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Sovel i ss Nai l o (Ni ghtBreeze)

Male Half-Elf Ranger 11 / Sorcerer 4


True Neutral
Representing elliott gordon

Strength 18 (+4) Size: Medium


Dexterity 18 (+4) Height: 5' 10"
Constitution 16 (+3) Weight: 180 lb
Intelligence 16 (+3) Eyes: Black
Wisdom 16 (+3) Hair: White
Charisma 16 (+3) Skin: Tan

Total Hit Points: 120

Speed: 30 feet

Armor Class: 19 = 10 + 4 [chain shirt] + 1 [light steel] + 4 [dexterity]

Touch AC: 14
Flat-footed: 15

Initiative
+4 = + 4 [dexterity]
modifier:
Fortitude save: + 11 = 8 [base] + 3 [constitution]
= 8 [base] + 4 [dexterity] + 2 [lightning
Reflex save: + 14
reflexes]
Will save: + 10 = 7 [base] + 3 [wisdom]
Attack + 17/ + 12/ +
= 13 [base] + 4 [strength]
(handheld): 7
Weapon + 17/ + 12/ +
= 13 [base] + 4 [dexterity]
Finesse: 7
+ 17/ + 12/ +
Attack (missile): = 13 [base] + 4 [dexterity]
7
+ 17/ + 12/ +
Grapple check: = 13 [base] + 4 [strength]
7

Light load: 100 lb. or less


Medium load: 101-200 lb.
Heavy load: 201-300 lb.
Lift over head: 300 lb.

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Lift off ground: 600 lb.


Push or drag: 1500 lb.

Languages: Abyssal Common Draconic Elven Halfling

Dagger [1d4, crit 19-20/x2, range inc 10 ft., 1 lb., light, piercing]

Spiked Gauntlet [1d4, crit x2, 1 lb, light, piercing]

Long Spear [1d8, crit x3, 9 lb., two-handed, piercing]

Quarterstaff [1d6/1d6, crit x2, 4 lb., two-handed, bludgeoning]

Throwing Axe [1d6, crit x2, range inc 10 ft., 2 lb, light, slashing]

Hand Axe [1d6, crit x3, crit x2., 3 lb., light, slashing]

Kukri [1d4, crit 18-20/x2, 2 lb., light, slashing]

Light Spiked Shield [1d4, crit x2, light, piercing]

Heavy Pick [1d6, crit x4, 6 lb., one-handed, piercing]

War Hammer [1d8, crit x3., 5 lb., one-handed, bludgeoning]

Greataxe [1d12, crit x3, 12 lb, two-handed, two-handed, slashing]

Greatsword [2d6, crit 19-20/x2, 8 lb., two-handed, slashing]

Composite Longbow [1d8, crit x3, range incr. 110 ft., 3 lb, piercing]

Chain shirt [light; + 4 AC; max dex + 4; check penalty -2; 25 lb.; arcane spell
failure 20%] ; arcane spell failure 5%

Light Steel Shield [ + 1 AC; check penalty -1; hardness 10; hp 10; 6 lb.]

Hawk familiar

Feats:

Acrobatic
Armor Proficiency (medium)
Endurance [free to rangers]
Lightning Reflexes
Mounted Combat
Mounted Archery

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Rapid Shot [ranger archery track]


Many Shot [ranger archery track]
Improved Precise Shot [ranger archery track]
Track [free to rangers]
Weapon Finesse

Key Skill Ability Misc.


Skill Name Ranks
Ability Modifier Modifier Modifier
Appraise Int 5= +3 +2
Balance Dex* 6= +4 +2
Bluff Cha 5= +3 +2
Climb * 8= +4 +4
Str
Concentration Con 5 = +3 +2
Craft_1 Int 5 = +3 +2
Craft_2 Int 5 = +3 +2
Craft_3 Int 3 = +3
Diplomacy Cha 5 = +3 + 2 [half-elf]
Disable Device Int 5 = +3 +2
Disguise Cha 5 = +3 +2
Escape Artist Dex* 6= +4 +2
Forgery Int 5 = +3 + 2
Gather Information Cha 7 = +3 + 2 + 2 [half-elf]
Handle Animal Cha 9 = +3 + 6
Heal Wis 7 = +3 + 4
Hide Dex* 8= +4 +4
Intimidate Cha 5= +3 +2
Jump Str* 10 = +4 +4 + 2 [acrobatic]
Knowledge (arcana) Int 7= +3 +4
Knowledge (architecture) Int 5= +3 +2
Knowledge
Int 5= +3 +2
(dungeoneering)
Knowledge (geography) Int 5 = +3 + 2
Knowledge (history) Int 5 = +3 + 2
Knowledge (local) Int 5 = +3 + 2
Knowledge (nature) Int 7 = +3 + 4
Knowledge (nobility) Int 6 = +3 + 3

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Listen Wis 8= +3 +4 + 1 [half-elf]


Move Silently Dex* 8= +4 +4
Open Lock Dex 6= +4 +2
Perform_1 Cha 3= +3
Perform_2 Cha 3= +3
Perform_3 Cha 3= +3
Perform_4 Cha 3= +3
Perform_5 Cha 3= +3
+ 2 [handle
Ride Dex 10 = +4 +4
animal]
Search Int 4= +3 + 1 [half-elf]
Sense Motive Wis 3 = +3
Spellcraft Int 7 = +3 +4
Spot Wis 8 = +3 +4 + 1 [half-elf]
Survival Wis 7 = +3 +4
Swim Str** 8= +4 +4
Tumble Dex* 10 = +4 +4 + 2 [acrobatic]
Use Rope Dex 8= +4 +4

* = check penalty for wearing armor

Handle Animal >=5 ranks gives + 2 on wild empathy checks.


The hawk confers + 3 on spot checks in well-lit conditions.
If the familiar is within reach, + 2 on spot and listen ("alertness").

First-level Ranger spells: 2 (1 + 1) per day

Second-level Ranger spells: 2 (1 + 1) per day

Third-level Ranger spells: 1 (0 + 1) per day

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Zero-level Sorcerer spells: 6 per day

First-level Sorcerer spells: 7 (6 + 1) per day

Second-level Sorcerer spells: 4 (3 + 1) per day

Half-Elf

Immune to magical sleep

+ 2 racial bonus on saves vs. enchantments

Low-light vision

+ 1 racial bonus on listen, search, and spot checks

+ 2 racial bonus on diplomacy and gather information checks

Ranger

Favored enemies

Track as bonus feat (already included)

Combat Style

Endurance

Wild empathy (roll level + charisma bonus)

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Endurance (level 3)

Animal Companion (level 4)

Woodland Stride (level 7)

Swift Tracker (level 8)

Evasion (level 9)

Camouflage (level 13)

Hide in Plain Sight (level 17)

High wisdom gains bonus spells daily

Favored Enemies:

Dragons + 4

Humanoids (dwarf) + 4

Humanoids (elf) + 2

Sorcerer

Familiar / Alertness, etc.

Can know only limited numbers of spells

High charisma gains bonus spells daily

This ranger chose the archery track.

Class HP rolled
Level 1: Ranger 8
Level 2: Ranger 5
Level 3: Ranger 3
Level 4: Ranger 6 + 1 to dexterity

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Level 5: Ranger 8
Level 6: Ranger 7
Level 7: Ranger 4
Level 8: Ranger 6 + 1 to intelligence
Level 9: Ranger 8
Level 10: Ranger 4
Level 11: Ranger 7
Level 12: Sorcerer 2 + 1 to wisdom
Level 13: Sorcerer 1
Level 14: Sorcerer 2
Level 15: Sorcerer 4

Soveliss Nailo (NightBreeze)'s Equipment:

87 lb Weapons / Armor / Shield (from above)


12 lb Arrows (quiver of 20) x4
2 lb Backpack
30 lb Barrel
5 lb Bedroll
3 lb Blanket, winter x1
5 lb Block and tackle
Bottle
2 lb Bucket
2 lb Caltrops
Candle
1 lb Canvas (10 x 10)
4 lb Chain (10 feet) x2
25 lb Chest
5 lb Crowbar
20 lb Firewood (1 day) x1
Fishhook

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5 lb Fishing net
2 lb Flasks x1
Flint and steel
4 lb Grappling hook
2 lb Hammer
Ink vial
Ink pen
20 lb Ladder
2 lb Lantern (hooded)
2 lb Locks x2
1 lb Mirror
1 lb Mug
2 lb Oil flasks x2
Paper sheets x8
Parchment sheets x8
10 lb Pick
8 lb Pole
10 lb Pot
1 lb Pouch x2
20 lb Ram
10 lb Rations (1 day) x10
20 lb Rope (50', hempen) x2
2 lb Sacks x4
1 lb Sealing wax
Sewing needle
Signal whistle
Signet ring
1 lb Soap
8 lb Spade / shovel
1 lb Spyglass
20 lb Tent
4 lb Torches x4
1 lb Vial (for ink or potions) x2
16 lb Waterskins x4
1 lb Whetstone
5 lb Climber's kit
8 lb Disguise kit
1 lb Healer kit
3 lb Musical instrument
2 lb Spell component pouch
1 lb Thieves' tools
4 lb Tools (miscellaneous) x2
_____

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402 lb Total

Also...

wagon 2x warhorses 2x bit and bridle 2x riding saddle 30 days of


feed

More about Soveliss Nailo (NightBreeze):

Soveliss is the heir to the Nailo throne. He is the world champion in the
survival games. He also is one of the best guides for the wilderness of
eberron. His birth parents were killed by kobolds when he was 16. He
lives in a undisclosed location somewhere in the eberron mountains. He
considers himself a good person although some seem to think different.

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