Beruflich Dokumente
Kultur Dokumente
PRESENTATIONAL VISUALISATION
Towards an Imagery-based Approach of Computer-generated Presentation Visuals
Research Paper,
Submitted in Partial Fulfilment
of the Requirements toward the
Master of Science [MSc] Degree,
Computer Sciences in Media
Author: Till Voswinckel
Tutors:
Prof. Dr. Miguel Ángel García Gonzalez
Prof. Dr. Wolfgang Taube
Acknowledgements
I would like to express my gratitude to the following people
for their invaluable support and assistance:
For the interesting ideas, countless pointers to resourceful
concepts and implementations, and his ongoing, “mission-
ary work”, to Cliff Atkinson of Sociable Media.
For the interesting studies in “Fuwa” and abroad, to my tutor
Prof. García and the AAA at the University of Appl. Sc. Furtw.
For their invaluable Digital Library and the great, academic
environment, to the Tecnológico de Monterrey in Mexico City
To Julia and Marco for their steady support, the inestimable
lectorship, and for good times
To my parents, my brothers and my sister for always giving me
their support, and for being as lovely as they are
To Grisel Orozco, for everything she is and does
1 Introduction........................................................................................................................................ 5
1.1 Investigational Focus ....................................................................................................................... 5
1.1.1 Contextual Differentiation and Specification.......................................................................... 5
1.1.2 From the Web to the Real World ........................................................................................... 5
1.1.3 Definition of the targeted “presentation” scenario and its visual complement ......................... 6
1.1.4 Presentation Software and Format Perspective........................................................................ 7
1.2 Hypothesis ...................................................................................................................................... 9
1.3 Structure ....................................................................................................................................... 10
1.4 Methodology................................................................................................................................. 10
1.5 Presentational Purposes ................................................................................................................. 11
1.5.1 Dialogue............................................................................................................................... 11
1.5.2 Information Purpose ............................................................................................................ 13
1.5.3 Persuasion Purpose ............................................................................................................... 16
2 A Critical Review of the Bullet Point Format .................................................................................... 19
1 Introduction
1.1 Investigational Focus
While my diploma thesis provided earlier distinctively and elaborately focused on the technical, format–
2 3 4
driven aspects of multimedia presentations, and specifically concentrated on self–narrated, automatic pres-
5
entations on the web , the work put forward within this document both applies a different perspective and
scenario, which evidently sees itself set apart from the work outlined throughout my earlier work: Where
necessity, effectiveness and applicability of purely web– or multimedia–based presentations have remained
6
quite controversially discussed issues especially in terms of online instruction and pedagogy, the much more
7 8
common (and financially lucrative) scenario is certainly that of the “oral business presentation” (Gorodetsky
9
et al. 1997, p. 2376), or “speech”, which, according to Davidson and Briggs (2000), might easily be
phrased as a “ubiquitous feature of organizational life” (p. 91).
1
XML Presenter, cf. Voswinckel 2003, pp. 4f.
2
ibid, p. 2, Chapt. 1.1.3
3
cf. Adamus 2002, Branzburg 2004, and Mayer/Chandler 2001, p. 390
4
see Weitzman/Wittenburg 1994, p. 443
5
cf. Gemell/Bell 1997, Bell 1998, and Voswinckel 2003, pp. 40ff
6
cf. Creahan/Hoge 2000, Schakelman 2001, Brabazon 2002, and Mayer 2001, pp. 63ff.
7
Pratt 2003, p. 20, Nelson et al. 1999, p. 354
8
Clark 1993 p. B.6, Lindstrom 1998, p. 8, McCannon/Morse 1999 – Note: “Lucrativity” in this context refers to the commercial profit-
ability in terms of possible (presentation) software sales, respectively market potential.
9
cf. Munter 1997, Levine 2001, p. 253
10
Cross / Warmack, p. 318
11
Voswinckel 2003, p. 4
12
Martin (1996) characterizes a presentation through the term “live narration” (p. 14)
13
The author has equally defined the scenario given above as the “standard Laptop–to–Projector, live–audience presentation setup.” (Zie-
linski 2003b, p. S4)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 6
paper quite naturally stems both from the aforementioned, favourable economical prospects within this
field, as well as —on the analytical side— from “presentation software’s” intrinsic attachment to this par-
ticular area:
Presentation software is aimed at a very special audience. Thus, […] the vendors of these applications seem
to be devoted to pitching them primarily to business audiences…
(Camp & Cogan 1988, p. 71)
1.1.3 Definition of the targeted “presentation” scenario and its visual complement
Even though the aforementioned setting in its broadest sense would appear quite clear at first sight, a review
of the available literature and the wide range of definitions proposed by various authors reveal considerable
intricacy in making out a clear shape or neatly identifiable aspects with the generally quite “blurry” notion
of an assumed, arbitrary business presentation scenario (Zielinski 2002). Hence, even the very definition of
the term “presentation” itself, as noted in Bennett et al. (1998) “may differ widely among languages and
cultures” (p. 102).
Besides describing the general setting, Thiele not solely mentions the oral part of an assumed arbitrary
speech, but equally pays reference to its visual complement, framed in his definition through the term “opti-
3
cal media”. Clearly, the author leaves no doubt about the visuals’ “supporting role” within this scenario.
4
Furthermore, by purposefully applying a somewhat dated wording as provided above, Thiele rejects the
5
pervasively referenced concept of “multimedia” (which, for example, might also involve sound as an addi-
tional feature) and thus consequently avoids a limitation to merely digital presentation aids.
Beyond the mere “optical media” aspect, however, Gemmell and Bell (1997) address a much broader range
of different “communication channels” applied within the context of business presentation: The authors
differentiate between the “Slides” (or visual supplement), Audio (“the talk”), Video (“talking head”), Back–
6
Channels, and Slide comments (also referred to as “the talk script”, or speaker’s notes). It shall be noted,
however, that within the range of this thesis, we shall concentrate primarily on the visual aspect of presenta-
tion–accompanying supplements, since most of the public discussion has been revolving around this issue,
7
as well as in light of the rather controversial nature of the other features, such as sound, or motion and ani-
8
mation.
1
“Dr. Albert Thiele ist Management–Trainer und Geschäftsführer von Advanced Training in Düsseldorf.” (Thiele 2001, p. 174)
2
“Vortragender”, in its German original text. (Thiele 2000, p. 2)
3
see equally Bray 2004, p. 19
4
„…unter Einsatz optischer Medien“ (Thiele 2000, p. 2)
5
cf. Vulner 2000, Fuller 1993, p. 5, Mayer 2001, pp. 2f.
6
Gemell and Bell 1997, p. 81
7
For treatments on the use of sound within presentation aids, see Godin 2001, p. 7, Webster/Ho, p. 72
8
cf. Zongker/Salesin 2003, Rieber 1990, p. 77, Roberts 1996, p. 78, Faraday/Sutcliffe 1997a, pp. 272–274, 78, Faraday/Sutcliffe 1997b,
p. 185, Gillan 1998, p. 143, Naharro–Berrocal et al. 2002, p. 773,
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 7
Chen & Heng’s definition clearly articulates the general understanding of “presentation software” as practi-
cally exclusively serving the visual complement purpose in the form of large–scale, parallel projection (hence,
2 3 4
referred to in the following as “slides”, “visual aids”, or simply “visuals” ). Consequently, the software is
5
nowadays unanimously considered legitimate successor of previously applied tools such as overheads, or
6
flip–charts.
Not surprisingly, albeit in recognition of the speaker–centred presentation scenario laid out above, a large
7
number of publications point to an attentional shift from the actual, oral discourse (“the talk” itself) to-
wards the presentation’s visual – and, in respect to the computer science perspective we shall take within the
8
scope of this thesis, notably digital – presentation complement: Representatively, Dieberger et al.’s (2001)
definition noticeably reveals this reversed role allocation by lapidarily stating that “an audience experiences a
‘presentation’ as a linear series of slides with accompanying narrative” (p. 137).
The slide show, once peripheral to a presentation, has become its center, even its reason for being.
(Ganzel 2000, p. 55)
1
see also Thiele 2001: “Der Mensch steht im Mittelpunkt.” (p.172)
2
“We use the word ‘slides’ to mean not just overheads, but also the richer presentation graphics” (Gemell and Bell 1997, p. 81)
3
see Hill 1991, p. 218, Foxon 1992, p. 48, Aubuchon 1997, p. 45, Bennett et al. 1998, p. 24, Ganzel 2000, p. 55, Simons et al. 2000, p.
41, Kaminski 2002, Burch 2003, p. 94, Bly 2003, p. 94, Baecker 2003, p. 19, Bray 2004, p. 19, Flintoff 2002, p. 13, Fisher 2004, p. 54
4
cf. Sloboda 2003, p. 21, Goldstein 2003, p. 20, Bly 2003, p. 87
5
“When PowerPoint replaced traditional slides and overhead transparencies in the 1990s…” (cf. Iedema et al. 2003, p. 771) – see also
Hill 1991, p. 218, Zongker/Salesin 2003, p. 298, Ramalingam 2004, p. 8
6
Flip charts: “the precursor to today's PowerPoint presentation” (Schonfeld 2004, p. 101) – see also: Rabinovich 2003, p. 14, Zielinski
2003b, p. 52
7
cf. Gemell and Bell 1997, p. 81
8
cf. Kornblith/Lasser 2003, p. 1456, as well as Moore 2003, p. 29
9
see Parker 2001, p. 80, Laberis 2003, p.10, Mendelson 2004, p. 130, and Kwatinetz 2001, pp. 96–98
10
Tufte 2003, p. 118
11
Rabinovitch 2003, p. 14
12
“Rather than supplementing a presentation, it has become a substitute for it.” (Tufte 2003b, p. 118)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 8
Nevertheless, beyond the frequently reiterated assertions as to the (supposed) “detriment of dialogue, inter-
2 3
action, and thoughtful consideration of ideas”, University of Northern Iowa researcher Cyphert goes on to
state that particularly in terms of the software’s impact on the actual rhetorical and ‘presentation’ scenario as
drafted above, “it seems obvious that PowerPoint is not a particularly good tool for creating visual aids to
classical forms of verbal communication”:
[The requirement] to create and use electronically generated “visual aids” seems to result in […] things
speakers should never do with projection equipment: They speak in the dark, turn their backs to the audi-
ence, and read the handouts, which are projected at full size and in full colour but are nothing more than
an outline of the speech.
(Cyphert 2004, p. 83)
Thus, despite visual aids’ apparently clear and well–defined task – to represent an actual “aid” to the pres-
entation itself and, respectively, to “strengthen the speech” (Angell 2004, p. 156) – scholars have been dis-
agreeing on which visual strategies actually prove effective in terms of its aforementioned, supporting role,
and consequently, whether current presentation software would “do a good job” (Dieberger et al. 2001, p.
138) to that effect.
While various writers have supported the moral (McMillan/Hyde 2000), strategic (Cyphert, 2004), and
4
theoretical (Frobish 2000) importance of addressing presentation software, the actual functionality, or mo-
5
dus operandi of the “slideware” tool itself turns out not to be the focal point that fuels the ongoing critique
voiced throughout this discussion, but rather the quite similarly shaped results for which the critics have
been holding an assumed, underlying (or “implied”) design principle, as well as the software itself, directly
or at least indirectly responsible.
1
cf. Norvig 2003b, p. 343
2
see Cyphert 2004, p. 80, Nunberg 1999, p. 330, Keller 2003, p. 8
3
cf. Cyphert 2004
4
ibid, p. 82
5
The word “slideware” was first shaped by Tufte (2003b, p. 118) and Ramalingam (2004, p. 8)
6
Maulitz 2003, pp. 927, 929
7
cf. Tufte 2003b, p. 118
8
“These initial ideas are invariably couched in words in ‘dot point’ format.” (Iedema et al. 2003, p. 771)
9
“One simply types words and the program organises them into ‘bullet points’…” (Naughton 2003a, p. 6) – see also Atkinson/Mayer
2004: “Most PowerPoint presentations look a particular way because the PowerPoint tool has features that make particular tasks easy. […]
PowerPoint makes it easy to use bulleted lists, so we use bulleted lists” (p. 5)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 9
1 2
tion “years before today’s slideware”, the format is believed to have “become ubiquitous under Power-
Point.” (Tufte 2003a, p. 11)
3
However, despite the apparent predominance of the aforementioned “bulleted–list” format, its wide–spread
4
application appears “by no means obvious” to a number of writers:
It may be surprising that PowerPoint has been so widely adopted in a short 17 years, but it is even more
surprising that there is little research that informs its use. This research vacuum has been filled by conven-
tional wisdom – commonly accepted beliefs that guide behaviour.
(Atkinson and Mayer, p. 2)
5
Not surprisingly, scholars in visual communication assert the familiar bullet–point list in particular to apply
“varieties of written, verbal and visual communications in ways that simply don’t work” (Cook 2003, p. 25).
6 7
Besides the mere aesthetic aspect, its distinctive “intellectual propositions” have been analysed to “rarely
8
serve the overall presentation – or the audience – very well”.
In light of the discussion outlined above, a critical analysis of the current and possible tasks as well as contri-
butions of various computer applications generally termed as “presentation software” appears reasonable.
Furthermore, from a computer science point of view, the question in which ways a possible software prod-
uct might be suited to effectively enhance a presentation scenario as defined above represents another central
question within the scope of this paper.
1.2 Hypothesis
Much of the research to be discussed within this work is equally directed at providing scientific evidence to
an approach of primarily “visualistic” presentation support. Inspired by Don Norman’s assumption of text as
1
Tufte 2003b, p. 118
2
Tufte 2003a, p. 11
3
cf. Zongker / Salesin 2003, p. 303
4
Cook 2003, p. 25
5
cf. Shaw et al. 1998, p. 41
6
For a corresponding discussion, see Voswinckel 2003, pp. 26–28.
7
cf. Shaw et al. 1998
8
Endicott 2002b, p. 20
9
cf. Atkinson / Mayer, p. 5
10
cf. Maulitz 2003, p. 929, Simons 2004, p. 30
11
Mayer / Moreno 1998, Mayer 2001, p. 23
12
“Cognitive psychologists have established that lists, in contrast, are remarkably hard to remember because of what is referred to as the re-
cency and primacy effects…” (Shaw et al. 1998, p. 50)
See also: “Long flat lists are hard to remember”… in: Ragget et al. 1997, Chapt. 17.3.3
13
cf. Cyphert 2004, Hill 2002, 2003, Hill/Helmers 2004
14
cf. Walters et al. 1999, Turnley et al. 2002, Gershon & Page 2001
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 10
1
“the last thing people should put on a PowerPoint slide”, a number of cognitive science–related theories
such as mental imagery and picture superiority effects will be discussed in order to put forward a conceptive
2
alternative directed towards visual imagery approaches: An understanding of pictorial methodology as being
3 4
more optimally suited as a means of effective communications in terms of cognition, learning, and persua-
5
sion, than the aforementioned, text–and bullet–centric slide paradigms.
1.3 Structure
Initially, however, based on the range of available aims or purposes to be outlined within the limits of the
scenario outlined above, a specific presentational focus, or aim (“persuasion”) will be defined and deter-
mined within the first chapter, in order to direct and classify the forthcoming research.
Furthermore, in chapter II the development of the aforementioned, characteristic “bullet point” format will
be more thoroughly investigated and evaluated towards the end of this chapter.
Consequently, in chapter III, I will attempt to verify the common hypothesis as to the “responsibility”, or
6
guidance function of the software product itself in respect to aesthetics and an assumed, general design
principle to be observed with its results. Besides a careful review of published critique and research on the
matter, a methodological GUI analysis approach will be applied in order to determine the degree of “guid-
ance” towards specific, characteristic traits.
Chapter IV is clearly to occupy a key fraction within the scope of this work, as many of its theoretical con-
cepts and foundations are outlined and discussed. In order to approach a scientifically valid and coherent
model towards the discussion of an alternative approach to presentation software, a number of appropriate
7
theories and studies will be proposed and underpinned with further research from cognitive science.
In Chapter V, the theoretic framework is then to be argumentatively applied to an actual, conceptual design
approach. Based on the findings provided in the previous chapter, an alternative concept would have to pro-
vide an answer to the question: “How might a visualization strategy work more effectively in terms of the
previously established criteria [persuasion, see Chapter I]?”
Finally, the results from the preceding discussions will be summed up and critically reviewed. Besides pro-
viding a first conclusion, possible ongoing development and future research will equally find appropriate
room for discussion.
1.4 Methodology
Despite this basically representing a computer science thesis, for an application of models and assumptions on
cognition and persuasion, as well as in terms of a knowledgeable critique and evaluation of current presen-
tation software principles, much of the material and research to be presented within this paper emanates
largely from areas of cognitive science and psychology.
1
cited in Simons 2004, p. 30
2
cf. Tegarden 1999, p. 10
3
Najjar 1995, Kosslyn 1980
4
cf. Mayer 2001, Douville et al. 2002
5
acc. to Goosens 2003
6
see, for instance, Godin’s (2001) assertion that “much of the fault lies with Microsoft.” (p. 3)
7
e.g. Mental Imagery, Dual Coding, Visual Persuasion, and Picture Superiority Effects (see Chapter IV)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 11
Therefore, I would like to specifically thank the Organizational Psychology faculty staff with the Tec-
nológico de Monterrey here at its Mexico City campus for their support and guidance in terms of compre-
hension, evaluation and application of the available research to presentation software’s “natural” computer
science environment.
Furthermore, starting from the previously cited computer science perspective we shall take throughout this
work, when attempting to provide answers to the question in what way computer software might be suited
to effectively (in ways to be defined towards the end of this chapter) assist the abovedefined presentation
1
scenario, we shall refer to multimedia “projected onto a screen” (Hexel et al. 2004, p. 49) in this given con-
text and equally within the limits of this thesis.
2 3
Thus, supplementary applications as to providing speech transcripts, assistance in slide advancement, si-
4 5
multaneous feedback and discussions, or even “narrative flow support” may find occasional mention, but
will clearly not represent the focus of this paper.
Thus, the nature and appearance of any arbitrary presentation is ultimately determined not merely by its
6
content (“What the speaker wants to say”), but equally through a number of associated intentions and goals
that every presenter inevitably attaches to the desired outcome, or effect, of his speech:
Are you informing, trying to change opinions or beliefs, strengthening or reinforcing existing opinions or
provoking reactions?
(Bennett et al. 1998, p. 16)
Quite naturally, since the general environment, context, and circumstances, as well as, self–evidently, the
content and message of each presentation differ from case to case, so do its characteristics.
1.5.1 Dialogue
Due to the fact that many presentations are held in communication with (possible) customers or clients, the
claim maintained by a considerable number of relevant publications as to the importance of establishing per-
7 8 9 10
sonal relationships, involvement, and even “passion” or “intimacy” amongst and towards the audience
1
See also Campbell / Pargas 2003, p. 100, Mayer 2001, p. 2, and Cyphert 2001, p. 81, for a definition of this setting: “material that is be-
ing projected, slide by slide, onto a large screen at the front of the room…” (Jaffa 2004, p. 50)
2
See, for instance, He et al. 2000, or Erol, Hull and Lee 2003
3
cf. Franlin, Bradshaw and Hammond 2000
4
cf. Davison and Briggs 2000
5
cf. Dieberger et al. 2001
6
Russell 1992, p. 62
7
Highley 2003, p. 8, Mitchell 2003, p. 54, Beckwith 2003, p. 125
8
cf. Brabazon, p. 121
9
Goldstein 2003, p. 20 – Keeler 2004: “People want passion.” (p. 6)
10
cf. Sochaczewski 2001, pp. 37f, Levine 2004, p. 65
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 12
appears little surprising, since the core of business discourse has previously been defined as “an integrated
1
process of ‘sensemaking’ discussion” (Weick, 1979).
Moreover, particularly small–scale meetings and presentations of rather informal nature not solely serve to
2
unidirectionally present, but to equally “reason about, communicate”, and jointly solve different problems
(Tegarden 1999, p. 9)
3
However, many of these above–discussed claims stem from authors’ assertions as regards dialogue and dis-
cussion within such a presentation environment:
That’s because, at this rarefied level, your talk isn’t so much a presentation as a discussion.
(Fisher 2004, p. 56)
Consequently, the number of available software solutions and concept publications has remained quite lim-
5
ited until the current date. The SketchPoint system, developed towards “informal presentations that aim at
fast and lightweight idea communication” (Li et al. 2003, p. 235) and Davison and Briggs’ (2000) “Group
Support System for Presentations” are among the few exceptions approaching computer–aided support for
real–time debate within the abovedefined presentation scenario. In general, however, assistance and par-
ticularly acceptance of corresponding software solutions must be described as rather unsatisfactory whenever
it comes to dialogue support (Bly 2001, Kaminski 2002).
6
Worse still, much of the critique on current presentation software cites the systems’ static nature as the
7
main cause that has its use appear “far less appropriate” in terms of dialogue assistance than conventional,
informal and notably not digitally supported “point–by–point discussions among individuals” (Creahan &
Hoge 2000, p. 264).
1
cited in Cyphert 2004, p. 83
2
Tufte 1990, p. 33
3
for a more in–depth discussion, see Wolff 2004, p. 25
4
NASA disclaimer, cited in Tufte 1997, p. 47
5
cf. Li et al. 2003
6
cf. Cane 2004, p. 12, Zongker / Salesin 2003, p. 298, Brunner et al. 1991, p. 90
”The static nature of conventional, computer–based presentation systems such as Powerpoint” (Cane 2004, p. 12)
7
cf. Creahan and Hoge 2000, p. 264
8
cf. Goldstein 2003, p. 20
9
see also Parker 2000
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(Goldstein 2003, p. 20). “Academics and CEOs”, as Cyphert (2003) notes, have consequently denounced the
software due to its supposed “detriment of dialogue, interaction, and thoughtful consideration of ideas” (p.
81). Since the tool is considered “heavily scripted”, according to Kaminski (2002), “it does not lend itself to
spontaneous discussions in the classroom or boardroom.”
Not surprisingly, a number of scholars even uphold the transformation of the current, rather “passive” con-
1
cept of presentation (Bork 1992, Webster/Ho 1997), towards “a way of promoting discussion” (Shugart
2001, p. 85). However, in terms of the desired, dialogue–heavy presentation scenario mentioned above, the
aid of computer software, which would essentially represent our particular perspective of interest at this
point, suddenly appears somewhat superfluous under these circumstances:
The best presenters have conversations with their audiences – and you don’t need to have a computer run-
ning to have an effective conversation.
2
(Bly 2001, p. 52)
In light of this fairly unenthusiastic outlook on computer–based presentation support in terms of possible
3
assistance towards dialogue, or interaction with the audience, the discussion within this paper will conse-
quently have to concentrate on the more fundamental, key aspects of the abovedefined presentation setting,
namely the information and persuasion purposes.
Similarly, Faraday and Sutcliffe (1997) have identified knowledge on “whether the presentation will suc-
cessfully deliver information to an audience” as the fundamental design problem associated with the con-
6
ceptualization of multimedia presentations, while Kellaway (2004) simply treats the general notion of
“business presentation” as virtually synonymical to “sharing information” (p. 10).
1
“Most presentations are dominated by lecturing, and lecturing results in passive listeners. Even the presence of the computer has done lit-
tle to change this as presentation software often is used as a fancy page–turner.” (Webster / Ho 1997, p. 63)
2
see also Bray 2004, p. 19
3
ibid.
4
cf. Brabazon 2002, p. 17
55
see, for instance, Zielinskin 2003b, p. 52, Weitzman / Wittenburg 1994, p. 443
6
cf. Faraday and Sutcliffe 1997, p. 272
7
see also Ramalingam 2004: “Data–driven presentations are nothing new…” (p. 8)
8
Rao and Card 1994, Tufte 1983, p. 178
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 14
1 2
more recently graphical charts and viewgraphs. Nonetheless, the very approach to data visualization typi-
cally applied by common business software has prompted substantial criticism as to its supposed, “incoher-
3 4
ent” implementation, resulting in presumably “complicated”, “corrupted” graphs more prominently
5
termed by Tufte (1990) as “chart junk”. Moreover, researchers have, until the current date, not been able to
6
provide consistent evidence substantiating a previously supposed, innate advantage of graphical chart visu-
7
alizations over their tabular equivalent.
8
More interestingly though in terms of software critique, writers have constantly been holding the “overly”
accessible, automated design principle of popular, commercial office tools responsible for current business
9
graphics’ qualitative deficiencies :
“Do it yourself” software has lured us into the false hope that we need only install and make technology
available for use and the rest will take care of itself. Producing information through the use of a computer
often gives the results an air of authenticity that they don't deserve.
(Few 2004b, p. 22)
Nonetheless, as the discussion surrounding the topic of pure data presentation as outlined above represents a
rather complex subject by itself (cf. Few 2004a,c), the issue cannot be covered sufficiently within the scope
10
of this thesis, as we shall more generally address the wider question of software–aided, visual presentation
enhancement in this paper. Furthermore, since the above-
mentioned debate on data visualization reaches back into the
early 70s when “the graphical displays […] had to be labori-
ously hand created” (Myers et al. 1988, p. 192), the issue
presents itself as doubtlessly associated (see above), yet not
directly or even intrinsically linked to computer sciences.
Thus, while the aspect of data visualization certainly repre-
sents an interesting side issue to presentation visuals and con-
sequently deserves at least peripheral discussion, we shall in
the following rather concentrate on software–focused as- Fig. 1.1: Traditional Data Presentation (exc. from Few,
pects of visual communication. 2004b): “3D graphics for Business Intelligence: Is the data
presentation easier —or harder— to understand?” (p. 21)
1
cf. Tufte 1983
2
Campbell 2002, p. 1999
3
Tufte 2003, p. 118
4
“Diagrams ‘help’, with lightning connections and complicated charts on where the data goes on its way to bed.” (Samson 2003, p. 1)
5
Tufte 1990, p. 33
6
cf. Brown 1984
7
cf. Ives 1982, deSanctis 1984, Tufte 1983, p. 178
”The failure to demonstrate a clear advantage for graphics suggests that the extravagant claims favouring graphic presentation formats may
be considerably overstated.” (Jarvenpaa / Dickson 1988, p. 764)
8
Few 2004b, p. 22
9
cf. Few 2004c
10
cf. Tufte 1983, 1990
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 15
The authors more specifically address the aforementioned “narrative outline” by defining a presentation’s
1
ideas as “invariably couched in words in ‘dot point’ format”, thus alluding to a clear focus on “textual con-
tent of the PowerPoint slides” (James / Hunter 2000, p. 146), which equally framed in terms of the “bullet–
2 3
pointed”, or “text–on–screen” design principle.
In correlation with this very concept, Zielinski (2003b) defines the “efficient transfer of information [as the]
highest and best purpose” of the PowerPoint software, praising its ability to “communicate complex con-
cepts in ways that are easier to understand and more compelling than transparencies, flip charts or other
similar media” (p. S2).
1.5.2.3 Lecturing
More exclusively referring to the software’s increased use as an information delivery tool in higher educa-
tion, Brabazon (2002) points out that “PowerPoint is framed as an effective way to convey information in
lectures” (p. 17). Similarly, a vast majority of academics generally agrees on the software’s current – and fu-
4
ture – “important role in the lecture hall” (Rogers et al. 2003, p. 308). Doubtlessly, as Branzburg (2004)
notes, “presentation software has found a hallowed place on many an educator's desktop.” (p. 9).
Nonetheless, what is now simply termed “PowerPoint Pedagogy” (Mahin 2004) essentially comprises a
number of further aspects: Not solely are academic and school classes increasingly held in PowerPoint (Lage
5 6
et al. 2000), posted on the web as lecture notes, or converted into “PowerPoint show–and–tells” for assign-
7
ment display by “virtually all students” (Petroski 2004, p. 22); the bulleted PowerPoint schema is equally
replacing conventional science papers and journal articles for communication amongst researchers, increas-
ingly positioning itself as “the lingua franca of science” (LaPorte et al. 2002, p. 1479).
Refocusing our attention to the initial presentation scenario and purpose as defined at the beginning of this
chapter, it becomes clear that the “classic business presentation”, we shall concentrate on within this thesis,
as well as its digital, (visual) complement, equally targets a different rationale beyond the abovementioned,
mere conveyance of information, or lecturing purpose:
1
Iedema et al. 2003, p. 771
2
Cliff Atkinson, cited in Simons 2004, p. 30
3
cf. Maulitz 2003, p. 929, Simons 2004, p. 30
4
cf. Borne 2003
5
cf. Pathak 2001, Haq / Dacre 2003, p. 368, Brabazon 2002, p. 16, Klein 2002, p. 1421, Agnew 2002, p. 1323
“There are four million PowerPoint lectures on the web, and the number is increasing logarithmically” (LaPorte et al. 2002, p. 1479)
6
Carter / Lorsch 2003, p. 142
7
Petroski 2004, Borne 2003, McKenzie 2003
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 16
PowerPoint is not synonymous with presenting or teaching, with visual aids or even with a computer pro-
jector. An effective presenter must be familiar with, as Aristotle put it 2500 years ago, “all the available
means of persuasion.”
1
(Kaminski 2002)
Nonetheless, while the social, and oral aspect of rhetoric has been extensively investigated on in terms of
“language, specifically written or spoken texts, their embodied delivery, and their implications for persuad-
7
ing particular audiences in particular places at particular times”, the accompanying visual component we
want to concentrate on within this thesis, as well as corresponding theories of so–called “visual rhetorics”
have been left, for the most part, to theorists and critics of art, film, and television who have developed so-
phisticated vocabularies of description and aesthetics as a way to account for their effects (e.g. Metallinos
8
1996, Zettl 1999).
Due to the lack of an equivalent theory in terms of presentation graphics, researchers have, until now,
mostly focused on investigations regarding the persuasive effectiveness of the abovementioned conventional,
9
computerized “bullet slides” (Bell 2004), as well as on the corresponding software products themselves.
1
Equally cited Thomas 1998 (p. 21), Winn & Beck, 2002, p. 22: Aristotle (1999) defined rhetoric as “the ability, in each particular case,
to see the available means of persuasion” (pp. 36–37)
2
“Anyone who has faced presenting budget figures or complex concepts to an audience knows how hard it can be to make an impact”
(Strasser 1996, p. 78)
3
Cialdini 2001b, p. 72
4
“Social psychology has determined the basic principles…” (Cialdini 2001a, p. 76)
5
Heimes 1998a, p. 98
6
Actually, as Kaminski (2002) and Thompson (1999) point out, it is actually just half that, since Sorates, Aristotle, and Plato’s working
period is dated back roughly 2500 ago.
7
Peterson 2001, p. 19
8
equally cited in: ibid.
9
Martin 1996, p. 13
10
Shipman et al. 1997, p. 71
11
Tufte 2003b, p. 118
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 17
1
various writers have commented on a supposed, “persuasive influence of the PowerPoint presentation”, the
2
“art of persuasion, by PowerPoint”, or simply “those fancy persuasive PowerPoint presentations that mar-
keting gurus, MBAs, management consultants and economists seem to do so well.” (Hermoso 2003, p. 27)
Analogous to the assertion upheld in respect the presumed effectiveness of graphical data presentation (see
3
above), particularly PowerPoint–generated presentation visuals are thus quite generally attributed an im-
4
palpable “influence [on] how decisions are made” (Meilach 1986).
However, while business graphics’ superiority claims in terms of decision–making effectiveness and persua-
5
sion —while possibly “overstated” — have been footed on a clear, statistical rationale of scientific visualiza-
6 7
tion, the persuasive effectiveness of characteristically “bulleted” presentation visuals’ has not been estab-
lished methodologically yet.
1
Wright 2003, p. 58
2
Weingarten 2003, p. A26
3
cf. Jarvenpaa et al. 1988
4
cited in Strasser 1996, p.
5
Jarvenpaa / Dickson 1988, p. 764
6
cf. Owen 1999, Tegarden 1999, Tufte 1983, 1990
7
Talisayon 2002, p. 17
8
Strasser 1996, p. 78, Bly 2003, p. 87
9
“A study [conducted] at the University of Minnesota found that visual support increased the persuasiveness of a speaker by 43%...” (Slo-
boda 2003, p. 20)
10
cf. Oppenheim et al. 1981
11
cf. Kaminski 2002
12
cf. Guadagno et al. 2003: “The Power of PowerPoint: The Impact of Technology and Expertise on the Evaluation of Information” (pa-
per title)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 18
More importantly though, both studies quite evidently lack an at least consistent or somewhat traceable
methodology. The available descriptions of applied design principles possibly apparent with the experi-
ment’s slide samples leave as much to want for as theoretical groundings, or even a basic bibliography, sam-
ple or questionnaire appendices. Not surprisingly, the principal editor and author of the latter study
(Simons et al. 2000) quite straightforwardly described the implementation of the study as “quite a disaster
1
really”.
Moreover, both investigations merely received quite superficial mention in rather general–interest, journal-
istic publications (e.g. Parker 2001). However, neither of them has been scientifically published in any peer–
reviewed journal yet. Thus, in light to the aforementioned shortcomings apparent with currently available
studies on the persuasive effectiveness of visually accompanied business presentations, a more focused inves-
tigation on the persuasiveness of various design characteristics underlying current presentation visuals seems
appropriate at this point.
The key to an effective presentation is to always think of the audience as a client who must be persuaded.
(Inglis & Kozubska 1987, p. 3)
Computer software, as the digital counterpart of the aforementioned presentation aids, has consequently
been postulated to visually supporting this process:
If you use [presentation software] for the former task – as a persuasion tool to highlight major talking points
– then you’re using it to its best advantage.
(Zarowin 2004, p. 104)
6
Due to the relative scarcity of relevant studies in the field, as well as the obvious deficiencies of currently
available research as discussed above, I will try within the following chapters to outline supposedly “domi-
7
nating” visual design principles currently apparent to the graphical appearance of digital presentation slides,
8
their “social” influence as well as persuasive effectiveness in terms of cognitive science, and to present theo-
retic evidence from the fields of Mental Imagery in order to put forward a possible alternative.
1
Personal communication (phone interview) with Presentations editor Tad Simons, 11.08.2004
2
Gebhardt 2003, p. 5, Goldstein 2003, p. 20, Pease 2004, p. 18
3
cf. Burge 2003
4
Ramalingam 2004, p. 8
5
Ricucci 2004, p. 15
6
“Since independent research in this area is hard to come by…” (Simons 2000, p. 41)
7
Tufte 2003b, p. 118
8
see Chapt. IV
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 19
However, before being able to describe possible impacts of the aforementioned phenomenon, we might ini-
tially want to outline the development and evolution of its underlying, visual characteristics and principles.
This evolution has proceeded, obviously, not merely on the technical level, where the development of pres-
entation–aids have in part shaped the proceedings business conferences, talks and meetings themselves, but
2
equally on an aesthetic and stylistic level. Clearly, these two parallel processes have always mutually influ-
enced and affected the other component respectively.
Still, due to the lack of an appropriate medium, the idea of spontaneously sketching more abstract ideas in a
4
visual manner (preferably on 2D media) proposed itself as a fairly desirable feature. However, in light of the
currently apparent dependency on presentation software (Bell 2004), a number of scholars such as McDan-
5
iel and Kent (2004) review this rather “ancient” presentation scenario more affirmatively:
1
cf. Tufte 2003a („The Cognitive Style of PowerPoint“)
2
“PowerPoint does more than provide a way of transmitting content. It carries its own way of thinking, its own aesthetic…” (Turkle
2004, p. B.26), see also Khan 2001, p. 36 (“…to the point where the aesthetics seemed to matter more than the message”)
3
cf. Bennett et al. 2003, p. 119
4
Good 2002: “Perhaps because of the familiarity of traditional 2D media such as paper and chalkboards, there are innumerable software
systems that make use of 2D space for representing non–spatial information” (p.548)
5
Laberis 1996, p. 37
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 20
Before computers began generating images pulsating with color and graphics, before overhead projections
added multi–screen backdrops to presentations, there were simply speakers. Orators actually —people who
spoke passionately and effectively to their audiences.
(McDaniel & Kent 2004, p. 60)
Nonetheless, before long, the pedagogical and persuasive appeal of even “analog” (Pease 2004) presentation
visuals proved rather irresistible: Based on the notion of the aforementioned, “conventional” presentation
aids such as diagrams, flipcharts and handouts as “crucial to the learning of [Gardner’s] visuo–spatial intelli-
1
gence”, Mills (2000) cites an (unreferenced) study, after which an asserted 75 percent of information
2
“comes to us visually” (p. 159). Consequently, in terms of visual presentation aids, Mills simply maintains
3
that “when used well, all visuals enhance persuasion”, equally referring to the 3M study discussed above
(Vogel et al. 1986).
Despite the quite recent success which business–based presentation aids such as flip–charts or whiteboards
th
have met with only by the second half of the 20 century, its roots quite naturally originate a lot further
backwards: The invention of the flip chart, for instance, termed “the precursor to today's PowerPoint pres-
4
entation”, has been credited to then NCR CEO John H. Patterson as early as 1884. Stunningly, prior to its
invention, or even wide–spread implementation (which was not to occur before 50 years onward), an area
which today proves immensely fruitful and moreover closely entangled with the presentation setting as de-
fined above had been ignored by corporate and business application for a considerable amount of time: The
academic, or educational sector, and with the latter, “the good old blackboard” (Hogan 2003, p. 66):
Visual presentations have played an important part in business and academia for decades, if not centuries.
One of the most primitive presentation technologies, the chalkboard, is still widely used.
(Zuckerman 1999, p. 9)
The expression “chalk and talk” is often used disparagingly about non–technological approaches to educa-
tion, and yet also articulates a well–used pedagogical method.
(Bennett et al. 2003, p. 119)
While Rubin and Harris (1998) refer to the “higher level of integration across the material” and superior
student involvement (p. 125), Gleicher et al. (2002) point out that “chalkboard lectures offer an element of
1
cf. Gardner 1988, p. 24
2
Mills: “Visuals come in many forms and include slides, overheads, audiotapes, flipcharts, props, product samples, and brochures” (p.
159)
3
ibid.
4
Schonfeld 2004, p. 101
5
cf. Anderson 1961, Richardson 1917, p. 25 (cited in Rickey, “History and Use of the Blackboard”)
6
cf. Rabinovitch 2003, p. 14
7
Gemmell / Bell 1997, p. 81
8
Rubin / Harris 1998, p. 125
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 21
complexity that is not found in PowerPoint or slide lectures” (p. 10). Equally, Stanford’s Michael Kirst
1
claims the very technology–centric approach of educational technology integration as one of the main rea-
2
sons for the somewhat absent enthusiasm perceived with the introduction of electronic lecture aids beyond
the conventional blackboard: “The [old] type of teaching is established and works well.” (Marcom and Bel-
lew 1985, p. 1)
[Managers] were jumping up and down over the invention of the overhead projector – Now there was the
greatest thing since sliced bread!
(Noack 1999, p. 6)
5
Invented in the early thirties and thus a “relatively old technology”, the emblematic OHP projectors re-
6
mained a celebrated business item, ostensibly representing “the most technologically advanced presentation
th 7
tool available” far until the second half of the 20 century. Besides enabling business speakers to quickly
display photocopied presentation material, the (abovementioned) business graphics, or even rather short–
handed, “hand–drawn plastic foils” for rapid idea communication, the overhead projector principally pro-
vided one predominant, very convincing aspect: convenience.
1
“The technology–centric approach generally fails to lead to lasting improvements…” (Cuban 1986, cited in Mayer 2001, p. 8)
2
Marcom / Bellew 1985: “Enthusiasm is abundant” (p. 1)
3
Condon 1995, p. 31
4
OHP as the typcial acronym for „Overhead Projector“, cf. Murphy 1997, p. 12
5
Volsteedt 2001, p. 37
6
Burke 2003: “I celebrate the overhead projector…” (p. 58)
7
cf. Johnson 1994: “In 1969, the most technologically advanced presentation tool was the overhead projector.” (p. 31)
8
p. A.1, see also Parker 2001, p. 85
9
Wankat / Oreovicz 2003: “Transparencies prepared in advance […] will be neater, but they contribute to that dreaded ‘canned’ feeling
and usually make presentations go much too fast.” (p. 40)
10
“Now anything on a sheet of paper could be transferred to an overhead slide” (Parker 2001, p. 85)
11
cf. Peterson 2001, Rabinovich 2003, p. 14; see also Gemmell / Bell 1997 (“richer presentation graphics”, p. 81)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 22
1
people (Pirner 2001, Kaminski 2002), the decision scope as regards which graphical contents specifically to
put on the slides represented itself as somewhat limited: Since the output of conventional business equip-
ment (such as typewriters or index machines) and early computing devices had traditionally been restricted
2
to text, the archetypal appearance of presentation slides was, naturally, to be characterized by textual bullet
lists or even entire paragraphs as the preferred, logical choice (cf. Parker 2001, p. 78).
Computers have not traditionally been very skilled in the art of presentation… it appeared hard just to get
the machine to move beyond simply displaying characters. Moreover, [computers] didn’t tackle the more
significant problem of translating digital information into a visual language.
(Johnson 1997, p. 7)
Clearly, IT’s text–centric view represents by no means an inexpected, or in any way surprising concept: As
Geisler et al. (2001) point out, this emphatic practice has always staid firmly rooted in a large variety of dis-
ciplines, since “texts are deeply embedded in cultural, cognitive, and material arrangements that go back
3
thousands of years”:
The vast majority of people who use information technology (IT) every day use IT in text–centered interac-
tions.
(Geisler et al. 2001, pp. 260, 270)
Obviously, beyond the mere spatial arrangement in terms of text layout, especially an inner, logical structure,
as well as summarization, or fragmentation techniques certainly occupy an important role within this context.
In turn, these concepts have visibly seen themselves subject to rather controversial discussion, not lastly since
“the tendency toward fragmentation in computer–mediated text has been both celebrated” (Baudrillard
6
1983), and “decried” (Bierkerts 1994).
Nonetheless, in order to find appropriate contributions to this issue, the following discussion is to slightly
depart from the purely technological view as taken above, since a number of resourceful observations in this
field obviously appear of rather “aesthetic” nature.
1
Pirner 2001: “Presenters, especially those with little or no design background, oftentimes lack a sense of what's professional in appear-
ance”, Kaminski 2002: “Most people are not trained in design…”
2
Camp / Cogan 1988: “The tools include a word–processor with default settings for bullet charts and tables, a labeler for labeling any-
thing you can put on a slide” (p. 71)
Antonoff 1989: “PowerPoint has neither outlining nor chart– and graph–making capabilities.”
Colmes 2004: „Early on, I found that I could easily use a debug script for DOS to place text anywhere I wanted on the screen” (p. 100)
3
Geisler et al. 2001, p. 270
4
D. Paradi: “…peoples’ addiction to text” (cited in Simons 2004, p. 31)
5
“[…] A form of cultural mediation […] that shape a text …” (Mahon 2000, p. 473)
6
Geisler et al. 2001, p. 282
7
Mayer 2001, p. 23
8
cf. Grabowski et al. 1994, p. 119 (“Flow[ing] paragraph”)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 23
rather uniform or rectangular shape lodging amorphous amounts of continuous, textual content, the entire
figure somewhat lacks a certain type of inner structure, or distinct organization, that might be suited to fa-
cilitate an appropriate reception, left alone memorization, of the content.
This difficulty obviously makes the paragraphed text shape a rather protracted presentation technique,
which, as Mayer goes on to argue, “does not seem to work so well” (p. 23). Similarly, Tufte (1983) has
deemed the abovementioned, “flowing” text mode (Powell et al. 2000, p. 151) as rather inappropriate for
information display:
The linearly organized flow of words […] offers less than one effective dimension for organizing the data.
(Tufte 1983, p. 178)
However, although Tufte does not fail to mention the application of “text tables” as an allegedly appropri-
1
ate, alternative technique for the organization textual content, the historic development of business docu-
ment layouts (where, clearly, “presentation visuals” are the aspect we’re most interested in within the scope
of this thesis) proved to yield a rather different form of “highlighting technique” (Sant 1992, p. 61):
Nonetheless, where the abovementioned text focus sees itself equally rooted in the underlying technology’s
6
computational development (computers, thus presentation aids, as “word processors”), the origins and ra-
tional innate to the bullet point format is not as easily traceable: Unlike the previously discussed business
th
graphics, which have been thoroughly researched and documented back into the 19 century (Tufte 1983,
7 8
pp. 32ff.), the wide–spread, “traditional” bullets have, oddly, never been investigated on. Until the current
day, their historic and aesthetic exact origins remain as much in the dark as the exact implications of their
apparently “epidemic use” (Flintoff 2002, p. 13).
1
cf. Tufte 1983, pp. 178–180
2
cited in Mamola 2004, p. 134
3
cf. Iedema et al. 2003, Haq / Dacre 2003, Coghill et al. 2003, Ficenec et al. 2003, p. 263
4
cf. Brabazon 2002, Wright 2003, Weingarten 2003
5
cf. Jaffe 2000
6
Zongker / Salesin 2003: “PowerPoint’s design as a word processor for slides…” (p. 306)
7
Labbert and Plaifair (cf. Tilling 1975, pp. 193ff.) as the “inventors of the bar chart” (Tufte 1983, p. 33); Minard (1869) as a central fig-
ure to the development of dense, complex graphics. (pp. 40ff.)
8
cf. Alben, Faris and Saddler 1994: “Dots […] were confused with traditional bullet points; not every step represented a distinct instruc-
tional point” (p. 15)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 24
We came up with new formats including the extensive use of bullets to highlight key ideas…
(Poulsen 1982, p. 19)
Although a clear hint towards a broader implementation of the previously rather unknown graphic symbol
into business communications by this time, pragmatically viewed, Kaulanis could not possibly claim to have
invented the glyph from scratch, left alone the mere concept of using bullets in terms of “itemized compo-
nents” (Sant 1992, p. 162). The latter, however, equally defined earlier in terms of “graphically list[ing]” a
3
number of items, can be tracked back as far as to the ancient Greeks and Aristotle’s “Model of Memory”
(Wittrock 1988).
Interestingly, the abovementioned model correlates quite closely to our initially established “speech” setting
and even points to the visualization concept we shall focus on in greater detail within chapter IV. Briefly put,
“this model emphasized putting the points of a speech in linear order and then representing each point with
a familiar object that was easily retrievable from memory” (Douville et al. 2002, p. 107).
Nonetheless, instead of the above proposed visualisation approach, the modus operandi universally accepted
4
as to the present day, more of a “highlighting technique” really, merely involves the application of rather
5
“visually monotonous” (van Allen 1997), uniform “little black circles”. Despite the obvious pervasiveness of
the bullet glyph and its associated symbols (cf. Spencer 2002, p. 16), the historical development of its rapid
adaptation still presents itself somewhat blurry.
2.3.2.1 Convenience
At any rate, the abovementioned convenience aspect might have greatly attributed to its current extensive
use. Obviously, as Royse (1994) points out, “the note or bullet–point format is the quickest way of getting
ideas down on paper” (p. 92). Similarly, Belfield (1998) elucidates the “expediency” central to the concept
6
of “bullet lists” even further, by stating that “the great thing about [these] lists is that they are so conven-
7
ient”:
Why read the book when you can just get a list of quotations from the author?
Why have prose when a list of bullet points will do just as well?
(Belfield 1998, p. 34)
This view sees itself equally reflected in Simons’ (2004b) referral to the previously established continuous text
concept. In a reply to Edward Tufte’s conceptual PowerPoint and slide aesthetics critique (2003a,b), Simons
lapidary comments that “urgid paragraphs […] sometimes make bullet points seem like a good idea” (p. 6).
1
corresponding Wikipedia entry: http://en.wikipedia.org/wiki/bullet_(typography) [acc. 23.8.2004]
2
cf. Poulsen 1982, p. 19
3
“Use bullet points to graphically list your benefits.” (Hawthorne 1997, p. 72)
4
cf. Sant 1992, pp. 61, 92, 162, 171
5
cf. Feynman et al. 1992, p. 126, Mamola 2004, p. 134
6
cf. Spencer 2003, p. 8, Wright 2003, p. 58
7
Belfield 1998, p. 34
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 25
Likewise, Amler, Hopper and Kaplan (2003) encountered rather similar phenomena when comparing
3
varying presentation formats relative to the expected salience of information presented:
Results support the expectation that information displayed in a bullet point format resulted in better subse-
quent retrieval of information than paragraph display of information.
(Amler, Hopper and Kaplan 2003, p. 407)
As regards the above quoted findings, according to Fryxell (2000), “the lesson to be learned [here] – is the
4 5
bullet point”. Particularly, the author refers to an assumed, aesthetic paradigm underlying the “bulleted”
6
authoring principle as central to the thus promoted highlighting technique’s “most striking features”:
[Bullet points] encourage a habit of mind, an approach to organizing your argument that boils out the non-
essentials and concentrates on what absolutely must be communicated to your audience
(Fryxell 2000, p. 20)
Besides the bullet paradigm’s assumed superficiality characteristic which, according to Rotella et al. (2003),
9
has Feynman’s abovementioned summarization feature yield “sentence fragments [enclosing] more mirrored
surface than depth” (p. 67), Fryxell’s clarity claim as regards bullet points’ supposed capacity to communi-
cate more “simply and effectively” (Voss 2000, p. 42) has equally been called into question, since bullets, ac-
10
cording to Thompson (2003), essentially appear more ideally suited to “obfuscation” purposes, “rather
than to make things clear” (Saunders 2003, p. 766).
1
Blake 1999, p. 42
2
Ramey / Miller 2000, p. 151
3
Almer / Hopper / Kaplan 2003, p. 405
4
Fryxell 2000, p. 20
5
cf. Farkas 2002, p. 292 (“bulleted list items”), Pratt 2003, p. 23 (“bulleted phrases”)
6
Pitta 2001: “One of the most striking features […] is a list…” (p. 322)
7
Voss 2000, p. 43
8
cf. Htun 2004: “In addition to fancy statistical methods, [he] devoted greater efforts to presentational style […] in order to make his ar-
guments more digestible…” (p. 77)
9
see Just / Ogden 1998: “Text Summaries: Use this format to identify key themes as bullet points in your introduction, or to summarize
your themes in closing” (p. LEG.05.4)
10
Thompson 2003, p. 88
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 26
Fig. 2.1: Slide Paradigm as used by Möller (2002) during an assistant prof.
2.3.4.2 Well–Educated Criticism lecture at the Techn. Univ. [TFH] Berlin, 5.7.2002 (cf. Möller 2002)
Clearly does the abovementioned contention, openly inviting business presenters to “jump aboard the bullet
train” (Fryxell 2000), not always that directly relate to obviously and notoriously propagandist thought as
6 7
previously cited – nonetheless, particularly corporate writers are believed as increasingly, and literally
“aligned” (Goldsborough 1998, p. 11) with the bullet point paradigm:
They will force themselves to confront the greatest evil of modern times: Like soldiers, […] they will march
straight into the hail of bullet points.
(Brooks 200p. 28)
1
Note: as in “strictly sequentially” (Nelson et al. 1999, pp. 356, 356)
2
Publication dates unavailable, see: Jones 1976, Horn 1976, Monteith, M. and Winters 2002, p. 48
3
Abram 2004, p. 27
4
Cliff Atkinson, as cited in Simons 2004, p. 30
5
Heller 2003, p. 43
6
cf. Möller 2002, Jones 1972, 1974
7
Fryxell 2000: “All across corporate America, executives are pounding out bullet points to make their points” (p. 20)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 27
There was one after another of these little god–damn bullets in our briefing books and on the slides.
Quite notably, the technological development most prominently held accountable for the assumed omni-
6
presence of the above cited format sees itself ten-
dencially decoupled from Feynman’s central criti-
cism as to the ubiquitousness, and structural per-
sistence, of the bullet–point technique.
1
ously “submerged under an avalanche of bullet points” throughout this period, specifically when scientific
reports and standard documents increasingly resorted to the application of the abovementioned, fairly con-
venient structuring paradigm:
2 3
Exemplarily, as noted in corresponding ISO standards documentation, it has largely been agreed to “imple-
4
ment ‘API format’ bullets under clear and agreed ‘rules’.” Moreover, in a subsequent addendum, API stan-
dardization committees declared it “industry custom to use bullets and the users are familiar with this ap-
proach.”
While the above cited statement suitably exemplifies the vast acceptance, or, as averred in Wanner et al.
(2002), “familiarity” with the bullet–point approach in a number of academic and institutional circum-
stances, both rationale and setting we shall be most interested in within the scope of this work – i.e. business
motivation and presentation scenarios – have not been sufficiently addressed throughout the previous discus-
sion.
Clearly, various conventional business environments have equally embraced the abovementioned paradigm
in a variety of applied settings (cf. Fryxell 2000). Nonetheless, besides the technologically driven rationale
underlying its ubiquitous application in these scenarios (a notion we shall discuss in greater detail later
within this chapter), our specific interest equally lies in the intellectual, or conceptual motivation justifying
its vast adoption:
The resulting content’s implied compactness has, as a consequence, greatly contributed to its popularity
5
particularly with business communities: Since “PowerPoint–like sentence fragments” merely hold “minimal
amounts of text”, concepts enclosed within the characteristically “quick bullet points” (Murali 2004, p. 19)
are, for their most part, rather “easily grasped” (Finkelstein 2004a, p. 20).
We posit that these problems are endemic to the process, given the way that most organizations […] work...
The process tends to focus on format, […], and bullet point closure.
1
cf. Hule 2004, p. 12
2
cf. API CRE ISSC 2002
3
ibid, p. 8
4
cf. Wanner et al. (2002)
5
Rotella et al. 2003, p. 67
6
cited in Maney 1999, p. B3
7
Simons 2004: “It encourages oversimplification by asking presenters to summarize key concepts in as few words as possible – e.g., bullet
points” (p. 24)
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It breaks information and data into fragments, making it more difficult to see the logical relationships be-
tween different sets of data, [and] it encourages oversimplification by asking presenters to summarize key
concepts in as few words as possible – e.g., bullet points – which can lead to gross generalizations, imprecise
logic, superficial reasoning and, quite often, misleading conclusions.
(Simons 2004b, p. 24)
Nonetheless, it should be noted that most of the abovementioned critique aims not at general–purpose ap-
plications of the bullet–point schema as outlined previously; in fact, the perception of “bulleted lists [as] a
‘faux analytical’ technique” (Thompson 2003, p. 88) appears limited almost exclusively to its specific use on
business presentation slides.
If using transparencies or a flip chart, use headings and bullet points as prompts to talk more fully through
each of the different points.
(Redfern–Jones 2003, p. 96)
Most interestingly, the above discussed, “bulleted” presentation schema sees itself ultimately connected to
presentation technology:
1
Naughton 2003b, p. 6
2
Mayer 2001, p. 26
3
For a resourceful description of Gould’s work at the abovementioned institution, see Taylor 2000, pp. 23ff.
4
cf. Feigenbaum 1996, p. 101, Stoll 2001, p. 47
5
as cited in Simons 2004, p. 28
6
Hill 2002: “Bullet–point format with little depth…” (p. 19)
7
Blake 1999, p. 42
8
cf. Jaffa 2004, p. 50
9
“Endless slides full of bullet points recited from the screen…” (Shepherd 2004, p. 44)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 30
Although early, quite “rudimentary presentation support” (Mathias 1995) such as the aforementioned
blackboard have traditionally allowed for simple note–taking and sketching on the fly, they generally failed
to provide sufficient display possibilities towards more elaborate, pre–prepared, or even “richer presentation
graphics” (Gemmell and Bell 1997, p. 81). Consequently, even paper–based equipment such as NCR’s flip–
chart as previously discussed clearly represented a warmly welcomed instrument, since it provided the much
longed–for feature of creating slightly more large–scale presentation “charts” in advance for later display
during the speech.
Using a flip chart in the meeting […] and writing up bullet points on the chart […] is a very practical way
of reducing the amount of time spent on discussions.
(Westwood 2001, p. 194)
3
Moreover, as noted in Redfern–Jones (2003), even notably non–technical, or “analog” presentation media
4
in their early stadia, such as the aforementioned, “informal flipchart, overhead projector, [or] slide carousel”
5
have always mutually embraced the previously established bullet–point format (Dehaas 1999), particularly
with regards to the graphical display of the actual speech’s appropriately fragmented outline, as discussed
above (p. 96).
1
cf. Norvig 2003b (“[its] limited format may have contributed to poor decisions”, p. 343)
2
Iedema et al. 2003, p. 771
3
cf. Pease 2004, p. 14
4
Condon 1995, p. 31
5
“You’ll record the result as a final bullet point on your flip chart list” (Dehaas 1999, p. 52)
6
cf. Churchill 2002, p. 750
7
Mazen 2000: “In one of the early presentations […], a presenter read most of her part from index cards” (p. 312) – see also Basset 1998,
p. 75
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1
alleged “crutch” for presumably inexperienced speakers in order to maintain the previously defined topic
2
structure, thus adopting the role of a “helper, a security blanket, [or] a teleprompter.” (Wahl 2003, p. 131)
Even though, primordially, “the ‘bullet points’ are clearly not there to be read off verbatim”, as Maulitz
(2003) notes, the author points to her considerable “astonishment [on] how many lecturers do just that” (p.
3
929). Not surprisingly, the aforementioned “flip chart bullets” (van Zweitanz 1995) have been lent the
4
equally fitting term “cheat sheet”, representative of bullet points outlining the “key issues” of a speech “on a
5
transparency, flipchart, or chalkboard” (Dwyer 1994, p. 19).
Moreover, similar to the “summarizing frame of mind insisting on a heading followed by bullet points”
which Parker (2001) exclusively attributed to an assumed design principle underlying automated software
approaches such as PowerPoint’s AutoContent Wizard (p. 76), so did conventional presentation media ex-
hibit an implicit, distinct schema which stunningly corresponds rather closely to its recent, digital counter-
part: Although not as strictly formalized in terms of design algorithms underlying current presentation soft-
ware’s templates and wizards, most “traditional” presentation media did (or rather, do) in fact pursue the
very same structure:
An overhead transparency or flip chart can display three or four bullets under the headline…
[Furthermore], every transparency, handout, or flip chart page needs a headline.
(Susman 1997, p. 20)
1
Lustberg 2004, p. 4
2
see also Godin 2001, p. 5
3
“Flip chart bullets make for dull reading at best and frustration at worst.” (van Zweitanz 1995, p. 714)
4
Stodart 1997: “In bullet points, outline the key issues…” (p. 21)
5
Notably, a number of critics have equally pointed to an assumed redundancy innate to the aforementioned principle (Adams 2003),
since, essentially, the (unlike with the previously applied index cards) publicly displayed outline readily reflects identical content as orally
discussed by the speaker, merely “talked around” (Auty 2003, p. 49), or further detailed at best. Nonetheless, the assumed, didactical
“added value” of this approach has been disclaimed by Mayer (2001, p. 86f.)
6
C. Atkinson, as cited in Simons 2004, p. 30
7
cf. Pease 2004, p. 14
8
Cook 2003, p. 25
9
ibid, Atkinson / Mayer 2004, p. 2
10
Cook 2003: “The words on the slides are mere notes, outlines that would once have been crafted into short reports for readers to peruse
at their convenience.” (p. 25)
11
Slater 1991, p. 71 – for a more detailed description, see Schaller 1990
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2 3
tion design (Adams 2003), the application of an apparently “firmly established” visualisation paradigm
which merely requires minimal creative skills certainly represents a comprehensible strategy.
It’s easy to slip into [this] groove… Not surprisingly, […] bullet–point rhythms have become de rigueur in
the world's offices, conference rooms, convention centers, and showrooms.
(Gates 2002, p. 45)
1
“Most people are not trained in design…” (Kaminski 2002)
”Presenters, especially those with little or no design background, oftentimes lack a sense of what's professional in appearance.” (J. Endi-
cott, cited in Pirner 2001)
2
“The problem seems to be that too many computer–generated presentations are being done by amateurs more enamoured by the bells
and whistles than by giving thoughtful presentations where attendees listen to the speaker” (Adams 2003, p. 20)
3
“However, while […] presentation […] standards […] are not yet firmly established…” (McKiernan 2000, p. 12)
4
Isenberg 2003: “not strong in aesthetics: […] unadorned lists and bullet points abound” (p. 1630)
5
“There is little research that informs [the] use [of presentation software]. This research vacuum has been filled by conventional wisdom –
commonly accepted beliefs that guide behaviour…” (Atkinson and Mayer 2004, p. 2)
6
cf. Keller 2003, p. 8, Mahin 2004, p. 219
7
Sabella and Booker 2003: “Automated and customized number and bullet outlining…” (p. 208)
8
Henderson 2000, p. 1249
9
Cliff Atkinson, as cited in Simons 2004, p. 30
10
“There was one after another of these little goddamn bullets in our briefing books and on the slides” (Feynman 1988, p. 126)
11
Ramalingam 2004, p. 8
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Despite the aforementioned fact that text–centred presentations and particularly the “bullet point” structure
as discussed above have been “around” for quite a while (Heiss 1999, p. 26), the actual proliferation of the
1
latter has principally been accredited to the inception of computational equipment, and at an amplified
level, to “presentation software” in particular (Fryxell 2000, Tufte 2003a,b)
Clearly, in light of the sceptical view towards users’ subsequent “addiction to text” traditionally occupied by
8
“well–educated communities”, it must appear by no means surprising that a number of scholars equally
point towards the critical aspects of this software–fueled, textual accessibility ostensibly accountable for an
9
assumed “proliferation of bullet points”:
Computer projection is certainly the worst thing to happen to presentation skills since the invention of the
overhead projector.
1
“[…] The proliferation of bullet points as a substitute for the declarative sentence…” (Zielinski 2003b, p. 52)
2
Samson 2004: “He never gives Power Point presentations. If he needs to stand on a podium to give explanations, he employs a ‘flipper’ –
a term invented when bullet points were still on acetate slides and required to be physically flipped.” (p. 4)
3
cf. Pease 2004, p. 14
4
cf. Gershon / Page 2001, p. 33
5
cf. Steinberg 1991, pp. 52, 53, as cited in Harrell 1999, p. 451
6
Paterson 2000, p. 119
7
“These ‘traditional media’ obviously take time to create and are more difficult to revise…” (Zuckerman 1999, p. 9)
8
“On a very shallow level, I sometimes think that the well–educated communities in which we travel have a congenital distrust [towards
the concept] exemplified by […] bullet points…” (Abram 2004, p. 27)
9
“The ‘bullet points’ that pour off the screen […] are not there to be read off verbatim —yet it is amazing how many lecturers do just
that.” (Maulitz 2003, p. 929)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 34
2.4.1.2 Accessibility
1
Nonetheless, equally in terms of a technological perspective, the currently predominating “textual”, or
2
“bulleted” paradigm presents itself as something of a logical consequence from the actual workflow underly-
ing presentation visuals’ creative process: Considering early computing systems’ evident restriction to textual
content as discussed above, the creation of briefly bulleted transparencies quite obviously presented itself as
3
simply the “most accessible” visualisation technique available.
At Bell–Northern Research lab (1981), Diffie expanded graphics software designed by a fellow engineer so
that the page could show a number of frames, and text inside each frame, with space for commentary
around them.
Not surprisingly, Diffie’s BNR colleague Robert Gaskins, then head of computer–science research, later went
on to extend the application into a commercial software product, finally releasing the tool in April of 1987
5
under the humble name of “PowerPoint”. An instant success “especially in the business sector” (Runner
6
2004, p. 14), the program was soon to be acquired by Microsoft, whose “suite strategy” effectively turned
7
the software into something of an “industry standard”.
Nonetheless, it should be noted that although presently the most successful approach to presentation soft-
ware, Diffie’s and Gaskin’s early prototypes are by far not the only computerized slide utility pioneered
throughout the early 1980s. Indeed, a multiplicity of parallel developments simultaneously approached the
very same issue during this period, in acknowledgement of an obviously ample business demand underlying
the automated production of talk–accompanying visuals.
1
Weate 2003: “…further research beyond the textual paradigm.” (p. 27)
2
“The majority of organisations are finally giving birth to a new paradigm […], presented in zesty bullet–point format…” (Blake 1999, p.
42)
3
Cliff Atkinson: “People want to communicate visually, and this is the most accessible media–creation tool that's available…” (Wahl
2003, p. 131)
4
cf. Diffie and Hellman 1976, Diffie 1988
5
cf. Parker 2001, p. 85
6
Kwawinetz 2001, pp. 96, 98
7
cf. Brinkley / Lohr 2001, p. 60, Ries / Ries 2001, pp. 165, 166
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 35
Despite this apparent diversity, it is stunning to find that, obviously for a number of reasons discussed
1
above, essentially all respective approaches to “presentation slide software” developed throughout this time
practically apply the bulleted, or text–centric visualization schema in astonishingly similar fashion as central
part of their design paradigm
2.4.2.2 MORE
Most prominently, software legend and “pundit program-
2
mer” Dave Winer (1988) initially defined the develop-
ment towards transparency, or paper–printed outputs of
textually fragmented, hierarchical data structures for busi-
ness presentation purposes. Partly as an unanticipated re-
3 4
sult from Winer’s early Outlining approaches, which or-
dered typically rather short sentence fragments into a fine–
leveled, directory–like structure (thus similar to the above
described bullet paradigm, although theoretically less
5
problematic in terms of hierarchy and linearity), a slide–
oriented printing option had equally been conceptualized
during the early 1980s.
1
cf. Roy / Elfner 2002, p. 273
2
Johnston et al. 2001, p. 23
3
For a clarifying word on the very notion of outlining (which, according
to the authors, dates back to pre–Christian times, p. 69), see Price, 1999
4
cf. Winer 1988, as well as http://www.outliners.com [accessed 7.9.03]
5
cf. Farkas 2002, pp. 283, 292, Voswinckel 2003, pp. ?
6
Note: this attribute refers to visual restriction in terms of shere, dimensional limits, i.e. a fixed height innate to a slide’s, or transparency’s
dimensions; thus, a vertically “endless” slide, as required by a larger, hierarchical sequency (without separating “breaks”) cannot be imple-
mented within this concept.
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[The] printout [was] marked up with a box around the text, and bullets on each of the subheads…
The user didn't get control over […] the presentation, […] but you could produce a sequence of bullet
charts in more simply by typing in an outline and flipping a switch.
(Winer, 1988)
Despite the intriguing, continuously structural hierarchy paradigm underlying MORE’s aforementioned out-
lining principle, the software emerged as a commercial success primarily due to the very linear, bulleted
printout that initially drove its business pres-
entation functionality as described above.
1
In fact, as Apple’s “business evangelist” Guy
2
Kawasaki (1989) notes, users had previously
(ab)used WYSIWYG drawing tools, but rather
3
found it “a pain” to solely “crank out” bullet
points within this graphically overly sophisti-
4
cated environment. Consequently, users
thankfully embraced the apparently more ac-
cessible, easy and convenient bullet–point
framework as proposed by a variety of “pres-
entation programs” emerging throughout the
later 1980s. Fig. 2.4: MORE’s Bullet Chart View (v.1.1c)
Users no longer need to rely on MORE’s outline features to create presentations. [The software] can [now]
create entire presentations using bullet charts…
(Green et al. 1990, p. 79)
Not surprisingly, the vast majority of software approaches towards this task therefore went on to implement
the aforementioned, categorically “bulleted” paradigm in terms of their central “slide production” feature:
Despite apparently fierce competition, virtually all “major players” (Caster 1993, p. 118), or “giants” (Nee-
dleman 1991) within this field – which originally not even included the now dominating, “second–genera-
6 7
tion” software PowerPoint – have traditionally concentrated on bullet–point functionality.
1
cf. Brown 1992
2
Quotations borrowed from an interview transcript by Cliff Atkinson (Atkinson / Kawasaki 2004)
3
cf. Martin 1992, p. 150, Gralla 1993, p. 147
4
G. Kawasaki: “I suggested [bullet charts] to [Dave Winer] during the design of ThinkTank because they were such a pain to create in
MacDraw…” (from the aforementioned interv. transcript)
5
“I’ve always felt that graphics products like page layout programs, draw programs, paint programs, were too low–level to be useful to
word and concept people. With MORE, the process of producing graphics was automated.” (Winer, 1988)
6
“Not the first with software in this category […] as a second generation product…” (Antonoff 1989, p. 189)
7
cf. Needleman 1991, pp. 1,2
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 37
The latter, for their part, have traditionally been shaped by their initially rather limited, graphical function-
3
ality, and particularly lacking WYSIWYG support. This technological struggle apparent with early “slide-
4 5
ware” sees itself exemplarily reflected by Microsoft PowerPoint’s initial restrictions in terms of graphics:
It could only be used with Macintosh computers, and it was only capable of generating black and white
pages of text.
6
(Runner 2004, p. 14)
Obviously, “productivity software” available through the early 1980s had left much to want for in terms of
9
visualisation, or even multimedia functionality, since initial releases, as Toong (1984) noted, could merely
represent information “in information in numerical and textual form”:
The crucial missing component is the ability to present a total (and therefore, more memorable and per-
suasive) “picture” through […] pictorial data…
While much of this functionality has been added subsequently, many of the structural, underlying principles
laid out during the initial drafts of then premature “presentation software” has, according to this technol-
10
ogy–motivated critique, prevailed even with recent, “multimedia” presentation software releases.
This technologically motivated rationale towards understanding current–day textual bullet–point fixation,
in turn, has obviously been called into question by a number of critics who point to more recently material-
ized advances as regards presentation software’s technical aspects (colour, graphical capabilities), as well as in
terms of usability and graphical interface:
1
Seachrist 1996, p. 24
2
ibid.
3
cf. Parker 2001, p. 85, Seachrist 1996 (“Such were the limitations of the early charting programs”, p. 24)
4
Tufte 2003a,b, Ramalingam 2004
5
In fact, the software was still owned by Forethought with its initial 1.0 release in 1997
6
see also Antonoff 1989: “PowerPoint has neither outlining not chart– and graph–making capabilities.” (p. 189)
7
Fridlund
8
cf. Miller 1988, Antonoff 1988
9
Saigh 1998: „PowerPoint’s multimedia capabilities are limited.” (p. 165)
10
cf. McCannon / Morse, 1999
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 38
Exemplarily, Stroupe (2000) has framed this very impression in terms of a distinct tendency “to handle ver-
bal discourse as text–heavy, grey chunks that must be made visually presentable”, referring to the slideware–
encouraged, proliferate use of words as “iconographically dead weight, carried along on the energy of the
images and design” (p. 609).
Don’t get me wrong: I like words, just not all by themselves on a 10–foot screen. And unless Jeremy Irons
is the presenter, I don't want to hear them read out loud to me… No, I want something else on that
screen, something worthy of the remarkable advances in projection technology that made those images pos-
sible.
(Simons 2004a, p. 6)
Simon’s critique, while primarily referring to PowerPoint’s aforementioned, text– and bullet–centric design
principle, sees itself equally reflected in Austen’s (2003) rather critical account of the program’s (as well as
the majority of its competitors’) aesthetic concept:
[Microsoft] let PowerPoint's graphics “slide”, to become the software world’s equivalent of someone who
hasn't changed hairstyle for 15 years.
1
Simons 2004a: „After all, Microsoft has pumped up PowerPoint's graphics capabilities, added animation paths and pretty much ex-
hausted the artistic possibilities of screen–bean stick–people” (p. 6)
2
Zongker / Salesin 2003, p. 298
3
cf. Fuhrmann et al. 2001
4
Fridlund 1992, p. 106
5
Simons 2004a, p. 6
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 39
In fact, while underlying operating systems and graphics engines progressively added an impressive range of
visual features such as (pseudo–)3D capabilities, real–time Anti–Aliasing, transparency, and drop shadow
1
effects such as incorporated into Aqua’s Quartz engine as well as upcoming Windows versions, presentation
2
software, previously considered to spearhead “workhorse graphics” (Martin 1989) development, has appar-
ently mirrored fairly little of these achievements.
Exemplarily, transparency and anti–aliasing characteristics added to more recent versions of Microsoft’s
PowerPoint proved to be unsupported with publicly distributed exports of presentation “packages” (Regen-
3
old 2002) until more recently this year, when an updated version of the so–called, cost–free “viewer” was
shipped (Hill 2003)
Similarly, where current–day operating systems and GUIs have gradually shifted from their initially rather
plain and saturated colours towards a more sophisticated, integral colour concept particularly emphasizing
on light, pastel tones, Microsoft’s entire office suite has remained fairly attached to its standard set of pur-
4 5
portedly “unappealing or at least somewhat unattractive”, “lush”, and “highly saturated” colours (Fritz
6
1999).
It is, as Austen (2003) notes, “that dated look” that its recently–emerged competitor, Apple Computer’s
Keynote (Schwartz et al. 2003) now “directly challenges”. Besides intrinsically featuring the “underlying text
features in OS X, with automatic anti–aliasing and kerning […] lending the final product a more polished
7
look”, the application has equally called PowerPoint’s text–centric design principle, at least tendencially,
into question:
Missing, for example, are pre–built presentations that require users only to plug in text. As someone who's
endured more of those than I care to remember, that might not be entirely bad in terms of making presenta-
tions more effective.
(Austen 2003, p. 86)
Since, to Winer’s account, visually oriented, or even “graphics products” must essentially appear “too low–
9
level” to be useful to executives or even “word and concept people”, drawing and desktop publishing soft-
10
ware as initially appropriated for presentation slide production left users with an overabundance of spatial
design decisions. The apparent “horror vacui” (Wong et al. 1998, p. 423) in terms of an intrinsic “fear of
1
E.g. “ClearType” (cf. Press 2000, p. 19), transparency (cf. Clyman 2004, “it might be that Microsoft is just trying to play catch–up with
Apple in the interface department” p. 85), Petreley 1999: “Sure, [most] other operating systems [are] better, but the Windows 2000
mouse pointer has a drop shadow!”
2
“Programs [like PowerPoint] meet my definition of ‘workhorse graphics’, in that they […] produce excellent graphics…” (Martin 1989,
p. 201)
3
cf. Junion–Metz 2003, p. 37, Passerini 1999, p. 162
4
Danes / Hunter 1980, p. 71
5
“Bullet points and […] swathes of lush colour…” (Aspden 2004, p. 36)
6
“A reputation for highly–saturated colours [as noted] for e.g., PowerPoint presentations…” (Fritz 1999, p. 38)
7
Stone 2003, p. 42
8
“[Ballmer] and his staff designed fill–in–the–blank templates for PowerPoint presentations…” (Schlender 2004, p. 119)
9
cf. Winer 1988
10
G. Kawasaki: “I suggested [bullet charts] to [Dave Winer] during the design of ThinkTank because they were such a pain to create in
MacDraw…” (cited in the aforementioned interview transcript by C. Atkinson, 2004)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 40
decisions. The apparent “horror vacui” (Wong et al. 1998, p. 423) in terms of an intrinsic “fear of
1
the blank, empty page” as observed with usage studies on early presentation software distributions, was con-
sequently approached by the concept of template–based slide design:
An obvious solution is to build a system, called a presentation tool, that automatically designs graphical
presentations of information. Using such a system, [one] needs not pre–design the presentations, and the
graphic design issues are the responsibility of the presentation tool.
(Mackinlay 1986, p. 111)
Therefore, since, as Endicott (2002) notes, “presenters, especially those with little or no design background,
2
oftentimes lack a sense of what's professional in appearance”, software engineers increasingly embraced thus
3
drafted approaches “that smoothed or eliminated these design decisions” for the user. Evidently, the appli-
cation of such technology accredited “a great deal of expert knowledge” embedded into the respective tech-
nology itself (Creighton & Adams 1998, p. 86) as had been initially stipulated by Weitzman/Wittenburg
4
(1994), and Mackinlay (1986). However, scholarly critique (Godin 2001, Parker 2001, Norvig 2003a,b)
5
points towards considerable discontent with the actual implementations’ resulting aesthetics, and particu-
larly cognitive effectiveness, thus leaving it unclear if the aforementioned goal has actually been achieved.
Nevertheless, a number of authors have emphatically posited “evident progress” in terms the above discussed
user convenience, claiming that “the usability advantages of design automation tools in presentation graphics
6
programs is well documented”. As Seachrist (1997) notes, all currently known software approaches to pres-
7
entation visuals have indeed integrated corresponding functionality offering design automation via thus
notoriously–framed “templates” (Aloia et al. 1998), “agents” (Dryer 1997), or “wizards” (Creighton & Ad-
ams 1998, pp. 84f.):
Although it appears clear that, as noted by Vessey (1991), any template axiomatically “defines [a] visualiza-
8
tion’s visual structure very much like a parameterized icon” (p. 54), the obviousness and prominence of its
placement and application goes beyond mere usability, or adjacency issues: Clearly, as Möller (2002) points
1
„What would happen was that people would start up PowerPoint and just stare at it” (Zuckerman 1999, p. 9), see also Parker 2001, p.
76
2
Note: actually quoted in Pirner. 2001
3
Seachrist 1996, p. 24
4
“They must be graphic design experts to ensure that the resulting presentations are effective…” (Mackinlay 1986, p. 111)
5
“Every[thing] is better than the ugly templates provided with PowerPoint…” (Harford 2004, p. 13)
“Those ‘helpful’ tools are the main reason that we’ve got to live with page after page of bullets, with big headlines and awful back-
grounds.” (Godin 2001, p. 3) – see also Voswinckel 2003, pp. 26–28
6
Seachrist 1996, p. 24
7
“All of the tested programs offer design automation via templates” (ibid)
8
cf. Draper et al. 1990, Gray et al. 1990
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 41
1
out, since the “basic skill of enumeration” is assumed to represent something of an “intrinsic feature”, ap-
plying bullet–pointed templates might appear as something of an intuitive feature.
Nonetheless, the analogy to drawing, desktop publishing, or even simple word processing applications ex-
hibits that graphically orientated software not necessarily predefine any distinct, visual paradigm per se —
2
that is, apart from the page format. Due to the previously established, slide–based “horror vacui” phenome-
3 4
non, however, presentation software certainly represents one of the few categories in computer science that
are in fact considered to proactively put forward a single, or even a number of predetermined design sche-
mata.
In the following chapter, is it thus to determine up to what extent current “slideware” applications might be
5 6
righteously said to proactively, even “obtrusively” (Nutt 2002) “impose” the above discussed, distinct de-
sign paradigms towards an assumed “ubiquity of bullet points” (Naughton 2003b, p. 6), or, as maintained
by Worley and Dyrud (2004), if conversely, “the fault lies not with the software, but with the user” (p.
214).
1
“[We] all have acquired the basic skill of enumeration as children. If your presentation tool enumerates everything by default, it forces
them to stay within this well–trained thinking pattern.” (Möller, 2002)
2
Note: Clearly, Microsoft’s “Word” for example equally proposes various “templates”: “If you're simply writing a letter, you'll just want a
blank screen, but Windows word processors give you a lot more options than that.” (Yakal 1994, p. 39)
3
See above; “What would happen was that people would start up PowerPoint and just stare at it” (Zuckerman 1999, p. 9), see also Parker
2001, p. 76
4
Similarly, architecture software might equally count to this category of pre–templated UI approaches: “It makes you start with a box and
then punch out holes for windows and doors.” (Searls 1998, see also Laiserin/Linn 2000)
5
“Vehikel pädagogischer Aufdringlichkeit” (Nutt 2002, p. 18)
6
Walker 2002, p. 7
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 42
The slides’ superficial aesthetics may change, but the bullet point format is always the same. But what is it
specifically about these slides that result in bullet points? [All of] these different presentations look so simi-
lar in their approach, that they must share some common origin.
The answer is not as obvious as it seems, because the root of their bullet point approach goes much deeper
than the visual surface of the slides, and into the fundamental structure of the PowerPoint presentation
itself.
(Atkinson 2005, p. 1)1
1
Actual material in press. Content and page references provided “as is”, quoted from Atkinson’s initial first–chapter manuscript (dated
20.9.04) of “Beyond Bullet Points”, Courtesy Microsoft Press.
2
Holmes 2004, p. 100
3
ibid. For an interesting study referring to this “scapegoat” theory, see also Nass et al. (1998)
4
Field 2003: “You can't blame a software package for a lousy presentation” (p. 18)
5
Shwom / Keller 2003, p. 2
6
Holmes 2004, p. 100
7
“[Particularly] the graphic design issues are the responsibility of the presentation tool.” (Mackinlay 1986, p. 111)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 43
illustration programs such as CorelDRAW have traditionally “repackaged” much of their bitmap and vector
graphics functionality towards slide–oriented by–products, as previously exemplified with Corel’s “Presen-
tations.” (Glinert 1999, p. 96)
However, while the aforementioned graphics and DTP software present themselves rather neutral in terms of
their graphical user interface,1 and thus, consequentially somewhat more “demanding, challenging, and
time–consuming” as regards the actual design process (Bakker–Dhaliwal et al. 2001), the more recent, in-
nate “presentation” software category can be observed as much more evidently directed towards an amateur2
audience not professionally educated in graphic design (Pirner 2001, Kaminski 2002). In light of users’ ini-
tially observed “uneasiness with the white screen”3 (Zuckermann 1999, Parker 2001) as discussed earlier,4 all
applications associated with the production of presentation visuals have thus not merely ―and unani-
mously― implemented adequate template, or even “self–prompting” functionality during the 1980s and
90s,5 but even reconfigured the latter to represent presentation software’s currently “most striking”,6 pre-
dominant feature.
To this respect, the applications in question either tend to readily propose a preconfigured slide pattern by
automatically opening the corresponding template file on program launch, or, alternatively, through the ap-
erture of an initial dialogue window, or “splash screen” to prompt the user for appropriate selections (Hor-
ton et al. 1994,11 Clapperton 1996).
Despite being viewed as “obtrusive” by many,12 particularly Sellen and Nicol (1990) have interpreted these
proactive components as “implicit, on–line help”.13 While equally reflected by Seachrist (1997),1 Godin
1
Unlike with presentation software, DTP tools do not initially propose or even by default insert preconfigured shapes, graphics, or even
“templates”, since virtually all graphics programs initiate with what is usually termed “virgin work” – a blank page.
2
Maney 1999, p. B3
3
Duffy 1996: “We need more self–help modules in the software, multimedia examples and templates. Something […] that will help us
overcome the ‘blank screen syndrome’…” (p. 41)
4
“Microsoft learned that some would–be presenters were uncomfortable with a blank PowerPoint page —it was hard to get started”
(Parker 2001, p. 80)
5
Seachrist 1996, p. 24
6
Pitta 2001, p. 322
7
Heck 1994, p. 98
8
Seachrist 1996, p. 24
9
Samudhram 2002, p. 28
10
Parker 2001: „Even the most easygoing PowerPoint template insists on a heading followed by bullet points, so that the user is shep-
herded toward a staccato, summarizing frame of mind” (p. 78)
11
“[The application] asks you what type of graphic you want to create. Choices include title slides, bullet lists, graphs, tables and organiza-
tion charts” (Horton / Shinbach 1994, p. 11)
12
Flynn 1997: “[These] wizards [were] considered by many to be too obtrusive.” (p. 4)
13
“Any […] prompt to the next action in a series of actions or in the form of [a] message, could also be considered online help.” (Sel-
len/Nicol 1990, p. 152)
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(2001) posited particularly “those helpful tools” as the “main reason” for the aforementioned, bullet–point
proliferation (p. 3).2
Consequently, since indeed “all” publicly available slideware tools feature such proactive “automation
mechanisms for taking the design burden away from users” (Seachrist 1996, p. 24), the general interaction
concept as apparent with commercial presentation software has clearly evolved beyond the notion of a
merely “neutral”, or passive user interface towards inherently (albeit, in most cases, rather subtly)3 proposing,
or even “imposing” (Walker 2002)4 a distinct, visual “framework”.
In light of an, as Lindstrom (1998) notes, fairly “restrictive mentality” (p. 14) apparent with template– or
wizard–driven presentation software, it becomes clear that particularly inexperienced presenters, “unsure of
how to get started”,5 appear subject to the arguably subtle influence exercised through these assumedly “ex-
pert”6 automation features. The commonly understood notion of slideware users as generally “grateful to let
the wizard do the working” (Creighton & Adams 1998, p. 86) sees itself equally exemplified in the assump-
tion that “if you stick to the standard templates and bullet points, you can put together something that
looks really attractive really fast” (Woodbury 1998, p. 81).
plate–, or even wizard–driven Fig. 3.01: Aesthetic inluence as exercised by PowerPoint – according to a Tufte (2003a,b) Per-
applications as “just a tool”, siflage comparing PowerPoint’s bullet point aesthetics to dictatorship.
1
“[These] self–prompting tools give casual business users a much needed helping hand in making design decisions.” (Seachrist 1996, p.
24)
2
“And those ‘helpful’ tools are the main reason that we’ve got to live with page after page of bullets, with big headlines and awful back-
grounds. Let's not even get started on the built–in clip art” (Godin 2003, p. 3)
3
Hansen / Kahnweiler 1997: “They control subtly by creating [and] promot[ing] templates...” (p. 117)
4
“PowerPoint presentations […] impose a strong sense of structure…” (Walker 2002, p. 7)
5
Lorge 1997, p. 88
6
“Embedded in the wizard is a great deal of expert knowledge, [so] for most people there is no reason to acquire all that knowledge.”
(Creighton / Adams, p. 86)
7
Lorge 1997, p. 88
8
Lindstrom 1998, p. 14
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 45
supposedly bereft of any guiding influence, subsequently appears somewhat naïve, even inappropriate within
our given context: “The tool metaphor”, as Edward Tufte comments, “does [herein] not provide any intel-
lectual leverage”.1
Clearly, exaggerated accounts on presentation software as an alleged “villain that oppresses its users, almost
by default absolving the presenter from taking any personal responsibility” provide rather little assistance
towards an understanding of the factual influence exercised by such “suggestive” user interfaces. However,
our basis to any analysis in this regard is clearly shaped by the recognition that computational systems, and
more so rather “obtrusively” interacting usability schemata as exemplified above, clearly represent more so-
phisticated agents beyond our original concept of merely passive, neutrally acting “tools”. As Johnson (1997)
puts out, any software system applied to “shape our thinking with the help of digital computers” is, by its
very nature, “not value–free”.2
Based on this essential assumption, we can clearly recognize that software engineers, be it by means of mere
intuition or through a more elaborately worked, theoretical model, necessarily implement fairly distinct
ideas and concepts into any software – as an inevitable artefact stemming from its very design process – of
how the final product is to be used:
Authoring tools are implemented based on [certain] approaches that reflect how the author or user is ex-
pected to conceive or experience the resulting package of media.
(Goldberg 1997, p. 8)
Up to what extent such a software system actually exercises this type of influence is, obviously, subject to the
application’s visual gui and usability paradigm: The most “obtrusive” manifestation of restrictively guided
design is clearly exemplified by “Auto–Content”, or “design wizards” commonly built into the entirety of
commercial presentation software (Seachrist 1996, p. 24), since visual appearance, or even textual content
features, is therein delegated to the “presentation tool” itself.7 Not lastly when observed from this perspec-
tive, as Mackinlay (1986) puts out, the software does in fact “shoulder”8 an actual type of “responsibility”
(p. 111) towards the outcome of the design process.
1
cited in Shwom / Keller 2003, p. 15
2
cited in Zuckerman 1999, p. 9
3
Smith 2004, p. 519, Searle 2004, p. 9
4
Schonfeld 2004: “the flip chart [as] the precursor to today's PowerPoint presentation” (p. 101)
5
“Intelligence […] is the faculty of manufacturing artificial objects, after Bergson (1911)” (Gassée/Rheingold 1990, p. 225)
6
Wang 2002, p. 472, Reddy 2003, p. 46
7
“An obvious solution is to build a system, called a presentation tool, that automatically designs graphical presentations of information.
Using such a system, [one] needs not pre–design the presentations, and the graphic design issues are the responsibility of the presentation
tool.” (Mackinlay 1986, p. 111)
8
„Holmes 2004, p. 100
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 46
Moreover, beyond the mere subject of per se tendencially “obtrusive” wizards (Flynn 1997),3 which, al-
though “ideally” symbolizing and reflecting presentation software’s guiding character,4 are certainly “not
5
used by everyone” (Bean 2002), another central indication towards an application’s aesthetic influence can
clearly be observed within the implementation of its template functionality.
Thus, insights into whether certain templates merely represent an optional design choice discreetly hidden
within the application’s general workflow concept, or, conversely, might be observed to be more promi-
nently placed and presented among the dialogs’ design options, up to being even “rigidly” (Murphy 2002,
p. 46) suggested and advertised through the software’s graphical user interface provide useful implications as
to any supposed guiding function apparent with the software in question.
Most PowerPoint presentations look a particular way because the PowerPoint tool has features that make
particular tasks easy. PowerPoint makes it easy to use templates, so we use templates. PowerPoint makes it
easy to use bulleted lists, so we use bulleted lists.
(Atkinson & Mayer 2004, p. 5)
The actual means towards an analysis of the thus described phenomenon can clearly be seen in the visual
and functional propositions of the actual GUI framework, i.e. the availability (cf. Sellen & Nicol 1990),6 po-
sition, alignment, ordering, size and obviousness (vs. delitescence, or “hidden–ness”), of characteristic GUI
components, as for instance formulated within the adapted Fitts’s law principle (see below).
1
cf. Dryer 1997, p. 265
2
“To be fair, much of the criticism of PowerPoint is directed at the features that allow authors to create complete presentations with al-
most no effort. Ignoring the design templates and the AutoContent wizard, however, PowerPoint still has some obvious shortcomings.” (
3
Flynn 1997: Wizards „automatically apply numbers or bullet points to a list… Microsoft Office’s [1997] wizards [were] considered by
many to be too obtrusive.” (p. 4)
4
cf. Mai / Neo 2000: “Guides are akin to the wizards functions that we see in presentation programmes like that of Microsoft PowerPoint,
where suggestions are given on how to go about building a particular type of presentation. Guides can be a more personalised wizard by
being able to anticipate a user's need and providing a solution to his or her problem.” (p. 42)
5
“[These] tools have been implemented, but are not used by everyone.” (Bean 2002, p. 11)
6
“What menus are available and what options are on those menus inform the user (theoretically at least) of the range of possibilities for
performing a task.” (Sellen / Nicol 1990, p.151)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 47
Consequently, a methodological analysis on presentation software’s graphical user interfaces shall provide
appropriate indications as to such an assumed guidance function. At an increased level, these observations
are equally to provide answers to presumably exaggerated accounts finding the software to “force […] ideas
into a form that does not do them justice”:
Once you have decided to use it, the program tends to dictate the way in which your information is struc-
tured and presented.
(Simons 2001, p. 6)
Beyond the subjective validity of such “anecdotal evidence” (Zuckerman 1999, Butler & Mautz 1996) how-
ever, a clearly traceable, methodological analysis presents itself more aptly suited to adequately answer such
questions: How accessible, or cumbersome, are select visualisation features being presented, promoted (e.g.
in terms of “self–prompting”1 dialogue boxes) and implemented within an application’s GUI concept?
Predictive evaluation usually involves making predictions about [GUI] attributes based on psychological
modelling techniques.
(Hilbert & Redmiles 2000, p. 389)
Nonetheless, the theoretically best–defined, standard proceedings with GUI evaluation, namely the com-
monly applied GOMS family of user interface analysis techniques (John & Kieras 1996a,b) present them-
selves quite “excessively goal–oriented”2 to properly reflect our rather “open” task definition. Since, moreo-
ver, the GOMS analysis model merely applies to rather small, simple (or modularizable) tasks, an essentially
broader, or “informal”3 evaluation technique based on the more intuitive walkthrough schema appears tenta-
tively more appropriate at this point.
Besides the equally task–oriented (and thus somewhat less applicable) Cognitive Walkthrough methodology
(Polson et al. 1992), a number of less stringent principles such as Sears’ (1997) Heuristic Walkthrough tech-
niques or evaluation aspects based on Nielsen’s “usability heuristics” (Nielsen 1994, Nielsen & Mack, 1994)
shall equally find headmost application within the following writing
1
“Whether using PowerPoint’s AutoContent Wizard, Freelance’s SmartMasters, Corel’s PerfectExpert, or Harvard’s Quick Presentations,
self–prompting tools give casual business users a much needed helping hand in making design decisions.” (Seachrist 1996, p. 24)
2
Attridge 1999, p. 27
3
cf. Dr. A. Holzinger’s paper “Usability Engineering Methods (UEMs) for Software Developers”, Univ. of Graz, Austria, URL:
http://www.kfunigraz.ac.at/~holzinge/holzinger/usability.html [last accessed 9.10.04]
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 48
Although Fitts’ (1954) paper itself principally represents a strictly one–dimensional, heavily mathematical
model (Card et al. 1978)2 that has only been applied and extended towards approaches of graphical human–
computer interaction and direct, visual manipulation paradigms quite recently (MacKenzie 1992,
MacKenzie & Buxton 1992), its basic, underlying implication for graphical user interfaces actually reads
fairly simple:
The time to acquire a target is a function of the distance to and size of the target.
(Tognazzini 1992, p. 145)
If, “as generally claimed, the law does hold true” for visual human–computer interactions,3 and equally tak-
ing into consideration a characteristically peripheral placement of GUI widgets “around the edge of an art-
work”, or “workspace” (Kurtenbach et al. 1997, p. 35), then a more prominent, or “conceptually promoted”4
placement of an item, according to Tognazzini, can chiefly be identified through alignment on the edges, or
corners of the computer screen, as well as by its physical dimensions.
Moreover, insights from observations towards the obviousness6 of algorithm–suggested workflows will be ana-
lysed as to provide indications towards a program–originated, or even –determined workflow process. That
means, that certain steps, or even an entire workflow process itself, “obviously” (Tognazzini 2002)7 sug-
gested through an application’s GUI (e.g. applying the last–mentioned instance from the walkthrough meth
1
Wixon 2003: „the Current Literature Fails the Practitioner“ (paper title)
2
The most common „Shannon“ formulation (due to its resemblance to Shannon’s theorem) states: T = a + b log2 · (C/W + 1) , where T is
the average time taken to complete the movement, a and b are empirical constants, D is the distance from the starting point to the center
of the target, and W is the width of the target measured along the axis of motion (Note: original, 1–dim. formula as initially provided by
Fitts). Thus, it basically posits distance and size as most important factors, here interpreted in terms of GUI interaction.
3
ibid.
4
cf. Lin 2002: „Operational Empowerment“ as understood in terms of “enactment” and “conceptual promotion” (p. 548)
5
cf. Patten and Ishii’s “Comparison of Spatial Organization Strategies in Graphical and Tangible User Interfaces” (2000), particularly in
regards to p. 46 (Spatial Arrangement Strategies, and Ordering)
6
“With all of the controls visible […], [their] purpose has been made obvious [e.g.] by its location and labelling.” (Murphy 2001, p. 48)
7
“Visually obvious environment” (Tognazzini 2002, n/p)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 49
odologies discussed earlier) tentatively point towards a distinct, underlying “mental model”1 as categorically
attributable to the software itself.
In Office XP development, a workflow […] is a series of tasks or events, [and] the order in which they must
be performed.
(Brown et al. 2001, p. 362)
In order to “understand”4 the corresponding process itself, the identification and analysis of an assumed de-
fault workflow5 as previously described by the Microsoft engineers6 will therefore find appropriate commen-
tary within the following writing, mainly, of course, in terms of the aforementioned walkthrough perspec-
tive.
Since the PowerPoint (and with it, equally Microsoft’s entire Office suite) architecture has basically re-
mained unchanged ever since its 1997, “scandalous” transition glitch12 in terms of GUI, “real” 32bit environ
1
Marcus and Baumgartner, 2004, p. 6, cf. the corresponding discussion outlined above.
2
Seachrist 1996: “The usability advantages of design automation tools in presentation graphics programs [are] well documented.” (p. 24)
3
“…self–prompting tools give casual business users a much needed helping hand in making design decisions” [ibid.]
4
Brown et al. 2001, p. 362: “Understanding the Workflow Process”
5
ibid, p. 363
6
cf. Brown et al. 2001, pp. 297, 342, 346
7
“Microsoft’s PowerPoint was certainly the dominant software.” (Grapes et al. 1998, p. 269)
8
“Modern–day presentation software – of which Power–Point, in representing 95% of the presentation–software market, is the most
prominent example by far – is still rooted firmly in the past.” (Zongker / Salesin 2003, p. 298)
9
“Old–style, monolithic application“ (Sutton 2001, p. 16)
10
“PowerPoint has neither outlining nor chart– and graph–making capabilities… As a second–generation product, [it] was not the first
with software in this category…” (Antonoff 1989b)
11
“PowerPoint for Windows lags behind the competition…” (Fridlund 1991, p. 61)
12
“Then there’s the Great Word 8 [and] Office 95/97 Scandal…” (Crawford 1998, p. 110)
Note: During the transition from the single–digit Product Versions (PowerPoint 4) via the basically unchanged “Office 95” edition to-
wards the new 1997 architecture, file formats turned out to be mutually incompatible
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 50
ment, and file format,1 I will logically concentrate on workflow from the 1997 to 2003 (“XP”) versions
within the following writing.
As obviously visible with the dialogue layout, here, the “blank” presentation —usually the default load init
with “other” commercial design and DTP software— is presented as merely one (furthermore, notably, sub-
ordinately aligned) amongst other design options. Not merely in terms of the above discussed “screen edges”
principle as derived from Fitts’ law,4 but equally taking into account “conventional” text layout paradigms
such as, most importantly, the occidental reading direction from left to right (van der Veer, 2003),5 Power-
Point’s Auto–Content Wizard, prominently positioned towards the top–left corner of the dialogue window,6
can clearly be identified as an intrinsically “suggested” choice widget. Moreover, the additional “tip” towards
the proposed usefulness of this feature visibly puts further emphasis onto the aforementioned AutoContent
option at this point.
1
“The fact of the matter is that PowerPoint, for all its utilitarian glory, still uses the same basic architecture and design it had a decade
ago.” (Simons 2004a, p. 6)
2
Samson 2003, p. 4
3
cf. Sellen / Nicol 1990: “What menus are available and what options are on those menus inform the user (theoretically at least) of the
range of possibilities for performing a task.” (p.151)
4
see the corresponding discussion above.
5
“In the western world we read from left to right and from top to bottom. [Thus,] important issues should be presented first (top left).”
(van der Veer 2003, p. 20)
6
cf. the above quoted statement (ibid).
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 51
it is not even featured within the Impress splash dialog equivalent [Fig. 3.39]. More interesting, the Impress
GUI obviously presents the blank slide opener quite prominently – in the corresponding PowerPoint dialog,
the subordinately aligned “blank presentation” radio box, however, will yield but a readily–layouted, initial
title slide.
All things considered, the proactive, self–prompting nature of this “splash” dialogue, as well as the rather
striking widget order and choice suggestion within the dialog window itself do in fact point towards an un-
derlying, “guiding” function as apparent with the application’s HCI paradigm.
Interestingly, however, with further versions of PowerPoint, Microsoft’s UI engineers have obviously opted
to partly remove, or at least lessen the “prominence”1 of this apparently “over–obtrusive” (Müller 2004, p.
198), initial selection dialog window.
1
“In a graphical user interface (GUI) environment, […] features [are] prominently displayed […] through the provision of a […] dialog
box…” (Lonardo et al. 1995, p. 57)
2
“Don’t show this dialog again.”
3
Berkeley, 2000: “By default, the user is [prompted] by a pop–up dialog box…” (p. 55)
4
“Self–prompting interface”: cf. Schild et al. 1990, p. 87
5
cf. Jurvis 1996 (“a dialog box is a pop–up window that is typically modal and that is activated from a frame…”) pp. 55ff.
6
“[The] Pop–up window dialog […] is particularly annoying…” (p. 22)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 52
Quite notably, the new alignment observable with more recent releases of the PowerPoint GUI, in reducing
the “obtrusiveness”, or exclusivity of the initial slide creation tasks itself
through the attachment to an optionally actionable side tab, considera-
bly deprecates the aforementioned template and wizard options in fa-
vour of the more common “blank/new”, and “open presentation” tasks.
This observation essentially points towards an
altered understanding, or prioritization, of
the application’s feature offerings: Where the
aforementioned, earlier versions of Power-
Point visibly focus and advertise their rather
newly–implemented “automation” function-
ality1 through an initial, self–prompting GUI,
the more recent releases gently realign these
now apparently quite unpopular features2 Fig. 3.4: Lateral “Opener” Tab in
PowerPoint 2002 for Windows
towards more inaccessible,3 (i.e. middle and
lower) areas of an optional side tab [cf. Figs.
1
cf. Seachrist 1996, p. 24
2
cf. Godin 2001, Parker 2001, Brown 2002
3
Rationale: linear ordering from top to bottom (cf. van der Veer 2003, p. 20), Fitt’s law [as discussed above]
4
cf. Wolf et al. 2004: document–link–clicks [“fewer document–link clicks indicate [...] a more streamlined application workflow, [and
thus], more confidence in making a correct document choice”, p. 581]
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 53
Clearly, such HCI guidance1 might be interpreted in terms of presenting a likely–looking target to the ample
critique rigidly attacking an assumed preference of “form over substance” (Khan 2001, p. 36) as quite fre-
quently attributed to the software itself (Bly 2003, Borne 2003, Keller 2003, Turkle 2004).
point. Correspondingly, the exclusive dialog Fig. 3.7: “New Slide”/Template Selector (PPT97 for Windows)
window applied in earlier3 versions of Power-
Point [Fig. 3.7], as well as the more recent “layout tab” [Fig. 3.8a,b] both aptly place and pre–select the ap-
propriate starter slide towards the top–left corner of the window, as in line with the western reading direction
(van der Veer 2003, p. 20) and lateral positioning as posited through Fitts’ law.
1
“At this point, a series of Slide Layouts are presented – every new slide must have a slide layout.” (Strutin 2003, p. 47)
2
Fridlund / Glaser 1993: “PowerPoint allowed [the user] various changes […], but imposed a number of [other] selection difficulties…”
(p. 83), Walker 2002 (“PowerPoint imposes […] a rigid, structural framework…”, p. 7),
3
Note: The automatic pop–up dialogue is both present in PowerPoint’s 1997, as well as in its 2000 release.
4
White 2003: „In short, it‘s the [...] familiar narrative archetype...“ (p. 12), eq. cf. Morgan 2003, p. 63
5
see above
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1
Discussion: see preceding paragraph (top–left position, pre–selection)
2
Note: Applies to PowerPoint 2002, 2003 [XP] and PowerPoint v. X (MacOS X Edition); previous releases (1997, 2000) automatically load
the above discussed layout selector.
3
“PowerPoint presentations, unfortunately, […] often disregard the rules of "information design," [since] many of them seldom get be-
yond the default template.” (Hesse & Hesse 2003, p. 39)
4
“PowerPoint comes with several built–in responses […] i.e. transforming the entire slide area into an Action Button…” (Tomei/Balmert
2000, p. 70)
5
cf. Seachrist 1996 („Prior NSTL evaluations of this [i.e. presentation] software category have shown that testers like the programs that
smooth or eliminate design decisions”, p. 24)
6
For the recently published MacOS release (not as thoroughly tested within this analysis as PPT’s 1997, 2000, 2003, and 2003 versions),
see Dreier 2004, p. 53
7
see the appr. discussion above (AutoContent and AutoDesign features now subordinately positioned within optional „New Slide“ tab on
the right
8
Top–left position: Attractive GUI “real estate” (Tognazzini 2002) both in terms of Fitts’ Law and the western, left–to–right, top–to–bot-
tom reading direction, cf. van der Veer, 2003
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 55
“new slide” creation process with its standard title slide layout [Fig.
3.10].
The intuitively similar “File › New” command from the top–most Fig. 3.11: Leftmost “new” icon button (PPT2K3)
menu tab, however, corresponds to a slightly different action
within this context: Instead of directly defaulting to slide insertion, an appropriate “template selection” dia-
logue window is automatically opened [Fig. 3.12], or, as with 2000+ releases, prompted for via the lateral
option tab. Nonetheless, regardless of which design is finally selected, the standard layout selection dialog
[Fig. 3.8] equally reverts back to the suggested “starter slide” insertion.
1
cf. Finkelstein 2004b, p. 18: „Hierarchy and PowerPoint“
2
Findler & Flatt 2004, p. 224
3
cf. Finkelstein 2004c: „PowerPoint [tends to] [...] add bulleted text on the slide.“ (p. 10)
4
cf. the „parodied“ (Brown 2002) version on Harpold, L. & Sippey, M. (Eds.) Click to Add Title, Oakland, CA, 2000, URL:
http://www.clicktoaddtitle.com [accessed 17.10.04]
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 56
Due to their considerably large display size and central positioning, these “contextual action buttons” clearly
represent the by far most obvious and immediate GUI widgets within the limits of the entire screen area in
terms of Fitts’ law.1 Consequently, the application’s underlying, conceptually presumed workflow schema, as
Parker (2001) states, virtually “shepherds”2 the user towards certain actions through the obviousness and
immediacy to be observed with its displayed HCI components.
The natural flow previously supposed through pop–up dialogue windows and “click–here” text labels as dis-
cussed above does, however, come to something of a stop with the completion of this initial, “title” slide.
Where, due to the “obviousness” of its associated GUI components, the entire workflow process could be
interpreted as somewhat linearly driven, even “wizard–like” (Randall & Pedersen 1998) up to this point,3
such obvious guidance sees itself partially interrupted prior to the insertion of a new slide. Unlike the rather
obvious, linked text boxes and self–prompting selection dialogs, no single, equally “obtrusive” GUI widget
(such as a “Next” button as integrated into PowerPoint’s corresponding wizard) would hint toward self–as-
suming, subsequent action as directly and immediately as previously observed.
1
cf. Tognazzini, First Principles of Interaction Design, as cited above
2
“PowerPoint templates insist on a heading followed by bullet points, so that the user is shepherded toward a [certain] frame of mind...”
(Parker 2001, p. 78)
3
“Microsoft [...] emphasises wizard–like dialog progressions...” (Randall/Pedersen 1998, p. 63)
4
Determining factor at this point: spatial proximity from artwork area to surrounding task buttons (i.e. minimal distance)
5
“PowerPoint's drawing tools and auto– shapes are absent from Keynote but will not be missed. The Keynote philosophy seems to be that
pictures should be created with a professional graphics program; it is for presenting pictures, not making them.” (Hartford 2004, p. 13)
6
Note: Since the reading direction, in this case, is from top–left to bottom right (van der Veer, 2003, p. 20), the tab is not intuitively en-
countered. Moreover, it is not positioned at the outer extent, but three icon–rows above the lower screen edge, thus making it somewhat
hard to navigate to (cf. Tognazzini 2002)
7
„PowerPoint is different from a word processor in that a user must first click on an object (e.g. title) and then edit the object’s properties
8
Zongker / Salesin 2003, p. 306
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 57
may appear equally surprising to find that other scholars finding PowerPoint, unfortunately, to “ not handle
text too well” (Kaminski 2002). Still, as Rensberger (2004) notes, the application’s workflow does in fact
tend to encourage scenarios in which “the presentation consists mainly of text” (p. 33).
Besides the aforementioned word–processing features for editing the actual (textual) content, an essentially
quite “limited” palette of drawing options
either found too low–level for flow–chart
creation (Findler & Flatt 2004)1 or “re-
dundant” (Hartford 2004),2 general,
stylistic modifications, and concurrent
slide insertion are clearly the HCI options
most prominently offered via both icon
tab and menu bar at this point.
1
Note: Unlike programs like Visio or Mind Mapping utilities, PowerPoint merely provides low–level, graphical modification options, but
no logical relationship or graphing capabilities. Findler & Flatt 2004: “Shockingly, [..] PowerPoint does not lend itself easily to [the] ex-
tension and abstraction [needed] for the definition of logical, functional flow charts.” (p. 224)
2
“PowerPoint's drawing tools and auto– shapes are absent from Keynote but will not be missed. The Keynote philosophy seems to be that
pictures should be created with a professional graphics program; it is for presenting pictures, not making them.” (Hartford 2004, p. 13)
3
Note: Representing the top–most menu item within the central „style“ pane, the option receives the most prominent, or „intuitive“ place-
ment, according to Tognazzini (2002)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 58
chy inside PowerPoint’s (2002) second–row icon tab, with PowerPoint’s 2002 [XP] release, the “style” wid-
get sees itself positioned even more prominently positioned on the very button panel than the somewhat
self–assuming “new slide” widget [Fig. 3.24], thus putting further emphasis on cosmetic template selection.
1
Note: Default insertion upon Command–M [Strg–M]. Historically attributed this way
since the N was reserved for New Presentation, the neighbouring choice in terms of keyboard mapping.
2
Applies to 2002, 2003 [XP] and MacOS Xversions of PowerPoint
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 59
46). Moreover, the preference of stylistic changes over actual layout modification [as discussed above in
terms of recent PowerPoint releases] and corresponding widget absence on PowerPoint’s (2002–04) UI pan-
els [Fig. 3.24] further lowers statistical likelihood of derivations from this default suggestion.
There is, in fact, little difference between taxonomy outlines and PowerPoint presentations – they are usu-
ally one and the same. This explains why most presentations look the same.
As shown in [Fig. 3.30], each of the category headings is also the heading of a slide, and the bulleted list
items are the bulleted lists on the slide. But the similarities don’t just appear at the slide level. It turns out
that our entire PowerPoint production process supports this [bulleted] outline paradigm
in one form or another.
2
(Atkinson 2005, p. 7)
Meanwhile, earlier PowerPoint versions clearly focused on wizard, or “guide” tech-
nology previously thought to represent a “popular
choice” (Sabella & Booker 2003) from an amateur
3
user perspective. Promoted particularly via amply in- Fig. 3.24: PPT2K3: Generously sized
Fig. 3.25 [PPT2K] 4
troduced, “obtrusive” helper agents to unaskedly “new” icon leading to the insertion of
the “standard”, bulleted text slide.
1
Note: This structure is equally observable in the Template preview [3.15–17] as well as the Slides Master
2
Actual material in press. Content and page references provided “as is”, quoted from Atkinson’s initial first–chapter manuscript (dated
20.9.04) of “Beyond Bullet Points”, Courtesy Microsoft Press
3
“One feature of the program which probably makes the software a popular choice is its presentation ‘wizard’.” (Sabella /Booker 2003, p.
207)
4
“Obtrusive ‘Tips’ found in previous versions of Microsoft products...” in: Suite Harmony, Computer Reseller News, Vol. 709 [11.11.96]
p. 210 – see also Flynn 1999, Burns 2001
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observed with the aforementioned, pre–insertion [Fig. 3.9] and title slide
“action buttons” [Fig. 3.10], heading and bullet boxes on the actual “con-
tent” slides themselves equally prompt for corresponding, fairly text–
focused editing within the graphical slide viewpane [Fig. 3.26] right after
the insertion of a “new”, unmodified slide.
1
“Obtrusive ‘Tips’ found in previous versions of Microsoft products...” in: Suite Harmony, Computer Reseller News, Vol. 709 [11.11.96]
p. 210 – see also Flynn 1999, Burns 2001
2
[Fig. 3.27] shows the „standard“ help options un–askedly proposed by „Clippy“ (Burns 2001, p. 37) inside the unedited starter slide,
[Fig. 3.28] an assumedly „erroneous“ help message upon „switch to b/w mode“ selection (interestingly advertising template and wizard use
as well, instead of the requested b/w switch explanation), and [Fig. 3.29] the„obtrusive Tip of the Day“ (Rubin 1995, p. 83) as initially
displayed
3
Naughton 2003b, p. 6
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 61
demanding “action prompts” in terms of Fitts’ law: Not only are the interactive “text widgets” positioned
centrally and thus highly accessible in terms of workspace–relative proximity (cf. Tognazzini 1992, 2002).
Moreover, the virtual, spatial extensions of these click–sensitive textboxes themselves (particularly the bul-
let–driven, “click to add text” field), occupying more than half of the entire screen area, do indeed tend to
1
put strong, visual emphasis on corresponding, “text–centered interactions” within this context.
You only need to type in a few words for a heading, type bulleted list items, and you’re done. Just insert a
new slide, and repeat for the next one. The category heading and bullets are linked in an inseparable rela-
tionship…
4
(Atkinson 2005, p.7)
Obviously, the intrinsically assumed, logical consequence particularly stemming from highly immediate, al-
most “commanding” UI suggestions is clearly to simply follow the advised protocol, “add text” as promi-
nently suggested by the
user interface, and, with
this, to essentially “fill in
the blanks” that appear
readily provided through
Fig. 3.29: Promotional help texts The suggestive nature of “Clippy’s” proactive commentary (PPT97)
the application itself, at
the completion of which the “new slide” command is iterated over once more, respectively yielding another,
characteristically bulleted slide prototype.
Thus, although this kind of editing mode does not represent an actual “Auto–Content” wizard that would
put forward even actual content proposals for selected occasions [Fig. 3.32], it certainly resembles the latter’s
“guided” functionality rather closely, in that the application’s pre–loading template schema does in fact en
1
Geisler et al. 2001, pp. 260, 270
2
equally referred to as „self–prompting“ (Seachrist 1996), or „implicit“ assistance (Sellen/Nicol 1990, p. 152)
3
cf. the standard, bulleted slide layout autmatically preloaded by default in all recent (2002, 2003, 2004/OSX) releases of the application,
as discussed above
4
Cited material currently “in press”, page index as provided by manuscript thus subject to change. Confidential preview dated 20.9.04,
Courtesy Microsoft Press
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 62
courage a distinct, bulleted structure and style. The close correlation between “care–free” wizards and
structural templates sees itself equally reflected in Schrage (2002), positing wizards as process–oriented
1
“software templates”.
Secondly, the implementation of alternative, tentatively more “visual” or “photographic” approaches to slide
design do in fact present themselves somewhat tedious at first sight: Exemplarily, PowerPoint’s initial “slide
layout” selector [Fig. 3.8] noticeably excluded corresponding, “image–only” design propositions. Conse-
3
quentially, Newman (2003) notes that, despite previous propositions cited by Civalleri (2003), “Creating a
‘slideshow’ of photos should be a lot simpler than the process [put forward] by PowerPoint” (p. 9):
Since the initially proposed, bulleted text outline fills the screen, one doesn’t need to seek out other visuals for
the slide. In case additional graphics should be needed, typically small photographs, illustrations or charts
are typically inserted amid the outline itself, without changing its fundamental structure.
4
(Atkinson, p.7)
1
“Then again, the world’s most influential software company also created ‘wizards,’ software templates that help users comprehend the
process of preparing PowerPoint slides” (Schrage 2002, p. 23)
2
“Most PowerPoint presentations look a particular way because the PowerPoint tool has features that make particular tasks easy. Power-
Point makes it easy to use templates, so we use templates. PowerPoint makes it easy to use bulleted lists, so we use bulleted lists” (Atkinson
& Mayer 2004, p. 5)
3
Newman refers to the „tedious“ process described in Civalleri’s paper „Using Photoshop and PowerPoint to make a new–fashioned slide-
show“ as rather ineffective in terms of the unterlying design workflow (cf. Newman 2003, Civalleri 2003)
4
Cited material currently “in press”, page index as provided by manuscript thus subject to change. Confidential preview dated 20.9.04,
Courtesy Microsoft Press
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Although, to be fair, it should be noted that the application includes corresponding “slide show” function-
1
ality as early as with its most recent release and has been making image–centric layouts at least subordi-
nately available through an optional, second–row selector tab [Fig. 3.8a,b], the more interesting question at
this point is how the above–discussed design “facilitations” and proposals as derivable from PowerPoint’s
graphical user interface and workflow schema itself may generally have “shaped” user behavior from a long–
term point of view: How “obediently”, then, have users reportedly followed these design proposals, and,
consequentially, how rigidly do customers currently apply such “bulleted” design paradigms?
The BBC has reported how rigidly some PowerPoint users stick to the templates provided by the Content
Wizard. The users assumed that the set of templates provided by Microsoft was based on established formats.
The Microsoft representative cited by the report admitted that the templates were put together on an ad hoc
basis, and it was never intended that they be followed rigidly.
1
applies to: PowerPoint 2003 [XP] and 2004 [MacOS X]
2
Note: Obviously (and admittedly), this can be considered but vaguely representative.
3
“The usual business slide is covered with words.” (Morgan 2003, p. 138)
4
Note: Unlike programs like Visio or Mind Mapping utilities, PowerPoint merely provides low–level, graphical modification options, but
no logical relationship or graphing capabilities. Findler & Flatt 2004: “Shockingly, [..] PowerPoint does not lend itself easily to [the] ex-
tension and abstraction [needed] for the definition of logical, functional flow charts.” (p. 224)
5
cf. Camp & Cogan 1988, p. 71
6
“At a minimum, a presentation format should do no harm. Yet the PowerPoint style routinely [...] dominates [the] content.” (Tufte
2003b, p. 118)
7
“It is hard to shake off AutoContent's spirit: even the most easygoing PowerPoint template insists on a heading followed by bullet points,
so that the user is shepherded toward a staccato, summarizing frame of mind.” (Parker 2001, p. 78)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 64
This raises the issue of how much a productivity tool can influence the thinking of the presenter...
(Murphy 2002, p. 46)
1
cf. Atkinson / Mayer 2004, p. 2
2
cf. pp. 84–86;“Embedded in the wizard is a great deal of expert knowledge...” (Creighton & Adams 1998, p. 86)
3
“Professional templates [are] tried–and–true PowerPoint slideshow that corporate audiences are used to seeing” (Regenold 2003, p. 33)
4
Quin / Norton 1999: „The templates designed to assist the [...] user are [all] created by experts...“ (p. 7)
5
“It is [very] surprising that there is little research that informs its use. This research vacuum has been filled by conventional wisdom...”
(Atkinson / Mayer 2004, p. 2)
6
cf. Henderson 2000, p. 1248
7
Parker 2001: „Even the most easygoing PowerPoint template insists on a heading followed by bullet points, so that the user is shep-
herded toward a staccato, summarizing frame of mind” (p. 78)
8
Henderson 2000, p. 1249
9
“This [PowerPoint ] software [...] reduces all thought to headers and bullet points.” (Kitcatt 2001, p. 14)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 65
Obviously, neither could PowerPoint claim to be the first software application to produce pullet–pointed
presentation slides, nor have bullet endorsements and pre–loaded template schemas (both features that have
only been introduced at a later stadium of the product’s lifecycle) “spear–headed” any such development. In
2
fact, the application has even been considered a “second–generation”, late adopter in terms of the above–
discussed functionality. cussed functionality.
1
“Some basic knowledge structures include process, comparison, generalization, enumeration, and classification” (cf. Cahmbliss, & Calfee,
1998, Mayer 2001, p. 51)
2
“As a second–generation product, PowerPoint was not the first with software in this category…” (Antonoff 1989b)
3
cf. Flintoff 2002, “A case of visual aids disease”, p. 13
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 66
Every slide has a bullet list, and every bullet list contains at least one bullet.
(Apple 2003, p. 4)
1
Miller 1988: “To use Persuasion, you typically begin by selecting an auto–template file...” (p. 58)
2
“I often find Word trying to add bullet points or numbers where I don't want them.” (Shirky 2001)
3
cf. Regenold 2003
4
“The first slide offers you a place to enter your slide title, a picture on the left and your bullet points on the right. Using the default font
size, the bullet point area forces you to work with only four or five lines. [One can] use the slides and bullet points for a prompt...” (Reilly
2004, p. 47)
5
“In the ease–of–use area, PowerPoint takes its cue from Lotus Freelance Graphics. Upon invoking PowerPoint, a dialog box asks the user
to choose from five options. Two are new: the AutoContent Wizard and the Pick a Look Wizard. Other options include opening a tem-
plate, a completely blank presentation or an existing presentation.” (Shore 1994, p. 2)
6
“In terms of style, Keynote devastates PowerPoint” (Austen 2003, p. 86)
7
Lahey 2003: “A business application to not only rival Microsoft's PowerPoint, but one that puts PowerPoint for Mac OS X to shame.”
(p. 28)
Tessler 2003: “Keynote is powerful enough to design presentations that put PowerPoint's best aesthetic efforts to shame.” (p. 36)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 67
1
However, while Apple’s XML “flexible” element framework visibly concentrates on a fairly rich set of graphi-
cal objects, the OSCOM–certified SlideML markup, already discussed, in parts, within my previous work
(Voswinckel 2003, p. 168), presents itself considerably more stringent in these terms: Where APXL provides
representations of virtually any imaginable, bitmap,– text,– or vector–based object, SlideML quite rigidly
limits its schema syntax down to
linearly sequenced bullet items and,
“optionally”, some imagery. Conse-
quently, Udell (2003) concludes his
corresponding format evaluation de-
scribing the language “less attractive”
in terms of markup flexibility than
even “the good, old HTML stan-
2
dard”.
3.3.3.3 Discussion
In conclusion, the attributive GUI
discussion outlined above clearly
yields a number of features that dis-
tinctively suggest application–side
Fig. 3.40: Suprisingly Similar, “Click-Me” Workflow: Apple’s Keynote for Mac.
guidance towards our initially dis-
cussed, header–topped, bulleted slide
3
schema (cf. Parker 2001, p. 78). Particularly, the automatic insertion of characteristic bullet–point tem-
4 5
plates upon hitting one of the quite prominently positioned “new slide” buttons [Figs. 3.25, 3.38, 3.26b],
6
immediate, “Click–to–add–Text” workflow [Figs. 3.26a,b,3.31], and heavily “promotional” tendencies to-
wards AutoContent use [Figs 3.1–3, 3.29, 3.32–33, 3.35] (not to mention functionality and output of the
AC Wizard itself) point to considerable favouring of this paradigm.
However, due to the fact that virtually all competing products, in fact, precisely follow that very same
schema, this tentatively observed guidance function should not necessarily imply any “blaming” on parts of
the software, since the aforementioned, underlying characteristics observed, exemplarily, with the Power-
Point GUI, might equally be interpreted as simply the logical continuation of an already intrinsic, bullet–
centric orientation in the business world as outlined in chapter II (cf. Fryxell 2000, Möller 2002).
Therefore, the obvious hints towards bullet point–endorsing GUI features within Microsoft’s PowerPoint
application do not axiomatically mean that the software itself would, in turns, represent the actual source, or
7
reason of today’s observed “bullet–point ubiquitousness”. Moreover, the fact that a number of the applica
1
“[Jobs] bragged that it used an open file format–in contrast to the format a little–known program from Microsoft, called PowerPoint,
uses. Apple's CEO said that because Keynote had an XML–based file format, developers could create programs that queried databases and
automatically created presentations, among other possibilities.” (Deatherage 2003, p. 128)
2
cf. Udell 2003, p. 44
3
“It is hard to shake off AutoContent's spirit: even the most easygoing PowerPoint template insists on a heading followed by bullet points,
so that the user is shepherded toward a staccato, summarizing frame of mind.” (Parker 2001, p. 78)
4
Good, spatial extension (particularly in relative terms) as in [Fig. 3.25] and left–most positioning [Fig. 3.38] point to prominent naviga-
tional features in terms of Fitts‘ law (cf. Tognazzini 1992, 2002)
5
referring to PPT 2002, 2003 (XP), and 2004 (X)
6
“PowerPoint [..] heavily promotes its [..] intelligent Presentation Conference Wizard...” (Jefferson 1996, p. 69)
7
“The ubiquitous bullet points [are] hard work in terms of readability” (Smith 2003, p. 35)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 68
tion’s template–driven and self–prompting features, as discussed above, have indeed been adopted from ap-
1
propriate functionality within earlier competitor software, point to the understanding that its implementa-
tion rather represents something of a reaction to an already existent, popular trend, “common acceptance,”
or at least a slight tendency towards the aforementioned, “bullet–point laden” slide characteristics in busi-
ness presentation (Harris 2004, p. 48).
Nonetheless, the sheer “pervasiveness” and end–user distribution of the PowerPoint application itself (cf.
2
Anción et al. 2003) if not the only origin of current–day “bullet point predominance” as strongly suggested
3
by Tufte (2003a,b), probably represents one of the most coherent rationales towards its understanding:
Where, on top of the already existing tendency towards this paradigm, an ubiquitously available software
product —such as PowerPoint— would indeed “tend to dictate the way in which [the] information is
structured and presented” (Simons 2001, p. 6), this wide distribution may not necessarily represent the only
reason to the encouraged format’s inflationary use – nonetheless, the software most certainly hasn’t lessened
the appeal and application of “bullet–intense” slide styles either.
Thus, while various indications point towards a tentative endorsement of the bulleted format on parts of the
graphical user interface, an actual “responsibility”, or even “blaming” of the software itself appears less ap-
propriate at this point, not leastly since many of the factors associated with bullet point application still re-
main somewhat unclear. Nonetheless, it should equally be noted that, although scholars have frequently
posited the “user to shoulder the blame” (Holmes 2004, p. 100), that both generally accepted habit (or
4
“groove”, as Gates (2002) termed it), and further, GUI–driven favouring of bullet point–centric features,
may indeed have substantially influenced user behaviour, and consequently, the overall slide design tenden-
cies discussed in chapter II.
Unlike the factually existing, guiding functionality built into PowerPoint’s GUI, which has been argued
throughout this chapter to indeed manifest in the form of analytically extractable, even “objectively observ-
5
able” workflow aspects as previously discussed, the individual, and particularly, an assumed, general percep-
tion and effectiveness of these aesthetic and stylistic characteristics onto the audience clearly present them-
selves significantly more evaluation–resistant.
Clearly, an investigation into even just a small subset of these rather “soft” aspects would clearly require a
broad understanding of the sociological and psychological issues concerned. Moreover, in order to satisfy-
ingly approach the intricate “audience response” question involved, cognitive psychology actually entails a
1
see previous discussion: Miller 1988, Shore 1994
2
“A key benefit of using Microsoft [PowerPoint] is that [it is] ubiquitous in the business world...” (Andal–Anción et al. 2003, p. 36)
3
“Years before today’s slideware, presentations at companies such as IBM and in the military used bullet lists shown by overhead projec-
tors. But the format has become ubiquitous under PowerPoint.” (Tufte 2003b, p. 118)
4
“It’s easy to slip into [this] groove… Not surprisingly, […] bullet–point rhythms have become de rigueur in the world's offices, confer-
ence rooms, convention centers, and showrooms.” (Gates 2002, p. 45)
5
cf. the underlying principle as formulated in Grove et al. 1995: “Since the information collected in the present research basically involved
[the] recognition of four objectively observable cues, little concern over reliability should exist.” (p. 221)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 69
fairly strict methodology onto any research into this direction, for its results to be valid, or at least applicable
to this work.
However, since this rather software– and concept–oriented work obviously lacks both background and ac-
cess to appropriate research tools and resources, the following writing shall therefore just briefly cover the
currently published discussion on this issue, in order to provide at least some, corresponding insight in ad-
vance towards the following writing.
Exemplarily, Zuckmann (1999) not only cites Johnson (1997) stating both presentation software and the
applied formats themselves as “by its very nature not value–free”, but equally calls upon “arguments made by
Max Weber and Marshall McLuhan that form has a critical impact on content” (p. 19).
These assumptions see themselves equally echoed by Stanford’s Clifford Nass (1998), who refers to the
above–described, template–driven workflow as “trying to be creative on a standardized form. Consequen-
tially, Nass concludes that “any technology that organizes and standardizes tends to homogenize”. Zuck-
mann (1999), in turns, adds that due to the application’s aforementioned AutoContent features, particularly
Microsoft’s PowerPoint “may homogenize more than most.”
The medium is the message. This is merely to say that the personal and social consequences of any medium
―that is, of any extension of ourselves― result from the new scale that is introduced into our affairs by
each extension of ourselves, or by any new technology.
4
(McLuhan 1964, p. 7)
Clearly, presentation aesthetics, i.e. the form in which content is delivered or, as would be the case with
presentation slides, visually accompanied, doubtlessly exercises a distinct influence of persuasive appeal,
memorization, as well as the overall liking of the entire speech:
1
“None have attempted to track subjects viewing a complex multimedia presentation... An appropriate study [could] examine comprehen-
sion of the presentation by testing free recall, in which subjects would write down what they could remember of the presentation.” (Fara-
day / Sutcliffe 1997, p. 272)
2
Marion 2002, p. 25, as cited from McLuhan & Fiore, 1967
3
“In the case of business communication, PowerPoint’s prefabricated screens and bullet points […] may seem more standardized than
they actually are.” (Connor & Wong 2004, p. 229)
4
cited from Brown & Kulikowitch 2004, p. 19
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 70
The medium of instruction influences the acceptance and processing of the content. Thus, how information
is delivered is crucial.
(Marion 2002, p. 25)
Since PowerPoint, due to the aforementioned, guiding principles as part of its GUI concept, as well as its
functional offerings in terms of outlining, note–taking, animation, and further “bells and whistles” (Adams
1
2003), doubtlessly represents considerably more than “just a medium”, MIT’s Sherry Turkle, director of the
institute’s “Initiative on Technology and Self”, posits that Microsoft’s presentation software in particular
2
“does more than merely provide a way of transmitting content”:
By summarizing and bullet–pointing, much of the richness and passion that makes a good presentation
great is simply missed.
(Goldstein 2003, p. 20)
5
Based on this assumption, particularly the “fragmenting” summarisation feature underlying PowerPoint’s
bulleted template characteristics are argued to rather obstruct discourse, active processing and, in its conse-
quence, a cognitively constructive interaction with the subject discussed. As Nass (1998) points out, the
“elimination” of the actual thought process, discourse and elaboration towards an issue, which, by its very
nature, is not appropriately mirrored in the strictly fact–oriented, abbreviative bullet points, would thus fi-
6
nally result in an essentially superficial, “counterproductive” inferred cognitive processing:
In particular, the popular PowerPoint templates (ready–made designs) usually weaken verbal and spatial
reasoning, and almost always corrupt statistical analysis.
(Tufte, 2003a, p. 2)
1
Smith 2004, p. 519, Searle 2004, p. 9
2
Turkle 2004, p. B.26
3
Borne 2003, p. 81
4
Goldstein 2003, p. 20
5
cf. Peterson 2001, Tufte 2003c, Rotella et al. 2003: “PowerPoint–like sentence fragments [exhibit] more mirrored surface than depth,
but this superficiality has its attractions” (p. 67)
6
cf. McNally 2000
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1 2
Reported effects not merely include an innate “dullness”, “tedium”, and even “sleep–induction” upon the
3
audience, but moreover, a tendencially impeded memorisation process:
Assessment shows that […] any improvement in overall learning and comprehension was statistically insig-
nificant.
(Bowe et al., 2000, p. 1)
4
Since particularly the “visual learner”, as Stary (1997) notes, would typically store information affine to
5
variant, spatial layout properties such as where and how images or text are positioned on a certain page,
6
Shaw et al. (1998) found PowerPoint’s template–driven “homogeneity” and sequential bullet listings, in
7
contrast, “remarkably hard to remember” (p. 42).
To this end, PowerPoint slides superficially bullet out propositions in mnemonically “savvy” format. How-
ever, such data–mindedness misconstrues memory as a psychological faculty for receiving and containing
transmitted signs [in the shape of] fill–in–the–blank question patterns…
(Mattson & Duff 2004, p. 342)
Nonetheless, the overall effects of this particular presentational style on the audience have, until the present
day, received but rudimentary, scientific evaluation: While the previously outlined critique “does indeed
have a point”, as Schrage (2003a,b) points out, its underlying rationale —albeit expostulating considerable
reasoning— has remained largely unsubstantiated until the present day.
1
cf. Barns 2003, p. 61, van Zweitanz 1995: “Flip chart bullets make for dull reading at best and frustration at worst.” (p. 714)
2
cf. Cyphert 2004: “The software holds promise for attractive, exciting, dynamic presentations, but monotony, vacuity, and tedium seem
to be the reality” (p. 80)
Atkinson (in Press): “Although a template provides uniformity, it is also boring and tedious to see the same visual [layout] slide after slide.”
(p. 7 in Manuscript. thus subject to change. Confidential preview dated 20.9.04, Courtesy Microsoft Press)
3
cf. Brown 2001, Wareham 2001, p. 67 (“this very consistency can send an audience to sleep”), Hazelwood / Gutner 2003, p. 118
4
cf. Gardner 1988
5
cf. Stary 1997, pp. 17ff.
6
“Every PowerPoint presentation […] looks exactly the same, [possesses] similar depth (which is to say, none) and is substantially homo-
geneous” (Clarke 2001, p. 46)
7
see also Morgan 2003, p. 138
8
Bullmore 2000, p. 10
9
Templer 2001: “Compressing the complexity of life into bullet points is almost too much to bear.” (p. 43)
10
cf. Gadamer 2002, p. 16
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In that, researchers have failed to provide revisable findings, or any kind of “proof”, to factually circumstan-
tiate the “masses of research with decidedly subjective analysis” (Kakutani 2004, p. 10) that have been laid
out to the aforementioned discussion. Despite impressive quantities of published writing on the subject,
both critical (e.g. Brabazon 2002) and defensive (e.g. Holmes 2004) contributions see themselves almost ex-
clusively footed on “anecdotal evidence” (Zuckerman 1999):
The available evidence on multimedia is largely anecdotal, and the broader empirical literature […] has
yielded mixed results.
(Butler & Mautz 1996, p. 259)
Although Harris (2004) claims to have identified “a growing body of research” fleshing out the aforemen-
1
tioned, bulletpoint–discernant suggestions, Faraday and Sutcliffe (1997) have, in turn, pointed to the cur-
rent lack of methodologically valid material, stating that “none” have actually attempted to track the various
subjects involved during such a “complex multimedia presentation” (p. 272).
As with Simons et al. (2000), the exact same, graphical representation of identical data merely enjoys super-
ficial aesthetic enhancements throughout the study e.g. in terms of colouring, shading, and other cosmetic,
visual effects. Nonetheless, the fundamental visualisation principles remain basically untouched during this
investigation.
1
Harris 2004, p. 48
2
cf. Hoogland 2003, p. 10
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This means, that in the following, we will equally need to investigate a possible, fundamental change to the
understanding of what actually needs to be visibly displayed in accompaniment of an oral speech, and how
such a visualisation can effectively work to improve the overall, persuasive and cognitive appeal of a presen-
tation.
Quite naturally, as these considerations may essentially imply transforming, or shifting the now comfortably
bulleted text content from the actual slides towards a narrative equivalent, our understanding of “present-
ing” itself would equally change from simply “turning your back to the audience and reading what’s on the
slide” (Cyphert 2004, p. 48) towards an actual (albeit certainly more demanding), persuasive and dialogical
speech, or “discussion”.
Indeed, most PowerPoint presentations are in fact speech outlines put together for the speaker’s benefit, not
the audience’s.
(Morgan 1997, p. 39)
8 9
Similar to the findings discussed in Atkinson (2005) and Cook (2003), computer science and graphic de-
sign emeritus E.R. Tufte (2003b) concludes that current “slideware may help speakers outline their talks,
but convenience for the speaker can be punishing to both content and audience” (p. 118).
Clearly, what presently appears convenient and effortless for the speaker himself during the slide creation
10
process and the actual speech, and moreover, what now seems to be a “generally accepted” paradigm
1
“If your words or images are not on point, making them dance in colour won’t make them relevant.” (Tufte 2003b, p. 118)
2
cf. Sartorius 2000, Kumpf 2000 (“from the textual realm to the visual realm”, p. 401)
3
cf. Stroupe 2000: “verbal discourse as text–heavy, grey chunks that [should] be made visually presentable…” (p. 609)
4
Mazen 2000: “In one of the early presentations […], a presenter read most of her part from index cards” (p. 312) – see also Basset 1998,
p. 75
5
J. Endicott: “Without a visual crutch, the outcomes [are] much better than with the computer–assisted approach”, as quoted in Zielinski
2004, p. 25
6
“It suits many insecure presenters just fine to hide behind a barrage of screen activity, but it rarely serves the overall presentation – or the
audience – very well.” (Endicott 2002, p. 20)
7
“The ‘bullet points’ that pour off the screen at audiences should be kept clean and sparse. They are not there to be read off verbatim–yet
it is amazing how many lecturers do just that.” (Maulitz 2003, p. 929)
8
Note: in press, publication date as provided by publisher [Microsoft Press]: Feb. 2005, page refs. subject to change. “Since the text out-
line fills the screen, […] most people don’t use the ‘notes’ area, because their complete outline is on the slide itself, and there is usually no
need to spend time writing out additional information”, pp. 7–8 (in manuscript)
9
“The words on the slides are mere notes, outlines [for the presenters themselves] to peruse at their convenience.” (Cook 2003, p. 25)
10
cf. Forrester 1997, p. 1022
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throughout the business world and academia does not automatically and necessarily represent effective
communication.
[A presenter is] not so much giving a company overview as [rather, he is] persuading, motivating, and
challenging. [However], the PowerPoint scheme contains nothing useful for this.
2
(Reimold et al. 2003)
Although a number of these singular studies themselves might naturally not appear immediately directed at
presentation visuals, or even more specifically at their possible application within software–driven presenta-
tion approaches, the evidence accruing from the bulk of this research is in fact highly valid to our specific
interest, in that it may provide possible indications as to what type of visual content might prove suited par-
ticularly in terms of our previously established persuasion intent.
1
cf. Reimold et al. 2003, back matter [ no page no. inf. supplied ]
2
ibid.
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Obviously, all research to be discussed within the following chapter sees itself axiomatically motivated by the
underlying hypothesis of “true visualisation”, implying an actual emphasis on pictorial approaches and par-
ticularly “visual imagery” (Kosslyn 1980) to exhibit significantly more powerful cognitive and persuasive at-
1
tributes than the currently exercised, “aberrantly visual” display of simple text, typically assuming the shape
2
of “unimaginative, visually monotonous” (van Allen, 1997) structures such as “linear lists, outlines”, and
the aforementioned bullet points.
In that, an illustrative, spatial representation of particularly abstract information is herein posited as more
memorable and convincing than its textual, sequentially bulleted equivalent. This concept sees itself simi-
larly reflected in the concepts raised by Good et al. (2002), particularly within the context of our initially
defined speech scenario, and moreover in connection with the above–discussed role held by presentation
software:
As a result, a presentation tool may exercise a larger portion of the memory resources of the audience if it
employs a spatial, visual display in combination with the verbal discourse.
(Good / Bederson 2002, p. 40)
To this regard, in the following I will attempt to discuss visualisation theory from a “presentationally moti-
3 4
vated” perspective, thus expanding now “commonly accepted”, rather general models within cognitive sci-
ence, particularly Mental Imagery (Thomas, 2002) and more specifically Paivio’s (1986, 2001) Dual Coding
5 6
and Picture Superiority approaches towards an own, software–applicable concept of “visual persuasion”.
1
“The [average] PowerPoint presenter [assumes that] in using slides, he has appealed to the visual learner. But the usual business slide is
covered with words, and what visual learners need is pictures…” (Morgan 2003, p. 138)
2
cf. Good / Bederson 2002, p. 40
3
cf. Ginis / Leary 2004, p. 60
4
Brabowsky 2003: Mental imagery as presently “quite accepted” (p. 11)
5
cf. Paivio et al. 1968 (Why are Pictures easier to recall than Words?), 1973 (Picture Superiority in Free Recall: Imagery or Dual Coding?)
6
cf. Scott / Batra 2003, Messaris 1997
7
Martin (1996) characterizes a presentation through the term “live narration” (p. 14)
8
In these terms, Pylyshyn (1984, p. 130) has overtly rejected Newell’s (1990) “knowledge” terminology on the following grounds: “the
term knowledge raises philosophical eyebrows (strictly speaking, it should be called belief)”, cf. Von Eckardt 1995, p. 162
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1
Quite naturally, at this point, it appears particularly interesting to “nail down” the specific aspects and
methods that might objectively drive such a persuasive process, as well as “shed some light on the funda-
mental aspects of memory and cognition” involved (Glenn 2004, p. 12). More explicitly, this obviously still
quite general, “broad” theoretic knowledge would necessitate some kind of conversion and application onto
2 3
our above defined, “presentational”, and “visualistic” context (i.e. visualisation in terms of displaying picto-
rial representations, as opposed to bulleted text).
As Winn & Beck (2002) point out, a large variety of studies “demonstrate […] that the persuasive power”
particularly in the aforementioned, visual approaches “exists, and are leading the way to a better under-
standing of how that process works” (p. 18):
We know that images do persuade, and any good undergraduate program in marketing, advertising, or
public relations includes the learning of specific methods for using images to influence viewers, opinions,
beliefs, and actions.
(Hill 2003, p. 125)
4
However, while “these picture–based methods”, according to Hill (2003), “are based mostly on past prac-
5
tice, and sometimes on empirical studies”, persuasion theory still sees itself firmly based in the study of texts
6
(Peterson 2001), and more specifically the reading of “persuasive narratives” (Murphy & Alexander 2004).
Thus, although we shall be more interested in actual, persuasive aspects within the speeches’ accompanying
7
visuals, a derivation of the fundamental, “rather broad” cognitive theory and concepts underlying “persua-
8
sion as a dynamic, multidimensional process” towards more image–centric approaches at a later step ap-
pears reasonable at this point, not lastly since “only recently have visual elements begun to receive the same
degree and sophistication of research attention as the linguistic element”. (McQuarrie & Mick 1999, p. 37)
1
“[We] hope to nail down a persuasive explanation of the phenomenon, as well as shed light on some fundamental elements of memory
and cognition” (Glenn 2004, p. 12)
2
cf. Petty / Cacioppo 1988, Hersh 1997: “Presentational skills include the ability to […] speak clearly, persuasively, and coherently about
oneself, ideas, and data. The ability to communicate —to make sense of and present clearly…” (p. 19)
3
Quaiser–Pohl / Lehmann 2002, p. 257
4
“Picture–based Persuasion Processes”, cf. Miniard et al. (1991)
5
Hill 2003, p. 125
6
“The history of visual images and elements in rhetorical scholarship in the U.S. is relatively short and thin. Although speech teachers
have encouraged the use of vivid imagery and visual metaphors in student speeches and despite the attention paid to visual aids in public
speaking textbooks and class performances, most early rhetorical scholars took words as their primary objects of analysis.” (Peterson 2001,
p. 19)
7
Murphy & Alexander, 2004:“In our research, we have adopted a broad definition of persuasion, one that allows us to draw on literatures
in both persuasion and conceptual change” (p. 337)
8
ibid, cf. paper title
9
cf. ibid.
10
Atkinson (2005, in Press), p. 10
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Exemplarily, Hovland et al.’s (1953) seminal “Yale Persuasion Studies”, as well as Cialdini’s more recent
1
(2001a,b) “Persuasion Science” theories visibly concentrate particularly on aspects of “speaker credibility”
in terms of outfit, speaker behaviour, and simple cause–and–effect principles and “trigger features” such as
2
“liking”, “social proof”, and “scarcity”, which Cialdini (1993) even frames “in Click–whirr terms” (p. 5).
1
cf. Hovland / Janis / Kelley 1953, pp. 19–48
2
Cialdini 1993: “Click and the appropriate tape is activated; Whirr and out rolls the standard sequence of behaviours” (p. 3), “There
seems to be a click, whirr response to attractive people. Like all click, whirr reactions, it happens automatically, without forethought.” (p.
125)
3
Murphy & Alexander 2004: “Persuasion As a Dynamic, Multidimensional Process” (p. 337)
4
cf. Scott 1994, p. 253
5
Winn / Beck 2002, p. 19
6
“However, automatically generated visualizations […] are more complex.” (Naharro–Berrocal et al. 2002, p. 773)
7
Quaiser–Pohl / Lehmann 2002, p. 257
8
“When we sought to operationalize this conceptual definition of persuasion for empirical study, we turned to variables that have their
roots in the psychological literatures on persuasion and conceptual change.” (Murphy/Alexander 2004, p. 338)
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framed as “scientific rhetorics” (Maccoby 1992, Heil 2002) therefore presents itself as an appropriate basis
for theoretical analysis within Aristotle’s “tripodal framework” (Orren 2000).
4.2.1 Ethos
The first of these three elements, ethos, is generally conceived in terms of “the speaker's credibility and
trustworthiness” (Miller et al. 2004, p. 8). Clearly, this approach represents the rhetorical aspect that has
been most intensively investigated on: As explained previously, most fundamental persuasion studies of the
last century (Hovland et al. 1949, 1951, 1953, Cialdini 1993, 2001a,b) have essentially focused on this par-
ticular aspect.
Few surprisingly, as Benoit & Smythe (2003) conclude, “support for the claim that source credibility is di-
3
rectly related to attitude change is generally positive”:
Auditors who perceive the source to be credible are likely to produce fewer unfavourable thoughts and
should experience more attitude change than auditors who believe the source is disreputable.
(Benoit 1991, p. 19)
1
“Rhetoric’s theoretical texts were the subjects of study when students learn logic, persuasion, style—and memorization and enunciation
or delivery.” (Johnson 1999)
2
“Psychological researchers, ourselves included, have taken those three means of artistic persuasion and have operationalized them as an
array of person, task, and text variables that shape the persuasion process.” (Murphy/Alexander 2004, p. 339)
3
Benoit & Smythe 2003, p. 104
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The basic fact that a speaker, whose reputation can generally be said to be “good” would be treated less criti-
cally or approached with more respect than a presenter with assumedly bad representation might, by itself,
appear rather obvious and self–understood.
However, from a scientific point of view, Cialdini’s (1993) additional comments that even superficial at-
tributes such as wearing “well–tailored business suits” (p. 227) holds rather little intellectual leverage.
1
For an anology, see particularly Winn / Beck (2002) for a corresponding considerations on e–Commerce web sites: “The appeal to credi-
bility of e–commerce sites is dependent on recognizability, compatibility, assurance, and reliability. E–commerce sites that establish a
strong corporate image or rely on familiar product brands take advantage of recognizability: design efforts that are directed at image mak-
ing have a positive effect on the customer.” (p. 20)
2
For a “critique [of] the rhetorical and visual features of professional presentations [in terms] of ethos, and the hybridity of forms and
identities”, see Hocks 2003, p. 645
3
Borne 2003, McKenzie 2003: PowerPoint as inferring an “emphasis upon flash and special effects rather than content and thought.” (p.
81)
4
“This hypothesis might sound intuitive. The rationale behind it is indeed simple [and] straightforward…” (Tsfati 2003, p. 161)
5
“Our three analysed texts are strongly influenced by the persuasive orientation as explicated by Greek rhetoric. They give a strong nod to-
wards logos, and the discovery of arguments and their location, which is also the dominant persuasive orientation…” (Yunxia & Hilde-
brandt 2003, p. 97)
6
cf. ibid.
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4.2.2 Pathos
By contrast, as Winn (2000) notes, Pathos —the emotional appeal— has indeed been found to “play a key
role in a presentation’s persuasive power” (p. 155), just as Chase (1991) had initially observed “pathos–ori-
ented, deliberative persuasion” to constitute “the key feature” of what he termed “consumerist” (thus, in our
1 2
context, “audience–centered” ) approaches.
1
cf. Morgan 2003
2
cf. Chase 1991, Parker & Hildebrandt 1996, p. 236
3
Stary 1997, p. 16, Benoit / Smythe 2003, p. 102
4
Freund 1999, p. 44
5
Nisbett / Ross 1980: “It is specific and triggers our imagination”, cf. Bator / Cialdini 2000, p. 540
6
“It [has to be] immediate in a sensory, temporal, or spatial way” (ibid)
7
cf. Weiner 1990, 1992, Kintsch 1980
8
„Use vivid imagery to show your listeners how they will profit…”
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Particularly the two leading researchers on persuasion–focused, “new rhetoric” theories, Perelman and Ol-
brechts–Tyteca (1992) have answered to this challenge in postulating that “the desired element receives the
greatest amount of presence from being directly perceived. The phenomenon of presence, then, is inherently
1
linked to visual perception”.
Based on this understanding of “vividness” and, consequently, its implied concepts of presence and immedi-
2
acy, Hill (2002, 2003) has formulated a compelling “theory of visual rhetorics” that directly addresses these
issues:
In psychological research, a concept that parallels the concept of “presence” in many ways is the variable that
psychologists call “vividness”. Vivid information takes the form of concrete and imagistic language, personal
narratives, and particularly pictures…
In that, photography doubtlessly carries more epistemic force than a verbal description because the existence
of the photograph proves the existence of its subject […] Photography seems more “real” to us, and the pho-
tograph is much more likely to prompt a visceral, emotional response.
(Hill 2003, p. 125)
1
equally quoted in Hill 2003, p. 125
2
also published in Hill & Helmers 2002, pp.
3
Hill 2003, p. 125
4
ibid.
5
cf. Atkinson / Mayer 2004, p. 2
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Nonetheless, although a number of scholarly texts have acknowledged the importance of researching this
“visual rhetoric” in various contexts (Barton & Barton 1985, 1993, Horton 1990), Winn (2000) points to
the above–cited Gombrich (1972) as “the only author to specifically connect pathos to the visual, highlight-
ing the under–representation of pathos in the visual rhetoric literature.” (p. 157)
Interestingly enough however, in a subsequent, joint paper (Winn & Beck, 2002), the author later cites a
1
number of supplementary studies particularly from the field of advertising research in order point out pic-
ture superiority effects (a phenomenon to be discussed at a later point within this chapter), as well as visual
2
persuasion phenomena, concluding that the “impact of feelings” (i.e. emotions) does in fact strongly corre-
late to an existing “persuasive power in visual design” (p. 18).
Not surprisingly, Jörgenson et al. (1995) have therefore referred to a “somewhat blurry” notion of Visuali-
sation to “affect the emotions and, at its zenith, the passions in others” (p. 414). This view, in turn, sees it-
3
self equally reflected in findings on “audience engagement” within our initially defined presentation sce-
nario: Particularly “the learner”, i.e. an audience interested in information conveyance or even “educational”
effects, will, according to Webster and Ho (1997), “be enticed by the vividness or fidelity of the presenta-
tion” (p. 71).
4
This “strongly correlating” picture between vividness, emotion, pathos, and persuasion, sees itself conse-
5
quentially connected to rather pedagogical effects as well: Not lastly in terms of our initially discussed mo-
tivation theory (Weiner 1990, 1992), emotional arousal has been found to positively influence motivation,
interest and, subsequently, a positive persuasive and cognitive effect.
1
cf. Edell / Staelin 1983, Edell / Burke 1987, Childers / Houston 1984, Miniard et al. 1991, Burke / Edell 1989
2
“It has been over 20 years before research in advertising began focusing more attention on visual persuasion” (Winn & Beck 2002, p. 18)
3
cf. Webster and Ho (1997): “Audience Engagement in Multimedia Presentations” (paper title)
4
cf. Hill 2003, Chaudhuri / Buck 1995
5
According to Knudstrup et al. (2003), researchers have equally stressed “the importance of imagery vividness” in the use of visualization
techniques (e.g. Anthony et al. 1993, Ayres et al. 1999). Vividness has also been found to moderate performance of individual's visual art
ability and their creative mental synthesis task (Morrison and Wallace 2001)
6
Kazui et al. 2003, p. 222
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1
(Spitzer 2002, p. 167)
4.2.3 Logos
5
Finally, logos —the “rational appeal”, as Thomas (1998) notes— is doubtlessly viewed as a central pillar, if
not the only actual, driving force within the framework of Aristotle’s rhetoric tripod:
While the two preceding artistic supports seemingly appear more peripheral, it is the logical and reasonable
substance that should be the major part of a communicator’s presentation... Logos exercises a tremendous
influence on western thinking including today's business communication.
(Yunxia & Hildebrandt 2003, p. 93)
6
This literally, “logical argument”, i.e. the rational, evidential underpinning of a speaker’s rhetoric, sees itself
manifestly dominated by actual reasoning and assumedly “neutral”, thoughtful presentation of facts. Evi-
dently, a number of writers (Kennedy 1963, 1980, Campbell 1998, Yunxia et al. 2003) conclude that, par-
ticularly in western cultures, the entire, supposedly three–legged persuasion complex actually sees itself
7
“largely based on a logical approach”.
1
„Manually“ translated – original (German) text: „Diese Ergebnisse zeigen sehr deutlich, wie eng Emotion und Kognition, oder Gefühl
und Denken, miteinander verbunden sind; das eine kann man nicht untersuchen, ohne das andere in Betracht zu ziehen“.
2
Goossens 2003: “Enactive imagery has a stronger potency to elicit appraisal and emotional experience” (p. 132)
3
Eq. citing Gasper / Clore, 2002
4
cf. Mayer 2001, pp. 15–17, Benoit / Smythe 2003, p. 100
5
cf. Thomas 1998, p. 21
6
cf. Yunxia / Hildebrandt 2003: “Logos originally occurs in philosophy, metaphysics, rhetoric, and even religion…” (p. 92)
7
ibid, p. 97
8
“[The concepts presented] remain almost entirely abstract, […] even resistant to systematic parsing, [and] almost impossible to visualize
without a significant admixture of imaginative input…” (Bertolini 2002, p. 1054)
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The basic assumption underlying this “impossibility” claim is, essentially, that information contained within
the actual “presentation files” (i.e. the “PowerPoints”, or data files embedding the accompanying slide in-
formation), is generally believed “irreversibly lost”: If one merely displays a picture, or “visual metaphor” to
an imaginary, given concept in the shape of one, single photography, it appears more than evident that the
information contained within this image may not be equivalent to the original concept itself.
Moreover, the “difficulty” to actually find appropriate, visual metaphors, particularly towards rather abstract
and complex material, is usually cited as a major obstacle to image–centric visualisation. Not lastly since im-
agery, with its vague, semiotic ambiguity, leaves interpretative room even for reasonably precise, visual
1
equivalents to the original concept, appropriate knowledge on actually existing, powerful, metaphor–based
2
imaging solutions is still rather unheard of in the business world.
Thus, since displaying the entire, full–text content on screen would prove somewhat challenging to the au-
3
dience (Möller 2002), as a consequence, the “fragmentation” of the original material into shorter (albeit still
textual), modular bits and their representation in the form of “bullet points” has doubtlessly represented the
usual practice until the present day.
1
cf. Stary 1997, pp. 10–13, John–Steiner 1997: “While language is a socially constructed and conventionalized mode of expression, no
corresponding single visual language exists.” (p.34)
2
cf. Terberg 2004, p. 18 (“photos appropriate for your subject matter do exist”), and Rosenzweig 2001, p. 565 („one single source for an
array of diverse images”)
3
“If [we] didn’t have bullet points, [we] would copy and paste large chunks from web pages and e–mail, badly formatted excel numbers
and, most of the time, write huge amounts of rambling text with BOLD formatting and colours directly into the actual presentation
slides.” (Möller, 2002)
4
cf. Kamei, 1993
5
see the discussion outlined above
6
“The words on the slides are mere notes, outlines [for the presenters themselves] to peruse at their convenience.” (Cook 2003, p. 25),
Note: Atkinson manuscript still in press, actual quote content and page references subject to change.
7
“On a very shallow level, I sometimes think that the well–educated communities in which we travel have a congenital distrust and hatred
of the success exemplified by Microsoft and PowerPoint” (Abram 2003, p. 27)
8
cf. Barkwosky 2003, p. 11
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The ubiquity of visual metaphors in describing cognitive processes hints a nexus of relationships between
what we see and what we think
(Card et al. 1999, p. 1)
The “simplistic” assumption of particularly speech–accompanying, visually displayed text as simply “com-
patible”, or “affine” to the domain of logical thinking has actually been evaluated as rather “problematic folk
psychology” (Clark 1991) than an actually efficient approach to persuasive or even cognitively effective pres-
entation.
In fact, cognitive psychology has long established an alternative understanding of how the mental compre-
hension, memorization, and persuasion processes involved e.g. in terms of our initially defined presentation
scenario actually work: Unlike with the “popular idea” of the two separately functioning, “cognitive” and
1
“How many bulleted text slides could I replace with something more visually stimulating that will get my audience thinking about the
same point?” (Zielinski 2003a, p. 36)
2
“Cognitive science is the goldrush of the mind. Everybody’s searching for it. Worse still, everybody claims to be finding it. For all that, I
believe the place of mind in cognitive science is highly problematic.” (Clark 1991, p. 1)
3
“The outline [is used] as a mnemonic in the form of text–on–screen (the aforementioned bullet points)” (Maulitz 2003, p. 929)
4
„Any model of brain lateralization that assigns conglomerations of complex mental abilities, such as spatial reasoning, to one hemisphere
or the other, as our folk theory does, is simply too crude to be scientifically or practically useful” (Chabris & Kosslyn 1998, p. 8) as equally
discussed in Bruer 1999, p. 650
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1 2
“visual” brain halves (Brier 1999), cognitive scientists work with a rather schematic (or “logical”), mental
model that involves visual, and verbal information processing (cf. Mayer 2001, p. 46).
3
These so–called “dual channels”, despite corresponding research activity (Kosslyn 1988, Farah et al. 1989,
Marks 1989), do not actually correlate with the aforementioned hemispheres (Bruer 1999), not lastly since
both have been shown to be actively involved e.g. during visual processing (Thomas 1990, Kosslyn et al.
1995).
4
Under this, scientifically substantiated perspective, the aforementioned, “text–affinity” assumption, as Pos-
ner & Raichle (1994) note, “is clearly false.” (p. 95) Actually, not only is the verbal channel “easily over-
5
loaded” with the processing of both orally delivered speech content and textual slide display, but also logi-
cal, cognitive and thought processes are, unlike the popular assumption, by far not exclusively limited to the
non–visual, or “textual” domain:
In fact, as Finke et al. (1996) point out, “there is considerable evidence that much of our everyday thinking
is based on the formation and transformation of visual images” (p. 45). Clearly, a broad abundance of cog-
nitive–psychological studies and neuroscientific evidence manifestly point to the fact that thinking processes
heavily rely on inert, visual functions and domains of mental imagery both for memory and cognition, as
well as real–time problem solving (Arnheim 1969, Cooper 1990, Ferguson 1977, Finke et al. 1989, 1986,
McKim 1980, Pinker 1986, Shepard and Cooper 1982):
Imagery is not only associated with fantasy and the imaginary, but also, and perhaps more importantly,
with prototypically cognitive functions such as memory, perception, and thought.
(Thomas 2002, p. 1147)
1
“’Right brain versus left brain’ is one of those popular ideas that will not die” (Bruer 1999, p. 650)
2
cf. Thomas, 1990
3
cf. Paivio 1986, Baddeley 1992
4
“There is an abundance of neuroscientific evidence…” (ibid)
5
“If text is both presented on the screen and narrated, research shows that it can overload the verbal and visual channels and make it ex-
tremely difficult to understand what you’re trying to say.” (Atkinson 1995, p. 11)
see equally Zielinski 2003a, p. 36 (“an audience’s focus will either lie on the visual or on the presenter, not both simultaneously”), and
Mayer 2001, pp. 61, 129ff, 147ff.
6
“Such accounts are suggestive of the importance of visualization in creative thinking and discovery, but […] empirical methods are
needed” (Finke et al. 1996, p. 45)
7
i.e. the very “logos” appeal discussed within these paragraphs
8
Kosslyn 1995: “Visual mental imagery is "seeing" in the absence of the appropriate immediate sensory input; imagery is a "perception" of
remembered information, not new input… Surely images cannot be actual pictures in the head; there is no light in there, and who or what
would look at the pictures, even if they were there?” (p. 267)
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(1996) have provided interesting accounts on particularly scientific and mathematical thought based on
1
such mental imagery approaches:
The words of the language, as they are written or spoken, do not seem to play any role in my mechanisms of
thought. The physical entities which seem to serve as elements in thought are certain signs and more or less
clear images which can be voluntarily reproduced or combined.
2
(Einstein 1949, p.142)
Thus, not merely a directly associated, “visuo–spatial reasoning” process has been proven to fundamentally
3
drive practical, problem–solving mechanisms —moreover, the underlying, inert symbolic imagery appara-
tus, said to both support cognitive reasoning, understanding, and memorization features (Douville et al.
2002), is now considered experimentally substantiated (Paivio, 1971, Kosslyn 1994, Thomas 2002).
1
“Moreover, there are many accounts, most of them based on anecdotal reports, of the role that visualization plays in the creative process.
For example, many famous scientists have described how mental imagery contributed in an essential way to a key discovery or insight”
(Finke et al. 2002, p. 45)
2
cf. Einstein’s other, visualisation–centric statement: “My particular ability does not lie in mathematical calculation, but rather in visualiz-
ing effects, possibilities, and consequences.” (as quoted in Pinker, 1997)
3
cf. Kosslyn’s (1980) “mental scanning” experiments, as well as, Shepard & Cooper’s (1982) “mental rotation”
4
“One of the many discoveries researchers have made about how we learn is the importance of the visual to memory, [having] a whole,
brain compatible learning experience [take] place” (Koechlin et al. 2003, p. 26)
5
cf. Good / Bederson 2002
6
cf. Douville et al. 2002, p. 107
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1
Crapo et al. 2000, p. 220
2
cf. Baddeley, 1992
3
cf. Crapo et al. 2000, p. 220
4
cf. Thomas, 2002
5
Hill 2003, p. 125: „An [appropriate] reaction can be prompted even by abstract symbols of complex cultural concepts…”, Douville et al.
2002: “Mental imagery strategies can also serve to help students concretize abstract concepts in ways that facilitate more effective problem
solving.” (p. 109)
6
“Mental imagery and its concomitant representations have been demonstrated to play an important role in dynamic problem solving”
(Sadoski & Paivio, 2001, Douville et al. 2002, p. 107)
7
“Brain regions activated when a mental framework was provided by a relevant picture…” (Maguire 1999, p. 1843)
8
i.e. the interpretation, comprehension and conversion of ingoing information, the internal reasoning on „inert knowledge“ (van Allen
1997), as well as the outward retrieval and communication process.
9
John–Steiner 1997: “Language” as a “socially constructed and conventionalized mode of expression” (p. 34)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 89
scribing an “inner, visual world” (van Allen 1997) which, in reality, sees itself represented through “quasi–
1
pictorial arrays as a distinct form of computational representation”:
Pictures, then, most probably represent the original mode of knowledge presentation in humans.
(Mayer 2001, p. 67)
1
cf. Kosslyn 1980, Rollins 1992, Thomas 2002
2
Knauff et al. 2002, p. 203
3
cf. Shepard and Cooper, 1982, Kosslyn, 1980
4
“Imagery is not only associated with fantasy and the imaginary, but also, and perhaps more importantly, with prototypically cognitive
functions such as memory, perception, and thought” (Thomas, 2002)
5
cited from: Hill, 2003, p. 125
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The desired element receives the greatest amount of presence from being directly perceived. The phenome-
non of presence, then, is inherently linked to visual perception.
(Hill 2003, p. 125)
1
Note: the notion of particularly image–supported mnemonics shall find further mention towards this thesis’ practically–oriented discus-
sion.
2
cf. Douville et al. 2002, p. 107
3
cf. Fryxell 2000, Holmes 2004
4
Brothen 1998, p. 2
5
“By imagining his stories as buildings, Simonides tapped that potential for spatial mnemonics” (Johnson 1997, p. 12)
6
“The evidence they consider, although superficially convincing, is often slanted, occasionally deliberately, but more often as a result of
carelessness and defects in study design” (Morgan, 1997)
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(2001), the overall impression can habitually be phrased as “pretty fancy presentation... but what was it
1
about?”
More often than not, all anybody remembers —including the speaker— is that a bunch of slides got shown.
(Searls 1998)
1
Gebhardt, Matt, “Don’t Leave Your Audience Thinking, ‘Pretty Fancy Presentation ... But What Was It About?’”, Inside Microsoft
PowerPoint, 9 (10) : 16, Louisville: Elem. K Journals, Oct. 2002
2
cf. Miniard et al. 1991 (paper title)
3
cf. Hill, 2003
4
Miniard et al. 1991, p. 92
5
ibid, p. 93
6
Smith 1998: “presentational context” in terms of “perceptual realism”, and “aesthetic prescriptions” (p. 327)
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1
in both the understanding and memorability of concepts”, —moreover, both “active processing” (Wittrock
1989) and the subsequent comprehension of messages have equally been recognized to profoundly correlate
with the persuasion process.
1
Douville et al. 2002, p. 109
2
“Such metaphors can serve to capture the prevailing philosophical orientations toward teaching as well as signal trends in research and
practice of the time” (Murphy 2001, p. 224)
3
cf. Murphy / Alexander 2004, p. 337
4
Murphy 2001, p. 225
5
“This is an important research issue for both academics and practitioners because although many tactics are often used to gain viewers’
attention, gaining attention is one objective, while persuasion and learning are distinctly different objectives.” (Toncar / Munch 2003, p.
39)
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appears valid particularly when considering that “persuasion and learning are both interactive processes di-
rected at altering our beliefs and knowledge” (p. 269).
With this link between cognition, memorisation, understanding, and even a more long–term, educational
process evidently established within the scope of our initially defined persuasion scenario, we can therefore
mutually reinterpret cognitively, comprehensively, and pedagogically effective communication as equally
beneficent towards the very persuasiveness of that same process: If a message is delivered in a way that it is
1
well–remembered and understood in terms of coherent, “constructed knowledge”, this learning effect logi-
cally implies, in turn, a positive impact on the persuasiveness of the message as well (Benoit and Smythe,
2003):
Attitude change that occurs because the auditor thought about and accepted the arguments in the message is
likely to persist longer, predict behavior better, and resist counterpersuasion more than attitude change from
the more superficial reflection on shortcut cues.
(Benoit & Smythe 2003, p. 101)
This “pedagogical” view of comprehensible and memorable information as implicitly more convincing sees it-
self equally reflected in Olbrechts–Tyteca (1992), Thomas (1998), Mayer (2001), Areni (2003), Murphy
and Alexander (2004). Moreover, Atkinson and Mayer (2004) have posited even more specifically towards
the context of this work, that “research on multimedia learning is highly relevant to the design of Power-
2
Point presentations”.
1
Constructivism, or „constructivist learning“, cf. Mayer et al. 1999, Mayer 2001: Learning as “a sense–making activity in which the
learner seeks to build a coherent mental representation from the presented material” (p. 13)
2
cited from: Cliff Atkinson and Richard E. Mayer, “The Cognitive Load of PowerPoint”, Los Angeles, Calif.: Sociable Media, Inc.,
27.2.2004, URL: http://www.sociablemedia.com/articles_mayer.htm [accessed 22.11.04]
3
Mayer 2001: Multimedia as „the presentation of material using both words and pictures” (p. 2)
4
“Although the verbal and pictorial representations may complement one another, they cannot be substituted for one another” (Mayer
2001, p. 68)
5
cf. Grill et al. 2003, Wu et al. 2002
6
as cited in Simons 2004, p. 28
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1
Nonetheless, with the current predominance of “simple text slides”, a major restriction can be viewed in
terms of the typically fairly high pace of such presentations (Mamykina et al. 2001): Since many of the
2
screens contained in the actual slide set are usually rather “quickly flashed”, coordination and shifting be-
tween reading the slides, listening to the speaker, and mentally “merging” these two elements increasingly
represent an actual challenge to the audience’s cognitive capacity, particularly during characteristically
3 4
“lightning–fast”, or so–called “rapid fire PowerPoint presentations”.
Such fast–paced, complex visual messages […] may exceed the cognitive capacity of most people.
(Raymond 2003, p. 59)
Thus, in order to further explore this phenomenon, it appears reasonable at this point to apply a more co-
herent model that might be suited to provide an integral explication (and possible solution) to the scenario
outlined above. Due to its experimental consistency and far–reaching popularity within the psycho–cogni-
tive research community, Paivio’s (1986) Dual Coding hypothesis and Baddeley’s (1992) model of Working
Memeory doubtlessly provide the most appropriate and well–established theoretical footing to our discus-
5
sion (Mayer 2001).
1
cf. Pajares et al. 2002, p. 162
2
Samson 2003, p. 4
3
“He sadly had to skate over the surface somewhat in his lightning–fast but very attractive PowerPoint show.” (Parker/Allmark 2003, p. 8)
4
“DaimlerChrysler… is […] well–known for [its] rapid–fire PowerPoint presentations” (Wall Street Journal, New York, 12.3.01, p. A1)
5
“The concept of separate information processing channels has a long history in cognitive psychology…” (Mayer 2001, p. 46)
6
Annett / Leslie 1996, p. 448
7
ibid, p. 449
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1
are easily managed and even cognitively interrelated, already the processing (i.e. “reading”) of written text,
as Mayer (2001) notes, appears to represent something of a “challenge” to this cognitive apparatus:
So far, cognitive processing of pictures takes place mainly in the visual/pictorial channel, whereas the cogni-
tive processing of spoken words takes place mainly in the auditory/verbal channel […]
The presentation of printed text in multimedia messages tends to create an information processing challenge
for the dual–channel system […]
As you can see, when verbal material must enter through the visual channel, the words must take a complex
route through the system and must also compete for attention with the illustration [processed] via the visual
channel.
(Mayer 2001, p. 61)
2
Clearly, in terms of a static, “time–honored” reading environment (e.g. the aforementioned, scientific text-
3
book example), this evident, “mental challenge”, and its implied, temporal processing delay might still ap-
pear somewhat tolerable, not leastly since the interference (or “channel competition” from additional, audi-
tory information) presents itself rather negligible. Moreover, this kind of reading can even be interpreted as
not necessarily time–critical within the scope of such a “private reading” scenario as defined by Gould
(1999).
1
cf. Moore et al. 1996
2
“Clearly, the time–honored traditional method for presenting instructional messages – providing an explanation in the form of printed
words – does not seem to work so well” (Mayer 2001, p. 23)
3
“Words […] require some mental effort to translate.” (ibid, p. 67)
4
“Language is inherently one–dimensional, sequential. This is necessarily so because sound waves arrive at the ear of the listener over time.
Vision, by contrast, is not one–dimensional…” (Crapo et al. 2000, p. 220)
5
“Every now and then, call attention to a slide, then bring them back to you.” (Widener 2003, p. 7)
6
cf. Agosto 2002
7
Samson 2003, p. 4
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1
to “actually impede [overall] attention”, not lastly through an implied encouragement of “collective, public
2
reading” (Gould 1999) instead of listening to the speaker himself (Kaminski 2002, Beckwith 2003)
Feinberg and Murphy (2000) have, in turn, equally pointed to such a “split–attention–effect” (Chandler
3
and Sweller 1991) in terms of text, graphics, and the actual narration “competing”:
Because the mental resources of working memory can be overloaded, any information that ignores cognitive
load may interfere with the process of acquiring knowledge…
(Feinberg & Murphy 2000, p. 353)
1
“It can actually impede attention. Military analysts conjecture that recent appropriations from Capitol Hill have stalled because Congress
cannot decipher the Army’s complex and tedious slides.” (Kaminski 2002)
2
“When prospects gaze at slides, they are not looking at what you are selling: you. If you darken the room for dramatic effect, your prob-
lem only grows more dramatic. Now your prospects are not looking into your eyes – where relationships are made – and they are not lis-
tening to you. They are reading.” (Beckwith 2003, p. 125)
3
“Cognitive load generated by irrelevant activities, such as text and graphics competing, can impede skill acquisition.” (Feinberg/Murphy
2000, p. 355)
4
Note: Atkinson manuscript still in press, actual quote content and page references subject to change.
5
Mayer / Moreno 1998, Moreno / Mayer 1999, Mayer 2001, pp. 141–143
6
“Student learning is improved when unneeded words are removed from a multimedia presentation” (Mayer 2001, p.129)
7
“Students learn better from animation and narration than from animation and on–screen text” (ibid, p. 147)
8
cf. Mayer 2001, p. 23
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An appropriate deduction of this empirical evidence towards current, presentational practice consequently
1
suggests the thought that the now “ubiquitously” applied approach involving textual, bulleted “visuals” that
typically consist of hardly a brief outline of the actual speech itself might, then, be reinterpreted as some-
2
what “redundant” within any orally narrated presentation context:
3
Where, in case of an overly “fast paced” presentation, the above described “channel interference”, or “split
4
attention” effects tend to cause a “processing challenge”, or even “overload” (Atkinson and Mayer, 2004)
within an auditor’s cognitive system, an, in comparison, just “lightly filled”, accompanying text slide con-
tributes equally few to the actual narration —not leastly since the very same content is already being simul-
taneously narrated by the speaker himself:
If you are talking about quality, having the word “Quality” on the screen adds little to your point. On the
other hand, if you want to explain what an aardvark looks like, there are no words that can do it as effec-
tively as simply showing a picture.
(Kaminski, 2002)
Corresponding to the aforementioned, experimental results, textual, “on–screen–content” that actually cor-
5
responds precisely, at times “even verbatim”, to the orally delivered speech as exemplarily cited within Ka-
6
minski’s statement, has empirically been deemed “cognitively counterproductive”, if not “redundant” at
best (Mayer and Moreno, 2003).
The consequence materializing from this discussion can clearly be framed in terms of an assumed, “verbal–
pictorial” scenario (Najjar 1995), wherein understanding, memorization and overall learning would be im-
proved through information presented via separately auditory (the orally narrated “speech”), and visual (the
actually “pictorial”, image–centric slides simultaneously displayed) channels. Accordingly, Murray et al.
(1998) equally found this “dual–modality” presentation schema “most effective in ensuring high compre-
hension”, furthermore describing these findings as “consistent with those of other researchers across a variety
of communication settings” (p. 31).
Consequently, in order to actually and aptly visualise thus–narrated presentation content, in the following I
would like to focus on the discussion of truly “visualistic” approaches in terms of finding appropriate, “vis-
ual metaphors” (Morgan and Reichert 1999, Darby 2000, Phillips and McQuarrie 2004). To this regard,
we shall particularly be interested in the understanding of mental imagery and picture superiority effects as the
underlying, theoretical concepts.
1
cf. Tufte 2003b: “The [bullet point] format has become ubiquitous under PowerPoint.” (p. 118)
2
Kalyuga et al. 1989, p. 2
3
cf. Mamykina et al. 2001, Raymond 2003, p. 59
4
Mayer 2001, p. 61
5
Maulitz 2003, p. 929
6
Wheathersbee 2000, p. 16
7
cf. Kindler 1999, 2003, Edens et al. 2001, p. 217: The semiotic perspective of pictorial imagery questions “the relationship between vis-
ual perception and cognition and their role in the creation and response to visual signs and symbols, and other sensory, perceptual, and
cognitive modalities involved in semiotic processes” (Kindler 1999, p. 346).
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merely in terms of spatial reasoning, but increasingly in terms of integral, intellectual efforts as well: While
Drose and Allen (1994) particularly pointed towards the important “role of visual imagery in the retention
of complex ideas”, an example that might more vividly reflect our idea of images as “the mind’s underlying
engine” is probably the realm of dreaming:
Obviously, most recalled dream experiences are reported as resembling an immediately–“lived”, visual expe-
rience rather than, as had been previously posited, “a purely discursive, linguistic performance” (Woody
2003, p. 333). Consequently, the actual frequencies of dream recall had been experimentally related to
1 2
mental imagery ability (Foulkes 1999, Walczyk and Taylor 2000, Hobson 2002), “not language ability”.
Since dreams certainly represent our most immediate mirror to cognition, or the “inner self”, it appears but
few surprising that an appropriate transfer from image–based dreaming to actual thought and recall would
equally interpret mental imagery as the “driving force” behind intellectual and practical capabilities (Woody
2003): As Kindler (2003) points out, psychologists, as well as cognitive psychologists have increasingly ap-
proached concepts of the so–called, “visual brain” (Zeki 1999) and “visual intelligence” (Hoffman 1998).
1
cited from: Knudstrup et al. 2003, p. 78)
2
Domhoff 2003: It has been found “that recall frequency best correlates with the ability to produce waking mental imagery, not with lan-
guage ability.” (p. 1987)
3
Thomas 2002, p.
4
Woody 2003, p. 341
5
cf. Mayer 2001, pp. 15–17
6
“Pictures allow holistic, nonlinear representations of information” (ibid, p. 68)
7
cf. Knudstrup et al. 2003
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It appears that information presented through the pictorial channel is more salient and better remembered
than information presented through the verbal channel.
(Najjar 1995, p. 6)
This evidence points to an understanding that we not merely, externally observe and intellectually interpret
1
visual information, but that an estimated “85 per cent” (Johnson 1987) actually “think in pictures”
2
(Grandin 1995, Dukehart 1998):
Our understanding of anything ultimately reduces to a matrix of visual images; in short, we essentially
think in pictures.
(Glenberg & Teng 1998, p. 477)
The subsequent concept of images as both storage, retrieval and processing instance of thoughts is now
known as the picture superiority effect (Nelson et al. 1976, 1979, Paivio et al. 1968, 1973, Mandler 1991).
3
As experimentally shown, at least considerable portions of the mind evidently tend to preferably store and
reason about not only visual, but also and particularly semantic, contextual, and even quite complex infor-
mation (Wippich et al. 1998, Childers and Houston 1984).
4.4.4 Your Face Looks Familiar, But I Can't Remember Your Name
Beyond the idea of mere, visuo–spatial reasoning as discussed above (Terao et al. 2004), the evidence stem-
ming from the aforementioned studies thus points to the fact that i.e. the exhibition of purely imagery in-
4
formation such as in the shape of so–called “fluency techniques”, might be able to aptly evoke correspond-
ing, “visuo–cognitive responses” (Janssen, 2001). Such ability to remember (or, from a presenter’s perspec-
tive, to correspondingly arouse) distinct, mental images must certainly appear interesting in terms of an ap-
propriate, emotional and cognitive appeal that we initially posited as primary communication goals.
1
“Research on learning demonstrates that the ‘significance of the sense of sight in the process of learning and retention is 85 percent’”, as
cited in J.B. Dalrymple, Teaching and Learning Law With Graphic Organizers, Loyola Univ., Furman Univ. 1996
2
“Human beings think in pictures, not words” (Dukehart 1998, p. 48)
3
see the corresponding discussion outlined above.
4
“[…] Fluency techniques are [i.e.] mind–mapping and storyboarding – both methods for visualizing ideas and associations… By imagin-
ing themselves inside products or processes, for instance, employees use mental images summoned from the unconscious.” (Kiely 1993, p.
35)
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learning and, consequently, persuasion processes might actually be more aptly facilitated by providing ap-
1
propriate imagery or, at least, an “interestingly” (or “divisively”) structured, “spatial layout” (Gilbert &
2
Rogers 1999, p. 246):
Thus, an entire, visual structure appears much more appropriate if all pages possess a visually diversified
layout applying graphical imagery than if it merely exhibited a dictionary–like, invariant appearance.
3
(Rosenboom 1997)
The currently applied, strictly uniform structure as implied by bullet–point text charts, however, has con-
trarily been stated to rather elicit a distinct, “visual monotony” (van Allen 1997). In terms of this oftentimes
4 5
even deliberately desired “consistency”, as Wareham (2000) notes, particularly “our” computerized “slide
show programs” have thus promoted the aforementioned, templated workflows in order to “enforce” and fa-
6
cilitate such aesthetic uniformity. Nonetheless, as Wareham goes on to argue, “that very consistency can
7
[literally] send an audience to sleep”:
If the aim is to keep the audience awake, then it is best to introduce a variety of layouts […] along with apt
but unusual images.
(Wareham 2000, p. 67)
4.4.4.3 Vivid, Heterogeneous Imagery as a Critical Precondition for Learning and Persuasion
Moreover, and even more dramatically so in terms of our initially posited persuasion intent, the aforemen-
8
tioned, “monotonous uniformity” has been proven to actually “undermine” emotional arousal (Weiner
8
1992), “cognitive motivation” (Crossland et al. 2000), and, subsequently, a desired, persuasive impact.
Clearly, if every single slide within a visually–accompanied presentation “looks the same” due to its “consis-
tent” template application, aesthetic interest (i.e. how the next slide will look like), emotional interest (low,
emotional appeal) and subsequently, cognitive interest will be negatively affected, as previously discussed
within this chapter.
Why in the world would you want a uniform look?
9
(Stewart 2001, p. 210)
1
cf. Rosenboom 1997
2
Gilbert & Rogers 1999: “Participants memorize the spatial layout [...] [rather than] reading narrative texts” (p. 246)
3
Orig. German context: „So eignet sich das Gesamtbild [...] deutlich besser [...] wenn die Seiten ein abwechslungsreiches Layout und viele
Bilder enthalten, als wenn sie sich wie bei einem Wörterbuch ‚von weitem’ quasi gar nicht unterscheiden.“ (Rosenboom, 1997)
4
“These days, conference organizers say, ‘we’ll put [it] on PowerPoint for you. We want a uniform look’.” (Stewart 2001, p. 210)
5
Note: referring to presentation software as the focal, computational concept discussed within this thesis.
6
“Bullet charts are so tempting. They’re easy to whip up and they give the illusion (really a delusion) of being concise. But bullet slides are
—boring. One after another, they make one's eyes glaze over in a sea of text. They all look the same. And bullets have ‘forced equality’…”
(Wax 1995, p. 46)
7
cf. Kaminski 2002 (“PowerPoint can literally put the audience to sleep”), Brown 2001
8
“The persuasive impact of an otherwise compelling appeal could be undermined.” (Meyers–Levy and Malaviya 1999, p. 58)
9
“The price of giving a lot of speeches is having to listen to a lot of them. They’re all the same. One speaker finishes, his last slide saying
Thank You and giving his e–mail address. There is applause. The lights go up, he unplugs his laptop and leaves the podium, the emcee
introduces the next speaker. She walks up, mumbles inconsequentially while she plugs in her laptop. The lights dim and she shows her
first slide. It reads Good Morning. This starts at eight, goes to twelve, resumes at one, and ends at five. Somewhere a bird must be sing-
ing.” (Stewart 2001, p. 210)
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“heightened fluidity”, as the authors go on to argue, might consequently and endurably “benefit persua-
1
sion”.
Thus, in close correlation with the rather cognitively–oriented mental imagery and picture superiority hy-
potheses discussed above, experimental evidence pointing towards an actually heightened, persuasive appeal
through visualistic approaches now gives way to an understanding of actual, “pictorial imagery” (cf. Kindler
1999) as an essential motor driving the “persuasive impact of visual […] electronic presentations” (Lind-
strom 1995).
“Pictures”, as Hill (2003) comments, do therefore not only present themselves as an apt means for cogni-
tively effective communication as previously described (Shepard et al. 1967, 1982, Paivio et al. 1968, 1973,
Childers & Houston 1984), but have equally found to possess “extraordinary persuasive power in a rhetori-
cal situation” (p. 125).
1
Meyers–Levy and Malaviya 1999, p. 58
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1
cited in Jörgenson et al. 1995, p. 413
2
cf. McCormick et al. 1987, Owen 1999
3
Hagman et al. 2000: “Numerical input data are [mandatorily] required.” (p. 6)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 103
ple, emotional and cognitive appeal, it appears obvious that, unfortunately, not all issues can be visualised
applying such 2D or even three–dimensional maps (Robertson et al. 1993, Wood 2003) —not leastly since
abstract notions such as “quality” might prove fairly challenging to automatically accommodate and visualise
within such a limited paradigm.
1
Thus, similar to rather specific applications such as medical visualistics, these instances essentially require
some kind of “quasi–geographical”, or, as in the case of medical visualisation, a rather specific, fully–detailed
context and therefore appear somewhat impracticable in terms of our rather “general”, concept–oriented
scenario.
1
An example of this specific limitation is the entire publication list of the faculty of Computer Visualistics at the Univ. of Magdeburg:
http://isgwww.cs.uni–magdeburg.de/cv/pub/all_year.html#publist [accessed 26.11.04]
2
Good / Bederson 2002
3
cf. Voswinckel 2003, pp. 163ff.
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1
“The most familiar example of icons comes from software interfaces. The Macintosh or Microsoft Windows desktop interfaces use icons
of file folders, disk drives, and trash cans to represent tasks and software functions” (Gurak 2003, p. 492)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 105
Figs. 5.2-5.4: Exemplary screenshots from the IEEE/DICNE Visualisation Prototype (cf. Voswinckel, 2003)
Nonetheless, the most interesting aspect in terms of “iconicity” is certainly raised by the interactive “simula-
tions” as depicted in [Figs. 5.5-6]: Albeit representing rather custom components, interactive answering,
icon–based representation, and the concept of “playfulness” (Webster & Ho, 1997) have been embedded
1
Since the entire development work was aimed at its subsequent publication with the IEEE’s 2004 e–Commerce Technology Conference
Proceedings (cf. Voswinckel 2004), the prototype was, somewhat jokingly, named appropriately.
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 106
into the implemented screens in order both achieve a more apt visualisation, as well as a significantly higher
motivation:
Through the use of icons and particularly dynamically changeable, graphical representations on the screen
itself (i.e. the quantitative visualisation in Figs. 5.5, 5.6), the modules were consequently evaluated as
1
“highly motivating” and interesting to work on by the test audience, and thus found its way into the final
prototype presented at IEEE’s 2004 e–Commerce Technology Conference (Voswinckel 2004, pp. 314, 315)
For further, exemplary screenshots, please consult this document’s Appendix section (pp. 117ff.), the Insti-
2
tute’s CIANE/DICNE Website, or the corresponding IEEE Proceedings (cf. Voswinckel, 2004)
1
Held 29.7.2004 at Tec de Monterrey’s Mexico City campus
2
URL: http://mordor.ccm.itesm.mx/~01107690/dicne/quest or http://dia.ccm.itesm.mx/computacion/eespinosa [both accessed 29.11.04]
Note: For the database-driven Servlet version, please contact the author, since currently offline (Tomcat reinstall)
3
“Touches of […] over–the–top […] iconography and interactivity […] where crisp plain text will serve the same purpose…” (Ebeling
2004, p. 38)
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1
be engaging”, as education researchers have argued, reportedly “facilitates learning” (e.g. Adelson 1992, Hsi
& Agogino 1993).
As the aforementioned “learning” effects within “multimedia presentations” that Webster and Ho (1997)
describe essentially lead us back to our initially targeted question on how arbitrary “presentation”, or
“speech” content can thus be appropriately visualised within an accompanying, computational context, the
question that appears interesting at this point is certainly how these experiences and concepts involved
2
throughout the DICNE prototype implementation can, then, be applied to such “computerized slide shows”
as well:
Clearly, the use of icons has not merely proven effective in standard application GUIs (Fishkin et al. 2000) —
moreover, work on the DICNE visualisation modules (Voswinckel 2004) has shown that icon–based interac-
tion and display can equally improve the understanding of concepts, user motivation and, as a consequence,
the overall UI and visualisation experience.
Consequently, so–called “iconic visualisation” techniques (cf. Gray et al. 1990, Post et al. 1995, Chau &
Bell 1996, Jung & Michaelson 2000) might be viewed as an appropriate means to equally implement more
general, “presentation–purpose” concepts as exemplified in (Voswinckel 2003), where an iconic display is
used to highlight, structure, and contextualise its adjacent, textual counterpart [Fig. 5.1].
1
Webster / Ho 1997, p. 63
2
Martin 1996, p. 13
3
Braunschweig et al. 2000, p. 73, Molinaro 2002, p. 57
4
cf. Kamei, 1993
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the “interpretation ambiguity” of the icons themselves appears to increase proportionally to the complexity
(or “abstractness”) of the concept to be visualised.
Due to its abundance of abstract, contextual content, however, rather “dry” concepts such as those that we
equally seek to visualise within our initially defined, arbitrary, “oral” presentation scenario would therefore
prove fairly hard to visualise within such a (spatially) narrowed, iconic framework.
Moreover, even though colour resolution, transparency features and particularly spatial extension of stan-
x 1
dard Windows and Macintosh platform icons have greatly increased i.e. up to 128 128 pixels, icons, by
their very nature, are still essentially too small and schematic to be considered “immersive”, “impressing”, or
2
even “emotionally arousing” on our required, “visceral level” (Nussbaum 1995, Thiel 2001), which is what
we found as vital pre–conditions to cognitive and persuasive effectiveness throughout this chapter.
3
Thus, not leastly since we targeted persuasion and comprehension on an “educationally effective”, imagery
basis, it appears reasonable to re–define “pictorial” visualisation in terms of finding appropriate, visual
metaphors from a schematic, strictly–put dimension as offered by the “icon approach” (Shepstone 2003)
outlined above, towards a more “vivid”, pictorial understanding of presence as described in Perelman et al.
4
(1992) and Hill (2003).
1
cf. GUI Program News, Vol. 13, No. 3, 1.3.2002
2
Immersion, here, as understood “in the visceral way in which [the icon would] leave its impress, forming patterns of arousal and re-
sponse” (Nussbaum 1995, p. 281)
3
cf. Webster / Ho 1997, Hynd 2001, Mayer 2001, Naharro–Berrocal et al. 2002, Alexander 2002, Murphy et al. 2001, 2004
4
“The one child depicted in a photograph becomes undeniably more "present" to us, while the million individual children whose tragedy
and suffering are summed up in a statistic are not… Why?
The photograph carries more epistemic force than a verbal description because the existence of the photograph proves the existence of its
subject… The child in the photograph thus seems more ‘real’ to us, and the photograph is much more likely to prompt a visceral, emo-
tional response.” (Hill 2003, p. 125)
5
Leja 2001, p. 490
6
cf. Hill 2003
7
Rosenzweig 2001, p. 565
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1
and key words as maintained by the image suppliers consequently allow for an impressively precise match
between visual and intended meaning.
In acknowledgement of the ample, cognitive and emotional stimulus provided by such “enactive imagery” as
2
posited by Goossens (2003), an imagery–based visualisation approach leveraging the whole, rhetorical and
3 4
particularly “pathetic potential” underlying specifically full–screened, high–resolution photography (Godin
5
2001: “playing a full deck”) clearly suggests itself at this point:
1
“One single source for an array of diverse images” (ibid)
2
“Enactive imagery has a stronger potency to elicit appraisal and emotional experience than nonenactive imagery” (Goossens 2003, p. 11)
3
“Pathetic”, in this context obviously referring to the appeal of pathos as previously discussed, not in terms of sad, depressing or pitiable.
4
“Features which serve to exploit the pathetic potential of the […] relationship argued for above” (Emlyn–Jones 1996, p. 36)
5
“Logic is essential, but without emotion, you're not playing with a full deck. PowerPoint presents an amazing opportunity…” (Godin
2001, p. 6)
6
“Some of the most visually effective presentations I've seen have included full–frame photographs and very little embellishment or
graphic accents. This type of uncluttered presentation often features images that change throughout the talk and contain no text at all or,
at most, a few key words superimposed over the photos.” (Terberg 2004, p. 18)
7
“Pictures transmit primarily semantic information whereas words are processed primarily at a lexical level” (Wippich et al. 1998, p. 33)
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In experiments, pictures have been demonstrated to be more persuasive than text and personal case stories
built on personal narrative to be more persuasive than abstract impersonal information.
1
(Block & Keller, 1997)
1
cited in: Hill, 2003
2
ref. Chapt. 1. Note: Atkinson manuscript still in press, actual quote content and page references subject to change.
3
“Bullet lists are typically too generic; that is, they offer a series of things to do that could apply to any business. They fail to focus an or-
ganization on the specifics of how it will win in its particular market…
Bullets leave critical relationships unspecified. Lists can communicate only three logical relationships: sequence (first to last in time; prior-
ity (least to most important or vice versal, or simple membership in a set (these items relate to one another in some way, but the nature of
that relationship remains unstated).” (Shaw et al. 1998)
4
cf. Shaw / Brown / Bromiley, 1998
5
[Presentation] “depends in a fundamental way on subjective rhetorical elements, including storytelling”… (Gagarin 2003, p. 206)
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As a more vivid example, I recall reading advertisement “guru” D. Ogilvy’s (1995) retrospective on adver-
tisement design: throughout the immediate post–war phase, as emerges from an image–based review of cor-
responding print ads, the clear focus had evidently lain, and, as Ogilvy commented, “has to be”, on the copy
(pp. 3, 17), i.e. the textual component of an advertisement.
Nonetheless, a “visual” cross–section of
current print advertising material yields
the somewhat obvious insight that the
very textual component Ogilvy so reso-
lutely defended has experienced a steady
decline: from previously occupying over
two thirds of the spatial ad area, textual
elements see themselves marginalized to a
sheer couple of words in current–day
print advertisements [Figs. 5.13–16].
The evident insight stemming from ad-
vertisement researchers’ (Miniard et al.
1991, Foss 1994, Scott 1994, McQuar- Figs. 5.7-8: Changing Advertisement strategies: From previously text- and copy-
focused (left: from Ogilvy 1995, p. 5) to image-centric approaches (BKK, Nov. 04)
rie & Mick 1992) experimental work
during the late 1980s and 90s has consequently found its applicative, industrial response in a dramatic re-
placement of previously textual material through its evidently more “vivid”, and thus, more persuasive
counterpart (cf. Hill
2003), now consequently
assuming the shape of ap-
propriate, visual meta-
phors.
However, while this devel-
opment has equally seen
reflection and application
within the computational,
and “digital writing” realm
(Barton et al. 1985, 1993,
Figs. 5.9-10: Now and then: Mercedes advertisements, left: from Ogilvy (1995), right: Nov. 04.
Hocks 2003), Cyphert
(2004) argues that these “les-
sons in visual rhetoric” evidently have remained “left to be learnt” in terms of computer–aided, visual pres-
entation support:
It seems obvious that PowerPoint is not a particularly good tool for creating visual aids to classical forms of
verbal communication, but that does not address the ways in which presentation norms themselves have
changed in the past century, moving from an age of verbal oratory to a visual era…
(Cyphert 2004, p. 81)
persuasion not merely relies on superficial, or short lived “trends”, but sees itself rather firmly footed on the
aforementioned, advertising and market research and target–group studies. Such professional insight has, al-
beit bemoaned by a number of advertisers, consequently led to imagery as the central elements even in print
advertisements.
However, while presentation design per se, and increasingly so since the “elimination” of professionally
trained design bureaus with the introduction of end–customer–oriented presentation software (Parker
1
2001), has been characterised as broadly non–professional, even “amateurish” on the slide–producing side
2
(Maney 1999, Pirner 2001, Kaminski 2002), the graphically and “communicatively inexperienced” clien-
tele evidently lacks the appropriate, professional insight to equally pursue such an expert development:
Thus, rather than aiming at solutions that might be characterized effective from a communicative (i.e. per-
suasive and cognitive) perspective, non–professional, consumer (or corporate) users of presentation software
3
have instead relied on what appeared “easy”, time–saving (Möller 2002), and convenient from a presenter’s
point of view.
1
PowerPoint signified “to get rid of the intermediaries – graphic designers – and never mind the consequences” (Parker, 2001)
2
Cooper & Feldman 1980 p. 212
3
“Let's face it, not every presentation is worth putting hours of effort into it, and even if it is, often we’re not quite motivated enough to
do that. Someone like Edward Tufte cannot afford to give a not–quite–perfect presentation because of his reputation – but we can. And
we do, all the time. When we do, bullet points are a completely acceptable way of bringing our thoughts into a coherent structure.” (Möl-
ler, 2002)
4
cf. Cook 2003: “Very few of us are good at speaking off–the–cuff, even with our notes on a big screen and, even if we could, the distrac-
tion of the slides is going to nobble our efforts to engage the audience.” (p. 25)
5
“Nothing new: Years before today’s slideware, presentations at companies such as IBM and in the military used bullet lists shown by
overhead projectors” (Tufte 2003b, p. 118)
6
“It’s easy to avoid the extreme templates – many people do – as well as embellishments like clip art, animations, and sound effects. But
it’s hard to shake off AutoContent's spirit: even the most easygoing PowerPoint template insists on a heading followed by bullet points, so
that the user is shepherded toward a staccato, summarizing frame of mind.” (Parker 2001, p. 78)
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Consequently, the software–motivated hypothesis essentially concludes that, unlike with professional
graphics applications as used by specialised DTP experts, PowerPoint’s pre–defined, bulleted templates, as
well as the even more “intrusive”, bullet–promotional features such as the application’s AutoContent wizard
have literally “shepherded” (Parker 2001) the unassuming presentation software clientele towards appropri-
ate bullet–point application.
Nonetheless, our discussion on corresponding adoption behaviour, the “prudent lemming principle” (Hen-
derson 2000) and business rationale towards the end of chapter II, as well as the insight that, in fact, all cur-
rently available, competitor slideware equally relies on the very same, text–centric schema, do point to the
conclusion that the astounding lack of appropriate visualisation strategies in computer–assisted slide produc-
tion might actually be motivated through a combination of the two rationales discussed above.
Even though, therefore, the software itself might not be the originator, or even the “main source” of today’s
bullet–point pervasiveness, computational strategies might still show a possible way out: Thus, while Cliff
Atkinson, who supported me greatly during the elaboration of this thesis, preferably focuses on rather edu-
cational, “consulting–based” approaches by publishing appropriate training material, articles and a Micro-
soft–Press–published book (Atkinson 2005) to promote the necessary transition “beyond bullet points”, I
would nevertheless like to propose a more software–driven approach to this task:
1
“I’ve always felt that graphics products like page layout programs, draw programs, paint programs, were too low–level to be useful to
word and concept people” (Winer 1988)
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1
Note: While, at a lexical level, spell–checking, grammar and thesaurus functions see themselves well–implemented, semantics, meaning,
and dramaturgical structure still pose something of a “modelling challenge” to software and AI engineering
2
“Outlines and bullets are aids to the speaker, but the speaker should use them as cues to talk – not read, not lecture – talk – with the
audience” (Atkinson / Norman 2004)
3
Note: to be extended into an editing–oriented environment as discussed in (Voswinckel 2003)
4
Note: Referring to a semantically correct, valid argument exhibiting a dramaturgic structure.
5
http://bizpresenter.corbis.com/addin [accessed 29.11.04]
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 115
logue” (Wake 2001:10), the actual “search intelligence” itself (Studt 1996), i.e. the “work” of transforming
abstract concepts, ideas and rather “unimaginative”, verbal content into corresponding, vivid and relevant
imagery is thus fitly assigned, or rather, left to the “metaphorical” search engines and index catalogues un-
derlying the online image providers themselves.
1
http://www.pixerver.com [last accessed 29.11.2004]
2
http://www.sxc.hu [last accessed 29.11.2004]
3
“This may be a good description of the kind of realism operating in stock photography” (Goodman 1976)
4
ibid.
5
cf. Hill 2003
6
cf. Goodman 1976
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 116
to the cognitive processing system by separately —and simultaneously— applying both visual media, and
the auditory–verbal channels (cf. Godin 2001, p. 6).
By linking the hierarchical, outline editing mode (applying a modified version of the current, XML » SVG pre-
senter UI) to the final, “full–screen” presentation display via an iconized “thumbnail” of the selected picture,
further context is provided both while editing, as well as during the actual presentation, where the finalised
outline (albeit not shown on screen) might serve as an index–carded, “tangible” presentation aid to the
speaker himself (cf. Patten & Ishii 2000, Churchill 2002).
Even though the “rhetorical load” (Godfrey–Smith 2003) is certainly higher during such an imagery–based,
“visualisational” presentation than if the semantic content were still displayed on–screen in textual form,
such additional index cards might consequently provide a tactile, “last anchor” to the presenter, as well as
provide the appropriate, visual context without obligating the speaker to turn his back on the audience:
Since the imagery’s iconic representation is still present on the print–out cards assuming the shape of an ap-
propriate thumbnail, the link between narrated content and the paralelly displayed, metaphorical photogra-
phy remains established.
1
cf. Yates 1966, Wittrock 1988, Johnson 1997, Thomas 2002, Douville et al. 2002
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5.5 Discussion
Clearly, the “visualistic presentation” scenario depicted within this chapter cannot “solve all problems” of
current presentation design, not leastly since it merely applies to a number of select scenarios: In order to
equally reflect i.e. educational requirements or simply rather custom and specific visualisations would obvi-
ously necessitate a different approach particularly in terms of image retrieval. Nonetheless, e.g. allowing for
supplemental file imports to accommodate “custom” imagery or an alternative implementation e.g. in the
shape of a PowerPoint plug–in similar to Corbis’ BizPresenter Module [Fig. 5.11] would certainly miss the
1
restrictive, “educational dimension” (cf. Winer 1988, Atkinson & Gray 2004) of this idea:
Evidently, the final aim within this work is to create and present aesthetically pleasing, metaphorically well–
maintained (thus: precise), and particularly “appealing” image material, both in terms of cognitive as well as
persuasive effectiveness. Hence, if users revert to using their own, “cute” clip–art, custom, low–resolution
imagery or simply revisit the more enjoyable, “playful” nature of tweaking stylistic features and inserting
supplementary text elements, the principle of an automatically (software)–driven, strictly visualistic ap-
proach would see itself somewhat harmed.
Therefore, the herein outlined working prototype shall represent but an exemplary idea to approach the es-
sentially critical condition discussed within this thesis: The both cognitively as well as rhetorically dissatis-
factory paradigm underlying current, computer–generated presentation visuals.
5.5.1 Review
Research discussed throughout this work has evidently proven characteristically text– and bullet–point–
centric “visualisation” approaches to actually represent more of a “processing challenge” (Mayer 2001) to the
human, cognitive system by overloading auditory–verbal channels with densely–bulleted text slides and si-
multaneous narration, or, conversely, to simply yield “boredom, frustration and disengagement” (Ward
2
2003, Norvig 2003, Tufte 2003a,b, Masie 2003, Bly 2003, Simons 2004b) through the deprivation of any
“added value” offered by the accompanying visuals on display:
3
In recrementitious application of what Parker (2001) termed the “original sin of triple delivery”, where
“precisely the same text is seen on the screen, spoken aloud, and printed on the handout”, an obvious lack of
persuasive, or even “educational” appeal as attributable to the textually summarized fragment of the already
heard narration that typically make up such “bulleted” presentation slides is apparent:
More to the point, the research shows that visual learners do not learn from words; they learn from pictures.
By contrast, the vast majority [of PowerPoint slides] are words, maybe with some lousy clip art. What’s the
visual element there — the typeface? Are people supposed to admire the Arial Bold?
4
(Ganzel 2000, p. 56)
5
Obviously, as discussion throughout chapters II and III has shown, the “bulleted mindset” (Atkinson) exer-
cised within suchlike “visualization” schemata has certainly proven easy, fast and convenient for the editor
6
(or presenter) of the slide material himself: Barely reflecting an outline of the actual talk, bullet–centric
presentation slides do evidently not require the presenter to provide an elaborate visualisational, dramatur
1
“I do feel that there is a great need out there for a leaner, cleaner version of PowerPoint – a ‘simplified’ PowerPoint that makes it easier to
communicate well, and difficult or impossible to communicate poorly” (Atkinson / Gray 2004)
2
“Boredom is the word most often associated with Microsoft PowerPoint” (Simons 2004b, p. 24)
3
cf. Parker 2001
4
In fact, the quotation reflects commentary by Morgan, N. (2003) embedded into the article.
5
as cited in Simons 2004b, p. 30
6
cf. Morgan 2003, p. 39, Cook 2003, p. 25
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 118
gic, or even rhetorical concept (left alone creative effort) not lastly since, taxonomy–wise, “all points appear
readily covered” (Atkinson 2005) already on the slides themselves.
5.5.4 DICNE, Iconic and Stock Photography prototypes as an Impetus for Further Research
Thus, beyond further customized, or “iconic approaches” discussed earlier within this chapter (Shepstone
2003, Voswinckel 2004), the accordingly outlined proposal might equally serve as an initial point for the
1
cf. Morgan 2003
2
“Research–based design principles”, cf. Atkinson (2005) manuscript (20.9.04) p. 10
3
“Another problem with commercial presentation systems is the use of the slide paradigm” (Sajaniemi & Kuittinen 1998, p. 60)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 119
currently quite data–centric field of “information visualization” to not merely providing appropriate, visual
representations of logical structures, hierarchies and relationships (such as presently modeled in Gauthier
1999, Good & Bederson 2003, Voswinckel 2003), but equally expanding this graphical paradigm towards
actually providing pictorial representations of concrete ideas, statements, and even abstract concepts them-
selves.
Since extracting visualisable information from our now textually–modeled “idea concept” (or “outline”) of
such a presentation, clearly, does not represent an intrinsically trivial task, the herein described idea shall but
1
provide an impetus for further research on what I call “presentational visualization”: Finding (or even, auto-
matically computing) imagery to arbitrary, textual context that firstly would require to be semantically un-
derstood (cf. Van Dam & Briggs 2004) may appear impossible at first thought. Nonetheless, I believe that
2
instead of merely “whacking purely textual content onto the slides and call it presentation” (Bray 2004), or
even “visualization”, information technology and visualization theory evidently need to further think about
how this content might actually be converted into an appropriate, visual representation matching the afore-
mentioned memorization and persuasion effects.
5.5.5 Outlook
Beyond this prototype’s underlying, almost “trivial”, dictionary–driven approach footing on “intelligently”
and comprehensively maintained index, association and keyword cataloguing on the part of the online im-
age libraries themselves (which, fortunately, present themselves rather well–indexed even in non–commer-
cial contexts), more sophisticated visualization and computing algorithms to achieve metaphorically precise,
pictorial representations of abstract data will certainly be of ample importance and interest to any future re-
search within this field of “presentational visualization” as an abstract subset of information visualization
(Card et al. 1999, Gershon & Page, 2001)
Thus, paralleling an anticipated completion and further refinement of “my” (still somewhat rudimentary)
prototype conceptually outlined throughout this chapter, I equally hope to experience, follow and possibly
contribute to a more intense, public discussion about how particularly software–based approaches might
henceforth facilitate the necessary shift “beyond bullet points” (Aktinson 2005) in presentational visualiza-
tion.
1
“Presentational Visualisation” —a term first applied (but differently used) by Wood (2003)— has actually not been shaped, applied or
even strictly defined just yet. This work is, then, meant to provide some argumentation in order to initiate a more profound, future discus-
sion on this issue.
2
Freely quoted – literal context: “PowerPoint is increasingly replacing Word for printed documents and it is therefore so easy to just
whack those slides up on the data show and call it a presentation.” (Bray 2002, p. 19)
TILL VOSWINCKEL: PRESENTATIONAL VISUALISATION | TOWARDS AN IMAGERY–BASED APPROACH OF PRESENTATION VISUALS 120
Appendix
5.6 Supplementary Screenshots
6
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ARISTOTLE (1926) The Art of Rhetoric, Vol. XXIII, Series No. 193, Cambridge, MA: Harvard University Press
———– (1991) On Rhetoric. New York, NY: Oxford University Press
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