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03/07/13

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more

Fallout: New Vegas skill magazines


This page lists all skill magazines in Fallout: New Vegas .
The content is not described in full detail on this page. For details, please see the respective articles. For skill magazines in other Fallout games, please see "Skill magazine". For an overview of Fallout: New Vegas content, please refer to "Portal:Fallout: New Vegas".

Contents

General information
Skill magazines temporarily raise the corresponding skill by ten points (twenty with Comprehension), but wear off after a minute (three with Retention). True Police Stories is the only exception to this general rule, raising the "skill" (critical chance) by five points (ten with Comprehension). There are a total of 213 skill magazines placed in permanent locations; however, certain merchants sell them, providing a limitless source. Also, the magazine vending machines on The Strip provide you with random magazines the first time you open them. Similar to chems, the effects of skill magazines do not stack; using two copies of Meeting People will only provide the bonus of one copy, wasting the second one. With the perk Voracious Reader you can copy Skill magazines already in your inventory at a workbench.

Types
Nam e Boxing Times Fixin' Things Future Weapons Today Lad's Life La Fantoma! Locksmith's Reader Meeting People Milsurp Review Patriot's Cookbook Programmer's Digest Salesman Weekly Tles of Chivalrie Today's Physician True Police Stories Weight 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Value 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Effect Unarmed +10 (+20 w / Comprehension) (temporarily) Repair +10 (+20 w / Comprehension)(temporarily) Energy Weapons +10 (+20 w / Comprehension) (temporarily) Survival +10 (+20 w / Comprehension) (temporarily) Sneak +10 (+20 w / Comprehension) (temporarily) Lockpick +10 (+20 w / Comprehension) (temporarily) Speech +10 (+20 w / Comprehension) (temporarily) Guns +10 (+20 w / Comprehension) (temporarily) Explosives +10 (+20 w / Comprehension) (temporarily) Science +10 (+20 w / Comprehension) (temporarily) Barter +10 (+20 w / Comprehension) (temporarily) Melee Weapons +10 (+20 w / Comprehension) (temporarily) Medicine +10 (+20 w /Comprehension) (temporarily) Critical chance +5% (+10% w / Comprehension) (temporarily) Base ID 0 0 0 e c 4 b 0 0 0 0 e c 4 a b 0 0 0 e c 4 a 6 0 0 0 e c 4 a f 0 0 0 e c 4 a d 0 0 0 e c 4 a 8 0 0 0 e c 4 a e 0 0 0 e c 4 a c 0 0 0 e c 4 a 7 0 0 0 e c 4 b 1 0 0 0 e c 4 a 4 0 0 0 e c 4 a a 0 0 0 e c 4 a 9 0 0 1 3 5 6 8 9

Locations
Random locations Fixed locations
These magazines can be found in containers such as mailboxes and the 9 red magazine boxes on the Strip. Some of these containers will be replenished over time.
Video Games Lifestyle Entertainment Check out our EVE ODYSSEY Guide and Exploration Quiz

Note: Clicking on the closest map marker's sort box will sort the magazines by location. This section is transcluded from the respective item articles. To change it, please edit the transcluded pages.
Nam e Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Boxing Times Fixin' Things Closest m ap m arker Boulder City Camp Golf Camp McCarran Goodsprings H&H Tool Factory Jacobstow n Lucky 38 Nellis Air Force Base South Vegas Ruins Techatticup Mine The King's School of Impersonation Ashton missile silo Location description Bottom of the mining equipment. House Resort, second floor in a center room on a desk, opposite of the room w ith a terminal. Contents of the MP confiscated goods trunk, given by Carrie Boyd as a rew ard after successfully completing the quest The White Wash. Goodsprings gas station, on a shelf. On reception desk in entrance room. Jacobstow n Lodge, in an upstairs room on a small table. Up the right hand staircase, back room on the left hand corner; on a small table on the left. In an upstairs bar next to the Golden Gloves. Nellis schoolhouse, on the teacher's desk together w ith a Programmer's Digest and Fixin' Things. Zapp's Neon Signs, along w ith Lad's Life next to Nuka-Cola Quartz in upstairs office on shelf. On a shelf in a cage w ith an NCR prisoner. Third floor, on the table in the bedroom. Level 1 launch deck, in a desk in the medical room w ith the Auto-Doc, along w ith a Programmer's Digest.

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Fixin' Things California Sunset Drive-in

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
On the w orld map, look South West, there's a big fire a bit far aw ay from there. Get to the fire, look to the south, the magazine should be visible to naked eyes. House Resort, second floor on a table next to a Programmer's Digest in the center room w ith the non-functioning terminal. House Resort, second floor, on a desk in the first room to the left after ascending the south stairs. Tw o copies, on top of a footlocker in third tent from terminal building on the first row . On a shelf in a room near a submerged section, at the back of the cave. Dome section, on a table in far left of the central piece. East cistern, on a table, next to a broken terminal. On the bed to the right, next to a hunting rifle and a True Police Stories. In a broken bathroom sink inside one of the Goodsprings homes (from the Saloon, head w est tow ards the gas station, turn left at the rusted truck, first house on the left). In the Prospector Saloon. Solar collection tow er. Near a Mister Gutsy. It's on the table next to a toolbox on the north w all dow n a set of stairs. Hoover Dam offices. Follow the hallw ay north from the pow er plant 01 door. It's on the floor next to a toolbox w here the hallw ay makes a right turn. Main entrance room near the Hopeville exit; on the ground before the large terminal. Jacobstow n lodge, in an upstairs room, on a table along w ith a Programmer's Digest. Ground level, on the w orkbench. Tw o, in Nellis w orkshop and Nellis schoolhouse, on the teachers desk. On a table inside. Office area, in a bin beside the desk w ith the intact terminal. On a bedside table in the Nash residence, along w ith a Programmer's Digest. Vikki and Vance Casino, on a side table in the lounge in the back. One in the ruined room above the store and another on top of a desk w hen exiting the sw itching station via elevator. In the trailer next to the ammunition. Must be stolen. In a duffle bag on the w estern side of the river. 065 East of Techatticup Mine Executive suites, on top of a terminal. Zapp's Neon Signs, along w ith a La Fantoma! on table next to couch. The living quarters' flooded area in the south, on the bed together w ith a Locksmith's Reader and Milsurp Review . Recreation area, past the entrance, go left dow n the stairs. Behind the first door to your left (easy lock) on a shelf . Maintenance room, on the shelves in the eastern-most room, w hich is Average locked (w ith terminals). Living quarters area, in a rubbled inaccessible room in the outer northw est area. Inside the Misfits' tent. House Resort, second floor on top of a filing cabinet, next to the broken terminal at the end of the southern hallw ay. Inside the storage tent in the parking lot. Male restrooms, on the floor. On the left most bed in the safe house next to the advanced radiation suit. Inside HQ, visible in a nightstand in the toilet area of the barracks. In the Presidential suite. On a table in the Cocktail Lounge. Nipton Hall, on the shelf just behind the Mayor's desk. To the south, in a box on a shelf in Violet's makeshift fort. Just south of the map marker on the highw ay, in a blue, orange striped trailer, together w ith a Patriot's Cookbook, Milsurp Review and La Fantoma!. Under the bed. One at a shelf in the kitchen. On the floor of the low er irradiated chamber, in the middle area near the skeletons. House Resort, second floor, on a bed in the northern center room (w ith terminal). Camp Golf tent, the one w ith Sgt. McCredie in it, on the middle right desk. Must be stolen. Campground just east of Camp Golf, in a caravan close to the road and Lake Las Vegas lakebed. Inside the eastern-most tent nearest to the blue tractor-trailer, tw o military (green) trucks, and a single, unattached trailer in the SE area in the front

Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things

Camp Golf Camp Golf Camp McCarran Charleston Cave Forbidden Zone Dome entrance East Pump Station Follow ers safehouse Goodsprings

Fixin' Things Fixin' Things Fixin' Things

Goodsprings HELIOS One Hoover Dam

Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Fixin' Things Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today Future Weapons Today

Hopeville missile silo bunker Jacobstow n Marked men guard outpost Nellis Air Force Base New Vegas Medical Clinic New Vegas Steel Primm Primm Puesta del Sol Ranger station Bravo Colorado River bed Sierra Madre Casino South Vegas Ruins Vault 3 Vault 3 Vault 3 Vault 34 Camp Golf Camp Golf Camp McCarran Cottonw ood Cove Follow ers Safehouse Gun Runners Lucky 38 Lucky 38 Nipton Poseidon Gas Station Ruined highw ay interchange

Future Weapons Today Future Weapons Today Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life

The Aerie Whittaker Farmstead Broc Flow er Cave Camp Golf Camp Golf Camp Golf Camp McCarran

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Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Camp McCarran Cannibal Johnson's Cave Captain Dean Boat Rentals Charleston Cave Cottonw ood Cove Dry Wells Goodsprings Goodsprings Goodsprings Cave Goodsprings Cemetery Jacobstow n

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
courtyard. Concourse, in the w aiting area section w ith the pool table, on the floor, just in front of the second most right bench. On one of the shelves. As you enter, on the bottom shelf to the left. On a shelf in a room near a submerged section, at the back of the cave. Headquarters, inside Aurelius of Phoenix's desk, w hich also contains the Recompense of the Fallen. In a lead-lined metal box together w ith a Today's Physician, w est on the map on a ledge w ith several ammunition boxes and stimpaks. Inside the first house to north-east of Doc Mitchell's house, sitting on a step ladder. Goodsprings schoolhouse, on the floor near the middle of the room next to the large group of ruined desks. Held by a dead female w astelander, near a duffle bag at the back of the cave. Just east of the w ater tow er dow n the hill w here a lot of radscorpions are hanging out. Also a dead mercenary w ith loot. Jacobstow n Lodge, up the right hand staircase; first room on the left, on a bed w ith a shelf and surgical instruments piled on it. Doctor's bag on the floor in doorw ay. In Parker's Restaurant and Fountain, ground level, near and upside dow n table under a ruined book. At the back (south) of the cave, among some suitcases and ammunition box. In a pool of green w ater near tw o skeletons east from the Ranger safehouse and North to north-east of Black Mountain. Nellis schoolhouse, inside the teacher's desk (very easy lock), w ith a Patriot's Cookbook and a Today's Physician. Sold by Julie Farkas at a discount, after providing her w ith enough supplies during the unmarked quest Friend of the Followers . Inside a crate of burnt books, just south of the NCR Correctional Facility. Inside the leftmost camp. On the table inside the tent. On the table inside the tent, to the left of the Duck and Cover!. Not visible and only obtainable by disabling the table. NW tent around the fire, on the floor w ith/under a Programmer's Digest and Milsurp Review . Outside on the right most picnic table closest to the gate in the South side entrance. Zapp's Neon Signs, along w ith Boxing Times next to Nuka-Cola Quartz in upstairs office on shelf. Office room one level below the roof, in a Hard Locked filing cabinet in the corner, together w ith a True Police Stories. Right of the entrance in the area w ith the 2 NCR hostages. At the center of the map, betw een a burning car and a w arhead under some ruined books. 13th floor, on top of the fire place in Benny's suite. 13th floor, in the High Roller suite. In the abandoned shack to the northw est, to the right of the shelves in the back. On the counter, next to a Salesman Weekly near Etienne. In the w est room w ith a non-functional terminal, in a bin up high in the cabinet. Behind the couch. On one of the w ooden benches in front of the booth. Recreation Office, underneath a few books on a table. Bottom of the conveyor belt by the train station office. Another is found in the second to last building (head south) inside Boulder City ruins. First floor, bottom of the stairs behind the chair. In one of the tents underneath a bunk bed along w ith several other magazines (from the middle doors into the terminal building head north, it is the second tent on the left). Contents of the MP confiscated goods trunk, given by Carrie Boyd as a rew ard after successfully completing the quest The White Wash. Caravaneer barracks, on a desk. Laying on the left most bed in the safe house w ith an advanced radiation suit. On bookshelf in left of entrance room. Lucky 38 cocktail lounge, in a Hard lock briefcase on an table in w estern outer ring. Nellis Boomer museum, on Pete's bed. Where the player encounters Violet, it is in a w ooden box on it's side in the tow er over the campers. The box is on a metal shelf.

Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life Lad's Life

Junction 7 Rest Stop Lake Mead Cave

Mountain Shadow s Campground On a picnic table just east of the campground. NCR Ranger safehouse Nellis Air Force Base Old Mormon Fort Pow der Ganger Camp South Ranger Station Alpha Ranger Station Delta Ranger Station Foxtrot Red Rock Canyon Securitron de-construction plant South Vegas Ruins Sunstone Tow er roof Techatticup Mine The Courier's Mile The Tops The Tops Yangtze Memorial

Lad's Life Lad's Life Lad's Life Lad's Life La Fantoma! La Fantoma!

Westside Co-op Z-9 Crotalus DNA preservation lab Zion Fishing Lodge Zion Valley Welcome Booth Bitter Springs Recreation Area Boulder City

La Fantoma!

Camp McCarran

La Fantoma! La Fantoma! La Fantoma! La Fantoma! La Fantoma! La Fantoma! La Fantoma!

Camp McCarran Crimson Caravan Company Follow ers safehouse H&H Tools Factory Lucky 38 Nellis Air Force Base Poseidon Gas Station

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La Fantoma! Pow der Ganger Camp West

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
To the southeast, dow n in a radioactive puddle w ith part of a bus and large stack of radioactive barrels. Follow the road south past the camp to the first (Corvega) billboard on the left (the back of it w ill be facing the player), turn left into a small ditch that leads right into the puddle. Just south of the map marker on the highw ay, in a blue, orange striped trailer, together w ith a Patriot's Cookbook, Milsurp Review and a Future Weapons Today. Executive suites, on a nightstand in the bedroom of Vera Keyes. Sierra Madre vault, in a garbage can. Zapp's Neon Signs, next to couch. In the third cell in the row at the back of the station, behind a locked door. In the room opposite the entrance, inside the lab w ith the X-13 gloves under a pre-War book next to the terminal and one under a pre-War book in the research area next to the desk to the right w hen entering this area. House Resort, on the second floor in the first room to the right on the right corridor, underneath the damaged shelf. Concourse building, on the floor near a bench at the large center pylon. Contents of the MP confiscated goods trunk, given by Carrie Boyd as a rew ard after successfully completing the quest The White Wash. On the lobby table on top of a copy of Salesman Weekly, left as you w alk in. Prospector Saloon, given to you by Sunny Smiles. Pow er plant 01, found on a desk near a door labled "Hoover Dam offices". Given to the player by Cassandra Moore, w hen agreeing to assassinate Papa Khan, for use on a backdoor. Near the East entrance, in the ruined building w ith the broken glasses. It's in a box to the left of a cooler. In a house on the very corner of outer Vegas, tow ards Nellis Air Force Base, there is a grenade bouquet trap in the doorw ay on the north side of the house and a couple of mines in the doorw ay on south side, a sniper rifle w ith ammunition and a Locksmith's Reader on a shelf near a door at the foot of the stairs. Executive suites, on a w orkbench. In Benny's w orkshop on the 13th floor. Maintenance w ing, in the locked room left of the entrance. Living quarters, next to the bed in the room w hich is locked by an average lock. Living quarters, on the shelves in a Hard locked submerged storage room to the south. To be approached stairs dow n East, then a U-turn heading West. Living quarters, on the bed in the submerged room to the south, together w ith a Milsurp Review and Fixin' Things. Living quarters, on the bed in the bedroom cross opposite to w here Daniel is. House Resort, upstairs south area, on the floor in bathroom in the room w ith the chemistry set. In the Searchlight home w here you find Pvt. Kyle Edw ards, on a table next to the bed. On the table in Jimmy's room, second floor. Prospector Saloon, on a Sunset Sarsaparilla crate near the side door closest to the entrance. In the metal camper trailer directly north of the Prospector Saloon under the shelf. Goodsprings schoolhouse, on the floor near the safe by the ruined school desk. Can be stolen from the desk on the left, next to the clinic guard. Can be bought from Dr. Usanagi inside the clinic. Sold by Julie Farkas at a discount, after providing her w ith enough supplies during the unmarked quest Friend of the Followers . Under the first bench along the w all across from the first vending machine you see on the right w hen you first enter. Executive suites, on a nightstand in Vera's bedroom. Indoor stairw ay passage, in one of the filing cabinets together w ith a Salesman Weekly, in the room one floor below the Divide exit. The Tampico, in Vera's dressing room. Presidential suite, on a table. Living quarters, the door directly in front of w here you enter, unlock and you w ill find one on the nightstand. In possession of Dr. 8, w ho is located on the bottom floor to the right of Dr. 0. In a tent w ith a lot of shelves on top of some metal boxes on a counter next to ammunition boxes and some fission batteries (has to be stolen). In a tent below a bunkbed. Concourse, in the w aiting area section w ith the pool table, on the rightmost bench.

La Fantoma!

Ruined highw ay interchange

La Fantoma! La Fantoma! La Fantoma! La Fantoma! La Fantoma!

Sierra Madre Casino Sierra Madre Casino South Vegas Ruins Villa Police Station X-13 research facility

Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader

Camp Golf Camp McCarran Camp McCarran Casa Madrid Apartments Goodsprings Hoover Dam Hoover Dam Hopeville Missile Base

Locksmith's Reader

Mole Rat Ranch

Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader Locksmith's Reader

Sierra Madre Casino The Tops Vault 3 Vault 3 Vault 3

Locksmith's Reader Locksmith's Reader Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Meeting People Milsurp Review Milsurp Review Milsurp Review

Vault 3 Vault 3 Camp Golf Camp Searchlight Casa Madrid Apartments Goodsprings Goodsprings Goodsprings New Vegas Medical Clinic New Vegas Medical Clinic Old Mormon Fort Residential District Sierra Madre Casino Sunstone Tow er roof Sierra Madre Casino The Tops Vault 3 The Think Tank Camp McCarran Camp McCarran Camp McCarran

Sunset Sarsaparilla Headquarters On the southern-most picnic bench outside the w est entrance.

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Milsurp Review Milsurp Review Sierra Madre Casino Gomorrah

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
Executive suites, on a suitcase in a bedroom. Gomorrah suites, Cachino's room (East on the map) on a nightstand in his bedroom. Nipton General Store, on the second floor, lying on the rug next to the overturned couch. On the second level of the ruined building next to the Nash Residence. On a bedframe next to tw o ammunition boxes. Sometimes this one cannot be picked up and no "Take Milsurp Review " w ill appear. In the cellar of the ruined building, hidden on the generator under the table in the pool room. NW tent around the fire. On the floor w ith/under a Programmer's Digest and Lad's Life. Just south of the map marker on the highw ay, in a blue, orange striped trailer, together w ith a Patriot's Cookbook, La Fantoma! and a Future Weapons Today. In a w ooden box, near the Ralphie poster, together w ith a Tles of Chivalrie. The living quarters' flooded area in the south, on the bed together w ith a Locksmith's Reader and Fixin' Things. First floor, in a room near the reactor door, on a table. Reactor, security room next to the Overseer's office, lying on the desk near a w orking terminal. In the basement level, in the first room w ith the terminal, on top of the crates w ith the stairw ay behind them. To the left of the entrance, behind the knocked dow n chair in the corner. Inside Misfits' tent. Contents of the MP confiscated goods trunk, given by Carrie Boyd as a rew ard after successfully completing the quest The White Wash. Gomorrah suites, on a table in the room to the outer northw est. Southw est area, in the bathroom to the left under the toilet stall w ith no entry. In the bedroom of a house south-east of Horow itz farmstead. Nellis Boomer museum, on a shelf above Pete's bed, w ith La Fantoma! and Tles of Chivalrie. Nellis schoolhouse, inside the teacher's desk (very easy lock), w ith a Lad's Life and Today's Physician. Nellis men's barracks, on a set of shelves next to bunk. Must be stolen. Cell block A, behind the closed cell door. On a desk in the first room. In a safe inside a house, along w ith a low condition grenade rifle. Just south of the map marker on the highw ay, in a blue, orange striped trailer, together w ith a La Fantoma!, Milsurp Review and a Future Weapons Today. Executive suites, on a suitcase in a bedroom. On the bottom of shelf of a supply cage. First floor, northw est section, in the collapsed room w ith a doctor's bag, skeleton, and first aid box. First floor, clinic (room near submerged section), on a schooldesk in the corner. Fishing Lodge, on an end table next to a cabinet w ith tw o pre-War books. Level 1 launchdeck, in a desk in the medical room w ith the Auto-Doc, along w ith a Fixin' Things. In the upper chamber w ith the rest of the medical loot. One is on the table w ith the chemistry set; the other is on the table near the dummy computer terminal (along w ith a Today's Physician). House Resort, second floor on a table next to a Fixin' Things in a center room w ith the non-functioning terminal. Camp Golf tent, the one w ith Sgt. McCredie in it, on the desk in the back right. Camp Guardian caves, in the bottom right corner of the map. Behind a large group of lakelurkers and inside a duffle bag w ithin their cave. One is found on the middle bed of the safehouse next to a copy of Today's Physician. Tw o in the Goodsprings schoolhouse, on tw o benches near w alls (one next to the terminal). Pow er plant 01, on a desk upstairs just outside the door to Hoover Dam offices. Hoover Dam offices, in an eastern room, on a desk w ith the inventory terminal. In the northeastern Hoover Dam tow er (ladies room), in one of the stalls upstairs. Ground level, silo blast door control-room; on top of the blast door-control. In the lodge in an upstairs room. Take the hallw ay on the left, then take the first right. It should be in the third room from the right on a table along w ith a Fixin' Things.

Milsurp Review Milsurp Review

Nipton Primm

Milsurp Review Milsurp Review Milsurp Review

Ranger Station Delta Red Rock Canyon Ruined highw ay interchange

Milsurp Review Milsurp Review Milsurp Review Milsurp Review Milsurp Review Milsurp Review Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook

The Crow 's Nest Vault 3 Vault 34 Vault 34 Villa Police Station Zion Ranger station Camp Golf Camp McCarran Gomorrah Gun Runners Horow itz farmstead Nellis Air Force Base Nellis Air Force Base Nellis Air Force Base NCR Correctional Facility New Vegas Steel Nipton Ruined highw ay interchange

Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Patriot's Cookbook Programmer's Digest Programmer's Digest

Sierra Madre Casino Techatticup Mine Vault 34 Vault 34 Zion Fishing Lodge Ashton missile silo Broc Flow er Cave

Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest

Camp Golf Camp Golf Camp Guardian Follow ers safehouse Goodsprings Hoover Dam Hoover Dam Hoover Dam Hopeville missile silo bunker Jacobstow n

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Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Programmer's Digest Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Salesman Weekly Junction 7 Rest Stop Matthew s Animal Husbandry Farm Mick & Ralph's New Vegas Steel Nellis Air Force Base Nipton Old Mormon Fort Poseidon Gas Station Primm Puesta del Sol Red Rock Canyon Red Rock Drug Lab South Vegas Ruins West Entrance

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
In a ruined building called Parker's Restaurant and Fountain, upstairs in a fallen dow n bookshelf. (3) located in a duffle bag on the second floor of the east-most barn. On the second floor next to a non-w orking terminal. Must be stolen. Office area, in a bin beside the desk w ith the intact terminal. Nellis schoolhouse, on the teacher's desk together w ith a Boxing Times and Fixin' Things. Tow n Hall, tw o magazines in Major Steyn's office on his desk next to the terminal. Sold by Julie Farkas at a discount, after providing her w ith enough supplies during Friend of the Followers . Just south of the station, on a shelf in Violet's makeshift fort. Nash residence, on a table next to the bed, along w ith a Fixin' Things. Sw itching station, on a console to your right before descending the stairs. NW tent around the fire. On the floor w ith/under a Lad's Life and Milsurp Review . In the front trailer, on a bench near a chemistry set, next to a Today's Physician. At Violet's hidout. Up on her tow er on the left by the metal box.

Sunset Sarsaparilla Headquarters On the table to the right as soon as you enter through the main entrance (opposite of Festus). The Think Tank The Tops Vault 22 Vault 19 Villa Police Station Aerotech Office Park Bitter Springs Bitter Springs Broc Flow er Cave Camp Golf Camp McCarran Casa Madrid Apartments Gomorrah Goodsprings Goodsprings Goodsprings Grub n' Gulp rest stop Hopeville Missile Base HQ Nipton Old Mormon Fort Primm The Tops Sunstone Tow er roof On top of a terminal, to the back w here Dr. Borous is w orking. 13th floor, in the southern middle room behind an Average locked door, on a desk. Beside the mattress upon first entering. First floor, under the desk w ith the terminal in the first room on the left after entering the Blue Sector. In a small room w ith a reloading bench, on the closest shelf to the right as you enter. On the reception desk on the top of the date planner, inside Aerotech Suite 300. On the straw mattress bedding in the northeast shack, in the refugee camp. Inside the small, eastern tent (Gilles's tent) on a table. On the floor in front of the courier after he enters the cave, betw een some clutter. Inside Sgt.McCredie's tent, must be pickpocketed from the NCR Trooper at the back right of the tent. Inside the small tent, just w est of the mess hall tent, in the Tent City parking lot. Underneath the copy of Locksmith's Reader, on the lobby table, left as you w alk in. Gomorrah suites, in Nero's suite (north on the map), on the mezzanine area, top of the corner bookcase. On the bottom shelf of the bookcase, on the left side of the general store interior. Goodsprings schoolhouse, in the back on the right of the w all w ith the chalkboard. Prospector Saloon, in the small office on a crate next to the door. On one of the picnic tables, just to the side (north) of the shack. Inside, on a gray desk, to the left of the entrance as you enter. Nipton general store 1st floor on the w ooden shelf to the right of Boxcars. Sold by Julie Farkas at a discount, after providing her w ith enough supplies during Friend of the Followers . On a table at the w est end room in the Vikki and Vance Casino. On the 13th floor, room 1301 (first door on your right), on the dresser by the bed. Indoor stairw ay passage, in one of the filing cabinets together w ith a Meeting People, in the room one floor below the Divide exit (same level as the True Police Stories). On the 13th floor, Benny's room, on the top of the low bookcase to the right of Benny's bed. Inside the co-op, on the corner of the counter near Etienne. On a bookshelf in the w estern room. In the back room, northw est area, behind a Easy locked door. It is on the bottom shelf of the bookshelf House Resort, upstairs in first bedroom off of the north stairs. Must be stolen. On a table upstairs. Nellis Boomer museum, on a shelf above Pete's bed (w ith La Fantoma! and a Patriot's Cookbook). Visitors center, on a shelf. Office area, in a bin beside the desk w ith the intact terminal.

Salesman Weekly Salesman Weekly Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie

The Tops Westside Co-op Allied Technologies offices The Basincreek Building Camp Golf Mick & Ralph's Nellis Air Force Base NCR Correctional Facility New Vegas Steel

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Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Tles of Chivalrie Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician Today's Physician True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories True Police Stories Sierra Madre Casino The Tops The Tops Villa Police Station The Crow 's Nest Aerotech Office Park Broc Flow er Cave Charleston Cave Dry Wells Follow ers safehouse Old Mormon Fort Goodsprings Gun Runners Hopeville Missile Base Headquarters Jean Sky Diving Junction 7 Rest Stop Lucky 38 Lucky 38 Mick & Ralph's Nellis Air Force Base Nellis Air Force Base New Vegas Medical Clinic New Vegas Strip New Vegas Strip Old Mormon Fort Red Rock Drug Lab

Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more
The Tampico, by the projector. Main casino, on a small table on the second level above the restaurants' entrance. Must be stolen. Presidential suite, on the counter in the kitchen. In the basement level, in the first room w ith the terminal, on top of the crates w ith the stairw ay behind them. In a w ooden box, near the Ralphie poster, together w ith a Milsurp Review . Suite 300, on a side table in the main lobby. In the upper chamber w ith the rest of the medical loot, on the table near the dummy computer terminal. On a shelf in a room near a submerged section, at the back of the cave. In a lead-lined metal box together w ith a Lad's Life, w est on the map on a ledge w ith several ammunition boxes and stimpaks. One is found on the middle bed of the safehouse next to a multiplas rifle. In the room in the upstairs tow er (same room as Snow globe - Mormon Fort). On the desk directly in front of the player w hen you first w ake up w ith Doc Mitchell. Inside the building, make a left under the bathroom stall. In a Hard locked safe, together the armory access codes, north on the local map. On the highw ay northeast in a Pow der Ganger-occupied camper, near a Sunset Sarsaparilla billboard. In a ruined building called Parker's Restaurant and Fountain, just off the highw ay, near a bed w ith a skeleton. Presidential suite, on a table in the master bedroom. Presidential suite, on a desk in the northw est room w ith the bathtubs. On the bed upstairs. On a table as you enter Nellis children's barracks. Nellis schoolhouse, in the teacher's desk On a small desk inside. To the left of Las Vegas Boulevard Station, in a magazine vending machine Given by Emily Ortal as a rew ard for successfully planting the bug during the quest The Moon Comes Over the Tow er. Given by Julie Farkas, after providing her w ith enough supplies during Friend of the Followers . She w ill offer them at a discount. In the front trailer, on a bench near a chemistry set. Under a large burned book to the right of the entrance on a book shelf at the entrance. Executive suites, next to a chemistry set in Vera's suite. Top floor, in a physician's desk near the edge of the building. Recreation area, on a desk in the medical room. Living quarters, in a carpeted bedroom, opposite the entrance to the living quarters from the recreation area. First floor, in the clinic, on the desk next to the destroyed computer. On the small corner table inside the entrance foyer. In the office, on a table to the right of the door. Boulder City ruins, on the upper floor bookcase of the blow n-out store building, across from the Great Khans. Located on the picnic table at the "scenic overlook". Crimson Caravan main office, on the floor inside the first restroom stall. On the bed to the right, next to a hunting rifle. Gomorrah suites, on the small table by one of the round beds on the upper floor of Clanden's suite (South on the map). On one of the small tables in the cocktail lounge (middle-tiered section). Ruined Building to the east w ith locked cache, inside the locked storage room. In the police car in the middle of some radiation barrels. May fall through if not taken first. Executive suites On top of a dresser in a closet w ithin the left room at the end of the hallw ay to the left, by the dresser has a hard locked safe. Indoor stairw ay passage betw een Ashton missile silo and the Divide, second level in the hallw ay, on a bookshelf under a small scorched book. Office room one level below the roof, in a Hard Locked filing cabinet in the corner, together w ith a Lad's Life. On the small corner table inside the entrance foyer. Presidential suite, on the small bedside table in the bedroom. Reactor level, inside the ruins of the security room. On the rubble near the doctor's bag Next to the cosmic knife in the kitchen.

Mountain Shadow s Campground On a table.

Securitron de-construction plant Sierra Madre Casino Third Street Municipal Building Vault 3 Vault 3 Vault 19 Allied Technologies Offices Bitter Springs Recreation Area Boulder City California Sunset Drive-in Crimson Caravan Company Follow ers safehouse Gomorrah Lucky 38 Mole Rat Ranch Poseidon Gas Station Sierra Madre Casino Sunstone Tow er roof Sunstone Tow er roof The Basincreek Building The Tops Vault 34 Villa Police Station

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Fallout: New Vegas skill magazines - The Fallout wiki - Fallout: New Vegas and more

Gallery

Boxing Times

Fixin' Things

Future Weapons Today

Lad's Life

La Fantoma!

Locksmith's Reader

Meeting People

Milsurp Review

Patriot's Cookbook

Programmer's Digest

Salesman Weekly

Tles of Chivalrie

Today's Physician Add an image to this gallery

True Police Stories

See also
Fallout: New Vegas skill books
Category: Fallout: New Vegas skill magazines

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