Beruflich Dokumente
Kultur Dokumente
T FC PROJECT
MOBILE PHONES
Team Members: AKSHAY TOMAR (130) LAKHAN (131) RITURAJ (514) ESHA AGGARWAL (515) HARSHIT SAXENA (758) SWARRNIKA AHUJA (761) TARANA CHOWDHARY (764)
ACKNOWLEDGEMENT
Thou who hast given so much to me, give me one more thing - a grateful heart.
-George Herbert We would like to begin by thanking our Dean, Dr. V.K. Kawatra, Hans Raj College, Delhi University. We would also like to take this opportunity to extend our heartfelt gratitude to our Lecturer, Ms. Neha Malik ; without her constant guidance and help, the making of this project would have been a difficult task, indeed. In the end, we would also like to thank the respondents who took out the time for filling our questionnaires.
Nokia 5110 was the first phone to feature the game snakes and ladders It had a face plate which allowed users to customize their mobile phone. Now mobile phones were not limited to just communication, they were more about fashion now. Nokia had jumped on a trend that started in the mobile phone accessories market.
On the lower side of the phone there was an infra- red port for wireless communication.
The reputation of the BlackBerry began to change in 2002, however, when Research In Motion released the BlackBerry 5810. They were data-only devices, used by professionals, like lawyers, who needed constant access to their e-mail. The reputation of the BlackBerry began to change in 2002, however, when Research In Motion released the BlackBerry 5810.
2000- SYMBIAN
It is developed by Nokia It is used in almost 385 million devices In 2011 in came into end Symbian was the no.1 smartphone platform by market share until 2011
2002- BLACKBERRY
BlackBerry is a line of phone devices developed and designed by Research In Motion (RIM).
2009- BADA
BADA is an operating system for mobile devices such as smartphones and tablet computers. It is developed by Samsung Electronics.
2009- ANDROID Android is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers, developed by Google in conjunction with the Open Handset Alliance. Android is a Linux-based operating system designed primarily for touchscreen mobile devices such as smartphones and tablet computers, developed by Google in conjunction with the Open Handset Alliance.
WINDOWS 8 Released on Aug 1 2012 An Microsoft product Nokia mostly uses this OS in Lumia Series
SMARTPHONES
A smart phone, is a mobile phone with more advanced computing capability and connectivity than basic feature phones. Early smart phones typically combined the features of a mobile phone with those of another popular consumer device, such as a personal digital assistant (PDA), a media player, a digital camera, or a GPS navigation unit. Modern smartphones include all of those features plus the features of a touchscreen computer, including web browsing, Wi-Fi, and 3rd-party apps and accessories. The most popular smartphones today are powered by Google's Android and Apple's iOS mobile operating systems.
FEATURES OF ANDROID
Messaging: SMS and MMS are available forms of messaging. Voice Based Feature: Voice actions for calling, texting, navigation, etc. It is the ability to talk back and read answers from Google's Knowledge Graph when queried with specific commands. Multitasking : Multitasking of applications, with unique handling of memory allocation, is available. Screen capture: Android supports capturing a screenshot by pressing the power and volume-down buttons at the same time. Video Calling: Android does not support native video calling, but some handsets have a customized version of the operating system that supports it. Multiple language support: Android supports multiple languages. Connectivity: Android supports connectivity technologies including Wi-Fi, Bluetooth, CDMA, etc. Media support: Android supports the audio/video/still media formats.
We can already do a million and one things with the smart phones in our pockets, but who knows what phones will be able to do in the future. Contact lens phones, gold tooth phones, earring phones the possibilities are endless. Here at Digital Trends, were personally rooting for the eye patch phone.
NOKIA 2030
This phone was designed by Jim Chan and its pretty cool looking. It would be made of titanium and glass, and you could attach colored film to the glass to customize it. Also, it would be scratch-resistant and small, at only 2 x 4.75 x 0.25 inches and have a touchscreen. Oddly, it still has a physical phone number pad. Even with a super thin glass screen, it cant hide its age
This phone is actually coming out. This wristwatch phone is much sleeker than many other concepts that have floated through the market. This watch has a bigger screen and seemingly more versatility. Not only will it have cool features, it will be using one of the fastest processors on the market. Using the OMAP 5, this phone will let you simultaneously display three HD videos or display one on a 3D screen. This phone will have 4G, of course, and USB 3.0. It will also have 128 256GB of internal flash storage for storing your files, most likely music. The battery will last you about two days. Its also waterproof! So far, it looks like youll be spending about $550.00 on this little guy when it comes out at the end of the year
This phone would be an OLED that can bend into something that fits on your wrist. Its like the EmoPulse in that way, but it is not meant to be used while on the wrist and can be laid out flat. Certainly one of the more high-fashion designs on this list, created by Brazillian designer Dinard da Mata. Were pretty sure you could cuff someone in the face with it, if you had to, as well.
Ermahgerd, its like Star Wars or something. This is a hologram phone. Actually, its a projector phone, but it looks kind of like a hologram. Much like the projecting keyboards that currently exist, except its a wristwatch phone that projects onto your palm. This is a cool idea aesthetically and in working concept. Were not exactly sure how this phone would account for han d size, but were pretty sure any would-be developers could make some way for it to calibrate that. Designed by Samuel Lee Kwon
THERE CAN ONLY BE ONE: SMARTPHONES ARE THE PCS OF THE FUTURE
In 10 years, tablets computers will be archaic and obsolete. You will look back at the early 2000s, perhaps with an inquisitive child sitting on your knee, and laugh at how you carried around a cumbersome, neck-straining, gorilla arm-inducing, larger-thanpocket-size computer. Desktops and laptops too, having already begun their slide into outmoded antiquity, will soon be nothing more than dusty cupboard-dwelling relics and museum exhibits. The one form factor that will remain the last and only bastion of consumer computing will be the smartphone. Over the last five years, smartphones have proven that theyre immensely capable. Through the continuing miniaturization of tech and Moores law, smartphones are now almost as powerful as a desktop or laptop PC. In a few years, everything you do on your laptop today will be achievable on a smartphone. The only real argument for a larger device, such as a laptop or tablet, is the interface. As it stands, the keyboard is still the best way of inputting data, and some activities simply cant be performed on a 4-inch smartphone screen. This will change, though.
If your smartphone was your only computer. You would always have your computer with you. All of your documents, photos, games, apps, and utilities would always be in your pocket, accessible at any time. If you want to check the time or your messages, just glance down; if you want to watch a TV show on the train, or edit a photo, just flip down your high-resolution HUD.
If everyone carries a smartphone, then the power of ubiquity kicks in. If third parties can assume that everyone carries a smartphone, imagine the potential applications its effectively the same thing as wearable computing, a dream that has haunted us for decades. You could use your smartphone as a passport, or as a credit card.
Your smartphone could track your movements, and then pass the data off to commercial apps, or helpful services Docking stations - If you do need a large screen, a keyboard and mouse, and some nice speakers, then you can simply plug your smartphone into a docking station. You could have a docking station at home, in the office, at the airport, and they might even be dotted around town. With the high throughput of 60GHz wireless networks, a physical docking station might not even be required. As a corollary, of course, an atomic computing platform would also give hardware and software makers a laser focus on just one primary form factor. Spurred by increasing power costs, ecology, a worldwide love affair with mobile computing, and very limited battery capacities, we are already seeing a global shift from faster to smaller and more efficient. If smartphones became the singular consumer-oriented computer, this effect would be dramatically magnified. Chip makers would be able to specifically target smartphones.
NO 10%
YES 90%
INFERENCE:
Almost all of the respondents were aware about the basic features of smart phones. They, at least at the basic level, did know about the distinctive features of smart phones which distinguish them from ordinary phones. The awareness level is commendable and shows how popular smart phones are amongst the youth.
NO 10%
YES 90%
INFERENCE:
45 out of 50 people from the selected sample (who knew about smart phones) even had a smart phone. 7 of them used more than 1 smart phone. This indicates that smart phones are quite affordable for the middle class people as well as the easily accessible in the market. Also, their popularity amongst the youth is again highlighted.
RETAILER
FRIEND
FAMILY
SOCIAL MEDIA
OWN RESEARCH
4% 2%
10%
30%
54%
INFERENCE
The responses to this question suggest that recommendations by family, friends and retailers are usually considered. Social media marketing and online advertisements are least effective in gaining a large consumer base for smart phones.
Most of the respondents claim to have bought the phones they use within the last 2 years. This could be indicative of a trend to change the mobile phones according to the modern technological advancements happening in smart phones. The newer phones are much more lucrative and affordable than the older ones.
NO 30%
YES 70%
INFERENCE
The attractiveness of smart phones and their necessity in the modern times is well reflected in the responses that we got to this question. With the technological upgrades in the newer smart phones, they have become even more popular and worth buying.
ANDROID 66%
INFERENCE
According to the responses to this question, Android remains the most sought after operating system because of its likeable features and excellent usage. The smart phones with IOS operating systems remain out of attainability for most people because of their high prices. The most commonly used operating system remains to be android, which encompasses a wide price range with its several versions.
INFERENCE
Most people surveyed believe that one should change her/his phone and switch to smart phone if its not already being used. In case the person is already using a smart phone, the major reason for changing it its being defunct.
Rs. 5,000- Rs. 10,000 Rs. 20,000- Rs. 25,000 Rs. 35,000- Rs. 40,000
Rs. 10,000- Rs. 15,000 Rs. 25,000- Rs. 30,000 ABOVE Rs. 40,000 2% 4% 4%
8%
28%
28%
8%
18%
INFERENCE
The most desirable smart phones in accordance with their price compatibility with their utility seem to be Rs.15,000-Rs.25,000. Samsung galaxy grand and Nokia Lumia are the most popular smart phones within the range.
PHOTOG RAPHY 10% LISTENIN G TO MUSIC 13% VIDEO/V OICE CALLING APPS 5% INFERENCE SOCIAL MEDIA 22%
OTHER WORK/ 3% REPORTS 15% ENTERTAI NMENT/ GAMES 17% EMAIL 15%
The most appealing features of smart phones seem to be the social media apps as well as entertainment and games sections. Ease of social networking is also what makes smart phones more appealing. These are the majorly the features because of which people buy smart phones.
RARELY 10%
SOMETIM ES 10%
OFTEN 20%
INFERENCE
People using smart phones use them almost always. This shows that variety of needs which can be met using them, for which they are often used. Also, smart phones are very addictive.
OTHERS 1%
GPS 2% BLUETOOTH 4%
CAMERA RESOLUTION 8%
CONNECTIVITY 5%
PRICE 9%
OPERATING SYSTEM 8%
BATTERY LIFE 7%
STORAGE 4%
DATA TRANSFER 5%
INFERENCE
The wide variety of features that smart phones have almost equal appeal in different people, since they cater to different needs.
Would you prefer a phone that has the same operating system as your computer?
YES 35 NO 15
NO 30%
YES 70%
INFERENCE
Keeping in mind the ease of connectivity of gadgets operating on the same system, most people prefer their computers and mobiles to run on the same operating system.
How does owning a smart phone affect the likelihood of you bringing your laptop, tablet, or netbook to campus/workplace?
MORE LIKELY 10 LESS LIKELY 29 DOES NOT CHANGE LIVELIHOOD 10 DOES NOT APPLY 1
INFERENCE
Since some features which are necessary for academic purposes or make such work easy are available only on laptops, tablets etc., Students dont find them perfectly substitutable by smart phones.
Do you think smart phones will eventually replace laptops? CAN'T SAY 10
YES 25
NO 15
INFERENCE
Most people surveyed were of the opinion that smart phones would eventually replace laptops owing to the rapid technological advancements in smart phones coming up these days.
ANALYSIS OF DATA
Following is the frequency distribution of data that we collected. A total of 50 respondents were surveyed, whose responses have been recorded in the following table. Options A, B, C, D, E, F, and G are the choices of the respondents from question 1 to 14 of the questionnaire drafted. Frequency distribution of responses to question 9 and 11 are unavailable as the respondents could select more than one options in response to these question.
QUESTION NO. 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
OPTION A 45 45 5 10 35 3 15 14
OPTION B 5 5 15 15 15 13 5 4
OPTION C
OPTION D
OPTION E
OPTION F
OPTION G
27 9
2 14
1 2
33 5 9
1 15 4 10 2 2 1
NOT APPLICABLE 5 5 10 30
BIBLIOGRAPHY:
www.wikipedia.com Google Images www.knowyourmobile.com
THANK YOU