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1. General characteristics
Spiking is the predominant skill used in a teams attack. To win the game, each side tries to conclude its
2. approach;
4.
arm swing.
The approach
The most used method is the basic
four-steps approach. In this approach, righthanded hitters start on the right foot and lefthanded on the left. - Arm movements are extremely important to the approach and jumping process. Those movements should be relaxed and natural.
- The arm position in the last two steps is not quite as natural. When the foot
reaches out on the third step, both arms reach as far back and as high as physically possible. The arms should be straight and the hands relaxed.
The jump
The basic spike jump should be as vertical as possible. Therefore,
players must allow for a degree of horizontal journeying. - The angle at which the knees and ankles are flexed varies with the player
E: the hit ball does not fall to the floor quickly enough. C: the ball must be contacted on its lower back with the heel of the hand and rolling the fingers over the top of the ball by snapping the wrist. E: player cannot hit hard. C: the player should swing his/her arm loose and quicker; to hit the ball in line with his/her body; to stay behind the ball.
E: player is unable to get a good swing in transition. C: the player should always make himself/herself available when his/her team is in control of the ball by getting away from the net so he/she can approach and the setter can set the ball between the player and the net. E: the attacker lacks height on the jump. C: it is extremely important that when the two-footed take off is executed, the heels be planted first to convert horizontal momentum into vertical momentum. Swinging both arms forcibly upward also helps.
5. Spike after tossing ball to setter: concentrate on completing one action first, then proceed with the next one. Wait for set, then approach quickly. Practice this exercise from all offensive positions. 6. Spike after ball tossed by coach: attacker pass the ball to coach/a player, the coach/player tosses the ball high in the air, and the attacker executes the attack (spike) with all its phases. Several players take turns hitting the ball; attackers can concentrate completely on approach and hitting of the spike. 7. Toss ball to yourself offensive pass: earning offensive jump pass. Watch partner when practicing and play directly to him with a two-handed pass. Variation: defensive player changes position when taking off. 8. After intermediate pass spike to moving and fixed targets: learn different strength required by changing distance from net; make offensive passes to target (alternate between short/long). Score.
9. Learning offensive combinations: co-ordination in timing and position between setter and one attacker. Attacker assumes position in front of or behind setter and receives a short set. If ball is passed toward position 3 attacker behind the setter; if pass is toward position 2 attacker in front of setter.
5. Conclusions
Coaches should ensure that when feeding the ball players use different types of shots and aim at specific targets. Once these skills have been learned adequately, players can proceed to offensive training primarily using complex drills that closely stimulate near-game situations. Attackers must then match their actions with various game situations and must make tactical decisions. They will quickly notice that it is better to attack carefully and safely than running up and smashing the ball indiscriminately. Team play between setter and attacker is also very important for successful offensive training. Coaches must ensure from the beginning that players dont set automatically from the same position but adapt to changing setting positions, directions, variations in flight path and speed of ball.