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1 MYTH Asteroids Game

SCENE 1 VIDEO IT IS MID DAY AND THE SHOT IS A CLOSE UP, FROM THE MID CHEST FOCUSED ON ENKI. The large lizard man is caped and wearing a skintight grey flight suit, walking down a long, thin metallic corridor toward the camera and there is nothing but an alien colored sky behind him. ENKI (V.O.) Can this be really happening..? To think as a direct blood heir to my Rizqian throne I am leaving much behind. He pauses But, if this ambitious mission to obtain gold from the distant planetoid of Earth fails there will be no home world left to rule. THE CAMERA TURNS 180*, PANNING A BRIEF IMAGE OF RIZQ - TO THE short span of corridor remaining as he approaches the open door of his massive golden spacecraft. THE SHOT PUSHES IN THROUGH THE DOOR AND THEN FADES TO BLACK

SCENE 2 ACTIVE GAME SCENE SHOT IS FROM - THE FIRST PERSON PERSPECTIVE OF ENKI ACTIVE GAME SCENE FADES OPEN TO VIEW FROM A HORIZONTAL CENTER - Enki awakens slowly as dormant consoles on the ships walls begin to activate on an invisible holographic screen within his darkened stasis chamber as it gives off a soft amber glow from the top of the screen. ENKI/YOU ARE FLOATING IN THE GOLD-FLECKED LIQUID OF ONE OF THE STASIS TANKS that honeycombs the walls of the ships lower interior. There is a soft beeping. Telemetry of the approaching planet comes online, as the chamber fills with a soft, bluish glow. Earth and the solar systems accompanying planets are displayed in 3D as they are being calibrated by the ships computer. He/you will have to reach for the controls on the upper left side of his tank and punch the release hatch. Instantly, its liquid will be released, as the low thrumming of the tank comes to a stop. The hexagonshaped lid of the tank will slowly lift, and the stasis rack will extend outward. Sitting up, you will look around the dim room. The honeycomb of stasis tanks with beeping lights line the curved inner walls of the ship as they give off a soft amber glow. Climbing off the rack, you will have to put on your cloak.

2 You now must make sure that your Deck Commander / Pilot appears to be waking without a problem. You will have to find his pod. You will have to assist in its activation by placing a particular Mae stone crystal that is located within a square table set with 36 multi-colored shards blue, green, yellow, orange, red and purple. It will be one of the blue ones. You will now be able to proceed to the upper level of the ship, back to your command.

You will have to leave the lower levels of the ship, under the crafts dim interior lighting, and walk up to the upper level of the craft. The ship feels almost alive in a strange way, in that it has been built with a self-maintaining, organichybrid technology giving it a highly functional, ergonomic aesthetic. THE DARK GRAY METALLIC MATERIAL that composes the walls glitter at times as you walk down its hallways. You arrive at the ships bridge where domed, holographic crystal view screens adorn an array of computer consoles. They are set with illuminated multicolor crystalline control components. You will have to walk over and stepped up onto the central command platform where a large chair, arrayed with colorful crystal control panels awaits you. You will have to sit down and begin systems checks. Scene 3 ACTIVE GAME THE GAMES CONTROLER IS NOW DORMANT, BUT IN CONTROL OF STEERING THE SHIP. In front of you Anzu the Co-pilot, will arrive at his post in just below the bridges enormous viewing screen and sit down. He will then insert a Mae stone into his console, bringing up the holographic trajectories of oncoming planets, the asteroid field and planet Earth. The deep blue 3D sphere of Uranus is prominently onscreen, getting larger as they approach it. My Lord, he will say. We are approaching the systems outer planet of Neptune. Our fuel reserves are highly depleted, and I think we should explore this planet for a useable water source. THE GAME CONTROLER IS NOW ACTIVELY IN CONTROL OF THE SHIPS STEERING. You will have to choose to steer toward the planets or past them TWO CAPTIONS COME UP Yes Anzu we shall go to the planet and explore this world. Choose this one and steer toward the planet, this will cause you to die.

3 OR No, Anzu..! What looks like water on that world, I believe is in actuality hydrochloric acid. This is a planet of no return. We need to keep going! Choose this one and successfully steer past the planet. FADE TO BLACK Scene 4 ACTIVE GAME SCENE FADES IN Anzu sits at his post on the bridge and the bright blue sphere of Uranus is onscreen getting larger as they approach it. ANZU My Lord, he says as he turns his head to look at you. We are approaching our next heavenly body Uranus. The scans of Uranus moons indicate that there is indeed water to be found there if you would like to stop. TWO CAPTIONS COME UP. You will have to chooseYes Anzu we shall go to this planets moon and obtain the fuel we need. Choose this one and steer toward the planet, this will cause you to die. OR No Anzu! I will not risk it. Continue on toward Saturn. Choose this one and successfully steer past the planet. FADE TO BLACK Scene 5 ACTIVE GAME SCENE FADES IN Anzu sits at his post on the bridge. The pale grey blue image of Saturn and its rings, accompanied by its many moons is approaching within the main viewing dome. ENKI (VO) Anzu! You must avoid this planets many moons and guide us safely through the debris fields of its massive rings. THE GAME CONTROLER PULLS TORARD THE MOONS - You will have to avoid Saturns moons, OR they will suck you in and you die.

4 You must steer past the pull of the moons and when you arrive at the rings of Saturn, you must steer to avoid the debris, OR After being hit a few times depending on how big whatever hits you is... the ship goes critical and you die. Guide the ship successfully through the rings and past Saturn avoiding its moons until its clear. FADE TO BLACK Scene 6 ACTIVE GAME SCENE FADES IN Anzu sits at his post on the bridge. The massive, swirly orange image of Jupiter and its various moons is approaching within the main viewing dome. ENKI (VO) Commander! This is the largest planetoid in the system, and Im aware that its pull is very strong but you will have to stay much farther away from it if we are to survive this journey!! Guide the ship successfully past the pull of the moons, OR you get sucked in and you die. When you near the enormous planet of Jupiter, THE PULL ON THE CONTROLLER GET STRONGER until the point of having to hold the handle to the left as far as it goes OR.. you get sucked in and die. AS YOU ARE FORCED TO ENTER JUPITERS OUT ER STRATOSPHERE SPARKS ARE GENERATED BY THE OUTER SKIN OF THE SHIP THAT ARE SEEN BUILDING UP IN THE LOWER PORTION OF THE VIEWING DOME IN A SPECTACULAR DISPLAY Successfully guide the ship until the large planet has passed. You must then avoid any of the planets moons that may pass by as you leave the Jupiters strong gravitational pull until its clear. FADE TO BLACK Scene 7 VIDEO SCENE FADES IN Anzu is at his post on the bridge, but he is turned toward you as the ships bridge is being filled with a flashing red illumination. THE SOUND OF AN ALERT FADES IN WITH THE SHOT ANZU My Lord, we are here..! he says with a calm intensity. What are your instructions? THE CAMERA TURNS 180*, PANNING THE SHIPS BRIDGE AROUND TO ENKI CENTER SHOT ENKI

5 Keep the ship clear and I will ready the hydrogen generators and prepare our laser cannons..! he yells calmly but forcefully. Enki gets up from his Command chair. FADE TO BLACK Scene 8 ACTIVE GAME SCENE SHOT IS FROM - THE FIRST PERSON PERSPECTIVE OF ENKI You must leave the Command deck of the ship and go to the generator room. There you will have to calibrate a water fueled hydrogen devise that powers the ships laser cannon and set its output range. You will have the option to Set the output to high, with the strongest blast yield... It is effective, but at the highest setting it will cause you to consume too much of your fuel... and you will die. You need to set the laser cannons output range at something moderate but, the lower the setting the longer it will take to escape the Asteroid field. The lower setting will be slower and take the game to an easier skill level. Once you set the calibration, go over to the turret located nearby, and sit in the chair. A trajectory of all nearby asteroids will come up on a small radar, in the corner of the screen as the weapons aiming screen comes on line within your viewing window. Now... you have to blast a straight path through the Asteroid Field. It will get progressively harder as you move through it and be the bulk of the game. Scene 9 VIDEO The Sun will reappear and Enki and Anzu will breathe a heavy sigh of relief.

In the beginning of the game There will an option to go straight to the Asteroid Field where you will enter the initial stage of the Asteroid portion of the game.

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