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Republic of the Philippines

Eulogio ”Amang” Rodriguez


Institute of Science and Technology
Nagtahan,Sampaloc,Manila

College of Engineering
Computer Engineering Department

As a Partial Fulfillment of the Requirements in design Project

EARIST TOUCHSCREEN
MAP LOCATOR

Submitted by:

Durolfo,Cristina R. Fulo,Maricel V.

Estillero,Erlinda E Laurente,Jason U.

. Estipular,Randolph I. Lonoza,Ronabelle P.

Estoesta,Mildred A. Lumabi.Alvin M.

Estropia,Jason D. Mallen,Aileen M.

Famodulan,Naicy F. Pinzon,Paul Oliver J.

Flores,Rica Barbara C. Venancio,Nida O.

BSCoE -5

Submitted to:
Engr. MINERVA C. ZOLETA
Adviser

Batch 2009
Acknowledgement

This research has been developed due to our class performance and work

experiences. With regards to this, we asked feedbacks and comments from our

classmates and adviser who gave us the challenge to make this research a

better one.

We would like to express our heartfelt appreciation to the people who

helped us make this project possible. The completion of this proposal was made

into reality through the patience and encouragement of our Professor Eng’r.

MINERVA C. ZOLETA and to other professors who spent their time to evaluate

our work and helped us in transforming it into a meaningful intellectual creation.

We would also like to thank our parents who provided us financial

assistance, who helped us discover and explore the ever stimulating and

fascinating world of computer engineering.

To our friends, brothers and sisters, who gave their continued support to

make this proposal possible. We’re glad that we had the privilege of having you.

We appreciated all that you’ve done for us.


DEDICATION

This research is heartedly dedicated to our Lord Jesus Christ who made

us for a reason, and our lives profound meaning.

To our parents for their support and encouragement in doing this project

design, for helping us, for being so understanding throughout the making of this

project.

To our beloved professor for guiding us through this project, refining our

work and making this a better one.

Finally, we would like to dedicate this to our friends for helping us and

supporting us, and sharing their ideas to complete this project on time.
Republic of the Philippines
Eulogio ”Amang” Rodriguez
Institute of Science and Technology
Nagtahan,Sampaloc,Manila

College of Engineering

The design project entitled “EARIST TOUCH SCREEN MAP LOCATOR” has

been prepared and submitted by the following proponents:

Durolfo,Cristina R. Fulo,Maricel V.

Estillero,Erlinda E Laurente,Jason U.

. Estipular,Randolph I. Lonoza,Ronabelle P.

Estoesta,Mildred A. Lumabi.Alvin M.

Estropia,Jason D. Mallen,Aileen M.

Famodulan,Naicy F. Pinzon,Paul Oliver J.

Flores,Rica Barbara C. Venancio,Nida O.

Is hereby recommended for acceptance by:

_______________________________
ENG’R. MINERVA C. ZOLETA
Adviser
Republic of the Philippines
Eulogio ”Amang” Rodriguez
Institute of Science and Technology
Nagtahan,Sampaloc,Manila

College of Engineering

The design project entitled “EARIST TOUCH SCREEN MAP LOCATOR”

has been completed submitted and recommended for approval for oral defense.

_______________________________
ENG’R. MINERVA C. ZOLETA
Adviser
Republic of the Philippines
Eulogio ”Amang” Rodriguez
Institute of Science and Technology
Nagtahan,Sampaloc,Manila

COLLEGE of ENGINEERING

This is to certify that the following students

Durolfo, Cristina R. Fulo, Maricel V.


Estillero,Erlinda E. Laurente,Jason U.
Estipular,Randolph I. Loñoza, Ronabelle P.
Estoesta,Mildred A. Lumabi, Alvin M.
Estropia,Jason D. Mallen, Aileen M.
Famodulan,Naicy F. Pinzon, Paul Oliver J.
Flores,Rica Barbara C. Venancio, Nida O.

Has been successfully defended their Design Project entitled “EARIST


TOUCHSCREEN MAP LOCATOR” on February with a grade of ____________.

___________________ _________________
Engr. Bernie Nalipay Mr. Rommel Kirong

______________________ ________________
Engr. Percival Macapagal Mr. Blue Santos

____________________ _________________
Engr. Edeliza Ramirez Ms. Rhea Diesta

_________________________
Engr. Minerva C. Zoleta
Adviser
TABLE OF CONTENTS

<where are the pages?>

ACKNOWLEDGEMENT………………………………………………. …… i

DEDICATION………………………………………………………………. ii

RECOMMENDATION LETTER…………………………………………… iii

APPROVAL LETTER………………………………………………………. iv

CERTIFICATION LETTER ?

LIST OF TABLES…………………………………………………………… v

LIST OF FIGURES……………………………………………………………. vi

CHAPTER I. THE PROBLEM AND ITS BACKGROUND

Introduction ……………………………………………………...

Background of the Study …………………………………………

Statement of the Problem ………………………………………...

Objectives ……………………………………………………………

Significance of the Study …………………………….

Scope and Delimitation ……………………………………………….

CHAPTER II. REVIEW OF RELATED LITERATURE

Conceptual Framework ………………………………………………

Related Literature

Foreign Literature …………. ……………………………………….

Local Literature …………. ……………………………………….

Definition of Terms …………………………………………………

CHAPTER III. RESEARCH AND METHODOLOGY PROCEDURES

Methods of Research ………………………………………….


Data Gathering Instrument ………………………………………….

Sources of Data ………………………………………………………

Procedure of Gathering Data ………………………………………….

Statistical Data Treatment ……………………………………………

Survey Questionnaire ………………………………………………….

CHAPTER IV. DISCUSSION OF DESIGN

Block Diagram ……………………………………………………….

Hardware Requirements ……………………………………………..

System Flow ………………………………………………………..

Map Locator Flow …………………………………………………..

Program Flow ………………………………………………………..

System Codes ………………………………………………………...

CHAPTER V. SUMMARY OF FINDINGS, CONCLUSION AND

RECOMMENDATION

Summary …………………………………………………

Findings …………………………………………………

Conclusion ………………………………………………………….

Recommendation …………………………………………………….

APPENDICES

A. BIBLIOGRAPHY

PHOTO GALLERY

C. GANTT CHART

D. FINANCIAL STATEMENT

PROPONENTS PROFILE
CHAPTER I
The Problem and Its Background

Chapter 1
The Problem and Its Background

Introduction

As the changing world continues to progress and grow, many things were

brought by technology and our societies have benefitted from it. Computer is one
of the technologically produced devices that help students to easily make their

projects and many other things. They can get instant and immediate information

and reference about their design projects when they make use of it. We can say

that most of the things around us as a student maybe are component of

technology. That the technology makes a part of our daily life and we can’t live

without it. In other words, it is very essential to us.

Today, one of the high technology produced that student can make is the

EARIST Touch Screen Map Locator. In our institution where the buildings,

colleges, offices and class rooms is quite complicated, a device like a map

locator is very essential in order to guide us and other people in our school and

visitors the right place.

A map is good, but some people get annoyed with maps since looking for

a small place in a very big map will also take some time. Not if it is a touch

screen map locator, so that what the person needed to do is simply touching the

display screen by finger or pin, you can select items on the screen by pointing to

the location on a map.

The EARIST Touch Screen Map Locator is a device where you can see

the map of EARIST, Manila (aerial view). By using the touch screen monitor; you

can select the site displayed on screen by touching the surface of the monitor

using your finger or any blunt object but never a pointed object. The coverage of

EARIST Touch Screen Locator Map is only the premises of the school. You can

navigate the map by moving from the aerial view to the inner floor level of the

building of your desired location. It will be more useful to people that need to

know specific location at a certain place without requiring any knowledge in

computers. All they need to do is simply touch the screen and it will show the

location of a particular area.


It is therefore, the researchers who happen to be students have decided

to do this Design Project entitled: ”EARIST Touch Screen Map Locator”.

Background of the Study

Years have passed and still looking for a certain place or location proves

to be a problem for some people. That is the reason why we humans create a

map. Different kinds of map have been produced for different types of area.

As we are in modern world, maps are also evolving in forms and

applications. Eulogio “Amang” Rodriguez Institute of Science and Technology is

one of the school that will implement a touch screen map locator .With total land

area of 2.4 hectares, having five main buildings with seven colleges. Even

though its land area is not that large, application of map locator is also needed.

Old students are also not familiar with all the rooms inside the school that comes

up in asking other students on the specific room that they have to go. And as for

the visitor, they also ask direction on the person near the gate, the security

guard. But there are some visitors that are not able to memorize the direction that

were given by the security guard or still get confused on the information that were

feed on them that leads them on getting lost of direction.

Statement of the Problem

Here are some of the problems that would be addressed by our design project:

1. Unavailability of school personnel to assist and show the direction to the

guests/visitors.

2. Guests are not familiar with the right authority to seek assistance.

3. Waste of time and effort in asking directions to somebody who may not also be

familiar with the office being located by the guests.


4. Non-familiarity of facilities and offices by some residents.

Objectives of the Study

General Objectives

The main objective of this study is to design a touch screen map locator

for EARIST using Adobe Flash CS3

Specific Objectives

Design a map of EARIST, manila that will be able to help visitors to locate

the specific room and offices.

2. Design a system that would give users/guests the option to select how to

find the location they are looking for.

3. Design a system that would guide users/guests in navigating the locator

map.

Significance of the Study

The design project will provide interactive maps where users can easily

find location of a specific place within the vicinity. It also has provisions for

general to specific information. The map locator provides instructions on how to

reach desired site. These instructions are not just worded procedure but also

visual to easily understand the instruction.

The design will be beneficial not only to guests/visitors of the

establishments but also to people who are part of these establishments. This can

also serve as foundation for other offices in case they want to adopt the same

system.

Scope and Delimitations


The EARIST Map Locator shows only the latest map of EARIST at the

same time the location of the map locator itself. This will be placed on the main

entrance gate at the Apillado Hall. The locator shows existing colleges and

offices in each building by floor level. It describes how users can reach desired

location.

The locator provides only one path of reaching the desired location using

the map locator’s destination as the reference point. The map is restricted only of

information regarding EARIST, Manila. The EARIST Map locator was designed

based on the current physical set-up of colleges and offices any construction or

physical relocation of offices would require modification of the map.


CHAPTER II
Review of Related Literature

Chapter II
Review of Related Literature

Foreign Literature

A. New USGS Map Locator and Downloader Delivers Topo Maps Online

Tuesday, December 09, 2008 9/15/2007 - Press Release

(Nearly 60,000 Available Electronically)


The USGS has launched the new USGS Map Locator and Downloader, a

Web tool designed to deliver topographic maps easier, faster and less

expensively than before.

Using open source software and the Google Maps programming interface,

the Map Locator and Downloader allows customers to find the topographic maps

they need, by searching zip code, address, or navigating on an interactive map.

Users can pan, zoom, change the map to see satellite imagery or a seamless

USGS topographic map view, order printed maps or download a scanned map

image in GeoPDF® format.

"This product was a major priority for us since 20 percent of the people

who visit the USGS homepage are looking for maps," said USGS Director Mark

Myers. "This is the beginning of a whole new approach to serving our

customers."

Downloading maps allows users to view the map prior to purchase and

doesn't require customers to pay the shipping and handling fees associated with

hard map products.

The launch of the Map Locator and Downloader is the first step in a plan

to update the USGS Store (http://store.usgs.gov), which is expected to be

completed early in 2008. To date, customers have downloaded about 40,000

maps; traffic is currently about 16,000 downloads per month

Moving Map with touch screen interface

WinPilot's touch-sensitive map has an extremely friendly user interface. To

adjust the viewing area of the map, pilot can simply drag the map using his

finger, or by touching any object on the map, he can invoke a window with

detailed information about that object. For example, when a turn point is touched,

the program shows a window containing detailed information about it, including
altitudes required to reach it at different MC settings; touching a label describing

an airspace segment brings up a window describing that airspace, including

upper and lower limits.

The map can be oriented either North-Up, Goal-Up, or Track-Up. There

are several available levels of Zoom, allowing viewing features like the smallest

details of the turn point sector, or the individual GPS fixes, or the entire flying

area including all turn points and airspace segments.

The bottom part of the screen contains easily configurable NAV Boxes i.e.,

several available navigation and average various data displays. By touching the

Menu button at the top of the map, the user can access the other pages of the

program, like: Settings, Task Editor, or Final Glide Computer.

B. Touch Screens for Many Fingers

Thursday, January 18, 2007

Researchers have bigger plans for multi-touch screens than the novel

interface on Apple's iPhone.

Large multi-touch displays enable two or more fingers to tap and trace on a

surface. When combined with software, these screens could allow large-scale

collaboration among many people. Credit: Jefferson Y. Han


When Steve Jobs demonstrated Apple's new phone at Macworld recently,

the feature that elicited the most "oohs" and "aahs" from the audience was the

touch-screen interface: it allowed more than one touch at a time. This "multi-

touch" technology adds functions such as allowing a person to easily zoom in

and out of pictures and Web pages by pinching the screen with two fingers.

But the full power of multi-touch technology might be unleashed in screens

far larger than those on phones. Over the past few years, Jeff Han, consulting

research scientist at New York University, has developed an inexpensive way to

make large multi-touch screens accommodating 10, 20, or even more fingers. He

envisions applications ranging from interactive whiteboards to touch-screen

tables and digital walls--any of which could be manipulated by more than just one

person. And this month, Han has unveiled Perceptive Pixel, his new company

based on the technology.

"The new iPhone is too small to be a very interesting multi-touch device,"

says Han, who demonstrates his technology on this You Tube video. That's

because multi-touch technology implies multiple users. More than one person

gathered around a large touch screen "becomes interesting," he says, "because

multiple users can then become collaborators." Such collaboration could take

many forms, from brainstorming sessions using networked, interactive

whiteboards to animation collaborations at which six hands can mould the face of

a monster. Perceptive Pixel is set to ship its first wall-size touch screen this

month, to an undisclosed U.S. military customer.

Various approaches to multi-touch technology have been demonstrated at

engineering conferences since the 1980s. Mitsubishi Electric Research Labs

developed the Diamond Touch table, which allows a group of people to sit around

and collaborate on projects. Multi-touch screens "never completely went away,


but they're coming back in different ways, and for certain things they're going to

be really important," says Bill Buxton, principal researcher at Microsoft Research.

There are many ways to make a multi-touch screen, Han explains. Some

of the early designs measured the change in electrical resistance or capacitance

on a surface when fingers touched it. But these devices have limited resolution,

are relatively complex, and don't easily and inexpensively scale up to large

dimensions. Apple has not disclosed what multi-touch technology it's using on the

iPhone.

Han's touch display is made of clear acrylic with light-emitting diodes

attached to the edges, illuminating the six-millimeter-thick acrylic piece with

infrared light. Normally, the light from the diodes reflects along predictable paths

within the acrylic, a physical phenomenon called total internal reflection.

However, once a finger or other object touches the acrylic, the internally

reflecting light diffuses at the point of contact, scattering outside the surface.

Behind the acrylic surface, there is a camera that captures this light. Using

simple image-processing software, the captured scattering is interpreted in real

time as discrete touches and strokes.

Many researchers who've been working for decades on touch technology

are excited to see these developments. "For almost two decades, we've been

trapped by the tyranny of the screen, the mouse, and the keyboard," says Don

Norman, professor at Northwestern University, in Chicago, and author of The

Design of Future Things, to be published in October. "It's nice to think we're

breaking away from that and going toward touch-screen manipulation in the real

physical world."

Some researchers are even developing touchable displays that can touch

back. The emerging technology that enables this is called haptics. (See "The

Cutting Edge of Haptics.") One type of haptics technology involves a surface that
senses when it's touched and then vibrates at various frequencies, depending on

the placement of one's fingers. This sort of technology could be useful for the

touch keyboard on Apple's iPhone, says Scott Klemmer, professor of computer

science at Stanford University. "You wouldn't get the tactile feel of real buttons,

but [because of the vibrations] you can tell you've touched a real button."

Mall store directory at the touch of a screen

Primall Media will be launching its latest innovation, Touch Screen

Directory boards, in October 2008, with the placement of 93 touch screen units in

18 of the top malls countrywide. Consumers will no longer have to try and

navigate from current 'you are here' static and confusing shopping mall

directories.

The Touch Screen Directories are 46 inch portrait positioned, full LCD

High Definition plasma screen TV's," says Primall Media's Darren Katz. "They are

intended to ease the consumer's shopping experience, whether they are familiar

with that particular mall or not. The Touch Screen Directories will allow

consumers to search for a store, product or brand name and be easily directed to

that point."

The advertising opportunities for marketers are numerous. "The use of

animation and movie clips heighten the quality of advertising for marketers," says

Katz. "When the touch screens are not in use, full colour, high definition

advertising will cover the full 46 inch screen and capture the attention of mall-

goers. "Whilst consumers are utilising the touch screen interface, half screen full

colour high definition ads will air above the navigation panel. "Available banner

ads are interactive when touched, and will link directly to the desired store or
brand being searched. Paid for store listings will include the company's logo,

picture slideshow of the shop front, text and up to five multiple store listings."

There are currently two advertising packages available to marketers: the

VIP In Centre Package for main retailers and shop owners and the VIP

Catalogue Package for brands wanting to display digital brochures of its

products. The latter includes a picture slideshow, information or specifications of

products, maps, directions, video clips and enquiries to name a few. "We are very

excited to launch our Touch Screens which have been months in planning," says

Katz. "Primall Media anticipates a great response to this latest communication

tool to hit the shopping centre market."

Information Kiosk for Shopping Mall

Interactive Touch Screen Enabled Kiosks with Point-of-View Map

Calibration

Here is a shopping mall testing our Information Kiosks to engage its

customers and trying novel ideas to differentiate itself from others. The Forum

offers all the major brands under one roof and is a place where the youths

hangout for food, fun, and shopping. The mall has coffee shops, food,

restaurants, movies, clothing, games, and fun center for 2 to 6 year old and

conducts events & entertainment activities for people of all ages. Here the focus

though is on the new kiosk system. The Forum in Bangalore wants to see if they

can take customer service to the next level by using a touch screen information

kiosk application (PathQuest), developed by Gnostice Information Technologies.

Interactive Touch Enabled Kiosk's

The information kiosk offers people real time information about movies

being played at the mall (which has about 8 to 10 screens). This is a huge

advantage for PVR (company that has been exclusively licensed to screen
movies), because the screening-halls are on the third floor with no displays on

the ground, first, and second floors. More over the displays tend to be non-

interactive while the kiosks are touch enabled and interactive. Customers help

themselves with a search engine to look for the movies of their choice and get

any other relevant information. The System is integrated to PVR’s database;

hence real-time movie information is displayed on the kiosks with images and

texts. Apart from the information on the movies, a customer can also get

information on offers and discounts.

Kiosk's with Point-of-View Map Calibration

PathQuest eliminates the need for a helpdesk as it guides the user in real-

time with directions to the places of interest. For example if a user wants to know

which floor the brand, Reid & Taylor or Starbucks or Wagamama is, then he or

she needs to choose the place of interest from the simple categorized menu and

select it. The system, on a digital map will point out to the place where the user is

standing (in front of the kiosk) and show the direction to the selected place by

drawing a line in real-time indicating the path he / she needs to take. The system

supports Point-of-View of calibration, meaning the user will see the map exactly

the way he sees the surroundings from where he is standing. This enables to

have the kiosks oriented in any direction.

The scrolling text at the bottom of the screen has been divided into two

sections to show offers being run by vendors on one section and the movie

information on the other. Some part of the screen is dedicated to link up with

RSS feeds for live information from the web. The displayed information could be

live scores from a football or rugby match, weather information, stocks and

shares information or any other thing as given out by the RSS feed.

The area below the scrolling text has been dedicated to advertisements.

Once touched, these advertisements blow-up in screen size to give more


information. This is a huge advantage to the shop owners / vendors or brands, as

the kiosk machine which is far away from their shop can display messages to

attract customers; as against the old system of displaying offers on stickers and

banners on the shop windows for which the customers need to be at their shop to

read them.

Gnostice Information Technologies has given the mall’s management an

edge over its competitors. They can take necessary measures by looking into the

feedback provided by the users through the kiosk. The customers at the kiosk

can give feedback about cleanliness, services, ambience etc and share

compliments, complaints, and suggestions which are paperless, electronic, and

efficient in tracking shoppers’ experience. The feedback questions and the type

of responses (single select, multiple select, Y/N, free text entry option) can be

configured by the administrator. All the responses are stored in the database on

which reports can be generated. These reports enable the Mall’s management to

take informed decisions to improve the services.

The information kiosk is also configured with relevant city information,

tourist information, taxi, and travel information. A lot more information may be

configured by the administrator in the future days as there is no customization

involved in adding any type of information. Moreover the system is multilingual,

offering language support of any choice as configured by the administrator

including European, Russian, and Kazak etc. This is especially a bonus as most

metropolitan cities across the world have cosmopolitan population including

Bangalore where people speak 4 major Indian languages and English.

PathQuest has an administrator module which brings about the flexibility

that is needed to add, edit and delete any information on the kiosk and restrict

areas (which should not be displayed) from being displayed on the map. The

administrator module enables to have “zero” client side customization and a


central place to update the information as it resides in the server room. This cut’s

out the laborious task of updating information on each kiosk (imagine if there

were 15 to 50 kiosks and you had to update data on every one of them).

However, the same Path Quest could be used to suit the needs of not just

any other shopping mall, but even any airport, hotel, museum, railway station,

bus-station, college campuses or any medium to large facility. The facility owner

could buy this product of the shelf and the administrator would be able to upload

the map of the facility and configure any information fields. It is that simple!

However, Gnostice Information Technologies works closely with their customers

to offer better insight, and addresses the areas of concern. To know more about

the product or to learn how Path Quest can suit the needs of your facility, please

write at the below address or contact by fax, e-mail or phone.

C. Touch screen technology simplifies fill level inspection

By Linda Rano, 14-Feb-2008

Related topics: Packaging, End-of-Line Packaging

Krones has introduced a new system called Checkmat 753 HF that it

claims offers simple-to-use fill level inspection for bottles through touch screen

technology.

The company says that the unit inspects up to 72,000 bottles per hour with

maximised accuracy. It accepts bottles of any size, shape or colour and even

paper or plastic labels will not affect the measurements. However, the technology

can not be used for cans.


It describes the system as offering "accurate, safe inspection coupled with

an outstanding price-performance ratio and simple, user-friendly operator

control".

A spokesperson for Krones said the main advantage of the Checkmat

753 HF for producers is the simplicity of its operation through the touch screen.

He also said it was relatively inexpensive, but did not confirm the price.

The touch screen on the new Krones xPanel terminal is said to allow user-

friendly operator control of the unit, eliminating the need for a specialist.

A teaching mode makes it easy to set up new bottle types and any number

of bottle variants can be stored on the internal flash card. Software updates can

then be loaded via a USB interface. Statistics are also provided on screen of the

number of bottles rejected and those that run through the system.

The Checkmat 753 HF is a stand alone solution that uses high frequency

measurements to detect with reliable accuracy - within 4mm - whether a bottle's

fill level is too high or low. The high frequency process requires neither special

permit nor elaborate safety precautions, unlike X-ray or gamma-ray detection

methods.

The unit can be used with all Krone's fillers or labellers as well as with other

machine types.

The company also claims that the Checkmat 753 requires minimum

maintenance as there is hardly any wear and tear due to the non-contact

measuring process.

The spokesperson added that the unit was compact, requiring only 150mm of

conveyor length in the direction of bottle travel for measuring the fill level.

He also said that a new label checker is due to be introduced with a

sensor which will be able to determine if the label has been correctly applied.

This machine will also benefit from touch screen technology.


Checkmat 753's first customer will be brewery in Bavaria, which is due to

start operating it in several weeks time.

Krones, which has its headquarters in Neutraubling near Regensburg,

Germany, is active in the factor planning, process technology, filling, packaging

and intralogistics business areas.

Touch Screen Voting Machines Tested

On February 5, voters in Arkansas and more than twenty other states will

participate in Super Tuesday. On that day alone, more than half of all of the

delegates to both national conventions will be decided.

Early voting here in Arkansas gets underway in less than three weeks.

Pulaski County election officials spent Thursday making sure the touch screen

voting machines are ready to go. Most of us will still use the bubble sheet

ballots, but two years ago, election officials say one-quarter of the voters in

Pulaski County took advantage of early voting, using the newer touch screen

machines.

Election officials will roll out dozens of touch screen voting machines in

time for early voting to comply with the Help America Vote Act. They help voters

with special needs, so you can use braille and earphones to cast your ballot.

"The election official activates the audio portion of the machine and the

ballot is read to the voter and they can make their choices by selecting the up

and down arrow," says Susan Inman with the Pulaski County Election

Commission.

Then you hit the green button and finally the one that says vote. The

machines record your vote three ways- on a roll of paper that stays inside of it

until everyone's done voting, electronically in the computer, and on an external


printer. If you choose the early voting option, you'll definitely be using one of the

touch screen voting machines in Pulaski County and then on Super Tuesday,

there will be one of them at each polling place.

"They typically are not used very much on Election Day because it takes

time to set up a ballot and voters would line up trying to use this machine, so we

use the paper ballot for many voters," says Inman.

All of these machines passed the test going through several different

scenarios making sure there's no confusion. Election officials offer these tips so

you aren't confused either when it comes to voting in the primaries.

"Be sure you know where to vote before you go to the polls election day or

vote early," suggests Inman.

Poll workers will train on all of that equipment Saturday so they'll know

how to trouble shoot if any problems come up. They'll start testing the scanning

machines Friday morning. They have a bunch of sample ballots to run through

them to see how the machines handle everything from a normal ballot, to blank

ones and ones marked incorrectly.

D. SANTA BARBARA, Calif.

Nov 11, 2008 /PRNewswire via COMTEX/ --

In the aftermath of the Wall Street meltdown and global economic crisis,

the nation's universities are facing the new realities of donor belt tightening and

are ratcheting up efforts to maintain fundraising rates during the downturn. To

help educational institutions appeal to benefactors during these uncertain times,

Vital-Signz, a leader in the interactive touch screen kiosk industry, has introduced

a high tech approach to memorializing major gifts with the Virtual Visitor Center:

a flat panel monitor installed permanently at universities to provide campus maps


and points of interest, along with photo and biographical information about major

donors.

The first installation of the system is now in operation at Point Loma

Nazarene University, a Christian University with 3,500 students located on San

Diego Bay Point. Housed in a custom granite kiosk at the entrance of newly

constructed Smee Hall, the Vital-Signz Virtual Visitor Center(TM) features a

photo and video history of the university, an interactive map highlighting the

campus's principle buildings and profiles of the donors that contributed to the

development fund.

Founder and CEO of Vital-Signz, Richard Corwin, an Emmy Award

winning supervising sound editor, said the system's PC-based controller and

video streaming technologies were developed entirely in-house and are among

the most advanced in the industry. Currently in use at half a dozen museums and

other attractions in the Santa Barbara, Calif. area, Vital-Signz has set its sights

on the massive, but often overlooked educational market.

"We view universities and colleges as ideally suited to benefit from our

system's ability to present interesting and updateable information with touch-

screen ease of use," Mr. Corwin commented. "The installation at Point Loma

Nazarene University is the culmination of our years of experience creating

dynamic and crowd pleasing information kiosks at museums and cultural

attractions."

According to Mr. Eric Groves, director of Development, PLNU, the idea of

using the Vital-Signz system grew out of the school's desire to recognize the

efforts and contributions of the benefactors that made construction of the facility

possible.
"We were thrilled when it was suggested to us that we could profile each

Smee Hall honoree with a photo and biography, complete with scrolling names

and rotating photos," Mr. Groves recalled. "The dynamic screen and layout draws

the attention of students and visitors and invites them to interact and discover

what the university offers."

"With each installation we strive to showcase the work of local painters,

graphic artists and photographers, which creates a rich experience for both

tourists unfamiliar with the area and a sense of recognition and pride in

residents," Mr. Corwin stated. "The use of our technology at Point Loma

Nazarene University highlights the exciting possibilities that the Vital-Signz Virtual

Visitor Center brings to public touch-screen kiosks."

About Vital-Signz

Vital-Signz is a leader in the interactive touch screen kiosk industry, founded to

support the growing need for publicly available interactive and personalized

information. Designed for high traffic attractions such as museums, retailers,

malls, transportation hubs, hospitality, entertainment venues and campuses,

Vital-Signz provides end-to-end customized solutions for a wide spectrum of

organizations.

Are touch screens accessible?

A touch screen is a computer display screen that is sensitive to human

touch, allowing a user to interact with the computer by touching pictures or words

on the screen.

Touch screens today are frequently used for information kiosks,

automated teller machines (ATMs), airline e-ticket terminals, and customer self-

service stations in retail stores, libraries, and fast food restaurants. Touch

screens are also the most common means of input into personal digital
assistants (PDAs). In the field of education, touch screen stations are being

installed in K-12, postsecondary, and corporate learning environments to

facilitate interaction between the learner and the content to be learned. In

elementary schools, students who don't have keyboard and mouse skills can use

touch screens to access rich computer-based content. Researchers are actively

exploring ways to integrate touch screens more fully into educational

environments, such as building touch screen functionality into walls, student

desks, and other objects in the learning environment.

Since touch screens were designed to provide user-friendly, intuitive

computer access without requiring a keyboard and mouse, it logically follows that

touch screens can be excellent tools for people who experience difficulty using

keyboards and mice because of physical or cognitive disabilities. In fact, touch

screens have been used as assistive technology for many years, providing an

alternative to standard input devices for users who need access to standard

applications. Specially designed applications have also been developed

specifically for touch screen use. These applications typically include large icons

and a simple intuitive design layout.

Despite advantages to some, however, touch screens can present barriers

to others, such as people with physical disabilities who are unable to touch the

device, as well as people with low vision and blindness, for which the device

provides no controls that can be appreciated by sense of touch.

For people who are physically unable to touch the device, an accessible

product is one that allows the individual to enter commands by voice or by

pressing the controls with a mouthstick, headstick, or other similar device

(stylus). Some touch screens support stylus input, and others do not. The

difference is in the device's touch sensor technology, of which there are several

common types:
Resistive touch screens are pressure sensitive, so they can be operated with

any input device, including a gloved hand or stylus. However, resistive screens

can be easily damaged by sharp objects, and they offer only 75% clarity, which

may create additional problems for people with low vision.

Capacitive touch screens offer higher clarity and are more durable, but they

do not respond to gloved hands or most styluses (the pointing device must be

grounded).

Infrared touch screens can be operated by either human touch or stylus. They

also provide high clarity and durability. They are more receptive, however, to

false responses (by dirt, flying insects, etc.) and do not respond well to users

whose fingers hover before pressing a control.

Surface acoustic wave (SAW) is a more advanced technology that provides

high clarity and durability and can be operated by either human touch or stylus.

This technology, however, is considerably more expensive than the more

common technologies and is not as well supported.

People who are blind and some people with low vision are unable to locate

the controls of a touch screen device. These individuals may be able to locate

and activate controls if they are labeled in a large high-contrast font and/or if

audible output is provided to help identify the controls. Audible output is also

required for users with visual impairments to access the information that results

from activating the controls. The Trace R&D Center has conducted extensive

research into designing touch screens that are accessible to people with visual

impairments. For more information, consult the Trace publication Use of audio-

haptic interface techniques to allow non visual access to touch screen

appliances.
E. New touch screen Classmates unveiled today

August 20th, 2008

Posted by Christopher Dawson @ 3:00 pm

Intel unveiled a new iteration of its Classmate PC today, featuring a touch

screen with tablet mode, a new wedge design, and motion-sensing internal

hardware. According to Intel’s press release,

“Our ethnographic research has shown us that students responded well to

tablet and touch screen technology,” Ibrahim added. “The creativity, interactivity

and user-friendliness of the new design will enhance the learning experiences for

these children. This is important for both emerging and mature markets where

technology is increasing being seen as a key tool in encouraging learning and

facilitating teaching.”

0What does that boil down to? We all like touch screens and they really

help mitigate the shortcomings of traditional keyboard/mouse input for students,

especially in math and science.

This version of the Classmate supplements, rather than replaces, the

second-generation Classmate already in use and available from several OEMs

(again, according to Intel, “Intel-powered classmate PCs are being sold to end-

users under OEMs’ brand. Examples of these OEM-branded classmate PCs

include: HCL MiLeap (India), Olidata’s JumPC (Italy), FTEC’s SmartBook

(Malaysia), Neo’s eXplore (Philippines), and CTL’s 2Go PC (United States).”).

The second-gen machines now feature both Intel Celeron M and Atom

processors. Click here for a review of the second-generation machine.

I had a chance to speak with Intel spokesperson, Agnes Kwan, and one of

the Classmate engineers, Jeff Galinovsky, today about the new models. A video
highlighting some of its features is embedded above later this evening, but here’s

the key points from our conversation.

The tablet-enabled Classmates will be available to OEMs at the end of the

year; several OEMs around the world are already onboard to launch the latest

incarnation of the Classmate. Of note is MPC’s (formerly Gateway)

announcement Monday of its distribution of the second-generation Classmates

under the name of “TXTBook”.

The touch-enabled Classmate will feature an 8.9″ screen with a built-in

webcam that can swivel 180 degrees. It will also feature the latest Atom

processor from Intel, allowing the Classmates to see a 50% performance

increase over previous generations with Celeron M processors and up to 6.5

hours of battery life (the Celeron model is being phased out across the board as

supplies of Atom processors increase).

I asked about the durability of the new models, given the introduction of

the touch screen (previous iterations were really rugged). While Intel is still in a

prototyping phase, Jeff Galinovsky assured me that serious durability was still

one of the design parameters. While the touch screen might represent a minor

compromise, the extra functionality at a similar pricepoint (they expect pricing to

be competitive with existing models) is probably worth it. However, for

applications where durability is of the highest concern, the regular “clamshell,”

non-touch model will still be available and developed in parallel. Intel did note,

however, that their research in the classroom with existing deployments suggests

that kids naturally move around, collaborate, and huddle with their computers in a

way that can really be facilitated with a touch interface.

The touch interface itself is appropriate for single-finger or stylus input. It

also features palm-reject, so that kids can write and draw naturally with their

palms resting on the screen without experiencing the problems associated with
most tablets (that tend to require a fairly unnatural hand position). As might be

expected, the screen does not use multi touch, as this technology simply isn’t

mature enough to be accessible at this price point.

Intel also just launched its “Ecosystem Vendor Alliance Program,” bringing

together software and operating system developers, hardware developers, etc.

(Vernier, for example, to integrate support for their scientific probes) Since

Classmate strives to be “OS-agnostic,” it will continue to support open source

operating systems as well as Windows XP on both second-generation and touch-

enabled Classmates. In particular, Intel expects support for Edubuntu on the new

Classmate by the time it launches. By the way, Sugar has been ported to the

Classmate, according to OLPCNews.

They have also provided an API to software vendors for the integrated

accelerometer. The accelerometer is designed to rotate the screen when the

laptop is switched to tablet mode and allow both landscape and portrait input.

However, by opening up the API, Intel has enabled physics experiments, science

games, and even gesture-controlled actions (a tilt of the laptop to transfer a file,

for example).

This diversification of the platform (netbook and touch-enabled, different

screen sizes, etc.) is great news for both mature and emerging markets. The

touch-enabled Classmates are probably going to be high on my wish list for next

year and certainly on my younger kids Christmas lists.

New Touch Screen Kiosk helps visitors track down plants

In fall of 2006, the Scott Arboretum became one of six gardens in the

world using BG-Map and the Visitor QUICK finder to help visitors learn about

plants. This technology allows visitors to search for locations of living woody
plants and dedicated trees by using the new touch screen kiosk in the entrance

foyer of the Scott Arboretum Offices.

The 19-inch, wall mounted touch screen operates like some of the new

ATM machines with an on-screen keyboard and feature boxes for navigation by

the touch of your finger. Simple searches of individual plants can be done by

common or botanical name, species or cultivar. “Create a Tour” automatically

arranges the selected plants by distance, creating a numbered walking tour.

Maps can be viewed on-screen or printed in the reception lobby. In the near

future, you will also be able to e-mail yourself a copy of the maps you make at

the kiosk.

Currently, dedicated trees can be located using the “Locate a Dedicated

Tree” button. By entering part of the person’s name for whom the tree was

dedicated on the touch screen keyboard, you can find and select the

corresponding tree and see a photograph taken by one of our volunteer or

student photographers. When you select the “view location” button, a map will

Pre-assembled lists of special interest plants are searchable under the

“Special Collections” button on the kiosk, which highlights plants of seasonal

interest or special landscape value. The kiosk also links to the Arboretum web

site, providing general information about who we are, visitor hours, mission,

gardens and collections, membership, programs, publications, and a calendar of

events. The software allows you to leave comments and requests to be added to

membership or volunteer interest lists.

This kiosk project, along with the improvement of the adjacent classroom,

was funded by a grant from the Stanley Smith Horticultural Trust and a generous

donation by Jack Blum, as a birthday present to his wife Jeanne Cotten Blum, for

whom the classroom is now named. Please stop by the kiosk on your next visit
and make use of this new technology to better enjoy the Arboretum and the rich

collection of plants.

Two-Sided Touch Screen

Friday, August 24, 2007

A pseudo-transparent screen from Microsoft and Mitsubishi lets people

enter data from both sides of a handheld device.

Researchers at Microsoft and Mitsubishi are developing a new touch-

screen system that lets people type text, click hyperlinks, and navigate maps

from both the front and back of a portable device. A semitransparent image of the

fingers touching the back of the device is superimposed on the front so that users

can see what they're touching.

Multitouch screens, popularized by gadgets such as PDAs and Apple's

iPhone, are proving to be more versatile input devices than keypads. But the

more people touch their screens, says Patrick Baudisch, a Microsoft researcher

involved in the touch-screen project, the more content they cover up. "Touch has

certain promise but certain problems," he says. "The smaller the touch screen

gets, the bigger your fingers are in proportion ... Multitouch multiplies the promise

and multiplies the problems. You can have a whole hand over your PDA screen,

and that's a no go."

The current prototype, which illustrates a concept that the researchers call

LucidTouch, is "hacked together" from existing products, says Daniel Wigdor, a

researcher at Mitsubishi Electric Research Lab and a PhD candidate at the

University of Toronto. The team started with a seven-inch, commercial, single-

input touch screen. To the back of the screen, they glued a touch pad capable of

detecting multiple inputs. "This allowed us to have a screen on the front and a

gesture pad [on the back] that could have multiple points," says Wigdor. "But
what that didn't give us was the ability to see the hands." So, he says, the

researchers added a boom with a Web camera to the back of the gadget.

The image from the Web camera and the touch information from the

gesture pad are processed by software running on a desktop computer, to which

the prototype is connected. The software subtracts the background from the

image of the hands, Wigdor explains, and flips it around so that the

superimposed image is in the same position as the user's hands. Additionally,

pointers are added to the fingers so that a user can precisely select targets on

the touch pad that might be smaller than her finger. In October, a paper

describing the research will be presented at the User Interface Software and

Technology symposium in Rhode Island.

Admittedly, this prototype has several limitations. Most glaringly, it's

impractical to attach a boom and camera to the back of a handheld device. In

their paper, the researchers suggest a number of different approaches for more-

compact Lucid Touch prototypes. The gesture pad on the back could actually

provide an image of the user's fingers as well as touch information, explains

Wigdor. The pad uses an array of capacitors, devices that store electrical charge.

Fingers create a tiny electrical field that changes the capacitance of the

array, depending on their distance from it. This distance can be tuned, says

Wigdor, so that the pad can register the entire finger, and not just the fingertip

touching it. Another approach, he says, would be to use an array of tiny, single-

pixel light sensors that could map fingers' locations. Or the device could use an

array of flashing, infrared-light-emitting diodes; sensors would then detect the

light's reflection off of a hand, Wigdor explains.

As touch screens shrink, says Scott Klemmer, a professor of computer

science at Stanford University, one of the biggest problems users face is

inadvertently covering up content with their fingers. Lucid Touch, he says,


"distinguishes itself in two ways: first, it provides better feedback about where

you are ... and the other distinction is that it's multitouch."

Even with their prototype's cumbersome design, the researchers were

able to write applications for it and gather user responses from a small group.

Depending on the application, users found that touching the back of the screen

could be useful. For instance, most preferred to type on a Qwerty keypad using

the front of the screen. But when the keypad was split down the middle, and one

half was placed vertically along each side of the screen, most preferred to type

on the back of the device. Half of the participants preferred using the back of the

device for tasks such as dragging objects and navigating maps. The users were

also divided on whether the superimposed images of their fingers were helpful.

Two-thirds of the participants preferred the superimposed images when using the

keyboard and dragging objects, and half preferred them while using the map.

These results suggest that a user's preference for Lucid Touch and

pseudo-transparency depends on the application. Baudisch suspects that one of

the first places that this technology could appear is in portable gaming, where

specific games could be written for the technology. But importantly, it could

enable people to start thinking differently about the potential of multitouch

screens on handhelds.

"I think--zooming out for a moment--what's really exciting about this time is

that for so many years, we've seen the dominance of the mouse," says

Stanford's Klemmer. "I think that hegemonic situation is now over. What this

points to for me is the idea that we're going to see this increased diversity of

devices that adapt to different situations."

Touch-Map Chooses GoLive! Mobile To Provide Mobile Infrastructure For

The Nation’s Largest Telephone Locator Platform


BEVERLY HILLS (Dec. 2006) - GoLive! Mobile today announced that

Touch-Map Locator Systems has selected the company to add text messaging

and multimedia messaging to the nation’s largest telephone locator platform,

currently in use by virtually all flu shot locator systems in the US as well as the

country’s largest retail chains. GoLive! will provide the cross-carrier SMS and

WAP gateway infrastructure needed to send Touch-Map’s “nearest location”

information millions of US cell phones a year. “Adding mobile delivery to

telephone and internet-based locator systems is the logical next step for the

location services industry, and Touch-Map is positioned better than anyone else

to capitalize on this trend,” stated Asher Delug, VP of Business Development,

GoLive! Mobile.

“Our clients have expressed significant interest in a mobile component to

our existing locator platforms and we are delivering,” stated Ray Smithers,

Principle, Touch-Map Locator Systems. “We chose GoLive! because their mobile

gateway is extremely fast and reliable, two qualities we cannot live without due to

our large volumes and the high profile nature of our client base.”

Local Literature

A. Palm Centro Brings Touch Screen and Keyboard to Traditional Mobile

Phone Users in Philippines

New Compact Design Available in Glacier White

MANILA, Philippines, April 15, 2008 – After recently announcing the sale

of its one-millionth Palm® Centro™ in the United States, Palm, Inc. (Nasdaq:

PALM) today introduced its popular smartphone in the Philippines. With voice,

text, email, web, contact and calendar capabilities, a colour touch screen and full
keyboard, the glacier white Centro brings Palm simplicity and organization to

users who want to stay connected with friends, family and co-workers.(1)

"Centro is the perfect choice for anyone thinking about stepping up to a

smartphone – it's rich in features but also comes in a small, cool design," said

Olivier Rozay, Palm's regional director for Asia Pacific. "The combination of

keyboard, touch screen and Palm's trademark ease of use makes Centro ideal

for staying in touch."

Centro is the smallest and lightest Palm phone to date, with a modern,

stylish look that feels comfortable in the hand, and discreetly fits in a pocket or

clutch. Users can keep track of social engagements, check stock quotes and stay

up-to-date on the latest news — all in one small, fun compact phone.(1)

Centro comes with Palm OS®, which offers all of the great organizer

functionality for which Palm is renowned, such as a detailed and integrated

contacts list. The calendar makes it easier to manage increasingly busy lives,

whether it's juggling business meetings or keeping track of drinks with friends.

Centro also is highly customizable, with thousands of applications available(2) to

help users with everything from maintaining a healthy eating plan to keeping

track of golf handicaps or personal expenses.

Additional Palm Centro Features and Benefits

Superior Phone – Centro's colour touch screen and full QWERTY

keyboard, combined with the simplicity of Palm OS, make it easy to use, with key

features such as one-touch speakerphone, conference calling, ignore a call with

text messaging and Bluetooth® connectivity.

Easy Messaging – Centro's full keyboard makes typing complete

messages fast and easy when sending text, pictures, audio and video clips. Plus,
Centro keeps all conversations in a chat-style view, just like Instant Messaging,

so users can see the entire conversation unfold.

Personal and Work Email – New users to the smartphone world now have

an easy mobile email solution. Personal email, such as Gmail and Yahoo!, is

simple to access right out of the box. And, if users have to check their work

email, Microsoft Direct Push Technology gives users access to their corporate

email, as well as the ability to automatically update work calendars and accept or

decline meeting invites, all on the go.(3)

Web Browsing – The full keyboard and colour touch screen provide quick

access to online information and allow users to directly feed their personal blogs.

The built-in Google Maps application offers fast access to maps, directions and

local searches.

Multimedia – Pocket Tunes on Centro lets users "sideload" songs and manage

music, audio books and videos easily.(2) Users can also shoot pictures or videos

with the built-in digital camera and share them with friends.

Palm, Inc. is a global leader and innovator of easy-to-use mobile products

that simplify people's lives and help them stay connected on the go. The

company offers a range of products -- including Palm® Treo™ and Centro™

smartphones, Palm handhelds, services and accessories -- to meet the needs of

consumers, mobile professionals and businesses.

B. Digitized Maps to Aid Comelec in May Polls

Election Digitized Maps Manila Bulletin (April 22, 2001)

A creative proposal to merge the power of the internet the data Resources

of the Commission on Elections (COMELEC) can very well make the confusion

and disenfranchisement that ordinarily accompanies each election thing of the

past. Under the leadership of Chairman Alfredo Benipayo, the commission


endorsed the proposal of Mapcentral, in partnership with the Parish Pastoral

Council for responsible Voting(PPCRV) and the Cybersoft, to interfere its

digitized maps with Comelec’s Computerized List of Voters(CVL) through the

website wwwMapcental.ph, cybersoft is a company specializing in Geographic

Information System(GSIS).

In recently promulgated resolutions, Comelec recognized the “find Precint

Online” project of Mapcentral as an effective and valuable means of providing

registered voters fast access to their records via the Internet.

Philip Ella Juico, president and chief executive officer of MIC Holdings,

Inc. the owner of Mapcentral, launded the decision of Chairman Benipayo and

the Comelec commissioners, adding that the project presents a vital key to

ensuring the smooth and orderly conduct of elections this May.

Through www.finprecint.com and www.MapCentral.ph, registered voters

gain access to their individual records, allowing them to determine days before

the May 14 elections the specific polling precincts to which they belong. All that is

required is for them to key in their name and their birthdates. This largely avoids

the problem of going around in search one’s precinct on the day of the election

itself.

Jiunco explained that MIC Holdings’ existing website, www.MapCentral.ph,

will serve as the backbone for the propose special specialized site, which is

expected to be up and running three weeks before the elections.

MpCentral.ph contains the largest compilation of digitized maps

covering1,580 cities and municipalities and 79 provinces of the Philippines. Its


powerful browsers can obtain such details at road names. Baranggay names,

and the natural as well as commercial establishment landmarks, Juinco added

The project organizers also have the plans to address the needs of

individuals who have no access to the Internet. Juinco stated that his group is

pursuing tie-ups with telecommunications leaders PLDT, Bayantel Globe, and

Smart as well as other forms, to set up booting with computers in strategic

vocations all over the country.

Juico also said other companies nd organizations should be encourage to

take part in the project, adding that is one way be which we can become more

effective supporters and partners of the comelec

An added bonus of the online project is that it serves as means of

validating the list of voters, assisting in the difficult and tedious task of identifying

and removing the multiple registrants. By digitizing the voter’s list, it becomes a

relatively simple matter to check if a certain person’s name appears in the other

precincts. has taken the first step towards the vision of fully computerized

election.

C. Digital Map Proposal (Baguio City)

Philippine Daily Inquirer, September 22, 2001, pp.11

A surveying firm has asked the city government to consider its proposal to

establish a digital map for the city. The Certeza Surveying and Aero photo Inc.

presented to officials how the geographic information System could plot the city’s

road networks, residential and forest areas, land elevation and infrastructure

through details map that would use aerial photography. The project which could
help in the city stocks mapping and collections would cost the city government

P12million to P14million.

Sandra Go and Michelle Angelli Mendoza, PDI Northern Luzon Bureau.

Definition of Terms
<arrange your vocabulary from A to Z> <increase your vocabulary,
very limited, atleast 25 uncommon words used in your entire
document>
Differential Global Positioning System (DGPS)- an enhancement to Global
Positioning System that uses a network of fixed, ground-based reference
stations to broadcast the difference between the positions indicated by the
satellite systems and the known fixed positions. These stations broadcast
the difference between the measured satellite pseudo ranges and actual
(internally computed) pseudo ranges, and receiver stations may correct
their pseudo ranges by the same amount.

Global Positioning System (GPS) - uses a constellation of between 24 and 32


Medium Earth Orbit satellites that transmit precise microwave signals,
which enable GPS receivers to determine their current location, the time,
and their velocity. Its official name is NAVSTAR GPS.

Geographic Information System (GIS) - a computer system capable of


assembling, storing, manipulating, and displaying geographically
referenced information, i.e. data identified according to their locations.
Locator map - typically a simple map used in cartography to show the location of
a particular geographic area within its larger and presumably more familiar
context.

Locator map - typically a simple map used in cartography to show the location
of a particular geographic area within its larger and presumably more
familiar context.

Receiver - can determine the location with great precision.

Satellite - transmits signals that can be detected by anyone with a GPS receiver.

Site Map - a textual or visual index of a Web site's contents

Touch screen - refers to touch or contact to the display of the device by a finger or
hand.
-Is a display which can detect the presence and location of a touch
within the display area.
CHAPTER III
Methodology

Chapter III

Research Methodology
This chapter discusses the manner in which this study was conducted.

This includes the methods of research study, area and sampling of the study, the

statistical tools that have been used in the analysis of data collected.

Method of Research

The study employed the descriptive survey method with the aid of a

survey questionnaire.

The study was designed to describe the approaches, strategies and

accomplishment of the implementation of touch screen map locator as well as

the performance of this device in the delivery of the basic services to determine

its effectiveness. Observation of some of the establishments that having touch

screen map locator, were done to supplement the data gathering.

Data Gathering Instrument

A. Questionnaire

The researchers used questionnaires to gather necessary information that

can be used for constructing this touch screen map locator.

Questionnaires are given and answered by the students, of EARIST to

know what kind of response or feedback will they have regarding EARIST

TOUCH SCREEN MAP LOCATOR. The researcher would also want to know if

they have knowledge about touch screen map locator.

The questionnaires also serve as a survey if the respondents would like to

install this kind of system in EARIST.

A form containing a set of questions, especially one addressed to a

statistically significant number of subjects as a way of gathering information for a

survey.
B. OBSERVATION

An observation, or questioning, for the purpose of eliciting information for

publication;

The researches observe which help gather facts and information regarding

the topic. We have look for the establishments who is currently implementing an

Touch Screen Map Locator.

C. DOCUMENTATION

The group made documentation that where in all the gathered information

are being analyzed and summarized. Weekly activities starting on the 2nd week of

November are also being stated on this documentation.

PROCEDURES FOR GATHERING DATA

1. Surfing through the internet

2. Conduct informal interview to person knowledgeable/familiar with the

design project.

Identify school/company/establishments that have implemented /

implementing map locator.

4. Schedule an observation with the establishments with existing map

locator.

5. Conduct observations.

6. Construct questionnaires.

7. Distribute questionnaire to the respondents.

8. Summarize/Treat result of survey

SOURCES OF DATA

A. INTERNET

www.adobe.com/products/flash player
www. Lge.com/products/category/list/tv.jhtml

www. Lge.com/products/model/detail/L1510BF.jhtml

http://www.washington.edu/accessit/articles?1172

http://www.golivemobile.com/news/index.php?id=6

http://www.palm.com/ph/products/smartphones/centro/

<aside from internet, where else have ou gathered data?

How about books, manuals for adobe flash? Have you

conducted interviews?>

STATISTICAL DATA ANALYSIS

The researcher used the frequency and the percentage method in the

analysis of the data. By the frequency of an item, the researcher mean to total

the number of respondents who favored that items over the other given its in

multiple choice questions. And also by using frequency, the researchers mean to

get the number of appropriate answer over the summation of all frequency.

In statistical treatment data the researchers used two formulas:

P = f / n x 100

Where:

P = percentage

f = frequency

N = total number of respondents

And

P = F / (F1+F2….)

Where:

P = percentage

f = frequency

(f1+f2….) = summation of frequency


Mode of Analysis

Data gathered pertaining to this research study were analyzed through the

used of the following descriptive statistics.

Frequencies and percentage these were utilized to show the most

common responses and the extent of distribution of the responses of the

respondents.

Mean this was computed to determine the level of awareness of the

respondents as regards the existence of implementation of the activity being

asked.

Republic of the Philippines


Eulogio ”Amang” Rodriguez
Institute of Science and Technology
Nagtahan,Sampaloc,Manila
COLLEGE OF ENGINEERING

Computer Engineering Department

<what date was this conducted?>


Good day!

We, the graduating Bachelor of Science in Computer Engineering Students of


Eulogio “Amang” Rodriguez Institute of Science and Technology, would like to
conduct a survey about “Touch Screen Map Locator” to support our research study
as a partial requirement to our subject in design project.
Hence, may we request that you answer all the questions objectively. Rest assured
that all responses will be treated with strict confidentially.

Thank You!

I.RESPONDENT’S PROFILE

<align this portion downwards>

Name: ___________________________ School:


____________________________
Address: _________________________ Address:
____________________________
Gender: ________ Course:
____________________________
Age: __________ College:
____________________________
Contact #: _______________________ E-mail:
____________________________

II. Please answer each of the following:


Encircle the appropriate answer.

1. Have you heard of a Map Locator?


a. Yes
b. No

2. Where did you hear the information about a Map Locator?


a. School
b. Home
c. TV/Radio
d. Magazine
e. Internet
f. Other’s (Pls. Specify) _______________
g. Never Heard

3. Have you seen/used a map locator?


a. Yes
b. No

4. If yes, where?
a. Park
b. Supermarket/Department Store
c. Movie House
d. Mall
e. Private Company
f. Government Agency
g. Other’s (Pls. Specify) _____________

5. Do you know a place where it exist/used?


a. Yes
b. No

6. If yes, are they


a. Educational institution
b. Military Camp
c. Local Company
d. Hospitals
e. Other’s (Pls. Specify) ______________

7. What type of Map Locator have you used? Where?


a. Map printed wall
b. Directory Style
c. Touch
d. Global Positioning System (GPS)
e. Other’s (Pls. Specify)
f. Not familiar

8. Do you want our School (EARIST) to implement the map locator?


a. Yes
b. No

9. What type of Map Locator do you wish our School to have?


a. Ordinary Map
b. A Directory Map
c. Touch Screen
d. Other’s (Pls. Specify) ______________

10. If a Map Locator will be implemented in our School would you use it?
a. Yes
b. No

11. Would you recommend to friends, classmates to use it too when they visit our
School?
a. Yes
b. No

12. Where do you suggest we place the Map Locator?


a. Main Entrance
b. Canteen
c. Back Gate
d. Quadrangle
e. Other’s (Pls. Specify) _____________

Table 1
1. Have you heard of a Map Locator?
a. Yes 47 94%
b. No 3 6%

2. Where did you hear the information about a Map


Locator? 10 13.2%
a. School 3 3.9%
b. Home 28 36.9%
c. TV/Radio 7 9.2%
d. Magazine 20 26.3%
e. Internet 5 6.6%
f. Other’s 3 3.9%
g. Never Heard

3. Have you seen/used a map locator?


a. Yes 30 60%
b. No 20 40%

4. If yes, where?
a. Park 2 4.5%
b. Supermarket/Department Store 3 6.8%
c. Movie House 3 6.8%
d. Mall 19 43.2%
e. Private Company 8 18.2%
f. Government Agency 4 9.1%
g. Others 5 11.4%

5. Do you know a place where it exists/used?


a. Yes 41 82%
b. No 9 18%

6. If yes, are they


a. Educational institution 12 22.6%
b. Military Camp 14 26.4%
c. Local Company 5 9.4%
d. Foreign Company 10 19%
e. Hospitals 7 13.2%
f. others 5 9.4%

7. What type of Map Locator have you used?


a. printed in wall 11 21.2%
b. Directory Style 11 21.2%
c. Touch 13 25%
d. Geographical Photographic System (GPS) 11 21.2%
e. Other’s 1 1.9%
f. Not familiar 5 9.5%

8. Do you want our School (EARIST) to implement the Map


Locator system? 48 96%
a. Yes 2 4%
b. No

9. What type of Map Locator do you wish our School to


have? 4 7.4%
a. Ordinary Map 9 16.7%
b. A Directory Map 41 75.9%
c. Touch screen 0 0
d. Other’s

10. If a map locator will be implemented in our school


Table 1.1

Have you heard of a Map Locator? Frequency (f) Percentage (%)

a. Yes 47 94%
b. No 3 6%

Out of 50 respondents, 47 students or 94% have heard about Map Locator


and 3 students or 6% respondents never heard the said system.

Table 1.2

Where did you hear about a Map Frequency (f) Percentage (%)
Locator?

a. School 10 13.2%
b. Home 3 3.9%
c. TV/Radio 20 36.9%
d. Magazine 7 9.2%
e. Internet 20 26.3%
f. Other’s 5 6.6%
g. Never Heard 3 3.9%

Among those 47 students 13.2% of them answered that they heard the
information about the map locator in school, 39% heard it at home, 36.9% heard
it at TV/Radio and 9.2% read it from magazine. The 26.3% got the information
from the internet, and 6.6% got it from other sources and the remaining 3.9%
said that they never heard information about it.

Table 1.3

Have you seen/used a map locator? Frequency (f) Percentage (%)

. a. Yes 30 60%
b. No 20 40%
Among the respondents, 30 students or 60% have seen or use a map
locator and 20 students or 40% have never seen or used.

Table 1.4

If yes, where?
Frequency (f) Percentage (%)

. a. Park 2 4.5%
b. Supermarket/Department 3 6.8%
c. Movie House 3 6.8%
d. Mall 19 43.2%
e. Private Company 8 18.2%
f. Government Agency 4 9.1%
g. Other’s (Pls. Specify) 5 11.4%

For those who have seen/used a map locator, there are 2 0r 4.5% of the
respondents have seen it in the park. 3 or 6.8% in the supermarket or
department store, 3 or 6.8% in the movie house, 19 or 43.2% in the malls, 8 or
18.2% in the private company 4 or 9.1% in the government agency, and 5 or
11.4% in the other places.

Table 1.5

Do you know a place where it Frequency (f) Percentage (%)


exist/used?
A
. a. Yes 41 82%
b. No 9 18%

This table shows that 41 students or 82% know the place where it exist or
used. 12 students or 22.6% knew the place where it exists or used.

Table 1.6

If yes, are they Frequency (f) Percentage (%)

a. Educational Institution 12 22.6%


b. Military Camp 14 26.4%
c. Foreign Company 5 9.4%
c. d. Local Company 10 19%
e. Hospitals 7 13.2%
f. Other’s (Pls. Specify) 5 9.4%
12 student or 22.6% knew that in educational Institution, Thesis, exist a
Map locator, 22.4% or 14 students knew that it’s also being used ona military
camp. 5 students or 9.4% are aware that is being implemented in a local
company. 10 students or 19% are aware that foreign companies arre also using
touch screen map locator. There 9 or 18% didn’t know where exist or being used.

Table 1.7

What type of Map Locator have you


used? Frequency (f) Percentage (%)

a. Printed wall 11 21.2%


b. Directory style 11 21.2%
c. Touch 13 25%
c. d. Globa Positioning System 11 21.2%
e. Other’s 1 1.9%
f. Not Familiar 5 9.5%

There are many types of map locator that are now being used in our
industry. These are the printed in walls, directory style, touch, and global
positioning system(GPS). 11 student or 21.2% have used printed in wall, 11 or
21.2% used the directory style, 13 9 or 25% used touch screen map, 1 or 1.9%
used the other types of map locator while the remaining 5 or 9.5% were not
familiar with the types of map locator.

Table 1.8

Do you want our school (EARIST) to Frequency (f) Percentage (%)


implement the Map Locator system?
a.
a. Yes 48 96%
b. No 2 4%

The researcher found out that 48 or 96% wanted to implement the map
locator system here in our school (EARIST), while 2 or 4% don’t want this kind of
system.

Table 1.9
What type of Map Locator Frequency (f) Percentage (%)
Do you wish our school to have?

a. Ordinary Map 4 7.4%


b. A Directory Map 9 16.7%
c. Touch Screen 41 75.9%
d. Others 0 0

The most preferable type was the touch screen, which got 41 number of
students or 75.9% to have it in our school. 9 or 16.7% of the student wish to have
a Directory map, and 4 or 7.4% want on ordinary map.

Table 1.10

If map locator will be implemented in our Frequency (f) Percentage (%)


school would you used it?

a. Yes 49 98%
b. No 1 2%

We found out that 49 students or 98% will use it if it is implemented in our


school, while 1 or 2% don’t want to use it.

Table 1.11

Would you recommend to friends, Frequency (f) Percentage (%)


classmates to use it when they visit our
school?

a. Yes 49 98%
b. No 1 2%

98% or the total 49 students will recommend the used of touch screen
map locator if they visit our school and only 1 student would recommend it.

Table 1.12

Where do you suggest we Frequency (f) Percentage (%)


place the map locator
a. Main Entrance 45 75%
b. Canteen 4 6.7%
c. Back Gate 5 8.3%
d. Quadrangle 4 6.7%
e. Others 2 3.3%
e

75% or 45 students suggested that the map locator should be place in the
main entrance, 4 or 6.7% suggested to place it in our school canteen, 5 or 8.3%
said that it must be put in the back gate, 4 or 6.7% said to be place it in school
quadrangle and 2 or 3.3% suggested to place it on the other part of the campus.

EARIST Touch Screen Map Locator Evaluation Form

<when was this conducted? Whats the objective?>

I. RESPONDENT’S PROFILE

Name: ___________________________

Address: _________________________

Age: _____________________________

Gender: __________________________

Contact #: ________________________

II. PLEASE CHECK THE APPROPRIATE ANSWER:

1 – Strongly Disagree

2 – Disagree
3 – Undecided

4 – Agree

5 – Strongly Agree

1. The colors used are pleasant to eyes.

2. Screen layout is attractive.

3. The texts/ graphics are visible and easy to read.

The presentation of the floor plan is clear.

5. The touch screen responds immediately when touched.

6. Map locator is user friendly.

7. Touch screen map locator is convenient to use.

8. Instruction provided by map locator is easy to understand.

9. The map locator is complete with information.

10. The map locator leads you to your desired location.

Table 2

EARIST Touch Screen Map Locator Evaluation


50 Respondents

Strongly
Agree Agree Undecided Disagree Strongly Total
Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally


% %
1. The colors
used are 17 16 6 12% 7 14% 4 8% 50
pleasant to 34% 32% 100%
eyes.

2. Screen
layout is 16 22 5 10% 4 8% 3 6% 50
attractive. 32% 44% 100%

3. The
Text/graphics
are visible and 17 21 7 14% 3 6% 2 4% 50
easy to read. 34% 42% 100%
4. The
presentation of
the floor plan 16 21 10 20% 0 0% 3 6% 50
is clear. 32% 42% 100%

5. The touch
screen
responds 24 19 2 4% 3 6% 2 4% 50
immediately 48% 38% 100%
when touched.

6. Map locator
is user friendly. 20 18 5 10% 5 10% 2 4% 50
40% 36% 100%
7. Touch
Screen map
locator is 25 50% 13 8 16% 2 4% 2 4% 50
convenient to 26% 100%
use.

8. Instruction
provided by
map locator is 19 38% 18 10 20% 1 2% 2 4% 50
easy to 36% 100%
understand.

9. The map
locator is
complete with 14 28% 21 9 18% 5 10% 1 2% 50
information. 42% 100%

10. The map


locator leads
you to your 24 17 4 8% 4 8% 1 2% 50
desired 48% 34% 100%
location.

Table 2.1

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

The colors 17 34% 16 6 12% 7 14% 4 8% 50


used are 32% 100%
pleasant to
eyes.

Out of 50 respondents, 17 or 34 % strongly agree that the color that the


researcher used were pleasant to the eyes, while there are 16 or 32% agree, 6 or
12% who were undecided, there were 7 or 14% that disagree, and the 4 0r 8%
who strongly disagree that the color, the researcher used is pleasant to the eyes.
Table 2.2

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

Screen layout 16 22 5 10% 4 8% 3 6% 50


is attractive. 32% 44% 100%

As for the screen layouts of the map locator, 16 or 32% of the respondents
strongly agree that the screen layout is attractive, 22 or 44% agree, 5 or 10%
were undecided, 4 or 8% said that they disagree, and 3 or 6% strongly disagree
about the layout.

Table 2.3

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally


% %

The
Text/graphics 17 21 7 14% 3 6% 2 4% 50
are visible and 34% 42% 100%
easy to read.

Out of 50 respondents, there were 17 or 34% who strongly agree that the
text/graphics are visible and easy to read, 21 or 42% just agree, 7 or 14% were
undecided, while there are 3 or 6% who disagree, and there are 2 or 4% who
said that they strongly disagree.

Table 2.4

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally
Tally % Tally Tally % Tally % Tally % Tally %
%

The
presentation of 16 21 10 20% 0 0% 3 6% 50
the floor plan 32% 42% 100%
is clear.

16 or 32% said that they strongly agree that the presentation of the floor
plan was made clear, 21 or 42% agree, 10 or 20% were undecided, no one
disagree but, there were 3 or 6% of the respondent who strongly disagree.

Table 2.5

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

The touch
screen 24 19 2 4% 3 6% 2 4% 50
responds 48% 38% 100%
immediately
when touched.

In table 2.5 24 or 48% of the respondents strongly agree that the touch
screen responds immediately when touch, 19 or 38% just agree,2 or 4% who
were undecided, there are 3 or 6% who disagree, and 2 or 4% said that they
strongly disagree.

Table 2.6

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

Map locator 20 40% 18 5 10% 5 10% 2 4% 50


is user 36% 100%
friendly.

In table 2.6, out of 50 respondents, 20 or 40% strongly agree that the map
locator is user friendly, 18 or 36% agree, 5 or 10% are undecided, another 5 or
10% disagree, and 2 or 4% said that they strongly disagree.
Table 2.7

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

Touch Screen
map locator is 25 50% 13 8 16% 2 4% 2 4% 50
convenient to 26% 100%
use.

Out of 50 respondents, there are 25 or 50% who strongly agree that the
touch screen map locator is convenient to use, 13 or 26% agree, 8 or 16% are
undecided, there are 2 or 4% of the respondents who disagree, and 2 or 4% that
strongly disagree.

Table 2.8

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

Instruction
provided by 19 38% 18 10 20% 1 2% 2 4% 50
map locator is 36% 100%
easy to
understand.

Table 2.8 shows that out of 50 respondents, there are 19 or 38%who said
that the instruction provided by the map locator is easy to understand, 18 or 36%
said that they agree, 10 or 20% are undecided, while there’s 1 or 2% disagree,
and 2 or 4% that said that they strongly disagree.
Table 2.9

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

The map
locator is 14 28% 21 9 18% 5 10% 1 2% 50
complete with 42% 100%
information.

Out of 50 respondents, 14 or 28% strongly agree that the map locator is


complete with information, b21 or 42% agree, 9 or 18% undecided, 5 or 10%
disagree, and 1 or 25 strongly disagree.

Table 2.10

Strongly Agree Undecided Disagree Strongly Total


Agree Disagree Tally

Tally % Tally Tally % Tally % Tally % Tally %


%

The map
locator leads 24 48% 17 4 8% 4 8% 1 2% 50
you to your 34% 100%
desired
location.

And for table 2.10, the tally shows that 24 or 48% of the respondents said
that they strongly agree that the map locator leads you to your desire location,
while 7 or 34% agree, 4 or 8% are undecided, 4 or 8% disagree and there’s only
1 or 2% said that he strongly disagree.
CHAPTER IV
PROJECT DESIGN
Chapter IV: PROJECT DESIGN

BLOCK DIAGRAM

TOUCH SCREEN CPU/SOFTWARE MAP


SENSOR

Discussion of the Block Diagram

TOUCH SCREEN SENSOR – A glass having a touch responsive surface. It is


position over a display screen so that the responsive area of the plate covers the
maximum viewable area of the video screen.

SOFTWARE – Permits the Touch Screen and Computer to work together.

CPU – Central Processing Unit; the key component of a computer system, which
contains the circuitry necessary to interpret and execute program instructions.

MAP – Output of the Design Project.

System Requirements

Software

Computer equipped with Microsoft windows


ADOBE FLASH CS3
ITM Touch Screen Driver

Hardware

Computer Specifications

At least
20 MB Hard Disk
32 MB Video graphic accelerator
128 Mb RAM
Pentium III processor - 1 GHz or higher processor

LG TOUCH SCREEN MONITOR

LG L1510BF
LCD 15” touch screen
16ms response rate,
1024x768 * max. res,
0.297mm pp

Features

LGE L1510BF Silver 15" LCD Touch screen Monitor - Resistive


Built-in Power Adapter :
For reduced cable clutter and easy wall-mounting
OSD Lock :
OSD Lock function prevents unwanted changes to display settings
Auto adjustment Function :
Automatically sets image position, phase and pitch
Wall mountable :
Mounting slots on the back allow the LG's LCD monitor to be hung just like a
picture
Supported Colorific Software :
We support pure color management Slim Design
LightView Function :
LigthView function allows users to freely adjust brightness and color temperature
according to their computing situation like day/night, photo, text, movie
Quick Specs
-Size : 15.0"
-Resolution : 1024 x 768
-Pixel Pitch : 0.297 mm
-Brightness : 250 cd/m2
-Contrast Ratio : 400 : 1
-Viewing Anlge : 160/140 (H/V)
-Response Time : 25 ms
-Display Colors : 16.2M
-Sync Range Horizontal Frequency : 31 ~ 63 kHz
-Vertical Frequency : 56 ~ 75 Hz
-Input Signal
-Video Signal : RGB Analog
-Sync type : Separate
-Connectors
-PC : 15 Pin-D sub
-Plug & Play
-DDC : DDC 2B
-Power Supply : AC 90~264 V (47 ~ 63Hz)
-Power Consumption On : 28 W
-Stand-by / Suspend : 3 W
-DPM Off : 3 W
User Control Button : Menu(1),Adjust (4,
Up,Down,Left,Right),Auto/Select(1),Power(1) (Up,Down)=> Light View)
Functions : LightView, OSD Lock, Auto Adjustment, Gamma Control
Dimension(W x H x D) : Set : 356 x 359.8 x 151.7
Box : 412 x 427 x 160
Weight : 4.4 kg / 5.9 kg (Set/Box)
Stand : Detachable Base

Adobe Flash CS3

A scripting language, script language or extension language, is a

programming language that allows some control of a single or many software

application(s). "Scripts" are often treated as distinct from "programs", which

execute independently from any other application. At the same time they are

distinct from the core code of the application, which is usually written in a

different language, and by being accessible to the end-user they enable the

behavior of the application to be adapted to the user's needs. Scripts are often,

but not always, interpreted from the source code or "semi-compiled" to bytecode

which is interpreted, unlike the applications they are associated with, which are

traditionally compiled to native machine code for the system on which they run.

Scripting languages are nearly always embedded in the application with which

they are associated.

• CS3 is the first version of Flash released under the Adobe name. CS3

features full support for Action Script 3.0, allows things to be converted

into Action Script, adds better integration with other Adobe products such

as Adobe Photoshop, and also provides better Vector drawing behavior,

becoming more like Adobe Illustrator and Adobe Fireworks.

Flash can manipulate vector and raster graphics and supports bi-directional

streaming of audio and video. It contains a scripting language called Action

Script. Several software products, systems, and devices are able to create or

display Flash content, including Adobe Flash Player, which is available for most

common web browsers, some mobile phones and other electronic devices . The

Adobe Flash Professional multimedia authoring program is used to create


content for the Adobe Engagement Platform, such as web applications, games

and movies, and content for mobile phones and other embedded devices.

Files in the SWF format, traditionally called "Shock Wave Flash" movies,

"Flash movies" or "Flash games", usually have a .swf file extension and may be

an object of a web page, strictly "played" in a standalone Flash Player, or

incorporated into a Projector, a self-executing Flash movie (with the .exe

extension in Microsoft Windows). Flash Video (FLV) files have a flv file extension

and are either used from within.Swf files or played through a flv aware player,

such as VLC, or QuickTime and Windows Media Player with external codecs

added.

Action Script

Action Script goes beyond the scripting capabilities of previous versions of

Action Script. It is designed to facilitate the creation of highly complex

applications with large data sets and object-oriented, reusable code bases. While

Action Script is not required for content that runs in Adobe Flash Player 9, it

opens the door to performance improvements that are only available with the

AVM2, the new virtual machine. Action Script code can execute up to ten times

faster than legacy Action Script code. Save time with the new Action Script

language, featuring improved performance, increased flexibility, and more

intuitive and structured development.

Sophisticated video tools

Create, edit, and deploy streaming and progressive-download FLV content

with comprehensive video support. Ensure the best video experience with a

standalone video encoder, alpha channel support, a high-quality video codec,

embedded cue points, video import support, QuickTime import, closed

captioning, and much more.


MP3 audio support

• Integrate audio into your projects by importing MP3 files. Integration with

Adobe Sound booth makes it easy to edit files as needed, without

requiring audio production experience.

Rich drawing capabilities

• Visually adjust shape properties on the stage with smart shape drawing

tools, create precise vector illustrations with the new Pen tool inspired by

Adobe Illustrator, paste illustrations from Illustrator CS3 into Flash CS3,

and more.

Extensible architecture

• Leverage the Flash application programming interfaces (APIs) to easily

develop extensions that add custom functionality.

Convert animation to Action Script

• Instantly convert timeline animations into Action Script code that can be

easily edited, reused, and leveraged by developers. Copy animations from

one object to another.

Adobe Photoshop and Illustrator import

• Import Adobe Photoshop and Adobe Illustrator files, while preserving

layers and structure, and then edit them in Adobe Flash CS3 Professional.

Optimize and customize the files during import with advanced options.
Frame-based timeline

• Quickly add motion to your creations with the easy-to-use, highly

controllable, frame - based timeline inspired by traditional animation

principles such as key framing and tweening.

Shape primitives

• Easily create pie wedges, round off rectangle corners, define an inner

circle radius, and do much more. Visually adjust shape properties on the

stage. And create custom shapes with the included JavaScript.

New Features

Photoshop Extended

• Flash Video integrated.


• Import Video frames to layers.
• Stack Mode blends changes in pixels between frames of video.
• Color Widget built using Apollo.

Dreamweaver

• GUI AJAX Integration. Dreamweaver CS3 has GUI widgets that you can
drag and drop onto your Web design. XML controlled data.
• Check browser compatibility tool shows coding problems before they start.
Dreamweaver checks for problems with every major Web browser.
• CSS Advisor is a new, community run Web site within Adobe.com.

Illustrator

• Illustrator integrates seamlessly with Flash and now includes some of the
Flash-style editing tools.
• Live color.

Flash

• File: Import Dialog Box looks to the layers of Photoshop and Illustrator
files and automatically creates movie clips and dynamic text boxes based
on the layers you choose. VERY EASY .ILL and .PSD integration.
• You can now save “styles” for your animations. This allows you to copy
motion tweens as Action Script. Then-you can paste the Action Script
somewhere else and duplicate the animations.
Video Production

• Now you can import SWFs into After Effects CS3 The animation is
retained It’s about time.
• Now you can import Photoshop’s vanishing points and animate a 3D
model of a still image in After Effects CS3.
• Puppet Tool: Lets you take a still image and it lets you create organic
character animations. AMG! You must see the demo of this. It is amazing.
• Dynamic Link Feature: On the Mac, bring After Effects CS3 compositions
and dynamically link them into Premere Pro CS3. Then, edit the original
file back in After Effects with no need to render.
• Time Remapping is premere pro feature that lets you add variable speed
time changes on video content. This means, you can go from normal
speed, to slow-mo, to high speed, all within the Premere Pro CS timeline.
• Visual editor within Adobe Sound booth lets you delete background sound
out of audio files with a marquee tool.
• Adobe Encore is available on the Mac, finally.
• The Flash output from Encore brings in interactive features such as menu
screens and subtitles.
• Adobe Media Encoder lets you output directly to mobile devices.

<arrange this portion downwards>


Device Central

• Integrated into nearly every component of the Creative Suite.


• Several hundred devices.
• Emulates processor performance of devices.
• Preview video from Adobe Media Encoder.
Screen Layout
<why is your screen limited? Paste all screens displayed
in your design project w/ description>

Welcome Screen

Figure No. 1 The Welcome Screen

The figure above shows the main screen of the EARIST Touch Screen
Map Locator, the logo of Eulogio “Amang” Rodriguez Institute of Science and
Technology and it provides you the instruction how to use this device, just simple
touch anywhere on the screen like you just read on the monitor.

Home Screen

Figure No. 2
This figure gives us the idea of what the map locator is all about. It tells
the reader how to use the project design. Different buttons like the Home, About
Us and Colleges are shown here.

About us Screen

Figure No. 3

The figure above shows the mission, vision, philosophy of


EARIST. In this screen lay out the button of home, about us, site map, colleges,
offices, help and exit can also be seen. You can touch what command button you
wanted to.

Site Map Screen

Figure No. 4

The figure above shows about the site map where you can select
the places you wanted to go. As you can see you can decide what places like
High School, Apillado hall, Regala hall, Admin., Pres. Hall, Sap, Library,
Gymnasium, CEAFA Bldg., CIT Bldg.

Direction Screen

Figure No. 5

The figure above shows the direction screen , which provide you
the direction of the particular place you wish to go.

Floor Plan Screen

Figure No. 6
`
The figure above shows floor plan screen, leads you the specific

location like the Dean’s office, Faculty Room, Class Room, Computer Laboratory,

Infra Tech And Comfort Room.

Colleges Screen

Figure No. 7

The different colleges in the campus are shown in this screen. If

you touch a button, the map locator will direct you to a particular place inside the

colleges.

Help Screen
Figure No.8

The figure 8 shows above provides instruction how to use this

touch screen map locator.


CHAPTER V
Summary, Findings, Conclusion
and Recommendation

Chapter V

SUMMARY, FINDINGS, CONCLUSION AND

RECOMMENDATIONS

SUMMARY <summary of chapter 1>

The Eulogio ‘Amang’ Rodriguez Institute of Science and Technology has a

total land area of 2.4 hectares and five buildings with seven colleges. Some
visitors are not familiar to the place they are looking for and they were not able to

remember the direction that were given by the security guard, or still confused on

the information that were provided for them that leads them in getting lost of

direction. The researchers come up with a solution of the problem being

encountered every time a visitor comes within our school premises.

The researchers come up with an idea of creating a map locator with a

touch of modern technology. EARIST Touch Screen Map Locator is a device

where you can see the map of EARIST, Manila (aerial view). By using the touch

screen monitor; you can select the site displayed on screen by touching the

surface of the monitor using your finger or any blunt object but never a pointed

object. The coverage of EARIST Touch Screen Locator Map is only the premises

of the school. You can navigate the map by moving from the aerial view to the

inner floor level of the building of your desired location.

FINDINGS <this should be based from your surveys and observations>

There are some problems that occurred in constructing or implementing

this touch screen map locator. Some of this is the following:


The floor plans of the buildings are not updated. Many changes

are done in every college/building, but the floor plan provided by

the school is still the old structure of the school floor plan.

b. Some of the students are not aware on this kind of system.

c. Visitors asked the guard automatically for he is the one who is

assigned at the entrance of the school and it is common to do

so.

CONCLUSION: <this should correspond to your findings>

1. In accordance to the findings, researchers should conduct their

own inspection on the floor plans of the buildings to ensure that

the changes made in every college buildings will be used in the

program.

2. Exact locations of the rooms are very important so that the user

of touch screen locator map would not be confused.

3. Brief introduction on the EARIST TOUCH SCREEN MAP

LOCATOR will be a good help to give the students

instruction on how it is working.

RECOMMENDATIONS:

Locator map should be installed in a visible place for users to easily

see and guards to watch over.


The system should be updated every time there is a change in the

provided information.

Enhancement of the system by utilizing a back-up power source so

that the system will be operational even there is a sudden power

failure.

A print button is recommended to enable the user to have a hard copy

of the information they needed.

A technical person should man and maintain the system to optimize

its function.

BIBLIOGRAPHY <follow the bibliography format we have studied>

• The American Heritage Dictionary, Canada USA, Third Edition

• Graphical Positioning System Technology Solution (On-line)


http:// www.gpstech.com.

• MaplandIa.com; Searchable world gazetteer based on Google Maps. (On-


Line)

http:// Maplandia.com/

• EARIST Web Site (On-line)

http://www.EARIST. Edu.ph/

Philippine Daily Inquirer, September 22, 2001, pp.11


Election Digitized Maps Manila Bulletin (April 22, 2001)
FINANCIAL STATEMENT

Costing of Materials

Materials Qty. Unit cost Total cost

Touch Screen 1 pc. Php 29,000 Php 29,000.00

External Hard 1 pc. Php 2,750 Php 2,750.00


Disk

Total cost Php 31,750.00

Miscellaneous

Date Fare

Purchasing of touch Jan.5,2009 Php 300.00


Screen

Purchasing of Hard Disk Feb.10, 2009 Php 125.00

Total Cost Php 425.00

Other Expenses

Expenses Date Cost

Printing of Documents FEB. 6,2009 Php 300.00

Computer Rental Feb. 9,2009 Php 180.00

Photocopy (7 copies) Feb. 10,2009 Php 280.00

Total cost Php 760.00


PROPONENT’S
PROFILE

<add your motto/philosophy in life/ for each>


CRISTINA RAMPOLA DUROLFO
31 B. Int. 1 Escopa 1 project 4, Quezon City
Contact #: 09184489690
Email: Cris_16_cute@yahoo.com

PERSONAL DATA

Nickname: Cris
Age: 21
Date of Birth: December 16, 1987
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’5”
Father’s Name: Epifanio S. Durolfo Jr.
Mother’s Name: Glenda R. Durolfo

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2005-Present

SECONDARY

Jose P. Laurel sr. High School


Salalillia St. Project 4 Quezon City
2000-2004

PRIMARY

Pura V. Kalaw Elementary School


Salalilla St. Project 4 Quezon City
1994-2000
RANDOLPH IBANEZ ESTIPULAR
12 Women’s Club St. Galas , Quezon City
Contact #: 09085283526
Email: estipular_28@yahoo.com

PERSONAL DATA

Nickname: Dolph
Age: 22
Date of Birth: May 28, 1986
Gender: Male
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’6”
Father’s Name: Virgilio C. Estipular
Mother’s Name: Eden I. Estipular

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Umingan National High School


Umingan, Pangasinan
1999-2003

PRIMARY

Nampalcan Abot- Molina Elementary School


Umingan, Pangasinan
1993-1999
ERLINDA E. ESTILLERO
# 143 Dr. Sixto Antonio Ave. Rosario, Pasig, City
Contact #: 09216581882
Email: earlestillero31@yahoo.com

PERSONAL DATA

Nickname: Earl
Age: 31
Date of Birth: August 7, 1977
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’3”
Father’s Name: Roger D. Estillero
Mother’s Name: Leonida E. Estillero

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Gubat National High School


Gubat, Sorsogon, City
1989-1993

PRIMARY
Dita Elementary School
Dita,Gubat,Sorsogon,City
1983-1989
JASON DELFIN ESTROPIA
1513 2nd st. Fabie Subd. Paco Manila
Contact #: 09212577600
Email: estropia22@yahoo.com.ph

PERSONAL DATA

Nickname: Jason
Age: 22
Date of Birth: December 26,1986
Gender: Male
Citizenship: Filipino
Religion: Protestant / Born Again
Height: 5’4”
Father’s Name: Rodolfo E. Estropia
Mother’s Name: Norma D. Estropia

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Mariano Marcos Memorial High School


2000-2004

PRIMARY

Sta.Ana Elementary School


1994-200
MILDRED APORAN ESTOESTA
158 Dona Casimiro St., Maypajo, Caloocan City
Contact #: 09293635410
Email: milds_17@yahoo.com

PERSONAL DATA

Nickname: Milds or Dred


Age: 21
Date of Birth: July 11, 1987
Gender: Female
Citizenship: Filipino
Religion: Catholic
Height: 5’1”
Father’s Name: Renato C. Estoesta
Mother’s Name: Felixity A. Estoesta

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Lakan Dula High School


Juan Luna, Tondo, Manila
2000-2004

PRIMARY
Kasarinlan Elementary School
Dagat-dagatan, Caloocan City
1994-2000
NAICY FALLARCUNA FAMODULAN
4844 Narra St., Old Sta. Mesa Mla.
Contact #: 09292009672
Email:naicyfamodulan@yahoo.com

PERSONAL DATA

Nickname: Nice
Age: 21
Date of Birth: August 7, 1987
Gender: Female
Citizenship: Filipino
Religion: Iglesia Filipina Indepiendente
Height: 4’11
Father’s Name: Esofo F. Famodulan
Mother’s Name: Lilia F. Famodulan

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Mabini National High School


Mabini, Corcuera, Romblon
2000-2004

PRIMARY

Mabini Elementary School


Mabini, Corcuera, Romblon
1994-2000
RICA BARBARA CRUZ FLORES
U836 Pasig Royale Mansion Evangelista St. Santolan, Pasig City
Contact #: 09224223620
Email: ricabarbaraflores@yahoo.com

PERSONAL DATA

Nickname: Rica
Age: 21
Date of Birth: August 10, 1987
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’3”
Father’s Name: Alfredo Ramos Flores
Mother’s Name: Rizalinda Cruz Flores

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Occidntal Mindoro National High School


2000-2004

PRIMARY

Mamburao Central School


1994-2000
MARICEL VELICARIA FULO
32 Doneza St. Balubaran, Valenzuela City
Contact #: 09222641506
Email:reicel_24@yahoo.com

PERSONAL DATA

Nickname: Mace
Age: 22
Date of Birth: December 22, 1986
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’2”
Father’s Name: Ramon Caudilla Fulo
Mother’s Name: Jovita Velicaria Fulo

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Malinta National High School


2000-2004

PRIMARY

Malinta Elementary School


1994-2000
JASON C. LAURENTE
Block 76 Lot 6 Phase II Paliparan III Dasmariñas, Cavite
Contact #: 09295867917
Email: luciferk@yahoo.com

PERSONAL DATA

Nickname: Son
Age: 22
Date of Birth: May 17, 1986
Gender: Male
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’8”
Father’s Name: Alejandro Laurente
Mother’s Name: Leonoral Laurente

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Dasmariñas National High School


2000-2004

PRIMARY

Paliparan III Elementary School


1994-2000
RONABELLE PORNASDORO LOÑOZA
372 Irma St. Marick Subdivision Barangay Sto. Domingo Cainta, Rizal
Contact #: 09095556294
Email: ronrick_04@yahoo.com

PERSONAL DATA

Nickname: Rona
Age: 24
Date of Birth: March 22, 1985
Gender: Female
Citizenship: Filipino
Religion: Iglesia ni Cristo
Height: 5’2”
Father’s Name: Roberto Castilla Loñoza
Mother’s Name: Lualhati Pornasdoro Loñoza

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY
Quezon National Agricultural School
1997-2001

PRIMARY
Binahaan Elementary School
1991-1997
ALVIN MARIN LUMABI
16E Tiburcio St. Krus na Ligas, UP Diliman, Quezon City
Contact #: 09196136043
Email: alvin_lumabi17@yahoo.com

PERSONAL DATA

Nickname: Vin
Age: 21
Date of Birth: September 6, 1987
Gender: Male
Citizenship: Filipino
Religion: Catholic
Height: 5’8”
Father’s Name: Juan Lumabi
Mother’s Name: Fe Lumabi

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Krus na Ligas High School


2000-2004

PRIMARY

Krus na Ligas Elementary School


1994-2000
AILEEN MARANAN MALLEN
602 M. Earnshaw St. Sampaloc, Manila
Contact #: 09077646864
Email: Khailynmallen28@yahoo.com

PERSONAL DATA

Nickname: Mallen
Age: 21
Date of Birth: August 6, 1987
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’3”
Father’s Name: Celso Paz Mallen
Mother’s Name: Asuncion Marahan Mallen

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

Masaguitsit-Banalo National High School


2000-2004

PRIMARY

Masaguitsit-Banalo Elementary School


1994-2000
NIDA ODIAMAN VENANCIO
1095 Pat Antonio St., Sta. Mesa, Manila
Contact #: 09296261515
Email: nhidz_1002@yahoo.com

PERSONAL DATA

Nickname: Nhidz
Age: 23
Date of Birth: February 10 , 1986
Gender: Female
Citizenship: Filipino
Religion: Roman Catholic
Height: 5’2”
Father’s Name: Ronie N. Venancio
Mother’s Name: Blinda O. Venancio

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez


Institute of Science and Technology
2004-present

SECONDARY

Looc National High School


Looc, Romblon
1999-2003

PRIMARY

Mat-i Elementary School


Mat-I, Sta. Fe, Romblon
1995-1999

Pinzon,Paul Oliver J.
Contact #: 09285362772
Email: paul_pinzon04@yahoo.com.ph

PERSONAL DATA

Nickname: Paul
Age: 26
Date of Birth: August 24, 1984
Gender: Male
Citizenship: Filipino
Religion:
Height: 5’10”
Father’s Name:
Mother’s Name:

EDUCATIONAL ATTAINMENT

TERTIARY

Eulogio “Amang” Rodriguez Institute of Science and Technology


Nagtahan, Sampaloc, Manila
2004-Present

SECONDARY

PRIMARY

Preparation for Pre-Oral Defense


<place caption for every photo to describe your activity>

During Pre-oral defense


Creation of Programs
Modifying the Casing
Revision of Documents
<make sure all tables where presented>

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