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P L U S
I SSUE #2
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P L U S
#videogamephotography
@Ceiga
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ceiga.co.uk
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C O N T E N T S
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A BETTER WEB STARTS WITH
YOUR WEBSITE
s q u a r e s p a c e . c o m
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Editor s Letter
Richard Bray
E D I T O R
info@ceiga.co.uk
I dont know if youre aware of this but I really like video games, I mean really like video games.
The whole reason I studied 3D art at university was with the hope of making assets for games,
my music taste as a teenager was infuenced heavily by racing games (Burnout, Midnight Club,
Gran Turismo ...), and if I was given a choice to watch a World Cup match with my country playing
or watch Ubisofts E3 press conference, itll be Ubi all the way. So putting this issue of Ceiga Plus
together has been pure passion project for me and I hope to do more issue like this in the future.
If you are a publisher or developer of a game and want to promote it in a unique way, fell free to
send me images or videos, preferably of games that havent been released yet.

Now to talk about whats in this issue. With the arrival of E3 2014 (Electronic Entertainment Expo)
or departure depending on when youre reading this issue, Ive put together a group of impressive
looking games of the last generation so I can truly wave away the graphics of the last generation
and get ready for the new generation of game graphics. All of the images are screenshots not
taken by anyone directly involved with the creation of the game but by players of the game and
most of the shots for this issue were taken by Duncan J Harris (deadendthrills.com) who was nice
enough to let me use his images.

As you may have noticed this isnt a main issue of Ceiga but a Ceiga Plus instead, mainly because
like the frst issue of Plus this is also an experimental issue which means the more people that view
and share this, the more of these types of issues Ill make.

I hope you enjoy this issue and if you have feedback of any sort please dont hesitate to let me
know.
THIS IS AN EVENT GAME, THE KIND
OF THING YOU SIMPLY NEED TO
OWN EVEN IF YOU DON T CONSIDER
YOURSELF A GRAND THEFT AUTO FAN.
GRAND THEFT AUTO IV
Cyril Lachel, Gaming Nexus, 2008
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GRAND THEFT AUTO IV
Developer: ROCKSTAR NORTH Publisher: ROCKSTAR GAMES
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
Asphalt
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Cherry Pop
Eyeshine
13
Coast is Clear
With Flare
15
Slick
The Heisenberg Principle
17
Waiting for the Man
Wings
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Lamping with Flavour
MIRRORS EDGE
NOT MANY GAMES CAN DELIVER THE
HIGH OCTANE, ADRENALINE FUELLED
CHASES THAT MIRRORS EDGE CAN.
UNIQUE, ORIGINAL, BEAUTIFUL AND
INNOVATIVE ... WHAT ELSE CAN YOU
ASK FOR?
Dan Webb, Xbox Achievements, 2008
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MIRRORS EDGE
Developer: DIGITAL ILLUSIONS CE Publisher: ELECTRONIC ARTS
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
Bird on a Wire
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Faceless
Iris
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Water World
Strong Arm
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Super Structure
Monospace
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Perfect Crime
View to a Kill
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Mirror Mask
BATMAN: ARKHAM CITY
BATMAN: ARKHAM CITY IS A RARE
TREAT, MUCH LIKE ITS PREDECESSOR.
NOT ONLY IS IT A GREAT LICENSED
GAME, IT IS QUITE POSSIBLY THE BEST
SUPERHERO GAME EVER MADE.
Ken McKown , ZTGD, 2011
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BATMAN: ARKHAM CITY
Developer: ROCKSTEADY STUDIOS Publisher: WARNER BROS. INTERACTIVE ENTERTAINMENT
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
The Prisoner
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Psycho Circus
Cellblock
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So 2009
Angels and Demons
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Diary of a Mad Man
Melting Point
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Look Sharp
Take the Money and Run
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A bunch of Questions
MASS EFFECT 3
MASS EFFECT 3 IS A REMARKABLY
SATISFYING CONCLUSION TO A
BELOVED TRILOGY, AND A POIGNANT
AND MEMORABLE ROLE
-
PLAYING
ACTION GAME IN ITS OWN RIGHT.
Kevin VanOrd , Gamespot, 2012
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MASS EFFECT 3
Developer: BIOWARE Publisher: ELECTRONIC ARTS
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
Frostspire
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Lap of the gods
My World
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New Clothes
Overwatch
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Rescue Me
Schools Out
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Smells like Victory
Stainless Style
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The Killing Field
THE ELDER SCROLLS V: SKYRIM
ITS A MESMERIZING GAME THAT
DRAWS YOU INTO AN FINELY CRAFTED
FICTIONAL SPACE PACKED WITH
CONTENT THAT CONSISTENTLY
SURPRISES.
Charles Onyett , IGN, 2011
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THE ELDER SCROLLS V: SKYRIM
Developer: BETHESDA GAME STUDIOS Publisher: BETHESDA SOFTWORKS
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
A River Runs through it
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Atlas
Grove Street
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Legend
Power Monger
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Solitude
Stone Haven
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The Kind and I
Tundra World
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Unto the Reach
Warchild
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You only live Twice
TOMB RAIDER
THIS IS THE TOMB RAIDER YOUVE
WANTED FOR YEARS. IT NEEDS A FEW
MORE PUZZLES, BUT THATS A SMALL
GRIPE WHEN CAST AGAINST SUCH A
MARVELOUS ADVENTURE.
Susan Arendt, The Escapist, 2013
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TOMB RAIDER
Developer: CRYSTAL DYNAMICS Publisher: SQUARE ENIX
Phototographer: DUNCAN J HARRIS (deadendthrills.com)
Bad Reception
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Deliverance
Everglade
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Lazarus
Lust for Life
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Neverland
Shout at the Devil
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Show of Strength
Survivors
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Wild Child
INFAMOUS: SECOND SON
SECOND SON IS EASILY THE BEST
GAME IN THE FRANCHISE THAT NOT
ONLY CONTAINS SUPERIOR GAMING
MECHANICS BUT IT HAS SOME
SPECTACULAR GRAPHICS AND SPECIAL
EFFECTS!
Alex Thompson, Impulse Gamer, 2014
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INFAMOUS: SECOND SON
Developer: SUCKER PUNCH PRODUCTIONS Publisher: SONY COMPUTER ENTERTAINMENT
Phototographer: NEOGAF USERNAME MENTIONED BELOW IMAGE
Stillmatic
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symphonask
emalord
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Namikaze1
Discoid
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Marsh90
kanuuna
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dr guildo
Zomba13
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Chuck
USF
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Shin-Ra
Cmagus
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Kane1345
FantasticMrFoxdie
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Rollo_Larson
nbnt
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roboshawn
MODS USED
Custom 4:3 and 16:9 resolutions ~4K, L3EVO 2012NY ENB, Cam Control mod, in-game replay editor, variable FOV and in-game
flters, SweetFX (for SMAA injection), driver-level FXAA, various car and character mods, Simple Trainer 6.5.
GRAND THEFT AUTO IV
Noclip, NoHUD, Timestop, CustomFOV, menu map gamefow edited, time trials fle-swapped for SP maps, INI tweaks, Unreal
Kismet, SweetFX (screen capture only)
MIRRORS EDGE
Debug build supplied by Rocksteady Studios/modifed retail build. Free camera, timestop, custom FOV, 4K rendering/8K tiledshot.
Monochrome comic shots: pause menu efect using modifed shader w/ overlay removed via Texmod.
BATMAN; ARKHAM CITY
Custom 48megapixel resolutions @ 3:4, 2:1, 3:1 and 1:1 aspect ratios, Smartek and Jean-Luc hi-res textures injected via ME3
Explorer, costume swaps, squadmates disabled, free camera, timestop, custom FOV.
MASS EFFECT 3
Ofcial HD texture patch, antialiasing (injected FXAA w/ texture pre-sharpening), free camera, time stop, time and weather
control, custom FOV.
THE ELDER SCROLLS V: SKYRIM
noclip, noHUD, custom FOV, camera tilt, custom depth of feld, custom Cheat Engine script to enable timestop, debug code
supplied by Crystal Dynamics, PlayClaw, SRWE for window resize (aka Hotsampling)
TOMB RAIDER
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c e i g a . c o . u k