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Keywords
Mobile UI, Prototyping, Mobile Research, Mobile
Usability
Introduction
As a principal designer with frog New York, my role is
Copyright is held by the author/owner(s). to bridge new and emerging technologies with user
CHI 2009, April 4 – April 9, 2009, Boston, MA, USA needs and expectations. My approach is through user
ACM 978-1-60558-247-4/08/04. centered design research, sketching [1] and
prototyping.
2
Video Simulation
With mobile user experiences, what is happening
around you has a direct effect on how you interact with
information. Recent collaborative work with Ben Rubin fig 7. Subtitled video used in sound design
of Ear Studio and sound designer David Lawrence of
Muse Garden Recording resulted in a new tool for
understanding the environmental demands on an Multi-casting
application. We were in the early concept phase of an Mobile experiences are personal, and require new
application that would use earcons or sound cues to methods for conducting usability tests. The screens are
assist the user in hands-free operation. With visual small, physical relationship is close and it is difficult for
design in the early sketching stage, we opted to record anyone but the participant to be able to see the
on video a simulation of a user interacting with the experience. A promising solution to the issue is to
proposed application. This simulation was then used to multi-cast the user experience from one device to
many.
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