Beruflich Dokumente
Kultur Dokumente
Ankit Goel
New Delhi, India http://goelankit.com | contact@goelankit.com (m) +91 9999 377 989
Synopsis
Over 2 years of professional game development experience on cross platforms titles. Experience in handling multiple projects at parallel involving different team size. Worked on AAA title (THQs Smack down V/S Raw 2011) as QA. Proven experience in versatile game developer roles.
Technical Skills
Languages and Scripting
C / C++ C# Java script
IDE / Environment
Visual Studio 2008/10 Xcode Notepad ++ Mono develop
Web
JSON XML HTML
Tools
Smart SVN / Tortoise SVN Bugzilla Trello
Professional Experience
Jump Games
http://www.jumpgames.com
Game Programmer (Nov 2012 - Present) Sr. Game Developer (Dec 2011 Oct 2012) Game Programmer (Dec 2010 Nov 2011) Intern (July 2009 August 2009) QA Tester (August 2010 September 2010)
Apra-InfoTech
http://www.apra-infotech.com
THQ
http://www.thq.com
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27 July 2013
Projects
DWTS : on The Move (Game Programmer)
https://itunes.apple.com/us/app/dancing-stars-on-move/id642440504?mt=8
User Interface
Rhythm-based games based on the format of actual show Dancing with the Stars (BBC TM). You can customize your characters, buy new songs and multiple difficulty levels ensure replay ability.
Apra-InfoTech, Delhi
Platform(s): iOS/Android/Web Team Size: 8
Collision Detection
User Interface
Carmella is a 2D platform game for mobile devices. I started as an intern on this project and later promoted to full time. The game is available for download on iTunes store for iPad, iPhone and iPod. Also available on Google Play for selected Android devices. The demo of the game is available at Facebook.
Apra-InfoTech, Delhi
Team Size: 8
User Interface
A PC game meant for casual and hardcore audience. The game is currently under works.
Apra-InfoTech, Delhi
Team Size: 5
Platform: PC
Data Management
User Interface
It is a management tool based on the concept of KANBAN, which enables managers to manage large projects easily and effectively. This tool has the look and feel of a RTS game. The purpose of this tool is to display a lot of information in a very visual effective way, enabling the managers to make decisions quickly and effectively. Users are given the option to view data at multiple levels depending upon the level of detail of information.
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27 July 2013
User Interface
The 3D Target Simulator was a testing application designed to test one of their classified projects. Our task was to simulate real time flying target in 3D space, the flying object was given various pre-defined and random trajectories to fly in. The coding was done purely in C++ in Visual Studio IDE.
Platform: PC
Team Size: 1
AI
User Interface
Its a single level game made in Unreal Development Kit. It follows a simple plot of escaping from a hidden temple to your freedom; on the course you will encounter various enemies and puzzles to solve.
Education
Bachelor of Engineering in Information Technology
2006 2010 Apeejay college of Engineering, Delhi, India
References
(Contacts information available on request)
Apoorav Gupta Vaibhav Panchal Technical Director Lead iOS Developer Apra-InfoTech, New Delhi, India Perform Group, London, The United Kingdom
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