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Hypertext is the underlying concept defining the structure of the World Wide Web. Hypermedia is a nonlinear medium of information which includes graphics, audio, video, plain text and hyperlinks. Multimedia CALL concerns software programs designed specifically for teaching and learning languages.
Hypertext is the underlying concept defining the structure of the World Wide Web. Hypermedia is a nonlinear medium of information which includes graphics, audio, video, plain text and hyperlinks. Multimedia CALL concerns software programs designed specifically for teaching and learning languages.
Hypertext is the underlying concept defining the structure of the World Wide Web. Hypermedia is a nonlinear medium of information which includes graphics, audio, video, plain text and hyperlinks. Multimedia CALL concerns software programs designed specifically for teaching and learning languages.
CREATE A SMALL DOCUMENT IN MICROSOFT WORD OR POWERPOINT ABOUT
HYPERTEXT, HYPERMEDIA AND MULTIMEDIA. AFTER THIS DOCUMENT MUST
BE SHARED IN A DIGITAL LIBRARY, TO DO IT, YOU NEED TO LOG IN HTTP://ES.SCRIBD.COM/ UPLOAD THE FILE AND COPY THE URL GENERATED BY SCRIBD AND PASTE IN THIS ACTIVITY. Hypertext is text displayed on a computer display or other electronic devices with references (hyperlinks) to other text which the reader can immediately access, or where text can be revealed progressively at multiple levels of detail (also called StretchText). The hypertext pages are interconnected by hyperlinks, typically activated by a mouse click, keypress sequence or by touching the screen. Apart from text, hypertext is sometimes used to describe tables, images and other presentational content forms with hyperlinks. Hypertext is the underlying concept defining the structure of the World Wide Web,[1] with pages often written in the Hypertext Markup Language (aka HTML). It enables an easy-to-use and flexible connection and sharing of information over the Internet. Multimedia CALL concerns software programs designed specifically for teaching and learning languages. A major impact has been created by the arrival of CD-ROMs (Compact Disk read only memory) another invaluable material for teachers and learners; multimedia and an integration of text, audio and video material all in one package is seen now, whereas 210everything was 'text-based CALL' in the past (Jarvis, 2000). Multimedia computing, the Internet, and the World Wide Web provide an incredible boost to Computer Assisted Language Learning (CALL) applications. First ignored, CALL is finally achieving the recognition it deserves thanks in large part to these developing technologies (Duber, 2000). Personal computers enable users to interact with multimedia programs- that is, users become active participants rather than passive observers. Many computer programs combine several types of media, such as text, graphics, animation, and sound. Hypermedia, an extension of the term hypertext, is a nonlinear medium of information which includes graphics, audio, video, plain text and hyperlinks. This contrasts with the broader term multimedia, which may include non-interactive linear presentations as well as hypermedia. It is also related to the field of electronic literature. The term was first used in a 1965 article by Ted Nelson.[1] The World Wide Web is a classic example of hypermedia, whereas a non-interactive cinema presentation is an example of standard multimedia due to the absence of hyperlinks.