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500,000 BC

50,000 BC

5000 BC

2000 BC

0 AD

900 AD

1300 AD

1500 AD

1700 AD

1900 AD

2000 AD

2100 AD

World War I

World War II

Modern
Hydroponics +15% Farming

Agriculture
Granaries store crops produced at farms and provide agricultural advancements.
Irrigation +15% Farming

Wheeled Plow +15% Farming

Enclosure +15% Farming

Pesticides +15% Farming

Granary
Herbal Medicines +70% Citizen/Dog HPs & +3 Citizen Attack Hippocratic Oath +Hospital Rate and Range Comparative Anatomy +42% Citizen/Dog HPs & +2 Citizen Attack Pharmacy +1 Citizen Speed Sanitation +5 Pop Cap Oil Lamp +1 Building LOS Pulley +50% Building HPs Philosophy +1 University Range Commercial Law -50% Tribute Cost Cofferdam +100% Dock Repair Rate Bulls-Eye Lantern +1 Building LOS Law School +1 University Range Human Anatomy +30% Citizen/Dog HPs & +2 Citizen Attack Quarantine +Hospital Rate and Range Orthopedics +1 Citizen Speed Chemical Drugs +5 Pop Cap Strengthened Concrete +33% Building HPs Scientific Method +1 University Range Pasterurization +20% Citizen/Dog HPs & +3 Citizen Attack Anesthesia +Hospital Rate and Range Vitamins +1 Citizen Speed Vaccinations +5 Pop Cap Gas Lamp +1 Building LOS Civil Liberties +1 University Range Building Codes +25% Building HPs Digital Library +1 University Range DNA Research +30% Citizen/Dog HPs & +3 Citizen Attack MRI +Hospital Rate and Range Genetic Engineering +20% Citizen/Dog HPs & +3 Citizen Attack Cybernetics +1 Citizen Speed Anti-Aging Pill +5 Pop Cap

Health
Hospitals heal land units within their area and perform medical research.

Hospital

Education
Universities protect units in their area from conversion and perform academic research.

University

Dry Dock +150% Dock Repair Rate

Scuba Repairs +80% Dock/Naval Yard Repair Rate

Fishing Raft Transport Raft War Raft

Navy
Docks produce both civilian and military vessels. Naval Yards produce modern classes of warships. Both facilities can repair naval vessels.

Transport Copper Frigate Copper Battleship Copper Galley Copper

Fishing Boat Bronze Transport Bronze Frigate Bronze Battleship Bronze Galley Bronze

Frigate Byzantine Battleship Byzantine Galley Byzantine

Frigate Middle Battleship Middle Galley Middle

Frigate Renaissance Battleship Renaissance Galleon Renaissance

Fishing Boat Imperial Transport Imperial Frigate Imperial Battleship Imperial Galleon Imperial Gunboat Cruiser

Fishing Boat Trawler Frigate Royal Battleship Royal Galleon Royal Transport Atomic Good Hope Dreadnought Dardo Cruiser U-Boat Nautilus Submarine Trident Submarine Sea King Helicopter Enterprise Carrier Corsair F-14 Warrington Bismarck

Fishing Boat Digital Gargantua Transport Juggernaut Leviathan Sagittarian Cruiser Hammerhead Sub Triton Submarine Sea King II Helicopter Nexus Carrier Avenger

Dock

Prophet*

Religion
Temples produce Priests and Prophets, protect against Calamities, and provide religious advancements.

Shamanism +1 Prophet Range Ancestor Worship +1 Temple Range Ceremonial Burial +100% Priest HPs Mythology +1 Priest Speed Polytheism +1 Priest Range

Oracle +1 Prophet Speed Monotheism +1 Temple Range

Mysticism +60% Prophet HPs Sandals +1 Prophet Speed

Sainthood +1 Prophet Range Prophecy +40% Prophet HPs Crusades +1 Temple Range Indulgences +1 Priest Speed Inquisition +50% Priest HPs

Tarot +1 Prophet Speed Astrology +1 Prophet Range

Occultism +25% Prophet HPs Sunday School +1 Temple Range

Naval Yard

Temple

Priest* Citizens* Canine Scout*

Excommunication +1 Priest Range

Printing Press Priests Can Convert Priests

Reformation +1 Priest Range Missionaries Priests Can Convert Buildings

Religious Tolerance +25% Priest HPs

Radio Services +1 Priest Speed

Televangelism +1 Priest Range

Religious Resurgence +20% Priest HPs

Virtual Services +1 Priest Speed

Mind Control +20% Priest Recharge Rate

Economics & Government


Settlements are resource drop-off points that can be upgraded into Town Centers. Town Centers produce Citizens and Heroes, and can be upgraded into Capitols. Town Centers and Capitols can also research new technoloies.

Sargon of Akkad Gilgamesh


Fine-Edged Tools +15% Hunting/Foraging Hand Axe +15% Wood Gathering Hafted Tools +15% Stone Gathering

Alexander the Great Hannibal

Charlemagne Julius Caesar


Falconry +15% Hunting/Foraging Iron Saw +15% Wood Gathering

William the Conqueror Richard the Lionheart

Isabella Henry V

Elizabeth I Oliver Cromwell


Land Conservation +15% Hunting/Foraging Forestry +15% Wood Gathering

Otto von Bismarck Napoleon Hot Air Ballon

De Verran Richthofen Observation Ballon


Hammer Drilling Rigs +15% Stone Gathering

Rommel Shackelford
Environmental Law +15% Hunting/Foraging Mechanized Logging +15% Wood Gathering

RW Bresden St. Albans

Septimus Molotov
Self-Sufficiency +15% Hunting/Foraging

Ryan Cyborg Molotov

Capitol
Upgrade

Windlass +15% Stone Gathering Metal Casting +15% Gold Gathering Hardened Chisel +15% Iron Gathering Upgrade Bronze Age Walls/Towers Amalgamation +15% Gold Gathering Shaft Mining +15% Iron Gathering Upgrade Medieval Walls/Towers Steam Engine +15% Gold Gathering Mining Explosives +15% Iron Gathering Upgrade Imperial Age Walls/Towers

Town Center
Upgrade

Hydraulic Mining +15% Gold Gathering Basic Oxygen Furnace +15% Iron Gathering Upgrade Concrete Walls/Towers Upgrade Laser Walls/Towers

Atom Manipulation +15% Gold Gathering Core Mining +15% Iron Gathering

Settlement

Upgrade Copper Age Towers

Club Man

Mace Man Spear Man

Infantry
Barracks produce foot soldiers. Melee weapons give way to firearms beginning in the Renaissance.

Short Sword Phalanx Barbarian Viking

Long Sword Pike Man

Arquebus

Rock Thrower Sampson


Barracks

Musketeer Halberdier Sharpshooter Hand Cannoneer Elite Guard Medic Imperial

Grenadier

Doughboy Grenade Launcher Sniper Trench Mortar Machine Gun Medic Atomic

Marine Bazooka Heavy Mortar Flame Thrower Stinger Soldier

Sentinel

Guardian

Partisan

Medic Digital

Missile Weapons
Archery Ranges produce archers and other ranged units.

Slinger

Simple Bowman Javelin Thrower Chariot Archer Elephant Archer Horseman Bronze Cavalry

Composite Bow Pilum Crossbow Cataphract

Long Bow Cavalry Archer

Archery Range

Cavalry
Stables produce mounted units (except mounted archers).

Cuirassier Knight Carabineer

Imperial Cuirassier Dragoon

Persian Cavalry
Stable

War Elephant Stone Thrower Siege Tower Catapult Ram Ballista Heavy Siege Tower Trebuchet Heavy Ram Culverin Cannon Basilisk Cannon Bombard Bronze Cannon Serpentine Cannon 57mm AT Gun Howitzer Cannon Artillery Sopwith Fighter Fokker Fighter/Bomber Gotha Bomber Spitfire P-51 ME 109 ME 262 HE 111 B-17 B-29 (Nuclear) Typhoon (AT) 120mm AT Gun Thor AT Gun Paladin Cannon Colossus Artillery Jackal Talon B-111 Wyvern Titan Hercules AT Gun

Siege & Artillery


Siege Factories produce siege weapons, cannon, and other artillery pieces.

Siege Factory

Aircraft
Airports produce fighters, bombers, and helicopters. They also repair, refuel, and rearm these aircraft.

Airport

F-15 F-117 B-2 B-52 A-10 (AT) Sea King Helicopter Helicopter Transport Helicopter AT Helicopter Gunship M1 (HE) Leopard (AP)

Nebula Phoenix

Sea King II Pegasus Transport Spectre AT Reaper Gunship Gladiator Skywatcher (AA) Centurion

Tanks
Tank Factories produce tanks and armored anti-aircraft guns.
Building Technology Unit

Mark V (HE) A7V (AP) Flak Halftrack (AA)

Sherman (HE) Panzer (AP)

Mechanized Units
Cyber Factories produce Combat Cybers. Cyber Labs build specialized units, called Ultra-Cybers.

To advance from one Epoch to the next a player must build 2 buildings and then expend a quantity of resources.

Tank Factory

Upgrade

Buildings, Units, and Technologies are shown in the first Epoch in which they are available. Units with an asterisk(*) are available in every Epoch. (Percentages shown are approximate values.)

Ares Pandora Hyperion Minotaur


Cyber Factory

Ares II Pandora II Hyperion II Minotaur II Zeus

ocs.com http://www.replacementd

Apollo Furies Tempest


Cyber Lab

Hades Poseidon

Unit Name
Citizen Priest Prophet Canine Scout Balloon Sargon of Akkad Gilgamesh Alexander the Great Hannibal Charlemagne Julius Caesar William the Conqueror Richard the Lionheart Isabella Henry V Elizabeth I Oliver Cromwell Otto von Bismarck Napoleon Givan DeVerran Manfred von Richthofen Erwin Rommel Travis Shackelford RW Bresden Dennis St. Albans Dr. Alexi Septimus Molotov Molly Ryan Cyborg Molotov

h oc Ep
All All All All IX, X III III IV IV V V VI VI VII VII VIII VIII IX IX X X XI XI XII XII XIII XIII XIV XIV

n po ea W
Varied Shock Shock Shock Shock Shock Shock Shock Shock Shock Shock Shock Shock Gun Gun Gun Gun Gun Gun Gun Gun Laser Laser Laser Laser

t os C
Food Food, Gold Food, Gold Food Gold, Wood Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron Food, Gold Food, Iron

ck ta At
4 0 0 0 0 12 41 14 46 16 52 19 60 22 90 25 110 33 140 43 150 55 160 60 180 70 230 85 360

ts in Po it H Special
65 100 150 60 600 900 1275 1235 1800 1575 2250 1950 2775 2300 3270 2610 3750 3000 4245 3330 4740 3650 5235 4000 5730 4725 5600 5000 6075 Construct, repair, gather resources; Needed for TC and Capitol Building Converts enemies; Trained at Temple Casts calamities; Pop Count=5; Trained at Temple No attack, good for scouting Hot Air Balloon upgrades to Observation Balloon. Long Line of Sight. Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops Strategist Restores health to troops; Battle Cry demoralizes enemies Warrior Strong fighter; Provides morale to troops

Unit Name
Fishing Raft Transport Raft War Raft Transport - Copper Frigate- Copper Battleship - Copper Galley - Copper Fishing Boat - Bronze Frigate - Bronze Battleship - Bronze Galley - Bronze Transport - Bronze Frigate - Byzantine Battleship - Byzantine Galley - Byzantine Frigate - Middle Battleship - Middle Galley - Middle Frigate - Renaissance Battleship - Renaissance Galleon - Renaissance Fishing Boat - Imperial Transport - Imperial Frigate - Imperial Battleship - Imperial Galleon - Imperial Gunboat Cruiser Frigate - Royal Battleship - Royal Galleon - Royal Transport - Atomic Good Hope Dreadnought Dardo Cruiser U-Boat Fishing Boat - Trawler Frigate - Warrington Bismarck Enterprise Carrier Nautilus Trident Fishing Boat - Digital Gargantua Juggernaut Leviathan Sagittarian Nexus Carrier Hammerhead Triton

ck ta At
0 0 12 0 15 62 6 0 18 72 8 0 21 90 9 25 108 11 33 150 15 0 0 38 175 18 30 51 200 24 0 55 230 70 130 0 68 276 0 200 800 0 0 100 380 110 0 250 1000

ts in Po it H Special
120 120 220 200 240 900 260 280 310 1180 335 360 400 1560 440 540 2025 575 625 2450 675 420 530 750 3060 825 1400 1060 4525 1100 750 1350 5750 2300 1000 700 1600 6625 6000 1350 800 900 920 2100 8600 3800 8000 1900 1000 Transports up to 10 units over water Transports up to 10 units over water

Building Name
Capitol Farm Granary Hospital House Settlement Temple Town Center University Dock Naval Yard Airport Archery Range Barracks Fortress Cyber Factory Cyber Laboratory Siege Workshop Stable Tank Factory Tower Wall Gate AA Gun Emplacement

Epoch
All III-XIV III-XIV III-XIV All All All All III-XIV II-XIV X-XIV X-XIV II-VI All III-XIV XIII-XIV XIII-XIV IV-XIV III-IX X-XIV All III-XIV III-XIV X-XIV

Cost
Citizens Wood Wood Wood, Stone Wood, Stone Wood Wood, Stone Citizens Wood, Stone Wood Wood Wood Wood Wood Wood Wood Wood Wood Wood Wood Stone Stone Gold, Wood

Special
Produce Citizens & Heroes; Morale bonus; Resource drop-off bonus Citizens can harvest farms for food Collection point for farm crops Heals land units Modifies Morale around a Town Center or Capitol (adds 1 per house up to max.) Drop off for resources; Can be upgraded into a Town Center with Citizens Protection against Calamities Produce Citizens & Heroes; Morale bonus; Resource bonus; Can be upgraded into a Capitol with Citizens Protects against conversion Repairs all nearby ships Repairs all nearby ships Repairs, refuels, & rearms all aircraft

Ty pe

Calamity Name
Earthquake Volcano Hurricane Plague Malaria Fire Storm

Po w er
60% 75% 100% 100% 100% 75%

Town Center / Capitol Units & Temple Units

Ships & Subs


Ep oc h C os t Sh ip

Effect
Damages Buildings, Walls, and Towers Creates a volcanic eruption that shoots out molten rock Creates a storm over water that devastates ships (player can control storms movement) Infects target and slowly causes death; Can spread to nearby units Infects units in target area, who lose health; Not fatal Burns Buildings and Ships; Can spread to adjacent structures

Archers
Unit Name
Slinger Simple Bowman Javelin Thrower Chariot Archer Elephant Archer Composite Bow Pilum Cross Bow Cavalry Archer Long Bow

ck ta At
9 9 11 17 25 13 13 40 23 17

ts in Po it Special H
70 95 130 180 600 145 155 125 275 190

II III III IV IV V V V VI VI

Arrow Arrow Pierce Arrow Arrow Arrow Pierce Arrow Arrow Arrow

Gold, Wood Gold, Wood Gold, Wood Gold, Wood Food, Gold Gold, Wood Gold, Wood Gold, Wood Gold, Wood Gold, Wood

Good Speed; Pop Count=2 Slow Speed but many Hit Points; Pop Count=2

One shot one kill vs. Infantry (without improved armor) Good Speed; Pop Count=2

Infantry (Epochs I-VI)


ck ta At
8 5 15 60 13 15 24 16 10 29 40

Unit Name
Club Man Rock Thrower Spear Man Sampson Mace Man Short Sword Phalanx Barbarian Viking Long Sword Pike Man

ts in Po it Special H
135 75 85 105 150 215 155 250 160 400 240

II II II III III III III IV IV IV IV IV V V V VI VI VI VII VII VII VIII VIII VIII VIII VIII VIII IX IX IX X X X X X XI XI XI XI XII XII XIII XIII XIII XIII XIII XIII XIV XIV

FB T F T F B G FB F B G T F B G F B G F B G FB T F B G C F B G T F B C S FB F B AC S NS FB T F B C AC S NS

Wood Wood Iron, Wood Wood Iron, Wood Gold, Wood Iron, Wood Wood Iron, Wood Gold, Wood Iron, Wood Wood Iron, Wood Gold, Wood Iron, Wood Iron, Wood Gold, Wood Iron, Wood Iron, Wood Gold, Wood Iron, Wood Wood Wood Iron, Wood Gold, Wood Iron, Wood Gold, Wood Iron, Wood Gold, Wood Iron, Wood Wood Iron, Wood Gold, Wood Gold, Wood Iron, Wood Wood Iron, Wood Gold, Wood Gold, Wood Iron, Wood Gold, Iron Wood Wood Iron, Wood Gold, Wood Gold, Wood Gold, Wood Iron, Wood Gold, Iron

Military

Power Name
Diffraction Shield Repair Ion Pulse Self-Destruct Time Warp Teleport Nano Virus Refractive Cloak Assimilate Resonator Anti-Matter Storm

C yb er
Apollo Apollo Apollo Furies Hades Hades Hades Poseidon Poseidon Tempest Tempest

Upgrades at Town Center/Capitol Upgrades at Town Center/Capitol To build a gate: select a straight wall, click the Gate button, then click on the wall to place the gate Non-Mobile Anti-Aircraft Towers

Transports up to 14 units over water

Defense

Wonder Name
Tower of Babylon Temple of Zeus Library at Alexandria Pharos Lighthouse Coliseum Ishtar Gates

Power Name
Revelation Sanctity Survey Guiding Light Spectacle Safe Guard

Effect
Priests convert with an area effect Players units self-heal automatically All enemy buildings are revealed Reveals water areas on the map and any units on them Raises the owners pop cap and lowers the pop cap of all enemy civilizations Increases the hit points of the owners walls and towers

Can shoot aircraft

Wonders

WEAPONS
AA AP AT FW HE SW Anti-Air Armor Piercing Anti-Tank Field Weapon High Explosive Siege Weapon AC B C F FB G NS S T Aircraft Carrier Battleship Cruiser Frigate Fishing Boat Galley/Galleon Nuclear Sub Submarine (Attack) Transport AB B F F/B H Atomic Bomber Bomber Fighter (Air Superiority) Fighter/Bomber Helicopter

Transports up to 14 units over water

EPOCHS
I II III IV V VI VII Prehistoric Stone Age Copper Age Bronze Age Dark Age Middle Age Renaissance VIII IX X XI XII XIII XIV Imperial Age Industrial Age Atomic - WWI Atomic - WWII Atomic - Modern Digital Age Nano Age

Ep oc h

W ea po n

C os t

Anti-Aircraft

Builds, refuels, repairs, and launches carrier-based fighters/bombers; Pop Count=2

N am e

Transports up to 12 units over water

Navy

Civil

Garrisons land units; Garrisoned units do not count toward population Makes Combat Cybers Makes Ultra Cybers

Effect
Reduces damage taken by shielded unit Repairs damaged Cybers Increases damage taken by target Cyber explodes and surrounding units take splash damage Causes target unit to disappear and reappear several minutes later Teleports Hades anywhere on the map, but Hades takes damage Infected Cybers eventually explode; the virus can spread Units surrounding the Poseidon are invisible to enemies except at close range Takes over enemy Cybers Causes affected units to take damage proportional to their attack strength A violent airborne storm damages nearby aircraft (player can control storms movement)

Nuclear Powered Sub - good against all land units and buildings; Low LOS Transports up to 14 units over water

NOTE: The dark red arrows indicate battle relationships. For example, Pierce (Spear) weapons beat Shock (Sword) weapons, Shock beat Arrow, and Arrow beat Pierce. Keep in mind, relationships are based on cost and not number of units.

Ep oc h

W ea po n

Anti-Aircraft Builds, refuels, repairs, and launches carrier-based fighters/bombers; Pop Count=2 Nuclear Powered Sub - good against all land units and buildings; Low LOS

I I II II III IV IV V V VI VI

Shock Shock Pierce SW Shock Shock Pierce Shock Shock Shock Pierce

Food, Iron Food, Gold Food, Iron Gold, Wood Food, Iron Food, Iron Food, Iron Food, Iron Food, Iron Food, Iron Food, Iron

C os t

Tanks
Ep oc h
Anti-Walls/Towers/Buildings

Unit Name
A7V MkV Halftrack Panzer Sherman Leopard M1 Gladiator Skywatcher Centurion

ck ta At
85 85 50 100 100 110 110 110 100 145

ts in Po it Special H
405 315 450 500 400 600 450 600 575 750 Good against Tanks; Pop Count=2 Good against Infantry; Pop Count=2 Anti-Aircraft Good against Tanks; Pop Count=2 Good against Infantry; Pop Count=2 Good against Tanks; Pop Count=2 Good against Infantry; Pop Count=2 Pop Count=2 Anti-Aircraft Pop Count=2

W ea po n
AP HE AA AP HE AP HE Laser AA Laser

May walk through forests Stealthy; Good against ranged units

Infantry (Epochs VII-XIV)


W ea po n

Unit Name
Arquebus Musketeer Halberdier Sharpshooter Hand Cannoneer Medic - Imperial Elite Guard Grenadier Partisan Doughboy Grenade Launcher Sniper Trench Mortar Machine Gun Medic - Atomic Marine Bazooka Flame Thrower Stinger Soldier Heavy Mortar Sentinel Medic - Digital Guardian

ck ta At
44 44 40 50 65 0 35 44 20 44 16 60 90 16 0 52 20 25 55 120 62 0 74

Ep oc h

C os t

it H
270 325 350 315 350 360 350 390 325 370 525 405 375 400 425 470 625 430 265 425 600 500 800

ts in Po Special

X X X XI XI XII XII XIII XIII XIV

Food, Food, Food, Food, Food, Food, Food, Food, Food, Food,

C os t
Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron

Shock (Sword)

Battleship

VII VIII VIII VIII VIII VIII IX IX IX X X X X X XI XI XI XI XII XII XIII XIII XIV

Gun Gun Pierce Gun FW Gun Gun Gun Gun AT Gun FW Gun Gun AT SW AA FW Laser Laser

Food, Iron Food, Iron Food, Iron Food, Gold Food, Gold Food, Gold Food, Iron Food, Iron Food, Iron Food, Iron Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Iron Food, Gold Food, Gold Food, Gold Food, Gold Food, Iron Food, Gold Food, Iron

Aircraft
Good against all Cavalry One shot one kill vs. Infantry (without improved armor) Fires over walls; Strong vs. early Tanks; Splash damage Heal units Bonus vs. enemy Infantry Path through forests; Can shoot air units Anti-Tank One shot one kill vs. Infantry (without improved armor) Long range; Splash damage Anti-Infantry Heals units Anti-Tank Good against buildings Anti-Air Long range; Splash damage Heals units

Unit Name
Fokker DR.1 Sopwith Gotha ME 109 ME 262 Spitfire P-51 HE 111 B-17 Typhoon B-29 Corsair F-117 F-15 B-2 B-52 A-10 F-14 Helicopter Transport Helicopter Gunship Helicopter AT Sea King Talon Jackal B-122 Wyvem Titan Avenger Pegasus Reaper Gunship Spectre AT Sea King II Phoenix Nebula

ck ta At
18 17 100 22 26 23 26 120 135 11 2200 12 190 236 160 2800 14 105 0 25 75 400 227 285 200 3300 120 0 35 100 475 265 338

ts in Po it H Special
350 425 850 425 500 502 550 1100 1400 450 400 496 625 661 1700 500 575 610 550 450 850 315 740 796 2000 600 740 660 600 1100 450 860 941

Ep oc h

W ea po n

Pierce (Spear)

Arrow

Galley/Galleon

Frigate

Cavalry
W ea po n

Unit Name
Horseman Bronze Cavalry War Elephant Cataphract Persian Cavalry Knight Cuirassier Carabineer Dragoon Imperial Cuirassier

ck ta At
17 23 23 24 18 38 40 55 65 60

Ep oc h

C os t

it H
240 290 600 440 225 400 605 425 480 655

ts in Po Special
Pop Count=2 Pop Count=2
Slow Speed but many Hit Points; Does trample damage to adjacent units; Pop Count=2

III IV IV V V VI VII VII IX IX

Shock Pierce Shock Shock Pierce Pierce Shock Gun Gun Shock

Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold

Pop Count=2 Pop Count=2 Pop Count=2 Pop Count=2 Pop Count=2 Pop Count=2 Pop Count=2

X X X XI XI XI XI XI XI XI XI XI XII XII XII XII XII XII XII XII XII XII XIII XIII XIII XIII XIII XIII XIII XIII XIII XIV XIV

F/B F B F/B F/B F F B B F/B AB F/B F/B F B AB F/B F/B H H H H F/B F B AB F/B H H H H F/B F

Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold,

C os t
Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron Iron

Anti-Tank Atomic Bomber Aircraft Carrier-based Fighter/Bomber

Gun Cavalry

Sword Cavalry Field Cannon

Battleship

Atomic Bomber Anti-Tank Aircraft Carrier-based Fighter/Bomber Helicopter Transport; Transports up to 5 units Anti-Infantry Anti-Tank Anti-Submarine; Made at a Naval Yard or Airport

Cruiser (Anti-Air) Halberdier (Pierce) Gun Infantry Attack Sub Frigate

Atomic Bomber Aircraft Carrier-based Fighter/Bomber Helicopter Transport; Transports up to 10 units Anti-Infantry Anti-Tank Anti-Submarine; Made at a Naval Yard or Airport

Infantry

Sea King Helicopter

Nuclear Sub

Siege & Artillery (Epochs IV-VI)


Unit Name
Stone Thrower Siege Tower Catapult Ram Ballista Heavy Siege Tower Trebuchet Heavy Ram

Cybers
Ep oc h C os t Ty pe

ck ta At
65 0 85 125 75 0 150 200

ts in Po it Special H
180 675 160 275 200 720 215 325 Good against massed units Transport units over walls Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Anti-Walls/Towers/Buildings Good against massed units; Pop Count=2 Transport units over walls Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Anti-Walls/Towers/Buildings

Unit Name
Ares Pandora Hyperion Minotaur Apollo Furies Tempest Ares II Pandora II Hyperion II Minotaur II Zeus Hades Poseidon

ck ta At
65 67 105 72 0 150 115 75 80 130 82 350 0 0

ts in Po it Special H
1200 550 2200 1500 2500 900 800 1500 660 2500 1800 2300 1700 3000 Flying Cyber; Self Repair; Pop Count=2 Anti-Infantry; Pop Count=2 Walk under water and over cliffs; Pop Count=2 Anti-Tank; Pop Count=2 Flying Cyber; Diffraction Shield; Repair other Cybers; Ion Pulse; Pop Count=2 Self-Destruct; Pop Count=2 Anti-Matter Storm (Anti-air); Resonator (Anti-land); Pop Count=2 Same as Ares; Pop Count=2 Same as Pandora; Pop Count=2 Same as Hyperion; Pop Count=2 Same as Minotaur; Pop Count=2 Anti-Cyber; Pop Count=2 Teleport; Time Warp; Nano Virus; Pop Count=2 Walk under water; Refractive Cloak; Assimilate other Cybers; Pop Count=2

Ep oc h

W ea po n

C os t

Artillery Land Units Tank Anti-Tank (AT)

IV IV IV IV VI VI VI VI

FW SW SW FW SW SW

Gold, Gold, Gold, Gold, Gold, Gold, Gold, Gold,

Wood Wood Wood Wood Wood Wood Wood Wood

Siege & Artillery (Epochs VII-XIV)


ck ta At
80 145 140 90 250 35 250 175 44 52 425 200 62

Unit Name
Culverin Cannon Basilisk Cannon Bombard Bronze Cannon Serpentine Cannon 57mm AT Gun Howitzer Cannon Artillery 120mm AT Gun Thor AT Gun Paladin Cannon Colossus Artillery Hercules AT Gun

it H
215 360 175 280 405 440 500 225 455 550 800 300 680

ts in Po Special
Anti-infantry (when massed); Pop Count=2 Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Low Line of Sight, but long Range; Does Splash Damage; Pop Count=2 Anti-Infantry (when massed); Pop Count=2 Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Anti-Tank Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Anti-Infantry; Pop Count=2 Anti-Tank Anti-Tank Anti-Walls/Towers/Buildings/Ships; Pop Count=2 Anti-Infantry; Pop Count=2 Anti-Tank

VII VII VIII IX IX X X X XII XIII XIII XIII XIV

FW SW SW FW SW AT SW FW AT AT SW FW AT

Iron, Wood Iron, Wood Iron, Wood Iron, Wood Iron, Wood Gold, Wood Iron, Wood Iron, Wood Gold, Wood Gold, Wood Iron, Wood Iron, Wood Gold, Wood

XIII XIII XIII XIII XIII XIII XIII XIV XIV XIV XIV XIV XIV XIV

Combat Combat Combat Combat Ultra Ultra Ultra Combat Combat Combat Combat Combat Ultra Ultra

Food, Gold Food, Gold Food, Gold Food, Gold Food, Iron Food, Iron Food, Iron Food, Gold Food, Gold Food, Gold Food, Gold Food, Gold Food, Iron Food, Iron

Ep oc h

W ea po n

C os t

Pandora

Infantry

Anti-Tank (AT)

Fighter (Air Superiority)

Fighter/ Bomber

Hyperion & Ares

All Cybers Anti-Air (AA)

Bomber & Helicopter

2001 Sierra On-Line, Inc.All Rights Reserved.Sierra, the Slogo, and Empire Earth are trademarks of Sierra On-Line,Inc.All other trademarks are the property of their respective owners. 7109760

Minotaur

Tank

Zeus

Land Units

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