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Handwritten forms will not be accepted. Double clicking on the check boxes enables you to change them from not-checked to checked. When working with external parties, contractual arrangements should be in place to clarify your rights and responsibilities. If the subject matter of the research is confidential and may require an embargo once completed refer to the current version of the postgraduate handbook.
Handwritten forms will not be accepted. Double clicking on the check boxes enables you to change them from not-checked to checked. When working with external parties, contractual arrangements should be in place to clarify your rights and responsibilities. If the subject matter of the research is confidential and may require an embargo once completed refer to the current version of the postgraduate handbook.
Handwritten forms will not be accepted. Double clicking on the check boxes enables you to change them from not-checked to checked. When working with external parties, contractual arrangements should be in place to clarify your rights and responsibilities. If the subject matter of the research is confidential and may require an embargo once completed refer to the current version of the postgraduate handbook.
FORM PGR1 POSTGRADUATE RESEARCH PROPOSAL PLEASE NOTE This form must be typed. Handwritten forms will not be accepted. Double clicking on the check boxes enables you to change them from not-checked to checked.
Student ID No 1301669 Name Matteo Giommarelli Faculty DCT School/Dept Ethnicity NZ European Residency Citizen/PR International Programme Bachelor of Creative Technologies Full-time Part-time Is an Ethics application required? Yes No Has a supervision agreement been completed? Supervision agreements are compulsory Yes No Thesis Dissertation Points Value Pathway 1 Pathway 2 Pathway 3
A D D I T I ON A L I N F OR MA T I ON Referencing: when citing references please specify the referencing style you will use (e.g. APA). This specified style should be used throughout the entire proposal. External parties: when working with external parties, contractual arrangements should be in place to clarify your rights and responsibilities. The University Research Office is responsible for such contracts and is available to assist and answer questions. Conflicts of Interest: Please refer to the current version of the Postgraduate Handbook for information on conflict of interest. This section establishes a set of questions to help identify any potential conflicts. If a conflict is identified, the supervisory agreement should outline how this will be managed. Confidential Material: If the subject matter of the research is confidential and may require an embargo once completed refer to the current version of the Postgraduate Handbook for further information and the procedure. Your primary supervisor must supply a justification for confidentiality. Intellectual Property: Please refer to the current version of the Postgraduate Handbook. If you or your supervisor have reason to believe that Intellectual Property implications will arise out of independent research, your primary supervisor is responsible for discussing this with you and liaising with the Universitys commercialisation arm AUT Enterprises Ltd. Ethics Approval: please seek advice from the Ethics Secretariat (AUTEC)if you have any queries on ethics requirements. Postgraduate Handbook: the postgraduate handbook is the overarching guide to postgraduate academic policies and procedures.
C o n f i d e n t i a l Ma t e r i a l Will you be requesting that your research be embargoed? (If yes, please include documents to support this request from your supervisor) Yes No S c h o l a r s h i p s Do you hold any scholarships/awards/sponsorship by an external organisation? Yes No Are fees included in the scholarship? Yes No Give the name(s) of scholarships/awards/sponsors PGR1 Postgraduate Research Proposal V1.0 Update Nov12 Page 2 of 5
L a n g u a g e Do you wish to present your research in a language other than English? Yes No If yes, state which language
D E C L A R A T I ON B Y A P P L I C A N T I declare that the information provided by me in this application is true and complete. I recognise that it is my responsibility to provide all necessary documentation to support my application and I authorise Auckland University of Technology, where necessary, to obtain further relevant documentation and to verify my qualifications as detailed in this application. I acknowledge that AUT reserves the right to vary or reverse any decision regarding admission to candidature on the basis of this application. I have read and understand the conditions of candidature outlined in the current Postgraduate Handbook and am prepared to accept them in full. Applicants signature: Date:
S U P E R V I S I ON
Primary Supervisor Supervised Masters to Completion Yes No Signature Date Second Supervisor Supervised Masters to Completion Yes No Signature Date Additional Supervisor Supervised Masters to Completion Yes No Signature Date Capacity of Additional Supervisor
S C H OOL R E S OU R C E S
HOD/HOS/DepChair/ Authorised staff member
Confirm Resources Available for this project Yes No Signature Date
F A C U L T Y P OS T G R A DU A T E C OMMI T T E E E N D OR S E ME N T
Associate Dean (name) Signature Date
E MB A R G O A P P R OV A L
This research has been approved as confidential and an embargo of months approved. Associate Dean (name) Signature Date
PGR1 Postgraduate Research Proposal V1.0 Update Nov12 Page 3 of 5 R E S E A R C H P R OP OS A L
Provide 2-3 pages containing a description of your proposed research. Use the following headings.
Title Virtual Objects Interacting with and Augmenting Physical Objects.
Abstract/Summary: (100 words or fewer) The purpose of this research is to explore the present and future implications of virtual and physical interaction, as well as explore the benefits of the hybridisation of physical and digital objects when fused.
Literature/Past Research Review As technology rapidly grows in sophistication, so does its uses. There is a noticeable trend emerging of virtual/digital devices outclassing their physical counterparts. The most renowned examples of this would be when countering the problems of people with disabilities and helping them lead more comfortable lives. For example, the people at Liftlabs have addressed the difficulty that people with Parkinsons disease have while eating; The Liftlab spoon constantly steadies itself thanks to an embedded computer that takes the motion signals detected by the sensors, identifies the user's tremor, and then moves the spoon in the opposite direction of that tremor (Pathak, 2013).
The interaction between the digital and physical of this example is the digital code with the physical component. This is what is called an adaptive interface, which is a modern tactic that can be applied to a system to increase its utility (Brown, 2012). This overall simple idea was one of many that were not possible until the combination of the internet and emerging technologies such as near-field communications, real-time localisation, and embedded sensors. With these techniques we can turn everyday objects into smart objects that understand and react to their environment (Kortuem, Kawsar, Fitton, Sundramoorthy, 2010).
A more traditional fusion of digital and physical, and one many expect to see more of in the future, is the interactable surface. Even 8 years ago, the technology to have a sophisticated touchscreen with multiple points of interaction already existed (Han, 2006). Currently there are many active projects utilising interactable surfaces such as The Slow Floor; which utilised sound and pressure sensors to evoke immersive, visual descriptions of dark solitary places (Feltham, Loke, 2014).
Our everyday life is becoming surrounded by new hybridisation of physical and digital artefacts. Now even being embraced by non-technological industries such as fast-food chains allowing people to visualise a pizza as they construct it (Honig, 2014). What is needed now is an understanding of these emerging technologies and exploration into which integrations makes sense. (Terrenghi, 2014)
PGR1 Postgraduate Research Proposal V1.0 Update Nov12 Page 4 of 5 Design/Plan of the Study: In order to analyse the concept of digital and physical interaction, I will need to examine inventions (and more prevalently, modifications of inventions) that fulfil a need in society or replace an older, physical object with a more convenient hybrid of digital and physical. Using applied context, I will examine further examples of digital/virtual-to-physical integration (in this instance, virtual and digital are interchangeable) as well as plans being made for the future of technological advances in this area.
In order to further explore the concept, I plan to create/recreate a project that encompasses the ideas of digital-to-physical interaction. Since this is my first time exploring this area of study, I am going to begin by focusing on digital replacing physical by creating an app that takes the idea and uses of a physical tool; specifically a tape measure, and ideally replaces it. The app will cover all the functionality of a physical tape-measure, but be completely contained within a smartphone or tablet device. In doing so I hope to learn about the process and difficulties that are to be overcome when attempting a hybridisation of this kind.
Ethics This project will not require ethical approval because it is inoffensive and harmless.
Resources and Budget This project will require a smartphone, computer, and app-creating technology.
Location The study will be conducted solely at AUT
Timetable for Completion Duration Activity Week 1-2 Initial concept of Design Plans Week 2-6 Research into app design Week 6-10 App construction Week 10-12 App testing and bug fixing Week 12-14 Evaluation
PGR1 Postgraduate Research Proposal V1.0 Update Nov12 Page 5 of 5 References Brown. (2014). Intersection of the Physical and Digital Worlds | UX Magazine. Uxmag.com. Retrieved 25 April 2014, from http://uxmag.com/articles/intersection-of-the-physical-and- digital-worlds
Moore. (2014). Smart spoon may help stabilize Parkinson's tremors. Retrieved 1 May 2014, from http://www.cbsnews.com/news/smart-spoon-may-help-stabilize-parkinsons-tremors/
Feltham, Loke. (2014). The Slow Floor: towards an awareness of bodily movement through interactive walking surfaces. Academia.edu. Retrieved 28 April 2014, from http://www.academia.edu/3191139/The_Slow_Floor_towards_an_awareness_of_bodily_mov ement_through_interactive_walking_surfaces
Han. (2014). Transcript of "The radical promise of the multi-touch interface". Ted.com. Retrieved 29 April 2014, from http://www.ted.com/talks/jeff_han_demos_his_breakthrough_touchscreen/transcript
Honig. (2014). Pizza Hut's concept touch table lets you swipe your way to a perfect pie (video). Engadget. Retrieved 3 May 2014, from http://www.engadget.com/2014/03/03/pizza-hut-touch-table/
Kortuem, Kawsar, Fitton, & Sundramoorthy. (2010). Smart objects as building blocks for the Internet of things. Internet Computing, IEEE, 14(1), 44-51. Retrieved 5 May 2014, from http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=5342399&url=http%3A%2F%2Fieeexp lore.ieee.org%2Fstamp%2Fstamp.jsp%3Ftp%3D%26arnumber%3D5342399
Terrenghi (2014). Designing Hybris Interaction through an Understanding of the Affordances of Physical and Digital Technologies. University of Cambridge. Retrieved 6 May 2014, from http://www.cl.cam.ac.uk/events/tangibleinterfaces/TUIworkshop-Terrenghi.pdf