Beruflich Dokumente
Kultur Dokumente
CCNA3-2
Chapter 2-1
CCNA3-3
Chapter 2-1
CSMA/CD
CCNA3-4
Chapter 2-1
Ethernet Communications
CCNA3-5
Chapter 2-1
Ethernet Communications
Ethernet Frame: Minimum 64 bytes, Maximum 1518 bytes
Preamble/SOFD: Synchronize to medium. Destination Address: MAC Address of destination device. Source Address: MAC address of source device. Length/Type: Length of frame or protocol type code. Data: Encapsulated data from OSI Layers 7 to 3. FCS: Frame Check Sequence.
Chapter 2-1
CCNA3-6
Ethernet Communications
MAC Address: 12 hexadecimal digits
Broadcast: Indicates a broadcast or multicast frame. Local: indicates whether the address can be modified locally. OUI Number: Manufacturer of the NIC. Vendor Number: Unique, vendor assigned number.
CCNA3-7
Chapter 2-1
Ethernet Communications
CCNA3-8
Chapter 2-1
Ethernet Communications
Switch Port Settings: AUTO: AutoAuto-negotiation of duplex mode. The two ports communicate to determine the best mode. Default for FastEthernet and 10/100/1000 ports. FULL: FullFull-duplex mode. Default for 100BASE100BASE-FX ports. HALF: HalfHalf-duplex mode. Configuration commands later in the chapter.
CCNA3-9 Chapter 2-1
Ethernet Communications
Switch Port Settings: AUTO: AutoAuto-negotiation of duplex mode. The two ports communicate to determine the best mode. AutoAuto-negotiation can produce unpredictable results. If autoauto-negotiation fails because the attached device does not support it, the Catalyst switch defaults the switch port to halfhalf-duplex mode. mode. HalfHalf-duplex on one end and fullfull-duplex on the other causes late collision errors at the halfhalf-duplex end. To avoid this, manually set the duplex parameters of the switch to match the attached device.
CCNA3-10 Chapter 2-1
Ethernet Communications
Switch Port Settings: AutoAuto-MDIX feature: In the past, either a crosscross-over or a straightstraight-through cable was required depending on the type of device that was being connected to the switch. Instead, the mdix auto interface configuration command enables the automatic mediummedium-dependent interface crossover (auto(auto-MDIX) feature. With this feature enabled, the switch detects the interface required for copper media and configures the interface accordingly. Configuration commands later in the chapter.
CCNA3-11 Chapter 2-1
CCNA3-13
Chapter 2-1
CCNA3-14
Chapter 2-1
CCNA3-15
Chapter 2-1
CCNA3-16
Chapter 2-1
CCNA3-17
Chapter 2-1
CCNA3-18
Chapter 2-1
CCNA3-20
Chapter 2-1
CCNA3-21
Chapter 2-1
CCNA3-23
Chapter 2-1
CCNA3-24
Chapter 2-1
CCNA3-25
Chapter 2-1
CCNA3-26
Hub
Chapter 2-1
JAM
JAM
JAM
JAM
JAM
JAM
JAM
JAM
CCNA3-27
Hub
Chapter 2-1
CCNA3-28
Switch
Chapter 2-1
CCNA3-29
Router
Chapter 2-1
CCNA3-30
Chapter 2-1
CCNA3-31
Chapter 2-1
Switches at Layer 2 can introduce latency on a network when oversubscribed on a busy network. If a core level switch has to support 48 ports, each one capable of running at 1000 Mb/s full duplex, the switch should support around 96 Gb/s internal throughput if it is to maintain full wire speed across all ports simultaneously.
CCNA3-32 Chapter 2-1
The use of higher layer devices can also increase latency on a network. When a Layer 3 device, such as a router, needs to examine the Layer 3 addressing information contained within the frame, it must read further into the frame than a Layer 2 device, which creates a longer processing time.
CCNA3-33 Chapter 2-1
CCNA3-34
Chapter 2-1
CCNA3-36
Chapter 2-1
CCNA3-37
Chapter 2-1
CCNA3-38
Chapter 2-1
CCNA3-39
Chapter 2-1
CCNA3-41
Chapter 2-1
CCNA3-42
Chapter 2-1
Memory Buffering
A switch analyzes some or all of a packet before it forwards it to the destination host based on the forwarding method. It stores the packet for the brief time in a memory buffer. buffer. Built into the hardware Two types: Port based. Shared.
CCNA3-43
Chapter 2-1
Memory Buffering
Port Based: Frames are stored in queues that are linked to specific incoming and outgoing ports. A frame is transmitted to the outgoing port only when all the frames ahead of it in the queue have been successfully transmitted. It is possible for a single frame to delay the transmission of all the frames in memory because of a busy destination port.
CCNA3-44
Chapter 2-1
Memory Buffering
Shared: Deposits all frames into a common memory buffer that all the ports on the switch share. The amount of buffer memory required by a port is dynamically allocated. The frames in the buffer are linked dynamically to the destination port. Allows the packet to be received on one port and then transmitted on another port, without moving it to a different queue.
CCNA3-45
Chapter 2-1
CCNA3-46
Chapter 2-1
CCNA3-48
Chapter 2-1
CCNA3-49
Chapter 2-1
CCNA3-51
Chapter 2-1
CCNA3-52
Chapter 2-1
CCNA3-53
Chapter 2-1
CCNA3-54
Chapter 2-1
CCNA3-55
Chapter 2-1
CCNA3-56
Chapter 2-1
CCNA3-57
Chapter 2-1
CCNA3-58
Chapter 2-1
CCNA3-59
Chapter 2-1
CCNA3-60
Chapter 2-1
CCNA3-61
Chapter 2-1
CCNA3-62
Chapter 2-1
CCNA3-64
Chapter 2-1
CCNA3-65
Chapter 2-1
CCNA3-66
Chapter 2-1
CCNA3-67
Chapter 2-1
CCNA3-68
Chapter 2-1
CCNA3-70
Chapter 2-1
CCNA3-71
Chapter 2-1
CCNA3-73
Chapter 2-1
CCNA3-74
Chapter 2-1
CCNA3-75
Chapter 2-1
CCNA3-76
Chapter 2-1
CCNA3-77
Chapter 2-1
CCNA3-78
Chapter 2-1