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Objectives
Explain the role of Physical layer protocols and services in supporting communication across data networks.
- Describe the role of signals used to represent bits as a frame as the frame is transported across the local media
Describe the purpose of Physical layer signaling and encoding as they are used in networks Identify the basic characteristics of copper, fiber and wireless network media Describe common uses of copper, fiber and wireless network media
Outline
Physical layer: Communication signals Purpose of the physical layer Physical layer standards Physical layer fundamental principles Physical signaling and encoding: Representing bits Signaling bits for the media Encoding: Grouping bits Data-carrying capacity Physical media: Connecting communication Types of physical media Media connectors
Copper cable electrical voltage. Fiber optic light pulses. Wireless electromagnetic waves.
such as:
The International Organization for Standardization (ISO) The Institute of Electrical and Electronics Engineers (IEEE) The American National Standards Institute (ANSI) The International Telecommunication Union (ITU) The Electronics Industry Alliance/Telecommunications Industry
Association (EIA/TIA) National telecommunications authorities such as the Federal Communication Commission (FCC) in the USA
requirements.
connectors. Bit representation by the signals (encoding). Definition of control information signals.
connector.
pattern that can be recognized by both the sender and the receiver. Encoding is also used for control information such as identifying the beginning and end of a frame.
This is normally represented using specific patters of 0s and 1s.
The signals generated is dependant on the physical media. The method of representing the bits is called the signaling method.
preparation of data for transmission over the physical media. The physical layer sends these bits out one at a time onto the medium as a signal and those signals get picked up and decoded at the receiving end.
To make sure that the receiver reads the signals at the right
time, the timing for both senders and receivers needs to be synchronized.
Done by the use of a clock signal. This ensures that they both have the same bit time (the time that the
Disadvantages: Uses bandwidth inefficiently. Susceptible to electromagnetic interference. No inherent clocking capability and therefore easy to lose synchronization.
bit time.
transmission.
Specifies the start and end of data frame. Provides better error detection. Limiting effective energy transmitted into the media by making sure
that the number of +ve voltage produced is equal to the number of ve voltage produced.
follow afterwards. Enables the receiver to get ready to read the frame.
Any signals that are not followed by the start frame signal
signals to ignore.
Example: data bits 0011 can be represented by the code bits 10101.
(this is called DC balancing). Otherwise, excessive energy may be injected into the media and this may cause interference. Code groups can help to achieve this by balancing the number of 0s and 1s. Helping to distinguish data bits from control bits In addition to data bits, control bits must also be transmitted to facilitate data transfer. Code groups specifies special bit sequences for control information (so that it cannot be confused with data codes).
control information. These invalid symbols will never be generated by the sender. If the receiver receives any of the invalid symbols, then it knows there must be some error in data reception. This will enable the receiver to take an appropriate corrective action.
media over a given period of time. Goodput : The measure of usable data transferred over a given period of time, and is therefore the measure that is of most interest to network users.
and the amount of traffic generated by these hosts, the throughput may only be 60 Mbps. Out of all the bits transmitted, 1/3 of them may just be control bits. Only the other 2/3 are data bits. Therefore, the goodput is only 40 Mbps.
components of a network (copper, fiber cables) and the connectors used on them. It also defines how bits are represented (signaling method and encoding to be used). The standards vary depending on the type of physical media used and its applications. In general, there are three types of media:
Copper media Fiber media Wireless media
Copper Media
Copper media is the most widely used media in local
networks. Data travels as small pulses of electrical voltages. However, the voltage is quite low and easily distorted by outside interference and signal attenuation.
Interference (also known as noise): unwanted signals that can distort
or corrupt data signals. Attenuation: the loss of energy in the signal as it travels longer distance.
Copper Media
There are various types of copper media: Unshielded twisted-pair (UTP) cable Coaxial cable Shielded twisted-pair (STP) cable For each type, there are standards that specify the following
characteristics:
Bandwidth of the communication
Copper Media
media used. Consists of eight wires twisted into four color-coded pairs.
The colors are used to identify wires for proper connection at the
terminals. These four pair of wires are then bundled together into a cable jacket.
an RJ-45 connector. There are two standards that specify the cable pinout (the order of wires in the connector):
TIA/EIA 568A TIA/EIA 568B
pinout configuration.
Straight-through cable Crossover cable Rollover cable
Two other types of copper cable are used: 1. Coaxial 2. Shielded Twisted-Pair (STP)
metal mesh.
The outer metal mesh acts as both a grounding circuit and an
Applications of coaxial cable: Used in older Ethernet LAN standards such as 10Base2 and 10Base5. Used in wireless implementations to connect antenna to wireless devices. Used to carry TV signals (cable TV).
metallic braid or foil. STP cable shields the entire bundle of wires within the cable as well as the individual wire pairs. STP provides better noise protection than UTP cabling, however at a significantly higher price. For many years, STP was the cabling structure specified for use in Token Ring network installations. With the use of Token Ring declining, the demand for shielded twisted-pair cabling has also waned.
be limited by:
Selecting the cable type or category most suited to protect the
data signals in a given networking environment Designing a cable infrastructure to avoid known and potential sources of interference in the building structure Using cabling techniques that include the proper handling and termination of the cables
Fiber Media
In fiber optic cable, data bits are encoded as light pulses
generated using either laser or LED. The cable consists of glass or plastic fibers that can guide light pulses.
Uses a property of glass called total internal reflection where the light
rays get reflected back and forth along the medium. Occurs when a ray of light strikes the boundary of a medium that has a higher index of refraction at an angle larger than the critical angle.
Fiber Optic
Fiber-optic cabling uses either glass or plastic fibers to guide
light impulses from source to destination. The bits are encoded on the fiber as light impulses. Optical fiber cabling is capable of very large raw data bandwidth rates.
Fiber Media
Advantages of fiber optic cable (as compared to copper
cables):
Much greater capacity (bandwidth). Lower attenuation can run for longer distance. Immunity to electromagnetic interference. Cable has smaller size and weight.
Disadvantages of fiber optic cable: More expensive. More easily damaged. Fiber optic cable is normally used in backbone connections to
distance (but for a higher capacity) Different skills and equipment required to terminate and splice the cable infrastructure More careful handling than copper media The laser light transmitted over fiber-optic cabling can damage the human eye. Care must be taken to avoid looking into the end of an active optical fiber.
Wireless Media
Wireless media carry electromagnetic signals at radio and
Wireless Media
In wireless media, signal is carried using electromagnetic
waves.
The speed is generally slower than cable connection. More susceptible to interference. More susceptible to security breach.
Wireless Media
Four common data communication standards that apply to
wireless media:
IEEE 802.11 A wireless LAN standard commonly known as Wi-Fi. IEEE 802.15 A wireless personal area network (WPAN) standard
commonly known as Bluetooth. IEEE 802.16 A wireless WAN network commonly known as WiMAX. GSM (Global System for Mobile Communication), together with GRPS, WCDMA or HSDPA Provide data transfer over mobile cellular network.
Media Connectors
UTP cable
RJ-45 connector
Coaxial cable
BNC connector N type connector F type connector
STP cable
D type connector
Media Connectors
Fiber optic cable
Straight Tip (ST) for multimode Subscriber Connector (SC) for single mode Lucent Connector (LC) for both multimode and single mode MT-RJ Connector for both multimode and single mode
Media Connectors
It is essential that all copper media terminations be of high
quality to ensure optimum performance with current and future network technologies.
Summary