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Modern Sci Fi Fantasy Misc Links Blogs Board and Map Games Computer Wargames Figure Manufacturers Free Rules General Wargames Miscellaneous Wargames Services Websites The Miniatures Page Tabletop Gaming News Science Fiction Add Rules For This Period 2085 Warlord of the Wasteland A project initially conceived in dissatisfaction of the way things were. For mod ern or post/apocalyptic miniatures gamer. A Fistful of Sardauker Infantry combat in the Dune universe. A Fistful of Tripods A set of miniatures wargame rules to fight battles from H.G. Wells' The War of t he Worlds. The system is the tried and true A Fistful of TOWs system and is desi gned for fast play. A Sky Full of Ships A simple (but not too simple) set of starship combat rules, which allow huge fle ets to engage each other in epic battle (and finish in a reasonable amount of ti me). Aces of the Apocalypse 28mm skirmish rules set in a post apocalyptic setting.. Admiral In essence ADMIRAL is a game of strategy and luck in which you attempt to manoeu vre the greater fire power of many ships against the weaker shields of a single ship.

Aetherverse 1st Edition Future rules for 25mm - 30mm set in its own future universe originally released commercially. Aetherverse 2nd Edition The 2nd edition cuts the required die rolls down by at least 25%, the game is a mid-scale tabletop wargame (20-100 models). The system uses a weighted random acti vation system which keeps both players active during the course of a game turn a nd allows for true tactical movement such as feints and outflanking manoeuvres. Afterglow Skirmish warfare in the Far Future Craig Cartmell. Alien Empires Board Game. Is your alliance of alien races the strongest? Alien Invasion This is a skirmish level game designed to be played by four to six players in ab out an hour and a half. Each player will control a competing faction with person al victory conditions to achieve based on the scenario chosen. The fate of the E arth hangs in the balance. Aliens: This Time It's War Rules for Aliens based on the Space Crusade dice mechanics. Alien War Designed by Howard Whitehouse, is a game of ground combat for 28mm (1/56 scale) models set in the year 2260. The rules have been designed to give you an authent ic feel for the future battlefield. Be involved in their development. Anaxis A tactical space wargame, using ship counters and hex paper. It's moderate in co mplexity and detail. Anteel A rules-light but tactically serious space wargame, which is completely diceless - in fact there are no randomizers of any kind, resulting in a game that is all about strategy, rather than luck. Aquanautica Imperialis Sci Fi naval rules includes all the rules mechanics, Fleet Lists, and Templates to represent each fleet. Aquanautica Imperialis - Battle for the Depths Submarine warfare set in the Games Workshop Warhammer 40K Universe. This game fo cuses on submarine combat and anti-submarine warfare. It includes game rules, su bmarine and ship profiles, missions, and templates. Armoured Clash Victorian super science fiction mass armoured warfare in the world of Dystopian Wars free from Spartan Games. Astral Dreams This Miniature game is based off of the story Astral Dreams (copyright 2002 C. G erard Luft). The game mechanics herein are derived from the Open Gaming License of the D20 Systems Reference Document. Basic Space Ship Rules A simple set of rules for Imperial Cruisers in the Star Wars universe.

Battlefleet Gothic Games Workshop now publishes the Living Rulebook on the web. Battlefield Horizon A 1:1 miniatures skirmish game using 25/28mm figures. The rules can handle two o r more players per battle. The rules to stat out figures from your collection ar e included, and there is a sizeable list of special abilities for troops and wea pons to actually make force. Battleforce BattleForce is the BattleTech game of lightning-fast combat. This PDF comes with everything you need to play including a map and unit counters you just bring yo ur imagination and two six-sided dice. Battleshift - Space Fleet Combat Battleshift was born in a thread on The Miniatures Page. People were looking for a fast, enjoyable space game that would let them field real fleets. Not like a dozen ships, but scores or hundreds of ships. Battlestar Galactica Mass Combat Game This game is designed to be played with lots of ships; each ship is represented as single figure. This game is designed so each player should be able to control 10-20 Star fighters with out any problems. My goals are that there should be no paper work involved, and a minimum of markers or counters used. Battletech Quick Start Specifically designed to hurtle players onto the battlefields of the 31st centur y in minutes, it comes with everything you need to play including a map and unit counters you just need to bring your imagination and two six-sided dice. Bayushiseni's Battletech Retrofitting Rules Home made adaptation for Battletech. Beamstrike Beamstrike is a fast paced war-game set in the far future. Battle with human for ces, Aliens, and Androids using a multitude of weapon systems. Rules for vehicle use and Fire support are included. Generic background provided, but may be used with whatever background you want. Beer and Pretzel Space Marines Down-and-dirty shoot-em-up based loosely on the Colonial Marines of the movie "A liens", includes a number of scenarios. Big Burn These rules are designed for a player to control several capital ships in a majo r fleet action. They were designed to allow players to refight the huge space ba ttles of the Exterminator War. Black Skies Generic Star Fighter Combat Rules. Quick and simple rules intended to create a f ast moving star fighter game, where out thinking your opponent is as important a s out shooting him. Games can be as small as single fighter duels, all the way u p to entire squadrons being used in a multi player campaign. Blasted Planets Lance Runolfsson's Blasted Planets Skirmish game rules. Not hard environment set of Sci Fi rules. Visit the game page and scroll to the bottom. Boots, Tracks and Hovercraft Operational-level wargame for the 2300AD game universe.

Bugged It is a Hex-based wargame that uses cards to add spice to what units can do. Bug Hunt Upgraded version to Is This Just Another Bug Hunt rules. Bugs SF Ground War Rules for Inter-Species Combat - especially Starship Troopers. Bugs Don't Surf This is the name of the Stargrunt II alien supplement, as mentioned in the back of the SG2 rule book. Cap'n Arjun's Starship Rules Command one or more starships in fast-and-furious tactical space combat. CAV The game of Mecha Combat in the 21st Century. Chain Reaction 3 All the latest mechanics currently used by the THW regular games like 5150, All Things Zombie and the rest. Classic BattleTech Quick Start Rules Shortened version of the BattleTech rules to play with a basic mech. Cloudships of Mars This game - based on the GDW Space 1889 background - uses rules adapted by the W arlords for fast play and ships scratch built in 28mm "scale". Combat Action For 25 to 33mm miniatures. The rules cover anything from skirmishes with a dozen or so models per side to conflicts with multiple squads, vehicles and support w eapons. Command Horizon A set of wargames rules allowing players to stage battles and conflicts set in H uman Space in the mid years of the 26 Century. Now at version 4.1. Conflict of Worlds : Generals Based in a 21st Century where you can control a combination of 133 formations. T he combat system uses the Epic Armageddon engine with a lot of tweaks and adjust ments. Templates and objectives. City Sectors. Corpen 1889 A set of rules for simulating naval battles in the late 19th century. It was ins pired by GDW's excellent Ironclads and Ether Flyers. Crimson Dusk A ruleset that allows you to take whatever models you have in your collection, i n any scale and use them in wargames. Crimson Dust A skirmish game using mutliple D6 rolls to establish the results of shooting mov ing, etc. Its also a turnless game with players activating models or using a lea der groups of models in sequence. Cruel Void This is about space dogfighting. It has little, if anything, carried over from o

ur previous science fiction space battle system, Final Frontier. Dam'd Star Ships Again This set of rules is based, very loosely on the Dam'd Battleships Again, a free set of rules by Phil Barker which covers naval warfare at the start of the 20th Century, before the advent of Dreadnaught. Damn the Torpedoes Sci-Fi wargaming using Silent Death rules and tabletop miniatures. Dark Millennium Open Source rules which can be used with Games Workshop 40K Figures. Dark Realm Miniatures Rules Version 2.5 of DRM 6mm Sci Fi rules. The rules includes everything you'll need t o get your armies into action. As well as the core rules and mechanics the file also includes counters and area of effect blast templates. Dead Run A set of science fiction wargame rules for worlds that are hard, fast and deadly , and you need to be the same. Death Racers Mad Max style post-apocalyptic gang-warfare road combat. Death to the Alien Scum A 6mm Invasion Earth Battlegame. Defiance The Defiance Universal Skirmish System the game of near future and science ficti on tactical combat that lets you modify or even create the strategic setting in which your battles will take place. Dirtside II Ground Zero Games rules now free download. Rules cover armour, infantry, artille ry, combat walkers, and aerospace support forces. The "fast play" combat system is chartless. Dr Who Miniatures Game An attempt to recreate the drama of the Doctors many adventures on a tabletop us ing miniatures. Dreadnought Arena Combat Dreadnought Arena Combat (DAC) is meant to be a fast and furious multi-player ga me that can be completed in a little over an hour. Drop Troops Futuristic Tactical Miniatures Ruleset. Each player controls a squad of heavily armed Drop Troopers (Space Marines). Dust Land The game is roughly based on the music video "Slow in Reverse" and is a an apoca lyptic wild west game. You have to register with the forum to download. Earth: Reborn Earth is destroyed and the survivors must fight for their right to survive. Easy Star Starship design and tactical battle. Easy to learn, but dozens of options keep t he game from becoming predictable. 2-4 players.

Emporex Strategic conflict for 20 planets. Unique units. Enclave Aftermath scenario. Recruit mutants and Scavenge guns. Epic Epic is the game of mass combat set in the nightmare future of the 41st millenni um. These are not simply the battles of man against man. Epic battles feature im mense armies of infantry, legions of tanks and giant war engines such as the bip edal Titans and super-heavy tanks armed with weapons normally seen on starships. Epic Escarmouches An original game system based on the Space Marine and Epic 40k. Uses mainly sing le Epic infantry figurines. In French and English. Event Horizon Quick Play Star Ship Combat Rules version (includes campaign rules). Exoshift Science Fiction Mass Battle miniatures game. Expansion A modification of Ian Shaw's Steer for the Third Planet on the Left tactical spa ceship combat rules and a campaign system to go with them. Extermination and Survival Rules For "Extermination and survival" a sci fi combat game similar to starship trooper movies. Join the yahoo group to get the rules. F.A.D. Generic set of scifi skirmish rules. Focus on realism and troop quality. Has its own background but can be used for any setting. Factions Factions is a squad based game of warfare between rival gangs. Factions is simil ar in many way to a plethora of Games Workshop games (because that is what we ba sed it on). Faction Wars Set in the Inviroate Commonwealth of the Federated Worlds sometime in the 23rd c entury. Choose a faction, kit your squad out with weapons, armour and special sk ills, and then try to outdo your opponent on the battlefield. Fallout Warfare Fallout Warfare (FOW) is a paper and pencil wargame set in the Fallout universe. Based loosely on the Fallout Tactics game, FOW allows you to recreate small to medium sized skirmishes in the Fallout post-nuclear world. Fast Blast A simple set of rules with a quick narrative with basic stats combined in one ro ll of a d10 to determine attack success versus the defender s roll for defense suc cess. Fast Play Fleets - Star Trek FPF came into being because the author could not find a system that allowed him to fight his Federation V Klingons the way he'd seen in films.

Fate and Destiny Fate and Destiny are a set of miniature rules for sci-fi combat in the 30th cent ury. Fleet combat including fighters, missiles, grappling and boarding are cover ed. Fearless Fearless is a fast-paced science fiction tabletop game including role-playing el ements. In a universe of limitless possibilities you can lead various mercenary characters through fierce battles in the arena. Firefight This games system was firstly written as a simple game to be used primarily in c onjunction with Alternatives Armies 15mm Sci-fi Firefight miniatures range thoug h it has become far more, now being a generic system. Army lists available too. Firefight 2050 A set of rules for 1/72 figures in a near future setting. Firestorm Armada From Spartan Games, Space Combat in a war torn Galaxy. Fireteam Starship Battles Simple spaceship rules includes shipdata and MS Excel design spreadsheet. Fireteam Tactical Combat Rules for infantry and vehicles, includes Sci Fi, Modern and WW2 stats. Fleet Book Babylon 5 This book brings the fleets of Babylon 5 into the GZG Full Thrust universe. Flotilla Starship Combat on a massive Scale. Forge of War This set of rules is born of frustration with Games Workshop and Warhammer 40K. Second Edition. Formula Ace Racing Pods (English) Race your pods like Luke Skywalker. Formula Ace Racing Pods (French) Race your pods like Luke Skywalker. Frag Bughunt Frag Bug Hunt is based on the original Frag boardgame rules and Jeremehovah's Al iens Vs Predator variant. Frag-o-rama Frag-o-rama is the free miniatures game of multi-player, shoot-em-up, videogamestyle action for 2 to 10 players. FUBAR 4th Edition of the one page Modern/SF small unit action rules. Supplements now a vailable. Full Thrust 2 The complete second version of the classic Full Thrust rules. Now available for free. Full Thrust: Fleet Book 1

This is the first volume of two Fleet Books, to provide players with a resource of pre generated ship designs that tie in with the GZG ranges of Starship Miniat ures. Human Forces. Full Thrust: Fleet Book 2 This is the second volume of two Fleet Books, to provide players with a resource of pre generated ship designs that tie in with the GZG ranges of Starship Minia tures. Alien Forces. Full Thrust: More Thrust Expansion rules for Full Thrust. Full Thrust Lite The simplest core rules of the game brought up to the current standard (2.5) the re are a couple of little tweaks that veteran players will spot, but no major ch anges. It has been written as an ideal introduction to the system for new player s, and we hope it will be especially useful for getting younger players into the game. Full Thrust Star Wars Conversion for Full thrust of the Star Wars genre. Download Main Stats and Star Destroyer Future Wars Control a small band of elite warriors who want to either destroy the Kingdom of Evil or help it conquer the universe. Futuristic Fast Tactics Tabletop (FFTT) FFTT is a sci-fi tabletop game based on infantry skirmishes between two players in its closest and fastest version. Rules still testing. Galactic Conflict In The Stars Spaceship combat rules. Galax Set Piece abstract Spaceship combat. Written orders to move and fire. Ship desig n. Gang Warfare Build your 'Gang', set up businesses, take over the block. Get Some! Future Warfare These are play test rules. It is not about WAAC (Winning at all Costs) but abou t designing an army that fits your collection and play style as well as the back ground for the Universe you are playing in. For any scale miniatures. Gemini Rules for Warhammer 40,000 Complete Alternate rules using standard WH40K profiles and an Activation Roll-Ac tion Point (ARAP) system. Uses elements of WH40K-RT, 3rd, 4th and 5th Editions. Generic Space Combat 2 The Next Generation of Starship Combat. GOBS Generic Outlandishly Big Spacefleets! They're customizable, flexible, fast, simp le and require little record keeping. They'll work with any miniatures, scale or basing scheme. Greater Space Battles Spaceship miniatures game featuring simple energy allocation and 2D vector movem

ent. Designed to avoid paper record-keeping and for solo play, but supports mult iple players. Green Blood and Red Blood for Mars Martians, Indunas, Colonels and Emirs was originally published to cover tactical mass warfare on Mars during the Victorian Science Fiction Era of the late 1800s . Units with twenty men as well as those with 500 men can be represented on the board. Grim Future Simple skirmish rules for Science Fiction Infantry warfare. Ground War 3000 Set Piece battles. Many units, Ground/Air/Sea, Nukes. Guerilla A skirmish rule for science fiction or fantasy miniatures in French. Hammers Slammers Sci Fi Skirmish Generic rules, they can be used to produce Aliens games and to recreate skirmish fights from the "Hammers Slammers" books. Hellfire This is about space battles in the far future. It has little carried over from o ur previous science fiction space battle system, Final Frontier, except, perhaps , the idea of a power allocation system. H.E.L.L.I.O.N. System One System, Many Universes, Infinite Carnage. Universal tabletop warfare simulat or from Armour battles to Special Forces small units. High Crusade Simple Quick Play SF Rules designed to allow you to play Science Fiction wargame s with either 15mm or 25mm scale miniatures. HOTT for Sci Fi An adaptation of Hordes Of The Thing to Science Fiction while retaining the simp licity and spirit of the original rules. Hostile Stars The core rules. These outline the turn structure and basic gameplay, and concent rate on the basics of pushing model space ships across a table, providing the ba sic structure of the game and allow players to take the miniatures and do battle . Imperial Mars Victorian Science Fiction, the Author's long time passion for science fiction ge nerated these rules. He wanted a set of rules for the "British on Mars" which wa s something larger than a skirmish and was freely expandable to include new weap ons, races and devices. Imperium Battles A tabletop game for 25mm sci-fi miniatures from the Warhammer 40,000/Mutant Chro nicles and similar universes. Based on the old MB/GW 'Space Crusade' game rules. Infestation A Warhammer 40,000 Game of Zombies. Infinity

Infinity is a futuristic universe, shaped and controlled by secret and clandesti ne operations. Well, the moment has come for those operations see the light. The moment has come for Infinity Tournament. Iron Cow These simple rules should allow you to create relatively large land battles, pit ting armoured companies and infantry battalions against each other. This article is the seed from which the Iron Cow rules grew, now published by Wessex. John Companies Men A new set of skirmish rules under development by Ian Shaw for the SF genre. You must join the yahoo group to access the files. Judge Dredd Miniatures Game Judge Dredd is a 28mm skirmish game designed to be quick, easy to learn, and cap able of handling the madness that is Mega-City One, from the powerful judges to the lowliest punk or mutant. By Mongoose games. Jump Trooper Fast playing, "hard" Sci-Fi skirmish rules. Kill Zone Nick Lund & Hugh Pitt's Near Future skirmish rules (formerly published by Grenad ier). Konflikt '47 Beta test version of a 15mm scale game of Super Science and the Occult in the fi nal days of WWII. KR16 6mm Skirmish rules. 30 figures per side with a few vehicles. Landships of Mogdonazia A homemade scientific romance add-on for The Sword and The Flame. Rules for buil ding your own landships that should synchronise perfectly with TSATF. Launch Fighters A new spaceship board game. You can design your own fleet of starships and chall enge your opponents in an exciting star battle. Lights In The Sky Long ago in a galaxy far away.... Fast paced Space ship battles. M.A.D. Fast Play Mechanised Warfare Rules, With Additional Supplements For Aircraft and Future Wars. Mars or Die The French Foreign Legion and others on the Red Planet. A Victorian Science Fict ion Miniature Figure Game. Martian Empires Victorian SF Rules based On Huzzah. Join the yahoo group to download. Meatbox Massacre Squeeze inside the squishy cockpit of your genetically engineered war machine! E ngage in televised gladiatorial combat between giant bio-robots! Literally devou r your enemies! Mecha Doom

A game of apocalyptic warfare where each player controls a cohort of mechs, hell bent on fighting their enemies. Scale 6mm. MechWarrior The original Mechwarrior rules from Wizkid. Includes the Special Equipment and t he FAQs. Mechwarrior Resurrection A modification of the Age of destruction Rules by David Child-Dennis simplifying the system. MekaTac Set piece Giant Robot tactical combat. Mech design rules. MekaTac : Giant Stompy Robot Edition Revised edition of MekaTac with additional resources here. Meks and Mercs A simple game for mechs on the tabletop. Mercs Is a skirmish game of miniature combat taking place in the future (quick start r ules). Minimal Mech Combat Saturday morning cartoons, comic books, and transforming toys - Big, powerful ro bots have been the staple of all three for years. Minimal Mech Combat (MMC) is a simple game that attempts to create the feel of combat between these mechanical warriors. Minimal Space Combat The premise behind this game is this: what is the simplest playable game possibl e to game tactical space combat. The emphasis in this game is fast and easy. Minimal Tank Combat Minimal Tank Combat is a simple game that creates the general feel of tank comba t, with a slight emphasis on a futuristic setting. Mobile Infantry Play Starship Trooper type games by Craig Cartmell. Mobile Suit at WAR An original Miniatures Wargame using Bandai's excellent "Mobile Suit in Action" figures. Mobile Suit Gundam Battle System Game battles from the Gundam anime series of giant robots. Mutant Chronicles: Skirmish A fan-based ruleset, using the Mutant Chronicles CMG by Fantasy Flight Games. MuTaTioR Le choc des MuTaNs Mutants gladiator build by madness professor are engaged in battle for gold and glory. You can build your own mutant as you wish (FRENCH). Necromunda Necromunda is a game of fierce combat between rival game fighters in the dangero us underworld of the Necromundan hives. Gangs must fight to gain territories, we alth and renown.

NetEpic The latest in the long line of NetEpic games, NetEpic v4 for your gaming pleasur e. A rewritten EPIC scale game based on the Second Edition Space Marine boxed ga me. NetEpic Gold The ultimate version of NetEpic. Neuroshima Tactics Miniature rules derived from the Boardgame Neuroshima Hex for a post Apocalyptic future. No Frontiers A "raw" set of rules for spaceship combat which were originally devised for Star Trek Micro Machine models. No Future No Future is a skirmish game representing battles between small gangs on the inn er city streets of a lawless tomorrow. It gives a playable, fun skirmish game, a llowing for an element of roleplay. No Limits Generic Sci Fi rules for any background or figure you already have. Ideal skirmi sh rules. North and South A Kings of War supplement for the ACW incorporating the War of Zombie Aggression . Now This Is Pod Racing You saw the game demoed and now you want to play it. Remember, this game is free . You are NOT to sell it in ANY way. It is purely for the enjoyment of Star Wars movie fans. Nuclear Renaissance Nuclear Renaissance is a tabletop skirmish game. The rules are for skirmish camp aigns in a post apocalyptic wasteland. Players collect a gang of hardened fighte rs and souped up vehicles from the customisable range of parts and characters. One Page Fleets A simple playable system that allows friends to savagely destroy each others Sta r Fleets. On The Bounce A new set of SF rules about hovertank combat in the 21st century. Still under de velopment, and will be updated from time to time. Orbital Battle 2-player space/land battle. Fight over planets that move in their orbits, changi ng the game map each turn. This is a complete game with maps and counters. PacWar Large scale dogfighting between flights and squadrons of space fighters. Paradox Platoon-level Gaming in a Temporally-Fractured Environment. Pax Stellarum One ruleset to play them all. For spaceship tabletop miniatures for any genre, T V show or miniatures the owner has. (Requires a google account to access files).

Phaser Lock Starship Tactical Combat is a miniature-based wargame based on Gene Rodenberry's "Star Trek" as depicted in classic television series and it's subsequent featur e films and spins-offs. Join the yahoo group to download. PISS - Star Wars Pete's incredibly Simple System for Star Wars space battles. Plan A Divisional level combat planetside, suitable for 1/300 models or counters. Plasma Storm Sci Fi version of the Red Storm (Modern) and Lightning War (WW2) rules for small scale miniatures with several bases representing a battalion. Point of No Return Set piece battles, spaceship tactical combat, Fuel and Inertia, Ship design. Powerspike The No Dice Science-Fantasy Battle Game. Prophecy of War These rules are designed to fill a gap in the Science Fiction wargaming rules ma rket for 6mm. A set of rules that copes with a large amount of models. Can handl e 6 players each with 50 plus models. These were published on the web about 5 ye ars ago and rescued here. Download Playsheet and counters to compliment the rule s. Pz8 SciFi 2 page rules for 6mm figures based on Mechanized Warfare Rules. Pz8 Spaceship Rules Ultra-simple one page rules, plus one page of blank hexes. Railgun 2000 Science fiction rules based on the FFT 2000 game system. Red Chicken Rising A set of tactical spaceship wargame rules set in the Generic Legions universe. T his game is intended for use with whatever spaceship miniatures you have availab le, any size, any scale, any style, from any manufacturer. Ripped In Space Spaceship rules with ideas taken from various rule sets. Road Warriors Wargames rules for battles between rival car gangs in a post apocalyptic future. Robot Warfare For plastic robots on a hexed terrain. Rollerball If you enjoyed the original Rollerball film, you'll also enjoy this re-creation of the exciting sport as a board game. By George Duff. Rulerball The rules for playing this violent future sport are now available as a complete boardgame. Like the sport in the original film starring James Caan.

Rules Crusade Comprehensive tabletop rules using the classic MB Games board game Space Crusade . S.L.O.B.S. Simple Large Outer-space Battle System. 42 ships per side (10 ship types) plus f ighters. Simple combat, no record-keeping, large-scale mayhem. Scavenge Skirmish Survive 28mm post Apocalyptic winter games. Sci Fi Skermish Sick of the expense and complexity of Warhammer 40K the Rabbidgerbal designed 1P G simple sci-fi rules with rolls for defence that mean not only are defending pl ayers more active but a strong figure can have a weak moment. Sci Fi Skirmish Sci Fi land Skirmish Rules suitable for the "Hammers Slammers" or similar univer ses. Sci Fi Strat A multi player hex miniature game. Sci Fight A simple set of 25mm Science Fiction skirmish battle rules, where one miniature represents one individual. They are intended to be fast and furious with no book keeping. If you're hit, you're out! Seeds of War 6mm Sci Fi Mass Combat rules and setting. 3 army lists are available. Senator Arjun's Star Wars Skirmish Rules Each player controls one or more squads in the Star Wars Universe. Simple Starship Combat A set of rules on 1 page (2 sides). SGII For Warhammer 40,000 An attempt to get 40K working with a different ruleset, GZG's Stargrunt. Shattered Verse A 15mm Sci Fi Commercial Wargame, These are a free quick start version of the ru leset. Shell Shock A fast playing, adaptable and robust wargame system. It brings the flavour of wa r to a tabletop game. All the action, all the fury, all the tactics and chaos, i n a system that's easier to learn, more intuitive, and more fun to play, than an y other wargame on the market today. Silent Dark Silent Dark was a commercially-released title- a traditional miniatures wargame set in the 25th Century. It has an extremely flexible rules system that is easil y converted to many genres, and the expanded version of the Design System is mad e for people wanting to play everything from Super Heroes combat to Fantasy. Slammer 25mm skirmish Sci fi rules (includes bug-hunts/aliens). Small Spacecraft Combat Rules

The following rules are a modification to Jeff Freeman's starship design rules, intended for creation of smaller fighter craft, typically with a crew of less th an five. SNAFU Skirmish rules currently that only handle infantry actions, but vehicle rules wi ll be posted soon. The rules are aimed at a reinforced platoon per side. Written for 15mm. Yahoo group. Sol Cruiser A space combat game that combines the basic paradigm of 2300AD's Star Cruiser (e mphasis on stealth, detection, and long-range missile fire), Triplanetary-style vector movement, and a ship design system loosely patterned after Full Thrust. Solar Wars Space fleet battles. Easy to play by Pete Jones. Space Base Rival colonies compete for space and revenue. Space Convoy A space game for two: one player commands the convoy group known as the rs and the other commands the Naztees (Nasties). Space Cruisers Very simple space ship combat. Space Fury Set piece battles Fighter tactical combat. Ship design rules. Pilot skills, quir ks, and cool. Space Insurrection Recruitment.Very stylized unit interactions. Squadron Commander 3600: Reheat A fast paced game of tactical combat between starfighters. You will take command of a highly trained group of fighter pilots and lead them to victory... or, the y will all die horrible deaths in deep space, and the failure will be on your co nscience. Stand Up Fight Or A Bug Hunt? Skirmish / wargames rules for 28mm Future Wars games Stalker: Oblivion Lost A skirmish game for 28mm set in a science fiction/post apocalyptic setting. Whil e players will command multiple troops, the focus is more on individual figures, equipment and abilities, than large scale combined arms battles. Starcraft Tactical Miniatures Combat A game of skirmish-based combat set in the Starcraft Universe. Command small ban ds or small armies of soldiers, machines, aliens and more into battle against en emies to totally obliterate them as you shoot them, engage into close combat wit h them, blow them up, and more in this game of total war and destruction. Star Crashers A friendly game for 2-4 players, ages 8 and up. Each turn, players move their s pacecraft around the table, exploring by flipping over Blip Counters that could be Space Pirates, Gravity Mines, Derelict Ships, and stranger things. Star Cruiser Lite Freeloade

Heavily reworked Full Thrust rules adapted to 2300AD space combat. New turn sequ ence, movement systems, detection rules, crew quality rules.Also contains ship c onversion rules and selected ship conversions. Star Frontiers Digitally Remastered versions of the Star Frontiers RPG and companion books. Star Frontiers: Knight Hawks Tactical Space Combat game to tie in with the Star Frontiers RPG, can be fought as a separate tabletop game Quick Reference sheet. Star Marines Futuristic land warfare inspired by [that game from GW], but faster and much les s expensive. Choose a race, buy armies and weapons, then wage war! This is a com plete game with maps and counters. 2 players. Star Mogul Game You are the owner or star mogul of a newly formed salvage crew. Fifty years ago a pathogen annihilated most of the colonies of the outer rim. Those whom are b rave enough to stake their salvage claims to this lost or abandoned property cou ld make a fortune. All you have to do is grab the salvage and stave off other s alvage crews with force if necessary. Star Wars Galactic Heroes A simple tabletop game for Star Wars action figures. Star Wars - Silent Death Erik A. Dewey's article "Get to Your Ships" in issue 5 of Star Wars Gamer lets y ou play the Star Wars Silent Death ship-to-ship combat game in the Rise of the E mpire era. Star Wars Mass Combat Rules These rules represent an attempt to provide structure to large-scale combats tha t may occur within a Star Wars RPG scenario. Star Wars Miniatures Mass Battles Conversion These rules are not meant to be a wargame/simulator, but a way to play large bat tles using the established Wizards Star Wars Miniatures system. Star Wars Shoot Out Simple Star Wars game. StarForce Merging ShockForce rules with Stargrunt II. These rules recently disappeared fro m the web but now rescued by freewargamesrules. Stargate Rules for the Film and TV Series of Stargate. Rules written by Stargate Gamers Y ahoo Group. Its free to join and there are some lively discussions on gaming thi s genre. Stargate Fleet Command The goal of this game is to allow players to model ship to ship combat in the St argate Universe. Stargate DOW These rules are a modification of Dogs Of War rules to play Stargate SG teams vs Goa'uld and Jaffas. Stargrunt II

These skirmish Sci Fi rules are now available as a free download from Ground Zer o Games. Starmada - Demo Starmada is a simple (but not simplistic) board game of starship combat, in whic h players square off in a general attempt to blast each other's fleets into just so much space junk. Starmageddon Simple spaceship combat rules derived from MekaTac. Starship Marine Starship Marine Streamline is all about the boarding and capturing enemy starshi ps or bases. The original rules for starship boarding action, easy to play, but tactically challenging. Starship Troopers A set of quick play rules for board or miniature play of a wargame based on the movie "Starship Troopers". Starship Troopers A set of modifications to the Shock Force rules by Demonblade, based on the film by Paul Verhoeven. The rules are based on the film, not the book. Starship Wars Space Wars is designed for small scale starship fights but can be used for large scale fights as well. The game design offers several optional rules to make com bat more realistic and more powerful. Starwar 2250 Rules for Starwar 2250 and its rules for starship construction. This an older ga me with a 1970's miniature game feel so try it out. Steampunkt Simple Rules Edwardian and Victorian age of inventions for 25/28mm. Steel Rain In depth rules for 1/300th Sci Fi rules. The author is still expanding them. Steer for the Third Star on the Left Science Fiction rules for spaceship battles. Steer for the Third Star on the Left: Campaign Rules Campaign rules for Steer for the Third Star on the Left. Stellar Empires: Fleet This game has been designed and created to provide the player, with the most all -inclusive starship combat game ever produced. The game includes a powerful cons truction system. Playtest Version, comments can be emailed here. Stellar Wars An introductory game of tactical space combat between fleets of space battleship s by Tim Swenson. Stratastar Space Empires collide, Recruitment, Fast gameplay. Street Fight Rules Street fight is a fast and simple rules set for games involving small units or s ingle figures. games should be short and simple and not more than an hour long i

n most cases. Sunder the Stars A space fleet combat game that can be played on a hex board or open table. It is designed to handle task force actions and fleet engagements. Tac Ship A simplified fast-play rules system for simulating combat between manned space f ighters. The game may be played on a hex grid map or on a plain table area. Tactical Combat Walker Mission based Sci-Fi Mech Skirmish Rules. Playersheet, and Droid Sheet. Taktika Fast and greasy 25mm space rules. Task Force Zeta Task Force Zeta allows you to fight battles against opponents in a representatio n of real(3-D) space using vector movement - without doing complex math every ti me you move or fire. Teeny-Weeny Taktika Fast, detailed and easy way to play space miniatures. For 5mm-15mm figs. Pull ou t those old Games Workshop Epic miniatures. The Giant Spider From Outer Space This is game is inspired by those Science Fiction movies of the 1950 -1970 s that we all love. A meteorite hits the countryside somewhere and reveals to be the egg of a giant Spider. The Iron Frontier Landship battles of the Steam Age. The Outer Rim Starship Battles that includes fighters. Easy to play and a large number of ship s can be used. Includes optional weapons. Things A horror-suspense-thriller-action game in a sci-fi environment. The game is base d on Carpenter's movie "The Thing" and can be played as such as well as in any o ther modern setting. Toe To Tow Sci Fi rules for the GW universe, in the near future. Trench 2114 Based 42 years after world war 3, the surviving or new "Neo Nations " of the wor ld have reverted to a mentality along the line of their colonial ancestors as th ey fight to secure the few remaining resources on planet Earth. It is a tabletop game designed for 28-32mm miniatures. Trenched This is a squad-level combat system for miniatures (15 to 30 mm or so). Tripods and Hussars A miniatures game focusing on the "historical" Martian invasion of England in 19 00. Different system than A Fistful of Tripods. Eratta. Turn or Burn A fast-paced game of space fighter combat for 2 to 8 players. To start a game, y

ou design your fighter from a deck of system cards. Uber French rules for Weird War II figures. Unbreakable A game of futuristic ground combat for 2 players. Each player assembles a plato on of crawlers, walkers, and powered armor squads and equips them with nukes, st asis rays, lasers, and more. Universal Soldier Extreme A set of rules for skirmish level miniature gaming using Rafm Miniatures. The fo cus of the main rules is on the modern era and optional rules are provided to su it any genre ranging from horror, to pulp fiction, to historical combat. Urban Myth Urban myth is a game of the near future set in the United Kingdom. Think cyberpu nk but with much more subtlety, pistols where you would find SMGs etc. This game was inspired by the Greg Mandel books written by Peter F Hamilton. Urban Warzones Near-future urban combat rules for firefights between units from Squad right up to Company level. Valkyrie Beta rules for Company level games from ACP games. Vector V5 Vector V5 is a game of combat between small, fast starships in the distant futur e. The emphasis in creating these rules has been to provide players with a fast exciting game after a game or two, players will probably not have to refer to th e rules at all. Verdammnis Weird WWII Rules These rules are a modification of Dogs Of War rules to play weird adventures dur ing WW2. Void 1.1 An exciting 25mm miniature tabletop battle system for 2 or more players. The gam e is set in a universe where the human home worlds of Viridia, Ironglass and Pri me battle for colonies in the farthest reaches of the galaxy. Vortex A customizable miniature skirmish game that can be used with any miniature in an y setting using the miniatures and terrain you already own. WarEngine Skirmish rules from the once commercial system as presented in Shock Force Secon d Edition published by DemonBlade Games in 1999 with Shock Force specific materi al removed. Warhammer Star Trek These are a complete set of rules that allow players to fight battles in the Sta r Trek universe using the Warhammer 40K rules (with or without a few modificatio ns). War in Space Simple homebrew Spaceship rules. Warpath

By Mantic Games these are sci fi mass battles rules. Warrior Races of Mars Martian Warbands vie for Dominance. Warzone Archive of the 1st and 2nd Edition of the warzone rules. Includes fan material. Wastelands 3 Meltdown Warfare in the post-apocalyptic world. There are over 20 factions to choose from and numerous character archetypes, full rules for battles, mutants, vehicular c ombat and a simple but satisfying campaign mode. Easy to learn and fast to play with enough depth to give you years of quality gaming. Wehrmacht 47 Rules for a what if the German Wehrmacht survived to 1947. They are a supplement for the GHQ micro armor rules. Weird World War II A fan expansion for Nuts! by Two Hour Wargames for the Weird WW2. Wildfire A generic ruleset for 15mm science fiction skirmishes (the rules are easily adap ted for other scales). Employing a simple and intuitive yet tactical counters-ba sed system with full rules for infantry and vehicles, Wildfire includes a comple te design system to let you create forces from your imagination or based on a fi lm or book. An optional background, the Second Sphere, is also included. Wolsung A steampunk Skirmish Game, beta version of the rules. Wormhole Space ship rules that are designed for WorldWorksGames 3D card spaceships. Xenocide: Firefight Xenocide: Firefight is an update of the older Xenocide rules. It is a game of sc i-fi miniature combat, based on squads of individuals. It will be best played wi th 15mm or 28mm figures. Zoid Battle A hex-based game for the Zoids toys from Tomy/Hasbro, with a simple construction system so you can make up your own zoid's stats and weapons.

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