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Tekken 3: Move List by Catlord Version: 1.

97 | Last Updated: 1998-08-08 | View/Download Original File Hosted by Return to Tekken 3 (PS) FAQs & Guides Liked this FAQ? Recommend it to others!

________ | ____ | __ | / | / __ |\ | \ | |__ |< |< |__ | \ | ___| | |__ | \ | \ |__ | \| | | | ___/ .MOVELIST. Version 1.97 (8/8/98) Arcade and Playstation Version -------------------------------by Catlord (kittylord@hotmail.com) Latest movelist available atCatlord's Tekken Collection - http://www.monmouth.com/~karin/ *-*-*-BUTTON CONVENTIONS-*-*-* __________________ | BUTTON LAYOUTS | -----------------------------------| | PLAYSTATION | | ARCADE | ___ | 1 - Right Punch | ___ ___ | / \ | 2 - Left Punch | / \ / \ | | 2 | | 3 - Right Kick | | 1 | | 2 | | \___/ | 4 - Left Kick | \___/ \___/ | ___ ___ | | | / \ / \ | | ___ ___ | | 1 | | 4 | | | / \ / \ | \___/ \___/ | It's very important to | | 3 | | 4 | | ___ O | become familiar with the | \___/ \___/ | / \ | numeric conventions of the | | | 3 | | buttons. | | \___/ | | | X | -----------------------------------*-*-*-MOVEMENT CONVENTIONS-*-*-* f b d u F B D U tap tap tap tap Hold Hold Hold Hold forward once backwards once down once up once stick stick stick stick forward back down up d/f d/b u/f u/b D/F D/B U/F U/B tap tap tap tap Hold Hold Hold Hold down/forward once down/back once up/forward once up/back once stick stick stick stick down/forward down/back up/forward up/back

N - Neutral joystick position (Joystick is not touched) SS - Sidestep (u,N or d,N) QCF - Quarter circle forward (Circle stick from down to forward) QCB - Quarter circle back (Circle stick from down to back) HCF - Half circle forward (Circle stick from back to down to forward) HCB - Half circle back (Circle stick from forward to down to back)

*-*-*-LINKING & SPECIAL CONVENTIONS-*-*-* + - Moves must be done together , - Moves must be done right after the other ~ - Moves must be done IMMEDIATELY after the other _ - Or (When used between two moves, they are interchangable) > - Move following the > has the option of being slightly delayed # - Hold movement preceeding the '#' until end of string or until N (Neutral) FC - Do move during full crouched position WS - While standing up (Returning the stick to neutral from a crouch) RN - While running BK - Back facing the opponent FD/FT - Lying on the ground Face Down / Feet Towards opponent FD/FA " " Face Down / Feet Away from opponent FU/FT " " Face Up / Feet Towards opponent FU/FA " " Face Up / Feet Away from opponent CH - Major Counterhit (Hitting your opponent during their move execution) [] - Brackets surrounding an item indicate an optional output () - Parenthesis indicates moves grouped together {} - Curved brackets indicate buttons needed to break a throw : - Pause 1/3 a second between button presses (Tenstring timings only) -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__ Note: You can select which winning stance your character will do by pressing either 1,2,3, or 4 during the time after you beat your opponent, and before the winning stance begins. The different stances you can perform are labelled on the end of each character's movelist. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__ General Moves for Everyone =-=-=-=-=-=-=-=-=-=-=-=-=f,f Dash Forwards b,b Dash Backwards (u,N)_(d,N) Axis Shifting Sidestep (SS) 1+2+3+4 Kiai Tame Powerup *Block Damage & Auto CH on hit* f+2+4 Right Strike Reversal Escape *When Being Reversed* f+1+3 Left Strike Reversal Escape *When Being Reversed* 2+4 Tackle Dodge *During Tackle Impact* 1+2 Tackle Reversal *During Tackle Fall* 1_2 Tackle Punch Block, Kickoff *During Mounted Punches* 1+2,2,2,2,2 Tackle Arm Lock Escape 1+2,2,2,2,2,2 Tackle Arm Lock Reversal *Jin, Paul, Nina, King Only* 1+2,1,1,1,1 Tackle Leg Lock Escape 1+2,1,1,1,1,1 Tackle Leg Lock Reversal *Nina and King Only* (u/b_u_u/f) Low Jump *All but Dr. Boskonovitch* (U/B_U_U/F) High Jump *All but Dr. Boskonovitch* N+3 Landing Mid Gutkick *Stuns* <jump>+(1_3_4) Jumping Attack (u_uf)+2 Quick Pounce f,f,f Run *All but Dr. Boskonovitch* B Stop Running 1+2 Flying Cross Chop 3 Flying Side Kick

4 N

*All but Paul, Yoshi, King, Gon, Jack, and Eddy* Sliding Leg Sweep *All but Yoshi, King, Gon* Shoulder, Stomp or Tackle depending on run distance

Knockdown Recovery Moves (When On Ground FU/FT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= (1_2_3_4) Tech Roll *Hit as SOON as you hit the ground* d+1 Roll In 1 Roll Out u Stand Up 3 Rising Low Kick 4 Rising Mid Kick f Roll Forwards 3 Rising Low Kick 4 Rising Mid Kick ~f+1+2 Flying Cross Chop *All but Ogres, Hwoarang, Ling, and Lei* b Roll Backwards 3 Rising Low Kick 4 Rising Mid Kick ~f+1+2 Flying Cross Chop ~b+3+4 Rising Kickup *All but Ogres, Hwoarang, Ling, and Lei* 3 Rising Low Kick 4 Rising Mid Kick d+4 Ankle Lighting Kick b Roll Backwards ~f+1+2 Flying Cross Chop ~b+3+4 Rising Kickup f Roll Forwards ~f+1+2 Flying Cross Chop After a Rising Kickup, Yoshi and Paul automatically go into a Flying Cross Chop. King and Eddy recover in BK position after a Rising Kickup. Recovery moves are chained together as such: 1,b,3 - Roll sideways, roll backwards, rising low sweep. -_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-__

The Characters =-=-=-=-=-=-===================================== | ANNA WILLIAMS - PSX VERSION ONLY | ==================================== GRAPPLING TECHNIQUES (Front) 1+3 2+4 u/f+1+2 d/f,d/f+1 QCF+1+2 3,4,3,1+2 1,3,2,1 2,1,3,4,1+2 3,1,4,1+2,1+2 2,3,1+2,3+4,1+2 1+3,4,1+2 4,3,4,3+4,1+2 1+2,4,3,1+2,1+2,1+2 (Left) (1+3)_(2+4) (Right) (1+3)_(2+4) (Back) (1+3)_(2+4) SPECIAL TECHNIQUES b+1,1,1 1,4 1_(WS+1)_(d/f+1),2,1,d+4 1_(d/f+1),2,1>4,2 u_d 3_4_(u/f+3) (d+1~N+4)_(FC_d+2,4) f+1+2 WS_(f,f)+1+2 FC,f+1 SS+1+2 2>f+1+2 2,1,4 b+2,2 d/f+2 WS_QCF+2 SS+2 f,F>2 FC,d/f+2 FC,f+2 2,3_(d+3)_4 3,4 d+3+4 d+3,4_2 d/f+3,1,4,2 u_d 3_4_(u/f+3) d/f+3,2,1,4 d/f+3,2,3_(d+3)_4 d/f+3,[3,3],4_(1,2) (u/f+3)_(f,f,F+3) Arm Turn {1} Lifting Toss {2} Overhead Neck Throw {1+2} Embracing Elbow Strike {1+2} Palm Grab {1} Reaping Arm Bar {1+2} Standing Reverse Arm Lock {1} Falling Reverse Arm Lock {2} Rear Gatelatch Falconwing Squeeze {1+2} Gatelatch Throw {1} Arm Sprain, Standing Cross Lock {2} Inverted Crucifix {1+2} Arm Break, Rear Cross Lock {1} Embracing Throat Strike {1} Snake Necksnap {2} Jumping Overhead Three Limb Break

Cross Cut Saw Highpunch, Lowkick Three Punches, Lowkick Three Punches, Highkick, Backhand Sidestep Cancel Midkick_Lowkick_(Bonecutter) Midpunch, Frontkick Offensive Push Double Palm Cat Thrust *Crumples* Spinning Uppercut Slaps *Juggles* Punch, Doublepalm 2 Punches, Lowkick Bitchslaps {Females can Reverse with 2} Lifting Uppercut *Juggles* Palm Uppercut *Juggles on CH* Leg Blade *Floats on CH* Backhand Layout Cold Blade *Floats* Right Hand Stab *Auto Mid Cancels* Highpunch, Highkick_Lowkick_Roundhouse 2 Highkicks Groundstomp Lowkick, Highkick_Uppercut *Juggles * Sidekick, Punch, Kick, Backhand Sidestep Cancel Midkick_Lowkick_Bone Cutter Sidekick, Punches, Lowkick Sidekick, Punch, Highkick_Lowkick_Roundhouse Sidekick[s], Highkick, 2 Punches Bonecutter *Achilles Tendon Lock on Hit*

4,3 b+4 4 FC,(u_u/f_u/b)+4 U/B_U_U/F+4 FC,(U/U/F_U/B)+4 CH f+4 u/f+4 3,4_(d_u+4) f,f+4 (FC+4)_(d+4) >N+1 >u_d ~2 (FC+4)_(d+4) >N+1~2 (u~u/b)_(u/b+3+4) b+(1+3)_(2+4) 1+2+3 d+1+2 d/b+1+2

Highkick, Lowkick Catstance *Auto Low Cancels into Cat Kick* Cat Kick Low Flipkick *Juggles* Low Flipkick *Juggles* High Flipkick Knockdown Highkick *Juggles* Jumpkick *Juggles on CH* Lowkick, Highkick_(Sidestep Cancel) Kneeling Flipkick Lowkick_S-Midkick, Spinchop Sidestep Cancel Offensive Push Lowkick_S-Midkick, Offensive Push Backflip Reversal Mystic Booty Taunt *Can Stun Attackers*

Bloody Scissors *Unblockable* Hunting Swan *Unblockable - u,u to Cancel* Tenstring

1_(WS+1)_(d/f+1)212:3:3:2::1:2:4 SAMPLE COMBOS d/f+2, d+4,1, d/f+3,1,2 U/F+4, d/f+3,1,4,2,3 CH FC,f+2, d+3+4 d/f+2, d/f+1, u/f+4, 1,2,1,4 FC,f+1, d+4,1, d/f+3,1,4 WINNING STANCES 1- Chest Shake, Laugh, Arm Pose 2- Booty Shake, Laugh 3- Blow Kiss, Turning Pray 4- Booty Shake, "Oh, Oh, Baby.."

============== | BRYAN FURY | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 FC,d/f,d/f+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1+2 1,2,1,2_4 1,2,3 1,4,3,3 DDT {1} Falling Brain Blaster {2} Death Messenger {1+2} Free Fall {1} Knee Blast {2} Hummer Throw Double Snake Fang 3-Punch, Hook_Low Kick 2-Punch, Lowkick Southern Cross

1,4>2 4 >1~(u_d) >1>2_4 f+1+2 D/F#+1[~1~1~1],2 d/f+2 SS+1 SS+2 SS+1~2 f,f+2 f,f+3 b+2 >1~d_u >1>2_4 4 QCB,2 3,3 3,2,1,4_2 b+3,4 b+3,2,1,2_4 d/f+3 d/f+4 d+3+4 QCF_WS+1 QCF_WS+1+2 QCF_WS+2~(b_f)+2 QCF_WS+3,4 QCF_WS+3+4 f+4,3,4 b+4 u_u/f+4 b,b+4 1+3+4 d_FC+(1+3)_(2+4) b+1+4 f+1+4 b+34:1:2:1:4:2:1:4:2 b+34:1:2:1:4:3:3 b+34:1:2:1:4:2:4 SAMPLE COMBOS CH b+2,1, b+3,2,1, f,f+2 u/f+4, 1, f+4,3,4 WS+1, 1,2, b+3,4 d/f+3, WS+3, 1, f,f+2 WS+2,b+2, b+2,1,4 WINNING STANCES 1- 2 Kicks, Knee 2- 2 Punches, Spinkick 3- 4 Punches 4- Bring It On Taunt

Atomic Combo Sidekick Sidestep Feint Backhand, Mach Punch_Spinkick Spinning Elbow Piston Punch[es], Straightpunch Straightpunch Devil's Claw Side Hummer *Opponent Shows Side When Hit* Phantom's Claw *Stuns on CH* Mach Punch Slash Kick Backhand *Stuns on CH* Sidestep Feint Backhand *Stuns on CH*, Mach Punch_Spinkick Spinkick Backdash Smash *Juggles* Midkick, Highkick Gatling Combo_Gatling Punches Stopping Kick, Knee Stopping Kick, 2 Punches, Hook_Lowkick Snake Edge *Floats* Spinkick Low Shin Kick Lifting Uppercut *Juggles* Small Uppercut Gutpunch, Slam Throw *If WS+2 hits / Floats* Left Knee *Stuns On CH*, Crushing Knee Quick Spinkick Triple Kicks Right Knee Overhead Boot *Floats* Flipping Ankle Knee Taunt Low Cancel Super Backfist *Unblockable* Fast Super Backfist *Unblockable* Tenstring Eightstring Eightstring

========================================== | DOCTOR BOSKONOVITCH - PSX VERSION ONLY | ========================================== SPECIAL NOTES After certain moves or movements, Dr. B. will automatically begin to fall back. There is the Electric Fall Back (lightning) and the regular Fall Back. To recover before falling, either tap forward or tap down during the initial animation of the stagger. During Fall Back, hit 2 to speed up the falling animation. Press 1 during the accelerated fall down to go straight into the Panic Doctor. Tap 3+4 during the Fall Back to perform the Flip Flop. At any time during the Fall Back or Electric Fall Back, hold up for the Doctor Bounce. Doctor B. cannot jump or run. GRAPPLING TECHNIQUES (Front) 1+4,1+2 2,2,1+2 1+4 2,1,3,4 1+2 3+4 1+2 3+4 1+2 (Parry),3+4 (Left) 1+4,1+2 (Right) 1+4,1+2 (Back) 1+4,1+2 (FU/FA)_(FU/FT)_(FD/FA) (f,f)_(b,b),b+1+2 SPEICAL TECHNIQUES Standing Position ----------------1,2 u/f+1 f,f+1+2 BK (1+2)_(b+1+2) d/f+1,2 f,f 2~1 SS+2,1 u/f+2 f,f+2 (CH Jack) N (CH Jack) U f,f,N+2 f,f,N+2 (CH) f,f (1+2)_3 3,4 f,f+3 f,f,N+3 D/B+3,4,3,4,3,4 3+4 ~B Irish Whip {1+2} Elbow Drop Kingstep Running Bulldog Cartwheel Taunting Doctor Shoulder Ram *Unblockable* Flying Cross Chop Rolling Powerbomb Arm Takedown {1} Trip Up {2} Atomic Drop Stonehead {1+2}

1,2 Punches Thunder Oldfist Steel Dive Mind Blast_Mind Blast Away Twin Pistons *Juggles* Croushdash Panic Doctor Gutpunch *Stuns on CH*, Hell Godfist Wind Oldfist *Juggles* Jack Tamer *Reverses Gun Jack on CH / Stuns* Dark Greeting Reversal Dive Bomb Counter Elbow Rush Elbow Warp Laughing Doctor Mind Warp_Hopping Back Kick Double Lowkicks Slash Kick Panicsmoka Dr. Cossack Kicks *Juggles on CH* Panic Charge Shadow Legs Front

3_4 Overhead Crescent_Prison Break f+3+4 Trip Slide (b+3+4)_(BK 3+4) Reverse Panic Charge ~B_~F Shadow Legs Back 3_4 Summer Kick_Winter Kick f,f+3+4 Head Dive d+3+4,[3_4]... Sitting Doctor, [Skidding Doctor] f+3+4 Dragon Slide f,f+4 Dr. Frankensteiner *Throw on Close Standing Hit* d+4 Slicer b+1+4 Guard Break 1+2 High/Mid Punch Cancel b+(1+3)_(2+4) Reversal d_FC+1+2 Low Cancel b+3+4,U Super Doctor *Unblockable* b+1+2 Bio Reactor *Unblockable - Break with 3+4* 3+4, u/f+1:3:3:F+3:3:3:3:3:3:3:4:4:4:3:3:3:3:3:2:1 Twentystring *Blockdamage* f+1>4>3>3>3>2>1 Sevenstring 3+4, u/f+1:3:3:3:3 Fivestring *Blockdamage* f+1>4>3>2>1 Fivestring Face Up / Feet Towards-(FU/FT) ---------------------f_b Doctor Scoot (f,f)_(b,b) Doctor Roll (3+4)_(f+1+2) (Flip Flop)_(Flying Cross Chop) 4 Flipping Kick *Forward Doctor Roll Only* 1_2 Doctor Breath *Unblockable* 3+4 Kick Up 3,3 Rolling Kicks [4],4,3,4,3,4 [Trick] Roger Kicks ~b Backward Roll *After any 4 (Right Kick)* 1+2+3+4 Grounded Kiai Tame Powerup Face Up / Feet Away-(FU/FA) ------------------f_b Doctor Scoot (f,f)_(b,b) Doctor Roll (1+2)_(3+4) (Mind Blast)_(Flip Flop) 3+4 Kangaroo Kick *Juggles* Face Down / Feet Towards-(FD/FT) -----------------------f Doctor Roll (1+2)_(3+4) (Mind Blast)_(Flip Flop) f,f~3+4 Rolling Kangaroo Kick *Juggles* b Energy Drain *Hurts Dr. B* 4 Cartwheel Kick Face Down / Feet Away-(FD/FA) --------------------f_b Doctor Roll (3+4)_(f+1+2) (Flip Flop)_(Flying Cross Chop) 4 Flipping Kick *Forward Doctor Roll Only* 3+4 Dragon Slide

SAMPLE COMBOS u/f+2, f,f+1,4,3,2,1 CH f,f+2, u/f+2, 1,2, F+3+4 FU/FA 3+4, 3+4 u/f+2, u/f+2, u/f+2 CH SS+2, u/f+2, u/f+1 WINNING STANCES All - Wriggle on the Ground, Look Up, Laugh

========================================= | EDDY GORDO | TIGER- Hit START on Eddy | ========================================= GRAPPLING TECHNIQUES (Front) 1+3 2+4 HCT+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES Standing Position ----------------1+2 1,2 f+2,1,4 f+1+2 3~4 B 4,4 [,B] 4,1+2,1+2 3+4 [,B] 4,3,3 WS+2 WS+4 d/f+3+4 u/f+3+4 [,D] f,f+3+4 FC+3+4 B_D b+3 f+3 f,f+3 B_D d/f+3 D d/b+3,3 d/b+3,N+3 B f+4 [,B] d/b+3,4 b+4 3,3 180 Scoot Leg Toss {1} Handstand Leg Toss {2} Spiraling Hip Toss {1+2} Side Flip Flop {1} Spinning Neck Kick {2} Over The Top Legtoss

Rewinder Sidestep *Same as u,N or d,N* Asfixante Triple Flurry (HND) Thomas Flare, (SIT) *Floats* (HND) Low Flairsweeps, [HND] Low Flairsweep, Cabecada Macaco [,HND] Sattelite Moon, Hotplate, (SIT) Lifting Uppercut *Juggles* Queixda Kickup *Juggles* Jumping Jack [,SIT] Boomerang Kick *Bounces* Flapjack (HDN)_(SIT) Quick Knee Arrow Kick, (HSP) Lungekick (HND)_(SIT) Toetap, (HND) (SIT) Rasteria, Midkick Rasteria, Mid Slipkick, (SIT) (HND) Monkey Trick *Chains into Troca e piao* [,HND] Low Ankle Sweep, Highkick *Chains into b+4 Moves* Armada *Stuns on CH* Rasteria, Chibata

b+4,3,4,4 [,B] Armada, Rasteria, Low Kicks, [HND] b+4,3,4,1+2,1+2 Armada, Double Lowkicks, Cabecada b+4,4,3+4 Armada, Double Backflips d/b+4,4,4,4... Meia Lua de Compasso *b+4 After Any Kick for (HND)* u+4 Roundhouse Kick u/f,N+4 Hopkick *Juggles* f,f+4,3_~4 Backflip Foot Kickout_Dropkick, (SIT) SS+1+2,3 Handslaps, ToeTap, (HND) SS+1+2~3 Handslaps, Kickup *Juggles* SS+2 Cruncher *Bounces on CH* SS+3 Slide Midkick SS+4 Lowsweep, Low Turdkick *2nd Kick Hits BK Opponents* SS+4,3 Lowsweep, Tripping Sweep SS+4,3+4 Lowsweep, Flapjack B_D (HND)_(SIT) SS+3+4 Aerial Kick *Comboable* 3+4,3+4,u/f+3+4 Aerial Kicks D (SIT) SS+u+3,3_(~3) Armada de Costes, Lowsweep_(Kickup) *Juggles* SS+u+3,3+4 Armada de Costes, Low Kickout, (SIT) SS+3~4 [,B] Voo doo de Marcego, [HND] u~u/b Backflip d/b+3+4 Spinning Cyclone *Unblockable - b,b to Cancel* 4~3::4:2:44:3+4:(3+4)(3+4):d/b+3+4:u/f+3+4 Tenstring 4~3::4:2:43:4:(1+2)(1+2) Eightstring 4~3::4:2:43:4:4 Sevenstring 4~3::4:2:43:3 Sixstring Handstand Position - (HND) - f+1+2 -----------------f_b (Handstand Walk Forward)_(Standard Position) u_d Handstand Tilt (d_u)~N+(3_4) Low Sweeper d+3+4 Low Rider, Boot Up *Juggles*, (HND) 1,3,4 Punch, Double Lowkick 1,4,4 Punch, Lowkick, Midkick 3_(b+3)_(B+3) Scoot Lowkick_(Slide Midkick)_(Midkick Feint) 4 Helicopter, (HND) 3+4 Thomas Flare, (SIT) 3~4 Thomas Flare, (SIT) B (HND) 4,4 [,B] Low Flairsweeps, [HND] 4,1+2,1+2 Low Flairsweep, Cabecada (d_u)+(3_4) Drop In Kick, (HND) D (SIT) Sitdown Position - (SIT) ---------------1+2,1+2 Cabecada 3,4 Lowsweep, Midkick 3~4 Kickup *Juggles* 3+4 [,D] Back Handspring, [HND] 3+4,3 Back Handspring, Arrow Kick, (HND) 4,3+4 [,B] Stinger, Back Handspring, [HND] 4~3 Low Flair Kickup, (HND) 3+4 Thomas Flare, (SIT) 4,4 [,B] Low Flair Sweeps, [HND]

4,1+2,1+2

Low Flair Sweep, Cabecada

SAMPLE COMBOS WS+2, 1, 1, d/f+3+4 d/f+3+4, 1,2, 1,2 Handstand d+3+4, 4, u+3 WS+2, b+4,4,3+4, d+3 CH b+4, d/f+3+4, 1, 1, d/f+3+4 WINNING STANCES 1- Ginga, Spin, Laugh 2- Head Spin, Backspin, Ginga 3- 2 Foot Ariel Assault, "Come on.." 4- Cartwheel, Flip, Ginga

============== | FOREST LAW | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 f+2+3 d/f+1+2 1,2,1+2 f,f+3+4 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1[~1][~1][~1] 1_(2,2)_(2,F+2>2) 1,2 CH QCF+1 BK 1_2 2,2 F+2>2>2 f+2~1 3,3 f+3 4 3 4 d+3,3 4 3 4 3 4 4,3,4 CH 4 [WS]+3,4 u/f_u_u/b+3,4 Twin Dragonstrike {1} Leg Grab Takedown {2} Dragon Dive {1} Chastisement Punch {1+2} Bulldog Dragon Knee {1+2} Headlock, Head Kick {1} Dragon Crotch Punch {2} Throat Punch Punch Combo 5_6_7 Punch Combo 1-2 Punches Power Counterjab Backhand *Turns Opponent Around* Double Knuckle Dragon Knuckle Combo 1-Inch Powerpunch 2 High Kicks Feint Midkick Roundhouse High Kick Flipkick *Juggles* Lowkick, Highkick Flipkick *Juggles* Sidekick Flipkick *Juggles* Sidekick Flipkick *Juggles* High Kick, Spin Kick, High Kick Knockdown Highkick *Juggles* High Kick, Flipkick *Juggles* Hopkick, Flipkick *Juggles*

FC,d/f,d,d/f+3 FC,u/b_u_u/f+4,3 U/B_U_U/F+4,3 [f_b+]3+4,3 FC,U/B_U_U/F+4 FC,U/B_U_U/F+3+4 FC,u,N,4 WS+4,3 u/f+4 d/b+4 d/f+4,3 d/b+2 4[~D] d/f+2 SS+3+4 b+1+2 1 b+2,3,4 d+3+4[~D] d+2,3 d_FC+4,3 4,u+3 b+1>2>1 1+2+3+4, 1~3 b+1+2 ~1 ~2 ~(3_4) b+(1+3)_(2+4) d_FC+(1+3)_(2+4) d/b+1+2

Dragon Slide Flipkick, Double Flipkick *Juggles* Flipkick, Double Flipkick *Juggles* Flipkick, Double Flipkick *Juggles* High Flipkick Super Flipkick Backflip, Skyscraper Kick Midkick, Flipkick *Juggles* Jumping Boot *Juggles* Dragon's Tail Thrust Kick, Flipkick *Juggles* Elbow, BK Frogman, [Lie Down FU/FT] Lifting Uppercut *Juggles* Bicycle Kick Taunting Stance Killer Backhand Junkyard Combo *Juggles* Frogman, [Lie Down FU/FT] Low Punch, Flipkick *Juggles* Low Kick, Flipkick *Juggles* Roundhouse, Flipkick Triple Fist Strike *Juggles* Kiai Tame Powerup, High/Low Combo *Precision Timing* High/Medium Punch Reversal Tricky Trap *Turns Opponent Around* Tricky Fist *Stuns Opponent* Tricky (Midkick_Lowkick) High/Medium Cancel Low Cancel Dragon Fang *Unblockable- u,u to Cancel / Crumples*

d/f+1:22:13:3:3:4:3:4 d/f+1:22:13:3:D+3:D+3:(3_4):4:4 d/f+1:3:2:2:3:3:3:4:3:4 d/f+1:3:2:2:3:D+3:D+3:(3_4):4:4 SAMPLE COMBOS CH d+2,3, 4, b+2,3,4 u/f+4, d/f+1, U/F+4,3 CH b+1,2,1, f+2~1 3,4, WS+4, b+2,3,4 CH b+1,2,1, 4,u+3, d/b+4

Tenstring Tenstring Tenstring Tenstring

WINNING STANCES 1- Square Off Body, Chi Concentration 2- Chi Concentration, Fighting Stance 3- 2 Spinning Roundhouses, 2 Jabs 4- 2 Jabs, Leg Balance Lift

========================== | GON - PSX VERSION ONLY | ========================== SPECIAL NOTES Gon is invunerable to Ogre-2's unblockable fire attacks. High Attacks go right over Gon's head and miss. Gon can only be thrown by another Gon. GRAPPLING TECHNIQUES (Front) (1+3)_(2+4) (Left) (1+3)_(2+4) (Right) (1+3)_(2+4) (Back) (1+3)_(2+4) (Any) b+1+2 SPECIAL TECHNIQUES 1,1,1,1... b+1 u_u/b_u/f+1 WS+1_2 F#+1+2,1+2,1+2 f,f+1+2,1+2 d_d/b+1+2 1 u f_b 3_4 d+1 3_4 f,3_4 b,3_4 u/f_u_u/b+1+2 U/F,1+2 d/f+1+2 f,N,d,d/f+1+2 f+2+3 F+3,3 f+3+4 3+4 b+3+4[,b,b,b,b..] d/f+3+4 3_4 d+1 3_4 f_b d/b+3+4 f,3_4 b,3_4 (Run_f),F+3+4 RN+4,4,4 u+3+4 u/f+3_4 U/F_U/B,3+4 u/f_u/b+3+4 U/F,3+4 U/F,3_4 Bite Toss Multi-Slam Giant Swing Tackle Backstomp Foot Tossover Advancing Punches Roger Punch Dino Gonfist *Juggles* Uppercut *Juggles* Rushing Headbutts Rolling Sawblade, Sky Headbutt FU/FA Sideroll, Get Up Get Up Roll Forward_Backward Tailsmack FD/FA Ankle Kickout Roll Forward, Bootkick Roll Backward, Rollback Roo Kick Backdrop Bellyflop, FD/FA Offensive Push Shoulder Uppercut *Juggles* Helicopter Double Lowtail Swipes Dropkick Mid Headbutt *Crumples* Sidestep Shuffle[s] Frankensteiner, FU/FT Medium Kickup FD/FT Stomachslide Kickback Roll Forward, Backward Sit Down Roll Forward, Bootkick Roll Backward, Rollback Roo Kick Somersault Headbutt Ali Kicks Helicopter Tailspin Jumping Hopkick *Juggles* Helicopter Tailspin Flipstomp, Buttflop Helicopter Tailspin Buttflop

U/F#,3_4 u+4 FC,d/b+3+4 FC,d/f+3+4 4,4,4,4,4,4,3+4 d+4 1 1+2 1+2~1_2 2 b+4 f,F# (3 chars away) 1+4 N SAMPLE COMBOS FC,d/b+3+4, BK 4 u/f+1, u+1 u/f+4, u/f+4, f+1+2 3+4, F#+1+2,1+2,1+2 u+1, 1+2~1

Jumping Shin Kickout Buttflop Rollback Roo Kick *Juggles* Low Shin Charge Tailspins, Firelift *Juggles* Tailsmack Juggle Escape *While Being Juggled*

Firebreath *Unblockable* Electric Guard *Unblockable* 2nd Shock, FD/FA *Unblockable* Dino Fart *Unblockable* Small Headbutt *Unblockable* Super Somersault Headbutt *Unblockable* Grounded Health Regain *Only if Headbutt Hits*

WINNING STANCES All- Wave Gloves, Fall Backwards, Wiggle

============ | GUN JACK | ============ GRAPPLING TECHNIQUES (Front) 1+3 2+4 u/f+1+2 d,d/f+2 QCB+2 QCF+1 d/b,f+1+2 d/b+2+3 f,f+2+3 d/f+2+4 d/f,d/f+2+4 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3 2+4 SPECIAL TECHNIQUES 1,1,1 2,1,2 1+2,1+2 WS+1 WS+1+2 1+2 f+1+2 Body Slam {1} Gorilla Press {2} Punishment Drop {1} Gigaton Punishment {B} Backbreaker {2} Pyramid Driver {1} Piledriver {1+2} Face In The Dirt {2} Jaw Breaker {2} Catapult {2} Modified Catapult *Juggles* {2} Hanging Next Throw {1} Flipping Choke Slam {2} Spinal Crush Death Shot Hammer Combo Punch, Elbow, Uppercut *Juggles* Hammer Knuckle, Double Uppercut Violent Uppercut *Juggles* Double Uppercut *Juggles* Hammer Knuckle Cross Cut Saw *Comboable*

(1+2)_(d/f+2) FC+1+2 FC,d/f+1+2 FC,d/f+2,(d_d/f_f)+1 FC,D/F#+2,1,2 FC,d/f+1,2,1,1 FC,D/F#,1,2,(d_d/f_f)+1 FC,d/b+1,1,1,2 d/b+1,1,1,[1,1],2 FC+1,1,1,2,(d_d/f_f)+1 FC+1~2 D/F#+2,1,2,1 D/F#+1,2,1,2 d+1+2 b,d/b,d,d/f+1_2 d/f+2+3 d+4 CH 4 D/B#+3,4,3,4,3,4 u/f+3+4 d/f+1+3 1+2 HCF~d/f+1 f+3+4 d+3+4 ~3+4 B_F (1,2,1,2)_(2,1,2,1)

(Low Scissors_Megaton Punch) Low Palm Lift Low Scissors Short Hammer Rush, (L_M_H ending) Hammer Rush *Juggles on CH* Wild Swing, Backfist Hammer Rush #2 *Juggles on CH* Machine Gun Punches, Megaton Punch Low Piston Punches, Megaton Punch Low Hammer Rush, (L_M_H ending) Low Punch, Megaton Punch Uppercut Rush *Juggles* Uppercut Rush #2 *Juggles on CH* Bravo Knuckle *Juggles* Megaton Sweep_Megaton Punch Low Ankle Swipe Ganryu Stomp Knockdown Highkick *Juggles* Low Cossack Kicks Hip Press *If Misses, Turns into Sit Down* Heel Press Face Bash *Unblockable* Megaton Uppercut *Juggles* Digital Hans Head Slide Sit Down Hop Forward, Hip Press Roll Back_Forward Sitting Punches

f+4~1 Dark Greeting *Unblockable* 3+4,[3+4],[3+4] Dive Bomber, [2nd & 3rd Thrusts] *Unblockable* b,d/b,d,d/f,f,u/f,u,u/b [x5],1 Gigaton Punch *Unblockable After x3* D+2:1:1:1::2:1::21::1+2:1+2 D+2:1:1:1::2:1::21::d+1+2:1+2 u/f+11:4::3::4::1::2::1:1+2:1+2 u/f+11:4::3::4::1::2::1:d+1+2:1+2 SAMPLE COMBOS d+1+2, 2, 2, f+1+2 WS+1, 2, 1+2 CH D/F#+1,2,1,2, FC+1,2 d/f,d/f+2+4, b,d/b,d,D/F+2 HCF~d/f+1, U/F#+4, f+1+2 WINNING STANCES 1- Double Arm Poses 2- Spread Arms, Fly Off 3- Chest Pound, Fallover 4- Punch, Arms Raise Tenstring Tenstring Tenstring Tenstring

==================== | HEIHACHI MISHIMA | ==================== SPECIAL NOTES Heihachi's High/Med Kick Reversal is done automatically whenever Heihachi gets hit on a Major Counter with a medium or high Right Kick (4). GRAPPLING TECHNIQUES (Front) 1+3 2+4 f,f+1+2 f,f+1+4 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1,1>2 1,2,2~1 [1,]2,2 f+1>b+2,1_4 1+2 d/f+1,2 QCF+2 f+2 b+2 d+1,2 f,f+2 f,N,d,d/f+1 f,N,d,d/f+2 f,N,d,d/f+3,N f,N,d,D/F#+3 f,N,d,D/F#+4,[4],[4] N+1 N+2 N+4,4 f,f+3 u/f+3,4 f+4 u/f+4,4 u+4 WS_QCF+4>4 4~3 d+4 b,b,N+3+4 d+1+4 2+3+4 Neck Breaker {1} Powerbomb {2} Stonehead {1+2} Headbutt {1+2} {Jin, Paul, Lei, Kuma, Heihachi - 1+2} Tile Splitter Guillotine {1} One Hand Slam {2} Atomic Drop Shining Fists 2 Punches, Chi Palm [Jab,] Punch, Backfist Punch, Gutpunch, Thunder Godfist_Slice Kick Chi Palm Twin Pistons *Juggles* Deathfist High Backfist Mid Backfist Tile Splitter, Deathfist Demon Godfist *Juggles* Thunder Godfist Wind Godfist *Juggles* Slice Kick Low Slice Kick Hell Sweep[s] Thunder Godfist *Juggles After 3rd Hell Sweep* Demon Godfist Axe Kicks Left Axe Kick *Stuns On CH* Screw Blade Hunting Hawk Right Axe Kick High-Low Jumping Spin Kicks Vertical Boot *Juggles* Axe Kicks Flipstomp Demon Stomp *Opponent Must be Juggled/Fallen* Shadow Foot Sidestep Demon Tile Splitter Lighting Taunt Tenstring Tenstring Tenstring *Unblockable*

d/f+3:22::4:4::1::2::1::2::1 d/f+3:22::4:4::1::4::1::2::(1_4) f,F:::::2122:3:4:4::1::2:1 SAMPLE COMBOS f,N,d,d/f+2, 1, f,N,d,D/F#+4,4,N+1

d/f+1,2, 1, f+1,b+2,1 u+4, 1,2, d/f+1,2 f,N,d,D/F#+4,4,N+4, QCF+2 f,f+2, f,N,d,d/f+1 WINNING STANCES 1- Step Forward, Right Foot, Left Foot 2- Beginning Stance, Electricity 3- Demon Tile Splitter 4- Kneel Down, Crosses Arms

============ | HWOARANG | ============ GRAPPLING TECHNIQUES (Front) 1+3 2+4 f,f+2 QCB+3 d,d/b+1+3 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 Windmill Neck Kick {1} Overhead Leap Kick {2} Rolldown Jawbreaker {2} Trapped Heel Explosion {1} Hip Toss {1+2} 5-Kick Massacre {1} Neck Snapper {2} Jumping Leg Press

SPECIAL TECHNIQUES Both Right Foot Forward-(RFF) and Left Foot Forward-(LFF) --------------------------------------------------------1+2 Switch BK / Face Forwards 3+4 Switch (RFF) / (LFF) f,N,d,d/f Crouch Dash 2 Lifting Uppercut *Juggles* 3 (LFL) 4 Wing Blade *Juggles* d+3 Shin Kick d+4,4 Low Kick, Lifting Leg Kick *Juggles* d/f+1+2 Body Blow d/f+4 Snapkick d/f+3,4 Double Sidekicks d/b+4 Legtrip Kick *Turns Opponent's Side on CH* d/b+4~4 Axekick u+3 Hopping Sidekick, (LFL) u/f+3,4,3 Hunting Hawk WS+2 Lifting Uppercut *Juggles* WS+3 Rising Crescent WS+4,[~4] Toe Kick, [Axe Kick, (RFF)] d/b+3+4 [B to cancel] Heel Explosion *Unblockable, cancel into (LFL)* d_FC+(1+3)_(2+4) Low Cancel Left Foot Forward-(LFF) Only ---------------------------1,2 1,2 Punches 3,3,3,3 Machine Gun Kicks *Juggles* 3,3,(3_d+3),4 Butterfly Combo, (RFL) 3,3,(3_d+3),4,4 Butterfly Combo #2, (RFF)

3,3,4,4 3,3,4 4,f+4 4,4,4 [~B] 4,4,4,4_3 1,1,3,3 f,f+4 [1],2,4_3 3~4 4,3 f+2 [~F] f+3 [~N] f+3~3 f,f+3 f,f,f+3 f+4 f+4,4 f,f+4 b+2 b+4

Left Kicks, Spin Kicks, (RFF) Left Kicks, Spin Kick, (RFL) 2 Highkicks, (RFF) 3 Highkicks, (RFL)_[LFF] 3 Highkicks, Mid Kick_Low Kick Two Punches, Lowkick, Highkick Running Sidekick *Turns Opponent BK When Hit* [Jab], Right Punch, Jumping Roundhouse_Sidekick Flying Eagle High Kick, Roundhouse Right Spinfist, (RFF), [LFF] (LFL), [Cancel] Thrust Sidekick Overhead Crescent, (RFF) Sky Blade Face Kick, (RFL) Face Kick, Sidekick, (RFF) Torpedo Kick, (RFF) Backfist High Facekick *Turns Opponent's Side on CH*, (RFF)

Right Foot Forward-(RFF) Only ----------------------------d_u_D_U_F_B Movements Bring You Back to (LFF) [2],1,1 [Right Punch], Left Jabs 3,3 Lowsweep, Roundhouse 3~4 Power Roundhouse 4,4_3 Double Hook Kicks_Chainsaw Kick f+3 [~B] Hook Kick, (LFL)_[BK] F+3,3 Hook Kick, Axe Kick, (LFF) f+3,4 Hook Kick, Low Spinkick f+4 [~N] (RFL), [Cancel] f+4~4 Lifting Leg Kick *Juggles* f,f+3_(4,3) Leaping Left Roundhouse_(Screw Kicks) b+3 High Kick, (LFF) b+4 Right Sidestep Roundhouse Left Flamingo-(LFL) Only -----------------------u_d Flamingo Sidestep 2,2 Spinfist, Right Jab 3,3,3 Machine Gun Kicks *Juggles Opponent* 3,3,4 [,F] Changeup Combo, (RFL)_[LFF] 3,3,4,4 Changeup Combo #2, (RFF) 4 Spin Kick, (RFL) f+3 Axe Kick, (RFF) b_d+3 Left Sidestep Roundhouse_Shin Kick d+4 Spinning Leg Sweep 1+4 [b,b to cancel] Power Blast *Unblockable* 2:2:3::4:3:4:44::43 Tenstring Right Flamingo-(RFL) Only ------------------------u_d Flamingo Sidestep 1 Left Spinfist 2 Jab, (RFF) 3 Spin Kick, (LFL)

4 b_d+4 d+3 1:2:3::4:3:4:44::43

Side Kick *Stuns on CH* Left Sidestep Roundhouse_Shin Kick Spinning Leg Sweep Tenstring

SAMPLE COMBOS f,N,d,d/f+4, u/f+3,4,3 RFF f+4~4, b+3, f+4, 3 CH d+4,4, u+3,1, f,f+4 f,N,d,d/f+4, 3+4, 3~4 RFF f+4~4, f+3,1, f,N,d,d/f+4 WINNING STANCES 1- Upward Kick, 2 Roundhouses 2- Fighting Stance, Lowkick, Spin 3- Back Turn, Arm Cross, Totem Pole 4- 3 Jabs, Arm Cross, Right Arm Extended

============== | JIN KAZAMA | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 QCB+1+3 f,f+1+2 d/f+2+3 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 (Tackle) [1,2,1]_[2,1,2], 1+2 SPECIAL TECHNIQUES 1,1>2 1,2>2 2,2 d+3+4 (f,N,d,d/f)_d_FC+1+2 f,N,d,D/F+4,4 SS+2 b,f+2 >1>2_d+2 f,N,d,d/f+1,[3_4] f,N,d,d/f+2 f~N~d~d/f+2 WS+1,2 WS+2 1+4,2 4_d+4 f,f+2 f,f+3 u_u/f+4,4,4,4 u_u/f_u/b+2+4 Bitch Kicks {1} Arm Break Shoulder Toss {2} Wrist Takedown {1} Stonehead {1+2} Striking Shiho-Nage {2} Shoulder Flip {1} Arm Break, Shoulder Toss {2} Spinning Arm Breaker [Mounted Punches], Armbar

Shining Fists 2 Punches, Backfist Punch, Backfist Can-Can Kicks *Juggles* Ultimate Tackle Hell Sweep *Floats*, Roundhouse Tooth Fairy *Juggles* Gutpunch *Stuns on CH* Elbow, Demon Paw_Uppercut *Juggles* Thunder Godfist, [Sidekick, Hellsweep] Wind Godfist *Juggles* Electric Wind Godfist *Juggles* Twin Pistons *Juggles* Rising Uppercut *Juggles* White Heron Combo Midkick, Lowkick *Floats* Demon Paw Axe Kick *Floats* Jumping Kick, 2 Hell Sweeps, Roundhouse Corpse Splitter

d/f_WS+4,4 4~3 f+2 d/f+1,2 f+3 f+4 1,2,4 1,2,3,4_(f+4) b+1+2 b+(1+3)_(2+4) b+1+4 B+1+4

Axe Kicks Flipstomp Overhead Smash Low Shot, Overhead Smash Screw Kick Quick Knee 1-2 Jab, Knee 1-2 Jab, Axe Kick, Axe Kick_(Front Kick) Electric Guard Reversal Hell Godfist *Unblockable* Super Hell Godfist *Unblockable* Tenstring Tenstring Ninestring Tenstring Ninestring Elevenstring Elevenstring Fivestring Sixstring *Precision timing after first 2*

f,f,N+2122:3:4:4::1::2:1 f,f,N+2122:3:4:4::3::2:1 f,f+N+2144:2:4:3::2:1 324:3:1+4:2::2:1:2 324:3:1+4:2:1::3_4 b+24::4:4:4:2:1+4::2:1:3_4 b+24::4:4:4:2:1+4::2:3+4 b+24:2>1:2 12(1+4):2:4_d+4 SAMPLE COMBOS WS+2, b+2,4,2,1,2 f,N,d,D/F+4, 1+4,2, f,f+2 SS+2, d+1, WS+1,2, 4~3 f,N,d,d/f+2, b,f+2,1,d+2, f,f+2 WS+2, f,N,d,d/f+1,3

WINNING STANCES 1- 4 Punch Combo, Defensive Stance 2- 3 Punch Combo 3- Arm Fold, Look Away 4- Rising Uppercut, Thunder Godfist

=============== | JULIA CHANG | =============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 d,D/B+1+3 FC,d/b,d,d/b,1+2 D/F+1+2 QCB,f+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES (1~1,1)_(d/f+1,1) Death Valley Bomb {1} Fisherman Suplex {2} Front Suplex {1} Cross Arm Suplex {1+2} Armlock Suplex {2} Mad Axes {1+2} Running Bulldog {1} Spinning Frankensteiner {2} Spinning Air Neckbreaker Catapult Combo *Juggles*

1~1,4,3 d/f+1,4,3 f+1 f+1~2 f,f+1,[4] 1~2~3_4 CH 1~2~1 d/f+2,3_4 d/f+2,1 1+2 (WS+2)_(3~2) 2 1,1 1,4,3 4,(N+4)_(d+4)_1 WS+4 u/f+4 (d+2,3)_(2+3),1 (RN)_(d,d/f)+1>2 (FC,d/f+2)_(f,f,F+2) FC,d/f+4,3 2~b 1+4,3 d+4,4_(d+4)_1 4,4,4_(d+4)_1 CH 4 3+4 3+4,4,4,4_(d+4)_1 u/f+3+4 2+3+4 f+1+4 d_FC+(1+3)_(2+4) 211:2:33:3:4:4:1 211:2:33:2:3:2:1 211:2:33:2:1:4:3

Catapult, Low Sweep, Bow Leg Overhead Chop, Low Sweep, Bow Leg Rushing Uppercut *Juggles* Lunging Palm Attack Dashing Left Elbow, [Midkick] Punch, Death Push, Lowkick_Highkick Punch, Death Push, Sky Uppercut *Juggles* Death Push, Lowkick_Highkick Death Push, Sky Uppercut *Uppercut if D-Push hits* Double Strike *Blockstun* Slice Uppercut Elbow Catapult Combo *Juggles* Club Fist, Low Sweep, Bow Leg Sweep, (Highkick_Fankick_Uppercut) Skyscraper Kick Jumping Boot *Juggles* Death Push, Punt Kick, Dash Uppercut *Juggles* Dashing Punch, Elbow *Stuns on CH* Stun Elbow *Stuns on CH* Low Sweep, Bow Leg Punch, Spin Behind *Spin Only if Punch Connects* Club Fist, Sweep, Bowleg Spinsweep, Highkick_(Sweep)_Uppercut *Juggles* Kick, Spinsweep, Highkick_(Sweep)_Uppercut *Juggles* Knockdown Highkick *Juggles* Sidestep Spin Spin, Highkick, Sweepkick, Kighkick_Lowkick_Uppercut Earthquake Stomp Wave Taunt Heaven Cannon Low Cancel Tenstring Tenstring Tenstring *Unblockable / Juggles*

SAMPLE COMBOS f+1, 1,2,4, f,f+1,4 d/f+2,1, f,f, f,f+1, f,f+1,4 f+1+4, U/F#,4, d,d/f+1,2, f,f+1,4 u/f+4, d+2, FC,d/f+4,3, d+1, FC,d/f+2 CH 1~2~1, f,f,f+1,2, f,f+1,4 WINNING STANCES 1- Forward Flip, Sultry Hip Pose 2- Jumping One Leg Twist, Kneeling Pray 3- Backflip, Sultry Hip Pose 4- Jumping One Leg Uppercut, Sky Pray

======== | KING | ======== GRAPPLING TECHNIQUES (Front) 1+3 Swinging DDT {1} 2+4 Brainbuster Suplex {2} d/f+2+3 Coconut Crush {2} d/b,f+2 Tombstone Piledriver {2} f,HCF+1 Giant Swing {1} *Quick Recover for only 1/2 damage* QCB+1+2 Wishbone Powerbomb {1+2} FC,d/b,d/b+1+2 DDT {1+2} d/b+1+2 Figure-4 Leglock {1+2 Escape, 3+4 Reversal} SS+2+4 Sidestepping Elbow Lock Multistarter-(F) {1+2} QCF+1 Jaguar Driver {3+4} 1+2 Flying Press {3+4} 1+2,3,4,1+2 Boston Crab *At Apex of Driver* b+1+2 Irish Whip {2} 3+4 Whip Down {3+4} 2+4 Quickslam {2} 1+3 Spin and Let Go {1} 1+2 Turn and Let Go {1+2} d+(1+3)_(2+4) Low Throw Powerbomb {1+2} *Opponent Must Duck* d/f,d/f+2+4 Elbow Lock Multistarter-(F) {2} *Opponent Must Duck* f,N,D/F+2+3 Standing Achilles Hold {2} 1+2,3,1,1+3 Scorpion Death Lock {2} 1,2,3,1+2 STF {1 Escape, 1+2 Reversal} 1+2,1,3,1+2 Indian Death Lock {1+2 Escape, 3+4 Reversal} 1,3,4,1+2,3+4 Romero's Special f,N,D/F+1+4 Reverse Arm Hyperextension {1} 1+2,1+2 Double Arm Snap {1} 1+2,4,2+4 Russian Leg Sweep {2} 4,3,4,3+4,1+2 Arm Crucifix 2,1,1+2+3 Chicken Wing Face Lock {1+2} 2,1,3,1+2+4,1+2+4 Reverse Guillotine Choke {1} 1+3,3+4,2+4,1+2,1+2+3 Rolling Death Cradle {2} Ground Throws ------------Face Up/Feet Towards d/b+1+3 d/b+2+4 D/B+2+4 Face Down/Feet Towards d/b+(1+3)_(2+4) Face Up/Feet Away d/b+(1+3)_(2+4) Face Down/Feet Away d/b+(1+3)_(2+4) Face Up/Side d/b+(1+3)_(2+4) d/b+(1+3)_(2+4) Face Down/Side d/b+(1+3)_(2+4) d/b+(1+3)_(2+4)

Mini Swing {1} Crotch Headbutt {2} Figure-4 Leglock {1+2} Camel Clutch {1} Crucifixion {1+2} Chicken Wing {1+2} Bow Break (Right) {2} Strangle (Left) {1} Flip Over Left Side {1} Flip Over Right Side {2}

Multithrow Link Table --------------------A--B--C--D--E | | | `--J \ F-----G--D--E | | | `--J | `--H--I--E | `--J A. B. C. D. E. F. G. H. I. J. f,d/f+(1+3)_(2+4) 2,1,1+2 3+4,1+2 1,2,3+4 2,1,3,4 d/f+1+2 2,2,1+2 3+4,1+2,1+2+4 1,2,3+4,1+2 3,1,2,3+4,1+2+3+4 Reverse Arm Clutch Multistarter {1_2} Backdrop {1} German Suplex {1} Powerbomb {After Cannonball- 1} Giant Swing {1, After Superfreak- 2} Double Elbow Lock Multistarter Cannonball {After Backdrop- 2} Manhatten Drop {2} Superfreak Wishbone Powerbomb {2, After Superfreak- 1} Argentine Backbreaker {1} *Comboable* Cannonball Multistarter-(G) {1} Atomic Knee Buster {2} Cannonball Multistarter-(G) {2} Half Boston Crab Cobra Twist Abdominal Stretch Octopus Slam Cannonball Multistarter-(G) Mounted Punches Armbar, Wristlock Knee Cross Lock Elbow Lock, Necksnap *Precision Timing* Armbar, Wristlock Knee Cross Lock Elbow Lock, Necksnap *Precision Timing* 1-2 Punches Straight Right, Uppercut *Comboable* Turnaround Kick, (BK) Uppercut, (BK) Uppercut, Backhand Elbow Drop_Knee Drop Rising Uppercut Knucklebomb *Bounces on CH* Jumping Knucklebomb Smash Uppercut *Juggles on CH* Middle Smash *Stuns on CH* Jaguar Backbreaker {1+2} Jumping Powerbomb {3+4}

(Left)

1+3_2+4 SS+2+4 (Right) 1+3_2+4 SS+2+4 (Back) 1+3 2+4 b,f+1+2 SS+2+4 (Tackle) (1,2,1)_(2,1,2) 1+2,1+2 3+4 1+2 1+2,1+2 3+4 1+2 SPECIAL TECHNIQUES 1,2 2,1 b+4 1+2 1+2>1 u/f+2+4 WS+2 f,N,d,d/f+1+2 u/f+1+2 f,f+2 f,f,N+2 *stun* 1+2 *stun* 1+2,u,d,N+3+4

f,f>1+2 f,f>1+2 d/f+3+4 d/f+2_1 d+1~N+2 f,f+4 CH 4 u/f+4 3+4 f,f+3+4 RN+3+4 f+2+3 SS+2 SS+3+4 (f,N,d,D/F)_FC+1+2 FC,d/f+1 FC,d/f+2 d+3+4,(4,4)_(2) d+3+4,(4,4,4,4)_(4,4,2) d+1+2 b+(1+3)_(2+4) d_FC+(1+4)_(2+3) (F+1+2)_(BK 1+2) [BK] 1+4 121:1::24:4:4::1:(1_3) 121:1::3:3:4:4:1:(1_3) 121:1::3:3:4:3:2:1+2

Offensive Push *Must Be Very Close to Opponent* Flying Cross Chop *Must Not Be Close to Opponent* Frankensteiner *Throw on Close Standing Hit* Side Swipe_Elbow Smash Mid Punch, Uppercut Jail Kick Knockdown Highkick *Juggles* Jumping Boot *Juggles* Delayed Dropkick Drop Kick Satellite Drop Kick Black Shoulder Straight Arrow *Stuns on CH* Spinning Headboot Ultimate Tackle Ankle Smash *Floats* Dynamite Uppercut *Juggles* Ali Kick, (Ali Kicks)_(Middle Smash) CH Ali Kick, (Ali Kicks)_(Ali Kicks, Middle Smash) Elbow Drop Mid/High Kick Reversal Low Cancel *Reverses Kicks Only*

Jaguar Lariat *Unblockable, Can be Ducked* Moon Press *Unblockable* Tenstring Tenstring Tenstring

(Note: All King's 10-strings can be done as 9-strings by starting second hit off with f+2. Ex. f+21:1::24:4:4::1:(1_3) SAMPLE COMBOS u/f+4, 2,1, 1+2,1 FC,d/f+2, 1, 2,1, b+4 u/f+4, 2,1, d/f+2, d+3+4,2 CH f,f,N+2, d/b,f+2, d/f+3+4 FC,d/f+1, WS+1, 2,1, b+4 WINNING STANCES 1- Forward Leap, Right Arm Raise 2- Left Backfist, Downward Slash, Growl 3- Raise Fist x3 4- Arm Drop, Look Up, Growl

============== | KUMA/PANDA | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 f,f+1+4 Rabid Bear {1} Bear Hug {2} Headbutt {1+2}

HCB,f+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1,1,1 2,1,2 b,d/b,d,d/f+2 f,f+2 WS+1+2,1+2 f+1+2 1+2,1+2 WS+1,2 D/F#+2,1,2,1 D/F#+1,2,1,2 FC,D/F#+2,1,2 FC,d/f+2,(D_D/F_F)+1 FC+1,1,1,2,(D_D/F_F)+1 FC,D/F#,1,2,(D_D/F_F)+1 FC,d/f+1,2,1,1 b,f+2+3 u/f+3+4 u/f+4 3+4 F_B (1,2,1,2)_(2,1,2,1) FU/FT d+1+2 (1,2,1,2)_(2,1,2,1) CH f+4 d+4 1+3+4

Circus Roll {1+2} Multi-Slam {1} Big Bear Drop {2} Chew Toy Bear Swing Combo Jab, Elbow, Uppercut Megaton Claw Demon Godfist *Juggles* Double Uppercut *Juggles*, Hammer Knuckle Bear Scissors Hammer Knuckle, Double Uppercut Uppercut *Juggles*, Megaton Claw Uppercut Rush 1 *Juggles* Uppercut Rush 2 *Juggles on CH* Uppercut Rush 3 *Juggles on CH* Short Bear Rush (L_M_H Ending) Low Bear Rush (L_M_H Ending) Bear Rush (L_M_H Ending) *Juggles on CH* Wild Swing, Backfist Salmon Hunter Hip Press *If Misses, Turns into Sit Down* Jumping Boot *Juggles* Sit Down Roll Forward_Backward Bloody Claws Spring Hammerpunch Bloody Claws Knockdown Highkick *Juggles* Dancing Bear *Opponent Must Be Juggled/Fallen* Backwards Dancing Bear Terrible Ghastly Fart *Death Unblockable* Terrible Claw *Unblockable* Rolling Bear

b,b+2+3+4 B+1+2 f,d/f,d,d/b,b,u/b,u,U/F SAMPLE f,f+2, u/f+4, f,f+2, u/f+4, f,f+2, COMBOS u/f+4, 1+2 2, 1+2 f,f+2, f+1, f,f+2 f+1, f+1, f,f+1+2 U/F#,4, f+1, f,f+1+2

WINNING STANCES 1- Squat Down, Squatting Taunt 2- Stretched Arms, Pope Dance 3- Kow Tow, Stand, Terrible Claw Stance 4- Panda Dance

============== | LEI WULONG | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 f,f+1+2 u/f+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES Standard Stance --------------1+2 f,N+1>2>1>2,3_>4 f,N+2,1,2,1 f+4,2,1>2,3 f+4,2,1>2>4 [,u_d] b+1+2 u/f_u/b+2 d/f+2 4~4,3 3 f,N+4~1,2,3,(4_d+4) f,N+3,4_d+4 f,f,f+3 3,3 d/b+4 4_(~d_~u) u/f+4 CH 4 b+1+4 3,3,3,3.. 4 [F+]3~4,[U],[d] 4~3 b_B+3+4 d+1+2 d+3+4 f+3+4 1_(3+4) f+2+3 (SS+1+4)_(SS+2+3) d_FC+(1+3)_(2+4) f+3+4 121:3+4::2::1:4:1:4:4 121:3+4::2::1:4:1:2:3 121:3+4:3+4:3+4::1::1::2 Flying Sky Kick {1} Neck Wringer {2} Thai Trip {1+2} Falling Elbow Trip {1+2} Sailboat Stretch {1} Punches/Crescent Kick {2} Back Pushdown

Turning Punch, (BK) *Juggles on CH* Rushing Punches, Sweeping Kick_Midkick Guard Melting Punches, (BK) Crescent Kick, 3 Punches, Low Kick Crescent Kick, 3 Punches, Mid Kick [,Crane Stance] Headbutt Elbow Drop, (FU/FA) Lifting Uppercut *Juggles* Rolling Kicks, (FU/FT) Lifting Kick *Juggles*, (FD/FT) Rush Combo, (Kick_Lowkick) Lightning Crescent, Midkick_Lowkick Flying Hawk Kick Crescent, Low Sweepkick Rave Sweep *Floats* Rave Spin_(Snake Stance) Jumping Boot *Juggles* Knockdown Highkick *Juggles* One Leg Stance Hawk Claw Kicks Phoenix Kick *Unblockable* [Turning] Jumping Crescent Kick[s], [Quick Drop] Cartwheel Kick, FD/FT (BK) (FD/FA) (FU/TA) Drunken Stance Drunken Fist_Drunken Anklekick (Snake Stance) (Snake Stance) Low Cancel Mid/High Punch Drunken Cancel Tenstring Tenstring Ninestring

Backturned Position - (BK) - (b+3+4) ------------------------------------

1 FC_d+1 2 u/b_u/f+2 FC_d+4,4_(~d) u/f+4 3+4,[3+4],[3+4]

High Backfist Low Backfist, (BK) *Floats* Backwards Uppercut *Juggles* Elbow Drop, (FU/FA) Sweep, Rave Spin_(Snake Stance) Turn Around Liftkick *Juggles* Backflip[s], (BK)

Face Down/Feet Away Position - (FD/FA) - (d+1+2) -----------------------------------------------4~3 Slide 3_4 Sweep (f_b),(3_4) Roll Forward_Back, Sweep_Rising Midkick 1 (FU/FA) u Stand Up Face Up/Feet Away Position - (FU/FA) - (d+3+4) ---------------------------------------------3+4 Kangaroo Kick *Juggles* 3 Sweep [f_b],3~4 [Roll Forwards_Roll Back],Rave Spin 4 Rising Midkick d+1 (FD/FA) u Stand Up Face Down/Feet Towards Position - (FD/FT) - (4~3) ------------------------------------------------4~3 Low Cartwheel 3~4 Sweep, (FU/FA) 3~4,4 Rave Spin f_b,3,4 Roll Forwards_Roll Back, Rave Spin f_b,4 Roll Forwards_Roll Back, Rising Midkick 1 (FU/FT) 3 Sweep *Floats* 4 Rising Mid Kick u Stand Up Face Up/Feet Towards Position - (FU/FT) - (Get Knocked Down) -----------------------------------------------------------3_4 Sweep_Rising Midkick 3+4 Spring Up *Damages on CH* f_b Roll Forward_Roll Backwards 3_4 Sweep_Rising Midkick D+1 (FD/FT) Snake Stance (f+2+3)_(f,N+1~d_~u) --------------------------------1,1,1,1,1,1,[F] Stabbing Punches, [Snake Stance (After 2 Punches)] 2,[F] Midpunch *Stuns on CH*, [Dragon Stance] 2,2,[F] Midpunches, [Dragon Stance] 2,2>2,[F] Midpunches, Lowpunch Combo, [Panther Stance] 4 Low Jab Kick, (Snake Stance) 3 Cannon Kick, (FD/FT) 1+3 Dragon Stance to Neck Shake Throw u,N Face Right-Dragon Stance, Face Left-Panther Stance d,N Face Right-Panther Stance, Face Left-Dragon Stance

Dragon Stance (f+2+3,u)_(f,N+1,2~d_~u) -------------------------------------1,[1+2] Drunken Throw {1}, [Health Gain Drink, Drunk Stance] 1+2,[F] Double Arm Strike, [Tiger Stance] 2,[F] Uppercut, [Tiger] *Juggles on CH* 3 High Crescent Kick 4~1,2,3,4_d+4 5-Hit Combo u,N Face Right-Tiger Stance, Face Left-Snake Stance d,N Face Right-Snake Stance, Face Left-Tiger Stance Panther Stance (f+2+3,d)_(f,N+1,2,1~d_~u) ----------------------------------------1~2 Low/High Punch Combo 2 Uppercut *Juggles/GMP if Blocked* 2,1,2,1 Guard Melting Punches *BK if Blocked* 3 Panther Tail 3[~b] Low Sweep [,One Legged Stance] 4,2,1>2,3_>4 Crescent Kick, 3 Punches, Low_Mid Kick F Low Parry u,N Face Right-Snake Stance, Face Left-Crane Stance d,N Face Right-Crane Stance, Face Left-Snake Stance Crane Stance (f+2+3,d,d)_(f,N+1,2,1,2,4~d_~u) --------------------------------------------2 Backfist, BK *Connected Hit Turns Opponent BK* 1 Crane Bill *Lei turns BK if Blocked* 4 Hop Forward Low Kick 3>4>2>3 2 Kicks, Punch, Kick *Juggles* F High/Mid Parry u,N Face Right-Panther Stance, Face Left-Snake Stance d,N Face Right-Snake Stance, Face Left-Panther Stance Tiger Stance (f+2+3,u,u)_(f,N+1,2,1,2~d_~u) ------------------------------------------1 Overhead Swipe *Bounces On CH* 2 Overhead Swipe 3,1>2>1>2>3_4 Kick, Punch Combo, Lowkick_Highkick 4 Fast Sweep *Floats* u,N Face Right-Snake Stance, Face Left-Dragon Stance d,N Face Right-Dragon Stance, Face Left-Snake Stance SAMPLE COMBOS d/b+4, 4~4,3,3 u/f+4, 4, f,N+1,2,1,2,4 d+3+4,3+4, b+1+2, 1, f,N+1 u/f+4, 1, f,N+4,1,2,3 d/b+4~d, 4, 1,1,1,1,1,1 WINNING STANCES 1- Can Can Kicks, 5 Punches, Lion Stance 2- Both Arms Extended in Air 3- Shifting Drunken Stance 4- 4 Stance Changes

=============== | LING XIAOYU | =============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 QCB+2 f+2~1 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 Slap, Forearm Chop {1} 360 Degree Flip {2} Wristlock Flip {2} Human Hurdle {1+2} Arm Hook Toss {1} Reverse Flip {2} Spinning Leg Trip

SPECIAL TECHNIQUES 1,d+2 Jab, Uppercut 1,2 1-2 Jabs 2,1 Jab, Palmslap, (BK) ~f Face Forward d/b+1 Storming Flower *Horizon Taunt on CH* d/f+2 Slap Uppercut *Staggers Opponent* f+3 Power Crescent d/b+4 Kneecap Kick (3+4)_(d+3+4) Axis Spin In_Out f+1+2 Axis Cartwheel f+3+4 Axis Dive Roll f,f+3+4 Overhead Flip u~u/b Backflip u+1 Upward Slap, (BK) ~f Face Forward f,f+1+2~1+2 Wing Strikes *2nd Hit Bounces on CH* WS+2 Rising Slap *Juggles* WS+4 Skyscraper Kick *Floats* FC,3,2,1,4 Four Hit Flurry *Last Hit Juggles* FC,d/f+4 Spin Sweep, (Phoenix Stance) 4 2nd Spin Sweep FC,d/f+2,1_(~d/f) Lotus Twist, Lotus Slap_(BK) u+1+2(,2>1)_(~3+4) Overhead Slaps, (Midpunch, Palmstrike)_(Cancel) f,f+3 Raccoon Kick, (BK) f,f+4 Lunging Kick CH 4 Knockdown Highkick *Juggles* u_u/f+4 Overhead Kick *Floats on CH* d/f+1 Turning Palm, (BK) ~d/f Face Forward d+1 [,D] Windmill Slaps [,Phoenix Stance] b+3+4 (BK) d+1+2 (Phoenix Stance) b+1+2 Clockwise Circle Walk 2_(1+2) Spinstrike_(Power Spinstrike *Unblockable*) d/b+3 Offensive Shove 1+3+4 Horizon Taunt 2+3+4 Waving Taunt b+1_2 Knifehand Reversal 1+4 High/Med Cancel d_FC+1+4 Low Cancel u+41:2:(1+2):1:3:4:4::4:1 Tenstring *Stopping after 6th hit - (BK)* u+41:244::2:1+2:1:4::2 Tenstring *Stopping after 4th hit - Phoenix*

(BK) Position - b+3+4 ------------(u~N)_(d~N) 2 d+1_2 d+3 ~d 4 f,f+3 f,f+(1+3)_(2+4) (3+4)_(d+3+4) u+3+4 f+3+4[~3+4] f,f+3+4 2,1,4 d+1+2

Backturned Wide Sidestep Reverse Slap, (BK) Low Punch Reverse Ankle Kick, (BK) Face Forward Reverse Hook Kick *Juggles* Skip Midkick, (BK) Reverse Dash Grab Axis Spin In_Out Spin Away Roll Towards Opponent, [Kangaroo Kick *Juggles*] Reverse Overhead Flip *Throws on Hit / Stun on CH* Reverse Three Hit Flurry *Last Hit Juggles* (Phoenix Stance)

(Phoenix Stance) - d+1+2 ---------------d_u Phoenix Duck_Stand Up 1_2 Stomach Strike 1+2 Phoenix Uppercut *Juggles* d+1+2 Power Uppercut *Juggles* (1+3)_(2+4) Crouching Axis Roll, Throw *Hold D to Cancel Throw* 3 Low Kick, (Phoenix Stance) 4 [,b] Roundhouse, [BK] f+4 Spin Sweep, (Phoenix Stance) 4 2nd Spin Sweep f+1+2 (BK) f+3+4 Forward Roll 4~3 [u_d] Scissorleg Sweep [,Groundroll] u+4 [,u] Twirling Kick, [BK] 4 2nd Twirling Kick (u/f_u_u/b)+3,3_4 Jump Kick *Juggles*, Thrustkick_Hopkick (u/f_u_u/b)~3 Piroette Kick *Turns Opponent BK when Hit* U/F#,3 Phoenix Hopsweep *Floats* SAMPLE COMBOS BK 4, d/f+1, 2, 2,1, f,f+1+2,1+2 WS+2, 2, 2, 2, 2, 2, 3 Phoenix d+1+2, u+1+2,2, f,f+1+2~1+2 BK f+3+4~3+4, f,f, d+2, FC,d/f+2~D/F, 2, f+3+4~3+4 AOP U/F#,4, d+3,2, 2, 2,1,4 WINNING STANCES 1- Handstand into Split, Kneel 2- Hand Fold, Bow 3- Hop Around, Arm Flailing 4- Circular Arm Motions, Defensive Stance =========== | MOKUJIN | =========== Holding Down on the controller before the start of Mokujin's match enables his guard and hit wood clacking sounds. When using female Mokujin, hold 1+2 before the start of a match to have only male characters chosen.

================= | NINA WILLIAMS | GRAPPLING TECHNIQUES (Front) 1+3 2+4 1,2,1 2,1,3 d/f,d/f+1 u/f+1+2 QCF,1+2 3,4,3,1+2 2,3,4,2,2 1,3+4,1,2,1+2 1,2,4,3,1+2+3 1,3,2,1 3,1,4,1+2,1+2 2,1,3,4,1+2 QCB,1+4 1,3,2,1 3,1,4,1+2,1+2 2,1,3,4,1+2 2,1,1+2,1+2+3 1,3+4,1,2,1+2 1,2,4,3,1+2+3 QCF,3+4 3+4,3,4,1+2 3+4,4,2,1+2 3,1,4,2+4 1,3,2+4,3+4,1+2 Arm Turn {1} Lifting Toss {2} Falling Elbow Arm Lock Embracing Elbow Strike {1+2} Overhead Toss {1+2} Palm Grab {2} Neck Cutter Arm Bar {1+2} Knee Bash, Neck Snap {2} Falling Neck Snap {1} Turtleshell Flip {1+2} Standing Reverse Arm Lock {1} Rear Gatelatch Falconwing Squeeze {1+2} Falling Reverse Arm Lock {1} Knee Bash Standing Reverse Arm Lock {1} Rear Gatelatch Falconwing Squeeze {1+2} Falling Reverse Arm Lock {1} Octopus Special {2} Falling Neck Snap {1} Turtleshell Flip {1+2} Crab Claw {1} Rolling Arm Bar {1+2} Achilles Tendon Lock {2} Knee Cross Lock {1} Rolling Achilles Tendon Lock {1+2}

Note: The throws after the Achilles Tendon Lock can also be done after the Bone Cutter (f,f,F+3) connects as a CH. (Left) (Right) (Back) (Tackle) 1+3_2+4 Groin Hyperextension {1} 1+3_2+4 Whipping Toss {2} 1+3_2+4 Jumping Overhead 3-Limb Break [1,2,1,]_[2,1,2,] 1+2 [Mounted Punches,] Armbar [1,2,1,]_[2,1,2,] 3+4 [Mounted Punches,] Knee Cross Lock Killing Blade *Crumples* Bitchslaps {Females can Reverse with 2} Roshambo Kick *Stuns on CH* Flipstomp *Damages Yourself on a Miss* Turning Slap *Opponent Shows Side When Hit* Panther Claw Jab, Highkick Jab, Lowkick, Highkick_Uppercut *Juggles* Jab, Double Palm Sidestepping Double Palm Palm Uppercut *Juggles on CH* Short Uppercut_Sidestep Sweep Dragon's Tail Leaping Hunting Kicks Backflip Divine Cannon *Juggles*

SPECIAL TECHNIQUES b+1 b+2,2 (f,f)_QCF+3 (f,f)_QCF+4 f,f+1 f,f+2 2,3 2,d+3,4_2 f+2~1+2 SS+1+2 SS+2 SS+1_4 FC,d/f+4 u/f+4,3,4 u~u/b (d/b+3+4)_(d,D/B+3)

d/b+4,3 d+3+4 d,D/F>2 d/b+2 d/f+2 (f_WS)+1+2 1_(d/f+1)_(WS+1) 2,[1,2],f+1+2 2, (1,4)_3_4 2,d+3,4_2 3,4 CH f+4 RN 4 (d+1~N+4)_(FC_d+2,4) (d_FC)+4>1 >u_d (FC_d)+3,(2_N+4_D+4) (3_4),3,(2_4_D+4) d/f+3 2,d+3,4_2 2, (1,4)_3_4 3,3, 3_4_(1,2>f+1+2) 1,2>f+1+2 4 u/f,N,d+3, 2_3_(d+3)_4 b+(1+3)_(2+4) d_FC+(1+3)_(2+4) d/b+1+2 QCF,D/B+2+3

Falling Ankle Kick, Divine Cannon *Juggles* Foot Stomp *Opponent Must Be Juggled/Fallen* Step In, Upward Slap *Juggles* Forearm Chop *Stuns On Clean Hit* Lifting Uppercut *Juggles* Double Palm Jab_Uppercut Jab, [2 Punches], Double Palm Jab, (Punch, Lowkick)_Highkick_Roundhouse Jab, Lowkick, Highkick_Uppercut *Juggles* Twin Highkick Knockdown Highkick *Juggles* Bonecutter *Achilles Tendon Lock on CH* Midpunch, Frontkick Low Kick, Spinchop Sidestep Cancel Low Kick, (Juggling Uppercut_Highkick_Lowkick) Kick Combo, (Juggling Uppercut_Highkick_Lowkick) Sidekick Punch, Sweep, Highkick_Uppercut *Juggles* Punch, (Jab,Lowkick)_Highkick_Roundhouse Sidekicks, Lowkick_Spinkick_(2 Punches,Double Palm) 2 Punches, Double Palm Roundhouse Hop, Lowkick, Uppercut_Sidekick_(Lowkick)_Roundhouse Reversal Low Cancel Hunting Swan *Unblockable - u,u to Cancel / Crumples* Sleeping Breath *Unblockable*

(1_d/f+1_WS+1)212:3:3:2::1:2:4 Tenstring (1_d/f+1_WS+1)212:3:3:2::1:4:3 Tenstring (1_d/f+1_WS+1)212::4:3::4:2:4:3 Tenstring SAMPLE COMBOS d/f+2, 1,2, d+4,1, f,f+3 CH d/b+4,3, u/f+4, d+4,1, f,f+3 b+1, d+4,1, b+2,2 CH f,f+3, d+4,1, d/f+3,1,2,1+2 d/b+3+4, u/f+4, d+4,1, d+4,1, f,f+3 WINNING STANCES 1- Slut Walk, Backhand Swipe, Laugh 2- Forward Cartwheel, Backhand Swipe 3- Circle Spin, Downward Slash 4- Backhand Swipe, Laugh Anna- Chest Shake, Laugh, Armpose

========== | OGRE-1 | ========== GRAPPLING TECHNIQUES (Front) 1+3 2+4 d/f,d/f+2+4 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1,1>2 [1,]2,2 d/f+1,2 u/f[,N]+1+2 f,f+1+2 f+1+4 f+2 WS+2 FC,f+1_2 FC,d/f+2 u/b+3,2 u/f+3,4,3 FC+3,3,(d+3)_(N+3) f+4 u/f+4 f,f+3 f,f+4 f,f,N+4 f,f,N+3+4 f,f+3+4 4~3 WS+3,3,d+3,3,... WS+4,4 d+4,4 d,D/B+4 b+1+2 d/b+1+2 f,f+2 b+2+3 b,b+1+2 u/f[,N]+1+2~d b+2 f,f,N+2 Gorilla Press {1} Bear Hug {2} Waning Moon Multislam {1} Big Drop {2} Telekinetic Slam Shining Fists [Jab,] Punch, Backfist Double Facebreaker [Litte Hop,] Jumping Knuckle Bomb Bowling Ball Dark Shoulder *Ogre Shows Side when Blocked* Palm Strike Kazuya Gutpunch *Stuns on CH* Cat Thrust_Right Hand Stab *Crumples on CH* Cold Blade Backflip, Tooth Fairy *Juggles* Hunting Hawk Snake Creep_Snake Catapult *Juggles* Right Axekick Jumping Boot *Juggles* Left Axekick Bazooka Leg Baek Heel Chaolan Dragonslide Dropkick Flipstomp Infinite Kicks *Hold U or D to Alternate M/L Kicks* Axe Kicks Shinkick, Highkick Blazing Kick *Juggles on CH* God Reversal *Only when being Attacked*

Bloody Scissors *Unblockable* Arm Choke *2nd Hit Unblockable {U_D} / Crumples* Sidewinder *Unblockable* Indigo Punch *Unblockable* [Litte Hop,] Super Knuckle Bomb *Unblockable* Kunai Murder *Unblockable* Kunai Advance *Unblockable*

SAMPLE COMBOS u/f+4, 1, 1,1,2 CH WS+2, 2,2 f,f+2, d+1, WS+4,4 CH WS+2, u/f+4, u/f+4, d+4,N+4 u/f+4, d+1, FC,3,3,N+3

WINNING STANCES 1- Fly Up, Arm Raise, Chant 2- Opens Arms, Looks Up 3- Raises Arms Slowly 4- Raises Arms Slowly

====================== | OGRE-2 (True Ogre) | ====================== GRAPPLING TECHNIQUES (Front) 1+3 2+4 d/f,d/f+2+4 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 SPECIAL TECHNIQUES 1,1>2 [1],2,2 d/f+1+2 u/f[,N]+1+2 f,f+1+2 f+1+4 f+2 WS+2 FC,f+1_2 FC,d/f+2 WS+3,3,d+3,3,... FC+3,3,(d+3)_(N+3) u/b+3,2 d+3+4 d/f+3+4,3+4 u/f+3,4,3 f+4 u/f+4 f,f+3 f,f+3+4 f,f,N+3+4 f,f+4 f,f,N+4 WS+4,4 d+4,4 d,D/B+4 4~3 u+3+4 FC,d/f 2 d+1+2 1+2 f,f+2 <lying> 3+4 Gorilla Press {1} Bear Hug {2} Waning Moon Multi-Slam {1} Big Drop {2} Chew Toy Shining Fists [Jab,] Punch, Backfist Horn Uppercut *Juggles* [Litte Hop,] Jumping Knuckle Bomb Bowling Ball Dark Shoulder *Ogre Shows Side when Blocked* Palm Strike Extended Gutpunch Cat Thrust_Right Hand Stab *Crumples on CH* Cold Blade Infinite Kicks *Hold U or D to Alternate M/L Kicks* Snake Creep_Snake Catapult *Juggles* Backflip, Tooth Fairy *Juggles* Low Tail Attack Mid Tail Swipes Hunting Hawk Right Axekick Jumping Boot *Juggles* Left Axekick Dropkick Chaolan Dropslide Bazooka Leg Baek Heel Axe Kicks Shinkick, Highkick Blazing Kick *Juggles on CH* Flipstomp Evil Wheel Mid Punch Cancel, Face Bite Throw Juggle Escape *While Being Juggled* Ground Fire *Unblockable / Crumples* Air Fire *Unblockable* Serpent's Venom *2nd Hit Unblockable* {U_D} Owl Swoop *Unblockable - Can Be Ducked*

u/f[,N]+1+2~d d/b+1+2 b,b+1+2 b+2 b+2+3 f,f,N+2 SAMPLE COMBOS d/f+1+2, d/f+1+2 CH FC,f+2, FC,d/f+2 u/f+4, d/f+1, 1,1,2 d/f+1+2, U/F#,4, 1,1,2 d+1+2, d+1, WS+3,3 WINNING STANCES 1- Fly Up, Arm Raise 2- Opens Arms, Looks Up 3- Raises Arms Slowly 4- Raises Arms Slowly

[Litte Hop,] Super Knuckle Bomb Bloody Scissors *Unblockable* Indigo Punch *Unblockable* Kunai Stab *Unblockable* Sidewinder *Unblockable* Kunai Advance *Unblockable*

*Unblockable*

================ | PAUL PHOENIX | ================ GRAPPLING TECHNIQUES (Front) 1+3 2+4 b+2+3 d/f+1+2 f,f+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 (Tackle) [1,2,1,]_[2,1,2,] 1+2 (2,D+1,1),(N+4~1~1+2) SPECIAL TECHNIQUES 1,2 2,3_(D+3) f+2,3 1,4 QCF+1 QCF+2 QCB,1_2 QCB,3,2,1_>2 f+1+4 f+1+2 f,f+4 FC,d/f+2>2_1 1,4 f,f+2 u/f+3,4 u/f+4 f,f+3,4,3_(f+3)_(d+3) d+2 Shoulder Throw {1} Shoulder Popper {2} Stomach Throw {2} Striking Shiho-Nage {1+2} Shoulder Ram {1+2} Dragon Screw {1} Tripping Hip Toss {2} Hip Toss [Mounted Punches,] Armbar Ultimate Punishment {1}

1-2 Punches Punch, Kick_Lowkick Quick P-K Combo Punch, Lowkick Elbow Uppercut *Juggles, CH Stuns* Death Fist Backdash, Bounce Tile Splitter_Smoking Palm Strike Backdash, Low Sweep, Elbow, Deathfist_Lifting Leg Sidestepping Shoulder Ram Overhead Smash *Stuns Crouching Opponent* Somersault Kick *Floats Crouching Opponent* Elbow, Lifting Leg Punch_Death Fist Punch, Lowkick Elbow Smash 2 Jumping Kicks Jumping Boot *Juggles* 2 Jumping Kicks,Highkick_Midkick_Lowkick Stone Splitter *Opponent Must be Juggled/Fallen*

d/f+2 D#(1 second) u+2+3+4 d+4,2 CH 4 d+1 2 4,2 d/b+1+2 b+(1+3)_(2+4) b+1+2 SAMPLE COMBOS d/f+2, 1,2, u/f+3,4 u/f+4, 1,2, d+4,2 (FC,d/f+2,)2, d+4,2 CH 4, QCF+2 u/f+4, 1, QCB,N+3,2,1

Lift Uppercut *Juggles* Restless Taunt Idiot Flip Kick Falling Leaf Combo Knockdown Highkick *Juggles* Tile Splitter Death Fist Falling Leaf Combo Ultimate Tackle Reversal Super Death Fist *Unblockable*

WINNING STANCES 1- Brush Hand x3, Victory Arm Raise 2- Hammer Punch, Concentration 3- 3 Salutes 4- Squat Down, Opponent Taunting

============== | YOSHIMITSU | ============== GRAPPLING TECHNIQUES (Front) 1+3 2+4 QCB+1+2 (Left) 1+3_2+4 (Right) 1+3_2+4 (Back) 1+3_2+4 (Tackle) 1_2 SPECIAL TECHNIQUES f,f+2 d,3+4 f,f+4 U+1+2,[f,f_u_u/f_b/f] f,f+3+4,1+2,3+4 4~3 b+1,1,1,1,1,1 b+1,d/b+3,3,f+4 2,3_d+3 FC,d/f+3,[3+4] D/B#+3,3[,3,3,3],f+4 D/B#+2[,2,2,2,2,2],f+4 d/f+2 3,4 Flying 69 Slam {1} Hilt Smashdown {2} Missile Press {1+2} Flying Cartwheel {1} Clonimitsu {2} Spinning Missile Press Chest Stab *Unblockable* Elbow Smash *Sword Run Through On CH* Immediate Sit *On CH Slice* Jumping Knee Pogo Stick, [Slide Forward_Hop Up/Forward/Back] Shark Attacks, Kangaroo Kick *Juggles* Kangaroo Kick *Juggles* Spinning Hilt Strikes *Dizzy after x6* Spinning Hilt Strike, Leg Sweeps, Midkick Punch, Kick_Lowkick Sweeping Kick *Floats*, [Sit Down] Spinning Leg Sweeps *Falldown After x6*, Midkick Crouching Fist Spins *Dizzy After x6*, Midkick Yoshi Uppercut *Juggles* High Spinkick, Medium Boot

4,4,4 3 High Kicks u/f+3+4,b+1,3+4 Flipstomp, Spinning Hilt Strike, Flipstomp u/f+3+4,b+1,4,d/b+1 Flipstomp, Spinning Hilt Strike, Backflip, Slash (u/b_u_u/f)+4 Twisted Foot u~u/b Backflip d/f+4 Savior Boot! f,f+1+4,N Suicide Feint, BK f+2 Backhand *Turns Opponent Around* d/f+1 Elbow 1>1>1 Sword Pommel Strikes 2 Backhand *Turns Opponent Around* D/B#+2[,2,2,2,2],f+4 Crouching Fist Spin[s], Midkick d+3+4 Sit Down u Stand Up N Rejuvination *Regains Life* ~D# No Rejuvination Sit 4 Kangaroo Kick *Juggles* 2[,D/B#+2,2,2,2],f+4 Crouching Fist Spin[s], Midkick f,f+1+2 Shark Attack, Meditate Position SS+3+4 Meditate Position *Hurts Yoshi After x5* F Rejuvination *Unblockable, Regains Life* (1+4)_(2+3) Life Siphon Throw *Steals Opponent's Life* (1+4)_(2+3)~F Reverse Life Siphon *Gives Opponent Life* f,f+3,1 QCF+1 d+1+4,[B+1,1,1...] f,F+1+4,[f,f] b+1+2,(1_2_3_4) b,b+1 b,b+1,N,1 FC,b+1 d/b+1,[d/b] d/b+1,d/b (x7) u/f+1+2,B_D u+1+2 f,f u/f_u_u/b 4 b+1+4 b+3+4,[x6] d_FC+(1+3)_(2+4) 121:4::4:4::1::1:1:1 121:4::4:4::1::3+4 121:4::2::224:1::1 44:2::2::4::4::1::1:1:1 44:2::2::4::4::1::3+4 44:2::2:1 Front Kick, Sword Slice *Sword Unblockable* Double Somersault, Sword Slice *Unblockable* Standing Suicide, [Spinning Suicide] *Unblockable* Turning Suicide, [Second Stab] *Unblockable* Breath Stance, Bad Breath *Unblockable / Crumples* Samurai Stab *Unblockable* Saw Blade *Unblockable- b,b to Cancel* Samurai Cutter *Low Unblockable* Sword Slice, [Delay] *Unblockable* Smoking Sword Slice *Unblockable Death* Copter Blade, Turnaround_Fall *Unblockable* Pogo Stick *Low Unblockable* Forward Pogo Slide *Unblockable* Pogo Hop *Unblockable* Kangaroo Kick Sword Reversal *Unblockable* Spinning Sidestep[s] *Hurts Yoshi* Low Cancel Tenstring Eightstring Tenstring Tenstring Eightstring Fivestring

SAMPLE COMBOS d/f+2, 1, b+1, d/b+2, f,f+4 FC,b+1, d+1, f,f+4 FC,d/f+3, WS+4, f,f+4 b+1+2,1, D/B#+3,3,3,3,f+4 d/f+2, d/f+2, d/f+2, d/f+2, d/f+4

Power Moves
Set L1 as LP + RP Set L2 as RP + LK Set R1 as LK + RK Set R2 as LP + RK Eddy Fruit Picker: Press <B>Down/Back</B> + <B>R1</B>. Hwoarang Dynamite Heel: Press <B>Down/Back</B> + <B>R1</B>.<BR> Powerblast: Tap <B>Forward</B> + <B>X</B>, <B>R2</B>. Jin Lightning Uppercut: Tap <B>Back</B> + <B>R2</B>.<BR> Lightning Screw Uppercut: Press <B>Back</B> + <B>R2</B>. Law Charge Power Punch: Press <B>Down/Back</B> + <B>L1</B>. Lei Phoenix Strike: Press <B>Back</B> + <B>R2</B>, <B>Circle</B>. Nina Power Charge: Press <B>Down/Back</B> + <B>L1</B>. Xiaoyu Thunder Strike: Press <B>Back</B> + <B>L1</B>, <B>L1</B>. Bryan Meteor Smash: Press <B>Back</B> + <B>R2</B>.<BR> Gravity Blow: Press <B>Forward</B> + <B>R2</B>. Tiger Fruit Picker: Press <B>Down/Back</B> + <B>R1</B>. Jin or King: Press Left, Triangle + Circle to reverse a punch or kick. Hwoarangs 5 suits: At start menu PRESS R2 R2 R2 R2 R1 R1 R2 L1 L1 L2. Activates hwoarangs 5 suits.