Beruflich Dokumente
Kultur Dokumente
Lesson Overview
Lesson 1 provides several basic modeling exercises in which you create parts commonly used in race car suspensions including a rod end bearing, bellcrank, and suspension mount clevis. Lesson 2 starts with an exercise in modeling a single piece magnesium racing wheel. That is followed by an exercise in modeling a chain sprocket, where the defining equations drive the model. Finally, a portion of a frame is modeled using the Sweep tool. Lesson 3 starts with an upper control arm exercise in which 3D points are used to define the primary sketch plane. That is followed by two exercises in modeling a spring, the first using manual techniques and the second using component generator. Lesson 4 provides an exercise in the use of the powerful Frame Generator tool. Starting with spatial sketch geometry, you use specialized tools to define the centerlines and cross sections of frame members, followed by their joints and intersections. Lesson 5 is an assembly modeling exercise in which you bring together parts to form a working model of a race car suspension. Lesson 6 is a drawing creation exercise in which you generate and annotate multiple views of the bellcrank created in lesson 1. Lesson 7 is an exercise in the use of Inventor Studio. You create a stage for showcasing the race car model. It is used to generate a high resolution image of the car, and a video animation of the suspension. Lesson 8 is an exercise in the use of the powerful Dynamic Simulation tool. It is used to determine the required spring properties for both static and dynamic suspension loads, and to generate a graph of spring displacement with time. Lesson 9 provides two exercises in the use of stress analysis. The first bases the analysis on estimated load values, while the second bases the analysis on the results of dynamic simulation.
AutodeskFormulaCarDesign
Summary
AutodeskFormulaCarDesign
Summary
Objectives
After completing this lesson, you will be able to: Revolve a sketch around an axis. Create an offset work plane. Base a new sketch on a work plane. Use the Project Cut Edges tool. Apply the Circular Pattern tool. Create and apply User Parameters. Use Extrude with the Intersect option.
AutodeskFormulaCarDesign Summary 3
Objectives
After completing this lesson, you will be able to: Create and use work features. Use the coil feature. Sweep a cross section along a path. Use the Compression Spring Component Generator.
AutodeskFormulaCarDesign
Summary
Objectives
After completing this lesson, you will be able to: Create unconsumed sketches and geometry to define a frame skeleton. Use the Frame Generator panel and use its Insert tool to define frame members. Use the Miter, Trim-Extend, and Notch tools to refine frame member intersections. Create a part within an assembly. Use the Isolate tool. Create an adaptive part.
AutodeskFormulaCarDesign Summary 5
Lesson 5 Assembly
This lesson consists of creating: Rod end bearing assembly Front suspension assembly
Objectives
After completing this lesson, you will be able to: Apply constraints within Autodesk Inventor assemblies.
AutodeskFormulaCarDesign
Summary
Objectives
After completing this lesson, you will be able to: Set the background sheet color. Apply centerlines. Apply dimensions. Create a section view. Create an auxiliary view. Define and use a sketched symbol. Create a projected isometric view. Populate the title block.
AutodeskFormulaCarDesign
Summary 7
AutodeskFormulaCarDesign Summary 8
Objectives
After completing this exercise, you will be able to Access the Dynamic Simulation environment. Create a spring/damper joint and external force. Run a simulation. Use the Output Grapher.
AutodeskFormulaCarDesign Summary 9
Objectives
After completing this lesson, you will be able to: Access the Stress Analysis environment. Apply constraints and loads to a part. Generate a Stress Analysis solution. Modify the analysis mesh resolution. Perform stress analysis based on dynamic simulation.
AutodeskFormulaCarDesign
Summary
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