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Attributes
Scia Engineer
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Introduction ...................................................................................................................................3 User defined Attributes.................................................................................................................4 Definition .................................................................................................................................. 4 Inserting of user defined attributes ....................................................................................... 6 Previously Member Data - now Attributes ..................................................................................8 Editing of attributes ....................................................................................................................10 Editing by attribute properties ............................................................................................. 10 Attribute editor ...................................................................................................................... 12 Copying and moving of Attributes ............................................................................................14 Deleting of Attributes ..................................................................................................................15 Displaying of Attributes ..............................................................................................................16 Text size, fonts, colour, ... ..........................................................................................................19
Scia Engineer
Introduction
Attribute is a new object in Scia Engineer. It contains some additional information about members which can be edited in the Property window in the same way as other properties. We have two different kinds of attributes. User defined attributes Previous member data now converted to attributes When the user selects a member with an attribute, then the attribute is always displayed in the properties. It is not possible to select a member without attributes when any attributes are connected to the member. The user has also the possibility to select each attribute separately by selecting it by its label.
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After setting the first attribute and closing the dialogue, a new service in main tree appears.
The name of the service for a new attribute is set in the dialogue as Service name (example Input of Attribute ) and to this name from string database is connected the name of the attribute in row Name in the Attribute definition (example coins, face)
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Name the user sets a name of the attribute Attribute parameters here the user specifies parameters for Attribute Label setup the user can define which values from parameters will be displayed in the label of the attribute Icon the user can select an icon which will be used for this attribute in the service menu Remove icon removes the icon Picture this item inserts a picture which will be displayed in a small window at the bottom of the dialogue Remove picture removes the picture Define text strings all the text strings of the user interface are saved into a string database, this allows for an easy translation of the interface to different languages Adapt attributes owners In the list of all available owners, the user can select owners for his attribute. If he selects nothing, then the owner can be every member with geometry. Preview of dialogue preview of the attribute dialogue Container Unique ID tells which container is used for this attribute Generate new container Unique ID the user can change the container for this attribute
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The user-defined attribute is displayed with a label containing the name according to the label setup.
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An attribute can be inserted also in the Editor (see chapter about the Attribute editor) or through the context menu Insert attribute.
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View flags for previous Member data stay the same see example of concrete Member data:
The attributes that were Member data previously have the same dialogues and same properties. Only their displaying is different from now on.
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Example of converted Member data: Concrete member data, Steel member data, AMRD, Voided slabs, Fire resistance, Punching in node (Punching data). If the converted Member data are inserted to the project then they can be inserted to a new member in the same way as it is possible for user defined attributes.
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Each member with attributes has tabs with properties of the attributes in the property dialogue. First tab is for member properties and others are for attributes. The last but one icon displays the editor and the last icon can delete active attribute in the properties.
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Attribute editor
In the left part of the dialogue there is a list of selected members and attributes connected to them. The member without attributes has only a number in brackets showing the count. In the right part of the dialogue there is an intersection of the properties of selected member or attributes. The user can change the values here (change value and press ENTER). The user can change the value for multiselected attributes or members. When the user selects item without an attribute, he can insert a new attribute to this member using button Append new attribute
The user can insert here only those attributes which are already connected to some items in the project (it does not matter to which type member, node ).
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When the user has made a selection containing some items with attributes, then he can use button Copy attributes and Delete all attributes in the selected groups
Copy The user selects Attribute he wants to copy. He clicks button Copy. A new dialogue with a list of available items appears. The user can (multi)select items to append selected attribute to. Delete The user (multi)selects a group of attributes and clicks button Delete.
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Copying and moving of attributes is possible only between the same types of item (from node to node, from 2D member to 2D member, etc.). The same icons for copying and moving are added to the context menu.
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Deleting of Attributes
Deleting of Attributes can be done in the Editor (see chapter Attribute editor). Alternatively, it is possible to use the icon in the property dialogue. This icon can be also used when no member is selected and the combo box contains only attributes.
The third way is through the context menu and button Delete attributes.
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Displaying of Attributes
Attributes are displayed in tooltips and in Labels.
. Attributes can be selected one by one or all together. One by one selection is by clicking the mouse on their description in label, All together are selected by clicking on the label itself.
The only exception is when the Attributes are not displayed i.e. attributes have been inserted on non-geometrical objects (loads, foundation blocks, openings ). Displaying of tooltips can be disabled in View parameters settings.
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When the project contains at least one attribute, then a new tab in the view flags appears Attributes. Here the user can switch the user-defined attributes on or off. Display this checkbox tells whether the attribute should be displayed in the whole window Name of type displays the Name of the attribute (in the Attribute definition the row Type name) Values are set in the Attribute definition Label setup
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Here the user can define which values will be used for creating of label with Values.
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Change of the colour of the Label for Attributes can be set in dialogue Setup->Colours/Lines>Attributes.
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