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brianhousand.com
2013
#gtchat! #scgifted
2005
FEBRUARY 15
72
!!!!!!!! ! !!!!!!!! ! !!!!!!!! ! !!!!!!!! !
HOURS
4,000,000,000
whatever
whenever
wherever
RECALL
UNDERSTANDING
DID
TEACHERS
STUDENTS
TECH
H C EA
S R E
ST
E D U
S T N
STUDENTS
TECH TEACHERS
TEACHERS
STUDENTS
TECH
DANGER
TOOLISHNESS!
!"#$%&#'%()*#+,-'#.&/01# $%&#+,-22$#'%()*#3(%4#.&/05# YOU #ARE
AHEAD DANGEROUS! !
--Jim Trelease
REALITY
Every man should have a built-in automatic crap detector operating inside of him.
-- Ernest Hemingway!
STUDENTS
TEACHERS
H C E
REALITY
3,339
OLPC
The kids had completely customized the desktop so every kids tablet looked different.! We had installed software to prevent them from doing that, and the fact they worked around it was clearly
ESSENTIAL TO LEARNING
A 2 YEAR OLD
USE AN iPad?
REALITY
10,000
COMPUTE R USE
INTERNE T USE
CREATIVITY
Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and Technology Project. Computers in Human Behavior, 28(2), 370-376.
CREATIVITY
Jackson, L. A., Witt, E. A., Games, A. I., Fitzgerald, H. E., von Eye, A., & Zhao, Y. (2012). Information technology use and creativity: Findings from the Children and Technology Project. Computers in Human Behavior, 28(2), 370-376.
teachwithportals.com
H C EA
S R E
H C E
H C EA
S R E
STUDENTS
H C E
REALITY
Facilitate and Inspire Student Learning and Creativity Design and Develop Digital Age Learning Experiences and Assessments Model Digital Age Work and Learning Promote and Model Digital Citizenship and Responsibility Engage in Professional Growth and Leadership
! ! ! !
H C EA
S R E
ST
UD EN
TS
TECH
+
(MAYNARD, 2012)
AGGREGATOR
LiveBinders
ALLY
ARCHITECT
PRODUCERS
CONSUMERS
TYPE I
GENERAL EXPLORATORY ACTIVITIES
!
TYPE II
METHODOLOGICAL TRAINING / HOW-TO ACTIVITIES
!
TYPE III
INDEPENDENT OR SMALL GROUP INVESTIGATIONS PRODUCTS AND/OR PERFORMANCES
(Renzulli, 1977)
KNOW UNDERSTAND
DO
The whole process of education should thus be conceived as the process of learning to think through the solution of real problems.
!
ADAPTABLE
AUTONOMOUS
get EXCITED about and work on over long periods of time, to be STIMULATED
A+
ADAPTABLE AUTONOMOUS
AGGREGATOR
ALLY
ARCHITECT
(MAYNARD, 2012)
AWESOMENESS
DIRECT INSTRUCTION
PLAY
10
CURIOSITY
IMAGINATION
PASSION
CREATIVITY
PERSPECTIVE
STOP
GO
AND BEYOND
TO INFINITY
tyvm
brianhousand.com