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1. The document outlines an action plan for a capstone project to develop a mobile trivia game using optical character recognition.
2. The plan involves consolidating documents from previous capstones, coding and documenting the user interface and functionality, completing the game software, testing the game, conducting user evaluations, and documenting the final capstone project.
3. Key activities include coding remaining features, fixing bugs, stress testing, user integration testing, and preparing documentation and presentations for the final project defense.
1. The document outlines an action plan for a capstone project to develop a mobile trivia game using optical character recognition.
2. The plan involves consolidating documents from previous capstones, coding and documenting the user interface and functionality, completing the game software, testing the game, conducting user evaluations, and documenting the final capstone project.
3. Key activities include coding remaining features, fixing bugs, stress testing, user integration testing, and preparing documentation and presentations for the final project defense.
Copyright:
Attribution Non-Commercial (BY-NC)
Verfügbare Formate
Als DOC, PDF, TXT herunterladen oder online auf Scribd lesen
1. The document outlines an action plan for a capstone project to develop a mobile trivia game using optical character recognition.
2. The plan involves consolidating documents from previous capstones, coding and documenting the user interface and functionality, completing the game software, testing the game, conducting user evaluations, and documenting the final capstone project.
3. Key activities include coding remaining features, fixing bugs, stress testing, user integration testing, and preparing documentation and presentations for the final project defense.
Copyright:
Attribution Non-Commercial (BY-NC)
Verfügbare Formate
Als DOC, PDF, TXT herunterladen oder online auf Scribd lesen
CAPSTONE PROJECT 3 A C T I O N P L A N PROJECT TITLE: Text Cap: A Mobile Trivia Gae !or A"#roi# P$o"e% &%i"' Te%%era(t Opti(al C$ara(ter Re(o'"itio" E"'i"e NAME OF ST)*ENT+S: ,- A&%tria. Mar(&% Ne%tori&% /- GRO)P CO*E: TEAM EMP 0- 1arto(illo. Pa&l Ni22o E- TECHNICAL A*/ISER: E"'r- J&li&% Ca"%i"o 3- Pe%tilo%. E&"i(e Maritri%$ J- CO)RSE COOR*INATOR: *r- 3ilia Torre% ACTIVITY-RESULTS SUMMARY No. Activity/Sub-activity Expected Results Remarks by Adviser Initialed by Adviser 1. Consodatng a deverabes from Capstone 1 and 2 Capstone 1 and 2 documents 1.1 Conducts revews and anayss of prevous competed documents. Revew resuts 1.2 Conducts revews and anayss to parta program competed Revew resuts 2. Codng documentaton (per modue and functonates) Codes deta documents 2.1 Documentng codes on user nterface modues Codes deta documents 2.2 Documentng codes on Program functonates and ntegratons Codes deta documents 3. Competon of the game software Game appcaton 3.1 Codng of remanng addtona functonates Game appcaton 3.2 Fx bugs and error Game appcaton 4. Documentng Game Tests Test resuts 4.1 Documentng Stress tests Stress test detas and resuts 4.2 Documentng Apha tests Apha test detas and resuts 4.3 Documentng Beta tests Beta test detas and SOIT-Thess/CapstonePro|ect ACTION PLAN TEMPLATE (as of |anuary 2013) Page 1 of 5 MAPA INSTITUTE OF TECHNOLOGY SCHOOL OF INFORMATION TECHNOLOGY CAPSTONE PROJECT 3 A C T I O N P L A N resuts 5. Conducts User Evauaton Evauaton resuts 5.1 Conduct FURPS evauaton Evauaton resuts 5.2 Consodatng and anayss of gathered data and fndngs Game evauaton resuts 5.3 Make summary and reports of fndngs Summary of evauaton and fndngs of the game 6. User Integraton User ntegraton resuts 7. User Acceptance User acceptance resuts 8. Documentaton/Wrtng of Capstone 3 Capstone 3 Documentaton 8.1 Chapter V. Presentaton, Interpretaton and Anayss of Data Chapter V 8.2 Chapter VI. Summary, Concuson and Recommendatons Chapter VI 9 Preparaton for Ora defense and Fna pro|ect presentaton Pro|ect proposa outnes SOIT-Thess/CapstonePro|ect ACTION PLAN TEMPLATE (as of |anuary 2013) Page 2 of 5 MAPA INSTITUTE OF TECHNOLOGY SCHOOL OF INFORMATION TECHNOLOGY CAPSTONE PROJECT 3 A C T I O N P L A N MILESTONES-DELIVERABLES SOIT-Thess/CapstonePro|ect ACTION PLAN TEMPLATE (as of |anuary 2013) Page 3 of 5 MAPA INSTITUTE OF TECHNOLOGY SCHOOL OF INFORMATION TECHNOLOGY CAPSTONE PROJECT 3 A C T I O N P L A N SOIT-Thess/CapstonePro|ect ACTION PLAN TEMPLATE (as of |anuary 2013) Page 4 of 5 Expected Deliverables by Pase ! Scope o" #ork #eek to be submitted Date actually submitted Doc. Re". No. $tab no.% Initialed &y Adviser P'ASE () *omplete o" documentation o" *apstone ( and *apstone + consolidate Documentaton of Capstone 1 Documentaton of Capstone 2 Pase +) ,ser Inter"ace detailed explanation Man page code expanaton and screenshot Dffcuty page code expanaton and screenshot Regster name page code expanaton and screenshot On-game page code expanaton and screenshot Scorng page code expanaton and screenshot Hgh Score page code expanaton and screenshot Opton page code expanaton and screenshot Pase -) *ode detailed explanation Button Functonates and Unt test expanaton Saved Entered Name expanaton Easy, Medum and Hard Dffcuty Leve expanaton 100 Oueston for each Dffcuty expanaton Randomzed Ouestons expanaton Sgnfcant Dffcuty eve Tme Aocated to every queston expanaton Integrated Optca Character Recognton to the Game expanaton Save Pctures taken from the game expanaton Recognzed correct and wrong answer expanaton Computed correct answer expanaton Ponts System expanaton Save Game scores expanaton Background musc on man game expanaton Musc Settngs expanaton Poshed Game Appcaton expanaton Save Hgh Scores expanaton Pase .) Documentation o" /estin0 and Evaluation o" te Pro1ect Stress test Documentaton Apha test Documentaton Beta test Documentaton Summary of evauaton of the game User Integraton User Acceptance P'ASE 2)Documentin0/#ritin0 te Pro1ect Chapter V. Presentaton, Interpretaton and Anayss of Data MAPA INSTITUTE OF TECHNOLOGY SCHOOL OF INFORMATION TECHNOLOGY CAPSTONE PROJECT 3 A C T I O N P L A N (Con!n"# on $%%!!on$& Ro'() on (*##+( o, *# ($-# ,o.-$) !, n#/#(($.012 DATE ACTION PLAN IS SUBMITTED3 4444444444 S!5n$".#3 4444444444444444444444444444444444 P.o6on#n713 A"(.!$) M$./"( N#(o.!"( V1 S!5n$".#3 444444444444444444444444444444444 P.o6on#n723 B$.o/!&&o) P$"& N!88o E1 S!5n$".#3 444444444444444444444444444444444 P.o6on#n733 P#(!&o() E"n!/# M$.!.!(* 91
CHEC:ED BY U6on (";-!((!on o, *# A/!on P&$n3 En5.1 9"&!"( C$n(!no4444+44444444 ADVISER %$# A *# En% o, *# <"$.#. T#.-3 En5.1 9"&!"( C$n(!no4444+44444444 ADVISER %$# SOIT-Thess/CapstonePro|ect ACTION PLAN TEMPLATE (as of |anuary 2013) Page 5 of 5