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MS-DOS (/msds/ EM-es-DOSS; short for Microsoft Disk Operating System) is anoperating system for x86-based personal computers.

It was the most commonly used member of the DOS family of operating systems, and was the main operating system forIBM PC compatible personal computers during the 1980s to the mid-1990s, until it was gradually superseded by operating systems offering a graphical user interface (GUI), in particular by various generations of the Microsoft Windows operating system. MS-DOS grew out of a request placed by IBM in 1981 for an operating system to use in itsIBM PC range of personal computers. Microsoft quickly bought the rights to QDOS (Quick and Dirty Operating System), also known as 86-DOS,[3] from Seattle Computer Products, and began work on modifying it to meet IBM's specification, who licensed and released it as PC DOS 1.0 to be used with their PCs in August 1981. Although MS-DOS and PC DOS were initially developed in parallel by Microsoft and IBM, years later the two products eventually went their separate ways. During its life, several competing products were released for the x86 platform,[4] and MS-DOS itself would go through eight versions, until development ceased in 2000. Ultimately it was the key product in Microsoft's growth from a programming languages company to a diverse software development firm, providing the company with essential revenue and marketing resources. It was also the underlying basic operating system on which early versions of Windows ran as a GUI. It is a flexible operating system, and consumes only 8 MB of installation space.

History[edit] Main article: DOS MS-DOS was a renamed form of 86-DOS informally known as the Quick-and-Dirty Operating System or Q-DOS[5] owned by Seattle Computer Products, written by Tim Paterson.[5] Microsoft needed an operating system for the then-new Intel 8086 but it had none available, so it bought 86-DOS 1.10 for $75,000.[5] Development of 86-DOS took only six weeks, as it was basically a clone of Digital Research's CP/M (for 8080/Z80 processors), ported to run on 8086 processors and with two notable differences compared to CP/M, an improved disk sector buffering logic and the introduction of FAT12 instead of the CP/M filesystem. This first version was shipped in August 1980[2] until Microsoft hired Tim Paterson in May 1981 and acquired 86-DOS 1.10 in July of the same year. Microsoft kept the version number, but renamed it MS-DOS. They also licensed MS-DOS 1.10/1.14 to IBM, who, in August 1981, offered it as PC DOS1.0 as the default operating system for the IBM PC.[2] Originally MS-DOS was designed to be an operating system that could run on any 8086family computer. Each computer would have its own distinct hardware and its own version of MS-DOS, similar to the situation that existed for CP/M, and with MS-DOS emulating the same solution as CP/M to adapt for different hardware platforms. To this end, MSDOS was designed with a modular structure with internal device drivers, minimally for primary disk drives and the console, integrated with the kernel and loaded by the boot loader, and installable device drivers for other devices loaded and integrated at boot time.

The OEM would use a development kit provided by Microsoft to build a version of MSDOS with their basic I/O drivers and a standard Microsoft kernel, which they would typically supply on disk to end users along with the hardware. Thus, there were many different versions of "MS-DOS" for different hardware, and there is a major distinction between an IBM-compatible (or ISA) machine and an MSDOS [compatible] machine. Some machines, like the Tandy 2000, were MS-DOS compatible but not IBM-compatible, so they could only run software written exclusively for MS-DOS without dependence on the peripheral hardware of the IBM PC architecture. This design would have worked well for compatibility, if application programs had only used MS-DOS services to perform device I/O, and indeed the same design philosophy is embodied in Windows NT (see Hardware Abstraction Layer). However, in MS-DOS's early days, the greater speed attainable by programs through direct control of hardware was of particular importance, especially for games, which often pushed the limits of their contemporary hardware. Very soon an IBMcompatible architecture became the goal, and before long all 8086-family computers closely emulated IBM's hardware, and only a single version of MS-DOS for a fixed hardware platform was needed for the market. This version is the version of MS-DOS that is discussed here, as the dozens of other OEM versions of "MS-DOS" were only relevant to the systems they were designed for, and in any case were very similar in function and capability to the same-numbered standard version for the IBM PC, with a few notable exceptions.

While MS-DOS appeared on PC clones, true IBM computers used PC DOS, a rebranded form of MS-DOS. Ironically, the dependence on IBM-compatible hardware caused major problems for the computer industry when the original design had to be changed. For example, the original design could support no more than 640 kilobytes of memory (the 640 KB barrier), because IBM's hardware design reserved the address space above this limit for peripheral devices and ROM. Manufacturers had to develop complicated schemes (EMSand XMS, and other minor proprietary ones) to access additional memory. This limitation would not have been a problem if the original idea of interfacing with hardware through MS-DOS had endured. (However, MSDOS was also a real-mode operating system, and the Intel x86 architecture only supports up to 1 MB of memory address space in Real Mode, so for simple access to megabytes of memory, MS-DOS would have had to be rewritten to run in 80286 or 80386 Protected Mode.) Also, Microsoft originally described MS-DOS as "an operating system for Intel 8086-based microcomputers", and the 8086 CPU (and its cousin the 8088) itself has only 1 MB of total memory address space.

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