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© 2006 Punch! Software, L.L.C.
PUNCH! Home Design Architectural Series 4000 User’s Guide
All rights reserved. This document, as well as the software described in it, is furnished under license and
can only be used or copied in accordance with the terms of the license.
Portions of the software described in this document © 1995-2006 Microsoft Corporation.
Except as permitted by such license, no part of this document can be reproduced, stored in a retrieval
system, or transmitted, in any form or by any means, electronic, mechanical, recording, or otherwise,
without the prior written permission of Punch! Software, L.L.C.
Punch! Software, L.L.C. reserves the right to improve, enhance and revise its products without notice.
Punch! Home Design Architectural Series 4000 is a registered trademark of Punch! Software, L.L.C.
Microsoft Windows is a registered trademark of Microsoft Corporation. All other product names
mentioned in this document are trademarks or registered trademarks of their respective manufacturers.
The information in this document is furnished for informational use only, is subject to change without
notice and should not be construed as a commitment by Punch! Software, L.L.C. Punch! assumes no
liability for any errors or inaccuracies that may appear in this document.
Second edition, 2006
Printed in the United States of America
Table of
Contents
Chapter 1: Welcome . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Chapter 2: Window Layout . . . . . . . . . . . . . . . . . . . . . . . 7
Chapter 3: A Quick Tour . . . . . . . . . . . . . . . . . . . . . . . 13
Chapter 4: File Management . . . . . . . . . . . . . . . . . . . . . 19
Chapter 5: Punch! Updater . . . . . . . . . . . . . . . . . . . . . . 23
Chapter 6: Punch! Software Primer . . . . . . . . . . . . . . . 27
Chapter 7: Plan Tabs . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Chapter 1
Welcome
Punch! Home Design Architectural Series 4000 is a professional-level home design system developed for anyone who
needs fast, accurate home drawings and wants the flexibility to view and edit their plan in 3D.
Uses for Punch! Home Design Architectural Series 4000 include:
■ Architectural drawings
■ Presentations
■ Kitchen design
■ 3D visualization
■ Plumbing planning
■ DXF/DWG Import and Export
■ Electrical plans
■ Framing customization
■ Interior design
■ Landscaping
In addition, Punch! Home Design Architectural Series 4000 contains a variety of useful PowerTools that each perform a
specific task. For instance, Framing Editor lets you customize almost every facet of your framing, like the material, spacing
and even the direction studs and trusses are to be placed and Layout Manager makes it easy to make professional
presentations of your designs to an architect or builder. Once you’re finished with your design, you can even record an AVI
movie to send to your friends, architect, builder and so on.
It’s simple to get started designing the home of your dreams. Take a few minutes to familiarize yourself with the contents
of this manual, so you’ll know where to quickly find the answers. Be sure to see Chapters 2 and 3 for an overview of the
screen layout and a quick tour of the program.
See the chapter titled “Punch! Software Primer”, which begins on page 27 for a basic overview of tools and techniques that
you’ll use throughout the design process.
The most important thing to do before beginning work with Punch! AS4000 will be setting your display to 32-bit color. To
do this, right-click the Desktop, then click Properties on the pop-up menu. Click the Settings Tab on the Display Properties
dialog box, then select True Color (32-bit); if this is not available on your computer, select 24-bit.
Tips for Users of Other Punch! Programs 1 Insert Punch! AS4000 Installation CD #1 into your
CD-ROM drive. Installation begins as soon as you insert
Punch! AS4000 will open all floorplans designed with the CD.
previously-released Punch! programs. One major difference
from very early Punch! programs involves the use of interior, 2 Follow the installation prompts that appear.
exterior and foundation walls. Walls drawn in some previous 3 Insert Installation CD #2 when prompted to do so.
Punch! programs, like Punch! Super Home Suite and Punch!
Note: If Windows Explorer launches and shows you the
5 in 1 Home Design, may import as interior walls, so these
contents of CD #2, just close that window. You will not need
walls will need to be customized in Punch! AS4000.
to launch any further files until the installation is completed.
In addition, you will want to use the Punch! Topo Designer
4 Repeat for the remaining CDs in the installation set.
PowerTool to update all topography drawn in previously-
released Punch! programs. For more information, see “Topo 5 Click OK, making sure you do not change the drive at
Designer”, which begins on page 49. this point.
Note: If installation did not begin when you inserted the
To update a file from a previous Punch! program
Punch! AS4000 Installation CD #1 into your CD-ROM drive,
1 Make a copy of your file. Save the original. Autorun may be turned off on your computer.
2 Open the copied file.
To install Punch! AS4000 if installation does not ■ Set your Display Settings to 800x600 pixels and High
begin automatically Color (24-bit) or True Color (32-bit). On your Start
1 Insert Punch! AS4000 Installation CD #1 into your menu, select Control Panel>Display>Settings.
CD-ROM drive. ■ If you notice that the 3D display is not clear, set back the
Graphics Acceleration. On your Start menu, select
2 Double-click My Computer. Control Panels> System>Performance>Graphics, then
3 Double-click the CD-ROM drive (most computers will set the acceleration back one notch.
begin the installation at this point). ■ By default, all measurements display in English Units; to
choose Metric Units go to Design>Unit of Measure...
4 Double-click SETUP.
select Metric Units.
Registering Punch! Home Design
Architectural Series 4000 Display Settings
Punch! AS4000 is designed to run effectively based on the
Take a moment to register online during installation. After
system requirements printed on the software packaging.
registering, you are eligible for technical support and for
However, there are some specific settings you can select to
early notification when new product releases become
obtain the best display possible.
available.
Your serial number is located on the Help Menu, under To adjust your display settings
About Punch Home Design. 1 On the Start menu, click Settings, Control Panel. The
You can also register your software by visiting the Customer Control Panel program group is displayed.
Support Center at http://punch.custhelp.com. 2 Double-click Display. The Display Properties dialog box
is displayed.
Speed Tips 3 Click to the Settings page tab.
You can “Speed Up” Punch! AS4000 by changing some of 4 In the Colors list box, click True Color (32-bit).
the program's default settings.
Note: If 32-bit is unavailable, click True Color (24-bit).
■ Close the LiveView window when you are not working
in 3D. No 3D calculations are performed when the 5 In the Screen Area section, move the slider to display at
LiveView window is closed. least 800 x 600 pixels.
■ Choose the Quarter-View window size for LiveView 6 Click OK. The new window settings are applied. You
instead of Full-View to increase 3D rendering speed. 3D may be prompted to restart your computer to apply the
rendering speed increases as the LiveView window new settings. If so, click OK or Yes.
becomes smaller in size.
■ Turn off shadows. For more information, see “Adding Online Help
Lighting and Shadows”, which begins on page 161.
■ Set your Display Screen Settings to 24-bit (32-bit, if Punch! AS4000 includes an extensive online help system.
available), 65,000 colors for optimum rendering speed. This system includes all of the information found in the
■ Hide the floors that are not being drawn. By turning off PUNCH! Home Design Architectural Series 4000 User’s
the inactive floors, the program will not waste resources Guide.
on them.
■ On the View menu, click Render Options. The Render To access the online help files
Options dialog box is displayed. The lower the render ■ On the Help menu, click Contents or press F1.
quality, the faster LiveView will render your design.
To access help for a specific part of your 2D
Important System Settings drawing
Some of your computer’s settings can impact Punch! 1 On the Standard toolbar, click the Selection Tool.
AS4000’s efficiency. By changing one (or more) of these
2 Click the Context Help Button.
settings, you can control how the program performs.
3 Click the feature, object or plant that you want help with. 2 Navigate through the Help System until the topic you
The Quick Access menu for that feature, object or plant need is displayed.
is displayed on the right side of the window.
Technical Support
Before contacting Punch! Technical Support, please verify
4 Click the tool’s Help listing on the pop-up window. Help that the answer to your question is not available from one of
for that feature, object or plant is displayed. the following resources:
5 (optional) Pressing F1, while many tools are active, will ■ Punch! Home Design Architectural Series 4000 User’s
access the help file for that Tool. Guide
■ Punch! AS4000 Help System
Video Tutorials ■ Video Tutorials
■ To automatically launch your browser and visit the
Video Tutorials are available for drawing tools and other Punch! Software website, click the Connect to
commonly-used features. These tutorials can be accessed Punch! button at the upper right of your window.
three ways.
■ The Punch! Online Community is available at
http://forums.punchsoftware.com. At the Online
To access video tutorials from Tool Guides Community, users can post questions and trade useful
1 On the Standard toolbar, click the Selection Tool. tips and tricks.
■ The Customer Support Center is available at
2 Click the feature, object or plant that you want help http://punch.custhelp.com. At the Customer Support
with, then click the Tool Guide tool. The Tips and
Center you can register your software, search the
Tricks menu for that tool is displayed. knowledge base or ask a question, if necessary.
The Customer Support Center can only answer questions that
are related to features of Punch! Home Design Architectural
Series 4000. They cannot answer specific questions about
home building, local building codes and so on.
When contacting the Support Center, please provide the
3 Click the Video Tutorial button on the Tips and Tricks following details:
menu. A short video will be played showing how the tool
■ Serial Number - located on the Help > About Punch!
works.
Home Design dialog box
■ Your computer’s operating system
To access video tutorials with a right-click
■ Make and model of your computer
1 On the Standard toolbar, click the Selection Tool. ■ Video card manufacturer and model
2 Click the Context Help Button. ■ Video card driver date and version
■ Video RAM
3 Right-click the feature, object or plant that you want ■ Display settings, including hardware acceleration
help with. The Quick Access menu for that tool,
object or plant is displayed. After registering your program, you will receive 60 days of
4 Click Video Tutorial on the pop-up window. A short free technical support. When you call, you should be in front
video will be played, showing how the tool works. of your computer, with the program running, and have the
above information handy. The technical support contact
To access video tutorials from Help information can be located at the Customer Support Center -
http://punch.custhelp.com.
1 On the Help menu, click Contents or press F1.
Window Layout
The Punch! AS4000 window provides an assortment of features that make it easy to create precise home plans. This
chapter describes the basic components.
In most cases, this chapter does not provide detailed information on standard Windows concepts or on specific menu
items. For information on standard Windows concepts, such as the mouse, the Control menu, the window border, the
maximize button, dialog box controls and so on, refer to Windows online Help.
annotation and
dimension bar Preview Bar
Menu Bar
You can choose menu items using either the mouse or the
keyboard. To use the mouse, click the menu name; when the
menu drops down, click the item you want. Menu items with
an arrow to the right display cascading menus, when you
place the pointer over one of them. When you highlight a To access tips & tricks for a specific tool
menu item, a description is displayed on the status bar. 1 On any plan tab, click the tool you want to learn more
about.
To use the keyboard, press the ALT key and type the
underlined letter in the menu name, then type the underlined 2 Click the Tips & Tricks Button, the Tips and Tricks
letter in the menu item’s name. If there is a cascading menu, menu for that tool is displayed.
you must type another letter. You can also use the arrow keys
to move through menu items and press ENTER to select one. To access tips & tricks for a part of your 2D drawing
The ESC key backs out of the menu items one level at a time. 1 On the Standard toolbar, click the Selection Tool.
There are single-key or key combination shortcuts for certain 2 Click the Context Help Button.
frequently-used menu items. Each menu lists available
shortcut keys to the right of the item’s name. You can use the 3 Click the feature, object or plant that you want help
techniques for choosing menu items in combination. with. The Quick Access menu for that feature,
object or plant is displayed on the right side of the
window.
Plan Tabs and Toolbars
Clicking one of the plan tabs will activate the toolbar for
that plan layer. For example, if you select the Landscape tab,
the Landscape toolbar will appear. In addition, when you
click
the small arrow next to the title of the tab, you have the
option of viewing or hiding other plans. This will be useful,
for example, if you want to see the foundation plan with
landscaping, but without exterior and interior walls. 4 Click the Tips & Tricks listing at the top of the pop-up
window. The Tips & Tricks Button menu for that feature,
To find out what a certain tool represents, hold the pointer object or plant is displayed.
over the tool and read the description on the status bar at the
bottom of the window.
To turn tool guides on and off You are not constrained to vertical or horizontal; the Vertical
■ To turn off Tool Guides, click (Turn-Off Tool Guides). Ruler can be stretched in any direction necessary.
Snaps Bar
On the Snaps bar, you will find tools that you will
begin to find indispensable. Each tool has a very
specific function and will allow you to place walls,
doors, windows and many other things exactly
where you want them - the first time! For more
information, see “Punch! Software Primer”, which
begins on page 27.
■ To turn on Tool Guides, on the Help Menu click Show
From placing a window exactly 6'4" from a corner to
Tool Guides.
placing a table lamp exactly in the center of the end
table, you will begin to use Snaps in concert with
almost every other drawing tool in Punch! AS4000.
Annotation Bar
On the Annotation bar, there are two tools for text,
straight and angled, and several tools to let you
dimension part of your design where automatic
dimensioning may not be available.
Elevation Slider With these tools, you will be able to measure and label
With Punch! AS4000’s Elevation Slider you can any part of your drawing. If you want, you can store
easily move selected items vertically off “ground these labels on the Detail Tab, so you have the option of
level”. This feature makes it a snap to make sure turning them off when you want to see your design in a
windows, doors, plants and so on are in exactly the more unobstructed state. For more information, see
position you want. Simply select the object or feature “Punch! Software Primer”, which begins on page 27.
to be raised and move slider by clicking and dragging
with the mouse. For a more information, see “Using Measurement Tools
Elevation Slider” on page 156.
The measurement tools include associative dimensions,
window/door callouts and the shortcuts to calculate floor
Virtual Ruler square footage.
The Virtual Ruler works like a real-world tape measure. It
stores away in the corner of the window until you need it.
Then, with one click, it is displayed in the middle of the
window, where you can move it into any position necessary
to make a needed measurement. It then stores away until you
need it again. To move the Virtual Ruler, click and drag
from the center. To resize, click and drag on one of the large
black dots at either end. Associative Dimensioning are the measurements that appear
as you are adding features. For example, the Associative
Dimensioning feature will show how far from the ends of
each wall the window is positioned.
When the Window/Door Callouts option is checked, the
measurements of all window and door openings will be
shown, with the wall measurement,s and be displayed in the
floorplan view.
Drag
Selecting one of the three square footage options will cause When you want to focus primarily on your 2D actions while
Punch! AS4000 to make that calculation and display it in the maintaining a clear view of the 3D design, select Split Plan/
Status Bar. 3D View. Then, when you’re ready to add materials and
colors to your Dream Home it will be easier in the 3D Full
Working Floor Button View mode.
Use the Working Floor button to switch the current view
based on the number of floors in your home plan. When
Properties Bar
you click the Working Floor button, a pop-up menu is You can easily modify features you have previously drawn
displayed. Simply click the floor on which you would like to by selecting them and editing their properties on the
work to switch the current working floor. Properties Bar. You can even set the Properties Bar to
automatically display when a feature is selected by clicking
Status Bar Auto Activate.
The status bar is located in the lower left of the window and
displays prompts, program messages and measurements. It is
Selection Filter
a good place to look when you are holding the pointer over There will be times that you will place items atop one
certain buttons or menu items to find their function. another. To make it easier to select each layer use the
Selection Filter. Click the type of feature(s) you want to be
Scroll Bars able to select. When you hold down the CTRL key, you will
only be able to select those features.
Scroll bars provide a way for you to pan across the drawing,
that is, to change the part of the drawing visible in the For example, to select a transom window placed over a door
window, without changing the level of magnification. check “Windows” on the Selection Filter. Hold down the
CTRL key and click where the window and door are placed
■ To pan the drawing in small increments, click the scroll
and you will only select the window.
arrow that points in the direction you want to pan.
■ To pan in larger increments, click the control shaft,
between the scroll box and a scroll arrow.
■ To pan by a custom increment, drag the scroll box in the
direction you want to pan.
■ To position at a specific area of the page, right-click the
scroll bar and click the wanted area on the pop-up menu
that is displayed.
Preview Bars
You can click and drag objects, templates, materials, colors
and so on from their Preview Bars onto your plan. The
Preview Bar changes to reflect your selection. For instance, if
you click the Plant Bar, plant options will be displayed.
Clicking one of the buttons on the PowerTool bar launches
LiveView Icons one of the associated Punch! AS4000 applications. For
It is in the LiveView window where you see your example:
designs come to life! The default view is Plan Full
■ Launch Topo Designer. To learn more about Topo
View. When you load Punch! AS4000, this is the
Designer, see the chapter titled “Topo Designer”, which
view you will see. With the 3D Quarter View option, use
begins on page 49.
most of your window for drawing, yet be able to view your
■ Launch Material Workshop. To learn more about
design in 3D. For a full explanation see the chapter titled
Material Workshop, see the chapter titled “Material
“Working with LiveView”, which begins on page 157.
Workshop”, which begins on page 183.
Compass Setting
With the True North compass you can make sure that your
design is placed correctly on your lot. The compass is also
useful to accurately depict the direction of shadows and the
sun’s position.
PunchSoftware.com
With the click of one button, you can visit the Punch! website
at www.punchsoftware.com or the Punch! PowerTool Store
at www.punchsoftware.com/PowerTool_store.htm
■ To automatically launch your
browser and visit the Punch!
home page, click the Punch!
Software Websites button at
the upper right of your
window, then click Punch! Software Home Page.
■ To automatically launch your browser and visit the
Punch! PowerTool Store, click the Punch! Software
Websites button at the upper right of your window, then
click Punch! PowerTool Store.
■ New additions and revisions are being added to the
Punch! content libraries all the time. Use the Punch!
Updater to connect to our server, search for new content
packages, and update your existing content libraries.
A Quick Tour
To get the most benefit from Punch! Home Design Architectural Series 4000, you should take a minute to become
familiar with some of its basic concepts. This chapter describes a few settings you should know, as well as some of the
terms used throughout this guide.
Punch! Home Design Architectural Series 4000 is not just one software application, but several applications that can be
used together. Once you’ve mastered Punch! AS4000, additional tools are available to customize your home plans:
Estimator, Material Workshop, PhotoView, RealModel and 3D Custom Workshop. Information on the use of all these
tools can be found in this User’s Manual.
With Punch! AS4000 you can set a precise drawing scale, define units of measurement and set the reference grid. There are
also many performance settings you can apply to optimize drawing speed and 3D viewing.
Setting the Scale 3 (optional) Click the arrow next to Angle Format and
select the number of decimal points you want to use.
Scale is the ratio between real-world size of objects and items
in your drawing and their size when printed.
The default drawing scale is 1/4" = 1', meaning that 1/4" on
your drawing plan equals one foot in real-world size. You
can customize scale settings at any time to suit your needs, as
well as print your drawing to scale.
4 (optional) Click the arrow next to Precision and select the
To set the drawing scale number of decimal points you want to use.
1 On the Design menu, click Plan Scale. The Plan Scale
dialog box is displayed.
3 (optional) Click the arrow next to Angle Format and Grid properties can also be set by accessing the right-click
select the number of decimal points you want to use. menu with nothing selected.
Grid settings have a direct impact on the ease of aligning 2 Type new horizontal and vertical measurements in the
objects, snapping objects to the grid and so on. When using Grid Dots/Lines section of the Grid Spacing page, then
the Snap to Grid feature, items that are dragged and dropped click OK. The new grid spacing measurements are
on the design window are automatically snapped, or placed, applied.
to align with the current grid. By default, Snap to Grid is
turned on.
You can customize grid settings by selecting grid spacing,
grid style and whether the grid is hidden from view or
displayed.
File Management
When you start Punch! AS4000, a new blank drawing file is displayed. If you are returning to work on an existing drawing,
you must open it, or display it on the screen. Opening a file involves clicking Open on the File menu and specifying the
name of the file you want to open. Once you have opened a file, you can edit, import, export, print, view and save it.
You can have more than one file open at a time. The exact number of files you can have open depends on the amount of
memory in your system and the complexity of the home plan file. When you open a file, Punch! AS4000 displays it in a
new window.
The changes you make to a plan drawing occur only in your computer’s memory until you save them. To preserve a
drawing for later use, you must save it to a file. If you want to save a drawing using its current name or if you want to save
a new, untitled drawing, use Save. If you want to save a drawing using a new name, use Save As.
At any point during the design process you can import objects created in 3D Custom Workshop to further customize your
design. In addition, you can export a 3D LiveView rendering to make it easy to share your design with friends.
Importing Files
Punch! Home Design Architectural Series 4000 is actually
many programs in one. All of these programs integrate
seamlessly; objects created with Punch! 3D Custom
Workshop and cabinets designed in Punch! Cabinet Wizard
are available for import into your floor plan.
2 Click the radio button next to the format you want to use,
To import a 3D Custom Workshop object then click OK. The Save As dialog box is displayed.
1 On the File menu, click Import>Punch! 3D Custom 3 (optional) Click the radio button next to the Export
Workshop Object. The Import Punch! 3D Object dialog Quality that is needed, then click OK.
box is displayed.
4 (optional) Set a size for the exported image, then click
2 In the File Name box, type the name of the file you want OK.
to open or search for the file by switching folders or
5 Type a file name in the File Name text box. Punch!
drives.
AS4000 automatically adds the extension.
3 When you see the name of the file you want to open,
6 If you want to save the drawing to a different drive or
click to select it.
folder, click a different drive and folder, or type the
4 Click OK. The object is placed in the center of your 2D complete path in the File Name text box.
design.
7 Click OK.
Note: Double-click the object to re-open it in 3D Custom
Workshop. To export to VRML
1 On the File menu, click Export 3D>VRML.
2 In the File Name text box, type a name. Punch! AS4000
automatically adds the extension, then click OK.
Punch! Home Design Architectural Series 4000 will look for To print to scale
anything missing from a drawing in the Contents Folder.
Missing components could be custom textures, custom 1 On the Design menu, click Plan Scale. The Plan Scale
plants, the topography grid files, PhotoView images, and so dialog box is displayed.
on.
To share a design that has customized components, those
components need to be collected and placed in the Content
Folder, then the Content Folder will be emailed with your
home design plan. 2 Click the radio button next to the scale you want to use.
Click OK.
Printing Floorplans Note: Gridlines will print if they are visible when the
Punch! AS4000 prints using the current Windows printer drawing is printed.
drivers. You can, however, print using any installed printer. 3 On the File menu, click Print to Scale. A Print Manager
Using the Print dialog box you can specify a printer or plotter menu will ask if you want to print your drawing in color.
from those currently installed. Your can print your drawing Click Yes to print in color; click no to print in greyscale.
in color or in black and white; it can be printed to scale or
you can print it all on one page, whatever you require. Follow 4 The Print dialog box is displayed.
these steps to print your 2D drawing. 5 Click the printer you want to use.
6 (optional) Change the paper orientation and size.
To print to fit page
7 Click OK.
1 On the File menu, click Print to Fit Page or press Ctrl+P.
A Print Manager menu will ask if you want to print your
drawing in color. Click Yes to print in color; click no to Printing a 3D LiveView Rendering
print in greyscale. Punch! AS4000 streamlines the process used to print the 3D
LiveView images. With just a couple of clicks, you can print
beautiful, full-color renderings of your design.
Punch! Updater
New additions and revisions are being added to the Punch! content libraries all the time. Use the Punch! Updater to connect
to our server, search for new content packages, and update your existing content libraries.
Note: The Punch! Updater utility compares the content packages you’ve downloaded to those on the server. Punch! does
not collect or transmit information about you or your system over the Internet.
Updating your Punch! content 4 Click the link. Punch! Updater searches for available
updates and a list is displayed.
Punch! Updater offers a list of available updates for you to
download. Not only does Punch! Updater allow you to
choose which updates you want, but Updater recommends
additional downloads to complement your initial selection.
Updating your software, using Punch! Updater, allows you to
receive the maximum performance from your software.
To uninstall an update
1 Click the Package Manager button. The packages you’ve
downloaded are displayed.
2 Select the package you want to uninstall then click the
Uninstall button. The uninstall confirmation box is
displayed.
Drawing Shapes
Many features are drawn the same way throughout Punch!
Home Design Architectural Series 4000 and the PowerTools
that are a part of it. Whether you are drawing a rectangle to
mask part of a tree in PlantEditor or a rectangle to tint a
custom material in Material Workshop, it will always be 1
drawn in the same way. The icons may different slightly, but 2
the process is the same.
Drag
1 Click the Rectangle Tool. The pointer changes to 5 Release the mouse button.
reflect drawing mode.
To draw a polygon
Note: If you want to draw several rectangles, on the Edit
menu, click Keep Tool Selected. To deactivate the tool, click 1 Click the Polygon Tool. The pointer changes to
the Selection tool on the Standard Toolbar. reflect drawing mode.
2 (optional) Click the editing mode that you want to apply, 2 (optional) Click the editing mode that you want to apply,
then select a color or material from the Preview Bar. then select a color or material from the Preview Bar.
3 Click on the design window to define the start point of 3 Click on the design window to define the start point of
the rectangle. A rubber-band rectangle is displayed and the polygon. A rubber-band line is displayed and follows
follows the pointer. Dimensions are displayed, as you the pointer. Dimensions are displayed, as you draw.
draw. 4 Click and move the mouse to the next cornerpoint.
4 Hold the mouse button down, as you extend the rectangle Repeat until you have drawn the necessary shape.
to the size you want.
2 12
12
52 42
Dr 32 2
ag
To draw a curve
Curve Tension set at 2:
1 Click the Curve Tool. The pointer changes to
reflect drawing mode.
2 (optional) Click the editing mode that you want to apply,
then select a color or material from the Preview Bar.
3 Click on the design window to define the start point of
the curve. A rubber-band curve is displayed and follows
the pointer. To remove curve tension
4 Click and move the mouse to the next point. Repeat until 1 Click an object to select it.
you have drawn the needed shape. 2 On the Property bar, click Straighten, in the Curve
section. The curve is changed to a polyline.
Note: Although the lines will initially appear angular, they
will become curved when you end drawing mode.
Snap Basics
5 Double-click to end drawing mode.
With snaps, you can define exactly what distance interior
walls are placed from other walls or begin exactly at the end
Changing Curve Tension of the wall when drawing a roof section. You can move
To further control the look of the shapes drawn with any of through the Snaps Toolbar with the Tab key. Each time you
the arc or curve tools, you have control over the degree of press Tab, the next Snap Tool is activated, Shift-Tab reverses
curve assigned to them. With the Straighten feature, it is easy the process.
to create angular shapes and with Curve Tension you can
The following examples show a few ways that Snaps will
change the appearance. Curve Tension is measured between
1 and 10. Specifying 1 in the dialog box results in very little help you during the design process; each Snap Tool works in
concert with many other tools in Punch! AS4000.
tension being applied, while specifying 10 causes a slightly-
exaggerated curve.
Accessing the Snaps toolbar
To change curve tension ■ Click the Snaps On Tool. The Snaps
1 Click an object to select it. toolbar is displayed.
4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the
wall length.
5 Hold down the mouse button and drag until the cursor
touches another wall.
5 Release the mouse button when the wall length you want
is reached.
5 Release the mouse button when the wall length you want
is reached.
4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the
wall length.
4 (optional) Customize the window properties as shown in 4 Hold down the mouse button and drag until the cursor
the section “To add a window” on page 76. touches the outside perimeter of the room. Notice that a
red arrow is displayed showing the centerline of the
Snap to Object Center stairway. The stairway will automatically move to the
center of the room when the cursor touches the perimeter.
Snap to Object Center will make placing items in the center
of rooms easy. Details down to placing a coffee table exactly
in the center of the floor rug just take a couple of clicks.
Note: Each Snap Tool defaults back to “No Snap” after it is 7 Hold down the mouse button and drag until the cursor
used; double-clicking the Snap Tool will lock it in active touches the outside perimeter of the table.
mode. If you have locked a Snap Tool and use the Tab key to
activate another tool, it will also be locked as active. To
unlock it, click “No Snap”.
7 Hold down the mouse button and drag, until the cursor
touches the outside perimeter of the deck.
4 Hold down the mouse button and drag. Notice that the
wall follows the pointer and automatically displays the
wall length.
Snap to Segment-Offset
You can easily place walls, objects, and so on, where you
want them the first time with Snap to Segment-Offset.
Snap to Perpendicular
Snap to Perpendicular makes it easy to add a CAD line
perpendicular to a circle or oval. For instance, if you want to
5 Type 18 in the text box. Click OK.
draw a pathway at a perpendicular angle to a curved retaining
wall. 6 On the Snaps toolbar, click the Snap to Object
Cornerpoint Tool or press TAB to move through
To snap a perpendicular line the tools on the Snaps toolbar.
1 On the Detail Plan tab, click the Line Tool.
2 On the Snaps toolbar, click the Snap to
Perpendicular Tool or press TAB to move
through the tools on the Snaps toolbar.
3 Click the perimeter of a circle or oval drawn previously.
The line will “snap to” an angle perpendicular to the
edge.
4 Hold down the mouse button and drag. Notice that the
line follows the pointer and automatically displays
dimensions.
5 Release the mouse button when the length you want is
reached.
Reshaping Elements
Punch! AS4000 lets you manipulate many straight elements
in your design to make your dreams a reality. A few of the
elements that can be reshaped are railings, roof panels,
flooring, and 2D CAD objects.
Dr
ag
Note: Each Snap Tool defaults back to “No Snap” after it is To inversely fillet (round) a corner
used; double-clicking the Snap Tool will lock it in active
1 On the Standard toolbar, click the Selection Tool.
mode. If you have locked a Snap Tool and use the Tab key to
activate another tool, it will also be locked as active. 2 Click the feature you want to fillet. Selection
handles appear around the object.
Adding and Deleting Points 3 On the Property bar, click Points, in the Edit Level
You can add or delete points to walls, 2D CAD objects, and section, or right-click and click Point Selection.
so on at any time to quickly reshape them. 4 On the Snaps toolbar, click the Inverted Fillet
Corner Tool.
To add a point 5 Click a cornerpoint of the object; hold down the mouse
1 On the Snaps toolbar, click the Add Point tool. The button and move the pointer toward the center of the
pointer changes to reflect drawing mode. feature.
To remove a point
6 Release the mouse to stop filleting the corner. To use the wall-spacing dimension tool
1 On the Annotation toolbar, click the Dimension
Using Flip and Mirror Wall Tool.
The Flip function takes the original feature and reverses it 2 Click a wall on the design window to define the starting
either horizontally or vertically. Mirror works much like the point; hold down the mouse button and drag to the
Flip function. The difference is that mirror leaves the original second wall.
and makes a duplicate. Mirror creates two identical objects
3 Release the mouse button to set the measurement.
facing one another.
To use the offset dimension tool
To flip a feature horizontally
1 On the Annotation toolbar, click the Offset
1 Click the feature you want to flip.
Dimension Tool.
2 On the Snaps toolbar, click the Flip Horizontal Tool
2 Click on the design window to define the starting point;
or on the Edit menu, click Flip Horizontal.
hold down the mouse button and drag to the ending
point of the measurement you require.
1
2
12 Drag
Drag
5 Click to end.
5 Click to end.
3 Release the mouse button to set the measurement. 2 Click to select the endpoint style you want to use, then
click OK.
To use the diameter dimension tool
1 On the Annotation toolbar, click the Diameter Using the Virtual Ruler
Dimension Tool. The Virtual Ruler is a handy feature for measuring items in
2 Click one edge of a circle drawn on the Details Tab to your home plan that are not automatically dimensioned. You
define the starting point. The dimension will can “undock” the ruler at any time, leaving it active, or hide
automatically snap to the opposite edge of the circle. it from view with one mouse click. The Virtual Ruler is an
easy way to measure at an angle, too.
3 (optional) Move the mouse clockwise or counter-
clockwise to position the diameter dimension before
To measure using the Virtual Ruler
releasing the mouse button.
1 Click the Virtual Ruler button at the bottom of the
To use the leader dimension tool design window. The Virtual Ruler is displayed on
1 On the Annotation toolbar, click the Leader the drawing page.
Dimension Tool. 2 Click one of the black circles on the ruler edges and drag
2 Click on the design window to define the starting point; in the direction you want to measure. The measurement
hold down the mouse button and drag to draw the first is displayed in the center of the Virtual Ruler.
segment of the dimension. 3 (optional) Click the center of the Virtual Ruler and drag it
3 Release the mouse button and move the mouse in the to a new location on the design window.
direction you want the second segment to be placed.
To hide the Virtual Ruler
4 Click to end.
■ Click the Virtual Ruler button at the bottom of the
To turn off automatic dimensioning design window. The Virtual Ruler is “docked.”
■ On the Options menu, click to uncheck Automatic
Dimensioning. Calculating Square Footage
OR Punch! AS4000 can automatically calculate square footage of
each floor of your home plan. This feature makes it easy to
■ At the bottom of the window, click the Dimension figure how much carpet you’ll need to cover the first floor,
button, then click to uncheck Automatic for instance, or simply estimate your overall home size. If
Dimensioning on the pop-up menu that is displayed. square footage is incorrect, check to make sure the exterior
perimeter is intact. For more information, see “Defining the
To hide window and door dimensions Foundation Perimeter”, which begins on page 62.
■ At the bottom of the window, click the Dimension To calculate floor square footage
button, then click to uncheck Window/Door
callouts on the pop-up menu that is displayed. ■ At the bottom of the window, click the Dimension
button, then click First Floor Square Footage (or
To change the endpoint style Second or Third floor). Punch! AS4000 calculates the
square footage and the total is displayed on the status bar.
1 On the Options menu, click Dimension Properties. The
Dimension Properties menu is displayed. Note: The square footage calculation is based on wall
centerline measurements.
Adding Text
Use text to add information to your drawing. For example,
you might add text to annotate rooms, specify a home
address, the date the drawing was created or a specific feature
in your plan. Punch! AS4000 gives you the flexibility to
place text anywhere in your plan drawing, using different
■ Double-click the text you want to edit. 3 To change the text font, click a new font on the Font list.
Plan Tabs
Punch! AS4000 utilizes a collection of layers which are accessible by clicking the tabs along the top and right side of the
design window. Clicking a plan tab accesses a set of tools that you can use to design your floorplan, for example clicking the
Electrical Tab accesses outlets, switches and ceiling fans while clicking the Landscaping Tab accesses tools for edging,
fencing, ground fill, excavation and so on. Clicking a Content Bar accesses features like furniture objects, materials, colors
and so on.
Once placed, each feature like a door, window, plant, outlet and so on can be altered at any time. Click the feature and the
Properties Toolbar is brought to the top (a default that can be changed) and displays the customizable properties of that
feature.
You can further customize which plan layer or combination of plan layers you want to be active. In addition, you can make
each plan layer a different color so you can tell at a glance which layer a specific feature is on. You can even move features
to a different plan when necessary.
3 Click the arrow to the right of the plan name, then click
Floor Plan Color. The Color matrix will appear.
From the
Ground Up
Topo Designer
Punch! Home Design Architectural Series 4000’s Topo Designer lets you incorporate information about your lot’s
contours into your design then display that information in 3D. You can use complex curves or simple geometric shapes to
represent your topography. You can even use existing topography drawings to trace the contours of your lot. All
modifications made in Topo Designer can be applied back to Punch! AS4000. Your topo lines will be displayed on the
Landscape tab and their visibility can be turned on and off.
Tip: When drawing multiple instances of a topography 6 Click and move the mouse to the next point. Repeat until
object, be sure to turn Auto Reset off. On the Options menu, you have drawn the needed shape.
click to uncheck Auto Reset Tools. When Auto Reset Tools 7 Double-click to end drawing mode.
is unchecked, you can draw concurrent topography objects
without selecting the corresponding topography tool each To draw rectangle topography objects
time.
1 Click the Rectangle Topography Tool. The pointer
To draw curved topography objects changes to reflect drawing mode.
1 Click the Curved Topography Tool. The pointer 2 The Topo Object Properties bar is displayed,
changes to reflect drawing mode. showing the customizable options for this tool.
2 The Topo Object Properties bar is displayed, 3 (optional) In the Elevation edit box, type a new
showing the customizable options for this tool. value.
3 (optional) In the Elevation edit box, type a new 4 (optional) Click the Method button to access a
value. different drawing style, then select an option
from the pop-up menu that is displayed.
4 (optional) Click the Method button to access a
different drawing style, then select an option Note: The four predefined drawing methods are draw
from the pop-up menu that is displayed. rectangle from corner, draw rectangle from center, draw
square from corner and draw square from center.
Note: The two predefined drawing methods are closed
curve and open curve. 5 Click on the design window to define the start point of
the rectangle. A rubber-band rectangle is displayed and
5 Click on the design window to define the start point of follows the pointer. Dimensions are displayed as you
the curve. A rubber-band curve is displayed and follows draw.
the pointer.
6 Hold the mouse button down, as you extend the rectangle
6 Click and move the mouse to the next point. Repeat until to the size you want.
you have drawn the needed shape.
Note: Although the lines will initially appear to be angular,
they will become curved when you end drawing mode.
12
7 Double-click to end drawing mode.
Note: To change the multigon’s size, but constrain its 5 Repeat steps 3 and 4, until the topography is
drawn to your lot’s specifications.
orientation, press CTRL while drawing.
PUNCH! Home Design Architectural Series 4000 User’s Guide 53
Chapter 8 Topo Designer
To import a trace image 2 Type a new value in the Horizontal or Vertical text box,
1 On the Design menu, click Load Topography then click OK. The trace image is resized.
Trace Image or click the Trace Topography Note: You can click Original Size on the Resize
Properties Tool. The Open dialog box is displayed.
Topography Trace Image dialog box, or on the Image Trace
2 In the File Name box, type the name of the image file Properties bar, to return the trace image to its original size.
you want to open or search for the file by switching
folders or drives. To stretch a trace image to fit the design window
3 When you see the name of the file you want to open, 1 Click the Trace Topography Properties Tool. The
click to select it. Image Trace Properties bar is displayed, showing
4 Click OK. the customizable options for this tool.
2 In the Scale Section, click the Horizontal or
To move a trace image Vertical stretch tool. The trace image is
1 Click the Trace Topography Properties Tool. The stretched accordingly to fit the page.
Image Trace Properties bar is displayed, showing OR
the customizable options for this tool.
1 On the Design menu, click Resize Topography
2 Click the Offset Trace tool. A pop up dialog Trace Image. The Resize Topography Trace
box is displayed. Image dialog box is displayed.
2 Check the Stretch Horizontal or Stretch Vertical 3 (optional) Click to raise or lower the Patch Resolution. A
checkbox, then click OK. The trace image is stretched lower value results in a more accurate 3D rendering of
accordingly to fit the page. your topography, but may also impact performance.
Note: You can click Original Size on the Resize 4 (optional) Check the Render Patch Lines checkbox to
Topography Trace Image dialog box, or on the Image Trace include patch lines, when rendering in ClearView.
Properties bar, to return the trace image to its original size. 5 (optional) Check the Render Lot Base checkbox to render
the subsurface as a solid.
To control the visibility of a trace image
6 (optional) In the Topography Generation section, click
1 Click the Trace Topography Properties Tool. The to raise or lower the Generation Quality. Higher
Image Trace Properties bar is displayed, showing generation quality reduces rendering speed.
the customizable options for this tool.
7 (optional) Check the Automatically Generate When
2 Check the Visible checkbox at the bottom of Needed checkbox to update the LiveView window every
the property bar. When the checkbox is not time you add or change a topography object.
checked, the trace image is not visible.
8 Click OK.
OR
■ On the Design menu, click Topography Trace Editing Topography Objects
Image Visible. When Topography Trace You can control the precision of your topography drawing by
Image Visible is not checked, the trace image changing the elevation or adding and deleting specific
is not visible. topography points to the topography objects you have
created.
Nudge works in tandem with the Snap Grid. To learn more To view drawing layer combinations
about the Snap Grid, see “Using the Grid”, which begins on
page 16. 1 On the Design menu, click Visible plans or click
the Visible Plans button at the left bottom of the
With snaps, you can define exactly where topo objects are design window. A drop-down menu will appear.
placed. You can move through the Snaps Toolbar with the
Tab key. Each time you press Tab, the next Snap Tool is 2 Click the plan you want to view.
activated, Shift-Tab reverses the process. For more 3 (optional) Repeat until the combination you
information, see “Punch! Software Primer”, which begins on want is reached.
page 27.
Grid settings have a direct impact on the ease of aligning
topo objects, snapping objects to the grid and so on. When
using the Snap to Grid feature, items that are dragged and
dropped on the design window are automatically snapped, or
placed,
to align with the current grid. By default, Snap to Grid is
turned on. For more information, see “Using the Grid”,
which begins on page 16.
Room Wizard
For many people, visualizing their dream home does not start with the outside shape of the building, but with a wish list of
individual rooms. Now you can create complex floorplans from the inside out by laying out your home design room by
room. Create entire rooms with one click of the mouse! Build an entire floor in just minutes with Punch! Room Wizard.
To draw rooms
1 Click the corresponding button for the room type that
you want to create. The Room Properties bar appears on
the right-hand side of the Room Wizard.
2 Click the radio button next to Manual Sizing on the
Room Properties bar.
3 Click the Method button and select your design method.
Modifying Room Properties 2 Select the room you want to modify. To select more than
one room, press the SHIFT key while clicking rooms.
Modifications to your room(s) are performed
The Room Properties bar appears on the right-hand side
on the right-hand side of the Room Wizard in
of the Room Wizard.
the Room Properties bar. You can modify
properties such as room dimensions, name, 3 (optional) Click Increase Priority to make the selected
even the viewing priority of overlapping rooms, room appear on top of any overlapping rooms.
at any time during the building process. 4 (optional) Click Lower Priority to make the selected
Note: The Room Properties bar will appear room appear beneath any overlapping rooms.
each time you create a room. Note: When you want to see your design with the
overlapping walls trimmed away, just click the “Walls” tab.
To change room dimensions
1 On the Standard toolbar, click the Selection To calculate the area of a room
Tool. 1 On the Standard toolbar, click the Selection Tool.
2 Select the room you want to modify. The 2 Select the room you want to calculate. To select more
Room Properties bar appears on the right- than one room, press the SHIFT key while clicking
hand side of the Room Wizard. rooms.
3 (optional) In the Width text box, enter the width of the 3 Click the Calc. Area button on the Room Properties bar.
room, in feet and inches, and press ENTER.
4 The calculation is displayed in the space under the Calc.
4 (optional) In the Height text box, enter the length of the Area button.
room, in feet and inches, and press ENTER
To calculate the area of an entire floor
To change room names
1 Click on the Walls tab. Your design is displayed in
1 On the Standard toolbar, click the Selection Tool. blueprint form.
2 Select the room you want to modify. The Room 2 (optional) Click Calc. Floor Area to calculate the total
Properties bar appears on the right-hand side of the Room area of the current floor.
Wizard.
3 Type the name of the room you want in the Room Name Controlling Drawing Settings
text box and press ENTER. The drawing settings appear on the Property bar when you
first open Room Wizard, and again when you click on any
To align a room to the grid part of the Design Window where you have not placed a
1 On the Standard toolbar, click the Selection Tool. room.
2 Select the room you want to modify. The Room Note: Before you draw rooms, be sure to set your working
Properties bar appears on the right-hand side of the Room elevation. All other rooms are drawn in relation to this
Wizard. elevation.
3 Click one of the Align to Grid buttons to
reposition the room. To set the working elevation
Note: When you draw a room, by default, it is ■ On the Property bar, type a new value in the Working
aligned to the grid. However, if you resize the Elevation edit box, then press ENTER.
room using the properties bar to something other
then a 6" increment, you can use the Align to Grid tool to To set ceiling heights
position the room more precisely. 1 On the Property bar, type the height you want the first
floor ceiling to be, in the First Floor text box, and press
To control the visibility of overlapping rooms ENTER.
1 On the Standard toolbar, click the Selection Tool. 2 Type the height you want the second floor ceiling to be,
in the Second Floor text box, and press ENTER.
3 Type the height you want to third floor ceiling to be, in 3 On the Edit menu, click Move. The Move dialog box is
the Third Floor text box, and press ENTER. displayed.
4 Click either Cartesian or Polar, then type amount you
To work on a selected floor want the room moved in the appropriate text boxes.
■ On the Design menu, click Work on Floor, or 5 Click OK. The room is moved, based on the coordinates
click the Working Floor button at the left bottom you specified.
of the design window, then click to check the floor on
Note: Coordinates are measured in inches or they can be
which you want to work.
measured in feet and inches, separated by a hyphen.
1 On the Standard toolbar, click the Selection Tool. 3 On the Edit menu, click Flip Vertical or Flip Horizontal.
The room is flipped.
2 Click the room(s) you want moved. To select more than
one room, press the SHIFT key while clicking rooms.
To mirror a room
3 On the Edit menu, click Move to Floor, Upper Floor.
Select Lower Floor if you want to move the original 1 On the Standard toolbar, click the Selection Tool.
down one level. 2 Click the room(s) you want mirrored. To select more
than one room, press the SHIFT key while clicking
To move a room using the Nudge feature rooms.
1 On the Standard toolbar, click the Selection Tool. 3 On the Edit menu, click Mirror Vertical or Mirror
2 Click the room to select it.To select more than one room, Horizontal. The room is mirrored.
press the SHIFT key while clicking rooms.
3 On the Edit menu, click Nudge, then click the direction
(up, down, left, right).
Tip: You can also nudge your design by using the arrows on
your keyboard.
Note: The dashed lines represent footing width and the faint
blue diagonal lines represent the foundation area.
5 Release the mouse button to end drawing mode. foundation to the other and are bolted into the frame and set
in concrete.
Note: Drawing is constrained to 15 degree angles. To
release this constraint hold down the SHIFT key, while
To place a post tension strand
drawing.
1 On the Foundation Plan tab, click the Post-
To change the length of a stiffener beam tension Tool.
1 On the Standard toolbar, click the Selection Tool. 2 Press the mouse button on the design window to define
2 Click the stiffener beam you want to alter. Selection the start point of the post tension strand. A rubber-band
handles appear. line is displayed and follows the pointer.
3 Click an endpoint of the stiffener beam; hold down the
mouse button and drag. Release the mouse button to stop
lengthening the beam.
2 On the Pier Properties bar, type the diameter of 2 Click once in your plan drawing, then drag in the
piers you want to use. direction you want the floor to slope.
3 Click on the design window. A foundation pier 3 Release the mouse button. The slope is defined.
will be placed at the location of each click.
To change the slope direction
1 On the Standard toolbar, click the Selection Tool.
2 Click an end of the foundation slope indicator.
3 Move the mouse in the direction you want the slope
changed.
4 Release the mouse button.
To resize a foundation pier
1 On the Standard toolbar, click the Selection Tool. Creating a Basement
2 On the Pier Properties bar, type the new Basements are easy to create with the Elevation Slider.
diameter of piers you want to use.
To create a basement
Adding Post Tension Strands 1 On the Foundation Plan tab, click the Foundation
Perimeter Tool.
Post tension strands are used to prevent cracking in a
concrete slab foundation. They extend from one edge of the
2 Draw a foundation. For specific information on adding foundations. Post tension strands are added to prevent
foundations, see “Defining the Foundation Perimeter” on cracking.
page 62.
3 Press and hold the SHIFT key down, while clicking on To create a slab foundation
each foundation wall, to select all the foundation walls. 1 On the Foundation Plan tab, click the Foundation
4 On the left side of the screen, drag the Elevation Slider Perimeter Tool.
down to the level of the basement. 2 Draw a foundation. For specific information on adding
foundations, see “Defining the Foundation Perimeter” on
page 62.
3 Click the wall of the foundation to select it; the Wall
Properties bar is displayed.
4 Type 4 (or the needed depth) in the flooring depth dialog
box, then click OK.
5 Draw post tension strands. For specific information on
adding post tension strands, see “Adding Post Tension
Creating a Split-Level Foundation Strands” on page 64.
Designing a split-level home is quite simple. The foundation
will need to be drawn in two parts and, with the aid of the
Elevation Slider, moved into place.
Drawing Exterior Walls 4 Type the length needed, then click OK.
By default, the foundation design process creates eight-foot 5 Repeat steps, drawing horizontal and vertical walls.
exterior walls on the first floor. However, if you want to skip Notice that Punch! AS4000 automatically connects walls
the foundation section, you can begin designing by drawing to form corners.
exterior walls, using the two Exterior Wall tools. With these Note: Dimensions are entered in inches or feet and inches,
tools you can either draw “free form” or to specific separated by a hyphen. For example, 10-0 indicates ten feet,
dimensions, whichever suits your needs best. Walls are while 10 is interpreted as ten inches.
automatically joined when you draw and are placed at right
angles. It is extremely important to use the Exterior Wall Note: To draw the last wall perpendicular to the first wall,
tools to draw a complete exterior wall perimeter so Punch! release the mouse button, while the cursor is atop the start
AS4000 can correctly calculate the floor’s square footage. point of the first wall.
4 Click the radio button for the red dot to change the Note: Drawing is constrained to 5 degree angles; to release
location of the left end of the wall segment, then click this constraint hold down the SHIFT key, while drawing.
Change.
Note: If you don’t see automatic dimensioning, while you
5 (optional) Click the radio button for the green dot to draw, it might be turned off. To enable automatic
change the location of the right end of the wall segment, dimensioning, on the Options menu, click Automatic
then click Change. Dimensioning. To add interactive dimensions between walls,
where they are not automatically generated, see “Accessing
the Snaps toolbar”, which begins on page 29.
To draw interior walls on the fly 4 Type the exact length needed, then click OK.
1 On the Floor Plan tab, click the Interior Wall 5 Repeat steps above, drawing horizontal and vertical
Tool. walls. Notice that Punch! AS4000 automatically connects
2 Click on the design window; hold down the mouse button walls to form corners.
and drag. Notice that the wall follows the pointer and Note: Dimensions are entered in inches or feet and inches,
automatically displays the wall length. separated by a hyphen. For example, 10-0 indicates ten feet
3 Release the mouse button when the wall length you want while 10 is interpreted as ten inches.
is reached.
Note: To draw the last wall perpendicular to the first wall,
release the mouse button, while the cursor is atop the start
point of the first wall.
12 2
Setting Wall Options 1 On the Standard toolbar, click the Selection Tool.
Once you have drawn interior or exterior 2 Click a wall to select it; the Wall Properties bar is
walls for your design, you have the option displayed.
to customize many features. From wall 3 Click the radio button next to Surfaces.
thickness, floor height and stud spacing to
automatic flooring options, you have To change dimension location
alternatives for almost every feature.
1 On the Standard toolbar, click the Selection Tool.
To define wall width 2 Click a wall to select it; the Wall Properties bar is
displayed.
1 On the Standard toolbar, click the
Selection Tool. 3 Click the Flip Dims button.
2 Click a wall to select it; the Wall
Properties bar is displayed.
3 Click the radio button next to the width
of walls you want to use.
4 (optional) Type in a custom
measurement, if needed.
Note: For changes to take effect, press
ENTER after each change.
To control automatic flooring
To define stud spacing
1 On the Standard toolbar, click the Selection Tool.
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it; the Wall Properties bar is
2 Click a wall to select it; the Wall Properties bar is displayed.
displayed.
3 Check the Automatic Floor checkbox. Flooring is
3 Type the stud spacing required in the dialog box. automatically inserted between joined exterior walls.
4 Uncheck the Automatic Flooring checkbox. The flooring
To hide all window and door dimensions disappears.
■ On the Options menu, click to uncheck Window/Door 5 (optional) Type a Depth in the dialog box to customize
Callouts. the flooring depth.
OR
Setting Ceiling/Floor Options
■ At the bottom of the window, click the Dimension
button, then click to uncheck Window/Door Once you have drawn exterior walls for your design, you can
callouts on the pop-up menu that is displayed. customize several options. You can create soffit for the
outside, define the depth of the floor, and define the ceiling
To turn off dimension or callouts for a selected wall options. You may also manually draw flooring, whenever it
is needed. For more information, see “Adding Flooring”,
■ On the Walls Properties bar, click to uncheck the radio which begins on page 81.
button next to Auto-Dim.
OR To define ceiling options
■ On the Walls Properties bar, click to uncheck the radio 1 On the Standard toolbar, click the Selection Tool.
button next to Callouts. 2 Click a wall to select it; the Wall Properties bar is
displayed.
To dimension from wall surface 3 Click the Ceiling/Floor button on the Properties Bar. The
By default, measurements are from wall center to wall center; Ceiling/Floor Builder dialog box is displayed
to measure walls from surface to surface, follow these steps.
Editing Walls
At any point during design of your new home, both exterior
and interior walls can be moved, reshaped, removed and so
on.
To elevate walls
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it.
3 Use the Elevation Slider at the left of the window to raise
Drawing Irregular Walls or lower the wall into position.
With Punch! AS4000, you can draw diagonal walls, create
To rotate walls
gable walls and elevate wall segments. You can create a
unique floor plan with just a few clicks. 1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it.
To draw diagonal walls
3 Click Rotate on the Edit menu. The Rotate dialog box is
1 On the Floor Plan tab, click the Interior Wall displayed.
Tool.
4 Click either Degrees or Radians, then type the angle you
2 On the Preview Bar, click the wall width you want. want to rotate the wall in the Angle text box.
3 Press and hold the SHIFT key, then click on the design 5 Click OK. The wall segment or wall group you selected
window and drag. Notice that the wall follows the pointer is rotated, based on the angle measurement you specified.
and automatically displays the wall length.
4 Release the mouse button when the diagonal wall length Changing Interior Wall Segment Length
you want is reached.
Once you have drawn exterior walls for your design, you can
easily change the length of individual wall segments. You
can not only change the length of a wall, but move an
adjoining wall with the segment, assuring perpendicular
1
walls.
Tip: Punch! AS4000’s default is to track walls along 1 On the Standard toolbar, click the Selection Tool.
adjoining walls; to avoid this constraint, begin drawing from 2 Click an endpoint on the wall you want to resize, to select
the center of the room and drag toward the wall. it.
3 Hold down the mouse button and drag the endpoint.
To define slanted walls
Notice as you move the pointer, the wall dimensions are
1 Click the wall section that will be fitted to the gable roof; displayed.
the Wall Properties bar is displayed.
To draw a curved wall Note: Press SHIFT to reverse the direction the arc is
1 On the Floor Plan tab, click the Curved Wall drawing.
Tool. The Curved Wall Tool Properties dialog
box is displayed. Breaking a Wall
With Punch! AS4000 it’s easy to paint each room in your
design a different color. Once you have drawn exterior and
interior walls to your specifications, you can simulate
different rooms with the Wall Break Tool, making it possible
to apply different colors or materials in each room. For more
information, see “Applying Paint and Color”, which begins
on page 179.
To break a wall
2 Type the Wall Segment length in the text box, then click 1 On the Floor Plan tab, click the Wall Break Tool.
OK. 2 On the Design window, click a wall where you
3 On the Design window, press the mouse button, to define want to position a break.
one end of the circular wall segment, and drag. A rubber-
band line appears and follows the pointer. This line
signifies the diameter of your curved wall.
4 Release the mouse button when the wall is the correct
length.
5 Move the mouse clockwise or counter-clockwise until 3 (optional) Hold the mouse button down and move it back
the wall is the shape you want. and forth to position the break using associative
dimensioning.
6 Click to end.
Note: Press SHIFT to reverse the direction the arc is Adding Doors and Openings
drawing. All doors and cased openings are automatically dimensioned
to neighboring walls, doors and windows. There are three
To draw a bay window types of openings and nine door styles available in Punch!
1 On the Floor Plan tab, click the Curved Wall AS4000 and they are all placed in the same manner. In
Tool. The Curved Wall Tool Properties dialog addition, you can design doors to your exact specifications
box is displayed. using Punch! Door Designer. For more information, see
“Door Designer”, which begins on page 197.
2 Type 4-0 (four feet, zero inches) as the Wall Segment
length in the dialog box, then click OK.
To add a door
3 On the Design window, press the mouse button to define
1 On the Floor Plan tab, click the Door Tool. The
one end of the circular wall segment and drag. A rubber-
Door Properties Bar is displayed.
band line appears and follows the pointer. This line
signifies the diameter of your curved wall. 2 On the Door Properties Bar, click the Door
Style button, then click the door style you want
4 Release the mouse button when the wall is the correct
from the pop-up window that is displayed.
length.
3 On the Design window, click a wall where you
5 Move the mouse clockwise or counter-clockwise until
want to place a door.
the wall is the shape you want.
6 Click to end.
7 Drag and drop windows onto the facets of the bay
window. For more information, see “Adding Windows”,
which begins on page 76.
4 (optional) Click to set the door swing, if necessary. To flip the direction of a door
1 On the Standard toolbar, click the Selection
Tool.
2 Click the door you want to modify.
3 On the Door Properties Bar, click the Flip Door button.
The door flips direction.
5 Type the Width, Height, Elevation and Trim Width to To change door swing
customize them.
1 On the Standard toolbar, click the Selection
6 Type the Door Swing Angle, if necessary. Tool.
Note: Any changes made on the Door Properties bar 2 Click the door you want to modify.
become the default and will be used the next time a door is
placed. 3 On the Door Properties Bar, type the new door swing
angle. The door swing updates.
Changing Door Settings To change the elevation of a door
There is no need to redraw a door just because you need a 1 On the Standard toolbar, click the Selection Tool.
different size or style. You can control many of its features
through the Custom Door Properties Bar. 2 Click a door to select it.
3 On the Door Properties Bar, type a new elevation in the
To change door type Elevate text box.
1 On the Standard toolbar, click the 4 (Optional) Use the Elevation Slider at the left of the
Selection Tool. screen to raise or lower the selected door into position.
2 Click the door you want to modify.
Adding Double Doors
3 On the Door Properties Bar, click
Door Style button, then click the Double doors add an elegant look to any room. To simulate
door style you want from the pop-up French Doors, use glass doors instead of the wooden ones
window that is displayed. used in this example.
4 On the Double Door Preview Bar, click the 2 On the Windows Properties Bar, click the
left door. Window Style button, then click the window
style you want from the pop-up window that is
Note: Right and left doors are placed
displayed.
individually.
3 On the Design window, click a wall where you
5 On the Design window, click a wall where want to place a window.
you want to place a door.
6 Click to set the door swing.
7 Repeat steps 4-6 for the right door. Overlap
them slightly to minimize the center post.
To flip a window
1 On the Standard toolbar, click the Selection Tool.
2 Click a window to select it.
3 On the Windows Properties Bar, click one of
the flip buttons.
Note: Flip is not available if a Double Hung or
Casement/Picture window is selected.
3 On the Preview Bar, click the Accessory you To copy all exterior walls from the first floor to the
want to place. second
4 On the Design window, click a wall where you 1 On the Foundation tab,
want to place the accessory. uncheck any other plan
layers you may have
selected to view
simultaneously.
Note: Hold the mouse button down to move the 2 Press SHIFT, while
accessory along the wall. clicking each exterior
wall, until they are all
5 Click to select the accessory. The Properties Bar is
selected.
displayed.
3 On the Edit menu, click
6 Type the Width, Height, Wall Offset and
Copy to Floor, then
Elevation to customize them.
Upper Floor. All exterior walls are copied to the second
floor.
Modifying a Staircase
2 Once you have drawn a staircase, you can modify features
and location to suit your needs. With Punch! AS4000 you
have control over stairway width, riser and tread
dimensions, handrail height and placement and whether the
stairs are open or enclosed.
Moving a staircase
1 On the Standard toolbar, click the Selection Tool.
2 Click the centerline of the staircase you want to
reposition.
Modifying a Railing
Dr
ag Once you have drawn a railing, you can modify its features.
To reshape flooring
1 On the Standard toolbar, click the Selection Tool.
2 Click a side of the flooring you want to reshape.
3 Click a cornerpoint of the flooring; hold down the mouse
button and drag.
4 Click the next cornerpoint; hold down the mouse button
and drag.
5 (optional) Click a side of the flooring to move the two
cornerpoints at once.
Utilities in Your
Home Design
Dr
3 Release the mouse button to place the outlet or switch. ag
4 Click either Cartesian or Polar coordinates. To move a light fixture by a specific distance
5 Type the X and Y Axis measurements, then click OK. 1 On the Standard toolbar, click the Selection Tool.
6 The connector is moved to the location you specified. 2 Click to select the light fixture you want to move.
Selection handles appear.
Adding Fixture Lighting 3 On the Edit menu, click Move. The Move dialog box is
Adding fixture lighting to your design is very similar to displayed.
adding other electrical components; however, they do not
track directly to walls or automatically display dimensioning.
Punch! Home Design Architectural Series 4000 provides
many lights to choose from, including recessed canned lights,
heat/vent lights and so on. In addition, you can control the
amount of illumination that each fixture generates. 4 Click either Cartesian or Polar coordinates.
5 Type the X and Y Axis measurements, then click OK.
To add light fixtures 6 The light fixture is moved to the location you specified.
1 On the Electrical Plan tab, click Light Tool. The
pointer changes to reflect drawing mode. To turn the lights on and off
1 On the Standard toolbar, click the Selection
Tool.
2 Click the light fixture you want to turn on
or off. The Light Style Properties bar is
displayed.
3 Check or uncheck Switch On/Off. The
change is displayed in the LiveView window.
To turn glow on and off 2 Click a wall segment; hold down the mouse button and
1 On the Standard toolbar, click the Selection Tool. drag. Dimensions will display as you drag along the wall.
The dimension lines indicate the distance from the center
2 Click the light fixture you want to turn glow on or off. of the light to the nearest wall or other electrical
The Light Style Properties bar is displayed. component.
3 Check or uncheck Switch Glow. The change is displayed
in the LiveView window.
3 Release the mouse button to place the hose bib. To add a floor drain
1 On the Plumbing Plan tab, click the Floor Drain
Tool.
2 Click once in your plan drawing. The floor drain is
placed.
To place toilets 2 Click to select the sink you want to move. Selection
1 On the Plumbing Plan tab, click the Toilet Tool. handles appear.
2 Click a wall segment; hold down the mouse button 3 Drag the sink to a new location. As you move the sink,
and drag. The toilet is displayed, with dimensions, as associative dimensioning is displayed.
you drag. The dimension lines indicate the distance from 4 Release the mouse button to place the sink in the new
the center of the toilet to the nearest wall or plumbing location.
fixture.
Note: For information on precision movements using
Snaps, see the chapter titled “Punch! Software Primer”,
which begins on page 27.
2
Placing Bathtubs or Spa Tubs
3 Release the mouse button to place the toilet. Tubs and spas are placed in the same manner as sinks. In
addition to associative dimensioning and wall tracking, as
you place a tub or spa, Punch! AS4000 automatically adds
annotation to your design once the tub or spa is placed. This
makes reading home plans at a later date simple. If you don’t
find the exact sized tub or spa you are looking for, simply
place a tub that is similar in size, then adjust the tub or spa
Placing Sinks properties to the exact size you want for your home design.
There are several styles of sinks available in Punch! AS4000.
As with toilets, sinks are automatically tracked to wall To place a bathtub or spa
segments as you place them, as well as automatically 1 On the Plumbing Plan tab, click the
dimensioned to neighboring walls and plumbing fixtures. Bathtub or Spa Tub Tool. The Tub or Spa
associative dimensioning makes it easy to figure pipe Properties bar is displayed.
placement as well. While there are four sink styles available
in Punch! AS4000, they are all placed in the same manner. 2 On the Design window, click on the wall where you
want to place a tub. The dimension lines indicate the
To place sinks distance from the center of the tub to the nearest wall or
plumbing fixture.
1 On the Plumbing Plan tab, click one of the
Sink tools. 3 Drag the tub along the wall until it is in position.
3 Type a new bathtub or spa length in the Length text box. Placing the Hot Water Heater
4 Type a new width in the Width text box. Adding a hot water heater to your home plan is as simple as a
5 Press Enter. The bathtub or spa is resized. mouse click.
Showers are placed in the same manner as bathtubs and spas. 1 On the Plumbing Plan tab, click the Hot Water
In addition to associative dimensioning and wall tracking as Heater Tool.
you place a shower, Punch! AS4000 automatically adds 2 Click once in your plan drawing. The hot water heater is
annotation to your design once the shower is placed. If you placed.
don’t find the exact sized shower you are looking for, simply
place a shower that is similar in size, then adjust the shower
properties to the exact size you want for your home design.
To place a shower
1 On the Plumbing Plan tab, click the Shower Tool.
The Shower Properties bar is displayed.
2 On the Design window, click where you want to place a
shower. The shower, with dimensions, is displayed. The
dimension lines indicate the distance from the center of
the shower to the nearest wall or plumbing fixture.
3 Drag the shower along the wall until it is in position.
To resize a shower
1 On the Standard toolbar, click the Selection
Tool.
2 Click the shower to select it. The Shower
Properties bar is displayed.
3 Type a new shower length in the Length text
box.
4 Type a new width in the Width text box.
5 Press Enter.The shower is resized.
Architectural Series 4000 provides several vents to choose 5 Click OK. The selected vent is rotated by the angle you
from, including floor and ceiling vents. specified.
To place vents and registers Adding Heating, Air Conditioning Units and
1 On the HVAC Plan tab, click one of the vent tools. Pumps
2 Click once in your plan drawing. The vent you Adding heating and air conditioning units only involves one
selected is placed. mouse click. Once placed, you can move units by specific
distances, drag to move them and even rotate them to fit your
home design.
handles appear.
3 On the Edit Menu, click Move. The Move dialog box is
displayed.
Working on Your
Home’s Exterior
Adding a Roof
There are several styles of roof available in Punch! AS4000,
including three powerful freehand roofing tools. To match
the gable ends of these roof styles refer to “Defining Gable
Wall Segments” on page 71. To draw a flat ceiling, instead of
a cathedral one, see “Setting Ceiling/Floor Options” on page
70.
Automatic dimensioning makes it easy to achieve exact
Drag
placement. While there are nine roof tools available, six of
them are placed in the same manner. These styles are:
■ hip 5 Release the mouse button.
■ gable connector
■ gable
■ hip connector
■ hip/gable
■ cross connector
The Roof Wizard PowerTool can draw an entire roof, if you
prefer. For more information, see “Roofing Wizard”, which
begins on page 111.
To draw a roof
1 On the Roofing Plan tab, click one of the
Roof Tools. The Roofs Properties bar Note: The arrows show which way the roof section
displays the pitches that are available. descends. The elevation of each corner is noted.
2 Click the roof pitch to select it.
3 (optional) On the Design menu, click Work To snap a roof
on Floor, Second Floor (or the floor you want to roof) or 1 On the Roofing Plan tab, click one of the Roof
click on the Active Floor Icon, then click Work on Tools. The Roofs Properties bar displays the
Second Floor on the pop-up menu that is displayed. pitches that are available.
2 Click the roof pitch to select it.
3 Click the Snaps button. The Snaps toolbar is
displayed.
12 2
42 32
2 Type the Soffit Depth in the dialog box, then click OK.
Note: Dimensions are entered in inches or feet and inches,
separated by a hyphen. For example, 10-0 indicates ten feet,
while 10 is interpreted as ten inches.
2 Type the Soffit Depth in the dialog box.
3 (optional) Click to check No Soffit.
Note: Dimensions are entered in inches or feet and inches,
4 On the Properties bar, click a pitch or type a custom pitch
separated by a hyphen. For example, 10-0 indicates ten feet,
in the dialog box.
while 10 is interpreted as ten inches.
5 Click a wall on the design window to define the start
3 Click to check the edge(s) where soffit is needed, then point of the roof section.
click OK.
6 Hold down the mouse button and drag away from the
4 (optional) Click to check No Soffit. wall section. A rubber-band line is displayed and follows
5 On the Properties bar, click a pitch or type a the pointer. This line signifies the direction the roof
custom pitch in the dialog box. section will rise. Notice that dimensions are displayed, as
6 Click a wall on the design window to define you draw.
the start point of the roof section.
7 Hold down the mouse button and drag
away from the wall section. A rubber-band
line is displayed and follows the pointer.
This line signifies the direction the roof
section will
rise. Notice that dimensions are displayed, as you draw.
104 PUNCH! Home Design Architectural Series 4000 User’s Guide
Editing Roofs
Drawing a Dormer
7 Release the mouse button. The roof section is drawn. Dormers are windows
set into small gables
Editing Roofs used to add light and
space to the top floor of
Once drawn, roof sections can be altered to suit your design.
a building, typically the
From resizing to rotating the slope to changing its pitch,
attic. Dormers are more
Punch! AS4000 makes it simple to create even the most
easily applied after the
complex roofline.
roof has been completed.
In the following
To resize the roof
example, the dormer
1 On the Standard toolbar, click the Selection Tool. itself is drawn on the
2 Click a side of the roof, to select it. third floor while the Dormer Cutout is drawn on the second
floor. The Dormer Cutout tool must be applied to a roof
3 Click a cornerpoint of the roof; hold down the mouse object.
button and drag it until the roof is the size you want.
4 Release the mouse button. To draw a dormer
1 On the Roofing Plan tab, click the Gable
To change the roof’s pitch Connector Roof Tool. The Roofs Properties bar
1 On the Standard toolbar, click the Selection Tool. displays the pitches that are available.
2 Click a side of the roof, to select it. 2 Click the roof pitch to select it. In this example, we are
3 On the Properties bar, click a pitch or type a using 10:12.
custom pitch in the dialog box. 3 Click on the design window; hold down the mouse button
4 (optional) Click the radio button next to and drag the Dormer roof to the shape needed.
Custom and type a pitch of 0.0 in the dialog
box to create a flat roof.
5 Click OK.
To add a skylight
1 On the Roofing Plan tab, click the Skylight Tool.
The Skylight Properties bar displays the options 2 Type 1" (one inch) in the Soffit Depth dialog box.
available.
3 (optional) Click to check No Soffit, then click OK.
2 Click the Skylight Style button,
4 Click 12:12 on the Properties bar.
then click the Skylight Style on
the pop-up menu. 5 Click a wall on the design window to define the start
point of the roof section.
3 (optional) Click the Custom
Skylight option, then click the 6 Hold down the mouse button and drag away from the
arrow next to the word Skylights wall section. A rubber-band line is displayed and follows
to see a listing of the available the pointer. This line signifies the direction the roof
custom skylights. section will rise. Notice that dimensions are displayed, as
you draw.
4 Click a roof section on the design window to define the
placement of the skylight.
7 Release the mouse button. The roof section is drawn. 16 Type the number noted from Step 11.
8 On the Edit menu, click Copy or press CTRL+C or right- Note: The previous example specified 12:12 and 4:12
click the selection and click Copy on the pop-up menu pitches, but any combination of pitches will work for this
that is displayed. roof.
9 On the Edit menu, click Paste or press CTRL+V or right-
click the selection and click Paste on the pop-up menu
that is displayed. A duplicate roof section is created.
10 Rotate the bold arrow in the center of the roof section
180 degrees so it faces the opposite direction from the
other arrow.
11 Align this roof section on the other side of the floor plan.
Note the elevation that is specified in red as the upper
elevation of the roof section.
Roofing Wizard
Punch! Home Design Architectural Series 4000’s Roofing Wizard takes the guesswork out of creating hip roofs for simple
or complex home designs. Simply proceed through the Roofing Wizard, then use the manual roofing tools to tweak the
design to your own specifications.
Designing Roofs
Once you’ve drawn a building shell in Punch! Home Design
Architectural Series 4000, you can use Roofing Wizard to
automatically generate all or part of the roof design. When
you first start the Roofing Wizard, an automated Roofing
Wizard appears to guide you through the process of
designing a roof for your home plan or you can launch the
automated Roofing Wizard once you’ve drawn some roof
sections.
Note: Your design must have a completely closed
perimeter, drawn with exterior walls for the Roofing Wizard
to draw a roof. If your design does not have a continuous
perimeter, no roof will be drawn. 7 (optional) Check Remove Previously Generated Roof
Panels to clear roof panels created in previous sessions of
To create a roof using Roofing Wizard Roofing Wizard.
1 Roofing Wizard will launch automatically. Note: Roof sections drawn from the Roofing Plan tab in
Note: If Roofing Wizard does not launch automatically, the Punch! Home Design Architectural Series 4000 cannot be
“Always Show Wizard at Startup” may be unchecked. To automatically deleted.
launch Roofing Wizard, on the File menu, click Start Roofing 8 (optional) Check Lock Wall Properties to protect wall
Wizard. objects from edits such as changes in height or shape.
2 Click Next to set the pitch and soffit dimensions. 9 (optional) Check Lock Generated Roof Panels to protect
3 Choose Ratio or Angle in the Roof Pitch section, then roof sections generated by the Roofing Wizard from
enter a value in the corresponding text box. edits.
10 (optional) On the Height policy drop down menu, click
the method you want the Roofing Wizard to follow for
creating a regular roof across irregular walls.
11 (optional) Check Adjust Wall Heights to Match Height
Policy to automatically match wall heights to the roof
height.
12 (optional) Check Flatten Gable Structures to change
gable walls in your design to rectangular walls.
13 Click Next to save the options and generate the roof.
14 (optional) Check Save These Roofing Options for Future
Use to make the current wizard settings the default.
You can also customize the shape of a roof section by adding To add a roof point
or deleting individual points to a roof section.
1 Click the Add Roof Point Tool. The pointer
changes to reflect drawing mode.
To draw a freehand hip roof
2 Click to enter a new point on one of the roof objects you
1 On the Standard toolbar, click the Custom Roof
have created.
Region tool. The Custom Roof Region dialog box
is displayed.
To remove a roof point
2 Choose Ratio or Angle in the Roof Pitch section, then
1 Click the Remove Roof Point Tool. The pointer
enter a value in the corresponding text box.
changes to reflect drawing mode.
2 Click to remove a point from one of the roof objects you
have created.
2 Click a wall to select it; the Wall Properties bar is To control the lock status of a roof section
displayed. 1 On the Standard toolbar, click the Selection Tool.
3 On the Walls Properties bar, click a different wall height 2 Click a side of the roof, to select it.
or click Custom and type a new height value.
3 On the Property bar, check the Locked checkbox. When
To define stud spacing this control is checked, the selected roof panel cannot be
altered, until the checkbox is cleared.
1 On the Standard toolbar, click the Selection Tool.
2 Click a wall to select it; the Wall Properties bar is To control the lock status of a wall
displayed. 1 On the Standard toolbar, click the Selection Tool.
3 Type a new value in the Stud Spacing text box. 2 Click a wall to select it; the Wall Properties bar is
displayed.
To change wall types
3 On the Property bar, check the Locked checkbox. When
1 On the Standard toolbar, click the Selection Tool. this control is checked, the selected wall cannot be
2 Click a wall to select it; the Wall Properties bar is altered, until the checkbox is cleared.
displayed.
3 Click the Wall Style button, then select a style on the Using Nudge, Snap Tools and the Grid
pop-up menu. Once you’ve placed a roof object, you can precisely move it
4 Type new values to redefine the wall according to the into position using Nudge. Nudge utilizes the arrow keys to
shape you selected. move selected objects, or features, a specified distance. For
more information on using Nudge, see “Using Nudge”,
Note: For more information on defining slanted, gabled, or which begins on page 153.
other wall types, see “Defining Gable Wall Segments”,
which begins on page 71. Nudge works in tandem with the Snap Grid. To learn more
about the Snap Grid, see “Using the Grid”, which begins on
To increase or decrease elevation of a roof section page 16.
1 On the Standard toolbar, click the Selection Tool. With snaps, you can define exactly where roof objects are
2 Click the roof panel you want to elevate. placed. You can move through the Snaps Toolbar with the Tab
key. Each time you press Tab, the next Snap Tool is activated,
3 Click and drag the Elevation slider, on the left side of the Shift-Tab reverses the process. For more information, see
Design window, to the desired height. “Punch! Software Primer”, which begins on page 27.
4 (optional) If you selected a freehand roof
Grid settings have a direct impact on the ease of aligning
panel, click an Elevation option on the
roof objects, snapping objects to the grid and so on. When
Property Bar. Clicking Base applies your
using the Snap to Grid feature, items that are dragged and
elevation value to the bottom edge of the roof.
dropped on the design window are automatically snapped, or
Clicking Peak applies your elevation value to
placed,
the top edge of the roof.
to align with the current grid. By default, Snap to Grid is
turned on. For more information, see “Using the Grid”,
To delete generated roof sections
which begins on page 16.
1 On the Standard toolbar, click the Selection Tool.
2 Right-click a wall and click Delete Generated Roof
Panels on the pop-up menu.
3 Click and move the pointer to the next cornerpoint. To remove skirt trim
Repeat until you have completely drawn the deck. 1 On the Standard toolbar, click the
Selection Tool.
To reshape a deck
2 Click the side of the deck where you want
1 On the Standard toolbar, click the Selection Tool. to remove skirt trim, then on the Deck
2 Click the side of the deck you want to reshape. Properties bar, click to uncheck Skirting.
3 Click a cornerpoint; hold down the mouse button and Note: To select more than one side of your
drag. deck, hold the SHIFT key down, while clicking sides.
2 Click on the design window to define the start point 1 On the Standard toolbar, click the Selection Tool.
of the cutout. A rubber-band line is displayed and follows
the pointer. This line signifies the first edge of the deck
2 Click the side of the deck to select it. The 2 Click the steps you want to resize. The
Deck Properties bar is displayed. Step Properties bar is displayed.
Note: To select more than one side of your 3 Type the new width, in inches.
deck, hold the SHIFT key down, while
clicking sides. To change the step height
3 Click to uncheck the Include Handrail 1 On the Standard toolbar, click the
checkbox. Selection Tool.
2 Click the steps you want to alter. The Step
To change handrail height Properties bar is displayed.
1 On the Standard toolbar, click the Selection Tool. 3 Type the new height, in inches.
2 Click the side of the deck you want to customize. Note: This is especially useful when designing multi-level
3 On the Properties Bar, in the Handrails Height dialog decks, when you do not want the steps to reach the ground,
box, type the height, in inches. just the next deck level.
Using Punch! AS4000, you can add steps to any side of your
Adding Custom Railings
deck and customize them to meet your needs. By default,
steps are added to the center of the deck side, but can be Customizing railings is easy with Punch! AS4000; you can
moved easily into any position. simply add railings to any side of your deck.
3 (optional) Press and hold the SHIFT key, while drawing, 3 Move in the direction you want the stairs to rise, then
to constrain railing to a perfect arc. click to place the staircase.
4 (optional) Press and hold the SHIFT key, while drawing,
Modifying a Custom Railing to constrain stairs to a perfect arc.
Once you have drawn a railing, you can modify features and
location to suit your needs. Using Punch! AS4000 you gain Modifying a Custom Staircase
total control over railing handrail height, baluster spacing Once you have drawn a staircase, you can modify features
and railing posts. and location to suit your needs. With Punch! AS4000 you
have total control over stairway width, riser and tread
Customizing railing features dimensions and handrail height and placement.
1 On the Standard toolbar, click the Selection
Tool. Customizing staircase features
2 Click the railing you want to customize. The 1 On the Standard toolbar, click the Selection
Railing Properties bar is displayed. Tool.
3 (optional) Type a new handrail height. 2 Click the staircase you want to customize to
4 (optional) Type a new baluster spacing. select it. The Staircase Properties bar is
displayed.
5 (optional) Check whether railing posts are wanted.
3 (optional) Type a new staircase height and
width.
Resizing a railing
4 (optional) Check the radio button to add
1 On the Standard toolbar, click the Selection Tool.
skirt walls.
2 Click the railing you want to resize.
5 (optional) Type a new step height (riser).
3 Click on an endpoint of the railing; hold down the mouse
6 (optional) Type a step depth (tread).
button and drag. The railing is resized.
7 (optional) Specify handrail height and
Placing a Custom Staircase location, left or right, as you are looking
from bottom of staircase.
In addition to the Add Steps feature, Punch! AS4000 gives
you the option of easily drawing custom staircases. 8 (optional) Specify Closed Stringer and/or
Large Base, if needed.
To draw a straight staircase
Resizing a staircase
1 On the Deck Plan tab, click the Straight Staircase
Tool. The Staircase Properties bar is displayed. 1 On the Standard toolbar, click the Selection Tool.
2 Click on the design window to define the start point of 2 Click the centerline of the staircase you want to resize.
the staircase. A rubber-band staircase, with dimensions, 3 Click an endpoint or midpoint of the staircase; hold down
is displayed and follows the pointer. the mouse button and drag.
3 Extend the staircase to the location you want, then right-
click to end drawing mode. Reversing the direction of a staircase
4 (optional) Press and hold the SHIFT key, while drawing, 1 On the Standard toolbar, click the Selection Tool.
to release the 15 degree constraint. 2 Right-click the center line of the
staircase you want to alter.
To draw a curved staircase
3 Click Reverse Staircase
1 On the Deck Plan tab, click the Curved Staircase Direction on the pop-up menu
Tool. The Staircase Properties bar is displayed. that is displayed. The direction
2 Click and release on the design window to define the start of the staircase is reversed.
point of the staircase. A rubber-band staircase, with Note: This works for both curved and straight staircases.
dimensions, is displayed and follows the pointer.
Deck Designer
Punch! Home Design’s Deck Designer PowerTool makes designing even the most elaborate deck simple and straight-
forward. When you launch Deck Designer your floorplan is automatically displayed; the Deck Wizard is launched and you
are ready to begin.
5 Release the mouse button when the deck is in the position Drawing a Rectangular Deck
you want.
The most common shape for a deck will be rectangular and
Note: The degree of rotation is displayed in the Status Bar. Deck Wizard makes them easy to create.
1 Open Punch! Deck Designer by clicking the 3 The Rectangle Deck Properties bar is
Launch Deck Designer icon on the PowerTools displayed, showing the customizable options
tab. for this tool.
4 (optional) Click the Method button to access a
different drawing style, then select an option
from the pop-up menu that is displayed.
Note: The four predefined drawing methods are
draw rectangle from corner, draw rectangle from
center, draw square from corner and draw square
from center.
5 Click on the design window to define the start
point of the rectangle. A rubber-band rectangle
is displayed and follows the pointer. Dimensions are
displayed, as you draw.
6 Hold the mouse button down, as you extend the rectangle
to the size you want.
Drag
Drag
7 Right-click to end drawing mode. 3 On the Properties Bar, in the Deck Height
dialog box, type the height, in inches. A
positive number raises the deck, while a
negative number lowers it.
Note: Fractions of inches are entered in decimal
form.
2 Click on the point you want to remove. 3 Click to uncheck the Include Handrail
checkbox.
To change handrail height 2 Click the steps you want to alter. The Step Properties bar
1 On the Standard toolbar, click the Selection Tool. is displayed.
2 Click the side of the deck you want to customize. 3 Type the new height, in inches.
3 On the Properties Bar, in the Handrails Height dialog Note: This is especially useful when designing multi-level
box, type the height, in inches. decks, when you do not want the steps to reach the ground,
just the next deck level.
To change baluster spacing
To edit handrail placement
1 On the Standard toolbar, click the Selection Tool.
1 On the Standard toolbar, click the Selection Tool.
2 Click the side of the deck you want to
customize. 2 Click the steps you want to alter. The Step Properties bar
is displayed.
3 On the Properties Bar, in the Handrails
Baluster Spacing dialog box, type the spacing, 3 Click to uncheck the checkbox next to Handrails on Left
in inches. (or Right). The handrails on the selected side will be
removed.
Editing Step Options
Modifying a Custom Railing
Using Punch! Deck Designer, you can add steps to any side
of your deck and customize them to meet your needs. By Once you have drawn a railing, you can modify features and
default, steps are added to the center of the deck side, but can location to suit your needs. Using Punch! Deck Designer, you
be moved easily into any position. gain total control over railing features, handrail height,
baluster spacing and railing posts.
To add steps
Resizing a railing
1 On the Standard toolbar, click the Selection Tool.
1 On the Standard toolbar, click the Selection Tool.
2 Click the side of the deck where you want to
add steps. 2 Click to select the railing you want to resize.
3 On the Deck Steps Properties bar, click 3 Click on an endpoint of the railing; hold down the mouse
Insert New. The steps will be inserted in the button and drag. The railing is resized.
middle of the selected side.
Modifying a Custom Staircase
To resize steps by clicking-and-dragging Once you have drawn a staircase, you can modify features
1 On the Standard toolbar, click the Selection Tool. and location to suit your needs. With Punch! AS4000 you
2 Click to select the steps you want to resize. have total control over stairway width, riser and tread
dimensions and handrail placement.
3 Click an endpoint of the steps; hold down the mouse
button and drag to resize. Resizing a staircase
To resize steps by a specific measurement 1 On the Standard toolbar, click the Selection Tool.
1 On the Standard toolbar, click the Selection Tool. 2 Click the centerline of the staircase you want to resize.
2 Click the steps you want to resize. The Step 3 Click an endpoint or midpoint of the staircase; hold down
Properties bar is displayed. the mouse button and drag.
3 Type the new width, in inches. 4 Click again; hold down the mouse button and drag the
new staircase into position.
To change the step height
1 On the Standard toolbar, click the Selection
Tool.
Customizing staircase features dropped on the design window are automatically snapped, or
1 On the Standard toolbar, click the Selection placed, to align with the current grid. By default, Snap to
Tool. Grid is turned on. For more information, see “Using the
Grid”, which begins on page 16.
2 Click the staircase you want to customize. The
Staircase Properties bar is displayed.
3 (optional) Type a new staircase height and
width.
4 (optional) Check the radio button to add skirt
walls.
5 (optional) Type a new step height (riser).
6 (optional) Type a step depth (tread).
7 (optional) Check the radio button for open
stairs.
8 (optional) Specify handrail height and
location, left or right as you are looking from
bottom of staircase.
Adding a Ground Fill Region 5 (optional) Drag and drop materials onto the region in the
3D LiveView window.
From simple, rectangular garden entryways and flower beds
to elaborate planting areas, Punch! AS4000 makes designing
them easy. You can design flower beds to flawlessly
integrate with your home design.
Adding Fill or materials to the edging so it blends with your home plan’s
color scheme. For more information on color and material,
You can use the Fill tool to show mulch around trees or
see the chapter titled “Working with LiveView”, which
shrubs or to add a pond or stream to your landscaping.
begins on page 157.
To mulch around a tree To draw straight edging
1 On the Landscape tab, click the Fill Tool.
1 On the Landscape Plan tab, click the Edging Tool.
2 Click on the design window; hold down the mouse
button and drag. A rubber-band shape is displayed and 2 Click the Straight radio button on the Properties
follows the pointer. Notice that dimensions are displayed, bar.
as you draw. 3 Click on the design window to define the start
3 Release the mouse button. point of the edging. A rubber-band line is displayed and
follows the pointer. Notice that dimensions are
displayed, as you draw.
To add a pond
1 On the Landscape tab, click the Fill Tool.
2 Click on the design window; hold down the mouse
button and drag the shape pond you want.
3 Release the mouse button.
4 Click the Materials Toolbar, then click the arrow to the
right of the word Materials above the Preview Bar and
select Mulch.
5 Scroll to view the available materials, until you locate the
water textures.
6 Drag and drop the water texture onto the pond in the 3D
To draw curved edging
LiveView window.
1 On the Landscape Plan tab, click the Edging Tool.
Edging an Area
Punch! AS4000 makes it easy to place edging around flower
beds or along walkways. Once drawn, you can apply colors
2 Click the Curved radio button on the Properties 2 Click Custom. The Custom Fence properties
bar. are displayed.
3 Click on the design window to define the start 3 For this example, type the following
point of the edging. A rubber-band line is displayed and measurements:
follows the pointer. Notice that dimensions are ■ Span Length - 72"
displayed, as you draw. ■ Span Height - 48"
4 Click and move the pointer to the next point. Repeat until ■ Post Width - 2"
you have completely drawn the edging. ■ Post Height - 48"
5 Right-click to end drawing mode. ■ Gate Height - 48"
Note: While drawing, the lines will appear angular, but will Note: Press ENTER after each entry.
curve after the second mouse click. Note: You can use other measurements to suit
your needs.
To straighten curved edging
4 Click on the design window to define the
1 On the Standard toolbar, click the Selection Tool. start point of the fence. A rubber-band line is
2 Click the edging you want to straighten. displayed and follows the pointer. Notice
3 Click the Straight radio button on the Properties bar. that dimensions are displayed, as you draw.
To reshape edging
1 On the Standard toolbar, click the Selection Tool.
2 Click the edging you want to reshape.
3 Click a selection point of the edging; hold down the Start
mouse button and drag. Point
4 Click the next selection point; hold down the mouse
button and drag. 5 Click and move the pointer to the next point. Repeat until
you have completely drawn the fence.
Drawing Fences and Gates
With Punch! AS4000, you can draw fences and gates with
ease. Once a fence or gate is drawn, you can customize it by
applying any material. For more information on color and
material, see the chapter titled “Working with LiveView”,
which begins on page 157.
The following example will show you how to draw a typical
fence of chain link. The material is a custom fencing
material.
9 At the top of the Preview Bar, click the down arrow next
to “Materials”, then click Custom Fences, then select the
type of fence you want to use. Custom fence material
options appear in the Preview Bar.
To reshape a fence
1 On the Standard toolbar, click the Selection Tool.
2 Click the fence you want to reshape.
3 Click a selection point of the fence; hold down the mouse
button and drag.
4 Click the next selection point; hold down the mouse
button and drag.
To add a gate
10 Click Chain-Linked. Drag and drop the chain link
material onto your fence in the LiveView window. 1 On the Landscape Plan tab, click the Gate Tool.
The Properties bar displays available gate widths.
2 (optional) Type a new gate width in the text box on the
Properties bar.
3 On the Design window, click the fence where you want a
gate placed.
Note: The style of the gate will always conform to the Drawing Retaining Walls
fencing material; i.e., if a gate is placed on a privacy fence,
Punch! AS4000 makes it easy to add interest and
the gate will be a privacy fence gate.
functionality to your outdoor living areas by adding retaining
walls. Retaining walls can be used to create raised planting
To resize a gate
beds, to line an above-ground swimming pool and so on.
1 On the Standard toolbar, click the Selection Tool.
2 Click the gate you want to resize. To draw a retaining wall
3 Type a new width in the Gate Properties text 1 On the Landscape tab, click the Retaining Wall
box. Tool.
4 (optional) Click an endpoint of the gate; hold down the 2 Click on the design window; hold down the mouse button
mouse button and drag. and drag. Notice that the retaining wall follows the
pointer and automatically displays the length.
5 Release the mouse button. The gate is resized.
3 Release the mouse button when you reach the wall length
Using Fence Designer Images you want.
4 Repeat steps 2 and 3, drawing individual walls, until the
Once you’ve created your own custom fence or gate
retaining wall is complete.
materials in Fence Designer, see “Fence Designer”, which
begins on page 267, you can easily apply them back in your
Punch! Home Design Architectural Series 4000 project.
After you’ve drawn a fence on the Landscaping tab, simply
navigate to the library where you stored the new image, and
drag the image to the fence in your LiveView window. Existing Exterior Wall
3 At the top of the Preview Bar, click the down arrow next
to “Materials”, then click Custom Fences, then select the
type of fence you want to use. Custom fence material
options appear in the Preview Bar. Note: Drawing is constrained to 15 degree angles; to release
4 Click the custom fence material you want to apply; hold this constraint, hold down the SHIFT key, while drawing.
down the mouse button and drag it onto the fence or Note: If you don’t see automatic dimensioning, while you
gate in the LiveView window. The custom fence draw, it may be turned off. To enable automatic
material you selected is applied. dimensioning, click to check Automatic Dimensioning, on
the Options menu.
3 Hold the mouse button down and drag, until the degree of 3 Click and move the pointer to the next cornerpoint.
coverage is reached. Repeat until you have completely drawn the area.
4 Release the mouse button. 4 Right-click to end drawing mode.
5 (optional) On the left side of the screen, drag the
Elevation Slider down to the level needed for your
excavation.
Note: Default elevation is -3' (negative three feet).
Drag
12
6 Release the mouse button.
Drawing Lines
You can draw lines that can in turn be converted to walls,
stairs, ducts, stiffener beams, edging, pathways and so on.
Dr
ag
To draw lines
6 Release the mouse button.
1 On the Detail Plan tab, click the Line Tool. The
pointer changes to reflect drawing mode.
142 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing Polygons
To draw a multigon
1 On the Detail Plan tab, click the Multigon Tool.
1 The pointer changes to reflect drawing mode.
2
2 The Detail Object Properties bar is displayed,
showing the customizable options for this tool.
3 On the Properties bar, type the number of equal
sides you want to draw.
4 Click on the design window to define the start
4 Hold the mouse button down and extend the radius to point of the multigon. A rubber-band multigon
the size you want. Dimensions appear in the position is displayed and follows the pointer.
readout bar, as you draw.
5 Hold the mouse button down, as you extend
5 Release the mouse button. the multigon to the size you want.
6 Move the mouse clockwise or counter-clockwise to
create the shape you want.
Drag
12
Using Rules and Fills 3 On the Detail Plan tab, click the White Fill icon.
The shape is filled with white.
You can change the thickness (weight) of the lines or fills of
the shapes drawn with tools on the Details Plan tab.
3 On the Detail Plan tab, click the Solid Fill icon. Converting Details to Intelligent Features
The shape is filled with a solid color.
With Punch! AS4000, you can draw items that will appear
only in the 2D design window or you can convert them to
intelligent features. For example, you can convert a line to a
fence, a rectangle to four exterior walls, a circle to a deck or
even a circular stairway, and so on. There is virtually no limit
to what you can draw using this combination. Following are a
few examples of what this powerful process can do!
3 The Detail Object Properties bar is displayed, 7 The Plant Fill dialog box is displayed.
showing the customizable options for this tool.
4 Click the Convert To button on the Properties
bar, then click Deck without Railing on the
pop-up menu.
3 On the Properties bar, click Point in the Edit Level 4 Type the amount of Curve Tension that you want. The
section. Curve Tension you specified is applied.
4 Click a point on the object and drag it into the new Examples:
position to reshape it.
Unsmooth (0):
To insert a point
1 On the Snaps toolbar, click the Insert Point Tool.
2 Click a shape where you want to add a point. A point is
added at each click. Curve Tension set at 6:
To delete a point
1 On the Snaps toolbar, click the Delete Point Tool.
2 Click the point you want deleted.
Customizing Your
Drawing
At any point during the design process, you can move the To flip the floor plan horizontally
entire plan. With just a couple of mouse clicks, you can see
how your dream home will look on different parts of your lot. ■ On the Design menu, click Flip Entire Plan, then select
Horizontal. The floor plan is flipped.
To move the entire floor plan
Using Nudge
1 On the Design menu, click Move Entire Plan. The Move
Entire Plan dialog box is displayed. Once you’ve placed an object or feature, you can precisely
move it into position using Nudge. Nudge utilizes the arrow
keys to move selected objects or features a specified distance. 2 Click the object, wall or feature you want to rotate.
Nudge works in tandem with the Snap Grid. To learn more 3 On the Standard toolbar, click the Rotate Tool.
about the Snap Grid, refer to “Using the Grid” on page 16.
4 Click the object; hold down the mouse button and
To adjust Nudge settings move the pointer in the direction that you want the object
to rotate. Degree of rotation will appear in the status bar
1 On the Options menu, confirm there is a check next to as you draw. Press SHIFT to release the 45 degree
Snap to Grid. This confirms that the Snap Grid is constraint.
activated.
5 Release the mouse button.
2 On the Options menu, click Grid Properties or press
CTRL+G. The Grid Properties dialog box is displayed. Note: The item rotates around its centerpoint.
To move a selection using the Nudge feature To assign a working floor color
1 On the Standard toolbar, click the Selection Tool. 1 On the Options menu, click Screen Colors, then click
Working Floor Color. The Color matrix will appear.
2 Click the object or feature to select it.
3 On the Edit menu, click Nudge, then click the direction
(up, down, left, right).
4 (optional) Use the arrow keys on your keyboard to nudge
the object or feature.
Rotating a Selection
Using the rotate feature, you can easily spin an object
around any point. This is useful when you want to face an
object in a different direction from which it was drawn.
Using the Rotate tool you can freely rotate the selection or
you can specify the exact amount of rotation using the
Rotate dialog box.
2 Click a color from the Basic Color list. Click OK.
To freely rotate an object
1 On the Standard toolbar, click the Selection Tool.
154 PUNCH! Home Design Architectural Series 4000 User’s Guide
Elevating Objects
Note: The Color|Solid preview box will display the chosen 6 (optional) Type Hue, Saturation and Luminosity
color. variables. Click OK.
3 (optional) Click a color from the Custom Colors list. 7 (optional) Type Red, Green and Blue variables. Click
Click OK. OK.
4 (optional) Move the arrow to the right of the colorbar at
To reset all colors
the right of the Color dialog box. Click OK.
■ On the Options menu, click Screen Colors, then click
5 (optional) On the Color Spectrum box, click a color or
Reset Colors. All colors will be reset to the default
click-and-drag the color marker. Click OK.
values.
6 (optional) Type Hue, Saturation and Luminosity
variables. Click OK. Elevating Objects
7 (optional) Type Red, Green and Blue variables. Click The elevate object command will be extremely useful. From
OK. “lifting” lamps onto tables to elevating planters and benches
onto your deck, exact placement is easy.
To assign an inactive floor color
1 On the Options menu, click Screen Colors, then click To elevate an object
Inactive Floor Color. The Color matrix will appear. 1 On the Standard toolbar, click the Selection Tool.
2 Click a color from the Basic Color list. Click OK. 2 Click the object, wall or feature you want to elevate.
Note: The Color|Solid preview box will display the chosen 3 On the Edit menu, click Set Elevation. The Set Elevation
color. dialog box is displayed.
3 (optional) Click a color from the Custom Colors list.
Click OK.
4 (optional) Move the arrow to the right of the colorbar at
the right of the Color dialog box. Click OK.
5 (optional) On the Color Spectrum box, click a color or 4 Type the amount you want to elevate the object and click
click-and-drag the color marker. Click OK. OK. The object is elevated.
6 (optional) Type Hue, Saturation and Luminosity
Note: To specifying an amount in inches you may use either
variables. Click OK.
18 or 18". To specify an amount in feet and inches they must
7 (optional) Type Red, Green and Blue variables. Click be separated by a hyphen, for instance 18-0, 8'-6" and so on.
OK. A single number like 20, 20" or even 20', will be understood
as 20 inches.
To assign a background color
5 (optional) The Float Above Topography switch causes
1 On the Options menu, click Screen Colors, then click objects to follow the lay of the land.
Background Color. The Color matrix will appear.
2 Click a color from the Basic Color list. Click OK.
Note: The Color|Solid preview box will display the chosen
color.
3 (optional) Click a color from the Custom Colors list.
Click OK.
4 (optional) Move the arrow to the right of the colorbar at
the right of the Color dialog box. Click OK.
5 (optional) On the Color Spectrum box, click a color or
click-and-drag the color marker. Click OK.
Using Elevation Slider 4 Type the elevation in inches or feet and inches, separated
with a hyphen. Click OK.
With the Elevation Slider, you can easily move selected
items vertically. This feature makes it a snap to make sure Note: All selected objects will be reset to the elevation
windows, doors, plants and so on, are in exactly the position specified, even if the objects were originally located at
you want. various elevations.
Designer
Palette
Controlled Render Shadows Access
Walk-Through Final View
and Fly-Around
Designer
3D Cutaway Palette
Slider
Camera Translucency
Angle Slider
Select
Material/Paint
Moving around in 3D
Punch! AS4000 provides two interactive 3D viewing options,
the 3D Walk-Through and Fly-Around views. Using
interactive viewing, you can vary the viewing level by
adjusting the altitude and height. Viewing speed and camera
angle can also be adjusted to provide the best viewing
capabilities available.
To display a split 2D and 3D view
To view your home using Walk-Through
■ On the Window menu, click Split Plan/3D View or
click the Split Plan/3D View icon or right-click, 1 Open a LiveView window, as explained previously.
while nothing is selected, and click Split Plan/3D View
from the pop-up menu that is displayed. 2 On the View menu, click 3D Viewing Method,
Walk-Through or click the Walk-Through button
on the LiveView window.
3 Position the mouse pointer in the LiveView window,
then click and drag up to move inward.
4 Position the mouse pointer in the LiveView window,
then click and drag down to move outward.
5 To look up, position the mouse pointer in the LiveView 2 On the design window, click the center of
window, then click and drag away from you. reference icon and drag it to a new position.
6 To look down, position the mouse pointer in the Note: The placement of the icon will be the point that the
LiveView window, then click and drag toward you. helicopter revolves around.
To change Walk-Through elevation with the mouse To specify an absolute Fly-Around altitude
■ Press and hold the right mouse button down to raise and 1 Open a LiveView window, as explained previously.
lower the viewpoint, alternately.
2 On the View menu, click 3D Viewing Method, Fly-
Around Altitude. The Fly-Around Altitude dialog box is
To specify an absolute Walk-Through elevation
displayed.
1 Open a LiveView window, as explained previously.
3 Type a new elevation measurement, then click OK.
2 On the View menu, click 3D Viewing Method, Walk-
Through Elevation. The Walk-Through Elevation dialog
box is displayed.
3 Type a new elevation measurement in inches, then click
OK.
To adjust the 3D camera angle
1 Open a LiveView window, as explained previously.
1 Open a LiveView window, as explained previously. 3 At the bottom of the LiveView window, click the left
arrow to slow down the viewing method.
2 Click the Controlled Fly-Around button on the
LiveView window. Note: The faster the viewing speed, the lower the quality of
the rendered 3D image.
3 Click and hold the mouse button down, then move the
Fly-Around pointer around inside the LiveView window
and watch the view move dynamically. Accessing the Rendering Styles
With Punch! AS4000’s four rendering options you can view
To change Fly-Around altitude with the mouse your three dimensional floorplan in variety of ways. With
■ Press and hold the right mouse button down to change the ClearView you may see potential conflicts hidden by walls,
viewpoint. for example, between utilities and so on.
3 Click and drag the slider to set the rendering quality for To render shadows to a 3D view
each feature you want to change.
1 Open a LiveView window, as explained previously.
4 Click OK.
2 On the View menu, click 3D Shadows or click the
Note: The lower the render quality is set, the faster 3D Shadows button on the LiveView window.
LiveView will render your design.
Note: Shadows will also render when the Render Final
Quality selection is clicked.
Adding Lighting and Shadows
With Punch! AS4000 you can customize the lighting and To control shadow quality
shadows. You can virtually see how that big oak tree casts ■ On the View menu, click Shadow Quality and click
shadows into your living room window. either High (slow) or Low (fast).
To collapse a group
■ Click the group label and select Collapse Section.
To build a palette OR
1 Click the Show/Hide Palettes button in the ■ Click the minus box on the group label. The group
LiveView window. The default palette is displayed. collapses displaying only its assigned name.
2 If the Colors and Materials tabs are not visible, position
the LiveView window so you can access these tabs. To expand a group
3 Click and drag a color or material from Punch! Interiors ■ Click the group label and select Expand Section.
and place it on a blank palette tile. OR
Applying colors and materials from palette ■ Click the plus box on the group label. The group
expands, displaying your entries.
■ Click and drag the color or material you want from the
palette tile to the area of your design. Your selection is
To expand all groups
displayed in LiveView.
■ Click the group label and select Expand All. All of your
Note: To apply the same color or material to multiple groups expand, displaying your entries.
surfaces in LiveView, be sure AutoClick Placement is
checked in the palette drop-down menu. To collapse all groups
To clear a palette entry ■ Click the group label and select Collapse All. All of your
groups collapse, displaying only their assigned names.
1 Right click the entry you want to delete and click Clear
Palette Entry. Managing LiveView Palettes
2 Click Yes at the prompt to remove the entry.
Your LiveView palettes are saved separately from the rest of
your design. That means you can use the same palette in
Managing Groups different drawings, different sessions, or even share palettes
You can organize the colors and materials of each room by with colleagues.
assigning groups. Palette Designer provides you with 15
blank group labels.
To save a custom palette 2 (optional) To move a palette up the list in priority, click
1 Click the palette drop-down menu and click Save Palette the palette name and click the upward arrow on the left-
As. The Palette Name dialog box is displayed. hand side of the window.
3 (optional) To move a palette down the list in priority,
click the palette name and click the downward arrow on
the left-hand side of the window.
4 (optional) To rename a palette, select the name of the
palette you want to change and click the Rename Palette
button at the bottom of the window and the Palette Name
dialog box is displayed.
2 Specify your palette by typing a name in the Palette 5 (optional) Type the name you want in the Palette Name
Name text box and click OK. Your palette is saved and text box and click OK. The palette appears under its new
the name of your palette is displayed.. name.
To import a custom palette 6 (optional) To delete a palette, select the name of the
palette you want to delete and click the Delete Palette
1 Click the palette drop-down menu bar and click Import button. Click Yes to delete that palette completely.
Palette. The Open dialog box is displayed.
7 Click Close.
2 Click the palette you want to import and click Open. The
Palette Name dialog box is displayed.
Customizing LiveView
3 Type a new Palette Name if you want to, then click OK.
The palette is displayed. There may be times when you will need to see your
design without specific features, objects and so on.
To export a palette With Punch! AS4000 you have complete control over what
1 Click the palette drop-down menu bar and select Export parts of your design are visible. Clicking the Show/Hide
Palette. The Save As box is displayed. Components Tool activates a pop-up toolbar where you can
access the individual controls.
2 To a different drive or folder, click a different drive and
folder, or type the complete path in the File Name text These controls operate simply, if there is a red “X” through
box. Click Save. the icon, that feature is hidden; if there is not an “X”, that
feature is visible.
To organize palettes
To hide/view doors in 3D
1 Click the palette menu and select Organize Palettes. The
Palettes dialog box is displayed with the names of each 1 Open a LiveView window, as explained previously.
of your palettes. 2 On the LiveView menu, click the Show/Hide
Components Tool, then click the Show/Hide
3D Doors icon on the pop-up toolbar.
To hide/view objects in 3D
1 Open a LiveView window, as explained previously.
2 On the LiveView menu, click the Show/
Hide Components Tool, then click the
Show/Hide 3D Objects icon on the pop-up
toolbar.
To hide/view topography in 3D
1 Open a LiveView window, as explained previously.
2 On the LiveView menu, click the Show/Hide
Components Tool, then click the Show/Hide 3 Type the name in the dialog box. Click OK.
3D Topography icon on the pop-up toolbar.
To access a saved view
Note: To hide the topography lines on the 2D design
window, on the Options menu, click to uncheck Show ■ On the LiveView Window,
Topography Lines. click the LiveView View
icon, then click the view on
To suppress background animation in 3D the pop-up menu. The
LiveView window will
1 Open a LiveView window, as explained previously.
display the selected view.
2 On the LiveView menu, click the Show/Hide
Components Tool, then click the Animate 3D To update a saved view
Background icon on the pop-up toolbar.
■ Reposition the view. On the LiveView Window, click the
Note: When background animation (cloud movement) is LiveView View icon, then click Update: on the pop-up
suppressed, no resources will be used to move the clouds in menu.
the sky.
To organize the LiveView views
To hide/view electrical in 3D 1 On the LiveView Window, click the LiveView View
1 Open a LiveView window, as explained previously. icon, then click Organize Views on the pop-up menu.
2 On the LiveView menu, click the Show/Hide The 3D Views organizer is displayed.
Components Tool, then click the Show/Hide
3D Electrical icon on the pop-up toolbar.
To hide/view plumbing in 3D
1 Open a LiveView window, as explained previously.
164 PUNCH! Home Design Architectural Series 4000 User’s Guide
Using the 3D Cutaway Slider
Objects Preview Bar 3 When you see the name of the file you want to open,
click to select it.
Punch! AS4000 lets you add details to any room using a
variety of objects, included in the library are 3D Objects, 2D 4 Click OK. The object will be imported and placed in the
Symbols and Accessories. The Objects Preview Bar is center of the design.
accessible at any time and objects can be placed on any plan 5 (optional) Click the Selection tool, then click the object
tab. you just placed to drag it to another location on your
The Accessories category is very large and includes drapes, design window.
blinds, curtains, shutters and so on. An Accessory can only
be placed on a wall segment. To add 2D symbols
1 Click the Objects Tab.
In addition, you can create your own filing system for the
objects you create with 3D Custom Workshop or rearrange 2 On the Objects Tab, click the arrow
the objects to suit your needs. next to “Objects”, then select 2D
Symbol Library from the menu.
It is important to keep in mind that the objects only appear in
3D when you are viewing in 3D mode. In the plan drawing,
objects appear as 2D symbols.
3 At the top of the Preview Bar, click
To add 3D objects using drag-and-drop the down arrow next to “Symbols”,
1 Click the Object Tab. The Preview Bar then select exactly what type of
displays design objects. Symbol you want to use. 2D
Symbol options appear in the
2 (optional) On the Objects Tab, click the Preview Bar.
arrow next to “Objects”, then select the
needed object library from the menu. 4 Click the symbol you want to place; hold down the
mouse button and drag the symbol onto your design
window.
5 (optional) Click the Selection tool, then click the symbol
you just placed to drag it to another location on your
design window.
Tip: To further personalize your design, you can create
custom 2D Symbols. For more information, see “Symbol
3 (optional) Click the arrow next to “Objects” at the top of Editor”, which begins on page 301.
the Preview Bar to display the object library list, then
click another object library. To add accessories
5 Click the object you want to place; hold down the mouse 2 On the Objects Tab, click the arrow
button and drag the object onto your design window. next to “Objects”, then select
Accessories Library from the menu.
6 (optional) Click the Selection tool, then click the object
you just placed to drag it to another location on your
design window.
3 At the top of the
To add 3D objects using import Preview Bar, click
1 On the File menu, click Import, then Punch! Custom the down arrow
Workshop Object. next to
“Accessory”, then
2 In the File Name box, type the name of the file you want select the type of
to open, or search for the file by switching folders or Accessory you
drives.
want to use. Accessory options appear in the Preview To add log home components using drag-and-drop
Bar. 1 Click the Object Tab. The Preview Bar displays
4 On the Preview Bar, click the Accessory you furnishing objects.
want to place. 2 (optional) Click the arrow next to
5 On the Design window, click a wall where you “Objects” at the top of the Preview
want to place the accessory. Bar, then click Log Home
Components.
3 Scroll to view the available
components.
Note: Hold the mouse button down to move the
accessory along the wall. 4 Click the component you want to
place; hold down the mouse button
6 Click to select the accessory. The Properties and drag the object onto your design
Bar is displayed. window.
7 Type the Width, Height, Wall Offset and 5 (optional) Click the Selection tool,
Elevation to customize them. then click the component you just
placed to drag it to another location on your design
window.
AutoClick Placement
You can apply the same object, plant, trim and so on by
using the AutoClick Placement toggle. We will use “Trim”
in this example, but the steps for using AutoClick Placement
are the same, regardless of what you are inserting or
applying.
8 (optional) To create a sheer effect, set the
translucency. To use AutoClick Placement
9 (optional) To automatically size the 1 Click the Trim Tab that contains the
accessory, click the Auto/Size button, then feature you want to place. The
click the window, for example. The Preview Bar will display trims
accessory will automatically fit to the dimensions of that available for placement.
window.
2 On the Trim Tab, click the arrow
Note: When you click an Accessory in the Preview Bar, the next to “Trim”, then click
Accessory Tool on the Floor Plan Tab automatically is AutoClick Placement.
selected, too. 3 At the top of the Preview Bar, click
Tip: To further personalize your design, you can create the down arrow next to “Trim”, then select the needed
custom Accessories. For more information, see “Material trim from the menu. Trim options appear in the Preview
Workshop”, which begins on page 183. Bar.
4 Click the trim you want to apply.
5 Click on each wall section where you want the trim to
appear.
6 Right-click to end. The trim you selected is applied.
4 Click either Cartesian or Polar, then type new X- and 2 Click the arrow next to “Objects” at
Y-Axis coordinates in the appropriate text boxes. the top of the Preview Bar to display
5 Click OK. The object or object group you selected is the object library list, then click
moved based on the coordinates you specified. Object Organizer. The Object
Organizer dialog is displayed.
Elevating Objects
With Punch! AS4000 you can elevate objects based on a
measurement you define. This is handy if you want to place
something on top of a table, for example.
Organizers
You can create categories and customize lists of objects, trim,
accessories and so on to make Punch! Home Design
Architectural Series 4000 more personal. In this example we 4 Click the object in the left column that you want
will use the Object Organizer, but all Organizers work the to move to the new category, then click the right
same. arrow button. The object is moved from the
category on the left to the category on the right.
To open Object Organizer
5 (optional) Repeat step 6 until all the objects you want to
1 Click the Object Tab. reorganize have been moved to the new category.
3 Click Info in the Object section of the Object 5 Type the name of the new category and click OK. The
Organizer Preview Bar. The Object Info Object Organizer is displayed with your new category.
dialog is displayed.
4 (optional) Type a new name or a different
description in the text box, then click OK.
4 Click the category you want to delete, then click OK. The
category is removed.
To rename a category
1 Click the Object Tab.
2 Click the arrow next to “Objects” at the top of the
Preview Bar to display the object library list, then click
4 Click the folder where you want to add a new category Object Organizer. The Object Organizer dialog is
and click OK. The Category Name dialog is displayed. displayed.
3 Click Rename in the Category section of the
Object Organizer Preview Bar. The Browse
for Folder dialog is displayed.
4 Click the folder you want to rename, then click OK. The Creating New Templates
Category Name dialog is displayed.
With Punch! AS4000 you can easily create room templates to
suit your specific needs.
To create a template
1 Once your room is designed exactly
to your liking, select all walls,
5 Type the new name, then click OK. The Object doors and other features that you
Organizer is displayed with your renamed category. want to include in your template.
2 Click the Templates Tab. The
Building Rooms Using Templates Preview Bar displays room
Punch! AS4000 includes dozens of room templates, which templates.
will make designing your home easy and fun. Divided into 3 Click the arrow next to “Templates”
several categories, choose the template that suits you needs at the top of the Preview Bar to
best.
display the listing, then click Create Template. The Save
Template to Category dialog is displayed.
To place a template
1 Click the Templates Tab. The Preview Bar
displays room templates.
2 (optional) Click the arrow next to
“Templates” at the top of the Preview Bar to
display the room libraries, then click
another library.
3 Scroll to view the available templates.
4 Click the Template Category, then select the appropriate
4 Click the template you want to place; hold
category from the drop down menu that appears.
down the mouse button and drag it onto
your design window. 5 Type a Template Name.
5 (optional) Click the Selection tool, then 6 Type a Template Description, then click OK. The
click the template you just placed to drag it to another template is added to that category and displayed in the
location on your design window. Preview Bar.
4 Use the scroll bar to view the remainder of the plant 2 Click the plant you want to customize.
selections in the Preview Bar. 3 On the Plant Preview Bar, type the age of the
Note: Hold your cursor over the preview of the plant and plant at the time of planting.
that plant’s description will be displayed in the Status Bar. Note: Planting age can be adjusted only after a plant is
5 On the Preview Bar, click the plant you want to place; placed.
hold down the mouse button and drag it onto your design
window. To identify which plant has been placed
1 On the Standard toolbar, click the Selection Tool.
2 On the design window, right-click the plant you want to
identify, then click Plant Details on the pop-up menu.
To move a plant
1 On the Standard toolbar, click the Selection Tool.
To hide the hardiness zone map
2 Click the plant you want to move.
■ Click anywhere on the zone map.
3 Click again; hold down the mouse button and drag the
plant to the new location.
PlantFinder
To customize the planting age Punch! AS4000 includes thousands of plants to make
designing your landscape easy and fun. PlantFinder is a
1 On the Standard toolbar, click the Selection Tool.
powerful sorting engine that lets you see only the plants that To find a plant by name
fit your particular criteria. 1 Click the Plants Tab. The
Preview Bar will display plants
To sort plants available for placement.
1 Click the Plants Tab. The Preview 2 At the top of the Preview Bar,
Bar will display plants available click the down arrow next to
for placement. “Plants” to display the plant
2 At the top of the Preview Bar, category menu, then click Find
click the down arrow next to Plant by Name. The Find Plant by
“Plants” to display the plant Name dialog box is displayed.
category menu, then click
PlantFinder. The PlantFinder
dialog box is displayed.
3 Uncheck the criteria that does not meet your needs, then To view all plants
click OK. ■ At the top of the Preview Bar, click the down arrow next
Note: Only the plants matching all the variables selected to “Plants” to display the plant category menu, then
will be displayed in the Preview Bar. To broaden your search, click View All Plants.
check fewer boxes.
Making Plants Grow
4 (optional) Click the View All buttons to select all options
in a category. With Punch! AS4000 you can watch your landscape grow
from year to year. With just a couple of mouse clicks you can
To locate a plant on the Preview Bar watch your landscape change over 20 years.
5 Click the color you want to apply; hold down the mouse
button and drag the color onto the exterior walls of your
home in the LiveView window. The color you selected
is applied.
Material Workshop
Whether it’s paint or brickwork, carpet or draperies, the Material Workshop lets you customize photorealistic images of
real-world textures so you can tour a realistic rendering of your home plan in Punch! Home Design Architectural Series
4000. Modify one of the materials in Punch! Home Design Architectural Series 4000’s libraries or import one of your own,
using Material Workshop’s powerful image editing and management tools.
3 (optional) In the Category section, click the New button. To create, delete or rename an accessory category
Select a folder in which to create the new category, then 1 Click the Accessory tab or click the Accessories
type a name for the new category and click OK. Library tool. The Preview Bar displays the
4 (optional) In the Category section, click Delete. Select a contents of the current Accessory Library.
folder to delete and click OK. 2 Click the down-arrow at the top of the Preview Bar, then
5 (optional) In the Category section, click Rename. Select click Accessory Organizer on the drop-down menu. The
a folder to rename and click OK. Type a new name for Accessory Organizer dialog box is displayed.
the category and click OK again.
6 Click Close.
To open a custom color list Tip: When drawing multiple instances of a CAD object, be
1 On the File menu, click Open Custom Color List. The sure that Keep Tool Selected is checked on the Edit menu.
Open Color List dialog box is displayed. When Keep Tool Selected is checked, you can draw
concurrent CAD objects without selecting the corresponding
2 In the File Name box, type the name of the file you want CAD tool each time.
to open or search for the file by switching folders or
drives. Editing Material Workshop Image
3 When you see the name of the file you want to open, Properties
click to select it.
With Punch! Material Workshop, you can control additional
4 Click OK. properties for your image—for instance, you can add
information to materials in your own custom libraries or the
To save a custom color list permanent Punch! libraries. You can also control the way
1 On the File menu, click Save Custom Color List. The each instance of your image blends with its neighbors. The
Save Color List dialog box is displayed. seamless tool lets you eliminate the tell-tale borderlines
between instances of the same material image.
2 Type a file name in the File Name text box.
3 Click OK. To make an image seamless
1 Click the Seamless tool. The Seamless Material
Editing Material Workshop Images dialog box is displayed.
With Punch! Material Workshop, you can draw shapes that 2 Click one of the seamless options. Horizontal blends
will be used to color, fill, replicate or add materials to your images along their sides, Vertical blends images along
image. Simply select a tab, choose a color or material from the top and bottom, Both blends horizontally and
the Preview Bar, then draw a shape using one of the drawing vertically, None does not blend.
tools.
The eight editing modes available in Material Workshop are:
■ Color. Tools in this mode will add a tint in your
selected area.
■ Fill. Tools in this mode will completely replace
the original color in your selected area with a color
of your choice.
■ Replicate. This tool copies the selected area so it can be
placed elsewhere.
■ Material. Tools in this mode completely replace
the original material in your selected area with a
standard Punch! material of your choice.
■ Custom. If you have already saved custom
materials, tools in this mode completely replace
the original material in your selected area with a custom
material of your choice.
■ Accessory. Tools in this mode completely replace 3 Click one of the blend options. Click Low to concentrate
the original material in your selected area with an blending at the edges of the image. Click High to
accessory of your choice. concentrate blending across the entire image.
■ Brightness. This tool adjusts the brightness of 4 Click the preview buttons to see how your image will
your selected area. look when tiled horizontally, vertically or both.
■ Opacity. This tool adjusts the opacity of your
selected area. You can change the background 5 Click Seamless.
color by clicking the color area at the bottom of the
Preview Bar.
3 Type the real-world dimensions of the material image in 2 Right-click a shape to select it, then click Object-
the Width and Height text boxes. Level Editing on the pop-up menu that is displayed.
4 (optional) Check Stretch for width or height to stretch the 3 Click the object and drag it into the new position or
image in that direction, rather than replicate it. shape.
5 (optional) Check Transparent Black to designate all black
areas (RGB=0,0,0) of the material image as transparent.
6 Click OK.
Editing Shapes
All shapes drawn in Material Workshop can be edited in a
variety of ways. They can be moved specified amounts,
rotated, layered, cropped and even converted to other types of
drawing shapes. Object-Level Editing is active by default.
Object-Level Editing, along with Point-Level Editing, 4 Release the mouse to end.
controls how your edits impact your object. If you are in
object selection mode, changes affect the object as a whole. If To use point selection mode
you are working in point selection mode, each edge of the
object is treated separately, as you edit. 1 On the Standard toolbar, click the Selection Tool.
2 Right-click a shape to select it, then click Point-
To crop an image Level Editing on the pop-up menu that is displayed.
1 On the Standard toolbar, click the Crop Image 3 Click a point on the object and drag it into the new
tool. position to reshape it.
2 Click on the design window to define the start point of
the crop rectangle. A rubber-band rectangle is displayed
and follows the pointer. Dimensions are displayed, as
you draw.
3 Hold the mouse button down, as you extend the rectangle
to the size you want.
4 Release the mouse button.
5 On the Standard toolbar, click the Crop Image tool
again. 4 Release the mouse to end.
To select all color objects in the drawing To set the perspective angle
■ On the Edit menu, click Select Objects, All Color ■ Click and rotate the Blue arrow to change the location of
Objects. the vanishing point.
■ (optional) Right-click the material, then click Change
To select all fill objects in the drawing Material Angle on the pop-up menu that is displayed.
■ On the Edit menu, click Select Objects, All Fill Objects. Type the angle in the text box, then click OK.
■ On the Edit menu, click Select Objects, All Replicate ■ Click & Drag a Yellow dot to change the centerline of the
Objects. material.
3 Click to select the type of object you want. 1 Click the Objects tab. The Preview Bar will
display objects available for placement.
Editing Material Perspective 2 On the Objects Tab, click the arrow next to
“Objects”, then select Accessories Library
In addition to the ability to rotate, move, point-level edit and
from the menu.
so on, Material shapes can be edited to conform to the
perspective in the image. Click a shape to select it. This will
activate Perspective Editing Mode. In this mode, there will be
different colored controls that manipulate different things.
4 Click the custom accessory you want to apply; hold down image is not square, use your graphics software to rotate
the mouse button and drag it onto a surface of your home it in half-degree increments until it is.
in the LiveView window. The custom material you ■ Photograph the feature when the sun is shining. This
selected is applied. ensures more color saturation and detail of the image.
■ Images should touch the bottom of the image area. If it is
Tip: To apply the same accessory to multiple surfaces,
centered in the area, it will float above ground level.
select AutoClick Placement on the pop-up menu (see Step 2
■ When saving an image to the Material library, check
above). Then simply select an accessory from the Preview
Retain State to save the image with all of its layers intact.
Bar and click each surface where you want the accessory
This will make future edits to the saved image easier.
placed, right-click when you are finished.
3 At the top of the Preview Bar, click the down arrow next
to “Materials”, then select the appropriate location for
your custom material from the menu. Custom material
options appear in the Preview Bar.
4 Click the custom material you want to apply; hold down
the mouse button and drag it onto a surface of your home
in the LiveView window. The custom material you
selected is applied.
Tip: To apply the same custom material to multiple
surfaces, select AutoClick Placement on the pop-up menu
(see Step 2 above). Then simply select a custom material
from the Preview Bar and click each surface where you want
the material placed, right-click when you are finished.
Design Aid
PowerTools
Site Planner
Punch! Site Planner lets you duplicate your lot exactly from your surveyor’s report. Site Planner has three methods of
defining points to your lot:
Azimuth: Defines points in degrees, minutes and seconds clockwise from North.
Bearing: Defines points in angles, minutes and seconds, using North, South, East and West as guides.
Relative: Defines points in feet and inches, using the previous point as a reference.
There are three methods of drawing in Punch! Site Planner. Adding a point
Points are defined almost identically in the three methods;
choose the one that is most comfortable for you. 1 On the Survey Definition toolbar, click the Add
Point Tool. The Add Point menu is displayed.
Azimuth: Defines points in degrees, minutes and
seconds, clockwise from North.
Inserting a point
1 On the design window, click the point before which you
want to add a point.
Note: Points are always added before the point you have
selected.
■ On the Options menu, click Line Dimensions, then click
2 On the Survey Definition toolbar, click the Insert
Show Point. If a checkmark is displayed on this choice,
Point Tool. The Insert Point menu is displayed.
the direction is visible. If there is no checkmark, the
3 Choose North or South as the Reference Meridian. direction is hidden.
4 Type the Angles, Minutes and Seconds in the text boxes.
5 Choose the Line Direction.
6 Type the Line Length. Click OK.
Editing a point
1 On the design window, click the point you want to edit.
2 On the Survey Definition toolbar, click the Edit ■ On the Options menu, click Line Dimensions, then click
Point Tool. The Edit Point menu is displayed. Show Length. If a checkmark is displayed on this
choice, the length is visible. If there is no checkmark,
the length
is hidden.
Closing a File
When you finish working with a file, close it to remove the
window from the screen and to free up your computer’s
memory. You have the option of placing your property lines
into your home plan.
To close a file
■ On the File menu, click Exit. If you have unsaved
changes, Punch! AS4000 prompts you to save them
before it closes the file and asks if you want the survey
added to your Punch! home design file. Click Yes. The
property lines will be placed in the center of the design
window.
Door Designer
Whether it’s drawing custom grillwork or simply designing a door for a unique space, Punch! Door Designer lets you
create custom doors that behave and render like any other door in Punch! AS4000.
2 Click the group you want to place on bottom. To control automatic dimensioning
3 On the Edit menu, click Send To Back, or click Send To ■ While in an active drawing mode, on the Property bar,
Back on the Property bar that is displayed. check the Auto Dim checkbox to insert a dimension for
any door element you draw.
To select the next door element
■ On the Standard toolbar, click the Select Next Using Object or Point Selection Modes
Object tool. Door Designer selects the objects in the Object Selection Mode is active by default. Object selection,
order you placed them. along with point selection, controls how your edits impact
your object. If you are in object selection mode, changes
To select the previous door element affect the object as a whole. If you are working in point
■ On the Standard toolbar, click the Select Previous selection mode, each edge or corner of the object is treated
Object tool. Door Designer selects the objects in separately, as you edit.
reverse order. In point selection mode, you are able to resize or reshape an
object by moving one of its individual points. While it is
Controlling Drawing Settings easy to move an entire object in object selection mode, it is
There are a variety of tools that allow you to control how you much more convenient to handle detailed edits, using point
draw, select, or modify door elements. The Property bar lets selection mode.
you modify a variety of settings, including the number of
sides on a multigon or the size of your workspace. To use object selection mode
■ On the Property bar, click Object in the Edit Level
To set the workspace boundary section or right-click an object and click Object
1 On the Property bar, type new values in the Width and Selection.
Height text boxes and press ENTER.
To use point selection mode
2 (optional) If you have already drawn objects in the design
window, check Scale Objects to resize them accordingly. ■ On the Property bar, click Points in the Edit Level section
or right-click an object and click Point Selection.
To adjust the nudge rate
■ On the Property bar, type a new value in the Nudge Rate
Using Nudge, Snap Tools and the Grid
text box, then press ENTER. Once you’ve placed a door object, you can precisely move it
into position using Nudge. Nudge utilizes the arrow keys to
To adjust the join sensitivity move selected objects, or features, a specified distance. For
■ On the Property bar, type a new value in the Join more information on using Nudge, see “Using Nudge”,
Sensitivity text box then press ENTER. A lower value which begins on page 153.
means that you must position objects closer to join them. Nudge works in tandem with the Snap Grid. To learn more
about the Snap Grid, see “Using the Grid”, which begins on
To adjust the drawing precision page 16.
■ On the Property bar, click Inches or Feet - Inches, in the With snaps, you can define exactly where door objects are
Precision section. Measurements on the status bar placed. You can move through the Snaps Toolbar with the Tab
change to reflect your preference. key. Each time you press Tab, the next Snap Tool is activated,
Shift-Tab reverses the process. For more information, see
To set the tracking constraints “Punch! Software Primer”, which begins on page 27.
■ On the Property bar, click Constrain to Angle or
Grid settings have a direct impact on the ease of aligning
Constrain to Roof Pitch in the Tracking Constraints
door objects, snapping objects to the grid and so on. When
section. When Constrain to Roof Pitch is selected,
using the Snap to Grid feature, items that are dragged and
polygons and lines at the top of the door design
dropped on the design window are automatically snapped, or
automatically constrain to the roof pitch in your home
placed, to align with the current grid. By default, Snap to
design.
Grid is turned on. For more information, see “Using the To move doors between categories
Grid”, which begins on page 16. 1 On the Property bar, click the down arrow next to
Doors, then select Door Organizer. The Door Organizer
Managing Door Designs dialog box is displayed.
Door Designer not only allows you to save new doors for use
in your Punch! drawings, it also has easy-to-use tools for
organizing and managing door libraries.
To save a new door design 5 (optional) Click the Info button to display information
about the selected door.
1 On the File menu, click Save Door to Library or click the
Save Door to Library button on the Property bar. The 6 (optional) Click the Delete button to permanently remove
Save Door to Category dialog box is displayed. the selected door.
2 (optional) In the Door Category section, click to save the 7 Click an arrow button to move the selected door from one
door to a different category. of the selected categories to the other.
8 Click Close.
2 (optional) In the Category section, click the New button. Note: Any changes made on the Door Properties bar,
Select a folder in which to create the new category, then become the default and will be used the next time a door is
type a name for the new category and click OK. placed.
Window Designer
Whether it’s selecting the number of panes in a bay window, or detailing window shapes, Window Designer lets you create
custom windows that behave and render like any other window in Punch! AS4000.
Note: Coordinates are measured in inches or they can be To adjust the join sensitivity
measured in feet and inches, separated by a hyphen. ■ On the Property bar, type a new value in the Join
Sensitivity text box, then press ENTER. A lower value
To place a window element on top of another object means that you must position objects closer to join them.
1 On the Standard toolbar, click the Selection Tool.
2 Click the object you want to place on top. To adjust the drawing precision
3 On the Edit menu, click Bring To Front or click Bring To ■ On the Property bar, click Inches or Feet - Inches, in the
Front on the Property bar that is displayed. Precision section. Measurements on the status bar
change to reflect your preference.
To place a window element behind another object
To set the tracking constraints
1 On the Standard toolbar, click the Selection Tool.
■ On the Property bar, click Constrain to Angle or
2 Click the group you want to place on bottom. Constrain to Roof Pitch, in the Tracking Constraints
3 On the Edit menu, click Send To Back or click Send To section. When Constrain to Roof Pitch is selected,
Back on the Property bar that is displayed. polygons and lines at the top of the window design
automatically constrain to the roof pitch in your home
To remove window elements design.
■ Click the object to select it then right-click and click
To control automatic dimensioning
Clear.
■ While in an active drawing mode, on the Property bar,
To select the next window element check the Auto Dim checkbox to insert a dimension for
any window element you draw.
■ On the Standard toolbar, click the Select Next
Object tool. Window Designer selects the objects in
the order you placed them. Using Object or Point Selection Modes
Object Selection Mode is active by default. Object selection,
To select the previous window element along with point selection, controls how your edits impact
■ On the Standard toolbar, click the Select Previous your object. If you are in object selection mode, changes
Object tool. Window Designer selects the objects in affect the object as a whole. If you are working in point
reverse order. selection mode, each edge or corner of the object is treated
separately, as you edit.
Controlling Drawing Settings In point selection mode, you are able to resize or reshape an
There are a variety of tools that allow you to control how you object by moving one of its individual points. While it is
draw, select or modify window elements. The Property bar easy to move an entire object in object selection mode, it is
lets you modify a variety of settings, including the number of much more convenient to handle detailed edits using point
sides on a multigon or the size of your workspace. selection mode.
1 On the Property bar, type new values in the Width and ■ On the Property bar, click Object, in the Edit Level
Height text boxes and press ENTER. section, or right-click an object and click Object
Selection.
2 (optional) If you have already drawn objects in the design
window, check Scale Objects to resize them accordingly. To use point selection mode
To adjust the nudge rate ■ On the Property bar, click Points, in the Edit Level
section, or right-click an object and click Point Selection.
■ On the Property bar, type a new value in the Nudge Rate
text box, then press ENTER.
Using Nudge, Snap Tools and the Grid To save a new window design
Once you’ve placed a window object, you can precisely 1 On the File menu, click Save Window to Library or
move it into position using Nudge. Nudge utilizes the arrow click the Save Window to Library button on the Property
keys to move selected objects, or features, a specified bar. The Save Window to Category dialog box is
distance. For more information on using Nudge, see “Using displayed.
Nudge”, which begins on page 153. 2 (optional) In the Window Category section, click to save
Nudge works in tandem with the Snap Grid. To learn more the window to a different category.
about the Snap Grid, see “Using the Grid”, which begins on
page 16.
With snaps, you can define exactly where window objects are
placed. You can move through the Snaps Toolbar with the Tab
key. Each time you press Tab, the next Snap Tool is activated,
Shift-Tab reverses the process. For more information, see
“Punch! Software Primer”, which begins on page 27.
Grid settings have a direct impact on the ease of aligning 3 (optional) Click New to create a new window category.
window objects, snapping objects to the grid and so on. Select a folder in which to create the new category, then
When using the Snap to Grid feature, items that are dragged type a name for the new category and click OK.
and dropped on the design window are automatically 4 Type a name for the new window in the Window Name
snapped, or placed, to align with the current grid. By text box. New window names can contain up to 44
default, Snap to Grid is turned on. For more information, see characters.
“Using the Grid”, which begins on page 16.
5 Type a description of the new window in the Window
Description text box. New window descriptions can
Managing Window Designs contain up to 78 characters.
Window Designer not only allows you to save new windows 6 Click OK.
for use in your Punch! drawings, it also has easy-to-use tools
for organizing and managing window libraries. To move windows between categories
To import an existing window design 1 On the Property bar, click the down arrow next to
Windows, then select Window Organizer. The Window
1 On the Property bar, click the down arrow next to Organizer dialog box is displayed.
Windows, then select a Window library. The Preview
Bar changes to display windows in this library.
2 (optional) On the Property bar, check the Replace
Existing checkbox to remove existing window designs
from the design window, as you import from the library.
When this checkbox is unchecked, imported designs are
placed on top of existing designs.
3 (optional) On the Property bar, check the Scale to
Workspace checkbox to automatically resize the window
design to the current workspace size, as you import from
the library.
4 Click a window design on the Preview Bar and drag it
into the Design Window.
3 On the right side of the Window Organizer, select a displayed the same as standard windows, but they are fully
category. rendered in LiveView.
4 Click to select the window you want to move.
To add a custom window
5 (optional) Click the Info button to display information
about the selected window. 1 On the Floor Plan tab, click the Window Tool. The
Window Properties Bar is displayed.
6 (optional) Click the Delete button to permanently remove
the selected window. 2 On the Window Properties Bar, click Window
Style button, then click Custom from the pop-
7 Click an arrow button to move the selected window from up window that is displayed. The Preview Bar displays
one of the selected categories to the other. the windows available in the current library.
8 Click Close. 3 Click the down arrow next to Windows, at the top of the
Preview Bar, then select a library.
To create, delete or rename a window category
4 Click a window in the Preview Bar to select it.
1 On the Property bar, click the down arrow next to
Windows, then select Window Organizer. The Window 5 On the Design window, click a wall where you want to
Organizer dialog box is displayed. place a window.
Cabinet Wizard
Punch! Home Design Architectural Series 4000 has a complete line of cabinets, furniture and appliances that you can drag
and drop onto your design from the Object Preview Bar. For more information, see “Objects Preview Bar”, which begins
on page 170.
In addition to the available pre-drawn objects, with Punch! Cabinet Wizard you can build custom cabinets to fit almost any
design. Whether you choose to add cabinets to your workshop, kitchen or bathroom and so on, Cabinet Wizard makes it
easy.
Although they are not set in stone, here are some basic kitchen design dimensions and clearances:
■ Stock sizes begin at 9" width and increase in 3" increments
■ Standard base cabinets are 36" high and at least 21" deep
■ Standard wall cabinets are 12" deep and 30" high (they may be shorter if they are over a refrigerator, microwave and so
on)
■ Allow 18" between the countertop and the bottom of the wall cabinet above it
■ Leave 24" of countertop space on at least one side of the sink
■ Place the dishwasher within 3 feet of the sink
■ Leave 15-18" of free counter space beside both the refrigerator and the cooking surface
■ Cook tops should be no closer than 3" to the wall
■ Electrical outlets that are near water should be specified as GFI
■ Leave at least 30" of clearance in front of the tub or shower stall
■ Standard vanity height is 32", but you may prefer higher or lower
■ Whirlpool tubs typically need a space that is 36" x 72", but many take a larger area
■ Allow at least 36" of clear space in front of the toilet or bidet
■ Keep the sink at least 15" from the nearest wall and, when designing a bathroom with twin lavatories, at least 30" from
each other
3 Click Next. 2 Click the radio button next to Top Cabinet; the cabinet
4 Click the radio button next to the direction the cabinet rendering changes to reflect your choice.
will face, when imported into your design, then click 3 Click Next.
Next. 4 Click the radio button next to the direction the cabinet
5 (optional) Type an angle in the text box, then click Next. will face, when imported into your design, then click
Next.
5 (optional) Type an angle in the text box, then click Next.
6 Type the base length, width and depth you require in the
A, B and C text boxes.
7 Specify the width and height of the toekick you require in 6 Type the base length in text box A.
the G text box. 7 Type the rail and stile dimensions in the I and J text
8 Specify the thickness of the countertop you plan to use in boxes.
text box H. 8 Specify the number of doors you want.
9 Type the rail and stile dimensions in the I and J text 9 Click the radio button next to the style of trim you
boxes. require. Click Finish.
10 Type the door height in text box K. 10 (optional) At any point, click Back to return to the
11 Specify the number of doors you want. previous dialog box.
12 Click to uncheck drawers, if you do not want drawers in
the base cabinet. Designing Islands
13 Click to uncheck backsplash, if you do not want this You can increase counter space by designing an island.
feature or type the backsplash height in text box L. Islands come in many styles and may contain cooktops, sinks
and so on. In a well-designed kitchen, an island will not
14 Click the radio button next to the style of trim you inhibit the “work triangle”, the pattern beginning at the sink,
require. Click Finish. then going to the refrigerator, continuing on to the cooking
15 (optional) At any point, click Back to return to the surface, then returning to the sink.
previous dialog box.
To design an island
Designing Top Cabinets 1 Launch Cabinet Wizard.
Cabinet Wizard has two styles of top cabinets, including one 2 Click the radio button next to Island Cabinet; the cabinet
standard top cabinet and one featuring a built-in microwave. rendering changes to reflect your choice.
Standard base cabinets are 36" high, at least 21" deep and
18" above the base cabinet. 3 Click Next.
4 Click the radio button next to the direction the cabinet
To design a top cabinet will face, when imported into your design, then click
1 Launch Cabinet Wizard. Next.
5 (optional) Type an angle in the text box, then click Next.
6 Type the base length, width and depth you require in the 6 Type the base length, width and depth you require in the
A, B and C text boxes. A, B and C text boxes.
7 Specify the width and height of the toekick you require in 7 Type the rail and stile dimensions in the I and J text
the G text box. boxes.
8 Specify the thickness of the countertop you plan to use in 8 Specify the number of doors you want.
text box H. 9 Click the radio button next to the style of trim you
9 Type the rail and stile dimensions in the I and J text require. Click Finish.
boxes. 10 (optional) At any point, click Back to return to the
10 Type the door height in text box K. previous dialog box.
11 Specify the number of doors you want.
To design an oven built into cabinets
12 Click to uncheck drawers, if you do not want drawers in
1 Launch Cabinet Wizard.
the base cabinet.
2 Click the radio button next to Double-Oven, Single-
13 Click the radio button next to the style of trim you
Oven or Range-Oven Combo; the cabinet rendering
require. Click Finish.
changes to reflect your choice.
14 (optional) At any point, click Back to return to the
3 Click Next.
previous dialog box.
4 Click the radio button next to the direction the cabinet
Designing Cabinets with Built-in will face, when imported into your design, then click
Appliances Next.
Cabinet Wizard lets you install your appliances, too. 5 (optional) Type an angle in the text box, then click Next.
Refrigerators, both side-by-side and stacked, range tops and
ovens are easy to add to your design.
2 Type the length of the cabinet in the text box. To change the base cabinet depth by set
3 Click OK. The cabinet length changes to reflect the new increments
measurement. ■ On the Standard toolbar, click the up or down arrow next
to the Base Cabinet Width Tool. Each click will increase
To change the base cabinet length by set (or decrease) the dimension by the set increment.
increments
Note: The current measurement is always displayed next to
■ On the Standard toolbar, click the up or the incremental arrows.
down arrow next to the Base Cabinet
Length Tool. Each click will increase (or decrease) the To change the top cabinet elevation
dimension by the set increment.
1 On the Standard toolbar, click the Top Cabinet
Note: The current measurement is always displayed next to Elevation tool or, on the Size menu, click Top
the incremental arrows. Cabinet Elevation. The Top Cabinet Elevation dialog box
is displayed.
To change the backsplash height by set increments Note: The current measurement is always displayed next to
■ On the Standard toolbar, click the up or down arrow next the incremental arrows.
to the Backsplash Height Tool. Each click will increase
(or decrease) the dimension by the set increment. To change the rail height
1 On the Standard toolbar, click the Rail Height tool
Note: The current measurement is always displayed next to
or, on the Size menu, click Rail Height. The Rail
the incremental arrows.
Height dialog box is displayed.
To change the backsplash thickness
1 On the Standard toolbar, click the Backsplash
Thickness tool or, on the Size menu, click
Backsplash Thickness. The Backsplash Thickness dialog
box is displayed. 2 Type the rail height in the text box.
3 Click OK. The rail height changes to reflect the new
measurement.
To change the toe kick by set increments To change the door height
■ On the Standard toolbar, click the up or down arrow next 1 On the Standard toolbar, click the Door Height tool
to the Toe Kick Tool. Each click will increase (or or, on the Size menu, click Door Height. The Door
decrease) the dimension by the set increment. Height dialog box is displayed.
Fireplace Wizard
Adding a fireplace is now #10 on the “Things that Add Value to Your Home” list! With Punch! Fireplace Wizard, it’s a
snap to do.
Once you have stepped through the Wizard you are able to customize every feature of your Fireplace. Then you can add
materials and colors to create a truly individual home feature!
Fireplace Wizard
Punch! Fireplace Wizard walks you through the initial design
process, then allows total customization of each feature.
2 Click Next.
To specify a chimney
■ Check the Include Chimney box on the Chimney tab.
Closing a File
When you finish working with a file, close it to remove the
window from the screen and to free up your computer’s
memory. You have the option of placing your fireplace into
your home plan and moving it into position.
To close a file
■ On the File menu, click Exit PowerTool. The update
current design menu is displayed. Click Yes. The
fireplace will be placed in the center of the design
window.
Plant Editor
Punch! Plant Editor lets you take digital pictures of your favorite plants and add them to your landscape design. Although
this is a straightforward process, there are a few hints that will make the ultimate result much more satisfying.
Plant Editor
You can now create custom libraries of plants with Punch!
Home Design Architectural Series 4000’s powerful Plant
Editor!
2 In the File Name box, type the name of the file you want
to open, or search for the file by switching folders or
drives.
3 When you see the name of the file you want to open, 8 The Plant Requirements menu is displayed. Enter the
click to select it. appropriate information in the dialog boxes. Click Next.
4 Click Open.
Saving an image
1 On the File menu, click Save Image as BMP, the Save
Image dialog box is displayed.
2 Type a file name in the File Name text box.
3 Click Save.
File Management
With Plant Editor you can save your image as a new BMP
image, or you can overwrite the existing file.
Trim Designer
In much the same way that ornate trim pieces are milled from basic lumber, Punch! Trim Designer lets you fashion trims
by editing a basic shape. Modify one of the trims in Punch! Home Design Architectural Series 4000’s libraries or create
one of your own, using Trim Designer’s powerful image editing and management tools.
To save a new trim design 5 (optional) Click the Info button to display information
1 On the File menu, click Save Trim to Library, or click the about the selected trim.
Save Trim to Library button on the Property bar. The 6 (optional) Click the Delete button to permanently remove
Save Trim to Category dialog box is displayed. the selected trim.
2 (optional) In the Trim Category section, click to save the 7 Click an arrow button to move the selected trim from one
trim to a different category. of the selected categories to the other.
8 Click Close.
Pool Designer
Imagine the pool of your dreams, picture it in your mind. Now make it a reality with Punch! Pool Designer! Create a pool
as extravagant or intimate as you like. Create the ultimate atmosphere by selecting just the right accessories from Pool
Designer. Get started now...
2 There are three tabs of pool types for you to choose from: 1 Your pool appears filled with water when viewed in
Basic Shapes, Advanced Shapes and Above Ground. LiveView. If you want your pool to appear empty in
Click the thumbnail for a large full-color preview of the LiveView, uncheck the checkbox next to Fill Pool.
pool shape. 2 To change the water level, type the distance you want the
water to appear from the top edge of the pool in the
Water Level text box.
4 (optional) Deselect User Defined Depth Areas if you 5 Place the crosshair where you want the shape to begin
want to create custom shallow and deep ends using the and click and drag to the needed size. Notice Punch!
methods described in the section “Editing Your Pool automatically displays the shape’s dimensions. Release
Design” on page 242. your mouse to place the shape. The shape appears on
your workspace.
To customize the size of your pool in Pool Wizard
1 You can change the Sizing properties by entering custom To create an oval/circle shape
dimensions for your pool. In the Pool Width text box,
type the width you want. 1 On the Shape tab, click the Oval/
Circle Pool tool. The Pool Shape
2 In the Pool Height text box, type the height you want. Properties bar appears.
Note: By default, Punch! Pool Wizard automatically 2 Click the Method button on the Pool
calculates the aspect ratio to keep your shape intact. Deselect Shape Properties bar. The Method
the Maintain aspect ratio checkbox to override this feature. options appear.
3 Click the Default button to return to the pool’s original ■ Draw an oval starting from the top-left
width and height. side
■ Draw an oval starting from the center
4 When you have finished selecting your pool’s shape and
■ Draw a circle starting from the top-left
customizing its properties, click OK. Your pool appears
side
on the Pool Designer workspace.
■ Draw a circle starting from the center
Shaping your pool 3 Select which Method you want. A crosshair appears on
the workspace as you move your mouse over it.
The first step to creating the pool of your dreams is to select
4 Place the crosshair where you want the shape to appear
the shape you want. Punch! offers Pool Tools to create a pool
and click and drag to your desired size. Notice Punch!
from basic shapes and a Pool Wizard to create a more
automatically displays the shape’s dimensions. Release
advanced design.
your mouse to place the shape. The shape appears on
your workspace and the Pool Shape Properties bar
To create a rectangle shape
appears.
1 Click the Shape tab. The Shape options are displayed.
To create a polygon shape
1 On the Shape tab, click the Polygon Pool tool. A
crosshair appears on the workspace as you move
your mouse over it.
2 Click the Rectangle Pool tool
from the Shape tab. The Pool 2 Place the crosshair where you want the shape to appear.
Shape Properties bar is Click and extend the rubber band line to where you want
displayed. it. Click to place each side and continue until your shape
is complete.
3 Click the Method button on the Pool
Shape Properties bar. The Method 3 Double-click to place the shape. Your Polygon Pool
options appear. shape appears on your workspace and the Pool Shape
Properties bar is displayed.
■ Draw a rectangle starting from the top-
left side
■ Draw a rectangle starting from the
center
■ Draw a square starting from the top-left side
■ Draw a square starting from the center
4 Select which Method you want. A crosshair appears on
the workspace as you move your mouse over it.
To create a multigon shape 6 Place the crosshair where you want the depth to appear
1 On the Shape tab, click the and click and drag to your desired size. Notice Punch!
Multigon Pool tool. The Pool automatically displays the depth’s dimensions. Release
Shape Properties bar is your mouse to place the depth. The depth appears on
displayed. your workspace and the Depth Area Properties bar
appears.
2 On the Properties bar, type the number
of sides you want your shape to have in 7 Type the depth you want in the Area Depth text box on
the #Sides text box and press ENTER. A the Properties bar and press ENTER.
crosshair appears on the workspace as
you move your mouse over it. To create a polygon depth level in your pool
3 Place the crosshair where you want the 1 Click the Depth tab. The Depth options are displayed.
shape to appear. Click and drag to extend the shape to the 2 Click the Polygon Depth tool from the Depth tab. A
size you want. Release to place the shape. Your Multigon crosshair appears on the workspace as you move your
shape appears on your workspace and the Pool Shape mouse over it. Place the crosshair where you want the
Properties bar appears. depth to begin.
3 Left-click and extend the rubber band line to where you
To create a curved shape want it. Click to place the side and continue until your
1 On the Shape tab, click the Curved Pool tool. A shape is complete.
crosshair appears on the workspace as you move 4 Double-click to place the depth. Your Polygon Depth
your mouse over it. Place the crosshair where appears on your workspace and the Depth Area
you want the shape to begin. Properties bar is displayed.
2 Click and extend the rubber band line to where you want 5 Type the depth you want in the Area Depth text box on
it. Click to place the side and continue until your shape the Properties bar and press ENTER.
is complete.
To create a multigon depth level in your pool
Defining the depth of your pool
1 Click the Depth tab. The Depth options are displayed.
After you have fine-tuned the shape of your pool, you can
2 Click the Multigon Depth tool from the Depth tab.
set the depth by drawing shapes with the tools that work just
like those on the Shapes Tab. 3 On the Properties bar, type the number of sides you want
your Multigon to have in the #Sides text box and press
To create an oval/circle depth level in your pool ENTER. A crosshair appears on the workspace as you
move your mouse over it.
1 Click the Depth tab. The Depth options are displayed.
4 Place the crosshair where you want the depth to appear.
Click and drag to extend the Multigon to the size you
want. Release to place the depth. Your Multigon Depth
appears on your workspace and the Depth Area
2 Click the Oval/Circle Depth tool from the Depth tab. The Properties bar is displayed.
Depth Area Properties bar is displayed. 5 Type the depth you want in the Area Depth text box on
3 Click the Method button on the Depth Area Properties the Properties bar and press ENTER.
bar. The Method options are displayed.
To create a curved depth level in your pool
4 Click the Method you want to draw your depth:
1 Click the Depth tab. The Depth options are displayed.
■ Draw an oval starting from the top-left side
■ Draw an oval starting from the center 2 Click the Curved Depth tool from the Depth tab. A
■ Draw a circle starting from the top-left side crosshair appears on the workspace as you move your
■ Draw a circle starting from the center mouse over it.
5 Select which Method you want. A crosshair appears on 3 Place the crosshair where you want the depth to begin.
the workspace as you move your mouse over it. Left-click and extend the rubber band line to where you
want it. Click to place the side and continue until your To create parallel depth
shape is complete. 1 To create a depth parallel to the current depth, click the
4 Double-click to place the depth. Your Curved Depth Parallel Depth button on the Pool Shape Properties bar.
appears on your workspace and the Depth Area The Build Parallel Depth dialog box is displayed.
Properties bar is displayed.
5 Type the depth you want in the Area Depth text box on
the Properties bar and press ENTER.
To add p-rails
To add a camelback ladder 1 Click the Ladders tab. The Ladder style options are
displayed.
1 Click the Ladders tab. The Ladder style options are
displayed. 2 Click the P-Rails tool from the Ladders tab. A crosshair
appears on the workspace as you move your mouse over
2 Click the CamelBack Ladders tool from the
it.
Ladders tab. The CamelBack Ladder Style
button appears on the Properties bar. 3 Place the crosshair where you want the ladder to
appear and click and drag so the two red arrows
3 Click the CamelBack Ladder Style
are pointing towards the center of the pool.
button. The ladder styles are displayed.
Release your mouse to place the ladder. The rail appears
4 Select which ladder style you want. A on your workspace.
crosshair appears on the workspace as
you move your mouse over it. To add figure-4 hand rails
5 Place the crosshair where you want the 1 Click the Ladders tab. The Ladder style options are
ladder to appear and click and drag so the two red arrows displayed.
are pointing towards the center of the pool. Release your
2 Click the Figure-4 Hand Rails tool from the Ladders tab.
mouse to place the ladder. The ladder appears on your
A crosshair appears on the workspace as you move your
workspace.
mouse over it.
To add a parallel-look ladder 3 Place the crosshair where you want the ladder to
be placed and click and drag so the two red
1 Click the Ladders tab. The Ladder style options are
arrows are pointing towards the center of the
displayed. pool. Release your mouse to place the ladder. The rail
2 Click the Parallel-Look Ladders tool from the appears on your workspace.
Ladders tab. The Parallel-Look Ladder Style
button appears on the Properties bar. To add a 2-bend hand rail
3 Click the Parallel-Look Ladder Style 1 Click the Rail & Step tab. The Rail & Step style options
button. The ladder styles are displayed. are displayed.
4 Select which ladder style you want. A
crosshair appears on the workspace as
you move your mouse over it.
5 Place the crosshair where you want the ladder to appear
2 Click the 2-Bend Hand Rail tool from the Rail
and click and drag so the two red arrows are pointing
and Step tab. The 2-Bend Hand Rail Style
towards the center of the pool. Release your mouse to
button appears on the Properties bar.
place the ladder. The ladder appears on your workspace.
3 Click the 2-Bend Hand Rail Style button.
To add mounted hand rails The rail styles are displayed.
1 Click the Ladders tab. The Ladder style options are 4 Select which rail style you want. A
displayed. crosshair appears on the workspace as
you move your mouse over it.
2 Click the Mounted Hand Rails tool from the Ladders
tab. A crosshair appears on the workspace as you move 5 Place the crosshair where you want the
your mouse over it. rail to appear and click and drag so the two red arrows are
pointing towards the center of the pool. Release your
3 Place the crosshair where you want the ladder
mouse to place the rail. The rail appears on your
to appear and click and drag so the two red
workspace.
arrows are pointing towards the center of the
pool.
238 PUNCH! Home Design Architectural Series 4000 User’s Guide
Equipping Your Pool
To add a 3-bend hand rail 2 Click the Perimeter Steps tool from the Rail and
1 Click the Rail & Step tab. The Rail & Step style options Step tab. The Auto-Steps Properties bar is
are displayed. displayed.
2 Click the 3-Bend Hand Rail tool from the Rail 3 Click the Build Style button and select
and Step tab. The 3-Bend Hand Rail Style button which step style you want.
appears on the Properties bar.
3 Click the 3-Bend Hand Rail Style button. The rail styles
are displayed.
4 Click the Step Stagger Style button and
4 Select which rail style you want. A crosshair appears on
select which stagger style you want
the workspace as you move your mouse over it.
your steps to have.
5 Place the crosshair where you want the rail to appear and
click and drag so the two red arrows are pointing towards
the center of the pool. Release your mouse to place the 5 By default, Perimeter Steps appear with rounded
rail. The rail appears on your workspace. corners. To square the step corners, deselect the
checkbox next to Round Step Corners.
To add deck mounted stair rails
6 You can customize the tread that
1 Click the Rail & Step tab. The Rail & Step style options appears on your steps in the Tread
are displayed. sector of the Auto-Steps Properties bar.
2 Click the Deck Mounted Stair Rails tool from the ■ Type the tread count you want in the
Rail and Step tab. The Stair Rail Style button Count text box and press ENTER.
appears on the Properties bar. ■ Type the tread height you want in the
3 Click the Stair Rail Style button. The rail Height text box and press ENTER.
styles are displayed. ■ Type the tread depth you want in the
4 Select which rail style you want. A Depth text box and press ENTER.
crosshair appears on the workspace as 7 Once you’ve set the Perimeter Steps properties, select the
you move your mouse over it. location you want your steps to appear. Click and drag to
5 Place the crosshair where you want the extend your steps to the size you want. Notice Punch!
displays the dimensions as you draw. Release your
rail to appear and click and drag so the two red arrows are
pointing towards the center of the pool. Release your mouse to place the rail. The steps appears on your
mouse to place the rail. The rail appears on your workspace.
workspace.
To add a freehand-drawn step
To add a spa-rail 1 Click the Rail & Step tab. The Rail & Step style options
1 Click the Rail & Step tab. The Rail & Step style options are displayed.
are displayed. 2 Click the Freehand Step tool from the Rail and
Step tab. The Freehand Step Properties bar is
2 Click the Spa-Rail tool from the Rail and Step
displayed.
tab. A crosshair appears on the workspace as you
move your mouse over it.
3 Place the crosshair where you want the rail to appear and
click and drag so the two red arrows are pointing towards
the center of the pool. Release your mouse to place the
rail. The rail appears on your workspace.
To add perimeter steps 3 Select the location you want your steps to appear. Left-
1 Click the Rail & Step tab. The Rail & Step style options click and extend the rubber-band line to create the sides
are displayed.
of your steps. Notice Punch! displays the line’s 3 Click the Pool System Options button.
dimensions as you draw. The Pool System options appear.
4 Click to place each side of your steps. Double-click to 4 Select which support system you want.
finish. Your steps are displayed. A crosshair appears on the workspace
5 (optional) On the Properties bar, type the height you want as you move your mouse over it.
your step to appear in the Height text box and press 5 Place the crosshair where you want the support system
ENTER. to appear and click to place it. The support system
6 (optional) Click the Adjust button on the Properties bar, appears on your workspace.
the Smooth dialog box is displayed.
To add an automatic pool cleaner
7 To create round edges all around your steps, increase the
Smoothing Tension. To create more defined edges 1 Click the Equipment tab. The Equipment options are
decrease the Smoothing Tension. Once you have set the displayed.
tension you want, click OK. Your steps appears with the 2 Click the Automatic Cleaner tool from the
Smoothing Tension you’ve selected. Equipment tab. The Auto-Cleaners button
8 To completely square off each edge, click the Straighten appears on the Properties bar.
button on the Properties bar. Each edge appears square. 3 Click the Auto-Cleaners button. The
Auto-Cleaner options are displayed.
To add pre-built steps
1 Click the Rail & Step tab. The Rail & Step style options
are displayed.
2 Click the Pre-Built Steps tool from the Rail and
Step tab. The Pool Step Style button appears on
the Properties bar.
3 Click the Pool Step Style button. The
step styles are displayed.
4 Select which Automatic Cleaner you want. A crosshair
4 Select which step style you want. A
appears on the workspace as you move your mouse over
crosshair appears on the workspace as
it.
you move your mouse over it.
5 Place the crosshair where you want the Automatic
5 Place the crosshair where you want the steps to appear
Cleaner to appear and click to place it. The Automatic
and click to place the steps. The steps appears on your
Cleaner appears on your workspace.
workspace.
To add a surface skimmer
To add a pool support system
1 Click the Equipment tab. The Equipment options are
1 Click the Equipment tab. The Equipment options are
displayed.
displayed.
2 Click the Surface Skimmer tool from the
Equipment tab. A crosshair appears on the
workspace as you move your mouse over it.
3 Place the crosshair on the edge you want the Surface
2 Click the Pool Support Systems tool from the Skimmer to appear and click to place it. The Surface
Equipment tab. The Pool System Options button Skimmer appears on your workspace.
appears on the Properties bar.
Note: If you do not click an edge, Punch! automatically
places the Surface Skimmer on the closest edge.
2 Click the Volleyball Net tool from the Accessory 5 Place the crosshair where you want the Slide to appear
tab. A crosshair appears on the workspace as you and click to place it. The Slide appears on your
move your mouse over it. workspace.
3 The Volleyball Net extends across your pool from one Editing Your Pool Design
edge to another so place the crosshair on the edge you
want to start your Volleyball Net. Click and drag across Pool Designer offers a variety of ways to customize and edit
the pool to the opposite edge. Release to place. The your pool. You can control the shape, walls and coping (the
Volleyball Net appears on your workspace. tile lip that surrounds the top edge of your pool). Pool
Designer also allows you to create and store templates, plus
To add a basketball goal add colors and materials to your pool.
1 Click the Accessory tab. The Accessory options are After you create your pool using Pool Tools, click the pool to
displayed. select it and click the Properties tab. The Pool Shape
2 Click the Basketball Goal tool from the Properties bar appears.
Accessory tab. A crosshair appears on the
workspace as you move your mouse over it. To edit your pool’s size or position
3 Place the crosshair where you want the Basketball Goal 1 Click the pool shape to select it. The Pool Shape
to appear and click and drag so the red arrow is pointing Properties bar for this shape appears.
towards the center of the pool. Release your mouse to 2 On the Properties bar, click Object in the Edit Level
place the Basketball Goal. The Basketball Goal appears section. Edit handles appear at the corners of the object
on your workspace. extents.
3 Click and drag the object handles into the new position or
To add a diving board shape.
1 Click the Accessory tab. The Accessory options are 4 Release your mouse to place the shape.
displayed.
To edit your pool’s shape
2 Click the Diving Boards tool from the Accessory
tab. The Diving Boards button appears on the 1 Click the pool shape to select it. The Pool Shape
Properties bar. Properties bar is displayed.
3 Click the Diving Boards button. The 2 On the Properties bar, click Points in the Edit Level
Vacuums options are displayed. section. Edit handles appear at every point in the object.
4 Select which Diving Board you want. A 3 Click a point on the object and drag it into the new
crosshair appears on the workspace as position to reshape it.
you move your mouse over it.
To display the dimensions of your pool
5 Place the crosshair where you want the Diving Board to
appear and click to place it. The Diving Board appears ■ Click the Auto-Dim checkbox to automatically display
on your workspace. your pool’s dimensions on your workspace.
Note: Dimensions are not available for Oval/Circle or
To add a slide
Curved pools.
1 Click the Accessory tab. The Accessory options are
displayed. To customize the shape of your pool
2 Click the Slides tool from the Accessory tab. The 1 Click the Adjust button in the Curve section of the
Slides button appears on the Properties bar. Properties bar. The Smooth dialog box is displayed.
3 Click the Slides button. The Slides
options are displayed.
4 Select which Slide you want. A crosshair
appears on the workspace as you move
your mouse over it.
To customize coping
1 To remove the coping from the top edge
of your pool, deselect the checkbox next
to Coping On on the Properties bar.
2 To change the coping width, type the
width you want in the Coping Width text
box on the Properties bar and press
2 To create round edges all around your pool, increase the ENTER.
Smoothing Tension. To create more defined edges
decrease the Smoothing Tension. Once you have set the 3 To change the coping thickness, type the thickness you
tension you want, click OK. Your pool appears with the want in the Coping Thickness text box on the Properties
Smoothing Tension you’ve selected. bar and press ENTER.
3 To completely square off each edge, click the Straighten To customizing the depth of your pool
button on the Properties bar. Each edge appears square.
■ To change the depth, type the depth you want in the
To choose your liner color Depth text box on the Properties bar and press ENTER.
1 Click the pool shape to select it. The Pool Shape To create rectangle depth levels in your pool
Properties bar is displayed.
1 Click the Depth tab. The Depth shape options appear.
2 Click the color block next to Liner Color to choose the
color of your liner. The color palette is displayed. 2 Click the Rectangle Depth tool from the Depth tab. The
Depth Area Properties bar appears.
3 Select the color you want and click OK. The color you
chose appears as the Liner Color. 3 Click the Method button on the Depth Area Properties
bar. The Method options appear.
To set water levels 4 Click the Method you want to draw your depth:
1 Click the Fill checkbox in the Water section of the ■ Draw a rectangle starting from the top-left side
Properties bar to display your pool with water when ■ Draw a rectangle starting from the center
viewed in LiveView after your exit Pool Designer. ■ Draw a square starting from the top-left side
■ Draw a square starting from the center
Note: To view your pool without water
after you exit Pool Designer, deselect the 5 Select which Method you want. A crosshair appears on
checkbox next to Fill on the Properties bar. the workspace as you move your mouse over it.
2 To change the water level, type the 6 Place the crosshair where you want the depth to appear
distance you want the water to appear from the top edge and click and drag to your desired size. Notice Punch!
of the pool in the Level text box and press ENTER. automatically displays the depth’s dimensions. Release
your mouse to place the depth. The depth appears on
To customize walls your workspace.
1 To remove the Side Walls, deselect the 7 Type the depth you want in the Area Depth text box on
checkbox next to Side Walls On on the the Properties bar and press ENTER.
Properties bar.
Using Templates
2 To change the wall width, type the width
you want in the Width text box on the Punch! Pool Designer provides prefabricated templates for
Properties bar and press ENTER. you to quickly place an original pool style. You can also
create and manage your own templates independent of
specific drawings you have saved. The Template Organizer is
particularly useful when you’re working with multiple pool
designs because you can organize your designs by category.
To use templates
1 Click the Templates tab. The Templates drop-down
appears in the Properties bar.
2 Click the Templates drop-down box and the Template
categories and options are displayed.
To organize templates
1 Click the Templates drop-down menu and select Pool
Template Organizer. The Pool Organizer is displayed.
14 To customize the Pool Name, type the name you want in Using the Colors Tab
the Pool Name text box.
You can choose from an extensive library of colors as well as
15 To customize the Pool Description, type the description find just the right shade and hue using the Color Ramp.
you want in the Pool Description text box. Placing colors is as easy as clicking and dragging them into
16 Once you have updated all the Pool Info you want to, place!
click OK and the information is updated.
To use the custom colors library 2 Click the Materials drop-down menu. The
1 Click the Colors tab and the Custom Colors library list of materials appears.
appears in the Properties bar, as well as the Quarter Page 3 Select which Material library you want
LiveView window. and click it. The library appears in the
2 Click the Colors drop-down menu and the color options Properties bar.
are displayed. 4 From the Properties bar, click and drag
the material you want onto the
workspace. The material appears on the
surface you dropped it onto.
To customize your pool’s options 2 By default, if you have created a design from a tab, it is
1 Click the Options button. The Options dialog box visible on the workspace and has a check-mark next to it
is displayed. in the drop-down menu. To hide a specific plan or plans,
click the plan(s) you want to hide. The check-mark and
plan(s) disappear.
3 Click the plan(s) you want to view and a check-mark
appears next to the plan and it appears on the workspace.
4 (optional) To enable equipment to move with your pool, 1 Click a tab to display the drop-down menu. The working
select the checkbox next to Move Equipment With Pool. plans appear.
Your equipment stays in place anytime you move or 2 Select Home Design Plans to display the drop-down
resize your pool. menu. The drop-down menu appears.
5 (optional) To enable steps to move with your pool, 3 To hide a specific plan or plans, click the plan(s) you
select the checkbox next to Move Steps With Pool. Your want to hide. The check-mark and plan(s) disappear.
steps stay in place anytime you move or resize your
4 Click the plan(s) you want to view and a check-mark
pool.
appears next to the plan and it appears on the workspace.
6 Click OK.
General
PowerTools
FloorPlan Trace
Punch! Home Design Architectural Series 4000 lets you import a scanned image into the background of your design. Once
scanned and loaded into your design file, you can trace it to create a Punch! AS4000 floor plan. You can even set the scale
of the new drawing to the scale of the image. When you are done tracing, you can save the new file without the background
bitmap image.
Find or sketch your favorite floor plan design. Using a scanner, digital camera or with the help of a scanning service, scan
the plan and save it in most of the popular formats.
The designer or owner of most homeplans hold the copyright to them. Make sure you have permission before you copy a
plan.
PhotoView &
PhotoView Editor
Punch! Home Design Architectural Series 4000 lets you import a digital photograph or a scanned image of your home and
landscape around it. From window and door treatments to entire facades, you can simulate your home with ease.
From cars to pets, windows to chimneys, doors to neighbors, you can customize your design to match your dreams. You
can even place an imported image of your own backyard, so when you look out a window, you’re home.
With PhotoView Editor, you can apply different building materials onto your home’s picture. No redrawing walls, no
adding windows and doors - just click and drag a new material onto your home!
2 In the Look In box, type the name of the file you want to
insert or search for the file by switching folders or drives. To delete PhotoView images
Note: As you scroll through the available images, when one 1 On the Standard toolbar, click the Selection Tool.
is highlighted, the image will be displayed in the preview 2 On the Design window, click a PhotoView image
box. to select it.
3 When you find the file you want to open, click to select 3 Press the DELETE key on the keyboard.
it.
4 Click Open. The PhotoView Properties dialog box is Moving PhotoView Images
displayed. When you import a PhotoView image into your file, it will
be placed in the center of the lot. You have freedom to move
the image anywhere on the plan window and between plan
tabs.
7 When you are finished editing, on the File Menu, click from the pop-up menu that is displayed. Choose a
Exit and Return to Punch! Home Design. The Exit different LiveView size, if you prefer.
confirmation dialog box is displayed. 3 Using tools and techniques described in previous
chapters, add pathways, plants, furniture, topography and
so on.
4 In the Look In box, type the name of the file you want to
insert or search for the file by switching folders or drives.
3 Import the PhotoView image of your own backyard. 5 When you see the name of the file you want to open,
4 On the Design window, move the PhotoView image to a click to select it.
position where it can be viewed from your virtual home. 6 Click OK.
Note: If you have a PhotoView image selected, when you
click the Launch PhotoView Editor icon, that image will be
loaded into Editor.
File Management
With PhotoView Editor you can save your personalized
image as a new file or you can overwrite the existing file.
Saving an image
1 On the File menu, click Save Image as BMP, the Save
Image dialog box is displayed.
2 Type a file name in the File Name text box.
Note: In this example, the PhotoView image is the line at 3 Click OK.
the bottom of the Design window.
Opening an overlay mask
PhotoView Editor
1 On the File menu, click Open Overlay Mask; the Open
You can now take a digital picture of your house and apply Overlay Mask dialog box is displayed.
materials and colors directly to it with PhotoView Editor,
then import it into Punch! AS4000! 2 In the File Name box, type the name of the file you want
to open, or search for the file by switching folders or
Launching PhotoView Editor drives.
1 On the Standard toolbar, click the Selection Tool. 3 When you see the name of the file you want to open,
click to select it.
2 On the Design window, click the PhotoView image you
want to mask. 4 Click OK.
Opening a custom color list 2 Right-click the shape you want to move, then click Move
1 On the File menu, click Open Custom Color List; the on the pop-up menu that is displayed. The Move dialog
Open Color List dialog box is displayed. box is displayed.
2 In the File Name box, type the name of the file you want
to open or search for the file by switching folders or
drives.
3 When you see the name of the file you want to open,
click to select it.
3 Click either Cartesian or Polar coordinates.
4 Click OK.
4 Type the X and Y Axis measurements, then click OK.
Saving a custom color list 5 The shape is moved to the location you specified.
1 On the File menu, click Save Custom Color List; the
To rotate by specifying an amount
Save Color List dialog box is displayed.
1 On the Standard toolbar, click the Selection Tool.
2 Type a file name in the File Name text box.
2 Right-click the shape you want to rotate, then click
3 Click OK.
Rotate on the pop-up menu that is displayed. The Rotate
dialog box is displayed.
Editing Your PhotoView Image
With Punch! PhotoView Editor, you can draw shapes that
will be used to color, fill, replicate or add materials to your
photograph.
The four drawing styles available in PhotoView Editor are:
3 Type, in degrees or radians, the amount you want to
■ Color. Tools on this tab will create shapes that add a tint rotate the object and click OK. The shape is rotated.
to your photograph.
Note: Rotate is not available on the Replicate tab.
■ Fill. Tools on this tab will completely replace the original
color with a color of your choice.
■ Replicate. Tools on this tab copy what is on the original To control layering
photograph, so it can be placed elsewhere. 1 On the Standard toolbar, click the Selection Tool.
■ Material. Tools on this tab completely replace the 2 Right-click a shape to select it.
original material with a material of your choice.
3 Click Bring to Front on the pop-up menu that is
displayed, to place the selected shape on the top of the
Editing Shapes
other shapes.
All shapes drawn in PhotoView Editor can be edited in a
4 (optional) Click Send to Back button on the pop-up menu
variety of ways. They can be moved specified amounts,
that is displayed, to place the selected shape behind the
rotated, layered, edited and even converted to other types of
other shapes.
drawing shapes. Object-Level Editing is active by default.
Object-Level Editing, along with Point-Level Editing,
To convert to another drawing style
controls how your edits impact your object. If you are in
object selection mode, changes affect the object as a whole. If 1 On the Standard toolbar, click the Selection Tool.
you are working in point selection mode, each edge of the 2 Right-click a shape to select it, then click Convert To on
object is treated separately, as you edit. the pop-up menu that is displayed.
2 In the File Name box, type the name of the file you want
to open or search for the file by switching folders or
drives.
3 When you see the name of the file you want to open,
double-click to select it. The Scale menu is displayed.
2 Click the radio button next to Format and Version you
want to use.
3 Click OK. The Export DXF dialog box is displayed.
4 Click the radio button next to the scale you want to use.
5 Click OK.
Note: Once you have imported your file, you will need to
convert the lines into Punch! intelligent objects before they
can be views in 3D. For more information, see “Converting
Details to Intelligent Features”, which begins on page 146.
Fence Designer
Whether it’s selecting the picket type for an ornamental iron fence, setting the railing heights on a gate or adding color or
texture to fence sections, the Fence Designer lets you customize images of fences and gates so you can tour a realistic
rendering of your garden plan in Punch! Home Design Architectural Series 4000.
Designing Fences 7 On the Chain Link Fabric tab, select the size of each
square in the chain-linked mesh, from the Dimensions
Fence Designer gives you two powerful toolsets to use in
drop-down menu.
your fence designs. Controlled Detailing tools allow you to
control attributes such as rail placement and picket caps. 8 On the Chain Link Fabric tab, select the size of the wire
Freehand Detailing tools allow you to modify the appearance used in the mesh, on the Thickness drop-down menu.
of those elements or even draw new elements. 9 On the Framework tab, specify (in inches) the height and
elevation of the upper frame rai,l in the corresponding
Launching Fence Designer text boxes.
■ Launch Fence Designer by clicking the Fence 10 (optional) If you are designing a gate, on the Framework
Designer icon on the PowerTool Bar. tab, specify the width (in inches) of the side frame rails,
in the Width text box.
Specifying Fence Attributes 11 (optional) If you want to include a rail at the bottom of
Fence Designer’s easy-to-use Controlled Detailing tools let the fence, on the Framework tab, place a check in the
you specify the structural attributes of a fence or gate. Simply Lower Beam checkbox, then specify the height (in
select a fence or gate type from the New Design dialog box, inches) of the lower rail in the Height text box.
then enter your preferences on a series of tabs. The display in
the design window updates to reflect each design decision To design an ornamental iron fence or gate
you make. 1 On the File menu, click New or click the New
Design button on the toolbar. The New Design
dialog box is displayed.
2 Click either Fence Section Design or Fence Gate Design.
3 Select Ornamental Iron on the Component Style drop-
down menu.
4 Specify (in inches) the width and height of each gate or
section in the corresponding text boxes.
5 Click OK. The iron fence is displayed in the design
window.
6 Click the Controlled Detailing tab; tabs are displayed on
the right side of the design window.
7 On the Iron Pickets tab, specify (in inches) the width,
height and spacing of individual iron pickets in the
To design a chain-linked fence or gate corresponding text boxes.
1 On the File menu, click New or click the New 8 On the Iron Pickets tab, select the cap style for individual
Design button on the toolbar. The New Design iron pickets on the Cap Style drop-down menu, then
dialog box is displayed. specify the cap’s height and width in the corresponding
2 Click either Fence Section Design or Fence Gate Design. text boxes.
3 Select Chain-Linked on the Component Style drop-down 9 On the Railing tab, select one of the rails, check the
menu. corresponding checkbox to include it in the design, then
specify (in inches) the height and elevation for each rail.
4 Specify (in inches) the width and height of each gate or
section in the corresponding text boxes. Note: Clicking each rail allows you to control its properties
5 Click OK. The chain-linked fence is displayed in the individually.
design window. 10 On the Embellishment tab, select one of the ornamental
6 Click the Controlled Detailing tab; tabs are displayed on accessories; check the corresponding checkbox to
the right side of the design window. include it in the design.
11 Select a style and thickness for each accessory in the 6 Click the Controlled Detailing tab; tabs are displayed on
corresponding drop-down menus. the right side of the design window.
12 Specify (in inches) the height and elevation for each 7 On the Boards tab, specify (in inches) the width, height,
accessory. and spacing of individual boards in the corresponding
text boxes.
Note: Clicking each accessory allows you to control its
properties individually. 8 (optional) To leave a small space between the fence
boards, check the Include Gap Between Boards
To design a picket fence or gate checkbox.
1 On the File menu, click New or click the New 9 On the Boards tab, select the cap style for individual
Design button on the toolbar. The New Design boards on the Cap Style drop-down menu, then specify
dialog box is displayed. the cap’s height in the Height text box.
2 Click either Fence Section Design or Fence Gate Design. 10 On the Back Railing tab, select one of the rails, check
the corresponding checkbox to include it in the design,
3 Select Picket on the Component Style drop-down menu.
then specify (in inches) the height and elevation for each
4 Specify (in inches) the width and height of each gate or rail.
section in the corresponding text boxes.
Note: Clicking each rail allows you to control its properties
5 Click OK. The picket fence is displayed in the design individually.
window.
6 Click the Controlled Detailing tab; tabs are displayed on To design a rail fence or gate
the right side of the design window. 1 On the File menu, click New or click the New
7 On the Pickets tab, specify (in inches) the width, height, Design button on the toolbar. The New Design
and spacing of individual pickets in the corresponding dialog box is displayed.
text boxes. 2 Click either Fence Section Design or Fence Gate Design.
8 On the Pickets tab, select the cap style for individual 3 Select Rail on the Component Style drop-down menu.
pickets on the Cap Style drop-down menu, then specify
the cap’s height in the Height text box. 4 Specify (in inches) the width and height of each gate or
section in the corresponding text boxes.
9 On the Back Railing tab, select one of the rails, check
the corresponding checkbox to include it in the design, 5 Click OK. The rail fence is displayed in the design
then specify (in inches) the height and elevation for each window.
rail. 6 Click the Controlled Detailing tab; tabs are displayed on
the right side of the design window.
Note: Clicking each rail allows you to control its properties
individually. 7 On the Rails tab, select one of the rails from the Rail
drop-down menu, then specify (in inches) the height and
10 On the Top Edge tab, select a shape for the fence section elevation for each rail.
or gate on the Style drop-down menu, then specify the
lowest top point (in inches) in the Min. Height text box. 8 (optional) To include a third rail, check the Tertiary Rail
checkbox, then specify (in inches) the height and
To design a privacy fence or gate elevation for the third rail.
1 On the File menu, click New or click the New To resize a fence section or gate
Design button on the toolbar. The New Design
dialog box is displayed. 1 On the Edit menu, click Adjust Design Dimensions. The
Design Dimensions dialog box is displayed.
2 Click either Fence Section Design or Fence Gate Design.
3 Select Privacy on the Component Style drop-down menu.
4 Specify (in inches) the width and height of each gate or
section in the corresponding text boxes.
5 Click OK. The privacy fence is displayed in the design
window.
3 At the top of the Preview Bar, click the down arrow next
to “Materials”, then click Custom Fences, then select the
type of fence you want to use. Custom fence material
options appear in the Preview Bar.
Elevation Editor
Punch! Home Design Architectural Series 4000’s powerful Elevation Editor allows you to view and edit your design in
3D! You can add and remove windows or doors, or change their elevation, and all your changes are automatically applied
to your 2D floorplan. You can even save the finished image for use in the Layout Manager!
3 Check Reverse Hinges in the Door Attribute Section. 9 Click a wall in the Elevation Editor window where you
Click OK. The door flips direction. want to place a window.
Note: If you change the elevation, all windows placed after
To change the elevation of a door
this are placed at the newly-specified elevation.
1 On the Standard toolbar, click the Selection Tool.
2 Click a door to select it. Changing Window Settings
3 Right-click a door in your drawing, then click Door The Elevation Editor allows you to resize, reposition or
Properties on the pop-up menu that is displayed. The change the properties on windows. You can specify exact
Door Properties dialog box is displayed. dimensions, change the grill settings, flip windows vertically
4 Type the elevation in the text box. Click OK. The door is or horizontally or change their elevations.
raised or lowered into position.
To resize a window by specifying dimensions
5 (optional) Use the Elevation Slider at the left of the
screen to raise or lower the selected door into position. 1 On the Standard toolbar, click the Selection Tool.
2 Right-click a window in your drawing, then click
Adding Windows Window Properties on the pop-up menu that is displayed.
The Window Properties dialog box is displayed.
Like doors and cased openings, there are an extensive
variety of windows available in the Elevation Editor and
they are all placed in the same manner.
To add a window
1 Click the Window Tool.
2 The Preview Bar displays the available styles.
3 Click the arrow to the right of the word
Windows above the Preview Bar to select
either painted or stained.
4 Click the Window style of your choice. The
Window Properties dialog box is displayed. 3 Type the new sizes in the Dimensions area of the
Window Properties dialog box, then click OK.
To flip a window
1 On the Standard toolbar, click the Selection Tool.
2 Right-click a window in your drawing, then click
Window Properties on the pop-up menu that is displayed.
The Window Properties dialog box is displayed.
3 Check the box next to Flip Horizontally, Flip Vertically
or both, then click OK.
Note: Flip is not available for Double Hung or Casement/
5 Type the Width, Height, Elevation and Trim Width to Picture windows.
customize them.
To change the grill settings of a window
6 (optional) For double-hung or casement/picture
windows, specify the grill spacing. 1 On the Standard toolbar, click the Selection Tool.
7 (optional) Click the radio button next to another style to 2 Right-click a window in your drawing, then click
choose a different window. Window Properties on the pop-up menu that is displayed.
The Window Properties dialog box is displayed.
8 Click OK.
Framing Editor
Punch! Home Design Architectural Series 4000’s versatile Framing Editor allows you to view and edit the framing of your
design. You can add beams, joists and other supports, plus you have total control over what size lumber is used for what
purpose. All modifications made in Framing Editor can be applied back to Punch! AS4000.
Launching Framing Editor 2 Click the radio button next to the type of material you
want to use or specify a Custom Wall type.
Punch! Home Design Architectural Series 4000 includes a
PowerTool called Framing Editor. 3 (optional) Click the Insulated Wall button to add or
remove insulation.
Launching Framing Editor 4 (optional) Click the Load Bearing Wall button to suit
■ Launch Framing Editor by clicking the Framing your design.
Editor icon on the PowerTool Bar.
To specify floor cutout properties
1 Click a floor cutout, then click Floor Cutout Properties
Customizing Wall Framing Properties on the pop-up menu that is displayed. The Floor Cutout
Properties menu is displayed.
Although you draw walls in Punch! Home Design
Architectural Series 4000, Framing Editor lets you specify
which walls are insulated, which are load bearing, and so on.
To specify insulation
■ Click a wall, then click Insulated
Wall on the pop-up menu that is
displayed.
or
■ Click a wall, then click Wall
Framing Properties on the pop-up
menu that is displayed. Check the Insulated Wall box.
2 Click the radio button next to Frame Rim Header Joists to
To specify load bearing
specify that the cutout is framed.
■ Click a wall, then click Load
3 Click the radio button next to the type of material you
Bearing on the pop-up menu that is
want to use or specify a Custom Joists type.
displayed.
or
■ Click a wall, then click Wall Adding Structural Components
Framing Properties on the pop-up Framing Editor lets you define exactly where and what kind
menu that is displayed. Check the Load Bearing Wall of lumber or other material is to be used for the framing
box. phase of your design.
2
12 To customize beam type
1 Double click a framing beam. The Beam Properties menu
52 is displayed.
2 2 Click the radio button next to Custom Beam Type.
42
3
3 beamClick Material. The Choose Framing Material menu
2
2 Type the degree you want the joists to be placed. 1 Double click a support column. The Column Properties
menu is displayed.
3 Click OK.
2 Click the radio button next to Custom Column Type.
To change joists spacing 3 Type the name you want to call the custom column type.
1 Double click the perimeter of a framing section. The 4 Click Material. The Choose Framing Material menu is
Joists Properties menu is displayed. displayed.
2 Type the new spacing in inches or feet and inches, 5 Click the radio button next to the material you want to
separated by a hyphen. For example, 10-0 indicates ten use.
feet while 10 is interpreted as ten inches. 6 (optional) Click Color and choose a custom color.
3 Click OK. 7 Click OK.
3 Click OK.
Customizing Door and Window Headers 2 Click the radio button next to Custom Rafter Type.
Framing Editor automatically adds 2"x12" door and window 3 Type the name you want to call the custom rafter type.
headers above all openings. You can change this preset if 4 Click Material. The Choose Framing Material menu is
you want a different sized header. displayed.
5 Click the radio button next to the material you want to
To specify header size
use.
1 Click a window or door on the design window, then
6 (optional) Click Color and choose a custom color.
click Header Size on the pop-up box. The Header Size
menu is displayed. 7 Click OK.
3 Type a Pier Width in the text box. 2 The Print dialog box is displayed.
To print to scale
Printing and Exporting Files
1 On the File menu, click Print to Scale. A Print Manager
Punch! Framing Editor prints using the current Windows menu will ask if you want to print your drawing in color.
printer. You can, however, print using any installed printer. Click Yes to print in color, click no to print in greyscale.
Your can print your drawing in color or in black and white; it
can be printed to scale or you can print it all on one page, 2 The Print dialog box is displayed.
whatever you require. You can also export a rendering to 3 Click the down arrow next to the printer name.
BMP format for use in Layout Manager. 4 Click the printer you want to use.
5 Click the Properties button. The Properties menu is
displayed.
6 Select the paper orientation. 4 (optional) Right-click the selection and click Move to
7 Select the paper size. Typically, this will be either 8.5x11 Plan on the pop-up menu that is displayed, then click
in (letter) or 8.5x14 in (legal). which plan. The selection is moved to the plan you
specified.
8 Click the down arrow next to media type. Then select the
required media. Note: Items on a hidden layer are not available during a
Select All process and will not be moved along with the other
9 Click either Auto Feeder or Manual Feed as your paper
items and features in your drawing.
feed method, then click OK.
To export to BMP
1 On the File menu, click Export BMP. The Export BMP
dialog box is displayed.
2 In the File Name text box, type a name. Punch! Framing
Editor automatically adds the BMP extension, then click
OK.
Estimator
Punch! Home Design Architectural Series 4000 keeps track of building materials, as you design your home. Estimator
continually and automatically tallies your expenses and building materials. This information is presented in an editable,
printable, exportable spreadsheet format. Estimator also utilizes the Plan Tabs from Punch! Home Design Architectural
Series 4000, so you can easily find the materials for a specific part of your design.
As you input the material costs for your area, Estimator calculates the subtotals of each size door and window, each plant
type, including sod, roofing materials and roof trusses and computes the grand total for the entire project.
You can even create custom pricelists, so you use appropriate vendors or wholesalers for specific parts of the job.
2 Click the Dry Wall Estimation option you want. By 2 Click the color block next to the feature you want to
default, Estimator will estimate dry wall usage without customize. The Color dialog box is displayed.
regard to where doors or windows are placed. Click
“Take out Window and Door Area”, if you want to
subtract those areas from the calculation.
3 Click the Wall Material Estimation options you want. By
default, Estimator will make estimations without regard
to where doors or windows are placed or whether or not
the walls have base trim. Click “Take out Window and
Door Area” and/or “Take out Base Trim Area”, if you
want to subtract those areas from the calculation.
4 Click the Insulation option you want. By default,
Estimator will estimate insulation needed without regard
to where doors or windows are placed. Click “Take out
3 Click one of the Basic or Custom colors or click on the
Window and Door Area”, if you want to subtract those
color spectrum block to select a color.
areas from the calculation.
4 (optional) Adjust the current Red, Green and Blue values
5 Click the Calculate Roofing Squares option you want. By to create a custom color.
default, Estimator will estimate the number of roofing
squares needed for your design. Click “Off”, if you do 5 (optional) Click an area on the color spectrum window to
not need this calculation. select a color, then adjust the RGB values, if necessary.
6 Click OK. The color you defined is displayed on the To calculate construction costs
color block on the Change color dialog box. 1 Click the green cell next to Construction Square Foot
7 Click OK. The color is applied to the spreadsheet. Cost.
2 Type the estimated cost.
To reset a color back to the default
3 Press ENTER. Punch! AS4000 automatically calculates
■ Click the Reset button next to the feature you want to the total and places it in the grey-shaded cell across from
reset to the default color. Then click OK. Total Cost.
Exporting a Pricelist
4 Type a file name in the File Name text box, the extension You can export the information contained in an Estimator
is automatically added. Click Save. spreadsheet so you can use the information in other
programs.
5 Click Save.
6 (optional) If you want to save the drawing to a different To export a pricelist to Excel
drive or folder, click a different drive and folder or type 1 Click Export on the File menu, then click Excel File. The
the complete path in the File Name text box. Click Save. Save As dialog box is displayed.
To open a master pricelist
1 On the View menu, click Plan Cost List. The Filtered
Cost List menu is displayed.
2 Type a file name in the File Name text box, the extension
is automatically added. Click Save.
Printing a Pricelist
You can print pricelists any way you need them. There are
many ways to customize your estimations.
To print a pricelist
1 Click Print on the File menu. The Print Preview Setup
dialog box is displayed.
Presentation &
CAD PowerTools
RealModel®
Punch! AS4000 integrates the exclusive, patented RealModel® technology, making it easy to construct an actual scale
model of any home you draw.
Once you have completed your home design, details are automatically transferred to the RealModel application.
Instructions on building your home model are printed, with numbered sections and floor plan templates that make
assembling it simple.
This hands-on model shows you how to improve your design and save on construction costs, before you break ground. This
is the perfect tool for presenting your ideas to your builder or architect.
Defining Scale
The scale you choose will define the actual size of your
model. All model templates will print in this scale. For
example, if you choose 1/2"=1' - a ten-foot wall will print as 2 Click on the down arrow next to the printer name.
a five-inch template. 3 Click the printer you want to use.
To select scale 4 Click on the down arrow next to paper size.
1 On the Model menu, click Scale. 5 Select the size of paper in your printer. Typically, this
will be either 8.5x11 in (letter) or 8.5x14 in (legal).
2 Click an architectural scale, then click OK.
6 Click on the down arrow next to paper source.
Choosing the Construction Material 7 Click the correct option. Typically, this will be either
AutoSelect or Manual Feed.
Choose a sturdy construction material such as foamcore for
construction of walls and roofs. Choose a thinner material for 8 Click either Portrait or Landscape in the Orientation area.
the base of the second and third floors, since using thick 9 Click OK.
material may cause a gap in the Material between floors of
your final product.
Printing Templates
To select construction material The templates are used to guide you as you build your
RealModel. They will specify which wall section is attached
1 On the Model menu, click Construction Material.
to other walls and where doors and windows are placed.
2 Select the button corresponding to the thickness of the Floor templates show where each wall is placed. You have
material you will use to construct your model. A preview the choice of printing all wall, roof or floor templates at one
of the actual size of your construction material is time or printing each individually.
displayed.
3 (optional) If the exact measurement is not displayed, use To print wall templates
the material thickness slider bar to select your 1 On the File menu, click Print All Wall Templates. The
construction material. Print dialog box is displayed.
4 Click OK. 2 Confirm your default printer selection, then click OK.
To print roof templates 2 Cut out each roof section to the exact size of the
1 On the File menu, click Print All Roof Templates. The template.
Print dialog box is displayed. 3 Attach each roof template to its appropriate counterpart.
2 Confirm your default printer selection, then click OK. 4 Secure the roof to the walls.
Layout Manager
Among the Punch! Home Design Architectural Series 4000 PowerTools, is the Layout Manager. Layout Manager makes
it easy to create presentations with your design. You can create a presentation of elevations which shows all four sides on
one sheet or you can show a floorplan in 2D and a 3D LiveView with the roof cutaway to reveal that floor. The
combinations
are as varied as your needs.
Creating a Layout
Punch! AS4000 allows you to draw three types of layout
boxes:
■ Home Design Layout Boxes display a 2D plan view of
your home. You can display single or multiple floors, as
well as select which plan views to display.
■ Image Layout Boxes display a bitmap image of your
home, created in the Elevation Editor or exported from
Punch! Home Design.
■ LiveView Layout Boxes display a live, interactive 3D To delete layout boxes
image of your home. You can use the fly-around feature ■ Click a Home Design Layout box to select it; right-click
to create a custom view of your home or use the 3D and select Clear or press DELETE.
Cutaway Slider to reveal interior features of your home.
Adding Image Layout Boxes
Adding Home Design Layout Boxes Using the Image Layout Box, you can import an image of the
You can have any number of layout boxes in your house plan in the presentation.
presentation to display all aspects of your home plan.
To insert an Image Layout Box
To insert a Home Design Layout Box 1 Click the Image Layout Box icon.
1 Click the Home Design Layout Box icon.
2 Click and drag to create a rectangle. The Load
2 Click and drag to create a rectangle. The floor plan Layout Image dialog box is displayed.
is displayed. 3 Select the file for the plan you want to display.
To change the visible plans 4 Click Open.
1 Click a Home Design Layout box to select it; right-click To change the image in an Image Layout Box
and select Home Design Layout Properties. The Layout
Box Properties dialog box is displayed. 1 Click an Image Layout Box to select it; right-click and
select Change Image. The Load Layout Image dialog box
2 Under Visible Plans, select the plans you want displayed. is displayed.
3 Click OK. 2 Select the file.
To change the visible floors 3 Click Open.
1 Click a Home Design Layout box to select it; right-click To change the image ratio
and select Home Design Layout Properties. The Layout
Box Properties dialog box is displayed. ■ Click the Image Layout Box to select it; right-click and
select Stretch to fit or Maintain Ratio.
2 Under Visible Floors, select the floor(s) you want
displayed.
3 Click OK.
Symbol Editor
Punch! Home Design Architectural Series 4000’s Symbol Editor lets you create custom symbols, or modify existing
symbols, for use in your 2D drawing plans. Using standard 2D design tools, you can draw the symbol, save it to a library
and even record a brief description of the symbol. You can manage your custom symbols, and the entire library of Punch!
AS4000 symbols, using the Symbol Organizer.
Managing Symbols
Symbol Editor not only allows you to save new symbols for
use in your 2D drawings, it also has easy-to-use tools for
organizing symbols and managing symbol categories.
2 (optional) In the Category section, click the New button. 3 On the Edit menu, click Move. The Relocate Tool dialog
Select a folder in which to create the new category, then box is displayed.
type a name for the new category and click OK.
3 (optional) In the Category section, click Delete. Select a
folder to delete and click OK.
4 (optional) In the Category section, click Rename. Select
a folder to rename and click OK. Type a new name for
the category and click OK again.
5 Click Close.
4 Click either Cartesian or Polar, then type amount you
want the object moved in the appropriate text boxes.
5 Click OK. The object is moved, based on the coordinates
you specified.
Note: Coordinates are measured in inches or they can be
measured in feet and inches, separated by a hyphen.
To nudge a CAD object 4 (optional) Click either Object Size or Percentage then
enter values to scale the object.
1 On the Standard toolbar, click the Selection Tool.
2 Click the object or feature to select it.
3 On the Edit menu, click Nudge, then click the direction
(up, down, left, right).
4 (optional) Use the arrow keys on your keyboard to nudge
the object or feature.
Drag
To create a duplicate
1 On the Standard toolbar, click the Selection Tool.
2 Click the object you want to duplicate.
3 On the Edit menu, click Duplicate Object or press
CTRL+D.
Grouping Objects
To create a series of duplicate objects
By defining a Group, you create a set of selected objects that
1 On the Standard toolbar, click the Selection Tool. are then treated as one item. You can have unlimited groups
2 Click the object you want to duplicate. in a drawing.
To group objects
1 On the Standard toolbar, click the Selection Tool.
2 Hold down SHIFT and click on each object that
you want to be included in the group.
To ungroup objects
1 On the Standard toolbar, click the Selection Tool.
2 Click the group you want to ungroup.
3 On the Arrange menu, click Ungroup or right-
click and click Ungroup on the pop-up menu that
is displayed or click the Ungroup button. 2 (optional) Type a new value in the Multigon Sides text
box. This value controls the number of sides on a
Locking Objects selected multigon and changes the number of sides
You can protect CAD objects or symbols from accidental multigons are drawn with.
modifications by locking them. You can have unlimited 3 (optional) Type a new value in the Curve Smoothness
locked objects in a drawing. text box. Lower values result in less curvature.
4 (optional) Type a new value in the Zoom Percentage text
To lock objects
box. This controls the amount of magnification that is
1 On the Standard toolbar, click the Selection Tool. applied each time you click the Zoom Tool.
2 Click the object you want to lock. 5 (optional) Increase or decrease the Pixels setting in the
3 On the Arrange menu, click Lock or click the Scrolling Speed section. This value controls the rate at
Lock button. which the drawing window moves when you click the
scroll arrows.
To unlock objects 6 (optional) Increase or decrease the Snap Tool &
1 On the Standard toolbar, click the Selection Tool. Selection Sensitivity. A lower value means that you must
click closer to an object to snap to or select it.
2 Click the locked object you want to unlock.
7 (optional) Increase or decrease the Join Sensitivity. A
3 On the Arrange menu, click Unlock or click the lower value means that you must position objects closer
Unlock button. to join them.
Controlling Drawing Settings 8 (optional) Uncheck Auto Reset Tools. When Auto Reset
Tools is unchecked, you can draw concurrent CAD
There are a variety of tools that allow you to control how you objects without selecting the corresponding CAD tool
draw, select or modify CAD objects and symbols. The each time.
Preferences dialog box lets you modify a variety of settings,
9 Click OK.
including the number of sides on a multigon or the sensitivity
of snap or join tools.
To change the drawing scale
Tools along the bottom of the drawing window allow you 1 On the Project menu, click Drawing Scale. The Drawing
draw parallel segments, switch between object and point Scale dialog box is displayed.
selection modes or center and corner drawing modes.
2 (optional) In the Screen Units section enter a new value 3 (optional) Type a new value in the Vertical text box.
and change the units of measurement. Higher values in 4 (optional) Click Move. The drawing origin is moved by
the screen units section make it easier to draw small the horizontal and vertical increment you specified.
details.
5 (optional) Click Reset. The drawing origin is returned to
3 (optional) In the World Units section enter a new value its the default location.
and change the units of measurement. Higher values in
the world units section make it easier to draw large To display the drawing pages
details.
■ On the Project menu, click to check Draw Page Breaks.
4 (optional) Check Rescale Objects to change existing When this item is checked, Symbol Editor displays the
objects to the new scale. actual page breaks in the drawing.
5 Click OK.
To display the drawing axis
To change the paper size ■ On the Project menu, click to check Draw Axis. When
1 On the Project menu, click Paper Size. The Paper Size this item is checked, Symbol Editor displays the actual
dialog box is displayed. horizontal and vertical drawing axes in the drawing.
4 Click OK. 4 Click OK. The color you defined is applied to the
drawing.
To move the drawing origin
Drawing Parallel Segments
1 On the Project menu, click Move Origin. The Move
Origin dialog box is displayed. You can draw one or more parallel segments for any CAD
object. Use the Parallel dialog box to specify the number of
parallel segments, as well as their distance and direction
from the original.
2 (optional) Click a direction to draw the offset parallel. ■ On the Options menu, click Draw from Center or
click on the Draw from Center Tool in the lower
3 (optional) Type a new value in the Parallel Width text
box. This controls the distance between the original and left corner of the window.
parallel segments.
Exporting and Importing
4 (optional) Check Group to automatically group the
original and parallel segments. There may be times that you want your symbol exported to
DXF/DWG format.
5 Click OK.
To export a DXF/DWG symbol
Using Object or Point Selection Modes
1 On the File menu, click Export DXF/DWG. The Export
Object Selection Mode is active by default. Object selection, Options dialog box is displayed.
along with point selection, controls how your edits impact
your object. If you are in object selection mode, changes
affect the object as a whole. If you are working in point
selection mode, each edge of the object is treated separately,
as you edit.
In point selection mode, you are able to resize or reshape an
object by moving one of its individual points. While it is
easy to move an entire object in object selection mode, it is
much more convenient to handle detailed edits using point
selection mode.
2 Click the radio button next to Format and Version you
To use object selection mode want to use.
3 Click OK. The Export DXF/DWG dialog box is
■ On the Options menu, click Object Selection or displayed.
click on the Object Selection tool in the lower left
corner of the window.
2 In the File Name box, type the name of the file you want
to open or search for the file by switching folders or
drives.
3 When you see the name of the file you want to open,
double-click to select it. The Scale menu is displayed.
4 Click the radio button next to the scale you want to use.
5 Click OK.
Section Detailer
You can store even more details of your home design, without cluttering your project, using Punch! Home Design
Architectural Series 4000’s Section Detailer. Create a separate detailed drawing of built-in book shelving or an electrical
sub-panel, then simply place a reference marker to the detail in your main project.
5 Release the mouse to stop skewing the object. To place a CAD object behind another object
1 On the Standard toolbar, click the Selection Tool.
To trim a CAD object
2 Click the group you want to place on bottom.
1 On the Standard toolbar, click the Selection Tool.
3 On the Arrange menu, click Send To Back or
2 Click the object you want to trim. Selection handles
right-click and click Send To Back on the pop-up
appear around the object.
menu that is displayed or click the Send To Back button.
3 On the Standard toolbar, click the Trim Tool.
4 Click the point on the segment where you want to To clear CAD objects
trim (or break) the object into two separate segments. ■ Click the object to select it, then right-click and click
Clear.
To join arcs, lines or polylines
1 On the Standard toolbar, click the Selection Tool. Duplicating Objects
2 Hold down SHIFT and click on each object that Similar to cutting and pasting, the duplicate feature creates an
you want to be joined. exact copy of the object you select. In the Duplicate Offsets
dialog box, you can specify the number and specific offset of
a series of duplicates.
To create a duplicate
1 On the Standard toolbar, click the Selection Tool.
2 Click the object you want to duplicate.
3 On the Edit menu, click Duplicate Object or press
CTRL+D.
To group objects
1 On the Standard toolbar, click the Selection Tool.
2 Hold down SHIFT and click on each object that
you want to be included in the group.
3 On the Arrange menu, click Group or right-click
and click Group on the pop-up menu that is
displayed or click the Group button.
3 On the Edit menu, click Duplicate Offsets. The Duplicate
Offsets dialog box is displayed. To ungroup objects
1 On the Standard toolbar, click the Selection Tool.
2 Click the group you want to ungroup.
3 On the Arrange menu, click Ungroup or right-
click and click Ungroup on the pop-up menu that
is displayed or click the Ungroup button.
Locking Objects
You can protect CAD objects or symbols from accidental
4 Type the horizontal and vertical offsets and the number modifications by locking them. You can have unlimited
of duplicates. locked objects in a drawing.
Note: These variables control the distance apart that the To lock objects
duplicates are placed.
1 On the Standard toolbar, click the Selection Tool.
5 Click OK. The object is duplicated at the offset you 2 Click the object you want to lock.
defined.
3 On the Arrange menu, click Lock or click the
Lock button.
To unlock objects
1 On the Standard toolbar, click the Selection Tool.
2 Click the locked object you want to unlock.
3 On the Arrange menu, click Unlock or click the 8 (optional) Uncheck Auto Reset Tools. When Auto Reset
Unlock button. Tools is unchecked, you can draw concurrent CAD
objects without selecting the corresponding CAD tool
Controlling Drawing Settings each time.
There are a variety of tools that allow you to control how you 9 Click OK.
draw, select or modify CAD objects and symbols. The
Preferences dialog box lets you modify a variety of settings, To change the drawing scale
including the number of sides on a multigon or the sensitivity 1 On the Project menu, click Drawing Scale. The Drawing
of snap or join tools. Scale dialog box is displayed.
Tools along the bottom of the drawing window allow you to
draw parallel segments, switch between object and point
selection modes or center and corner drawing modes.
2 (optional) Click a direction to draw the offset parallel. ■ On the Options menu, click Draw from Center or
click on the Draw from Center Tool in the lower
3 (optional) Type a new value in the Parallel Width text
box. This controls the distance between the original and left corner of the window.
parallel segments.
Exporting and Importing a DXF/DWG File
4 (optional) Check Group to automatically group the
original and parallel segments. You may find it useful to share files with your architect,
builder and so on. Importing and exporting your detail
5 Click OK.
drawings to DXF or DWG format will make sharing your
files simple.
Using Object or Point Selection Modes
Object Selection Mode is active by default. Object selection, To export a DXF/DWG drawing
along with point selection, controls how your edits impact 1 On the File menu, click Export DXF/DWG. The Export
your object. If you are in object selection mode, changes Options dialog box is displayed.
affect the object as a whole. If you are working in point
selection mode, each edge of the object is treated separately.
as you edit.
In point selection mode, you are able to resize or reshape an
object by moving one of its individual points. While it is
easy to move an entire object in object selection mode, it is
much more convenient to handle detailed edits using point
selection mode.
5 Type a file name in the File Name text box. Punch! Printing your Drawing
AS4000 DXF Exporter automatically adds the DXF or
Section Detailer prints using the current Windows printer.
DWG extension.
6 Click Save. To modify print settings
■ On the Setup menu, click Printer Setup to display the
To import a DXF/DWG drawing
Print Setup dialog box.
1 On the File menu, click Import DXF/DWG. The Import
DXF dialog box is displayed. To print your drawing
■ On the File menu, click Print to display the Print dialog
box.
2 In the File Name box, type the name of the file you want
to open or search for the file by switching folders or
drives.
3 Click the name of the file you want to select it.
4 (optional) Check the Group Objects on Import checkbox
to group all elements in the DXF/DWG together.
5 Click Open.
To import a Symbol
1 On the File menu, click Import Symbol. The Import
Symbol dialog box is displayed.
2 In the File Name box, type the name of the file you want
to open or search for the file by switching folders or
drives.
3 Click the name of the file you want to select it.
4 (optional) Check the Rescale to Current checkbox to use
the scale currently set.
5 Click Open.
■ Launch Global Sun Positioning by clicking 4 Click the hour, minute or seconds in the Time bar to
the Global Sun Positioning icon on the select it, then click the navigation arrows to change the
PowerTool Bar. time.
Note: You can manually type the time by selecting the hour,
Establishing Your Site’s Global Sun minute or second and typing the time you want.
Positioning
5 (optional) Click the checkbox to select Daylight Savings
You can pinpoint a specific time of day and year, as well as a
Time.
location anywhere in the world, using Punch! Global Sun
Positioning. Global Sun Positioning also offers an easy way
to render from day to night quickly, without having to adjust
the sunlight settings in LiveView.
To set date and time 6 Click the Use Current Date button to use today’s date on
the calendar. Today’s date automatically appears on the
1 Click the navigation arrows on either side of the month
calendar.
and year title bar to move through the calendar months.
7 Click the Use Current Time button to update the Time to
the current hour, minute and second. The current time
automatically appears in the Time bar.
To set a location
1 Click the Country drop-down box to display the Country
list. The list appears alphabetically.
2 (optional) Click the month and year title bar, then click 2 Click the country from the list. A red crosshair appears
the month from the drop-down menu. on the map, targeting the country you chose.
3 Click the City drop-down box to display the list of cities
in the country you chose. The list appears alphabetically.
To edit a location
1 Click the Edit City button to edit
information about any city in the
database. The Edit City dialog box is
displayed.
3 Click on the city you want to delete. Click DELETE. The To change date and time options
confirmation box appears. 1 On the Options menu, click General. The Global Sun
Positioning Options dialog box is displayed.
2 (optional) To disable calendar synchronization, click to
uncheck the checkbox next to Synchronize date using my
PC calendar.
3 (optional) To disable time synchronization, click to
uncheck the checkbox next to Synchronize time using my
4 Click YES to delete your selection(s) from the database. PC clock.
Note: You can delete multiple cities at one time by
To change map options
pressing and holding SHIFT or CTRL, while you select the
cities with your mouse. 1 On the Options menu, click General. The Global Sun
Positioning Options dialog box is displayed.
Controlling Settings 2 Select the checkbox next to Show Longitude and
To ensure accurate rendering, Punch! automatically Latitude grid. The Longitude and Latitude grid is
synchronizes Global Sun Positioning with your PC’s displayed on the Global Sun Positioning map.
calendar and clock. This way the sun’s intensity and angle 3 (optional) The Location Indicator specifies your current
are time and date sensitive. However, you can change these location on the map. To enable this feature select the
and other settings, such as date and time synchronization, checkbox next to Show Location Indicator on map. The
crosshair settings, database options, as well as customize the Location Indicator type and Location Indicator color
lighting settings for your design. sections appear.
Global Sun Positioning can incorporate seasonal aspects into 4 Click the Location Indicator drop-down menu to select
your design, but it cannot always predict the topography of which type of Location Indicator appears on the map.
your exact location. The Lighting Settings give you control Three options appear.
of the intensity and shadows to create the natural effect of a
specific location, based on your own landscape and
topography.
6 Choose the color you want and click OK. The Location
Indicator changes color.
Punch!
Animator
KeyPoints and
Animation Paths
Among the most common functions of Punch! Animator are KeyPoints, Animation Segments and Animation Paths. These
three terms will be used throughout this User’s Guide. All AVI files will be composed of combinations of these three
entities.
The AVI files you create with Punch! Animator are limited only by the amount of free hard disk space on your computer!
To draw an animation path 3 Continue deleting KeyPoints until you are finished, then
right-click to end.
1 On the toolbar, click the Animation Path tool. The
pointer changes to reflect drawing mode.
Naming and Ordering Animation Paths
2 Click on the design window to define the start point of Punch! Animator makes it easy to set the exact order of
the Animation Path. A rubber-band curve is displayed multiple Animation Paths. Adding descriptive names to each
and follows the pointer. path will make it easier to set their order in the final video.
3 Click and move the mouse to the next point. Repeat until
you have drawn the needed shape. To name an Animation Path
4 Right-click to end drawing mode. 1 On the design window, click a KeyPoint or Animation
Segment to select it.
Note: Although the lines will initially appear to be angular,
they will become curved as you continue drawing. 2 On the Segment Tab, click the Name icon on the
“Name” section. The Name Animation Path
Adding and Deleting KeyPoints dialog box will be displayed.
2 Click on an Animation Path where you want to add a Note: Path names are restricted to 22 characters, including
KeyPoint. spaces.
3 Click the Order arrows to change the order of the 2 (optional) On the
Animation Paths. File menu, click
4 (optional) Click the arrows between the Active and Export Animation
Inactive menus to suppress export of specified Animation Video or press
Paths. Ctrl+S. The Save
Animation Video
5 When you are finished ordering Animation Paths, click dialog box is
OK. displayed.
3 In the File Name text box, type a name. Punch! AS4000
Previewing automatically adds the AVI extension.
At any point you can view your video. You can view it in its
4 (optional) If you want to save the video to a different
entirety or you can view individual Animation Segments.
drive or folder, click a different drive and folder or type
the complete path in the File Name text box.
To preview Animation Segments
5 Click Save.
1 On the design window, click an Animation Segment to
select it. Note: To play back the video after exporting, make sure the
2 (optional) Hold down the shift key and click several Play Video After Export option is checked on the Video Tab.
Animation Segments.
3 On the toolbar, click the Preview Selected
Segments tool. A LiveView window will open
and the selected Animation Segments will be
played.
Segment Tab
Many of the controls that allow you to customize your video are contained on the Segment
Tab. Using these tools in Punch! Animator gives you total control over how and what your
video displays at any KeyPoint along the Animation Path.
Controls on the Segment Tab can be used to change a single KeyPoint. They impact only that
KeyPoint or Animation Segment that is selected. Controls on the Video Tab have a global
effect on the entire video.
Tip: To easily select all points along an Animation To fade in at the begining of a path
Path, on the design window, right-click, then click Select All
1 On the design window, click an Animation Path to select
from the pop-up menu that is displayed.
it.
Note: Changing the seconds per segment will not be 2 On the Segment Tab, check the
noticeable during segment preview, but will impact the box next to Fade In on the “Path
exported video. Transitions” section.
View all.
Video Tab
Many of the controls that allow you to customize the way your video is presented are
contained on the Video Tab. Using these tools in Punch! Animator, you take total control over
how your video file exports and plays back.
Each control on the Video Tab will have a global effect for the entire video. They will directly
impact the file size when the video is exported or the time it takes to export.
Punch! Animator keeps track of many details of your video on the Video Properties section.
You can choose which codec, installed on your computer, to use when exporting your AVI file.
Setting the Display Size will anti-alias (final quality) each frame before exporting it,
which can take considerably more time.
You can select the size of the media player window. Display
size affects file size of the exported AVI file; the larger the
To set the export quality
display, the larger the file.
■ On the Video Tab, click the radio button
To set the display size next to the export quality you want.
■ On the Video Tab, click the radio button Note: These options do not affect file size,
next to the size of the display you want. but greatly impact the time it takes to export
the AVI file. Some codecs export the video
Note: If you have dragged a corner of the
faster and with better quality, but the file size is much larger.
LiveView window to a size you like, you can
In addition, some shareware and freeware codecs are of
set that size by clicking the radio button next to
lower quality and if one of them is being used, it may not
“Current Size”.
matter what export quality is selected.
To set a custom display size
Setting the Blank Frames
1 On the Video Tab, click the Custom
button. The Custom Video Pixel Size You can specify the number of blank frames at the beginning,
dialog box is displayed. end, or both, of your video.
3D Custom
Workshop
Window Layout
The Punch! 3D Custom Workshop window provides an assortment of features that make it easy to create custom objects.
This chapter describes the basic components.
In most cases, this chapter does not provide detailed information on standard Windows concepts or on specific menu items.
For information on standard Windows concepts, such as the mouse, the control menu, the window border, the maximize
button, dialog box controls and so on, refer to Windows online Help.
Menu Bar
You can choose menu items using either the mouse or the
keyboard. To use the mouse, click the menu name. When the
menu drops down, click the item you want. Menu items with Viewpoint Toolbar
an arrow to the right display cascading menus when you
place the pointer over one of them. When you highlight a The Viewpoint Toolbar contains the Fly-Around
menu item, a description is displayed on the status bar. Tool and two tools to set the viewpoint. The Set
Rotation Origin tool allows you set the exact point
To use the keyboard, press the ALT key and type the you want the viewpoint to rotate around. Whereas
underlined letter in the menu name, then type the underlined the Center Origin On Object tool allows you an easy
letter in the menu item’s name. If there is a cascading menu, way to center on a specific object, for instance the chair at the
you must type another letter. You can also use the arrow keys head of the dining room table.
to move through menu items and press ENTER to select one.
The ESC key backs out of the menu items one level at a time. Grid Toolbar
There are single-key or key combination shortcuts for certain The Grid Toolbar contains four tools that control the
frequently-used menu items. Each menu lists available grid functions. These tools make it easy to turn the
shortcut keys to the right of the item’s name. You can use the snap grid on and off, to switch between show and
techniques for choosing menu items in combination. hide grid and to keep objects from disappearing
behind an active grid. There is even a button to
Toolbars access the Grid Properties menu.
Clicking a button on a toolbar has the same effect as choosing
the menu item or feature it represents. Position Readout Bar
To find out what a certain tool represents, hold the pointer The position readout bar displays the exact measurements of
over the tool and read the description on the status bar at the your object as you draw. The scale of your drawing is also
bottom of the window. displayed here.
Design Toolbar
The Design Toolbar contains all the drawing tools, plus the Status Bar
2D/3D toggle. In addition, there are tools that control which
The status bar displays prompts and other program messages
drawing grid is active and how the entire design is displayed.
and is a good place to look when you are holding the pointer
over a button or menu item to find its function.
Elevation Slider
With the Elevation Slider, you can easily move
selected items vertically off “ground level” without
activating the Floor Grid. This feature makes it a
snap to make sure features are in exactly the
position you want. Simply select the object or
feature to be raised and move the slider by clicking
and dragging with the mouse.
The Elevation Slider works in the unit of measure
that is specified in the home design program.
File Management
When you start 3D Custom Workshop, a new blank drawing grid is displayed with the floor grid active. The foreground
and background colors will be those that were assigned in the home design program, as will the unit of measurement
(inches or metric). If you start 3D Custom Workshop by double clicking an object in your home design program, that
object is displayed on the design window.
If you are returning to work on an existing drawing, you must open, or display it, on the screen. Opening a file involves
clicking Open on the File menu and specifying the name of the file you want to open. When you open a file, 3D Custom
Workshop displays it in a new window.
The changes you make to an object occur only in your computer’s memory, until you save them. To preserve a drawing for
later use, you must save it to a file. If you want to save a drawing, using its current name or if you want to save a new,
untitled drawing, use Save. If you want to save a drawing with a new name, use Save As.
Closing a File Note: The background of the file will be white, regardless
of what color is specified in 3D Custom Workshop.
When you finish working with a file, close it to remove the
window from the screen and to free up your computer’s To export to 2D DXF
memory.
1 On the File menu, click Export>DXF (2D). The Export
To close a file DXF dialog box is displayed.
■ On the File menu, click Close. If you have unsaved 2 In the File Name text box, type a name. 3D Custom
changes in your plan drawing, 3D Custom Workshop Workshop automatically adds the DXF extension.
prompts you to save them before it closes the file. 3 Locate the directory where you want the file exported,
then click Save.
Importing 3DS Files
To export to 3D DXF
With 3D Custom Workshop, you can import 3DS files. After
importing you can alter them to suit your design. 1 On the File menu, click Export>DXF (3D). The Export
DXF dialog box is displayed.
To import a 3DS file 2 In the File Name text box, type a name. 3D Custom
1 On the File menu, click Import 3DS. The Open dialog Workshop automatically adds the DXF extension.
box is displayed. 3 Locate the directory where you want the file exported,
2 In the File Name box, type the name of the file you want then click Save.
to import or search for the file by switching folders or
drives. To export to 7.0 3D Custom Workshop format
3 When you see the name of the file you want to import, 1 On the File menu, click Export>7.0 Custom Workshop
click to select it. Object. The dialog box is displayed.
4 Click OK. 2 In the File Name text box, type a name. 3D Custom
Workshop automatically adds the extension.
Exporting Files 3 Locate the directory where you want the file exported,
With 3D Custom Workshop, you can export your design. then click Save.
Files can be exported to a variety of formats in Textured,
Wire Frame and ClearView modes. Printing Objects
3D Custom Workshop prints using the current Windows
To export a 3D rendering printer. You can, however, print using any installed printer.
1 Click the Rendering Style button or on the Using the Print dialog box you can specify a printer or plotter
View menu, click 3D Rendering Style, then from those currently installed. Your object can be printed in
click the rendering style you want. Textured, Wire Frame, or ClearView modes. In rendered
2 On the File menu, click Export, then click to select the mode, you have the choice of four qualities.
format you want. The Export Image dialog box is
displayed.
2 On the Print dialog box, click the down arrow next to the
printer name.
3 Click the printer you want to use.
2 On the Print dialog box, click the down arrow next to the 4 Click the Properties button. The Properties menu is
printer name. displayed.
3 Click the printer you want to use. 5 Select the paper orientation.
6 Select the paper size. Typically, this will be either 8.5x11
in (letter) or 8.5x14 in (legal).
7 Click the down arrow next to media type. Then select the
required media.
8 Click either Auto Feeder or Manual Feed as your paper
feed method, then click Print.
Drawing Grids
By using the Drawing Grids in 3D Custom Workshop you can work on any object from three distinct 3D angles. Each grid
controls two axes. You can also draw or edit in 2D from any of six directions, which will make editing and detailed
alignment simple.
The 3D drawing grids are the Front, Floor and Side grids. The X (Width) and Y (Height) dimensions are the dominant axes
when drawing on the Front Grid. While the Floor Grid controls the X (Width) and Z (Depth) dimensions, the Side Grid
controls the Z (Depth) and Y (Height) dimensions. Using these grids in concert will give you the ability to design anything
you want.
Changing Grid Settings ■ On the Grid Toolbar, click the Snap Grid
On/Off Toggle or on the Design menu, click
By default, the Grid is visible and set at twelve inches. This to uncheck Snap to Grid.
way you can visualize that each large square on the
floorplan is one (1) square foot. By defining a customized To hide the grid from view
Grid, you
can design to fit your specific needs. In addition, by turning ■ On the Grid Toolbar, click the Grid On/Off
the Snap Grid on and off, you will be able to make detailed Toggle or on the Design menu, click to
placement of the components simple. To keep things from uncheck Grid Visible. If Grid Visible is checked it is
slipping behind the active grid, use the Grid Constrain displayed. If unchecked, the grid is hidden from view.
feature.
To toggle the grid constrain
To change grid spacing ■ On the Grid Toolbar, click the Grid
1 On the Design menu, click Grid Spacing. The Grid Constrain Toggle.
Spacing dialog box is displayed.
To change the grid size
2 (optional) On the Grid Toolbar, click the Grid
Spacing Tool. The Grid Spacing dialog box is 1 On the Design menu, click on Grid Size. The Grid Size
diaplayed. dialog box is displayed.
3 Type Horizontal and Vertical measurements, then click 2 Type Width and Depth measurements, then click OK.
OK.
Using 2D Views
2D Views work in harmony with the 3D Views. The 2D Top
and Bottom Views are used in tandem with the 3D Floor
Grid; the Front and Back Views are used with the 3D Front 6 Click the object to select it.
Grid; the Left and Right Views work with the Side Grid. 7 Click-and-drag a corner of the object to reshape it. The
The 2D Views make complex alignment straightforward and dimensions will appear in the status bar, as you reshape
simple. It is easy to toggle back and forth, using the pop-up the object.
menu. All 2D views work in the same manner.
Elevation Slider
With the Elevation Slider, objects can easily be moved
vertically, regardless of which grid is active at the time. The 2 Type the necessary elevation in inches, or feet and
Elevation Slider will display in the unit of measure specified inches, separated with a hyphen. Click OK.
in the home design program; for example, measurements will
be displayed in metric automatically, if you are designing in To set the elevation of a group of objects
your home design program, using metric measurements.
1 On the Standard toolbar, click the
Accessing the elevation slider Selection Tool.
■ Click the Show/Hide Elevation Slider Tool. 2 Press SHIFT and click each object you
The Elevation Slider is displayed. want to elevate.
■ Click the Show/Hide Elevation Slider Tool 3 Right-click the Elevation Slider at the
again to hide the Elevation Slider. left side of your window and click Set Elevation from the
pop-up menu that is displayed.
Note: To specify an exact elevation where you
want your object drawn, be sure the Elevation
Slider is open and set to that height. All
subsequent shapes will be set to that elevation.
Drawing in 3D
3D Custom Workshop is an extremely powerful CAD (computer-aided design) program. Whether you want to draw
angular objects like cabinets, desks and so on, or curved objects like lamps, mirrors and so on, there is a tool to match each
task.
In this chapter, each drawing tool’s function will be explained. You will also learn the Draw from Center, Draw from
Corner, Object Editing and Point Editing techniques, which will make drawing any object you want easier.
Drawing a 3D Rectangle
In rectangle drawing mode, you can draw cubes and boxes.
You will find this tool useful when drawing tables, cabinets,
counters and so on.
2
To draw a rectangle
12
Drag
358 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing a 3D Multigon
8 Click to end.
12
9 (optional) Press and hold SHIFT, while drawing, to draw
a perfect circle from its centerpoint.
Drag
Drawing a 3D Multigon
In multigon drawing mode, you will be able to draw objects
with a specified number of equal-length sides. You will find
7 Hold the mouse button down while you draw the
this tool useful when drawing mirrors, tabletops, hot tubs
multigon to the size you want. The radius measurement
and so on.
will appear in the position readout bar, as you draw.
To draw a multigon 8 Release the mouse button.
1 On the Design toolbar, click the Tool Toggle to access 9 Move the mouse in the direction you want to extrude the
the 3D Design Toolbar. If the 3D Design Toolbar is multigon.
already active, please skip to step 2.
Note: Other ways to access the 3D design toolbar are on the
View menu, click 3D Design Tools or press CTRL+3 or
right-click anywhere on the design window, then click 3D
Design Tools from the pop-up menu that is displayed. 2
2 On the Design menu, click a drawing grid. If the
appropriate drawing grid was previously selected, please
skip to step 3.
Drawing a 3D Polygon
In polygon drawing mode, you can draw an object with any
number of sides at any angle or length. You will find this
tool useful when drawing corner cabinets, futons and so on. 52
To draw a polygon
12
Drag
360 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing a 3D Circular Closed Arc
5 Hold the mouse button down while you extend the arc to
the size you want. Dimensions appear in the position
readout bar, as you draw.
6 Release the mouse button.
7 Move the mouse in the direction you want to extrude the
object.
12 Drag
5 Hold the mouse button down while you extend the radius
to the size you want. Dimensions appear in the position
readout bar, as you draw.
2 6 Release the mouse button.
7 Move the mouse clockwise or counter-clockwise to
create the shape you want.
8 Click to end.
10 Click to end.
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Chapter 52 Drawing in 3D
5 Hold the mouse button down while you extend the arc to 4 Press the mouse button on the design window to define
the shape you want. Dimensions appear in the position the centerpoint of the arc. A rubber-band line is displayed
readout bar, as you draw. and follows the pointer. This line signifies the radius of
your arc.
6 Release the mouse button.
7 Move the mouse in the direction you want to extrude the
object.
362 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing a 3D Plane
Drawing a 3D Plane
In plane drawing mode, you will be able to draw flat planes
to the size you want. You will find this tool useful when
adding angular details to cabinets and so on.
Dr To draw a plane
ag
1 On the Design toolbar, click the Tool Toggle to access
1
2 the 3D Design Toolbar. If the 3D Design Toolbar is
already active, please skip to step 2.
Note: Other ways to access the 3D design toolbar are on the
View menu, click 3D Design Tools or press CTRL+3.
2 On the Design menu, click a drawing grid. If the
5 Hold the mouse button down while you extend the appropriate drawing grid was previously selected, please
radius to the size you want. Dimensions appear in the skip to step 3.
position readout bar, as you draw.
3 Click the Plane Tool. The pointer changes to reflect
6 Release the mouse button. drawing mode.
7 Move the mouse clockwise or counter-clockwise to 4 Press the mouse button on the design window to define
create the shape you want. the start point of the line. A rubber-band line is displayed
and follows the pointer.
Dr
ag
32
10 Click to end.
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Chapter 52 Drawing in 3D
32
2 2
42
1
2
Drawing a 3D Curve
In curve drawing mode, you will be able to draw an open
curved shape which changes direction. You will find this tool
useful when drawing curved ceilings, outdoor grills and so
on.
To draw a curve
Using Point Selection Mode Note: To restore colors and materials, click the
Rendering Style toggle at the lower left of your
In point selection mode, you are able to move each edge window or on the View menu, click 3D Rendering Style, then
individually in your drawing. While it is easy to move an click Textured.
entire object in object selection mode, it is much more
convenient to handle detailed edits using point selection Drawing from Corner
mode.
Draw from Corner, along with Draw from Center, controls
To use point selection mode the beginning points of objects drawn with the drawing
tools. Draw from Corner makes drawing cabinets, tables and
1 On the Options menu, click Point Selection or most other angular objects much easier. Draw from Corner
click on the Point Selection tool in the lower left works with the rectangle, oval and line/plane tools only.
corner of the window. The design window changes to
reflect wire frame view. To draw from corner
1
2
Drag
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Chapter 52 Drawing in 3D
12 Drag
2
4 Hold the mouse button down as you extend the rectangle
to the size you want. Dimensions will appear in the
position readout bar, as you draw.
5 Release the mouse button.
6 Move the mouse in the direction you want to extrude the
rectangle.
7 Click to end.
Drawing in 2D
You may find it easier to begin your design in 2D and add the third dimension later. You will find the 2D design tools are
extremely useful for this technique. These tools are the counterpart to the 3D drawing tools and work similarly. For more
information on 3D drawing tools, see the chapter titled “Drawing in 3D”, which begins on page 357. The 2D toolset can
be used in 3D view or a 2D view from a specific direction.
In this chapter we will explore the uses of each 2D drawing Tool. In addition, the Curve Tension technique is explained.
12
12
Dr Drag
ag
5 Hold the mouse button down and extend the rectangle to 5 Hold the mouse button down and extend the oval until it
the size you want. Dimensions appear in the position reaches the size you want. Dimensions appear in the
readout bar, as you draw. position readout bar, as youshift, while drawing, to draw.
6 Release the mouse button. 6 Release the mouse button.
7 (optional) Press and hold SHIFT, while drawing, to draw
a perfect circle.
368 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing a 2D Multigon
3 Click the Closed Arc Tool. The pointer changes to 3 Click the Circular closed arc Tool. The pointer
reflect drawing mode. changes to reflect drawing mode.
4 Press the mouse button on the design window to define 4 Press the mouse button on the design window to define
the start point of the closed arc. A rubber-band line is the centerpoint of the arc. A rubber-band line is displayed
displayed and follows the pointer. and follows the pointer. This line signifies the radius of
your arc.
12 12 Drag
Drag
5 Hold the mouse button down and extend the arc to the
shape you want. Dimensions appear in the position 5 Hold the mouse button down and extend the radius to
readout bar, as you draw. the size you want. Dimensions appear in the position
readout bar, as you draw.
6 Release the mouse button.
6 Release the mouse button.
7 (optional) Press and hold SHIFT, while drawing, to
constrain the arc to 90 degrees. 7 Move the mouse clockwise or counter-clockwise to
create the shape you want.
370 PUNCH! Home Design Architectural Series 4000 User’s Guide
Drawing a 2D Open Arc
5 Hold the mouse button down and extend the arc to the
shape you want. Dimensions appear in the position
readout bar, as you draw.
6 Release the mouse button.
7 (optional) Press and hold SHIFT, while drawing, to
2 constrain the arc to 90 degrees.
Drawing a 2D Open Arc 1 On the Design toolbar, click the Tool Toggle to access
the 2D Design Toolbar. If the 2D Design Toolbar is
In open arc drawing mode you will be able to draw an already active, please skip to step 2.
elliptical arc which will remain open along the bottom. You
will find this tool useful when drawing outdoor bridges, Note: Other ways to access the 2D design toolbar are on the
slides and so on. View menu, click 2D Design Tools or press CTRL+2.
2 On the Design menu, click a drawing grid. If the
To draw an open arc appropriate drawing grid was previously selected, please
skip to step 3.
1 On the Design toolbar, click the Tool Toggle to
access the 2D Design Toolbar. If the 2D Design
3 Click the Circular arc Tool. The pointer changes to
Toolbar is already active, please skip to step 2. reflect drawing mode.
Note: Other ways to access the 2D design toolbar are on the 4 Press the mouse button on the design window to define
View menu, click 2D Design Tools or press CTRL+2. the centerpoint of the arc. A rubber-band line is displayed
2 On the Design menu, click a drawing grid. If the and follows the pointer. This line signifies the radius of
appropriate drawing grid was previously selected, please your arc.
skip to step 3.
Drag
12
5 Hold the mouse button down and extend the line to the
length you want. Dimensions appear in the position
readout bar, as you draw.
6 Release the mouse button.
7 (optional) Press and hold SHIFT, while drawing, to
constrain the line horizontally or vertically.
Drawing a 2D Curve
In curve drawing mode you will be able to draw an open
2 curved shape which changes direction. You will find this tool
useful when drawing outdoor grills and so on.
8 Click to end drawing mode. To draw a curve
2 On the Design menu, click a drawing grid. If the 4 Click and move the mouse to the next cornerpoint.
appropriate drawing grid was previously selected, please Repeat until you have drawn the needed shape.
skip to step 3.
to create angular shapes and with Curve Tension you can Curve Tension set at 20:
change the appearance. Curve Tension is measured between
1 and 50. Specifying 1 in the dialog box results in very little
tension being applied, while specifying 50 is the maximum
amount allowed and causes a greatly-exaggerated curve.
Examples:
Converting
2D Objects to 3D
In the previous chapter you learned how to draw in 2D, now you will learn how to convert two-dimensional objects into
3D. You can create as much depth as you want in any direction necessary.
The Extrude technique adds depth to any object while the powerful Revolve command makes creating intricate objects like
chair legs, table legs and columns very easy.
12
Drag
Editing 3D Objects
3D Custom Workshop makes it extremely easy to change objects once they are drawn. In this chapter, you will find
instructions on techniques that make rotating, resizing and so on, very simple.
You will also learn how to use layers, lock and unlock; in addition, you’ll learn to create groups that will make complex
objects much more manageable. The flip and mirror techniques are also described and are useful when you need perfectly
symmetrical objects.
12
12
Drag
Drag
5 Release the mouse to stop skewing the object. 5 Release the mouse to stop rotating the object.
380 PUNCH! Home Design Architectural Series 4000 User’s Guide
Using Elevation Slider
Using Elevation Slider 2 On the Options menu, click Object Size or double-click
the object you want to resize. Selection handles appear
With the Elevation Slider you can easily move selected items
around the object. The Object Size dialog box is
vertically, regardless of what grid is active. For more
displayed.
information, see “Elevation Slider”, which begins on page
355.
To group objects
1 On the Standard toolbar, click the Selection Tool.
2 Hold down SHIFT and click each object that you want to
2 Type the necessary elevation in inches or feet and inches, be included in the group.
separated with a hyphen. Click OK.
3 (optional) Right-click, while nothing is selected, and 3 On the Control toolbar, click the Group tool or on
the Edit menu, click Group or right-click and click
click Set Elevation from the pop-up menu that is
displayed. Group on the pop-up menu that is displayed.
To ungroup objects
Specifying Object Size
1 On the Standard toolbar, click the Selection Tool.
With the object size option you can specify exact
measurements for each object, either as a percentage of the 2 Click the group you want to ungroup.
original size or by specifying dimensions in inches. This is
useful if you know how large or small an object must be to fit 3 On the Control toolbar, click the Ungroup tool or on
the Edit menu, click Ungroup.
a specific space in your home.
2 Click to select the object you want to lock. To make complex objects more manageable, break them into
logical layers. If you are drawing a chair, for example, you
3 (optional) Hold down SHIFT and click each object that
may want a separate layer for the back, the legs, the cushion
you want to lock.
and so on.
4 On the Control toolbar, click the Lock tool or on the
Edit menu, click Lock or right-click and click Lock To define a new layer
on the pop-up menu that is displayed.
1 On the Design menu, click Layer Properties. The Layer
Properties dialog box is displayed.
To unlock objects
2 Click New. The New Layer Name dialog box is
1 On the Standard toolbar, click the Selection Tool.
displayed.
2 Click the objects you want to unlock.
Hiding Detection
3 Type the new layer’s name in the New Layer Name
When you are working in layers, it will be helpful to make dialog box.
some objects unable to be selected, which makes it easier to
select objects underneath. The Hide Detection feature makes 4 Click OK.
this a simple process.
Working in Layers
Using the Layer option, you can store different information
on different layers of your drawing. The Active Layer’s name
is always displayed on the Design toolbar.
Many of the functions are available through the Layer
Properties dialog box. From the Layer Properties menu, you
can choose to show or hide certain layers, which makes
382 PUNCH! Home Design Architectural Series 4000 User’s Guide
Working in Layers
To rename a layer
1 On the Design menu, click Layer Properties. The Layer
To hide a layer Properties dialog box is displayed.
■ On the Design menu, click Visible Layers, then click the
layer you want to hide. If you select Hide all, only the
active layer will remain visible.
To remove a layer
1 On the Design menu, click Layer Properties. The Layer
Properties dialog box is displayed.
2 Click to select the layer you want to delete.
3 Click Remove. A warning will be displayed letting you
Note: The active layer cannot be hidden. know that all objects on that layer will also be deleted.
Click OK to continue.
To show all layers 4 Click OK. All objects on that layer are deleted.
■ On the Design menu, click Visible Layers, then click
Show All Layers.
Using Flip
The Flip function takes the original object and reverses it
either horizontally or vertically. Depending on which grid is
active, flipping an object varies.
Using Mirror
Mirror works much like the Flip function. The difference is
that mirror leaves the original and makes a duplicate. Mirror
creates two identical objects facing one another. Depending
on which grid is active, mirroring an object varies.
To create a duplicate
1 Click the object you want to duplicate.
2 On the Design menu, click a drawing grid.
Controlling Views
You can control the way you see your design in 3D Custom Workshop. These views can make editing much easier or can
simply make it clearer to view specific areas of your drawing.
In this chapter you will learn to use ClearView, perspective, orthographic, textured and wire-frame views. You will also
learn how to zoom in on a specific area and how to set the camera angle.
Using Zoom
At some point while illustrating your object, you may want a
close-up view of a specific area. By using the zoom and pan
tools in concert with the set zoom feature, you will be able to
view any area of your drawing with pinpoint accuracy. With 2 Type a zoom percentage into the dialog box.
the pan tool, you can move the window to view a different 3 Click OK.
area of the drawing without changing the magnification.
To pan across the drawing
To zoom in or out of your drawing
1 Click the Pan Tool.
1 On the Standard Toolbar, click the Zoom Tool. 2 Click on the design window.
2 Click on the design window. 3 Hold the mouse button down.
3 Hold the mouse button down. 4 Drag the object to the center of the window.
4 Move the pointer up to zoom in and move the pointer
down to zoom out.
Setting the Object Color 4 Scroll to view the available wood materials.
By default, all objects drawn with 3D Custom Workshop are 5 Click the wood you want to apply; hold down the mouse
painted blue. You can change this default color to any color button and drag the wood material onto the object. The
you want. wood you selected is applied.
Tip: To apply the same texture to the entire object, hold the
To set the default object color Control key down while applying the material.
1 On the Design menu, click Default Object Color. The
Color dialog box is displayed. To apply a custom material
1 On the Design toolbar, click the Custom Material
button. Materials appear in the Preview Bar.
2 (optional) At the top of the
Preview Bar, click the down
arrow next to “Custom” to
display the available material
libraries.
3 Click to select the library you
want.The materials contained in that library are displayed
on the Preview Bar.
4 Click the material you want to apply; hold down the
mouse button and drag the material onto the object. The
material you selected is applied.
2 Click an area on the color spectrum window to select a
color, then adjust the values, if necessary.
Applying Color
3 (optional) Adjust the current Red, Green and Blue values
to create a custom color. Whether you are drawing a fireplace, kitchen cabinets, or a
loveseat, it’s easy to apply the appropriate color. With 3D
4 Click OK. The color you defined will be used for all Custom Workshop you can define your own custom color
subsequently-drawn objects. with the Color dialog box. You can start with one of the basic
colors available, then change its red, blue, or green values, or
Applying Materials click on a color in the color spectrum window to “mix” your
Just like applying colors, it’s easy to apply the appropriate own color. Using these techniques you can find the exact
material. 3D Custom Workshop includes a wide variety of color you want, without restricting yourself to a set palette.
materials, plus you have the ability to create a custom color
palette to suit your needs. With 3D Custom Workshop you To apply color
still have access to all custom materials you have created. 1 Click the Rendering Style button or on the
For more information on creating custom materials, see View menu, click 3D Rendering Style, Shaded View.
“Material Workshop”, which begins on page 183. 2 On the Design toolbar, click the Color button.
Colors appear in the Preview Bar.
To apply material
3 (optional) At the top of the Preview Bar, click the down
1 Click the Rendering Style button or on the arrow next to “Colors” to display the Colors style menu,
View menu, click 3D Rendering Style, Shaded View.
then click to check Fall or whichever category you want.
2 On the Design toolbar, click the Material button. That color palette is displayed on the Preview Bar.
Materials appear in the drag-and-drop Preview Bar.
4 Scroll to view the available colors.
3 (optional) At the top of the Preview Bar, click the down
5 Click the color you want to apply; hold down the mouse
arrow next to “Materials” to display the Materials style
button and drag the color onto the object. The color you
menu, then click to check Wood. Wood options are
selected is applied.
displayed on the Preview Bar.
4 Click the color or material you want to apply; hold 4 Click the color or material you want to apply; hold
down the mouse button and drag the color or material down the mouse button and drag the color or material
onto the object. The color or material you selected is onto the object. The color or material you selected is
applied to applied to all places matching the material you are
the entire object. replacing.
Numerics lighting 87
material (Fence Designer) 270
2D objects, converting (3D Custom Workshop) 375 material (Material Workshop) 187
2D view multigon topography objects (Topo Designer) 53
in 3D Custom Workshop 354 objects to library (3D Custom Workshop) 348
in Topo Designer 56 points (Site Planner) 194
3D adding shadows 161 railings 81
3D Custom Workshop floor grid 352 rectangle topography objects (Topo Designer) 51
3D Custom Workshop front grid 352 roof points (Roofing Wizard) 114
3D Custom Workshop side grid 352 roofing 102
3D cut-away slider 165 shadows 161
3D fly around view 159 straight-edge topography objects (Topo Designer) 51
3D lighting intensity 161 topography objects (Topo Designer) 50
in 3D Custom Workshop 392 age, customizing plant 176
3D selection tool 166 air conditioner 97
3D view, saving 164 air ducts
3D viewing speed 159 rotating 96
3D walk through 159 air ducts, placing 96
3-point freehand roof tool 104 align text 40
4-point freehand roof tool 104 alter roof size 105
alter roof slope 105
alter topography (Topo Designer) 53
A angle, north (Global Sun Positioning) 321
angled text 40
AC 97
annotation bar 9
ac units, rotating 97
annotations 39
accessories 77
appliance elevation (Cabinet Wizard) 213
applying in Punch! (Material Workshop) 189
apply color 179
accessories, adding 170
apply material 180
accessories, adding (Pool Designer) 237
in Material Workshop 189
accessory organizer 173
applying
in Material Workshop 186
accessories (Material Workshop) 189
add point 147
custom accessories (Material Workshop) 189
adding
custom materials (Material Workshop) 189
air conditioners 97
arc
arc topography objects (Topo Designer) 52
2D circular (3D Custom Workshop) 371
circle/oval topography objects (Topo Designer) 51
2D circular closed (3D Custom Workshop) 370
circular arc topography objects (Topo Designer) 52
2D closed (3D Custom Workshop) 370
color (Fence Designer) 270
2D open (3D Custom Workshop) 371
color (Material Workshop) 187
circular (3D Custom Workshop) 362
color ramp(Fence Designer) 270
arc deck (Deck Designer) 125
curved topography objects (Topo Designer) 51
arc, drawing 143
custom color (Fence Designer) 270
arc, open (3D Custom Workshop) 362
custom material (Fence Designer) 270
auto activate 45
custom material (Material Workshop) 187
auto flooring 70
fences (Fence Designer) 268
Auto Reset Tools (Door Designer) 198
gates (Fence Designer) 268
Auto Reset Tools (Window Designer) 204
heat pumps 97
AutoClick Placement 171
heating 97
automatic dimensioning, turning off 39, 70 ceiling and floor outlets, placing 86
automatic pool cleaner, adding (Pool Designer) 240 ceiling fan 88
AVI, exporting (Animator) 326, 331 ceiling height 73
AVI, opening (Animator) 326 ceiling/floor options 70
Azimuth (Site Planner) 194 center origin on object (3D Custom Workshop) 393
center text 40
centerpoint, snap to segment 31
B chain link fence 137
in Fence Designer 268
back view (3D Custom Workshop) 393 chamfer 36
background animation, suppress 164 change
background color 155 backsplash height (Cabinet Wizard) 215
in 3D Custom Workshop 347 backsplash thickness (Cabinet Wizard) 216
backsplash height, change (Cabinet Wizard) 215 base cabinet depth (Cabinet Wizard) 214
backsplash thickness, change (Cabinet Wizard) 216 base cabinet height (Cabinet Wizard) 214
baluster (deck), changing spacing 119 base cabinet width (Cabinet Wizard) 214
baluster spacing 119 deck height 118
in Deck Designer 130 deck height (Deck Designer) 129
base cabinet dimensions, change (Cabinet Wizard) 214 door height (Cabinet Wizard) 216
base trim 178, 179 door type 75
baseboard heaters 98 exterior wall length 68
basement, creating 64 font of annotations 39
basic terminology 14 interior wall length 72
basketball goal, adding (Pool Designer) 242 rail height 216
bathroom (Room Wizard) 58 roof pitch 105
bathtubs, placing 93 roof slope 105
bay window 74 stile width (Cabinet Wizard) 216
beam size, specifying (Framing Editor) 279 style of line 145
beam type thickness of line 145
customizing (Framing Editor) 279 toe kick size (Cabinet Wizard) 216
specifying (Framing Editor) 279 top cabinet depth (Cabinet Wizard) 215
beams top cabinet elevation (Cabinet Wizard) 214
dimensioning 64 top cabinet height (Cabinet Wizard) 215
length 64 top cabinet thickness (Cabinet Wizard) 215
stiffener 63 width, pathway 135
Bearing (Site Planner) 194 chimney tab (Fireplace Wizard) 222
bedroom (Room Wizard) 58 chlorinator, adding (Pool Designer) 241
blinds 77, 170 choosing a codec (Animator) 338
bottom view (3D Custom Workshop) 393 circles, drawing 28, 142
break a wall 74 circular arc (3D Custom Workshop) 362
brightness (Material Workshop) 187 circular arc deck (Deck Designer) 126
brightness, scene (Global Sun Positioning) 321 circular arc, 2D (3D Custom Workshop) 371
bring to front 146 circular arc, drawing 144
in Material Workshop 188 circular closed arc (3D Custom Workshop) 361
bring to front (PhotoView Editor) 261 circular closed arc, 2D (3D Custom Workshop) 370
building pad (Topo Designer) 53 circular deck (Deck Designer) 125
built-in oven (Cabinet Wizard) 212 city (Global Sun Positioning) 318
built-in refrigerator (Cabinet Wizard) 212 clear 152
ClearView 159
in 3D Custom Workshop 390
C clipboard 152
cabinet trim (Cabinet Wizard) 214 clock, synchronize (Global Sun Positioning) 320
cabinet, standard measurements (Cabinet Wizard) 209 closed arc (3D Custom Workshop) 360
cable jack 89 closed arc, 2D (3D Custom Workshop) 370
calculate pool volume (Pool Designer) 246 closet (Room Wizard) 58
calculating construction costs 287 closing files 20
calculating square footage 39 closing files (3D Custom Workshop) 349
calendar (Global Sun Positioning) 320 closing files (Animator) 327
calendar, synchronize (Global Sun Positioning) 320 codec, choosing (Animator) 338
camera codec, default (Animator) 339
in Material Workshop 190 color (3D Custom Workshop) 395
in PhotoView 255 color ramp 179
in Plant Editor 225 color ramp (Fence Designer) 270
camera angle 159 color toolbar (3D Custom Workshop) 344
in 3D Custom Workshop 393 color, adding (Fence Designer) 270
cased opening 274 color, applying 179
path name, hide (Animator) 336 point tension, customize (Animator) 335
path name, view (Animator) 336 point-level editing 147
pathway 135 in Material Workshop 188
change width 135 points
straight or curved 135 adding roof points (Roofing Wizard) 114
perimeter, foundation 62 deleting roof points (Roofing Wizard) 114
perpendicular, snap to 35 polygon deck (Deck Designer) 124
perspective (3D Custom Workshop) 390 polygon, 2D (3D Custom Workshop) 369
perspective editing (Material Workshop) 189 polygon, 3D (3D Custom Workshop) 360
perspective editing (PhotoView Editor) 262 polygons, drawing 28, 143
phone jack 89 pond, adding 136
photograph (PhotoView) 255 pool depth (Pool Designer) 236
PhotoView 255 pool options (Pool Designer) 247
file format 256 pool shape (Pool Designer) 235
masking 258 pool support system, adding (Pool Designer) 240
tips for using 255 pool template, create (Pool Designer) 245
PhotoView Editor 260 pool volume (Pool Designer) 246
pi radian (3D Custom Workshop) 376 Pool Wizard 234
picket fences (Fence Designer) 269 position readout bar (3D Custom Workshop) 344
picket gates (Fence Designer) 269 post tension strand 64
picture of my home (PhotoView) 259 PowerTool launch bar 10
piers, foundation 64 PowerTool Store, visit 11
pitch, roof 105 PowerTool-enabled 14
pitch, roof (Roofing Wizard) 112, 113 PowerTools
placing Global Sun Positioning 318
air ducts 96 pre-built steps, adding (Pool Designer) 240
bathtubs 93 preview bar 10
ceiling and floor outlets 86 preview bar (3D Custom Workshop) 345
gas bib 92 preview speed, setting (Animator) 331, 339
hose bib 92 print 294
hot water heater 94 a 3D LiveView rendering (Framing Editor) 284
showers 94 print templates (RealModel) 294
sinks 93 printer setup (RealModel) 294
sprinkler heads 140 printing 3D LiveView 22
toilets 92 printing drawing in color 22
plan layer, viewing a 44 printing floorplans 22
plan scale 22 print to fit page 22
plan tab, selecting 44 in Framing Editor 283
plan tabs 8 in Trim Designer 232
plan views (Topo Designer) 56 print to scale 22
planar mapping 398 in Framing Editor 283
plane (3D Custom Workshop) 363 printing
plans, customizing visible 44 a pricelist (Home Estimator) 289
plant categories 175 floorplans (3D Custom Workshop) 349
plant database 176 in Section Detailer 316
Plant Editor 226 priority (Room Wizard) 59
Plant Fill 147 privacy fences (Fence Designer) 269
plant growth meter 177 privacy gates (Fence Designer) 269
PlantFinder 176 properties bar 10
plants properties tab, selecting 45
adding 175 property line 134
customizing age 176 proxy settings (Punch! Updater) 25
find by name 177 pumps (heat), adding 97
locate on Preview Bar 177 Punch! Cabinet Wizard 209
moving 176 Punch! Home Design
sorting 176 installing 4
plants, growing 177 registering 5
play video after export (Animator) 326, 331 uses for 3
plotter 22 Punch! Online Community 6
plumbing Punch! Software homepage 5
hiding in 3D 164 punchsoftware.com 5, 6
viewing in 3D 164
plumbing tab 91
point elevation, hide (Animator) 336 Q
point elevations, view (Animator) 336
point selection mode (3D Custom Workshop) 365 quarter view 158