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# BEGIN CONFIG VARIABLES g_debug = 0 # Sets the level of debug information (0 - none).

g_externaleditor = # Sets the external script editor eg. for Sublime Text 'sublime_text.exe %s:%i:%i' k_rendersync = 0 # Sync rendering FPS with game ticks ~ 30FPS g_sort = 1 # Type of sorting in the server browser g_filterplayerlower = 0 # Lower bound of players to filter on in the server browser g_filterplayerupper = 100 # Upper bound of players to filter on in the server browser g_filtergold = 0 # How t o filter on modded servers in the server browser g_filterpass = 2 # How t o filter on passworded servers in the server browser g_filtermode = Take the Halls # Which gamemode to filter on in the server browser g_filtercategory = 0 # Filte r by Cooperative/Competitive game modes g_videorecording = 0 # If se t to 1 will hide most of the interface for a clean video recording. m_width = 256 # Map g enerator width m_height = 128 # Map g enerator height m_seed = 0 # Map g enerator seed. Pick a random number. 0 will be random each time m_generator = Maps/generator_ctf_mountain.cfg # Map g enerator file config. auth_autologin = 0 # Shoul d authentication be automatic on game start with saved password. auth_login = JxZx # Porta l authentication login auth_remember = 1 # Porta l authentication remembered sv_gamemode = CTF # The g amemode launched on start of dedicated server. This is the DIRECTORY name under Base/Rules! sv_mapcycle = # The d efault map cycle loaded on server start. See Base/Maps/mapcycle.cfg.example for an example. Leave blank if you want Rules to load their own cycle. sv_mapcycle_shuffle = 1 # Shuff le the map cycle or use maps in order? sv_mapautocycle = 1 # Autocycle on next map to next map in list sv_gravity = 9.81 # Sets the global physics gravity. sv_canpause = 1 # Deter mines whether the server can pause and sleep while there are no players to save CPU load. sv_test = 0 # This determines if the server is in development testing mode. For usage in scripts. sv_restart_on_update = 1 # The s erver closes and restarts itself if KAG update is detected - only done on map ch anges. g_measureperformance = 0 # Measu res script performance. Reset to 0 after game restart. Use performance or perfor mance2 console command to show.

v_bpp = 32 # Requi res v_restart to take effect. v_driver = 5 # Rende ring driver (0 - null, 1 - software, 2 - software+, 5 - ogl). v_vsync = 0 # Verti cal synchronization of video with monitor. v_uncapped = 0 # Set t o 1 to not cap framerate at 30FPS; set to 0 if GPU is overheating v_showfps = 0 # Show the current FPS on screen. v_showminimap = 1 # Show minimap or not. Might solve performance issues. g_playerlistkey = 9 # The k ey used for showing the players list. g_screenshotkey = 115 # The k ey used for taking screenshots. g_reportbugkey = 116 # The k ey used for sending screen bug reports. g_tutorialkey = 112 # The k ey used for showing help. v_postprocess = 0 # Use f ullscreen post processing effects. v_fastrender = 0 # Degra des visual quality for speed v_smoothsprites = 0 # Uses a filter to smoothen sprite pixels v_smoothmap = 0 # Uses a filter to smoothen map pixels v_screenshotquality = 100 # scree nshotquality 92 v_drawhud = 1 # v_dra whud 1 g_fixedcamera = 1 # Uses a fixed camera on player. Disabling this makes the camera Soldat-like. g_kidssafe = 0 # Turns on/off violence & gore. s_soundon = 1 # Deter mines if the sound engine starts or not. Requires restart to turn sound on/off. s_volume = 0.25 # Sets the overall sound volume. s_musicvolume = 0.25 # Sets the music volume. s_effects = 1 # Use s ound effects or not. s_system = 0 # Sets the sound system (0 autodetect; 1 DirectSound 8; 2 DirectSound; 3 Win MM; 4 ALSA ; 5 Core Audio; 6 No sound. s_showmixer = 0 # Shows the music mixer debug. s_gamemusic = 1 # Plays music in game s_ambientmusic = 0 # Ambie nt music while playing game s_menumusic = 1 # Menu music on or off security_whitelist_active = 0 # Set t o 1 to allow only the names in the whitelist or 0 to disallow the names in the b lacklist security_whitelist = ../Security/whitelist.cfg # The f ile with the whitelist config

security_blacklist = ../Security/blacklist.cfg # The f ile with the blacklist config security_ignorelist = ../Security/ignorelist.cfg # The f ile with the ignorelist config security_seclevs = ../Security/seclevs.cfg # The f ile with the seclev config security_banflags = griefer abuser impersonation # Ban f lags to observe but be lenient about - once expired these users will be allowed back in. security_strictflags = hacker # Ban f lags to observe absolutely, anyone with a history of these will be banned perman ently. n_graph = 0 # Shows the network activity graph. sv_maxplayers = 4 # Maxim um number of players allowed ingame. sv_enable_joinfull = 1 # If se t to 1 then privileged users (join_full seclev feature) may join the server when full. sv_reservedslots = 0 # Numbe r of reserved slots (additional slots on top of the max, accessible only to priv ileged players). sv_ip = 0 # Serve r communication IP address, this is where it listens for incoming clients. This is the IP address clients can connect to. Set to 0 for automatic detection. sv_ipv6 = 0 # Serve r communication IPv6 address, this is where it listens for incoming clients. Thi s is the IPv6 address bound for anything but game traffic (currently). Set to 0 for automatic detection. sv_register = 1 # Wheth er or not to register this server with the master list. You likely only want th is set to 0 if this is a firewalled private server. sv_preferAF = 0 # Serve r AF preference for whether clients connect using IPv4 or IPv6. Set to 0 for cli ents to use whichever performs better when both are available sv_enableIPv6 = 1 # Wheth er to use IPv6 globally. Set to 0 to disable IPv6 globally including for API cal ls (NOT RECOMMENDED!). sv_port = 50301 # Serve r communication port, this is where it listens for incoming clients. Remember to open this port in your firewall. cl_port = 50328 # Clien t communication port. sv_password = # Sets the server password. sv_rconpassword = # Sets the server remote console password. disable_seclevoutput = 1 # If se t to 1 then loading seclevs will not print them out. sv_allow_globals_mods = 1 # If se t to 1 global KAG moderators and admins can kick/ban players on server. sv_deltapos_modifier = 1 # Contr ols the threshold for delta packet updating. Value higher than 1 will reduce ban dwidth, lower increase. sv_compression = 1 # Compr ess network data or not. Disabling compression may improve performance. DO NOT c hange this while running the server! sv_fastdeltas = 0 # Faste r deltas mean less CPU intensive but more bandwidth used. cl_name = JxZx # Sets

the players name. cl_clantag = # Sets the players clan name. cl_classnum = 0 # Sets the players class number. cl_team = 4294967295 # Sets the players team number. cl_sex = 0 # cl_head = 47 # cl_hat = 0 # cl_joinaddress = 127.0.0.1:50301 # Clien t only! Join address for the GUI box in menu. cl_password = # GUI: Join password. sv_maxping = 450 # Max p ing allowed on server after which player is kicked. Large ping players will slow down server. sv_maxping_warnings = 600 # Becau se of ping spikes, warnings are issued if a player has ping over max number. sv_maxhack_warnings = 25 # Maxim um amount of warnings where server thinks player is hacking. sv_alloweditor = 1 # If se t to 1 players that have RCON can start map editor on server sv_name = CTF! KAG Server # Sets the server name displayed in server browser. sv_info = # Sets the server info displayed in server browser. sv_global_bans = 0 # Deter mines whether the server uses the KAG accounts global ban data. u_transparency = 255 # Trans parency of the game interface. u_showtutorial = 1 # Show controls tutorial u_shownames = 1 # Show team member names above head u_agreedterms = 1 # Agree d to terms c_dimension_x = 1 # Width of console in percents of screen. c_dimension_y = 0.9 # Heigh t of console in percents of screen. c_linespacing = 1 # Space between lines in console. c_indent = 1 # Left indentation of messages in console. c_key = 36 # The k ey for opening and closing the console. c_history_size = 20 # Numbe r of console commands stored in history. c_halign = 2 # Horiz ontal alignment of console 0-left, 1-center, 2-right. c_valign = 0 # Verti cal alignment of console 0-top, 1-middle, 2-bottom. cc_linespacing = 1 # Space between lines in console. cc_indent = 8 # Left indentation of messages in console. cc_key = 84 # The k ey for opening and closing the chat. cc_key_team = 89 # The k

ey for opening and closing the chat in team mode. cc_history_size = 25 # Numbe r of console commands stored in history. cc_valign = 2 # Verti cal alignment of console 0-top, 1-middle, 2-bottom. cc_killfeed = 0 # Show kill feed in chat console? g_reloadfiles_count = 0 # How m any files to tick forward the file reloader each frame. High numbers will cause filesystem rape and lag. g_reloadfiles_wait = 0 # How l ong to wait between updates to the file reloader. g_rendergraph = 0 # Debug /optimization info. Turns on/off the rendering time graph. g_particlegraph = 0 # Debug /optimization info. Turns on/off particle performance graph. g_physicsgraph = 0 # Debug /optimization info. Turns on/off the physics time graph. g_scriptsgraph = 0 # Debug /optimization info. Turns on/off the scripts time graph. # END OF CONFIG