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Technology and innovation management is the field of scientific enquiry focused on the analysis of how a socio-technical system of interconnected elements changes over time, whether by emergence or through design, and how such changes can be leveraged to generate value in a sustainable way.
Technology and innovation management is the field of scientific enquiry focused on the analysis of how a socio-technical system of interconnected elements changes over time, whether by emergence or through design, and how such changes can be leveraged to generate value in a sustainable way.
Technology and innovation management is the field of scientific enquiry focused on the analysis of how a socio-technical system of interconnected elements changes over time, whether by emergence or through design, and how such changes can be leveraged to generate value in a sustainable way.
Technology and innovation management is the field of scientific enquiry focused on the analysis of how a socio-technical system of interconnected elements changes over time, whether by emergence or through design, and how such changes can be leveraged to generate value in a sustainable way.
Technology and innovation management is the field of scientific enquiry focused on the analysis of how a socio-technical system of interconnected elements changes over time, whether by emergence or through design, and how such changes can be leveraged to generate value in a sustainable way.
Human organizations, designed and managed to achieve relatively well specified goals through cooperative and coordinated work
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Science push vs. demand pull Open vs. closed Exploitation vs. exploration
So what?
VS.
T. A. Edison
F. W. Taylor
There are three causes for [slow work], which may be briefly summarized as:
First. The fallacy, which has from time immemorial been almost universal among workmen, that a material increase in the output of each man or each machine in the trade would result in the end in throwing a large number of men out of work.
Second. The defective systems of management which are in common use, and which make it necessary for each workman to soldier, or work slowly, in order that he may protect his own best interests. Third. The inefficient rule-of-thumb methods, which are still almost universal in all trades, and in practising which our workmen waste a large part of their effort.
In order that the work may be done in accordance with scientific laws, it is necessary that there shall be a far more equal division of the responsibility between the management and the workmen than exists under any of the ordinary types of management.
Development effort which led to Model T (1908-1914) Elimination of craft-made components Moving assembly line Interplay of organizational, managerial and physical innovations
Routines, formal structures, hero entrepreneurs, exploration vs exploitation, ambidexterity From Taylor to
Basic research is performed without thought of practical ends. It results in general knowledge and an understanding of nature and its laws. This general knowledge provides the means of answering a large number of important practical problems, though it may not give a complete specific answer to any one of them. The function of applied research is to provide such complete answers. The scientist doing basic research may not be at all interested in the practical applications of his [sic] work, yet the further progress of industrial development would eventually stagnate if basic scientific research were long neglected.
(Bush, 1945: http://www.nsf.gov/about/history/vbush1945.htm#ch3.5)
TIM Science Push vs Demand Pull
Did it work?
Source of all pictures; http://space.about.com/od/toolsequipment/ss/apollospinoffs.htm, last accessed August 27, 2009, 4.35pm
But also
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Both the Apollo program and the Manhattan project explain a lot of subsequent developments in microelectronics. Nixons War to Cancer + the development of biological weapons of muss destruction contributed to the molecular biology revolution
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National Cancer Act in 1971 Note that War to Cancer, overall, did not achieve its promises
Science/technology-pushed innovation
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Simple relationships
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New technologies are the application of previously acquired scientific knowledge Huge emphasis on R&D activities
It works, sometimes
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Economic historians devoted considerable attention to the sources of innovation Schmookler, 1960s
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Pioneering work on US data in sectors such as railroads, petroleum refining, construction etc
Main conclusion
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Invention and innovation are essentially economic activities, given that shifts in the allocation of resources to invention and innovation reflect shifts in market demands (enter the social scientists) Demand as incentive and demand as knowledge
Invention is an economic activity Incentives to invent are positively affected by prospective rewards (i.e. expected profitability)
It is easier to undertake an innovative project when it is riding a rising trend and in the earlier phases of this trend Prospective rewards are ultimately determined by the volume of sales, i.e. the expected demand or, stated differently, the size of market
Additional evidence
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Marquis and Meyers (1969): survey of innovators to discover that 75% of ideas come from would-be customers Freeman 1974 (the SAPPHO Project): importance of attention to users needs in distinguishing successful from unsuccessful products Von Hippel (mid 1970s) on the role of users in developing innovation .
Demand as knowledge, I
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Knowledge about customers needs increases the probability of introducing a successful innovation, the expected profits and, ultimately, the incentive to innovate Demand is the main source of new ideas and technology lags behind
Demand as knowledge, II
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Medical devices Surf boards Open source software Robotics Etc etc.
Crowdsourcing Virtual customer environment Participatory design Professional amateurism Open innovation model
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von Hippel, Eric (2005), Democratizing Innovation, MIT Press Georg von Kroghs work http://www.smi.ethz.ch/
TIM Science Push vs Demand Pull
Open issues
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The role of IPRs in academic research The role of TTOs and, more generally, the management of technology transfer Academic entrepreneurship
The engagement of customers through Internet-based technologies The emergence of platforms for innovation
A specific development model based upon the collective work of a distributed community of independent programmers who agree to share the source code through a General Purpose License.
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Viral close
Open source approaches differ from the proprietary model of software licensing by allowing other individuals and organizations to view, modify and redistribute the source code. The Cathedral and the Bazaar
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Raymond 1999
how can open source software projects encourage the active participation of talented developers who are not directly rewarded for their efforts?
2.
E.g. IBM!
3.
How have loosely coordinated networks of "hackers" been able to manage complex development projects?
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Against forking!
4.
What is the impact of this specific institutional arrangement on the rate of technological innovation?
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No consolidated understanding of the working of the artefact (e.g. steam engine) Reputation mechanisms which provide incentives to disclose technical information
}Job market issues }P roblem 1)
Attributed to Raymond
Modularity
The kernel space (the quasi integrated cathedral) The user space (the modular bazaaar)
Open source software should be prone to the freerider problem; how can open source software projects encourage the active participation of talented developers who are not directly rewarded for their efforts?
Reputation effects
2.
3.
How have loosely coordinated networks of "hackers" been able to manage complex development projects?
4.
What is the impact of this specific institutional arrangement on the rate of technological innovation?
Positive
Open issues
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How do people make money out of this? Bundling of products and services
Steve Jobs, certainly not an open innovator Product architectures as strategic levers for selectively open and close
Corporate entrepreneurship
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A traditional life cycle argument? The role of pioneers and technological leaders
What role do rules play in explaining innovation and change? Do they kill creativity or foster change? Is it about key individuals? Or is it about great committees?
Exploitation
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Refinement, production, efficiency, implementation Variation, risk taking, experimentation, play, flexibility
Exploration Adaptive systems which emphasize exploitation are likely to get stuck in sub-optimal equilibria.
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Adaptive systems which emphasize exploration are likely to be unable to gain the benefits of their innovative endeavours
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XEROX PARC!
Returns from exploration are uncertain, more remote in time, and organizationally distant from the locus of action and adaptation
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Returns from exploitation are reliably linked to the time and place in which they take place.
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T. A. Edison reinterpreted
Behavior at organizational level
exploitative
explorative
T. A. Edison reinterpreted
Behavior at individual level
exploitative
explorative
T. A. Edison reinterpreted
Attention focus
narrow
broad
T. A. Edison reinterpreted
Behavior at organizational level Behavior at individual level Attention mode
LC mode
phasic tonic
Learning, reward perception, Attention control regions, perseveration planning, idea generation, switching.
Entrepreneurs do NOT explore more } What matters is how they explore Entrepreneurs routinize their exploration more than managers } They develop simple rules to select their next move! Routinization and performance are significantly correlated } Nelson and Winter proved right! Entrepreneurs performance is significantly better } Higher cumulative payoff
Routinization Routinization
CCCs
Open issues
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Neuroscientific techniques are widely available, but they are built on specific theories and methodological assumptions
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Ethical issues
Conclusions
Thanks! sbrusoni@ethz.ch