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Codex: The Lost and the Damned

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0-1 Daemon Prince...130 points
WS BS S Daemon Prince 7 6 6 Special Rules: Daemon Eternal Warrior Independent Character Rule Through Fear T 6 W 4 I 5 A 4 Ld 9 Sv Unit Type Unit Composition Mc (Ch) 1 Daemon Prince Wargear: Close Combat Weapon

Options: Must select between 50 and 100 points worth of Daemonic Gifts cost varies May replace close combat weapon with one of the following: - Daemon weapon cost varies - Power weapon +15 pts - A pair of lightning claws +30 pts - Power fist +25 pts May be given one of the following: - Power armor +8 pts - Chaos armor +20 pts

May be given a single Mark of Chaos: - Mark of Khorne +10 pts - Mark of Nurgle +15 pts - Mark of Slaanesh +8 pts - Mark of Tzeentch +15 pts May be given the veterans of the long war special rule +5 pts If the Mark of Khorne is not taken, may be given the Psyker special rule and up to 3 Mastery Levels +25 pts per level

Champion of Chaos65 points

WS BS S T W Champion 5 4 4 4 2 Special Rules: Champion of Chaos Fearless Independent Character

I 5

A 3

Ld 9

Sv 3+

Unit Type Unit Composition In (Ch) 1 Champion Wargear: Power Armor Boltgun or Chainsword Bolt Pistol Frag and Krak Grenades

Options: May select up to 35 points worth of daemonic gifts cost varies May replace his boltgun and/or bolt pistol with one of the following: - Combi-bolter +3 pts - Combi-flamer, -melta, or -plasma or a plasma pistol +10 pts - Power weapon +15 pts - A single lightning claw +20 pts - May then take a second Lightning - claw +10 pts - Power fist +25 pts - May replace power armor, boltgun, bolt pistol and frag and krak grenades for terminator armor, combi-bolter and power weapon +40 pts May replace terminator armors combi -bolter with a combi-flamer, -melta or -plasma +5 pts May replace terminator armors power weapon with one of the following: - Lightning claw +5 pts - Power fist +10 pts - Chainfist +15 pts

May replace terminator armors combi -bolter and power weapon with a pair of lightning claws +15 pts If terminator armor is not taken, may take one of the following: - Jump pack +20 pts - Chaos bike +35 pts May be given the veterans of the long war special rule +5 pts May be given the bolter drill special rule +1 pt May be given a single mark of chaos: - Mark of Khorne +10 pts - Mark of Nurgle +15 pts - Mark of Slaanesh +5 pts - Mark of Tzeentch +10 pts If the Mark of Khorne is not taken, may be given the psyker special rule with mastery level 1 +25 pts per level Psykers must select one psychic power from the Chaos Psychic Power list cost varies

Aspiring Champion of Chaos25 points

1-3 Aspiring Champions may be taken as a single HQ choice in the Lost and the Damned army. If chosen as the armys Warlord, all models from this slot on the Force Organization chart benefit from the Warlord trait. However the opponent counts as having obtained the Slay the Warlord objective if any of them are killed. WS BS S T W I A Ld Sv Unit Type Unit Composition Aspiring Champion 4 4 4 4 1 4 2 9 3+ In (Ch) 1 Aspiring Champion Special Rules: Wargear: Champion of Chaos Power Armor Independent Character Boltgun or Chainsword Bolt Pistol Options: May replace his boltgun and/or bolt pistol with May replace terminator armors combi -bolter one of the following: and power weapon with a pair of lightning - Combi-bolter +3 pts claws +15 pts - Combi-flamer, -melta, or -plasma or a If terminator armor is not taken, may take frag plasma pistol +10 pts and krak grenades +1 pt - Power weapon +15 pts If terminator armor is not taken, may take one - A single lightning claw +20 pts of the following: - May then take a second Lightning - Jump pack +10 pts - claw +10 pts - Chaos bike +25 pts - Power fist +25 pts May be given the veterans of the long war May replace power armor, boltgun, bolt pistol special rule +2 pts and frag and krak grenades for terminator May be given the bolter drill special rule +1 pt armor, combi-bolter and power weapon +40 If given the veterans of the long war special pts rule, may be given a single mark of chaos: May replace terminator armors combi -bolter - Mark of Chaos Undivided +2pts with a combi-flamer, -melta or -plasma +5 pts - Mark of Khorne +5 pts May replace terminator armors power weapon - Mark of Nurgle +8 pts with one of the following: - Mark of Slaanesh +3 pts - Lightning claw +5 pts - Mark of Tzeentch +5 pts - Power fist +10 pts - Chainfist +15 pts

Apostate Cardinal..55 points

WS BS S T W Cardinal 4 4 3 3 3 Special Rules: Champion of Chaos Independent Character Zealot

I 4

A 3

Ld 10

Sv 5+

Unit Type Unit Composition In (Ch) 1 Cardinal Wargear: Flak Armor Laspistol Chainsword Rosarius May select up to 30 points of daemonic gifts cost varies May be given a single mark of chaos: - Mark of Khorne +5 pts - Mark of Nurgle +8 pts - Mark of Slaanesh +5 pts - Mark of Tzeentch +10 pts If the Mark of Khorne is not taken, may be given the psyker special rule with mastery level 1 +25 pts per level Psykers must select one psychic power from the Chaos Psychic Power list cost varies

Options: An apostate cardinal may replace his laspistol and/or chainsword with: - Shotgun, bolt pistol or boltgun +2 pts - Storm bolter or combi-bolter +3 pts - Power weapon, plasma pistol, combiflamer, -melta or plasma +10 pts - Eviscerator or plasmagun +15 pts May take any of the following: - Bionics +5 pts - Melta bombs +5 pts - Frag and krak grenades +1 pt

Pontifex Guard
For each Apostate Cardinal in the army, a single Pontifex Guard unit may be included in the army, 3-10 models in size, and in any combination. Pontifex Guard units are an HQ choice, but do not take up a slot on the Force Organization chart. WS BS S T W I A Ld Sv Unit Type Crusader 4 3 3 3 1 3 1 8 5+ In Death Cult Assassin 5 3 3 3 1 5 2 8 5+ In Wargear: Special Rules: Crusader Death Cult Assassin Flak Armor Furious Charge Power Weapon Uncanny Reflexes Storm Shield Options: Death Cult Assassin Must include 3-10 models from the following Flak Armor list: Two Power Weapons - Crusader +20 pts per model - Death Cult Assassin +20 pts per model Uncanny Reflexes A death cult assassin has a 5+ invulnerable save.

Rogue Psyker

WS BS S T Rogue Psyker 2 3 3 3 Special Rules: Independent Character Psychic Shield Psyker (Mastery Level 1) Wargear: Autopistol

W 5

I 3

A 1

Ld 9

Sv -

Unit Type In (Ch)

Unit Composition 1 Rogue Psyker

Options: May be given up three additional mastery levels +25 pts per level May be given a single Mark of Chaos: - Mark of Chaos Undivided - Mark of Khorne - Mark of Nurgle - Mark of Slaanesh - Mark of Tzeentch Psychic Shield Minotaur Chieftain WS Minotaur Chieftain 6 Special Rules Bloodgreed Furious Charge Horned Charge Independent Character Wargear: Armored Plating Close Combat Weapon Troll Chieftain WS Troll Chieftain 5 Special Rules: Horrific Stench Rapid Regeneration Vomit Wargear: Toughened Hide BS 3 S 5 T 7 W 4 I 3 A 4 Ld 6 Sv 4+ Unit Type In (Ch) Unit Composition 1 Troll Chieftain BS 2 S 6 T 6 W 4 I 3 A 5 Ld 7 Sv 3+ Unit Type In (Ch) Unit Composition 1 Minotaur Chieftain

Elites
Minotaur Clan45 WS BS S T W I A Ld Sv Unit Type Unit Composition

Minotaur 4 Doom Bull 4 Special Rules: Bloodgreed Furious Charge Horned Charge

1 1

5 5

5 5

3 3

3 3

3 4

6 7

4+ 4+

In In (Ch)

3 Minotaurs

Wargear: Toughened Hide Close Combat Weapon Options: May include up to seven additional minotaurs + pts per model Any model may trade their close combat weapon for a heavy chainsword + pts per model One model may be upgraded to a doom bull +10 pts Bloodgreed If a unit containing a model with this special rule successfully breaks an enemy unit in close combat, it must take a Leadership test. If passed, it may attempt to run the enemy down as normal. If failed, the enemy automatically falls back while the unit sates its bloodlust. If this happens, the unit may not consolidate. Horned Charge A model with this special rule has the Hammer of Wrath special rule. The Hammer of Wrath attacks from a model with this special rule are AP 3. Troll Band WS Troll 3 Skull Crusha 3 Special Rules Horrific Stench Rapid Regeneration Vomit BS 2 2 S 5 5 T 6 6 W 3 3 I 2 2 A 2 3 Ld 5 6 Sv 4+ 4+ Unit Type In In (Ch) Unit Composition 3 Trolls

Wargear: Toughened Hide Close Combat Weapon Options: May include up to 7 additional trolls + pts per model The entire unit may be equipped with an additional close combat weapon +2 pts per model Horrific Stench All enemy units that move within or begin their turn within 6 of a model with this special rule must take a Blind test, exactly as if they had been hit by a weapon with this special rule. Other models with the Horrific Stench special rule are immune to this effect, as are friendly units. They dont find the smell any more pleasant, theyve just found ways to cope with it. Rapid Regeneration

A model with this special rule possesses a 5+ Invulnerable save and has the It Will Not Die special rule. Vomit In lieu of their normal attacks, when locked in close combat, any model with this special rule may instead make a single Vomit attack at Str 5. This attack hits automatically and ignores all Armor saves. TROOPS Cultist Coven WS BS Cultist 3 3 Beastman Herd Troll-kin Mob WS Trollkin

S 3

T 3

W 1

I 3

A 1

Ld 7

Sv -

Unit Type In (Ch)

Unit Composition 10 Cultists

BS

Ld

Sv

Unit Type

Unit Composition

FAST ATTACK Chaos Hound Pack

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