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TI EN

UPGRADES

O N FI D

Otherworldly
Cost:

The Dreamer gains the following Ability: Accomplice: After this model ends its Activation a friendly model within 6" may Activate immdediately as a Chain Activation. The Dreamer gains the following Tactical Action: (1) Playtime: Target friendly model in 6" gains the following Condition until the end of the Turn: "Playtime: After dealing damage with an Attack Action, draw 1 card."

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restrictions
The Dreamer

Restless Dreams
Cost:

The Dreamer gains the following Abilities: Df (tC) Wake up! WAKE UP!: After suffering damage from an enemy, this model gains the following Condition for the rest of the game: "Waking +1: Reduce the healing from this model's Pleasant Dreams Ability by +1." Toss and Turn: After this model deals damage with an Sh Action to an enemy model, it gains the Waking +1 Condition for the rest of the game. Inflict Dreams: While this model is buried, friendly Lord Chompy Bits gains the following Ability: "Melee Expert: This model gains 1 additional AP which may only be used to take Ml Actions."

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restrictions
The Dreamer, Limited

Tantrum
Cost:

The Dreamer gains the following Ability: Ranged Expert: This model gains 1 additional AP which may only be used to take Sh Actions. The Dreamer gains the following Tactical Action: (1) Surrounded by Nightmares (Sh 7 / Rst: Wp / Rg: 8): Target model suffers 1 damage for each Nightmare within 3" and LoS of it which it considers an enemy.

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restrictions
The Dreamer

Dreams of Pain
Cost:

The Dreamer gains the following Tactical Action: (1) Manifest Nightmares (Ca 6M / TN: * Rg: 6): Name a Minion or Enforcer Nightmare model. The TN of this Action is 10MM plus the Soulstone Cost of the named model. Summon the named model within range, it immediately suffers an amount of damage equal to its Wounds minus one, which may not be reduced. This model gains the following Condition for the rest of the game: "Waking +1: Reduce the healing from this model's Pleasant Dreams Ability by +1." MC It's My Dream: After succeeding, the summoned model does not gain the Slow Condition.

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restrictions
The Dreamer, Limited

On Dreaming Wings
Cost:

This model gains +1 Wk.

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All friendly Nightmare models gain the following Ability while within a6 of this model: "Flight: this model is immune to falling damage and may ignore any terrain or models while moving."

restrictions
Nightmare or The Dreamer

Handbag
Cost:

Widow Weaver gains the following Ability: Handbag: If this model comes into base contact with a Corpse or Scrap Marker during a Walk Action, this model may remove the Marker. At the end of this model's Activation, place any Markers removed in this way within 2" of it. Widow Weaver gains the following Tactical Actions: (2) Create Teddy Bear (Ca 5 / TN: 15M): Discard any combination of 4 Corpse or Scrap Markers within 6" of this model to summon a Teddy into base contact with this model. (1) Create Doll (Ca 5 / TN: 12M): Discard a Scrap Marker within 6" to summon a Wicked Doll into base contact with this model.

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restrictions
Widow Weaver

The True Mother


Cost:

This model gains the following Abilities: Feast, My Darlings: When this model kills an enemy model, a friendly model within 6" may count as having killed the model for the purposes of the Grow and Mature Abilities. Born of Blood: When a non-peon enemy model within a2 is killed due to the Black Blood Ability or the Black Blood Pustule Action, this model may discard a card to summon a Terror Tot in base contact with the model before removing it. The summoned Terror Tot suffers 2 damage, ignoring the Black Blood Ability.

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restrictions
Nekima

Threads of Fate
Cost:

This model gains the following Tactical Actions: (1) Through the Strings: Until the end of the Turn, enemy models which declare an Attack Action which could target Collodi, must target Collodi unless they pass a TN 16 Wp duel. (1) Wrapped in Wooden Claws: This model gains the following Condition until the end of the Turn: "Armor +1: Reduce all damage suffered by this model by +1, to a minimum of 1."

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restrictions
Collodi

Fated
Cost:

This model gains the following Ability: The Fate of Us All: Once per Turn, when this model receives a Condition from a friendly Effigy or one of its own Actions, all friendly Minions in p6 may gain the same Condition. This model gains the following Tactical Action: (0) Creep: Push this model up to 3" in any direction.

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restrictions
Collodi, Limited

Breathe Life
Cost:

This model gains the following Tactical Action: (0) Breathe Life: Push all friendly Minions in p6 up to 2" in any direction.

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restrictions
Collodi

Bag of Props
Cost:

Collodi gains the following Ability: Bag of Props: When a friendly Minion within a6 gains the Defensive +1, Focus +1, or Fast Condition, this model may choose to gain the same Condition. Collodi gains the following Tactical Action: (0) Creep: Push this model up to 3" in any direction.

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restrictions
Collodi, Limited

A friend To Talk To
Cost:

Vasilisa gains the following Ability: A Little Food, A Little Water: When this model declares a Walk Action, nominate a friendly Doll within 2". After the Walk Action is complete, place the friendly Doll into base contact.

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restrictions
Vasilisa

Strum the Threads


Cost:

This model gains the following Ability: Strum The Threads: Friendly Doll models which Activate within a6 may suffer 2 damage which may not be reduced to gain the Fast Condition.

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restrictions
Collodi or Vasilisa, Rare 1

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