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Rise of the Feydream

Jasir leapt from building to building along a street lined with great, spells cast elsewhere in Andorna. These are the spells that hold together the
twisting trees. His cloak blended in with the green and grey of his mighty Rhizzian Greatships, the backbone of Rhizzian power.
surroundings, and he deftly flitted from shadow to shadow with a grace known A hundred years ago, however, everything changed. An eladrin lord,
only to the fey. He held his crossbow comfortably in his hand, confident in his Ghanaelis, decided that humans would not be suffered to rule anywhere in
skill. Bandol would not live to see tomorrow. the Realm of Faerie, and he assembled an alliance of fey to attack the city. On
Jasir looked to his left down Kadrin Avenue, and saw a gathering of a cold winter night, the army of the fey began its assault. Ghanaelis himself
people in the square. Staring across the street, he concentrated for a moment, rode through the city, slaughtering as he went, as a legion of deadly eladrin
and disappeared, reappearing where he had been staring. He continued soldiers wrought systematic destruction throughout Rhizzia. Fey creatures of
stealthily down the street until he was a mere thirty feet from the gathering. A all sorts joined the battle, bringing death to the human trespassers. The many
man stood on a dais in front of the group, and he was speaking, his voice eladrin inhabitants of the city turned on each other, some supporting
strong, resonating with a sense of certainty and righteousness. Ghanaelis, and others supporting the humans of Rhizzia in their desperate
“How long will we permit these traitors to scheme in our midst? Our defense.
grandfathers suffered at the hands of these very same people, and yet they After a month of vicious fighting, the people of the city drove out the
live among us, plotting our demise! We must act now, before they strike again. attackers, but much was lost. A third of the city had been ruined by powerful
Join me, my brothers, for the glory of great Rhizzia!” arcane magic, and as much as half the population had been wiped out. The
Jasir, shrouded in shadow, pulled a bolt out of the pouch on his belt. eladrin who had once dwelt with the humans peacefully were now seen as
He placed the bolt in the crossbow and pulled the string back, hearing it click potential traitors, even those who had fought beside the humans in their time
as it locked into position. Suddenly, he heard the sound of another crossbow of trouble. These same eladrin, however, were also seen as traitors by the
being cocked behind him. He tried to spin around, but he was too late. The last eladrin of the Feywild. Trapped in a city that hated them, the eladrin were
thing he heard was the dull thud of a crossbow bolt entering his skull. forced to move into ghettos, and suffered much persecution at the hands of
humans.
The city of Rhizzia is a place of wealth, power, and knowledge. Ships Today, an uneasy peace exists between the people of Rhizzia and the
come and go at all hours, each ship bringing more wealth in, and taking more surrounding eladrin lands. Rhizzia continues to produce tremendous amounts
goods out. Great towers rise into the sky, flags wave gallantly upon the walls, of wealth as the world’s dominant trading power, but whole sections of the
and the streets teem with thousands going about their business. city remain in ruins, still crackling with the power that was once unleashed
Rhizzia’s greatness is in its location, for it lies between two worlds. into the city by Ghanaelis and his warmages. Though the ghettos have been
Long ago, great mages cast a spell to bring Rhizzia into the Feywild. Today, largely abolished, tensions run high between the humans and the eladrin, and
Rhizzia exists on both planes simultaneously, its north gate connecting to the though many humans treat the eladrin as equals, there are still many who see
Feywild, its south gate to the Natural World. The mages of the city draw on the eladrin as treacherous scum.
the power of the Feywild to cast powerful spells, far more powerful than
Key Information the most powerful of all the guilds and their money and influence is critical for
anyone hoping to win a senate seat. Additionally, the merchants often employ
Rhizzia is the largest city in Andorna, with a population of about
mercenaries to protect their mercantile interests throughout the world, using
120,000. The majority of these people work as guild craftsmen, making the
their money to secure their position as wealthy traders, and ensure that trade
trade goods that are shipped overseas to the world outside of Rhizzia. Many
will continue in ways that are conducive to their success.
of the goods produced rely on magical techniques for their creation, and many
There are also a number of clans within the city. These clans have no
laborers in Rhizzia know the magical techniques necessary to practice a
official power, but many of them exercise great power behind the scenes in
profitable trade. The majority of the population is human, but a large eladrin
the city. Two clans have dedicated themselves to the protection of eladrin
minority exists within the city, and many other races are represented in small
within the city, while a human clan has dedicated itself to ridding the city of all
numbers. The city is supported by the countryside surrounding it in the
things fey.
natural world, and farms for miles around provide the food that sustains the
massive city. Rhizzia exercises control over a number of villages and fortresses
Government Detail
near it on the Isle, and maintains a standing army that protects the city from
The Senate elects from its ranks a Supreme Councilor, who acts as
various threats, including threats from the Feywild and threats from the
the chief executive of Rhizzia. A new Supreme Councilor is elected every three
feudal kingdoms that control most of the Isle.
years. The current Supreme Councilor is Eldrich Gording, a former merchant.
The magic of the Feywild permeates the city, and people born within
His family still runs a powerful merchant company, and he is active in
Rhizzia often have small amounts of innate magical power. Trees and other
supporting the mercantile interests of Rhizzia, especially when his own family
plants grow all through the city, twisting around buildings and across streets,
is involved. The seven great guilds are the Merchants Guild, the Blacksmiths
sometimes helping hold buildings up. Some structures are obviously magical
Guild, the Clothworkers Guild, the Alchemists Guild, the Shipbuilders Guild,
in nature, bending and twisting in impossible ways. The city of Rhizzia is in
the Artisans Guild, and the Engravers Guild.
tune with the forces of nature and magic, much more so than any other
human city.
Clan Detail
Rhizzia is governed by a senate of 125 people. The senators are
These are the most important clans in Rhizzia, but are not the only
elected by the city as a whole, and not by particular districts within the city.
clans. Some of these clans have broad popular support, and operate openly
Senators are elected for life terms, and elections are only held when a senator
while others prefer operate through secrecy.
dies or retires. Also important within the city are the guilds. The guilds
represent the workers of specific trades within the city. There are many guilds,
Estwin Clan: The Estwin clan was founded in 1181 CA by Kasta Estwin. It was
but seven of them are especially important. Each of the seven great guilds
founded to protect the lowest workers of the city from oppression. The clan
seats a representative on the guild council, a powerful body that exerts great
continues that work to this day, helping the weak when it can, and working
influence on elections within the city. Whenever a senatorial election is held,
against the powerful when necessary. The current leader of the clan is Tonnal
it is up to the council to nominate the three candidates that are then chosen
Donoret, a human priest of Pelor who is known to be sympathetic to the
between by the voting public.
eladrin of the city.
The merchants are the wealthiest people within the city, and they
use their wealth to exercise control over the workings of Rhizzia. Their guild is
Ezarra Clan: The Ezarra Clan was founded by the Ezzara family in 603 CA. The The Grey Knights: The Grey Knights are a group of citizens who have sworn to
Ezarra family was, and still is today, a powerful noble family. The Ezarra family do whatever it takes to keep order within the city. They are all sworn to
holds much of the land surrounding the city. The Ezarra Clan believes that secrecy, and though many know of the group’s existence, few know anyone
Rhizzia is destined for greatness, and believes that the city should conquer all who is in the group, and none know who leads the group.
that it can in order to bring civilization to a barbaric world. To this end, the
Ezarra family employs a significant mercenary army, and operates several Order of the Crescent Flame: The Order of the Crescent Flame is a group of
forts surrounding Rhizzia in both the Feywild and the Natural World. Many arcane practitioners that research new spells and educate young wizards.
times, the Ezarran army has saved the city from defeat, and for this the They posses the greatest library in the city, and the scholars there are
Ezarran name is honored by many people of the city. The current leader of the considered to be the greatest scholars in all of Andorna. The current head
Ezarra clan is Duke Danis Ezarra, an austere and disciplined man who prefers mage is the human Perrin Norfall, who mainly stays out of the politics of the
the military life to the civilian life. city as much as he can, doing only what is necessary to secure the freedom of
his Order.
Amastacia Clan: the Amastacia Clan was founded only eighty years ago, and
was the first clan formed to protect the eladrin of the city from human Religion in Rhizzia
persecution. The founder was an eladrin named Fereveth Amastacia, and he All the major deities have followers in Rhizzia. However, several
believed that his duty was to protect the eladrin of the city at any cost. He deities have greater influence than others within the city.
died fifteen years ago, and his son, Ossivath Amastacia, is the current leader
of the clan. Ossivath is always plotting to increase his own power within the Erathis: The most popular deity in Rhizzia, Erathis is viewed as the protector of
city, and is willing to use violence and fear tactics when necessary to get what the city. The Temple of the Imperial Lady is the largest temple in Rhizzia, and
he wants. attracts thousands of worshipers each day.

Durinas Clan: The Durinas Clan is a splinter group of the Amastacia Clan that Corellon: Many people of the city revere Corellon, especially the eladrin.
broke off forty-three years ago. The leader of the Durinas Clan, Kelleren Many humans in the city, because of their connection to the Feywild, also feel
Durinas was a close friend of Fereveth Amastacia, and helped Amastacia a kinship with the god of the fey. However, many of the humans who bear a
found the clan. However, the two had a falling out, and Durinas formed his grudge against the fey are also suspicious of Corellon, and encourage others
own clan in 1482. Durinas is steadfast in his defense of the eladrin, but refuses to stay away from what they see as the temple of their enemy. His temple, the
to use violence unless he feels it is absolutely necessary. Temple of the Arcane Star, is a masterpiece of arcane architecture that
combines trees and white stone into a great structure that seems to twist
The Feyslayers: The Feyslayers clan has been operating since several years about itself impossibly.
after the end of the Fey War. The group does everything within its power to
try and force the eladrin out of the city. The Feyslayers operate behind a veil
of secrecy, and though some of the group’s leaders are open about what they
do, much of the clan hides its identity from the public.
Bane: Rhizzia often has to deal with military threats, and on many occasions in Guildworker Background: What trade did you practice? How long did you
its history has come close to defeat. A significant number of people in the city practice that trade? Does your whole family practice that trade, or are you the
believe that following Bane is the surest way to preserve Rhizzia against only one? Are you still loyal to your guild? As a guildworker, you may have
outside threats. His temple, the Temple of the Lord of Order, attracts a large knowledge of a particular sort of magical production technique.
crowd of worshipers, even though many followers of the other deities frown
on the worship of Bane. Organization Agent Background: What organization did you work for? What
did you do? Do you still work for this organization? Did you work for money,
Bahamut: The Platinum Dragon is worshipped within Rhizzia as the defender or because you believed in the organization? Do you still believe in the
of the righteous and destroyer of the wicked. Many followers of Bahamut say organization? Was the organization a guild, clan, or something else? Do you
that the city must do away with its petty grudge against the fey, because there still have contacts within the organization? Do you have enemies you made
is true evil within the world that all people must work together to fight. The during your time as an agent?
Temple of the Platinum Protector is very popular among the poor and
downtrodden of the city, as well as the righteous defenders of the weak. Noble Background: You may have been born into wealth within the city, or
you may have been born in a feudal land family in the lands outside the city.
Character Backgrounds Do you have any contacts that may still prove useful? Who are the enemies
This is a collection of character background ideas that you can use to and allies of your family? Are you estranged from your family, or still in touch?
help flesh out your character within the Rhizzian context. Also consider the Are you acting as an agent of your family?
background elements in PHB 2 when creating your character, and feel free to
make-up your own background elements. Whatever you do, have a reason for
why your character is in Rhizzia, and have a motivation for adventuring.

Military Background: You may have served in the Rhizzian military, you may
have served in one of the clan armies, or you may have served as a freelance
mercenary, possibly protecting merchant ships on their journeys. Do you still
have any friends or contacts within a military organization? Do you have any
enemies you made during your time in the military?

Merchant Background: Did you work as a sailor, shipping goods across the
world? Or were you born into a wealthy merchant family that funded many
ships? With a merchant background, you may have knowledge of much of the
world, and you may come from a family with considerable wealth.

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