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Docket No.

DISNEY-0490-US
ROLE-PLAY SIMULATION ENGINE
BACKGROUND
[0001] 1. Field
BY
ASA K. KALAMA
CORY J. ROUSE
MICHAEL ILARDI
REID SWANSON
[0002]This disclosure generally relates to the field of simulation. More particularly, the
disclosure relates to role-play simulation.
[0003] 2. General Background
[0004]A long-form role-play experience is a simulation of an experience in which
participants are assigned particular roles in the simulation. As an example, an
amusement park may provide a long-form role-play experience that includes performers
interacting with guests throughout different geographical locations in the amusement
park. As an example, a performer may be an actor. The performers may act out
particular actions and lines, and the participants have the opportunity to be active within
the role-play experience rather than passive audience members. Other types of
performers that do not act may also be utilized in a role-play environment. For example,
an amusement park guest may have the opportunity to dress up in a costume and take
on the role of a character such as a protagonist in a narrative. Many amusement park
guests have exhibited satisfaction with the long-form role-play experience.
[0005] However, large scale implementation of long-form role-play experiences has
provided a difficult operational challenge. For instance, a large number of performers
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have to be utilized to act out a typical narrative. Further, coordination of moving
performers to different locations to play out different scenes involves numerous
additional people and resources. As a result, current long-form role-play experiences
are too costly to be provided on a large scale. Accordingly, current long-form role-play
experiences are typically provided as a premium experience to a limited number of
guests at an amusement park.
[0006] The example of an amusement park is provided only as an example. Long-form
role-play experiences may be provided in a variety of other geographic locations and
contexts other than amusement parks. The large scale implementation of a long-form
role-play experience is a difficult operational challenge irrespective of the location and
the context.
SUMMARY
[0007] In one aspect of the disclosure, a system includes a coordination processor that
receives data from a simulated role-play environment and composes an instruction to a
performer to perform an action in the simulated role-play environment. Further, the
system includes an interface that receives the instruction from the coordination
processor and provides the instruction to the performer.
[0008] In another aspect of the disclosure, a computer program product is provided.
The computer program product includes a computer useable medium having a
computer readable program. The computer readable program when executed on a
computer causes the computer to receive data from a simulated role-play environment.
Further, the computer readable program when executed on the computer causes the
computer to compose an instruction to a performer to perform an action in the simulated
role-play environment. In addition, the computer readable program when executed on
the computer causes the computer to send the instruction to an interface that provides
the instruction to the performer.
[0009] In yet another aspect of the disclosure, a process is provided. The process
receives, at a coordination processor, data from a simulated role-play environment.
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Further, the process composes, at the coordination processor, an instruction to a
performer to perform an action in the simulated role-play environment. In addition, the
process sends the instruction to an interface that provides the instruction to the
performer.
[0010] In another aspect of the disclosure, a system is provided. The system includes a
coordination processor that receives data from a simulated role-play environment and
composes an instruction to a computing device to perform an action in the simulated
role-play environment. Further, the system includes an interface that receives the
instruction from the coordination processor and provides the instruction to the
computing device.
BRIEF DESCRIPTION OF THE DRAWINGS
[0011]The above-mentioned features of the present disclosure will become more
apparent with reference to the following description taken in conjunction with the
accompanying drawings wherein like reference numerals denote like elements and in
which:
[0012] Figure 1 illustrates a role-play simulation system.
[0013] Figure 2 illustrates a system configuration of role-play simulation environment.
[0014] Figures 3A-3E illustrate examples of a graphical user interface ("GUI") for a
performer device.
[0015] Figure 3A illustrates a first GUI that allows a performer to view the methods
received from the planner/scheduler.
[0016] Figure 38 illustrates a second GUI in which a performer may view the
interactions from the interactions log.
[0017] Figure 3C illustrates a third GUI in which a performer may view a map.
[0018] Figure 30 illustrates a fourth GUI in which profiles of the guests may be viewed.
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[0019] Figure 3E illustrates that guests details may be revealed if the performer selects
a particular guest photograph from Figure 30.
[0020] Figure 4 illustrates an example of the game master interface GUI illustrated in
Figure 2.
[0021] Figure 5 illustrates a process that is utilized to provide a role-play simulation
experience.
[0022] Figure 6 illustrates a block diagram of a station or system that provides role-play
simulation experience.
DETAILED DESCRIPTION
[0023]A role-play simulation engine coordinates real world inputs from a role-play
environment with a storyline of a narrative. As an example, a coordination processor
may be an artificial intelligence ("AI") director that coordinates a role-play simulation.
Various sensors and data are provided to the coordination processor. Based on these
inputs, the coordination processor may direct, props, performers, locations, and/or the
like to ensure that the participants, e.g., guests, are having a compelling and player-
appropriate narrative experience. In one embodiment, the coordination processor
monitors the participants to determine the status of their experiences. If the
coordination processor determines based upon such monitoring that the experiences of
the participants may be improved, the coordination processor may adapt the storyline,
adapt instructions provided to the performers, change locations, or the like.
[0024] Figure 1 illustrates a role-play simulation system 1 00. The role-play simulation
system 1 00 includes an authoring interface 1 02, a planner 1 04, a performer interface
106 and a plurality of sensors such as a first sensor 108 and a second sensor 110. The
authoring interface 102 allows a writer to encode a space of narrative possibilities in a
formal language. For example, a writer may author content at a high level by defining
various terminologies. For instance, the author may define the verb "to walk" and
further define all of the various pre and post conditions for that verb as well as its effect.
As a result, an author may define various narrative possibilities such as, for example, a
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first narrative possibility of a protagonist walking down the street and continuing to do so
until reaching a destination, a second narrative possibility of the protagonist walking
down the street and making a turn upon seeing a monster, etc. The various encoded
narrative possibilities are provided to the planner 104, which interprets the encoded
narrative possibilities according to the formal language. The formal language may be a
programming language, syntax, or the like. In one embodiment, the planner 104 is an
artificial intelligence apparatus that reasons about the narrative relative to various inputs
provided by the performer interface 1 06 and sensors such as the first sensor 1 08 and
the second sensor 11 0. The performer interface 1 06 allows a performer to encode
world state updates in a formal structure that is parsable by the planner 104. Such
world state updates are inputs provided by the performers. In the example above, the
monster may be a performer dressed up in a monster costumer. The performer may go
into the street in front of the protagonist and watch the protagonist make a turn.
Accordingly, the performer may provide an input through the performer interface 106 to
the planner 104 that indicates that the protagonist made a turn. In one embodiment the
performer interface 106 is executed on a portable device that the performer carries. For
example, the portable device may be a smart phone, tablet device, personal digital
assistant ("PDA"), or the like. In one embodiment, the performer interface 106 provides
a GUI in which the user can send inputs to the planner 104. Further, the plurality of
sensors may provide inputs to the planner 104 in addition to or in the alternative to the
input provided by the performer interface 106 to the planner 104. The sensors may
include tracking devices such as Global Positioning System ("GPS") devices, monitoring
devices such as cameras and microphones, biometric devices, or the like. The sensors
may also include data sourced externally such as data from the Internet, e.g., weather,
and/or location specific data, e.g., wait information, parade information, automobile
traffic information, pedestrian traffic information, etc.
[0025]The inputs received from the performers and the plurality of sensors provide a
variety of useful data to the planner 104. In particular, such inputs provide the planner
104 with indications of the status of the participants, which may help the planner 104
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ensure and improve the overall experience of the participants. For example, if the
inputs indicate that a participant is elderly, the planner 104 may adjust the narrative to
ensure that the monster in the example provided above walks at a slow pace rather
than at a fast pace toward the participant. Further, the inputs may provide an indication
of conditions in the role-play simulation environment. For example, the plurality of
sensors may include thermometers and other environmental indicators that indicate that
the temperature outside in the theme park is too hot for the average participant.
Accordingly, the planner 104 may adjust the narrative such that the narrative is moved
inside to an air-conditioned area such that the participants may more comfortably enjoy
the role-play simulation.
[0026] The planner 1 04 processes the inputs that it receives and generates instructions
to the performers based on those inputs. In the example provided above, the planner
104 may provide an instruction to the performer that is a monster to walk at a slow pace
rather than a fast pace based upon the input that the protagonist is elderly. Accordingly,
a loop may be utilized between the planner 104 and the performer interface 106 such
that the planner 1 04 provides instructions to the performer through the performer
interface 1 06 and receives inputs from the performer through the performer interface
1 06 based on those instructions. The planner 1 04 may then send new instructions
based on the input from the performer. For example, the planner 1 04 may send an
instruction to the monster to step in front of the protagonist, the monster may provide an
update to the planner 104 that the protagonist made a turn, and the planner 104 may
send an instruction to the monster to follow the protagonist.
[0027] In one embodiment, the two-way interaction occurs between the planner 104 and
the performers such that interaction does not occur between the participants and the
planner 104. The participants may knowingly or unknowingly provide input to the
planner 104, but do not receive data from the planner 104. As an example, a
protagonist may carry a prop with a GPS device or may have a GPS device positioned
on himself or herself that provides the planner 104 with the location of the protagonist.
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[0028] In one embodiment, the authoring interface 1 02 is optional. For example, the
narrative possibilities may be pre-generated, manually entered, etc.
[0029] Figure 2 illustrates a system configuration 200 of role-play simulation
environment. The system configuration 200 includes a coordination component 202
and a game master interface 204. The coordination component 202 is an example of
an implementation of the planner 104 illustrated in Figure 1. The coordination
component 202 may include a planner/scheduler 206 that implements artificial
intelligence routines to coordinate the narrative. The planner/scheduler 206 receives
various inputs from a world state database 208. In other words, the world state
database 208 stores data received from sensors, performers, or the like. The world
state database 208 may receive an initial state from a save file database 218. In other
words, the role play simulation environment will have an initial set of conditions.
Further, the planner/scheduler 206 receives data from a park info database 216 that
may or may not be external to the coordination component 202. The park info database
216 provides an indication of various role play simulation environment conditions. For
example, the location info database 216 may have data such as location construction
areas, location detours, location crowd information, location temperature information,
location weather information, or the like. An example of a location is a theme park. The
coordination component also includes a story library 214 that includes various narrative
data such as character data, prop data, task data, and location data. The
planner/scheduler 206 utilizes this narrative data to coordinate the narrative. Further,
the coordination component includes a case library 212 that includes various methods,
functions, routines, or the like that have been previously utilized by the
planner/scheduler 206 to provide instructions to the performers. In other words, the
coordination component 202 maintains a database of instructions previously utilized as
previously utilized instructions may be helpful as future instructions to performers. In
addition, the coordination component includes a heuristics database 210 that includes
various heuristics that enable the planner/scheduler 206 to learn from pervious actions.
As an example, the heuristics database 210 may indicate that an instruction to a
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performer to follow the protagonist in hot weather lead to an unsatisfactory experience.
The planner/scheduler 206 then may utilize artificial intelligence routines to determine a
future instruction that would instruct the performer to not follow the protagonist if the
weather conditions are too hot. The planner/scheduler 206 may be implemented with a
coordination processor.
[0030] The game master interface 204 allows a user to view the interactions between
coordination component 202 and the performers. The game master interface 204
includes a methods database 222 that stores the methods generated by the
planner/scheduler 206. The game master interface 204 then provides those methods to
a performer through a device such as a performer phone 242 so that the performer
receives instructions about what actions to perform or not perform. In one embodiment,
the transmission of the methods from the planner/scheduler 206 to the methods
database 222 to the performer phone 242 is automatic without any additional manual
interaction. Alternatively, a user viewing the game master interface 204 may be able to
control what methods are sent or not sent to the performer at the performer phone 242.
As yet another alternative, a user viewing the game master interface 204 may provide
methods to the performer phone 242 by adding methods manually to the methods
database 222 or manually inputting methods and transmitting those methods to the
performer phone 242.
[0031] In one embodiment, the game master interface 204 may also include an audio
files database 224 that stores inputs received from a performer via the performer phone
via audio files. The audio files database 224 may then provide the audio files to a
speech to text converter 226. The speech to text converter 226 then provides the text
to a game master graphical user interface ("GUI") 244 for display to the user at the
game master interface 204. The speech to text converter 226 may be a human being
performing the conversion or an automated system performing the conversion. In one
embodiment, the speech to text converter 226 provides the text to a formal logical
language module that parses the text into a formal logical language that may be
interpreted by the planner/scheduler 206. In an alternative embodiment, the actors may
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be trained to speak in an abbreviated formal language. In an alternative embodiment,
text may be provided directly from the performer phone 242 to the game master GUI
244 via text messaging, e-mail, or the like.
[0032] In one embodiment, the game master GUI 244 also has a participant model
database 230 that stores information about the participants. The participant model
database 230 may obtain such information from a variety of sources. For example,
participants may have to register for the role-play simulation game. The registration
process may occur at a registration booth where a game employee registers the
participant at a check-in laptop 240. Alternatively, the registration process may take
place at the time the user purchases a ticket in person at the park, online through the
Internet at the park or outside the park, or the like with or without a check-in laptop
operated by a game employee. The participant model database 230 may include
information such as participant photos, participant age, participant physical condition,
likes, dislikes, etc. Further, the participant model database 230 may include information
about the participant's previous role play simulation experiences. For example, a
participant may have participated previously as a particular character and may wish to
participate in another role-play experience as that same character. The participant
model database 230 may also store data based on input received from the performers.
For example, a performer may send information through the performer phone 242 to the
participant model database 230 about a participant. For instance, the performer may
observe that the participant is athletic and enjoys physical challenges. The participant
model 230 may provide all or some of the participant data to the world state database
208 so that the planner/scheduler 206 may make decisions on how to proceed with the
narrative based upon the participants involved.
[0033] The game master interface 204 may also have a performer notes database 232
in which performers may store notes that they make about the participants, various
conditions, etc. In one embodiment, each performer has secure access to his or her
particular performer notes. In yet another embodiment, all of the performers can view
each other's performer notes. For example, a first performer may view what a second
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performer says about a participant. Based on these collaborative notes, the performers
may receive information in addition to the instructions received from the
planner/scheduler 206.
[0034] In one embodiment, the game master interface 204 also has a GPS database
236 that stores GPS coordinates received from a GPS tracker 246. The GPS tracker
may be positioned on a participant, within a prop carried by the participant, etc. The
GPS database 236 provides the GPS coordinates to a location look up table ("LUT")
234. The location LUT determines a particular geographic area based on the GPS
coordinates. For example, the location LUT 234 may determine that the GPS
coordinates indicate that a participant is in a warehouse in an amusement park. The
location LUT 234 then provides this information to the planner/scheduler 206 so that the
planner/scheduler 206 may coordinate the narrative. For example, the participant may
be in the warehouse, but should be in a different location according to the narrative.
The planner/scheduler 206 may then send instructions to performers to reveal
themselves in the warehouse and other locations so that the participant moves to the
intended location or send instructions to performers at the other location to move to the
warehouse. Various other types of instructions may also be utilized. The
planner/scheduler 206 may also utilize travel time based upon location when
determining which instructions to provide to the actors.
[0035] Further, an interaction log 238 may be utilized to record the interactions between
the planner/scheduler 206 and the performers. Accordingly, the performers may review
the interaction logs to ensure that they are performing the instructions as indicated by
the planner/scheduler 206.
[0036] In addition, a case library 228 may also be utilized by the game master interface
204. The case library 228 stores methods that have been sent through the game
master interface 204. Such methods may include the methods received from the
planner/scheduler 206 in addition to any methods manually generated by a user viewing
the game master interface 204. The aggregate set of methods may be provided from
the case library 228 to a domain database 220 such that the coordination component
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will have available to it the full set of methods generated by the planner/scheduler 206
and/or a user at the game master interface 204 for future developments in the role-play
experience and/or future role-play experiences.
[0037] In another embodiment, the performer may not be a human performer. For
example, the performer may be an autonomous character such as a three-dimensional
("30") generated character. In yet another embodiment, the performer may be a robotic
character. In another embodiment, a computing device rather than a performer may be
utilized. For example, a guest may approach a computerized kiosk, which performs a
particular action based upon an instruction received from the planner/scheduler 206.
For instance, the kiosk may display a video to the guest.
[0038] Figures 3A-3E illustrate examples of a GUI for a performer device. Figure 3A
illustrates a first GUI 300 that allows a performer to view the methods received from the
planner/scheduler 206. In one embodiment, the performer may view the methods that
are executing, been completed, failed, or dismissed. A time stamp may optionally be
utilized for each of the methods. Further, Figure 38 illustrates a second GUI 310 in
which a performer may view the interactions from the interactions log 238. In one
embodiment, the interactions are the aggregate interactions of all performer and system
events. In addition, Figure 3C illustrates a third GUI 320 in which a performer may view
a map. The map may indicate the locations of the guests, performers, and props. The
locations may be determined by the lookup LUT 234 based upon GPS coordinates
determined by tracking the guests, performers, and props. Figure 30 illustrates a fourth
GUI 330 in which profiles of the guests may be viewed. For example, pictures of each
guest may be arranged in a grid format. Further, Figure 3E illustrates that guests
details may be revealed if the performer selects a particular guest photograph from
Figure 30.
[0039]The planner/scheduler 206 monitors the status of the instructions/methods that it
provides to the actors. If an actor indicates that an instruction has failed, the
planner/scheduler 206 may provide additional instructions to that actor and/or different
actors to adjust the narrative. For example, if the planner/scheduler 206 provides an
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instruction to an actor enter a street and find a guest and the actor is unable to find the
guest, the actor may indicate to the planner/scheduler 206 that he or she cannot find the
guest. The planner/scheduler 206 may then provide an instruction to the actor to utilize
an alternate street, provide an instruction to a different actor that has indicated seeing
the particular guest, or the like.
[0040]Various networks may be utilized to implement the system configuration 200.
For example, the Internet, GPS, wireless networks, local area networks ("LANs"), wide
area networks ("WANs"), telecommunications networks, and/or the like may be utilized.
[0041] Figure 4 illustrates an example of the game master interface GUI 244 illustrated
in Figure 2. The game master interface GUI 244 may include an overall view of updates
from performers and methods that have been assigned to different players. Further, the
game master interface GUI 244 may allow a user to manually enter a world status
update or manually create a new method. Further, the map allows the user to view the
locations of the players, characters, props, and/or areas. Various indicia may be utilized
to symbolize players, characters, props, and/or areas and their respective locations on
the map. The map may show various perspectives such as satellite view, street view,
or the like.
[0042] Figure 5 illustrates a process 500 that is utilized to provide a role-play simulation
experience. At a process block 502, the process 500 receives, at a coordination
processor, data from a simulated role-play environment. Further, at a process block
504, the process 500 composes, at the coordination processor, an instruction to a
performer to perform an action in the simulated role-play environment. In addition, at a
process block 506, the process 500 sends the instruction to an interface that provides
the instruction to the performer.
[0043]The processes described herein may be implemented in a general, multi-purpose
or single purpose processor. Such a processor will execute instructions, either at the
assembly, compiled or machine-level, to perform the processes. Those instructions can
be written by one of ordinary skill in the art following the description of the figures
corresponding to the processes and stored or transmitted on a computer readable
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medium. The instructions may also be created using source code or any other known
computer-aided design tool. A computer readable medium may be any medium
capable of carrying those instructions and include a CD-ROM, DVD, magnetic or other
optical disc, tape, silicon memory (e.g., removable, non-removable, volatile or non-
volatile), packetized or non-packetized data through wireline or wireless transmissions
locally or remotely through a network. A computer is herein intended to include any
device that has a general, multi-purpose or single purpose processor as described
above. For example, a computer may be a personal computer ("PC"), laptop,
smartphone, tablet device, set top box, or the like.
[0044] Figure 6 illustrates a block diagram of a station or system 600 that provides role-
play simulation experience. In one embodiment, the station or system 600 is
implemented utilizing a general purpose computer or any other hardware equivalents.
Thus, the station or system 600 comprises a processor 602, a memory 606, e.g.,
random access memory ("RAM") and/or read only memory (ROM), a role-play
simulation engine 608, and various input/output devices 604, (e.g., audio/video outputs
and audio/video inputs, storage devices, including but not limited to, a tape drive, a
floppy drive, a hard disk drive or a compact disk drive, a receiver, a transmitter, a
speaker, a display, an image capturing sensor, e.g., those used in a digital still camera
or digital video camera, a clock, an output port, a user input device (such as a keyboard,
a keypad, a mouse, and the like, or a microphone for capturing speech commands)).
[0045] It should be understood that the role-play simulation engine 608 may be
implemented as one or more physical devices that are coupled to the processor 602 to
provide a role-play simulation experience. For example, the role-play simulation engine
608 may include a plurality of modules. Alternatively, the role-play simulation engine
608 may be represented by one or more software applications (or even a combination
of software and hardware, e.g., using application specific integrated circuits (ASIC)),
where the software is loaded from a storage medium, (e.g., a magnetic or optical drive,
diskette, or non-volatile memory) and operated by the processor in the memory 606 of
the computer. As such, the role-play simulation engine 608 (including associated data
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structures) of the present disclosure may be stored on a computer readable medium,
e.g., RAM memory, magnetic or optical drive or diskette and the like. The station or
system 600 may be utilized to implement any of the configurations herein.
[0046] It is understood that the apparatuses, systems, computer program products, and
processes described herein may also be applied in other types of apparatuses,
systems, computer program products, and processes. Those skilled in the art will
appreciate that the various adaptations and modifications of the embodiments of the
apparatuses, systems, computer program products, and processes described herein
may be configured without departing from the scope and spirit of the present
apparatuses, systems, computer program products, and processes. Therefore, it is to
be understood that, within the scope of the appended claims, the present apparatuses,
systems, computer program products, and processes may be practiced other than as
specifically described herein.
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WE Claim:
1. A system comprising:
a coordination processor that receives data from a simulated role-play
environment and composes an instruction to a performer to perform an action in the
simulated role-play environment; and
an interface that receives the instruction from the coordination processor
and provides the instruction to the performer.
2. The system of claim 1, further comprising an authoring component that
generates an encoded narrative for the simulated role-play environment.
3. The system of claim 1, wherein the coordination processor receives the
data from the simulated role-play environment through at least one sensor.
4. The system of claim 3, wherein the at least one sensor is located within a
device located on a participant in the simulated role-play environment that participates
in the simulated role-play environment without receiving an instruction to perform any
action from the coordination processor.
5. The system of claim 4, wherein the at least one sensor is a tracking
device.
6. The system of claim 4, wherein the at least one sensor is a Global
Positioning System device.
7. The system of claim 3, wherein the at least one sensor communicates with
the coordination processor via a network.
8. The system of claim 1, wherein the coordination processor receives the
data from the simulated role-play environment through the interface.
9. The system of claim 1, wherein the performer is human.
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1 0. The system of claim 1, wherein the performer is an autonomous character.
11. The system of claim 1, wherein the performer is a three-dimensional
generated character.
12. The system of claim 1, wherein the performer is a robotic character.
13. The system of claim 1, wherein the interface is an electronic
communication device.
14. A computer program product comprising a computer useable medium
having a computer readable program, wherein the computer readable program when
executed on a computer causes the computer to:
receive data from a simulated role-play environment;
compose an instruction to a performer to perform an action in the
simulated role-play environment; and
send the instruction to an interface that provides the instruction to the
performer.
15. The computer program product of claim 14, wherein the computer is
further caused to generate an encoded narrative for the simulated role-play
environment.
16. The computer program product of claim 14, wherein the data from the
simulated role-play environment is received through at least one sensor.
17. The computer program product of claim 16, wherein the at least one
sensor is located within a device located on a participant in the simulated role-play
environment that participates in the simulated role-play environment without receiving
an instruction to perform any action.
18. The computer program product of claim 17, wherein the at least one
sensor is a tracking device.
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19. The computer program product of claim 17, wherein the at least one
sensor is a Global Positioning System device.
20. The computer program product of claim 16, wherein the at least one
sensor communicates with the coordination processor via a network.
21. The computer program product of claim 14, wherein the computer is
further caused to receive the data from the simulated role-play environment through the
interface.
22. The computer program product of claim 14, wherein the performer is
human.
23. The computer program product of claim 14, wherein the performer is an
autonomous character.
24. The computer program product of claim 14, wherein the performer is a
three-dimensional generated character.
25. The computer program product of claim 14, wherein the performer is a
robotic character.
26. The computer program product of claim 14, wherein the interface is an
electronic communication device.
27. A method comprising:
receive, at a coordination processor, data from a simulated role-play
environment;
compose, at the coordination processor, an instruction to a performer to
perform an action in the simulated role-play environment; and
send the instruction to an interface that provides the instruction to the
performer.
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28. The method of claim 27, further comprising generating an encoded
narrative for the simulated role-play environment.
29. The method of claim 27, wherein the data from the simulated role-play
environment is received through at least one sensor.
30. The method of claim 29, wherein the at least one sensor is located within
a device located on a participant in the simulated role-play environment that participates
in the simulated role-play environment without receiving an instruction to perform any
action from the coordination processor.
31. The method of claim 30, wherein the at least one sensor is a tracking
device.
32. The method of claim 30, wherein the at least one sensor is a Global
Positioning System device.
33. A system comprising:
a coordination processor that receives data from a simulated role-play
environment and composes an instruction to a computing device to perform an action in
the simulated role-play environment; and
an interface that receives the instruction from the coordination processor
and provides the instruction to the computing device.
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ROLE-PLAY SIMULATION ENGINE
ABSTRACT
A coordination processor receives data from a simulated role-play environment.
Further, the coordination processor composes an instruction to a performer to perform
an action in the simulated role-play environment. In addition, the instruction is sent to
an interface that provides the instruction to the performer.
19
102
Authoring
Interface
Figure 1
100c
Narrative Possibility A
Narrative Possibility B
108
Planner
Instruction
Input
Performer
Interface
Instruction
Input
Performer
Docket No. DISNEY-0490-US
110
104
106
200-c
240

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Docket No. DISNEY-0490-US
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Application Data Sheet 37 CFR 1.76
Attorney Docket Number DISNEY -0490-US
Application Number
Title of Invention ROLE-PLAY SIMULATION ENGINE
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
! The application data sheet is pBrt of the provisional or non provisional application for which it is bein(J submitted The foiiowin(J form contains the
! bibliographic data arran(jed in a format specified by the United States PBtent and Trademark Office as outlined in 37 GFR 1.76
! This document may be con1pleted electronically and submitted to the Office in eiectronic formilt usin(J the Electronic: Filin(J Systen1 (EFS) or the
! document may be printed and included in a paper filed application.
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Applicant Information:
I

----------------------------------------------------------------------------------- ------------------------------------------------------------------------- ___________________________________________________________________________________!__________________
! Residence Information (Select One) @ US Residency 0 Non US Residency 0 Active US Mi!itary Service
________ __________________________________________________
Citizenship under 37 CFR 1.41(bj us
Mailing Address of Applicant:
Address 1 521 Circle Seven Drive
Address 2

Postal Code 91201 I I us
Applicant 2
Applicant Authority @Inventor j 0Legal Representative under 35 U.S.C. i 17 _]_()Party of Interest under 35 U.S.C. 118
r------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------r-----------------
1 Prefix Given Name Middle Name Family Name ! Suffix
t::::::::::::::::::
! Residence Information (Select One) @ US Residency 0 Non US 0 Active US Miiitary Service

Citizenship under 37 CFR 1.41(bj us
Mailing Address of Applicant
Address 1 Circle Seven Drive
Address 2
______________j ____ _______T _______________________________________________________________________r __________ ____________[___
Postal Code 9120'1 ! Country I us
Applicant 3
Applicant Authority (!)Inventor I QLegal Representative under 35 U.S.C. 117 I 0Party of Interest under 35 U.S.C. 118
Prefix Given Name Middle Name Family Name Suffix
Michael Ilardi
Residence Information (Select One) @ US 0 Non US Hesidency 0 Active US Mi!itary Service
_____________________________________________ _____ ___
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. . ! Attorney Docket Number DISNEY-0490-US
Application Data Sheet 37 C F R 1. 76 !---------------------------------------------------------------- ------------------------------------------------------------------------------------------------------
! Application Number
Title of Invention SIMULATION ENGINE

Mailing Address of Applicant:
Address 1 521 Circle Seven Drive
Address 2
City I Glendale I State/Province
I CA
Postal Code 91201 I us
Applicant 4
Applicant Authority @Inventor J QLegal Representative under 35 U.S.C. i 17 _]_()Party of Interest under 35 U.S.C. 118
:----------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------r-----------------
1 Prefix Given Name Middle Name Family Name ! Suffix
r------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+-----------------
1 Reid Swanson r
t-----Resi-d;r;;;e--iil-io-rmati_o_n __ _____

Citizenship under 37 CFR 1.41(bj us
Mailing Address of Applicant
Address 1 Jack Baskin School of Engine
Address 2 Engineering Building 2, Office 261, 1156 High St.
! All Inventors Must Be Listed - Additional Inventor Information blocks may be
I generated within this form by selecting the Add button.
Correspondence Information:

! For further information see 37 CFR 1.33(a).


! Customer Number 94468

Application Information:
Title of the invention ROLE-PLAY ENGINE
Attorney Docket Number! DISNEY-0490-US I Small Entity Status Claimed D
__________________j ___
Subject Matter I Utility
Suggested Class (if any) I I Sub Class (if any)l
Suggested Technology Center (if any)
Total Number of Drawing Sheets (if any) 1 o I Suggested Figure for Publication (if any) I
-----------------------------------------------------------------------------------------------------------------------------------------------------1.-_________________________________________________________________________________________________________l _____________________
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Application Data Sheet 37 C F R 1. 76 !---------------------------------------------------------------- ------------------------------------------------------------------------------------------------------
! Application Number
Title of Invention SIMULATION ENGINE
Publication Information:
D
D
Request Early Publication (Fee required at time of Request 37 CFR 1.219)
Request Not to Publish. I hereby request that the attached application not be published under 35 U.S.
C. 122(b) and certify that the invention disclosed in the attached application has not and wm not be the subject of
an application filed in another country, or under a multilateral international agreement, that requires publication at
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! Customer Number 94468
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Application Data Sheet 37 C F R 1. 76

------------------------------------------------------------------------------------------------------
Title of Invention SIMULATION ENGINE
.-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
1 If the Assignee is an Organization check here.
I Organization Name I DISNEY ENTERPRISES, INC.
I Mailing Address information:
-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Address 1 500 South Buena Vista Street
Address 2
City Burbank State/Province CA
I us Postal Code I 91521
, ___________________________]___________________________________________________________________________________________________________________ --------------------------------------------------1------------------------------------------------------------------------------------
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Ernail Address
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Signature:
I
____________
I Signature /Samuel K. Simpson/ I Date (YYYY-MM-DD) 2011-09-09

, I I :
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Dockei No. DISNEY-0490-US
United States Patent Application
COMBINED DECLAllA TION AND POWER OF ATTORNEY
As a belmv named inventor J bereby declare that
my residence, post office address and citizenship are as stated below next to my name;
I verily believe Jam the original, firs! and sole inventor (if only one name is listed below) or a joint invenior (if plural inventors
are named belmv) oftbe subject matier which is claimed and for which a patent is sougbt on the inveniion entitled:
ROLE-PLAY SIMIJLAT10N ENGINE
Tbe specification of which
a. 0 is at!acbed hereto
b. D was filed on _______________________________ as Application Serial No. _______________________ ,which T have reviewed and for which J solicit a United States
patent
l hereby stale that I have reviewed and understand the conients of the above-identified specification, including the claims, as amended by
any amendment referred io above.
l acknovvledge the duty to disclose information which is material to the patentability of this application in accordance with Title 37, Code of
federal Regulations, 1.56 (attached hereto).
I hereby claim foreign priority bene fils under Title 3 5, United Stales Code, 119/365 of any foreign application(s) for paient or inventor's
certificate listed below and have also identified below any foreign application for patent or inventor's certificate having a filing date before
that ofihe application on the basis of whicb priority is claimed:
a. 0 no such applications have been filed.
b. D such applications have been filed as follows:
F'OREJGN AJ'PUCATION(S), fF ANY, CLAlMJNG J'RlORlTY UNDER 35 U S C ~ 119
COUNTRY APPLICA'lJON NUMBER DATE (W liiLING DATE OF' ISSUE
(day, month, year) (day month, year)
ALL FOREIGN APPLICATION(S), IF ANY, FILED BEFORE THE PRIORITY APPLICATION(S}
COUNTRY APPLICATION NUMBER DATE UF FILING DATE ()}<' ISSVE
(dav, month, year> idav, month, wa:r)
J hereby claim the benefit under Title 35, United States Code, 120/365 of any United States and PCT international application(s) 1isted
belovv and, insofar as the subject matter of each of the claims of this application is not disclosed in the prior United States application in the
manner provided by the ftrst paragraph of Title 35, United States Code, 112, l acknovvledge the duty to disclose material infom1ation as
defined in Title 37, Code of Federal Regulations, l.56(a) \Vhich occurred bet\veen the filing date ofthe prior application and the national
or PCT international filing date of this application.
a. 0 no such applications have been filed.
b. D such applications have been filed as follows:
F'or Continuation, Divisional, and/or Continuation-in-Part (ClP) Applications, complete
U.S. APPLICATION Nl!MBER STATl!S \
l hereby claim the benefit under Title 35, United States Code ll9(e) of any United States provisional application(s) listed belmv:
no such applications have been filed.
such a licaiions have been filed as follmvs:
U.S. PROVISIONAL APPLiCATION NUMBER DATE OF FILING (Day, Month, Year)
:
Docket No. DfSNE:Y-0490.-US
I hereby appoint aH attorney andior patent agent ass1..xiated with the following customer numhet; !O prosecute thh application and to
transact all busines:> in the Patent and TraJemark 0!11ce and competent International Authorities including the \\
1
orld Imelkctual
Proptmy Organization, connected herewith;
Customer No. 94468
I hereby authorize them to act and rely on instructions from and communicate directly with the organization
who/which f!rst sends/sent this case to them and by >'>hom/which I hereby declare that 1 have consented after tlill disdosure to be
represented unkss./unlill instruct Patent ingenuity, P.C. to the contrary.
Please direct a!! correspondence in this case to Patent Ingenuity. P.C. at the address indicated below:
CUSTOMER NO. 94468
ATTN: iP DOCKETING DEPT,
PATENT INGENUITY. P.C.
970! 'Nl LSHIRE BOlJLEVA.RD
S U lTE 1{)00
BEVERLY HILLS, CA 902 !2
(310) 860-6l4l , Phone
(310)564-0454-
patents;@patentingenuity.com
I hereby dedare that all statements made herein of my own knowledge are true and that all statements made on infonnation and belief are
believed to be true.; and further that these statements were made with the kno,Nledge !hat willful false statements ;md the like so arc
punishable by Hne or imprisomnent. or both, under Section J{l(! I of Title 18 of the United States Code and that such v.ilHul ta!se statements
may jeopardize the validity ofthe application or any patent issued thereon.
. ..,
"'
Fu.!!Name Fa mil}' N:uue
ofimtntnr
Kalama
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R.esidtnce City

South Pasadena
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Post Post Offke A!.h.INss


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Ilardi
Cit)'
Los Angeles
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521 Circle Seven Drive
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CA

Glendale
FiTst GiwH Name
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State o.r }'oreig!! C<Junlry
CA
Ciiy
Glendale
T'>Aichael
CA
01)'
Glendale
I Date:
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Dat<:::
Gin:ll
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Cou.ntry .of
us
Stllt>' & Zip
CA 9120! us
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.
3
Dockei No. DISNEY-0490-US
1.56 Duty to disclose infonnation m:1tedal io pateniahility.
(a) A patent by its very nature is affected wifh a public interest. The public interest is best served, and the most effective
pateni examination occurs when, ai the time an application is being examined, the Office is aware of and evaluaies fhe teachings of all
infonnation maierial io patentability. Each individual associated \Vith the filing and prosecuiion of a pateni application has a duty of candor
and good faith in dealing \Vith the Ofrice, vvhich includes a duty to disclose to ihe Office all inionnation known to that individual io be
material to patentability as defined in this section. The duiy to disclose infonnation exisis wiih respect to each pending claim until the
claim is canceled or withdrawn from consideration, or the application becomes abandoned. Information material to the patentability of a
claim thai is canceled or withdrawn from consideration need not be submiited if the information is not material to the patentability of any
claim remaining under consideration in the application. There is no duty io submii inionnation which is not material to the patentability of
any ex isi ing claim. The duty !o disclose all information known to be material to patentability is deemed to be satisfied if all information
known to be material to patentability of any claim issued in a patent was cited by ihe Office or submitied to ihe Office in the manner
prescribed by l.97(b)-(d) and L98. However, no patent will be granted on an application in conneciion with which fraud on the Office
was practiced or attempted or the duty of disclosure \Vas violated tbrough bad faith or intentional misconduct. The Offtce encourages
applicants to carefully examine:
(1) prior art ciied in search reports of a foreign patent office in a counterpart application, and
(2) the closest infixmation over which individuals associated with the filing or prosecution of a patent application
believe any pending claim patentably defines, to make sure that any material iniormation contained therein is disclosed to the OtTice.
(b) ~ U n d e r this section, iniormation is material to patentability when it is not cmnulative to iniormation already of record or
being made of record in the application, and
(l) It establishes, by itself or in combination with other information, a prima f.'lcie case ofunpatentability of a claim;
or
(2) It refutes, or is inconsistent with, a position !he applicant lakes in:
(i) Opposing an argument ofunpatentability relied on by the Office, or
( ii) Asserting an argument of patentability.
A prima facie case ofunpatentability is established \Vhen the information compels a conclusion that a claim is unpatentable under the
preponderance of evidence, burden-of-proof standard, giving each term in the claim its broadest reasonable construction consistent vvith the
specification, and before any consideration is given to evidence which may be submitted in an attempt to establish a contrmy conclusion of
patentability.
(c) Individuals associated with the filing or prosecution of a patent application within the meaning of this section are:
(l) Eac: b inventor named in !he application:
(2) Each attomey or agent who prepares or prosecutes the application; and
(3) Every other person who is substantively involved in the preparation or prosecution ofthe application and who is
associated with the inventor, with the assignee or with anyone to whom there is an obligation to assign the application.
(d) Individuals other than the attorney, agent or inventor may comply with this section by disclosing information to the
attorney, agent, or inventor.
4
Electronic Patent Application Fee Transmittal
Application Number:
Filing Date:
Title of Invention: ROLE-PLAY SIMULATION ENGINE
First Named Inventor/Applicant Name: Asa K. Kalama
Filer: Samuel Simpson
Attorney Docket Number: DISNEY-0490-US
Filed as Large Entity
Utility under 35 USC 111 (a) Filing Fees
Description Fee Code Quantity Amount
Sub-Total in
USD($)
Basic Filing:
Utility application filing 1011 1 330 330
Utility Search Fee 1111 1 540 540
Utility Examination Fee 1311 1 220 220
Pages:
Claims:
Claims in excess of 20 1202 13 52 676
Independent claims in excess of 3 1201 1 220 220
Miscellaneous-Filing:
Description Fee Code Quantity Amount
Sub-Total in
USD($)
Petition:
Patent-Appeals-and-Interference:
Post-Allowance-and-Post-Issuance:
Extension-of-Time:
Miscellaneous:
Total in USD ($) 1986
Electronic Acknowledgement Receipt
EFSID: 10919525
Application Number: 13229551
International Application Number:
Confirmation Number: 9809
Title of Invention: ROLE-PLAY SIMULATION ENGINE
First Named Inventor/Applicant Name: Asa K. Kalama
Customer Number: 94468
Filer: Samuel Simpson
Filer Authorized By:
Attorney Docket Number: DISNEY-0490-US
Receipt Date: 09-SEP-2011
Filing Date:
TimeStamp: 19:22:02
Application Type: Utility under 35 USC 111 (a)
Payment information:
Submitted with Payment yes
Payment Type Electronic Funds Transfer
Payment was successfully received in RAM $1986
RAM confirmation Number 6349
Deposit Account
Authorized User
File Listing:
Document I
Document Description
I
File Name
I
File Size( Bytes)/ I Multi 'I
Pages
Number Message Digest Part /.zip (ifappl.)
104259
1 DISNEY-0490-US_appln.pdf yes 19
59f2cf3db55536b5012cc5bd382ef9d8d 11
fOfO
Multipart Description/PDF files in .zip description
Document Description Start End
Specification 1 14
Claims 15 18
Abstract 19 19
Warnings:
Information:
432648
2
Drawings-only black and white line
DISNEY-0490-US_drwgs.pdf no 10
drawings
e64d0f434db7714e96d8154 712203ab408
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DISNEY-0490- 91741
3 Application Data Sheet US_application_Data_Sheet. no 5
pdf a8a8331581 ecbdf434fa 1 fccb34ea3b0e2fa
56c
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OTHER THAN
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ADDITIONAL
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I-
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0
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(37 CFR 1.16(h))
~
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UNITED STATES PATENT AND TRADEMARK OFFICE
APPLICATION
NUMBER
13/229,551
94468
FILING or
37l(c)DATE
09/09/2011
DISNEY ENTERPRISES INC.
c/o Patent Ingenuity, P.C.
9701 Wilshire Blvd., Suite 1000
Beverly Hills, CA 90212
FIL FEE REC'D
1986
Ul\TfED STI\TES DEPA RTME'IT OF COMMERCE
United States Patent and Trademark Office
Adill"' COMMISSIO'JER FOR PATENTS
PO Box 1450
Alexandria, Virgmia 22313-1450
\VVi\V.USpto.gov
ATTY.DOCKET.NO
DISNEY-0490-US 4
CONFIRMATION NO. 9809
FILING RECEIPT
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ] ~ ! 1 ] ~ ~ ~ ~ ~ ~ ~ ~ ~
1
~ u n n ] 11111111111111111111111
Date Mailed: 09/23/2011
Receipt is acknowledged of this non-provisional patent application. The application will be taken up for examination
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Applicant( s)
Asa K. Kalama, South Pasadena, CA;
Cory J. Rouse, Encino, CA;
Michael Ilardi, Los Angeles, CA;
Reid Swanson, Santa Cruz, CA;
Assignment For Published Patent Application
DISNEY ENTERPRISES, INC., Burbank, CA
Power of Attorney: The patent practitioners associated with Customer Number 94468
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Early Publication Request: No
page 1 of 3
Title
ROLE-PLAY SIMULATION ENGINE
Preliminary Class
084
PROTECTING YOUR INVENTION OUTSIDE THE UNITED STATES
Since the rights granted by a U.S. patent extend only throughout the territory of the United States and have no
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Almost every country has its own patent law, and a person desiring a patent in a particular country must make an
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page 3 of 3
UNITED STATES PATENT AND TRADEMARK OFFICE
Ul\TfED STI\TES DEPA RTME'IT OF COMMERCE
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APPLICATION NUMBER FILING OR 3 71 (C) DATE FIRST NAMED APPLICANT ATTY. DOCKET NO./TITLE
13/229,551
94468
DISNEY ENTERPRISES INC.
c/o Patent Ingenuity, P.C.
9701 Wilshire Blvd., Suite 1000
Beverly Hills, CA 90212
09/09/2011 Asa K. Kalama DISNEY -0490-US
CONFIRMATION NO. 9809
FORMALITIES LETTER
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ] ~ ! 1 ] ~ ~ ~ ~ ~ ~ ~ ~ ~
1
~ u n n ] 11111111111111111111111
Date Mailed: 09/23/2011
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PATENT
IN THE UNITED STATES PATENT AND TRADEMARK OFFICE
Applicant: Asa K. Kalama Examiner: TBD
Serial No.: 13/229,551 Group Art Unit: 2832
Filed: September 9, 2011 Docket No.: DISNEY-0490-US
Title: ROLE-PLAY SIMULATION ENGINE
Customer No.: 94468
CERTIFICATE OF TRANSMISSION
I hereby certifY that this document is being transmitted electronically to the United States Patent and Trademark office via the EFS Web e-
Filing system on November 22, 20 ll.
Samuel K. Simpson
RESPONSE TO NOTICE TO FILE CORRECTED APPLICATION PAPERS
MAIL STOP: MISSING PARTS
Commissioner for Patents
Post Office Box 1450
Alexandria, Virginia 22313-1450
Sir/Madam:
I transmit herewith the attached:
I:8J Transmittal sheet; AND
[gl Replacement Sheets for Figures 2, 3A-3E, and 4.
Appl. No. 13/229,551 Docket No.DISNEY -0490-US
In response to the Notice to File Correct Application Papers mailed on September 23,
2011, replacement sheets for Figures 2, 3A-3E, and 4. Applicants respectfully submit that the
drawings are now in compliance.
Date: November 22,2011
Customer Number 94468
PATENT INGENUITY, P.C.
9701 Wilshire Boulevard
Suite 1000
Beverly Hills, CA 90212
Phone: (310) 860-6141
Fax: (31 0) 564-0454
E-mail: ssimpson@patentingenuity. com
2
Respectfully submitted,
PATENT INGENUITY, P.C.
By ________________________ _
Samuel K. Simpson
Reg. No. 53,596
Electronic Acknowledgement Receipt
EFSID: 11470924
Application Number: 13229551
International Application Number:
Confirmation Number: 9809
Title of Invention: ROLE-PLAY SIMULATION ENGINE
First Named Inventor/Applicant Name: Asa K. Kalama
Customer Number: 94468
Filer: Samuel Simpson
Filer Authorized By:
Attorney Docket Number: DISNEY-0490-US
Receipt Date: 22-NOV-2011
Filing Date: 09-SEP-2011
TimeStamp: 22:47:31
Application Type: Utility under 35 USC 111 (a)
Payment information:
Submitted with Payment
I no
File Listing:
Document
Document Description File Name
File Size( Bytes)/ Multi Pages
Number Message Digest Part /.zip (ifappl.)
893879
1
Drawings-only black and white line DISNEY-0490-
7
drawings US_replacementDrwgs.pdf
no
cd d 5 d4d d c8565 be 5 ae92c36e 12d Oa49 3 be
9fa33
Warnings:
Information:
99563
2 Miscellaneous Incoming Letter
DISNEY-0490-
2
US_responseCorrPapers.pdf
no
25 75d 79d 97 5 51fS be3f8025 340 7 e549 3 864
2c7a3
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This Acknowledgement Receipt evidences receipt on the noted date by the USPTO of the indicated documents,
characterized by the applicant, and including page counts, where applicable. It serves as evidence of receipt similar to a
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New Under 35 U.S.C. 111
If a new application is being filed and the application includes the necessary components for a filing date (see 37 CFR
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National Stage of an International under 35 U.S.C. 371
If a timely submission to enter the national stage of an international application is compliant with the conditions of 35
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New International Filed with the USPTO as a Receiving Office
If a new international application is being filed and the international application includes the necessary components for
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time stamp
actor name
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actor name

time stamp
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PATENT APPLICATION FEE DETERMINATION RECORD
Application or Docket Number
Substitute for Form PT0-875
13/229,551
APPLICATION AS FILED- PART I OTHER THAN
(Column 1) (Column 2) SMALL ENTITY OR SMALL ENTITY
FOR NUMBER FILED NUMBER EXTRA RATE($) FEE($) RATE($) FEE($)
BASIC FEE
N/A N/A N/A N/A 380
(37 CFR 1.16(a), (b), or (c))
SEARCH FEE
N/A N/A N/A N/A 620
(37 CFR 1.16(k), (i), or (m))
EXAMINATION FEE
N/A N/A N/A N/A 250
(37 CFR 1.16(o), (p), or (q))
TOTAL CLAIMS
33 minus 20=
13 (37 CFR 1.16(i))
OR X 60 = 780
INDEPENDENT CLAIMS
4 minus 3 =
1
X 250 = 250
(37 CFR 1.16(h))
If the specification and drawings exceed 1 00
APPLICATION SIZE sheets of paper, the application size fee due is
FEE $31 0 ($155 for small entity) for each additional 0.00
(37 CFR U6(s)) 50 sheets or fraction thereof. See 35 U.S.C.
41 (a)(1 )(G) and 37 CFR 1.16(s).
MULTIPLE DEPENDENT CLAIM PRESENT (37 CFR U6(j))
0.00
* If the difference in column 1 is less than zero, enter "0" in column 2. TOTAL TOTAL 2280
APPLICATION AS AMENDED- PART II
OTHER THAN
(Column 1) (Column 2) (Column 3) SMALL ENTITY OR SMALL ENTITY
CLAIMS HIGHEST
REMAINING NUMBER PRESENT
RATE($)
ADDITIONAL
RATE($)
ADDITIONAL
<(
AFTER PREVIOUSLY EXTRA FEE($) FEE($)
I-
AMENDMENT PAID FOR
z
w Total Minus
..
-
OR
~
(37 CFR 1.16(i))
X = X =
0
Independent
...
z
Minus
X = OR X =
w
(37 CFR 1.16(h))
~
Application Size Fee (37 CFR 1.16(s))
<(
FIRST PRESENTATION OF MULTIPLE DEPENDENT CLAIM (37 CFR 1.16(j)) OR
TOTAL
OR
TOTAL
ADD'L FEE ADD'L FEE
(Column 1) (Column 2) (Column 3)
CLAIMS HIGHEST
REMAINING NUMBER PRESENT
RATE($)
ADDITIONAL
RATE($)
ADDITIONAL
Ill
AFTER PREVIOUSLY EXTRA FEE($) FEE($)
I-
AMENDMENT PAID FOR
z
w Total
Minus
..
- X =
OR
~ (37 CFR 1.16(i))
X =
0
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...
-
z X = OR X =
w
(37 CFR 1.16(h))
~
Application Size Fee (37 CFR 1.16(s))
<(
OR
FIRST PRESENTATION OF MULTIPLE DEPENDENT CLAIM (37 CFR 1.16(j))
TOTAL
OR
TOTAL
ADD'L FEE ADD'L FEE
* If the entry in column 1 is less than the entry in column 2, write "0" in column 3.
** If the "Highest Number Previously Paid For" IN THIS SPACE is less than 20, enter "20".
*** If the "Highest Number Previously Paid For" IN THIS SPACE is less than 3, enter "3".
The "Highest Number Previously Paid For" (Total or Independent) is the highest found in the appropriate box in column 1.
UNITED STATES PATENT AND TRADEMARK OFFICE
APPLICATION
NUMBER
13/229,551
94468
FILING or
37l(c)DATE
09/09/2011
DISNEY ENTERPRISES INC.
c/o Patent Ingenuity, P.C.
9701 Wilshire Blvd., Suite 1000
Beverly Hills, CA 90212
FIL FEE REC'D
1986
Ul\TfED STI\TES DEPA RTME'IT OF COMMERCE
United States Patent and Trademark Office
Adill"' COMMISSIO'JER FOR PATENTS
PO Box 1450
Alexandria, Virgmia 22313-1450
\VVi\V.USpto.gov
ATTY.DOCKET.NO
DISNEY-0490-US 4
CONFIRMATION NO. 9809
UPDATED FILING RECEIPT
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Date Mailed: 12/0 7/20 11
Receipt is acknowledged of this non-provisional patent application. The application will be taken up for examination
in due course. Applicant will be notified as to the results of the examination. Any correspondence concerning the
application must include the following identification information: the U.S. APPLICATION NUMBER, FILING DATE,
NAME OF APPLICANT, and TITLE OF INVENTION. Fees transmitted by check or draft are subject to collection.
Please verify the accuracy of the data presented on this receipt. If an error is noted on this Filing Receipt, please
submit a written request for a Filing Receipt Correction. Please provide a copy of this Filing Receipt with the
changes noted thereon. If you received a "Notice to File Missing Parts" for this application, please submit
any corrections to this Filing Receipt with your reply to the Notice. When the USPTO processes the reply
to the Notice, the USPTO will generate another Filing Receipt incorporating the requested corrections
Applicant( s)
Asa K. Kalama, South Pasadena, CA;
Cory J. Rouse, Encino, CA;
Michael Ilardi, Los Angeles, CA;
Reid Swanson, Santa Cruz, CA;
Assignment For Published Patent Application
DISNEY ENTERPRISES, INC., Burbank, CA
Power of Attorney: The patent practitioners associated with Customer Number 94468
Domestic Priority data as claimed by applicant
Foreign Applications (You may be eligible to benefit from the Patent Prosecution Highway program at the
USPTO. Please see http://www.uspto.gov for more information.)
If Required, Foreign Filing License Granted: 09/21/2011
The country code and number of your priority application, to be used for filing abroad under the Paris Convention,
is US 13/229,551
Projected Publication Date: 03/14/2013
Non-Publication Request: No
Early Publication Request: No
page 1 of 3
Title
ROLE-PLAY SIMULATION ENGINE
Preliminary Class
084
PROTECTING YOUR INVENTION OUTSIDE THE UNITED STATES
Since the rights granted by a U.S. patent extend only throughout the territory of the United States and have no
effect in a foreign country, an inventor who wishes patent protection in another country must apply for a patent
in a specific country or in regional patent offices. Applicants may wish to consider the filing of an international
application under the Patent Cooperation Treaty (PCT). An international (PCT) application generally has the same
effect as a regular national patent application in each PCT-member country. The PCT process simplifies the filing
of patent applications on the same invention in member countries, but does not result in a grant of "an international
patent" and does not eliminate the need of applicants to file additional documents and fees in countries where patent
protection is desired.
Almost every country has its own patent law, and a person desiring a patent in a particular country must make an
application for patent in that country in accordance with its particular laws. Since the laws of many countries differ
in various respects from the patent law of the United States, applicants are advised to seek guidance from specific
foreign countries to ensure that patent rights are not lost prematurely.
Applicants also are advised that in the case of inventions made in the United States, the Director of the USPTO must
issue a license before applicants can apply for a patent in a foreign country. The filing of a U.S. patent application
serves as a request for a foreign filing license. The application's filing receipt contains further information and
guidance as to the status of applicant's license for foreign filing.
Applicants may wish to consult the USPTO booklet, "General Information Concerning Patents" (specifically, the
section entitled "Treaties and Foreign Patents") for more information on timeframes and deadlines for filing foreign
patent applications. The guide is available either by contacting the USPTO Contact Center at 800-786-9199, or it
can be viewed on the USPTO website at http://www.uspto.gov/web/offices/pac/doc/general/index.html.
For information on preventing theft of your intellectual property (patents, trademarks and copyrights), you may wish
to consult the U.S. Government website, http://www.stopfakes.gov. Part of a Department of Commerce initiative,
this website includes self-help "toolkits" giving innovators guidance on how to protect intellectual property in specific
countries such as China, Korea and Mexico. For questions regarding patent enforcement issues, applicants may
call the U.S. Government hotline at 1-866-999-HAL T (1-866-999-4158).
GRANTED
LICENSE FOR FOREIGN FILING UNDER
Title 35, United States Code, Section 184
Title 37, Code of Federal Regulations, 5.11 & 5.15
The applicant has been granted a license under 35 U.S.C. 184, if the phrase "IF REQUIRED, FOREIGN FILING
LICENSE GRANTED" followed by a date appears on this form. Such licenses are issued in all applications where
the conditions for issuance of a license have been met, regardless of whether or not a license may be required as
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set forth in 37 CFR 5.15. The scope and limitations of this license are set forth in 37 CFR 5.15(a) unless an earlier
license has been issued under 37 CFR 5.15(b). The license is subject to revocation upon written notification. The
date indicated is the effective date of the license, unless an earlier license of similar scope has been granted under
37 CFR 5.13 or 5.14.
This license is to be retained by the licensee and may be used at any time on or after the effective date thereof unless
it is revoked. This license is automatically transferred to any related applications(s) filed under 37 CFR 1.53(d). This
license is not retroactive.
The grant of a license does not in any way lessen the responsibility of a licensee for the security of the subject matter
as imposed by any Government contract or the provisions of existing laws relating to espionage and the national
security or the export of technical data. Licensees should apprise themselves of current regulations especially with
respect to certain countries, of other agencies, particularly the Office of Defense Trade Controls, Department of
State (with respect to Arms, Munitions and Implements of War (22 CFR 121-128)); the Bureau of Industry and
Security, Department of Commerce (15 CFR parts 730-774); the Office of Foreign AssetsControl, Department of
Treasury (31 CFR Parts 500+) and the Department of Energy.
NOT GRANTED
No license under 35 U.S.C. 184 has been granted at this time, if the phrase "IF REQUIRED, FOREIGN FILING
LICENSE GRANTED" DOES NOT appear on this form. Applicant may still petition for a license under 37 CFR 5.12,
if a license is desired before the expiration of 6 months from the filing date of the application. If 6 months has lapsed
from the filing date of this application and the licensee has not received any indication of a secrecy order under 35
U.S.C. 181, the licensee may foreign file the application pursuant to 37 CFR 5.15(b).
Select USA
The United States represents the largest, most dynamic marketplace in the world and is an unparalleled location
for business investment, innovation and commercialization of new technologies. The USA offers tremendous
resources and advantages for those who invest and manufacture goods here. Through SelectUSA, our nation
works to encourage, facilitate, and accelerate business investment. To learn more about why the USA is the best
country in the world to develop technology, manufacture products, and grow your business, visit SelectUSA.gov.
page 3 of 3
UNITED STATES PATENT AND TRADEMARK OFFICE
APPLICATION NUMBER
13/229,551
94468
DISNEY ENTERPRISES INC.
c/o Patent Ingenuity, P.C.
9701 Wilshire Blvd., Suite 1000
Beverly Hills, CA 90212
FILING OR 3 71 (C) DATE
09/09/2011
Title:ROLE-PLAY SIMULATION ENGINE
Publication No.US-20 13-0066608-A 1
Publication Date:03/14/2013
Ul\TfED STI\TES DEPA RTME'IT OF COMMERCE
United States Patent and Trademark Office
Adill"' COMMISSIO'JER FOR PATENTS
PO Box 1450
Alexandria, Virgmia 22313-1450
\VVi\V.USpto.gov
FIRST NAMED APPLICANT ATTY. DOCKET NO./TITLE
Asa K. Kalama DISNEY -0490-US
CONFIRMATION NO. 9809
PUBLICATION NOTICE
I I I I I I I I I I I I I I I I I I I I I I I I ] ~ ! I ] ~ ~ ~ ~ ~ ~ ~ ~ U U U I I I ~ 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
NOTICE OF PUBLICATION OF APPLICATION
The above-identified application will be electronically published as a patent application publication pursuant to 37
CFR 1.211, et seq. The patent application publication number and publication date are set forth above.
The publication may be accessed through the USPTO's publically available Searchable Databases via the
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The publication process established by the Office does not provide for mailing a copy of the publication to
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in 37 CFR 1.19(a)(1 ). Orders for copies of patent application publications are handled by the USPTO's Office of
Public Records. The Office of Public Records can be reached by telephone at (703) 308-9726 or (800) 972-6382,
by facsimile at (703) 305-8759, by mail addressed to the United States Patent and Trademark Office, Office of
Public Records, Alexandria, VA 22313-1450 or via the Internet.
In addition, information on the status of the application, including the mailing date of Office actions and the
dates of receipt of correspondence filed in the Office, may also be accessed via the Internet through the Patent
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Further assistance in electronically accessing the publication, or about PAIR, is available by calling the Patent
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Office of Data Managment, Application Assistance Unit (571) 272-4000, or (571) 272-4200, or 1-888-786-0101
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