Embedded Layer from Layout


A quick way to hide the embedded layer of a Drawing component is from its context menu on the Layout itself.

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First, ascertain the name of the embedded layer: zoom in to the Drawing, use the cursor to identify a point or line in the Drawing, and view the Info Tag to see the name of the embedded layer for that part of the Drawing:

Now, with the cursor at the selected drawing item (e.g. the contour of the wall element), bring up the context menu: in the Layers sub-menu, the Hide Embedded Layer command appears. Click this command to hide the embedded layer.

Note: If there are multiple elements at the cursor location, the embedded layer of the topmost item will be hidden.

On-Screen Preview
Choose a format for the on-screen display of this Drawing on the Layout. With large projects, your choice here can affect project rebuild speed: With large Layout Books, your choice here can affect navigation speed significantly: Full Precision (drawing shown with full details, always rebuilt) Quick Preview (faster navigation; Drawing rebuilt only upon explicit Rebuild of the Layout, or when a Drawing update occurs) No Preview (fastest navigation) If you choose Quick Preview, the text Quick Preview will be displayed. The drawing content is an accurate vectorial preview, but you may lose certain details: certain dashed line types and fills will be shown as solid. If you choose No Preview, the Drawing frame will be shown with the text No Preview in place of the Drawing content. (You may prefer this option to reduce redraw time if you are working on

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a Layout with multiple drawings, and you do not need to see this Drawings content as you work.). This preview display option is an on-screen effect only and does not affect output.

Drawing Frame Panel


Frames behavior: These radio buttons indicate the status of the drawing frame. By default, the frame of the placed drawing is adjusted to fit the Layout, and is shown as a dotted line. However, you can select any edge of the drawing and use the usual pet palette editing commands to modify the frame into any shape. In this case, the Manually resized frame button is activated. To reset the frame to fit the drawing, click Fit Frame to Drawing. The Frame is now shown as a solid line. Split Drawing among Multiple Layouts: This checkbox is active and applicable only if the selected Drawing is created from a Schedule or Index view. If this box is checked, such Drawings will be split into multiple Layouts, if the contents cannot be fit onto a single Layout page. See Split Schedule into Multiple Layouts. Add Printable Border: Check this box to add a printable border for your drawing. Use the controls below to choose a line type and pen color for this border. Border Offset: Enter an offset value for the printable border. Note: This control is active only if you check the Add Printable Border checkbox.

Drawing Title Panel


See also Drawing Titles. Note: Drawing Titles can be applied only to Drawings which are placed on Layouts. Drawings in Model Views do not have Drawing Titles. Choose a predefined drawing title type from the pop-up list. Note: You can also create a custom Title Type. See Create a New Title Type. For the graphical (non-text) elements of the drawing title, choose a pen color. For the text of the drawing title, choose a font style, font size, pen color and font encoding (script) style. Note: You can further customize pens and formats in the Titles Parameter window in the lower part of this panel. Flip Title: Check this box to flip (mirror) the title graphically. Uniform Symbol Pens: Check this box to ensure that all graphic (non-text) elements of the title will uniformly show the color as set in the pencolor control of the panel (regardless of any other pens chosen in the titles Parameter list window.) Uniform Text Format: Check this box to ensure that all text elements in the title will uniformly follow the text format as set in the text formatting buttons (Bold, Italic, Underline) of this panel. If you check this box, title text will follow this format regardless of any other text formats set up in the titles Parameter list window.
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Titles Preview Area: The window at right shows a symbolic preview of the Title in one of two formats. Click one of the two buttons to display a preview: Show Preview of the Titles position to the Drawing: Click the upper button (Layout icon) to display a preview of the Titles position relative to the Drawing.

Show Preview of the Title: Click the lower icon (with a T) to display a preview of the Title only. Back Reference: Click this button to access the Back Reference dialog box. If the current drawing is based on a source marker, then this dialog box will list any Layout whose Drawing displays the source marker of the current drawing. (Or which would display the source marker if the Drawing Frame hadnt been manually altered.). First check the Enable Back Reference box, then choose one or more of the Layouts whose ID you wish to display. (Check Select All available if you want the Drawing Title to display the IDs of all Layouts listed here.) Click OK to close the dialog box and return to Drawing Settings. The Drawing Title Preview shows an Autotext in the place where the Drawing Title will contain the Layout ID information. Note: The Back Reference feature works only with Drawing Titles whose parameter for Show Back References is set to On. Parameter list window: Lists the parameters of the drawing title (such as position, width and height of the drawing title, and its textual content, such as Name, ID and Scale.). Click on any parameter to modify it according to your preference. Position: Use this parameter to assign the Titles position as relative to either the Layout or to the Drawing, then set the Titles side and alignment. Rotation: If the Title position is set to Layout, you can turn the Rotate with Position on or off. If it is on, the Title will be rotated along with the Layout, keeping its original position relative to the Layout. If the Title position is set to Drawing, you have three Rotation options: - Rotate with position: if this is on, the Title will be rotated along with Drawing, keeping its original position relative to the Drawing. - Rotate with drawing: if this is on (and the Rotate with position is Off), the Title will be rotated with the Drawing, but you can set a custom angle for the Title. If both parameters are turned off, the Title will not rotate at all if you rotate the Drawing. For more information, see Drawings in Model Views.

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Fill Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For details, see Fills.

Fill General Settings Panel


This panel controls the appearance of the Fill in the Floor Plan. These Fill settings will also be used if you draw a Fill in a Section/Elevation/IE or Detail/Worksheet window.

Fill Outline
Push the button if you want your Fill to have an outline.

Choose a Line Type and an outline color from the Line Type and Pen Color pop-up palettes.

Fill Pattern
Choose the fill pattern that will be used to display the Fill. The Fills available here are all simple Fill types (composite structures are not available); and all are defined as Drafting fills. (set in Options > Element Attributes > Fill Types). Choose a color for the Fill pattern.

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Choose a color for the Fill background.

For the fill background, you can also choose the transparent option or the Window Background color (located at the end of the Pen Color palette).

Note: The fill background color you may be overridden by project-wide settings for Model View Options, in the Override Fill Display panel. See also Model View Options Override Fill Display.

Show Area Text


The Show Area Text checkbox allows you to show an associative area text with the Fill. If this box is checked, you will place (as part of the fill drafting process) a dimension-text element displaying the Fills area on the plan. Note: To format Area Text, use the Dimension Text Settings dialog box.

Construction Method
Click one of the radio buttons to set the orientation of the fills vectorial hatching (if any) or symbol fill pattern. For examples of each option, see Set Orientation of Vectorial or Symbol Fill Patterns. Note: Vectorial hatching is displayed only if you have switched to in View > On-Screen View Options > Vectorial Hatching. If you choose Project Origin, the pattern will start at the Origin and the part of the pattern that falls within the Fills boundary will be displayed. If you choose Fill Origin, then after you draw the fill polygon, the fill handle icon appears. Use this to draw the desired fill orientation vector. Then click to place the vectorial fill. If you choose Use Distorted Fill, the fill will include two fill handles that can be manipulated to achieve a distorted effect to simulate the real geometric situation of the fill components. For more information, see Set Orientation of Vectorial or Symbol Fill Patterns. A fourth option is the Radial Distorted Fill construction method, with which you can graphically adjust the vectors radial distortion. This is available only for a selected symbol Fill and only if: the symbol fill was used as a skin of a composite structure; and the skins Fill Orientation was defined as Fit to Skin in the Composite Structures dialog box; and you have selected this symbol fill after exploding a curved composite wall. See Explode into Current View. Note: The use of many radial distorted fills in your project may decrease project performance.

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Fill Tags and Categories Panel


ID: Type an ID in this box for tracking this element in Quantity Calculations. The ID field serves to identify and group elements in list views. The text string within this field cannot exceed 15 characters. Any character can be used. If a number is included anywhere in the 15 characters, ArchiCAD will add one to this number for each new element drawn, provided that the Auto ID Increase checkbox is enabled in the Options > Work Environment > More Options dialog box. Each new element will have a unique ID. If elements are duplicated or multiplied, the IDs of the replicas will remain the same as those of the originals. If you paste elements into a Project, you may have elements with conflicting IDs. ArchiCAD does not automatically exclude ID conflicts. It is up to the user to designate different IDs for elements that may be in conflict. IDs can be customized both before creating elements and after selecting a number of existing ones, by using Document > Schedules and Lists > Element ID Manager. For more information, see ID Management. Note: All construction elements also have a globally unique, automatically generated ID which is conserved throughout the life of the Project. You can use this identifier for labeling or in lists. Fill Category: Choose a Fill Category for the selected fill. Drafting Fill: By default, all Fills drawn with the Fill tool are in the Drafting Fill Category. You might prefer to designate the hand-drawn Fill as a Cover or a Cut fill: See also Fill Category: Advanced Settings for a Drafting Fill. Cover Fill: The Cover Fill category is assigned to the fills of Slabs, Roofs, and Meshes on the floor plan. Cover fills can be optionally placed onto their own layer during DXF/DWG conversion functions. Cut Fill: The Cut Fill category is assigned to the fills of the Cut Surface of the Elements. Cut fills can be optionally placed onto their own layer during DXF/DWG conversion functions.

Fill Listing and Labeling Panel


See Listing and Labeling Panels. For Fills only, some additional controls are also available: Check the Subtract from Zones checkbox to subtract default or selected Fill elements from the Zones. Type a number (1-100) in the percentage field to define the percentage of the Fill elements area that you want to subtract from the Zones in percentage.

Fill Tags and Categories Panel


See Tags and Categories Panels.

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Line Tool Settings


Note: Many of the controls described here are identical to those of the Info Boxes and Settings Dialog boxes of the Arc/Circle, Polyline, and Spline Tools. Lines are the simplest drafting element in ArchiCAD.

For details, see Lines. For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Uniform Settings for Line Tools checkbox allows you to apply the settings made in this dialog box to all line-type tools: Line, Arc/Circle, Spline, Polyline.

Line General Settings Panel


The General Settings panel is similar to those of the Line, Arc/Circle, Polyline and Spline tools. Select a Line type from the pop-up selection palette. Type a Pen number (1-255) for the Line/Arc/Polyline/Spline. Click the color for a Pencolor selection palette for the Line/Arc/Polyline/Spline. Check the Zone Boundary box to allow lines to delimit Zones when using the automatic recognition methods of the Zone tool. See Automatic Recognition Methods. Use the Arrowhead icons to choose a Line with no arrowheads, or a Line with an arrowhead at start, at end or at both ends. Enter a height value for the Arrowhead marker. Type a Pen number (1-255) for the Arrowhead marker. Click for a Pencolor selection palette for the Arrowhead marker. Click the Arrowhead pop-up icon for selection of marker types. The last arrowhead type is special, as it doubles the line with arrows at both ends. Using a line like this, the cursor will snap to the invisible axis line between the two visible lines. If you begin to draft an open element with Arrowheads and decide to close it either while drafting or later, the Arrowheads will simply disappear. If you later convert a closed element to an open one, for example a Circle to an Arc, you can select it, open the settings dialog box and add Arrowheads to it.

Line Tags and Categories Panel


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ArchiCAD has three line categories: Drafting line: Simple 2D drafting line. Lines drawn with the Line tool will be in this category by default. Cut line: Contour line of a 3D element on a cutting plane. Note: You can choose to display Cut lines in boldface: In View > On-Screen View Options enable the Bold Cut Lines option. Skin Separator Line: Separator line between skins of composite structures, including walls, columns, slabs and roofs. Line categories can be useful if, for example, you have exploded a composite wall into its constituent lines and fills. By default, in the Line Tools Advanced Settings Panel, all the contour lines are put into the Cut line category, while all the skin separator lines are put into the Skin Separator category. All other lines are placed into the Drafting category by default. However, if you draw lines by hand into a Detail/Worksheet, Patch, or Section/Elevation/IE Window, you can assign categories to these lines according to their function in the plan. This way, when assigning a display option, even hand-drawn lines can be considered Cut lines or Skin Separator lines. Assigning line categories can also be useful if you save your file in DXF/DWG format: the Translation Setup dialog box allows you to define a separate layer onto which Skin Separator lines can be exported.

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Arc/Circle Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Arc/Circle tool is used to draw any circular or elliptic element needed in your design.

For more information, see Drawing Circular Arcs and Full Circles. The Geometry methods are: Centerpoint, Three Points, Tangent Point for circles, Diagonal, Semi-Diagonal and Ellipse Radii for ellipses.

Arc/Circle General Settings Panel


The General Settings panel is similar to those of the Line, Arc/Circle, Polyline and Spline tools. See description at Line General Settings Panel. For Arc/Circles only: Circles and Ellipses are closed elements with no starting point or endpoint to receive an Arrowhead, and therefore do not support them.

Arc/Circle Tags and Categories Panel


See description at Line Tags and Categories Panel.

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Polyline Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Polyline tool creates a single element by drawing a series of segments.

Geometry methods are: Polyline, Rectangle and Rotated Rectangle. For more information on Polylines, see Drawing Polylines and Chained Lines.

Polyline General Settings Panel


The General Settings panel is similar to those of the Line, Arc/Circle, Polyline and Spline tools. See description at Line General Settings Panel.

Polyline Tags and Categories Panel


See description at Line Tags and Categories Panel.

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Section Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For more information, see Sections.

Section General Panel


Reference ID: An ID is assigned by default; you can change it by typing any other value into the field. This field can contain up to 256 characters; the ID will serves to identify the Section in the project window and in the Navigator. The Name field can contain up to 256 characters. This name appears in the Navigator palette and the title bar of the Section window. Note: If you place a Linked or Independent marker that does not generate a viewpoint, the ID/ Name fields are grey.

To Place a New Section Marker (Section Default Settings)


Use the next pop-ups to define what you want to create with the Section tool: If you choose Create New Section Viewpoint: its Marker Reference can contain either the Section viewpoint, identifying it by its location in the Navigator Project Map; or the first placed drawing of the Section viewpoint, identifying it by its location in the Layout Book hierarchy If you choose Place Linked Marker: its Marker Reference can contain information from of any of the following: a selected viewpoint a selected drawing the first placed drawing of the selected viewpoint the first placed drawing of the selected view If you choose Place Unlinked Marker: the Marker Reference will not contain any linked information; you can define a custom text (First Text Row/Second Text Row parameters) in the Marker Panel below. Reference to: shows the path (location in the Navigator hierarchy) of the chosen reference item.

To Redefine a Placed Section Marker (when a placed Section line or Marker is selected):
The pop-up fields give you feedback on the current status of the selected Marker (either Source Marker, Linked Marker, or Unlinked Marker). Use the pop-ups to change the status as needed.

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To redefine the Marker Reference: Choose from among the pop-up choices, or click the Browse button to select the viewpoint/view/drawing whose Navigator path you wish to display in the Marker. The available choices vary depending on the Marker status (Source Marker, Linked Marker or Unlinked Marker). For an Unlinked Marker, you can define a custom text (First Text Row/Second Text Row parameters) in the Marker Panel below.

Section Status (for Source Section markers only)


Choose an option to define the status of the link between the Section and the Floor Plan. Auto-rebuild Model: A Section with Auto-rebuild status will be automatically rebuilt every time it is opened or brought to the front of the screen if the Floor Plan has changed. Manual-rebuild Model: A Section with Manual-rebuild status is not rebuilt automatically. It can be rebuilt from the model only by using the View > Refresh > Rebuild from Model command. Drawing: In a Section of Drawing status, the elements will be exploded into 2D drawing elements which are not linked to the Floor Plan and will not be automatically rebuilt from the model. You can, however, update the drawing to reflect recent changes made to the model.

Show on Stories (for Source Section markers only)


This pop-up list allows you to choose the stories on which to display the section marker and lines. If you have selected the Infinite radio button under Vertical Range, choose either All stories or Home story only. Note: The Home Story is the story onto which you place the Section. If you have selected the Limited radio button under Vertical Range and entered height values, two additional options are active. Entirely in Range: The section marker and line will appear on all stories that are entirely in the vertical range defined in the height value fields. At Least Partly in Range: The section marker and line will appear on all stories that are at least partly included in the vertical range defined in the height value fields.

Horizontal Range (for Source Section markers only)


The horizontal range defines the depth of the Floor Plan section that will be included in the Section window. Choose a radio button to define the horizontal range: Infinite: All elements behind the Section Line will be shown in the Section window, provided that they are not hidden by other elements. Limited: Only the elements between the Section Line and the limit line will be shown in the Section window. (The limit line is defined when you click with the Eyeball cursor after you finish drawing the Section line.) Note: The limit line is a display-only Marker item, and is not shown on the Layout. See Display of Marker Range Lines. Zero Depth: Only elements actually cut by the Section Line will be shown. 3033

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Vertical Range (for Source Section markers only)


The vertical range defines the height of the Floor Plan section that will be included in the Section window. Infinite: The Section will include the entire height of the project. Limited: The Section is confined to a limited vertical range. If you click this button, enter elevation values for the upper and lower limits of the Section. (Click the black arrow to choose the reference for the elevation values: to Home Story, or to Project Zero.) Elements above and below these limits will not appear in the Section window.

Section Marker Panel


Use the controls in this panel to define the appearance of the Section line, Section marker and its components. Select a Line Type and Penweight/Pencolors for the Section Line and ID. Note: The Section Depth (limit) line (which is defined when you create a Section of Limited Horizontal range) is an on-screen-only Marker Range item, whose line type and color are set in Options > Work Environment > On-Screen Options. Continuous: Choose this option for a continuous section line. Segmented: Choose this option if you want to display only certain parts of the Section Line. Use the checkboxes at right to define which segments to display: - first segment - internal segments at breaks - last segment Length: For a segmented Section Line, enter a value to control how much of each segment to display at the points where the segments meet, as well as at the beginning and end of the Section Line. Choose if you want to place the Marker Head in the Middle or at the Ends of the section marker.

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Use the checkmarks to enable or disable the Markers at either or both ends of the Section Line.

Note that if both Markers are disabled, you cannot disable all of the segments. Select Marker Type pop-up: Select a parametric marker from this list. The chosen markers 2D Symbol appears in the preview window. Marker format: Choose a pencolor, penweight, font, font encoding, text size, height, and text style to format the marker. Use Symbol Colors: Check this box to ignore Pencolor setting above and use Pencolor used when the elements 2D symbol was created. The parameters of the corresponding GDL Object appear in the parameter list fields. Note: Many parameters in this list, such as the options for First Text Row and Second Text Row, can also be set using a graphical interface in the Section Marker Head panel; the settings are identical.

Section Marker Head Panel


Choose from the available Marker Heads for the parametric, GDL Object type markers. These options vary depending on the Markers loaded in your library. Fill type: If you choose a Marker Head that includes a fill, this control is active. Choose the desired fill type for the Marker Head. Pen: Choose a pen for the Marker Text. First Text Row: Use these controls to define the Markers first row of text. The options available depend on the type of marker reference you defined in the General Panel. For example, if you chose Marker Reference to: first placed drawing, then the First Text Row will show Referred Drawing, and the Drawing ID checkbox below is active. Refer to the preview window of the Marker Panel to see how your choices affect the Marker. Second Text Row: Use these controls to define the Markers second row of text. The options available depend on the type of marker reference you defined in the General Panel.

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Section Model Display Panel


This panel is available for defining only those Sections based on a Source marker. See Create a Section Viewpoint. Use these controls to define how to display the contents of the Section Viewpoint.

CUT ELEMENTS
Cut elements are those cut by the Section plane. Uniform Pen for Cut Elements: Check this box to use a single set of pens for all the cut elements in this section. (If you dont check this box, cut elements in section will use the pen settings of the individual elements). Then define the pen using the following controls: Cut Line Pen Cut Fill Pen Cut Fill Background Pen These settings apply to all the cut elements in this section.

UNCUT ELEMENTS
Choose attributes for uncut elements displayed in this Section. Uncut elements are those which appear in the Section window but are not cut by the Section plane. Fill Uncut Surfaces with: Use this control to define the fill of uncut surfaces displayed in this Section. Applying a fill means that you will be able to quick-select these surfaces in the Section.

Uniform Pencolor: Choose a pencolor to apply to the fills of all uncut surfaces in this Section To display Material colors in Section view (on uncut parts of the Section only), choose one of the two following options: Elements Own Material Colors (Shaded): Choose this option to display uncut fills in this Section using the elements own material colors. The display colors will reflect shading effects. Elements Own Material Colors (Non-Shaded): Choose this option to display uncut fills in this Section using the elements own material colors. The display colors will not reflect any shading effects; each material color will be uniform over the whole surface.

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Nothing (no color applied to uncut surfaces) Note: Using the Fill Uncut Surface option may increase rebuild time for large models. If this is a problem, choose Nothing.

Uniform Pen for Uncut Elements: Check this box to use a single pencolor for all uncut elements in this Section. The color chooser control below is then activated; choose the desired color. This color will also be used for fill contours. If you leave the box unchecked, then uncut elements will be displayed with their original pens. Vectorial 3D Hatching: Check this box to activate vectorial 3D hatch patterns in this Section. Transparency: Check this box to give see-through Materials (e.g. glass) a transparent effect in this Section.

SUN AND SHADOWS


Viewpoint Sun Settings: Choose one of two sun positions relative to the Section Line: As in 3D Window: Use this option to inherit the sun position set up in the 3D Projection or 3D Perspective Settings dialog box. See also 3D Window. Custom: Use the Sun Azimuth/Sun Altitude controls below to define a custom sun position for this Section by typing the desired values into the corresponding field. Note: These custom values will apply to this Section only and are calculated differently from the values set in the 3D Projection/Perspective Settings dialog box. The Azimuth value is an angle value in degrees. The line that is at a right angle to the Section line represents zero degrees. As I increase the azimuth by increasing this angle value, the sun moves toward the right - meaning the shadows start to lengthen to the left of the shadowcasting surfaces. If you do not want the visible side of the building to be overshadowed, you should use an Azimuth value between -90 and +90 degrees. Note: The sun position can be defined individually for every Section viewpoint. Sun Shadow: Check this box to activate Sun Shadows. Controls defining the Sun Shadow become accessible.

Shadows work independently of vectorial 3D Hatching patterns.

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Shadow Polygons: This control is available if you have activated the Sun Shadow checkbox. In Section views, shadows have no contours; however, the fill polygons are freely customizable. Choose the Fill type, Fill pen and Fill background pen using the corresponding pop-up palettes. Note: You cannot choose a custom fill for the shadow if your uncut surface fills are set to use Own Material Colors - Shaded.

MARKED DISTANT AREA


Check this box to divide the view displayed in the Section Window into a closer and farther area. If you check the box, use the appearing controls to define a unique set of colors, fills and effects for the Distant Area to indicate that they are at a longer distance from the Section Line.

Note: You can set separate Sun Shadow Polygons for the Marked Distant Area. (The Suns Azimuth and Altitude settings are the same as those set up in the Sun and Shadows panel.) When choosing the Fill Uncut Surfaces with option for the Marked Distant Area, your available choices might be limited depending on what you chose above in the Uncut Elements section: if you set the Uncut Elements to Own Material Colors - Shaded, then the nonShaded option is not available for the Distant Area, either. The limit where close ends and distant begins depends on how you created the Section. For a Section with an Infinite horizontal range, the secondary distant line is displayed at the place where you clicked with the Eyeball cursor when defining the Section line and orientation. For a Section with Limited horizontal range, the secondary distant line will be placed by default halfway between the Section line and the limit line (Zero Depth sections cannot include a distant area.) The secondary distant line, like the Section limit line, is an on-screen-only element. You can change its line type/color in Options > Work Environment > On-Screen Options.

BOUNDARY CONTOURS
See also Boundary Contours for an illustration of this feature.

Boundary Display: Choose one of these options to display, override or hide the contours of elements at the boundary of this section.

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Uncut Contours: Boundary Contours will be displayed using the Uncut pen chosen for these elements in their own Settings dialog boxes. No Contours: Boundary Contours are hidden. Override Contours: Choose a custom Line Type and Pen with which to display the Boundary Contours.

Section Story Levels Panel


Use the controls in this panel to define the display of Story Level lines and Story Handle Markers on this Section. Show Story Levels: This pop-up list allows you to choose how to display story lines on this section. Display only: Story lines will appear only on-screen, but will not be displayed in the output. Display and Output: Story lines will appear both on screen and on the printed output. None: Story lines will not be displayed on this Section. For more information, see Story Level Lines. Choose a line type and pencolor for the story level lines. Markers & Story Level Lines: The left and right check boxes determine whether to display the left and right Story Markers.

The center checkbox determines whether to display the Story Level Line itself. Note: You cannot uncheck this box if the Offset values of the Story Handle Markers are both set to zero. Use the Design > Edit Story Levels command to adjust story levels in this Section window. Offset to Section Boundary: Enter a value for the offset of the Story Level line beyond the limits of the Section (defined by the Section Line drawn on the Floor Plan). Story Marker pop-up: Choose the default Marker or another loaded Marker object. Choose a font type, encoding, font size and marker size for the components (text and symbol) of the chosen Story Marker. Set a text style (Bold, Italic, Underline) as necessary. View the Marker appearance in the Preview window. Use Symbol Colors: Story Markers are parametric GDL Objects. Their parameters can be adjusted in the parameter window in this panel. The list includes separate parameters for the color of the Text font and for the contour line of the Story Marker. (These are the Symbol Colors.) By default, the Use Symbol Colors box is checked in the Story Levels Panel of Section Settings.

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However, you can override these parameters by uncloaking the box, then set a separate uniform color for the Story Markers in this Section:

If the object definition contains a script, the Story Handle Custom Settings panel is activated.

Section Story Handle Marker Custom Settings Panel


This panel is active if the Story Level Marker type (selected in the Story Levels Panel) contains a relevant GDL script.

Section Grid Tool Panel


Use this panel to determine which Grid elements should be visible on the Section. (These controls are identical in the Grid Tool Panels of Elevation, and Interior Elevation Settings.) Show Grid Elements: Check this if you would like to see the Grid Elements on the selected Section. Next, there are two sets of filtering criteria for display of Grid elements on this Section: You can filter the Grid elements by Story, and/or you can filter them by Name. For both filtering criteria, the default choice is All. To narrow the displayed Grid elements: Show Grid Elements by Stories: Click Selected to narrow the set of displayed Grid elements by Story: click Select stories to choose the stories whose Grid elements you want to display. (If a Grid element is visible on the selected stories, then it will be visible on this Section as well.) Show Grid Elements by Name: Click Selected to narrow the set of displayed Grid elements by Name: click Select elements to select individual elements. Note: These two filtering criteria are related as an AND statement: if you set filters both by Story and by Name, then the Section will display only those Grid elements which fit the both the Story criteria AND the Name criteria. You can dimension the Grid elements on this Section using one or both of two different dimension types: Dimension lines: Check this to place a dimension between each grid line on this Section. Enter the vertical location of this dimension chain and set the reference level.

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Total Dimension: Check this to place a dimension line between the two grid lines on the far left and far right end of this Section. Enter the vertical location of this dimension chain and set the reference level. These dimension lines will use the default dimension settings. When a new Grid line is inserted on the Floor Plan and it appears on the Section, then it will be included in the dimension chain. Auto-stagger Grid Markers if they overlap: Check this to automatically stagger Grid markers sideways to avoid overlapping, if the markers would otherwise overlap. Show non-perpendicular Grid Elements: By default, the Section will display only those Grid elements that are perpendicular to the Section line and are located within the Sections depth. (This means that, by default, no Grid elements that are curved on the Floor Plan will be displayed on a Section.) Check this to show Grid elements which are not perpendicular to the Section line, but which intersect the Section on the Floor Plan. These Grid lines, including curved Grid lines, will appear on this Section at the intersection point with the Section line.

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Elevation Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For details, see Elevations.

Elevation General Panel


Reference ID: An ID is assigned by default; you can change it by typing any other value into the field. This field can contain up to 256 characters; the ID will serves to identify the Elevation in the project window and in the Navigator. The Name field can contain up to 256 characters. This name appears in the Navigator palette and the title bar of the Elevation window. Note: If you place a Linked or Independent marker that does not generate a viewpoint, the ID/ Name fields are grey.

To Place a New Elevation Marker (Elevation Default Settings)


Use the next pop-ups to define what you want to create with the Elevation tool: If you choose Create New Elevation Viewpoint: its Marker Reference can contain either the Elevation viewpoint, identifying it by its location in the Navigator Project Map; or the first placed drawing of the Elevation viewpoint, identifying it by its location in the Layout Book hierarchy If you choose Place Linked Marker: its Marker Reference can contain information from of any of the following: a selected viewpoint a selected drawing the first placed drawing of the selected viewpoint the first placed drawing of the selected view If you choose Place Unlinked Marker: the Marker Reference will not contain any linked information; you can define custom text in the Marker Panel below. Reference to: shows the path (location in the Navigator hierarchy) of the chosen reference item.

To Redefine a Placed Elevation Marker (when a placed Elevation line or Marker is selected)
The pop-up fields give you feedback on the current status of the selected Marker (either Source Marker, Linked Marker, or Unlinked Marker). Use the pop-ups to change the status as needed.

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To redefine the Marker Reference: Choose from among the pop-up choices, or click the Browse button to select the viewpoint/view/drawing whose Navigator path you wish to display in the Marker. The available choices vary depending on the Marker status (Source Marker, Linked Marker or Unlinked Marker). For an Unlinked Marker, enter custom text in the Marker Panel below.

Elevation Status (for Source Elevation markers only)


Choose an option to define the status of the link between the Interior Elevation and the Floor Plan. Auto-rebuild Model: An Elevation with Auto-rebuild status will be automatically rebuilt every time it is opened or brought to the front of the screen if the Floor Plan has changed. Manual-rebuild Model: An Elevation with Manual-rebuild status is not rebuilt automatically. It can be rebuilt from the model only by using the Rebuild Elevations/Rebuild from Model command of the View menu. Drawing: In an Elevation of Drawing status, elements will be exploded into 2D drawing elements which are not linked to the Floor Plan and will not be automatically rebuilt from the model. You can, however, update the drawing to reflect recent changes made to the model.

Show on Stories (for Source Elevation markers only)


This pop-up list allows you to choose the stories on which to display the Elevation marker and lines. If you have selected the Infinite radio button under Vertical Range, choose either All stories or Home story only. Note: The Home Story is the story onto which you place the Elevation. If you have selected the Limited radio button under Vertical Range and entered height values, two additional options are active. Entirely in Range: The Elevation marker and line will appear on all stories that are entirely in the vertical range defined in the height value fields. At Least Partly in Range: The Elevation marker and line will appear on all stories that are at least partly included in the vertical range defined in the height value fields.

Horizontal Range (for Source Elevation markers only)


The horizontal range defines the depth of the Floor Plan Elevation that will be included in the Elevation window. Choose a radio button to define the horizontal range: Infinite: All elements behind the Elevation Line will be shown in the Elevation window, provided that they are not hidden by other elements. Limited: Only the elements between the Elevation Line and the limit line will be shown in the Elevation window. (The limit (depth) line is defined when you click with the Eyeball cursor after you finish drawing the Elevation line.) See Display of Marker Range Lines.

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Vertical Range (for Source Elevation markers only)


The vertical range defines the height of the Floor Plan Elevation that will be included in the Elevation window. Infinite: The Elevation will include the entire height of the project. Limited: The Elevation is confined to a limited vertical range. If you click this button, enter elevation values for the upper and lower limits of the Elevation. (Click the black arrow to choose the reference for the elevation values: to Home Story, or to Project Zero.) Elements above and below these limits will not appear in the Elevation window.

Elevation Marker Panel


Use the controls in this panel to define the appearance of the Elevation line, Elevation marker and its components. Select a Line Type and Penweight/Pencolors for the Elevation Line and ID. Note: The Elevation Limit line (which is defined when you create a Elevation of Limited Horizontal range) is an on-screen-only Marker Range item, whose line type and color are set in Options > Work Environment > On-Screen Options. Length: For a segmented Elevation Line, enter a value to control how much of each segment to display at the points where the segments meet, as well as at the beginning and end of the Elevation Line. Use the checkmarks to enable or disable the Markers at either or both ends of the Elevation Line.

Select Marker Type pop-up: Select a parametric marker from this list. The chosen markers 2D Symbol appears in the preview window. Marker format: Choose a pencolor, penweight, font, font encoding, text size, height, and text style to format the marker. Use Symbol Colors: Check this box to ignore Pencolor setting above and use Pencolor used when the elements 2D symbol was created. The parameters of the corresponding GDL Object appear in the parameter list fields. Note: Many parameters in this list - such as First Text Row, Second Text Row - can also be set using a graphical interface in the Elevation Marker Head panel; the settings are identical.

Elevation Marker Head Panel


Choose from the available Marker Heads for the parametric, GDL Object type markers. These options vary depending on the Markers loaded in your library. Fill type: If you choose a Marker Head that includes a fill, this control is active. Choose the desired fill type for the Marker Head. Pen: Choose a pen for the Marker Text. First Text Row: Use these controls to define the Markers first row of text. The options available depend on the type of marker reference you defined in the General Panel. 3044
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For example, if you chose Marker Reference to: first placed drawing, then the First Text Row will show Referred Drawing, and the Drawing ID checkbox below is active. Refer to the preview window of the Marker Panel to see how your choices affect the Marker. Second Text Row: Use these controls to define the Markers second row of text. The options available depend on the type of marker reference you defined in the General Panel.

Elevation Model Display Panel (for Source Elevation markers only)


Use these controls to define how to display the contents of the Elevation Viewpoint. CUT ELEMENTS Uniform Pen for Cut Elements: Check this box to use a single set of pens for all the cut elements in this Elevation. (If you dont check this box, cut elements in Elevation will use the pen settings of the individual elements). Then define the pen using the following controls: Cut Line Pen Cut Fill Pen Cut Fill Background Pen These settings apply to all the cut elements in this Elevation. UNCUT ELEMENTS Choose pen attributes for uncut elements displayed in this Elevation. Fill Uncut Surfaces with: Use this control to define the fill of uncut surfaces displayed in this Elevation. Applying a fill means that you will be able to quick-select these surfaces in the Elevation. You have four options:

Uniform Pencolor: Choose a pencolor to apply to the fills of all uncut surfaces in this Elevation. To display Material colors in Elevation view (on uncut parts of the Elevation only), choose one of the two following options: Elements Own Material Colors (Shaded): Choose this option to display uncut fills in this Elevation using the elements own material colors. The display colors will reflect shading effects. Elements Own Material Colors (Non-Shaded): Choose this option to display uncut fills in this Elevation using the elements own material colors. The display colors will not reflect any shading effects; each material color will be uniform over the whole surface.

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Nothing (no color applied to uncut surfaces) Note: Using the Fill Uncut Surface option may increase rebuild time for large models. If this is a problem, choose Nothing.

Uniform Pen for Uncut Elements: Check this box to use a single pencolor for all uncut elements in this Elevation. The color chooser control below is then activated; choose the desired color. This color will also be used for fill contours. If you leave the box unchecked, then uncut elements will be displayed with their original pens. Vectorial 3D Hatching: Check this box to activate vectorial 3D hatch patterns in this Elevation. See the following figures for differences between Elevation views with and without vectorial 3D hatches. Transparency: Check this box to give see-through Materials (e.g. glass) a transparent effect in this Elevation. SUN AND SHADOWS Viewpoint Sun Settings: Choose one of two sun positions relative to the Elevation Line: As in 3D Window: Use this option to inherit the sun position set up in the 3D Projection or 3D Perspective Settings dialog box. See also 3D Window. Custom: Use the Sun Azimuth/Sun Altitude controls below to define a custom sun position for this Elevation by typing the desired values into the corresponding field. Note: These custom values will apply to this Elevation only and are calculated differently from the values set in the 3D Projection/Perspective Settings dialog box. The Azimuth value is an angle value in degrees. The line that is at a right angle to the Elevation line represents zero degrees. As I increase the azimuth by increasing this angle value, the sun moves toward the right - meaning the shadows start to lengthen to the left of the shadow-casting surfaces. If you do not want the visible side of the building to be overshadowed, you should use an Azimuth value between -90 and +90 degrees. Note: The sun position can be defined individually for every Elevation viewpoint. Sun Shadows: Check this box to activate the controls related to Sun Shadows. Shadows work independently of vectorial 3D Hatching patterns. Shadow Polygons: In Elevation views, shadows have no contours; however, the fill polygons are freely customizable. Choose the fill type, Fill pen and Fill background pen using the corresponding pop-up palettes. Note: You cannot choose a custom fill as a shadow if your uncut surface fills are set to use Own Material Colors - Shaded. MARKED DISTANT AREA: Check this box to divide the view displayed in the Elevation Window into a closer and farther area. If you check the box, use the appearing controls to define a unique set of colors, fills and effects for the Distant Area to indicate that they are at a longer distance from the Elevation Line. Note: You can set separate Sun Shadow Polygons for the Marked Distant Area. (The Suns Azimuth and Altitude settings are the same as those set up in the Sun and Shadows panel.) 3046
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When choosing the Fill Uncut Surfaces with option for the Marked Distant Area, your available choices might be limited depending on what you chose above in the Uncut Elements section: if you set the Uncut Elements to Own Material Colors - Shaded, then the nonShaded option is not available for the Distant Area, either. The limit where close ends and distant begins depends on how you created the Elevation. For a Elevation with an Infinite horizontal range, the secondary distant line is displayed at the place where you clicked with the Eyeball cursor when defining the Elevation line and orientation. For a Elevation with Limited horizontal range, the secondary distant line will be placed by default halfway between the Elevation line and the limit line The secondary distant line, like the Elevation limit line, is an on-screen-only element. You can change its line type/color in Options > Work Environment > On-Screen Options.

Elevation Story Levels Panel (for Source markers only)


Use the controls in this panel to define the display of Story Level lines and Story Handle Markers on this Elevation. Show Story Levels: This pop-up list allows you to choose how to display story lines on this Elevation. Display only: Story lines will appear only on-screen, but will not be displayed in the output. Display and Output: Story lines will appear both on screen and on the printed output. None: Story lines will not be displayed on this Elevation. For information on Story Level Lines, see Story Level Lines. Choose a line type and pencolor for the story level lines. Markers & Story Level Lines: The left and right check boxes determine whether to display the left and right Story Markers. The center checkbox determines whether to display the Story Level Line itself. Note: You cannot uncheck this box if the Offset values of the Story Handle Markers are both set to zero. Use the Design > Edit Story Levels command to adjust story levels in this window. Offset to Elevation Boundary: Enter a value for the offset of the Story Level line beyond the limits of the Elevation (defined by the Elevation Line drawn on the Floor Plan). Story Marker pop-up: Choose the default Marker or another loaded Marker object. Choose a font type, encoding, font size and marker size for the components (text and symbol) of the chosen Story Marker. Set a text style (Bold, Italic, Underline) as necessary. Use Symbol Colors: Story Markers are parametric GDL Objects. Their parameters can be adjusted in the parameter window in this panel. The list includes separate parameters for the color of the Text font and for the contour line of the Story Marker. (These are the Symbol Colors.) By default, the Use Symbol Colors box is checked in the Story Levels Panel of Elevation Settings. However, you can override these parameters by unchecking the box, then set a separate uniform color for the Story Markers in this Elevation. If the object definition contains a script, the Story Handle Custom Settings panel is activated.
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Elevation Story Handle Marker Custom Settings Panel


This panel is active if the Story Level Marker type (selected in the Story Levels Panel) contains a relevant GDL script.

Elevation Grid Tool Panel


See Section Grid Tool Panel.

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Interior Elevation (IE) Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For details, see Interior Elevations (IE).

Interior Elevation General Panel


Settings in this panel depend on whether the selected Interior Elevation (IE) is the whole IE Group, or one of its viewpoints. If nothing is selected, the default settings are those of an IE Group.

For an IE Group:

Reference ID: Enter any customized ID, if desired, or click the Autotext button to choose an Autotext reference as part of the ID. Name: Enter any customized Name, if desired, or click the Autotext button to choose an Autotext reference as part of the Name.

For an individual IE viewpoint:

Reference ID/Name: To inherit the ID or Name defined in the parent IE Groups settings, leave the pop-up on By IE Group. Any Autotext defined in the parent IE Groups ID/Name settings will be interpreted individually for each viewpoint in the group. To enter any other ID/Name for this viewpoint, switch the pop-up to Custom and enter the desired text. Marker Reference to: Choose an item whose information you want to display in the IE marker: the Interior Elevation viewpoint, identifying it by its location in the Navigator Project Map; or the first placed drawing of the Interior Elevation viewpoint, identifying it by its location in the Layout Book hierarchy Reference to: shows the path (location in the Navigator hierarchy) of the chosen reference item. To redefine the Marker Reference: Choose from among the pop-up choices (either viewpoint or first placed drawing of the viewpoint).
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Interior Elevation Status


Choose an option to define the status of the link between the Elevation and the Floor Plan. Auto-rebuild Model: An Interior Elevation with Auto-rebuild status will be automatically rebuilt every time it is opened or brought to the front of the screen if the Floor Plan has changed. Manual-rebuild Model: An Interior Elevation with Manual-rebuild status is not rebuilt automatically. It can be rebuilt from the model only by using the Rebuild Elevations/ Rebuild from Model command of the View menu. Drawing: In an Interior Elevation of Drawing status, elements will be exploded into 2D drawing elements which are not linked to the Floor Plan and will not be automatically rebuilt from the model. You can, however, update the drawing to reflect recent changes made to the model.

Show on Stories
This pop-up list allows you to choose the stories on which to display the Interior Elevation markers and lines. If you have selected the Infinite radio button under Vertical Range, choose either All stories or Home story only. Note: The Home Story is the story onto which you place the Interior Elevation. If you have selected the Limited radio button under Vertical Range and entered height values, two additional options are active. Entirely in Range: The Elevation marker and line will appear on all stories that are entirely in the vertical range defined in the height value fields. At Least Partly in Range: The Elevation marker and line will appear on all stories that are at least partly included in the vertical range defined in the height value fields.

Vertical Range
The vertical range defines the height of the Floor Plan Elevation that will be included in the Interior Elevation window. Infinite: The Elevation will include the entire height of the project. Limited: The Elevation is confined to a limited vertical range. If you click this button, enter elevation values for the upper and lower limits of the Interior Elevation. Elements above and below these limits will not appear in the Interior Elevation.

Use the pop-up to define whether this vertical range should be measured from Project Zero, or from the Interior Elevations Home Story (the story onto which it was placed).

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Detect and Fit to Zones: The Interior Elevation will use the Zone height (if it detects any zones in the Interior Elevation limit) as the IE viewpoints vertical range. If you want this zone calculation to take any Solid Operations into account, you should also check the Consider Solid Operations box.

Interior Elevation Marker Panel


Marker Placement: Use this control if you are creating a Group of IE viewpoints. Choose one of these options: Individually for Each Viewpoint: You will place as many markers as viewpoints you are creating in the Group. One common Marker for the IE Group: You will place a single marker for the entire group of viewpoints. Select Marker Type pop-up: Select a parametric marker from this list. The chosen markers 2D Symbol appears in the preview window. Marker format: Choose a pencolor, penweight, font, text size, height, and text style to format the marker. Use Symbol Colors: Check this box to ignore Pencolor setting above and use Pencolor used when the elements 2D symbol was created. The parameters of the corresponding GDL Object appear in the parameter list fields. Use the parameter fields to define custom text for Drawing ID and Layout Number, if you wish. Note: Many parameters in this list can also be set using a graphical interface in the Marker Head panel; the settings are identical.

Interior Elevation Marker Head Panel


Choose from the available Marker Heads for the parametric, GDL Object type markers. These options vary depending on the Markers loaded in your library. Note: In Interior Elevation Selection Settings, this panel is only available if the Marker Placement option (in the Marker panel of this Settings dialog box) was set to Individually for each Viewpoint when the Interior Elevation viewpoint was created. Otherwise, this panel is grey. Fill type: If you choose a Marker Head that includes a fill, this control is active. Choose the desired fill type for the Marker Head. Pen: Choose a pen for the Marker Text. First Text Row: Use these controls to define the Markers first row of text (or Inner Text, if you have chosen a single IE marker). The options available depend on the type of marker reference you defined in the General Panel. For example, if you chose Marker Reference to: first placed drawing, then the First Text Row will show Referred Drawing, and the Drawing ID checkbox below is active. Refer to the preview window of the Marker Panel to see how your choices affect the Marker.

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Second Text Row: Use these controls to define the Markers second row of text (or Outer Text, if you have chosen a single IE marker). The options available depend on the type of marker reference you defined in the General Panel.

Interior Elevation Model Display Panel


Use these controls to define how to display the contents of the Elevation Viewpoint. CUT ELEMENTS Uniform Pen for Cut Elements: Check this box to use a single set of pens for all the cut elements in this Elevation. (If you dont check this box, cut elements in Elevation will use the pen settings of the individual elements). Then define the pen using the following controls: Cut Line Pen Cut Fill Pen Cut Fill Background Pen These settings apply to all the cut elements in this Elevation. Hide Cut Elements: Check this box if you do not want elements that are cut by the Interior Elevation Line to be displayed in your Interior Elevation viewpoint. If you check this box, the Cut Fill and Cut Line options below will not be available. UNCUT ELEMENTS Choose pen attributes for uncut elements displayed in this IE. Fill Uncut Surfaces with: Use this control to define the fill of uncut surfaces displayed in this Elevation. Applying a fill means that you will be able to quick-select these surfaces in the IE.

Uniform Pencolor: Choose a pencolor to apply to the fills of all uncut surfaces in this IE. To display Material colors in Interior Elevation view (on uncut parts of the IE only), choose one of the two following options: Elements Own Material Colors (Shaded): Choose this option to display uncut fills in this IE using the elements own material colors. The display colors will reflect shading effects. Elements Own Material Colors (Non-Shaded): Choose this option to display uncut fills in this IE using the elements own material colors. The display colors will not reflect any shading effects; each material color will be uniform over the whole surface. Nothing (no color applied to uncut surfaces) Note: Using the Fill Uncut Surface option may increase rebuild time for large models. If this is a problem, choose Nothing.

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Uniform Pen for Uncut Elements: Check this box to use a single pencolor for all uncut elements in this IE. The color chooser control below is then activated; choose the desired color. This color will also be used for fill contours. If you leave the box unchecked, then uncut elements will be displayed with their original pens. Vectorial 3D Hatching: Check this box to activate vectorial 3D hatch patterns in this Interior Elevation. Transparency: Check this box to give see-through Materials (e.g. glass) a transparent effect in this Interior Elevation. Exclude View Blocking Walls: Check this box if you do not want intervening walls to be displayed in your Interior Elevation viewpoint. SUN AND SHADOWS Viewpoint Sun Settings: Choose one of two sun positions relative to the Elevation Line: As in 3D Window: Use this option to inherit the sun position set up in the 3D Projection or 3D Perspective Settings dialog box. See also 3D Window. Custom: Use the Sun Azimuth/Sun Altitude controls below to define a custom sun position for this Elevation by typing the desired value into the corresponding field. Azimuth values are limited so that the sun is always behind the Elevation line. Otherwise the visible side of the building would be overshadowed. Note: The sun position can be activated individually for every Elevation window. Sun Shadows: Check this box to activate the controls related to Sun Shadows. Shadows work independently of vectorial 3D Hatching patterns. Shadow Polygons: In Interior Elevations, shadows have no contours; however, the fill polygons are freely customizable. Choose the fill type, Fill pen and Fill background pen using the corresponding pop-up palettes. Note: You cannot choose a custom fill as a shadow if your uncut surface fills are set to use Own Material Colors.

Interior Elevation Story Levels Panel


Use the controls in this panel to define the display of Story Level lines and Story Handle Markers on this Elevation. Show Story Levels: This pop-up list allows you to choose how to display story lines on this Elevation. Display only: Story lines will appear only on-screen, but will not be displayed in the output. Display and Output: Story lines will appear both on screen and on the printed output. None: Story lines will not be displayed on this Elevation. For information on Story Level Lines, see Story Level Lines. Choose a line type and pencolor for the story level lines. Markers & Story Level Lines: The left and right check boxes determine whether to display the left and right Story Markers.
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The center checkbox determines whether to display the Story Level Line itself. Note: You cannot uncheck this box if the Offset values of the Story Handle Markers are both set to zero. Use the Design > Edit Story Levels command to adjust story levels in this window. Offset to IE Boundary: Enter a value for the offset of the Story Level line beyond the limits of the IE (defined by the Interior Elevation Line drawn on the Floor Plan). Story Marker pop-up: Choose the default Marker or another loaded Marker object. Choose a font type, encoding, font size and marker size for the components (text and symbol) of the chosen Story Marker. Story Markers are parametric GDL Objects. Their parameters can be adjusted in the parameter window in this panel. If the object definition contains a script, the Story Handle Custom Settings panel is activated.

Interior Elevation Story Handle Marker Custom Settings Panel


This panel is active if the Story Level Marker type (selected in the Story Levels Panel) contains a relevant GDL script.

Interior Elevation Grid Tool Panel


See Section Grid Tool Panel.

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Worksheet Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For details, see Worksheets.

Worksheet General Panel


Reference ID: This editable field contains the ID of the generated Worksheet viewpoint. The ID serves to identify the Worksheet in the project window and in the Navigator. Name: Enter a Name for the Worksheet Drawing if desired. This name appears in the Navigator palette and the title bar of the Worksheet window. Note: If you place a Linked or Independent marker that does not generate a viewpoint, the ID/ Name fields are grey. Use the next pop-ups to either place a new Worksheet Marker (Worksheet Default Settings) or redefine the selected Worksheet Marker:

To Place a New Worksheet Marker (Worksheet Default Settings)


If you choose Create New Worksheet Viewpoint: select one of the items about which the Worksheet Marker should display information: the Worksheet viewpoint or the first placed drawing of the Worksheet viewpoint If you choose Place Linked Marker: select one of the items about which the Worksheet Marker should display information: a selected viewpoint a selected drawing the first placed drawing of the selected viewpoint the first placed drawing of the selected view If you choose Place Unlinked Marker: the Worksheet Marker will not contain any linked information; you can define a custom Drawing ID/Layout ID in the Marker Panel below. Reference to: shows the path (location in the Navigator hierarchy) of the chosen reference item. Copy construction elements only: If this box is checked, only 2D lines/fills and construction elements from the model view will be exploded and copied into the Worksheet viewpoint (without dimensions/annotations). For information on annotation elements cut by the Worksheet boundary, see Annotations, Dimensions and Markers Cut by the Boundary.

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To Redefine a Placed Worksheet Marker (when a placed Section line or Marker is selected)
The pop-up fields give you feedback on the current status of the selected Marker (either Source Marker, Linked Marker, or Unlinked Marker). Use the pop-ups to change the status as needed. To redefine the Marker information: Choose from among the pop-up choices, or click the Browse button to select the viewpoint/view/drawing whose information you wish to display in the Marker. The available choices vary depending on the Marker status (Source Marker, Linked Marker or Unlinked Marker). For an Unlinked Marker, enter a custom text in the Marker Panel below.

Worksheet Marker Panel


Select Marker Type pop-up: Select a parametric Worksheet marker from this list. The chosen markers 2D Symbol and the parameters of the corresponding GDL Object appear in the preview and list fields respectively. The marker may include custom settings, as seen in the next panel. Marker formatting: Choose a pencolor, penweight, font, font encoding, text size, height, and text style to format the marker. Use Symbol Colors: Check this box to ignore Pencolor setting above and use Pencolor used when the elements 2D symbol was created. Marker Angle: Use these radio buttons to set the desired Marker angle: either horizontal (default), or custom (enter the desired placement angle.) On the right, a preview area shows you how the Marker will look when placed. Worksheet Markers are parametric GDL Objects. If you have chosen a Marker in the pop-up on top of the panel, the relevant editable parameters will be listed in the parameter window.

Worksheet Marker Head/Marker Styles Panel


Use these controls further specify the appearance and content of the Parametric Marker object (chosen in Marker panel above). Available options depend on the Marker object. Note that changes made to the Marker information (First Text Row /Second Text Row) are previewed in the Marker panel above.

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Detail Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For more information on this tool, see Details.

Detail General Panel


Reference ID: This editable field contains the ID of the generated Detail viewpoint. The ID serves to identify the Detail in the project window and in the Navigator. Name: Enter a Name for the Detail Drawing if desired. This name appears in the Navigator palette and the title bar of the Detail window. Note: If you place a Linked or Independent marker that does not generate a viewpoint, the ID/ Name fields are grey. Use the next pop-ups to either place a new Detail Marker (Detail Default Settings) or redefine the selected Detail Marker:

To Place a New Detail Marker (Detail Default Settings)


If you choose Create New Detail Viewpoint: select one of the items about which the Detail Marker should display information: the Detail viewpoint or the first placed drawing of the Detail viewpoint If you choose Place Linked Marker: select one of the items about which the Detail Marker should display information: a selected viewpoint a selected drawing the first placed drawing of the selected viewpoint the first placed drawing of the selected view If you choose Place Unlinked Marker: the Detail Marker will not contain any linked information; you can define a custom text in the Marker Panel below. Reference to: shows the path (location in the Navigator hierarchy) of the chosen reference item. Copy construction elements only: If this box is checked, only 2D lines/fills and construction elements from the model view will be exploded and copied into the Detail viewpoint (without dimensions/annotations). For information on annotation elements cut by the Detail boundary, see Annotations, Dimensions and Markers Cut by the Boundary.

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To Redefine a Placed Detail Marker (when a placed Section line or Marker is selected)
The pop-up fields give you feedback on the current status of the selected Marker (either Source Marker, Linked Marker, or Unlinked Marker). Use the pop-ups to change the status as needed. To redefine the Marker information: Choose from among the pop-up choices, or click the Browse button to select the viewpoint/view/drawing whose information you wish to display in the Marker. The available choices vary depending on the Marker status (Source Marker, Linked Marker or Unlinked Marker). For an Unlinked Marker, enter a custom text in the Marker Panel below.

Detail Marker Panel


Select Marker Type pop-up: Select a parametric detail marker from this list. The chosen markers 2D Symbol and the parameters of the corresponding GDL Object appear in the preview and list fields respectively. The marker may include custom settings, as seen in the next panel. Marker formatting: Choose a pencolor, penweight, font, font encoding, text size, height, and text style to format the marker. Use Symbol Colors: Check this box to ignore Pencolor setting above and use Pencolor used when the elements 2D symbol was created. Marker Angle: Use these radio buttons to set the desired Marker angle: either horizontal (default), or custom (enter the desired placement angle.) On the right, a preview area shows you how the Marker will look when placed. Detail Markers are parametric GDL Objects. If you have chosen a Marker in the pop-up on top of the panel, the relevant editable parameters will be listed in the parameter window. The Marker Head panel contains controls for the Detail Markers 2D Symbol.

Detail Marker Head/Marker Styles Panel


Use these controls further specify the appearance and content of the Parametric Marker object (chosen in Marker panel above). Available options depend on the Marker object. Note that changes made to the Marker information (First Text Row/Second Text Row) are previewed in the Marker panel above.

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Grid Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For general information on the Grid tool function, see The Grid Tool.

Grid Tool Floor Plan Panel


Use the controls in this panel to define the Floor Plan attributes of the grid element. Grid Line: Select the desired representation of the grid line. It can be Hidden, Segmented or Full. If you select Segmented, enter Segment Length in the field to the right. Select a Line Type and pen color for this Grid Element. Show on Story: From the dropdown list, select where you would like to see the Grid Element. Current Story Only: The roof will be shown only on the current story. One Story Up and/or Down: The Grid element will be shown on the current story, plus one story up and/or down. All Stories: The Grid element will be shown on every story of the project. Custom: Choose this option if you wish to set any other combination of stories. The Selected Stories dialog box appears.

(Once you set these Custom Settings, use the Edit Custom option to edit them.) Markers: Select either, both or none of the two checkboxes to indicate the display of markers on either end of the Grid line. Staggering: When you stagger grid markers sideways, a given grid line segment will be staggered together with the markers. Set the default value of this staggering length here.

Grid Tool Section/Elevation Panel


This description applies to the display of Grid elements in both Section and Elevation windows. Use the controls in this panel to define the Section attributes of the Grid element. General/Custom: Use this pop-up to apply either the General settings to the selected Grid element, or to set Custom settings for the selected Grid element in this Section only.

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Every Grid element has one General section settings and any number of Custom Section settings. A Grid element using General section settings will be displayed identically in every Section that it appears in. Custom settings for selected Grid elements are available only if you open Grid Element Settings from a Section window. Custom settings for a Grid element are applied only in the current Section window. Thus, the same Grid element can be displayed in different ways, depending on which Section it is in. If you apply Custom settings to a Grid element in one Section, then when opening the same Grid element in another Section, it will be displayed using its original settings, because Custom settings apply to a given Grid element only in a single Section window. However, you can use the Copy from command to copy those Custom attributes from the other Section, and use them for the Grid element in the current Section, too.

Grid Line: Select the desired representation of the grid line. It can be Hidden, Segmented or Full. If you select Segmented, enter Segment Length in the field to the right. Select a Line Type and pen color for this Grid Element. Markers: Select either, both or none of the two checkboxes to indicate the display of markers on either end of the Grid line. In the two fields to the right, enter the height level of each Grid line marker as displayed in Sections, and choose a reference level (default: Project Zero) for measuring this height level. Note: The actual position of the Grid line (unlike other ArchiCAD elements) will change if the Reference Level is changed. Staggering: When you stagger grid markers sideways, a given grid line segment will be staggered together with the markers. Set the default value of this staggering length here.

Grid Tool Naming Rules Panel


Use this panel to define the logic by which each placed Grid element is named. Generate names automatically: Select this option to auto increase the name every time you place a Grid element. Start at: This field shows the next name value to be assigned to the next placed Grid element. 3060
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Prefix: a static text displayed in front of each auto generated name. Suffix: a static text displayed following each auto generated text Style: Choose a style for the auto generated Grid element names: either numbers (1,2,3,...), letters (A,B,C,... or a,b,c,...), or Roman numbers (I,II,III,IV,...) A preview of the next name value to be assigned to the next placed Grid element is visible in the field next to Custom. Custom: Click this button to override the auto generated name and to assign any other name to the Grid element.

Grid Tool Marker Panel


Use this panel to define the appearance of the Grid elements markers. Font Type: Use the Font pop-up field to choose from available fonts loaded on your computer. Font Script: Use the pop-up field below to choose a Font Encoding standard (Font Script in the Info Box) available on your computer (Windows only). For more information, see Note on Font Encoding in ArchiCAD. Font Size: Enter the height of the marker text. The unit of measurement depends upon your working units (Options > Project Preferences > Working Units). Marker Size: Enter the height of the marker here Text Format: Check one or more of the following checkboxes to apply formats to marker text. Bold Italic Underline In the parameter window, set the following parameters for the Marker object: Marker Pen and Text Pen: Click this item, then click the black arrow to pop-up the pen selection palette. Select the desired pen colors for the marker element and for its text. Marker Shape: Click this item, the click the black arrow to pop-up a list of available marker shapes. Choose one. Connect Grid Line to: Click this item, the click the black arrow to pop-up a list of available choices of where to connect the grid line to the marker. (Not available for circular marker shape).

Grid Tool 3D View Panel


Use this panel to control whether and how the Grid Element appears in the 3D window. 3D Documents created from a 3D window showing Grid elements will also display Grid elements. Display in 3D view: Check this box to display the Grid element in the 3D window. If this box is not checked, all other controls in this panel are grayed. Vertical position: Enter the vertical position of the Grid Element in 3D. Click the black pop-up arrow to choose a reference level from which to measure its vertical position. Show as line: Check this box to display Grid elements as line only in the 3D window. If you check this option, Grid elements will not be visible in renderings, and the rest of the Grid line

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controls in this panel are grayed. Unchecking this option means that Grid lines will be displayed in 3D with materials and a physical cross-section, and will be displayed in renderings. Grid Line Material: Set the material of the Grid lines body. Grid Line cross-section: Select between circular and rectangular cross sections and set their size Marker Text Material: Set the marker texts material Text Follows View: Check this box to rotate the marker texts to always face the viewpoint. Note: This option is effective only in perspective views.

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Wall End Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. For more information, see Wall Ends. The Wall End tool is used for placing wall end items onto walls by clicking one end of a wall.

The Wall End Settings Dialog Box is analogous to the Object Settings dialogs. For more information, see Settings of Library Part Elements.

Wall End Preview Panel


On the right-hand side of the panel, the Preview Area displays the 2D symbol, the hidden line front view, the hidden line axonometry, the 3D shaded axonometry, the predefined preview picture or the optional information notes of the selected Wall End, depending on the button you switch ON.

Wall End Parameters Panel


In the Parameters panel, you can adjust the size, thickness, and (where applicable) fills and colors of the wall end. The Fit to wall height checkbox is checked by default. If you uncheck it, you can use the settings below to enter any value for the height of the wall end and for the distance of the wall end from the base of the wall. The Cut Depth parameter tells you how much of the wall, in the Floor Plan view, is cut by the wall end.

Wall End Thickness Panel


Where applicable, the Thickness panel contains a preview to assist in setting the wall ends thickness. Depending on its type, a Wall End can be set to automatically inherit the walls skin fills, or you can custom-set the Wall End fills instead. For wall end objects with turning skins, you can set which wall fills should turn together with the wall end. As with other objects, you can also set many of these parameters in the Info Box or by using the wall ends editing hotspots.

Wall End Listing and Labeling Panel


See Listing and Labeling Panels.

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Spline Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. Geometry methods are: Natural Splines, Bzier Splines and Free-hand.

For more information, see Drawing Splines.

Spline General Settings Panel


The General Settings panel is similar to those of the Line, Arc/Circle, Polyline and Spline tools. See description at Line General Settings Panel. For Splines only, use the two pairs of control buttons to define the type of spline: either a natural Spline or a Bzier curve. either an open-ended or a closed spline.

Spline Tags and Categories Panel


See description at Line Tags and Categories Panel.

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Hotspot Tool Settings


Hotspots are drafting aids to mark important nodes anywhere on screen.

To add Hotspots to your plan, activate the Hotspot Tool and click. Note: Hotspots do not appear on the printed and plotted outputs. For more information, see Hotspots.

Hotspot Color Panel


Click the Color drop-down menu to either type a Pencolor number (1-255) for the Hotspot in the text field or choose the appropriate color from the pop-up palette. For more information on other options of this dialog box, see Working in Tool Settings Dialog Boxes.

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Figure Tool Settings


For a description of generic settings common to all tools in the Toolbox, see Working in Tool Settings Dialog Boxes. The Figure tool is a dedicated tool for placing and manipulating images. Figures are embedded images in the project file.

Images files can be directly imported from within the Figure Settings dialog box. For more information, see Figures.

Figure Preview and Positioning Panel


You have two options for obtaining image files: Click the Open button to browse the directory system for image files. Click the Paste button to use the contents of the Clipboard. (If the Clipboard contains image information, it will be used directly. If the contents is text, it will be first converted to bitmap.) Note: You can also insert a cropped view of any image file into your ArchiCAD plan. With your ArchiCAD project file open, open any image format file. Click and drag (the Marquee tool is the only available tool) to select the desired image area, then copy it to the clipboard. Close the image file, then paste the clipboard contents into the open project. You can modify it like any other figure. The Preview area displays the image. The Name field below displays the imported files name, or Pasted Image # if the figure was inserted from the Clipboard. Click in the field to rename the image if needed. This does not affect the original files name. Figure Size: Use these fields to give accurate dimensions to scanned site plans or measured layouts. Enter a value for the horizontal size of the inserted image in default length unit. Enter a value for the vertical size of the inserted image in default length unit. The Keep Proportions checkbox below allows you to fix image proportions if appropriate. Hint: Dimensions are often distorted when drawings or images are scanned. Uncheck the Keep Proportions box to unlink the dimensions and adjust figure width and height independently if you want to make sure that dimensions are correct. This is especially important when inserting existing site plans, survey plans or layouts into ArchiCAD Projects. Resolution: Adjust resolution of the inserted figure if necessary for specific print output quality: Enter a horizontal resolution in dpi. Enter a vertical resolution value in dpi. Note: Figure size and image resolution are interdependent. By increasing image size, you decrease resolution, and vice versa. Use the Restore Original Values button to reset the image default parameters for figure size and resolution. 3066
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Insert Figure using 1 to 1 pixel correspondence with screen resolution: Every time you insert the selected image with this option, one pixel of the selected image will correspond to one pixel of the screen. The figure size upon insertion will depend on the current zoom level of the screen. Check Transparent to show elements that are located underneath the Figures white pixels, according to the current display order. Check the Mirror icons to insert the figure flipped horizontally. Rotation Angle: Enter a rotation angle for the Figure. Click the black arrow and choose either Relative to Orientation (the angle will be measured relative to the Oriented View) or Absolute to Coordinate System (the angle will be measured from the (0,0) point of the project coordinates). See also Oriented View. Click an Anchor point button to define the positioning point of the Figure.

Figure Image Format Panel


Use the Storage Format field to change the format in which the file is saved within the project file: click on the preferred format and choose OK. The control to the right of Storage Format displays the color resolution of the image. The controls below display the horizontal and vertical image size in pixels. Use the Save as button to save a copy of the selected image file in a different format as an external file. The field next to the disc icon displays the file size of the selected image in kilobytes.

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Camera Tool Settings


The Camera tool is used to define the settings of individual perspective views and the FlyThrough path.

For more information, see Cameras. The Camera Settings palette and the Floor Plan are simultaneously active, so you can alter the settings, the camera locations and orientations without repeatedly opening and closing the window.

The Sun dialog box is also accessible from the Camera Settings dialog box. See Sun. Click New to add a new path to the project to start a new collection of 3D projections. The Add New Path dialog box opens. Here you can: Enter the name of the new Path. Add Copy of Current Path: Check this box to duplicate the current set of projections while you define a new one. Click Rename to rename the current path, then type the new name in the dialog box and click OK or select a path in the pop-up list. If you have already defined one or more camera paths, choose the desired camera path from the pop-up menu. Click Delete to delete the current path. The path name will be removed from the list and all its cameras will be deleted. Camera: To select a particular camera from the current camera path, use the up/down arrows to scroll through the camera numbers, or enter the camera number from the keyboard. 3068
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Wait here: This number refers to the number of still frames (time units) during which the flythrough motion will remain frozen at the given camera before moving on to the next one. Enter the number of still frames to be included in the Fly-Through Path for the selected Camera. Click Smooth Path at Cameras to smooth the path between the selected cameras. This action smooths the Bzier camera path and restore the tangent line defining the path to its original position if you have modified it. Enter parameter values for the current camera: Camera Z: Enter a value to specify Camera height from Project Zero. Target Z: Enter a value to specify Target height from Project Zero. Distance: Enter a value to specify the horizontal viewing distance between Camera and Target. Azimuth: Enter a value to specify Camera Azimuth to Target. View Cone: Enter a value to specify the opening angle of the Camera View Cone. Roll Angle: Enter a value here to specify Camera Roll Angle. Sun Altitude: Enter a value here to specify Sun Altitude used in shaded or rendered images. Sun Azimuth: Enter a value here to specify Sun Azimuth used in shaded or rendered images. Note: If you adjust the Project North value, the sun azimuth value here will change accordingly. See also Project North. Use the Pencolor/Penweight controls to specify a pen color for the selected camera. (To modify the color of the path line, use the Path button for opening the Path Options dialog box.) Sun: Click this button to access the Sun dialog box. For details, see Sun dialog box.

Path Options
Path Name: rename the current Path if desired.

Motion Controls
Camera: Choose radio buttons to set the shape of the Camera Path: Polygon: Click this button to place In-between Frames along a straight line between Key Frames (Polygonal Animation Path). Bzier: Click this button to place in-between Frames along a Bzier curve between Key Frames (Bzier Animation Path). Note: Bzier makes for smoother animations, while Polygon paths are somewhat jumpier. Open: Click this button for an open-ended Path Loop. Hint: The first and last Key Frames of an Animation Path can also be coincident. Closed: Click this button for a continuous-loop Path. Hint: Use this to create smooth endless loop Animations. The Target option defines the shape of the target point path during the Fly-Through animation. 3069

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Polygon: This option will place the target points of the in-between frames on the straight line that connects the two consecutive key target points. Smooth: This option will place Targets along a smooth curve between Key Targets. Note: Smooth is available only if you have specified Bzier for the camera motion. Hint: Use Polygon target motion if your camera moves a lot but the target stands stills or moves just a little. This is the case when you fly around a building but keep the same spot in sight. In other cases, try both methods to see which one suits you better.

Motion Resolution
Each 3D Projection you add to the path is considered a keyframe. ArchiCAD can interpolate between keyframes to create In-between views which produce a smoother animation. Cameras on the path: Shows the total number of Cameras in the current Polygonal or closed loop Bzier Path. In-between frames: Enter the number of in-between Frames between each Key Frame here. A larger number of in-between frames makes a smoother animation Path, but uses more memory and hard disk storage space. Total frames: Shows the total number of Key and in-between Frames.

Display Options
Choose the format in which to display the frames of the current Path: (Cameras are never displayed in printed output.) None: Since Cameras cannot be assigned to Layers, choosing None in Display Options here is the only way you can hide them on the Floor Plan. Camera only Camera & Path Everything: the location of the in-between frames will also be shown. Choose which frames to display: Click the Cameras radio button to specify a range of keyframes to be displayed. Click All to display all frames of the path This setting will be used as a default in the Create Fly-Through dialog box: only the visible part of the path will be processed. Enter a Pencolor for the line of the camera path. For more information, see Fly-Through. Click OK to confirm Path Options and return to the Camera Settings dialog.

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Create Fly-Through
Access this dialog box from Document > Creative Imaging > Create Fly-Through. The Create Fly-Through command will only be active if you have at least one Preset Parallel Projection or an animation path with at least two Cameras. The Fly-Through dialog box allows you to set the source and results of the Fly-Through. For general information on this feature, see Fly-Through. Source: Use the controls below to specify source window parameters. Click 3D Window to use the 3D Window as the image source and preview window. Note: To select wireframe, hidden line or shaded images, use the View > 3D View Options sub-menu. Click PhotoRendering Window to use the PhotoRendering Window as the image source and preview window. Note: Use this option to save photorealistic bitmapped images. Define the route of the Fly-Through: Click Preset Parallel Projections to create animated transitions between parallel projections. Note: This option is not available if fewer than two pre-set projections are defined. Click Perspective from Camera Path to create a fly-through animation along the current Perspective Path. The name of the current Perspective Path is shown below. Note: This option is not available if fewer than two cameras are defined. Define the content of the Fly-Through: Click Keyframes only to image key frames without any in-between frames. Click With inbetween frames to image in-between frames as well. Click All Frames to image all animation frames in the current Path. Click Frames from to specify a range of animation frames (first and last) for imaging from the current Path. Note: The numbers shown by default are the first and last frames in the entire animation. Rebuild Model for Each Frame: If you check this option, ArchiCAD rebuilds the project after each frame and creates a new view from the rebuilt model. Note: This option lets you create additional animation effects, provided that your project contains any Library Parts whose appearance changes with every frame. This can be achieved if the Library Part parameter is set to change along with the frame number. Result: Use the controls below to specify the format of the Fly-Through process. Use the first pop-up field to select a file format for the images saved to the hard disk. Use the pop-up field to specify the color resolution. Note: Images with higher color depths (i.e., 32-bit color) require more hard disk space.

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Remove Redundant Lines: Check this box to remove overlapping lines from the image(s) saved to the hard disk. Note: This takes more time but the image(s) will require less hard disk space and will plot/ print faster. This option is not available if a bitmapped file format is selected in the file format pop-up menu or the current rendering method is not wireframe or block mode. When using QuickTime compression methods, the Image Compression checkbox is enabled. (Click Set to open Compression Settings and specify a compression method and color depth settings.) See Compression Settings. Enable the Dithering checkbox to simulate photorealistic image colors in images with lower bit depths by dithering the colors in the available palette. Note: This option is not available if a vectorized 2D file format is selected in the file format pop-up field.

Rescale
Click this button to modify the scale of the compressed images. Frame rate: If you are saving the Fly-Through in Video Movie File format, enter a frame rate value here. Show: Click this button to process the Fly-Through and preview the images without saving them to the hard disk. You can save the resulting animation afterwards by clicking Save. Hint: To preview only a short sequence of frames, adjust the Frames from radio button option to preview a short sequence of frames. For more information, see Defining Fly-Throughs.

Compression Settings
Compression type: Use the pull-down list specify a compression method. The Motion controls will be enabled or disabled depending on the chosen compression type. Enter values for: Frames per second Key frame insertion rate Data rate limit (in KByte/second) In the Compressor section of the dialog box: Depth: Specify the color depth settings. (Millions of Colors; 256 Greys; 256 Colors) Note: For some methods, the color depth choices will be restricted to Color or grayscale. For some compression types, an additional Options button appears with additional settings.

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Index

Index
2D & 3D Line Pen 2899 2D Detail Level 1350 2D Drawing Antialiasing 2465 2D Lines file format 2256, 2265 2D Navigator Preview 2405 2D Opening Angle 2931 2D Symbol 2912, 2948 2D View 2637 2D/3D Documents Panel 2653 3D Cutaway Sections 674 How to Create a 3D Cutaway 674 3D and Calculation Process Check 2435 ~ Controls 2461 3D connexion Enabler 348 3D Cutting Planes 674 ~ Dialog Box 2594 3D Document 723 ~ Settings 2583 Create 726 Dimensions 1691 Model Display 736 Redefine 729 3D Editing Plane Color and Grid 467 3D Engines 667 Internal 3D engine 667 OpenGL engine 667 3D Intersection Priorities 2509 3D Navigation 338 3D Navigation Extras 673 Add current projection 673 Edit pre-set projections 673 Go to the previous/Go to the next 673 Horizontal View 673 Insert a new camera after the selected one 673 Look to 673 Look to perpendicular of clicked surface 673 Modify the selected 673 Put a camera into the path 673 Reset Roll Angle 673
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Revert view to the selected 673 3D Navigator Preview 2406 3D Only Panel 2653 3D OpenGL Antialiasing 2466 3D Opening 2912, 2948 3D Projection 2794, 2848 3D projection 2793, 2848 3D Projections 671 ~ Settings 671, 2596 Add Current Projection 672 axonometric 671 How to Store a 3D Projection 672 How to Switch Between Axonometric and Perspective Views 671 parallel 671 perspectives 671 Place a Camera into the path 672 Save Current View 672 3D Studio File 2260, 2269 3D View Modes 670 Hidden Line 670 Shading 670 Wireframe 670 3D Visualization toolbar 2141 3D Window 655 3D Cutaway Sections 674 3D Engines 667 3D Navigation Extras 673 3D Navigator Preview Palette 671 3D Projections 671 3D View Modes 670 Commands Related to ~ 655 Default Display in ~ 663 Elements in a Marqueed ~ 662 Filter Elements in ~ 664 Marquee Effect 661 Open the ~ 655 Outside Marquee 661 Projections 671 Rebuild Controls 2460 Save Contents of ~ as a View 666 Settings 2590 3073

Index

Show All in ~ 657 Show Marquee Area in ~ 661 Show Selection in ~ 658 Show Stored Selection in 3D 660 source of 3D Document 728 Stories to Show in ~ 664 Trim Elements to Marquee 661 Trim Elements to Story 629 3D Zone Shape 1150

A
About this BIM Server 1879 Absolute Display Limit 650 Absolute to Coordinate System 2815, 2854, 3005, 3008, 3018, 3067 Access 1875 Across All Stories 322 Activate Reference 608 Active Content 596 Active Layer 207 Active Libraries 1337 Actual Size 186 Add 1290 Add automatic dimensions 892 Add bounded area 719 Add Comment to Log 2084 Add displayed elements of other Stories 2099 Add Fill to Boundary 1226 Add IFC Properties 784 Add More Servers 1935 Add New Fill 1642 Add Node 1302 Add Object Parameters 784 Add Profile to the Project Catalog 966 Add Shortcut 357, 1833 Add Teamwork Comment 2084 Add to Polygon 544, 1001 Additional Overrides 1513 Add-On Manager 2557 Add-Ons 176 anchor point in ArchiCAD menus 177 Adjust 554 ~ angle of fixed-angle elements to reflect module rotation 2716 Administrator Rights 1901 3074

Advanced Redraw Options 2465 Advanced Settings (Server Monitor) 1881 After Demolition 1517 air space 2532 Air Space Fill Type 2504 Align ~ 3D Texture 230 ~ dimension line 1707 ~ Elements 519 ~ to Surface 489, 2410 ~ View 2170 ~ with Marker Line 332 ~ with Slope 1639 ~ with Symbol 331 Align with Slope 2783 All Available BIM Servers 1976 All Edges 1133, 1320 All elements on unlocked and visible layers 2023 All Faces 1317 All Similar Edges 1320 All Similar Faces 1317 All Stories 2099, 2104 All with original Color 2032 Along Entire Element 495 Alpha Channel Effects 2545, 2692 Also embed materials and zone stamps 254 Altitude 180 Always 438 Always Horizontal 332 Always Readable 329, 3008 Always show in Object Settings (GDL Object Editor) 2626, 2628 Ambient light 2603 Anchor of Door/Window 2867 Anchor Point ~ for Doors/Windows 1392, 2866 ~ for Drawing 3017 Angle Bisector Constraint 486 Dimensions 1701, 2999 Annotation 1677 Autotext 1677 Dimensions 1677 Labels 1677 Texts 1677
ArchiCAD 16 Help

Index

The Grid Tool 1677 Antialiasing 2465, 2466, 2687 Any Direction 1685, 1691 Any Plane 1691 Append Options 2750 Apply ~ Changes at Next Join 1900, 1957 ~ Favorites 288 ~ Format Options to 2646 ~ Schemes of Profile 314 ~ Settings to All References 605 ~ to All Corners 558 ~ to selection 962 Apply Changes to 1125, 1317, 1319 Apply changes to custom planes and/or edges too 2784, 2786 Apply Structures Settings 2792 Arc Length 1685 ArchiCAD ~ Connection for AutoCAD MEP 2247 ~ Layer 192, 2514 ~ Project file formats 2256 ~ Sounds 2464 ArchiCAD Project Template (.tpl) 2264 ArchiCAD Zone Boundaries as IFC Space classification data 2382 Archive Files 168 files format 2256 Options 2264 Arcs 1655, 1660 Arc/Circle Tool Settings 3030 editing ~ 1659 Area Calculation Panel 1157 Area Correction 1553 Area Text 1626 Area Threshold 1549 Array Values 2631 Arrow tool 388, 392 Artlantis 2141 Ask for Review 2083 Assign Elements 2068 Assign New Element ID to Each New Element 2463 Associated to Wall 2867 At all Grid points 1250
ArchiCAD 16 Help

Attribute Manager 237, 2044 Attributes 189 ~ of GDL Objects 244 ~ of XREF Files 2301 Composite Structures 211 conversion for AutoCAD 2735 Fill Types 210, 2520 Layers 191 Line Types 208, 2517 Mark-Up Styles 2763 Materials 225 Pens & Colors 216 Zone Categories 1144 Attribution NoDerivs 1346, 2625 Author 1346, 2625 Auto ID Increase 1855 AutoCAD ~ Hatch Pattern 2746 ~ MEP 2247 Autogroup 582 Auto-Hide Navigator/Organizer 352, 356 Autohide Special Snap Points 2470 Automatic Dimensioning 1721 ~ Dimensions 892 Exterior 1721 Interior 1724 Automatic Pen Color Visibility Adjustment 223, 2470 Automatic Shutter Height 2912, 2948 Autosave 502, 2471 Autotext 1750 Keywords 1755 Reference Drawing 1755 Auxiliary Grid 449 Available Sections 965

B
Back Reference 1800, 3024 Background ~ fill 1627 ~ images 246 Backspace Key 503 Backup 2256 Copy 2472 Files 167 backup 1888 3075

Index

Backup Options 1959 Backup Teamwork Project 1958 Backward Migration (GDL Object Editor) 2635 Beam 946 ~ center line 2798 ~ end lines 2798 ~ Geometry 2796 ~ Tool Settings 2796 Complex Profiles 956 Create a Hole in a Beam 951 display 2576 Display on Floor Plan 948 Hole 2799 modifying holes 951 Priority 945, 954, 2798 Reference Axis 947 Between Intersection Points 495 BIM Project Backups 1959 BIM Server ~ Control Center 1878 ~ Libraries 261 ~ Manager 1884, 1885 ~ Module 1867 ~ Preferences 1880 BIMproject 1888 bimprojectcategories 1922 bimroles 1908 bimuserproperties 1922 BIMUsers 1899, 1911 BIMx Controls (Desktop Application) 2706 BIMx Menu Commands (Desktop Application) 2699 BIMx Navigation Tools and Shortcuts (Desktop Application) 2708 Bind XREF 2720 Board 2922 Board Settings 2944 Bold contours 2454 Bold Cut Lines 209 Book Settings 2655 Boolean Operations 1321 Both 1337 Box Stretch 1313 bpn 2256 Break Hotlink of Selected Module 2115 Break Hotlink of Selected Modules 2107 3076

BREP 2306, 2384 Brick and Mortar thickness 2915 Browse ~ for a server link file 1936 ~ for Embedded Objects 252 ~ for Trace Reference 599, 602 ~ Project 376 ~ Teamwork Project 376 Building Objects Creation 1388 Built-In Criteria Sets 2022 Bulge 1289 By arc 2787, 2791 By circle 2787, 2791 By Elevation 514, 515, 643 By Limit Lines 718 BYLAYER 2744

C
Cache Folder 2475 Calculation 1843 ~ Rules 2502 ~ Setup 1844 ~ Units and Rules 2499 Displaying Lists 1849 List Types 1845 Camera mode 348 Camera Tool Settings 3068 Cameras 2142 ~ Path Options 2142 Fly-Through 2165 Perspective ~ 2142 Cancel Edit System 1214 Cancel Operations 503 cap 1238 Capture elements profile 959 Capture Window for 3D Document 727 Casing below Sill 2940 Casing In 2888, 2922 Casing Out 2888, 2922 Category (Teamwork Project) 1947 chain icon 228 Chamfer 556 Change Details 1366, 1370 Change Hotlink 2117 Change Objects Basic Settings 1365, 1370 Change Roof Pitch 1002
ArchiCAD 16 Help

Index

Character ~ Map 1744, 2418 ~ Palette 1744, 2418 Check for Updates 281, 1879, 2473 Check Markers Palette 767 Check Morphs 1328 Check Script 2639 Choose BIM Server 1976 Choose Hotlink 2101 Choose Project Region 2022 Choose Story (Hotlinked Module) 2104 Choose Trace 602 ~ Reference 600 Circle Center 464 Circles 1655 ~ Tool Settings 3030 Cities 180 Clamping Thickness 2837 Classification 2196, 2770 Clear All Connections 1056 Clicked Edge 1132 Clicked Edges 1320 Clicked Face 1317 Clone Folder 365 Close Parentheses 784 CodeMeter 173 Collision Detection 2224 Colored Workspaces 2031 Column ~ dimensioning 1724 ~ Tool Settings 2800 and Other Elements 945 and Wall relationship 945 Complex Profiles 956 creating 937 crossing symbol 2803 in 3D 943 in composite Walls 938, 941 modifying slanted 536 Priority 945 Slanted 2802 Symbol display 2576 Unwrapped 941 Wrapped 941 Command Layout Schemes 311 Comment (GDL Object Editor) 104 Comments 1949, 1950, 2084
ArchiCAD 16 Help

Commercial 2625 Company Standard Schemes 310 Compatibility Options (GDL Object Editor) 104, 2627 Compatibility Status 2626 Compatibility Status (GDL Object Editor) 2626, 2627 Complex Profiles see Profiles 956 Component Lists (Interactive Schedule) 773 Component Type 2533 Components Custom 1374 of Profile (complex) element 2553 Components (GDL Object Editor) 2632 Composite Fills 1628 Composite Structures 211 Dialog Box 2530 Edit Selected Item 2532 Edit Skin and Line Structure 2531 Composite Trapezoid Wall 919 Connection Priority 2781 Consider Skin as Plaster 2906 Consider Solid Operations 3051 Consolidate 277 Constraint in Roof 1414 Construction Elements Beam 946 Columns 936 Curtain Wall 1162 Mesh 1134 Roof 969 Slab 1127 Wall 907 Zone 1143 Construction Elements Preferences 2508 Construction Grid 448 Continue a Polyline 1669 Continue in Detached Mode 1972 Continue Profile 1104, 1107, 1109 Contour color 2454 Contours 2590 ~ Off 2591 Contours down 2785 Control Box 302, 2409 Cursor Snap Variants 2410 Magic Wand 2411 3077

Index

Relative Construction Methods 2409 Special Snap Points 2411 Suspend Groups switch 2411 Convert 3D Solids, Regions and Bodies into GDL objects 2730 Convert AutoCAD Leaders to Labels 2753 Convert Complex Elements to Blocks 2733 Convert Dimensions 1720 Convert Linked Libraries (Teamwork) 1938 Convert Objects to Blocks 2733 Convert Pictures to Format 2729 Coordinates Palette 302 Coordination View 2306 Coordination View (Surface Geometry) 2306 Copy 500 ~ Cell Pattern 1240 ~ Dialog Box 2566 ~ Settings 410 Copyright 1346, 2625 Core 214 Core of Load-Bearing Elements Only 1484 Corner Column 2939 Corner Windows 1407 Correction area 1550 Correction Glazed area 1553 Correction Opaque area 1553 Cover Fill 3027 Cover Fill Orientation 2782, 2793, 2848 Cover with Faces 1316 Create a New Project 154 Create Common Frames 1243 Create Detail/Worksheet Boundary 2463 Create Hole in Shell 1113, 1114 Create New Property 2330 Create New Role 1908 Create New Story 2563 Create New User 1893 Create Patch 1358 Create Server Link for Client 1882 Create Stair 1423, 2971 Create Support Package 170 Create Travel Pack 2001 Criteria invalid 784 Criteria Sets in Teamwork 2027 Crop image to Zoom 1838 Crop to Single-Plane Roof 1024 3078

Crop Zone 1155 ctb 238 Current Zoom 2653 Cursor 432 Projection Mode of ~ 482 Cursor Snap ~ Range 498 ~ Variants 482, 2410 Curtain Wall 1162 3D Input Plane 1190 Accessories 1171 Add a New Gridline 1221 Add Boundary 1229 and Zones 1261 Base Surface 1167 Boundary 1168 Chained 1174 Commands 1166 Create 1172 curved 1174 Custom Component 1379 Cylindrical 1190 Display 1193 Edit Boundary 1223 Edit Grid 1218 Edit Mode 1210 Edit Mode Display Palette 1214 Edit Reference Line 1232 Frame 1169 Frame Cap 1379 Frame classes 1235, 1236 Frame Intersections 1241 Free Rotate 1269 Grid 1168 Junction 1170 Label all Members 1270, 1766 Member Labels 1766 Members 1167 Model View Options 1209 Multi-select Panels and Frames 1216 Nominal thickness 2822 Overview 1165 Panel 1170 Panel classes 1244, 2836 Place Curtain Wall Dialog Box 2840, 2842
ArchiCAD 16 Help

Index

Position in Section 1178, 1185 Reference Line 1167 Reference Surface 1167 Scheme 1169 Selection Grip 1216 Slanted 1174 Split 1261 System Settings 2821 Tool Settings 1210 Curtain Wall Options 2576 Curtain Wall Reference Line 1232 Curtain Wall Settings 2821 Accessories 2839 Floor Plan display 2824 Frame Pages 2833 Grid Pattern and Preview 2826 Junctions 2838 Member Placement 2826 Panel Settings 2836 Positioning 2822 Scheme Page 2826 System Page 2822 Curve & Merge Edges 1310 Curve Edge 1108, 1109 Curve resolution 2787 curve resolution 1018 Custom components 1361 Custom Corner 2939 Custom Door Panel 2895, 2898 Custom Edge Settings 1014, 1319 Custom Edge settings 1132 Custom Edge Settings in Profile Editor 962, 2554 Custom Edge Type 1318 Custom Face Settings 1317 Custom Functions (DXF/DWG) 2749 Custom Plane Settings 985 Custom Properties (Teamwork) 1917 Custom Resolution 1305 Custom Settings 2863 custom text 1711, 1712 Custom Texture 232 Custom Texture defined in the 3D window 2785 Custom Window Sash 2930 Customize Model Review Colors 1541
ArchiCAD 16 Help

Customize Roof Plane 1012 Cut 500 Cut Fill 1629, 3027 Cut Fills - as in Settings 2585 Cut line 1652, 3029 Cut Surface Material 2585 cutting body 1115

D
Data Safety 2471 Decompose Polyline 1670 Default Project Folder 1881 Default Renovation Status 1502 Define Shell Contour 1085 Delete 502 Delete Message 2430 Demolition Plan 1517 Denied 1976 Description 2374 Description (GDL Object) 2625 Descriptors (GDL Object Editor) 2633 Deselecting Elements 403 Design Layers in Profile Manager 2553 Design Variations 1970 Details 737 ~ Tool Settings 3057 Boundary 745 Contents of ~ Window 741 Define Reference for Linked Marker 695 Define Reference for Source Marker 682 Independent 743 Linked Detail Marker 742 Marker 738 Unlinked Marker 696 updating 747 Viewpoint 739 Details (GDL Master Window) 2624 Details (GDL Object Editor) 104 Detect and Fit to Zones 3051 Detect IFC Model Changes 2367 Dialog Boxes and Palettes (Work Environment options) 2451 Different Connecting Wall Thickness 2939 3079

Index

Different user 1976 Dimension Chain 1683 editing 1704 Dimension core only 1724 Dimension each skin 1724 Dimension External Geometry 1723 Dimension Grid System 1742 dimension line 1683 dimension points 1683 Dimension Structures 1723 Dimension Text 1716 Horizontal 1716, 2993 Dimension Text Settings 1711, 3004 dimension unit 1683 dimension values 1683 Dimensioning Standards 1680 Dimensions ~ of Curved Elements 1690 ~ Tool Settings 2991 3D Document 1691 Angle 1701 associative ~ in Sections/Elevations 1719 Automatic Exterior ~ 1721 Automatic Interior ~ 1724 Elevation 1695 Level 1699 Linear 1685 Radial 1698 reference points 1683 Secondary (Add-On) 1720 Static 1684 Text Rotation Angle 3005 Text Settings 3004 Witness Line 1709 Dimensions Preferences 2495 Accuracy 2497 Extra Accuracy 2496 Hide Zero Decimals 3006 Rounding 2497 direction-dependent selection 392 Disable Special Snap Points 494 Disable unrelated Controls 235 Disabled (Teamwork) 1897 Discovery 1935 Discovery Port 1881 3080

Display in 3D view 1732 Display Order 585 Custom Stacking Order 585 Displayed Value 1715 Distort Axis 1106 Distort with Slope 1639, 2783 Distorted 2794, 2848 Distorted Fills 1638 Distortion Angle 1104 Distortion angle 2790 Distribute 1740, 1741 Distribute Elements 526 District heating 1587 Do Not Embed Duplicates 254 Do not export empty layers 2737 Do not include this Layout (Subset) in ID sequence 1812 Do not Intersect 1513, 1515 Do not launch new instance of ArchiCAD 1795, 2464 Documentation 1613 Dont Use 1942 Door Panel Grid 2895 Door/Window ~ Tool Settings 2861 Dimension Marker 2880 Reveal 2880 Doors and Windows in Polygonal/Complex/Slanted Walls 1396 placing 1392 saving custom shapes from the Project File 1371 saving rectangular shapes from the Project File 1368 Doors Opening Line in 2D 2581 Double-Acting 2887, 2899 Download and Embed 1340, 1342 Draft 2590 Drafting Elements 1614 Arcs, Circles 1655 Elliptical Arcs, Ellipses 1660 Fills 1615 Line Type Elements 1651 Drafting Fill 3027 Drafting line 1652, 3029
ArchiCAD 16 Help

Index

Drag & Drop 575 Drawings 575 DWG/DXF Objects 576 Floor Plan Elements 576 GDL Object Files 575 Pictures 575 Text 575 Drag Horizontal Ridge 1011 Drag Level Horizontally 1005 Drag Profile 1110 Drag Profile Horizontally 1111 Dragging Elements 507 Drag a Copy 569 Drawing ~ Tool Settings 3015 Border 3023 Frame 3023 IDs 1814 own Pen Set 3019 Properties 2398 Scale 1758, 3016, 3017 Status 2666 Title 1799, 3023 Title Type 1799 Updating 1803 Drawing and Layout IDs 1808 Drawing Manager 1803, 2665 Drawing Scale 187 Drawing Title Reference 1800 Drawings own Layers 3021 Duplicate Project 1887 Duplicate Role 1908 Duplicating Elements 568 DWF files 1840 DXF Format 1838 DXF/DWG Add-On 2287 DXF/DWG Conversion 2287 Attributes 2735 Drawing Unit 2727 Entity Conversion 2292 Fills (Save Methods) 2745 Layers 2737 Line Types 2744 Miscellaneous Options 2748 Open Options 2728 Opening Blocks as Library Parts 2290
ArchiCAD 16 Help

Opening DWG/DXF Files 2288 Pens & Colors 2739 Save Layout options 2732 Save Options 2731 Template File 2731 Translation Setup dialog box 2724 Window Background Pen 2741 DXF/DWG Translation Setup 2288, 2724

E
Eaves overhang 2786 Edge Curve/Straighten 564 Edge Angle 1015, 1133 Edge Type 1015, 1125 Edit Custom Role 1956 Edit Elements by Stories 2561 Edit Extrusion Length 1100 Edit Extrusion Slant 1101 Edit in 3D 1213 Edit Length of Witness Line 1709 Edit Level Height 1005 Edit Menu in Text windows 1774 Edit Revolution Angle 1106 Edit Selected Item 2532 Edit Selection Set 412 Dialog Box 412 Edit Story Levels 635 Edit System 1213 Edit Targets and Operators 1464 Editable GDL Script 1365, 1370, 1373 Editing Plane Display 467 Editing Plane in 3D Window 467 Editing Plane Orientation 472 Efficiency 1588 Electric 2581 ElectricImage File 2271 Element Attributes see Attributes 189 Element Classification 2772 Element ID Manager 1856 Element Information Work Environment customization 2455 Element Information Highlight 400 Element Information Palette 1852 3081

Index

Element Information Pop-up 402, 2455 Element Lists (Interactive Schedule) 772 Element Origin 2533, 2554 Element Preview 890 Element Snap 491 Elements by Project Region 2037 Elevate command 514 Elevate Horizontal Ridge 1011 Elevate Profile Plane 1110 Elevation 383 ~ Tool 703 ~ Tool Settings 3042 create ~ Viewpoint 678 Create Independent ~ Viewpoint 697 Define Reference for Linked Marker 695 Define Reference for Source Marker 682 Display of Elements 685 Display of Lines and Markers 701 Distant Area 680 Horizontal/Vertical Range 680 moving Marker 704 Place a Linked ~ Marker 693 Unlinked Marker 696 window status 684 Elevation Dimensions 1685, 2995 ~ and Hotlinked Modules 1696 Elevation of Elements and Gravity 478 and Reference Levels 386 Ellipses 1660 convert to Circle 1662 Embed 3D content 2285 Embedded Layers 2288, 2291, 3020 Embedded Library 250 Embedded Objects 257 Empty Opening 2863 Empty Openings 1402 Enable 174 Enable all informational messages 341 Enable Back Reference 1801, 3024 Enable Objects Attributes 2859 Enable Objects checkbox 2968 Enable Objects Linetypes 2859, 2875 Enable Objects Pens 2859 3082

Enable Partial Open 2301, 2730 Enable Print Footer 2648 Enable Skin Priorities 927 Enabled (Teamwork) 1897 Ending angle 2790 Enhanced connections for Walls and Beams 931 Enter BIM Server Manually 1936 Entire Model Display 603, 1491 Esc Key 503 Everyone (Teamwork) 1952 Exclude View Blocking Walls 722, 3053 Existing Plan 1516 Expand Tracker Automatically 439 Explode complex ArchiCAD Elements 2733 Explode into Current View 566, 1798 Explore Model 340 Export Log 1951 External 2771 Extra Frame 2912, 2948 Extract Boundary to Fill 1226

F
Favorite Text Settings 1748 Favorites 282, 2769 ~ Options 284, 289 Palette 289 Preferences 283, 286, 289, 290 Favorites Preferences 286 Feedback Graphics color 2470 Figures 1674 ~ Handle 1674 ~ Tool Settings 3066 placing ~ 1674 File > Close 162 File > New 158, 159, 160 File Compression 164 File Types Recognized by ArchiCAD 2255 Fill Categories 1629 Cover Fill 1629 Drafting Fill 1629 Fill Consolidation 619 Settings 2573 Fill Cut Surfaces with 2585 Fill Handles 1636, 1645, 2783, 2793, 2848
ArchiCAD 16 Help

Index

Fill Orientation in Composite Structure 2533 Fill Origin 3026 Fill Tool Settings 3025 Advanced Settings 3027 Fill Types 210, 2520 Available 1627 Fill Uncut Surfaces (3D Document Settings) 2586 Fill Uncut Surfaces (Section/Elevation/IE Settings) 3036 Fillet/Chamfer 556 Fill-Hatch Conversion 2746 Fills 1615 Background display 2578 Display Modes 1631 Distorted 3026 fill handle arrow 1638 freehand 1625 Gradient 1645 Opacity 1627 Show Area Text 1626, 3026 Filter Elements in 3D 664, 2588 filter-specific 1508 Find & Replace in Text type windows 1774 Find & Select 388, 404 Find and Select 404 Find and Select Elements based on Layer Combination 203 Find and Select Missing Library Parts 272 Find by GlobalId 2329 Find Linked Markers 765 Find Selection 1775 Finish 214 Finish Edit System 1214 Fit Frame to Drawing 1789, 3023 Fit in Window 333 Fit Size to 2D Drawing 2627 Fit to Grid Cell 3017 Fit to Layout 3017 Fit to Skin 1640, 1643, 1644, 2533, 2554, 3026 Fixed Angle 329, 330, 3013 Flip 1059, 1253, 1257, 2789, 2838, 2839, 2965 Flipped 2887 Floor Plan Cut Plane 638
ArchiCAD 16 Help

~ Settings 2564 Floor Plan Display pop-up 647 Floor Plan Window 625 Fly-Through 2165 Create Fly-Through 3071 options 2599 Fog 2604 Follow Project North 182 Font Encoding 3007 Force ~ Leave 1900, 1954 ~ User to Leave a Project 1971 Force Guide Line Display 465 Force Leave Now 1957 Foreground Fill 1627 Format Options (Interactive Schedule) 2645 Formatting Palette 2417 Forward Migration (GDL Object Editor) 2635 Fragments 2636 Frame classes 1169 Frame Thickness 2892 Free Rotate 1269 From File 2102 From Teamwork Project 2102 Full Screen 624 & Hide All Palettes 624

G
Gable 1008 Gable Overhang Offset 1008 GDL 2621 GDL Cookbook 1388 GDL Handbook 1388 GDL Master Window 2622, 2623 2D Script 2634 3D Script 2634 Debugger 2640 Interface Script 2635 Master Script 2634 Parameter Script 2635 Property Script 2634 GDL Object Editor 2622 GDL Objects 246 Custom Attributes 244 Drag & Drop 575 3083

Index

Model View Options 1477, 2580 see also Parametric Objects 1331 GDL Reference Guide 1388 GDL Technical Standards 1388 GDL Web Control 250, 1333 Get Current Windows Settings 371, 2652 GIF 2268 Global Illumination (BIMx) 2703 Go to Active Library 1342 Go to GDL Object Portal 1340 Go to Layout 1782 Go To Line 1775 Go To Story 628 Goodies 177 Google 3D Warehouse 2260, 2273 Google Earth Connections 2260, 2273 Gradient Fills 1645 Graphic Reports (Calculation) 1844 GRAPHISOFT Improved IFC Exchange 2240 Gravity 478 Gray out Unowned Workspace 2032 Grid 1168 Grid Background 2570 Grid Marker 1730 Grid Opacity 2570 Grid Snap 451 Grid Snap Toggle 452 Grid System 1728, 1740 Dimension 1742 Place object/column/beam 1742 Grid Tool 1726 edit Grid Element 1736 Grid Element components 1730 Stagger Markers 1736 Visibility 1731 Grids 448 & Background Dialog Box 2568 Construction 448 printing 1822 rotated 449 Snap 448 Grouping 581 Enable/Suspend Groups 2411 Suspend Groups 581 Ungroup 582 3084

Groups and Layers 583 Guide Line Color 2459 Guide Lines 453 Lock to 483 On/Off 2409 Options 2409 Settings 2459

H
Hairline 209, 2537 Handle 2581 Hardware Acceleration Level 2466 Hatch Scale 2746 Header/Footer Settings (Print dialog box) 2676 Headline Settings 2646 Hide Arrowhead from 3012 Hide Cut Elements 722, 3052 Hide Door Handles 2581 Hide Door/Window/Skylight 1514 Hide Embedded Layer 3022 Hide Knobs 2581 Hide Object Accessories 2581 Hide Objects 1515 Hide Opening Dimension Marker 1513, 1514 Hide Taps 2581 Hide Zero Decimals 2497 Hide Zero Wholes 2496, 3006 Hide Zone 1514 Hide Zone Stamp 1148, 2579 Highlight contours of related element(s) when placing or editing element 1694 Highlight my reservation 2031 Hinge 2581 Home story plus one story up and/or down 645, 2780, 2847 Horizontal 1716 Horizontal constraint (Skylight) 1414 Horizontal Plane 1369 horizontal range 718 Hotlink Update (Work Environment) 2472 Hotlinked Modules see Modules 2092 Hotspot on bounding box (GDL Object Editor) 2626
ArchiCAD 16 Help

Index

Hotspots 1672 ~ Tool Settings 3065 HPGL File 2261 HTML Output Options 2473

I
ID Management 1855 ID Numbers changing 1856 customizing format 1858 internal unique ~ 1855 ID of Items in this Subset 1812 i-Drop 2289 IE see Interior Elevation 705 IFC 2305 ~ Basic Terms and Definitions 2309 ~ Detect IFC Model Changes 2367 ~ Domain 2374 ~ Element Classification 2196 ~ Element Type and Classification 2305 ~ Entity 2309 ~ Export Options 2380 ~ File types 2308 ~ GRAPHISOFT Improved IFC Exchange 2240 ~ Import - Open and Merge 2361 ~ Import Options 2376 ~ Model Element Filter 2374 ~ Model Filter 2389 ~ Model-Based Connection 2208 ~ Options 2346 ~ Related Functions in ArchiCAD 2322 ~ Translators 2373 ~ View Definition 2382 IFC Classification controls 2771 IFC Element Type Properties 2772 IFC Properties 2772 IFC Space boundaries 2381 IFC View Definition 2306 IFCXML 2260, 2269 Ignore zoom when opening this view 325, 2653 Image file formats 2259 Image Fills 1647
ArchiCAD 16 Help

Imaging and Calculation options (Work Environment) 2460 Import all Site geometry 2364 Import Data ~ Collision Detection 2224 ~ Imported Properties 2214 ~ Managing Changes 2221 ~ Merge vs. Link vs. Open 2212 ~ Visualization 2214 Import Drawing/Layout 1794, 1795 from ArchiCAD Project 2659 Import from BIM Server 1888, 1893, 1908, 1920 Import Options for Elements on Paper Space 2750 Import Project from File 1887, 1893, 1908, 1920 Import Standard Steel Profile 2202 Import Viewports as Embedded Drawings 2729 Importing PDF files 1797 Include 2114 Incremental Angles 466 Increments of Guide Lines 2459 Independent Details 743 Independent Elevation 697 Independent Section 697 Independent Worksheet 755 Info Box 294 customization 2484 Info Tag 402, 2455 Inject Parameters 577 Insert Above 2559 Insert Autotext 1714 Insert Below 2559 Insert Source Layer 2739 Insert/Merge Dimension Point 1705, 1706 Instant Guide Lines 454 insulation 1643, 2532 Insulation Fill Type 2504 Interactive Schedule 771 Define 779 Editing and Updating 778 file formats 163 Format 888

3085

Index

Format Options 2645 Restructure to Fit Layout 893 Scheme Settings Dialog Box 2642 Sort Fields 785 Interior Elevation (IE) 705 ~ and Zone Shape 721 Create Multiple ~ Viewpoints 709 Create Single ~ Viewpoint 708 Define Reference for Source Marker 682 Display of Elements 722 Editing ~ Limit Line 717 Editing ~ viewpoints 715 Horizontal and Vertical Range 718 IDs and Names 712 updating 698 window status 684 Internal 2771 Internal Rendering Engine 2145, 2690 Internet address 1881 Intersect 1321 Intersect Morph Faces 1309 Intersection Auto ~ 930 of Walls 926 Two Elements 518 intersection priority 926 Is Curved in Curved Walls 2911, 2942, 2944

L
Label All Members 1270, 1766 Labels 1759 associative 1759 independent 1759 member 1766 Symbol 1760, 3012 Text Label 3013 Tool Settings 3010 Labeltext 1764 Lamp Tool Settings unique parameters 2858 Lamps and HVAC Floor Plan Symbols 2581 Last Reservation Results 2037 Lasting Guide Lines 455, 457 Launch a new instance of ArchiCAD 159 Layer Combinations 199 Layer Intersection Group 204 Layer Name Extension 2514 Layer Settings 192, 2513 Layers 191 ~ Combinations 199 ~ Intersection Group 204 ~ Settings Dialog Box 2513 lock/unlock 195, 2514 Quick Layers 195 show/hide 195, 2514 sort in Layer Settings 2515 Layout 1782 ~ Settings 2658 Create New 1783 Flat Layout Order 1811 IDs 1808 Importing PDF files 1797 Master Layouts 1785 Modifying Drawings 1798 Multiple Drawings 1796 Numbering 1809 Placing Drawings 1790 Properties 2397 Unit 2492 Use Hierarchy 1810 Layout Book 373, 1778, 2397 Components 1778 Drawings in 1789
ArchiCAD 16 Help

J
Join 1973 Join Wall to Curtain Wall 1258, 1265 Join Wall(s) to Curtain Wall 1265

K
Keep Drawing primitives on elements original layers 566 Keep drawing primitives only 566 Keep existing, rename imported 1894 keep original elements 566 Keyboard Shortcuts 301 Keystone 2915, 2950 Knobs 2581

3086

Index

Properties 2397 Publisher 1826 Tree by Masters 1779 Tree by Subsets 1779, 1783 Layouting 1776 Work Environment 1777 Leading 2418, 3007 Leave 1973 Level Dimensions 1699, 3002 editing text 1699 Library 245 Container (.lcf) 280 Library Folder 1875 Library Loading Report 269 Library Manager - open 247 Library Parts 246 locating 1336 missing 269 see also Parametric Objects 1331 Library Path Too Long 278 License Borrowing 173 License Information 173 Lightscape File 2272 LightWorks ~ Rendering Engine 2687 Effects 2687 Environment 2688 Options 2146, 2149 Shaders 2147, 2153, 2547, 2688 LightWorks Rendering Engine 2144 Line spacing 3007 Line Type and Pen of Marker Elements onscreen-only parts 2470 Line Types 208, 2517 ~ of Construction Elements Displayed Across Stories 646 Line Weight 209 Linear Dimensions 1685, 2992 Lines 1651 ~ Tool Settings 3028 Advanced Settings 3028 categories 1652 chained 1668 Line Weight Display 209 Polylines 1668 Line-type elements 1651
ArchiCAD 16 Help

Unify 1671 Linework Consolidation 617 Settings 2571 Link Materials 228 Link to Fill Origin 1636, 2783, 2793, 2848 Link to original Model View 1806, 1820 Link to Project Origin 2782, 2793, 2848 Linked Libraries 251, 258 List Window save options 163 Listing and Labeling Panel 2770 Listing Templates 246 Load Image 1648 Load Settings from Archives 2548 load-bearing 2771 Local boiler/water heater 1587 Local Data Folder 1980, 1983, 1988 Local Data Manager 1984, 1990 Local Data Options 1988, 1991 Lock Elements 193 Lock to Plane 471 Lock/Unlock Project (Teamwork) 1947 Locking Elements 584 Log Wall 925 Log Details Dialog Box 2777 Look to Perpendicular 471

M
MacOS Print and Plot 2681 Magic Wand 588 ~ Settings 594 activate 590 Magnet 433 Main-direction Guide Lines 466 Make Backup Copy 167 Manage BIM Server Libraries 264 Manage IFC Properties 2772 Manage Server Libraries 264 Managing Projects Archive Files 168 Merging Files 2275 Opening Projects through a Network 175 Template Files 165 Use a Template 158 Use Latest Project Settings 155, 159 3087

Index

Mark Openings with X Symbol 1515 Marker Head at the Ends 3034 Marker Head in the Middle 3034 Marker Range (On-Screen View Option) 1482 Markers 757 Find Linked 765 Managing 757 Navigation 764 Range Lines 759 Source ~ Highlight 760 Mark-Up 2130 ~ Styles Dialog Box 2763 ~ Tools Palette 2759 and Teamwork 2138 Publishing and Retrieving 2136 show/hide Entry 2135 Marquee 416 Copy Cropped Image with 428 Effect in 3D 2588 Geometry methods 420 removing 424 stretching elements with 546 Marquee Area Definition Single Story or All Stories 419 Masonry Arch 2915, 2950 Master Layout 1785 apply to Layout 1785 Create New 1786 Grid for Drawing IDs 1815 Set as Default 1785 Settings 2661 title blocks 1786 Match with Internal Engine 2550 Materials 225 ~ Settings Dialog Box 2538 Assign 228 Bump Mapping 2545 create or modify 226 display in 3D 229 display in Renderings 235 display in Section/Elevation/3D windows 233 Emission value 2540 Exposure to Light 2540 LightWorks Shader Archives 2550 3088

LightWorks Shaders 2547 Reflection 2540 Texture 2538, 2543 Vectorial Hatching 2542 Matrix 571 Measure Tool 446 Measured Value 1711 Measured Value Autotext 1712 Member Labels 1759, 1766 Memory Usage 2466 Menus 296 customization 2489 MEP ~ Export to MEP 2240, 2244 ~ Import MEP Data 2247 ~ Import MEP to ArchiCAD 2240 MEP Modeler 2249 MEP Systems 239 Merge 2275 a DXF/DWG file 2295 ArchiCAD files 2275 dimension chains 1706 PDFs into a single file 1837 Merge DXF-DWG 2275 Merge to one DWG file. 1838 Merge to one DXF file 1838 Merge Trimming Bodies 1051 Mesh 1134 ~ Place Mesh from Surveyors Data 2261 ~ Tool Settings 2810 create a hole 1142 Geometry 1137 Mesh Point Height dialog box 1139 New Mesh Points Dialog Box 1140 MicroStation Design File 2257, 2266 Migrate ArchiCAD Libraries 113, 124 Migration (GDL Object Editor) 2631 Migration object (GDL Object Editor) 2626, 2628 Minimal Space 2580, 2858, 2917 Mini-Navigator 319, 628 Mirroring Elements 512 Dimension 1708 Library Part 2854, 2965 Mirror a Copy 569
ArchiCAD 16 Help

Index

Missing Attributes 240 Missing from unknown library 270 Missing Library Part 273 Missing Objects 269 mod 2096 Model Pictures 2144 Model Size 186 Model View Definition 2306 Model View Options 1476 ~ for Curtain Walls 1209 Combinations 1478 Fill Display 1477 for Construction Elements 1477 for GDL Objects 1477, 2580 Model Views 622 Modified 2713 Modify Angle 536 Modify Segmentation 1310 Modifying Element Sizes 531 Modular BIM Server 1867 Modular Frame 1238, 1381 Module 2092, 2098, 2710 ~ Type Files 2096 Apply offset/rotation of most recently broken hotlinked ~ 2109 Break Link, Edit Elements, Replace Hotlink 2107 Breaking Hotlinks 2115 Choose Hotlink 2716 Deleting Modules from the Floor Plan 2115 Edit in Separate ArchiCAD 2106 Edit Parameters of Placed 2103 file format 2256 File from Clipboard format 2100 Hotlink Manager Dialog Box 2711 Hotlink Options 2472 Managing Hotlinks 2112 Master Layer 2715 multiplatform issues 2120 Nested 2113 Place ~ 2101, 2715 Replace selection with this hotlinked module file 2109 restoring missing Hotlinks 2117 Save File as 2098
ArchiCAD 16 Help

Save Selected Elements as 2100 Settings 2717 Source File Data Interpretation 2095 updating 2116 Module File 2098 Module File from Clipboard 2264 More Sun 2603 Morph Parameter Transfer 579 Morph Sub-Element Selection 388 Morphing 1076 Morphing Rule 2789 Most recent project actions 1898 Mouse Constraints 479, 480 ~ and Methods (Work Environment options) 2458 Move Node 1353 Move node 561 Move Polygon Node 542 Move Profile Node 1107 Move Sub-Element 1637 Moving Elements 505 Multi-choice Guide Line color 2459 Multi-choice Guide Lines 457 Multidisciplinary Data Exchange 2186 ~ Autodesk Revit Structure 2233 ~ Direct model link 2208 ~ IFC Model-based Connection 2207 ~ Tekla Structures 2227 Multiplane Geometry 2785 Multiplying Elements 571 My Criteria Sets 2023, 2054 My Workspace 2428

N
Natural heating 1587 Navigation 318 Between ArchiCAD Windows 319 model display speed in 2D 2465 Pan 334 Navigation in 3D 338 Commands 339 Explore Model 340 Orbit 343 Navigator 349 Color Codes 359 3089

Index

controls 2393 display of ~ 352 Layout Book 1778 opening windows from 354 Organizer Palette 356 Project Map 360 Project Workflow 355 View Map 363 Navigator Item Settings 2037 Navigator Palette 349 Navigator Preview (2D) 335 controls 2405 Navigator Preview (3D) 344 controls 2406 Nearest Instant Guide Line 455 Network opening projects from 175 New Create new project 158 New 3D Document 726 New and Reset All 158 New Construction 1516 New Favorite 284, 285 New Features in ArchiCAD 16 39 New Hotlink 2102 New Mesh Points 1142 New Message 2079 New Message Alert 2075 New Project 158 New Project Settings 1887 New User Settings 1896 No Effect On Zones 1158 No pending elements 2076 Nodes 560 Editing 561 Nominal Sill Height 1400 North 181, 2493, 2604 Nosing (Door Threshold) 2907 Notify Others by Message 2085 Nudge 450, 2568, 2569 Number from 2904, 2935 Number of Skins to Turn 2904, 2935

O
Object Depository 1333 Object mode 348 Object Preview Picture 2624 Object Settings Dialog Box 2853 Object Settings of Library Part Elements 2850 Objects see Parametric Objects 1331 Objects On Line 1333 Offset 516, 2786 ~ and Multiple Offset 488 Offset Dimension Plane 1693 Offset Editing Plane 471, 474 Offset Selected Element 516 Offset Spline 1665 On with Contours 2587, 2591 One by one 1251 One level up 1828 One Story Up/One Story Down 2859 On-Screen View Options 1481 Bold Cut Lines 1482 Clean Wall & Beam Intersections 1481 Drawing Frames (Show/Hide) 1482 Highlight Source Markers 1482 Marker Range 1482 Master Items on Layout (Show/Hide) 1482 Roof Pivot Lines 1482 Show/Hide Drafting & Editing Aids 1482 True Weight/Hairline 1482 Vectorial Hatching 1482 Walls & Beams Reference Lines 1482 Opacity 1627, 1642, 2526 Open ~ a Solo Project 160 Archive Project 169 through a Network 175 Open Debugger 2640 Open GDL Object 2622 Open GL Options 2593 Open in 3D 2912, 2948 Open in Separate ArchiCAD 2106 Open Object 2622 Open Parentheses 784
ArchiCAD 16 Help

3090

Index

OpenGL 2466 Opening Direction 2887 Opening Plane 2867 Opening Type 2887, 2899 Operation Profiles 239 Operators in Solid Operations 1464 Optimize Position 330, 3013 Orbit (3D Navigation) 343 Organizer Palette 356 controls 2401 Orientation of fill in Complex Profile 2554 Oriented View 324 Original Scale 187, 1758 Origins 378 Edit 379 Project ~ 379 User ~ 379, 380 Other Elements 2032 Outline Polygon with Magic Wand 590 Outlines Only 648 Output Color 1822 Overall Dimension 1723 Overhead All 648 Override Cover Fills 2578 Override Cut Fills 2578 Override Drafting Fills 2578 Override Fill Display 1641 Override Model View Options 2900, 2901, 2932 Override Styles 1520 Override Zone Fills 1146 Oversize 2886 Overwrite existing 1894

Panel fixed 1244 Panel classes 1170 Panel offset 2823 Panel Thickness 2837 Paper Size 186 Parallel Projections 2597 ~ Settings 2597 Parameter Transfer 577, 1355 between Objects 1355 Parametric Objects 1331 Corner Windows 1407 Custom Components 1374 Doors and Windows 1390 Interface Script 2635 Parameter Transfer Between Objects 1355 placing 1348 Saving 2D Symbols as Library Parts 1362 saving 3D Models as objects 1363 Saving Custom Shape Doors and Windows from the Project File 1371 Saving Rectangular Doors and Windows from the Project File 1368 Scripting Custom Objects 1386 Skylights 1409 Stairs 1416 stretching 1353 Wall Ends 1415 Partial Open 2301, 2730 Partial Structure Display 1483, 2204 Paste 500 Paste Options Dialog Box 2668 Patch Object 1358 PDF Format Options 1837 Pen Sets 217 Pens & Colors 216, 2535 Pen Weights 2537 Performance History 1926 Perspective Projection Settings 2601 Pet Palettes 504 Movement 2452 PhotoRendering 2144 3091

P
Pack Project 2003 Paired 1076 Palette Schemes 310 Palettes 302 Docking ~ 303 Palette group 303 Palette Schemes 302 Snapping ~ (MacOS Only) 304 Pan 334
ArchiCAD 16 Help

Index

Alpha Channel 2692 Antialiasing 2690 Background Picture 2691 engines 2686 Fog effect 2690 Internal Rendering Engine 2145 LightWorks Rendering Engine 2144 Settings 2686 Transparency 2690 Pick Plane 471, 472 Pick Up Parameters 577 Pick Up Settings 410 pivot line 970 Pivot lines down 2785 pivot polygon 970 Pixel Lighting with SSAO 2177 Place Curtain Wall 1174, 1176, 1183, 1187 Place Curtain Wall Dialog Box 2840 Section Window 2842 Place Curtain Wall on Section 1185 Place Drawing 357 Place External Drawing 1676, 1792, 1794 Place Mesh from Surveyors Data 2261 Placeable 2625 Planned Status 1518 Plaster Thickness Limit 2904, 2938 PLN Backup access right 1959 PLN Project Backups 1959 Plot 1824 2D Document 2679 Connection Options 2678 Layout 2680 Setup 2677 Plot Style Table 238 PlotWare 1824 plywood 1643 PMK 1819, 1837 PNG 2268 Polygons adding shapes to 543 Move Node 542 Offset Edges 543 Reshape 542 subtracting ~ shapes 543 Polyline Tool Settings 3031 Polylines 1668 3092

and Chained Lines 1668 Continue 1669 Decompose a 1670 Open closed 1671 Unify into ~ 1671 PolyWall Corners 931, 2774 ~ Can Change 931 Port Settings (Teamwork) 1876 Ports 1876 Position 2771 Position (Classification) 2197 Prefer Drawing Unit definition in DXF/DWG file 2727 Preferences see Project Preferences 184 Prepare File for Smart Merge 2733 Prepare for Migration 123 Preserve boundaries 1308 Pre-Set Projections 2599 Add current Projection 2599 Set to Current Projection 2599 Preview Options 2867 Preview Picture 2624 prf 290 Print 1822 2D Document 2669 Layout 2674 Print to File 238 Printer/Plotter Settings for MacOS 2681 Priority 2531 Profiles (Complex Elements) 956 Creating or Editing 959 Merge Parallel Elements 963 Profile Manager Dialog Box 2552 Store or Apply 962 Profiles (Work Environment) 314 ~ Options 2445 Apply a Profile 314 Default ~ in ArchiCAD 11 314 Project Administrator 1901 Project Backup Schedule 1960 Project Chooser 356, 376, 2394 Project Data Folder 1874 Project Indexes 899 Index Schemes 2650 Index Settings Dialog Box 2650
ArchiCAD 16 Help

Index

Project Info 1751, 2431 Project Location 179, 2604 Project Log 1949, 2084 Project Map 360, 2395 Project Mark-Up see Mark-Up 2130 Project North 179, 181, 2604 Project Notes 362, 2433 Project Origin 379, 2533, 2554, 3026 Project Preferences 184 Calculation Units 2499 Zones Preferences 2506 Project Preview 2434 Project Reviewer 2121 ~ & Mark-Up 2136 ~ Environment 2121, 2764 Project Settings 1944 Teamwork 1944 Project size history 1950 Project Zero is above Sea Level by 2262 Projected with Overhead 647 Projection to Editing Plane 471 Projections in 3D 671 Public Criteria Sets 2023, 2054 Public Domain Dedication 1346, 2625 Public Sets Management 2051 Publisher 1826, 1827 and Mark-Up 2136 and Project Reviewer 1840 Viewing and Redlining DWF files 1840 Publisher Set ~ Chooser and Manager 2399 ~ Properties Dialog Box 2403 Controls 2399 defining 1830 Print/Plot Options 1836 Publishing Properties 1835 Publisher Work Environment Options 2462 Publishing Properties 2399 Purge ~ All Unused Attributes 2294 ~ Unused 238 Push-Pull 1287

Q
Quick Layers Palette 195 Quick Options 186, 199, 372 Quick Selection 390 Click and Drag with ~ 390

R
R value 1561 Radial Dimensions 2997 Radial Distorted Fill 1640, 3026 Radial Distortion 2534 Rafter Settings 2605 Blocking 2610 Collar Beams 2610 Eaves Purlin 2609 Hip Rafter 2607 Multiple Rafters 2606 Plate Beam 2609 Purlin 2608 Tie Beams 2611 Trimmer 2610 Valley Rafter 2607 Railings 2985 Railings (StairMaker) 1442 Readable 329, 331, 3008 Readable Text 2975, 2988 Read-Only Objects 2623 Realistic 2581 Rebuild summary of ~ commands 700 Receive 2427 Recent Project 157, 161 red patch 1013 Redefine 3D Projections 2584 Redefine Boundary from Fill 1226 Redefine Filter Elements 2584 Redefine the 3D Document 728 Reduce Zone Area Only 1157 Reduce Zone Volume 1158 Reference See Trace Reference 595 Reference Levels 386, 2510 Reference Line of Wall 908, 2773 Reference Lines in 3D 2455 Reference side 1058 3093

ArchiCAD 16 Help

Index

Reference Surface 1167 refers 1565 Reflected Ceiling Plan 2581 Refresh 267, 700 Refresh Status of Placed Objects 267 Regular Sloped Mesh Dialog Box 2814 Regularly create backups 1960 Relation to Zones 1157, 1261, 2804 Relative Coordinates in Tracker 440 Relative Floor Plan Range 649 Relative to active Guide Line 2459 Relative to Orientation 2815, 2854, 3005, 3008, 3018, 3067 Relative to Rotated Grid 2459 Relative-direction Guide Lines 466 Release 2428 Release All 2428 Release All Unmodified Elements 2428 Release All when closing Teamwork Project with Send & Save 1978 Release and Comment 2043, 2084, 2428 Release Selected and Comment 2073 Relink 2117, 2118 Reload 252, 263 Reload Libraries 248 Reload libraries and apply all changes 259, 263, 267 Reload Project from Server 1980, 1981 Relocate 2118 Remove all guide lines 461 Remove edge 1105 Remove guide line 461 Remove Library Folder 268 Remove redundant lines from symbol 1365, 1370, 1373 Renovation Filter Options 1506 Renovation Override Styles 1521 Replace Linked Libraries with Server Libraries automatically 1938 Replace selection with this hotlinked module file 2100 Replace with 1941 Report Window 362, 2435 Requested by me 2032 Reservation Results 2037 Reserve All 2063 3094

Reserve All Attributes 2044 Reserve All Available Attribute types 2044 Reserve Clone Settings 2047 Reserve free items 2047 Reserve with free items 2047, 2049 Reset Orientation 326 Reset Texture 1325 Resize (Enlarge or Reduce) Elements 549 Restructure Table 893 Retain Nominal Size on Change 2885, 2921 Return 174 Revert All Custom Text to Measured Value 1715 Revert All Dimension Text to Automatic Position 1717 Revert Changes 2725 Revert to Automatic Position 1718, 3005 Revolution angle 2790 Role Settings 1904 Roles 1903 Rollback 1967 Roof 969 ~ Pivot Lines 970 ~ Pivot Lines (Show/Hide) 1482 ~ Tool Settings 2779 Create Hole 1016 draw on Floor Plan 973 Level Lines 1020 Roof Elevations 1002 Roof Insulation Fill Type 2504 Roof Pitch 2780 Roof Thickness 2779 Roof Wizard 1036 ~ Dialog Box 2612 RoofMaker 1031 ~ Toolbox 1032 Settings 2605 Rotate Dimension 1707 Rotate Orientation 325 Shortcut 327 Rotate Profile 1107, 1110 Rotated Main Guide Lines 2459 Rotating Elements 510 Rotate a Copy 569 Round-Trip Conversion (Smart Merge) 2295 Ruler 445
ArchiCAD 16 Help

Index

S
Save as DWG/DXF Files 2292 Save as CTB 238 Save Current Default Settings 284 Save Current Settings as Favorite 285 Save Last Selections 284 Save Navigator Preview Data 2463 Save Selection as Library Part 1375 Save Selection as Module 2100 Save view 357 Save view and place on Layout 1790 Scale 185 Model Size vs. Paper Size Elements 186 Schedules 361 Schematic 1209 Scheme 1169 Scheme (Work Environment) ~ Options 2448 Apply ~ 313 Scheme Settings Dialog Box (Interactive Schedule) 2642 Scripts (GDL Object Editor) 2634 Search and Replace Text 1772, 2415 Secondary Dimensions 1720 Section ~ Tool Settings 3032 ~ Window Rebuild Control 2460 adjusting or breaking ~ lines 702 create ~ Viewpoint 678 Create Independent ~ Viewpoint 697 Define Reference for Linked Marker 695 Define Reference for Source Marker 682 Depth and Distant Area Limit 680 Display of Elements 685 Display of Lines and Markers 701 Distant Area 680 Horizontal/Vertical Range 680 Place a Linked ~ Marker 693 Unlinked Marker 696 updating 698 window status 684 Select All available 3024
ArchiCAD 16 Help

Select date range based on file size history 1950 Select IFC Properties 784 Select in 3D 778 Select Libraries 2001 Select on Floor Plan 778 Select Story 642 Selected Polygon 1133 Selection ~ Dots 396 Add Elements to ~ 391 Geometry Options for ~ Rectangle/ Polygon 392 Highlight 399 Marquee ~ and Stories 419 of multiple elements using polygon 391 of Overlapping Elements 394 Quick ~ 390 Select All 388, 422 using Marquee 416 Selection and Element Information (Work Environment) 2454 Selections Palette 414 Send 2427 Send & Receive 2427 Send & Save 1978 Send and Comment 2084 Send Changes & Comment 2427 Send New Mail 2079 Send Password by Email 1897 Send/Receive Changes 1981 Server Activities 1924 Server Administrator 1875, 1902 Server Link File 1936 Server Manager 1884 Server Ports 1882 Session Report 2435 Set as Nominal 2884, 2920 Set Frame Widths 2926 Set Home Story by Elevation 572, 643 Set Password 1346, 2625 Set Project North 182 Set Special Snap Values 494 Setup Work Environment 159 Shape 2891 Share GDL Object 1340 3095

Index

Share this Project 1934 Share without Joining 1942 Shell Thickness 2789 Shortcut Collision 2479 Shortcuts 301 ~ and Window Types 2479 print list 2480 Schemes 310 Show 3D Elements in Wireframe 194 Show command name in case of Selective option 2487 Show Conflict 2038 Show Editing Plane During Editing Operations Only 467, 2470 Show Favorites of Active Tool Only 283, 289 Show Ghost Bounding Box of Objects, Columns, Figures and Drawings 2469 Show Grid Elements 1731 Show Hidden Morph Geometry 1318 Show Hidden Parapet on 2D 2947 Show in 3D 2938 Show in Folder View 1337, 1340 Show in Google Maps 181 Show in Subtype View 1337, 1340 Show Main Palettes Only 302 Show Minimal Space 2580, 2917 Show New Message Alert in Teamwork 2464 Show on Renovation Filter 1509, 2772 Show on Stories 644 Show Opening Lines in 3D 2581 Show Pattern Unit 1643, 2525, 2527 Show Projection 649 Show Reservation by Users 2032 Show Reveal on Symbol 2889 Show Section Line on Stories 3033, 3043, 3050 Show Selection/Marquee in 3D 423, 658 Show Stored Selection in 3D 660 Show Story Levels 3039, 3047, 3053 Show Successful 2039 Show the log file (Publisher) 2462 Show Trimming Bodies 1481 Show User Photos in Lists 1897, 2453 Show/Hide Elements 193 Shut down BIM Server services and exit 1880 Shutter Height 2912, 2948 3096

SHX Fonts 2294 Side Hung 2887, 2899 Side Material 1015, 1125, 1133 Sill 2922 sill height 2942 Sill Oversize 2942 Sill Type 2909, 2942 Simplified view (BREP only) 106 Single Story 2104 Sketch Rendering Engine 2145, 2695 SketchUp 2260, 2273 Skew 1313 Skin Pattern 2532 Skin Priority 2533 Skin Separator Line 1652, 3029 Skin Thickness 2532 Skip 2113 Skip Nested Modules 2114, 2716 Skylight Constraint Relative to Roof 1414 Skylight Options 2577 Skylights 1409 ~ Tool Settings 2965 Skylights treat segments as curves 1412, 2787 SkyObject 2149 Slab 1127 ~ Tool Settings 2806 creating 1129 holes 1131 Slant Axis 1106 Slip-in Depth 2909 Slopes 2981 Smart Merge 2295 Smooth 1076 Smooth & Merge Faces 1307 Smooth boundaries 1308 Snap Grid 448 Snapping to Existing Elements 491 Solar Collector 1593 Solid Cut Fill 1513, 1515 Solid Element Operations 1463, 2436 Solid Fill 1627 Solidify 1329 Sort Elements 1856 Sounds 2464 Source Marker Color 2470 Source Markers
ArchiCAD 16 Help

Index

see also Create a Section Viewpoint 678 Show/Hide Highlight 1482 Special Align 524 Special Distribute 530 Special Folders (Work Environment) 2475 Special Snap Point Color 494 Special Snap Points 493 Special Snap Points (Control Box) 2411 Special Snap Point color 2470 Special Snap Points Options 494 Spell Checker 1773 Splines Add new node to ~ 1665 Bzier 1663 drawing 1663 editing 1665 freehand geometry method 1667 Modify ~ Path 1666 Move tangent handle 1664 Natural 1663 natural 1663 Tool Settings 3064 unify 1666 Split 551 Split Curtain Wall 1261 Split Drawing among Multiple Layouts 895, 3023 Split into Single-plane Roofs 970 Splitting Elements 551 Split and Adjust Shortcut 554 Stacking Order 585 Bring Forward 586 Bring to Front 586 Reset Default Order 586 Send Backward 586 Send to Back 586 Staggering 1730 Stair 2D Symbol Attributes 2974 Invisible Structure 2974, 2988 Scale Sensitive 1419, 2889, 2924, 2987 Show Numbering 2975, 2988 Walking Line Symbol 2975 StairMaker 1422 Settings 2979 Stairs 1416
ArchiCAD 16 Help

~ Tool Settings 2971 2D Symbol Types 2974 based on Manually Drawn Elements 1423 Create New Stair 1423 Create Stair Using Selection 1452 Custom using Standard Stair Type 1423 Custom with StairMaker 1421 displaying 1417 StairMaker Settings 2979 Standard 332 Start ArchiCAD 154 Start Local Server 1935 Start Server 1880 Start/Finish Superscript 1715 Starting angle 2790 Startup and Port Options 1875 Status (Teamwork Backup) 1962 Stop Server 1880 Store original Blocks 2749 store projections 672 Stored 2713 Stories 626 ~ to Show in 3D 2588 Create a New Story 631 Display in 3D 629 Display in Section/Elevation/IE 630 Edit Elements by Stories 2561 Navigate Among ~ 628 Story Level Lines 634 Story Settings Dialog Box 2559 Stories on Section 3039, 3047, 3053 Story Editing Mode palette 636 Stretch 1313, 1353 angular 1657 Beams 539 Ellipse 1657 Height 548 height 536 height with fixed angle 536 Lines or Arcs 1654 Objects 1353 radial 1657 Slanted Columns 536 slanted height 536 Slanted Walls 536 3097

Index

Trapezoid Wall 535 Walls 533 with Marquee 546 Stretch from Center 1313 Stretch Horizontal Ridge 1010 Strikethrough 2418 Strokes 2527 Structural Function 2196, 2771 Structural Property 2771 Structure 2781, 2792 Structure Area Correction 1550 Structure Display in View Settings 2652 Subdivision level 1308 Sub-Element Selection Modifier 1276 Subfloor Thickness 2881, 2969 Subscript 2418 Subset Properties 2397 Subsets 1788 ~ Settings Dialog Box 2656 Substituted Objects 276 Subtract 1321 Subtract Fill from Boundary 1226 Subtract from Polygon 545 Subtype 2625 Subtype Hierarchy 2625 Dialog Box 2641 Subtype View 1359 Sun 3069 ~ dialog box 2603 position in projections 2598 Sun Altitude 2604 Sun Azimuth 2604 Sun cursor 434 Sun Shadow 2587, 2591 Sun Study 2167 Sunlight 2603 SunObject 2151 Superscript 2418 Support Package 170 Surface Snap 492 Surveyors unit 2493 Surveyors data 2261 Switch off 3D contour (GDL Object Editor) 2628 3098

Symbol Fills 1628 Symbol Type 1350 Symbolic 647 Symbolic Cut 647 Symbolic with Overhead 647, 1209

T
Taps 2581 Target 1464, 1588 Teamwork Comments & Log 1949 Teamwork Data 2014 Teamwork Data Folder 2014 Teamwork Discovery Port 2474 Teamwork Project Settings 1945 Teamwork Toolbar 2013 Template Files 165 Template Folder 2476 Temporarily Missing 113, 272 Temporary Folder 2475 Text ~ Editor 1744, 2418 ~ Tool Settings 3007 Drag & Drop ~ 575 see also Text Blocks 1743 Text Blocks 1743 Alignment of text 3007 Applying Favorite Text Settings 1748 breaking ~ 1744 Formatting 1746 Formatting Palette and Text Editor Controls 2417 Indents and Tabs 2419 Insert Symbol 2418 Leading 3007 Line spacing 3007 non-breaking ~ 1745 placing ~ 1744 Resizing Text 1747 Spacing factor 3007 Text Editor 2418 Width factor 3007 Text Content 1770 Text Formatting ~ of Individual characters and paragraphs 1749
ArchiCAD 16 Help

Index

~ Palette 1744, 1761 of Text Block Components 1749 Text Formatting Palette default position 2452 Text Orientation on Symbol 331 Text Window Find dialog box 1774 Textbox Handles 1743 Text-Type Windows 1774 Texture Mapping 1324, 2849 texture mapping 1317 Textures 227 3D Alignment 230 Reset 232 save with archive file 2544 Threshold Thickness 2907 Threshold Type 2888, 2907 Throughout 2895, 2898, 2930 Time Zone 180 Title block 1786 Drawing 1799 Type 1799 Title Block 1786 Title Type 1800, 3023 tolerance between Zones 2381 Tool Group Options 2482 Tool Schemes 310 Tool Settings Dialog Boxes 2769 Tool Settings Dialog Boxes (Work Environment options) 2483 Toolbars 298 menus in 2486 sticky pop-up menu 2487 Toolbox 292 customize 292, 2481 Top Direction 1249 Total Area Threshold 1551 Trace & Reference Palette 2420 Choose 599 Compare with Active 610 Displace 614 Display Order 611 Display/Element Visibility Options 605 Intensity 612 Make Fills and Zones Transparent 611
ArchiCAD 16 Help

Move 606 printing 1822 Show/Hide 604 Splitter 612 Switch ~ with Active 607 Update 609 Tracker 438 Coordinate Input 442 Defining Tracker Coordinates 440 Expert Options 444 Parameters 439 Tracker and Coordinate Input (Work Environment) 2456 Translate AutoCAD Blocks as 2753 Translator Settings 2720 Transparency (3D Document Model Display) 2587 Transparency (Alpha Channel effect) 2546 Transparency in Shading 669 Transparency in Shading (3D Window) 2591 Transparent background 2578 Transparent Fill 1515 Travel Pack 1999 Trimming Bodies 1482 Trimming body 2785, 2794 Trimming Elements 559 True 3D Projection 2509 True Line Weight 209, 2537 TrussMaker 1457, 2615 editing trusses 1460 in Section/Elevation Windows 1461 on the Floor Plan 1458 Tube 1293 Turn Hole Plane 1117 Turn Profile Plane 1111 Turn Skin on Side 2904, 2935 twlink 1882, 1883, 1936 twportable 1888 twsupport 170

U
U3D 2283 File 2273 Unavailable Libraries 274 Undo All Crops 1027 3099

Index

Undo/Redo 502 Undo Limit 2472 Uniform Frame Classes 1205, 2833, 2836 Uniform Frame Thickness 2892 Uniform Frame Width 2892, 2926, 2928 Uniform Panel Classes 1206 Uniform Sashes 2897, 2929 Uniform Text Format 2881 Uniform Tolerances 2886, 2914 Unify Line-type elements 1671 Union 1321 Unique ID 3011 unique ID 1855 Unlinked Marker 677, 696 Unlock 584 Update Auto-rebuild Model viewpoints continuously 2463 Update Energy Model Review 1548 Update Linked Markers Boundaries 746 Update to Newer Version 2852 Update Zones 1160 ~ dialog box 1160 Upload 1940 Use a Template 155 Use as subtype 2625 Use Fill of Surface Material 1059, 2782, 2793, 2848 Use Fills 2874, 2877, 2878, 2890, 2924 Use Material Defined in 3D Cutting Planes 2585 Use Objects Materials 2859 Use palette to set default 2772 Use Skin End Lines 2533 Use Skin Separator Line 2532 Use symbol arrow 3013 Use symbol color 3012 Use uniform color for Master items on Layouts 2470 Use Wall Finish Component 2904, 2938 Use with 2532 User Color 1897, 2033 User Image 1897 User Preference Schemes 310 User Settings (Teamwork) 1896 Users and Roles 1937, 1952, 1955 Users with access 1952 3100

UTC 180 U-value 1560

V
Vectorial 3D Hatching 2587, 2591 Vectorial Fill 1627 Vectorial Hatching 227, 1632 orientation 3026 Vertical constraint (Skylight) 1414 Vertical displacement 572 vertical range 718 View 363 modify ~ settings 371 Properties 2396 save 370 Settings 368, 2652 Settings and Storing Options 2401 View Map 363 Clone Folder 365 Controls 2396 Viewpoint 360 Virtual Private Networking (VPN) 1995 Virtual Trace 595 Visualization 2141 Visualization Extras 2164 VPN 1995 VRML File 2271

W
Wall 907 ~ Tool Settings 2773 chained 915 Complex Profiles 956 curved 912 direction 909 Display 909 Geometry 2773 height 2773 Intersections 926 Log 925 modifying slanted ~ 536 Polygon 921 Priority 926, 2776 rectangular 917 Reference Lines 908
ArchiCAD 16 Help

Index

Relation to Zones 2778, 2827 Slanted 924 Trapezoid 918 Wall Air skin Fill Type 2504 Wall Complexity 2774 Wall Connections 2509 Wall End Lines 2776 Wall Ends 1415 ~ Tool Settings 3063 Wall Extras 933 Wall Inset 2946 Wall Insulation skin Fill Type 2504 Wallhole 1371 Wallniche 1371 WaveFront File 2269 Web Options (Work Environment) 2473 Wind Protection 1578 Wind speed 1575 Window Background Color 2578 WindowLight 2151 Windows see Doors and Windows 1390 Windows Enhanced Metafile 2261, 2274 Windows Metafile 2274 Windows Opening Line in 2D 2581 Wireframe 194 Witness Line 1683 modifying 1709 Options 2994 type 2992 Work Environment 308 ~ Dialog Box 308 Apply a Scheme 313 Creating an Office-Standard ~ 313 Profiles 314 Scheme Options 2448 store customized Scheme 312 Work Environment Dialog Box 2444 Work Offline 2426 Working Units & Levels 2492 Worksheet 748 Boundary 745 Contents 752 Create ~ with Model Source 751 Define Reference for Linked Marker 695
ArchiCAD 16 Help

Define Reference for Source Marker 682 Independent 755 Unlinked Marker 696 vs. Detail 750 Workspace Colors 2470 Wrap Text 3009

X
XREF Management Dialog Box 2718 XREFs 2298 in Round-Trip Communication 2304 X-Y Only 1685, 1691 xyz data 2261

Y
yellow patch 1013

Z
Z-Buffer Rendering Engine 2145, 2694 Zone Area 1157 Zone Categories 2551 Zone Lists 1846 Zones 1143 ~ Tool Settings 2814 creating 1151 Crop to Another Element 1155 displaying in 3D 1150 updating 1160 Zone Area Calculation 2819 Zone Background display 2579 Zone Boundary 1157 Zone Categories 1144 Zone Fill 2816 Zone Polygons 2814 Zone Stamp 1148 Zone Volume 1157 Zones Preferences 1157, 2506 Zoom 320 Zoom to Selection 321, 411 Zoom to the new mesh 2262 Zoomed Area 2653 Zooming 2653

3101

Index

3102

ArchiCAD 16 Help

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