Sie sind auf Seite 1von 4

============================================================================ ZTris 83+ Readme File ~~~~~~~~~~~~~~~~~~~~~ The successor of the famous ZTetris by Jimmy Mrdell, Sam Heald,

Patrick Davidson, Ahmed El-Helw, Scott Dial and Jason Kovacs A complete recode by Tijl Coosemans (tijl@ulyssis.org) With special thanks to Andrey Gorlin who did a great job running various test programs to help me figuring out TI-83+SE oddities website: http://tijl.studentenweb.org/ ================================== version 1.2 == 02/13/2002 (MM/DD/YYYY) == Features ~~~~~~~~ * 21 levels (0-20). You can choose which level to start between (only start on level 0-9 though). * 16 different level patterns! * High score table with names! The three best results are saved. * Teacher key! If you see your teacher heading your way, quickly press the teacher key to return to TI-OS, and when you start the game the next time, you'll automatically resume where you were. * Linkplay! Play against each other and kick some butt! The link protocol is the same as in ZTris for the 82, 83, 83+(SE), 85, 86, so you could link each type of calc and play against each other! * The scoring is almost the same from the Game Boy version. The last digit in the score isn't shown (you could think of it that way anyway) because of several reasons. * You can start with trashlines. It's different from the gameboy version though, because there is no win-when-cleared-25-lines. * In linkplay, you can choose if you want to get scrambled (as in Tetris for Windows) or unscrambled (Tetris for Gameboy) lines. * Rotation in both directions. * You can pause the game (1 player) How To Play ~~~~~~~~~~~ To play this game MirageOS must be installed. Then send the file named ztris.8xp to your calculator, startup MirageOS and launch ZTris... Have Fun! ( This game can be played on both the TI-83+ and the TI-83+SE. ) If you don't have MirageOS please visit http://www.detacheds.com/mirageos/ IMPORTANT: ZTris is not compatible with ZTetris. Make sure that in two player mode both calculators are running ZTris.

Control ~~~~~~~ * At The Option Menu: Arrows F1 F2 (2pl) F3 (2pl) F4 F5 Enter / 2nd Clear * In Game: Left & Right Down Up & 2nd Alpha xton Mode Clear

Choose level Choose number of players Toggle "2-4 lines", "1-3 lines" Toggle scrambled/unscrambled lines Decrease start height Increase start height Start level Quit game Move the piece to the left and right Move the piece faster down Rotate clockwise Rotate counterclockwise Drop key Togle Paused mode Quit game

* When typing name: (no need to press alpha) A-Z, Space - Enter letter (max 10 chars) Enter - Continue Del - Backspace * ZTris 83+ enables the MirageOS Tasker Interrupt, which allows you to return to MirageOS or the TIOS HomeScreen at any time during the game. You can also turn off the calc or change the contrast level. For more information on this please read http://www.detacheds.com/mirageos/manual/taskerhkeys.php The following is a list of On+Clear On+Mode On+Del On+Plus/Minus Scoring ~~~~~~~ 1 2 3 4 line lines lines lines L 0 L 1 | 4 | 8 | 10 | 20 | 30 | 60 | 120 | 240 | | | | L 2 12 30 90 360 | | | | L 3 16 40 120 480 | | | | L 4 20 50 150 600 | | | | L 5 24 60 180 720 | | | | L 6 28 70 210 840 | | | | L 7 32 80 240 960 L 8 | 36 | | 90 | | 270 | | 1080 | L 9 40 100 300 1200 | | | | key combinations. - Return to MirageOS - Return to HomeScreen - Turn off the calculator - Change contrast level up or down

Every time you move the piece down (with the down key) you will increase the score with 0.1. When dropping a piece, your score will increase with the number of dropsteps times 0.1. (the last digit, although not shown, will remain in memory) Linkplay ~~~~~~~~ To play linkplay, first connect two calculators and choose two player mode. The level selection menu looks slightly different. Besides from choosing which level to start at (the two players can start at different levels), you can choose how many penalty lines should be sent to the other calc when clearing lines. Either you send 2-4 lines (if you get 2-4 lines) or 1-3, ie one line less than you cleared. This option can also be different on both calcs, thus allowing handicap. You can also toggle if you want to get unscrambled penalty lines or scrambled penalty

lines. If choosing unscrambled (default), the lines sent to you will only have one gap, making it much easier than getting totally scrambled lines. Press Enter to start the game. Now the calc will go into waiting mode and wait until the other player has reached this mode. Now the fun begins! You play as you usually do, but when you clear 2 or more lines, the other opponent will get penalty lines depending on how many lines you cleared and the option choosed when selecting startlevel. There is also a bar telling how high up in the playing field your opponent is. This is good when choosing strategy. When a player loses, or aborts the game, a "You win" message will appear on the other calc. You can't pause two player mode. Using the teacher keys will abort the game. Thanks ~~~~~~ * Jimmy Mrdell for making ZTetris * Sam Heald for porting it to the TI-82 * Ahmed El-Helw for porting it to the TI-83 and TI-83+ * Scott Dial and Jason Kovacs for making the first 83+ MirageOs version * To all the people who helped them: - Pascal Bouron - great link routines! - Martin Hock - example source on how to use those link routines - Florent Dhordain - the link routines! - CalcEm Author - His emulator was a huge help! - Joe Wingbermuehle - helped with backgrounds - the faster graph buffer copy [and fixing it!] - Mark May (OBD) - beta testing and trying to help - Dines Christy Justesen - Trying to help - Derrick Ward - beta testing, trying to help when possible, and maintaining our page. - Bryan Rabeler & Kouri Rosenberg and the rest of the beta testers... - For repeatedly crashing their calcs for good of ZTetris. - ....and most of all Patrick Davidson - For teaching me (Sam) everything I know about asm, and solving the major bugs that I (Sam) could not. * Michael Vincent for helping me out with the link assist on the 83+SE. * Andrey Gorlin and Ronald Teune for the great beta testing! * Dan Weiss for mentioning the split screen bug * Ron for mentioning the drop key bug History ~~~~~~~ <-> version 1.3 - 20020228 -- size: 2395 * Options screen sligthly changed * And a few minor optimizations and improvements of course <-> version 1.2 - 20020213 -- size: 2400 * Improved link play synchronisation * Some optimizations in the screen drawing routines

<-> version 1.1 - never released publicly * Fixed split screen bug * Fixed drop key bug * Fixed bug that caused both calcs not having the same pieces in two player during the second game * Better random number generator * Restyled the Game Options screen * All game options are saved now <-> version 1.0 - 20011007 -- size: 2417 * Complete recode! Exactly 875 bytes smaller than ZTetris * Improved link play - much more stable - the other calc doesn't have to be in the game before you can enter the waiting mode - both players get the same pieces ! * Installed MirageOS Tasker interrupt and APD - get back to MirageOS or TIOS HomeScreen at any point - turn off you calc at any time - change current contrast level - your calc will apd after about 3 minutes of no activity * Works on both TI83+ and TI83+SE ============================================================================ Tijl Coosemans, tijl@ulyssis.org

Das könnte Ihnen auch gefallen