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Part 1: Fundamentals of Project Management By Ted Garrison Garrison Associates www.TedGarrison.com www.StrategicPlanningforContractors.com www.NewConstructionStrategies.com
Introduction
Whose fault are the problems in construction? The real problem is:
You!
In reality it s not about fault but accountability!
The Program
Part 1 Fundamentals of PM Part 2 Defining the Project Part 3 Cost Managements of Fundamentals
Part 4 How Schedule Impacts Costs Part 5 Risk Management Part 6 Procurement and Subs Part 7 Summary
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Part 1: Fundamentals of PM
Module 1: Challenges to the Industry Module 2: Role of Project Management Module 3: Information Measurement Theory Module 4: What is the Key to Effective Project Manager?
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Typical PM Process
Enthusiasm. Disillusionment. Panic. Search for the guilty. Punishment of the innocent. Praise for the non-participants.
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#3 Fail to finish:
Harder than anticipated
Obstacles to Change
Our beliefs determine how we think and act. Our beliefs may be in conflict with good ideas. Successful people are more resistant to change. Often intelligent individuals attempt to solve problems themselves. Traditional ways are breaking down therefore need change. Instead: Need greater collaboration through dialogue!
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Industry Challenges
Rosabeth Moss Kanter
Secrecy Blame Isolation Avoidance Passivity Turf battles Feelings of helplessness
Solution
Better communication More collaboration Greater respect
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A Few Benefits of PM
Better management techniques. Better tracking techniques. Effective structures for communications. Adds value for the customer.
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Functions of Management
(In reverse order of importance)
5 Phases of PM
D e f in e
P la n
E x e c u te The Loop A d ju st M o n it o r
C o m p le t e
E v a lu a t e
People problems cause difficulty in applying tools. Without people skills difficulty in completing projects. Leadership is needed instead of abusing, manipulating, or beating on people.
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6 Sigma statistics indicate that people are the problem on 5% to 15% Systems failures are the problems
(Materials, machines, measurement, methods, and mother nature)
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Causes of Problems
Too much work for available resources Constantly changing priorities Estimates based on guesswork In other words Insufficient planning
Best positive way to eliminate variability is through inclusive planning & empowerment. When people participate in planning they tend to restrict behavior to behaviors & activities agreed upon.
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The Answer
Must examine the system Project manager s role is to offer solutions We need to give project managers greater responsibility (of course need to be qualified) Must listen to workers
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SMART GOALS
v Specific v Measurable v Approved v Realistic v Time-bound
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Project Checklist
Valuable tool to avoid forgetting especially under pressure. Should have one for each type of project.
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IMT is a deductive logical explanation of an event. It includes the use of relative and related data to create information that produces the future outcome of an event.
Dean Kashiwagi, Ph.D. @ ASU
Objectives of IMT
Minimize subjective decision-making Minimize data required to accurately transfer info Identify relationships between information usage, processing speed, and performance Identify structure that minimizes the requirements for management Optimize processes by identifying and removing entities which add no value or bring risk
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Deductive Logic
Deductive logic is the redefining or reordering of existing information to define an outcome. It simplifies complex situations, allowing individuals to understand what is going on with minimum information, or without a tremendous amount of education or technical training.
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An Event
Initial conditions Laws Time
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The more information we have before the event, the easier it becomes to predict the final outcome. The less information we have before the event, the harder it becomes to predict the final outcome. However, the lack of information will never change the final outcome. The information system should minimize decision making and surprises need to do with minimal amount of info since too inefficient to collect all info.
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Cycle of Learning
Perceive
Change
100% Information
Process
Apply
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Learning Speeds
All Individuals Learn At Different Speeds
Perceive
Change
100% Information
Process
Apply
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Typesof Individuals
Perception of Information Perceive
100%
A B C
Time
100% Information
Apply
Process
Change
0%
The Reality
The more perceptiveindividual perceive at a faster rate, changes at a faster rate, and makes more accurate predictions.
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Perceives more information Knows their constraints Measures performance Controls other people Manager Emotional Long term planning Works harder Gets surprised Prepared Decision Making
IMT Review
Events happen only one way Events are predictable with all information. More information results in more accurate predictions (but too inefficient to collect all information) An Information System should pass the minimal amount of information There is no wrong event and everyone is needed in the event Reality is reality regardless of someone s bias or perception (c) 2008 Garrison Associates
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IMT Review
Measure yourself and your organization performance Efficiency is doing less work Don t make decisions (minimize decision ) Minimize the Type Ccharacteristics to become more efficient
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Self-Evaluation
# Option A Check A Option B Check B 1 2 3 4 Do you administer? Do you copy? Do you maintain? Do you focus on systems and structures? Do you worry about how and when ? Do you always worry about the bottom line? Do you maintain the status quo? Do you do things right? Total # of A checks Or do you innovate? Or do you originate? Or do you develop? Or do you focus on the longrange perspective and people? Or do you worry about what and why? Or do you look for the horizon?
Or do you challenge the status quo? Or do you do the right things? Total # of B checks
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Necessary Skills of PM s
Basic tools of project management. Advanced PM skills. People skills. Human resource skills. Business skills. Other skills.
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Be a supportive leader.
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Action Steps
Please turn to the inside of the front cover of the resource guide. Write down 1 to 3 action steps that you want to immediately implement from Part 1 of this program.