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by operative ONLY WHEN ABSOLUTELY NECESSARY for successful for Atari® Home Computers, 48K Memory, Disk
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completion of the mission. The operative should attempt to
complete the mission on his own before resorting to said sealed
information. INTRODUCTION
Jupiter Mission 1999 is a dynamic interactive space fantasy epic
adventure, comprised of eleven separate g a m e programs on four
UNAUTHORIZED REPRODUCTION OF THIS GAME IN ANY FORM IS separate disks, numbers 1 through 4 (see disk labels]. With a mixture
SPECIFICALLY PROHIBITED. WE CONSIDER ANY VIOLATION OF THIS RE- of role-playing a n d arcade-style action, JUPITER MISSION 1999 pro-
QUEST DETRIMENTAL TO OUR LEGAL RIGHT TO EXIST IN A COMPETITIVE vides you with an exciting a n d accurate simulation of a voyage to
BUSINESS ENVIRONMENT. the Jupiter system in search of the source of intelligent radio
transmissions. As the main character in the epic, your decisions
determine the course of the action a n d the development of the
game. The outcome will d e p e n d on your intelligence, dexterity, a n d
perseverance.
JUPITER MISSION 1999 begins with the Introduction screen. You will SAVING A GAME
be first asked by the computer if you wish to start a new g a m e or con-
tinue a previously saved game, if you elect to start a new g a m e you You may save up to four games of JUPITER MISSION 1999 at any
have the additional option of beginning with the introductory text, or time. A saved g a m e will continue play from the point where it was
to skip the text and begin playing the game. saved. It is not possible to save a g a m e until you have m a n a g e d to
When you play JUPITER MISSION 1999 for the first time, you should pass the Asteroid Belt.
read the text introduction to familiarize yourself with the background Games will be saved on g a m e disk number one. The computer
of the mission. The information you gain here will aid you in your play, will prompt you for the correct input to save a game. Ensure that you
as well as a d d to your overall enjoyment of the game. d o not have write protect tabs on your g a m e diskettes.
It is a g o o d idea to save the g a m e often. That way, if you make a
mistake a n d are destroyed, you c a n pick up the g a m e play from
GAME SUMMARY where it was last saved; instead of having to start the whole g a m e
over from the beginning.
Listed below is a very general summary of some of the g a m e pro-
grams in the JUPITER MISSION 1999 game. These summaries are Should you wish to save a g a m e after four games have already
given as a helpful hint a n d should only be looked at if you need been saved, you will be given the option to erase one of the
help. previously saved games a n d save your current game.
WEAPON CONTROL: a r c a d e style; graphics forward view screen Once a g a m e has been saved a n d given a Saved Game
with starfield a n d nearby asteroids, a n d weapon crosshairs; joystick Number, it will always retain the same Saved Game Number.
control; because of ship d a m a g e you must manually destroy the IMPORTANT: YOU MUST SAVE THE GAME YOU ARE PLAYING AT LEAST
dsteroids that would otherwise hit the ship. ONCE BEFORE YOU ASSUME CONTROL OF THE LANDER, IF YOU EXPECT
SHIP REPAIR: reaction time game; graphic schematic of USSN SPACE TO SAVE THE GAME IN LATER PORTIONS OF PLAY.
BEAGLE. Ship sections must be checked for d a m a g e a n d repaired NOTE: Sometimes it might be necessary for you to start the entire
by matching flashing colors a n d lowering sound tones. g a m e over, because of ship/equipment d a m a g e or a wrong deci-
NAVIGATION: Logistic problem solving game. Position of vessel must sion m a d e in the early sections of play. For instance, if your Scanners
be determined a n d necessary course corrections m a d e to arrive at are d a m a g e d a n d not repaired, then it is impossible for you to deter-
Jupiter system, and later, to make course corrections to visit the mine where you are in the solar system, a n d thus you cannot make
moons of Jupiter. the necessary course corrections to get to Jupiter.
4 5
The Space Beagle IF YOU CANNOT LOAD THE PROGRAM
CUTAWAY SECTION VIEW 1. Check your equipment carefully to be sure that all cables
a n d connections are correct.
2. Re-read the section in your computer's manual that tells you
how to load software. Try to load software again.
Communication Deck 3. If possible, load another program from a tape or disk you
know works on your computer. This will prove that your equipment
Weaponry Deck works. Try once more to load your g a m e .
Command Bridge 4. The normal reason software will not load is tape recorder or
Computer Deck *\ disk drive head misalignment. Your computer may be a b l e to save
a n d load programs on its own disk drive, but be unable to read
omputer Deck #2 software m a d e on a different disk drive for this reason. Be sure your
Science Laboratory heads are correctly aligned. Your local computer store or dealer
c a n help you with this.
Crew's Quarters
5. If the program still cannot be l o a d e d , send the software, with
Forward Supply Hold
a complete description of the problem (what type of computer you
have, what the computer says, if anything, when you try to load
the software or play the g a m e , a n d what you did to try to get it to
Lander Launch Bay
load) to:
Science Probe Launch Bay
Robotics Deck Avalon Hill Microcomputer Games
Life Support Systems 4517 Harford Road
Baltimore, Maryland 21214
Ion Accelerator Foredeck
Chordionic Field Ring Defective software will be replaced.
Fuel Tank #\
Fuel Tank #2 YOU NAME IT, WE'VE GOT A GAME ON IT . . .
Engineering Deck #1 The Avalon Hill Game Company is the world's largest publisher
Engineering Deck #2 of a great variety of strategy b o a r d games of skill. We manufacture
over 150 games; including wargames, sports strategy and
Aft Cargo Hold #1 statistical replay games, games of power politics, adventure a n d
Aft Cargo Hold #2 role-playing games, as well as fantasy a n d science fiction games.
For complete information with pretty pictures, write the factory
Magnetic Field Coil
a n d ask for a Complete Game Catalog. Consult parts list for
current price.
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The Avalon Hill Game Company
Consumer Relations
lonization Ring 4517 Harford Road, Baltimore, MD 21214