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kaherndo@gmail.com | 919.414.

6631 101 Hampton Lee Court, Apartment 1B, Cary, NC 27513

Kevin Herndon
Software Developer

Technical Skills
Proficient In Java, LAMP (Linux/ Unix, Apache, MySQL, PHP), HTML, Pawn, Lua, XML, UnrealScript Experience With C++, C#, C, JSP, Javascript, jQuery, .NET Framework, AJAX

Professional Experience
Lead Scripter, Fallen Earth, Cary, NC May 2012August 2013 Managed a major content release, setting and achieving project deliverables. Collaborated frequently with both technical and artistic employees to communicate goals and ideas. Used data analytics to influence design decisions for the game. Wrote release notes for content updates, detailing bug -fixes and new features to customers. Interacted regularly with customers while maintaining a developer presence in the game, on the forums, on Facebook, and in blog posts. Scripter, Fallen Earth, Cary, NC August 2010May 2012 Provided scripting support for a shift in business model from Pay -to-Play to Free2Play. Scripted custom Artificial Intelligence for numerous Non -Playable Characters (NPCs) within the game. Performed troubleshooting, bug -fixing, and refactoring on existing scripts. Worked with programmers to expand capabilities of Scripting. Facilitated quest design for content writers with various improvements to existing script functionality. Conceptualized world and level design with artists to ensure cohesion between scripted systems and the game world. Quality Assurance Lead, Fallen Earth, Cary, NC May 2010August 2010 Promoted to Lead after a major company downsizing, taking on additional responsibilities. Assigned tasks to a team of testers in support of multiple products, including a major content release for Fallen Earth. Performed testing and numerous bug fixes on a Facebook port of a Hunger Games board game. Quality Assurance, Icarus Studios, Cary, NC November 2008May 2010 Wrote test plans and led company-wide testing at various stages of the development cycle. Developed new and updated existing user -friendly webtools to easily present game and customer data for customer service and investigative purposes. Performed data mining and analytics to detect anomalies and discover trends in customer behavior. Led and worked on agile sprint teams. Co-Op Software Verification Engineer, Sony Ericsson, RTP, NC January 2005August 2005 & January 2006May 2006 Completed regression and stress testing, both manually and with automated test scripts, on more than seven different phone products. Identified, isolated, reported, and tracked errors with phone software and verified fixes. Received and confirmed error reports from testers worldwide and updated an internal bug repository. Worked directly with other testers, engineers, developers, and project managers.

Tools Expertise
Eclipse, HeidiSQL, Perforce, Jira, Subversion, Firebug, PuTTY, JUnit, Visual Studio, MS Office, Adobe Suite, UnrealEd, Icarus xScape Database and 3D Middleware Toolsets

Project Skills
Superb problem solver, troubleshooter, and critical thinker, resourceful in creatively traversing obstacles. Rapid learner, able to acquire and adapt skills with ease. Excellent written and verbal communication and interpersonal skills. Self-motivated and able to work well under pressure while meeting deadlines. Accustomed to writing welldocumented code and following best practices. Comfortable working as part of an agile development team.

Education
BACHELOR OF SCIENCE, June 2008 North Carolina State University, Raleigh, NC Major: Computer Science

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