Laboratories are where science and creativity meet to develop, research, and explore new ideas.
Mozilla Labs embraces this great
tradition - a virtual lab where people come together to create, experiment, and play with new Web innovations and technologies.
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Open Innovation 6
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Experimentation 7
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Innovation Transfer 8
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Oh Boy… Didn’t the world change?! 9
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1 Friday, 15 May 2009 Keeping Things Open 10 11
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2 Friday, 15 May 2009 Evolving w/ the Web 13 14
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3 Friday, 15 May 2009 Open Innovation 19 Democratizing Open Innovation 20
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Meet Eric Eric von Hippel, Open Innovation’s true superhero
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“Users are increasingly able to innovate for themselves.” 22
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Meet the Lead User “Lead users are users of a product that currently experience needs still unknown to the public and who also benefit greatly if they obtain a solution to these needs.”
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ƒ(Lead User) = Super Hero “Lead user” status strongly correlates with the value/attractiveness of innovation
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More Eric http://web.mit.edu/evhippel/OldFiles/www/
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Concept Series 26
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Why? 27
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Layers of Lead Users From developers to designers to my parents
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Now: Developer Centric 29
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Next: UI/UX/HCI Designers 30
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How? 31
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Concept Series Workbench From lots of ideas come many mockups From many mockups come some prototypes From a some prototypes come a few products 32
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Step 1: Idea It all begins with an idea. A sentence, paragraph, or even bullet-points kick-start the process. Ideas can be simple and non-technical. It should be easy for anyone and everyone to help shape the future of the Web. So throw your notions, inspirations, dreams and visions out to the community.
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Step 2: Mockup Turn your idea (or someone else’s) into an image, sketch or video. Words are great, but you know what they say about pictures. Mockups offer up a visual and communicate ideas in terms that are just a bit more polished and real. They draw the next person in, tempting them to pick up the concept and run with it.
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Step 2: Mockup Mockups can be anything from a napkin drawing to a polished Photoshop mockup to a video.
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Step 3: Prototype A prototype is interactive. Feel, touch and play with developing concepts. Prototypes get ideas across by showing off the moving parts. They aren’t always fully functional or pretty, but they’re more than a static image or two. They’re a dress rehearsal of sorts, with minimal programming. Make a prototype in HTML, Flash, or whatever puts things into action.