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Buildings

Town Hall Level Wall Level

Town #1 1 1

Town #2 1 1

Town #3 1 1

Town #4 1 1

Town #5 1 1

Town #6 1 1

Town #7 1 1

Units
Slinger Swordsman Phalanx Ram Archers Catapult Gunsmen Mortar Steam Giant Gyrocopter Bombardier Doctor Cook Ram Ship Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Land 0 0 0 0 0 0 0 0 0 0 0 0 0 Ships 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 Without Workshop Upgrades Town Att. Value 0 0 0 Town Base Def. Value 0 0 0 Town Def. Value +Wall 0 0 0 Sea Att. Value 0 0 0 Sea Def. Value 0 0 0 With Workshop Upgrades Town Att. Value 0 0 0 Town Base Def. Value 0 0 0 Town Def. Value +Wall 0 0 0 Sea Att. Value 0 0 0 Sea Def. Value 0 0 0 Current Workshop Upgrades

Units
Slingers Swordsmen Phalanx Rams Archers Catapult Gunsmen

# Att. Upg. # Def. Upg.

0 0 0 0 0 0 0

0 0 0 0 0 0 0

Mortar Steam Giant Gyrocopter Bombardier Doctor Cook Ram Ship Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat

0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0

*Note: Type in the number of upgrades you have for each unit

<---Areas for information to be entered

*Note:Type the amount of troops of ea Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Total Avg. 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 G.Points 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Upkeep 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Units
Slinger Swordsman Phalanx Ram Archers Catapult Gunsmen Mortar Steam Giant Gyrocopter Bombardier Doctor Cook Ram Ship Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat

# to Purchase 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Total With Ares Stronghold

ps

*Note: Only total Upkeep values incorporate research upkeep *Note: All values refer to when defending

Military
0 0 0 0 0 0 0 Dry-Dock Maps Professional Army Siege Code of Honour Ballistics Law of the Lever 0 0 0 0 0 0 0

Seafaring
Deck Weapons Ship Maintenance Expansion Foreign Cultures Pitch Greek Fire Counterweight

*Note: Put a 1 next to your highest

ou have for each unit

0 0 0 0 0 0

Governor Logistics Gunpowder Robotics Canon Casting Military Future

0 0 0 0 0

Diplomacy Sea Charts Paddle Wheel Engine Mortar Attachment Seafaring Future

ype the amount of troops of each you wish to buy into "# to Purchase" Wood 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Sulphur 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Crystal 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Wine 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Added G.Points 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Added Upkeep 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

ncorporate research upkeep reductions

e: Put a 1 next to your highest completed research in each category and a 0 in the rest .

Attacker's details
Number of Spies in Enemy Town: Enemies Wall Level: 0 Units #Attk upg. (0-3) Slinger 0 Swordsman 0 Phalanx 0 Ram 0 Archers 0 Catapult 0 Gunsmen 0 Mortar 0 Steam Giant 0 Gyrocopter 0 Bombardier 0 Doctor 0 Cook 0 Enemy Town Hall Level: Enemy Total Gold: Ram Ship 0 Ballista Ship 0 Flamethrower Ship 0 Catapult Ship 0 mortar Ship 0 Paddle Ram Ship 0 Diving Boat 0 Gold Pillage Per Attack 0 #Def upg. (0-3) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Slinger Swordsman Phalanx Ram Archers Catapult Gunsmen Mortar Steam Giant Gyrocopter Bombardier Doctor Cook TOTALS Ram Ship Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat TOTALS

Defender's details
Wall Level: 1 Town Hall Level: 1 Units #Def upg. (0-3) Slinger Swordsman Phalanx Ram Archers Catapult Gunsmen Mortar Steam Giant Gyrocopter Bombardier Doctor Cook Total Gold: Ram Ship 0 0 0 0 0 0 0 0 0 0 0 0 0 #Attk upg (0-3) 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Ram Ship

Slinger Swordsman Phalanx Ram Archers Catapult Gunsmen Mortar Steam Giant Gyrocopter Bombardier Doctor Cook TOTALS

Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat Gold to Lose Per Attack

0 0 0 0 0 0 0

0 0 0 0 0 0

Ballista Ship Flamethrower Ship Catapult Ship mortar Ship Paddle Ram Ship Diving Boat TOTALS

Attacking Army
# of units in army 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Endurance Base Attack 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Sea Based Warfare

Without Upgrades Attack if max Breeches


Land Based Warfare

Defense 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0

Defending Army
# of units in army 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Endurance Base Defense 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Sea Based Warfare

Without Upgrades Defense With Wall


Land Based Warfare

Attack 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

*Note: Relevant figures highlighted in red *Note: Base Attack and Base Defence incorporate resistance and assault abilities

Base Attack 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

With Upgrades Attack if max Breeches 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Defense 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

With Upgrades Base Defense Defense With Wall 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Attack 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

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