Beruflich Dokumente
Kultur Dokumente
Spectator Mode Table top, first person view, free cam, 3rd person view Very first test at E3 Click on player on table top view to get 1st view Presets for freecam views (remembers previous camera positions, 5)
Commander mode (additional = 64 +2) not physical on the map more info on pc, tablet version with less info due to less bandwidth
Levolution concept about whats going on destruction on all levels dynamic battlefield raise bollard of the ground When building collapsed all other objects are dusted Cut off power
Infantry Experience Sprint Swim (crawling) Dive into water Changed suppress system (now focused on LMGs, present on range combat) Lean over feature while scoping in while being in cover Dual scope weapons (long range and iron sights) Use sidearm while being in water Spawn preview of squad before spawning by clicking on map Bullet drop on weapons Zeroing on sniper rifles
Melee Combat Counter Knife Attack Fast reaction time Frontal attack only, might be changed
Weapon List Scorpion (PDW) CZ 3A1 Stinger (Engineer) QJY88 (CHINESE) CZ-805 (LMG Ammo Support) U-100 MK5 (LMG Ammo Support) M9
Weapon Gadgets Grenade launcher Green and red laser sights Muzzle Break Angled Grip
Scopes (no scope glint) Reflex RDS PKA HOLO Iron Sights Classic Red Dot Sight PSO (x4)
Vehicles (New HUDs look modern, not as clunky as in BF3 Limited Ammmo) Jet Skies Patrol Boats Eject out with Jet Skies Attack and Transport chopper (Viper + Venom) ZFB05 Armored Car (China) (ONE SHOT BY TANK) MRAP Armored Car (US) (ONE SHOT BY TANK) T-98 (China) M1 (US)
Vehicle gadgets Reactive armor 120mm AP SHELL Coaxial LMG IR Smoke Cannon TOW Night vision
Gadgets Heal pack (small) (throw able for fast health boost) Medic Box (Medic) (throw able for fast ammo boost) Ammo Bag (Small) Ammo Box (Support) Incendiary Grenades (phosphor mix, fire) Motion Ball - Sensor Repair Torch Weapon Camo Changeable knifes shank M26 Mass + RDS (and camo)
Additional Changes No flag indicator shown while being next to a flag No vehicle wreckage after being destroyed Vehicle entry/exit takes 2-3 seconds Ragdoll Aggressive gun sounds Full magazine reload (only a bug confirmed) Squad Kill assist counts as kill (normal as well) 70+ Ribbons (Pistol & Sniper Rifle for example) Measure distance by pressing V (http://i.imgur.com/jwWBj6V.png) Only sniper Improved netcode, more refined
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