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This document provides information about the Rubik's Cube puzzle, including its history and different types. It describes the Layer Method for solving the Rubik's Cube in 3 steps: 1) forming the first layer and cross, 2) completing the second layer, and 3) orienting and permuting the last layer using snake-eyes and algorithms. Notations and concepts such as the types of cube pieces and basic slice/turn moves are also explained to introduce readers to solving the Rubik's Cube using this method.
This document provides information about the Rubik's Cube puzzle, including its history and different types. It describes the Layer Method for solving the Rubik's Cube in 3 steps: 1) forming the first layer and cross, 2) completing the second layer, and 3) orienting and permuting the last layer using snake-eyes and algorithms. Notations and concepts such as the types of cube pieces and basic slice/turn moves are also explained to introduce readers to solving the Rubik's Cube using this method.
This document provides information about the Rubik's Cube puzzle, including its history and different types. It describes the Layer Method for solving the Rubik's Cube in 3 steps: 1) forming the first layer and cross, 2) completing the second layer, and 3) orienting and permuting the last layer using snake-eyes and algorithms. Notations and concepts such as the types of cube pieces and basic slice/turn moves are also explained to introduce readers to solving the Rubik's Cube using this method.
Rubiks^3 Cube Workshop About and History 3D mechanical puzzle Invented in 1974 Invented by Hungarian sculptor and professor of architecture Erno Rubik It was then known as Magic Cube Types of Rubik's Cube Pyraminx 4 X 4 Rubik's cube 2 X 2 Rubik's cube 5 X 5 Rubik's cube 3 X 3 Rubik's cube Types of Methods Layer Method Eoline Method Fridrich Method Petrus Method Tripod Method ZZ Method Getting Started Concepts and Fundas Notations Layer Method First Layer Half Cross Full Cross Aligning Edges Second Layer Top Face Top Cross Top Fish Formation Third Layer Snake-eyes We are DONE !!! Conclusion Concepts and Fundas Types of pieces Corner Pieces Center Pieces Edge Pieces 8 Corner Pieces 6 Center Pieces 12 Edge Pieces Notations R and R [Rotate right clockwise and anti- clockwise] L and L [Rotate left clockwise and anti- clockwise] F and F [Rotate front clockwise and anti- clockwise] B and B [Rotate back clockwise and anti- clockwise] U and U [Rotate up clockwise and anti- clockwise] D and D [Rotate down clockwise and anticlockwise] R2 or L2 or X2 [Rotate X twice]
Step 1a : Half Cross Keep Center Yellow and make White Half Cross as shown below:
Step 1b : Full Cross Align the color of each white edge piece with its center Rotate face side 180 0 to get full white cross
Step 1c : Aligning Edges Select proper corner using the following algorithm: Away Down Back Up Final Result: Step 2 : Second Layer Follow the same algo as in Step 1c and continue till you get complete second layer Final Result: Step 3a : Top Cross After Step 2, you should get one of the following 4 cases :
Case 1 Case 4 Case 3 Case 2 Step 3a : Top Cross Contd. Our aim is to achieve Case 4 from any of the other cases Algorithm to be used : F R U R U F Final Result :
Step 3b : Top Fish Formation After After Step 3a, you should get one of the following 4 cases :
Hold the cube as shown ONLY and perform following to complete the top yellow layer: Algorithm : R U R U R U2 R
Case 1 Case 4 Case 3 Case 2 Step 4a : Snake eyes Move the completed yellow layer till you get a formation as follows:
Keep the snake-eye side behind and perform: Algorithm : R F R B2 R F R B2 R2
Step 4b : We are done Keep the snake-eye side behind and perform the following: Algorithm :
The U or U will depend upon the orientation of snake-eyes. F 2 U R L F 2 R L U F 2 U U QUESTIONS & ANSWERS SA Rulzzz