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TRADE SECRETS
A new breed of 3D artist is taking digital portraiture beyond the real in search of a different kind of perfection.
In this special showcase, one artist reveals the creative decisions that underpin his work BY OLIVIER PONSONNET
Realistic skin
02 Every single map contributes to making the skin
texture realistic. The diffuse channel is important to
add colour variations and irregularities, but it’s the bump that
creates the small details, especially pores on the face. That’s
why I usually work with a bump map that’s twice the resolution
of the diffuse or specular map. The maps are hand-painted with
a graphic tablet, and are not based on photographs.
I ALWAYS TRY
TO GET CONTRAST
TO HIGHLIGHT MY
CHARACTERS INSIDE
THE PICTURE